Generated by JEB on 2019/08/01

PE: C:\Windows\System32\Windows.Gaming.Input.dll Base=0x180000000 SHA-256=920B2C41BF551D46F40B8440137AD267FF4EF5EE71BF859CD4B0294CD162B50E
PDB: Windows.Gaming.Input.pdb GUID={D5798E09-8055-1FD4-D43711E8173C97CC} Age=1

9337 located named symbols:
0x18009D2A8: "private: static unsigned short const * const PnpDeviceSettings::LabelsKeyName" ?LabelsKeyName@PnpDeviceSettings@@0QBGB
0x18004F310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004A99C: "private: long __cdecl PnpDeviceWatcher::FindDeviceListEntryByInterfacePath(struct HSTRING__ * __ptr64,bool,struct PnpDeviceWatcher::DeviceListEntry * __ptr64 & __ptr64) __ptr64" ?FindDeviceListEntryByInterfacePath@PnpDeviceWatcher@@AEAAJPEAUHSTRING__@@_NAEAPEAUDeviceListEntry@1@@Z
0x180011A40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006B70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180011300: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180012180: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAW4TrustLevel@@@Z
0x18009DF10: "XboxX" ??_C@_1M@ILEMNLNJ@?$AAX?$AAb?$AAo?$AAx?$AAX?$AA?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class ConstantForceEffect,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleSealedActivationFactory@VConstantForceEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B9678: "__vectorcall ??_R0?AVResultException@wil@" ??_R0?AVResultException@wil@@@8
0x18006F1D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000B8A0: "public: virtual void * __ptr64 __cdecl GameControllerProviderInfoFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameControllerProviderInfoFactory@@UEAAPEAXI@Z
0x180065720: ObjectStublessClient11
0x18004F330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800658A0: ObjectStublessClient21
0x18002AC30: ?Dismiss@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180065800: ObjectStublessClient31
0x1800743F0: "const RampForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7RampForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180092F30: "__cdecl _imp_EventSetInformation" __imp_EventSetInformation
0x180035A40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x180004970: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetCurrentReading(struct Windows::Gaming::Input::UINavigationReading * __ptr64) __ptr64" ?GetCurrentReading@UINavigationController@Input@Gaming@Windows@@UEAAJPEAUUINavigationReading@234@@Z
0x180073010: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180092C20: "__cdecl _imp_QuirkIsEnabled" __imp_QuirkIsEnabled
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18006A9E8: "const Microsoft::WRL::SimpleSealedActivationFactory<class ConstantForceEffect,0>::`vftable'" ??_7?$SimpleSealedActivationFactory@VConstantForceEffect@@$0A@@WRL@Microsoft@@6B@
0x18001A110: "long __cdecl Windows::Internal::MakeAsyncOperationHelper<class Windows::Internal::CBasicResult<unsigned char,0>,bool,class Windows::Internal::ComTaskPoolHandler>(class Windows::Internal::ComTaskPoolHandler &&,struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64,enum TrustLevel,class Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> > * __ptr64)" ??$MakeAsyncOperationHelper@V?$CBasicResult@E$0A@@Internal@Windows@@_NVComTaskPoolHandler@23@@Internal@Windows@@YAJ$$QEAVComTaskPoolHandler@01@PEAPEAU?$IAsyncOperation@_N@Foundation@1@W4TrustLevel@@PEAV?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@01@@Z
0x18001AA20: ?get_Status@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x18009E0A0: "Start" ??_C@_1M@IOJLKPKK@?$AAS?$AAt?$AAa?$AAr?$AAt?$AA?$AA@
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl ArcadeStickInputProperties::`vector deleting destructor'(unsigned int) __ptr64" ??_EArcadeStickInputProperties@@UEAAPEAXI@Z
0x180024780: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_HardwareVendorId(unsigned short * __ptr64) __ptr64" ?get_HardwareVendorId@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180004C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180054D90: "public: static long __cdecl SwitchFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromButtonsInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x18002C230: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007330: ??_G?$DelegateInvokeHelper@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@V<lambda_6ed682da1b6c2f6ffd5c18bd8463b7f3>@@$0?0PEAUIInspectable@@PEAUIUserDeviceAssociationChangedEventArgs@System@3@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@PEAUIUserDeviceAssociationChangedEventArgs@23@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIUserDeviceAssociationChangedEventArgs@System@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E0C0: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180051AA8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,bool) __ptr64" ?InsertAtInternal@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJIPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@_N@Z
0x1800B9EC0: "bool (__cdecl* __ptr64 wil::g_pfnIsDebuggerPresent)(void)" ?g_pfnIsDebuggerPresent@wil@@3P6A_NXZEA
0x1800AC498: "__cdecl _real@bf000000" __real@bf000000
0x180004D60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800283A0: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > > > __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >::erase(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > > >) __ptr64" ?erase@?$vector@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@@2@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@@2@@Z
0x18006B9B8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@6B@
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x180024EA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentRawGameControllerReading(unsigned int,unsigned char * __ptr64,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64,unsigned int,double * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetCurrentRawGameControllerReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJIPEAEIPEAW4GameControllerSwitchPosition@345@IPEANPEA_K@Z
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64>,1>::GetMany(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@PEAUISimpleHapticsControllerFeedback@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@4@PEAI@Z
0x18006F278: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180072C78: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180098058: "__cdecl GUID_69c1c221_4c56_40bb_b6ab_017bf1efc9f2" _GUID_69c1c221_4c56_40bb_b6ab_017bf1efc9f2
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800268A0: "public: virtual long __cdecl GipDevice::PowerOff(void) __ptr64" ?PowerOff@GipDevice@@UEAAJXZ
0x180096740: "illegal byte sequence" ??_C@_0BG@CDNPAGJK@illegal?5byte?5sequence?$AA@
0x1800A5F30: "__FIIterator_1_Windows__CGaming_" ??_C@_0EK@LJDKEGEE@__FIIterator_1_Windows__CGaming_@
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::Release`adjustor{64}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x18001A5D0: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180025C4C: "public: long __cdecl GipDevice::ProcessInput(struct _GIP_CLIENT_HEADER const * __ptr64) __ptr64" ?ProcessInput@GipDevice@@QEAAJPEBU_GIP_CLIENT_HEADER@@@Z
0x1800788F0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CFlightStickProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CFlightStickProxyVtbl
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180064D24: "__cdecl _raise_securityfailure" __raise_securityfailure
0x1800AB990: "EEPROM_WriteError" ??_C@_0BC@MDAAMDPO@EEPROM_WriteError?$AA@
0x18000B450: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::get_Gain(double * __ptr64) __ptr64" ?get_Gain@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAN@Z
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006B040: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180020F20: "[thunk]:public: virtual long __cdecl GameController::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameController@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800929D0: "__cdecl _imp_ObjectStublessClient14" __imp_ObjectStublessClient14
0x1800A9A90: IID___FIVectorView_1_Windows__CGaming__CInput__CGamepad
0x1800053A0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180004AD0: "public: virtual long __cdecl GipForceFeedback::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@GipForceFeedback@@UEAAJ_KEE@Z
0x180077850: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CArcadeStickStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CArcadeStickStubVtbl
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800AC494: "__cdecl _real@47c35000" __real@47c35000
0x1800B96C8: "__vectorcall ??_R0?AVrange_error@std@" ??_R0?AVrange_error@std@@@8
0x180077170: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl
0x180070980: "const Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>::`vftable'" ??_7?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800785A0: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickStaticsStubVtbl
0x180031E20: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180092AE8: api-ms-win-core-file-l1-1-0_NULL_THUNK_DATA
0x18002FC50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64) __ptr64" ?GetAt@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipAudioFormat@2Input@Gaming@5@@Z
0x1800BA148: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__RampForceEffect" ?__objectFactory__RampForceEffect@@3UFactoryCache@Details@WRL@Microsoft@@A
0x18006BFE8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_8da5fb6d9f559a6e2cb0e2028edc0f8b>@@$0?0PEAUIGameController@Input@Gaming@Windows@@PEAUIUserChangedEventArgs@System@8@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@PEAUIGameController@Input@Gaming@Windows@@U?$AggregateType@PEAVUserChangedEventArgs@System@Windows@@PEAUIUserChangedEventArgs@23@@Internal@Foundation@4@@Foundation@Windows@@EAAJPEAUIGameController@Input@Gaming@3@PEAUIUserChangedEventArgs@System@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E960: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl ConditionForceEffectFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EConditionForceEffectFactory@@UEAAPEAXI@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180024A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_BatteryLevel(enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel * __ptr64) __ptr64" ?get_BatteryLevel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryLevel@Internal@345@@Z
0x18005D700: "public: virtual void * __ptr64 __cdecl ConditionEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EConditionEquation@@UEAAPEAXI@Z
0x180079990: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CFlightStickStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CFlightStickStubVtbl
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18006D890: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@1WRL@Microsoft@@@
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::IndexOf(struct Windows::Gaming::Input::IArcadeStick * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIArcadeStick@456@PEAIPEAE@Z
0x180007030: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180092F28: "__cdecl _imp_EventRegister" __imp_EventRegister
0x1800645DC: "public: __cdecl std::out_of_range::out_of_range(char const * __ptr64) __ptr64" ??0out_of_range@std@@QEAA@PEBD@Z
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIRacingWheel@456@PEAI@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180096228: "function not supported" ??_C@_0BH@KEFGLDAF@function?5not?5supported?$AA@
0x1800168D8: "public: long __cdecl Windows::Gaming::Input::FlightStick::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@FlightStick@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x18002ED80: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180002F90: "void __cdecl wil::details::ReportFailure_Hr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_Hr@details@wil@@YAXPEAXIPEBD110W4FailureType@2@J@Z
0x18006EAC0: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800AB800: "Completed" ??_C@_09MIJAKHKB@Completed?$AA@
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl BatteryReport::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@BatteryReport@@W7EAAKXZ
0x18003A310: "public: virtual long __cdecl GipForceFeedback::TurnOn(void) __ptr64" ?TurnOn@GipForceFeedback@@UEAAJXZ
0x1800028A8: "void __cdecl wil::RethrowCaughtException(void)" ?RethrowCaughtException@wil@@YAXXZ
0x180097CF0: DEVPKEY_DeviceInterface_ClassGuid
0x180055CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180052BB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180009C80: "public: virtual long __cdecl BatteryReport::get_FullChargeCapacityInMilliwattHours(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_FullChargeCapacityInMilliwattHours@BatteryReport@@UEAAJPEAPEAU?$IReference@H@Foundation@Windows@@@Z
0x180030160: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x180013480: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180021700: "public: virtual long __cdecl GameControllerProviderInfoFactory::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameControllerProviderInfoFactory@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002E500: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180035AF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::IndexOf(unsigned char,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJEPEAIPEAE@Z
0x18000AE40: "[thunk]:public: virtual long __cdecl ConditionForceEffect::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConditionForceEffect@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006A768: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180006E50: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAKXZ
0x180032300: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18006E4F8: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180065320: "__cdecl FindPESection" _FindPESection
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::SetConnectionState(unsigned char,unsigned char,unsigned char) __ptr64" ?SetConnectionState@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJEEE@Z
0x18006EF40: "const Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>::`vftable'" ??_7?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180075CA8: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IUINavigationControllerStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIUINavigationControllerStatics2@Input@Gaming@Windows@@VNil@Details@23@@1WRL@Microsoft@@@
0x180033120: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18002AA30: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x180064614: "public: virtual __cdecl std::bad_alloc::~bad_alloc(void) __ptr64" ??1bad_alloc@std@@UEAA@XZ
0x180042870: "public: virtual long __cdecl HidForceFeedback::Pause(void) __ptr64" ?Pause@HidForceFeedback@@UEAAJXZ
0x1800B9FE8: "union _RTL_RUN_ONCE Windows::Internal::s_bIsEnvironmentCheckDone" ?s_bIsEnvironmentCheckDone@Internal@Windows@@3T_RTL_RUN_ONCE@@A
0x1800245E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180096370: "connection_aborted" ??_C@_0BD@OJMJDIGI@connection_aborted?$AA@
0x18006DF70: "const GamepadFactory::`vftable'" ??_7GamepadFactory@@6B@
0x180096D88: "h" ??_C@_13CACJPPAP@?$AAh?$AA?$AA@
0x1800929D8: "__cdecl _imp_CStdStubBuffer2_QueryInterface" __imp_CStdStubBuffer2_QueryInterface
0x180076348: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B@
0x18009E4F0: "LeftButtonIndex" ??_C@_1CA@IMPMNGAK@?$AAL?$AAe?$AAf?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x18004DC80: "public: virtual long __cdecl RacingWheelFactory::get_RacingWheels(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_RacingWheels@RacingWheelFactory@@UEAAJPEAPEAU?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092A38: "__cdecl _imp_ObjectStublessClient24" __imp_ObjectStublessClient24
0x180028514: "public: void __cdecl std::_Tree_buy<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > >::_Freenode0(struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_buy@U?$pair@QEBGG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@@std@@QEAAXPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@Z
0x18001AA90: ?get_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x180072F40: "const HidDevice::`vftable'" ??_7HidDevice@@6B@
0x18003DDF8: "private: void __cdecl HidClient::RemoveProvider(struct HidClient::ProviderListEntry * __ptr64 & __ptr64) __ptr64" ?RemoveProvider@HidClient@@AEAAXAEAPEAUProviderListEntry@1@@Z
0x1800AA348: "FwUpdateCreateHandle Device[%u:%" ??_C@_0CM@JPBNPIKM@FwUpdateCreateHandle?5Device?$FL?$CFu?3?$CF@
0x18009DE38: "XboxBack" ??_C@_1BC@LJDMKMLJ@?$AAX?$AAb?$AAo?$AAx?$AAB?$AAa?$AAc?$AAk?$AA?$AA@
0x180024610: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18009E140: "LetterZ" ??_C@_1BA@DANJACGG@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAZ?$AA?$AA@
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x18007E7E0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerPrivateStubVtbl
0x180018CC0: "public: virtual long __cdecl ForceFeedbackMotor::ResumeAllEffects(void) __ptr64" ?ResumeAllEffects@ForceFeedbackMotor@@UEAAJXZ
0x180097498: "struct _GUID const GUID_CAUSALITY_WINDOWS_PLATFORM_ID" ?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B
0x1800B5FF8: "__cdecl _minATLObjMap_GameControllerProviderInfoFactory" __minATLObjMap_GameControllerProviderInfoFactory
0x18004B4A0: "public: long __cdecl ProviderManager::RuntimeClassInitialize(void) __ptr64" ?RuntimeClassInitialize@ProviderManager@@QEAAJXZ
0x18004DB20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800A9F40: IID___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerProviderPrivate
0x180080E90: "__cdecl windows2Egaming2Einput_ProxyVtblList" _windows2Egaming2Einput_ProxyVtblList
0x180038BF0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct _GUID,1>::GetMany(unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@PEAI@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180024DE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RawGameControllerSwitchCount(int * __ptr64) __ptr64" ?get_RawGameControllerSwitchCount@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x18006BCB8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@12@@
0x18003D8D0: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackWaveform::Release`adjustor{16}' (void) __ptr64" ?Release@HapticFeedbackWaveform@@WBA@EAAKXZ
0x1800582C0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800460B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180092A68: "__cdecl _imp_OutputDebugStringW" __imp_OutputDebugStringW
0x180079870: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelStaticsProxyVtbl
0x18007D3A0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800A37F8: AlternateIID___FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18009DEA8: "XboxDown" ??_C@_1BC@ODBHOHD@?$AAX?$AAb?$AAo?$AAx?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x18009A9F0: "Windows.Foundation.Collections.I" ??_C@_1MO@OHEAJAFI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180031070: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::SetAt(unsigned int,unsigned char) __ptr64" ?SetAt@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJIE@Z
0x180069AD0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800581A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::PowerOff(void) __ptr64" ?PowerOff@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJXZ
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800383F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180052CD0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800544A0: "public: static long __cdecl SwitchFromAxesInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,enum Windows::Gaming::Input::GameControllerSwitchKind,unsigned short,unsigned short,unsigned int,unsigned int,unsigned int,unsigned int,unsigned char,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromAxesInputMappingData@@SAJAEBVInputParser@@W4GameControllerSwitchKind@Input@Gaming@Windows@@GGIIIIEEAEAPEAVInputMappingData@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18004E0D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180046090: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006A168: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18006AAD8: "struct Microsoft::WRL::Details::CreatorMap const __object_RawGameControllerFactory" ?__object_RawGameControllerFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180011D10: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180007250: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800115D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180012450: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180053540: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006A0A0: "const ConstantForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7ConstantForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180001A44: "long __cdecl StringCchCatW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64)" ?StringCchCatW@@YAJPEAG_KPEBG@Z
0x18004712C: "long __cdecl PnpApiWrapper::UnregisterNotification(void * __ptr64 & __ptr64)" ?UnregisterNotification@PnpApiWrapper@@YAJAEAPEAX@Z
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x18009E4C8: "RightButtonIndex" ??_C@_1CC@OENNNACK@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180046B68: "long __cdecl PnpApiWrapper::Details::GetDeviceStringProperty(unsigned long (__cdecl*)(void * __ptr64,struct _DEVPROPKEY const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned int & __ptr64),void * __ptr64,struct _DEVPROPKEY const * __ptr64,struct HSTRING__ * __ptr64 & __ptr64)" ?GetDeviceStringProperty@Details@PnpApiWrapper@@YAJP6AKPEAXPEBU_DEVPROPKEY@@PEAK0AEAI@Z01AEAPEAUHSTRING__@@@Z
0x18001E930: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800A0380: "__FITypedEventHandler_2_Windows_" ??_C@_0GL@DLMOPOAP@__FITypedEventHandler_2_Windows_@
0x180099048: "__cdecl GUID_246737e8_12bc_5c64_af52_06db4b13fa2f" _GUID_246737e8_12bc_5c64_af52_06db4b13fa2f
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180053570: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180038540: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800380C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800928A8: "__cdecl _imp_IUnknown_Release_Proxy" __imp_IUnknown_Release_Proxy
0x1800AAA28: "[%u] Updating/Checking component" ??_C@_0CJ@PDCEEGPO@?$FL?$CFu?$FN?5Updating?1Checking?5component@
0x180065650: HSTRING_UserFree
0x180092F70: "__cdecl _imp_CapabilityCheck" __imp_CapabilityCheck
0x18004D5C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180064510: "__cdecl _delayLoadHelper2" __delayLoadHelper2
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800930E0: "__cdecl _imp_??1exception@@UEAA@XZ" __imp_??1exception@@UEAA@XZ
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001B700: ?put_Completed@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x1800B643C: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x1800930D8: "__cdecl _imp_??0exception@@QEAA@XZ" __imp_??0exception@@QEAA@XZ
0x180024690: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180074C00: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x18009E8B0: "Context2" ??_C@_1BC@JNKECNMD@?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA2?$AA?$AA@
0x180096A20: "too many files open in system" ??_C@_0BO@HACHBEKI@too?5many?5files?5open?5in?5system?$AA@
0x18006E440: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x18004D590: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006EE30: "const Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::`vftable'{for `IWeakReferenceSource'}" ??_7GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800B62D4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18007E700: "__cdecl __FIIterable_1_HSTRINGStubVtbl" ___FIIterable_1_HSTRINGStubVtbl
0x180005F40: "public: virtual long __cdecl RacingWheelFactory::remove_RacingWheelAdded(struct EventRegistrationToken) __ptr64" ?remove_RacingWheelAdded@RacingWheelFactory@@UEAAJUEventRegistrationToken@@@Z
0x180096710: "host unreachable" ??_C@_0BB@DHFDFGDM@host?5unreachable?$AA@
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180013710: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180099C00: "Paddle2" ??_C@_1BA@LMMIPKNL@?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA2?$AA?$AA@
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A3310: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EH@PEENJMCK@__x_Windows_CGaming_CInput_CForc@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18003D450: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006E810: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800AB8F0: "ComponentInUse" ??_C@_0P@DPHNBNID@ComponentInUse?$AA@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18009A118: "__cdecl GUID_d3d64048_82b3_53c7_9285_b0be18368482" _GUID_d3d64048_82b3_53c7_9285_b0be18368482
0x180012C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006FED8: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180068C08: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180017EA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180025070: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRawGameControllerSwitchKind(int,enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetRawGameControllerSwitchKind@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerSwitchKind@345@@Z
0x180030110: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180030980: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x18006F7D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800A0928: "__FIIterator_1_Windows__CGaming_" ??_C@_0DG@IECJCAHL@__FIIterator_1_Windows__CGaming_@
0x1800ABDA0: "Argos UFU: Invalid ROMImageAddre" ??_C@_0DC@NDNLOHFP@Argos?5UFU?3?5Invalid?5ROMImageAddre@
0x180068D40: "const Windows::Gaming::Input::ArcadeStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7ArcadeStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180074E80: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RawGameController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@Details@WRL@Microsoft@@@
0x1800B9F28: "void (__cdecl* __ptr64 wil::details::g_pfnRethrow)(void)" ?g_pfnRethrow@details@wil@@3P6AXXZEA
0x18009DE68: "XboxMenu" ??_C@_1BC@MACFMKLM@?$AAX?$AAb?$AAo?$AAx?$AAM?$AAe?$AAn?$AAu?$AA?$AA@
0x180004AD0: "public: static enum TrustLevel __cdecl ProviderManager::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@ProviderManager@@SA?AW4TrustLevel@@XZ
0x18006E6F0: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180017F10: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180012EE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA248: "__cdecl GUID_68c6a1b9_de39_42c3_8d28_bf40a5126541" _GUID_68c6a1b9_de39_42c3_8d28_bf40a5126541
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UINavigationController@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800324A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180024710: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{48}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x180016F90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@ConditionForceEffect@@WBI@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UINavigationController@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009A0B8: "__cdecl GUID_636d1126_1bde_5c76_932f_db727ba119fe" _GUID_636d1126_1bde_5c76_932f_db727ba119fe
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005340: ?RegisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAPEBGPEAPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@I@Z
0x180012960: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA670: "FwUpdateWorkerThread Exit " ??_C@_0BL@MHDBALGN@FwUpdateWorkerThread?5Exit?6?$AA@
0x180038EBC: "public: __cdecl XWinRT::detail::LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireWrite>::~LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireWrite>(void) __ptr64" ??1?$LockHolder@VComLock@XWinRT@@UAcquireWrite@detail@2@@detail@XWinRT@@QEAA@XZ
0x18006FC08: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18002E0E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA158: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__ConstantForceEffect" ?__objectFactory__ConstantForceEffect@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B96F0: "__vectorcall ??_R0?AVruntime_error@std@" ??_R0?AVruntime_error@std@@@8
0x18007D320: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIXusbGameControllerProviderPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIXusbGameControllerProviderPrivateProxyVtbl
0x180038B20: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct _GUID,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005DBB0: "public: virtual void * __ptr64 __cdecl TriangleEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ETriangleEquation@@UEAAPEAXI@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@ConditionForceEffect@@WBA@EAAKXZ
0x1800A01B0: "__FIIterator_1_Windows__CGaming_" ??_C@_0DG@POAPENEP@__FIIterator_1_Windows__CGaming_@
0x18009E198: "LeftBumper" ??_C@_1BG@JDGMFOIH@?$AAL?$AAe?$AAf?$AAt?$AAB?$AAu?$AAm?$AAp?$AAe?$AAr?$AA?$AA@
0x18002F6F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180018370: "public: virtual void * __ptr64 __cdecl ForceFeedbackMotor::`scalar deleting destructor'(unsigned int) __ptr64" ??_GForceFeedbackMotor@@UEAAPEAXI@Z
0x1800A5EE0: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EF@MMGJFNGO@__x_Windows_CGaming_CInput_CInte@
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180077AA0: "__cdecl __x_Windows_CGaming_CInput_CIFlightStickProxyVtbl" ___x_Windows_CGaming_CInput_CIFlightStickProxyVtbl
0x18009D650: "onecoreuap\xbox\devices\api\winr" ??_C@_0DM@GBKKAHAH@onecoreuap?2xbox?2devices?2api?2winr@
0x1800B9F88: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180038490: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA620: "FwUpdateDeleteHandle: Invalid co" ??_C@_0CH@DNDOBFDI@FwUpdateDeleteHandle?3?5Invalid?5co@
0x18001A310: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_147eb6440cc5b0d876705a9056c6ac60>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800965D0: "already connected" ??_C@_0BC@DFIBIBIL@already?5connected?$AA@
0x18009ED88: "private: static unsigned char const * const XusbInputParser::GamepadButtonLabelData" ?GamepadButtonLabelData@XusbInputParser@@0QBEB
0x180004D20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RacingWheel@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>::~ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>(void) __ptr64" ??1?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F700: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x18004792C: "public: long __cdecl PnpDevice::OpenInterface(void) __ptr64" ?OpenInterface@PnpDevice@@QEAAJXZ
0x1800425DC: "private: long __cdecl HidForceFeedback::SendForceFeedbackCommand(unsigned long) __ptr64" ?SendForceFeedbackCommand@HidForceFeedback@@AEAAJK@Z
0x18001E8A0: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x18000ED2C: "public: unsigned __int64 __cdecl QpcTimeConverter::GetCurrentMicroSecTime(void)const __ptr64" ?GetCurrentMicroSecTime@QpcTimeConverter@@QEBA_KXZ
0x18004B808: "private: static void __cdecl ProviderManager::InitializeCoreApplicationProperties(void)" ?InitializeCoreApplicationProperties@ProviderManager@@CAXXZ
0x1800A9F70: IID___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipMessageProperties
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001E850: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x18001E5F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x180073A28: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@12@@
0x180096938: "operation would block" ??_C@_0BG@OEMDKMEE@operation?5would?5block?$AA@
0x180004D10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B9730: "__cdecl _security_cookie_complement" __security_cookie_complement
0x1800AA140: IID___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CRawTouchController
0x180024DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RawGameControllerAxisCount(int * __ptr64) __ptr64" ?get_RawGameControllerAxisCount@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180020F10: "[thunk]:public: virtual unsigned long __cdecl GameController::Release`adjustor{24}' (void) __ptr64" ?Release@GameController@@WBI@EAAKXZ
0x18009AAD0: "__cdecl GUID_98b9acc1_4b56_532e_ac73_03d5291cca90" _GUID_98b9acc1_4b56_532e_ac73_03d5291cca90
0x1800A9AA0: IID___FIVectorView_1_Windows__CGaming__CInput__CRawGameController
0x180025030: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRawGameControllerButtonLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x18006A968: "const Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@6B@
0x18002C2A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180016500: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAJPEAW4TrustLevel@@@Z
0x1800B6030: "__cdecl _minATLObjMap_ConstantForceEffect" __minATLObjMap_ConstantForceEffect
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180097EE0: "__cdecl GUID_e6d73982_2996_4559_b16c_3e57d46e58d6" _GUID_e6d73982_2996_4559_b16c_3e57d46e58d6
0x18007D760: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl
0x180098210: "Windows.Foundation.Collections.I" ??_C@_1JK@JNJOAOMI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180024C50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::PowerOff(void) __ptr64" ?PowerOff@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJXZ
0x180056470: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092AB0: "__cdecl _imp_RaiseException" __imp_RaiseException
0x18006EF40: "const Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>::`vftable'" ??_7?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18006512C: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x18002D930: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedHidDescriptor(struct Windows::Foundation::Collections::IVectorView<unsigned char> * __ptr64 * __ptr64) __ptr64" ?get_SupportedHidDescriptor@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@E@Collections@Foundation@5@@Z
0x180076B00: windows2Egaming2Einput2Epreview_ProxyFileInfo
0x1800725A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180016C00: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@FlightStick@Input@Gaming@Windows@@UEAAJ_K@Z
0x18009D838: "Button2" ??_C@_1BA@GNKPMJGF@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA2?$AA?$AA@
0x18003B3E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::JoinCopilotGroup(struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate * __ptr64) __ptr64" ?JoinCopilotGroup@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUIGipGameControllerProviderPrivate@Internal@345@@Z
0x180022E70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180099988: "onecoreuap\xbox\devices\api\winr" ??_C@_0CO@INEINPFI@onecoreuap?2xbox?2devices?2api?2winr@
0x18009DE98: "XboxUp" ??_C@_1O@JGFKENAE@?$AAX?$AAb?$AAo?$AAx?$AAU?$AAp?$AA?$AA@
0x1800AB400: "[%u] Components Available:%u/0x%" ??_C@_0FE@CAPOIPIM@?$FL?$CFu?$FN?5Components?5Available?3?$CFu?10x?$CF@
0x180043744: "private: static unsigned __int64 __cdecl HidInputParser::ConvertChannelDescriptor(struct _HIDP_CHANNEL_DESC const & __ptr64,unsigned __int64,struct InputParser::ValueInfo * __ptr64)" ?ConvertChannelDescriptor@HidInputParser@@CA_KAEBU_HIDP_CHANNEL_DESC@@_KPEAUValueInfo@InputParser@@@Z
0x18001ED50: ??_G?$CTaskWrapper@V<lambda_c2fd7731c5ae0d37e65ea73be67c0f1b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x18009D738: "onecoreuap\xbox\devices\api\winr" ??_C@_0DJ@LGJBCKEF@onecoreuap?2xbox?2devices?2api?2winr@
0x180053050: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180097B10: GUID_GIP_MICROSOFT_XBOX_INPUT_IFLIGHTSTICK
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180050A00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@345@@Z
0x180069788: "const AxisFromButtonsInputMappingData::`vftable'" ??_7AxisFromButtonsInputMappingData@@6B@
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18006EEB0: "const Microsoft::WRL::Wrappers::Event::`vftable'" ??_7Event@Wrappers@WRL@Microsoft@@6B@
0x18003E230: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_ProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ProviderId@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009E240: "Right1" ??_C@_1O@LFMLKLIF@?$AAR?$AAi?$AAg?$AAh?$AAt?$AA1?$AA?$AA@
0x180004970: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetCurrentReading(struct Windows::Gaming::Input::ArcadeStickReading * __ptr64) __ptr64" ?GetCurrentReading@ArcadeStick@Input@Gaming@Windows@@UEAAJPEAUArcadeStickReading@234@@Z
0x18006D3F8: "const GameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GameController@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004DA90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800357A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@PEAI@Z
0x180022A00: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800AA770: "[%u] Device info Protocol:%u " ??_C@_0EL@HKBEGPLK@?$FL?$CFu?$FN?5Device?5info?6?5?5Protocol?3?$CFu?6?5@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092B20: "__cdecl _imp_DeviceIoControl" __imp_DeviceIoControl
0x1800986C0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EF@JGOOMFMF@onecoreuap?2xbox?2devices?2api?2winr@
0x18009E2B0: "DialLeft" ??_C@_1BC@NHAMMJCG@?$AAD?$AAi?$AAa?$AAl?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180076798: "const std::_System_error_category::`vftable'" ??_7_System_error_category@std@@6B@
0x18009AF60: "onecoreuap\xbox\devices\api\winr" ??_C@_0DH@PNJGFFF@onecoreuap?2xbox?2devices?2api?2winr@
0x180004C60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18009D9A8: "ThirdGear" ??_C@_1BE@LJPPEHGM@?$AAT?$AAh?$AAi?$AAr?$AAd?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180097CD0: "__cdecl GUID_5c5138d7_fc75_4d52_9a0a_efe4cab5fe64" _GUID_5c5138d7_fc75_4d52_9a0a_efe4cab5fe64
0x180044440: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchPosition __cdecl InputMappingData::GetMappedSwitchPosition(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const & __ptr64)const __ptr64" ?GetMappedSwitchPosition@InputMappingData@@UEBA?AW4GameControllerSwitchPosition@Input@Gaming@Windows@@PEBNPEBEPEBW42345@AEBW42345@@Z
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ArcadeStick * __ptr64,struct Windows::Gaming::Input::IArcadeStick * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVArcadeStick@Input@Gaming@Windows@@PEAUIArcadeStick@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIArcadeStick@Input@Gaming@4@PEAI@Z
0x1800204B4: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180075FD8: "const UserChangedEventArgs::`vftable'{for `IWeakReferenceSource'}" ??_7UserChangedEventArgs@@6BIWeakReferenceSource@@@
0x18009FFD0: CLSID_PSFactoryBuffer
0x18003B7F0: "public: virtual void * __ptr64 __cdecl XusbInputParser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXusbInputParser@@UEAAPEAXI@Z
0x18009CE70: "onecoreuap\xbox\devices\api\winr" ??_C@_0DH@NAPAIJDC@onecoreuap?2xbox?2devices?2api?2winr@
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class ISMInputHostClient>::~MakeAllocator<class ISMInputHostClient>(void) __ptr64" ??1?$MakeAllocator@VISMInputHostClient@@@Details@WRL@Microsoft@@QEAA@XZ
0x180069820: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIBatteryReport@Power@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> * __ptr64,struct Windows::Gaming::Input::IGamepad * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIGamepad@456@_N@Z
0x1800927F8: "__cdecl tls_used" _tls_used
0x1800AA0D0: IID___FIVectorView_1_HSTRING
0x180099AE8: "B" ??_C@_13OPKGLAFF@?$AAB?$AA?$AA@
0x18001E470: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18009E318: "EightWay" ??_C@_1BC@JADJHBKH@?$AAE?$AAi?$AAg?$AAh?$AAt?$AAW?$AAa?$AAy?$AA?$AA@
0x180009DB0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180023930: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800311C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetMany(unsigned int,unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAEPEAI@Z
0x180011EC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180020F50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E750: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x18001E410: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x1800A0A50: "__FITypedEventHandler_2_Windows_" ??_C@_0GG@LMHLDOLA@__FITypedEventHandler_2_Windows_@
0x180073798: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@@Details@23@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@523@V7523@@Details@12@@
0x180082420: "__cdecl windows2Egaming2Einput_StubVtblList" _windows2Egaming2Einput_StubVtblList
0x1800AB7A8: "WaitUfuResponse" ??_C@_0BA@BFJFGKGP@WaitUfuResponse?$AA@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AAE00: "[%u] Send WRITE_BLOCK timedout e" ??_C@_0CJ@MHIMOOPE@?$FL?$CFu?$FN?5Send?5WRITE_BLOCK?5timedout?5e@
0x1800AB838: "GetInfo" ??_C@_07NAJNLNAF@GetInfo?$AA@
0x180092890: "__cdecl _imp_IUnknown_QueryInterface_Proxy" __imp_IUnknown_QueryInterface_Proxy
0x18002E420: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180068B58: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@1WRL@Microsoft@@@
0x1800602C0: FwUpdateWorkerThread
0x180038120: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800223C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003F490: "public: virtual long __cdecl HidDevice::GetParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetParentProviderId@HidDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006480C: "__cdecl CRT_INIT" _CRT_INIT
0x180093008: "__cdecl _imp_??0exception@@QEAA@AEBQEBD@Z" __imp_??0exception@@QEAA@AEBQEBD@Z
0x180097670: "unsigned short const * const RuntimeClass_Windows_System_Profile_SystemIdentification" ?RuntimeClass_Windows_System_Profile_SystemIdentification@@3QBGB
0x180016174: ??1?$unique_ptr@U_GUID@@U?$function_deleter@P6AXPEAX@Z$1?CoTaskMemFree@@YAX0@Z@wil@@@wistd@@QEAA@XZ
0x180056340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180096A40: "too many links" ??_C@_0P@HCOMKFCC@too?5many?5links?$AA@
0x1800AB1E0: "[%u] Send Reset failed, error:%u" ??_C@_0CC@POLNOBGM@?$FL?$CFu?$FN?5Send?5Reset?5failed?0?5error?3?$CFu@
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>::`vftable'" ??_7?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18006F9B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<unsigned char>'}" ??_7?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@E@Collections@Foundation@Windows@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006E850: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180098448: "Action2" ??_C@_1BA@IEHAABF@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA2?$AA?$AA@
0x180054F20: "public: static long __cdecl SwitchFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,int,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromSwitchInputMappingData@@SAJAEBVInputParser@@GHEAEAPEAVInputMappingData@@@Z
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092BA8: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x1800AA710: "[%u] Send GET_INFO failed, error" ??_C@_0CF@EOBABHBL@?$FL?$CFu?$FN?5Send?5GET_INFO?5failed?0?5error@
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18001AC50: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x1800087C0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x1800AB5B8: "GetResetStatus" ??_C@_0P@ENBPLBJP@GetResetStatus?$AA@
0x18006B210: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180069168: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x18006AEA0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x18006B580: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<class ISMInputHostClient>::~ComPtr<class ISMInputHostClient>(void) __ptr64" ??1?$ComPtr@VISMInputHostClient@@@WRL@Microsoft@@QEAA@XZ
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180096240: "no lock available" ??_C@_0BC@NJECKMKE@no?5lock?5available?$AA@
0x1800031C0: "void __cdecl wil::details::in1diag3::_FailFast_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_GetLastError@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180056930: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800962A8: "operation canceled" ??_C@_0BD@MOLBPMEA@operation?5canceled?$AA@
0x180099B20: "DPadLeft" ??_C@_1BC@PNGDPEOF@?$AAD?$AAP?$AAa?$AAd?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x18000D87C: "public: long __cdecl Device::OnHapticFeedbackMotorIntensityChanged(struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64,double) __ptr64" ?OnHapticFeedbackMotorIntensityChanged@Device@@QEAAJPEAUISimpleHapticsController@Haptics@Devices@Windows@@N@Z
0x18000E860: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180030980: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180004FB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18007E960: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIHidGameControllerProviderPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIHidGameControllerProviderPrivateProxyVtbl
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::IndexOf(struct Windows::Gaming::Input::IFlightStick * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIFlightStick@456@PEAIPEAE@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180099060: "Windows.Foundation.Collections.I" ??_C@_1JG@FACHGDEK@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180098390: "__cdecl GUID_becace75_d0cd_5a9c_845f_72f085503cdf" _GUID_becace75_d0cd_5a9c_845f_72f085503cdf
0x18006FFB0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18002ABF0: ?Complete@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x18000FC40: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class PeriodicForceEffectFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VPeriodicForceEffectFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180032F80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180057640: "[thunk]:public: virtual long __cdecl UserChangedEventArgs::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@UserChangedEventArgs@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003D2D0: "class Microsoft::WRL::ComPtr<class HapticFeedbackWaveform> __cdecl Microsoft::WRL::Details::Make<class HapticFeedbackWaveform,unsigned short>(unsigned short &&)" ??$Make@VHapticFeedbackWaveform@@G@Details@WRL@Microsoft@@YA?AV?$ComPtr@VHapticFeedbackWaveform@@@12@$$QEAG@Z
0x180032B50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBI@EAAKXZ
0x180099D30: "__cdecl GUID_065c16af_49dc_5c94_afe2_9385937facc9" _GUID_065c16af_49dc_5c94_afe2_9385937facc9
0x1800174E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18004D340: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@RacingWheel@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180064CE6: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x1800055BC: "public: __cdecl ArcadeStickFactory::ArcadeStickFactory(void) __ptr64" ??0ArcadeStickFactory@@QEAA@XZ
0x18007CF40: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider_Windows__CGaming__CInput__CInternal__CHapticsCommandParametersProxyVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider_Windows__CGaming__CInput__CInternal__CHapticsCommandParametersProxyVtbl
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800516E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000ADB0: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::Release`adjustor{8}' (void) __ptr64" ?Release@ConstantForceEffect@@W7EAAKXZ
0x180016470: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18000EDA4: "long __cdecl wil::details::NtStatusToHr(long)" ?NtStatusToHr@details@wil@@YAJJ@Z
0x180064574: "public: __cdecl std::bad_alloc::bad_alloc(void) __ptr64" ??0bad_alloc@std@@QEAA@XZ
0x180023750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x18006E738: ??_7?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18009FFE0: "__x_Windows_CGaming_CInput_CPrev" ??_C@_0EI@EOMNNKHF@__x_Windows_CGaming_CInput_CPrev@
0x180070980: "const Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>::`vftable'" ??_7?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180022470: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001E720: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ForceFeedbackMotor@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA178: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUulixvuvvwyzxpUvjfzgrlmnzmztviUlyquivUznwGEUkxsOlyq@EquationManager" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUulixvuvvwyzxpUvjfzgrlmnzmztviUlyquivUznwGEUkxsOlyq@EquationManager
0x180013390: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001A710: ?Close@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180092EC0: api-ms-win-core-winrt-string-l1-1-0_NULL_THUNK_DATA
0x1800087C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationProgressHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::~ComPtr<struct Windows::Foundation::IAsyncOperationProgressHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002E7E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64) __ptr64" ?GetAt@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipMessageProperties@2Input@Gaming@5@@Z
0x1800766E0: "const XusbInputParser::`vftable'" ??_7XusbInputParser@@6B@
0x180096DD0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Custom_GipFirmwareUpdateResult" ?RuntimeClass_Windows_Gaming_Input_Custom_GipFirmwareUpdateResult@@3QBGB
0x18009EB60: "private: static unsigned char const * const XusbInputParser::WheelButtonLabelData" ?WheelButtonLabelData@XusbInputParser@@0QBEB
0x180005CD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180034248: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >(struct XWinRT::BuiltinTypeEqualPredicate const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::permission) __ptr64" ??0?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@QEAA@AEBUBuiltinTypeEqualPredicate@XWinRT@@Upermission@01234@@Z
0x180034E34: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >(struct XWinRT::BuiltinTypeEqualPredicate const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::permission) __ptr64" ??0?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@QEAA@AEBUBuiltinTypeEqualPredicate@XWinRT@@Upermission@01234@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackMotor::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@HapticFeedbackMotor@@W7EAAKXZ
0x18006A870: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>'}" ??_7?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x1800BCC00: ?RegistryChangeEvent@PnpDeviceSettings@@0V?$unique_any_t@V?$event_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@@wil@@A
0x18001B780: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18009DE28: "DS4Alt" ??_C@_1O@CCPAGOPF@?$AAD?$AAS?$AA4?$AAA?$AAl?$AAt?$AA?$AA@
0x18009E938: "PageRight" ??_C@_1BE@MGCNHNDB@?$AAP?$AAa?$AAg?$AAe?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800576E0: "public: virtual long __cdecl UserChangedEventArgs::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@UserChangedEventArgs@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180049F54: "public: long __cdecl PnpDeviceWatcher::Initialize(class ProviderManagerWorker * __ptr64) __ptr64" ?Initialize@PnpDeviceWatcher@@QEAAJPEAVProviderManagerWorker@@@Z
0x180052818: "public: __cdecl XWinRT::detail::AbiReference<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >::~AbiReference<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >(void) __ptr64" ??1?$AbiReference@PEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@@detail@XWinRT@@QEAA@XZ
0x180075830: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180065B60: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x18009DD50: "onecoreuap\xbox\devices\api\winr" ??_C@_0DP@CCDIFJFI@onecoreuap?2xbox?2devices?2api?2winr@
0x180008830: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x180055CB0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001F228: "public: virtual __cdecl GameController::~GameController(void) __ptr64" ??1GameController@@UEAA@XZ
0x18006CC58: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180038880: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x18000F6C0: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001FBF0: "public: virtual long __cdecl GameController::add_HeadsetDisconnected(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_HeadsetDisconnected@GameController@@UEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180021020: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180016400: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release`adjustor{64}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180072460: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>'}" ??_7?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x18004F350: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180065750: ObjectStublessClient8
0x180065760: ObjectStublessClient9
0x1800AAEF0: "[%u:%u] Ignoring unexpected stat" ??_C@_0EG@HPPFGAFG@?$FL?$CFu?3?$CFu?$FN?5Ignoring?5unexpected?5stat@
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180005020: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A0278: "__FIVectorView_1_Windows__CGamin" ??_C@_0DO@DCBHPCBM@__FIVectorView_1_Windows__CGamin@
0x180097E10: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Preview_GameControllerProviderInfo" ?RuntimeClass_Windows_Gaming_Input_Preview_GameControllerProviderInfo@@3QBGB
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180016F90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800AB6C0: "ProcessGetVersion" ??_C@_0BC@CNEIKJLJ@ProcessGetVersion?$AA@
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x180005050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18009D828: "Button1" ??_C@_1BA@HPBKGGIL@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA?$AA@
0x1800516A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006C548: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x1800164D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180065730: ObjectStublessClient3
0x180065780: ObjectStublessClient10
0x180065840: ObjectStublessClient20
0x180098198: "__cdecl GUID_00000000_0000_0000_c000_000000000046" _GUID_00000000_0000_0000_c000_000000000046
0x180032160: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180092AC8: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x180065880: ObjectStublessClient30
0x180065630: ObjectStublessClient6
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800655C0: ObjectStublessClient7
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800AC420: "__cdecl _real@3f000000" __real@3f000000
0x18006A6F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006C8F0: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x18009B9F0: "private: static unsigned char const * const GipInputParser::FlightStickNavigationMappingData" ?FlightStickNavigationMappingData@GipInputParser@@0QBEB
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x180032830: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800223A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180076AB0: "const ConditionEquation::`vftable'" ??_7ConditionEquation@@6B@
0x1800696A0: "const ArcadeStickFactory::`vftable'{for `Windows::Gaming::Input::IArcadeStickStatics'}" ??_7ArcadeStickFactory@@6BIArcadeStickStatics@Input@Gaming@Windows@@@
0x18002F6E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::InsertAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?InsertAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x180052BE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180002304: "long __cdecl wil::details::StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@details@wil@@YAJPEAD_KPEBDZZ
0x1800ABBC0: " ImageSize: 0x%X " ??_C@_0BD@NNOAOHBD@?5?5ImageSize?3?50x?$CFX?6?$AA@
0x18007E0A0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIHidGameControllerProviderPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIHidGameControllerProviderPrivateStubVtbl
0x1800327C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180024B30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_IsInStandbyMode(unsigned char * __ptr64) __ptr64" ?get_IsInStandbyMode@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180069740: "const FlightStickInputProperties::`vftable'" ??_7FlightStickInputProperties@@6B@
0x180038320: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800B95D8: "__vectorcall ??_R0?AVlogic_error@std@" ??_R0?AVlogic_error@std@@@8
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002F180: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18000ADB0: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::Release`adjustor{8}' (void) __ptr64" ?Release@RampForceEffect@@W7EAAKXZ
0x180004CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180036EB0: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x18005AAD0: "public: virtual bool __cdecl std::error_category::equivalent(int,class std::error_condition const & __ptr64)const __ptr64" ?equivalent@error_category@std@@UEBA_NHAEBVerror_condition@2@@Z
0x180098670: "MaxValueSwitchPosition" ??_C@_1CO@HHEGFGEM@?$AAM?$AAa?$AAx?$AAV?$AAa?$AAl?$AAu?$AAe?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AAP?$AAo?$AAs?$AAi?$AAt?$AAi?$AAo?$AAn?$AA?$AA@
0x18002B140: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800300E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::InsertAt(unsigned int,struct _GUID) __ptr64" ?InsertAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIU_GUID@@@Z
0x18009FF80: "onecoreuap\xbox\devices\forcefee" ??_C@_0EL@LAFINMNE@onecoreuap?2xbox?2devices?2forcefee@
0x18003AAA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180038070: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009E080: "Select" ??_C@_1O@PMDCHDHI@?$AAS?$AAe?$AAl?$AAe?$AAc?$AAt?$AA?$AA@
0x18005AD70: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::assign(char const * __ptr64,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@PEBD_K@Z
0x18002A9F0: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800223B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180022460: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@W7EAAKXZ
0x18006D808: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Windows::Gaming::Input::IGamepad'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6BIGamepad@Input@Gaming@Windows@@@
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000A4B0: "public: virtual enum Windows::Gaming::Input::GameControllerButtonLabel __cdecl ButtonFromButtonInputMappingData::GetMappedButtonLabel(class InputLabelData const & __ptr64)const __ptr64" ?GetMappedButtonLabel@ButtonFromButtonInputMappingData@@UEBA?AW4GameControllerButtonLabel@Input@Gaming@Windows@@AEBVInputLabelData@@@Z
0x18002DE90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180004AD0: "private: virtual long __cdecl ISMInputHostClient::OnInputReport(struct InputInfo * __ptr64) __ptr64" ?OnInputReport@ISMInputHostClient@@EEAAJPEAUInputInfo@@@Z
0x18006AA88: "struct Microsoft::WRL::Details::CreatorMap const __object_ProviderManager" ?__object_ProviderManager@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180068A58: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@12@@
0x1800AFBE0: "__cdecl Init_thread_epoch" _Init_thread_epoch
0x180004FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180096F38: "__cdecl GUID_b14a539d_befb_4c81_8051_15ecf3b13036" _GUID_b14a539d_befb_4c81_8051_15ecf3b13036
0x180020EA0: "[thunk]:public: virtual long __cdecl GameController::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameController@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092970: "__cdecl _imp_ObjectStublessClient15" __imp_ObjectStublessClient15
0x1800170FC: "public: __cdecl FlightStickFactory::FlightStickFactory(void) __ptr64" ??0FlightStickFactory@@QEAA@XZ
0x180098DE8: "onecoreuap\xbox\devices\api\winr" ??_C@_0CO@EHDNNFDN@onecoreuap?2xbox?2devices?2api?2winr@
0x1800763A8: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `IWeakReferenceSource'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180039920: "private: long __cdecl GipForceFeedback::FindEntry(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64,struct GipForceFeedback::EffectInfo * __ptr64 * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindEntry@GipForceFeedback@@AEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@PEAPEAUEffectInfo@1@PEAKPEA_N@Z
0x180056950: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800747B0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@@
0x180031D90: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18006F170: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180056CE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180002808: "public: virtual __cdecl wil::ResultException::~ResultException(void) __ptr64" ??1ResultException@wil@@UEAA@XZ
0x1800ABA88: "[%u] Invalid manifest magic numb" ??_C@_0DH@FMGMBCEN@?$FL?$CFu?$FN?5Invalid?5manifest?5magic?5numb@
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800AF678: "__cdecl TraceLoggingMetadata" _TraceLoggingMetadata
0x18006F4E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800C4010: "__cdecl _imp_CreateInputHostForProcess" __imp_CreateInputHostForProcess
0x18005DC40: "protected: virtual long __cdecl SawtoothUpEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@SawtoothUpEquation@@MEBAJPEAPEBEPEAK@Z
0x180020F70: "[thunk]:public: virtual long __cdecl GameController::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameController@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>::`vftable'" ??_7?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800A2E10: "AsyncOperationCompletedHandler`1" ??_C@_1MG@HEPONHEP@?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AAC?$AAo?$AAm?$AAp?$AAl?$AAe?$AAt?$AAe?$AAd?$AAH?$AAa?$AAn?$AAd?$AAl?$AAe?$AAr?$AA?$GA?$AA1@
0x180017258: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180005340: ?UnregisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180038230: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006D6A0: "const GameControllerProviderInfoFactory::`vftable'" ??_7GameControllerProviderInfoFactory@@6B@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperation<bool> >::~ComPtr<struct Windows::Foundation::IAsyncOperation<bool> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperation@_N@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180010D70: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class UINavigationControllerFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VUINavigationControllerFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180049EF4: "int __cdecl swprintf_s<95>(unsigned short (& __ptr64)[95],unsigned short const * __ptr64,...)" ??$swprintf_s@$0FP@@@YAHAEAY0FP@GPEBGZZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800AAE30: "[%u:%u] Sending CompleteUpdate t" ??_C@_0CJ@MJEFDKEF@?$FL?$CFu?3?$CFu?$FN?5Sending?5CompleteUpdate?5t@
0x1800087C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18000ADF0: "[thunk]:public: virtual long __cdecl ConditionForceEffect::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConditionForceEffect@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E670: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetAt(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64) __ptr64" ?GetAt@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJIPEAPEAUISimpleHapticsController@Haptics@Devices@Windows@@@Z
0x180099AF0: "Y" ??_C@_13GILOGAML@?$AAY?$AA?$AA@
0x1800AA690: "FwUpdateWorkerThread Enter " ??_C@_0BM@DGJDHPMD@FwUpdateWorkerThread?5Enter?6?$AA@
0x18005E1B0: "public: virtual void * __ptr64 __cdecl Equation::`vector deleting destructor'(unsigned int) __ptr64" ??_EEquation@@UEAAPEAXI@Z
0x1800722A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x1800963D8: "bad_address" ??_C@_0M@IJGMGFGP@bad_address?$AA@
0x18000BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005C1A0: "public: virtual long __cdecl EquationManager::ResetDevice(void) __ptr64" ?ResetDevice@EquationManager@@UEAAJXZ
0x180050750: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180019E00: "public: virtual long __cdecl ForceFeedbackMotor::Disconnect(void) __ptr64" ?Disconnect@ForceFeedbackMotor@@UEAAJXZ
0x18000ADC0: "[thunk]:public: virtual long __cdecl ConditionForceEffect::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConditionForceEffect@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800724A0: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180052B30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180097878: "__cdecl GUID_dfb528ea_3127_493d_8c9b_35320e1c1003" _GUID_dfb528ea_3127_493d_8c9b_35320e1c1003
0x1800298D4: "protected: void __cdecl std::vector<struct std::pair<unsigned short,unsigned long>,class std::allocator<struct std::pair<unsigned short,unsigned long> > >::_Xlen(void)const __ptr64" ?_Xlen@?$vector@U?$pair@GK@std@@V?$allocator@U?$pair@GK@std@@@2@@std@@IEBAXXZ
0x180019B70: "public: virtual long __cdecl ForceFeedbackMotor::StartLoadedEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StartLoadedEffect@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x18006F6E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180092B30: "__cdecl _imp_CancelIoEx" __imp_CancelIoEx
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>::`vftable'" ??_7?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18009E428: "XInvert" ??_C@_1BA@EHGJJECH@?$AAX?$AAI?$AAn?$AAv?$AAe?$AAr?$AAt?$AA?$AA@
0x18006B910: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x1800A0728: "__x_Windows_CGaming_CInput_CIRaw" ??_C@_0DG@LEKPCANE@__x_Windows_CGaming_CInput_CIRaw@
0x18000BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x1800AA898: "[%u] Bytes to process: %u " ??_C@_0BL@JHEHAO@?$FL?$CFu?$FN?5Bytes?5to?5process?3?5?$CFu?6?$AA@
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800929E0: "__cdecl _imp_ObjectStublessClient25" __imp_ObjectStublessClient25
0x18009DE20: "DS4" ??_C@_17MCFJPJCO@?$AAD?$AAS?$AA4?$AA?$AA@
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180068CC8: "const Windows::Gaming::Input::ArcadeStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7ArcadeStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x1800B5FF0: "__cdecl _minATLObjMap_GamepadFactory" __minATLObjMap_GamepadFactory
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RacingWheel@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x180097718: "__cdecl GUID_eace5644_19df_4115_b32a_2793e2aea3bb" _GUID_eace5644_19df_4115_b32a_2793e2aea3bb
0x180022EC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180088658: WinrtTypeSerializationInfo_boolean
0x180022410: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004EAD0: "public: virtual long __cdecl RampForceEffect::SetParameters(struct Windows::Foundation::Numerics::Vector3,struct Windows::Foundation::Numerics::Vector3,struct Windows::Foundation::TimeSpan) __ptr64" ?SetParameters@RampForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@0UTimeSpan@45@@Z
0x1800645B4: "public: __cdecl std::out_of_range::out_of_range(class std::out_of_range const & __ptr64) __ptr64" ??0out_of_range@std@@QEAA@AEBV01@@Z
0x180008BA0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::ReleaseMarshalData(struct IStream * __ptr64) __ptr64" ?ReleaseMarshalData@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@@Z
0x18001F1F0: "public: virtual void * __ptr64 __cdecl GameController::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameController@@UEAAPEAXI@Z
0x1800988F8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DL@FBIHFDBF@onecoreuap?2xbox?2devices?2api?2winr@
0x180023280: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180036570: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x18002153C: ??1?$unique_any_t@V?$unique_storage@U?$handle_null_resource_policy@P6AHPEAX@Z$1?CloseHandle@@YAH0@Z@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180073C40: "const Windows::Gaming::Input::RacingWheel::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RacingWheel@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@WRL@Microsoft@@@
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ProviderManager@@W7EAAKXZ
0x1800969C0: "result out of range" ??_C@_0BE@GOIPJJHG@result?5out?5of?5range?$AA@
0x18009D8D0: "Button11" ??_C@_1BC@DEDBGFDD@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA1?$AA?$AA@
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180050EA0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Append(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64) __ptr64" ?Append@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x180029EF0: "private: virtual void * __ptr64 __cdecl `long __cdecl WaitForCompletion<struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> >(struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> * __ptr64,enum tagCOWAIT_FLAGS,void * __ptr64)'::`2'::FTMEventDelegate::`vector deleting destructor'(unsigned int) __ptr64" ??_EFTMEventDelegate@?1???$WaitForCompletion@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@U?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@23@@@YAJPEAU?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@W4tagCOWAIT_FLAGS@@PEAX@Z@EEAAPEAXI@Z
0x18007EC90: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackStubVtbl
0x18003AD80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_Metadata(struct Windows::Gaming::Input::Internal::IGipDeviceMetadata * __ptr64 * __ptr64) __ptr64" ?get_Metadata@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIGipDeviceMetadata@Internal@345@@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl PeriodicForceEffectFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EPeriodicForceEffectFactory@@UEAAPEAXI@Z
0x180099AA0: "RightThumbstickY" ??_C@_1CC@FLGIJLLK@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAY?$AA?$AA@
0x18001E950: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800700E8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800516C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005F3F8: "public: __cdecl ConditionEquation::ConditionEquation(void) __ptr64" ??0ConditionEquation@@QEAA@XZ
0x1800AB8E0: "InvalidRange" ??_C@_0N@ECLHPOHG@InvalidRange?$AA@
0x180096388: "connection_refused" ??_C@_0BD@NGKCIFEP@connection_refused?$AA@
0x18005A058: "protected: void __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >::_Reallocate(unsigned __int64) __ptr64" ?_Reallocate@?$vector@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@IEAAX_K@Z
0x180033A48: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800531A0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@PEAUIForceFeedbackMotor@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@4@PEAI@Z
0x180074660: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18005D190: "public: void __cdecl ApplicationMemory::Clear(void) __ptr64" ?Clear@ApplicationMemory@@QEAAXXZ
0x180069CA8: "const ConditionForceEffect::`vftable'{for `IWeakReferenceSource'}" ??_7ConditionForceEffect@@6BIWeakReferenceSource@@@
0x1800B9038: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> wil::details::g_processLocalData" ?g_processLocalData@details@wil@@3V?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@2@A
0x180076300: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800B648C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-security-capability-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-security-capability-l1-1-0
0x1800460D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A4300: RttiTypeName_Windows_Foundation_AsyncOperationWithProgressCompletedHandler
0x180005B00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180004D20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800138D0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetMidEntryPointer(void)const __ptr64" ?GetMidEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x18009DAE0: "Windows.Foundation.Collections.I" ??_C@_1ME@IKCBLOCF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180052BA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E240: ??_G?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18007EDD0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::Gamepad * __ptr64,struct Windows::Gaming::Input::IGamepad * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVGamepad@Input@Gaming@Windows@@PEAUIGamepad@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIGamepad@Input@Gaming@4@PEAI@Z
0x180049484: "public: long __cdecl PnpDeviceSettings::GetInputProperties<class FlightStickInputProperties>(class InputParser const & __ptr64,class FlightStickInputProperties * __ptr64 & __ptr64)const __ptr64" ??$GetInputProperties@VFlightStickInputProperties@@@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVFlightStickInputProperties@@@Z
0x180005C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180004D10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB290: "[%u:%u] Timeout waiting for disc" ??_C@_0DE@PNNFAINE@?$FL?$CFu?3?$CFu?$FN?5Timeout?5waiting?5for?5disc@
0x180001FA4: "void __cdecl wil::details::WilRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180038630: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180097278: GUID_GIP_MICROSOFT_XBOX_INPUT_IARCADESTICK
0x18009E968: "ScrollDown" ??_C@_1BG@COJJLFHB@?$AAS?$AAc?$AAr?$AAo?$AAl?$AAl?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x18003D590: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000BA50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002E030: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18004D560: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800AA090: IID___FIVectorView_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfo
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180047F48: "private: static long __cdecl PnpDevice::MakeAndInitialize(struct HSTRING__ * __ptr64,class PnpDevice * __ptr64 * __ptr64)" ?MakeAndInitialize@PnpDevice@@CAJPEAUHSTRING__@@PEAPEAV1@@Z
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::error_category::`vector deleting destructor'(unsigned int) __ptr64" ??_Eerror_category@std@@UEAAPEAXI@Z
0x18006A3B8: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18001CCBC: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl RacingWheelInputProperties::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRacingWheelInputProperties@@UEAAPEAXI@Z
0x1800298D4: "protected: void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Xlen(void)const __ptr64" ?_Xlen@?$vector@EV?$allocator@E@std@@@std@@IEBAXXZ
0x18007E350: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180017520: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180097250: "__cdecl GUID_7cccd809_3208_4da2_8bbf_15850ccb2e54" _GUID_7cccd809_3208_4da2_8bbf_15850ccb2e54
0x1800A0488: "__x_Windows_CGaming_CInput_CIArc" ??_C@_0DB@LMHKFIAO@__x_Windows_CGaming_CInput_CIArc@
0x18003D5E0: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800224D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl UserChangedEventArgs::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@UserChangedEventArgs@@WBA@EAAKXZ
0x1800964E0: "no_protocol_option" ??_C@_0BD@JHIHCGKP@no_protocol_option?$AA@
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18007ABB0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl
0x1800B6324: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-1
0x18000EAF0: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x180007AB0: ??0?$unique_any_t@V?$unique_storage@U?$handle_null_resource_policy@P6AHPEAX@Z$1?CloseHandle@@YAH0@Z@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18006CFC0: "const ForceFeedbackMotor::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7ForceFeedbackMotor@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180096B49: "" ??_C@_00CNPNBAHC@?$AA@
0x18004B9F0: "[thunk]:public: virtual long __cdecl ProviderManager::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ProviderManager@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIFlightStick@567@PEAI@Z
0x18000F240: DllGetClassObject
0x1800AC460: "__stdcall _real" __real@4069000000000000
0x18004F810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::RawGameController::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRawGameController@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18002CAB4: "public: long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::RuntimeClassInitialize(unsigned __int64,void const * __ptr64) __ptr64" ?RuntimeClassInitialize@GipDeviceMetadata@Internal@Input@Gaming@Windows@@QEAAJ_KPEBX@Z
0x18005D5E8: "public: struct std::_List_node<unsigned short,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<0,struct std::_List_base_types<unsigned short,class std::allocator<unsigned short> > >::_Buynode0(struct std::_List_node<unsigned short,void * __ptr64> * __ptr64,struct std::_List_node<unsigned short,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@$0A@U?$_List_base_types@GV?$allocator@G@std@@@std@@@std@@QEAAPEAU?$_List_node@GPEAX@2@PEAU32@0@Z
0x180038150: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003A840: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::System::Threading::ITimerElapsedHandler>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UITimerElapsedHandler@Threading@System@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA7F0: "[%u] Mismatched manifest VID/PID" ??_C@_0EA@OLBNODHO@?$FL?$CFu?$FN?5Mismatched?5manifest?5VID?1PID@
0x180039B30: "public: virtual long __cdecl GipForceFeedback::DownloadEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?DownloadEffect@GipForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003AA90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180074710: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18009B960: "private: static struct InputParser::ValueInfo const * const GipInputParser::GamepadAxisInfo" ?GamepadAxisInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x1800A6140: "__FIIterable_1_Windows__CGaming_" ??_C@_0FA@BJDHGKIH@__FIIterable_1_Windows__CGaming_@
0x1800AACC8: "[%u] Manifest read failed, error" ??_C@_0CF@BEMHCHIM@?$FL?$CFu?$FN?5Manifest?5read?5failed?0?5error@
0x180046470: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180009D70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180031820: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x180092FE8: "__cdecl _imp_memmove_s" __imp_memmove_s
0x1800AB550: "SendUfuCmd" ??_C@_0L@NEKHIKJO@SendUfuCmd?$AA@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800215F0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180070610: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18001B8D0: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18007DE60: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderPrivateStubVtbl
0x180056890: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180092860: "__cdecl _imp_IUnknown_AddRef_Proxy" __imp_IUnknown_AddRef_Proxy
0x18000CD54: "public: long __cdecl Device::GetNonRoamableId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetNonRoamableId@Device@@QEAAJPEAPEAUHSTRING__@@@Z
0x180052078: "private: void __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::_EraseAll(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor> * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?_EraseAll@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAXPEAPEAV?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@PEAI@Z
0x180092CA0: "__cdecl _imp_AcquireSRWLockShared" __imp_AcquireSRWLockShared
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800322D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x180098D00: "Windows.Foundation.Collections.I" ??_C@_1LE@MAKLAOCB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180014880: "public: virtual long __cdecl FactoryManager::RegisterCustomFactoryForHardwareId(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory * __ptr64,unsigned short,unsigned short) __ptr64" ?RegisterCustomFactoryForHardwareId@FactoryManager@@UEAAJPEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@GG@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800233F8: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x1800AC398: "__cdecl _pfnDliFailureHook2" __pfnDliFailureHook2
0x18009A138: "__cdecl GUID_610f785f_e537_5094_9454_cc01cca9bfa7" _GUID_610f785f_e537_5094_9454_cc01cca9bfa7
0x1800254C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef(void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180004DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x18003E6D0: "public: virtual void * __ptr64 __cdecl HidDevice::`vector deleting destructor'(unsigned int) __ptr64" ??_EHidDevice@@UEAAPEAXI@Z
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UINavigationController@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092B68: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x1800349C4: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::permission) __ptr64" ??0?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@E@1234@Upermission@01234@@Z
0x18009D4C0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DH@DFDJBNEJ@onecoreuap?2xbox?2devices?2api?2winr@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180017560: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18003AA80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180096DA0: "Local\SM0:%d:%d:%hs" ??_C@_1CI@EOLMILME@?$AAL?$AAo?$AAc?$AAa?$AAl?$AA?2?$AAS?$AAM?$AA0?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x180014B20: "public: virtual long __cdecl FactoryManager::OnProviderAdded(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderAdded@FactoryManager@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x180029860: "protected: virtual bool __cdecl Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::EventTraits>::InternalClose(void) __ptr64" ?InternalClose@?$HandleT@UEventTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@MEAA_NXZ
0x18009D090: "HID\VID_%4x&PID_%4x" ??_C@_1CI@FOFHAOLG@?$AAH?$AAI?$AAD?$AA?2?$AAV?$AAI?$AAD?$AA_?$AA?$CF?$AA4?$AAx?$AA?$CG?$AAP?$AAI?$AAD?$AA_?$AA?$CF?$AA4?$AAx?$AA?$AA@
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIArcadeStick@456@PEAI@Z
0x18002F420: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180012230: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180037EC0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006CE50: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`vftable'" ??_7?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@6B@
0x1800A45F0: "IAsyncOperationWithProgress`2<Wi" ??_C@_1BBE@CIHLPHMB@?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AAW?$AAi?$AAt?$AAh?$AAP?$AAr?$AAo?$AAg?$AAr?$AAe?$AAs?$AAs?$AA?$GA?$AA2?$AA?$DM?$AAW?$AAi@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UINavigationController@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180096678: "connection already in progress" ??_C@_0BP@KAIHPOGN@connection?5already?5in?5progress?$AA@
0x1800BE420: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> wil::details::g_threadFailureCallbacks" ?g_threadFailureCallbacks@details@wil@@3V?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@A
0x180024FB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRacingWheelButtonLabel(enum Windows::Gaming::Input::RacingWheelButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRacingWheelButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RacingWheelButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@ConditionForceEffect@@WCA@EAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IFlightStick>::~ComPtr<struct Windows::Gaming::Input::IFlightStick>(void) __ptr64" ??1?$ComPtr@UIFlightStick@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800656C0: NdrStubCall3
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18009ADD0: "Windows.Foundation.Collections.I" ??_C@_1GA@PKNMCEKK@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180008D60: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800251B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18007CC20: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackMotorPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackMotorPrivateStubVtbl
0x1800B9770: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CCustom_CGipFirmwareUpdateProgress__MIDL_TypeFormatString
0x18002E6A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000EB90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180033410: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180035D70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipAudioFormat@2Input@Gaming@5@PEAI@Z
0x180022950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180073190: "const HidInputParser::`vftable'" ??_7HidInputParser@@6B@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180007A70: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::IndexOf(struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAUISimpleHapticsController@Haptics@Devices@Windows@@PEAIPEAE@Z
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x1800929A0: "__cdecl _imp_CStdStubBuffer2_Disconnect" __imp_CStdStubBuffer2_Disconnect
0x1800876E0: "__cdecl _FIAsyncOperation_1_boolean_Rtti" __FIAsyncOperation_1_boolean_Rtti
0x1800690A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800164A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180056450: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069358: ??_7?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180093080: "__cdecl _imp_sprintf_s" __imp_sprintf_s
0x18009A0A8: "__cdecl GUID_2f13c006_a03a_5f69_b090_75a43e33423e" _GUID_2f13c006_a03a_5f69_b090_75a43e33423e
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::Release`adjustor{40}' (void) __ptr64" ?Release@ProviderManager@@WCI@EAAKXZ
0x18005CCD0: "public: virtual void * __ptr64 __cdecl std::runtime_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gruntime_error@std@@UEAAPEAXI@Z
0x1800759A8: "const Windows::Gaming::Input::UINavigationController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7UINavigationController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x18001E1C0: ??_E?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18009CEE0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DG@IMGFONPM@onecoreuap?2xbox?2devices?2api?2winr@
0x18009DF30: "XboxLeftBumper" ??_C@_1BO@IADINNAG@?$AAX?$AAb?$AAo?$AAx?$AAL?$AAe?$AAf?$AAt?$AAB?$AAu?$AAm?$AAp?$AAe?$AAr?$AA?$AA@
0x180013000: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800250F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRequiredUINavigationButtonLabel(enum Windows::Gaming::Input::RequiredUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRequiredUINavigationButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RequiredUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180007800: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001E900: ??_E?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x180052EE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800B63C4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0
0x180004418: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<unsigned short const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64 * __ptr64)" ??$WriteResultString@PEBG@details@wil@@YAPEAEPEAE0PEBGPEAPEBG@Z
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180092FB8: bcrypt_NULL_THUNK_DATA
0x180056430: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180097830: DEVPKEY_Device_ClassGuid
0x180079A00: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelStaticsStubVtbl
0x18007C590: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl
0x180053070: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@U?$AggregateType@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@PEAUIForceFeedbackMotor@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@4@PEAI@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>::`vftable'" ??_7?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180033190: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003AA20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180038000: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180052BC0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006C738: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18005C180: "public: virtual long __cdecl EquationManager::GetDeviceResetInterval(unsigned long * __ptr64) __ptr64" ?GetDeviceResetInterval@EquationManager@@UEAAJPEAK@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18002DDA0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005E090: "protected: virtual long __cdecl NativeSpringEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@NativeSpringEquation@@MEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x18001BA70: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x180038380: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB9A8: "Initialized" ??_C@_0M@OJIBHFOA@Initialized?$AA@
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IFlightStick>::ComPtr<struct Windows::Gaming::Input::IFlightStick>(void) __ptr64" ??0?$ComPtr@UIFlightStick@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18007E4B0: "__cdecl __FIIterator_1_HSTRINGStubVtbl" ___FIIterator_1_HSTRINGStubVtbl
0x180022E40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800783F0: "__cdecl __x_Windows_CGaming_CInput_CIGamepadStatics2StubVtbl" ___x_Windows_CGaming_CInput_CIGamepadStatics2StubVtbl
0x18000E840: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002054C: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class BatteryReport,struct Windows::Devices::Power::IBatteryReport,enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState & __ptr64,enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel & __ptr64>(struct Windows::Devices::Power::IBatteryReport * __ptr64 * __ptr64,enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState & __ptr64,enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel & __ptr64)" ??$MakeAndInitialize@VBatteryReport@@UIBatteryReport@Power@Devices@Windows@@AEAW4GameControllerBatteryChargingState@Internal@Input@Gaming@5@AEAW4GameControllerBatteryLevel@7895@@Details@WRL@Microsoft@@YAJPEAPEAUIBatteryReport@Power@Devices@Windows@@AEAW4GameControllerBatteryChargingState@Internal@Input@Gaming@6@AEAW4GameControllerBatteryLevel@89Gaming@6@@Z
0x18006DE08: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18009E280: "Minus" ??_C@_1M@OABAIBLN@?$AAM?$AAi?$AAn?$AAu?$AAs?$AA?$AA@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18008A780: "__cdecl _FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties" __FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties
0x1800BA138: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__ConditionForceEffect" ?__objectFactory__ConditionForceEffect@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180005D00: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180038600: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800381E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002C9E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::Release`adjustor{64}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180097DA8: "unsigned short const * const RuntimeClass_Windows_Storage_Streams_Buffer" ?RuntimeClass_Windows_Storage_Streams_Buffer@@3QBGB
0x1800AAF68: "[%u:%u] Unexpected status in res" ??_C@_0DN@BKOGMOEI@?$FL?$CFu?3?$CFu?$FN?5Unexpected?5status?5in?5res@
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180097260: DEVPKEY_Device_InstanceId
0x1800726A0: "const HapticFeedbackMotor::`vftable'{for `IWeakReferenceSource'}" ??_7HapticFeedbackMotor@@6BIWeakReferenceSource@@@
0x180055C10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009DAB0: "__cdecl GUID_64cf69e0_5464_5b72_bd4b_82f7c3d0386d" _GUID_64cf69e0_5464_5b72_bd4b_82f7c3d0386d
0x18001A310: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_82cb5080d3cc80445177000ebd8fb9bb>@@@Internal@Windows@@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@23@@Internal@Windows@@UEAAPEAXI@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180011780: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000BB80: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18002F340: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@PEAUHSTRING__@@@345@@Z
0x18006C058: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIFlightStickStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@Details@12@@
0x180038460: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180096148: "permission denied" ??_C@_0BC@CIJDGCDI@permission?5denied?$AA@
0x18003F9C0: "public: virtual long __cdecl HidDevice::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration const & __ptr64) __ptr64" ?SetGamepadVibration@HidDevice@@UEAAJAEBUGamepadVibration@Input@Gaming@Windows@@@Z
0x180068C08: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180046E00: "unsigned long __cdecl PnpApiWrapper::Details::OnDeviceNotification(struct HCMNOTIFICATION__ * __ptr64,void * __ptr64,enum _CM_NOTIFY_ACTION,struct _CM_NOTIFY_EVENT_DATA * __ptr64,unsigned long)" ?OnDeviceNotification@Details@PnpApiWrapper@@YAKPEAUHCMNOTIFICATION__@@PEAXW4_CM_NOTIFY_ACTION@@PEAU_CM_NOTIFY_EVENT_DATA@@K@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800AA378: "FwUpdateCreateHandle DeviceId:%p" ??_C@_0DB@ENEBAENE@FwUpdateCreateHandle?5DeviceId?3?$CFp@
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x18004DAE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180037EA0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180078460: "__cdecl __x_Windows_CGaming_CInput_CIRawGameControllerStubVtbl" ___x_Windows_CGaming_CInput_CIRawGameControllerStubVtbl
0x18009EDA0: "private: static struct InputParser::ValueInfo const * const XusbInputParser::GamepadButtonInfo" ?GamepadButtonInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x18004BB80: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180052C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800ABB48: " ComponentId: %u " ??_C@_0BD@KCNCDAM@?5?5ComponentId?3?5?$CFu?6?$AA@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180069210: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@6B@
0x180038500: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::Release`adjustor{16}' (void) __ptr64" ?Release@GipDeviceMetadata@Internal@Input@Gaming@Windows@@WBA@EAAKXZ
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180004FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800053A0: "public: virtual long __cdecl ForceFeedbackMotor::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ForceFeedbackMotor@@UEAAJPEAW4TrustLevel@@@Z
0x180042E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_UsageId(unsigned short * __ptr64) __ptr64" ?get_UsageId@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800AB828: "GetVersion" ??_C@_0L@LNAOMCPJ@GetVersion?$AA@
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetAt(unsigned int,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIRawGameController@456@@Z
0x180075408: "const SwitchFromButtonsInputMappingData::`vftable'" ??_7SwitchFromButtonsInputMappingData@@6B@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180092D08: "__cdecl _imp_SetEvent" __imp_SetEvent
0x18001AC40: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004DCE0: "public: virtual long __cdecl RacingWheelFactory::add_RacingWheelRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_RacingWheelRemoved@RacingWheelFactory@@UEAAJPEAU?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18001B544: ??1?$ComPtr@V?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180092880: "__cdecl _imp_NdrOleFree" __imp_NdrOleFree
0x180057650: "[thunk]:public: virtual unsigned long __cdecl UserChangedEventArgs::Release`adjustor{8}' (void) __ptr64" ?Release@UserChangedEventArgs@@W7EAAKXZ
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180022E50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005030: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009A000: "vector<T> too long" ??_C@_0BD@OLBABOEK@vector?$DMT?$DO?5too?5long?$AA@
0x18004ED60: "public: virtual long __cdecl RampForceEffect::SetParametersWithEnvelope(struct Windows::Foundation::Numerics::Vector3,struct Windows::Foundation::Numerics::Vector3,float,float,float,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,unsigned int) __ptr64" ?SetParametersWithEnvelope@RampForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@0MMMUTimeSpan@45@111I@Z
0x18002C1F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180034F10: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUGipMessageProperties@2Input@Gaming@5@@Z
0x18006F488: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180005B50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x18005AC50: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::_System_error_category::message(int)const __ptr64" ?message@_System_error_category@std@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@H@Z
0x18009E590: "UpLeftButtonIndex" ??_C@_1CE@HIMEBGLH@?$AAU?$AAp?$AAL?$AAe?$AAf?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x18005FFC4: ValidateContext
0x180004FF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180016400: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::Release`adjustor{64}' (void) __ptr64" ?Release@FactoryManager@@WEA@EAAKXZ
0x180074618: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180077710: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CFlightStickProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CFlightStickProxyVtbl
0x18003D3AC: "int __cdecl swprintf_s<21>(unsigned short (& __ptr64)[21],unsigned short const * __ptr64,...)" ??$swprintf_s@$0BF@@@YAHAEAY0BF@GPEBGZZ
0x180016BE0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@FlightStick@Input@Gaming@Windows@@UEAAJ_K@Z
0x18001E5E0: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ForceFeedbackMotor@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180035CB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_Current(struct _GUID * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAU_GUID@@@Z
0x1800326A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003E280: "public: virtual long __cdecl HidDevice::PowerOff(void) __ptr64" ?PowerOff@HidDevice@@UEAAJXZ
0x180074558: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180037C10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180025760: "public: virtual void * __ptr64 __cdecl GipDevice::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipDevice@@UEAAPEAXI@Z
0x1800A3980: AlternateIID___FIAsyncOperation_1_boolean
0x1800AA7C0: "[%u] Send GET_INFO timedout erro" ??_C@_0CG@PPHAGJCN@?$FL?$CFu?$FN?5Send?5GET_INFO?5timedout?5erro@
0x180077E30: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CArcadeStickStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CArcadeStickStubVtbl
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x1800784D0: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickStaticsProxyVtbl
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001AC50: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005C910: "protected: void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@EV?$allocator@E@std@@@std@@IEAAXXZ
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180032DD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180064EE4: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x180078D70: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl
0x18009E330: "SwitchKind" ??_C@_1BG@MGKIKBOM@?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AAK?$AAi?$AAn?$AAd?$AA?$AA@
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::ProgressResult<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180001520: "__cdecl TlgWrite" _TlgWrite
0x18006FC28: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180016F40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004D90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180005050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180037E60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180077410: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CFlightStickStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CFlightStickStubVtbl
0x18007A170: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackMotorProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackMotorProxyVtbl
0x180073278: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IGenericInputHostOwner>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGenericInputHostOwner@@@WRL@Microsoft@@6B@
0x180093178: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x1800BA024: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180009DB0: "public: virtual long __cdecl BatteryReport::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@BatteryReport@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800AA210: "onecore\shell\lib\calleridentity" ??_C@_0DE@CJAKDCPI@onecore?2shell?2lib?2calleridentity@
0x1800A9FE0: IID___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipMessageProperties
0x18006E7F0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800ABC28: "[%u] Manifest data size:%u " ??_C@_0BM@GGIFKKDN@?$FL?$CFu?$FN?5Manifest?5data?5size?3?$CFu?6?$AA@
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x18005B150: "public: __cdecl EquationManager::EquationManager(void) __ptr64" ??0EquationManager@@QEAA@XZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IDeviceBroker>::~ComPtr<struct IDeviceBroker>(void) __ptr64" ??1?$ComPtr@UIDeviceBroker@@@WRL@Microsoft@@QEAA@XZ
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SawtoothUpEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSawtoothUpEquation@@UEAAPEAXI@Z
0x18006A9A8: "const Microsoft::WRL::SimpleSealedActivationFactory<class RampForceEffect,0>::`vftable'" ??_7?$SimpleSealedActivationFactory@VRampForceEffect@@$0A@@WRL@Microsoft@@6B@
0x18007BC40: windows2Egaming2Einput2Einternal_ProxyFileInfo
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerProvider>::~ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerProvider>(void) __ptr64" ??1?$ComPtr@UIGameControllerProvider@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18006BE30: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x18006EF40: "const Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>::`vftable'" ??_7?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180050770: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009C320: "private: static unsigned char const * const GipInputParser::ArcadeStickNavigationMappingData" ?ArcadeStickNavigationMappingData@GipInputParser@@0QBEB
0x1800AB630: "Inactive" ??_C@_08PINKDKH@Inactive?$AA@
0x180096C68: "Msg:[%ws] " ??_C@_1BG@MCLOHHAM@?$AAM?$AAs?$AAg?$AA?3?$AA?$FL?$AA?$CF?$AAw?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18009A1D0: "Windows.Foundation.Collections.I" ??_C@_1LO@BGGHBJND@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180024B30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_IsInStandbyMode(unsigned char * __ptr64) __ptr64" ?get_IsInStandbyMode@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18000E860: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800AA160: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerFactoryManagerStaticsPrivate
0x180069500: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IArcadeStickStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIArcadeStickStatics2@Input@Gaming@Windows@@VNil@Details@23@@1WRL@Microsoft@@@
0x1800164C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800AA5F0: "FwUpdateDeleteHandle: Invalid pa" ??_C@_0CJ@GPEIJFLO@FwUpdateDeleteHandle?3?5Invalid?5pa@
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class RampForceEffect,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleSealedActivationFactory@VRampForceEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009E290: "DownLeftArrow" ??_C@_1BM@JHBMKCB@?$AAD?$AAo?$AAw?$AAn?$AAL?$AAe?$AAf?$AAt?$AAA?$AAr?$AAr?$AAo?$AAw?$AA?$AA@
0x180068F48: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180052C80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009E120: "LetterX" ??_C@_1BA@JKNAMKON@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAX?$AA?$AA@
0x180046708: "long __cdecl PnpApiWrapper::Details::EnumerateDevices(unsigned long (__cdecl*)(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned short * __ptr64,unsigned int),unsigned long (__cdecl*)(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned int & __ptr64),enum PnpApiWrapper::DeviceEventId,struct _GUID const & __ptr64,struct HSTRING__ * __ptr64,void (__cdecl*)(enum PnpApiWrapper::DeviceEventId,struct HSTRING__ * __ptr64,void * __ptr64),void * __ptr64)" ?EnumerateDevices@Details@PnpApiWrapper@@YAJP6AKAEBU_GUID@@PEBGPEAGI@ZP6AK01AEAI@ZW4DeviceEventId@2@0PEAUHSTRING__@@P6AX67PEAX@Z8@Z
0x18001E8C0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x18000ADB0: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::Release`adjustor{8}' (void) __ptr64" ?Release@PeriodicForceEffect@@W7EAAKXZ
0x18001DAB0: ??0?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x18001E610: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x18007E770: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl
0x180092D28: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x180099570: "__cdecl GUID_0000015b_0000_0000_c000_000000000046" _GUID_0000015b_0000_0000_c000_000000000046
0x180052D40: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18001E630: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class ConstantForceEffect,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleSealedActivationFactory@VConstantForceEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18002A6B0: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x180074E00: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Windows::Gaming::Input::IRawGameController'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6BIRawGameController@345@@
0x18000B8A0: "public: virtual void * __ptr64 __cdecl GameControllerProviderInfoFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGameControllerProviderInfoFactory@@UEAAPEAXI@Z
0x18003D620: "[thunk]:public: virtual long __cdecl HapticFeedbackMotor::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackMotor@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180065740: ObjectStublessClient13
0x180087430: "__cdecl windows2Egaming2Einput2Eforcefeedback_StubVtblList" _windows2Egaming2Einput2Eforcefeedback_StubVtblList
0x1800930B0: "__cdecl _imp_atanf" __imp_atanf
0x180092B90: "__cdecl _imp_FormatMessageW" __imp_FormatMessageW
0x180065850: ObjectStublessClient23
0x1800983C0: "__cdecl GUID_00000003_0000_0000_c000_000000000046" _GUID_00000003_0000_0000_c000_000000000046
0x180047690: "public: long __cdecl PnpDevice::InputIoctl(unsigned long,unsigned __int64,void const * __ptr64) __ptr64" ?InputIoctl@PnpDevice@@QEAAJK_KPEBX@Z
0x1800753E0: "const SwitchFromAxesInputMappingData::`vftable'" ??_7SwitchFromAxesInputMappingData@@6B@
0x18009D8B8: "Button10" ??_C@_1BC@IMINACFG@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA0?$AA?$AA@
0x1800035D8: "public: __cdecl wil::details_abi::ThreadLocalData::~ThreadLocalData(void) __ptr64" ??1ThreadLocalData@details_abi@wil@@QEAA@XZ
0x180045B60: "public: virtual long __cdecl PeriodicForceEffect::SetParametersWithEnvelope(struct Windows::Foundation::Numerics::Vector3,float,float,float,float,float,float,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,unsigned int) __ptr64" ?SetParametersWithEnvelope@PeriodicForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@MMMMMMUTimeSpan@45@111I@Z
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x18001E820: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18009CFA0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DK@GKDCEILJ@onecoreuap?2xbox?2devices?2api?2winr@
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B570: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180099B38: "DPadRight" ??_C@_1BE@DKCPOHBG@?$AAD?$AAP?$AAa?$AAd?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180092B58: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x180046030: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PeriodicForceEffect@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E980: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl ArcadeStickInputProperties::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArcadeStickInputProperties@@UEAAPEAXI@Z
0x180092DA8: "__cdecl _imp_DecodePointer" __imp_DecodePointer
0x180079330: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x180074850: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> * __ptr64,struct Windows::Gaming::Input::IUINavigationController * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIUINavigationController@456@_N@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@PeriodicForceEffect@@WBA@EAAKXZ
0x180007330: ??_E?$DelegateInvokeHelper@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@V<lambda_6ed682da1b6c2f6ffd5c18bd8463b7f3>@@$0?0PEAUIInspectable@@PEAUIUserDeviceAssociationChangedEventArgs@System@3@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@PEAUIUserDeviceAssociationChangedEventArgs@23@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIUserDeviceAssociationChangedEventArgs@System@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E0C0: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180065770: CStdStubBuffer_CountRefs
0x18000BB80: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180017500: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180016E70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180019370: "public: virtual long __cdecl ForceFeedbackMotor::TryResetAsync(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?TryResetAsync@ForceFeedbackMotor@@UEAAJPEAPEAU?$IAsyncOperation@_N@Foundation@Windows@@@Z
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800424F0: "public: virtual long __cdecl HidForceFeedback::SetGain(double) __ptr64" ?SetGain@HidForceFeedback@@UEAAJN@Z
0x1800174D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003E190: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009C1A0: "private: static struct InputParser::ValueInfo const * const GipInputParser::FlightStickAxisInfo" ?FlightStickAxisInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180093088: "__cdecl _imp_vsprintf_s" __imp_vsprintf_s
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180053530: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180022420: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::Release`adjustor{64}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x180097410: GUID_GIP_MICROSOFT_XBOX_INPUT_IWHEEL
0x18001CBD8: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@@@QEAA@XZ
0x180096600: "argument out of domain" ??_C@_0BH@CGIMPKIM@argument?5out?5of?5domain?$AA@
0x180092938: "__cdecl _imp_ObjectStublessClient16" __imp_ObjectStublessClient16
0x180092E98: "__cdecl _imp_WindowsGetStringRawBuffer" __imp_WindowsGetStringRawBuffer
0x180096208: "no such file or directory" ??_C@_0BK@NDOCBPGE@no?5such?5file?5or?5directory?$AA@
0x1800697B0: "const AxisFromSwitchInputMappingData::`vftable'" ??_7AxisFromSwitchInputMappingData@@6B@
0x180017920: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009F768: "PERIOD" ??_C@_1O@MAMEHFCF@?$AAP?$AAE?$AAR?$AAI?$AAO?$AAD?$AA?$AA@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180031E20: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180064F54: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x1800928B0: "__cdecl _imp_CStdStubBuffer_DebugServerRelease" __imp_CStdStubBuffer_DebugServerRelease
0x180096660: "connection aborted" ??_C@_0BD@MGNDDEGM@connection?5aborted?$AA@
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_8da5fb6d9f559a6e2cb0e2028edc0f8b>@@$0?0PEAUIGameController@Input@Gaming@Windows@@PEAUIUserChangedEventArgs@System@8@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@PEAUIGameController@Input@Gaming@Windows@@U?$AggregateType@PEAVUserChangedEventArgs@System@Windows@@PEAUIUserChangedEventArgs@23@@Internal@Foundation@4@@Foundation@Windows@@EAAJPEAUIGameController@Input@Gaming@3@PEAUIUserChangedEventArgs@System@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180065690: HSTRING_UserUnmarshal
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B8A0: "public: virtual void * __ptr64 __cdecl ConditionForceEffectFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GConditionForceEffectFactory@@UEAAPEAXI@Z
0x180098488: "Action6" ??_C@_1BA@IHCFJHEC@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA6?$AA?$AA@
0x18005D700: "public: virtual void * __ptr64 __cdecl ConditionEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GConditionEquation@@UEAAPEAXI@Z
0x180099560: "__cdecl GUID_5fb52445_1407_4f25_9aa4_ac25bb3a9606" _GUID_5fb52445_1407_4f25_9aa4_ac25bb3a9606
0x1800A9B50: IID___FIIterator_1_Windows__CGaming__CInput__CArcadeStick
0x18005C240: "public: virtual long __cdecl EquationManager::SuspendInput(void) __ptr64" ?SuspendInput@EquationManager@@UEAAJXZ
0x1800981F8: "__cdecl GUID_6afb8188_d28d_539b_bb69_ea1763fb9920" _GUID_6afb8188_d28d_539b_bb69_ea1763fb9920
0x180073660: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@234@@Details@12@@
0x180073C08: "const Windows::Gaming::Input::RacingWheel::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7RacingWheel@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800723F0: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>'}" ??_7?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180024CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{32}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180024750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_HardwareProductId(unsigned short * __ptr64) __ptr64" ?get_HardwareProductId@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180096700: "file too large" ??_C@_0P@DNAJLBJK@file?5too?5large?$AA@
0x1800A9F80: IID___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipAudioFormat
0x180017B40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@PeriodicForceEffect@@WCA@EAAKXZ
0x1800AAF38: "[%u] FwUpdateSendCmd failed GoBa" ??_C@_0CO@BHPKOANA@?$FL?$CFu?$FN?5FwUpdateSendCmd?5failed?5GoBa@
0x18000BB10: "public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::Release(void) __ptr64" ?Release@GameControllerProviderInfoFactory@@UEAAKXZ
0x1800A5830: "__FIVector_1_Windows__CGaming__C" ??_C@_0EC@JNCAEAIP@__FIVector_1_Windows__CGaming__C@
0x18005BA40: "public: virtual long __cdecl EquationManager::ContinueEquation(unsigned long) __ptr64" ?ContinueEquation@EquationManager@@UEAAJK@Z
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>::`vftable'" ??_7?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180068D00: "const Windows::Gaming::Input::ArcadeStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7ArcadeStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@WRL@Microsoft@@@
0x1800B6018: "__cdecl _minATLObjMap_PeriodicForceEffect" __minATLObjMap_PeriodicForceEffect
0x18007C870: "__cdecl __x_Windows_CGaming_CInput_CInternal_CISyntheticGameControllerProviderStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CISyntheticGameControllerProviderStubVtbl
0x1800A9F10: IID___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerInputSink
0x1800249B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{24}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180038260: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009DE18: "PID" ??_C@_17PDNKEHJO@?$AAP?$AAI?$AAD?$AA?$AA@
0x18003E3D0: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800972C0: "unsigned short const * const RuntimeClass_Windows_ApplicationModel_Core_CoreApplication" ?RuntimeClass_Windows_ApplicationModel_Core_CoreApplication@@3QBGB
0x1800A57A0: AlternateIID___FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x1800967E8: "no buffer space" ??_C@_0BA@PFFCAOFK@no?5buffer?5space?$AA@
0x18003AAB0: "public: virtual long __cdecl GipForceFeedback::get_State(unsigned long * __ptr64) __ptr64" ?get_State@GipForceFeedback@@UEAAJPEAK@Z
0x18009EFE0: "private: static struct InputParser::ValueInfo const * const XusbInputParser::ArcadeStickButtonInfo" ?ArcadeStickButtonInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x1800AFBE8: "__cdecl tls_end" _tls_end
0x18007C760: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipGameControllerProviderPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerProviderPrivateProxyVtbl
0x1800B6010: "__cdecl _minATLObjMap_ArcadeStickFactory" __minATLObjMap_ArcadeStickFactory
0x18009DF70: "XboxLeftStickButton" ??_C@_1CI@JHJIKDCG@?$AAX?$AAb?$AAo?$AAx?$AAL?$AAe?$AAf?$AAt?$AAS?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x180057750: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180021030: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E570: ??_E?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092A08: "__cdecl _imp_ObjectStublessClient26" __imp_ObjectStublessClient26
0x18009CF18: "onecoreuap\xbox\devices\api\winr" ??_C@_0DJ@OLMGGEFD@onecoreuap?2xbox?2devices?2api?2winr@
0x18001EF3C: "public: static long __cdecl RpcOptionsHelper::GetRpcOptions(struct IUnknown * __ptr64,struct IRpcOptions * __ptr64 * __ptr64)" ?GetRpcOptions@RpcOptionsHelper@@SAJPEAUIUnknown@@PEAPEAUIRpcOptions@@@Z
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180073B58: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800AC418: "__stdcall _real" __real@00000000
0x1800A0860: "__x_Windows_CGaming_CInput_CIArc" ??_C@_0CJ@OJFIDOIH@__x_Windows_CGaming_CInput_CIArc@
0x18003D2B0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800A4B40: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EB@EGDBIKFE@__x_Windows_CGaming_CInput_CCust@
0x180004D20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18009F250: "Internal Error: Equation index o" ??_C@_0EM@CIHCEGND@Internal?5Error?3?5Equation?5index?5o@
0x18009DF50: "XboxLeftTrigger" ??_C@_1CA@CFPHIIMK@?$AAX?$AAb?$AAo?$AAx?$AAL?$AAe?$AAf?$AAt?$AAT?$AAr?$AAi?$AAg?$AAg?$AAe?$AAr?$AA?$AA@
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005BE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004D0E0: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_WheelMotor(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?get_WheelMotor@RacingWheel@Input@Gaming@Windows@@UEAAJPEAPEAUIForceFeedbackMotor@ForceFeedback@234@@Z
0x18006D900: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@1WRL@Microsoft@@@
0x180060398: FwUpdatePrint
0x180016D90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FlightStick@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18007E260: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800336B0: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180005C60: "[thunk]:public: virtual long __cdecl FactoryManager::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FactoryManager@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800652FC: "__cdecl XcptFilter" _XcptFilter
0x1800968D0: "not connected" ??_C@_0O@GLMIBBEG@not?5connected?$AA@
0x180075D38: "const UINavigationControllerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7UINavigationControllerFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x1800549C0: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchKind __cdecl SwitchFromSwitchInputMappingData::GetMappedSwitchKind(void)const __ptr64" ?GetMappedSwitchKind@SwitchFromSwitchInputMappingData@@UEBA?AW4GameControllerSwitchKind@Input@Gaming@Windows@@XZ
0x1800B9F40: g_pfnResultFromCaughtException_WinRt
0x180022E30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180012CF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180024780: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_HardwareVendorId(unsigned short * __ptr64) __ptr64" ?get_HardwareVendorId@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180093180: "__cdecl _xc_a" __xc_a
0x180043EE4: "public: static long __cdecl InputLabelData::MakeAndInitialize(struct HKEY__ * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64,class InputLabelData * __ptr64 & __ptr64)" ?MakeAndInitialize@InputLabelData@@SAJPEAUHKEY__@@_K11AEAPEAV1@@Z
0x18001AAF0: ?put_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x180024880: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180073EA8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x18002C150: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800136E0: "public: virtual unsigned long __cdecl FactoryManager::AddRef(void) __ptr64" ?AddRef@FactoryManager@@UEAAKXZ
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18003B680: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SetCaptureInputs(enum Windows::Gaming::Input::Internal::GipCaptureInputs) __ptr64" ?SetCaptureInputs@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipCaptureInputs@Internal@345@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000E6E0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAPEAU?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@Z
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<class HapticFeedbackMotor>::ComPtr<class HapticFeedbackMotor>(void) __ptr64" ??0?$ComPtr@VHapticFeedbackMotor@@@WRL@Microsoft@@QEAA@XZ
0x18005C910: "public: __cdecl std::vector<struct std::pair<unsigned short,unsigned long>,class std::allocator<struct std::pair<unsigned short,unsigned long> > >::~vector<struct std::pair<unsigned short,unsigned long>,class std::allocator<struct std::pair<unsigned short,unsigned long> > >(void) __ptr64" ??1?$vector@U?$pair@GK@std@@V?$allocator@U?$pair@GK@std@@@2@@std@@QEAA@XZ
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ArcadeStick * __ptr64,struct Windows::Gaming::Input::IArcadeStick * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVArcadeStick@Input@Gaming@Windows@@PEAUIArcadeStick@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIArcadeStick@Input@Gaming@4@PEAI@Z
0x180011D10: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180007250: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800115D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180012450: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18006AE00: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180022E60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009DEF0: "XboxA" ??_C@_1M@KGFNMDMM@?$AAX?$AAb?$AAo?$AAx?$AAA?$AA?$AA@
0x1800504A0: "private: bool __cdecl Windows::Gaming::Input::RawGameController::IsCachedInputEqual(void)const __ptr64" ?IsCachedInputEqual@RawGameController@Input@Gaming@Windows@@AEBA_NXZ
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005C620: "public: virtual long __cdecl EquationManager::GetEquationInformationFromDevice(unsigned long) __ptr64" ?GetEquationInformationFromDevice@EquationManager@@UEAAJK@Z
0x18002C0C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180079AE0: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickStatics2ProxyVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickStatics2ProxyVtbl
0x1800930C0: "__cdecl _imp_atan2" __imp_atan2
0x180071D38: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18009AAE0: "__cdecl GUID_3f4edd14_eb0d_5852_b858_1918ed40a0a9" _GUID_3f4edd14_eb0d_5852_b858_1918ed40a0a9
0x18009D918: "Button14" ??_C@_1BC@DOPJFAB@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA4?$AA?$AA@
0x18009F538: "ATTACKTIME" ??_C@_1BG@OLPLPKPK@?$AAA?$AAT?$AAT?$AAA?$AAC?$AAK?$AAT?$AAI?$AAM?$AAE?$AA?$AA@
0x18005D644: "public: struct std::_List_node<unsigned short,void * __ptr64> * __ptr64 __cdecl std::_List_buy<unsigned short,class std::allocator<unsigned short> >::_Buynode<unsigned short const & __ptr64>(struct std::_List_node<unsigned short,void * __ptr64> * __ptr64,struct std::_List_node<unsigned short,void * __ptr64> * __ptr64,unsigned short const & __ptr64) __ptr64" ??$_Buynode@AEBG@?$_List_buy@GV?$allocator@G@std@@@std@@QEAAPEAU?$_List_node@GPEAX@1@PEAU21@0AEBG@Z
0x180033320: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800B9F30: "void (__cdecl* __ptr64 wil::details::g_pfnOriginateCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnOriginateCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x1800AB328: "[%u:%u] Timeout waiting for Hell" ??_C@_0CP@NGHHPEBK@?$FL?$CFu?3?$CFu?$FN?5Timeout?5waiting?5for?5Hell@
0x180020F90: "[thunk]:public: virtual unsigned long __cdecl GameController::Release`adjustor{8}' (void) __ptr64" ?Release@GameController@@W7EAAKXZ
0x180097050: GUID_GIP_MICROSOFT_XBOX_INPUT_IGAMEPAD
0x18006DA08: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7Gamepad@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@Details@WRL@Microsoft@@@
0x180069DE8: "const ConditionForceEffectFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory> >'}" ??_7ConditionForceEffectFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x1800B6028: "__cdecl _minATLObjMap_RampForceEffect" __minATLObjMap_RampForceEffect
0x1800439AC: "private: static bool __cdecl HidInputParser::IsSwitchChannel(struct _HIDP_CHANNEL_DESC const & __ptr64)" ?IsSwitchChannel@HidInputParser@@CA_NAEBU_HIDP_CHANNEL_DESC@@@Z
0x18009E920: "PageLeft" ??_C@_1BC@OEHPKMFA@?$AAP?$AAa?$AAg?$AAe?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x180096B98: "ReturnHr" ??_C@_08KFPKLAKH@ReturnHr?$AA@
0x1800A6230: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EC@BMBHFOBO@__x_Windows_CGaming_CInput_CInte@
0x180036F0C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x1800ABD10: "Manifest read failed: attempt to" ??_C@_0FI@GEGKIFFJ@Manifest?5read?5failed?3?5attempt?5to@
0x18001E7F0: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x1800A6410: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EI@HAOIDLEP@__x_Windows_CGaming_CInput_CInte@
0x180004CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x18009AB20: "__cdecl GUID_d669d52f_6c6c_50cc_af6e_db57a43386b1" _GUID_d669d52f_6c6c_50cc_af6e_db57a43386b1
0x1800AC458: "__stdcall _real" __real@4059000000000000
0x18003F500: "public: virtual long __cdecl HidDevice::GetProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetProviderId@HidDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800385F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18000FAF0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class ConditionForceEffectFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VConditionForceEffectFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x1800989D0: "Windows.Foundation.Collections.I" ??_C@_1LI@NIKKBKFJ@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18006F5A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18002A750: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x1800BA180: gPFactory
0x18007ADF0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerProviderStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerProviderStubVtbl
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180069DA8: "const ConditionForceEffectFactory::`vftable'" ??_7ConditionForceEffectFactory@@6B@
0x1800AAD20: "[%u] Components verified %u/%u " ??_C@_0CA@NNKFHCCK@?$FL?$CFu?$FN?5Components?5verified?5?$CFu?1?$CFu?6?$AA@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180047048: "long __cdecl PnpApiWrapper::GetDeviceNode(struct HSTRING__ * __ptr64,unsigned int & __ptr64)" ?GetDeviceNode@PnpApiWrapper@@YAJPEAUHSTRING__@@AEAI@Z
0x180044410: "int __cdecl swprintf_s<256>(unsigned short (& __ptr64)[256],unsigned short const * __ptr64,...)" ??$swprintf_s@$0BAA@@@YAHAEAY0BAA@GPEBGZZ
0x18000B560: "public: virtual long __cdecl ConditionForceEffect::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConditionForceEffect@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800284F0: "public: __cdecl Microsoft::WRL::ComPtr<class HapticFeedbackMotor>::~ComPtr<class HapticFeedbackMotor>(void) __ptr64" ??1?$ComPtr@VHapticFeedbackMotor@@@WRL@Microsoft@@QEAA@XZ
0x18006E930: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x1800768A8: "const DamperEquation::`vftable'" ??_7DamperEquation@@6B@
0x1800B6220: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> * __ptr64,struct Windows::Gaming::Input::IFlightStick * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIFlightStick@456@_N@Z
0x1800A5C10: "__FIIterable_1_Windows__CGaming_" ??_C@_0EI@FOFIKFAP@__FIIterable_1_Windows__CGaming_@
0x1800AB4E0: "[%u] Failed Win32Error:%u UfuSta" ??_C@_0GE@FEDAPBCP@?$FL?$CFu?$FN?5Failed?5Win32Error?3?$CFu?5UfuSta@
0x180033120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800254C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004F10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800AA6C0: "[%u] Open manifest file failed, " ??_C@_0CK@PKGEPMGH@?$FL?$CFu?$FN?5Open?5manifest?5file?5failed?0?5@
0x18009B580: "private: static unsigned char const * const GipInputParser::GamepadNavigationMappingData" ?GamepadNavigationMappingData@GipInputParser@@0QBEB
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180075778: "const Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>'}" ??_7SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@UISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180003980: "public: static bool __cdecl wil::details::ThreadFailureCallbackHolder::GetThreadContext(struct wil::FailureInfo * __ptr64,class wil::details::ThreadFailureCallbackHolder * __ptr64,char * __ptr64,unsigned __int64)" ?GetThreadContext@ThreadFailureCallbackHolder@details@wil@@SA_NPEAUFailureInfo@3@PEAV123@PEAD_K@Z
0x18007DBA0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsProxyVtbl
0x180076A10: "const TriangleEquation::`vftable'" ??_7TriangleEquation@@6B@
0x1800656A0: NdrProxyForwardingFunction3
0x180025170: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::IsControllerKindSupported(enum Windows::Gaming::Input::Internal::GameControllerKind,unsigned char * __ptr64) __ptr64" ?IsControllerKindSupported@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GameControllerKind@Internal@345@PEAE@Z
0x180070FB0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180092FA0: "__cdecl _imp_BCryptCreateHash" __imp_BCryptCreateHash
0x180065610: NdrProxyForwardingFunction4
0x1800249D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180012BC8: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::~GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>(void) __ptr64" ??1?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180071738: "const Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180065620: NdrProxyForwardingFunction5
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180036710: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::get_Current(unsigned char * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800657B0: CStdStubBuffer_Connect
0x180038680: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18009D8E8: "Button12" ??_C@_1BC@CGIEMKNN@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA2?$AA?$AA@
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180068DC8: "const Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>::`vftable'" ??_7?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@6B@
0x18006F468: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18001A5D0: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@@Z
0x180073F30: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IRacingWheelStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIRacingWheelStatics2@Input@Gaming@Windows@@VNil@Details@23@@1WRL@Microsoft@@@
0x180024B00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_IsConnectionWireless(unsigned char * __ptr64) __ptr64" ?get_IsConnectionWireless@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18005DBB0: "public: virtual void * __ptr64 __cdecl TriangleEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTriangleEquation@@UEAAPEAXI@Z
0x180013DC0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLastEntryPointer(void)const __ptr64" ?GetLastEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180018370: "public: virtual void * __ptr64 __cdecl ForceFeedbackMotor::`vector deleting destructor'(unsigned int) __ptr64" ??_EForceFeedbackMotor@@UEAAPEAXI@Z
0x180096CD8: "RaiseFailFastException" ??_C@_0BH@EEDPADAA@RaiseFailFastException?$AA@
0x180024CC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x1800727B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800A5B70: "__FIIterable_1_Windows__CGaming_" ??_C@_0EE@MLLBGEPK@__FIIterable_1_Windows__CGaming_@
0x18003FC30: "public: virtual long __cdecl HidDevice::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@HidDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x18006AF08: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>'}" ??_7?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A9CD0: IID___x_Windows_CGaming_CInput_CIRacingWheelStatics
0x18004764C: "public: long __cdecl PnpDevice::GetInterfacePath(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetInterfacePath@PnpDevice@@QEAAJPEAPEAUHSTRING__@@@Z
0x18001A310: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_147eb6440cc5b0d876705a9056c6ac60>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180071278: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@U_GUID@@@Collections@Foundation@Windows@@@
0x18006CBB0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800AABF8: "[%u] Send GET_BLOCK_HASH failed," ??_C@_0CL@NBBLOEGK@?$FL?$CFu?$FN?5Send?5GET_BLOCK_HASH?5failed?0@
0x18007B0D0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResultProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResultProxyVtbl
0x18009E7B8: "PrimaryUp" ??_C@_1BE@PDJNCKAA@?$AAP?$AAr?$AAi?$AAm?$AAa?$AAr?$AAy?$AAU?$AAp?$AA?$AA@
0x18003E260: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelMotor(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?get_RacingWheelMotor@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIForceFeedbackMotor@ForceFeedback@345@@Z
0x180096498: "network_down" ??_C@_0N@FCPALPJK@network_down?$AA@
0x180092C88: "__cdecl _imp_StrStrIW" __imp_StrStrIW
0x1800A3650: "__FIIterable_1_Windows__CGaming_" ??_C@_0EN@HHNLBHDL@__FIIterable_1_Windows__CGaming_@
0x180092820: "__cdecl _imp_NdrDllGetClassObject" __imp_NdrDllGetClassObject
0x18004D130: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetButtonLabel(enum Windows::Gaming::Input::RacingWheelButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetButtonLabel@RacingWheel@Input@Gaming@Windows@@UEAAJW4RacingWheelButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180050EC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18003D600: "[thunk]:public: virtual long __cdecl HapticFeedbackMotor::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackMotor@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E9B0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::GetMany(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJIPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@PEAI@Z
0x1800657A0: CStdStubBuffer_Disconnect
0x18006C278: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `IActivationFactory'}" ??_7?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6BIActivationFactory@@@
0x18007B2F0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIHidGameControllerInputSinkProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerInputSinkProxyVtbl
0x180099EC0: "Windows.Foundation.IAsyncOperati" ??_C@_1BDK@MNPPLNMJ@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x180004D90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180092F18: api-ms-win-devices-config-l1-1-1_NULL_THUNK_DATA
0x1800044D8: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<char const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,char const * __ptr64,char const * __ptr64 * __ptr64)" ??$WriteResultString@PEBD@details@wil@@YAPEAEPEAE0PEBDPEAPEBD@Z
0x18005A2A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::SetXenonLedState(enum Windows::Gaming::Input::Internal::XusbGameControllerXenonLedState) __ptr64" ?SetXenonLedState@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4XusbGameControllerXenonLedState@Internal@345@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180092F10: "__cdecl _imp_CM_Get_Device_ID_List_SizeW" __imp_CM_Get_Device_ID_List_SizeW
0x180097648: "__cdecl GUID_32d1ea68_3695_4e69_85c0_cd1944189140" _GUID_32d1ea68_3695_4e69_85c0_cd1944189140
0x18005FBE0: "long __cdecl CallerIdentity::CheckCapabilityFromImpersonationToken(void * __ptr64,unsigned short const * __ptr64,bool * __ptr64)" ?CheckCapabilityFromImpersonationToken@CallerIdentity@@YAJPEAXPEBGPEA_N@Z
0x18006EF40: "const Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>::`vftable'" ??_7?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000C4D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180068BC8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@1WRL@Microsoft@@@
0x1800246D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x1800767C8: "const std::runtime_error::`vftable'" ??_7runtime_error@std@@6B@
0x180096858: "no stream resources" ??_C@_0BE@MKFDAFMP@no?5stream?5resources?$AA@
0x18009CEA8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DC@EIIBCDO@onecoreuap?2xbox?2devices?2api?2winr@
0x180005F30: "public: virtual long __cdecl ArcadeStickFactory::add_ArcadeStickRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_ArcadeStickRemoved@ArcadeStickFactory@@UEAAJPEAU?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180013EE0: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180092E28: "__cdecl _imp_WindowsCreateStringReference" __imp_WindowsCreateStringReference
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180052A48: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@1234@Upermission@01234@@Z
0x180004C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ArcadeStick@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18001ED50: ??_E?$CTaskWrapper@V<lambda_c2fd7731c5ae0d37e65ea73be67c0f1b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18005F73C: "protected: static float __cdecl ConditionEquation::ConvertConditionCoefficient(float)" ?ConvertConditionCoefficient@ConditionEquation@@KAMM@Z
0x1800A9F60: IID___FIVector_1_Windows__CGaming__CInput__CInternal__CGipAudioFormat
0x18006CB70: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180023890: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002FB50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@345@@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180032F50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005B60: "[thunk]:public: virtual long __cdecl FactoryManager::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FactoryManager@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x180029734: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult>::~ComPtr<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult>(void) __ptr64" ??1?$ComPtr@VGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180004D90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x18002AD70: ?put_Completed@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x18001E7F0: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x1800428A0: "public: virtual long __cdecl HidForceFeedback::TurnOn(void) __ptr64" ?TurnOn@HidForceFeedback@@UEAAJXZ
0x1800994A0: "HatSwitch" ??_C@_1BE@CFGFAHAM@?$AAH?$AAa?$AAt?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AA?$AA@
0x18003B0B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::HasCopilot(unsigned char * __ptr64) __ptr64" ?HasCopilot@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18001AC50: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180097500: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Custom_GameControllerFactoryManager" ?RuntimeClass_Windows_Gaming_Input_Custom_GameControllerFactoryManager@@3QBGB
0x180096470: "message_size" ??_C@_0N@HPMLKHPL@message_size?$AA@
0x18007B600: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipGameControllerInputSinkStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerInputSinkStubVtbl
0x18002D8E0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_MetadataVersion(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_MetadataVersion@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@Custom@345@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800335DC: "public: __cdecl XWinRT::detail::ReentrancyGuard<0>::ReentrancyGuard<0>(...) __ptr64" ??0?$ReentrancyGuard@$0A@@detail@XWinRT@@QEAA@ZZ
0x1800436E0: "private: static unsigned __int64 __cdecl HidInputParser::ComputeChannelDescriptorSortRank(struct _HIDP_CHANNEL_DESC const & __ptr64)" ?ComputeChannelDescriptorSortRank@HidInputParser@@CA_KAEBU_HIDP_CHANNEL_DESC@@@Z
0x180058190: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_ProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ProviderId@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800694C0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@6B@
0x180092B18: api-ms-win-core-heap-l1-1-0_NULL_THUNK_DATA
0x180075F90: "const UserChangedEventArgs::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7UserChangedEventArgs@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::Release`adjustor{8}' (void) __ptr64" ?Release@GameControllerProviderInfoFactory@@W7EAAKXZ
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18007C400: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl
0x180034320: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::InsertAtInternal(unsigned int,struct _GUID,bool) __ptr64" ?InsertAtInternal@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJIU_GUID@@_N@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800B6038: "__cdecl _pobjectentrylast" __pobjectentrylast
0x18003B7F0: "public: virtual void * __ptr64 __cdecl XusbInputParser::`vector deleting destructor'(unsigned int) __ptr64" ??_EXusbInputParser@@UEAAPEAXI@Z
0x180052B80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180012950: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18007CA90: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl
0x1800654F7: "__cdecl lock" _lock
0x180071258: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18009CDD0: "Down" ??_C@_19EPDBDPAN@?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180078B08: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl
0x1800AADB8: "[%u:%u] WriteBlock %08X:%u " ??_C@_0BM@FPMKKLCH@?$FL?$CFu?3?$CFu?$FN?5WriteBlock?5?$CF08X?3?$CFu?6?$AA@
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<unsigned char,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$CBasicResult@E$0A@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180024650: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800B9ED8: g_pfnResultLoggingCallback
0x1800AB038: "[%u:%u] Ignoring mismatched resp" ??_C@_0DK@BEBPMKNA@?$FL?$CFu?3?$CFu?$FN?5Ignoring?5mismatched?5resp@
0x18003755C: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@1234@Upermission@01234@@Z
0x1800A3970: AlternateIID___FIAsyncOperationCompletedHandler_1_boolean
0x180009600: "public: virtual double __cdecl AxisFromButtonsInputMappingData::GetMappedAxisValue(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64)const __ptr64" ?GetMappedAxisValue@AxisFromButtonsInputMappingData@@UEBANPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18001E610: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800B9628: "__vectorcall ??_R0?AVout_of_range@std@" ??_R0?AVout_of_range@std@@@8
0x18001E8C0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001E630: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x180050528: "private: long __cdecl Windows::Gaming::Input::RawGameController::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@RawGameController@Input@Gaming@Windows@@AEAAJXZ
0x18007CD00: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl
0x180075BD8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x180022790: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004F2A0: "[thunk]:public: virtual long __cdecl RampForceEffect::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RampForceEffect@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009A840: "Windows.Foundation.Collections.I" ??_C@_1GC@PEJBIHBE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180096BB0: "FailFast" ??_C@_08IAOKKAJK@FailFast?$AA@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18007D710: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl
0x180053580: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096358: "bad_file_descriptor" ??_C@_0BE@DLHHIBGN@bad_file_descriptor?$AA@
0x180009970: "public: long __cdecl BatteryReport::RuntimeClassInitialize(enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState,enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel) __ptr64" ?RuntimeClassInitialize@BatteryReport@@QEAAJW4GameControllerBatteryChargingState@Internal@Input@Gaming@Windows@@W4GameControllerBatteryLevel@3456@@Z
0x180075260: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x180013190: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180038430: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>::`vftable'" ??_7?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18001E820: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@RampForceEffect@@WBA@EAAKXZ
0x180055BC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006240: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18002FDF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::IndexOf(struct Windows::Gaming::Input::Internal::GipAudioFormat,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipAudioFormat@2Input@Gaming@5@PEAIPEAE@Z
0x18000E5B0: "public: __cdecl std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >::~unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@QEAA@XZ
0x18000E5B0: "public: __cdecl std::unique_ptr<double [0],struct std::default_delete<double [0]> >::~unique_ptr<double [0],struct std::default_delete<double [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@NU?$default_delete@$$BY0A@N@std@@@std@@QEAA@XZ
0x180014810: "public: virtual long __cdecl FactoryManager::RegisterCustomFactoryForGipInterface(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory * __ptr64,struct _GUID) __ptr64" ?RegisterCustomFactoryForGipInterface@FactoryManager@@UEAAJPEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@U_GUID@@@Z
0x18002BD04: ??0?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x180037BF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006B6E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006A220: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180076B50: "__cdecl __x_Windows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsStubVtbl" ___x_Windows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsStubVtbl
0x1800580F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180073A68: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180025600: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release(void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800580B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006A418: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000B570: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004D30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800B9EA8: "__cdecl _hmod__ext_ms_win_mininput_inputhost_l1_1_1_dll" __hmod__ext_ms_win_mininput_inputhost_l1_1_1_dll
0x1800AA1F0: IID___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerInputSinkPrivate
0x180024AD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_HapticFeedbackMotors(struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_HapticFeedbackMotors@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@5@@Z
0x180016430: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@FactoryManager@@W7EAAKXZ
0x180032E00: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18006AC18: "struct Microsoft::WRL::Details::CreatorMap const __object_ConditionForceEffect" ?__object_ConditionForceEffect@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180021010: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800713B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800B95C0: "public: static class std::_System_error_category std::_Error_objects<int>::_System_object" ?_System_object@?$_Error_objects@H@std@@2V_System_error_category@2@A
0x1800387E0: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct HSTRING__ * __ptr64,1>::ReplaceAll(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x18006EEB8: "const GipDevice::`vftable'" ??_7GipDevice@@6B@
0x1800577D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800652F0: "__cdecl callnewh" _callnewh
0x180008830: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18006FA70: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009AAC0: "__cdecl GUID_cf744b38_be61_5e40_b5c9_b6b3a22233eb" _GUID_cf744b38_be61_5e40_b5c9_b6b3a22233eb
0x18001BA80: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x1800AB888: "Ok" ??_C@_02PNHBFOHM@Ok?$AA@
0x1800ABDD8: "Argos UFU: Invalid Magic %X!=%X " ??_C@_0CB@KKEFBKHN@Argos?5UFU?3?5Invalid?5Magic?5?$CFX?$CB?$DN?$CFX?6@
0x18002F700: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Append(struct HSTRING__ * __ptr64) __ptr64" ?Append@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@@Z
0x18009D978: "FirstGear" ??_C@_1BE@FBEODFIN@?$AAF?$AAi?$AAr?$AAs?$AAt?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180030D90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetAt(unsigned int,unsigned char * __ptr64) __ptr64" ?GetAt@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJIPEAE@Z
0x18000EBD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800777E0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CGamepadStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CGamepadStubVtbl
0x18005D29C: "public: void __cdecl ApplicationMemory::BuildSingleUpdateToDevice(class H001861::SetApplicationMemoryRequest & __ptr64) __ptr64" ?BuildSingleUpdateToDevice@ApplicationMemory@@QEAAXAEAVSetApplicationMemoryRequest@H001861@@@Z
0x18006B4C0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800A0180: "__x_Windows_CGaming_CInput_CIFli" ??_C@_0CJ@JDHOFDLD@__x_Windows_CGaming_CInput_CIFli@
0x1800A5DA0: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EJ@CJGPCOIP@__x_Windows_CGaming_CInput_CInte@
0x180072EF8: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180022710: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180042D10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180045248: "public: __cdecl ISMInputHostClient::ISMInputHostClient(void) __ptr64" ??0ISMInputHostClient@@QEAA@XZ
0x1800138E0: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@23@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@789@VNil@Details@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180097A50: "unsigned short const * const RuntimeClass_Windows_System_UserDeviceAssociation" ?RuntimeClass_Windows_System_UserDeviceAssociation@@3QBGB
0x1800789B0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CGamepadProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CGamepadProxyVtbl
0x1800050B0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800227E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA0D8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__GamepadFactory" ?__objectFactory__GamepadFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180023880: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x18001D668: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@RampForceEffect@@WCA@EAAKXZ
0x1800A3430: "__x_Windows_CGaming_CInput_CForc" ??_C@_0DM@NMFOHIDF@__x_Windows_CGaming_CInput_CForc@
0x180062C08: FwUpdateSendCmd
0x180038180: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000C4C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009612C: "__cdecl _guard_iat_table" __guard_iat_table
0x180007AB0: "public: __cdecl std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >(void) __ptr64" ??0?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@QEAA@XZ
0x180007AB0: "public: __cdecl std::unique_ptr<double [0],struct std::default_delete<double [0]> >::unique_ptr<double [0],struct std::default_delete<double [0]> >(void) __ptr64" ??0?$unique_ptr@$$BY0A@NU?$default_delete@$$BY0A@N@std@@@std@@QEAA@XZ
0x18001B940: ?OnStart@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180050AE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::IndexOf(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAIPEAE@Z
0x180072CD0: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x18001D16C: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x1800186F0: "public: virtual long __cdecl ForceFeedbackMotor::get_SupportedAxes(enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectAxes * __ptr64) __ptr64" ?get_SupportedAxes@ForceFeedbackMotor@@UEAAJPEAW4ForceFeedbackEffectAxes@ForceFeedback@Input@Gaming@Windows@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x18009DEC0: "XboxLeft" ??_C@_1BC@HLAIEEIK@?$AAX?$AAb?$AAo?$AAx?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x1800404D4: "private: long __cdecl HidForceFeedback::FindEntry(struct _GUID,struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64,struct EffectsListEntry * __ptr64 * __ptr64,struct EFFECTMAPINFO * __ptr64 * __ptr64,bool) __ptr64" ?FindEntry@HidForceFeedback@@AEAAJU_GUID@@PEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@PEAPEAUEffectsListEntry@@PEAPEAUEFFECTMAPINFO@@_N@Z
0x180008C9C: "void __cdecl Microsoft::WRL::Details::RaiseException(long,unsigned long)" ?RaiseException@Details@WRL@Microsoft@@YAXJK@Z
0x180049C10: "public: long __cdecl PnpDeviceSettings::GetInputProperties<class UINavigationControllerInputProperties>(class InputParser const & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64)const __ptr64" ??$GetInputProperties@VUINavigationControllerInputProperties@@@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVUINavigationControllerInputProperties@@@Z
0x180004C70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180024BB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_IsUserActive(unsigned char * __ptr64) __ptr64" ?get_IsUserActive@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180020FB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000C4A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E8D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006A658: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180092E68: "__cdecl _imp_HSTRING_UserFree64" __imp_HSTRING_UserFree64
0x1800B9EF8: "bool wil::details::g_resultMessageCallbackSet" ?g_resultMessageCallbackSet@details@wil@@3_NA
0x1800A9C40: IID___FIIterable_1_Windows__CGaming__CInput__CRacingWheel
0x180024BB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_IsUserActive(unsigned char * __ptr64) __ptr64" ?get_IsUserActive@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180012D40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800719A8: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800652D8: memcpy
0x1800698E8: "const BatteryReport::`vftable'{for `IWeakReferenceSource'}" ??_7BatteryReport@@6BIWeakReferenceSource@@@
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18006470C: "void __cdecl std::_Xout_of_range(char const * __ptr64)" ?_Xout_of_range@std@@YAXPEBD@Z
0x180096400: "operation_in_progress" ??_C@_0BG@DJGBJIIK@operation_in_progress?$AA@
0x180017730: "public: virtual long __cdecl RawGameControllerFactory::remove_RawGameControllerRemoved(struct EventRegistrationToken) __ptr64" ?remove_RawGameControllerRemoved@RawGameControllerFactory@@UEAAJUEventRegistrationToken@@@Z
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180035510: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Input::Internal::GipMessageProperties,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJUGipMessageProperties@2Input@Gaming@5@PEAIPEAE@Z
0x180069990: "const ButtonFromButtonInputMappingData::`vftable'" ??_7ButtonFromButtonInputMappingData@@6B@
0x180075430: "const SwitchFromSwitchInputMappingData::`vftable'" ??_7SwitchFromSwitchInputMappingData@@6B@
0x18004F5EC: "public: __cdecl Windows::Gaming::Input::RawGameController::RawGameController(void) __ptr64" ??0RawGameController@Input@Gaming@Windows@@QEAA@XZ
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001A710: ?Close@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18006DE08: "const GamepadFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7GamepadFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005748: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180005C60: "[thunk]:public: virtual long __cdecl ProviderManager::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ProviderManager@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800A5920: "__FIEventHandler_1_Windows__CGam" ??_C@_0FJ@MALJAGFF@__FIEventHandler_1_Windows__CGam@
0x1800B95D0: "public: static class std::_Generic_error_category std::_Error_objects<int>::_Generic_object" ?_Generic_object@?$_Error_objects@H@std@@2V_Generic_error_category@2@A
0x18009DE08: "Auto" ??_C@_19HKELMMGB@?$AAA?$AAu?$AAt?$AAo?$AA?$AA@
0x180057E34: "private: long __cdecl XusbClient::UpdatePortDeviceProviders(class PnpDevice * __ptr64) __ptr64" ?UpdatePortDeviceProviders@XusbClient@@AEAAJPEAVPnpDevice@@@Z
0x18009EB80: "private: static struct InputParser::ValueInfo const * const XusbInputParser::WheelButtonInfo" ?WheelButtonInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x18007C050: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl
0x1800AA9A0: "[%u] Skipping critical component" ??_C@_0CJ@CBIKLAKC@?$FL?$CFu?$FN?5Skipping?5critical?5component@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180053DE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180068B90: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180065700: ObjectStublessClient12
0x180065810: ObjectStublessClient22
0x18000AE30: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::Release`adjustor{24}' (void) __ptr64" ?Release@ConditionForceEffect@@WBI@EAAKXZ
0x1800368F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<unsigned char> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@E@345@@Z
0x1800999B8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@JCJJAFO@onecoreuap?2xbox?2devices?2api?2winr@
0x18007D450: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180073C80: "const Windows::Gaming::Input::RacingWheel::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7RacingWheel@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x18006D358: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180099B08: "DPadDown" ??_C@_1BC@IIFKMOBM@?$AAD?$AAP?$AAa?$AAd?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x180005D70: "public: virtual long __cdecl ArcadeStickFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64) __ptr64" ?FromGameController@ArcadeStickFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIArcadeStick@345@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000AEE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180022950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800243C0: "private: long __cdecl GipClient::QueueInputBuffers(void) __ptr64" ?QueueInputBuffers@GipClient@@AEAAJXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800723A8: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180048294: "private: long __cdecl PnpDevice::AddInterface(struct HSTRING__ * __ptr64) __ptr64" ?AddInterface@PnpDevice@@AEAAJPEAUHSTRING__@@@Z
0x180059A50: "protected: virtual struct Device::UserState __cdecl XusbDevice::GetUserState(void)const __ptr64" ?GetUserState@XusbDevice@@MEBA?AUUserState@Device@@XZ
0x180099D60: "Windows.Foundation.AsyncOperatio" ??_C@_1BFI@CFAECEHF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x1800A0B10: "__FIIterable_1_Windows__CGaming_" ??_C@_0DM@BDKODBLH@__FIIterable_1_Windows__CGaming_@
0x1800BCBF0: "private: static class std::unique_ptr<unsigned short [0],struct std::default_delete<unsigned short [0]> > Device::s_executableFilePath" ?s_executableFilePath@Device@@0V?$unique_ptr@$$BY0A@GU?$default_delete@$$BY0A@G@std@@@std@@A
0x180044440: "public: virtual unsigned char __cdecl InputMappingData::GetMappedButtonState(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,unsigned char const & __ptr64)const __ptr64" ?GetMappedButtonState@InputMappingData@@UEBAEPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@AEBE@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180065A6C: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x1800721C8: "const GipInputParser::`vftable'" ??_7GipInputParser@@6B@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<class CMarshaledInterface::CMarshalStream>::~ComPtr<class CMarshaledInterface::CMarshalStream>(void) __ptr64" ??1?$ComPtr@VCMarshalStream@CMarshaledInterface@@@WRL@Microsoft@@QEAA@XZ
0x180005450: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18009EFD0: "private: static unsigned char const * const XusbInputParser::ArcadeStickButtonLabelData" ?ArcadeStickButtonLabelData@XusbInputParser@@0QBEB
0x180003670: "public: void __cdecl wil::details_abi::ThreadLocalData::SetLastError(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetLastError@ThreadLocalData@details_abi@wil@@QEAAXAEBUFailureInfo@3@@Z
0x1800928F8: "__cdecl _imp_CLSIDFromString" __imp_CLSIDFromString
0x180040904: "public: __cdecl EFFECTMAPINFO::~EFFECTMAPINFO(void) __ptr64" ??1EFFECTMAPINFO@@QEAA@XZ
0x180069AB0: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vftable'{for `IWeakReferenceSource'}" ??_7?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIWeakReferenceSource@@@
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::System::Threading::ITimerElapsedHandler>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UITimerElapsedHandler@Threading@System@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180092F38: "__cdecl _imp_EventWriteTransfer" __imp_EventWriteTransfer
0x180042D50: "void __cdecl wil::details::in1diag3::_Log_Win32(void * __ptr64,unsigned int,char const * __ptr64,unsigned long)" ?_Log_Win32@in1diag3@details@wil@@YAXPEAXIPEBDK@Z
0x18007F560: "private: static unsigned short const * __ptr64 const * const InputLabelData::SwitchLabelValueSuffixes" ?SwitchLabelValueSuffixes@InputLabelData@@0QBQEBGB
0x1800581F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180096B68: "kernelbase.dll" ??_C@_1BO@MFOKJHPK@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AAb?$AAa?$AAs?$AAe?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18003AFE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetDeviceFunctionState(enum Windows::Gaming::Input::Internal::GipDeviceFunction,unsigned char * __ptr64) __ptr64" ?GetDeviceFunctionState@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipDeviceFunction@Internal@345@PEAE@Z
0x1800582F0: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180022A60: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800505F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180076BC0: "__cdecl __x_Windows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStaticsProxyVtbl
0x180025510: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18006BA08: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@@Details@12@@
0x180099108: "__cdecl GUID_eb97bb69_09c9_5a99_86b2_3e36085284d4" _GUID_eb97bb69_09c9_5a99_86b2_3e36085284d4
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18009E1D0: "Left1" ??_C@_1M@EICNHFPK@?$AAL?$AAe?$AAf?$AAt?$AA1?$AA?$AA@
0x180072E88: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180037F50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180034150: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::IndexOfInternal(struct HSTRING__ * __ptr64 * __ptr64,unsigned int,struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOfInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJPEAPEAUHSTRING__@@IPEAU6@PEAIPEAE@Z
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800A2F40: "IAsyncOperation`1<Windows.Gaming" ??_C@_1KI@PNJHGGMD@?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?$GA?$AA1?$AA?$DM?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg@
0x180033FD4: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180093060: "__cdecl _imp_memset" __imp_memset
0x1800053A0: "public: virtual long __cdecl BatteryReport::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@BatteryReport@@UEAAJPEAW4TrustLevel@@@Z
0x180077BF0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CGamepadStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CGamepadStubVtbl
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Internal::IComPoolTask>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIComPoolTask@Internal@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800088EC: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@23@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@789@VNil@Details@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180098DD8: "__cdecl GUID_1b0d3570_0877_5ec2_8a2c_3b9539506aca" _GUID_1b0d3570_0877_5ec2_8a2c_3b9539506aca
0x180024DC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RawGameControllerButtonCount(int * __ptr64) __ptr64" ?get_RawGameControllerButtonCount@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180092D38: "__cdecl _imp_WaitForSingleObjectEx" __imp_WaitForSingleObjectEx
0x18007E150: "__cdecl __FIVector_1_HSTRINGStubVtbl" ___FIVector_1_HSTRINGStubVtbl
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180092D20: "__cdecl _imp_WaitForMultipleObjectsEx" __imp_WaitForMultipleObjectsEx
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800929C8: "__cdecl _imp_ObjectStublessClient17" __imp_ObjectStublessClient17
0x18005A920: "protected: virtual long __cdecl XusbInputParser::GetInputReportProperties(unsigned __int64,unsigned char const * __ptr64,unsigned char & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64)const __ptr64" ?GetInputReportProperties@XusbInputParser@@MEBAJ_KPEBEAEAEAEA_K3@Z
0x18004BA00: "[thunk]:public: virtual long __cdecl ProviderManager::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ProviderManager@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006D790: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180092D40: "__cdecl _imp_CreateEventW" __imp_CreateEventW
0x1800402EC: "public: __cdecl HidForceFeedback::HidForceFeedback(void) __ptr64" ??0HidForceFeedback@@QEAA@XZ
0x180031D90: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18000C070: "public: virtual long __cdecl ConstantForceEffect::SetParametersWithEnvelope(struct Windows::Foundation::Numerics::Vector3,float,float,float,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,struct Windows::Foundation::TimeSpan,unsigned int) __ptr64" ?SetParametersWithEnvelope@ConstantForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@MMMUTimeSpan@45@111I@Z
0x18006EF40: "const Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>::`vftable'" ??_7?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800654DF: "__cdecl initterm" _initterm
0x180076DE0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CGamepadProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CGamepadProxyVtbl
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18001E2C0: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x1800B9784: g_header_init_InitializeResultExceptions
0x180096270: "resource unavailable try again" ??_C@_0BP@LKNGHENJ@resource?5unavailable?5try?5again?$AA@
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18005ABA0: "public: virtual char const * __ptr64 __cdecl std::_Iostream_error_category::name(void)const __ptr64" ?name@_Iostream_error_category@std@@UEBAPEBDXZ
0x1800AAE88: "[%u] Send CompleteUpdate timedou" ??_C@_0CM@CAGDODDK@?$FL?$CFu?$FN?5Send?5CompleteUpdate?5timedou@
0x18007D1F0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipGameControllerInputSinkPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerInputSinkPrivateProxyVtbl
0x18001B590: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800164B0: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@FactoryManager@@WDI@EAAKXZ
0x180096780: "invalid seek" ??_C@_0N@OHAFKDEK@invalid?5seek?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::Streams::IBufferFactory>::~ComPtr<struct Windows::Storage::Streams::IBufferFactory>(void) __ptr64" ??1?$ComPtr@UIBufferFactory@Streams@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800BA0B8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__RawGameControllerFactory" ?__objectFactory__RawGameControllerFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006454C: "public: __cdecl std::bad_alloc::bad_alloc(class std::bad_alloc const & __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@AEBV01@@Z
0x180024970: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{16}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::SetCurrentReading(unsigned int,unsigned char const * __ptr64,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,unsigned int,double const * __ptr64,unsigned int,struct Windows::Gaming::Input::Internal::GameControllerTouchReading const * __ptr64) __ptr64" ?SetCurrentReading@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJIPEBEIPEBW4GameControllerSwitchPosition@345@IPEBNIPEBUGameControllerTouchReading@2345@@Z
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004F340: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180096810: "no link" ??_C@_07PLECNNKG@no?5link?$AA@
0x18004CFF0: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_HasClutch(unsigned char * __ptr64) __ptr64" ?get_HasClutch@RacingWheel@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180058130: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180074508: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18005E1B0: "public: virtual void * __ptr64 __cdecl Equation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEquation@@UEAAPEAXI@Z
0x18009EAF8: "private: static unsigned char const * const XusbInputParser::WheelNavigationMappingData" ?WheelNavigationMappingData@XusbInputParser@@0QBEB
0x1800069D0: "void __cdecl operator delete(void * __ptr64,void * __ptr64)" ??3@YAXPEAX0@Z
0x1800A9C50: IID___FIEventHandler_1_Windows__CGaming__CInput__CFlightStick
0x180097BF0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ForceFeedback_ForceFeedbackMotor" ?RuntimeClass_Windows_Gaming_Input_ForceFeedback_ForceFeedbackMotor@@3QBGB
0x180034D5C: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::permission) __ptr64" ??0?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@U_GUID@@@1234@Upermission@01234@@Z
0x1800163D0: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@FactoryManager@@WEA@EAAKXZ
0x18009B5C0: "private: static unsigned char const * const GipInputParser::GamepadExtMappingData" ?GamepadExtMappingData@GipInputParser@@0QBEB
0x1800AA598: "FwUpdateGetStatus: Invalid param" ??_C@_0CG@BHJOIMCE@FwUpdateGetStatus?3?5Invalid?5param@
0x1800251A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{40}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x1800444C8: "public: long __cdecl InputParser::ParseInput(unsigned __int64,unsigned char const * __ptr64,double * __ptr64,unsigned char * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64)const __ptr64" ?ParseInput@InputParser@@QEBAJ_KPEBEPEANPEAEPEAW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180076A88: "const Equation::`vftable'" ??_7Equation@@6B@
0x18003D6B0: "public: virtual long __cdecl HapticFeedbackMotor::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HapticFeedbackMotor@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180088B10: "__cdecl _x_Windows_CFoundation_CAsyncOperationProgressHandler_Rtti" __x_Windows_CFoundation_CAsyncOperationProgressHandler_Rtti
0x180045880: "public: virtual long __cdecl PeriodicForceEffect::SetParameters(struct Windows::Foundation::Numerics::Vector3,float,float,float,struct Windows::Foundation::TimeSpan) __ptr64" ?SetParameters@PeriodicForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@MMMUTimeSpan@45@@Z
0x18003AC10: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::get_DriverProtocolVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_DriverProtocolVersionInfo@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x1800B62AC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x1800BE548: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x180050170: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetCurrentReading(unsigned int,unsigned char * __ptr64,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64,unsigned int,double * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetCurrentReading@RawGameController@Input@Gaming@Windows@@UEAAJIPEAEIPEAW4GameControllerSwitchPosition@234@IPEANPEA_K@Z
0x180092B28: "__cdecl _imp_GetOverlappedResult" __imp_GetOverlappedResult
0x18001CD90: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJH@Z
0x18001CC40: ?InitCausality@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18006EB58: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@ConstantForceEffect@@WCA@EAAKXZ
0x180092950: "__cdecl _imp_ObjectStublessClient27" __imp_ObjectStublessClient27
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180076658: "const XusbDevice::`vftable'" ??_7XusbDevice@@6B@
0x18002C100: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006A8D0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>'}" ??_7?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180003BC4: ?create@?$semaphore_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@QEAAJJJPEBGKPEAU_SECURITY_ATTRIBUTES@@@Z
0x1800245C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180052E20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x180004DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x180092D50: "__cdecl _imp_Sleep" __imp_Sleep
0x18004CCE0: "public: __cdecl Windows::Gaming::Input::RacingWheel::RacingWheel(void) __ptr64" ??0RacingWheel@Input@Gaming@Windows@@QEAA@XZ
0x1800AA300: "FwUpdateStartup: Exit " ??_C@_0BH@LDCIHCBM@FwUpdateStartup?3?5Exit?6?$AA@
0x1800B5DB0: "__cdecl CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QEAA@AEBV01@@Z24
0x1800B5F30: "__cdecl CT??_R0?AVrange_error@std@@@8??0range_error@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVrange_error@std@@@8??0range_error@std@@QEAA@AEBV01@@Z24
0x180068C08: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x1800993D8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DJ@DGALDLMM@onecoreuap?2xbox?2devices?2api?2winr@
0x18001F1F0: "public: virtual void * __ptr64 __cdecl GameController::`vector deleting destructor'(unsigned int) __ptr64" ??_EGameController@@UEAAPEAXI@Z
0x1800553B0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::get_IsConnected(unsigned char * __ptr64) __ptr64" ?get_IsConnected@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18004C754: "public: long __cdecl ProviderManagerWorker::OnProviderRemoved(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderRemoved@ProviderManagerWorker@@QEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x1800A9B80: IID___FIIterable_1_Windows__CGaming__CInput__CArcadeStick
0x18007DF80: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsStubVtbl
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800B974C: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CForceFeedback_CForceFeedbackLoadEffectResult__MIDL_TypeFormatString
0x180099BF0: "Paddle1" ??_C@_1BA@KOHNFFDF@?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA1?$AA?$AA@
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18005FA64: "long __cdecl CallerIdentity::GetCallingProcessHandle(unsigned long,enum RUNTIMEBROKER_CALLERIDENTITY_CHECK,void * __ptr64 * __ptr64)" ?GetCallingProcessHandle@CallerIdentity@@YAJKW4RUNTIMEBROKER_CALLERIDENTITY_CHECK@@PEAPEAX@Z
0x180029EF0: "private: virtual void * __ptr64 __cdecl `long __cdecl WaitForCompletion<struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> >(struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> * __ptr64,enum tagCOWAIT_FLAGS,void * __ptr64)'::`2'::FTMEventDelegate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFTMEventDelegate@?1???$WaitForCompletion@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@U?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@23@@@YAJPEAU?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@W4tagCOWAIT_FLAGS@@PEAX@Z@EEAAPEAXI@Z
0x180004D80: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800053D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180093238: "__cdecl _xi_z" __xi_z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl PeriodicForceEffectFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPeriodicForceEffectFactory@@UEAAPEAXI@Z
0x1800BA004: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18006C780: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180069BD8: "const ConditionForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7ConditionForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18007B390: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIHidGameControllerInputSinkStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerInputSinkStubVtbl
0x18002837C: "public: __cdecl Microsoft::WRL::ComPtr<class GipForceFeedback>::~ComPtr<class GipForceFeedback>(void) __ptr64" ??1?$ComPtr@VGipForceFeedback@@@WRL@Microsoft@@QEAA@XZ
0x1800AA020: IID___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipAudioFormat
0x180056EF0: "public: virtual long __cdecl UINavigationControllerFactory::add_UINavigationControllerAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_UINavigationControllerAdded@UINavigationControllerFactory@@UEAAJPEAU?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18000ADB0: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::Release`adjustor{8}' (void) __ptr64" ?Release@ConditionForceEffect@@W7EAAKXZ
0x18006F990: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18002C6D0: "public: virtual unsigned long __cdecl HapticFeedbackMotor::Release(void) __ptr64" ?Release@HapticFeedbackMotor@@UEAAKXZ
0x180068BC8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@1WRL@Microsoft@@@
0x18000C78C: "protected: __cdecl Device::Device(void) __ptr64" ??0Device@@IEAA@XZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RacingWheel@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800751C0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `IActivationFactory'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6BIActivationFactory@@@
0x180012600: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004D620: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001E240: ??_E?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180092E48: "__cdecl _imp_WindowsDeleteString" __imp_WindowsDeleteString
0x18003CF20: "public: virtual long __cdecl HapticFeedbackMotor::StopFeedback(void) __ptr64" ?StopFeedback@HapticFeedbackMotor@@UEAAJXZ
0x180035CB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUGipAudioFormat@2Input@Gaming@5@@Z
0x180036250: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18009A920: "Windows.Foundation.Collections.I" ??_C@_1MK@FEHCKJJO@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180092AA8: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x180072D88: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18001B610: ?Dismiss@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800B9F20: g_pfnThrowPlatformException
0x1800A59D0: "__FIVectorView_1_Windows__CGamin" ??_C@_0FC@KCIPLAPE@__FIVectorView_1_Windows__CGamin@
0x18006DC50: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vftable'{for `Windows::Gaming::Input::IGamepadStatics'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@6BIGamepadStatics@Input@Gaming@Windows@@@
0x18007B340: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipGameControllerInputSinkProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerInputSinkProxyVtbl
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18004E1B0: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x180068A98: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x18000C420: "[thunk]:public: virtual long __cdecl ConstantForceEffect::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConstantForceEffect@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AE70: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConditionForceEffect@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180004C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::error_category::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gerror_category@std@@UEAAPEAXI@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@ConstantForceEffect@@WBA@EAAKXZ
0x180052E80: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180008EC0: "public: virtual void * __ptr64 __cdecl RacingWheelInputProperties::`vector deleting destructor'(unsigned int) __ptr64" ??_ERacingWheelInputProperties@@UEAAPEAXI@Z
0x180024750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_HardwareProductId(unsigned short * __ptr64) __ptr64" ?get_HardwareProductId@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180008650: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x18000EEA0: "public: __cdecl Microsoft::WRL::Wrappers::HString::~HString(void) __ptr64" ??1HString@Wrappers@WRL@Microsoft@@QEAA@XZ
0x18009C4D0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DK@CMAJBKNF@onecoreuap?2xbox?2devices?2api?2winr@
0x180038550: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180093148: "__cdecl _imp_wcscmp" __imp_wcscmp
0x18000EAF0: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x180004D60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800BA008: "long volatile `void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)'::`2'::s_failureId" ?s_failureId@?1??LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@3@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@3@@Z@4JC
0x1800299E4: ??$MakeAndInitialize@VGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@V12345@$$V@Details@WRL@Microsoft@@YAJPEAPEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Z
0x180059220: "public: virtual long __cdecl XusbDevice::GetDescription(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetDescription@XusbDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800B5DD8: "__cdecl TI3?AVlength_error@std@@" _TI3?AVlength_error@std@@
0x1800968B0: "not a socket" ??_C@_0N@POEIPGGF@not?5a?5socket?$AA@
0x18004F810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::RawGameController::`vector deleting destructor'(unsigned int) __ptr64" ??_ERawGameController@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180016440: "[thunk]:public: virtual long __cdecl FactoryManager::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FactoryManager@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009F660: "onecoreuap\xbox\devices\forcefee" ??_C@_0EM@JAKDKKML@onecoreuap?2xbox?2devices?2forcefee@
0x1800AA3B0: "ValidateContext Device[%p] not f" ??_C@_0CH@MJPLOMND@ValidateContext?5Device?$FL?$CFp?$FN?5not?5f@
0x180052F50: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB7E0: "ArgosResetToAPP" ??_C@_0BA@IJADCJJN@ArgosResetToAPP?$AA@
0x1800BE410: "class Windows::Internal::Details::Git Windows::Internal::Details::_git" ?_git@Details@Internal@Windows@@3VGit@123@A
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800A5F80: "__x_Windows_CGaming_CInput_CInte" ??_C@_0DF@PKJDLNBG@__x_Windows_CGaming_CInput_CInte@
0x18004D350: "private: long __cdecl Windows::Gaming::Input::RacingWheel::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@RacingWheel@Input@Gaming@Windows@@AEAAJXZ
0x180077B00: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl
0x180071CD0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180070340: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@@
0x1800654EB: "__cdecl _C_specific_handler" __C_specific_handler
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@ProviderManager@@WDI@EAAKXZ
0x180070C60: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006BE80: "const Windows::Gaming::Input::FlightStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7FlightStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@WRL@Microsoft@@@
0x18003D610: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009F520: "DURATION" ??_C@_1BC@PFIKBOEK@?$AAD?$AAU?$AAR?$AAA?$AAT?$AAI?$AAO?$AAN?$AA?$AA@
0x18007DFF0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl
0x1800A4438: AlternateIID___FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult
0x18009A158: "__cdecl GUID_b184cfa1_9c99_5702_be9f_662fcf3aabfe" _GUID_b184cfa1_9c99_5702_be9f_662fcf3aabfe
0x18007CD70: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl
0x18001B1C0: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180055D5C: "public: __cdecl Windows::Gaming::Input::UINavigationController::UINavigationController(void) __ptr64" ??0UINavigationController@Input@Gaming@Windows@@QEAA@XZ
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18002B8E0: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x1800984B0: "Special2" ??_C@_1BC@HKDPFNJJ@?$AAS?$AAp?$AAe?$AAc?$AAi?$AAa?$AAl?$AA2?$AA?$AA@
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RacingWheel@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180025230: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18007C940: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsPrivateProxyVtbl
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800174E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x18000B570: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180034870: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x18003E6D0: "public: virtual void * __ptr64 __cdecl HidDevice::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHidDevice@@UEAAPEAXI@Z
0x180092D00: "__cdecl _imp_ReleaseSRWLockExclusive" __imp_ReleaseSRWLockExclusive
0x180032160: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18006FB10: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@
0x180037C50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180036AE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAEPEAI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@W7EAAKXZ
0x18003D820: "public: virtual long __cdecl HapticFeedbackWaveform::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackWaveform@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007C2F0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl
0x180071B00: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IVector@PEAUHSTRING__@@@234@@
0x180025270: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800987B8: "DebouncePercent" ??_C@_1CA@HBDNFCAD@?$AAD?$AAe?$AAb?$AAo?$AAu?$AAn?$AAc?$AAe?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x1800B60A8: ext-ms-win-mininput-inputhost-l1-1-0_NULL_THUNK_DATA_DLN
0x180022C90: "protected: virtual long __cdecl GamepadFactory::Initialize(void) __ptr64" ?Initialize@GamepadFactory@@MEAAJXZ
0x1800B60B8: ext-ms-win-mininput-inputhost-l1-1-1_NULL_THUNK_DATA_DLN
0x18002C400: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::Release(void) __ptr64" ?Release@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180013778: "long __cdecl Microsoft::WRL::Details::GetCacheEntry(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned int * __ptr64,struct _GUID const & __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct IUnknown * __ptr64 * __ptr64)" ?GetCacheEntry@Details@WRL@Microsoft@@YAJPEAVModuleBase@123@PEAIAEBU_GUID@@PEBUCreatorMap@123@PEAPEAUIUnknown@@@Z
0x180096CD0: " " ??_C@_13LBAGMAIH@?$AA?6?$AA?$AA@
0x18009B628: "private: static unsigned char const * const GipInputParser::GamepadExtButtonLabelData" ?GamepadExtButtonLabelData@GipInputParser@@0QBEB
0x1800C4018: ext-ms-win-mininput-inputhost-l1-1-1_NULL_THUNK_DATA_DLA
0x18009DDD8: "onecoreuap\xbox\devices\api\winr" ??_C@_0CO@EJDOCGHO@onecoreuap?2xbox?2devices?2api?2winr@
0x1800C4008: ext-ms-win-mininput-inputhost-l1-1-0_NULL_THUNK_DATA_DLA
0x180092CE0: "__cdecl _imp_CreateSemaphoreExW" __imp_CreateSemaphoreExW
0x1800B6000: "__cdecl _minATLObjMap_FlightStickFactory" __minATLObjMap_FlightStickFactory
0x1800B6110: ext-ms-win-mininput-inputhost-l1-1-0_NULL_THUNK_DATA_DLB
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180071358: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180032AB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800B6100: ext-ms-win-mininput-inputhost-l1-1-1_NULL_THUNK_DATA_DLB
0x180046610: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceInterfaceListSize(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned int & __ptr64)" ?GetDeviceInterfaceListSize@Adapters@PnpApiWrapper@@YAKAEBU_GUID@@PEBGAEAI@Z
0x180030120: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Append(struct _GUID) __ptr64" ?Append@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@@Z
0x18007EF50: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipGameControllerProviderPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerProviderPrivateStubVtbl
0x18005ACB0: "public: virtual class std::error_condition __cdecl std::_System_error_category::default_error_condition(int)const __ptr64" ?default_error_condition@_System_error_category@std@@UEBA?AVerror_condition@2@H@Z
0x180024990: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180052888: "public: long __cdecl XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>::ReferencedGitCookie::Initialize(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64) __ptr64" ?Initialize@ReferencedGitCookie@?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@QEAAJPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Z
0x180024B30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_IsInStandbyMode(unsigned char * __ptr64) __ptr64" ?get_IsInStandbyMode@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180092E18: "__cdecl _imp_RoGetActivationFactory" __imp_RoGetActivationFactory
0x1800B9ED0: "bool wil::g_fIsDebuggerPresent" ?g_fIsDebuggerPresent@wil@@3_NA
0x180092DE8: api-ms-win-core-winrt-error-l1-1-0_NULL_THUNK_DATA
0x180017510: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x1800ABC98: "[%u] Didn't find appropriate man" ??_C@_0DH@OBGOIGOD@?$FL?$CFu?$FN?5Didn?8t?5find?5appropriate?5man@
0x1800190D0: "public: virtual long __cdecl ForceFeedbackMotor::TryEnableAsync(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?TryEnableAsync@ForceFeedbackMotor@@UEAAJPEAPEAU?$IAsyncOperation@_N@Foundation@Windows@@@Z
0x180001F50: "int __cdecl wil::details::RecordReturn(long)" ?RecordReturn@details@wil@@YAHJ@Z
0x18003AD40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsFirmwareUpdateAvailable(unsigned char * __ptr64) __ptr64" ?get_IsFirmwareUpdateAvailable@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002219C: "private: void __cdecl Windows::Gaming::Input::Gamepad::SendControllerVibrationCommand(void)const __ptr64" ?SendControllerVibrationCommand@Gamepad@Input@Gaming@Windows@@AEBAXXZ
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::FlightStick * __ptr64,struct Windows::Gaming::Input::IFlightStick * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVFlightStick@Input@Gaming@Windows@@PEAUIFlightStick@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIFlightStick@Input@Gaming@4@PEAI@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@ProviderManager@@WCI@EAAKXZ
0x1800BA128: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__PeriodicForceEffect" ?__objectFactory__PeriodicForceEffect@@3UFactoryCache@Details@WRL@Microsoft@@A
0x1800250A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRawGameControllerSwitchLabel(int,enum Windows::Gaming::Input::GameControllerSwitchPosition,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerSwitchLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHW4GameControllerSwitchPosition@345@PEAW4GameControllerButtonLabel@345@@Z
0x18005E040: "protected: virtual long __cdecl NativeSpringEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@NativeSpringEquation@@MEBAJPEAPEBEPEAK@Z
0x1800575D0: "public: virtual long __cdecl UserChangedEventArgs::get_User(struct Windows::System::IUser * __ptr64 * __ptr64) __ptr64" ?get_User@UserChangedEventArgs@@UEAAJPEAPEAUIUser@System@Windows@@@Z
0x18001E0F8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct Windows::Internal::IAsyncOperationLocal,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncDeferral>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IComPoolTask>,struct Microsoft::WRL::CloakedIid<struct Windows::Internal::IAsyncFireCompletion> >::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIAsyncOperationLocal@Internal@Windows@@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180022490: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800AB5E8: "SendArgosResetToDFU" ??_C@_0BE@OJPFNJJH@SendArgosResetToDFU?$AA@
0x18003FD80: "protected: virtual struct Device::UserState __cdecl HidDevice::GetUserState(void)const __ptr64" ?GetUserState@HidDevice@@MEBA?AUUserState@Device@@XZ
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x18005CCD0: "public: virtual void * __ptr64 __cdecl std::runtime_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Eruntime_error@std@@UEAAPEAXI@Z
0x1800533A0: "protected: virtual long __cdecl RawGameControllerFactory::Initialize(void) __ptr64" ?Initialize@RawGameControllerFactory@@MEAAJXZ
0x1800A9AC0: IID___FIIterator_1_Windows__CGaming__CInput__CRacingWheel
0x18001E1C0: ??_G?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x1800163D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180093100: "__cdecl _imp__onexit" __imp__onexit
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000D7B0: "public: virtual long __cdecl Device::GetRacingWheelMotor(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?GetRacingWheelMotor@Device@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUIForceFeedbackMotor@ForceFeedback@456@@Z
0x18006F5E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800131A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180037D60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800969A0: "resource deadlock would occur" ??_C@_0BO@BJBOMOEJ@resource?5deadlock?5would?5occur?$AA@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800652E4: memmove
0x180072750: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180099338: "__cdecl GUID_51cc88dc_66fb_55ea_9a1b_aadcd71cc08e" _GUID_51cc88dc_66fb_55ea_9a1b_aadcd71cc08e
0x180092DD0: "__cdecl _imp_RoTransformError" __imp_RoTransformError
0x180092B00: "__cdecl _imp_HeapFree" __imp_HeapFree
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x1800705B8: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x18009E8C8: "Context3" ??_C@_1BC@CFBIEKKG@?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA3?$AA?$AA@
0x1800A57A0: IID___FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x180099C70: "onecoreuap\xbox\devices\api\winr" ??_C@_0DA@OKHGHMKK@onecoreuap?2xbox?2devices?2api?2winr@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800069D0: "private: virtual void __cdecl ISMInputHostClient::OnSystemInputReconnect(void) __ptr64" ?OnSystemInputReconnect@ISMInputHostClient@@EEAAXXZ
0x180092C90: api-ms-win-core-shlwapi-obsolete-l1-1-0_NULL_THUNK_DATA
0x18001F960: "public: virtual long __cdecl GameController::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameController@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180092E08: api-ms-win-core-winrt-error-l1-1-1_NULL_THUNK_DATA
0x18009DFB8: "XboxRightTrigger" ??_C@_1CC@MJJDMJME@?$AAX?$AAb?$AAo?$AAx?$AAR?$AAi?$AAg?$AAh?$AAt?$AAT?$AAr?$AAi?$AAg?$AAg?$AAe?$AAr?$AA?$AA@
0x18006C368: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800327A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800967A0: "message size" ??_C@_0N@IFLPBIOP@message?5size?$AA@
0x1800ABAD8: "[%u] Too many manifest entries: " ??_C@_0CM@NDMNNHPB@?$FL?$CFu?$FN?5Too?5many?5manifest?5entries?3?5@
0x1800AA1A0: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderInput
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> * __ptr64,struct Windows::Gaming::Input::IArcadeStick * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIArcadeStick@456@_N@Z
0x18003D920: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009D150: "__cdecl GUID_538dad8e_3925_457b_adb4_1ffabb45f014" _GUID_538dad8e_3925_457b_adb4_1ffabb45f014
0x1800AA030: IID___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider
0x180033CBC: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002C9E0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180069358: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180008BF4: "public: __cdecl Microsoft::WRL::FtmBase::FtmBase(void) __ptr64" ??0FtmBase@WRL@Microsoft@@QEAA@XZ
0x180096D10: "RtlDllShutdownInProgress" ??_C@_0BJ@FLFGNKIC@RtlDllShutdownInProgress?$AA@
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::IndexOf(struct Windows::Gaming::Input::IGamepad * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGamepad@456@PEAIPEAE@Z
0x18003DF84: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::HidGameControllerProvider,class Windows::Gaming::Input::Custom::HidGameControllerProvider,class HidDevice * __ptr64>(class Windows::Gaming::Input::Custom::HidGameControllerProvider * __ptr64 * __ptr64,class HidDevice * __ptr64 &&)" ??$MakeAndInitialize@VHidGameControllerProvider@Custom@Input@Gaming@Windows@@V12345@PEAVHidDevice@@@Details@WRL@Microsoft@@YAJPEAPEAVHidGameControllerProvider@Custom@Input@Gaming@Windows@@$$QEAPEAVHidDevice@@@Z
0x18007BB20: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerProviderProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerProviderProxyVtbl
0x18005ABB0: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::_Iostream_error_category::message(int)const __ptr64" ?message@_Iostream_error_category@std@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@H@Z
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18001C3D0: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001A310: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_82cb5080d3cc80445177000ebd8fb9bb>@@@Internal@Windows@@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@23@@Internal@Windows@@UEAAPEAXI@Z
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18006AF68: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>'}" ??_7?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180037C20: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18007B820: "__cdecl __x_Windows_CGaming_CInput_CCustom_CICustomGameControllerFactoryStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CICustomGameControllerFactoryStubVtbl
0x18006BB60: "const FactoryManager::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil>'}" ??_7FactoryManager@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@@Details@WRL@Microsoft@@@
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180010AB0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class RawGameControllerFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VRawGameControllerFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180055520: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::Disconnect(void) __ptr64" ?Disconnect@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJXZ
0x180022AC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180008BD0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::DisconnectObject(unsigned long) __ptr64" ?DisconnectObject@FtmBase@WRL@Microsoft@@UEAAJK@Z
0x18002E1C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180075260: "const RawGameControllerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7RawGameControllerFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180097AC0: "__cdecl GUID_8d3d417c_a5ea_4516_8026_2b00f74ef6e5" _GUID_8d3d417c_a5ea_4516_8026_2b00f74ef6e5
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::RacingWheel * __ptr64,struct Windows::Gaming::Input::IRacingWheel * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVRacingWheel@Input@Gaming@Windows@@PEAUIRacingWheel@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIRacingWheel@Input@Gaming@4@PEAI@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800377CC: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x180016510: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180098840: "onecoreuap\xbox\devices\api\winr" ??_C@_0EH@KPGBGGHO@onecoreuap?2xbox?2devices?2api?2winr@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18006DB80: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180092EA8: "__cdecl _imp_WindowsPreallocateStringBuffer" __imp_WindowsPreallocateStringBuffer
0x18006528E: malloc
0x180042FF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_MaxFeatureReportLength(unsigned short * __ptr64) __ptr64" ?get_MaxFeatureReportLength@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001B570: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18007DF50: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl
0x180073598: "const PeriodicForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7PeriodicForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180052B60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009DED8: "XboxRight" ??_C@_1BE@BDCLKFJJ@?$AAX?$AAb?$AAo?$AAx?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x18001A980: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180004F10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18002AD10: ?get_Progress@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x180092AF8: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x1800145D0: "public: static unsigned short const * __ptr64 __cdecl GameControllerProviderInfoFactory::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@GameControllerProviderInfoFactory@@SAPEBGXZ
0x180024750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_HardwareProductId(unsigned short * __ptr64) __ptr64" ?get_HardwareProductId@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x18004D750: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RacingWheel@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180042890: "public: virtual long __cdecl HidForceFeedback::StopAll(void) __ptr64" ?StopAll@HidForceFeedback@@UEAAJXZ
0x180059970: "protected: virtual struct Device::BatteryState __cdecl XusbDevice::GetBatteryState(void)const __ptr64" ?GetBatteryState@XusbDevice@@MEBA?AUBatteryState@Device@@XZ
0x18005C020: "public: virtual long __cdecl EquationManager::GetPredictedEquationState(unsigned long,enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?GetPredictedEquationState@EquationManager@@UEAAJKPEAW4ForceFeedbackEffectState@ForceFeedback@Input@Gaming@Windows@@@Z
0x1800AA980: "[%u] Starting new iteration:%u " ??_C@_0CA@DCHKMMFA@?$FL?$CFu?$FN?5Starting?5new?5iteration?3?$CFu?6?$AA@
0x1800983F0: "StickDown" ??_C@_1BE@FGHPCIOM@?$AAS?$AAt?$AAi?$AAc?$AAk?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x180017730: "public: virtual long __cdecl FlightStickFactory::remove_FlightStickRemoved(struct EventRegistrationToken) __ptr64" ?remove_FlightStickRemoved@FlightStickFactory@@UEAAJUEventRegistrationToken@@@Z
0x180030150: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x1800309B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180006E50: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAKXZ
0x1800404C8: "public: virtual __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::~RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAA@XZ
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009E0B0: "Options" ??_C@_1BA@BBLONAFB@?$AAO?$AAp?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?$AA@
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800B9EB0: "__cdecl _hmod__ext_ms_win_mininput_inputhost_l1_1_0_dll" __hmod__ext_ms_win_mininput_inputhost_l1_1_0_dll
0x18005739C: "public: static long __cdecl UINavigationControllerInputProperties::MakeAndInitialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@UINavigationControllerInputProperties@@SAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180071310: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetAt(unsigned int,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIRacingWheel@456@@Z
0x180024E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentArcadeStickReading(struct Windows::Gaming::Input::ArcadeStickReading * __ptr64) __ptr64" ?GetCurrentArcadeStickReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUArcadeStickReading@345@@Z
0x18004BA60: "public: virtual long __cdecl ProviderManager::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ProviderManager@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009B410: "private: static unsigned char const * const GipInputParser::IRRemoteNavigationMappingData" ?IRRemoteNavigationMappingData@GipInputParser@@0QBEB
0x18002752C: "private: long __cdecl GipDevice::ProcessMetadataMessage(struct _GIP_CLIENT_METADATA const * __ptr64) __ptr64" ?ProcessMetadataMessage@GipDevice@@AEAAJPEBU_GIP_CLIENT_METADATA@@@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>::`vftable'" ??_7?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800093AC: "public: static long __cdecl AxisFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,unsigned short,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromButtonsInputMappingData@@SAJAEBVInputParser@@GGEAEAPEAVInputMappingData@@@Z
0x18006C930: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800A4848: "__x_Windows_CGaming_CInput_CCust" ??_C@_0DP@CINNCNNC@__x_Windows_CGaming_CInput_CCust@
0x18002C180: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180054040: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180092C38: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x180096698: "connection refused" ??_C@_0BD@PJLIIJEL@connection?5refused?$AA@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBI@EAAKXZ
0x18007D640: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderInputStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderInputStubVtbl
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800A60E0: "__x_Windows_CGaming_CInput_CInte" ??_C@_0FC@OJNNGGFE@__x_Windows_CGaming_CInput_CInte@
0x180065A08: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x18009A7D0: "Windows.Foundation.Collections.I" ??_C@_1GI@HBMKPCEA@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18003E4F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001E6A0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x180022B3C: "public: __cdecl GamepadFactory::GamepadFactory(void) __ptr64" ??0GamepadFactory@@QEAA@XZ
0x1800581D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x180025760: "public: virtual void * __ptr64 __cdecl GipDevice::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipDevice@@UEAAPEAXI@Z
0x180005CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAW4TrustLevel@@@Z
0x18009D868: "Button5" ??_C@_1BA@PAHIPBNM@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA5?$AA?$AA@
0x1800254C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef(void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18002ED40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Append(struct Windows::Gaming::Input::Internal::GipMessageProperties) __ptr64" ?Append@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipMessageProperties@2Input@Gaming@5@@Z
0x18006ACD0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180047258: "public: long __cdecl PnpDevice::CancelAsyncIo(struct _OVERLAPPED * __ptr64) __ptr64" ?CancelAsyncIo@PnpDevice@@QEAAJPEAU_OVERLAPPED@@@Z
0x1800A49B0: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EK@OCLMNNDK@__x_Windows_CGaming_CInput_CCust@
0x180041400: "public: virtual long __cdecl HidForceFeedback::DownloadEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?DownloadEffect@HidForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x180011EB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800076E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180011770: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800125F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::ProgressResult<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180071AA8: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAUHSTRING__@@@234@@
0x180078120: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelStatics2ProxyVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelStatics2ProxyVtbl
0x1800AB488: "[%u:%u] Didn't get response to %" ??_C@_0DF@PAPNANIN@?$FL?$CFu?3?$CFu?$FN?5Didn?8t?5get?5response?5to?5?$CF@
0x18009CBA0: "System\CurrentControlSet\Control" ??_C@_1KA@HABJAIPK@?$AAS?$AAy?$AAs?$AAt?$AAe?$AAm?$AA?2?$AAC?$AAu?$AAr?$AAr?$AAe?$AAn?$AAt?$AAC?$AAo?$AAn?$AAt?$AAr?$AAo?$AAl?$AAS?$AAe?$AAt?$AA?2?$AAC?$AAo?$AAn?$AAt?$AAr?$AAo?$AAl@
0x18002E200: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18003D570: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E540: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x180014E90: "public: virtual long __cdecl FactoryManager::TryGetGameControllerWithInterfaceForProvider(struct _GUID,struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct Windows::Gaming::Input::IGameController * __ptr64 * __ptr64) __ptr64" ?TryGetGameControllerWithInterfaceForProvider@FactoryManager@@UEAAJU_GUID@@PEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUIGameController@567@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180070810: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x180035270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x180071E28: "const Windows::Gaming::Input::Internal::GipDeviceMetadata::`vftable'" ??_7GipDeviceMetadata@Internal@Input@Gaming@Windows@@6B@
0x1800ABEC0: "Argos UFU: Partial Checksum %X " ??_C@_0CA@KKOAIKE@Argos?5UFU?3?5Partial?5Checksum?5?$CFX?6?$AA@
0x1800460C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18002C210: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002C8F0: "long __cdecl wil::details::in1diag3::Return_CaughtException(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_CaughtException@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x180069620: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vftable'" ??_7?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800AA010: IID___x_Windows_CGaming_CInput_CInternal_CIForceFeedback
0x180020EE0: "[thunk]:public: virtual long __cdecl GameController::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameController@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180024D50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelMaxPatternShifterGear(int * __ptr64) __ptr64" ?get_RacingWheelMaxPatternShifterGear@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x1800ABC50: "[%u] Inconsistent manifest file " ??_C@_0EB@DCHAPGCP@?$FL?$CFu?$FN?5Inconsistent?5manifest?5file?5@
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180074008: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x180036430: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@345@@Z
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SawtoothUpEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ESawtoothUpEquation@@UEAAPEAXI@Z
0x180056210: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@UINavigationController@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000C4E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180016F30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180073810: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@Details@23@@Details@12@@
0x18004D0B0: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_MaxWheelAngle(double * __ptr64) __ptr64" ?get_MaxWheelAngle@RacingWheel@Input@Gaming@Windows@@UEAAJPEAN@Z
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x1800A0CA0: "__FIIterator_1_Windows__CGaming_" ??_C@_0DC@HLFENDBM@__FIIterator_1_Windows__CGaming_@
0x18005B0B0: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::erase(unsigned __int64,unsigned __int64) __ptr64" ?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@_K0@Z
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class RampForceEffect,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleSealedActivationFactory@VRampForceEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180032940: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18002BB70: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x18009E788: "__cdecl GUID_9eaec424_75c1_5871_8da9_ce590c653045" _GUID_9eaec424_75c1_5871_8da9_ce590c653045
0x180070400: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x18006C7E8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x18000EFE0: DllCanUnloadNow
0x18003CC50: "public: virtual long __cdecl HapticFeedbackMotor::get_IsIntensitySupported(unsigned char * __ptr64) __ptr64" ?get_IsIntensitySupported@HapticFeedbackMotor@@UEAAJPEAE@Z
0x180004B00: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@ArcadeStick@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180032E70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005B60: "[thunk]:public: virtual long __cdecl ProviderManager::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ProviderManager@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x1800163F0: "[thunk]:public: virtual long __cdecl FactoryManager::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@FactoryManager@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800BA050: "private: static void * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::moduleLock_" ?moduleLock_@ModuleBase@Details@WRL@Microsoft@@0PEAXEA
0x18002C230: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800983D0: "__cdecl GUID_00000000_0000_0000_0000_000000000000" _GUID_00000000_0000_0000_0000_000000000000
0x180011E80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800076B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180011740: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800125C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800A9E10: IID___FIIterator_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotor
0x1800067A0: "public: virtual long __cdecl ArcadeStickFactory::add_ArcadeStickAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_ArcadeStickAdded@ArcadeStickFactory@@UEAAJPEAU?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180026430: "public: virtual long __cdecl GipDevice::GetRacingWheelMotor(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?GetRacingWheelMotor@GipDevice@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUIForceFeedbackMotor@ForceFeedback@456@@Z
0x180009D80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000C6E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002AD50: ?get_Completed@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x180036A30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,unsigned char * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAE@Z
0x180032030: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800657D0: ObjectStublessClient15
0x1800983B0: "__cdecl GUID_00000035_0000_0000_c000_000000000046" _GUID_00000035_0000_0000_c000_000000000046
0x180038530: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18002EBB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties) __ptr64" ?SetAt@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipMessageProperties@2Input@Gaming@5@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800658C0: ObjectStublessClient25
0x1800A60C8: "__FIIterable_1_HSTRING" ??_C@_0BH@GMKBIFOJ@__FIIterable_1_HSTRING?$AA@
0x18006A808: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x1800655E0: CStdStubBuffer2_QueryInterface
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800112D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800224E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x180092C48: "__cdecl _imp_RegEnumKeyExW" __imp_RegEnumKeyExW
0x180096D30: "wil" ??_C@_03KGBNGMMC@wil?$AA@
0x180007320: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAKXZ
0x180012FE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180099750: "__cdecl GUID_00000144_0000_0000_c000_000000000046" _GUID_00000144_0000_0000_c000_000000000046
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FlightStick@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x180024CD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelHasClutch(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasClutch@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18009C380: "private: static struct InputParser::ValueInfo const * const GipInputParser::ArcadeStickButtonInfo" ?ArcadeStickButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x18004BD10: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180069EF0: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vftable'{for `IWeakReferenceSource'}" ??_7?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIWeakReferenceSource@@@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18005569C: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters> >(struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters> * __ptr64,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@PEAPEAU345@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ArcadeStick@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18002D8E0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::get_FirmwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_FirmwareVersionInfo@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@Custom@345@@Z
0x1800381F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A36A0: "__FIAsyncOperation_1_Windows__CG" ??_C@_0FO@LCDBINON@__FIAsyncOperation_1_Windows__CG@
0x180021484: "private: static long __cdecl GameControllerProviderInfoFactory::VerifyCapability(void)" ?VerifyCapability@GameControllerProviderInfoFactory@@CAJXZ
0x180043030: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_MaxOutputReportLength(unsigned short * __ptr64) __ptr64" ?get_MaxOutputReportLength@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180043090: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::TryGetIndexedString(unsigned int,unsigned char * __ptr64,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?TryGetIndexedString@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJIPEAEPEAPEAUHSTRING__@@@Z
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800B9F50: "void (__cdecl* __ptr64 wil::details::g_pfnThrowResultException)(struct wil::FailureInfo const & __ptr64)" ?g_pfnThrowResultException@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18003AAB0: "public: virtual long __cdecl EquationManager::GetVariablesFromDevice(void) __ptr64" ?GetVariablesFromDevice@EquationManager@@UEAAJXZ
0x180071F48: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x18003E170: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003AAB0: "public: virtual long __cdecl GipForceFeedback::get_Load(unsigned long * __ptr64) __ptr64" ?get_Load@GipForceFeedback@@UEAAJPEAK@Z
0x180007D30: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::AddRef(void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAKXZ
0x180009230: "public: static long __cdecl AxisFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromAxisInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x180069AB0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18002E920: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x1800A9B30: IID___FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsController
0x18004A7C4: "private: long __cdecl PnpDeviceWatcher::FindDeviceListEntryByInstanceId(struct HSTRING__ * __ptr64,bool,struct PnpDeviceWatcher::DeviceListEntry * __ptr64 & __ptr64) __ptr64" ?FindDeviceListEntryByInstanceId@PnpDeviceWatcher@@AEAAJPEAUHSTRING__@@_NAEAPEAUDeviceListEntry@1@@Z
0x1800AC438: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x180008D60: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x180022EF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180024C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_NonRoamableId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_NonRoamableId@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180071970: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@@
0x180014F60: "private: static long __cdecl FactoryManager::GetControllerForProvider(struct FactoryManager::FactoryListEntry const & __ptr64,struct Windows::Gaming::Input::Custom::IGameControllerProvider const & __ptr64,class GameController * __ptr64 & __ptr64)" ?GetControllerForProvider@FactoryManager@@CAJAEBUFactoryListEntry@1@AEBUIGameControllerProvider@Custom@Input@Gaming@Windows@@AEAPEAVGameController@@@Z
0x180022E80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18003E110: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18003D580: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006FA08: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180058220: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800987E0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EF@OPNALPDM@onecoreuap?2xbox?2devices?2api?2winr@
0x180097150: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_GamingDevice_GamingDeviceStatics" ?RuntimeClass_Windows_Internal_Gaming_GamingDevice_GamingDeviceStatics@@3QBGB
0x180092968: "__cdecl _imp_ObjectStublessClient10" __imp_ObjectStublessClient10
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IGameController>::~ComPtr<struct Windows::Gaming::Input::IGameController>(void) __ptr64" ??1?$ComPtr@UIGameController@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800054B0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18009CCE0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@LLFAGNMO@onecoreuap?2xbox?2devices?2api?2winr@
0x180075A20: "const Windows::Gaming::Input::UINavigationController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7UINavigationController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800069A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001B610: ?Dismiss@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180092E38: "__cdecl _imp_HSTRING_UserFree" __imp_HSTRING_UserFree
0x18000A9B0: "public: virtual long __cdecl ConditionForceEffect::get_Kind(enum Windows::Gaming::Input::ForceFeedback::ConditionForceEffectKind * __ptr64) __ptr64" ?get_Kind@ConditionForceEffect@@UEAAJPEAW4ConditionForceEffectKind@ForceFeedback@Input@Gaming@Windows@@@Z
0x180038880: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x18009A198: "__cdecl GUID_88318266_f3fd_50fc_8f08_b823a41b60c1" _GUID_88318266_f3fd_50fc_8f08_b823a41b60c1
0x1800A9C60: IID___FIEventHandler_1_Windows__CGaming__CInput__CGamepad
0x180005710: "public: virtual void * __ptr64 __cdecl RacingWheelFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_ERacingWheelFactory@@UEAAPEAXI@Z
0x180009750: "public: static long __cdecl AxisFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromSwitchInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x180016450: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@FactoryManager@@WCI@EAAKXZ
0x1800053A0: "public: virtual long __cdecl HapticFeedbackWaveform::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HapticFeedbackWaveform@@UEAAJPEAW4TrustLevel@@@Z
0x180004CF0: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@PeriodicForceEffect@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180039D40: "public: virtual long __cdecl GipForceFeedback::DestroyEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?DestroyEffect@GipForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x180097820: "__cdecl GUID_ac104f57_79bd_4af3_9675_5e667484818b" _GUID_ac104f57_79bd_4af3_9675_5e667484818b
0x1800A02E8: "__FIEventHandler_1_Windows__CGam" ??_C@_0DK@PHGIMAJM@__FIEventHandler_1_Windows__CGam@
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18000AF20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180047C70: "public: long __cdecl PnpDevice::OutputIoctl(unsigned long,unsigned __int64,void * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?OutputIoctl@PnpDevice@@QEAAJK_KPEAXPEA_K@Z
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005EF08: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned short const * __ptr64,unsigned short,struct std::less<unsigned short const * __ptr64>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> >,0> >::_Insert_at<struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64,struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@QEBGG@std@@PEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBGGU?$less@PEBG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBGG@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@1@AEAU?$pair@QEBGG@1@1@Z
0x18006D8C8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180008720: "public: virtual long __cdecl ProviderManager::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ProviderManager@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006AB00: "struct Microsoft::WRL::Details::CreatorMap const __object_RacingWheelFactory" ?__object_RacingWheelFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800BE508: "public: static class std::locale::id std::num_put<char,class std::back_insert_iterator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::id" ?id@?$num_put@DV?$back_insert_iterator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@@std@@2V0locale@2@A
0x1800B5EE0: "__cdecl CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200" _CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800656F0: HSTRING_UserUnmarshal64
0x1800053A0: "public: virtual long __cdecl FactoryManager::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FactoryManager@@UEAAJPEAW4TrustLevel@@@Z
0x180055290: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`vector deleting destructor'(unsigned int) __ptr64" ??_ESyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180092DC8: "__cdecl _imp_RoOriginateErrorW" __imp_RoOriginateErrorW
0x18006FEB8: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180007F24: "public: long __cdecl Microsoft::WRL::Details::EventTargetArray::RuntimeClassInitialize(unsigned __int64) __ptr64" ?RuntimeClassInitialize@EventTargetArray@Details@WRL@Microsoft@@QEAAJ_K@Z
0x18003B540: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::LeaveCopilotGroup(void) __ptr64" ?LeaveCopilotGroup@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJXZ
0x1800455A0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IGenericInputHostOwner>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGenericInputHostOwner@@@Details@WRL@Microsoft@@UEAAKXZ
0x180025130: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetOptionalUINavigationButtonLabel(enum Windows::Gaming::Input::OptionalUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetOptionalUINavigationButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4OptionalUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x1800AA190: IID___x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStatics
0x180070C40: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18003CD30: "public: virtual long __cdecl HapticFeedbackMotor::SendHapticFeedbackForDuration(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64,double,struct Windows::Foundation::TimeSpan) __ptr64" ?SendHapticFeedbackForDuration@HapticFeedbackMotor@@UEAAJPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@NUTimeSpan@Foundation@5@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800549CC: "public: static long __cdecl SwitchFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,enum Windows::Gaming::Input::GameControllerSwitchKind,unsigned __int64,unsigned short const * __ptr64,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromButtonsInputMappingData@@SAJAEBVInputParser@@W4GameControllerSwitchKind@Input@Gaming@Windows@@_KPEBGEAEAPEAVInputMappingData@@@Z
0x180034A9C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::InsertAtInternal(unsigned int,unsigned char,bool) __ptr64" ?InsertAtInternal@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@AEAAJIE_N@Z
0x180037CC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006B3B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800BCB80: fwUpdateDbgBuffer
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18006FF78: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@U_GUID@@@234@@
0x180022480: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800250A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRawGameControllerSwitchLabel(int,enum Windows::Gaming::Input::GameControllerSwitchPosition,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerSwitchLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHW4GameControllerSwitchPosition@345@PEAW4GameControllerButtonLabel@345@@Z
0x18000B5F0: "public: virtual unsigned long __cdecl ConditionForceEffect::AddRef(void) __ptr64" ?AddRef@ConditionForceEffect@@UEAAKXZ
0x18001BDAC: ??1?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x1800929C0: "__cdecl _imp_ObjectStublessClient20" __imp_ObjectStublessClient20
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18009E4A8: "DownButtonIndex" ??_C@_1CA@NPIECLCJ@?$AAD?$AAo?$AAw?$AAn?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180042BF8: "int __cdecl swprintf_s<18>(unsigned short (& __ptr64)[18],unsigned short const * __ptr64,...)" ??$swprintf_s@$0BC@@@YAHAEAY0BC@GPEBGZZ
0x18001E730: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x18009E270: "Plus" ??_C@_19EADHDF@?$AAP?$AAl?$AAu?$AAs?$AA?$AA@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180022430: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B63B0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0
0x180024A20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_BatteryKind(enum Windows::Gaming::Input::Internal::GameControllerBatteryKind * __ptr64) __ptr64" ?get_BatteryKind@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryKind@Internal@345@@Z
0x18003D740: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022380: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180056220: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@UINavigationController@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180016AA0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::get_HatSwitchKind(enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?get_HatSwitchKind@FlightStick@Input@Gaming@Windows@@UEAAJPEAW4GameControllerSwitchKind@234@@Z
0x180037C70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000A6D0: "public: static long __cdecl ButtonFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromSwitchInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x1800B98F8: "public: static class std::locale::id std::num_put<wchar_t,class std::back_insert_iterator<class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > > >::id" ?id@?$num_put@_WV?$back_insert_iterator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@std@@@std@@2V0locale@2@A
0x18006B170: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180065308: "__cdecl amsg_exit" _amsg_exit
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Release`adjustor{24}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBI@EAAKXZ
0x180093038: "__cdecl _imp__callnewh" __imp__callnewh
0x1800AAB78: "[%u:%u] Sending BeginUpdate to I" ??_C@_0CG@FPDFCLGG@?$FL?$CFu?3?$CFu?$FN?5Sending?5BeginUpdate?5to?5I@
0x1800550E0: "public: static long __cdecl SwitchFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromSwitchInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x180052CC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180051918: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180038590: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002C130: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009E3D8: "XDeadZonePercent" ??_C@_1CC@HMFBMLOH@?$AAX?$AAD?$AAe?$AAa?$AAd?$AAZ?$AAo?$AAn?$AAe?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800730E0: "const HidForceFeedback::`vftable'" ??_7HidForceFeedback@@6B@
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180035AF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJUGipSystemMessageProperties@2Input@Gaming@5@PEAIPEAE@Z
0x18006C6B8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x18002C090: ??_E?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@G7EAAPEAXI@Z
0x180099580: "__cdecl GUID_7a900af8_b975_45f7_8c93_3ae17df5c5d0" _GUID_7a900af8_b975_45f7_8c93_3ae17df5c5d0
0x180038B20: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct _GUID,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B900: "public: virtual long __cdecl ConditionForceEffectFactory::CreateInstance(enum Windows::Gaming::Input::ForceFeedback::ConditionForceEffectKind,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect * __ptr64 * __ptr64) __ptr64" ?CreateInstance@ConditionForceEffectFactory@@UEAAJW4ConditionForceEffectKind@ForceFeedback@Input@Gaming@Windows@@PEAPEAUIForceFeedbackEffect@3456@@Z
0x18002C0A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetAt(unsigned int,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIGamepad@456@@Z
0x18001F950: "public: virtual unsigned long __cdecl GameController::Release(void) __ptr64" ?Release@GameController@@UEAAKXZ
0x1800403E0: "public: virtual void * __ptr64 __cdecl HidForceFeedback::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHidForceFeedback@@UEAAPEAXI@Z
0x1800087C0: "public: virtual unsigned long __cdecl ProviderManager::Release(void) __ptr64" ?Release@ProviderManager@@UEAAKXZ
0x180069DA8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B@
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::Release`adjustor{40}' (void) __ptr64" ?Release@GameControllerProviderInfoFactory@@WCI@EAAKXZ
0x18004D76C: "public: __cdecl RacingWheelFactory::RacingWheelFactory(void) __ptr64" ??0RacingWheelFactory@@QEAA@XZ
0x18009D380: "private: static unsigned short const * const PnpDeviceSettings::SystemSettingsRootKey" ?SystemSettingsRootKey@PnpDeviceSettings@@0QBGB
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000BD20: "public: __cdecl ConstantForceEffect::ConstantForceEffect(void) __ptr64" ??0ConstantForceEffect@@QEAA@XZ
0x1800087C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180037FA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800695D8: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x180092A18: "__cdecl _imp_ObjectStublessClient30" __imp_ObjectStublessClient30
0x180025850: "public: static long __cdecl GipDevice::MakeAndInitialize(class GipDevice * __ptr64 * __ptr64,class PnpDevice * __ptr64,unsigned __int64)" ?MakeAndInitialize@GipDevice@@SAJPEAPEAV1@PEAVPnpDevice@@_K@Z
0x18007EEE0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsPrivateStubVtbl
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180007E30: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18009E5C0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EI@EOCADDAF@onecoreuap?2xbox?2devices?2api?2winr@
0x18001E3F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180064680: "public: virtual void * __ptr64 __cdecl std::out_of_range::`vector deleting destructor'(unsigned int) __ptr64" ??_Eout_of_range@std@@UEAAPEAXI@Z
0x180096650: "broken pipe" ??_C@_0M@KPHOFDBE@broken?5pipe?$AA@
0x180055380: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::get_HardwareVendorId(unsigned short * __ptr64) __ptr64" ?get_HardwareVendorId@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAG@Z
0x1800BA080: "class Microsoft::WRL::Wrappers::CriticalSection `public: static long __cdecl ProviderManager::GetOrCreateSingleton(bool,class ProviderManager * __ptr64 * __ptr64)'::`2'::cacheLock" ?cacheLock@?1??GetOrCreateSingleton@ProviderManager@@SAJ_NPEAPEAV2@@Z@4VCriticalSection@Wrappers@WRL@Microsoft@@A
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> > >::deallocate(struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@U?$_Tree_node@U?$pair@QEBGG@std@@PEAX@std@@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@_K@Z
0x18006D750: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@Details@12@@
0x180075178: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x1800AA080: IID___FIVector_1_HSTRING
0x18004BED0: "public: virtual void * __ptr64 __cdecl ProviderManagerWorker::`vector deleting destructor'(unsigned int) __ptr64" ??_EProviderManagerWorker@@UEAAPEAXI@Z
0x18007AB00: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackEffectStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackEffectStubVtbl
0x180098408: "StickLeft" ??_C@_1BE@CDEGBCBF@?$AAS?$AAt?$AAi?$AAc?$AAk?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x180004CF0: "[thunk]:public: virtual long __cdecl RampForceEffect::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RampForceEffect@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180092DE0: "__cdecl _imp_RoOriginateError" __imp_RoOriginateError
0x180028514: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned short const * __ptr64,unsigned short,struct std::less<unsigned short const * __ptr64>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> >,0> >::_Destroy_if_not_nil(struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_not_nil@?$_Tree@V?$_Tmap_traits@PEBGGU?$less@PEBG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@Z
0x1800087C0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAKXZ
0x180012160: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A0B80: "__FIIterator_1_Windows__CGaming_" ??_C@_0DM@CLICCDB@__FIIterator_1_Windows__CGaming_@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180022450: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180079400: "__cdecl __x_Windows_CGaming_CInput_CIGamepad2ProxyVtbl" ___x_Windows_CGaming_CInput_CIGamepad2ProxyVtbl
0x180019E70: "public: __cdecl std::unique_ptr<struct HidDevice::InputSinkListEntry,struct std::default_delete<struct HidDevice::InputSinkListEntry> >::~unique_ptr<struct HidDevice::InputSinkListEntry,struct std::default_delete<struct HidDevice::InputSinkListEntry> >(void) __ptr64" ??1?$unique_ptr@UInputSinkListEntry@HidDevice@@U?$default_delete@UInputSinkListEntry@HidDevice@@@std@@@std@@QEAA@XZ
0x180052C10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800AC390: "__cdecl _DefaultResolveDelayLoadedAPIFlags" __DefaultResolveDelayLoadedAPIFlags
0x180070AA0: "const Windows::Foundation::Collections::IVector<unsigned char>::`vftable'" ??_7?$IVector@E@Collections@Foundation@Windows@@6B@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GipDeviceMetadata@Internal@Input@Gaming@Windows@@WBA@EAAKXZ
0x180037C60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18007CFC0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180024C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_NonRoamableId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_NonRoamableId@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180052C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800782A0: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickStubVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickStubVtbl
0x180073460: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800655A0: HSTRING_UserFree64
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIUserChangedEventArgs@System@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180092A58: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x18005411C: "long __cdecl RegUtil::ReadValues(struct HKEY__ * __ptr64,unsigned __int64,struct RegUtil::RegistryValueProperties * __ptr64,bool)" ?ReadValues@RegUtil@@YAJPEAUHKEY__@@_KPEAURegistryValueProperties@1@_N@Z
0x180022440: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800964F8: "not_connected" ??_C@_0O@GBCLHHD@not_connected?$AA@
0x180001010: "__cdecl windows2Egaming2Einput2Epreview_IID_Lookup" _windows2Egaming2Einput2Epreview_IID_Lookup
0x1800576C0: "public: virtual long __cdecl UserChangedEventArgs::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UserChangedEventArgs@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18006DC18: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IGamepadStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIGamepadStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@12@@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180074050: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vftable'" ??_7?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006C0B8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x18006D940: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x1800AC440: "__cdecl _real@3fe3333333333333" __real@3fe3333333333333
0x1800576A0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18003AE00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_SecurityProtocolVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_SecurityProtocolVersionInfo@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>::`vftable'" ??_7?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18006EEB0: "const Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::FileHandleTraits>::`vftable'" ??_7?$HandleT@UFileHandleTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@6B@
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x1800AA738: "[%u] Send PrepareForUpdate faile" ??_C@_0CN@EEJEKNMM@?$FL?$CFu?$FN?5Send?5PrepareForUpdate?5faile@
0x18003D8F0: "[thunk]:public: virtual long __cdecl HapticFeedbackWaveform::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackWaveform@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x18007D110: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006F640: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800223E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18005C4A0: "public: virtual long __cdecl EquationManager::GetLoopRegistersFromDevice(void) __ptr64" ?GetLoopRegistersFromDevice@EquationManager@@UEAAJXZ
0x180003ECC: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x180097478: "__cdecl GUID_95ce3af4_abf0_4b68_a081_3b7de73ff0e7" _GUID_95ce3af4_abf0_4b68_a081_3b7de73ff0e7
0x1800701E0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18006C5B0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x1800B63EC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-legacy-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-legacy-l1-1-0
0x180024DE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RawGameControllerSwitchCount(int * __ptr64) __ptr64" ?get_RawGameControllerSwitchCount@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180037D00: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800AB6E8: "ProcessBeginUpdate" ??_C@_0BD@NHLCGCFF@ProcessBeginUpdate?$AA@
0x1800448F4: "protected: long __cdecl InputProperties::GetMappedButtonLabel(unsigned short,int,enum Windows::Gaming::Input::GameControllerButtonLabel & __ptr64)const __ptr64" ?GetMappedButtonLabel@InputProperties@@IEBAJGHAEAW4GameControllerButtonLabel@Input@Gaming@Windows@@@Z
0x180070690: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180055C40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180099A00: "LeftTrigger" ??_C@_1BI@HDNOOAAO@?$AAL?$AAe?$AAf?$AAt?$AAT?$AAr?$AAi?$AAg?$AAg?$AAe?$AAr?$AA?$AA@
0x18006B278: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>'}" ??_7?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180052E30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006C8A8: "const Windows::Internal::AsyncProgress<struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>::`vftable'" ??_7?$AsyncProgress@UGipFirmwareUpdateProgress@Custom@Input@Gaming@Windows@@@Internal@Windows@@6B@
0x18001A840: ?Start@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x18000C530: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009F220: "Send Message Failure " ??_C@_1CM@HILCCBNH@?$AAS?$AAe?$AAn?$AAd?$AA?5?$AAM?$AAe?$AAs?$AAs?$AAa?$AAg?$AAe?$AA?5?$AAF?$AAa?$AAi?$AAl?$AAu?$AAr?$AAe?$AA?6?$AA?$AA@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180052C40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180070168: "const Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800A9EA0: IID___x_Windows_CGaming_CInput_CCustom_CICustomGameControllerFactory
0x180038620: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18002F280: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetAt(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x180029B70: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_42dd54f4162a8843410abee19ab87592>@@@Internal@Windows@@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800373C0: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x18000AE60: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConditionForceEffect@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009EA40: "onecoreuap\xbox\devices\api\winr" ??_C@_0DB@CBOPMIBG@onecoreuap?2xbox?2devices?2api?2winr@
0x180052EC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024C10: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_ParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ParentProviderId@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180096560: "timed_out" ??_C@_09NCHNLHPG@timed_out?$AA@
0x180004CD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005DD30: "protected: virtual long __cdecl TriangleEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@TriangleEquation@@MEBAJPEAPEBEPEAK@Z
0x180037D20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006C910: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001B590: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009DA68: "onecoreuap\xbox\devices\api\winr" ??_C@_0DI@PAMCNEAI@onecoreuap?2xbox?2devices?2api?2winr@
0x1800AABC8: "[%u] Send BEGIN_UPDATE timedout " ??_C@_0CK@NKODLNHB@?$FL?$CFu?$FN?5Send?5BEGIN_UPDATE?5timedout?5@
0x180035FF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipAudioFormat@2Input@Gaming@5@@Z
0x18003B2A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::IsPilot(struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate * __ptr64,unsigned char * __ptr64) __ptr64" ?IsPilot@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUIGipGameControllerProviderPrivate@Internal@345@PEAE@Z
0x180017258: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180004C70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_54634bfce6900a2c906df5bbdcd2db8d>@@$0?0PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@6789@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@PEAUISyntheticGameControllerProvider@2345@@Internal@Foundation@Windows@@UHapticsCommandParameters@2Input@Gaming@4@@Foundation@Windows@@EAAJPEAUISyntheticGameControllerProvider@Internal@Input@Gaming@3@UHapticsCommandParameters@5673@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18009B540: "private: static unsigned char const * const GipInputParser::GamepadExtNavigationMappingData" ?GamepadExtNavigationMappingData@GipInputParser@@0QBEB
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180046500: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006B1B8: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x18006F898: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180069110: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x18006AE48: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x18006B528: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x18004E360: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x1800728B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B@
0x180058110: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E450: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x180074808: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000A930: "public: virtual void * __ptr64 __cdecl ConstantForceEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GConstantForceEffect@@UEAAPEAXI@Z
0x180099A58: "LeftThumbstickY" ??_C@_1CA@DDEJJNJK@?$AAL?$AAe?$AAf?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAY?$AA?$AA@
0x18001CA90: ??_G?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180004CC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x18005CD08: "public: __cdecl std::runtime_error::runtime_error(class std::runtime_error const & __ptr64) __ptr64" ??0runtime_error@std@@QEAA@AEBV01@@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180070708: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800186B0: "public: virtual long __cdecl ForceFeedbackMotor::get_IsEnabled(unsigned char * __ptr64) __ptr64" ?get_IsEnabled@ForceFeedbackMotor@@UEAAJPEAE@Z
0x1800776A0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CRacingWheelStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CRacingWheelStubVtbl
0x18003A560: "public: virtual long __cdecl GipForceFeedback::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@GipForceFeedback@@UEAAJ_KW4GipMessageClass@Custom@Input@Gaming@Windows@@EEIPEBE@Z
0x180008830: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x1800AA1D0: IID___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackMotorPrivate
0x180032120: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092CD8: "__cdecl _imp_ReleaseSemaphore" __imp_ReleaseSemaphore
0x180092588: GipToFWLibResponse_Name
0x180096140: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x180079C10: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl
0x1800B634C: "__cdecl _IMPORT_DESCRIPTOR_bcrypt" __IMPORT_DESCRIPTOR_bcrypt
0x1800A6460: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EI@EJDBGGBL@__x_Windows_CGaming_CInput_CInte@
0x18006DB30: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Windows::Gaming::Input::IGamepad'}" ??_7Gamepad@Input@Gaming@Windows@@6BIGamepad@123@@
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180074240: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180096970: "protocol not supported" ??_C@_0BH@JPPPLHJB@protocol?5not?5supported?$AA@
0x180078680: "__cdecl __x_Windows_CGaming_CInput_CIRawGameController2ProxyVtbl" ___x_Windows_CGaming_CInput_CIRawGameController2ProxyVtbl
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180050670: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006BBE8: "const FactoryManager::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics> >'}" ??_7FactoryManager@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x180022760: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18005CCB8: "public: virtual __cdecl std::range_error::~range_error(void) __ptr64" ??1range_error@std@@UEAA@XZ
0x1800A5810: "__FIVectorView_1_HSTRING" ??_C@_0BJ@JJAIOMAM@__FIVectorView_1_HSTRING?$AA@
0x18006B2D8: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>'}" ??_7?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x18002D960: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedSystemMessageIdsOut(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> * __ptr64 * __ptr64) __ptr64" ?get_SupportedSystemMessageIdsOut@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@5@@Z
0x180007EA0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::EventTargetArray::`vector deleting destructor'(unsigned int) __ptr64" ??_EEventTargetArray@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180022960: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180043190: "public: static long __cdecl HidInputParser::MakeAndInitialize(unsigned __int64,struct _HIDP_PREPARSED_DATA const * __ptr64,class HidInputParser * __ptr64 & __ptr64)" ?MakeAndInitialize@HidInputParser@@SAJ_KPEBU_HIDP_PREPARSED_DATA@@AEAPEAV1@@Z
0x180013994: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@23@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@789@VNil@Details@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005AD58: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Xran(void)const __ptr64" ?_Xran@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBAXXZ
0x18007C240: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl
0x1800A2EE0: "AsyncOperationCompletedHandler`1" ??_C@_1FE@FINJDFFI@?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AAC?$AAo?$AAm?$AAp?$AAl?$AAe?$AAt?$AAe?$AAd?$AAH?$AAa?$AAn?$AAd?$AAl?$AAe?$AAr?$AA?$GA?$AA1@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180016560: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180022720: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18009E0D0: "LetterA" ??_C@_1BA@LHMBNCPI@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAA?$AA?$AA@
0x180019AA0: "public: virtual long __cdecl ForceFeedbackMotor::GetLoadedEffectState(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64,enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?GetLoadedEffectState@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@PEAW4ForceFeedbackEffectState@ForceFeedback@456@@Z
0x18006D200: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::Streams::IInputStream>::~ComPtr<struct Windows::Storage::Streams::IInputStream>(void) __ptr64" ??1?$ComPtr@UIInputStream@Streams@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800247B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_HardwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_HardwareVersionInfo@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x1800335F8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180006C90: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAE@Z
0x18004541C: "public: virtual __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IGenericInputHostOwner>::~RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IGenericInputHostOwner>(void) __ptr64" ??1?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGenericInputHostOwner@@@WRL@Microsoft@@UEAA@XZ
0x180025170: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::IsControllerKindSupported(enum Windows::Gaming::Input::Internal::GameControllerKind,unsigned char * __ptr64) __ptr64" ?IsControllerKindSupported@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GameControllerKind@Internal@345@PEAE@Z
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18007EAF0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl
0x1800596F0: "public: virtual long __cdecl XusbDevice::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration const & __ptr64) __ptr64" ?SetGamepadVibration@XusbDevice@@UEAAJAEBUGamepadVibration@Input@Gaming@Windows@@@Z
0x180023050: "public: virtual long __cdecl GamepadFactory::get_Gamepads(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_Gamepads@GamepadFactory@@UEAAJPEAPEAU?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180068A20: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180045550: "void __cdecl wil::details::in1diag3::_FailFast_NullAlloc(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_NullAlloc@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180002150: "void __cdecl wil::details::DebugBreak(void)" ?DebugBreak@details@wil@@YAXXZ
0x1800BA108: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__FactoryManager" ?__objectFactory__FactoryManager@@3UFactoryCache@Details@WRL@Microsoft@@A
0x1800981A8: "__cdecl GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90" _GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90
0x18000CAC0: "public: virtual void __cdecl Device::Disconnect(void) __ptr64" ?Disconnect@Device@@UEAAXXZ
0x1800390C0: "public: virtual void * __ptr64 __cdecl GipForceFeedback::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipForceFeedback@@UEAAPEAXI@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180049EC4: "int __cdecl swprintf_s<86>(unsigned short (& __ptr64)[86],unsigned short const * __ptr64,...)" ??$swprintf_s@$0FG@@@YAHAEAY0FG@GPEBGZZ
0x18009B2B8: "private: static unsigned char const * const GipInputParser::NavigationControllerMappingData" ?NavigationControllerMappingData@GipInputParser@@0QBEB
0x18007A5E0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl
0x180024EF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentUINavigationReading(struct Windows::Gaming::Input::UINavigationReading * __ptr64) __ptr64" ?GetCurrentUINavigationReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUUINavigationReading@345@@Z
0x180013ED0: "public: static unsigned short const * __ptr64 __cdecl ProviderManager::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@ProviderManager@@SAPEBGXZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002170C: "public: __cdecl Windows::Gaming::Input::Gamepad::Gamepad(void) __ptr64" ??0Gamepad@Input@Gaming@Windows@@QEAA@XZ
0x180038080: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800779E0: "__cdecl __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl" ___FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800341F0: "private: static void __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::_Free(struct HSTRING__ * __ptr64 * __ptr64,unsigned int)" ?_Free@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@CAXPEAPEAUHSTRING__@@I@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005D00: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18006C508: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180005C80: "[thunk]:public: virtual long __cdecl FactoryManager::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FactoryManager@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::IndexOf(struct Windows::Gaming::Input::IRacingWheel * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIRacingWheel@456@PEAIPEAE@Z
0x180022940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B9F38: g_pfnResultFromCaughtExceptionInternal
0x1800AB810: "XboxArgosGetStatus" ??_C@_0BD@GJLHMJIE@XboxArgosGetStatus?$AA@
0x18009D2F0: "private: static unsigned short const * const PnpDeviceSettings::DisableValueName" ?DisableValueName@PnpDeviceSettings@@0QBGB
0x18003D6D0: "public: virtual long __cdecl HapticFeedbackMotor::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HapticFeedbackMotor@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180030970: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties) __ptr64" ?InsertAt@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x1800965B8: "address not available" ??_C@_0BG@DHPCNBJB@address?5not?5available?$AA@
0x180016330: ??_E?$CTaskWrapper@V<lambda_99476ce76df05b59b78b111c0c40c19b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x18000A440: "public: static long __cdecl ButtonFromButtonInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromButtonInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x180005450: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180051830: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800930C8: "__cdecl _imp__lock" __imp__lock
0x18009D788: "MaxWheelAngle" ??_C@_1BM@FOPFCADL@?$AAM?$AAa?$AAx?$AAW?$AAh?$AAe?$AAe?$AAl?$AAA?$AAn?$AAg?$AAl?$AAe?$AA?$AA@
0x180065580: IUnknown_AddRef_Proxy
0x180005B80: "[thunk]:public: virtual long __cdecl FactoryManager::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FactoryManager@@WDI@EAAJPEAW4TrustLevel@@@Z
0x1800213C0: "public: virtual long __cdecl GameControllerProviderInfoFactory::GetProviderId(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetProviderId@GameControllerProviderInfoFactory@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUHSTRING__@@@Z
0x180037CE0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180097B20: "__cdecl GUID_f24b4acb_9168_4492_a175_9c73b2d3ee0c" _GUID_f24b4acb_9168_4492_a175_9c73b2d3ee0c
0x180099BC0: "RightThumbstickButton" ??_C@_1CM@JDEILHAC@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180056F00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x18006CE60: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18003D910: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18007A4A0: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectFactoryProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectFactoryProxyVtbl
0x180055C90: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct IUnknown>::ComPtr<struct IUnknown>(void) __ptr64" ??0?$ComPtr@UIUnknown@@@WRL@Microsoft@@QEAA@XZ
0x18003CC60: "public: virtual long __cdecl HapticFeedbackMotor::get_IsPlayCountSupported(unsigned char * __ptr64) __ptr64" ?get_IsPlayCountSupported@HapticFeedbackMotor@@UEAAJPEAE@Z
0x18006ED98: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001F09C: "public: __cdecl GameController::GameController(void) __ptr64" ??0GameController@@QEAA@XZ
0x18005D700: "public: virtual void * __ptr64 __cdecl InertiaEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EInertiaEquation@@UEAAPEAXI@Z
0x18009E010: "XboxPaddle1" ??_C@_1BI@ILJOKPIK@?$AAX?$AAb?$AAo?$AAx?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA1?$AA?$AA@
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800384F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004D430: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002C7D0: "long __cdecl wil::details::ReportFailure_CaughtException(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,enum wil::SupportedExceptions)" ?ReportFailure_CaughtException@details@wil@@YAJPEAXIPEBD110W4FailureType@2@W4SupportedExceptions@2@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800053D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009E130: "LetterY" ??_C@_1BA@CCGMKNII@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAY?$AA?$AA@
0x1800741B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IRampForceEffect'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180069E68: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConstantForceEffect'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180073350: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001E580: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x1800164E0: "[thunk]:public: virtual long __cdecl FactoryManager::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@FactoryManager@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006B830: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180065040: atexit
0x1800477AC: "public: long __cdecl PnpDevice::InputOutputIoctl(unsigned long,unsigned __int64,void const * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?InputOutputIoctl@PnpDevice@@QEAAJK_KPEBX0PEAXPEA_K@Z
0x18009BA50: "private: static struct InputParser::ValueInfo const * const GipInputParser::FlightStickButtonInfo" ?FlightStickButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>::~ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>(void) __ptr64" ??1?$ComPtr@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800A9C80: IID___x_Windows_CGaming_CInput_CIGameController
0x180016CD0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@FlightStick@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x18009B060: "private: static struct InputParser::ValueInfo const * const GipInputParser::WheelButtonInfo" ?WheelButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SineEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ESineEquation@@UEAAPEAXI@Z
0x18001E7D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180092DD8: "__cdecl _imp_GetRestrictedErrorInfo" __imp_GetRestrictedErrorInfo
0x180071758: "const Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<unsigned char>'}" ??_7?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@6B?$IVector@E@234@@
0x180017EA0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000AF20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180052C30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18005DCC0: "protected: virtual long __cdecl SineEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@SineEquation@@MEAAJAEAVApplicationMemory@@@Z
0x18001AA20: ?get_Status@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180024870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{8}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x18004DEC0: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x18006F328: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18005DC20: "protected: virtual long __cdecl SawtoothDownEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@SawtoothDownEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180068D80: "const Windows::Gaming::Input::ArcadeStick::`vftable'" ??_7ArcadeStick@Input@Gaming@Windows@@6B@
0x180097FC0: "__cdecl GUID_e0cb28e3_b20b_4b0b_9ed4_f3d53cec0de4" _GUID_e0cb28e3_b20b_4b0b_9ed4_f3d53cec0de4
0x180012170: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800471B0: "public: virtual void * __ptr64 __cdecl PnpDevice::`vector deleting destructor'(unsigned int) __ptr64" ??_EPnpDevice@@UEAAPEAXI@Z
0x1800891E0: "__cdecl windows2Egaming2Einput2Eforcefeedback_ProxyVtblList" _windows2Egaming2Einput2Eforcefeedback_ProxyVtblList
0x1800985C8: "MinValueButtonIndex" ??_C@_1CI@NPEOHFMG@?$AAM?$AAi?$AAn?$AAV?$AAa?$AAl?$AAu?$AAe?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180098AB0: "Windows.Foundation.Collections.I" ??_C@_1LM@CNLIKPCB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180072800: "const HapticFeedbackWaveform::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7HapticFeedbackWaveform@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180030B70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?ReplaceAll@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002C5C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092528: FwUpdateStatus_Name
0x18003E2A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration) __ptr64" ?SetGamepadVibration@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJUGamepadVibration@345@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000849C: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x1800AA200: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x1800B9F48: "bool wil::details::g_processShutdownInProgress" ?g_processShutdownInProgress@details@wil@@3_NA
0x18006C1E8: "const FlightStickFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7FlightStickFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x180068C08: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180022218: "private: long __cdecl Windows::Gaming::Input::Gamepad::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@Gamepad@Input@Gaming@Windows@@AEAAJXZ
0x180005748: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x18006A108: "const ConstantForceEffect::`vftable'" ??_7ConstantForceEffect@@6B@
0x18003F010: "public: virtual void __cdecl HidDevice::Disconnect(void) __ptr64" ?Disconnect@HidDevice@@UEAAXXZ
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::ArcadeStick::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArcadeStick@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18007C610: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderInputProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderInputProxyVtbl
0x1800BE558: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUwirevihUtrkUudfkwzgvoryUkilwUlyquivUznwGEUkxsOlyq@fwupdatelib" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUwirevihUtrkUudfkwzgvoryUkilwUlyquivUznwGEUkxsOlyq@fwupdatelib
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800BA000: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180092EF8: "__cdecl _imp_CM_Unregister_Notification" __imp_CM_Unregister_Notification
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IUnknown>::~ComPtr<struct IUnknown>(void) __ptr64" ??1?$ComPtr@UIUnknown@@@WRL@Microsoft@@QEAA@XZ
0x18004DB30: "public: virtual long __cdecl RacingWheelFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64) __ptr64" ?FromGameController@RacingWheelFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIRacingWheel@345@@Z
0x180037968: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x1800B5DF8: "__cdecl CTA3?AVlength_error@std@@" _CTA3?AVlength_error@std@@
0x1800A9D20: IID___FIIterable_1_Windows__CGaming__CInput__CRawGameController
0x18006F120: "const Windows::Foundation::Collections::IVectorView<struct _GUID>::`vftable'" ??_7?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@6B@
0x180078C70: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18001BA70: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x18002C750: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::Release(void) __ptr64" ?Release@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAKXZ
0x180092888: "__cdecl _imp_NdrStubCall3" __imp_NdrStubCall3
0x180004940: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetButtonLabel(enum Windows::Gaming::Input::ArcadeStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetButtonLabel@ArcadeStick@Input@Gaming@Windows@@UEAAJW4ArcadeStickButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x1800AB658: "SendPrepareForUpdate" ??_C@_0BF@POPCCKEL@SendPrepareForUpdate?$AA@
0x18007A4F0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl
0x180031B60: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180001F6C: "int __cdecl wil::details::RecordLog(long)" ?RecordLog@details@wil@@YAHJ@Z
0x18003983C: "private: long __cdecl GipForceFeedback::StopThreadPoolWorker(void) __ptr64" ?StopThreadPoolWorker@GipForceFeedback@@AEAAJXZ
0x18000EBF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180044754: "protected: long __cdecl InputParser::Initialize(unsigned __int64,struct InputParser::ValueInfo const * __ptr64,unsigned __int64,struct InputParser::ValueInfo const * __ptr64,unsigned __int64,struct InputParser::ValueInfo const * __ptr64) __ptr64" ?Initialize@InputParser@@IEAAJ_KPEBUValueInfo@1@0101@Z
0x180065710: ObjectStublessClient14
0x180008830: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800658B0: ObjectStublessClient24
0x18000A930: "public: virtual void * __ptr64 __cdecl RampForceEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRampForceEffect@@UEAAPEAXI@Z
0x180079BA0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl
0x1800A9D90: IID___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CGaming__CInput__CHeadset
0x180043DC0: "public: virtual void * __ptr64 __cdecl InputLabelData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GInputLabelData@@UEAAPEAXI@Z
0x180099910: "onecoreuap\xbox\devices\api\winr" ??_C@_0EI@CIOCLL@onecoreuap?2xbox?2devices?2api?2winr@
0x18009E488: "UpButtonIndex" ??_C@_1BM@MDCNGDHI@?$AAU?$AAp?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180011A10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180038420: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800245E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18009D858: "Button4" ??_C@_1BA@EIMEJGLJ@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA4?$AA?$AA@
0x180078FD0: "__cdecl __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl" ___FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl
0x18007D180: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800338D8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18003B84C: "public: static long __cdecl GipInputParser::MakeAndInitializeArcadeStickParser(class InputLabelData * __ptr64 & __ptr64,class ArcadeStickInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class GipInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeArcadeStickParser@GipInputParser@@SAJAEAPEAVInputLabelData@@AEAPEAVArcadeStickInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x1800067B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180002E58: "void __cdecl wil::details::ReportFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,enum wil::details::ReportFailureOptions)" ?ReportFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBGW4ReportFailureOptions@12@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180070BC0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl HapticFeedbackWaveform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHapticFeedbackWaveform@@UEAAPEAXI@Z
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IUINavigationController>::ComPtr<struct Windows::Gaming::Input::IUINavigationController>(void) __ptr64" ??0?$ComPtr@UIUINavigationController@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180004C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A0890: "__FIIterator_1_Windows__CDevices" ??_C@_0EF@PJFNFMGH@__FIIterator_1_Windows__CDevices@
0x180079F70: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectFactoryStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectFactoryStubVtbl
0x18008A3A0: "__cdecl windows2Egaming2Einput2Ecustom_InterfaceNamesList" _windows2Egaming2Einput2Ecustom_InterfaceNamesList
0x18003E130: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005340: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180096D2C: "%ws" ??_C@_03BMPLCLAP@?$CFws?$AA@
0x1800053A0: "public: virtual long __cdecl ConditionForceEffect::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConditionForceEffect@@UEAAJPEAW4TrustLevel@@@Z
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092CB8: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x18009F130: "private: static struct InputParser::ValueInfo const * const XusbInputParser::ArcadeStickAxisInfo" ?ArcadeStickAxisInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x180056200: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@UINavigationController@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x180031170: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::InsertAt(unsigned int,unsigned char) __ptr64" ?InsertAt@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJIE@Z
0x180017A98: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18006EA80: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x1800AC430: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800B9EC8: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> * __ptr64 __ptr64 wil::details_abi::g_pProcessLocalData" ?g_pProcessLocalData@details_abi@wil@@3PEAV?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@12@EA
0x180024B70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_IsSyntheticDevice(unsigned char * __ptr64) __ptr64" ?get_IsSyntheticDevice@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180005CE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18007EC20: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStaticsStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStaticsStubVtbl
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180093120: "__cdecl _imp__fpclass" __imp__fpclass
0x180013DD0: "public: virtual struct _RTL_SRWLOCK * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLock(void)const __ptr64" ?GetLock@ModuleBase@Details@WRL@Microsoft@@UEBAPEAU_RTL_SRWLOCK@@XZ
0x1800080B8: "public: class Microsoft::WRL::ComPtr<class Microsoft::WRL::Details::EventTargetArray> & __ptr64 __cdecl Microsoft::WRL::ComPtr<class Microsoft::WRL::Details::EventTargetArray>::operator=(class Microsoft::WRL::ComPtr<class Microsoft::WRL::Details::EventTargetArray> &&) __ptr64" ??4?$ComPtr@VEventTargetArray@Details@WRL@Microsoft@@@WRL@Microsoft@@QEAAAEAV012@$$QEAV012@@Z
0x18003E150: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006EAE0: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180092CA8: "__cdecl _imp_ReleaseSRWLockShared" __imp_ReleaseSRWLockShared
0x180096480: "filename_too_long" ??_C@_0BC@LEEIKBAL@filename_too_long?$AA@
0x18009E1F0: "Left3" ??_C@_1M@OCCELNHB@?$AAL?$AAe?$AAf?$AAt?$AA3?$AA?$AA@
0x180075660: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::Custom::IGameControllerProvider'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIGameControllerProvider@Custom@Input@Gaming@Windows@@@
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x1800961B0: "io error" ??_C@_08GLNPIFBN@io?5error?$AA@
0x1800582A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180088678: "__cdecl _x_Windows_CFoundation_Rtti" __x_Windows_CFoundation_Rtti
0x1800AB268: "[%u] Unexpected GIP response:%u " ??_C@_0CB@PAJAFPIJ@?$FL?$CFu?$FN?5Unexpected?5GIP?5response?3?$CFu?6@
0x18006B628: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180034610: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >(struct XWinRT::BuiltinTypeEqualPredicate const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::permission) __ptr64" ??0?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@QEAA@AEBUBuiltinTypeEqualPredicate@XWinRT@@Upermission@01234@@Z
0x1800988B0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EH@NCONELBM@onecoreuap?2xbox?2devices?2api?2winr@
0x18000E830: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180057690: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002E280: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB920: "UpdateNotInProgress" ??_C@_0BE@NLDPABGK@UpdateNotInProgress?$AA@
0x18004F390: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180092C60: api-ms-win-core-registry-l1-1-0_NULL_THUNK_DATA
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x18007E520: "__cdecl __x_Windows_CGaming_CInput_CInternal_CISyntheticGameControllerProviderProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CISyntheticGameControllerProviderProxyVtbl
0x18001A020: "private: long __cdecl ForceFeedbackMotor::StorePendingOperation<bool>(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64) __ptr64" ??$StorePendingOperation@_N@ForceFeedbackMotor@@AEAAJPEAU?$IAsyncOperation@_N@Foundation@Windows@@@Z
0x180073EF0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@6B@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800695D8: "const ArcadeStickFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7ArcadeStickFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800929B8: "__cdecl _imp_ObjectStublessClient11" __imp_ObjectStublessClient11
0x1800993A0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DC@HNKDKEAC@onecoreuap?2xbox?2devices?2api?2winr@
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_4d5de9b3a6d76a229da69d370fb7bc8e>@@$0?0PEAUIInspectable@@PEAUIGamepad@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVGamepad@Input@Gaming@Windows@@PEAUIGamepad@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIGamepad@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180054B50: "public: static long __cdecl SwitchFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromButtonsInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x18005D770: "protected: virtual long __cdecl DamperEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@DamperEquation@@MEAAJAEAVApplicationMemory@@@Z
0x18009F6D8: "POSITIVECOEFFICIENT" ??_C@_1CI@HMLNBINM@?$AAP?$AAO?$AAS?$AAI?$AAT?$AAI?$AAV?$AAE?$AAC?$AAO?$AAE?$AAF?$AAF?$AAI?$AAC?$AAI?$AAE?$AAN?$AAT?$AA?$AA@
0x18000BB80: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18009D700: "onecoreuap\xbox\devices\api\winr" ??_C@_0DC@CJCGHEME@onecoreuap?2xbox?2devices?2api?2winr@
0x180033990: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180097BD8: "__cdecl GUID_a2108abf_09f1_43bc_a140_80f899ec36fb" _GUID_a2108abf_09f1_43bc_a140_80f899ec36fb
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IInputHostClient>::~ComPtr<struct IInputHostClient>(void) __ptr64" ??1?$ComPtr@UIInputHostClient@@@WRL@Microsoft@@QEAA@XZ
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180004D00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800B6360: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0
0x180038300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180055534: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x1800222D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800383E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180025250: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000E3A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180070658: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAUHSTRING__@@@234@@
0x1800384D0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009B000: "private: static unsigned char const * const GipInputParser::WheelMappingData" ?WheelMappingData@GipInputParser@@0QBEB
0x18009B5F8: "private: static unsigned char const * const GipInputParser::GamepadMappingData" ?GamepadMappingData@GipInputParser@@0QBEB
0x1800AA2B0: "FwUpdateStartup: failed to start" ??_C@_0CC@KEILMMLF@FwUpdateStartup?3?5failed?5to?5start@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IUINavigationController>::~ComPtr<struct Windows::Gaming::Input::IUINavigationController>(void) __ptr64" ??1?$ComPtr@UIUINavigationController@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800322E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003A4E0: "public: virtual long __cdecl GipForceFeedback::Disconnect(void) __ptr64" ?Disconnect@GipForceFeedback@@UEAAJXZ
0x18007BAA0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStaticsProxyVtbl
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180016E20: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180025500: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{48}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x18006C978: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x180092858: "__cdecl _imp_CStdStubBuffer_CountRefs" __imp_CStdStubBuffer_CountRefs
0x180096950: "owner dead" ??_C@_0L@BLPOFLNJ@owner?5dead?$AA@
0x180092AC0: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x18009F310: "CENTEROFFSET" ??_C@_1BK@LIEEFIIJ@?$AAC?$AAE?$AAN?$AAT?$AAE?$AAR?$AAO?$AAF?$AAF?$AAS?$AAE?$AAT?$AA?$AA@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009D270: "private: static unsigned short const * const PnpDeviceSettings::SwitchLabelsValueName" ?SwitchLabelsValueName@PnpDeviceSettings@@0QBGB
0x1800053A0: "public: virtual long __cdecl PeriodicForceEffect::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@PeriodicForceEffect@@UEAAJPEAW4TrustLevel@@@Z
0x18000B3B0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::put_Gain(double) __ptr64" ?put_Gain@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJN@Z
0x18000B450: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::get_Gain(double * __ptr64) __ptr64" ?get_Gain@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAN@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000F710: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@U_GUID@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x1800714E8: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x180022950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@PeriodicForceEffect@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180072B40: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x180097350: "__cdecl GUID_e666bcaa_edfd_4323_a9f6_3c384048d1ed" _GUID_e666bcaa_edfd_4323_a9f6_3c384048d1ed
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024EF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentUINavigationReading(struct Windows::Gaming::Input::UINavigationReading * __ptr64) __ptr64" ?GetCurrentUINavigationReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUUINavigationReading@345@@Z
0x1800977D0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_RawGameController" ?RuntimeClass_Windows_Gaming_Input_RawGameController@@3QBGB
0x1800774F0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18001B570: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800223D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003E180: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005710: "public: virtual void * __ptr64 __cdecl ArcadeStickFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArcadeStickFactory@@UEAAPEAXI@Z
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800520F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x18006529A: "public: __cdecl exception::exception(char const * __ptr64 const & __ptr64) __ptr64" ??0exception@@QEAA@AEBQEBD@Z
0x180092A30: "__cdecl _imp_ObjectStublessClient21" __imp_ObjectStublessClient21
0x1800A3788: RttiTypeName_Windows_NamespaceName
0x18009E250: "Right2" ??_C@_1O@KHHOAEGL@?$AAR?$AAi?$AAg?$AAh?$AAt?$AA2?$AA?$AA@
0x1800111F0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x180024D00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelHasHandbrake(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasHandbrake@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180025170: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::IsControllerKindSupported(enum Windows::Gaming::Input::Internal::GameControllerKind,unsigned char * __ptr64) __ptr64" ?IsControllerKindSupported@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GameControllerKind@Internal@345@PEAE@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18003E610: "private: __cdecl HidDevice::HidDevice(class PnpDevice * __ptr64,bool) __ptr64" ??0HidDevice@@AEAA@PEAVPnpDevice@@_N@Z
0x18009D900: "Button13" ??_C@_1BC@JODIKNLI@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA3?$AA?$AA@
0x18002F590: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::SetAt(unsigned int,struct HSTRING__ * __ptr64) __ptr64" ?SetAt@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUHSTRING__@@@Z
0x18001E5A0: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AF20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18003AC50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_GipDeviceId(unsigned __int64 * __ptr64) __ptr64" ?get_GipDeviceId@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEA_K@Z
0x1800324A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::Release`adjustor{64}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_47e642c3467ee6503eea7ed687e70318>@@$0?0PEAUIInspectable@@PEAUIUINavigationController@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVUINavigationController@Input@Gaming@Windows@@PEAUIUINavigationController@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIUINavigationController@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18009D628: "AppUsingGamepadApi" ??_C@_1CG@EDKKEOKK@?$AAA?$AAp?$AAp?$AAU?$AAs?$AAi?$AAn?$AAg?$AAG?$AAa?$AAm?$AAe?$AAp?$AAa?$AAd?$AAA?$AAp?$AAi?$AA?$AA@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180022350: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800647A0: "char const * __ptr64 __cdecl std::_Winerror_map(int)" ?_Winerror_map@std@@YAPEBDH@Z
0x1800BA0A8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__UINavigationControllerFactory" ?__objectFactory__UINavigationControllerFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x18001B050: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x180037088: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x18000AFF0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::ReleaseOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?ReleaseOwnership@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180012FB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180071A60: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180055480: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::add_PowerOffRequested(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_PowerOffRequested@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAU?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@5@PEAUEventRegistrationToken@@@Z
0x18006BDA8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B@
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180071620: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct _GUID>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IVector@U_GUID@@@234@@
0x180053070: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@PEAUIForceFeedbackMotor@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@4@PEAI@Z
0x18002E060: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180073998: "const ProviderManagerWorker::`vftable'" ??_7ProviderManagerWorker@@6B@
0x18003A9C0: ??_G?$DelegateInvokeHelper@UITimerElapsedHandler@Threading@System@Windows@@V<lambda_fe2c27d5b7692ae0d70798c6673bb4ed>@@$0?0PEAUIThreadPoolTimer@234@@?$DelegateArgTraits@P8ITimerElapsedHandler@Threading@System@Windows@@EAAJPEAUIThreadPoolTimer@234@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x1800246D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x180054E90: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchPosition __cdecl SwitchFromButtonsInputMappingData::GetMappedSwitchPosition(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const & __ptr64)const __ptr64" ?GetMappedSwitchPosition@SwitchFromButtonsInputMappingData@@UEBA?AW4GameControllerSwitchPosition@Input@Gaming@Windows@@PEBNPEBEPEBW42345@AEBW42345@@Z
0x180022EB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024650: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180097B00: "__cdecl GUID_dcecc681_3963_4da6_955d_553f3b6f6161" _GUID_dcecc681_3963_4da6_955d_553f3b6f6161
0x180046690: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceNodeProperty(void * __ptr64,struct _DEVPROPKEY const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned int & __ptr64)" ?GetDeviceNodeProperty@Adapters@PnpApiWrapper@@YAKPEAXPEBU_DEVPROPKEY@@PEAK0AEAI@Z
0x180074458: "const RampForceEffect::`vftable'" ??_7RampForceEffect@@6B@
0x180071390: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18002B760: ?_Run@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x18002C060: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18006E038: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x180069EF0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800962D8: "permission_denied" ??_C@_0BC@FNODOBAE@permission_denied?$AA@
0x180058200: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x1800306D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::IndexOf(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGameControllerVersionInfo@Custom@Input@Gaming@5@PEAIPEAE@Z
0x180025600: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release(void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800254B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180032C60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180024880: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180092BE8: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x180024C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004AD0: "public: virtual long __cdecl BatteryReport::get_DesignCapacityInMilliwattHours(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_DesignCapacityInMilliwattHours@BatteryReport@@UEAAJPEAPEAU?$IReference@H@Foundation@Windows@@@Z
0x18002C1A0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB008: "[%u:%u] ComponentId:%u in use, s" ??_C@_0CM@KMKLJMEC@?$FL?$CFu?3?$CFu?$FN?5ComponentId?3?$CFu?5in?5use?0?5s@
0x180024960: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001C978: ??_G?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x1800699B8: "const ButtonFromSwitchInputMappingData::`vftable'" ??_7ButtonFromSwitchInputMappingData@@6B@
0x18006550F: "__cdecl _dllonexit" __dllonexit
0x18009CE08: "UpLeft" ??_C@_1O@IPNLDAEB@?$AAU?$AAp?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x180098438: "Action1" ??_C@_1BA@BKPCKPPL@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA1?$AA?$AA@
0x1800053A0: "public: virtual long __cdecl RampForceEffect::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RampForceEffect@@UEAAJPEAW4TrustLevel@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180004C90: "[thunk]:public: virtual long __cdecl RampForceEffect::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RampForceEffect@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18003E140: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180060130: FwUpdateGetStatus
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180092940: "__cdecl _imp_ObjectStublessClient31" __imp_ObjectStublessClient31
0x180004084: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x18009E7E8: "PrimaryLeft" ??_C@_1BI@JBNKCG@?$AAP?$AAr?$AAi?$AAm?$AAa?$AAr?$AAy?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x18001D530: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000C960: "public: virtual void * __ptr64 __cdecl Device::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDevice@@UEAAPEAXI@Z
0x180049F24: "int __cdecl swprintf_s<17>(unsigned short (& __ptr64)[17],unsigned short const * __ptr64,...)" ??$swprintf_s@$0BB@@@YAHAEAY0BB@GPEBGZZ
0x1800465F0: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceInterfaceList(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned short * __ptr64,unsigned int)" ?GetDeviceInterfaceList@Adapters@PnpApiWrapper@@YAKAEBU_GUID@@PEBGPEAGI@Z
0x1800A9E20: IID___FIIterable_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotor
0x18006C718: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180079A70: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CRacingWheelStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CRacingWheelStubVtbl
0x180089CE0: "__cdecl _FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti" __FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti
0x180078B40: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl
0x180004E60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009ED98: "private: static unsigned char const * const XusbInputParser::GamepadAxisLabelData" ?GamepadAxisLabelData@XusbInputParser@@0QBEB
0x180037BC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800AB628: "Started" ??_C@_07LCDJNPHI@Started?$AA@
0x180038660: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800762A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IGenericInputHostOwner>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGenericInputHostOwner@@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A3578: "__x_Windows_CGaming_CInput_CForc" ??_C@_0DP@OIJFMHPM@__x_Windows_CGaming_CInput_CForc@
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180053940: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x18009F3D0: "onecoreuap\xbox\devices\forcefee" ??_C@_0EH@MENNDKDE@onecoreuap?2xbox?2devices?2forcefee@
0x180035BB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x180052330: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@345@@Z
0x18009D778: "__cdecl GUID_352ec824_f64b_5353_80ea_7ff58e3b92a4" _GUID_352ec824_f64b_5353_80ea_7ff58e3b92a4
0x1800AAA90: "[%u:%u] Mismatched version, upda" ??_C@_0CO@MAIDOPEC@?$FL?$CFu?3?$CFu?$FN?5Mismatched?5version?0?5upda@
0x180099508: "onecoreuap\xbox\devices\api\winr" ??_C@_0DJ@OMPBNEBF@onecoreuap?2xbox?2devices?2api?2winr@
0x180050110: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_SwitchCount(int * __ptr64) __ptr64" ?get_SwitchCount@RawGameController@Input@Gaming@Windows@@UEAAJPEAH@Z
0x18009E878: "SecondaryRight" ??_C@_1BO@NGBIHMIF@?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAa?$AAr?$AAy?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180022360: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800739F0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18007E1C0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl
0x1800A9C90: IID___FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsController
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035FF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct _GUID * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18009E2C8: "DialRight" ??_C@_1BE@ICJAAFOF@?$AAD?$AAi?$AAa?$AAl?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180058140: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800B9EB8: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUzkrUdrmigUlyquivUznwGEUkxsOlyq@Windows.Gaming.Input" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUzkrUdrmigUlyquivUznwGEUkxsOlyq@Windows.Gaming.Input
0x1800733E0: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vftable'{for `IWeakReferenceSource'}" ??_7?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIWeakReferenceSource@@@
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800AA420: "FwUpdateStartUpdateFromBuffer: I" ??_C@_0DA@JCAFAKFJ@FwUpdateStartUpdateFromBuffer?3?5I@
0x18009CDF8: "Left" ??_C@_19DKAIAFPE@?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x180078A40: "__cdecl __x_Windows_CGaming_CInput_CIRawGameController2StubVtbl" ___x_Windows_CGaming_CInput_CIRawGameController2StubVtbl
0x180009850: "public: static long __cdecl AxisFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromSwitchInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x1800224A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_4a295ae8cefce0a94ce8c45689b38b9d>@@$0?0PEAUIInspectable@@PEAUIRacingWheel@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVRacingWheel@Input@Gaming@Windows@@PEAUIRacingWheel@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIRacingWheel@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18009CF90: "__cdecl GUID_d8567fff_b0dd_4437_a7fc_0a9c511ab7f2" _GUID_d8567fff_b0dd_4437_a7fc_0a9c511ab7f2
0x180096CF0: "RtlNtStatusToDosErrorNoTeb" ??_C@_0BL@JCIJNLFN@RtlNtStatusToDosErrorNoTeb?$AA@
0x180098748: "onecoreuap\xbox\devices\api\winr" ??_C@_0DE@BKKILBMM@onecoreuap?2xbox?2devices?2api?2winr@
0x180037EF0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18001C810: ?OnStart@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x18004393C: "private: static unsigned __int64 __cdecl HidInputParser::GetChannelReportCount(struct _HIDP_CHANNEL_DESC const & __ptr64,unsigned short * __ptr64,bool * __ptr64)" ?GetChannelReportCount@HidInputParser@@CA_KAEBU_HIDP_CHANNEL_DESC@@PEAGPEA_N@Z
0x180088F30: "__cdecl _x_Windows_CFoundation_CIAsyncOperation_Rtti" __x_Windows_CFoundation_CIAsyncOperation_Rtti
0x1800BE528: "__cdecl _native_startup_lock" __native_startup_lock
0x180099AC8: "Menu" ??_C@_19IBCFILMC@?$AAM?$AAe?$AAn?$AAu?$AA?$AA@
0x180068DC8: "const Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>::`vftable'" ??_7?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@6B@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800A4A00: "__x_Windows_CGaming_CInput_CCust" ??_C@_0DN@FNDNLELH@__x_Windows_CGaming_CInput_CCust@
0x180052E90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E770: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800298D4: "protected: void __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >::_Xlen(void)const __ptr64" ?_Xlen@?$vector@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@IEBAXXZ
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180030E40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<unsigned char> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@E@345@@Z
0x18001E6E0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x180073600: "const PeriodicForceEffect::`vftable'" ??_7PeriodicForceEffect@@6B@
0x1800215E0: "[thunk]:public: virtual long __cdecl GameControllerProviderInfoFactory::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameControllerProviderInfoFactory@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>::~ComPtr<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>(void) __ptr64" ??1?$ComPtr@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180092F98: "__cdecl _imp_BCryptHashData" __imp_BCryptHashData
0x18000F304: DllMain
0x1800098F0: "public: virtual void * __ptr64 __cdecl BatteryReport::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBatteryReport@@UEAAPEAXI@Z
0x180017340: "protected: virtual long __cdecl FlightStickFactory::Initialize(void) __ptr64" ?Initialize@FlightStickFactory@@MEAAJXZ
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::RacingWheel::`vector deleting destructor'(unsigned int) __ptr64" ??_ERacingWheel@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18006ABC8: "struct Microsoft::WRL::Details::CreatorMap const __object_ArcadeStickFactory" ?__object_ArcadeStickFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x18005B940: "public: virtual long __cdecl EquationManager::StopEquation(unsigned long) __ptr64" ?StopEquation@EquationManager@@UEAAJK@Z
0x1800BA018: "struct Windows::Foundation::Diagnostics::IAsyncCausalityTracerStatics * __ptr64 __ptr64 Microsoft::WRL::gCausality" ?gCausality@WRL@Microsoft@@3PEAUIAsyncCausalityTracerStatics@Diagnostics@Foundation@Windows@@EA
0x180052E60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180053AA8: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180096338: "connection_already_in_progress" ??_C@_0BP@FOJJHMCC@connection_already_in_progress?$AA@
0x180052C70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180011BD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007110: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180011490: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180012310: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B450: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::get_Gain(double * __ptr64) __ptr64" ?get_Gain@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAN@Z
0x18000B3B0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::put_Gain(double) __ptr64" ?put_Gain@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJN@Z
0x1800710E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<unsigned char>'}" ??_7?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@E@Collections@Foundation@Windows@@@
0x18001B640: ?GetResults@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAE@Z
0x180098370: "__cdecl GUID_9376f457_2da5_544a_a409_c636f5d81c35" _GUID_9376f457_2da5_544a_a409_c636f5d81c35
0x180006840: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B2F8: ??_E?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x1800B9758: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResult__MIDL_TypeFormatString
0x18005A96C: "long __cdecl CreateGipEquationManager(struct Windows::Gaming::Input::Custom::IGipGameControllerProvider * __ptr64,unsigned short,unsigned short,struct IEquationManager * __ptr64 * __ptr64)" ?CreateGipEquationManager@@YAJPEAUIGipGameControllerProvider@Custom@Input@Gaming@Windows@@GGPEAPEAUIEquationManager@@@Z
0x180038390: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IAgileObject>::~ComPtr<struct IAgileObject>(void) __ptr64" ??1?$ComPtr@UIAgileObject@@@WRL@Microsoft@@QEAA@XZ
0x1800B9F78: "bool (__cdecl* __ptr64 wil::g_pfnWilFailFast)(struct wil::FailureInfo const & __ptr64)" ?g_pfnWilFailFast@wil@@3P6A_NAEBUFailureInfo@1@@ZEA
0x1800A9DA0: IID___FIIterator_1_Windows__CGaming__CInput__CRawGameController
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180017510: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180004D30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800254C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef(void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>::`vftable'" ??_7?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800B9FF0: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180049708: "public: long __cdecl PnpDeviceSettings::GetInputProperties<class GamepadInputProperties>(class InputParser const & __ptr64,class GamepadInputProperties * __ptr64 & __ptr64)const __ptr64" ??$GetInputProperties@VGamepadInputProperties@@@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVGamepadInputProperties@@@Z
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180092DB8: api-ms-win-core-util-l1-1-0_NULL_THUNK_DATA
0x1800067D0: "public: __cdecl std::unique_ptr<unsigned short,struct std::default_delete<unsigned short> >::~unique_ptr<unsigned short,struct std::default_delete<unsigned short> >(void) __ptr64" ??1?$unique_ptr@GU?$default_delete@G@std@@@std@@QEAA@XZ
0x18004D160: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetCurrentReading(struct Windows::Gaming::Input::RacingWheelReading * __ptr64) __ptr64" ?GetCurrentReading@RacingWheel@Input@Gaming@Windows@@UEAAJPEAURacingWheelReading@234@@Z
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800B9740: "private: static long volatile wil::details::ThreadFailureCallbackHolder::s_telemetryId" ?s_telemetryId@ThreadFailureCallbackHolder@details@wil@@0JC
0x180077900: "__cdecl __x_Windows_CGaming_CInput_CIGamepad2StubVtbl" ___x_Windows_CGaming_CInput_CIGamepad2StubVtbl
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IRpcOptions>::~ComPtr<struct IRpcOptions>(void) __ptr64" ??1?$ComPtr@UIRpcOptions@@@WRL@Microsoft@@QEAA@XZ
0x1800028F0: "long __cdecl wil::details::RecognizeCaughtExceptionFromCallback(unsigned short * __ptr64,unsigned __int64)" ?RecognizeCaughtExceptionFromCallback@details@wil@@YAJPEAG_K@Z
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl UserChangedEventArgs::AddRef(void) __ptr64" ?AddRef@UserChangedEventArgs@@UEAAKXZ
0x180074240: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vftable'{for `IWeakReferenceSource'}" ??_7?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIWeakReferenceSource@@@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AA9D0: "[%u] Skipping verified component" ??_C@_0CJ@GICHBHNN@?$FL?$CFu?$FN?5Skipping?5verified?5component@
0x180089C30: "__cdecl windows2Egaming2Einput2Ecustom_BaseIIDList" _windows2Egaming2Einput2Ecustom_BaseIIDList
0x1800A6010: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EB@DKANLCJ@__x_Windows_CGaming_CInput_CInte@
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180069968: "const ButtonFromAxisInputMappingData::`vftable'" ??_7ButtonFromAxisInputMappingData@@6B@
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x18007A430: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackEffectProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackEffectProxyVtbl
0x18004DB10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002FC50: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetAt(unsigned int,struct _GUID * __ptr64) __ptr64" ?GetAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180051750: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180051540: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005114: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V8923@V8923@V8923@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180050360: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_DisplayName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_DisplayName@RawGameController@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002DEA0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001B2D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005A150: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::SetVibration(double,double) __ptr64" ?SetVibration@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJNN@Z
0x18007DAD0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl
0x18001FC30: "public: virtual long __cdecl GameController::add_UserChanged(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_UserChanged@GameController@@UEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800226E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x180092828: "__cdecl _imp_NdrDllCanUnloadNow" __imp_NdrDllCanUnloadNow
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800A9FD0: IID___FIVector_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfo
0x1800385A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180072BB0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800A9DE0: IID___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffect
0x180052BD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x1800AAFB0: "[%u] Unexpected response UpdateN" ??_C@_0FD@FPKBOCE@?$FL?$CFu?$FN?5Unexpected?5response?5UpdateN@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180093000: "__cdecl _imp__wcsicmp" __imp__wcsicmp
0x180099CD8: "GIP:0123456789ABCDEF" ??_C@_1CK@GAOFBLFF@?$AAG?$AAI?$AAP?$AA?3?$AA0?$AA1?$AA2?$AA3?$AA4?$AA5?$AA6?$AA7?$AA8?$AA9?$AAA?$AAB?$AAC?$AAD?$AAE?$AAF?$AA?$AA@
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B9FA0: "char * `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_szModule" ?s_szModule@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4PADA
0x1800576E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180038340: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180025030: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRawGameControllerButtonLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x1800227A0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180097D10: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackEffect" ?RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackEffect@@3QBGB
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180075AB0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@@
0x18006D190: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@@
0x180092FC0: "__cdecl _imp_realloc" __imp_realloc
0x180093068: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x18009CE50: "%s%d" ??_C@_19HEPLDNLP@?$AA?$CF?$AAs?$AA?$CF?$AAd?$AA?$AA@
0x180069E68: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConstantForceEffect'}" ??_7?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x1800732C0: "const ISMInputHostClient::`vftable'" ??_7ISMInputHostClient@@6B@
0x18009D298: "private: static unsigned short const * const PnpDeviceSettings::ButtonLabelsValueName" ?ButtonLabelsValueName@PnpDeviceSettings@@0QBGB
0x18005F198: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<unsigned short const * __ptr64,unsigned short,struct std::less<unsigned short const * __ptr64>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> >,0> >::_Insert_nohint<struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64>(bool,struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@QEBGG@std@@PEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBGGU?$less@PEBG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBGG@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@QEBGG@1@PEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@1@@Z
0x180020EF0: "[thunk]:public: virtual long __cdecl GameController::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameController@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180022320: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18007DC60: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl
0x180010870: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class RacingWheelFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VRacingWheelFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001D40C: ?_AfterExecute@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXJ@Z
0x180098188: "__cdecl GUID_06e58977_7684_4dc5_bad1_cda52a4aa06d" _GUID_06e58977_7684_4dc5_bad1_cda52a4aa06d
0x180077100: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelStubVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelStubVtbl
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180069478: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x180071890: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@@
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180004FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800A0AE8: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0CG@HOOBAOEC@__x_Windows_CGaming_CInput_CIGam@
0x18002B1B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ArcadeStick@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x1800457F0: "public: virtual long __cdecl PeriodicForceEffect::get_Kind(enum Windows::Gaming::Input::ForceFeedback::PeriodicForceEffectKind * __ptr64) __ptr64" ?get_Kind@PeriodicForceEffect@@UEAAJPEAW4PeriodicForceEffectKind@ForceFeedback@Input@Gaming@Windows@@@Z
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180092C70: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x18000EBE0: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180053550: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180073758: "const PnpDevice::`vftable'" ??_7PnpDevice@@6B@
0x180099AE4: "A" ??_C@_13PNBDBPLL@?$AAA?$AA?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800807C8: "__cdecl windows2Egaming2Einput2Epreview_BaseIIDList" _windows2Egaming2Einput2Epreview_BaseIIDList
0x180092B88: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x18006D1B8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18006D320: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerBatteryInfo@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x1800223F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18001B2D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180064770: "char const * __ptr64 __cdecl std::_Syserror_map(int)" ?_Syserror_map@std@@YAPEBDH@Z
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180012FA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18001B544: ??1?$ComPtr@V?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800428C0: "public: virtual long __cdecl HidForceFeedback::Reset(void) __ptr64" ?Reset@HidForceFeedback@@UEAAJXZ
0x18000A930: "public: virtual void * __ptr64 __cdecl PeriodicForceEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPeriodicForceEffect@@UEAAPEAXI@Z
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAKXZ
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18005D700: "public: virtual void * __ptr64 __cdecl SpringEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ESpringEquation@@UEAAPEAXI@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004E0C0: "public: virtual long __cdecl RacingWheelFactory::add_RacingWheelAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_RacingWheelAdded@RacingWheelFactory@@UEAAJPEAU?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180072098: "const GipForceFeedback::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>'}" ??_7GipForceFeedback@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180024EA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentRawGameControllerReading(unsigned int,unsigned char * __ptr64,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64,unsigned int,double * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetCurrentRawGameControllerReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJIPEAEIPEAW4GameControllerSwitchPosition@345@IPEANPEA_K@Z
0x180096160: "file exists" ??_C@_0M@MIDIAGJP@file?5exists?$AA@
0x180092E20: api-ms-win-core-winrt-l1-1-0_NULL_THUNK_DATA
0x18001CBD8: "public: __cdecl AutoStubBias<struct IUnknown,struct Windows::Internal::INilDelegate>::~AutoStubBias<struct IUnknown,struct Windows::Internal::INilDelegate>(void) __ptr64" ??1?$AutoStubBias@UIUnknown@@UINilDelegate@Internal@Windows@@@@QEAA@XZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::Release`adjustor{8}' (void) __ptr64" ?Release@HidGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800746B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006C230: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x18009DAD0: "__cdecl GUID_c14440d1_fea0_5147_aed8_9b85239da882" _GUID_c14440d1_fea0_5147_aed8_9b85239da882
0x1800ABA48: " MinimumVersion: %u.%u.%u.%u " ??_C@_0BP@LCCJICAM@?5?5MinimumVersion?3?5?$CFu?4?$CFu?4?$CFu?4?$CFu?6?$AA@
0x18003C0A4: "public: static long __cdecl GipInputParser::MakeAndInitializeWheelParser(bool,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,class InputLabelData * __ptr64 & __ptr64,class RacingWheelInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class GipInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeWheelParser@GipInputParser@@SAJ_N_K111111AEAPEAVInputLabelData@@AEAPEAVRacingWheelInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x180004D20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FlightStick@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180069050: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800136E0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::get_Current(struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIRawGameController@567@@Z
0x18001AC60: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180006B10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006C6D8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180096758: "inappropriate io control operati" ??_C@_0CD@BNPLBMNA@inappropriate?5io?5control?5operati@
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B6284: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0
0x18006D6E0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@Details@12@@
0x180004D10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180011030: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180024D70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelMaxWheelAngle(double * __ptr64) __ptr64" ?get_RacingWheelMaxWheelAngle@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAN@Z
0x18006E080: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x180024C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_NonRoamableId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_NonRoamableId@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18005D700: "public: virtual void * __ptr64 __cdecl FrictionEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFrictionEquation@@UEAAPEAXI@Z
0x1800ABA28: " HeaderVersion: 0x%08X " ??_C@_0BJ@OLFLALFE@?5?5HeaderVersion?3?50x?$CF08X?6?$AA@
0x1800ABE58: "Argos UFU: Reserved1 field is no" ??_C@_0DH@GAAHEGCG@Argos?5UFU?3?5Reserved1?5field?5is?5no@
0x18004D080: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_MaxPatternShifterGear(int * __ptr64) __ptr64" ?get_MaxPatternShifterGear@RacingWheel@Input@Gaming@Windows@@UEAAJPEAH@Z
0x18004D5B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E680: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800BA0F8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__FlightStickFactory" ?__objectFactory__FlightStickFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180077F58: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180005050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18009DA20: "onecoreuap\xbox\devices\api\winr" ??_C@_0EB@LOHKIDFM@onecoreuap?2xbox?2devices?2api?2winr@
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800962C0: "too many files open" ??_C@_0BE@GHAFMPAH@too?5many?5files?5open?$AA@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180024D30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelHasPatternShifter(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasPatternShifter@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800768D0: "const FrictionEquation::`vftable'" ??_7FrictionEquation@@6B@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180026910: "public: virtual long __cdecl GipDevice::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@GipDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x1800741B8: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IRampForceEffect'}" ??_7?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180043DC0: "public: virtual void * __ptr64 __cdecl RefCountedObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ERefCountedObject@@UEAAPEAXI@Z
0x180097910: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Custom_XusbGameControllerProvider" ?RuntimeClass_Windows_Gaming_Input_Custom_XusbGameControllerProvider@@3QBGB
0x1800A9CA0: IID___x_Windows_CGaming_CInput_CIGamepadStatics
0x180008A50: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetUnmarshalClass(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,struct _GUID * __ptr64) __ptr64" ?GetUnmarshalClass@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAU4@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18001E510: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18003F354: "public: long __cdecl HidDevice::GetFeatureReport(unsigned char,unsigned int,unsigned char * __ptr64) __ptr64" ?GetFeatureReport@HidDevice@@QEAAJEIPEAE@Z
0x18002846C: "public: __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >::~vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >(void) __ptr64" ??1?$vector@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAA@XZ
0x180041240: "public: virtual long __cdecl HidForceFeedback::get_Load(unsigned long * __ptr64) __ptr64" ?get_Load@HidForceFeedback@@UEAAJPEAK@Z
0x18001FFA0: "public: virtual long __cdecl XusbDevice::GetParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetParentProviderId@XusbDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800385D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800224B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18002E040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AB910: "WriteFailure" ??_C@_0N@CMNIOFBM@WriteFailure?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180097F00: "__cdecl GUID_5514924a_fecc_435e_83dc_5cec8a18a520" _GUID_5514924a_fecc_435e_83dc_5cec8a18a520
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18004FEA0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_ButtonCount(int * __ptr64) __ptr64" ?get_ButtonCount@RawGameController@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800979E0: "unsigned short const * const RuntimeClass_Windows_System_Threading_ThreadPoolTimer" ?RuntimeClass_Windows_System_Threading_ThreadPoolTimer@@3QBGB
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x180038520: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180055CD0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180092D68: "__cdecl _imp_SleepConditionVariableSRW" __imp_SleepConditionVariableSRW
0x1800971E0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ForceFeedback_PeriodicForceEffect" ?RuntimeClass_Windows_Gaming_Input_ForceFeedback_PeriodicForceEffect@@3QBGB
0x18006ED30: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180092AA0: "__cdecl _imp_GetLastError" __imp_GetLastError
0x18005FA30: CStdStubBuffer_Release
0x1800807E8: "__cdecl windows2Egaming2Einput2Epreview_ProxyVtblList" _windows2Egaming2Einput2Epreview_ProxyVtblList
0x18004B07C: "private: long __cdecl PnpDeviceWatcher::CheckForXboxPlatform(void) __ptr64" ?CheckForXboxPlatform@PnpDeviceWatcher@@AEAAJXZ
0x18005D07C: "public: long __cdecl ApplicationMemory::UpdateVariable(unsigned short,void * __ptr64,unsigned long) __ptr64" ?UpdateVariable@ApplicationMemory@@QEAAJGPEAXK@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180064738: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800928D0: "__cdecl _imp_CreateStreamOnHGlobal" __imp_CreateStreamOnHGlobal
0x18005D810: "protected: virtual long __cdecl InertiaEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@InertiaEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180004C60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x180092610: UfuDeviceState_Name
0x18009DC90: "Windows.Foundation.Collections.I" ??_C@_1MA@IDFJAIOB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18003E1A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180046110: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180037CB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005BC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180032790: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18004AD80: "private: long __cdecl PnpDeviceWatcher::CheckForGipDeviceArrival(struct PnpDeviceWatcher::DeviceListEntry & __ptr64) __ptr64" ?CheckForGipDeviceArrival@PnpDeviceWatcher@@AEAAJAEAUDeviceListEntry@1@@Z
0x1800646B8: "void __cdecl std::_Xbad_alloc(void)" ?_Xbad_alloc@std@@YAXXZ
0x180072330: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180092F40: api-ms-win-eventing-provider-l1-1-0_NULL_THUNK_DATA
0x18006462C: "public: virtual __cdecl std::length_error::~length_error(void) __ptr64" ??1length_error@std@@UEAA@XZ
0x180016790: "public: __cdecl Windows::Gaming::Input::FlightStick::FlightStick(void) __ptr64" ??0FlightStick@Input@Gaming@Windows@@QEAA@XZ
0x18006BFC0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@@
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x1800929A8: "__cdecl _imp_ObjectStublessClient7" __imp_ObjectStublessClient7
0x180031670: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::IndexOf(struct _GUID,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@PEAIPEAE@Z
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180092A10: "__cdecl _imp_ObjectStublessClient6" __imp_ObjectStublessClient6
0x1800964D0: "no_buffer_space" ??_C@_0BA@FDIJKJCL@no_buffer_space?$AA@
0x180024CB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180074B30: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@@
0x18006C7A0: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x18005E960: "protected: long __cdecl Equation::PopulateVariables(class ApplicationMemory & __ptr64,struct Equation::VariableLocationsInEquation const * __ptr64,unsigned long) __ptr64" ?PopulateVariables@Equation@@IEAAJAEAVApplicationMemory@@PEBUVariableLocationsInEquation@1@K@Z
0x180053B64: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> * __ptr64,struct Windows::Gaming::Input::IRawGameController * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> * __ptr64 &&,struct Windows::Gaming::Input::IRawGameController * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIRawGameController@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIRawGameController@567@AEA_N@Z
0x1800929B0: "__cdecl _imp_ObjectStublessClient3" __imp_ObjectStublessClient3
0x180042B30: ??1?$unique_ptr@$$BY0A@U_ForceFeedbackAxes@ForceFeedback@Gaming@Internal@Windows@@U?$function_deleter@P6AXPEAX@Z$1?CoTaskMemFree@@YAX0@Z@wil@@@wistd@@QEAA@XZ
0x180044978: "protected: long __cdecl InputProperties::Initialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,unsigned __int64,struct InputProperties::InputMappingProperties const * __ptr64) __ptr64" ?Initialize@InputProperties@@IEAAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@_KPEBUInputMappingProperties@1@@Z
0x1800485F0: "private: static long __cdecl PnpDeviceSettings::CheckRegistryForMappings(unsigned short const * __ptr64,unsigned short const * __ptr64,bool * __ptr64,unsigned long * __ptr64,struct HKEY__ * __ptr64 * __ptr64)" ?CheckRegistryForMappings@PnpDeviceSettings@@CAJPEBG0PEA_NPEAKPEAPEAUHKEY__@@@Z
0x180016480: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800657E0: ObjectStublessClient17
0x1800982C0: "__cdecl GUID_00000037_0000_0000_c000_000000000046" _GUID_00000037_0000_0000_c000_000000000046
0x18005DA50: "protected: virtual long __cdecl ConstantEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@ConstantEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180065820: ObjectStublessClient27
0x1800B9724: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x180069E20: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800508C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?GetAt@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x18001E530: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x1800659E4: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x180092C98: "__cdecl _imp_OpenSemaphoreW" __imp_OpenSemaphoreW
0x1800249C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024B70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_IsSyntheticDevice(unsigned char * __ptr64) __ptr64" ?get_IsSyntheticDevice@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180092980: "__cdecl _imp_ObjectStublessClient9" __imp_ObjectStublessClient9
0x18005F524: "protected: long __cdecl ConditionEquation::UpdateConditionVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float,struct ConditionEquation::ConditionVariables * __ptr64) __ptr64" ?UpdateConditionVariables@ConditionEquation@@IEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@MPEAUConditionVariables@1@@Z
0x1800B9EA0: "__cdecl tls_index" _tls_index
0x180092988: "__cdecl _imp_ObjectStublessClient8" __imp_ObjectStublessClient8
0x180033280: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009DAA0: "__cdecl GUID_00000146_0000_0000_c000_000000000046" _GUID_00000146_0000_0000_c000_000000000046
0x18006C320: "const FlightStickFactory::`vftable'{for `IActivationFactory'}" ??_7FlightStickFactory@@6BIActivationFactory@@@
0x18003FE58: "private: long __cdecl HidDevice::GetDeviceString(unsigned long,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetDeviceString@HidDevice@@AEAAJKPEAPEAUHSTRING__@@@Z
0x18001AA20: ?get_Status@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAW4AsyncStatus@Foundation@Windows@ABI@@@Z
0x180017930: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x1800AC4A0: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x18000AED0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180099D20: "__cdecl GUID_06386a7a_e009_5b0b_ab68_a8e48b516647" _GUID_06386a7a_e009_5b0b_ab68_a8e48b516647
0x180097868: "__cdecl GUID_a17fba0c_2ae4_48c2_8063_eabd0777cb89" _GUID_a17fba0c_2ae4_48c2_8063_eabd0777cb89
0x1800AA4C0: "a valid buffer is required if FW" ??_C@_0EH@LIJGPLOE@a?5valid?5buffer?5is?5required?5if?5FW@
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180022940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18009F5C8: "map/set<T> too long" ??_C@_0BE@JONHPENG@map?1set?$DMT?$DO?5too?5long?$AA@
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FlightStick@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800AB3B0: "[%u] Send EndUpdate failed, erro" ??_C@_0CG@NJJKMEPF@?$FL?$CFu?$FN?5Send?5EndUpdate?5failed?0?5erro@
0x1800465D0: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceInstanceListSize(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned int & __ptr64)" ?GetDeviceInstanceListSize@Adapters@PnpApiWrapper@@YAKAEBU_GUID@@PEBGAEAI@Z
0x1800249B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{24}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18006D478: "const GameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7GameController@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerBatteryInfo@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180069F70: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18006A2A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180073B20: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x18005BB40: "public: virtual long __cdecl EquationManager::ClearAllEquations(void) __ptr64" ?ClearAllEquations@EquationManager@@UEAAJXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800A4DA0: "__x_Windows_CGaming_CInput_CCust" ??_C@_0DP@LDFKJKCK@__x_Windows_CGaming_CInput_CCust@
0x180036150: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAU_GUID@@PEAI@Z
0x1800966B0: "connection reset" ??_C@_0BB@IECNJNOI@connection?5reset?$AA@
0x180040230: "long __cdecl CartToAngles(unsigned long,struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackAxes * __ptr64,struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackAxes const * __ptr64,unsigned long)" ?CartToAngles@@YAJKPEAU_ForceFeedbackAxes@ForceFeedback@Gaming@Internal@Windows@@PEBU12345@K@Z
0x18005E5B8: "protected: long __cdecl Equation::UpdateEnvelopeVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,struct Equation::EnvelopeVariables * __ptr64) __ptr64" ?UpdateEnvelopeVariables@Equation@@IEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@PEAUEnvelopeVariables@1@@Z
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001EBB0: "public: virtual long __cdecl ForceFeedbackMotor::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ForceFeedbackMotor@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024E00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetArcadeStickButtonLabel(enum Windows::Gaming::Input::ArcadeStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetArcadeStickButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4ArcadeStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180052ED0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180097DF8: "__cdecl GUID_086459dc_18c6_48db_bc99_724fb9203ccc" _GUID_086459dc_18c6_48db_bc99_724fb9203ccc
0x1800AB980: "ProtocolError" ??_C@_0O@IEDGPHHG@ProtocolError?$AA@
0x18003AF20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetCopilot(struct Windows::Gaming::Input::IGameController * __ptr64 * __ptr64) __ptr64" ?GetCopilot@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIGameController@345@@Z
0x180005040: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800AB700: "SendBeginUpdate" ??_C@_0BA@CPLEAFAL@SendBeginUpdate?$AA@
0x18000B7E0: "public: virtual long __cdecl ConditionForceEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConditionForceEffect@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003D630: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18002C498: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@UIWeakReferenceSource@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180092A40: "__cdecl _imp_ObjectStublessClient12" __imp_ObjectStublessClient12
0x1800247B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_HardwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_HardwareVersionInfo@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180093098: "__cdecl _imp_memcmp" __imp_memcmp
0x180073350: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect'}" ??_7?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::IndexOf(struct Windows::Gaming::Input::IUINavigationController * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIUINavigationController@456@PEAIPEAE@Z
0x180071600: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180005000: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180096E48: "__cdecl GUID_91a99264_1810_4eb6_a773_bfd3b8cddbab" _GUID_91a99264_1810_4eb6_a773_bfd3b8cddbab
0x180096818: "no message available" ??_C@_0BF@PBGGPKKE@no?5message?5available?$AA@
0x18009D9D8: "FifthGear" ??_C@_1BE@PIHENCJ@?$AAF?$AAi?$AAf?$AAt?$AAh?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x18000B450: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::get_Gain(double * __ptr64) __ptr64" ?get_Gain@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAN@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180098498: "Special1" ??_C@_1BC@GIIKPCHH@?$AAS?$AAp?$AAe?$AAc?$AAi?$AAa?$AAl?$AA1?$AA?$AA@
0x18003F908: "public: long __cdecl HidDevice::SendOutputReport(unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?SendOutputReport@HidDevice@@QEAAJEIPEBE@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18007B670: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerInputSinkProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerInputSinkProxyVtbl
0x1800062D8: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x18004DEB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180078D00: "__cdecl __x_Windows_CGaming_CInput_CIRawGameControllerStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIRawGameControllerStaticsProxyVtbl
0x180006F90: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAKXZ
0x180078170: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CGaming__CInput__CHeadsetStubVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CGaming__CInput__CHeadsetStubVtbl
0x180056940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001D28C: ?_Run@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x180065AF6: atan2
0x180098588: "Disabled" ??_C@_1BC@FGCJDNHA@?$AAD?$AAi?$AAs?$AAa?$AAb?$AAl?$AAe?$AAd?$AA?$AA@
0x180005710: "public: virtual void * __ptr64 __cdecl RacingWheelFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRacingWheelFactory@@UEAAPEAXI@Z
0x1800251A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{40}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180015DA4: "private: long __cdecl FactoryManager::SendControllerNotifications(void) __ptr64" ?SendControllerNotifications@FactoryManager@@AEAAJXZ
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FlightStick@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18005CC80: "public: __cdecl std::range_error::range_error(char const * __ptr64) __ptr64" ??0range_error@std@@QEAA@PEBD@Z
0x180031190: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Append(unsigned char) __ptr64" ?Append@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJE@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180051320: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x18001E4D0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180006C90: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAE@Z
0x180072930: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x180093158: "__cdecl _imp_RtlGetDeviceFamilyInfoEnum" __imp_RtlGetDeviceFamilyInfoEnum
0x18009CC40: "VID_%04X&PID_%04X" ??_C@_1CE@FGHOHFFL@?$AAV?$AAI?$AAD?$AA_?$AA?$CF?$AA0?$AA4?$AAX?$AA?$CG?$AAP?$AAI?$AAD?$AA_?$AA?$CF?$AA0?$AA4?$AAX?$AA?$AA@
0x18006FAC8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000D9F0: "protected: virtual struct Device::DeviceState __cdecl Device::GetDeviceState(void)const __ptr64" ?GetDeviceState@Device@@MEBA?AUDeviceState@1@XZ
0x180047E48: "public: long __cdecl PnpDevice::Write(unsigned __int64,void const * __ptr64) __ptr64" ?Write@PnpDevice@@QEAAJ_KPEBX@Z
0x180016CE0: "private: long __cdecl Windows::Gaming::Input::FlightStick::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@FlightStick@Input@Gaming@Windows@@AEAAJXZ
0x180055290: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18009F728: "POSITIVESATURATION" ??_C@_1CG@OBKJJIED@?$AAP?$AAO?$AAS?$AAI?$AAT?$AAI?$AAV?$AAE?$AAS?$AAA?$AAT?$AAU?$AAR?$AAA?$AAT?$AAI?$AAO?$AAN?$AA?$AA@
0x1800219FC: "public: long __cdecl Windows::Gaming::Input::Gamepad::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@Gamepad@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x180057670: "[thunk]:public: virtual long __cdecl UserChangedEventArgs::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@UserChangedEventArgs@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009DF98: "XboxRightBumper" ??_C@_1CA@FONEAFAC@?$AAX?$AAb?$AAo?$AAx?$AAR?$AAi?$AAg?$AAh?$AAt?$AAB?$AAu?$AAm?$AAp?$AAe?$AAr?$AA?$AA@
0x180016710: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180017530: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18007DEF0: "__cdecl __FIVectorView_1_HSTRINGProxyVtbl" ___FIVectorView_1_HSTRINGProxyVtbl
0x1800A9BB0: IID___x_Windows_CGaming_CInput_CIGameControllerBatteryInfo
0x180055C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800AFBDC: "__cdecl tls_start" _tls_start
0x180092E58: "__cdecl _imp_HSTRING_UserUnmarshal" __imp_HSTRING_UserUnmarshal
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::Streams::IBuffer>::~ComPtr<struct Windows::Storage::Streams::IBuffer>(void) __ptr64" ??1?$ComPtr@UIBuffer@Streams@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180052EA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005D00: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180092948: "__cdecl _imp_ObjectStublessClient22" __imp_ObjectStublessClient22
0x18004D420: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RacingWheel@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180092A48: api-ms-win-core-com-midlproxystub-l1-1-0_NULL_THUNK_DATA
0x180008D60: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::System::Threading::ITimerElapsedHandler>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UITimerElapsedHandler@Threading@System@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x180018710: "public: virtual long __cdecl ForceFeedbackMotor::LoadEffectAsync(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect * __ptr64,struct Windows::Foundation::IAsyncOperation<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> * __ptr64 * __ptr64) __ptr64" ?LoadEffectAsync@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@PEAPEAU?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@@Z
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180096EE0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_UINavigationController" ?RuntimeClass_Windows_Gaming_Input_UINavigationController@@3QBGB
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180038470: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18005AB10: "public: virtual bool __cdecl std::error_category::equivalent(class std::error_code const & __ptr64,int)const __ptr64" ?equivalent@error_category@std@@UEBA_NAEBVerror_code@2@H@Z
0x180011AB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006BE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180011370: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800121F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004FEC0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_ForceFeedbackMotors(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_ForceFeedbackMotors@RawGameController@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@4@@Z
0x180093248: "__cdecl _xl_z" __xl_z
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800AB4C0: "[%u] Unexpected UFU state:%u " ??_C@_0BO@FJIOOBII@?$FL?$CFu?$FN?5Unexpected?5UFU?5state?3?$CFu?6?$AA@
0x180092A50: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x180074008: "const RacingWheelFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7RacingWheelFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800B6478: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-midlproxystub-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-midlproxystub-l1-1-0
0x1800BCB78: FwUpdateConfiguring
0x180005BF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18007A3E0: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectProxyVtbl
0x1800BE4D0: "private: static bool Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::isInitialized" ?isInitialized@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@0_NA
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180069260: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180059DB8: "private: long __cdecl XusbDevice::QueueInputBuffer(void) __ptr64" ?QueueInputBuffer@XusbDevice@@AEAAJXZ
0x18002AD30: ?put_Progress@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::UINavigationController * __ptr64,struct Windows::Gaming::Input::IUINavigationController * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVUINavigationController@Input@Gaming@Windows@@PEAUIUINavigationController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIUINavigationController@Input@Gaming@4@PEAI@Z
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800403E0: "public: virtual void * __ptr64 __cdecl HidForceFeedback::`vector deleting destructor'(unsigned int) __ptr64" ??_EHidForceFeedback@@UEAAPEAXI@Z
0x18009BA20: "private: static unsigned char const * const GipInputParser::FlightStickMappingData" ?FlightStickMappingData@GipInputParser@@0QBEB
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18000AFF0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::ReleaseOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?ReleaseOwnership@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x18003715C: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x18009C530: "Windows.Foundation.Collections.I" ??_C@_1MI@ICCJGFN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18001B6E0: ?get_Completed@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x18006A638: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x1800A4D60: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EA@BIGDGOJL@__x_Windows_CGaming_CInput_CCust@
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18004D5F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180052E40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180025AB0: "public: virtual void __cdecl GipDevice::Disconnect(void) __ptr64" ?Disconnect@GipDevice@@UEAAXXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IGlobalOptions>::~ComPtr<struct IGlobalOptions>(void) __ptr64" ??1?$ComPtr@UIGlobalOptions@@@WRL@Microsoft@@QEAA@XZ
0x1800174E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x180033420: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180065B02: atanf
0x1800A4928: "__x_Windows_CGaming_CInput_CCust" ??_C@_0DN@DHENICHK@__x_Windows_CGaming_CInput_CCust@
0x180005EC0: "public: virtual long __cdecl ArcadeStickFactory::get_ArcadeSticks(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_ArcadeSticks@ArcadeStickFactory@@UEAAJPEAPEAU?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180064680: "public: virtual void * __ptr64 __cdecl std::out_of_range::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gout_of_range@std@@UEAAPEAXI@Z
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIGamepad@567@PEAI@Z
0x180012970: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB578: "SendReset" ??_C@_09IOGLFPNM@SendReset?$AA@
0x180017570: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004BED0: "public: virtual void * __ptr64 __cdecl ProviderManagerWorker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProviderManagerWorker@@UEAAPEAXI@Z
0x1800AA508: "FwUpdateStartUpdateFromBuffer De" ??_C@_0DH@GANHMODL@FwUpdateStartUpdateFromBuffer?5De@
0x18009E3B0: "YInvert" ??_C@_1BA@OJABAFLG@?$AAY?$AAI?$AAn?$AAv?$AAe?$AAr?$AAt?$AA?$AA@
0x18001A550: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@Z
0x1800382F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180097FB0: "__cdecl GUID_36cb66e3_d0a1_4986_a24c_40b137deba9e" _GUID_36cb66e3_d0a1_4986_a24c_40b137deba9e
0x1800A9C00: IID___x_Windows_CGaming_CInput_CIUINavigationControllerStatics
0x180074758: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@@
0x180042D84: "public: __cdecl NtList<struct EffectsListEntry>::~NtList<struct EffectsListEntry>(void) __ptr64" ??1?$NtList@UEffectsListEntry@@@@QEAA@XZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001E530: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18002E3A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001C580: ?GetResults@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@3@@Z
0x18004B9E0: "[thunk]:public: virtual long __cdecl ProviderManager::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ProviderManager@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180068010: "const std::out_of_range::`vftable'" ??_7out_of_range@std@@6B@
0x18007AD70: windows2Egaming2Einput2Ecustom_ProxyFileInfo
0x1800A9B10: IID___x_Windows_CGaming_CInput_CIArcadeStickStatics
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration) __ptr64" ?SetGamepadVibration@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJUGamepadVibration@345@@Z
0x18000BEC0: "public: virtual long __cdecl ConstantForceEffect::SetParameters(struct Windows::Foundation::Numerics::Vector3,struct Windows::Foundation::TimeSpan) __ptr64" ?SetParameters@ConstantForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@UTimeSpan@45@@Z
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800B64B4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-0
0x180037FC0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001AC50: ?v_MustDoNoWake@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA_NXZ
0x180092BC8: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x18007F1E0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001E6D0: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::Release`adjustor{16}' (void) __ptr64" ?Release@ForceFeedbackMotor@@WBA@EAAKXZ
0x1800970E0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Custom_HidGameControllerProvider" ?RuntimeClass_Windows_Gaming_Input_Custom_HidGameControllerProvider@@3QBGB
0x18007A790: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180092CD0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIUserChangedEventArgs@System@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800AA1B0: IID___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipAudioFormat
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180092DC0: "__cdecl _imp_SetRestrictedErrorInfo" __imp_SetRestrictedErrorInfo
0x1800974B0: "unsigned short const * const RuntimeClass_Windows_Devices_Power_BatteryReport" ?RuntimeClass_Windows_Devices_Power_BatteryReport@@3QBGB
0x1800A9AE0: IID___x_Windows_CGaming_CInput_CIUINavigationControllerStatics2
0x1800A9FF0: IID___x_Windows_CGaming_CInput_CInternal_CISyntheticGameControllerProvider
0x18009D960: "ReverseGear" ??_C@_1BI@FPAEINE@?$AAR?$AAe?$AAv?$AAe?$AAr?$AAs?$AAe?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x1800568D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180017550: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180025590: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005DCE0: "protected: virtual long __cdecl SquareEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@SquareEquation@@MEBAJPEAPEBEPEAK@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180075D38: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x1800A9DD0: IID___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackEffect
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180075F50: "const Microsoft::WRL::RuntimeClass<struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIUserChangedEventArgs@System@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800964A8: "network_reset" ??_C@_0O@EHNDLHIG@network_reset?$AA@
0x1800012B0: "__cdecl windows2Egaming2Einput2Ecustom_IID_Lookup" _windows2Egaming2Einput2Ecustom_IID_Lookup
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180024E80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentGamepadReading(struct Windows::Gaming::Input::GamepadReading * __ptr64) __ptr64" ?GetCurrentGamepadReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGamepadReading@345@@Z
0x180024E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentArcadeStickReading(struct Windows::Gaming::Input::ArcadeStickReading * __ptr64) __ptr64" ?GetCurrentArcadeStickReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUArcadeStickReading@345@@Z
0x180024E70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentFlightStickReading(struct Windows::Gaming::Input::FlightStickReading * __ptr64) __ptr64" ?GetCurrentFlightStickReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUFlightStickReading@345@@Z
0x180024E90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetCurrentRacingWheelReading(struct Windows::Gaming::Input::RacingWheelReading * __ptr64) __ptr64" ?GetCurrentRacingWheelReading@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAURacingWheelReading@345@@Z
0x18009F168: "unknown error" ??_C@_0O@BFJCFAAK@unknown?5error?$AA@
0x18002D970: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::IsInterfaceSupported(struct _GUID,unsigned char * __ptr64) __ptr64" ?IsInterfaceSupported@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJU_GUID@@PEAE@Z
0x18003D290: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000B3B0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::put_Gain(double) __ptr64" ?put_Gain@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJN@Z
0x180043A2C: "private: static void __cdecl HidInputParser::SortChannelDescriptorPointers(unsigned __int64,struct _HIDP_CHANNEL_DESC const * __ptr64 * __ptr64,struct _HIDP_PRIVATE_LINK_COLLECTION_NODE const * __ptr64)" ?SortChannelDescriptorPointers@HidInputParser@@CAX_KPEAPEBU_HIDP_CHANNEL_DESC@@PEBU_HIDP_PRIVATE_LINK_COLLECTION_NODE@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >::~ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180056480: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IGamepad>::~ComPtr<struct Windows::Gaming::Input::IGamepad>(void) __ptr64" ??1?$ComPtr@UIGamepad@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000A750: "public: virtual enum Windows::Gaming::Input::GameControllerButtonLabel __cdecl ButtonFromSwitchInputMappingData::GetMappedButtonLabel(class InputLabelData const & __ptr64)const __ptr64" ?GetMappedButtonLabel@ButtonFromSwitchInputMappingData@@UEBA?AW4GameControllerButtonLabel@Input@Gaming@Windows@@AEBVInputLabelData@@@Z
0x180022620: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800768F8: "const InertiaEquation::`vftable'" ??_7InertiaEquation@@6B@
0x180097658: GUID_GIP_MICROSOFT_XBOX_INPUT_INAVIGATIONCONTROLLER
0x180098478: "Action5" ??_C@_1BA@JFJADIKM@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA5?$AA?$AA@
0x180093030: "__cdecl _imp_swprintf_s" __imp_swprintf_s
0x18001B544: ??1?$ComPtr@V?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800AB548: "Invalid" ??_C@_07DJMIGIHO@Invalid?$AA@
0x18009E2E0: "Suspension" ??_C@_1BG@CMELBNCL@?$AAS?$AAu?$AAs?$AAp?$AAe?$AAn?$AAs?$AAi?$AAo?$AAn?$AA?$AA@
0x1800A9BF0: IID___x_Windows_CGaming_CInput_CIFlightStickStatics
0x18002AFE0: ?OnStart@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180030C90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<unsigned char> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@E@345@@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180074698: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180029B70: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_42dd54f4162a8843410abee19ab87592>@@@Internal@Windows@@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180098540: "onecoreuap\xbox\devices\api\winr" ??_C@_0ED@CBLOMKDI@onecoreuap?2xbox?2devices?2api?2winr@
0x18002DD20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800757F8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@12@@
0x180024720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_FirmwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_FirmwareVersionInfo@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180065560: HSTRING_UserMarshal
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetAt(unsigned int,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIFlightStick@456@@Z
0x1800526C8: "public: static long __cdecl XWinRT::InterfaceLifetimeTraits::Construct<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor> * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64)" ??$Construct@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@InterfaceLifetimeTraits@XWinRT@@SAJPEAV?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@1@PEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Z
0x180022370: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180042EB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::SendFeatureReport(unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?SendFeatureReport@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJEIPEBE@Z
0x1800A0678: "__FIVectorView_1_Windows__CGamin" ??_C@_0DI@KNJBCIGD@__FIVectorView_1_Windows__CGamin@
0x180004CF0: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConstantForceEffect@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18006E7E8: "const Windows::Internal::ProgressResult<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>::`vftable'" ??_7?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@Windows@@6B@
0x180056880: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180016550: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180006440: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Microsoft::WRL::Details::EventTargetArray,class Microsoft::WRL::Details::EventTargetArray,unsigned __int64 & __ptr64>(class Microsoft::WRL::Details::EventTargetArray * __ptr64 * __ptr64,unsigned __int64 & __ptr64)" ??$MakeAndInitialize@VEventTargetArray@Details@WRL@Microsoft@@V1234@AEA_K@Details@WRL@Microsoft@@YAJPEAPEAVEventTargetArray@012@AEA_K@Z
0x180012C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180025510: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004D570: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18004404C: "public: static long __cdecl InputLabelData::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned char const * __ptr64,unsigned __int64,unsigned char const * __ptr64,class InputLabelData * __ptr64 & __ptr64)" ?MakeAndInitialize@InputLabelData@@SAJ_KPEBE0101AEAPEAV1@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180018E40: "public: virtual long __cdecl ForceFeedbackMotor::TryDisableAsync(struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?TryDisableAsync@ForceFeedbackMotor@@UEAAJPEAPEAU?$IAsyncOperation@_N@Foundation@Windows@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::Release`adjustor{56}' (void) __ptr64" ?Release@ProviderManager@@WDI@EAAKXZ
0x1800BA078: ?$TSS0@?1??GetOrCreateSingleton@ProviderManager@@SAJ_NPEAPEAV2@@Z@4HA
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180004D00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800A9FB0: IID___FIIterable_1_HSTRING
0x18000EA60: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_54634bfce6900a2c906df5bbdcd2db8d>@@$0?0PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@6789@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@U?$AggregateType@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@PEAUISyntheticGameControllerProvider@2345@@Internal@Foundation@Windows@@UHapticsCommandParameters@2Input@Gaming@4@@Foundation@Windows@@EAAJPEAUISyntheticGameControllerProvider@Internal@Input@Gaming@3@UHapticsCommandParameters@5673@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18004E938: "public: __cdecl RampForceEffect::RampForceEffect(void) __ptr64" ??0RampForceEffect@@QEAA@XZ
0x1800AC390: "__cdecl _ResolveDelayLoadedAPIFlags" __ResolveDelayLoadedAPIFlags
0x180041028: ?SnapOneEffect@HidForceFeedback@@AEAAJAEAV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAUHKEY__@@P6AJPEAU1@@Z$1?RegCloseKey@@YAJ0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@KPEAUEFFECTMAPINFO@@@Z
0x18003CFC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18009EEF0: "private: static struct InputParser::ValueInfo const * const XusbInputParser::GamepadAxisInfo" ?GamepadAxisInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18006EC68: ??_7?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180004F10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180093138: "__cdecl _imp_??_V@YAXPEAX@Z" __imp_??_V@YAXPEAX@Z
0x1800386F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800653D0: "__cdecl ValidateImageBase" _ValidateImageBase
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000A930: "public: virtual void * __ptr64 __cdecl ConstantForceEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_EConstantForceEffect@@UEAAPEAXI@Z
0x180098FA0: "__cdecl GUID_8b9d067e_b6f5_592f_a90a_d72c3d98d4da" _GUID_8b9d067e_b6f5_592f_a90a_d72c3d98d4da
0x1800A0330: "__FIEventHandler_1_Windows__CGam" ??_C@_0EF@DPANMMAO@__FIEventHandler_1_Windows__CGam@
0x180071870: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IGamepad>::ComPtr<struct Windows::Gaming::Input::IGamepad>(void) __ptr64" ??0?$ComPtr@UIGamepad@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x18001CA90: ??_E?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800A6500: "__x_Windows_CGaming_CInput_CInte" ??_C@_0DN@LHMINAGP@__x_Windows_CGaming_CInput_CInte@
0x180012EF0: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>(void) __ptr64" ??0?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x1800462C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180058FF4: "public: long __cdecl XusbDevice::ProcessInput(void) __ptr64" ?ProcessInput@XusbDevice@@QEAAJXZ
0x1800A4BD0: "__FIAsyncOperationWithProgress_2" ??_C@_0JL@NIFPAMCN@__FIAsyncOperationWithProgress_2@
0x18000F6F0: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x180097748: "__cdecl GUID_8bbce529_d49c_39e9_9560_e47dde96b7c8" _GUID_8bbce529_d49c_39e9_9560_e47dde96b7c8
0x180005C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180097BC8: "__cdecl GUID_c3542377_1ea7_4454_8deb_8aa6070db645" _GUID_c3542377_1ea7_4454_8deb_8aa6070db645
0x18002C380: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F4B0: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::IncrementObjectCount(void) __ptr64" ?IncrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x1800176D0: "public: virtual long __cdecl FlightStickFactory::get_FlightSticks(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_FlightSticks@FlightStickFactory@@UEAAJPEAPEAU?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180022ED0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::Release`adjustor{64}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x180005B00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180020F80: "[thunk]:public: virtual long __cdecl GameController::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameController@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18006B468: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180053EB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800704F8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@@
0x18006FE18: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x1800717F0: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180055D50: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180019C50: "public: virtual long __cdecl ForceFeedbackMotor::StopLoadedEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StopLoadedEffect@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800710A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800650EC: "void * __ptr64 __cdecl operator new(unsigned __int64,struct std::nothrow_t const & __ptr64)" ??2@YAPEAX_KAEBUnothrow_t@std@@@Z
0x180007EA0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::EventTargetArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEventTargetArray@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180033B00: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties,bool) __ptr64" ?InsertAtInternal@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJIUGipMessageProperties@2Input@Gaming@5@_N@Z
0x18007C8E0: "__cdecl __FIIterator_1_HSTRINGProxyVtbl" ___FIIterator_1_HSTRINGProxyVtbl
0x18005D860: "protected: virtual long __cdecl SpringEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@SpringEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180022640: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000A100: "public: static long __cdecl ButtonFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromAxisInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180069908: "const BatteryReport::`vftable'" ??_7BatteryReport@@6B@
0x180065570: CStdStubBuffer2_CountRefs
0x18009C348: "private: static unsigned char const * const GipInputParser::ArcadeStickMappingData" ?ArcadeStickMappingData@GipInputParser@@0QBEB
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x1800AB6D8: "SendGetVersion" ??_C@_0P@EJIBJOGE@SendGetVersion?$AA@
0x18001A980: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180065075: "public: __cdecl exception::exception(class exception const & __ptr64) __ptr64" ??0exception@@QEAA@AEBV0@@Z
0x18008A218: "__cdecl _FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties" __FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x1800383A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009CC68: "OEMForceFeedback" ??_C@_1CC@OAFHPOAK@?$AAO?$AAE?$AAM?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa?$AAc?$AAk?$AA?$AA@
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAKXZ
0x1800B9EF0: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> * __ptr64 __ptr64 wil::details::g_pThreadFailureCallbacks" ?g_pThreadFailureCallbacks@details@wil@@3PEAV?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@EA
0x18001AC50: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18007AF30: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerInputSinkStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerInputSinkStubVtbl
0x18006F430: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x1800516B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180096A00: "text file busy" ??_C@_0P@IPFDMIFL@text?5file?5busy?$AA@
0x1800581B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x1800572F0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AAC28: "[%u:%u] Send GetBlockHash %08X:%" ??_C@_0CD@CMLKLFL@?$FL?$CFu?3?$CFu?$FN?5Send?5GetBlockHash?5?$CF08X?3?$CF@
0x1800986A0: "IncludeAdjacent" ??_C@_1CA@NAKJMNNG@?$AAI?$AAn?$AAc?$AAl?$AAu?$AAd?$AAe?$AAA?$AAd?$AAj?$AAa?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x18009D120: "HID_DEVICE_UP:%4x_U:%4x" ??_C@_1DA@PGEOBCEM@?$AAH?$AAI?$AAD?$AA_?$AAD?$AAE?$AAV?$AAI?$AAC?$AAE?$AA_?$AAU?$AAP?$AA?3?$AA?$CF?$AA4?$AAx?$AA_?$AAU?$AA?3?$AA?$CF?$AA4?$AAx?$AA?$AA@
0x18004565C: "public: __cdecl PeriodicForceEffect::PeriodicForceEffect(void) __ptr64" ??0PeriodicForceEffect@@QEAA@XZ
0x1800B5FE8: "__cdecl _minATLObjMap_RacingWheelFactory" __minATLObjMap_RacingWheelFactory
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x180065670: CStdStubBuffer_DebugServerRelease
0x18004BB70: "public: virtual long __cdecl ProviderManager::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ProviderManager@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180041F90: "public: virtual long __cdecl HidForceFeedback::StartEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StartEffect@HidForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x1800982D0: "Windows.Foundation.Collections.I" ??_C@_1JO@FJGJGAPA@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18001FB70: "public: virtual long __cdecl GameController::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameController@@UEAAJPEAPEAUHSTRING__@@@Z
0x180099C20: "Paddle4" ??_C@_1BA@JJKDKFAH@?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA4?$AA?$AA@
0x180068C48: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800390C0: "public: virtual void * __ptr64 __cdecl GipForceFeedback::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipForceFeedback@@UEAAPEAXI@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>::`vftable'" ??_7?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180005BE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x18003AC30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_FirmwareUpdateProtocolVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_FirmwareUpdateProtocolVersionInfo@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x18000BB80: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl HapticFeedbackMotor::AddRef(void) __ptr64" ?AddRef@HapticFeedbackMotor@@UEAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000AED0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800AACF0: "[%u] Send GET_BLOCK_HASH timedou" ??_C@_0CM@NIONCDHE@?$FL?$CFu?$FN?5Send?5GET_BLOCK_HASH?5timedou@
0x18003D2A0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000FD90: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class ArcadeStickFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VArcadeStickFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180075E48: "const UINavigationControllerFactory::`vftable'{for `Windows::Gaming::Input::IUINavigationControllerStatics'}" ??_7UINavigationControllerFactory@@6BIUINavigationControllerStatics@Input@Gaming@Windows@@@
0x180072118: "const GipForceFeedback::`vftable'" ??_7GipForceFeedback@@6B@
0x1800A3610: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EA@BAJIMMNL@__x_Windows_CGaming_CInput_CForc@
0x18002FFB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::SetAt(unsigned int,struct _GUID) __ptr64" ?SetAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIU_GUID@@@Z
0x180071838: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@@
0x18000A794: "public: __cdecl ConditionForceEffect::ConditionForceEffect(void) __ptr64" ??0ConditionForceEffect@@QEAA@XZ
0x180002160: "void __cdecl wil::details::WilDynamicLoadRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilDynamicLoadRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009F5B0: "FADELEVEL" ??_C@_1BE@HLJPAMFP@?$AAF?$AAA?$AAD?$AAE?$AAL?$AAE?$AAV?$AAE?$AAL?$AA?$AA@
0x18009E218: "RightStickButton" ??_C@_1CC@COPMIANM@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAS?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x180055C50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001CC40: ?InitCausality@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180016330: ??_G?$CTaskWrapper@V<lambda_99476ce76df05b59b78b111c0c40c19b>@@@ComTaskPool@Internal@Windows@@UEAAPEAXI@Z
0x180053760: "public: virtual long __cdecl RawGameControllerFactory::add_RawGameControllerRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_RawGameControllerRemoved@RawGameControllerFactory@@UEAAJPEAU?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18002C46C: "long __cdecl wil::details::in1diag3::Return_Win32(void * __ptr64,unsigned int,char const * __ptr64,unsigned long)" ?Return_Win32@in1diag3@details@wil@@YAJPEAXIPEBDK@Z
0x1800A3150: "Windows.Gaming.Input.ForceFeedba" ??_C@_1IM@FEAADMFE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa@
0x18006EDE8: "const Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800250A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRawGameControllerSwitchLabel(int,enum Windows::Gaming::Input::GameControllerSwitchPosition,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerSwitchLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHW4GameControllerSwitchPosition@345@PEAW4GameControllerButtonLabel@345@@Z
0x180092F60: "__cdecl _imp_DuplicateTokenEx" __imp_DuplicateTokenEx
0x18006AAB0: "struct Microsoft::WRL::Details::CreatorMap const __object_UINavigationControllerFactory" ?__object_UINavigationControllerFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180007750: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAI@Z
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::RacingWheel * __ptr64,struct Windows::Gaming::Input::IRacingWheel * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVRacingWheel@Input@Gaming@Windows@@PEAUIRacingWheel@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIRacingWheel@Input@Gaming@4@PEAI@Z
0x180055C80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800797E0: "__cdecl __x_Windows_CGaming_CInput_CIRawGameControllerProxyVtbl" ___x_Windows_CGaming_CInput_CIRawGameControllerProxyVtbl
0x18009F6B0: "NEGATIVECOEFFICIENT" ??_C@_1CI@PGCDEJOE@?$AAN?$AAE?$AAG?$AAA?$AAT?$AAI?$AAV?$AAE?$AAC?$AAO?$AAE?$AAF?$AAF?$AAI?$AAC?$AAI?$AAE?$AAN?$AAT?$AA?$AA@
0x18009F1C0: "string too long" ??_C@_0BA@JFNIOLAK@string?5too?5long?$AA@
0x18001BA70: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAKXZ
0x18005D700: "public: virtual void * __ptr64 __cdecl InertiaEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GInertiaEquation@@UEAAPEAXI@Z
0x180012D10: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180056460: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180096628: "bad file descriptor" ??_C@_0BE@MPJPGCEO@bad?5file?5descriptor?$AA@
0x18007B050: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics2ProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics2ProxyVtbl
0x18009D068: "USB\VID_%4x&PID_%4x" ??_C@_1CI@KEHFFOKN@?$AAU?$AAS?$AAB?$AA?2?$AAV?$AAI?$AAD?$AA_?$AA?$CF?$AA4?$AAx?$AA?$CG?$AAP?$AAI?$AAD?$AA_?$AA?$CF?$AA4?$AAx?$AA?$AA@
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800568E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009B054: "private: static unsigned char const * const GipInputParser::WheelAxisLabelData" ?WheelAxisLabelData@GipInputParser@@0QBEB
0x1800740D0: "const RacingWheelFactory::`vftable'{for `Windows::Gaming::Input::IRacingWheelStatics'}" ??_7RacingWheelFactory@@6BIRacingWheelStatics@Input@Gaming@Windows@@@
0x18003B6F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SetCopilot(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?SetCopilot@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@345@@Z
0x1800769C0: "const SineEquation::`vftable'" ??_7SineEquation@@6B@
0x1800B62C0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A9F00: IID___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerProvider
0x180096C00: "(caller: %p) " ??_C@_1BM@EAHLIJPA@?$AA?$CI?$AAc?$AAa?$AAl?$AAl?$AAe?$AAr?$AA?3?$AA?5?$AA?$CF?$AAp?$AA?$CJ?$AA?5?$AA?$AA@
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800B61D0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x1800AA318: "FwUpdateCreateHandle: Invalid pa" ??_C@_0CJ@MCACDJGC@FwUpdateCreateHandle?3?5Invalid?5pa@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18002A160: ?Start@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x180025070: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRawGameControllerSwitchKind(int,enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetRawGameControllerSwitchKind@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerSwitchKind@345@@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18003CC30: "public: virtual long __cdecl HapticFeedbackMotor::get_Id(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Id@HapticFeedbackMotor@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180038560: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x1800656B0: IUnknown_QueryInterface_Proxy
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SineEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSineEquation@@UEAAPEAXI@Z
0x1800A58D0: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EH@PPPFHHHL@__x_Windows_CGaming_CInput_CInte@
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800A6070: "__FIIterator_1_HSTRING" ??_C@_0BH@DHJLJKIO@__FIIterator_1_HSTRING?$AA@
0x18003959C: "private: long __cdecl GipForceFeedback::StartThreadPoolWorker(void) __ptr64" ?StartThreadPoolWorker@GipForceFeedback@@AEAAJXZ
0x180012150: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180098828: "ButtonIndex" ??_C@_1BI@HAIDMNKC@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180038570: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180024E90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentRacingWheelReading(struct Windows::Gaming::Input::RacingWheelReading * __ptr64) __ptr64" ?GetCurrentRacingWheelReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAURacingWheelReading@345@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800A0550: "__FIVectorView_1_Windows__CGamin" ??_C@_0DE@PHHGCBNO@__FIVectorView_1_Windows__CGamin@
0x1800A01F0: "__FIEventHandler_1_Windows__CGam" ??_C@_0EA@GNDHDKDP@__FIEventHandler_1_Windows__CGam@
0x180097FE0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ForceFeedback_RampForceEffect" ?RuntimeClass_Windows_Gaming_Input_ForceFeedback_RampForceEffect@@3QBGB
0x180004D30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180036EB0: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180037E00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001B250: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x1800471B0: "public: virtual void * __ptr64 __cdecl PnpDevice::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPnpDevice@@UEAAPEAXI@Z
0x18009B2E0: "private: static unsigned char const * const GipInputParser::NavigationControllerButtonLabelData" ?NavigationControllerButtonLabelData@GipInputParser@@0QBEB
0x180041008: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAUHKEY__@@P6AJPEAU1@@Z$1?RegCloseKey@@YAJ0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18003D6A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180099418: "__cdecl GUID_d57470b1_cc22_5a43_8e18_5ca064aafe21" _GUID_d57470b1_cc22_5a43_8e18_5ca064aafe21
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AB360: "[%u] Re-starting update after a " ??_C@_0EL@ELKICNLJ@?$FL?$CFu?$FN?5Re?9starting?5update?5after?5a?5@
0x18000AFF0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::ReleaseOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?ReleaseOwnership@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000B4C0: "public: virtual long __cdecl ConditionForceEffect::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConditionForceEffect@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18007A010: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackMotorStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackMotorStubVtbl
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::ArcadeStick::`vector deleting destructor'(unsigned int) __ptr64" ??_EArcadeStick@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180096E60: "unsigned short const * const RuntimeClass_Windows_Foundation_Diagnostics_AsyncCausalityTracer" ?RuntimeClass_Windows_Foundation_Diagnostics_AsyncCausalityTracer@@3QBGB
0x18006E8C8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800AB900: "WriteProtected" ??_C@_0P@OCMKBIHM@WriteProtected?$AA@
0x180098C20: "__cdecl GUID_8f2f08cc_f4f4_5539_9357_1f07334d381f" _GUID_8f2f08cc_f4f4_5539_9357_1f07334d381f
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180030120: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Append(struct Windows::Gaming::Input::Internal::GipAudioFormat) __ptr64" ?Append@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipAudioFormat@2Input@Gaming@5@@Z
0x18006F7F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180056420: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180092558: UfuFwUpdateCmd_Name
0x180098EE0: "__cdecl GUID_f5fa1919_3f18_5560_bb13_cf7018ac41d5" _GUID_f5fa1919_3f18_5560_bb13_cf7018ac41d5
0x180004C90: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConditionForceEffect@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800A9BC0: IID___FIIterable_1_Windows__CGaming__CInput__CUINavigationController
0x18003C7B8: "public: static long __cdecl HapticFeedbackMotor::MakeAndInitializeGamepadVibrationMotor(class Device * __ptr64,class HapticFeedbackMotor * __ptr64 * __ptr64)" ?MakeAndInitializeGamepadVibrationMotor@HapticFeedbackMotor@@SAJPEAVDevice@@PEAPEAV1@@Z
0x18009F568: "ATTACKLEVEL" ??_C@_1BI@FDAAEILK@?$AAA?$AAT?$AAT?$AAA?$AAC?$AAK?$AAL?$AAE?$AAV?$AAE?$AAL?$AA?$AA@
0x180071B98: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18004F540: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006DCA8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x180076D10: windows2Egaming2Einput_ProxyFileInfo
0x1800AAB18: "[%u:%u] Ignoring version, update" ??_C@_0CM@OEGNHEPF@?$FL?$CFu?3?$CFu?$FN?5Ignoring?5version?0?5update@
0x1800A9EE0: IID___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics2
0x18004A4D0: "private: static long __cdecl PnpDeviceWatcher::IsDeviceOfInterest(struct HSTRING__ * __ptr64,bool & __ptr64)" ?IsDeviceOfInterest@PnpDeviceWatcher@@CAJPEAUHSTRING__@@AEA_N@Z
0x180024980: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009B450: "private: static struct InputParser::ValueInfo const * const GipInputParser::IRRemoteButtonInfo" ?IRRemoteButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x180064398: sha1_finish
0x180073958: "const ProviderManager::`vftable'{for `IActivationFactory'}" ??_7ProviderManager@@6BIActivationFactory@@@
0x18000BB80: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180032AC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003BC40: "public: static long __cdecl GipInputParser::MakeAndInitializeGamepadParser(bool,class InputLabelData * __ptr64 & __ptr64,class GamepadInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class GipInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeGamepadParser@GipInputParser@@SAJ_NAEAPEAVInputLabelData@@AEAPEAVGamepadInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180031B60: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x1800A06F0: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0DH@LDOOCKMD@__x_Windows_CGaming_CInput_CIGam@
0x1800657F0: ObjectStublessClient16
0x180099890: "__cdecl GUID_00000036_0000_0000_c000_000000000046" _GUID_00000036_0000_0000_c000_000000000046
0x18009F1A8: "invalid string position" ??_C@_0BI@CFPLBAOH@invalid?5string?5position?$AA@
0x180092B08: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x180065870: ObjectStublessClient26
0x18000A930: "public: virtual void * __ptr64 __cdecl RampForceEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_ERampForceEffect@@UEAAPEAXI@Z
0x180025240: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180072658: "const HapticFeedbackMotor::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7HapticFeedbackMotor@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800759E0: "const Windows::Gaming::Input::UINavigationController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7UINavigationController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@WRL@Microsoft@@@
0x180043DC0: "public: virtual void * __ptr64 __cdecl InputLabelData::`vector deleting destructor'(unsigned int) __ptr64" ??_EInputLabelData@@UEAAPEAXI@Z
0x18006B328: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x1800692D0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x18006AFB8: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x18006B698: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x1800360A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::IndexOf(struct _GUID,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJU_GUID@@PEAIPEAE@Z
0x18006BE30: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x180023290: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x1800A9E90: IID___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics
0x18007B190: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics2StubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStatics2StubVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180092B78: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x180069740: "const GamepadInputProperties::`vftable'" ??_7GamepadInputProperties@@6B@
0x180005F20: "public: virtual long __cdecl GamepadFactory::remove_GamepadRemoved(struct EventRegistrationToken) __ptr64" ?remove_GamepadRemoved@GamepadFactory@@UEAAJUEventRegistrationToken@@@Z
0x180096920: "operation not supported" ??_C@_0BI@LNEGIFLN@operation?5not?5supported?$AA@
0x1800011A0: "__cdecl windows2Egaming2Einput2Eforcefeedback_IID_Lookup" _windows2Egaming2Einput2Eforcefeedback_IID_Lookup
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl HapticFeedbackWaveform::`vector deleting destructor'(unsigned int) __ptr64" ??_EHapticFeedbackWaveform@@UEAAPEAXI@Z
0x180096D80: "_p0" ??_C@_17ONNCDEJM@?$AA_?$AAp?$AA0?$AA?$AA@
0x180030150: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800781E0: "__cdecl __x_Windows_CGaming_CInput_CIHeadsetProxyVtbl" ___x_Windows_CGaming_CInput_CIHeadsetProxyVtbl
0x18006DEE0: "const GamepadFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IGamepadStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7GamepadFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIGamepadStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@WRL@Microsoft@@@
0x1800742C0: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180050380: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@RawGameController@Input@Gaming@Windows@@UEAAJ_K@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800383B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096FC0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ForceFeedback_ConstantForceEffect" ?RuntimeClass_Windows_Gaming_Input_ForceFeedback_ConstantForceEffect@@3QBGB
0x18006F758: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180044C94: "protected: long __cdecl InputProperties::Initialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,unsigned __int64,struct InputProperties::InputMappingProperties const * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?Initialize@InputProperties@@IEAAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@0PEBUInputMappingProperties@1@PEA_K@Z
0x1800AC448: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x1800A64B0: "__FIVectorView_1_Windows__CGamin" ??_C@_0EK@IIBOMJHL@__FIVectorView_1_Windows__CGamin@
0x18009CE60: "%s%s" ??_C@_19LJDFFCJJ@?$AA?$CF?$AAs?$AA?$CF?$AAs?$AA?$AA@
0x180092CC0: "__cdecl _imp_AcquireSRWLockExclusive" __imp_AcquireSRWLockExclusive
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::AddRef(void) __ptr64" ?AddRef@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180075060: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800B6080: "__cdecl _NULL_DELAY_IMPORT_DESCRIPTOR" __NULL_DELAY_IMPORT_DESCRIPTOR
0x180042B40: "public: __cdecl std::unique_ptr<struct EffectsListEntry,struct std::default_delete<struct EffectsListEntry> >::~unique_ptr<struct EffectsListEntry,struct std::default_delete<struct EffectsListEntry> >(void) __ptr64" ??1?$unique_ptr@UEffectsListEntry@@U?$default_delete@UEffectsListEntry@@@std@@@std@@QEAA@XZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18009D238: "onecoreuap\xbox\devices\api\winr" ??_C@_0DI@LOPLGHL@onecoreuap?2xbox?2devices?2api?2winr@
0x180005BE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800655B0: CStdStubBuffer2_Disconnect
0x180052640: "public: static void __cdecl XWinRT::InterfaceLifetimeTraits::Destroy<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor> * __ptr64)" ??$Destroy@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@InterfaceLifetimeTraits@XWinRT@@SAXPEAV?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@1@@Z
0x180005114: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V8923@V8923@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180029880: "public: __cdecl Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::FileHandleTraits>::~HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::FileHandleTraits>(void) __ptr64" ??1?$HandleT@UFileHandleTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@QEAA@XZ
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004AD0: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchPosition __cdecl SwitchFromAxesInputMappingData::GetMappedSwitchPosition(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const & __ptr64)const __ptr64" ?GetMappedSwitchPosition@SwitchFromAxesInputMappingData@@UEBA?AW4GameControllerSwitchPosition@Input@Gaming@Windows@@PEBNPEBEPEBW42345@AEBW42345@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180052470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x1800AC4AC: "__cdecl _real@c7c35000" __real@c7c35000
0x1800A62D8: "__x_Windows_CGaming_CInput_CInte" ??_C@_0DK@CFJAOBH@__x_Windows_CGaming_CInput_CInte@
0x180038190: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180050CC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64) __ptr64" ?SetAt@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x180004FC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18009F5E0: "Internal Error: Too many values " ??_C@_0CM@OCINENNG@Internal?5Error?3?5Too?5many?5values?5@
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>::`vftable'" ??_7?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18006F620: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800BA020: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006DBA8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180092990: "__cdecl _imp_ObjectStublessClient13" __imp_ObjectStublessClient13
0x1800BCC10: ?reports_@?A0x92ca589c@@3PAVVendorDebugReport@H001861@@A
0x1800B95C8: "public: static class std::_Iostream_error_category std::_Error_objects<int>::_Iostream_object" ?_Iostream_object@?$_Error_objects@H@std@@2V_Iostream_error_category@2@A
0x180013090: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18002C080: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180023800: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_4d5de9b3a6d76a229da69d370fb7bc8e>@@$0?0PEAUIInspectable@@PEAUIGamepad@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVGamepad@Input@Gaming@Windows@@PEAUIGamepad@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIGamepad@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180092BF8: "__cdecl _imp_OpenProcess" __imp_OpenProcess
0x180092D60: "__cdecl _imp_WakeAllConditionVariable" __imp_WakeAllConditionVariable
0x1800764B8: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800A5880: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EM@IIMNOMMJ@__x_Windows_CGaming_CInput_CInte@
0x180055360: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::get_HardwareProductId(unsigned short * __ptr64) __ptr64" ?get_HardwareProductId@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180038440: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800968A0: "not a directory" ??_C@_0BA@DOCPFFJG@not?5a?5directory?$AA@
0x1800AB168: "[%u] Send Legacy Argos Reset fro" ??_C@_0DP@HDGHHNF@?$FL?$CFu?$FN?5Send?5Legacy?5Argos?5Reset?5fro@
0x18001D89C: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180098780: "__cdecl GUID_548cefbd_bc8a_5fa0_8df2_957440fc8bf4" _GUID_548cefbd_bc8a_5fa0_8df2_957440fc8bf4
0x180025030: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRawGameControllerButtonLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x180053540: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001CFEC: ?_Run@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@AEAAXW4AsyncStage@23@J@Z
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::RawGameController * __ptr64,struct Windows::Gaming::Input::IRawGameController * __ptr64>,1>::GetMany(unsigned int,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVRawGameController@Input@Gaming@Windows@@PEAUIRawGameController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIRawGameController@Input@Gaming@4@PEAI@Z
0x1800222D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800053B0: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ArcadeStick@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180017DD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18007CA20: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipDeviceMetadataStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipDeviceMetadataStubVtbl
0x18003D670: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> * __ptr64,struct Windows::Gaming::Input::IRacingWheel * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIRacingWheel@456@_N@Z
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024D00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelHasHandbrake(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasHandbrake@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180098A88: "__cdecl GUID_b50da692_4a2b_5c8a_8e14_0439c0b1dba4" _GUID_b50da692_4a2b_5c8a_8e14_0439c0b1dba4
0x180005370: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092838: "__cdecl _imp_CStdStubBuffer_Disconnect" __imp_CStdStubBuffer_Disconnect
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180099CA8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DA@LCNDGKPC@onecoreuap?2xbox?2devices?2api?2winr@
0x180098458: "Action3" ??_C@_1BA@LAPLGHHA@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA3?$AA?$AA@
0x18002112C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::IGameController,struct IWeakReferenceSource,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIGameController@Input@Gaming@Windows@@UIWeakReferenceSource@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180004AD0: "public: static enum TrustLevel __cdecl GameControllerProviderInfoFactory::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@GameControllerProviderInfoFactory@@SA?AW4TrustLevel@@XZ
0x18000F710: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIRawGameController@567@PEAI@Z
0x18001E6E0: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18006E8E8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@12@@
0x180064A50: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800A31E0: "Windows.Gaming.Input.ForceFeedba" ??_C@_1JG@HKLMEOMF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa@
0x18001B8D0: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180092868: "__cdecl _imp_NdrCStdStubBuffer2_Release" __imp_NdrCStdStubBuffer2_Release
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x1800A4C70: "__FIAsyncOperationProgressHandle" ??_C@_0JO@CBDGEDLF@__FIAsyncOperationProgressHandle@
0x18006EFE0: "const Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x18001F020: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180056920: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180071F00: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000D7F4: "public: bool __cdecl Device::IsConnectionWireless(void) __ptr64" ?IsConnectionWireless@Device@@QEAA_NXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180016FB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800995A0: "__cdecl GUID_21f834fc_e845_5ab9_bf85_9534e2397798" _GUID_21f834fc_e845_5ab9_bf85_9534e2397798
0x180037630: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@1234@Upermission@01234@@Z
0x180097CA8: DEVPKEY_NAME
0x180093050: "__cdecl _imp__initterm" __imp__initterm
0x180065660: NdrOleAllocate
0x18008A5A0: "__cdecl _FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties" __FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti_Properties
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180005710: "public: virtual void * __ptr64 __cdecl ArcadeStickFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EArcadeStickFactory@@UEAAPEAXI@Z
0x1800A03F0: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0CM@ODNFPCJ@__x_Windows_CGaming_CInput_CIGam@
0x18005AB40: "public: virtual class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl std::_Generic_error_category::message(int)const __ptr64" ?message@_Generic_error_category@std@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@H@Z
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180092978: "__cdecl _imp_ObjectStublessClient23" __imp_ObjectStublessClient23
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180052CB0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18006D378: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B@
0x1800B625C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_47e642c3467ee6503eea7ed687e70318>@@$0?0PEAUIInspectable@@PEAUIUINavigationController@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVUINavigationController@Input@Gaming@Windows@@PEAUIUINavigationController@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIUINavigationController@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18002C170: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::Release`adjustor{16}' (void) __ptr64" ?Release@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18009F4B0: "onecoreuap\xbox\devices\forcefee" ??_C@_0ED@BHDDBIPC@onecoreuap?2xbox?2devices?2forcefee@
0x18006A560: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>'}" ??_7?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180012890: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092D30: "__cdecl _imp_CreateMutexExW" __imp_CreateMutexExW
0x180030990: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Append(struct Windows::Gaming::Input::Internal::GipSystemMessageProperties) __ptr64" ?Append@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180009E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18006C2C0: "const FlightStickFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7FlightStickFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIFlightStickStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@Details@WRL@Microsoft@@@
0x180004DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x180008858: "protected: long __cdecl Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CanCastTo@?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAX@Z
0x1800311B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800249E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_BatteryChargingState(enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState * __ptr64) __ptr64" ?get_BatteryChargingState@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryChargingState@Internal@345@@Z
0x18003A9C0: ??_E?$DelegateInvokeHelper@UITimerElapsedHandler@Threading@System@Windows@@V<lambda_fe2c27d5b7692ae0d70798c6673bb4ed>@@$0?0PEAUIThreadPoolTimer@234@@?$DelegateArgTraits@P8ITimerElapsedHandler@Threading@System@Windows@@EAAJPEAUIThreadPoolTimer@234@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180075EE8: "const Microsoft::WRL::RuntimeClass<struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIUserChangedEventArgs@System@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180038060: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001C640: ?put_Completed@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@3@@Z
0x180059E80: "private: long __cdecl XusbDevice::UpdateInputSinks(void) __ptr64" ?UpdateInputSinks@XusbDevice@@AEAAJXZ
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<struct std::_List_node<unsigned short,void * __ptr64> > >::deallocate(struct std::_List_node<unsigned short,void * __ptr64> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@U?$_List_node@GPEAX@std@@@std@@@std@@QEAAXPEAU?$_List_node@GPEAX@2@_K@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180092DF0: "__cdecl _imp_RoGetMatchingRestrictedErrorInfo" __imp_RoGetMatchingRestrictedErrorInfo
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetAt(unsigned int,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIArcadeStick@456@@Z
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800B9744: WinrtTypeSerializationInfo_boolean__MIDL_TypeFormatString
0x18000B4B0: "public: static unsigned short const * __ptr64 __cdecl ConditionForceEffect::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@ConditionForceEffect@@SAPEBGXZ
0x1800BE520: "public: static class std::locale::id std::num_put<unsigned short,class std::back_insert_iterator<class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > > >::id" ?id@?$num_put@GV?$back_insert_iterator@V?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@@std@@@std@@2V0locale@2@A
0x180004AD0: "public: static enum TrustLevel __cdecl FactoryManager::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@FactoryManager@@SA?AW4TrustLevel@@XZ
0x180069B78: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vftable'" ??_7?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B@
0x18001C978: ??_E?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x180069318: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IUnknown>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIUnknown@@@WRL@Microsoft@@6B@
0x18001AC50: ?v_ShouldSetNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x180022980: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800769E8: "const SquareEquation::`vftable'" ??_7SquareEquation@@6B@
0x180024860: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800564A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18007EFF8: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProviderProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProviderProxyVtbl
0x180092A98: "__cdecl _imp_SetLastError" __imp_SetLastError
0x180087590: "__cdecl _FIAsyncOperationCompletedHandler_1_boolean_Rtti" __FIAsyncOperationCompletedHandler_1_boolean_Rtti
0x18006D658: "const GameControllerProviderInfoFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics> >'}" ??_7GameControllerProviderInfoFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18003AB50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SendMessageW(enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?SendMessageW@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipMessageClass@2345@EIPEBE@Z
0x18002C1E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005B00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18006D7D0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGamepad2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@12@@
0x18000C960: "public: virtual void * __ptr64 __cdecl Device::`vector deleting destructor'(unsigned int) __ptr64" ??_EDevice@@UEAAPEAXI@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000F6D0: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x1800715C8: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$IIterable@U_GUID@@@234@@
0x1800521B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAI@Z
0x180073698: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@23@@Details@12@@
0x180012ED0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180099468: "FirePrimary" ??_C@_1BI@DOHOGPNB@?$AAF?$AAi?$AAr?$AAe?$AAP?$AAr?$AAi?$AAm?$AAa?$AAr?$AAy?$AA?$AA@
0x18000BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180042B30: ??1?$unique_ptr@$$BY0A@EU?$function_deleter@P6AXPEAX@Z$1?CoTaskMemFree@@YAX0@Z@wil@@@wistd@@QEAA@XZ
0x180008830: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x180032600: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180062BA8: FwManifestReadBlock
0x1800A0BC0: "__x_Windows_CGaming_CInput_CIRac" ??_C@_0DA@PPIBBKLO@__x_Windows_CGaming_CInput_CIRac@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180057390: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180052B70: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800AC428: "__cdecl _real@3fc90d48" __real@3fc90d48
0x180075338: "const RawGameControllerFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RawGameControllerFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@Details@WRL@Microsoft@@@
0x1800B64A0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-delayload-l1-1-1
0x18000A318: "public: static long __cdecl ButtonFromButtonInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromButtonInputMappingData@@SAJAEBVInputParser@@GAEAPEAVInputMappingData@@@Z
0x180056910: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B9F80: "unsigned char (__cdecl* __ptr64 `unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)'::`2'::s_pfnRtlDllShutdownInProgress)(void)" ?s_pfnRtlDllShutdownInProgress@?1??RtlDllShutdownInProgress@details@wil@@YAEXZ@4P6AEXZEA
0x18006CF20: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor'}" ??_7?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6BIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@
0x180034320: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat,bool) __ptr64" ?InsertAtInternal@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJIUGipAudioFormat@2Input@Gaming@5@_N@Z
0x180008830: "public: virtual unsigned long __cdecl ProviderManager::AddRef(void) __ptr64" ?AddRef@ProviderManager@@UEAAKXZ
0x18007D920: "__cdecl __FIIterable_1_HSTRINGProxyVtbl" ___FIIterable_1_HSTRINGProxyVtbl
0x1800AA1C0: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStaticsPrivate
0x1800A44D0: "AsyncOperationProgressHandler`2<" ??_C@_1BBI@HPNCHGEC@?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AAP?$AAr?$AAo?$AAg?$AAr?$AAe?$AAs?$AAs?$AAH?$AAa?$AAn?$AAd?$AAl?$AAe?$AAr?$AA?$GA?$AA2?$AA?$DM@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::Release`adjustor{64}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x1800B5D50: "__cdecl TI2?AVbad_alloc@std@@" _TI2?AVbad_alloc@std@@
0x18006F3E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800382B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180073308: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180032DC0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092FF0: "__cdecl _imp_swscanf_s" __imp_swscanf_s
0x180097468: "__cdecl GUID_a739d9d1_7ce6_463f_b621_1b7ece835519" _GUID_a739d9d1_7ce6_463f_b621_1b7ece835519
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_4a295ae8cefce0a94ce8c45689b38b9d>@@$0?0PEAUIInspectable@@PEAUIRacingWheel@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVRacingWheel@Input@Gaming@Windows@@PEAUIRacingWheel@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIRacingWheel@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000ED20: "public: virtual long __cdecl HapticFeedbackMotor::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackMotor@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092B70: "__cdecl _imp_GetModuleFileNameW" __imp_GetModuleFileNameW
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180024AD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_HapticFeedbackMotors(struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_HapticFeedbackMotors@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@5@@Z
0x180037D70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800586A0: "public: static long __cdecl XusbDevice::MakeAndInitialize(class XusbDevice * __ptr64 * __ptr64,class PnpDevice * __ptr64,unsigned int)" ?MakeAndInitialize@XusbDevice@@SAJPEAPEAV1@PEAVPnpDevice@@I@Z
0x1800215A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180022560: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009E348: "YAxisIndex" ??_C@_1BG@KGGBNAPD@?$AAY?$AAA?$AAx?$AAi?$AAs?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x18003D650: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180077620: "__cdecl __x_Windows_CGaming_CInput_CIGamepadProxyVtbl" ___x_Windows_CGaming_CInput_CIGamepadProxyVtbl
0x180022170: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@Gamepad@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x1800AB0F8: "[%u] Invalid GoBackToState " ??_C@_0BM@KDPDCKMJ@?$FL?$CFu?$FN?5Invalid?5GoBackToState?6?$AA@
0x180076400: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180073CC0: "const Windows::Gaming::Input::RacingWheel::`vftable'" ??_7RacingWheel@Input@Gaming@Windows@@6B@
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800380E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800980E0: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Custom_GipGameControllerProvider" ?RuntimeClass_Windows_Gaming_Input_Custom_GipGameControllerProvider@@3QBGB
0x18009B810: "private: static struct InputParser::ValueInfo const * const GipInputParser::GamepadButtonInfo" ?GamepadButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18006BC78: "const FactoryManager::`vftable'" ??_7FactoryManager@@6B@
0x18001FFA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_ParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ParentProviderId@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006E018: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180065069: "public: virtual __cdecl exception::~exception(void) __ptr64" ??1exception@@UEAA@XZ
0x18003D5F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006C8A8: "const Windows::Internal::AsyncProgress<int>::`vftable'" ??_7?$AsyncProgress@H@Internal@Windows@@6B@
0x18000BB10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18006001C: FwUpdateStartUpdateFromBuffer
0x1800098F0: "public: virtual void * __ptr64 __cdecl BatteryReport::`vector deleting destructor'(unsigned int) __ptr64" ??_EBatteryReport@@UEAAPEAXI@Z
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::RacingWheel::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRacingWheel@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B9EE8: "long (__cdecl* __ptr64 wil::g_pfnResultFromCaughtException)(void)" ?g_pfnResultFromCaughtException@wil@@3P6AJXZEA
0x1800B5FE0: "__cdecl _minATLObjMap_RawGameControllerFactory" __minATLObjMap_RawGameControllerFactory
0x18009E740: "onecoreuap\xbox\devices\api\winr" ??_C@_0EE@NMHKPNKD@onecoreuap?2xbox?2devices?2api?2winr@
0x18004D5D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002B2F8: ??_G?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x18000BAA0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800053A0: "public: virtual long __cdecl ConstantForceEffect::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConstantForceEffect@@UEAAJPEAW4TrustLevel@@@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18003D5B0: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackMotor::Release`adjustor{16}' (void) __ptr64" ?Release@HapticFeedbackMotor@@WBA@EAAKXZ
0x1800973E0: "__cdecl GUID_debcfefe_f763_4670_940b_57aae2b143ff" _GUID_debcfefe_f763_4670_940b_57aae2b143ff
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180037E80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006CAA8: ??_7?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x180005B50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConstantForceEffect@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18006D5D8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B@
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024620: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180020790: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64> >(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64> * __ptr64,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@PEAPEAU345@@Z
0x18004D5A0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18006D2E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerPrivate>'}" ??_7?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x1800A9D40: IID___FIIterator_1_Windows__CGaming__CInput__CUINavigationController
0x18002ECF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties) __ptr64" ?InsertAt@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipMessageProperties@2Input@Gaming@5@@Z
0x1800763C8: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800995B0: "__cdecl GUID_2fafaaf9_2986_48ee_919d_98f66edf0a31" _GUID_2fafaaf9_2986_48ee_919d_98f66edf0a31
0x180075B48: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IUINavigationControllerStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIUINavigationControllerStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@12@@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180052F00: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180074170: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800174E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180068DC8: "const Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>::`vftable'" ??_7?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@6B@
0x180005450: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800972A8: DEVPKEY_Device_HardwareIds
0x18009AF98: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@JMJGEFLC@onecoreuap?2xbox?2devices?2api?2winr@
0x18009E538: "DownRightButtonIndex" ??_C@_1CK@IDCHACD@?$AAD?$AAo?$AAw?$AAn?$AAR?$AAi?$AAg?$AAh?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x18001C500: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180068B20: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800B63D8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180032DE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180047434: "public: long __cdecl PnpDevice::GetDeviceName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetDeviceName@PnpDevice@@QEAAJPEAPEAUHSTRING__@@@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180052CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180004DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x18003A3A0: "public: virtual long __cdecl GipForceFeedback::TurnOff(void) __ptr64" ?TurnOff@GipForceFeedback@@UEAAJXZ
0x18009E8F8: "PageUp" ??_C@_1O@CGPEOFMM@?$AAP?$AAa?$AAg?$AAe?$AAU?$AAp?$AA?$AA@
0x18003ABE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::UpdateFirmwareAsync(struct Windows::Storage::Streams::IInputStream * __ptr64,struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> * __ptr64 * __ptr64) __ptr64" ?UpdateFirmwareAsync@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUIInputStream@Streams@Storage@5@PEAPEAU?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@5@@Z
0x18001B310: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180096290: "cross device link" ??_C@_0BC@PPHBOELF@cross?5device?5link?$AA@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180021F90: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@Gamepad@Input@Gaming@Windows@@UEAAJ_K@Z
0x180038F30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::get_ExtendedErrorCode(unsigned int * __ptr64) __ptr64" ?get_ExtendedErrorCode@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180021250: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004AD0: "public: virtual long __cdecl HidForceFeedback::Disconnect(void) __ptr64" ?Disconnect@HidForceFeedback@@UEAAJXZ
0x1800B5F08: "__cdecl CT??_R0?AVexception@@@8??0exception@@QEAA@AEBV0@@Z24" _CT??_R0?AVexception@@@8??0exception@@QEAA@AEBV0@@Z24
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18009E0C0: "Share" ??_C@_1M@FLKMPODG@?$AAS?$AAh?$AAa?$AAr?$AAe?$AA?$AA@
0x18001E970: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006CF00: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameControllerProviderInfoFactory@@W7EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800755D0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180050760: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18006D9B8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Windows::Gaming::Input::IGamepad'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6BIGamepad@345@@
0x1800053A0: "public: virtual long __cdecl UserChangedEventArgs::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UserChangedEventArgs@@UEAAJPEAW4TrustLevel@@@Z
0x18005D7C0: "protected: virtual long __cdecl FrictionEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@FrictionEquation@@MEAAJAEAVApplicationMemory@@@Z
0x1800733E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800BA010: "union _RTL_RUN_ONCE Microsoft::WRL::gCausalityInitOnce" ?gCausalityInitOnce@WRL@Microsoft@@3T_RTL_RUN_ONCE@@A
0x18001BE70: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180029BE8: "long __cdecl WaitForCompletion<struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> >(struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> * __ptr64,enum tagCOWAIT_FLAGS,void * __ptr64)" ??$WaitForCompletion@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@U?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@23@@@YAJPEAU?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@W4tagCOWAIT_FLAGS@@PEAX@Z
0x18006D858: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B@
0x18005C720: "public: virtual long __cdecl EquationManager::GetAllEquationsStatesFromDevice(void) __ptr64" ?GetAllEquationsStatesFromDevice@EquationManager@@UEAAJXZ
0x18000AF20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180009F80: "public: virtual long __cdecl BatteryReport::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@BatteryReport@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Release`adjustor{24}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBI@EAAKXZ
0x1800246A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800519D0: "public: __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >(struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> const & __ptr64,struct Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::permission) __ptr64" ??0?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@QEAA@AEBU?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@1234@Upermission@01234@@Z
0x1800924B0: UfuStatus_Name
0x1800549C0: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchKind __cdecl SwitchFromButtonsInputMappingData::GetMappedSwitchKind(void)const __ptr64" ?GetMappedSwitchKind@SwitchFromButtonsInputMappingData@@UEBA?AW4GameControllerSwitchKind@Input@Gaming@Windows@@XZ
0x1800130A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AED0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001B490: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x180009D90: "public: virtual long __cdecl BatteryReport::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@BatteryReport@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180070090: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18001E6F0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180022320: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180074790: "const Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180092ED0: "__cdecl _imp_CM_Get_Device_Interface_ListW" __imp_CM_Get_Device_Interface_ListW
0x18009D878: "Button6" ??_C@_1BA@OCMNFODC@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA6?$AA?$AA@
0x18003E600: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001EC4C: "public: static long __cdecl Microsoft::WRL::ErrorPropagationPolicyTraits<-1>::FireCompletionErrorPropagationPolicyFilter(long,struct IUnknown * __ptr64,void * __ptr64)" ?FireCompletionErrorPropagationPolicyFilter@?$ErrorPropagationPolicyTraits@$0?0@WRL@Microsoft@@SAJJPEAUIUnknown@@PEAX@Z
0x1800578B0: "public: virtual long __cdecl UserChangedEventArgs::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@UserChangedEventArgs@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >::~ComPtr<struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800226C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180046A0C: "long __cdecl PnpApiWrapper::Details::GetDeviceGuidProperty(unsigned long (__cdecl*)(void * __ptr64,struct _DEVPROPKEY const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned int & __ptr64),void * __ptr64,struct _DEVPROPKEY const * __ptr64,struct _GUID & __ptr64)" ?GetDeviceGuidProperty@Details@PnpApiWrapper@@YAJP6AKPEAXPEBU_DEVPROPKEY@@PEAK0AEAI@Z01AEAU_GUID@@@Z
0x18009D8A8: "Button9" ??_C@_1BA@LKKOEOGE@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA9?$AA?$AA@
0x18003E1B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18003E2C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18006DDB0: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vftable'{for `Windows::Gaming::Input::IGamepadStatics'}" ??_7?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@6BIGamepadStatics@345@@
0x18001E4D0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180004578: "public: __cdecl Windows::Gaming::Input::ArcadeStick::ArcadeStick(void) __ptr64" ??0ArcadeStick@Input@Gaming@Windows@@QEAA@XZ
0x1800AA6B0: "%I64u %u FWU:" ??_C@_0O@GKHAFCJD@?$CFI64u?5?$CFu?5FWU?3?$AA@
0x180053570: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001C460: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180097F90: "__cdecl GUID_629bdbc8_d932_4ff4_96b9_8d96c5c1e858" _GUID_629bdbc8_d932_4ff4_96b9_8d96c5c1e858
0x18006EC60: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x1800A9C20: IID___FIVectorView_1_Windows__CGaming__CInput__CFlightStick
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x1800ABF90: FstubCrcTable
0x1800A5CB0: "__FIIterator_1_Windows__CGaming_" ??_C@_0EI@HHLNGKFI@__FIIterator_1_Windows__CGaming_@
0x180038310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180073858: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `IActivationFactory'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@6BIActivationFactory@@@
0x18000A930: "public: virtual void * __ptr64 __cdecl PeriodicForceEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_EPeriodicForceEffect@@UEAAPEAXI@Z
0x180004C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18005D700: "public: virtual void * __ptr64 __cdecl SpringEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSpringEquation@@UEAAPEAXI@Z
0x1800069D0: "private: virtual void __cdecl ISMInputHostClient::OnDeviceArrival(struct DeviceInfo const * __ptr64) __ptr64" ?OnDeviceArrival@ISMInputHostClient@@EEAAXPEBUDeviceInfo@@@Z
0x180024D70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelMaxWheelAngle(double * __ptr64) __ptr64" ?get_RacingWheelMaxWheelAngle@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAN@Z
0x180005070: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x1800568C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180068BC8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@1WRL@Microsoft@@@
0x1800BE538: "__cdecl _onexitend" __onexitend
0x1800AB078: "[%u] Failed, unexpected reponse " ??_C@_0CB@HBHEOMKP@?$FL?$CFu?$FN?5Failed?0?5unexpected?5reponse?6@
0x1800170E0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FlightStick@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092BE0: "__cdecl _imp_CreateThread" __imp_CreateThread
0x18000BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180017510: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x18001F6E0: "public: virtual long __cdecl GameController::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameController@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ArcadeStick@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E6C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800966E8: "executable format error" ??_C@_0BI@BNCLIGPB@executable?5format?5error?$AA@
0x1800AA3E0: "FwUpdateCreateHandle: there are " ??_C@_0EA@OFDFELNF@FwUpdateCreateHandle?3?5there?5are?5@
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IRawGameController>::ComPtr<struct Windows::Gaming::Input::IRawGameController>(void) __ptr64" ??0?$ComPtr@UIRawGameController@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180065503: "__cdecl unlock" _unlock
0x18000AE90: "[thunk]:public: virtual long __cdecl ConditionForceEffect::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConditionForceEffect@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024D00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelHasHandbrake(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasHandbrake@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180044FAC: "protected: void __cdecl InputProperties::MapReadingFromRawInput(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,void const * __ptr64,void * __ptr64)const __ptr64" ?MapReadingFromRawInput@InputProperties@@IEBAXPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@PEBXPEAX@Z
0x18002C390: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005D700: "public: virtual void * __ptr64 __cdecl FrictionEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EFrictionEquation@@UEAAPEAXI@Z
0x18003AB2C: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU_RTL_CRITICAL_SECTION@@P6AXPEAU1@@Z$1?LeaveCriticalSection@@YAX0@ZU?$integral_constant@_K$00@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x1800B6310: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-1
0x1800743B0: "const RampForceEffect::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IRampForceEffect'}" ??_7RampForceEffect@@6BIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x18006A060: "const ConstantForceEffect::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConstantForceEffect'}" ??_7ConstantForceEffect@@6BIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180073550: "const PeriodicForceEffect::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect'}" ??_7PeriodicForceEffect@@6BIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x180022740: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800731B8: "const RefCountedObject::`vftable'" ??_7RefCountedObject@@6B@
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180093170: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x180007320: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002D890: "public: bool __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::IsInterfaceSupported(struct _GUID const & __ptr64)const __ptr64" ?IsInterfaceSupported@GipDeviceMetadata@Internal@Input@Gaming@Windows@@QEBA_NAEBU_GUID@@@Z
0x180004CD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001D91C: ??1?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAA@XZ
0x180043DC0: "public: virtual void * __ptr64 __cdecl RefCountedObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRefCountedObject@@UEAAPEAXI@Z
0x180021F30: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@Gamepad@Input@Gaming@Windows@@UEAAJ_K@Z
0x18009E180: "Triangle" ??_C@_1BC@KIBGFIMJ@?$AAT?$AAr?$AAi?$AAa?$AAn?$AAg?$AAl?$AAe?$AA?$AA@
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@GameControllerProviderInfoFactory@@WCI@EAAKXZ
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024DC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RawGameControllerButtonCount(int * __ptr64) __ptr64" ?get_RawGameControllerButtonCount@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x1800309C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@PEAI@Z
0x180070598: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180004C70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18005DDF0: "protected: virtual long __cdecl RampEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@RampEquation@@MEAAJAEAVApplicationMemory@@@Z
0x18004AAB8: "private: long __cdecl PnpDeviceWatcher::StartDeviceObject(struct PnpDeviceWatcher::DeviceListEntry & __ptr64) __ptr64" ?StartDeviceObject@PnpDeviceWatcher@@AEAAJAEAUDeviceListEntry@1@@Z
0x180024B70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_IsSyntheticDevice(unsigned char * __ptr64) __ptr64" ?get_IsSyntheticDevice@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800977A8: "__cdecl GUID_5c37b8c8_37b1_4ad8_9458_200f1a30018e" _GUID_5c37b8c8_37b1_4ad8_9458_200f1a30018e
0x18001B910: ?OnCancel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180004B10: "private: long __cdecl Windows::Gaming::Input::ArcadeStick::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@ArcadeStick@Input@Gaming@Windows@@AEAAJXZ
0x180056B10: "public: virtual long __cdecl UINavigationControllerFactory::add_UINavigationControllerRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_UINavigationControllerRemoved@UINavigationControllerFactory@@UEAAJPEAU?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x1800A0BF0: "__x_Windows_CGaming_CInput_CIUIN" ??_C@_0DM@ILJPBKNK@__x_Windows_CGaming_CInput_CIUIN@
0x1800A5FC0: "__FIIterable_1_Windows__CGaming_" ??_C@_0EN@DIFFECGH@__FIIterable_1_Windows__CGaming_@
0x1800087C0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000EC20: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180093018: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x180092E60: "__cdecl _imp_WindowsStringHasEmbeddedNull" __imp_WindowsStringHasEmbeddedNull
0x180099D08: "%16.16llX" ??_C@_1BE@OFDHGCHM@?$AA?$CF?$AA1?$AA6?$AA?4?$AA1?$AA6?$AAl?$AAl?$AAX?$AA?$AA@
0x1800A0828: "__FIIterable_1_Windows__CGaming_" ??_C@_0DC@BHIDKJIB@__FIIterable_1_Windows__CGaming_@
0x180005370: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AA040: IID___FIIterator_1_HSTRING
0x18005B824: "private: long __cdecl EquationManager::DestroyEquation(unsigned long) __ptr64" ?DestroyEquation@EquationManager@@AEAAJK@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ArcadeStick@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005F40: "public: virtual long __cdecl ArcadeStickFactory::remove_ArcadeStickAdded(struct EventRegistrationToken) __ptr64" ?remove_ArcadeStickAdded@ArcadeStickFactory@@UEAAJUEventRegistrationToken@@@Z
0x18000A220: "public: static long __cdecl ButtonFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromAxisInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x180079E10: windows2Egaming2Einput2Eforcefeedback_ProxyFileInfo
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IRawGameController>::~ComPtr<struct Windows::Gaming::Input::IRawGameController>(void) __ptr64" ??1?$ComPtr@UIRawGameController@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180042D40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180053590: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180078310: "__cdecl __x_Windows_CGaming_CInput_CIRawGameControllerStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIRawGameControllerStaticsStubVtbl
0x180078610: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CGaming__CInput__CHeadsetProxyVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CGaming__CInput__CHeadsetProxyVtbl
0x18001A7A0: ?Cancel@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x180070928: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x1800650A0: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x1800AA130: IID___FIVector_1_Windows__CGaming__CInput__CInternal__CGipMessageProperties
0x18009D7B8: "Brake" ??_C@_1M@NIEEBNNH@?$AAB?$AAr?$AAa?$AAk?$AAe?$AA?$AA@
0x180099120: "Windows.Foundation.Collections.I" ??_C@_1JK@DLPIKONE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180005010: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004DAB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004D490: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180024FB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRacingWheelButtonLabel(enum Windows::Gaming::Input::RacingWheelButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRacingWheelButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RacingWheelButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18001E7D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180092BD0: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x1800968E0: "not supported" ??_C@_0O@NHEDABJP@not?5supported?$AA@
0x18002FA00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::ReplaceAll(unsigned int,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@@Z
0x1800B5FA0: "__cdecl TI3?AVrange_error@std@@" _TI3?AVrange_error@std@@
0x180065860: ObjectStublessClient19
0x180009194: "public: static long __cdecl AxisFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromAxisInputMappingData@@SAJAEBVInputParser@@GEAEAPEAVInputMappingData@@@Z
0x180068BC8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@1WRL@Microsoft@@@
0x180004FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18006D550: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@234@@Details@12@@
0x1800AB610: "SendArgosResetToAPP" ??_C@_0BE@LLPHACCC@SendArgosResetToAPP?$AA@
0x18004DA80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180065890: ObjectStublessClient29
0x180049E94: "int __cdecl swprintf_s<72>(unsigned short (& __ptr64)[72],unsigned short const * __ptr64,...)" ??$swprintf_s@$0EI@@@YAHAEAY0EI@GPEBGZZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001E580: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180092840: "__cdecl _imp_CStdStubBuffer_QueryInterface" __imp_CStdStubBuffer_QueryInterface
0x18005E354: "public: long __cdecl Equation::DestroyEquation(class ApplicationMemory & __ptr64) __ptr64" ?DestroyEquation@Equation@@QEAAJAEAVApplicationMemory@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180058530: "private: __cdecl XusbDevice::XusbDevice(void) __ptr64" ??0XusbDevice@@AEAA@XZ
0x18000B5E0: "public: virtual unsigned long __cdecl PeriodicForceEffect::Release(void) __ptr64" ?Release@PeriodicForceEffect@@UEAAKXZ
0x180098888: "SwitchPosition" ??_C@_1BO@HLOGMOIK@?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AAP?$AAo?$AAs?$AAi?$AAt?$AAi?$AAo?$AAn?$AA?$AA@
0x1800585E0: "public: virtual void * __ptr64 __cdecl XusbDevice::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXusbDevice@@UEAAPEAXI@Z
0x180097EB0: "__cdecl GUID_f6d99cef_3636_46f4_a0a9_00751df46bcb" _GUID_f6d99cef_3636_46f4_a0a9_00751df46bcb
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006DCF0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180056340: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180037ED0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F930: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class Microsoft::WRL::SimpleSealedActivationFactory<class RampForceEffect,0> >(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@V?$SimpleSealedActivationFactory@VRampForceEffect@@$0A@@WRL@Microsoft@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180042D30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001EC4C: "public: static long __cdecl Microsoft::WRL::ErrorPropagationPolicyTraits<-1>::FireProgressErrorPropagationPolicyFilter(long,struct IUnknown * __ptr64,void * __ptr64)" ?FireProgressErrorPropagationPolicyFilter@?$ErrorPropagationPolicyTraits@$0?0@WRL@Microsoft@@SAJJPEAUIUnknown@@PEAX@Z
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800736E0: "const PeriodicForceEffectFactory::`vftable'" ??_7PeriodicForceEffectFactory@@6B@
0x180097858: "__cdecl GUID_eb8d0792_e95a_4b19_afc7_0a59f8bf759e" _GUID_eb8d0792_e95a_4b19_afc7_0a59f8bf759e
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIUINavigationController@456@PEAI@Z
0x18005CCD0: "public: virtual void * __ptr64 __cdecl std::range_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Erange_error@std@@UEAAPEAXI@Z
0x180078F50: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CGamepadProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CGamepadProxyVtbl
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006E830: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800AC49C: "__cdecl _real@bf800000" __real@bf800000
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006C70: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAE@Z
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x1800385B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180065540: NdrStubForwardingFunction
0x18001AC40: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18006B2B8: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180099D50: "__cdecl GUID_bfaa48bd_155f_5112_bd86_e01d6f7cd405" _GUID_bfaa48bd_155f_5112_bd86_e01d6f7cd405
0x18003D830: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002DF40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005CD30: "public: void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Construct_n(unsigned __int64,unsigned char const * __ptr64) __ptr64" ?_Construct_n@?$vector@EV?$allocator@E@std@@@std@@QEAAX_KPEBE@Z
0x180026628: "public: long __cdecl GipDevice::UpdateFirmwareAsync(struct Windows::Storage::Streams::IInputStream * __ptr64,struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> * __ptr64 * __ptr64) __ptr64" ?UpdateFirmwareAsync@GipDevice@@QEAAJPEAUIInputStream@Streams@Storage@Windows@@PEAPEAU?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@5@@Z
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005D9E0: "public: virtual void * __ptr64 __cdecl ConstantEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EConstantEquation@@UEAAPEAXI@Z
0x18006A7B0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800966C8: "destination address required" ??_C@_0BN@KDMIFEIP@destination?5address?5required?$AA@
0x18004B7D0: "public: virtual long __cdecl ProviderManager::OnProviderAdded(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderAdded@ProviderManager@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180013450: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180035D70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct _GUID * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@PEAI@Z
0x18004F2D0: "[thunk]:public: virtual long __cdecl RampForceEffect::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@RampForceEffect@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180092F58: "__cdecl _imp_GetTokenInformation" __imp_GetTokenInformation
0x180011AE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006E40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800113A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180012220: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x1800332A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800382C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005C0D0: "public: virtual long __cdecl EquationManager::SetDeviceGain(float) __ptr64" ?SetDeviceGain@EquationManager@@UEAAJM@Z
0x180038F8C: "public: __cdecl GipForceFeedback::GipForceFeedback(void) __ptr64" ??0GipForceFeedback@@QEAA@XZ
0x180099AD8: "View" ??_C@_19MJAKNMNK@?$AAV?$AAi?$AAe?$AAw?$AA?$AA@
0x180096198: "device or resource busy" ??_C@_0BI@NGCEHDD@device?5or?5resource?5busy?$AA@
0x180088E00: "__cdecl _FIAsyncOperationCompletedHandler_1_boolean_Rtti_Properties" __FIAsyncOperationCompletedHandler_1_boolean_Rtti_Properties
0x18009A088: "__cdecl GUID_0bc70b07_c35c_5b9c_928c_f8250eaf7cb6" _GUID_0bc70b07_c35c_5b9c_928c_f8250eaf7cb6
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>::`vftable'" ??_7?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180076708: "const std::error_category::`vftable'" ??_7error_category@std@@6B@
0x18004F2B0: "[thunk]:public: virtual long __cdecl RampForceEffect::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@RampForceEffect@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001E940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009A0E8: "__cdecl GUID_77ea3e44_3180_5dce_8f19_c88fa7c12a4a" _GUID_77ea3e44_3180_5dce_8f19_c88fa7c12a4a
0x180013FE4: "public: static long __cdecl ProviderManager::GetOrCreateSingleton(bool,class ProviderManager * __ptr64 * __ptr64)" ?GetOrCreateSingleton@ProviderManager@@SAJ_NPEAPEAV1@@Z
0x18007E850: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerProxyVtbl
0x180024DE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RawGameControllerSwitchCount(int * __ptr64) __ptr64" ?get_RawGameControllerSwitchCount@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800382D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180022950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800689E8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@12@@
0x18001E990: "public: virtual long __cdecl ForceFeedbackMotor::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ForceFeedbackMotor@@UEAAJPEAPEAUHSTRING__@@@Z
0x180009D40: "[thunk]:public: virtual long __cdecl BatteryReport::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@BatteryReport@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E850: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003D680: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180093160: "__cdecl _imp_RtlNtStatusToDosError" __imp_RtlNtStatusToDosError
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@RampForceEffect@@W7EAAKXZ
0x180097AD0: "__cdecl GUID_075ddbfa_cc84_4137_8ce7_aa552fea8fe2" _GUID_075ddbfa_cc84_4137_8ce7_aa552fea8fe2
0x18009B240: "private: static struct InputParser::ValueInfo const * const GipInputParser::WheelAxisInfo" ?WheelAxisInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x180015348: "private: static bool __cdecl FactoryManager::IsMatchingController(struct FactoryManager::ControllerListEntry const & __ptr64,struct Windows::Gaming::Input::Custom::IGameControllerProvider const & __ptr64,struct _GUID)" ?IsMatchingController@FactoryManager@@CA_NAEBUControllerListEntry@1@AEBUIGameControllerProvider@Custom@Input@Gaming@Windows@@U_GUID@@@Z
0x1800AA870: "[%u] Send BeginInfo failed, erro" ??_C@_0CG@MBNKCPCM@?$FL?$CFu?$FN?5Send?5BeginInfo?5failed?0?5erro@
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800027D0: "public: virtual void * __ptr64 __cdecl wil::ResultException::`vector deleting destructor'(unsigned int) __ptr64" ??_EResultException@wil@@UEAAPEAXI@Z
0x180097848: "__cdecl GUID_6b794d32_8553_4292_8e03_e16651a2f8bc" _GUID_6b794d32_8553_4292_8e03_e16651a2f8bc
0x180024970: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{16}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180020FF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18004A690: "private: static void __cdecl PnpDeviceWatcher::OnPnpNotification(enum PnpApiWrapper::DeviceEventId,struct HSTRING__ * __ptr64,void * __ptr64)" ?OnPnpNotification@PnpDeviceWatcher@@CAXW4DeviceEventId@PnpApiWrapper@@PEAUHSTRING__@@PEAX@Z
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001E3F0: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180038240: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180073910: "const ProviderManager::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >'}" ??_7ProviderManager@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18009CD90: "Up" ??_C@_15HJEBGHIE@?$AAU?$AAp?$AA?$AA@
0x18006BF30: "const Windows::Gaming::Input::FlightStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7FlightStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x1800227D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092FA8: "__cdecl _imp_BCryptDestroyHash" __imp_BCryptDestroyHash
0x18009C608: "__cdecl GUID_51f54b04_bb9d_5c7b_8f5f_67f8caf4b003" _GUID_51f54b04_bb9d_5c7b_8f5f_67f8caf4b003
0x180052B20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006BC30: "const FactoryManager::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics> >'}" ??_7FactoryManager@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18000E670: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetAt(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64) __ptr64" ?GetAt@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJIPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001FFA0: "public: virtual long __cdecl GameController::get_Headset(struct Windows::Gaming::Input::IHeadset * __ptr64 * __ptr64) __ptr64" ?get_Headset@GameController@@UEAAJPEAPEAUIHeadset@Input@Gaming@Windows@@@Z
0x1800251A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{40}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180020FC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003D640: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180073BD0: "const Windows::Gaming::Input::RacingWheel::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RacingWheel@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@WRL@Microsoft@@@
0x18003AA60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180092A60: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180024650: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18006FBC0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180079470: "__cdecl __x_Windows_CGaming_CInput_CIFlightStickStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIFlightStickStaticsStubVtbl
0x1800745C0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18002D920: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedFirmwareVersions(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> * __ptr64 * __ptr64) __ptr64" ?get_SupportedFirmwareVersions@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@5@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18008AE30: "__cdecl _FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti" __FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti
0x18002E380: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002DD00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800B9720: "__cdecl Init_global_epoch" _Init_global_epoch
0x180097288: "__cdecl GUID_1a8a9d02_e482_461b_b8c7_8efad1cce590" _GUID_1a8a9d02_e482_461b_b8c7_8efad1cce590
0x18002C6E0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18003AA30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180068E10: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800A9A80: IID___x_Windows_CGaming_CInput_CPreview_CIGameControllerProviderInfoStatics
0x18007A720: "__cdecl __FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultStubVtbl" ___FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultStubVtbl
0x180024A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_BatteryLevel(enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel * __ptr64) __ptr64" ?get_BatteryLevel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryLevel@Internal@345@@Z
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180032920: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180070E30: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180096518: "operation_not_supported" ??_C@_0BI@ICEIDKLJ@operation_not_supported?$AA@
0x1800A9F20: IID___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerProvider
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800113B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl FlightStickInputProperties::`vector deleting destructor'(unsigned int) __ptr64" ??_EFlightStickInputProperties@@UEAAPEAXI@Z
0x180092D90: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback>::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback>(void) __ptr64" ??0?$ComPtr@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180093228: "__cdecl _xi_a" __xi_a
0x18009E2F8: "TwoWay" ??_C@_1O@OKKBDMAO@?$AAT?$AAw?$AAo?$AAW?$AAa?$AAy?$AA?$AA@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180004C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180017220: "public: virtual void * __ptr64 __cdecl RawGameControllerFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_ERawGameControllerFactory@@UEAAPEAXI@Z
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x1800806E0: aProxyFileList
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180037BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800380A0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800400B8: "public: __cdecl Microsoft::WRL::ComPtr<class HidForceFeedback>::~ComPtr<class HidForceFeedback>(void) __ptr64" ??1?$ComPtr@VHidForceFeedback@@@WRL@Microsoft@@QEAA@XZ
0x18009DE80: "XboxView" ??_C@_1BC@IIAKJNKE@?$AAX?$AAb?$AAo?$AAx?$AAV?$AAi?$AAe?$AAw?$AA?$AA@
0x180076E40: "__cdecl __FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl" ___FIIterable_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180096318: "address_family_not_supported" ??_C@_0BN@LCBDHODA@address_family_not_supported?$AA@
0x18009B040: "private: static unsigned char const * const GipInputParser::WheelButtonLabelData" ?WheelButtonLabelData@GipInputParser@@0QBEB
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::RegisterCOMObject(unsigned short const * __ptr64,struct _GUID * __ptr64,struct IClassFactory * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?RegisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU_GUID@@PEAPEAUIClassFactory@@PEAKI@Z
0x180092C00: api-ms-win-core-processthreads-l1-1-1_NULL_THUNK_DATA
0x18005D6C8: "long __cdecl wil::details::in1diag3::Log_CaughtException(void * __ptr64,unsigned int,char const * __ptr64)" ?Log_CaughtException@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x180075C68: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@6B@
0x180032380: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004D60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18001A310: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_a12759ed70de59be479ea9951838980c>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_d187c65552ec4f0029ad64be65fe1600>@@$0?0PEAUIInspectable@@PEAUIArcadeStick@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVArcadeStick@Input@Gaming@Windows@@PEAUIArcadeStick@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIArcadeStick@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180092D78: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x18003B7F0: "public: virtual void * __ptr64 __cdecl GipInputParser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipInputParser@@UEAAPEAXI@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IRacingWheel>::~ComPtr<struct Windows::Gaming::Input::IRacingWheel>(void) __ptr64" ??1?$ComPtr@UIRacingWheel@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004BA20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180038370: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092E80: "__cdecl _imp_HSTRING_UserMarshal" __imp_HSTRING_UserMarshal
0x18007A080: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl
0x18002EE70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipMessageProperties@2Input@Gaming@5@PEAI@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_a84edca51cf848e96cfcc6aa912a4722>@@$0?0PEAUIGameController@Input@Gaming@Windows@@PEAUIHeadset@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@PEAUIGameController@Input@Gaming@Windows@@U?$AggregateType@PEAVHeadset@Input@Gaming@Windows@@PEAUIHeadset@234@@Internal@Foundation@4@@Foundation@Windows@@EAAJPEAUIGameController@Input@Gaming@3@PEAUIHeadset@563@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180092A70: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180092A88: "__cdecl _imp_ResolveDelayLoadedAPI" __imp_ResolveDelayLoadedAPI
0x18004245C: "private: long __cdecl HidForceFeedback::SendStartupCommands(void) __ptr64" ?SendStartupCommands@HidForceFeedback@@AEAAJXZ
0x18003AE20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_WirelessProtocolVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_WirelessProtocolVersionInfo@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x18000963C: "public: static long __cdecl AxisFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,enum Windows::Gaming::Input::GameControllerSwitchPosition,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromSwitchInputMappingData@@SAJAEBVInputParser@@GW4GameControllerSwitchPosition@Input@Gaming@Windows@@EAEAPEAVInputMappingData@@@Z
0x180072560: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18001E7D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x1800B9F94: "unsigned int volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`2'::lastThread" ?lastThread@?1??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4IC
0x18007D570: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackEffectPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackEffectPrivateStubVtbl
0x18007ED30: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatProxyVtbl
0x18003AC70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsConnectionEncrypted(unsigned char * __ptr64) __ptr64" ?get_IsConnectionEncrypted@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800383C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006ABF0: "struct Microsoft::WRL::Details::CreatorMap const __object_PeriodicForceEffect" ?__object_PeriodicForceEffect@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800460F0: "public: virtual long __cdecl PeriodicForceEffect::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@PeriodicForceEffect@@UEAAJPEAPEAUHSTRING__@@@Z
0x180077560: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800246D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180092830: "__cdecl _imp_NdrCStdStubBuffer_Release" __imp_NdrCStdStubBuffer_Release
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl BatteryReport::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@BatteryReport@@WBA@EAAKXZ
0x1800273C8: "private: long __cdecl GipDevice::ProcessHelloMessage(struct _GIP_CLIENT_HELLO const * __ptr64) __ptr64" ?ProcessHelloMessage@GipDevice@@AEAAJPEBU_GIP_CLIENT_HELLO@@@Z
0x1800073E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18001E580: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAW4TrustLevel@@@Z
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004DA60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800973D0: "__cdecl GUID_71af914d_c10f_484b_bc50_14bc623b3a27" _GUID_71af914d_c10f_484b_bc50_14bc623b3a27
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000B320: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::get_State(enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?get_State@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAW4ForceFeedbackEffectState@ForceFeedback@Input@Gaming@Windows@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180068B58: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@1WRL@Microsoft@@@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback>::~ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback>(void) __ptr64" ??1?$ComPtr@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800721F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800930D0: "__cdecl _imp__unlock" __imp__unlock
0x180019E70: "public: __cdecl std::unique_ptr<struct ForceFeedbackMotor::EffectListEntry,struct std::default_delete<struct ForceFeedbackMotor::EffectListEntry> >::~unique_ptr<struct ForceFeedbackMotor::EffectListEntry,struct std::default_delete<struct ForceFeedbackMotor::EffectListEntry> >(void) __ptr64" ??1?$unique_ptr@UEffectListEntry@ForceFeedbackMotor@@U?$default_delete@UEffectListEntry@ForceFeedbackMotor@@@std@@@std@@QEAA@XZ
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180028310: "public: virtual long __cdecl Windows::Internal::ProgressResult<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>::SetProgress(struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress) __ptr64" ?SetProgress@?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@Windows@@UEAAJUGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Z
0x180037F80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_6da117dbca11818c9940be4048cacede>@@$0?0PEAUIInspectable@@PEAUIRawGameController@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVRawGameController@Input@Gaming@Windows@@PEAUIRawGameController@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIRawGameController@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180004770: "public: long __cdecl Windows::Gaming::Input::ArcadeStick::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@ArcadeStick@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x18006B8F0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@ForceFeedbackMotor@@WBA@EAAKXZ
0x1800AB220: "[%u] Wait for reset:%I64u " ??_C@_0BL@GIHDMFPE@?$FL?$CFu?$FN?5Wait?5for?5reset?3?$CFI64u?6?$AA@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x1800697D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIBatteryReport@Power@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180023170: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180032AE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000D9C0: "protected: virtual struct Device::ConnectionState __cdecl Device::GetConnectionState(void)const __ptr64" ?GetConnectionState@Device@@MEBA?AUConnectionState@1@XZ
0x180008D08: "public: __cdecl Microsoft::WRL::ComPtr<class Microsoft::WRL::Details::EventTargetArray>::~ComPtr<class Microsoft::WRL::Details::EventTargetArray>(void) __ptr64" ??1?$ComPtr@VEventTargetArray@Details@WRL@Microsoft@@@WRL@Microsoft@@QEAA@XZ
0x180092E10: "__cdecl _imp_RoActivateInstance" __imp_RoActivateInstance
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180024EA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentRawGameControllerReading(unsigned int,unsigned char * __ptr64,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64,unsigned int,double * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetCurrentRawGameControllerReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJIPEAEIPEAW4GameControllerSwitchPosition@345@IPEANPEA_K@Z
0x18001E2C0: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x18009F4F8: "GAIN" ??_C@_19NGLIDNIJ@?$AAG?$AAA?$AAI?$AAN?$AA?$AA@
0x180004AF0: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@ArcadeStick@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180037D40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000AEA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18006C8D0: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IRacingWheel>::ComPtr<struct Windows::Gaming::Input::IRacingWheel>(void) __ptr64" ??0?$ComPtr@UIRacingWheel@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000BB10: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x18004C958: "private: long __cdecl ProviderManagerWorker::WorkerThreadProc(void) __ptr64" ?WorkerThreadProc@ProviderManagerWorker@@AEAAJXZ
0x180001040: "__cdecl windows2Egaming2Einput_IID_Lookup" _windows2Egaming2Einput_IID_Lookup
0x180030970: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo) __ptr64" ?InsertAt@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x18003E380: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180012C70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180010630: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class GamepadFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VGamepadFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180092D98: "__cdecl _imp_QueueUserWorkItem" __imp_QueueUserWorkItem
0x18006F548: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800AA070: IID___FIIterable_1_Windows__CGaming__CInput__CInternal__CRawTouchController
0x1800A4710: "AsyncOperationWithProgressComple" ??_C@_1BDC@FAIINEGN@?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AAW?$AAi?$AAt?$AAh?$AAP?$AAr?$AAo?$AAg?$AAr?$AAe?$AAs?$AAs?$AAC?$AAo?$AAm?$AAp?$AAl?$AAe@
0x18001AA90: ?get_Id@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x180032460: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18009E9B0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EM@DKKABGNM@onecoreuap?2xbox?2devices?2api?2winr@
0x180032130: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180011300: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180099438: "Pitch" ??_C@_1M@MNELHBFE@?$AAP?$AAi?$AAt?$AAc?$AAh?$AA?$AA@
0x18009E7A8: "Cancel" ??_C@_1O@BIOIDBLM@?$AAC?$AAa?$AAn?$AAc?$AAe?$AAl?$AA?$AA@
0x1800AB3D8: "[%u] Send EndInfo failed, error:" ??_C@_0CE@IGDKDGED@?$FL?$CFu?$FN?5Send?5EndInfo?5failed?0?5error?3@
0x180008830: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18006FB48: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180092F68: api-ms-win-security-base-l1-1-0_NULL_THUNK_DATA
0x18003E3C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18006D2A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@234@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180065550: HSTRING_UserSize
0x18002D8D0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_Messages(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties> * __ptr64 * __ptr64) __ptr64" ?get_Messages@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@5@@Z
0x18001A710: ?Close@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180099280: "__cdecl GUID_153993b2_6052_5959_91ec_900c53fef120" _GUID_153993b2_6052_5959_91ec_900c53fef120
0x18009EA88: "onecoreuap\xbox\devices\api\winr" ??_C@_0DB@HJEKNOEO@onecoreuap?2xbox?2devices?2api?2winr@
0x18006A200: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18009A1B8: "__cdecl GUID_ca1758cc_1f1e_5d55_a432_62b3fa3bfbc2" _GUID_ca1758cc_1f1e_5d55_a432_62b3fa3bfbc2
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18009A0D8: "__cdecl GUID_e9eacd67_9309_5549_beb3_95a222fcaeaa" _GUID_e9eacd67_9309_5549_beb3_95a222fcaeaa
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>::`vftable'" ??_7?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18006A320: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800381D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB6A0: "ProcessGetInfo" ??_C@_0P@GEGILIDD@ProcessGetInfo?$AA@
0x180098068: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Gamepad" ?RuntimeClass_Windows_Gaming_Input_Gamepad@@3QBGB
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RawGameController@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x1800BA040: ?moduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4V5634@A
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002E360: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DCE0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18003E1D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18006D890: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@1WRL@Microsoft@@@
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18002B450: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180004D80: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180092908: "__cdecl _imp_CoGetCallContext" __imp_CoGetCallContext
0x18004B2A8: "public: __cdecl ProviderManager::ProviderManager(void) __ptr64" ??0ProviderManager@@QEAA@XZ
0x18009D990: "SecondGear" ??_C@_1BG@DJJONOGE@?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x18000B080: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::get_EffectData(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData * __ptr64) __ptr64" ?get_EffectData@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x1800706B0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>'}" ??_7?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@PEAUHSTRING__@@@234@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E450: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x18007CED0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoStubVtbl
0x18009E400: "XDebouncePercent" ??_C@_1CC@GFELJLFK@?$AAX?$AAD?$AAe?$AAb?$AAo?$AAu?$AAn?$AAc?$AAe?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x18001E730: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x18004D670: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001E3F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18007AC60: "__cdecl __FIVector_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800A3280: "Windows.Gaming.Input.ForceFeedba" ??_C@_1II@DFHKLHOF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa@
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180004CB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180020EC0: "[thunk]:public: virtual unsigned long __cdecl GameController::Release`adjustor{16}' (void) __ptr64" ?Release@GameController@@WBA@EAAKXZ
0x18009DE50: "XboxStart" ??_C@_1BE@DOPMMLNE@?$AAX?$AAb?$AAo?$AAx?$AAS?$AAt?$AAa?$AAr?$AAt?$AA?$AA@
0x18005ACF8: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Tidy(bool,unsigned __int64) __ptr64" ?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAX_N_K@Z
0x18001E6E0: ?Release@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WEI@EAAKXZ
0x180092910: "__cdecl _imp_CoTaskMemFree" __imp_CoTaskMemFree
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005C10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180070188: "const Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<unsigned char>'}" ??_7?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@E@234@@
0x1800BA170: "private: static union _RTL_RUN_ONCE ISMInputHostClient::s_singletonCreated" ?s_singletonCreated@ISMInputHostClient@@0T_RTL_RUN_ONCE@@A
0x18000BB80: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000E058: "protected: long __cdecl Device::ParseInput(unsigned __int64,unsigned char const * __ptr64) __ptr64" ?ParseInput@Device@@IEAAJ_KPEBE@Z
0x180070980: "const Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>::`vftable'" ??_7?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000BB10: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180078040: "__cdecl __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl" ___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180092F48: "__cdecl _imp_SetCITInfo" __imp_SetCITInfo
0x180072508: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::`vftable'" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B@
0x180060678: UpdateFwStatusFromDFUStatus
0x180064640: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_alloc@std@@UEAAPEAXI@Z
0x180052C60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001DD08: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IGenericInputHostOwner>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGenericInputHostOwner@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006DA78: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7Gamepad@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@Details@WRL@Microsoft@@@
0x180026B98: "public: long __cdecl GipDevice::SendMessageW(enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned int,void const * __ptr64) __ptr64" ?SendMessageW@GipDevice@@QEAAJW4GipMessageClass@Custom@Input@Gaming@Windows@@EIPEBX@Z
0x180005540: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005B9C0: "public: virtual long __cdecl EquationManager::PauseEquation(unsigned long) __ptr64" ?PauseEquation@EquationManager@@UEAAJK@Z
0x1800B5D88: "__cdecl CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24
0x1800B5F58: "__cdecl CT??_R0?AVruntime_error@std@@@8??0runtime_error@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVruntime_error@std@@@8??0runtime_error@std@@QEAA@AEBV01@@Z24
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800A4EB0: AlternateIID___FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18001C6A0: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180024880: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800AA150: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerTouchSensorProperties
0x18009DDA0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DH@IOMKNPCE@onecoreuap?2xbox?2devices?2api?2winr@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180010FB0: "public: virtual long __cdecl Microsoft::WRL::SimpleActivationFactory<class RampForceEffect,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$SimpleActivationFactory@VRampForceEffect@@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180097298: "__cdecl GUID_50850b26_267e_451b_a890_ab6a370245ee" _GUID_50850b26_267e_451b_a890_ab6a370245ee
0x1800218B0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Gamepad::`vector deleting destructor'(unsigned int) __ptr64" ??_EGamepad@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001E820: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl GameController::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@GameController@@WCA@EAAKXZ
0x18006A920: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x18000A930: "public: virtual void * __ptr64 __cdecl ConditionForceEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GConditionForceEffect@@UEAAPEAXI@Z
0x1800A04E8: "__FIIterable_1_Windows__CGaming_" ??_C@_0DG@BIBIIKCP@__FIIterable_1_Windows__CGaming_@
0x180075970: "const Windows::Gaming::Input::UINavigationController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7UINavigationController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@WRL@Microsoft@@@
0x180037D10: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800707C8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18001E8E0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092EB0: "__cdecl _imp_WindowsDeleteStringBuffer" __imp_WindowsDeleteStringBuffer
0x18009A3D0: "Windows.Foundation.Collections.I" ??_C@_1GK@JPAJHGDN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800223A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x18006E138: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x180050490: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnInputReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReceived@RawGameController@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::System::Threading::IThreadPoolTimerStatics>::~ComPtr<struct Windows::System::Threading::IThreadPoolTimerStatics>(void) __ptr64" ??1?$ComPtr@UIThreadPoolTimerStatics@Threading@System@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18004BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004D70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004B398: "public: virtual __cdecl ProviderManager::~ProviderManager(void) __ptr64" ??1ProviderManager@@UEAA@XZ
0x1800A0610: "__x_Windows_CGaming_CInput_CIRac" ??_C@_0CJ@CHNGGBOA@__x_Windows_CGaming_CInput_CIRac@
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::AddRef(void) __ptr64" ?AddRef@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAKXZ
0x180016EF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180020F60: "[thunk]:public: virtual unsigned long __cdecl GameController::Release`adjustor{32}' (void) __ptr64" ?Release@GameController@@WCA@EAAKXZ
0x180097C60: "unsigned short const * const RuntimeClass_Windows_Foundation_PropertyValue" ?RuntimeClass_Windows_Foundation_PropertyValue@@3QBGB
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2>::~ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2>(void) __ptr64" ??1?$ComPtr@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIRacingWheel@567@PEAI@Z
0x180006850: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001B930: ?OnClose@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18001E630: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SawtoothDownEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ESawtoothDownEquation@@UEAAPEAXI@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180069CC8: "const ConditionForceEffect::`vftable'" ??_7ConditionForceEffect@@6B@
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl GameController::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@GameController@@WBI@EAAKXZ
0x180037FD0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180070D78: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18001AC40: ?v_MustDoNoWake@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@MEAA_NXZ
0x18001E4B0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002ADD0: ?SetProgress@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJUGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Z
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001E610: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800AADD8: "[%u] DeviceIoControl failed: %u " ??_C@_0CB@JEDLCFCE@?$FL?$CFu?$FN?5DeviceIoControl?5failed?3?5?$CFu?6@
0x1800116B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18006F7A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$RuntimeClass@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18001E8C0: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAKXZ
0x180033400: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001FE60: "public: virtual long __cdecl GameController::remove_UserChanged(struct EventRegistrationToken) __ptr64" ?remove_UserChanged@GameController@@UEAAJUEventRegistrationToken@@@Z
0x180056330: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UINavigationController@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180057260: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180004A60: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@ArcadeStick@Input@Gaming@Windows@@UEAAJ_K@Z
0x180078380: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerStaticsStubVtbl
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18003B7F0: "public: virtual void * __ptr64 __cdecl HidInputParser::`vector deleting destructor'(unsigned int) __ptr64" ??_EHidInputParser@@UEAAPEAXI@Z
0x180005F40: "public: virtual long __cdecl UINavigationControllerFactory::remove_UINavigationControllerAdded(struct EventRegistrationToken) __ptr64" ?remove_UINavigationControllerAdded@UINavigationControllerFactory@@UEAAJUEventRegistrationToken@@@Z
0x180025280: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18005B650: "public: virtual long __cdecl EquationManager::DownloadEquationToDevice(unsigned long) __ptr64" ?DownloadEquationToDevice@EquationManager@@UEAAJK@Z
0x18004E028: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x1800B62E8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-quirks-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-quirks-l1-1-0
0x180056300: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UINavigationController@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800985A0: "MaxValueButtonIndex" ??_C@_1CI@EAKOBKPA@?$AAM?$AAa?$AAx?$AAV?$AAa?$AAl?$AAu?$AAe?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180024C20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_ProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ProviderId@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800224D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000C500: "public: static unsigned short const * __ptr64 __cdecl ConstantForceEffect::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@ConstantForceEffect@@SAPEBGXZ
0x18009F550: "LOOPCOUNT" ??_C@_1BE@JJDOEALM@?$AAL?$AAO?$AAO?$AAP?$AAC?$AAO?$AAU?$AAN?$AAT?$AA?$AA@
0x1800983A0: "__cdecl GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90" _GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90
0x18007B098: "__cdecl __FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl" ___FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl
0x180099B70: "RightShoulder" ??_C@_1BM@DEHPDOHA@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAS?$AAh?$AAo?$AAu?$AAl?$AAd?$AAe?$AAr?$AA?$AA@
0x180072FC8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800AB8A0: "UnexpectedDisconnect" ??_C@_0BF@DGKLIPMH@UnexpectedDisconnect?$AA@
0x18000F624: "public: static class Microsoft::WRL::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::GetModule(void)" ?GetModule@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18006B7D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180021F00: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetButtonLabel(enum Windows::Gaming::Input::GamepadButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetButtonLabel@Gamepad@Input@Gaming@Windows@@UEAAJW4GamepadButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800AB798: "WaitReset" ??_C@_09LHHHDLHN@WaitReset?$AA@
0x18003A240: "public: virtual long __cdecl GipForceFeedback::StopAll(void) __ptr64" ?StopAll@GipForceFeedback@@UEAAJXZ
0x180092F78: api-ms-win-security-capability-l1-1-0_NULL_THUNK_DATA
0x180071580: "const Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006A0E8: "const ConstantForceEffect::`vftable'{for `IWeakReferenceSource'}" ??_7ConstantForceEffect@@6BIWeakReferenceSource@@@
0x180037D50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000BA00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18001E830: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180049200: "public: long __cdecl PnpDeviceSettings::GetInputProperties<class ArcadeStickInputProperties>(class InputParser const & __ptr64,class ArcadeStickInputProperties * __ptr64 & __ptr64)const __ptr64" ??$GetInputProperties@VArcadeStickInputProperties@@@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVArcadeStickInputProperties@@@Z
0x18001CBD8: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperation<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult>,struct Windows::Foundation::IAsyncOperationCompletedHandler<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperation<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult>,struct Windows::Foundation::IAsyncOperationCompletedHandler<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@@@QEAA@XZ
0x18001E7F0: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x18007A310: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIRampForceEffectStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIRampForceEffectStubVtbl
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800B6234: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x1800B639C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180077F90: "__cdecl __x_Windows_CGaming_CInput_CIGameControllerBatteryInfoStubVtbl" ___x_Windows_CGaming_CInput_CIGameControllerBatteryInfoStubVtbl
0x18001E3C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800015C0: "__cdecl TlgEnableCallback" _TlgEnableCallback
0x18003D9DC: "public: long __cdecl HidClient::ProcessInput(void) __ptr64" ?ProcessInput@HidClient@@QEAAJXZ
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001FBB0: "public: virtual long __cdecl GameController::add_HeadsetConnected(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_HeadsetConnected@GameController@@UEAAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005080: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005C560: "public: virtual long __cdecl EquationManager::GetVendorRegistersFromDevice(void) __ptr64" ?GetVendorRegistersFromDevice@EquationManager@@UEAAJXZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180038EF4: "public: __cdecl XWinRT::detail::LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireRead>::~LockHolder<class XWinRT::ComLock,struct XWinRT::detail::AcquireRead>(void) __ptr64" ??1?$LockHolder@VComLock@XWinRT@@UAcquireRead@detail@2@@detail@XWinRT@@QEAA@XZ
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>::`vftable'" ??_7?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000E5B0: "public: __cdecl std::unique_ptr<struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectSetting [0],struct std::default_delete<struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectSetting [0]> >::~unique_ptr<struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectSetting [0],struct std::default_delete<struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectSetting [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@U_ForceFeedbackEffectSetting@ForceFeedback@Gaming@Internal@Windows@@U?$default_delete@$$BY0A@U_ForceFeedbackEffectSetting@ForceFeedback@Gaming@Internal@Windows@@@std@@@std@@QEAA@XZ
0x1800646E0: "void __cdecl std::_Xlength_error(char const * __ptr64)" ?_Xlength_error@std@@YAXPEBD@Z
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18009D400: "private: static unsigned short const * const PnpDeviceSettings::OemSettingsRootKey" ?OemSettingsRootKey@PnpDeviceSettings@@0QBGB
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180022410: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800254A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180030440: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@345@@Z
0x18002AE50: ?Run@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x1800656D0: CStdStubBuffer_IsIIDSupported
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@PeriodicForceEffect@@W7EAAKXZ
0x1800A6190: "__FIEventHandler_1_Windows__CGam" ??_C@_0EM@BOGNIADB@__FIEventHandler_1_Windows__CGam@
0x180079D50: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800989B8: "__cdecl GUID_3c501ba4_eda4_5238_bdb7_d10ba350cd83" _GUID_3c501ba4_eda4_5238_bdb7_d10ba350cd83
0x180078B90: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickProxyVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickProxyVtbl
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18007E8F0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerFactoryManagerStaticsPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerFactoryManagerStaticsPrivateStubVtbl
0x180079F20: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConstantForceEffectProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConstantForceEffectProxyVtbl
0x18000EAF0: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x1800BE550: "__cdecl pRawDllMain" _pRawDllMain
0x180008AB0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetMarshalSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMarshalSizeMax@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x180005C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180057190: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x180037E70: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800ABE28: "Argos UFU: Invalid EntryAddress " ??_C@_0CP@ODKEHAPH@Argos?5UFU?3?5Invalid?5EntryAddress?5@
0x180092EE8: "__cdecl _imp_CM_Get_Device_Interface_PropertyW" __imp_CM_Get_Device_Interface_PropertyW
0x1800981B8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DJ@EGNKPKOD@onecoreuap?2xbox?2devices?2api?2winr@
0x180024DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RawGameControllerAxisCount(int * __ptr64) __ptr64" ?get_RawGameControllerAxisCount@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180017540: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180056140: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@UINavigationController@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::FlightStick * __ptr64,struct Windows::Gaming::Input::IFlightStick * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVFlightStick@Input@Gaming@Windows@@PEAUIFlightStick@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIFlightStick@Input@Gaming@4@PEAI@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006FF30: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180093108: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IAsyncInfo>::~ComPtr<struct IAsyncInfo>(void) __ptr64" ??1?$ComPtr@UIAsyncInfo@@@WRL@Microsoft@@QEAA@XZ
0x18009F418: "RAMPEND" ??_C@_1BA@NHIKBHID@?$AAR?$AAA?$AAM?$AAP?$AAE?$AAN?$AAD?$AA?$AA@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005B30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800380F0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180076038: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B@
0x18006A748: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18004E4C0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001E490: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x1800961D8: "invalid argument" ??_C@_0BB@FCMFBGOM@invalid?5argument?$AA@
0x18009F2C0: "onecoreuap\xbox\devices\forcefee" ??_C@_0EM@HFMNEJJJ@onecoreuap?2xbox?2devices?2forcefee@
0x180024A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_BatteryLevel(enum Windows::Gaming::Input::Internal::GameControllerBatteryLevel * __ptr64) __ptr64" ?get_BatteryLevel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryLevel@Internal@345@@Z
0x180071FE8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@6B@
0x1800249E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_BatteryChargingState(enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState * __ptr64) __ptr64" ?get_BatteryChargingState@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryChargingState@Internal@345@@Z
0x180069760: "const AxisFromAxisInputMappingData::`vftable'" ??_7AxisFromAxisInputMappingData@@6B@
0x18003E280: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::PowerOff(void) __ptr64" ?PowerOff@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJXZ
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800200A0: "public: virtual long __cdecl GameController::TryGetBatteryReport(struct Windows::Devices::Power::IBatteryReport * __ptr64 * __ptr64) __ptr64" ?TryGetBatteryReport@GameController@@UEAAJPEAPEAUIBatteryReport@Power@Devices@Windows@@@Z
0x1800215B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800998A0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@DBNANCOA@onecoreuap?2xbox?2devices?2api?2winr@
0x1800387D0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180016B00: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetCurrentReading(struct Windows::Gaming::Input::FlightStickReading * __ptr64) __ptr64" ?GetCurrentReading@FlightStick@Input@Gaming@Windows@@UEAAJPEAUFlightStickReading@234@@Z
0x1800744B8: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>::`vftable'" ??_7?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180021660: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005060: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_847e20b8b71a4ff0d679c83cec56bb11>@@$0?0PEAUIInspectable@@PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@PEAUISyntheticGameControllerProvider@2345@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001E510: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18009DF20: "XboxY" ??_C@_1M@DDPALMLM@?$AAX?$AAb?$AAo?$AAx?$AAY?$AA?$AA@
0x180092DA0: api-ms-win-core-threadpool-legacy-l1-1-0_NULL_THUNK_DATA
0x18003AB80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SendReceiveMessage(enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned int,unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64) __ptr64" ?SendReceiveMessage@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipMessageClass@2345@EIPEBEIPEAE@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180005010: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18007BB70: "__cdecl __FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl" ___FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl
0x18006BEB8: "const Windows::Gaming::Input::FlightStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7FlightStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180075CE0: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vftable'{for `Windows::Gaming::Input::IUINavigationControllerStatics'}" ??_7?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@6BIUINavigationControllerStatics@345@@
0x180097AE0: "__cdecl GUID_3c1689bd_5915_4245_b0c0_c89fae0308ff" _GUID_3c1689bd_5915_4245_b0c0_c89fae0308ff
0x18004D050: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_HasPatternShifter(unsigned char * __ptr64) __ptr64" ?get_HasPatternShifter@RacingWheel@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006F9C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180065680: HSTRING_UserMarshal64
0x1800657C0: ObjectStublessClient18
0x180098380: "__cdecl GUID_00000038_0000_0000_c000_000000000046" _GUID_00000038_0000_0000_c000_000000000046
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180005050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000EDFC: "long __cdecl wil::details::ReportFailure_NtStatus(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_NtStatus@details@wil@@YAJPEAXIPEBD110W4FailureType@2@J@Z
0x18003AD20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsFirmwareCorrupted(unsigned char * __ptr64) __ptr64" ?get_IsFirmwareCorrupted@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800748C8: "const Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>::`vftable'" ??_7?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180065830: ObjectStublessClient28
0x1800514A0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180022A00: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18001E680: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x1800021C0: "unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)" ?RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z
0x180005710: "public: virtual void * __ptr64 __cdecl GamepadFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EGamepadFactory@@UEAAPEAXI@Z
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vector deleting destructor'(unsigned int) __ptr64" ??_EXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180004C90: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAJPEAW4TrustLevel@@@Z
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVSimpleHapticsController@Haptics@Devices@Windows@@PEAUISimpleHapticsController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUISimpleHapticsController@Haptics@Devices@4@PEAI@Z
0x180072440: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800998E8: "__cdecl GUID_07b2f2b7_8825_5c4e_a052_fcfedf3aeea1" _GUID_07b2f2b7_8825_5c4e_a052_fcfedf3aeea1
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIArcadeStick@567@PEAI@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800930F8: "__cdecl _imp___dllonexit" __imp___dllonexit
0x180022EA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002E520: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AC424: "__cdecl _real@3f800000" __real@3f800000
0x1800BA030: "unsigned long `ReportGameControllerInput'::`2'::lastReportTime" ?lastReportTime@?1??ReportGameControllerInput@@9@4KA
0x180016DB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FlightStick@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180098E40: "Windows.Foundation.Collections.I" ??_C@_1JK@BPIAMAGN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005F2B8: "public: class std::vector<unsigned char,class std::allocator<unsigned char> > & __ptr64 __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::operator=(class std::vector<unsigned char,class std::allocator<unsigned char> > const & __ptr64) __ptr64" ??4?$vector@EV?$allocator@E@std@@@std@@QEAAAEAV01@AEBV01@@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004542C: "public: void __cdecl ISMInputHostClient::Uninitialize(void) __ptr64" ?Uninitialize@ISMInputHostClient@@QEAAXXZ
0x180097980: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Internal_GipDeviceMetadata" ?RuntimeClass_Windows_Gaming_Input_Internal_GipDeviceMetadata@@3QBGB
0x18005E000: "public: virtual void * __ptr64 __cdecl NativeSpringEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GNativeSpringEquation@@UEAAPEAXI@Z
0x180079E60: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIRampForceEffectProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIRampForceEffectProxyVtbl
0x18000B290: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::Start(void) __ptr64" ?Start@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x18005FE58: FwUpdateCreateHandle
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180053EB0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000325C: "private: static long __cdecl wil::details_abi::SemaphoreValue::GetValueFromSemaphore(void * __ptr64,long * __ptr64)" ?GetValueFromSemaphore@SemaphoreValue@details_abi@wil@@CAJPEAXPEAJ@Z
0x1800ABD68: "[%u] DeviceIoControl failed: %u " ??_C@_0DH@EFLMIHFL@?$FL?$CFu?$FN?5DeviceIoControl?5failed?3?5?$CFu?5@
0x18003A000: "public: virtual long __cdecl GipForceFeedback::SetGain(double) __ptr64" ?SetGain@GipForceFeedback@@UEAAJN@Z
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_13d84473db1b9450bd0367db5b5a8b43>@@$0?0PEAUIInspectable@@PEAUIFlightStick@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVFlightStick@Input@Gaming@Windows@@PEAUIFlightStick@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIFlightStick@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180076A60: "const NativeSpringEquation::`vftable'" ??_7NativeSpringEquation@@6B@
0x1800995C0: "__cdecl GUID_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a" _GUID_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a
0x180011DF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180037DE0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800054B0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180092928: "__cdecl _imp_RoGetAgileReference" __imp_RoGetAgileReference
0x180022400: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18007BD60: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerFactoryManagerStaticsPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerFactoryManagerStaticsPrivateProxyVtbl
0x18009F610: "Internal Error: Address Value pi" ??_C@_0EL@HEJONLMM@Internal?5Error?3?5Address?5Value?5pi@
0x18007A8D0: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConstantForceEffectStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConstantForceEffectStubVtbl
0x1800224C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180050E90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180069D60: "const ConditionForceEffectFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory> >'}" ??_7ConditionForceEffectFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x18006505D: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x1800069D0: "private: virtual void __cdecl ISMInputHostClient::OnDeviceRemoval(struct DeviceInfo const * __ptr64) __ptr64" ?OnDeviceRemoval@ISMInputHostClient@@EEAAXPEBUDeviceInfo@@@Z
0x180005100: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004FE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004C90: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ForceFeedbackMotor@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18001B2D0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180023D7C: "public: long __cdecl GipClient::ProcessInput(void) __ptr64" ?ProcessInput@GipClient@@QEAAJXZ
0x180097B30: "__cdecl GUID_b4a2c01c_b83b_4459_a1a9_97b03c33da7c" _GUID_b4a2c01c_b83b_4459_a1a9_97b03c33da7c
0x1800791E0: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CRacingWheelStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CRacingWheelStubVtbl
0x18007A2A0: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectFactoryStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectFactoryStubVtbl
0x180099B50: "LeftShoulder" ??_C@_1BK@DOHNKLHG@?$AAL?$AAe?$AAf?$AAt?$AAS?$AAh?$AAo?$AAu?$AAl?$AAd?$AAe?$AAr?$AA?$AA@
0x180023A48: "public: static long __cdecl GamepadInputProperties::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class GamepadInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@GamepadInputProperties@@SAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x1800745A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800AA6AC: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x180098988: "onecoreuap\xbox\devices\api\winr" ??_C@_0CN@FBBOMKNP@onecoreuap?2xbox?2devices?2api?2winr@
0x180050340: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_NonRoamableId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_NonRoamableId@RawGameController@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180016480: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::Release`adjustor{40}' (void) __ptr64" ?Release@FactoryManager@@WCI@EAAKXZ
0x180024720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_FirmwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_FirmwareVersionInfo@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x1800346E8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,bool) __ptr64" ?InsertAtInternal@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJIUGameControllerVersionInfo@Custom@Input@Gaming@5@_N@Z
0x180064680: "public: virtual void * __ptr64 __cdecl std::logic_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Elogic_error@std@@UEAAPEAXI@Z
0x180056900: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009D350: "private: static unsigned short const * const PnpDeviceSettings::FlightStickKeyOrValueName" ?FlightStickKeyOrValueName@PnpDeviceSettings@@0QBGB
0x18005B280: "public: virtual long __cdecl EquationManager::CreateEquation(unsigned long,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,enum GipEquationFlags) __ptr64" ?CreateEquation@EquationManager@@UEAAJKPEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@W4GipEquationFlags@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001D6C8: "public: long __cdecl Windows::Internal::GitPtrSupportsAgile<struct Windows::Internal::INilDelegate>::Initialize<struct Windows::Internal::INilDelegate>(struct Windows::Internal::INilDelegate * __ptr64) __ptr64" ??$Initialize@UINilDelegate@Internal@Windows@@@?$GitPtrSupportsAgile@UINilDelegate@Internal@Windows@@@Internal@Windows@@QEAAJPEAUINilDelegate@12@@Z
0x180092FD0: "__cdecl _imp_vswprintf_s" __imp_vswprintf_s
0x1800984D0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EB@FEDAMEOA@onecoreuap?2xbox?2devices?2api?2winr@
0x1800568B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180096F50: "unsigned short const * const RuntimeClass_Windows_Storage_Streams_DataReader" ?RuntimeClass_Windows_Storage_Streams_DataReader@@3QBGB
0x180006CC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::GetMany(unsigned int,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIUINavigationController@567@PEAI@Z
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18001E5F0: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x18002AC60: ?GetResults@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUIGipFirmwareUpdateResult@Custom@Input@Gaming@3@@Z
0x180092DB0: "__cdecl _imp_EncodePointer" __imp_EncodePointer
0x180098F90: "__cdecl GUID_3b7fc175_bebe_52ef_a3e9_dda75ea1acfc" _GUID_3b7fc175_bebe_52ef_a3e9_dda75ea1acfc
0x1800752A8: "const RawGameControllerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7RawGameControllerFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x18005D700: "public: virtual void * __ptr64 __cdecl DamperEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GDamperEquation@@UEAAPEAXI@Z
0x180014600: "public: static unsigned short const * __ptr64 __cdecl RampForceEffect::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@RampForceEffect@@SAPEBGXZ
0x18007B280: "__cdecl __FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl" ___FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x1800AB728: "SendGetBlockHash" ??_C@_0BB@IJHJADHD@SendGetBlockHash?$AA@
0x180037E20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18009D930: "Button15" ??_C@_1BC@LLFDPCGE@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA5?$AA?$AA@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180024CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{32}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800535A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180097060: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Internal_GameControllerProviderManager" ?RuntimeClass_Windows_Gaming_Input_Internal_GameControllerProviderManager@@3QBGB
0x180024F60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetFlightStickHatSwitchKind(enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetFlightStickHatSwitchKind@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerSwitchKind@345@@Z
0x180075868: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@12@@
0x18000B200: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::Stop(void) __ptr64" ?Stop@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x18000B624: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001E730: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKI@EAAKXZ
0x1800689D0: "const type_info::`vftable'" ??_7type_info@@6B@
0x1800977B8: "__cdecl GUID_0aacf7a4_5e1d_49df_8034_fb6a68bc5ed1" _GUID_0aacf7a4_5e1d_49df_8034_fb6a68bc5ed1
0x18009AB00: "__cdecl GUID_381832a4_3c25_53a4_9bb7_f33ecdcf044f" _GUID_381832a4_3c25_53a4_9bb7_f33ecdcf044f
0x18009DA08: "SeventhGear" ??_C@_1BI@DOLCGLIL@?$AAS?$AAe?$AAv?$AAe?$AAn?$AAt?$AAh?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x18006CE50: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult,2> >::`vftable'" ??_7?$AsyncCallbackBase@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@Windows@@@Internal@Windows@@6B@
0x18000AF40: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::TakeOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?TakeOwnership@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180023580: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x180033000: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800ABB60: "[%u] ManifestEntry[%u]: " ??_C@_0BJ@NAPHCCHO@?$FL?$CFu?$FN?5ManifestEntry?$FL?$CFu?$FN?3?6?$AA@
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x1800B61F8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0
0x180096AF0: "__cdecl _sz_ext_ms_win_mininput_inputhost_l1_1_1_dll" __sz_ext_ms_win_mininput_inputhost_l1_1_1_dll
0x1800BE518: "public: static class std::locale::id std::numpunct<unsigned short>::id" ?id@?$numpunct@G@std@@2V0locale@2@A
0x180096B20: "__cdecl _sz_ext_ms_win_mininput_inputhost_l1_1_0_dll" __sz_ext_ms_win_mininput_inputhost_l1_1_0_dll
0x1800AA1E0: IID___FITypedEventHandler_2_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider_Windows__CGaming__CInput__CInternal__CHapticsCommandParameters
0x1800164F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800A9EF0: IID___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerInputSink
0x1800249B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{24}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180042D20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >::deallocate(class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAAXPEAV?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@_K@Z
0x180030540: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64) __ptr64" ?GetAt@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x18006B998: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180041320: "public: virtual long __cdecl HidForceFeedback::get_State(unsigned long * __ptr64) __ptr64" ?get_State@HidForceFeedback@@UEAAJPEAK@Z
0x180099428: "Roll" ??_C@_19KGJJPEHB@?$AAR?$AAo?$AAl?$AAl?$AA?$AA@
0x180069D60: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@23@@Details@12@@
0x18006D590: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@Details@23@@Details@12@@
0x18009E670: "PositionBias" ??_C@_1BK@NCHLMCCC@?$AAP?$AAo?$AAs?$AAi?$AAt?$AAi?$AAo?$AAn?$AAB?$AAi?$AAa?$AAs?$AA?$AA@
0x18006BD28: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@12@@
0x180092CF8: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::get_Current(struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIFlightStick@567@@Z
0x1800A0420: "__x_Windows_CGaming_CInput_CIRaw" ??_C@_0DA@CLFADJIO@__x_Windows_CGaming_CInput_CIRaw@
0x180059540: "public: virtual long __cdecl XusbDevice::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@XusbDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180032620: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18003E840: "public: static long __cdecl HidDevice::MakeAndInitialize(class HidDevice * __ptr64 * __ptr64,class PnpDevice * __ptr64)" ?MakeAndInitialize@HidDevice@@SAJPEAPEAV1@PEAVPnpDevice@@@Z
0x1800991D0: "Windows.Foundation.Collections.I" ??_C@_1JO@PPAPMAOM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x1800AA5C0: "FwUpdateDeleteHandle Device[%u:%" ??_C@_0CM@JDCDDNAA@FwUpdateDeleteHandle?5Device?$FL?$CFu?3?$CF@
0x180064D00: "__cdecl _security_check_cookie" __security_check_cookie
0x180022470: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002AAD0: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@3@@Z
0x18004BAD0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006B70: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B290: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::Start(void) __ptr64" ?Start@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x180004D50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180072A40: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x1800725C8: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18003D5C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800305F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@345@@Z
0x180093220: "__cdecl _xc_z" __xc_z
0x1800AB8C8: "UnknownComponent" ??_C@_0BB@LKIGDICM@UnknownComponent?$AA@
0x180008720: "public: virtual long __cdecl GameControllerProviderInfoFactory::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameControllerProviderInfoFactory@@UEAAJPEAPEAUHSTRING__@@@Z
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180056CF0: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> >(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@PEAPEAU345@@Z
0x18005DBB0: "public: virtual void * __ptr64 __cdecl PeriodicEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EPeriodicEquation@@UEAAPEAXI@Z
0x18009EF80: "private: static unsigned char const * const XusbInputParser::ArcadeStickNavigationMappingData" ?ArcadeStickNavigationMappingData@XusbInputParser@@0QBEB
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@6B@
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIBatteryReport@Power@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl UserChangedEventArgs::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUserChangedEventArgs@@UEAAPEAXI@Z
0x1800A08E0: "__FIIterable_1_Windows__CGaming_" ??_C@_0EB@CKOEGHFL@__FIIterable_1_Windows__CGaming_@
0x1800158D0: "private: long __cdecl FactoryManager::RegisterFactory(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory & __ptr64,struct _GUID,unsigned short,unsigned short,enum Windows::Gaming::Input::Custom::XusbDeviceType,enum Windows::Gaming::Input::Custom::XusbDeviceSubtype,enum Windows::Gaming::Input::Internal::GameControllerKind) __ptr64" ?RegisterFactory@FactoryManager@@AEAAJAEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@U_GUID@@GGW4XusbDeviceType@3456@W4XusbDeviceSubtype@3456@W4GameControllerKind@Internal@456@@Z
0x180070228: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180045104: "private: void __cdecl InputProperties::SetZeroInitFlags(void) __ptr64" ?SetZeroInitFlags@InputProperties@@AEAAXXZ
0x180001E48: "public: bool __cdecl wil::details::shared_buffer::create(void const * __ptr64,unsigned __int64) __ptr64" ?create@shared_buffer@details@wil@@QEAA_NPEBX_K@Z
0x180011220: "public: virtual long __cdecl Microsoft::WRL::SimpleActivationFactory<class ConstantForceEffect,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$SimpleActivationFactory@VConstantForceEffect@@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180036300: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipSystemMessageProperties@2Input@Gaming@5@PEAI@Z
0x18004D600: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180069740: "const ArcadeStickInputProperties::`vftable'" ??_7ArcadeStickInputProperties@@6B@
0x18009B640: "private: static unsigned char const * const GipInputParser::GamepadButtonLabelData" ?GamepadButtonLabelData@GipInputParser@@0QBEB
0x1800030A4: "long __cdecl wil::details::ReportFailure_GetLastErrorHr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastErrorHr@details@wil@@YAJPEAXIPEBD110W4FailureType@2@@Z
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180004D80: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18003A6B0: "public: virtual long __cdecl GipForceFeedback::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@GipForceFeedback@@UEAAJ_K@Z
0x180092BF0: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x180038170: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180075FF8: "const UserChangedEventArgs::`vftable'" ??_7UserChangedEventArgs@@6B@
0x18003D560: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackMotor::Release`adjustor{8}' (void) __ptr64" ?Release@HapticFeedbackMotor@@W7EAAKXZ
0x18009DF00: "XboxB" ??_C@_1M@LEOIGMCC@?$AAX?$AAb?$AAo?$AAx?$AAB?$AA?$AA@
0x180096D38: "std::exception: %hs" ??_C@_1CI@KEGLKJIE@?$AAs?$AAt?$AAd?$AA?3?$AA?3?$AAe?$AAx?$AAc?$AAe?$AAp?$AAt?$AAi?$AAo?$AAn?$AA?3?$AA?5?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x180004CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800A6058: "__FIVector_1_HSTRING" ??_C@_0BF@EGGMNKPD@__FIVector_1_HSTRING?$AA@
0x180079070: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelProxyVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelProxyVtbl
0x18005624C: "private: long __cdecl Windows::Gaming::Input::UINavigationController::UpdateCachedInput(void) __ptr64" ?UpdateCachedInput@UINavigationController@Input@Gaming@Windows@@AEAAJXZ
0x180069840: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIBatteryReport@Power@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180098B70: "Windows.Foundation.Collections.I" ??_C@_1KK@FDKMCIEN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180065957: "__cdecl _imp_load_CreateGenericInputHost" __imp_load_CreateGenericInputHost
0x180071C18: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180097330: "__cdecl GUID_bce39d66_51af_4b1f_818a_74b934239653" _GUID_bce39d66_51af_4b1f_818a_74b934239653
0x1800A33E0: "__FIVector_1_Windows__CGaming__C" ??_C@_0EL@CDLLGLGP@__FIVector_1_Windows__CGaming__C@
0x180036BD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@U_GUID@@@345@@Z
0x1800A9B70: IID___FIVectorView_1_Windows__CGaming__CInput__CUINavigationController
0x180005CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180004CB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult,2> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AsyncCallbackBase@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x18000AF40: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::TakeOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?TakeOwnership@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180092B60: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x18002FD10: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@345@@Z
0x1800760F0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x18001E510: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18003AC10: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_DriverProtocolVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_DriverProtocolVersionInfo@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180062DDC: EmbedDeviceIdInImage
0x1800087C0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x1800223C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006A3D8: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>'}" ??_7?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800AB860: "CompleteUpdate" ??_C@_0P@MCKHMPIO@CompleteUpdate?$AA@
0x180071120: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18001E680: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAKXZ
0x180055160: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchPosition __cdecl SwitchFromSwitchInputMappingData::GetMappedSwitchPosition(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const & __ptr64)const __ptr64" ?GetMappedSwitchPosition@SwitchFromSwitchInputMappingData@@UEBA?AW4GameControllerSwitchPosition@Input@Gaming@Windows@@PEBNPEBEPEBW42345@AEBW42345@@Z
0x1800263E0: "public: virtual long __cdecl GipDevice::GetProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetProviderId@GipDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005710: "public: virtual void * __ptr64 __cdecl UINavigationControllerFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUINavigationControllerFactory@@UEAAPEAXI@Z
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>::`vftable'" ??_7?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x1800535B0: "public: virtual long __cdecl RawGameControllerFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64) __ptr64" ?FromGameController@RawGameControllerFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIRawGameController@345@@Z
0x1800928E8: "__cdecl _imp_CoGetInterfaceAndReleaseStream" __imp_CoGetInterfaceAndReleaseStream
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006ACF0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800A4298: RttiTypeName_Windows_Foundation_IAsyncOperationWithProgress
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180030320: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::ReplaceAll(unsigned int,struct _GUID * __ptr64) __ptr64" ?ReplaceAll@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18006B4E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000D7C0: "public: bool __cdecl Device::IsConnected(void) __ptr64" ?IsConnected@Device@@QEAA_NXZ
0x180096F98: "__cdecl GUID_42676dc5_0856_47c4_9213_b395504c3a3c" _GUID_42676dc5_0856_47c4_9213_b395504c3a3c
0x18002B4B0: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJUGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Z
0x18001C620: ?get_Completed@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@3@@Z
0x180038410: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092D58: "__cdecl _imp_InitOnceExecuteOnce" __imp_InitOnceExecuteOnce
0x18004D270: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@RacingWheel@Input@Gaming@Windows@@UEAAJ_K@Z
0x180043070: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_SerialNumberString(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_SerialNumberString@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000AED0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800AC48C: "__cdecl _real@461c4000" __real@461c4000
0x18001B570: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180071DC0: "const Windows::Gaming::Input::Internal::GipDeviceMetadata::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GipDeviceMetadata@Internal@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180087BE0: "__cdecl _x_Windows_CFoundation_CAsyncOperationCompletedHandler_Rtti" __x_Windows_CFoundation_CAsyncOperationCompletedHandler_Rtti
0x180056E58: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x1800B5E40: "__cdecl TI3?AVout_of_range@std@@" _TI3?AVout_of_range@std@@
0x1800998D8: "__cdecl GUID_d3a3d4c5_d8b6_5a0e_88ed_a5499c377be3" _GUID_d3a3d4c5_d8b6_5a0e_88ed_a5499c377be3
0x180016FA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180070750: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18001E080: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180074438: "const RampForceEffect::`vftable'{for `IWeakReferenceSource'}" ??_7RampForceEffect@@6BIWeakReferenceSource@@@
0x18006C8B0: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800B9783: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem
0x18002ED30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800760B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x180054050: "public: virtual long __cdecl RefCountedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RefCountedObject@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000AF00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800329C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180097EA0: "__cdecl GUID_dbcf1e19_1af5_45a8_bf02_a0ee50c823fc" _GUID_dbcf1e19_1af5_45a8_bf02_a0ee50c823fc
0x18000A780: "public: virtual unsigned char __cdecl ButtonFromSwitchInputMappingData::GetMappedButtonState(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,unsigned char const & __ptr64)const __ptr64" ?GetMappedButtonState@ButtonFromSwitchInputMappingData@@UEBAEPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@AEBE@Z
0x18009ABF0: "Windows.Foundation.Collections.I" ??_C@_1GC@FECIJBKM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18009A360: "Windows.Foundation.Collections.I" ??_C@_1GG@JOMFFCAI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@ForceFeedbackMotor@@WBI@EAAKXZ
0x180078230: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CUINavigationControllerStubVtbl
0x18009AD10: "Windows.Foundation.Collections.I" ??_C@_1MA@GFOECFOM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180004D70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AAB48: "[%u] Send BEGIN_UPDATE failed, e" ??_C@_0CJ@LCBGOLKJ@?$FL?$CFu?$FN?5Send?5BEGIN_UPDATE?5failed?0?5e@
0x180069538: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vftable'{for `Windows::Gaming::Input::IArcadeStickStatics'}" ??_7?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@6BIArcadeStickStatics@345@@
0x180045628: "void __cdecl wil::details::in1diag3::_FailFast_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?_FailFast_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18000735C: "class Microsoft::WRL::Details::WeakReferenceImpl * __ptr64 __cdecl Microsoft::WRL::Details::CreateWeakReference(struct IUnknown * __ptr64)" ?CreateWeakReference@Details@WRL@Microsoft@@YAPEAVWeakReferenceImpl@123@PEAUIUnknown@@@Z
0x18000A2D0: "public: virtual unsigned char __cdecl ButtonFromAxisInputMappingData::GetMappedButtonState(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,unsigned char const & __ptr64)const __ptr64" ?GetMappedButtonState@ButtonFromAxisInputMappingData@@UEBAEPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@AEBE@Z
0x180024EF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentUINavigationReading(struct Windows::Gaming::Input::UINavigationReading * __ptr64) __ptr64" ?GetCurrentUINavigationReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUUINavigationReading@345@@Z
0x18003AA50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18007A6E8: "__cdecl __FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultProxyVtbl" ___FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultProxyVtbl
0x1800426EC: "private: long __cdecl HidForceFeedback::GetDeviceState(struct DIDEVICESTATE * __ptr64) __ptr64" ?GetDeviceState@HidForceFeedback@@AEAAJPEAUDIDEVICESTATE@@@Z
0x180038D50: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<unsigned char,1>::GetMany(unsigned int,unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVector_impl@E$00@Collections@Foundation@Windows@@UEAAJIIPEAEPEAI@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18007DD50: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStaticsProxyVtbl
0x180078E50: "__cdecl __x_Windows_CGaming_CInput_CIFlightStickStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIFlightStickStaticsProxyVtbl
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class GipForceFeedback>::~MakeAllocator<class GipForceFeedback>(void) __ptr64" ??1?$MakeAllocator@VGipForceFeedback@@@Details@WRL@Microsoft@@QEAA@XZ
0x180004A40: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@UINavigationController@Input@Gaming@Windows@@UEAAJ_K@Z
0x18005AFAC: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Copy(unsigned __int64,unsigned __int64) __ptr64" ?_Copy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAX_K0@Z
0x18003E200: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180096840: "no protocol option" ??_C@_0BD@EAMBFIDF@no?5protocol?5option?$AA@
0x18000B290: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::Start(void) __ptr64" ?Start@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005DD80: "public: virtual void * __ptr64 __cdecl RampEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ERampEquation@@UEAAPEAXI@Z
0x180057660: "[thunk]:public: virtual unsigned long __cdecl UserChangedEventArgs::Release`adjustor{16}' (void) __ptr64" ?Release@UserChangedEventArgs@@WBA@EAAKXZ
0x18002C0E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::Release`adjustor{8}' (void) __ptr64" ?Release@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800889B0: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CForceFeedback_CForceFeedbackLoadEffectResult
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180035EB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@345@@Z
0x18006DAF8: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7Gamepad@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGamepad2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@@
0x180036D10: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x180027270: "public: virtual long __cdecl GipDevice::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@GipDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x180024C80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x180036F0C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x1800A0C68: "__FIEventHandler_1_Windows__CGam" ??_C@_0DG@BPHABBOP@__FIEventHandler_1_Windows__CGam@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180099480: "FireSecondary" ??_C@_1BM@HPOAHJJJ@?$AAF?$AAi?$AAr?$AAe?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAa?$AAr?$AAy?$AA?$AA@
0x18003E2E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180033E1C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::InsertAtInternal(unsigned int,struct HSTRING__ * __ptr64,bool) __ptr64" ?InsertAtInternal@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJIPEAUHSTRING__@@_N@Z
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800247B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_HardwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_HardwareVersionInfo@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x18001E7B0: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180017220: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180068DC8: "const Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>::`vftable'" ??_7?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@6B@
0x18003BEAC: "public: static long __cdecl GipInputParser::MakeAndInitializeNavigationControllerParser(bool,class InputLabelData * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class GipInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeNavigationControllerParser@GipInputParser@@SAJ_NAEAPEAVInputLabelData@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180076098: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180077DC0: "__cdecl __FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl" ___FIIterator_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerStubVtbl
0x180092E40: "__cdecl _imp_WindowsIsStringEmpty" __imp_WindowsIsStringEmpty
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ConstantForceEffect@@W7EAAKXZ
0x1800739B8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@12@@
0x1800652CC: "__cdecl CxxThrowException" _CxxThrowException
0x180013DB0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetFirstEntryPointer(void)const __ptr64" ?GetFirstEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800AA960: "[%u] ComponentId selected:%u " ??_C@_0BO@GILPNAME@?$FL?$CFu?$FN?5ComponentId?5selected?3?$CFu?6?$AA@
0x18000BB10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180069B30: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800930A8: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> >::~ComPtr<struct Windows::Foundation::IAsyncOperationWithProgress<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationWithProgress@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_Generic_error_category::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_Generic_error_category@std@@UEAAPEAXI@Z
0x180096988: "read only file system" ??_C@_0BG@EICBIHDP@read?5only?5file?5system?$AA@
0x18007A220: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorProxyVtbl
0x180007620: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800050A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800735E0: "const PeriodicForceEffect::`vftable'{for `IWeakReferenceSource'}" ??_7PeriodicForceEffect@@6BIWeakReferenceSource@@@
0x180092B38: api-ms-win-core-io-l1-1-0_NULL_THUNK_DATA
0x18007F3E0: "private: static struct InputProperties::InputMappingProperties const * const GamepadInputProperties::MappingProperties" ?MappingProperties@GamepadInputProperties@@0QBUInputMappingProperties@InputProperties@@B
0x180070E78: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800AF789: "__cdecl TraceLoggingMetadataEnd" _TraceLoggingMetadataEnd
0x180004A40: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@ArcadeStick@Input@Gaming@Windows@@UEAAJ_K@Z
0x1800128C0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001A360: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x180031490: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@U_GUID@@@345@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800AA0A0: IID___x_Windows_CGaming_CInput_CInternal_CIXusbGameControllerProviderPrivate
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800A5D00: "__FIIterator_1_Windows__CGaming_" ??_C@_0FA@PGNJLIHO@__FIIterator_1_Windows__CGaming_@
0x180079110: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CUINavigationControllerProxyVtbl
0x18003B700: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SetDeviceFunctionState(enum Windows::Gaming::Input::Internal::GipDeviceFunction,unsigned char) __ptr64" ?SetDeviceFunctionState@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipDeviceFunction@Internal@345@E@Z
0x18002C200: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180092900: "__cdecl _imp_CoCreateInstance" __imp_CoCreateInstance
0x1800148E0: "public: virtual long __cdecl FactoryManager::RegisterCustomFactoryForXusbType(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory * __ptr64,enum Windows::Gaming::Input::Custom::XusbDeviceType,enum Windows::Gaming::Input::Custom::XusbDeviceSubtype) __ptr64" ?RegisterCustomFactoryForXusbType@FactoryManager@@UEAAJPEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@W4XusbDeviceType@3456@W4XusbDeviceSubtype@3456@@Z
0x180068F68: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006D980: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGamepad2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@1WRL@Microsoft@@@
0x180098420: "StickRight" ??_C@_1BG@GHPKJPMD@?$AAS?$AAt?$AAi?$AAc?$AAk?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180073DD0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IRacingWheelStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIRacingWheelStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@12@@
0x180074A90: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18003D530: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800A4890: "Windows.Gaming.Input.Custom.GipG" ??_C@_1JE@MCMFOGID@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAC?$AAu?$AAs?$AAt?$AAo?$AAm?$AA?4?$AAG?$AAi?$AAp?$AAG@
0x1800380B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092D88: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x18009F788: "OFFSET" ??_C@_1O@LFMAFHMH@?$AAO?$AAF?$AAF?$AAS?$AAE?$AAT?$AA?$AA@
0x18000BB80: "public: virtual unsigned long __cdecl GameControllerProviderInfoFactory::AddRef(void) __ptr64" ?AddRef@GameControllerProviderInfoFactory@@UEAAKXZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180058ED0: "public: virtual void __cdecl XusbDevice::Disconnect(void) __ptr64" ?Disconnect@XusbDevice@@UEAAXXZ
0x180004D90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x18001D530: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18007CDC0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipAudioFormatStubVtbl
0x18007CE70: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackEffectPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackEffectPrivateProxyVtbl
0x18007B950: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStaticsStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerFactoryManagerStaticsStubVtbl
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::get_Current(struct Windows::Gaming::Input::IArcadeStick * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIArcadeStick@567@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18004D320: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@RacingWheel@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x180006C90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180036F68: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800A9BD0: IID___x_Windows_CGaming_CInput_CIRacingWheel
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18006DE50: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x18009CD18: "Axes" ??_C@_19DDALOAKJ@?$AAA?$AAx?$AAe?$AAs?$AA?$AA@
0x18009E908: "PageDown" ??_C@_1BC@JBEGJGKJ@?$AAP?$AAa?$AAg?$AAe?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x18009D540: "\\.\XboxGIP" ??_C@_1BI@BKKJDFGG@?$AA?2?$AA?2?$AA?4?$AA?2?$AAX?$AAb?$AAo?$AAx?$AAG?$AAI?$AAP?$AA?$AA@
0x1800581C0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration) __ptr64" ?SetGamepadVibration@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJUGamepadVibration@345@@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl GameController::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GameController@@WBA@EAAKXZ
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180016CC0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@FlightStick@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x1800BCBE8: "private: static class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > Device::s_systemId" ?s_systemId@Device@@0V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@A
0x1800201F0: "private: long __cdecl GameController::OnUserDeviceAssociationChanged(struct IInspectable * __ptr64,struct Windows::System::IUserDeviceAssociationChangedEventArgs * __ptr64) __ptr64" ?OnUserDeviceAssociationChanged@GameController@@AEAAJPEAUIInspectable@@PEAUIUserDeviceAssociationChangedEventArgs@System@Windows@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800384E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x18001E660: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A3700: "__FIIterator_1_Windows__CGaming_" ??_C@_0EN@DIKJHHBA@__FIIterator_1_Windows__CGaming_@
0x18002ED90: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x18006FCC8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800B9650: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x180042E80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetFeatureReport(unsigned char,unsigned int,unsigned char * __ptr64) __ptr64" ?GetFeatureReport@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJEIPEAE@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180016F50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180055BD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007A70: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::IndexOf(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@PEAIPEAE@Z
0x18006B5E8: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>'}" ??_7?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180002240: "unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)" ?RtlDllShutdownInProgress@details@wil@@YAEXZ
0x1800980C8: "__cdecl GUID_faaea667_fbeb_49cb_adb2_71184c556e43" _GUID_faaea667_fbeb_49cb_adb2_71184c556e43
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180062EE8: sha1_starts
0x180005748: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180071220: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@
0x180038250: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E380: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x18001E790: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180092EF0: "__cdecl _imp_CM_Register_Notification" __imp_CM_Register_Notification
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::SetBatteryReport(struct Windows::Devices::Power::IBatteryReport * __ptr64) __ptr64" ?SetBatteryReport@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAUIBatteryReport@Power@Devices@5@@Z
0x180024A20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_BatteryKind(enum Windows::Gaming::Input::Internal::GameControllerBatteryKind * __ptr64) __ptr64" ?get_BatteryKind@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryKind@Internal@345@@Z
0x180016F20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800164D0: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::Release`adjustor{56}' (void) __ptr64" ?Release@FactoryManager@@WDI@EAAKXZ
0x18001CD90: ?FireProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAAJH@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180056310: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UINavigationController@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180097890: "unsigned short const * const RuntimeClass_Windows_Devices_Haptics_SimpleHapticsController" ?RuntimeClass_Windows_Devices_Haptics_SimpleHapticsController@@3QBGB
0x180004C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A0520: "__x_Windows_CGaming_CInput_CIFli" ??_C@_0DA@HGEJECKI@__x_Windows_CGaming_CInput_CIFli@
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009D368: "private: static unsigned short const * const PnpDeviceSettings::ArcadeStickKeyOrValueName" ?ArcadeStickKeyOrValueName@PnpDeviceSettings@@0QBGB
0x180057CB0: "private: void __cdecl XusbClient::RemovePortDeviceProvider(struct XusbClient::ProviderListEntry * __ptr64 & __ptr64) __ptr64" ?RemovePortDeviceProvider@XusbClient@@AEAAXAEAPEAUProviderListEntry@1@@Z
0x1800A9E30: IID___FIVectorView_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotor
0x18002D950: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedSystemMessageIdsIn(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> * __ptr64 * __ptr64) __ptr64" ?get_SupportedSystemMessageIdsIn@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@5@@Z
0x18002A8C0: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180076738: "const std::_Generic_error_category::`vftable'" ??_7_Generic_error_category@std@@6B@
0x180052C50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006D718: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x18001D99C: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180032780: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800B9EE0: "bool wil::g_fBreakOnFailure" ?g_fBreakOnFailure@wil@@3_NA
0x180007AB0: "public: __cdecl GipForceFeedback::EffectInfo::EffectInfo(void) __ptr64" ??0EffectInfo@GipForceFeedback@@QEAA@XZ
0x180046480: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IArcadeStick>::ComPtr<struct Windows::Gaming::Input::IArcadeStick>(void) __ptr64" ??0?$ComPtr@UIArcadeStick@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18006EF40: "const Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>::`vftable'" ??_7?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180016F10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800983E0: "StickUp" ??_C@_1BA@DEMAJILN@?$AAS?$AAt?$AAi?$AAc?$AAk?$AAU?$AAp?$AA?$AA@
0x18005CFC4: "public: long __cdecl ApplicationMemory::FreeVariable(unsigned short,void * __ptr64) __ptr64" ?FreeVariable@ApplicationMemory@@QEAAJGPEAX@Z
0x1800A4438: IID___FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180013AFC: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180092A78: "__cdecl _imp_DelayLoadFailureHook" __imp_DelayLoadFailureHook
0x1800455E8: "void __cdecl wil::details::in1diag3::_Log_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?_Log_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180097400: GUID_GIP_MICROSOFT_XBOX_INPUT_IRREMOTEDEVICE
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006ADE0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180092918: "__cdecl _imp_CoWaitForMultipleHandles" __imp_CoWaitForMultipleHandles
0x180092E88: "__cdecl _imp_HSTRING_UserUnmarshal64" __imp_HSTRING_UserUnmarshal64
0x18009A1A8: "__cdecl GUID_f4ca3045_5dd7_54be_982e_d88d8ca0876e" _GUID_f4ca3045_5dd7_54be_982e_d88d8ca0876e
0x18000C490: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConstantForceEffect@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x18001E5C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB608: "Unknown" ??_C@_07NBCGADJA@Unknown?$AA@
0x180076EE0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CGamepadStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CGamepadStubVtbl
0x180011DE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007600: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800116A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180012520: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180013610: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000C5BC: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800AB0A0: "[%u:%u] Failed, unexpected respo" ??_C@_0CI@NOGDHHOO@?$FL?$CFu?3?$CFu?$FN?5Failed?0?5unexpected?5respo@
0x18003AAC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180035AF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAIPEAE@Z
0x1800A5AD0: "__FIVector_1_Windows__CGaming__C" ??_C@_0EG@NHKPFEAH@__FIVector_1_Windows__CGaming__C@
0x180092B10: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x1800A5A30: "__FIVector_1_Windows__CGaming__C" ??_C@_0EO@LMLKLLBN@__FIVector_1_Windows__CGaming__C@
0x18000C440: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConstantForceEffect@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18001E700: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000F4C8: "public: long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::GetActivationFactory(struct HSTRING__ * __ptr64,struct IActivationFactory * __ptr64 * __ptr64,unsigned short const * __ptr64) __ptr64" ?GetActivationFactory@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAUHSTRING__@@PEAPEAUIActivationFactory@@PEBG@Z
0x180012060: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800079A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180011920: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800127A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA110: IID___FIIterator_1_Windows__CGaming__CInput__CInternal__CRawTouchController
0x180073030: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006B230: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x180069188: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x18006AEC0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x18006B5A0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x180065B80: "__cdecl _chkstk" __chkstk
0x1800A0CD8: "__x_Windows_CGaming_CInput_CIHea" ??_C@_0CF@KABGGEJK@__x_Windows_CGaming_CInput_CIHea@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18007CAF0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIRawTouchControllerStubVtbl
0x1800234A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x1800330E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800969F0: "stream timeout" ??_C@_0P@DIIFGFCG@stream?5timeout?$AA@
0x1800A4360: RttiTypeName_Windows_Foundation_AsyncOperationCompletedHandler
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIFlightStick@456@PEAI@Z
0x18003D660: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006E378: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180039110: "public: __cdecl GipForceFeedback::EffectInfo::~EffectInfo(void) __ptr64" ??1EffectInfo@GipForceFeedback@@QEAA@XZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::IArcadeStick>::~ComPtr<struct Windows::Gaming::Input::IArcadeStick>(void) __ptr64" ??1?$ComPtr@UIArcadeStick@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000F770: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class Microsoft::WRL::SimpleSealedActivationFactory<class ConstantForceEffect,0> >(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@V?$SimpleSealedActivationFactory@VConstantForceEffect@@$0A@@WRL@Microsoft@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x18006F1B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006FC80: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180016F70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069358: "const Microsoft::WRL::FtmBase::`vftable'" ??_7FtmBase@WRL@Microsoft@@6B@
0x18006FDC0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x18006C418: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x18006F528: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800128A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005010: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x18006FE70: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180018D90: "public: virtual long __cdecl ForceFeedbackMotor::StopAllEffects(void) __ptr64" ?StopAllEffects@ForceFeedbackMotor@@UEAAJXZ
0x180024558: "public: __cdecl Microsoft::WRL::ComPtr<class PnpDevice>::~ComPtr<class PnpDevice>(void) __ptr64" ??1?$ComPtr@VPnpDevice@@@WRL@Microsoft@@QEAA@XZ
0x18009AE30: "Windows.Foundation.Collections.I" ??_C@_1FO@DAGMLLJB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18009D308: "private: static unsigned short const * const PnpDeviceSettings::UINavigationControllerKeyOrValueName" ?UINavigationControllerKeyOrValueName@PnpDeviceSettings@@0QBGB
0x180053B40: "public: virtual long __cdecl RawGameControllerFactory::add_RawGameControllerAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_RawGameControllerAdded@RawGameControllerFactory@@UEAAJPEAU?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180022560: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800A0640: "__FIVectorView_1_Windows__CGamin" ??_C@_0DI@NHLHEFFH@__FIVectorView_1_Windows__CGamin@
0x180067860: "void __cdecl `public: static class WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Create(void)'::`2'::FmoduleSingleton::`dynamic atexit destructor for '(void)" ??__FmoduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ@YAXXZ
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180022950: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18004A3C8: "public: void __cdecl PnpDeviceWatcher::Shutdown(void) __ptr64" ?Shutdown@PnpDeviceWatcher@@QEAAXXZ
0x18009A018: "__cdecl GUID_8604b268_34a6_4b1a_a59f_cdbd8379fd98" _GUID_8604b268_34a6_4b1a_a59f_cdbd8379fd98
0x1800AA298: "FwUpdateStartup: Enter " ??_C@_0BI@BBOFCHBA@FwUpdateStartup?3?5Enter?6?$AA@
0x180075DC8: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vftable'" ??_7?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x180022E20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180004D40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ArcadeStick@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180024FB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRacingWheelButtonLabel(enum Windows::Gaming::Input::RacingWheelButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRacingWheelButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RacingWheelButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_System_error_category::`vector deleting destructor'(unsigned int) __ptr64" ??_E_System_error_category@std@@UEAAPEAXI@Z
0x1800A9EB0: IID___x_Windows_CGaming_CInput_CCustom_CIGameControllerProvider
0x180012B90: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800250F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRequiredUINavigationButtonLabel(enum Windows::Gaming::Input::RequiredUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRequiredUINavigationButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RequiredUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180016520: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180073D60: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18001A310: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_7ddaa4f3c4a190babfe16c547a94d28f>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800406DC: "private: long __cdecl HidForceFeedback::LoadRegEffects(unsigned short,unsigned short) __ptr64" ?LoadRegEffects@HidForceFeedback@@AEAAJGG@Z
0x180008E90: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Release(void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAKXZ
0x180039F20: "public: virtual long __cdecl GipForceFeedback::StopEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StopEffect@GipForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180016420: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009E798: "Accept" ??_C@_1O@OAJKAFOB@?$AAA?$AAc?$AAc?$AAe?$AAp?$AAt?$AA?$AA@
0x18005D4B4: "protected: void __cdecl std::vector<struct std::pair<unsigned short,unsigned long>,class std::allocator<struct std::pair<unsigned short,unsigned long> > >::_Reserve(unsigned __int64) __ptr64" ?_Reserve@?$vector@U?$pair@GK@std@@V?$allocator@U?$pair@GK@std@@@2@@std@@IEAAX_K@Z
0x180088978: "__cdecl _FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti" __FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti
0x180012530: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800650A0: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x1800968F0: "operation in progress" ??_C@_0BG@KDKHOPCO@operation?5in?5progress?$AA@
0x18009A040: "onecoreuap\xbox\devices\api\winr" ??_C@_0DI@BBAHHENM@onecoreuap?2xbox?2devices?2api?2winr@
0x18006BA90: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@234@@Details@12@@
0x18006D4D0: "const GameController::`vftable'" ??_7GameController@@6B@
0x18001E410: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18002846C: "public: __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >::~vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >(void) __ptr64" ??1?$vector@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAA@XZ
0x18001E750: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x18009E8E0: "Context4" ??_C@_1BC@LIMPHCBP@?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA4?$AA?$AA@
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001E470: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18009CCC8: "list<T> too long" ??_C@_0BB@MOGOBHAF@list?$DMT?$DO?5too?5long?$AA@
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180026C8C: "public: long __cdecl GipDevice::SendReceiveMessage(enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned int,void const * __ptr64,unsigned int,void * __ptr64) __ptr64" ?SendReceiveMessage@GipDevice@@QEAAJW4GipMessageClass@Custom@Input@Gaming@Windows@@EIPEBXIPEAX@Z
0x18000BBA8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180001BE8: "long __cdecl wil::GetFailureLogString(unsigned short * __ptr64,unsigned __int64,struct wil::FailureInfo const & __ptr64)" ?GetFailureLogString@wil@@YAJPEAG_KAEBUFailureInfo@1@@Z
0x18009E200: "RightBumper" ??_C@_1BI@IPNGNMG@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAB?$AAu?$AAm?$AAp?$AAe?$AAr?$AA?$AA@
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180009D10: "[thunk]:public: virtual long __cdecl BatteryReport::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@BatteryReport@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker>::~ComPtr<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker>(void) __ptr64" ??1?$ComPtr@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800585E0: "public: virtual void * __ptr64 __cdecl XusbDevice::`vector deleting destructor'(unsigned int) __ptr64" ??_EXusbDevice@@UEAAPEAXI@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackMotor::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@HapticFeedbackMotor@@WBA@EAAKXZ
0x18007A580: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectProxyVtbl
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180046010: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PeriodicForceEffect@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002DB00: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180093078: "__cdecl _imp__vsnprintf_s" __imp__vsnprintf_s
0x18007B9C0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIHidGameControllerProviderStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerProviderStubVtbl
0x18006EF40: "const Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>::`vftable'" ??_7?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180032E00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18007ADC0: "__cdecl __FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl" ___FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressProxyVtbl
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@PeriodicForceEffect@@WBI@EAAKXZ
0x180008E90: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Release(void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800758A8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180042E50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_UsagePage(unsigned short * __ptr64) __ptr64" ?get_UsagePage@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180044450: "public: long __cdecl InputParser::GetSwitchKind(unsigned __int64,enum Windows::Gaming::Input::GameControllerSwitchKind & __ptr64)const __ptr64" ?GetSwitchKind@InputParser@@QEBAJ_KAEAW4GameControllerSwitchKind@Input@Gaming@Windows@@@Z
0x180011AD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006D40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180011390: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180012210: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024F70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetGamepadButtonLabel(enum Windows::Gaming::Input::GamepadButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetGamepadButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GamepadButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18005CCD0: "public: virtual void * __ptr64 __cdecl std::range_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Grange_error@std@@UEAAPEAXI@Z
0x1800A9C10: IID___x_Windows_CGaming_CInput_CIRawGameControllerStatics
0x1800A9AD0: IID___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsController
0x18001E9B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800690C8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>::`vftable'" ??_7?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180004F10: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180096618: "bad address" ??_C@_0M@KGHGGJGL@bad?5address?$AA@
0x18004AC48: "private: void __cdecl PnpDeviceWatcher::StopDeviceObject(struct PnpDeviceWatcher::DeviceListEntry & __ptr64) __ptr64" ?StopDeviceObject@PnpDeviceWatcher@@AEAAXAEAUDeviceListEntry@1@@Z
0x1800AB9D8: "InProgress" ??_C@_0L@NPDEMBGN@InProgress?$AA@
0x180009078: "public: static long __cdecl ArcadeStickInputProperties::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class ArcadeStickInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@ArcadeStickInputProperties@@SAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::~ComPtr<struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006C998: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x18005D9E0: "public: virtual void * __ptr64 __cdecl ConstantEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GConstantEquation@@UEAAPEAXI@Z
0x180074FB8: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Windows::Gaming::Input::IRawGameController'}" ??_7RawGameController@Input@Gaming@Windows@@6BIRawGameController@123@@
0x180051E64: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::IndexOfInternal(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor> * __ptr64,unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOfInternal@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJPEAV?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@IPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAIPEAE@Z
0x180042880: "public: virtual long __cdecl HidForceFeedback::Continue(void) __ptr64" ?Continue@HidForceFeedback@@UEAAJXZ
0x1800A3530: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EI@MDAGECEE@__x_Windows_CGaming_CInput_CForc@
0x180089390: "__cdecl _FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti_Properties" __FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti_Properties
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x180011D48: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::~GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>(void) __ptr64" ??1?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180007288: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::~GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>(void) __ptr64" ??1?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180011608: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::~GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>(void) __ptr64" ??1?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180012488: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::~GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>(void) __ptr64" ??1?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x18009A078: "__cdecl GUID_90fd2faa_73dd_5c43_b787_165b97aa5428" _GUID_90fd2faa_73dd_5c43_b787_165b97aa5428
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180069C20: "const ConditionForceEffect::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConditionForceEffect'}" ??_7ConditionForceEffect@@6BIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x18001AA90: ?get_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAI@Z
0x18007B7D0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerInputSinkProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerInputSinkProxyVtbl
0x180070C08: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180076948: "const ConstantEquation::`vftable'" ??_7ConstantEquation@@6B@
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::get_Current(struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIGamepad@567@@Z
0x180038610: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800971C8: "__cdecl GUID_ffc9f65e_3397_458d_8afa_daa46cfe5d21" _GUID_ffc9f65e_3397_458d_8afa_daa46cfe5d21
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180070320: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800145F0: "public: static unsigned short const * __ptr64 __cdecl PeriodicForceEffect::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@PeriodicForceEffect@@SAPEBGXZ
0x1800645DC: "public: __cdecl std::length_error::length_error(char const * __ptr64) __ptr64" ??0length_error@std@@QEAA@PEBD@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAKXZ
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAKXZ
0x18000D990: "protected: virtual struct Device::BatteryState __cdecl Device::GetBatteryState(void)const __ptr64" ?GetBatteryState@Device@@MEBA?AUBatteryState@1@XZ
0x18009A440: "Windows.Foundation.Collections.I" ??_C@_1LC@FJPEHNKJ@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180069740: "const RacingWheelInputProperties::`vftable'" ??_7RacingWheelInputProperties@@6B@
0x180011A30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180046060: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PeriodicForceEffect@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B4E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800470B0: "long __cdecl PnpApiWrapper::RegisterDeviceInterfaceNotification(struct _GUID const & __ptr64,void (__cdecl*)(enum PnpApiWrapper::DeviceEventId,struct HSTRING__ * __ptr64,void * __ptr64),void * __ptr64,void * __ptr64 & __ptr64)" ?RegisterDeviceInterfaceNotification@PnpApiWrapper@@YAJAEBU_GUID@@P6AXW4DeviceEventId@1@PEAUHSTRING__@@PEAX@Z3AEAPEAX@Z
0x180024780: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_HardwareVendorId(unsigned short * __ptr64) __ptr64" ?get_HardwareVendorId@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x1800B5E18: "__cdecl CT??_R0?AVlength_error@std@@@8??0length_error@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVlength_error@std@@@8??0length_error@std@@QEAA@AEBV01@@Z24
0x18009E838: "SecondaryDown" ??_C@_1BM@DPLICGOK@?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAa?$AAr?$AAy?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x18006C590: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18009BA38: "private: static unsigned char const * const GipInputParser::FlightStickButtonLabelData" ?FlightStickButtonLabelData@GipInputParser@@0QBEB
0x1800656E0: CStdStubBuffer2_Connect
0x180097EC0: "__cdecl GUID_6e2971eb_0efb_48b4_808b_837643b2f216" _GUID_6e2971eb_0efb_48b4_808b_837643b2f216
0x180016620: "public: virtual long __cdecl FactoryManager::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@FactoryManager@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800027D0: "public: virtual void * __ptr64 __cdecl wil::ResultException::`scalar deleting destructor'(unsigned int) __ptr64" ??_GResultException@wil@@UEAAPEAXI@Z
0x180005F40: "public: virtual long __cdecl GamepadFactory::remove_GamepadAdded(struct EventRegistrationToken) __ptr64" ?remove_GamepadAdded@GamepadFactory@@UEAAJUEventRegistrationToken@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::UnregisterCOMObject(unsigned short const * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?UnregisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAKI@Z
0x180092F90: api-ms-win-shcore-taskpool-l1-1-0_NULL_THUNK_DATA
0x18009E388: "YDebouncePercent" ??_C@_1CC@EBMJMKGM@?$AAY?$AAD?$AAe?$AAb?$AAo?$AAu?$AAn?$AAc?$AAe?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x180065590: CStdStubBuffer_DebugServerQueryInterface
0x1800642B8: sha1_update
0x1800A0960: "__x_Windows_CGaming_CInput_CIRac" ??_C@_0DB@MBFGELOA@__x_Windows_CGaming_CInput_CIRac@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800702A0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18003AE40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::GetCaptureInputs(enum Windows::Gaming::Input::Internal::GipCaptureInputs * __ptr64) __ptr64" ?GetCaptureInputs@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAW4GipCaptureInputs@Internal@345@@Z
0x180070550: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800BE510: "public: static class std::locale::id std::numpunct<char>::id" ?id@?$numpunct@D@std@@2V0locale@2@A
0x18009D7C8: "Clutch" ??_C@_1O@HGEMAGDF@?$AAC?$AAl?$AAu?$AAt?$AAc?$AAh?$AA?$AA@
0x18005CDF8: "public: virtual __cdecl ApplicationMemory::~ApplicationMemory(void) __ptr64" ??1ApplicationMemory@@UEAA@XZ
0x1800AB740: "ProcessWriteBlock" ??_C@_0BC@BHNMGCON@ProcessWriteBlock?$AA@
0x1800422F8: "private: long __cdecl HidForceFeedback::InitForceFeedback(unsigned short,unsigned short,struct HSTRING__ * __ptr64) __ptr64" ?InitForceFeedback@HidForceFeedback@@AEAAJGGPEAUHSTRING__@@@Z
0x1800B9050: "private: static class NtList<struct PnpDeviceSettings::SettingsListEntry> PnpDeviceSettings::SettingsList" ?SettingsList@PnpDeviceSettings@@0V?$NtList@USettingsListEntry@PnpDeviceSettings@@@@A
0x1800767C8: "const std::range_error::`vftable'" ??_7range_error@std@@6B@
0x18009D340: "private: static unsigned short const * const PnpDeviceSettings::GamepadKeyOrValueName" ?GamepadKeyOrValueName@PnpDeviceSettings@@0QBGB
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x180097420: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_FlightStick" ?RuntimeClass_Windows_Gaming_Input_FlightStick@@3QBGB
0x1800031E0: "void __cdecl wil::details::in1diag3::FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180030870: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties) __ptr64" ?SetAt@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x180092C80: api-ms-win-core-rtlsupport-l1-1-0_NULL_THUNK_DATA
0x18000EA50: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x1800B9F08: "void (__cdecl* __ptr64 wil::details::g_pfnLoggingCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnLoggingCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::`vector deleting destructor'(unsigned int) __ptr64" ??_EHidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180070FE8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800702E8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@@
0x1800AB850: "BeginUpdate" ??_C@_0M@KBPOGFKO@BeginUpdate?$AA@
0x180098530: "Invert" ??_C@_1O@MBCDPBJO@?$AAI?$AAn?$AAv?$AAe?$AAr?$AAt?$AA?$AA@
0x1800A4DE0: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EA@KEMAOMKK@__x_Windows_CGaming_CInput_CCust@
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180011A40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x1800738E0: "const ProviderManager::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >'}" ??_7ProviderManager@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x180096728: "identifier removed" ??_C@_0BD@JPHBMONG@identifier?5removed?$AA@
0x1800A9CF0: IID___x_Windows_CGaming_CInput_CIRawGameController2
0x180019660: "public: virtual long __cdecl ForceFeedbackMotor::TryUnloadEffectAsync(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect * __ptr64,struct Windows::Foundation::IAsyncOperation<bool> * __ptr64 * __ptr64) __ptr64" ?TryUnloadEffectAsync@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@PEAPEAU?$IAsyncOperation@_N@Foundation@6@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180016D80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FlightStick@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180052EF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180016DA0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FlightStick@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180097E80: "__cdecl GUID_11fcbfc8_f93a_471b_b121_f379e349313c" _GUID_11fcbfc8_f93a_471b_b121_f379e349313c
0x18002C918: "public: __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::GipDeviceMetadata(void) __ptr64" ??0GipDeviceMetadata@Internal@Input@Gaming@Windows@@QEAA@XZ
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18005E150: "public: __cdecl Equation::Equation(void) __ptr64" ??0Equation@@QEAA@XZ
0x1800A9D60: IID___FIIterator_1_Windows__CGaming__CInput__CFlightStick
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180046460: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180092898: "__cdecl _imp_CStdStubBuffer_AddRef" __imp_CStdStubBuffer_AddRef
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001B3F0: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl FlightStickInputProperties::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFlightStickInputProperties@@UEAAPEAXI@Z
0x180016700: "public: virtual long __cdecl FactoryManager::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FactoryManager@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800ABA10: " VID/PID: %04X/%04X " ??_C@_0BG@JIJLHBDB@?5?5VID?1PID?3?5?$CF04X?1?$CF04X?6?$AA@
0x180079D80: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CArcadeStickStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CArcadeStickStubVtbl
0x180073698: "const PeriodicForceEffectFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory> >'}" ??_7PeriodicForceEffectFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x180030540: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetAt(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?GetAt@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x180017220: "public: virtual void * __ptr64 __cdecl RawGameControllerFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRawGameControllerFactory@@UEAAPEAXI@Z
0x180015F68: "private: long __cdecl FactoryManager::StartNotificationWorker(void) __ptr64" ?StartNotificationWorker@FactoryManager@@AEAAJXZ
0x180075EA0: "const UINavigationControllerFactory::`vftable'" ??_7UINavigationControllerFactory@@6B@
0x18004F2E0: "[thunk]:public: virtual long __cdecl RampForceEffect::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RampForceEffect@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180042FD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_ManufacturerString(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ManufacturerString@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180010450: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class GameControllerProviderInfoFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VGameControllerProviderInfoFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180069358: ??_7?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@234@@Details@WRL@Microsoft@@@
0x180096440: "already_connected" ??_C@_0BC@FIFLCHLO@already_connected?$AA@
0x1800A06B0: "__FIEventHandler_1_Windows__CGam" ??_C@_0DK@DJOGJPPL@__FIEventHandler_1_Windows__CGam@
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180069668: "const ArcadeStickFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IArcadeStickStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7ArcadeStickFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIArcadeStickStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@WRL@Microsoft@@@
0x180018610: "public: virtual long __cdecl ForceFeedbackMotor::put_MasterGain(double) __ptr64" ?put_MasterGain@ForceFeedbackMotor@@UEAAJN@Z
0x1800A9CB0: IID___x_Windows_CGaming_CInput_CIRawGameController
0x180075398: "const RawGameControllerFactory::`vftable'{for `IActivationFactory'}" ??_7RawGameControllerFactory@@6BIActivationFactory@@@
0x18009DBB0: "Windows.Foundation.Collections.I" ??_C@_1MI@HJIBEMOO@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180002970: "void __cdecl wil::details::ThrowResultExceptionInternal(struct wil::FailureInfo const & __ptr64)" ?ThrowResultExceptionInternal@details@wil@@YAXAEBUFailureInfo@2@@Z
0x18001A310: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_a12759ed70de59be479ea9951838980c>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18009D7F0: "PreviousGear" ??_C@_1BK@HBPAPIIA@?$AAP?$AAr?$AAe?$AAv?$AAi?$AAo?$AAu?$AAs?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_d187c65552ec4f0029ad64be65fe1600>@@$0?0PEAUIInspectable@@PEAUIArcadeStick@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVArcadeStick@Input@Gaming@Windows@@PEAUIArcadeStick@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIArcadeStick@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18003B7F0: "public: virtual void * __ptr64 __cdecl GipInputParser::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipInputParser@@UEAAPEAXI@Z
0x180005F20: "public: virtual long __cdecl ArcadeStickFactory::remove_ArcadeStickRemoved(struct EventRegistrationToken) __ptr64" ?remove_ArcadeStickRemoved@ArcadeStickFactory@@UEAAJUEventRegistrationToken@@@Z
0x1800A9CE0: IID___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CSystem__CUserChangedEventArgs
0x18001A5D0: ?PutOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@@Z
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_a84edca51cf848e96cfcc6aa912a4722>@@$0?0PEAUIGameController@Input@Gaming@Windows@@PEAUIHeadset@678@@?$DelegateArgTraits@P8?$ITypedEventHandler_impl@PEAUIGameController@Input@Gaming@Windows@@U?$AggregateType@PEAVHeadset@Input@Gaming@Windows@@PEAUIHeadset@234@@Internal@Foundation@4@@Foundation@Windows@@EAAJPEAUIGameController@Input@Gaming@3@PEAUIHeadset@563@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180053C30: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x18005EC10: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > > __cdecl std::_Tree<class std::_Tmap_traits<unsigned short const * __ptr64,unsigned short,struct std::less<unsigned short const * __ptr64>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> >,0> >::_Insert_hint<struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > >,struct std::pair<unsigned short const * __ptr64 const,unsigned short> & __ptr64,struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@QEBGG@std@@PEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@PEBGGU?$less@PEBG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBGG@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBGG@std@@@std@@@std@@@1@AEAU?$pair@QEBGG@1@PEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@1@@Z
0x180053E00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x18009A500: "Windows.Foundation.Collections.I" ??_C@_1LG@PFKBLEIH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x1800580A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180058120: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001CCBC: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x1800465A0: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceInstanceList(struct _GUID const & __ptr64,unsigned short const * __ptr64,unsigned short * __ptr64,unsigned int)" ?GetDeviceInstanceList@Adapters@PnpApiWrapper@@YAKAEBU_GUID@@PEBGPEAGI@Z
0x180069A28: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConditionForceEffect'}" ??_7?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6BIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x1800298D4: "protected: void __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >::_Xlen(void)const __ptr64" ?_Xlen@?$vector@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@IEBAXXZ
0x1800AC478: "__cdecl _real@40e1940000000000" __real@40e1940000000000
0x180092F00: "__cdecl _imp_CM_Locate_DevNodeW" __imp_CM_Locate_DevNodeW
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180058080: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA058: "protected: static unsigned long volatile Microsoft::WRL::Details::ModuleBase::objectCount_" ?objectCount_@ModuleBase@Details@WRL@Microsoft@@1KC
0x180058210: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800928B8: "__cdecl _imp_NdrOleAllocate" __imp_NdrOleAllocate
0x18006B648: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>'}" ??_7?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180004CC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800689D8: "const wil::ResultException::`vftable'" ??_7ResultException@wil@@6B@
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000B080: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::get_EffectData(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData * __ptr64) __ptr64" ?get_EffectData@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x180017550: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800B6450: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0
0x180002384: "public: void __cdecl wil::StoredFailureInfo::SetFailureInfo(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetFailureInfo@StoredFailureInfo@wil@@QEAAXAEBUFailureInfo@2@@Z
0x180043050: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_ProductString(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ProductString@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024E70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentFlightStickReading(struct Windows::Gaming::Input::FlightStickReading * __ptr64) __ptr64" ?GetCurrentFlightStickReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUFlightStickReading@345@@Z
0x180071008: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>'}" ??_7?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800AA258: "onecore\shell\lib\calleridentity" ??_C@_0DP@FNEKEBEG@onecore?2shell?2lib?2calleridentity@
0x18005E070: "protected: virtual long __cdecl NativeSpringEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@NativeSpringEquation@@MEAAJAEAVApplicationMemory@@@Z
0x18003E5F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@W7EAAKXZ
0x180033440: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800060B0: ??_G?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_6da117dbca11818c9940be4048cacede>@@$0?0PEAUIInspectable@@PEAUIRawGameController@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVRawGameController@Input@Gaming@Windows@@PEAUIRawGameController@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIRawGameController@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x1800AB0C8: "[%u:%u] Timeout waiting for UFU " ??_C@_0CK@BGBIGOMH@?$FL?$CFu?3?$CFu?$FN?5Timeout?5waiting?5for?5UFU?5@
0x180021560: ?close_reset@?$resource_policy@PEAXP6AHPEAX@Z$1?CloseHandle@@YAH0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@SAXPEAX@Z
0x180042F80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::SendOutputReport(unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?SendOutputReport@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJEIPEBE@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800AAA00: "[%u] Send GET_VERSION failed, er" ??_C@_0CI@NEIFPILE@?$FL?$CFu?$FN?5Send?5GET_VERSION?5failed?0?5er@
0x180092998: "__cdecl _imp_CStdStubBuffer2_CountRefs" __imp_CStdStubBuffer2_CountRefs
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800297BC: "public: long __cdecl Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>::Set(struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult * __ptr64) __ptr64" ?Set@?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@QEAAJPEAUIGipFirmwareUpdateResult@Custom@Input@Gaming@3@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IInputHost>::~ComPtr<struct IInputHost>(void) __ptr64" ??1?$ComPtr@UIInputHost@@@WRL@Microsoft@@QEAA@XZ
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180024710: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{48}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x18001B760: ?SetProgress@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x180004F30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006BEF0: "const Windows::Gaming::Input::FlightStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7FlightStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@V7823@@Details@WRL@Microsoft@@@
0x1800253A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092C18: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x180022390: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Gamepad@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000EB70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A33A0: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EA@BGAHPDJM@__x_Windows_CGaming_CInput_CForc@
0x18007BCF0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesStubVtbl
0x18003D3E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800AC488: "__cdecl _real@45c6f195" __real@45c6f195
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006BBB0: "const FactoryManager::`vftable'{for `Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2'}" ??_7FactoryManager@@6BIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@@
0x180022420: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800283A0: "public: class std::_Vector_iterator<class std::_Vector_val<struct std::_Simple_types<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > > > __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >::erase(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > > >) __ptr64" ?erase@?$vector@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAA?AV?$_Vector_iterator@V?$_Vector_val@U?$_Simple_types@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@@2@V?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@@2@@Z
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009F188: "iostream stream error" ??_C@_0BG@PADBLCHM@iostream?5stream?5error?$AA@
0x180025510: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180037494: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@1234@Upermission@01234@@Z
0x180093250: "__cdecl _guard_fids_table" __guard_fids_table
0x180017580: "public: virtual long __cdecl FlightStickFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IFlightStick * __ptr64 * __ptr64) __ptr64" ?FromGameController@FlightStickFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIFlightStick@345@@Z
0x180092FE0: "__cdecl _imp_wcscpy_s" __imp_wcscpy_s
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180075D80: "const UINavigationControllerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7UINavigationControllerFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x180031A00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::IndexOf(struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipSystemMessageProperties@2Input@Gaming@5@PEAIPEAE@Z
0x180009F8C: "public: static long __cdecl ButtonFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,unsigned int,unsigned int,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromAxisInputMappingData@@SAJAEBVInputParser@@GIIEAEAPEAVInputMappingData@@@Z
0x18006E5F8: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180097728: "__cdecl GUID_3d577ef8_4cee_11e6_b535_001bdc06ab3b" _GUID_3d577ef8_4cee_11e6_b535_001bdc06ab3b
0x18000C510: "public: virtual long __cdecl ConstantForceEffect::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConstantForceEffect@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AA0F0: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderManagerStatics
0x180014E30: "public: virtual long __cdecl FactoryManager::RegisterCustomFactory(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory * __ptr64,struct _GUID,unsigned short,unsigned short,enum Windows::Gaming::Input::Custom::XusbDeviceType,enum Windows::Gaming::Input::Custom::XusbDeviceSubtype,enum Windows::Gaming::Input::Internal::GameControllerKind) __ptr64" ?RegisterCustomFactory@FactoryManager@@UEAAJPEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@U_GUID@@GGW4XusbDeviceType@3456@W4XusbDeviceSubtype@3456@W4GameControllerKind@Internal@456@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18000BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180005BE0: "[thunk]:public: virtual long __cdecl FactoryManager::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FactoryManager@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x18005DC70: "protected: virtual long __cdecl SawtoothUpEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@SawtoothUpEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180074C78: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x180046080: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PeriodicForceEffect@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180016FB0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800483F4: "private: long __cdecl PnpDevice::ParseHardwareIdStrings(struct HSTRING__ * __ptr64) __ptr64" ?ParseHardwareIdStrings@PnpDevice@@AEAAJPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001E2C0: ?CheckExecutionEnvironment@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x180092EE0: "__cdecl _imp_CM_Get_Device_Interface_List_SizeW" __imp_CM_Get_Device_Interface_List_SizeW
0x18009CE18: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@NPIBHGIF@onecoreuap?2xbox?2devices?2api?2winr@
0x180064ED8: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_K1P6AX0@Z@Z
0x18002B450: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180007AB0: "public: __cdecl std::unique_ptr<enum Windows::Gaming::Input::GameControllerSwitchPosition [0],struct std::default_delete<enum Windows::Gaming::Input::GameControllerSwitchPosition [0]> >::unique_ptr<enum Windows::Gaming::Input::GameControllerSwitchPosition [0],struct std::default_delete<enum Windows::Gaming::Input::GameControllerSwitchPosition [0]> >(void) __ptr64" ??0?$unique_ptr@$$BY0A@W4GameControllerSwitchPosition@Input@Gaming@Windows@@U?$default_delete@$$BY0A@W4GameControllerSwitchPosition@Input@Gaming@Windows@@@std@@@std@@QEAA@XZ
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180037C00: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18004C1BC: "public: long __cdecl ProviderManagerWorker::OnPnpDeviceAdded(class PnpDevice * __ptr64) __ptr64" ?OnPnpDeviceAdded@ProviderManagerWorker@@QEAAJPEAVPnpDevice@@@Z
0x180070ED0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009CD28: "Axis" ??_C@_19EEMJCANC@?$AAA?$AAx?$AAi?$AAs?$AA?$AA@
0x180093150: msvcrt_NULL_THUNK_DATA
0x1800967B0: "network down" ??_C@_0N@KIIEAAIO@network?5down?$AA@
0x180042FB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_InputBufferCount(unsigned int * __ptr64) __ptr64" ?get_InputBufferCount@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B320: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::get_State(enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?get_State@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAW4ForceFeedbackEffectState@ForceFeedback@Input@Gaming@Windows@@@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002BA00: "public: long __cdecl Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>::Get(struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult * __ptr64 * __ptr64) __ptr64" ?Get@?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@QEAAJPEAPEAUIGipFirmwareUpdateResult@Custom@Input@Gaming@3@@Z
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800926F0: "__cdecl load_config_used" _load_config_used
0x1800B9600: "__vectorcall ??_R0?AVlength_error@std@" ??_R0?AVlength_error@std@@@8
0x180092C28: api-ms-win-core-quirks-l1-1-0_NULL_THUNK_DATA
0x180032C30: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180093010: "__cdecl _imp_??0exception@@QEAA@AEBQEBDH@Z" __imp_??0exception@@QEAA@AEBQEBDH@Z
0x180097AB0: "__cdecl GUID_52b5d744_bb86_445a_b59c_596f0e2a49df" _GUID_52b5d744_bb86_445a_b59c_596f0e2a49df
0x180024BB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_IsUserActive(unsigned char * __ptr64) __ptr64" ?get_IsUserActive@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18000299C: "public: __cdecl wil::ResultException::ResultException(class wil::ResultException const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBV01@@Z
0x1800A0AB8: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0CN@KPMMPBEC@__x_Windows_CGaming_CInput_CIGam@
0x18009A290: "Windows.Foundation.Collections.I" ??_C@_1MC@GACODPDE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180073D38: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@@
0x180024690: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180052980: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@1234@Upermission@01234@@Z
0x18000C4B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800A34E0: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EB@JIBLFBKB@__x_Windows_CGaming_CInput_CForc@
0x1800A5BC0: "__FIVectorView_1_Windows__CGamin" ??_C@_0EP@OGICNPDI@__FIVectorView_1_Windows__CGamin@
0x18003ACB0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsConnectionValidated(unsigned char * __ptr64) __ptr64" ?get_IsConnectionValidated@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18006CE50: "const Windows::Internal::AsyncCallbackBase<class Windows::Internal::ProgressResult<class Windows::Internal::CMarshaledInterfaceResult<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult>,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::`vftable'" ??_7?$AsyncCallbackBase@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@Windows@@@Internal@Windows@@6B@
0x180008830: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x180071F88: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x18006C9E0: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18001E490: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180005F40: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::remove_HapticsCommandReceived(struct EventRegistrationToken) __ptr64" ?remove_HapticsCommandReceived@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::UINavigationController * __ptr64,struct Windows::Gaming::Input::IUINavigationController * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVUINavigationController@Input@Gaming@Windows@@PEAUIUINavigationController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIUINavigationController@Input@Gaming@4@PEAI@Z
0x180073720: "const PeriodicForceEffectFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory> >'}" ??_7PeriodicForceEffectFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x180016530: "[thunk]:public: virtual long __cdecl FactoryManager::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FactoryManager@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004CE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ArcadeStick@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18007F2B0: "private: static struct InputProperties::InputMappingProperties const * const ArcadeStickInputProperties::MappingProperties" ?MappingProperties@ArcadeStickInputProperties@@0QBUInputMappingProperties@InputProperties@@B
0x1800AAE60: "[%u] Invalid device state for %u" ??_C@_0CC@PJHECLCE@?$FL?$CFu?$FN?5Invalid?5device?5state?5for?5?$CFu@
0x180004C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ArcadeStick@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800225D0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180064640: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_alloc@std@@UEAAPEAXI@Z
0x18007A380: "__cdecl __FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultProxyVtbl" ___FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultProxyVtbl
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@PEAUISimpleHapticsControllerFeedback@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@4@PEAI@Z
0x180022940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180092CC8: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IGenericInputHostOwner>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIGenericInputHostOwner@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180093090: "__cdecl _imp_printf" __imp_printf
0x180065530: CStdStubBuffer_Invoke
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800AC450: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x180099550: "__cdecl GUID_19874d36_ba31_46b7_986b_121aa1bbcd62" _GUID_19874d36_ba31_46b7_986b_121aa1bbcd62
0x180092E78: "__cdecl _imp_WindowsCompareStringOrdinal" __imp_WindowsCompareStringOrdinal
0x18009C510: "%llu" ??_C@_19BBJCHFGG@?$AA?$CF?$AAl?$AAl?$AAu?$AA?$AA@
0x1800C4000: "__cdecl _imp_CreateGenericInputHost" __imp_CreateGenericInputHost
0x1800163E0: "[thunk]:public: virtual long __cdecl FactoryManager::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FactoryManager@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800436A0: "protected: virtual long __cdecl HidInputParser::GetInputReportProperties(unsigned __int64,unsigned char const * __ptr64,unsigned char & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64)const __ptr64" ?GetInputReportProperties@HidInputParser@@MEBAJ_KPEBEAEAEAEA_K3@Z
0x180092BC0: "__cdecl _imp_QueueUserAPC" __imp_QueueUserAPC
0x180008CC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IUnknown>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIUnknown@@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800384C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800754C8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18009D7D8: "Handbrake" ??_C@_1BE@JIHNOIMG@?$AAH?$AAa?$AAn?$AAd?$AAb?$AAr?$AAa?$AAk?$AAe?$AA?$AA@
0x18009A760: "Windows.Foundation.Collections.I" ??_C@_1GE@JDEHPANO@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180051840: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180076970: "const SawtoothDownEquation::`vftable'" ??_7SawtoothDownEquation@@6B@
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@RawGameController@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x18005AE7C: "public: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Xlen(void)const __ptr64" ?_Xlen@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBAXXZ
0x180099958: "xboxAccessoryManagement" ??_C@_1DA@KJGCAPCK@?$AAx?$AAb?$AAo?$AAx?$AAA?$AAc?$AAc?$AAe?$AAs?$AAs?$AAo?$AAr?$AAy?$AAM?$AAa?$AAn?$AAa?$AAg?$AAe?$AAm?$AAe?$AAn?$AAt?$AA?$AA@
0x18000E5B0: "public: __cdecl std::unique_ptr<enum Windows::Gaming::Input::GameControllerSwitchPosition [0],struct std::default_delete<enum Windows::Gaming::Input::GameControllerSwitchPosition [0]> >::~unique_ptr<enum Windows::Gaming::Input::GameControllerSwitchPosition [0],struct std::default_delete<enum Windows::Gaming::Input::GameControllerSwitchPosition [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@W4GameControllerSwitchPosition@Input@Gaming@Windows@@U?$default_delete@$$BY0A@W4GameControllerSwitchPosition@Input@Gaming@Windows@@@std@@@std@@QEAA@XZ
0x180031920: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x180092C10: "__cdecl _imp_QueryPerformanceFrequency" __imp_QueryPerformanceFrequency
0x1800218B0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Gamepad::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGamepad@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180013070: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003D900: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackWaveform::Release`adjustor{8}' (void) __ptr64" ?Release@HapticFeedbackWaveform@@W7EAAKXZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18000A930: "public: virtual void * __ptr64 __cdecl ConditionForceEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_EConditionForceEffect@@UEAAPEAXI@Z
0x180054690: "public: static long __cdecl SwitchFromAxesInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromAxesInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x180011A20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800344B8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180034870: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180024AD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_HapticFeedbackMotors(struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_HapticFeedbackMotors@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@5@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001F090: "public: virtual unsigned long __cdecl ForceFeedbackMotor::Release(void) __ptr64" ?Release@ForceFeedbackMotor@@UEAAKXZ
0x18007AE60: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerInputSinkStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerInputSinkStubVtbl
0x1800385E0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800704D8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18006FDF8: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SawtoothDownEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSawtoothDownEquation@@UEAAPEAXI@Z
0x1800964B8: "network_unreachable" ??_C@_0BE@JFNJIDNF@network_unreachable?$AA@
0x18003CC70: "public: virtual long __cdecl HapticFeedbackMotor::get_IsPlayDurationSupported(unsigned char * __ptr64) __ptr64" ?get_IsPlayDurationSupported@HapticFeedbackMotor@@UEAAJPEAE@Z
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180074EF0: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RawGameController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@Details@WRL@Microsoft@@@
0x180009D30: "[thunk]:public: virtual unsigned long __cdecl BatteryReport::Release`adjustor{16}' (void) __ptr64" ?Release@BatteryReport@@WBA@EAAKXZ
0x18009D810: "NextGear" ??_C@_1BC@GANFBDNM@?$AAN?$AAe?$AAx?$AAt?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x180005B50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x1800245E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180078EE0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CFlightStickStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CFlightStickStubVtbl
0x180076998: "const SawtoothUpEquation::`vftable'" ??_7SawtoothUpEquation@@6B@
0x18005E270: "public: long __cdecl Equation::CreateEquation(class ApplicationMemory & __ptr64,struct Equation::VendorParameters const * __ptr64) __ptr64" ?CreateEquation@Equation@@QEAAJAEAVApplicationMemory@@PEBUVendorParameters@1@@Z
0x180026AC0: "public: virtual long __cdecl GipDevice::SetGamepadVibration(struct Windows::Gaming::Input::GamepadVibration const & __ptr64) __ptr64" ?SetGamepadVibration@GipDevice@@UEAAJAEBUGamepadVibration@Input@Gaming@Windows@@@Z
0x18001A7A0: ?Cancel@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18003D8E0: "[thunk]:public: virtual long __cdecl HapticFeedbackWaveform::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HapticFeedbackWaveform@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800693A0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IArcadeStickStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIArcadeStickStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@12@@
0x180004BA0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180038350: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024610: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180016DC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180003A80: "void __cdecl wil::details::GetContextAndNotifyFailure(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?GetContextAndNotifyFailure@details@wil@@YAXPEAUFailureInfo@2@PEAD_K@Z
0x18004BD20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800AB758: "SendWriteBlock" ??_C@_0P@HDBFFFDA@SendWriteBlock?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800AA830: "[%u] Device info being reduced t" ??_C@_0DM@BKKLJPHH@?$FL?$CFu?$FN?5Device?5info?5being?5reduced?5t@
0x18001E750: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WKA@EAAKXZ
0x180024E00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetArcadeStickButtonLabel(enum Windows::Gaming::Input::ArcadeStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetArcadeStickButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4ArcadeStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18001E410: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJA@EAAKXZ
0x18001E7B0: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180092A90: api-ms-win-core-delayload-l1-1-1_NULL_THUNK_DATA
0x180097CC0: "__cdecl GUID_b2ac1d95_6ecb_42b3_8aab_025401ca4712" _GUID_b2ac1d95_6ecb_42b3_8aab_025401ca4712
0x180092A80: api-ms-win-core-delayload-l1-1-0_NULL_THUNK_DATA
0x180009D60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E470: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18003B7F0: "public: virtual void * __ptr64 __cdecl HidInputParser::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHidInputParser@@UEAAPEAXI@Z
0x18000F490: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::DecrementObjectCount(void) __ptr64" ?DecrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x180031590: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetView(struct Windows::Foundation::Collections::IVectorView<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?GetView@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IVectorView@U_GUID@@@345@@Z
0x180022750: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000BC80: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180020A60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800A9E60: IID___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectFactory
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800208F8: "long __cdecl Microsoft::WRL::Details::CreateAgileHelper<struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> >(struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64> * __ptr64 * __ptr64)" ??$CreateAgileHelper@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@@Details@WRL@Microsoft@@YAJPEAU?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@PEAPEAU345@@Z
0x18004F300: "[thunk]:public: virtual long __cdecl RampForceEffect::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RampForceEffect@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800752A8: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x180019E4C: "public: __cdecl Microsoft::WRL::ComPtr<class ForceFeedbackMotor>::~ComPtr<class ForceFeedbackMotor>(void) __ptr64" ??1?$ComPtr@VForceFeedbackMotor@@@WRL@Microsoft@@QEAA@XZ
0x180099C30: "onecoreuap\xbox\devices\api\winr" ??_C@_0DN@HPKALABC@onecoreuap?2xbox?2devices?2api?2winr@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180038160: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069430: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x18007A0D0: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIConditionForceEffectStubVtbl
0x18000B320: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::get_State(enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?get_State@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAW4ForceFeedbackEffectState@ForceFeedback@Input@Gaming@Windows@@@Z
0x1800691D0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>'}" ??_7?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180012FF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@RampForceEffect@@WBI@EAAKXZ
0x18009E800: "PrimaryRight" ??_C@_1BK@GCOJDKG@?$AAP?$AAr?$AAi?$AAm?$AAa?$AAr?$AAy?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180004D70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA068: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__ProviderManager" ?__objectFactory__ProviderManager@@3UFactoryCache@Details@WRL@Microsoft@@A
0x18002BB10: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004D250: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@RacingWheel@Input@Gaming@Windows@@UEAAJ_K@Z
0x180058090: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006EF40: "const Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>::`vftable'" ??_7?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x1800580D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180097900: "__cdecl GUID_6f62eb1a_9851_477b_b318_35ecaa15070f" _GUID_6f62eb1a_9851_477b_b318_35ecaa15070f
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009ED18: "private: static unsigned char const * const XusbInputParser::GamepadNavigationMappingData" ?GamepadNavigationMappingData@XusbInputParser@@0QBEB
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x18007D240: "__cdecl __FIVectorView_1_HSTRINGStubVtbl" ___FIVectorView_1_HSTRINGStubVtbl
0x18009D508: "XboxGIP" ??_C@_1BA@LKOHABOC@?$AAX?$AAb?$AAo?$AAx?$AAG?$AAI?$AAP?$AA?$AA@
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18006D120: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@WRL@Microsoft@@6B@
0x180020FE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004D10: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180065B32: tanf
0x1800031A0: "long __cdecl wil::details::in1diag3::Return_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_GetLastError@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x180007AB0: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsController>::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsController>(void) __ptr64" ??0?$ComPtr@UISimpleHapticsController@Haptics@Devices@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180092ED8: "__cdecl _imp_CM_Get_Parent" __imp_CM_Get_Parent
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009C368: "private: static unsigned char const * const GipInputParser::ArcadeStickButtonLabelData" ?ArcadeStickButtonLabelData@GipInputParser@@0QBEB
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800AA0C0: IID___FIIterable_1_Windows__CGaming__CInput__CInternal__CGipSystemMessageProperties
0x18000AE50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18003E100: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180074D00: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Windows::Gaming::Input::IRawGameController'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6BIRawGameController@Input@Gaming@Windows@@@
0x180017740: "public: virtual long __cdecl FlightStickFactory::add_FlightStickRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_FlightStickRemoved@FlightStickFactory@@UEAAJPEAU?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x18004E560: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800985F0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EG@LEEEIKHI@onecoreuap?2xbox?2devices?2api?2winr@
0x18000EB80: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E530: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180024F20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetFlightStickButtonLabel(enum Windows::Gaming::Input::FlightStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetFlightStickButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4FlightStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18000EBA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006CB90: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@@
0x18009B660: "private: static struct InputParser::ValueInfo const * const GipInputParser::GamepadExtButtonInfo" ?GamepadExtButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006AB28: "struct Microsoft::WRL::Details::CreatorMap const __object_GamepadFactory" ?__object_GamepadFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800053A0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAW4TrustLevel@@@Z
0x1800226D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x18004F2C0: "[thunk]:public: virtual long __cdecl RampForceEffect::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RampForceEffect@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024B00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_IsConnectionWireless(unsigned char * __ptr64) __ptr64" ?get_IsConnectionWireless@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180044440: "public: virtual double __cdecl InputMappingData::GetMappedAxisValue(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64)const __ptr64" ?GetMappedAxisValue@InputMappingData@@UEBANPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18000EBB0: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024B00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_IsConnectionWireless(unsigned char * __ptr64) __ptr64" ?get_IsConnectionWireless@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180093058: "__cdecl _imp__isnan" __imp__isnan
0x18005E460: "protected: virtual double __cdecl Equation::CalculateGain(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64)const __ptr64" ?CalculateGain@Equation@@MEBANPEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x18000F020: DllGetActivationFactory
0x1800A3360: "__x_Windows_CGaming_CInput_CForc" ??_C@_0EA@IDCJGFGM@__x_Windows_CGaming_CInput_CForc@
0x180003228: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?ReleaseMutex@details@wil@@YAX0@ZU?$integral_constant@_K$01@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x18006D900: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@1WRL@Microsoft@@@
0x1800A9AF0: IID___x_Windows_CGaming_CInput_CIRacingWheelStatics2
0x1800A9FA0: IID___FIVector_1_Windows__CGaming__CInput__CInternal__CGipSystemMessageProperties
0x180076610: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18000B5E0: "public: virtual unsigned long __cdecl ConstantForceEffect::Release(void) __ptr64" ?Release@ConstantForceEffect@@UEAAKXZ
0x180017510: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x1800961C0: "directory not empty" ??_C@_0BE@JIDOCPHM@directory?5not?5empty?$AA@
0x1800B9F98: "long volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`5'::depth" ?depth@?4??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4JC
0x1800A9BA0: IID___FIEventHandler_1_Windows__CGaming__CInput__CRacingWheel
0x18000EAF0: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x1800B6428: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-io-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-io-l1-1-0
0x1800185D0: "public: virtual long __cdecl ForceFeedbackMotor::get_MasterGain(double * __ptr64) __ptr64" ?get_MasterGain@ForceFeedbackMotor@@UEAAJPEAN@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<struct _GUID> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<struct _GUID> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@U_GUID@@@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180011E70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800076A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180011730: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800125B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800AB140: "[%u] Device unexpectedly disconn" ??_C@_0CH@JIGJKFGC@?$FL?$CFu?$FN?5Device?5unexpectedly?5disconn@
0x1800AA0B0: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderPrivate
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18000BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180024C30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelMotor(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?get_RacingWheelMotor@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIForceFeedbackMotor@ForceFeedback@345@@Z
0x1800ABB80: " FileOffset: 0x%X " ??_C@_0BE@BPPLAMAL@?5?5FileOffset?3?50x?$CFX?6?$AA@
0x180043010: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::get_MaxInputReportLength(unsigned short * __ptr64) __ptr64" ?get_MaxInputReportLength@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180004CD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180073F68: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vftable'{for `Windows::Gaming::Input::IRacingWheelStatics'}" ??_7?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@6BIRacingWheelStatics@345@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800069D0: "private: virtual void __cdecl ISMInputHostClient::OnSystemInputDisconnect(void) __ptr64" ?OnSystemInputDisconnect@ISMInputHostClient@@EEAAXXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180040918: "private: long __cdecl HidForceFeedback::TryLoadRegEffects(unsigned short,unsigned short) __ptr64" ?TryLoadRegEffects@HidForceFeedback@@AEAAJGG@Z
0x18009F778: "PHASE" ??_C@_1M@PGNLDEON@?$AAP?$AAH?$AAA?$AAS?$AAE?$AA?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsController>::~ComPtr<struct Windows::Devices::Haptics::ISimpleHapticsController>(void) __ptr64" ??1?$ComPtr@UISimpleHapticsController@Haptics@Devices@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009AFD0: "private: static unsigned char const * const GipInputParser::WheelNavigationMappingData" ?WheelNavigationMappingData@GipInputParser@@0QBEB
0x18004DAA0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180092FD8: "__cdecl _imp_wcsnlen" __imp_wcsnlen
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18000D828: "public: bool __cdecl Device::IsControllerKindSupported(enum Windows::Gaming::Input::Internal::GameControllerKind) __ptr64" ?IsControllerKindSupported@Device@@QEAA_NW4GameControllerKind@Internal@Input@Gaming@Windows@@@Z
0x18004CE28: "public: long __cdecl Windows::Gaming::Input::RacingWheel::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@RacingWheel@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x18008B248: WinrtInterfaceInterceptionInfo___FIAsyncOperationProgressHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x18006B060: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006BD68: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_847e20b8b71a4ff0d679c83cec56bb11>@@$0?0PEAUIInspectable@@PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@PEAUISyntheticGameControllerProvider@2345@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUISyntheticGameControllerProvider@Internal@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180055C60: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180029E90: "class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64 __cdecl std::_Uninit_move<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> >,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> >(class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,struct std::_Wrap_alloc<class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > > & __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> * __ptr64,struct std::_Nonscalar_ptr_iterator_tag)" ??$_Uninit_move@PEAV?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@PEAV123@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@V123@@std@@YAPEAV?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@PEAV123@00AEAU?$_Wrap_alloc@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@0@0U_Nonscalar_ptr_iterator_tag@0@@Z
0x18009E440: "onecoreuap\xbox\devices\api\winr" ??_C@_0EF@LLKBFCMO@onecoreuap?2xbox?2devices?2api?2winr@
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180005D00: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackWaveform::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@HapticFeedbackWaveform@@W7EAAKXZ
0x18000F6B0: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x18000AE80: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::Release`adjustor{32}' (void) __ptr64" ?Release@ConditionForceEffect@@WCA@EAAKXZ
0x18009D470: "private: static unsigned short const * const PnpDeviceSettings::UserSettingsRootKey" ?UserSettingsRootKey@PnpDeviceSettings@@0QBGB
0x1800A07E0: "__FIIterable_1_Windows__CDevices" ??_C@_0EF@NCKCGLKA@__FIIterable_1_Windows__CDevices@
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000ADE0: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::Release`adjustor{16}' (void) __ptr64" ?Release@ConditionForceEffect@@WBA@EAAKXZ
0x18009E6F8: "onecoreuap\xbox\devices\api\winr" ??_C@_0DN@FDKCDDAA@onecoreuap?2xbox?2devices?2api?2winr@
0x1800514A0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18009DD90: "__cdecl GUID_00621c22_42e8_529f_9270_836b32931d72" _GUID_00621c22_42e8_529f_9270_836b32931d72
0x18000AF10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005710: "public: virtual void * __ptr64 __cdecl GamepadFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGamepadFactory@@UEAAPEAXI@Z
0x18009CDA8: "Right" ??_C@_1M@KDEMMBOH@?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180024810: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180038F50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::get_FinalComponentId(unsigned int * __ptr64) __ptr64" ?get_FinalComponentId@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x1800210C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x1800553A0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::get_HardwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_HardwareVersionInfo@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@Custom@345@@Z
0x1800053D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180011070: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180005090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180098DB8: "__cdecl GUID_8dea85a0_0204_57dd_abad_90e37c0ef240" _GUID_8dea85a0_0204_57dd_abad_90e37c0ef240
0x1800737E0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@234@@Details@12@@
0x18003D3E0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800832A0: "__cdecl windows2Egaming2Einput_InterfaceNamesList" _windows2Egaming2Einput_InterfaceNamesList
0x18005E000: "public: virtual void * __ptr64 __cdecl NativeSpringEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ENativeSpringEquation@@UEAAPEAXI@Z
0x1800582B0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003E2B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000B5E0: "public: virtual unsigned long __cdecl RampForceEffect::Release(void) __ptr64" ?Release@RampForceEffect@@UEAAKXZ
0x1800ABBD8: "[%u] Manifest entry size too lar" ??_C@_0DH@LAJPNLHF@?$FL?$CFu?$FN?5Manifest?5entry?5size?5too?5lar@
0x180025590: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180055C00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::Release`adjustor{8}' (void) __ptr64" ?Release@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@W7EAAKXZ
0x180024F20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetFlightStickButtonLabel(enum Windows::Gaming::Input::FlightStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetFlightStickButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4FlightStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18006E3F8: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180017810: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class HidForceFeedback>::~MakeAllocator<class HidForceFeedback>(void) __ptr64" ??1?$MakeAllocator@VHidForceFeedback@@@Details@WRL@Microsoft@@QEAA@XZ
0x18000B080: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::get_EffectData(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData * __ptr64) __ptr64" ?get_EffectData@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x18004DAD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800540C0: "public: virtual unsigned long __cdecl RefCountedObject::AddRef(void) __ptr64" ?AddRef@RefCountedObject@@UEAAKXZ
0x180077970: "__cdecl __x_Windows_CGaming_CInput_CIGamepadStubVtbl" ___x_Windows_CGaming_CInput_CIGamepadStubVtbl
0x180093048: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x1800060B0: ??_E?$DelegateInvokeHelper@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@V<lambda_13d84473db1b9450bd0367db5b5a8b43>@@$0?0PEAUIInspectable@@PEAUIFlightStick@Input@Gaming@Windows@@@?$DelegateArgTraits@P8?$IEventHandler_impl@U?$AggregateType@PEAVFlightStick@Input@Gaming@Windows@@PEAUIFlightStick@234@@Internal@Foundation@Windows@@@Foundation@Windows@@EAAJPEAUIInspectable@@PEAUIFlightStick@Input@Gaming@3@@Z@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18003D150: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAPEAU?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@Z
0x180022AC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180098970: "{wgi/nrid/" ??_C@_1BG@PMCNONPF@?$AA?$HL?$AAw?$AAg?$AAi?$AA?1?$AAn?$AAr?$AAi?$AAd?$AA?1?$AA?$AA@
0x18009D220: "%4.4X%4.4X" ??_C@_1BG@MJCDNBCF@?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$AA@
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<struct std::pair<unsigned short,unsigned long> > >::deallocate(struct std::pair<unsigned short,unsigned long> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@U?$pair@GK@std@@@std@@@std@@QEAAXPEAU?$pair@GK@2@_K@Z
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> > >::deallocate(struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@U?$_List_node@UEFFECTMAPINFO@@PEAX@std@@@std@@@std@@QEAAXPEAU?$_List_node@UEFFECTMAPINFO@@PEAX@2@_K@Z
0x180007610: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Release`adjustor{16}' (void) __ptr64" ?Release@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x1800559E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002F050: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64) __ptr64" ?ReplaceAll@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipMessageProperties@2Input@Gaming@5@@Z
0x1800385C0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AA060: IID___x_Windows_CGaming_CInput_CInternal_CIGameControllerPrivate
0x1800652C0: "public: virtual char const * __ptr64 __cdecl exception::what(void)const __ptr64" ?what@exception@@UEBAPEBDXZ
0x1800A0230: "__FIVectorView_1_Windows__CDevic" ??_C@_0EH@DJGHOLKF@__FIVectorView_1_Windows__CDevic@
0x180024A20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_BatteryKind(enum Windows::Gaming::Input::Internal::GameControllerBatteryKind * __ptr64) __ptr64" ?get_BatteryKind@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryKind@Internal@345@@Z
0x1800A5A80: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EL@OGAAALFG@__x_Windows_CGaming_CInput_CInte@
0x180043DF0: "private: static long __cdecl InputLabelData::Create(unsigned __int64,unsigned __int64,unsigned __int64,class InputLabelData * __ptr64 & __ptr64)" ?Create@InputLabelData@@CAJ_K00AEAPEAV1@@Z
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002C1D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180012320: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x180064680: "public: virtual void * __ptr64 __cdecl std::logic_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Glogic_error@std@@UEAAPEAXI@Z
0x18009A028: "__cdecl GUID_905a0fef_bc53_11df_8c49_001e4fc686da" _GUID_905a0fef_bc53_11df_8c49_001e4fc686da
0x18003CE90: "public: virtual long __cdecl HapticFeedbackMotor::SendHapticFeedbackWithIntensity(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64,double) __ptr64" ?SendHapticFeedbackWithIntensity@HapticFeedbackMotor@@UEAAJPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@N@Z
0x180036250: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Current(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x1800353B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipMessageProperties@2Input@Gaming@5@@Z
0x18009E150: "Cross" ??_C@_1M@MMJMMLDP@?$AAC?$AAr?$AAo?$AAs?$AAs?$AA?$AA@
0x1800A9D70: IID___FIIterable_1_Windows__CGaming__CInput__CFlightStick
0x180008830: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAKXZ
0x18000AEB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180097E90: "__cdecl GUID_3ac12cd5_581b_4936_9f94_69f1e6514c7d" _GUID_3ac12cd5_581b_4936_9f94_69f1e6514c7d
0x180008B70: "public: virtual long __cdecl Microsoft::WRL::FtmBase::UnmarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?UnmarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAPEAX@Z
0x18004F41C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18001D608: ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180013BCC: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics> >,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@Details@23@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@523@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180053700: "public: virtual long __cdecl RawGameControllerFactory::get_RawGameControllers(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_RawGameControllers@RawGameControllerFactory@@UEAAJPEAPEAU?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180096AD0: CLSID_GlobalOptions
0x18005D700: "public: virtual void * __ptr64 __cdecl DamperEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_EDamperEquation@@UEAAPEAXI@Z
0x18001B3F0: ?GetOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUINilDelegate@23@@Z
0x180038210: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180037F30: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800991C0: "__cdecl GUID_23d735b8_4d36_5377_a245_69df97c9fcd9" _GUID_23d735b8_4d36_5377_a245_69df97c9fcd9
0x18009F750: "DEADBAND" ??_C@_1BC@MMGJJHKI@?$AAD?$AAE?$AAA?$AAD?$AAB?$AAA?$AAN?$AAD?$AA?$AA@
0x180024FF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRawGameControllerAxisLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerAxisLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x18004F320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180060208: FwUpdateDeleteHandle
0x180027A44: "private: long __cdecl GipDevice::UpdateInitializationState(void) __ptr64" ?UpdateInitializationState@GipDevice@@AEAAJXZ
0x180046050: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@PeriodicForceEffect@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180022490: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800767D8: "const EquationManager::`vftable'" ??_7EquationManager@@6B@
0x180097AA0: "__cdecl GUID_e2da9380_dfaf_4956_9809_9cf166ddca6f" _GUID_e2da9380_dfaf_4956_9809_9cf166ddca6f
0x180068C90: "const Windows::Gaming::Input::ArcadeStick::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7ArcadeStick@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@Details@WRL@Microsoft@@@
0x18009CD48: "Button" ??_C@_1O@MHJJMELH@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x180058160: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001AAF0: ?put_Id@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800ABE00: "Argos UFU: Invalid ROMSize %X > " ??_C@_0CE@IIJNIFGE@Argos?5UFU?3?5Invalid?5ROMSize?5?$CFX?5?$DO?5@
0x1800B9860: "private: static struct Equation::VendorParameters const * const EquationManager::s_vendorParameters" ?s_vendorParameters@EquationManager@@0QBUVendorParameters@Equation@@B
0x180024E00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetArcadeStickButtonLabel(enum Windows::Gaming::Input::ArcadeStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetArcadeStickButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4ArcadeStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180070848: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180038CB0: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<unsigned char,1>::ReplaceAll(unsigned int,unsigned char * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@E$00@Collections@Foundation@Windows@@UEAAJIPEAE@Z
0x18000BA20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800749F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180052850: "public: __cdecl XWinRT::AutoValue<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >::~AutoValue<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >(void) __ptr64" ??1?$AutoValue@PEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@@XWinRT@@QEAA@XZ
0x180005330: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180098A98: "__cdecl GUID_5390f01e_c701_5382_97cc_94eaac4b6cbf" _GUID_5390f01e_c701_5382_97cc_94eaac4b6cbf
0x1800AA540: "FwUpdateStartUpdateFromBuffer: I" ??_C@_0DA@ONNHNACL@FwUpdateStartUpdateFromBuffer?3?5I@
0x1800A9E70: IID___x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResult
0x18006A368: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>'}" ??_7?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180046070: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@PeriodicForceEffect@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006CCA0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x180009560: "public: static long __cdecl AxisFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromButtonsInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x180044170: "private: static long __cdecl InputLabelData::ReadLabelsFromRegistry(struct HKEY__ * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,unsigned __int64,unsigned short const * __ptr64 const * __ptr64,unsigned __int64,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64)" ?ReadLabelsFromRegistry@InputLabelData@@CAJPEAUHKEY__@@PEBG1_KPEBQEBG2PEAW4GameControllerButtonLabel@Input@Gaming@Windows@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180092E70: "__cdecl _imp_WindowsDuplicateString" __imp_WindowsDuplicateString
0x180092B50: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x18003A0A0: "public: virtual long __cdecl GipForceFeedback::Pause(void) __ptr64" ?Pause@GipForceFeedback@@UEAAJXZ
0x1800AB880: "Pending" ??_C@_07GGOCKMHG@Pending?$AA@
0x180002100: "char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)" ?GetCurrentModuleName@details@wil@@YAPEBDXZ
0x18000C450: "[thunk]:public: virtual long __cdecl ConstantForceEffect::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConstantForceEffect@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006BAD8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@Details@23@@Details@12@@
0x18002A950: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024360: "private: static void __cdecl GipClient::HandleReadCompletion(unsigned long,unsigned long,struct _OVERLAPPED * __ptr64)" ?HandleReadCompletion@GipClient@@CAXKKPEAU_OVERLAPPED@@@Z
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@RacingWheel@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180052E50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180051860: "public: static long __cdecl XWinRT::StorageTempTraits<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64,class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >::ResolveDemand(class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor> * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64)" ?ResolveDemand@?$StorageTempTraits@V?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@PEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V123@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@8@@XWinRT@@SAJPEAV?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@2@PEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Z
0x180097360: "unsigned short const * const RuntimeClass_Windows_Devices_Haptics_SimpleHapticsControllerFeedback" ?RuntimeClass_Windows_Devices_Haptics_SimpleHapticsControllerFeedback@@3QBGB
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x180012D30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180038200: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800B6400: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-shlwapi-obsolete-l1-1-0
0x1800384B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800AA120: IID___x_Windows_CGaming_CInput_CInternal_CIHidGameControllerProviderPrivate
0x180008D60: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Internal::IComPoolTask>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIComPoolTask@Internal@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x18006A480: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::`vftable'" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6B@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180092B80: "__cdecl _imp_LoadStringW" __imp_LoadStringW
0x180001AE4: "long __cdecl StringCchPrintfW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64,...)" ?StringCchPrintfW@@YAJPEAG_KPEBGZZ
0x1800B5E80: "__cdecl CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QEAA@AEBV01@@Z24
0x1800AA0E0: IID___FIVector_1_Windows__CGaming__CInput__CInternal__CRawTouchController
0x180059AB8: "private: static long __cdecl XusbDevice::QueryDeviceCapabilities(class PnpDevice * __ptr64,unsigned char,struct GamepadCapabilities0102 & __ptr64,struct Windows::Gaming::Input::Internal::XusbGameControllerDeviceCapabilities * __ptr64)" ?QueryDeviceCapabilities@XusbDevice@@CAJPEAVPnpDevice@@EAEAUGamepadCapabilities0102@@PEAUXusbGameControllerDeviceCapabilities@Internal@Input@Gaming@Windows@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18005DBB0: "public: virtual void * __ptr64 __cdecl PeriodicEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPeriodicEquation@@UEAAPEAXI@Z
0x180007460: "public: virtual long __cdecl Microsoft::WRL::Details::WeakReferenceImpl::Resolve(struct _GUID const & __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Resolve@WeakReferenceImpl@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAUIInspectable@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIBatteryReport@Power@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180092E30: "__cdecl _imp_HSTRING_UserSize64" __imp_HSTRING_UserSize64
0x1800645B4: "public: __cdecl std::length_error::length_error(class std::length_error const & __ptr64) __ptr64" ??0length_error@std@@QEAA@AEBV01@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl UserChangedEventArgs::`vector deleting destructor'(unsigned int) __ptr64" ??_EUserChangedEventArgs@@UEAAPEAXI@Z
0x180057940: "private: long __cdecl XusbClient::CreatePortDeviceProvider(class PnpDevice * __ptr64,unsigned int) __ptr64" ?CreatePortDeviceProvider@XusbClient@@AEAAJPEAVPnpDevice@@I@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800658CC: "__cdecl _imp_load_CreateInputHostForProcess" __imp_load_CreateInputHostForProcess
0x1800279D4: "private: long __cdecl GipDevice::SendStaticConfigRequest(bool) __ptr64" ?SendStaticConfigRequest@GipDevice@@AEAAJ_N@Z
0x180038220: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009DAC0: "__cdecl GUID_5bfc5070_101d_5fbb_8d5f_ce5c23becdd9" _GUID_5bfc5070_101d_5fbb_8d5f_ce5c23becdd9
0x180006870: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180029E90: "class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64 __cdecl std::_Uninit_move<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> >,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> >(class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,struct std::_Wrap_alloc<class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > > & __ptr64,class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,struct std::_Nonscalar_ptr_iterator_tag)" ??$_Uninit_move@PEAV?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@PEAV123@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@V123@@std@@YAPEAV?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@PEAV123@00AEAU?$_Wrap_alloc@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@0@0U_Nonscalar_ptr_iterator_tag@0@@Z
0x18002C1C0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WEI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E890: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ForceFeedbackMotor@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18009A690: "Windows.Foundation.Collections.I" ??_C@_1MI@JPDMGBOD@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x18004E4B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180018264: "public: __cdecl ForceFeedbackMotor::ForceFeedbackMotor(void) __ptr64" ??0ForceFeedbackMotor@@QEAA@XZ
0x18003C6E0: "protected: virtual long __cdecl GipInputParser::GetInputReportProperties(unsigned __int64,unsigned char const * __ptr64,unsigned char & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64)const __ptr64" ?GetInputReportProperties@GipInputParser@@MEBAJ_KPEBEAEAEAEA_K3@Z
0x1800A9B60: IID___FIEventHandler_1_Windows__CGaming__CInput__CArcadeStick
0x180013440: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180076AD8: "const PeriodicEquation::`vftable'" ??_7PeriodicEquation@@6B@
0x180098518: "AxisIndex" ??_C@_1BE@MMEPNBNI@?$AAA?$AAx?$AAi?$AAs?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x18003B7B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SetNexusLedState(enum Windows::Gaming::Input::Internal::GipGameControllerNexusLedState) __ptr64" ?SetNexusLedState@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipGameControllerNexusLedState@Internal@345@@Z
0x180002DBC: "void __cdecl wil::details::WilFailFast(struct wil::FailureInfo const & __ptr64)" ?WilFailFast@details@wil@@YAXAEBUFailureInfo@2@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBI@EAAKXZ
0x1800ABBA8: " TargetAddress: %08X " ??_C@_0BH@PDIPBNOB@?5?5TargetAddress?3?5?$CF08X?6?$AA@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18004BA60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180098EF0: "Windows.Foundation.Collections.I" ??_C@_1JO@NLHHKOFF@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180072798: "const Microsoft::WRL::RuntimeClass<struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18001A0E0: "public: virtual void * __ptr64 __cdecl Windows::Internal::AsyncCallbackBase<class Windows::Internal::CBasicResult<enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackLoadEffectResult,2> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AsyncCallbackBase@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@Windows@@@Internal@Windows@@UEAAPEAXI@Z
0x180005CC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800560D0: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@UINavigationController@Input@Gaming@Windows@@UEAAJ_K@Z
0x18000C470: "[thunk]:public: virtual long __cdecl ConstantForceEffect::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConstantForceEffect@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AE20: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConditionForceEffect@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180055810: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180072288: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800580E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092C78: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x1800973F0: "__cdecl GUID_7cad6d91_a7e1_4f71_9a78_33e9c5dfea62" _GUID_7cad6d91_a7e1_4f71_9a78_33e9c5dfea62
0x180005C80: "[thunk]:public: virtual long __cdecl ProviderManager::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ProviderManager@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800581E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@ConstantForceEffect@@WBI@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180037EB0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800995D0: "__cdecl GUID_cdb5efb3_5788_509d_9be1_71ccb8a3362a" _GUID_cdb5efb3_5788_509d_9be1_71ccb8a3362a
0x18000BB80: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000E9E0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::get_Current(struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAPEAUISimpleHapticsController@Haptics@Devices@Windows@@@Z
0x18000E9E0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::get_Current(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Z
0x180075130: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x180042150: "public: virtual long __cdecl HidForceFeedback::StopEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StopEffect@HidForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x1800A5748: IID___FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x18000ADA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180052EB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180092C08: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x18005AB30: "public: virtual char const * __ptr64 __cdecl std::_Generic_error_category::name(void)const __ptr64" ?name@_Generic_error_category@std@@UEBAPEBDXZ
0x1800053A0: "public: virtual long __cdecl ProviderManager::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ProviderManager@@UEAAJPEAW4TrustLevel@@@Z
0x18007AD00: "__cdecl __FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultStubVtbl" ___FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResultStubVtbl
0x1800963A0: "connection_reset" ??_C@_0BB@JOANDNCK@connection_reset?$AA@
0x1800749A0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800215A0: "[thunk]:public: virtual long __cdecl GameControllerProviderInfoFactory::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameControllerProviderInfoFactory@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800580C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009F508: "STARTDELAY" ??_C@_1BG@PFIAALJL@?$AAS?$AAT?$AAA?$AAR?$AAT?$AAD?$AAE?$AAL?$AAA?$AAY?$AA?$AA@
0x180058150: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18006DE50: "const GamepadFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7GamepadFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x180005710: "public: virtual void * __ptr64 __cdecl UINavigationControllerFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EUINavigationControllerFactory@@UEAAPEAXI@Z
0x18007F370: "private: static struct InputProperties::InputMappingProperties const * const FlightStickInputProperties::MappingProperties" ?MappingProperties@FlightStickInputProperties@@0QBUInputMappingProperties@InputProperties@@B
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18000CBE0: "public: long __cdecl Device::GetCurrentRawGameControllerReading(unsigned __int64 & __ptr64,unsigned __int64,double * __ptr64,unsigned __int64,unsigned char * __ptr64,unsigned __int64,enum Windows::Gaming::Input::GameControllerSwitchPosition * __ptr64) __ptr64" ?GetCurrentRawGameControllerReading@Device@@QEAAJAEA_K_KPEAN1PEAE1PEAW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18002AF50: ?OnCancel@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18006D4B0: "const GameController::`vftable'{for `IWeakReferenceSource'}" ??_7GameController@@6BIWeakReferenceSource@@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000ADD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18009F1A0: "system" ??_C@_06FHFOAHML@system?$AA@
0x18002D940: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedInterfaces(struct Windows::Foundation::Collections::IVectorView<struct _GUID> * __ptr64 * __ptr64) __ptr64" ?get_SupportedInterfaces@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@U_GUID@@@Collections@Foundation@5@@Z
0x1800560A0: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetOptionalButtonLabel(enum Windows::Gaming::Input::OptionalUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetOptionalButtonLabel@UINavigationController@Input@Gaming@Windows@@UEAAJW4OptionalUINavigationButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x180056070: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRequiredButtonLabel(enum Windows::Gaming::Input::RequiredUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRequiredButtonLabel@UINavigationController@Input@Gaming@Windows@@UEAAJW4RequiredUINavigationButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18005FA50: CStdStubBuffer2_Release
0x180068010: "const std::logic_error::`vftable'" ??_7logic_error@std@@6B@
0x18009D9C0: "FourthGear" ??_C@_1BG@PCMIPEPH@?$AAF?$AAo?$AAu?$AAr?$AAt?$AAh?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x1800A0760: "__x_Windows_CGaming_CInput_CIRaw" ??_C@_0CP@CMLEENDK@__x_Windows_CGaming_CInput_CIRaw@
0x18009E260: "Right3" ??_C@_1O@BPMCGDAO@?$AAR?$AAi?$AAg?$AAh?$AAt?$AA3?$AA?$AA@
0x180016194: "public: __cdecl NtList<struct FactoryManager::FactoryListEntry>::~NtList<struct FactoryManager::FactoryListEntry>(void) __ptr64" ??1?$NtList@UFactoryListEntry@FactoryManager@@@@QEAA@XZ
0x18004BA30: "[thunk]:public: virtual long __cdecl ProviderManager::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ProviderManager@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009AB10: "__cdecl GUID_482e676d_b913_5ec1_afa8_5f96922e94ae" _GUID_482e676d_b913_5ec1_afa8_5f96922e94ae
0x18002E1D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180078DF0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CFlightStickProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CFlightStickProxyVtbl
0x18006AC68: "struct Microsoft::WRL::Details::CreatorMap const __object_ConstantForceEffect" ?__object_ConstantForceEffect@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18003E300: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180068B90: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180005B50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004E60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009E360: "YDeadZonePercent" ??_C@_1CC@FINDJKNB@?$AAY?$AAD?$AAe?$AAa?$AAd?$AAZ?$AAo?$AAn?$AAe?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004619C: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x18001E080: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@RacingWheel@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180096D60: "internal\sdk\inc\wil\resource.h" ??_C@_0CA@BIKDFFBC@internal?2sdk?2inc?2wil?2resource?4h?$AA@
0x180072BF8: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6B@
0x18003D970: "public: virtual long __cdecl HapticFeedbackWaveform::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HapticFeedbackWaveform@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180032470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004F370: "public: virtual long __cdecl RampForceEffect::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RampForceEffect@@UEAAJPEAPEAUHSTRING__@@@Z
0x180022160: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@Gamepad@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x18002C760: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800AB670: "SelectNextComponent" ??_C@_0BE@EBLLBKPF@SelectNextComponent?$AA@
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18006FFD0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct _GUID>'}" ??_7?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@U_GUID@@@234@@
0x180076A38: "const RampEquation::`vftable'" ??_7RampEquation@@6B@
0x180006E50: "public: virtual unsigned long __cdecl HapticFeedbackWaveform::AddRef(void) __ptr64" ?AddRef@HapticFeedbackWaveform@@UEAAKXZ
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@E$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x180055BB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004E56C: "public: static long __cdecl RacingWheelInputProperties::MakeAndInitialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class RacingWheelInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@RacingWheelInputProperties@@SAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x1800246F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002560C: "private: __cdecl GipDevice::GipDevice(void) __ptr64" ??0GipDevice@@AEAA@XZ
0x180004C90: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180098048: "__cdecl GUID_3d577ef9_4cee_11e6_b535_001bdc06ab3b" _GUID_3d577ef9_4cee_11e6_b535_001bdc06ab3b
0x180099590: "__cdecl GUID_f8220a41_f738_51e8_89ba_76bbd66158cb" _GUID_f8220a41_f738_51e8_89ba_76bbd66158cb
0x180097760: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ArcadeStick" ?RuntimeClass_Windows_Gaming_Input_ArcadeStick@@3QBGB
0x180009D50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002EA00: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::IndexOf(struct Windows::Gaming::Input::Internal::GipMessageProperties,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGipMessageProperties@2Input@Gaming@5@PEAIPEAE@Z
0x1800A6088: "__x_Windows_CGaming_CInput_CInte" ??_C@_0DJ@HMCAKKCJ@__x_Windows_CGaming_CInput_CInte@
0x18005DD80: "public: virtual void * __ptr64 __cdecl RampEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GRampEquation@@UEAAPEAXI@Z
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800765B8: "const Windows::Gaming::Input::Custom::XusbGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>'}" ??_7XusbGameControllerProvider@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x1800704A0: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@@
0x1800771D0: "__cdecl __x_Windows_CGaming_CInput_CIHeadsetStubVtbl" ___x_Windows_CGaming_CInput_CIHeadsetStubVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180044440: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchKind __cdecl InputMappingData::GetMappedSwitchKind(void)const __ptr64" ?GetMappedSwitchKind@InputMappingData@@UEBA?AW4GameControllerSwitchKind@Input@Gaming@Windows@@XZ
0x1800A5748: AlternateIID___FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x18006B0F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180092CB0: "__cdecl _imp_InitializeSRWLock" __imp_InitializeSRWLock
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180012A60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x18000AF30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800714C8: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180017220: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800390F8: "public: virtual __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::~RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@UEAA@XZ
0x180033820: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180075AD8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180024D50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_RacingWheelMaxPatternShifterGear(int * __ptr64) __ptr64" ?get_RacingWheelMaxPatternShifterGear@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x1800930B8: "__cdecl _imp_??0exception@@QEAA@AEBV0@@Z" __imp_??0exception@@QEAA@AEBV0@@Z
0x1800962F0: "address_in_use" ??_C@_0P@LNDJPBFK@address_in_use?$AA@
0x18004BA10: "[thunk]:public: virtual long __cdecl ProviderManager::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ProviderManager@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004BD90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::Release(void) __ptr64" ?Release@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAKXZ
0x180070070: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180050470: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@RawGameController@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::Release`adjustor{64}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x1800069E0: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64>,1>::GetMany(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@U?$AggregateType@PEAVSimpleHapticsController@Haptics@Devices@Windows@@PEAUISimpleHapticsController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUISimpleHapticsController@Haptics@Devices@4@PEAI@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18000AF40: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::TakeOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?TakeOwnership@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x1800164B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180005C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180022E90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180046630: "unsigned long __cdecl PnpApiWrapper::Adapters::GetDeviceInterfaceProperty(void * __ptr64,struct _DEVPROPKEY const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned int & __ptr64)" ?GetDeviceInterfaceProperty@Adapters@PnpApiWrapper@@YAKPEAXPEBU_DEVPROPKEY@@PEAK0AEAI@Z
0x180076D80: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x18000EA80: "public: virtual void * __ptr64 __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAPEAXI@Z
0x1800AA8E0: "[%u] DeviceIoControl failed: %u " ??_C@_0CC@PDKCPEEI@?$FL?$CFu?$FN?5DeviceIoControl?5failed?3?5?$CFu?5@
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18002E5C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180016450: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180068000: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x18003A5F0: "public: virtual long __cdecl GipForceFeedback::OnInputResumed(unsigned __int64) __ptr64" ?OnInputResumed@GipForceFeedback@@UEAAJ_K@Z
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_Generic_error_category::`vector deleting destructor'(unsigned int) __ptr64" ??_E_Generic_error_category@std@@UEAAPEAXI@Z
0x18009DC78: "__cdecl GUID_b695f739_4ebe_5fd0_a1ff_5ba323b16355" _GUID_b695f739_4ebe_5fd0_a1ff_5ba323b16355
0x18009E950: "ScrollUp" ??_C@_1BC@NMOBBEJO@?$AAS?$AAc?$AAr?$AAo?$AAl?$AAl?$AAU?$AAp?$AA?$AA@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180098790: "ThresholdPercent" ??_C@_1CC@HFIFDPFH@?$AAT?$AAh?$AAr?$AAe?$AAs?$AAh?$AAo?$AAl?$AAd?$AAP?$AAe?$AAr?$AAc?$AAe?$AAn?$AAt?$AA?$AA@
0x1800ABF28: "Argos UFU: New Checksum %X " ??_C@_0BM@MKBHPGGH@Argos?5UFU?3?5New?5Checksum?5?$CFX?6?$AA@
0x18004B6E0: "public: virtual long __cdecl ProviderManager::CreateSyntheticProvider(struct Windows::Gaming::Input::Internal::SyntheticGameControllerProviderProperties,unsigned int,enum Windows::Gaming::Input::GameControllerSwitchKind const * __ptr64,unsigned int,struct Windows::Gaming::Input::Internal::TouchSensorProperties const * __ptr64,unsigned int,struct Windows::Gaming::Input::Internal::HapticsControllerProperties const * __ptr64,unsigned int,struct Windows::Gaming::Input::Internal::HapticsFeedbackProperties const * __ptr64,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider * __ptr64 * __ptr64) __ptr64" ?CreateSyntheticProvider@ProviderManager@@UEAAJUSyntheticGameControllerProviderProperties@Internal@Input@Gaming@Windows@@IPEBW4GameControllerSwitchKind@456@IPEBUTouchSensorProperties@3456@IPEBUHapticsControllerProperties@3456@IPEBUHapticsFeedbackProperties@3456@PEAPEAUISyntheticGameControllerProvider@3456@@Z
0x180004CC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180097ED0: GUID_GIP_MICROSOFT_XBOX_INPUT_IELITEGAMEPAD
0x1800053A0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAW4TrustLevel@@@Z
0x180086600: "__cdecl windows2Egaming2Einput_BaseIIDList" _windows2Egaming2Einput_BaseIIDList
0x180099760: "Windows.Foundation.IAsyncOperati" ??_C@_1FM@IJHMPPPH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x18007E9E0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipDeviceMetadataProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipDeviceMetadataProxyVtbl
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18002E6C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180024F60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetFlightStickHatSwitchKind(enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetFlightStickHatSwitchKind@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerSwitchKind@345@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18002F720: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180097488: "__cdecl GUID_e5aeefdd_f50e_4a55_8cdc_d33229548175" _GUID_e5aeefdd_f50e_4a55_8cdc_d33229548175
0x1800A9F30: IID___x_Windows_CGaming_CInput_CInternal_CIGipDeviceMetadata
0x18000A4E0: "public: static long __cdecl ButtonFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned short,enum Windows::Gaming::Input::GameControllerSwitchPosition,unsigned char,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromSwitchInputMappingData@@SAJAEBVInputParser@@GW4GameControllerSwitchPosition@Input@Gaming@Windows@@EAEAPEAVInputMappingData@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18007DA30: "__cdecl __FIVector_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CInternal__CGipSystemMessagePropertiesProxyVtbl
0x180071D18: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B9E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x18000B290: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::Start(void) __ptr64" ?Start@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180022A60: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800A57C0: "__FIVectorView_1_Windows__CGamin" ??_C@_0EM@EIEMDMNE@__FIVectorView_1_Windows__CGamin@
0x180013DE0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::ModuleBase::GetObjectCount(void)const __ptr64" ?GetObjectCount@ModuleBase@Details@WRL@Microsoft@@UEBAKXZ
0x1800AABA0: "[%u] Argos UFU APP image is inva" ??_C@_0CI@HHMMKNJB@?$FL?$CFu?$FN?5Argos?5UFU?5APP?5image?5is?5inva@
0x180024720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_FirmwareVersionInfo(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64) __ptr64" ?get_FirmwareVersionInfo@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGameControllerVersionInfo@2345@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800330F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800022A8: "long __cdecl wil::details::GetLastErrorFailHr(void)" ?GetLastErrorFailHr@details@wil@@YAJXZ
0x1800AAA60: "[%u] Send GET_VERSION timedout e" ??_C@_0CJ@LJIDECLL@?$FL?$CFu?$FN?5Send?5GET_VERSION?5timedout?5e@
0x1800A9FC0: IID___FIIterator_1_Windows__CGaming__CInput__CInternal__CGipSystemMessageProperties
0x180013CD4: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800133B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001C6F0: ?Run@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180092C68: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x18007AA90: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectStubVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectStubVtbl
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800650E0: "__cdecl purecall" _purecall
0x180092C58: "__cdecl _imp_RegQueryInfoKeyW" __imp_RegQueryInfoKeyW
0x180002FE0: "unsigned long __cdecl wil::details::ReportFailure_GetLastError(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastError@details@wil@@YAKPEAXIPEBD110W4FailureType@2@@Z
0x180016430: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180070980: "const Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>::`vftable'" ??_7?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000B080: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::get_EffectData(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData * __ptr64) __ptr64" ?get_EffectData@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x18000EBC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005659C: "public: __cdecl UINavigationControllerFactory::UINavigationControllerFactory(void) __ptr64" ??0UINavigationControllerFactory@@QEAA@XZ
0x18006B370: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800A04C0: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0CF@JIKFKOIN@__x_Windows_CGaming_CInput_CIGam@
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x1800AC398: "__cdecl _pfnDefaultDliFailureHook2" __pfnDefaultDliFailureHook2
0x18006CBF0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperation@_N@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180026390: "public: virtual long __cdecl GipDevice::GetParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetParentProviderId@GipDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x180008730: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180065084: "__cdecl _std_terminate" __std_terminate
0x1800808A0: "__cdecl windows2Egaming2Einput2Epreview_StubVtblList" _windows2Egaming2Einput2Epreview_StubVtblList
0x1800AB2C8: "[%u] Wait for Hello after reset:" ??_C@_0CH@OJFMDMEO@?$FL?$CFu?$FN?5Wait?5for?5Hello?5after?5reset?3@
0x180075458: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18004D4E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180020060: "public: virtual long __cdecl GameController::get_User(struct Windows::System::IUser * __ptr64 * __ptr64) __ptr64" ?get_User@GameController@@UEAAJPEAPEAUIUser@System@Windows@@@Z
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180008EF8: "public: virtual __cdecl InputProperties::~InputProperties(void) __ptr64" ??1InputProperties@@UEAA@XZ
0x1800128B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004CB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001EDB0: "public: long __cdecl Windows::Internal::ComTaskPoolHandler::FireCompletion(struct Windows::Internal::IAsyncFireCompletion * __ptr64) __ptr64" ?FireCompletion@ComTaskPoolHandler@Internal@Windows@@QEAAJPEAUIAsyncFireCompletion@23@@Z
0x180022840: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18009F1D0: "onecoreuap\xbox\devices\forcefee" ??_C@_0EK@MDIAIDNK@onecoreuap?2xbox?2devices?2forcefee@
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180024F70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetGamepadButtonLabel(enum Windows::Gaming::Input::GamepadButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetGamepadButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GamepadButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x1800716B8: "const Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18009A128: "__cdecl GUID_9520e64b_15b2_52a6_98ed_3191fa6cf68a" _GUID_9520e64b_15b2_52a6_98ed_3191fa6cf68a
0x18000EC30: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006F698: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180070908: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x1800A05D8: "__FIIterable_1_Windows__CGaming_" ??_C@_0DG@GCDOOHBL@__FIIterable_1_Windows__CGaming_@
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x1800750D0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@Details@12@@
0x1800AB840: "GetBlockHash" ??_C@_0N@CPELBOHE@GetBlockHash?$AA@
0x18009D518: "\\.\XboxGIP_Admin" ??_C@_1CE@EPEIIMHE@?$AA?2?$AA?2?$AA?4?$AA?2?$AAX?$AAb?$AAo?$AAx?$AAG?$AAI?$AAP?$AA_?$AAA?$AAd?$AAm?$AAi?$AAn?$AA?$AA@
0x18006C100: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x180092F50: api-ms-win-rtcore-ntuser-private-l1-1-4_NULL_THUNK_DATA
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180099270: "__cdecl GUID_9a7c3830_9a87_5287_a1e2_8a2af29cf68c" _GUID_9a7c3830_9a87_5287_a1e2_8a2af29cf68c
0x180016F00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18003A170: "public: virtual long __cdecl GipForceFeedback::Continue(void) __ptr64" ?Continue@GipForceFeedback@@UEAAJXZ
0x18000CB24: "public: long __cdecl Device::GetCurrentGamepadReading(struct Windows::Gaming::Input::GamepadReading & __ptr64) __ptr64" ?GetCurrentGamepadReading@Device@@QEAAJAEAUGamepadReading@Input@Gaming@Windows@@@Z
0x18000CAD4: "public: long __cdecl Device::GetCurrentFlightStickReading(struct Windows::Gaming::Input::FlightStickReading & __ptr64) __ptr64" ?GetCurrentFlightStickReading@Device@@QEAAJAEAUFlightStickReading@Input@Gaming@Windows@@@Z
0x18000CB80: "public: long __cdecl Device::GetCurrentRacingWheelReading(struct Windows::Gaming::Input::RacingWheelReading & __ptr64) __ptr64" ?GetCurrentRacingWheelReading@Device@@QEAAJAEAURacingWheelReading@Input@Gaming@Windows@@@Z
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x18000BB10: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180042764: "private: long __cdecl HidForceFeedback::ConvertConditionCoefficient(float) __ptr64" ?ConvertConditionCoefficient@HidForceFeedback@@AEAAJM@Z
0x180065120: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_K1P6AX0@Z2@Z
0x180069280: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>'}" ??_7?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180074958: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180009D00: "public: virtual long __cdecl BatteryReport::get_Status(enum Windows::System::Power::BatteryStatus * __ptr64) __ptr64" ?get_Status@BatteryReport@@UEAAJPEAW4BatteryStatus@Power@System@Windows@@@Z
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18006AC40: "struct Microsoft::WRL::Details::CreatorMap const __object_RampForceEffect" ?__object_RampForceEffect@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAKXZ
0x18000E9B0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::GetMany(unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJIPEAPEAUISimpleHapticsController@Haptics@Devices@Windows@@PEAI@Z
0x180014FF8: "private: static bool __cdecl FactoryManager::IsFactoryCompatibleWithProvider(struct FactoryManager::FactoryListEntry const & __ptr64,struct FactoryManager::ProviderListEntry const & __ptr64)" ?IsFactoryCompatibleWithProvider@FactoryManager@@CA_NAEBUFactoryListEntry@1@AEBUProviderListEntry@1@@Z
0x180076FE8: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CSystem__CUserChangedEventArgsProxyVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CSystem__CUserChangedEventArgsProxyVtbl
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800576B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AAA58: "[%u:%u]" ??_C@_07HFKJDDMG@?$FL?$CFu?3?$CFu?$FN?$AA@
0x18007F170: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerTouchSensorPropertiesProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerTouchSensorPropertiesProxyVtbl
0x180005B00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800994C0: "onecoreuap\xbox\devices\api\winr" ??_C@_0EB@DOLMAPGA@onecoreuap?2xbox?2devices?2api?2winr@
0x180024F70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetGamepadButtonLabel(enum Windows::Gaming::Input::GamepadButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetGamepadButtonLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4GamepadButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x1800254C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x1800069D0: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x180092B98: api-ms-win-core-localization-l1-2-0_NULL_THUNK_DATA
0x18006EB38: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x180065B1A: memcmp
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180018148: "public: static long __cdecl FlightStickInputProperties::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class FlightStickInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@FlightStickInputProperties@@SAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x18003D5D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180097A38: DEVPKEY_Device_UpperFilters
0x1800678A0: "void __cdecl `public: static long __cdecl ProviderManager::GetOrCreateSingleton(bool,class GetOrCreateSingleton * __ptr64 * __ptr64)'::`2'::FcacheLock::`dynamic atexit destructor for '(void)" ??__FcacheLock@?1??GetOrCreateSingleton@ProviderManager@@SAJ_NPEAPEAV1@@Z@YAXXZ
0x180023490: "public: virtual long __cdecl GamepadFactory::add_GamepadAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GamepadAdded@GamepadFactory@@UEAAJPEAU?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x1800460A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180097CE0: "__cdecl GUID_f546656f_e106_4c82_a90f_554012904b85" _GUID_f546656f_e106_4c82_a90f_554012904b85
0x18002AF70: ?OnClose@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180096830: "no message" ??_C@_0L@EDOLMPAK@no?5message?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::~ComPtr<struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >(void) __ptr64" ??1?$ComPtr@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18007AFE0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipGameControllerProviderStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerProviderStubVtbl
0x180020F30: "[thunk]:public: virtual long __cdecl GameController::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameController@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180005BE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180096D90: "WilError_02" ??_C@_0M@NMJHHMC@WilError_02?$AA@
0x180006130: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002FFB0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat) __ptr64" ?SetAt@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipAudioFormat@2Input@Gaming@5@@Z
0x180037B10: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800930A0: "__cdecl _imp_floor" __imp_floor
0x18002C660: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180073FC0: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x180098DC8: "__cdecl GUID_684b9e5a_2dc2_54fc_adf5_5ca8f6871425" _GUID_684b9e5a_2dc2_54fc_adf5_5ca8f6871425
0x18001CBD8: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperation<bool>,struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperation<bool>,struct Windows::Foundation::IAsyncOperationCompletedHandler<bool> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@@@QEAA@XZ
0x180006C70: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAE@Z
0x18004DA70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_System_error_category::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_System_error_category@std@@UEAAPEAXI@Z
0x180012B90: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180016F60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180016470: "[thunk]:public: virtual unsigned long __cdecl FactoryManager::Release`adjustor{8}' (void) __ptr64" ?Release@FactoryManager@@W7EAAKXZ
0x18002764C: "private: long __cdecl GipDevice::ProcessStatusMessage(struct _GIP_CLIENT_STATUS const * __ptr64) __ptr64" ?ProcessStatusMessage@GipDevice@@AEAAJPEBU_GIP_CLIENT_STATUS@@@Z
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>::`vftable'" ??_7?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180075E10: "const UINavigationControllerFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IUINavigationControllerStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7UINavigationControllerFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIUINavigationControllerStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@WRL@Microsoft@@@
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::get_Current(struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIUINavigationController@567@@Z
0x18000EE7C: "long __cdecl wil::details::in1diag3::Return_NtStatus(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_NtStatus@in1diag3@details@wil@@YAJPEAXIPEBDJ@Z
0x18007D870: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProviderStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProviderStubVtbl
0x180013630: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>(void) __ptr64" ??0?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x18001A310: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_7ddaa4f3c4a190babfe16c547a94d28f>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180096640: "bad message" ??_C@_0M@PMMIEFCP@bad?5message?$AA@
0x18009D038: "onecoreuap\xbox\devices\api\winr" ??_C@_0DA@MMNPPKAG@onecoreuap?2xbox?2devices?2api?2winr@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18000C460: "[thunk]:public: virtual long __cdecl ConstantForceEffect::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConstantForceEffect@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180054870: "public: static long __cdecl SwitchFromAxesInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromAxesInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x180037894: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x1800B6008: "__cdecl _minATLObjMap_FactoryManager" __minATLObjMap_FactoryManager
0x18003E1C0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180012880: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002393C: "public: static long __cdecl GamepadInputProperties::MakeAndInitialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class GamepadInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@GamepadInputProperties@@SAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x18000EC10: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18003D6D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800BCC08: ?UserRegistryMappingKey@PnpDeviceSettings@@0V?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAUHKEY__@@P6AJPEAU1@@Z$1?RegCloseKey@@YAJ0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@A
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001C540: ?Complete@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x180009380: "public: virtual double __cdecl AxisFromAxisInputMappingData::GetMappedAxisValue(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64)const __ptr64" ?GetMappedAxisValue@AxisFromAxisInputMappingData@@UEBANPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x18007EE60: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18001D530: ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180001F34: "int __cdecl wil::details::RecordException(long)" ?RecordException@details@wil@@YAHJ@Z
0x18000F710: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18004B7F0: "public: virtual long __cdecl ProviderManager::OnProviderRemoved(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderRemoved@ProviderManager@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::AddRef(void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800ABAC0: " NumEntries: %u " ??_C@_0BC@NINFINGC@?5?5NumEntries?3?5?$CFu?6?$AA@
0x180024AC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_Description(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Description@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180031C70: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180031EB0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x1800ABA68: " PackageVersion: %u.%u.%u.%u " ??_C@_0BP@KKBFNAP@?5?5PackageVersion?3?5?$CFu?4?$CFu?4?$CFu?4?$CFu?6?$AA@
0x180050130: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetButtonLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetButtonLabel@RawGameController@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@234@@Z
0x180096BC0: "%hs(%d)\%hs!%p: " ??_C@_1CC@CMMBNPBE@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?2?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18006C528: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6BIAsyncOperationLocal@Internal@Windows@@@
0x180039148: "public: virtual __cdecl GipForceFeedback::~GipForceFeedback(void) __ptr64" ??1GipForceFeedback@@UEAA@XZ
0x18003E390: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18006EF90: "const Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x1800711D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800A9E00: IID___x_Windows_CGaming_CInput_CForceFeedback_CIForceFeedbackMotor
0x1800112B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800553E0: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::add_HapticsCommandReceived(struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_HapticsCommandReceived@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJPEAU?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@5@PEAUEventRegistrationToken@@@Z
0x180022760: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180001FD0: "bool __cdecl wil::details::GetModuleInformation(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?GetModuleInformation@details@wil@@YA_NPEAXPEAIPEAD_K@Z
0x18007F100: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIXusbGameControllerProviderPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIXusbGameControllerProviderPrivateStubVtbl
0x180037EE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009D288: "private: static unsigned short const * const PnpDeviceSettings::AxisLabelsValueName" ?AxisLabelsValueName@PnpDeviceSettings@@0QBGB
0x180072350: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800A0C30: "__x_Windows_CGaming_CInput_CIUIN" ??_C@_0DE@LBEAAMG@__x_Windows_CGaming_CInput_CIUIN@
0x18000BA40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800772C0: "__cdecl __x_Windows_CGaming_CInput_CIFlightStickStubVtbl" ___x_Windows_CGaming_CInput_CIFlightStickStubVtbl
0x180032910: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180075708: "const Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`vftable'{for `Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider'}" ??_7SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@6BISyntheticGameControllerProvider@1234@@
0x18009A178: "__cdecl GUID_fd329756_91c1_5a01_ad2d_527de14c0af8" _GUID_fd329756_91c1_5a01_ad2d_527de14c0af8
0x180092D18: "__cdecl _imp_SleepEx" __imp_SleepEx
0x180006AD0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18003BA38: "public: static long __cdecl GipInputParser::MakeAndInitializeFlightStickParser(unsigned __int64,unsigned __int64,class InputLabelData * __ptr64 & __ptr64,class FlightStickInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class GipInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeFlightStickParser@GipInputParser@@SAJ_K0AEAPEAVInputLabelData@@AEAPEAVFlightStickInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x18009C620: "Windows.Foundation.Collections.I" ??_C@_1MM@JFJNEHKL@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180022720: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18006462C: "public: virtual __cdecl std::out_of_range::~out_of_range(void) __ptr64" ??1out_of_range@std@@UEAA@XZ
0x1800A9BE0: IID___FIVectorView_1_Windows__CGaming__CInput__CRacingWheel
0x18005151C: "public: __cdecl XWinRT::AutoValue<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >::~AutoValue<class XWinRT::detail::GitStorageType<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> >(void) __ptr64" ??1?$AutoValue@V?$GitStorageType@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@detail@XWinRT@@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@Windows@@@XWinRT@@QEAA@XZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180022EE0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18005B8C0: "public: virtual long __cdecl EquationManager::StartEquation(unsigned long) __ptr64" ?StartEquation@EquationManager@@UEAAJK@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180022320: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005FCD4: FwUpdateStartup
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800AA000: IID___FIIterator_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfo
0x180097040: "__cdecl GUID_69a0ae5e_758e_4cbe_ace6_62155fe9126f" _GUID_69a0ae5e_758e_4cbe_ace6_62155fe9126f
0x1800A9D00: IID___FIIterable_1_Windows__CGaming__CInput__CGamepad
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::System::Threading::ITimerElapsedHandler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UITimerElapsedHandler@Threading@System@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180092960: "__cdecl _imp_ObjectStublessClient18" __imp_ObjectStublessClient18
0x1800226F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096A70: "value too large" ??_C@_0BA@KGKGOOJA@value?5too?5large?$AA@
0x180096180: "filename too long" ??_C@_0BC@EJHOMAAK@filename?5too?5long?$AA@
0x180096530: "protocol_not_supported" ??_C@_0BH@KAPBAIJF@protocol_not_supported?$AA@
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SquareEquation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSquareEquation@@UEAAPEAXI@Z
0x18005DE10: "protected: virtual long __cdecl RampEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@RampEquation@@MEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x180005540: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000EED0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class ProviderManager>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VProviderManager@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x18001FC20: "public: virtual long __cdecl GameController::remove_HeadsetDisconnected(struct EventRegistrationToken) __ptr64" ?remove_HeadsetDisconnected@GameController@@UEAAJUEventRegistrationToken@@@Z
0x180006860: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006F370: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180005540: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002F810: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetMany(unsigned int,unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUHSTRING__@@PEAI@Z
0x1800227B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009E980: "ScrollLeft" ??_C@_1BG@FLKAIPII@?$AAS?$AAc?$AAr?$AAo?$AAl?$AAl?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180033270: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800B6270: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x1800BA0C8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__RacingWheelFactory" ?__objectFactory__RacingWheelFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180074EB8: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7RawGameController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x18006FD20: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800996D0: "Windows.Foundation.AsyncOperatio" ??_C@_1HK@PEPAEFGG@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x180003218: "void __cdecl wil::details::in1diag3::_FailFastImmediate_Unexpected(void)" ?_FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x180035AF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::IndexOf(struct HSTRING__ * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAUHSTRING__@@PEAIPEAE@Z
0x18000EC00: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18002AE00: ?InvokeFireCompletion@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180008E20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18006A5F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180074CB8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIRawGameController2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@12@@
0x18009F330: "onecoreuap\xbox\devices\forcefee" ??_C@_0EJ@GPILDLDM@onecoreuap?2xbox?2devices?2forcefee@
0x18006FD78: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180064680: "public: virtual void * __ptr64 __cdecl std::length_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Elength_error@std@@UEAAPEAXI@Z
0x1800AB1A8: "[%u] Send Legacy Argos Reset to " ??_C@_0DG@LKLHCJMN@?$FL?$CFu?$FN?5Send?5Legacy?5Argos?5Reset?5to?5@
0x1800AB710: "ProcessGetBlockHash" ??_C@_0BE@FFCHJOH@ProcessGetBlockHash?$AA@
0x1800963B8: "destination_address_required" ??_C@_0BN@JLJNLKLK@destination_address_required?$AA@
0x18006B898: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::`vftable'" ??_7Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800087C0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAKXZ
0x180092B48: "__cdecl _imp_GetModuleHandleW" __imp_GetModuleHandleW
0x18006EE50: "const Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::`vftable'" ??_7GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@6B@
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180037B90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180097DE8: "__cdecl GUID_7e491e14_f85a_4c07_8da9_7fe3d0542343" _GUID_7e491e14_f85a_4c07_8da9_7fe3d0542343
0x180097340: "__cdecl GUID_10975cab_3fb1_4f98_8b5f_58b8446b5ee4" _GUID_10975cab_3fb1_4f98_8b5f_58b8446b5ee4
0x18001A310: ??_G?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_cf4896cf314b96e1389eb1f2a6944e9f>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x180011BE0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x180092958: "__cdecl _imp_ObjectStublessClient28" __imp_ObjectStublessClient28
0x180096790: "is a directory" ??_C@_0P@FLLDBIDK@is?5a?5directory?$AA@
0x180030160: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipAudioFormat@2Input@Gaming@5@PEAI@Z
0x180050E80: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64) __ptr64" ?InsertAt@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800A9EC0: IID___x_Windows_CGaming_CInput_CCustom_CIGameControllerInputSink
0x18001E5F0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WKA@EAAKXZ
0x1800AA938: "[%u] Device is already up to dat" ??_C@_0CD@CCENKIM@?$FL?$CFu?$FN?5Device?5is?5already?5up?5to?5dat@
0x180074308: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vftable'" ??_7?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180031D00: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18005C9EC: "private: void __cdecl EquationManager::OnAllEquationsStatesResponse(class H001861::AllEquationStateResponse const & __ptr64) __ptr64" ?OnAllEquationsStatesResponse@EquationManager@@AEAAXAEBVAllEquationStateResponse@H001861@@@Z
0x1800321D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005AE94: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::assign(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const & __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEAAAEAV12@AEBV12@_K1@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A9DC0: IID___x_Windows_CGaming_CInput_CForceFeedback_CIRampForceEffect
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009CD80: "Center" ??_C@_1O@NNFGBCFN@?$AAC?$AAe?$AAn?$AAt?$AAe?$AAr?$AA?$AA@
0x1800224B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x18001B250: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800967D0: "network unreachable" ??_C@_0BE@IFNCKGE@network?5unreachable?$AA@
0x1800A44A0: RttiTypeName_Windows_Foundation_IAsyncOperation
0x1800A02B8: "__x_Windows_CGaming_CInput_CIGam" ??_C@_0CM@OEODJGJO@__x_Windows_CGaming_CInput_CIGam@
0x180038480: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180016630: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007610: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Release`adjustor{16}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x180071490: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>'}" ??_7?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x1800719C8: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>'}" ??_7?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@@
0x1800928E0: "__cdecl _imp_CoMarshalInterface" __imp_CoMarshalInterface
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001CC40: ?InitCausality@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@CAHPEAT_RTL_RUN_ONCE@@PEAXPEAPEAX@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180075200: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@1WRL@Microsoft@@@
0x180037D90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180099A18: "RightTrigger" ??_C@_1BK@CFGMGEMN@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAT?$AAr?$AAi?$AAg?$AAg?$AAe?$AAr?$AA?$AA@
0x1800054B0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180008EC0: "public: virtual void * __ptr64 __cdecl GamepadInputProperties::`scalar deleting destructor'(unsigned int) __ptr64" ??_GGamepadInputProperties@@UEAAPEAXI@Z
0x180009D20: "[thunk]:public: virtual unsigned long __cdecl BatteryReport::Release`adjustor{8}' (void) __ptr64" ?Release@BatteryReport@@W7EAAKXZ
0x1800990F8: "__cdecl GUID_47132ba0_6b17_5cd2_a8bd_b5d3443ccb13" _GUID_47132ba0_6b17_5cd2_a8bd_b5d3443ccb13
0x180032F60: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180096458: "too_many_files_open" ??_C@_0BE@GJJJJDDA@too_many_files_open?$AA@
0x18006DF18: "const GamepadFactory::`vftable'{for `Windows::Gaming::Input::IGamepadStatics'}" ??_7GamepadFactory@@6BIGamepadStatics@Input@Gaming@Windows@@@
0x18001FBE0: "public: virtual long __cdecl GameController::remove_HeadsetConnected(struct EventRegistrationToken) __ptr64" ?remove_HeadsetConnected@GameController@@UEAAJUEventRegistrationToken@@@Z
0x180047898: "public: long __cdecl PnpDevice::InputOutputIoctlAsync(unsigned long,unsigned __int64,void const * __ptr64,unsigned __int64,void * __ptr64,struct _OVERLAPPED * __ptr64) __ptr64" ?InputOutputIoctlAsync@PnpDevice@@QEAAJK_KPEBX0PEAXPEAU_OVERLAPPED@@@Z
0x180038040: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180035040: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::MoveNext(unsigned char * __ptr64) __ptr64" ?MoveNext@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180038A70: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct _GUID,1>::ReplaceAll(unsigned int,struct _GUID * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@U_GUID@@$00@Collections@Foundation@Windows@@UEAAJIPEAU_GUID@@@Z
0x18006F850: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180025130: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetOptionalUINavigationButtonLabel(enum Windows::Gaming::Input::OptionalUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetOptionalUINavigationButtonLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4OptionalUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180089E58: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CCustom_CGipFirmwareUpdateProgress
0x180017DF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180005BB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800928F0: "__cdecl _imp_CoTaskMemAlloc" __imp_CoTaskMemAlloc
0x180069590: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x180005B80: "[thunk]:public: virtual long __cdecl ProviderManager::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ProviderManager@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180058520: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800AB600: "EndInfo" ??_C@_07JDGJOMBJ@EndInfo?$AA@
0x180075B80: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vftable'{for `Windows::Gaming::Input::IUINavigationControllerStatics'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@6BIUINavigationControllerStatics@Input@Gaming@Windows@@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180065114: "void * __ptr64 __cdecl operator new[](unsigned __int64,struct std::nothrow_t const & __ptr64)" ??_U@YAPEAX_KAEBUnothrow_t@std@@@Z
0x18001E850: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJA@EAAKXZ
0x180092BB0: "__cdecl _imp_OpenThread" __imp_OpenThread
0x1800AB5A0: "GetHelloAfterReset" ??_C@_0BD@JLOCKJGL@GetHelloAfterReset?$AA@
0x180078DB8: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CArcadeStickProxyVtbl
0x180058100: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800B5FD0: "__cdecl _minATLObjMap_ProviderManager" __minATLObjMap_ProviderManager
0x18005F430: "public: virtual long __cdecl ConditionEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@ConditionEquation@@UEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800223F0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180079B30: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CFlightStickStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CFlightStickStubVtbl
0x180024CD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelHasClutch(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasClutch@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18006AC90: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180074170: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x180051CA8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x1800053A0: "public: virtual long __cdecl GameControllerProviderInfoFactory::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameControllerProviderInfoFactory@@UEAAJPEAW4TrustLevel@@@Z
0x180024CD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelHasClutch(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasClutch@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18001AFB0: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@_N@Foundation@3@@Z
0x180052B50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000CCD8: "public: long __cdecl Device::GetFlightStickHatSwitchKind(enum Windows::Gaming::Input::GameControllerSwitchKind & __ptr64) __ptr64" ?GetFlightStickHatSwitchKind@Device@@QEAAJAEAW4GameControllerSwitchKind@Input@Gaming@Windows@@@Z
0x180099290: "Windows.Foundation.Collections.I" ??_C@_1KG@FEJABACN@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180037F10: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180060334: GetMilliseconds
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800051E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005BC90: "public: virtual long __cdecl EquationManager::CommitVariablesToDevice(void) __ptr64" ?CommitVariablesToDevice@EquationManager@@UEAAJXZ
0x180096CA8: "[%hs(%hs)] " ??_C@_1BI@PKOCHLJN@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAh?$AAs?$AA?$CJ?$AA?$FN?$AA?6?$AA?$AA@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18004B360: "public: virtual void * __ptr64 __cdecl ProviderManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GProviderManager@@UEAAPEAXI@Z
0x180038400: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipDeviceMetadata@Internal@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800BA048: ?$TSS0@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4HA
0x180077330: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerStatics2StubVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerStatics2StubVtbl
0x18009D018: "HTREE\ROOT\0" ??_C@_1BK@CCOOHMCM@?$AAH?$AAT?$AAR?$AAE?$AAE?$AA?2?$AAR?$AAO?$AAO?$AAT?$AA?2?$AA0?$AA?$AA@
0x18007C160: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider_Windows__CGaming__CInput__CInternal__CHapticsCommandParametersStubVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CInternal__CSyntheticGameControllerProvider_Windows__CGaming__CInput__CInternal__CHapticsCommandParametersStubVtbl
0x18005EEB4: "public: struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64 __cdecl std::_Tree_buy<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_buy@U?$pair@QEBGG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@XZ
0x1800162C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180073398: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@12@@
0x180074BC8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@@Details@12@@
0x1800AB7C8: "WaitHelloAfterReset" ??_C@_0BE@NNOEFCCE@WaitHelloAfterReset?$AA@
0x18000DA48: "protected: long __cdecl Device::InitializeConstantState(class InputParser * __ptr64,class PnpDeviceSettings * __ptr64,class InputLabelData * __ptr64,class ArcadeStickInputProperties * __ptr64,class FlightStickInputProperties * __ptr64,class GamepadInputProperties * __ptr64,class RacingWheelInputProperties * __ptr64,class UINavigationControllerInputProperties * __ptr64,unsigned __int64,class Microsoft::WRL::ComPtr<class HapticFeedbackMotor> * __ptr64,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo & __ptr64,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo & __ptr64,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo & __ptr64,unsigned short,unsigned short) __ptr64" ?InitializeConstantState@Device@@IEAAJPEAVInputParser@@PEAVPnpDeviceSettings@@PEAVInputLabelData@@PEAVArcadeStickInputProperties@@PEAVFlightStickInputProperties@@PEAVGamepadInputProperties@@PEAVRacingWheelInputProperties@@PEAVUINavigationControllerInputProperties@@_KPEAV?$ComPtr@VHapticFeedbackMotor@@@WRL@Microsoft@@AEAUGameControllerVersionInfo@Custom@Input@Gaming@Windows@@AEAUGameControllerVersionInfo@Custom@Input@Gaming@Windows@@AEAUGameControllerVersionInfo@Custom@Input@Gaming@Windows@@GG@Z
0x180096588: "address family not supported" ??_C@_0BN@LKKBCCDB@address?5family?5not?5supported?$AA@
0x180093040: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x180050790: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,0> >::~ComPtr<class Windows::Foundation::Collections::Internal::AgileVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,0> >(void) __ptr64" ??1?$ComPtr@V?$AgileVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@$0A@@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180025590: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800999F0: "__cdecl GUID_8a7639ee_624a_501a_bb53_562d1ec11b52" _GUID_8a7639ee_624a_501a_bb53_562d1ec11b52
0x18009D7A8: "Wheel" ??_C@_1M@LPDLLGBK@?$AAW?$AAh?$AAe?$AAe?$AAl?$AA?$AA@
0x1800360A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Input::Internal::GipAudioFormat,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJUGipAudioFormat@2Input@Gaming@5@PEAIPEAE@Z
0x1800BA1A0: FwUpdateGlobal
0x180070D40: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180007320: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Release`adjustor{8}' (void) __ptr64" ?Release@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180004EC0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x18000B82C: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18009C5F8: "__cdecl GUID_8894a0df_33b0_57b0_aa1a_9255eee72dd5" _GUID_8894a0df_33b0_57b0_aa1a_9255eee72dd5
0x18007D990: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesProxyVtbl
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180024670: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800355D0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipMessageProperties@2Input@Gaming@5@PEAI@Z
0x180006C70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180055C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004BD9C: "private: __cdecl ProviderManagerWorker::ProviderManagerWorker(void) __ptr64" ??0ProviderManagerWorker@@AEAA@XZ
0x18003D8A0: "public: virtual unsigned long __cdecl HapticFeedbackWaveform::Release(void) __ptr64" ?Release@HapticFeedbackWaveform@@UEAAKXZ
0x180038E10: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<unsigned char,1>::GetMany(unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@E$00@Collections@Foundation@Windows@@UEAAJIPEAEPEAI@Z
0x180021040: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180058070: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180024680: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180005C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180008670: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x180052BF0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Storage::Streams::IBufferByteAccess>::~ComPtr<struct Windows::Storage::Streams::IBufferByteAccess>(void) __ptr64" ??1?$ComPtr@UIBufferByteAccess@Streams@Storage@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001B250: ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024630: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E560: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::Release`adjustor{8}' (void) __ptr64" ?Release@ForceFeedbackMotor@@W7EAAKXZ
0x1800965A8: "address in use" ??_C@_0P@LDMLAFHI@address?5in?5use?$AA@
0x18000AE10: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConditionForceEffect@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006F910: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800734A8: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vftable'" ??_7?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B@
0x18000B200: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::Stop(void) __ptr64" ?Stop@?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180032480: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180074AD8: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>'}" ??_7?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@@
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180093168: ntdll_NULL_THUNK_DATA
0x18004F410: "public: virtual long __cdecl RampForceEffect::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@RampForceEffect@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800761A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@12@@
0x180093020: "__cdecl _imp_memcpy" __imp_memcpy
0x1800A9DF0: IID___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffect
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005450: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180037FE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18006B790: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18006D8C8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x1800B96A8: "__vectorcall ??_R0?AVexception@" ??_R0?AVexception@@@8
0x18009E1E0: "Left2" ??_C@_1M@FKJINKBE@?$AAL?$AAe?$AAf?$AAt?$AA2?$AA?$AA@
0x18009E110: "LetterR" ??_C@_1BA@PFGNCKIJ@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAR?$AA?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>::~ComPtr<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>(void) __ptr64" ??1?$ComPtr@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800380D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800963E8: "host_unreachable" ??_C@_0BB@KKNHPPIN@host_unreachable?$AA@
0x1800AB208: "[%u] Sending Reset " ??_C@_0BE@PHJKPBFC@?$FL?$CFu?$FN?5Sending?5Reset?6?$AA@
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180053930: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180076920: "const SpringEquation::`vftable'" ??_7SpringEquation@@6B@
0x180009CC0: "public: virtual long __cdecl BatteryReport::get_RemainingCapacityInMilliwattHours(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_RemainingCapacityInMilliwattHours@BatteryReport@@UEAAJPEAPEAU?$IReference@H@Foundation@Windows@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800754A0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800756C0: "const Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180073AA8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B@
0x180065640: HSTRING_UserSize64
0x1800B5EA8: "__cdecl TI2?AVResultException@wil@@" _TI2?AVResultException@wil@@
0x1800A0A10: "__FIIterator_1_Windows__CGaming_" ??_C@_0DG@EKKHHPBM@__FIIterator_1_Windows__CGaming_@
0x180017000: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800A5980: "__FIIterator_1_Windows__CGaming_" ??_C@_0EE@IANMDBEA@__FIIterator_1_Windows__CGaming_@
0x1800651A0: "__cdecl Init_thread_footer" _Init_thread_footer
0x180048530: "public: virtual void * __ptr64 __cdecl PnpDeviceSettings::`vector deleting destructor'(unsigned int) __ptr64" ??_EPnpDeviceSettings@@UEAAPEAXI@Z
0x180097B40: "__cdecl GUID_43c0c035_bb73_4756_a787_3ed6bea617bd" _GUID_43c0c035_bb73_4756_a787_3ed6bea617bd
0x180096B88: "Exception" ??_C@_09FBNMMHMJ@Exception?$AA@
0x1800B6414: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-devices-config-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-devices-config-l1-1-1
0x1800AA6F0: "[%u] State change: %s -> %s " ??_C@_0BN@KMJAFDAH@?$FL?$CFu?$FN?5State?5change?3?5?$CFs?5?9?$DO?5?$CFs?6?$AA@
0x18006D080: "const ForceFeedbackMotor::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor'}" ??_7ForceFeedbackMotor@@6BIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18006BCF0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@12@@
0x1800B5E60: "__cdecl CTA3?AVout_of_range@std@@" _CTA3?AVout_of_range@std@@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180017C20: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x18001E8A0: ?Release@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x180031F40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180065790: CStdStubBuffer_QueryInterface
0x18009F440: "DEVICEGAIN" ??_C@_1BG@OJMJFOMC@?$AAD?$AAE?$AAV?$AAI?$AAC?$AAE?$AAG?$AAA?$AAI?$AAN?$AA?$AA@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800428B0: "public: virtual long __cdecl HidForceFeedback::TurnOff(void) __ptr64" ?TurnOff@HidForceFeedback@@UEAAJXZ
0x180012D00: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180007A70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::IndexOf(struct Windows::Gaming::Input::IRawGameController * __ptr64,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIRawGameController@456@PEAIPEAE@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180065963: "__cdecl _tailMerge_ext_ms_win_mininput_inputhost_l1_1_0_dll" __tailMerge_ext_ms_win_mininput_inputhost_l1_1_0_dll
0x18003FDF0: "private: static void __cdecl HidDevice::HandleReadCompletion(unsigned long,unsigned long,struct _OVERLAPPED * __ptr64)" ?HandleReadCompletion@HidDevice@@CAXKKPEAU_OVERLAPPED@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::System::Threading::IThreadPoolTimer>::~ComPtr<struct Windows::System::Threading::IThreadPoolTimer>(void) __ptr64" ??1?$ComPtr@UIThreadPoolTimer@Threading@System@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800B5FC0: "__cdecl _pobjectentryfirst" __pobjectentryfirst
0x180092F88: "__cdecl _imp_SHTaskPoolAllowThreadReuse" __imp_SHTaskPoolAllowThreadReuse
0x18005A1B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::get_Capabilities(struct Windows::Gaming::Input::Internal::XusbGameControllerDeviceCapabilities * __ptr64) __ptr64" ?get_Capabilities@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUXusbGameControllerDeviceCapabilities@Internal@345@@Z
0x180050310: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_SimpleHapticsControllers(struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_SimpleHapticsControllers@RawGameController@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@4@@Z
0x1800224E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Aggregate(struct IInspectable * __ptr64) __ptr64" ?Aggregate@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIInspectable@@@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@6B@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::AddRef(void) __ptr64" ?AddRef@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x1800ABB98: " Flags: 0x%X " ??_C@_0P@CPDGGOEE@?5?5Flags?3?50x?$CFX?6?$AA@
0x18005E474: "protected: long __cdecl Equation::UpdateCommonVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float,struct Equation::CommonVariables * __ptr64) __ptr64" ?UpdateCommonVariables@Equation@@IEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@MPEAUCommonVariables@1@@Z
0x180005D00: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800749D8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18006BF70: "const Windows::Gaming::Input::FlightStick::`vftable'" ??_7FlightStick@Input@Gaming@Windows@@6B@
0x1800372F8: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x18000C430: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConstantForceEffect@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800247E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_IsConnected(unsigned char * __ptr64) __ptr64" ?get_IsConnected@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180071FC8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VFtmBase@78@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180069590: "const ArcadeStickFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7ArcadeStickFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x180058180: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_Description(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Description@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::FlightStick::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFlightStick@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180096908: "operation not permitted" ??_C@_0BI@OHIEJAAB@operation?5not?5permitted?$AA@
0x180096C58: " " ??_C@_19NMAFMAH@?$AA?5?$AA?5?$AA?5?$AA?5?$AA?$AA@
0x180024FF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRawGameControllerAxisLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerAxisLabel@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x18000C480: "[thunk]:public: virtual long __cdecl ConstantForceEffect::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ConstantForceEffect@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180069F10: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800549C0: "public: virtual enum Windows::Gaming::Input::GameControllerSwitchKind __cdecl SwitchFromAxesInputMappingData::GetMappedSwitchKind(void)const __ptr64" ?GetMappedSwitchKind@SwitchFromAxesInputMappingData@@UEBA?AW4GameControllerSwitchKind@Input@Gaming@Windows@@XZ
0x18000A2B0: "public: virtual enum Windows::Gaming::Input::GameControllerButtonLabel __cdecl ButtonFromAxisInputMappingData::GetMappedButtonLabel(class InputLabelData const & __ptr64)const __ptr64" ?GetMappedButtonLabel@ButtonFromAxisInputMappingData@@UEBA?AW4GameControllerButtonLabel@Input@Gaming@Windows@@AEBVInputLabelData@@@Z
0x18005D678: "struct std::pair<unsigned short,unsigned long> * __ptr64 __cdecl std::_Uninit_move<struct std::pair<unsigned short,unsigned long> * __ptr64,struct std::pair<unsigned short,unsigned long> * __ptr64,class std::allocator<struct std::pair<unsigned short,unsigned long> >,struct std::pair<unsigned short,unsigned long> >(struct std::pair<unsigned short,unsigned long> * __ptr64,struct std::pair<unsigned short,unsigned long> * __ptr64,struct std::pair<unsigned short,unsigned long> * __ptr64,struct std::_Wrap_alloc<class std::allocator<struct std::pair<unsigned short,unsigned long> > > & __ptr64,struct std::pair<unsigned short,unsigned long> * __ptr64,struct std::_Nonscalar_ptr_iterator_tag)" ??$_Uninit_move@PEAU?$pair@GK@std@@PEAU12@V?$allocator@U?$pair@GK@std@@@2@U12@@std@@YAPEAU?$pair@GK@0@PEAU10@00AEAU?$_Wrap_alloc@V?$allocator@U?$pair@GK@std@@@std@@@0@0U_Nonscalar_ptr_iterator_tag@0@@Z
0x180035900: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::First(struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAUHSTRING__@@@345@@Z
0x18006C4E8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIComPoolTask@Internal@Windows@@@Details@12@@
0x180096BE8: "%hs!%p: " ??_C@_1BC@HOGHCIFF@?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001A7A0: ?Cancel@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x1800AB870: "WriteBlock" ??_C@_0L@IHJKAJKN@WriteBlock?$AA@
0x180004AD0: "public: static enum TrustLevel __cdecl ConstantForceEffect::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@ConstantForceEffect@@SA?AW4TrustLevel@@XZ
0x18009E998: "ScrollRight" ??_C@_1BI@CNKLPMIL@?$AAS?$AAc?$AAr?$AAo?$AAl?$AAl?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x18006D060: "const ForceFeedbackMotor::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>'}" ??_7ForceFeedbackMotor@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18000ADE0: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::Release`adjustor{16}' (void) __ptr64" ?Release@PeriodicForceEffect@@WBA@EAAKXZ
0x1800112C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180014720: "public: virtual void * __ptr64 __cdecl FactoryManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFactoryManager@@UEAAPEAXI@Z
0x180022040: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@Gamepad@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x1800201B0: "public: virtual long __cdecl GameController::get_Provider(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64 * __ptr64) __ptr64" ?get_Provider@GameController@@UEAAJPEAPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x18001CAC8: ??_E?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x180016540: "[thunk]:public: virtual long __cdecl FactoryManager::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@FactoryManager@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180037A30: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x180021E10: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetCurrentReading(struct Windows::Gaming::Input::GamepadReading * __ptr64) __ptr64" ?GetCurrentReading@Gamepad@Input@Gaming@Windows@@UEAAJPEAUGamepadReading@234@@Z
0x18000AE30: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::Release`adjustor{24}' (void) __ptr64" ?Release@PeriodicForceEffect@@WBI@EAAKXZ
0x18006ABA0: "struct Microsoft::WRL::Details::CreatorMap const __object_FactoryManager" ?__object_FactoryManager@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800B6060: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_mininput_inputhost_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_mininput_inputhost_l1_1_0_dll
0x18001FFA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::get_XusbDeviceId(unsigned __int64 * __ptr64) __ptr64" ?get_XusbDeviceId@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEA_K@Z
0x18002BFE0: ??_E?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x18009F2A0: "private: static struct Equation::VendorParameters const EquationManager::s_defaultParams" ?s_defaultParams@EquationManager@@0UVendorParameters@Equation@@B
0x18001B7D0: ?Run@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180038360: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180038510: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009E6E8: "__cdecl GUID_18ae8817_c395_5dc8_90d7_e5d12e3b6a92" _GUID_18ae8817_c395_5dc8_90d7_e5d12e3b6a92
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>::~ComPtr<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>(void) __ptr64" ??1?$ComPtr@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180062B14: FwManifestOpen
0x18007BEF0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerPrivateProxyVtbl
0x1800AA050: IID___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipMessageProperties
0x180031370: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::ReplaceAll(unsigned int,unsigned char * __ptr64) __ptr64" ?ReplaceAll@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJIPEAE@Z
0x180012120: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800466B8: "long __cdecl PnpApiWrapper::Details::ConfigretToHresult(unsigned long)" ?ConfigretToHresult@Details@PnpApiWrapper@@YAJK@Z
0x1800A3470: "__FIAsyncOperationCompletedHandl" ??_C@_0GO@JNPFFHKP@__FIAsyncOperationCompletedHandl@
0x180088B80: "__cdecl _FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti_Properties" __FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti_Properties
0x18000BA30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18003D8B0: "public: virtual long __cdecl HapticFeedbackWaveform::get_Duration(struct Windows::Foundation::TimeSpan * __ptr64) __ptr64" ?get_Duration@HapticFeedbackWaveform@@UEAAJPEAUTimeSpan@Foundation@Windows@@@Z
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>::`vftable'" ??_7?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::~ComPtr<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >(void) __ptr64" ??1?$ComPtr@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800381C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800571B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::CreateGameController(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?CreateGameController@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerProvider@3456@PEAPEAUIInspectable@@@Z
0x180009E90: "public: virtual unsigned long __cdecl BatteryReport::Release(void) __ptr64" ?Release@BatteryReport@@UEAAKXZ
0x18009F428: "RAMPSTART" ??_C@_1BE@KBDOPNMG@?$AAR?$AAA?$AAM?$AAP?$AAS?$AAT?$AAA?$AAR?$AAT?$AA?$AA@
0x1800928C8: "__cdecl _imp_CoReleaseMarshalData" __imp_CoReleaseMarshalData
0x18006C1E8: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@1WRL@Microsoft@@@
0x180005C20: "[thunk]:public: virtual long __cdecl FactoryManager::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FactoryManager@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180022440: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x18005CDC0: "public: virtual void * __ptr64 __cdecl ApplicationMemory::`vector deleting destructor'(unsigned int) __ptr64" ??_EApplicationMemory@@UEAAPEAXI@Z
0x18004A134: "public: long __cdecl PnpDeviceWatcher::ProcessDeviceNotifications(void) __ptr64" ?ProcessDeviceNotifications@PnpDeviceWatcher@@QEAAJXZ
0x180005340: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800A43E0: RttiTypeName_Windows_Foundation_AsyncOperationProgressHandler
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18006D940: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x1800758E8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B@
0x1800507C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@345@@Z
0x180075510: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@@
0x18006CAA0: ??_7?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x180099B90: "LeftThumbstickButton" ??_C@_1CK@CCIKKNBC@?$AAL?$AAe?$AAf?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x1800741F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@12@@
0x18002812C: "private: long __cdecl GipDevice::UpdateInputSinks(void) __ptr64" ?UpdateInputSinks@GipDevice@@AEAAJXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>::~ComPtr<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>(void) __ptr64" ??1?$ComPtr@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800B61E4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x18003AD60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsFirmwareUpdateMandatory(unsigned char * __ptr64) __ptr64" ?get_IsFirmwareUpdateMandatory@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180032CE0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800223E0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180005C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::AddRef`adjustor{64}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAKXZ
0x18002BFA0: ??_G?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004BFF4: "public: __cdecl GipClient::~GipClient(void) __ptr64" ??1GipClient@@QEAA@XZ
0x1800A4970: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EA@KLJOJDAC@__x_Windows_CGaming_CInput_CCust@
0x180022480: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069740: "const UINavigationControllerInputProperties::`vftable'" ??_7UINavigationControllerInputProperties@@6B@
0x180098468: "Action4" ??_C@_1BA@CNCMFPMJ@?$AAA?$AAc?$AAt?$AAi?$AAo?$AAn?$AA4?$AA?$AA@
0x180011180: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x180096890: "no such process" ??_C@_0BA@ENLPPKBN@no?5such?5process?$AA@
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::UINavigationController::`vector deleting destructor'(unsigned int) __ptr64" ??_EUINavigationController@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18001B8D0: ?FireCompletion@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180016CB0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@FlightStick@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x18009E070: "Mode" ??_C@_19OBGHODPD@?$AAM?$AAo?$AAd?$AAe?$AA?$AA@
0x180099348: "onecoreuap\xbox\devices\api\winr" ??_C@_0DF@FHNCKFOI@onecoreuap?2xbox?2devices?2api?2winr@
0x180006E50: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800574A8: "public: static long __cdecl UINavigationControllerInputProperties::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@UINavigationControllerInputProperties@@SAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x180044440: "public: virtual enum Windows::Gaming::Input::GameControllerButtonLabel __cdecl InputMappingData::GetMappedButtonLabel(class InputLabelData const & __ptr64)const __ptr64" ?GetMappedButtonLabel@InputMappingData@@UEBA?AW4GameControllerButtonLabel@Input@Gaming@Windows@@AEBVInputLabelData@@@Z
0x1800230B0: "public: virtual long __cdecl GamepadFactory::add_GamepadRemoved(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_GamepadRemoved@GamepadFactory@@UEAAJPEAU?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180022430: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180038140: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipDeviceMetadata@Internal@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180093118: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x1800A9D50: IID___FIEventHandler_1_Windows__CGaming__CInput__CRawGameController
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180065600: IUnknown_Release_Proxy
0x1800724E8: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@6BIWeakReferenceSource@@@
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180068B58: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@1WRL@Microsoft@@@
0x18009E028: "XboxPaddle2" ??_C@_1BI@JJCLAAGE@?$AAX?$AAb?$AAo?$AAx?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA2?$AA?$AA@
0x18006A1B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180047DA4: "public: long __cdecl PnpDevice::ReadAsync(unsigned __int64,void * __ptr64,struct _OVERLAPPED * __ptr64,void (__cdecl*)(unsigned long,unsigned long,struct _OVERLAPPED * __ptr64)) __ptr64" ?ReadAsync@PnpDevice@@QEAAJ_KPEAXPEAU_OVERLAPPED@@P6AXKK2@Z@Z
0x18007E2E0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl
0x180055BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::Release`adjustor{24}' (void) __ptr64" ?Release@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBI@EAAKXZ
0x18003E220: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_ParentProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_ParentProviderId@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005B70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::Release`adjustor{64}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAKXZ
0x1800B9728: "__cdecl _security_cookie" __security_cookie
0x180045390: "public: virtual void * __ptr64 __cdecl ISMInputHostClient::`vector deleting destructor'(unsigned int) __ptr64" ??_EISMInputHostClient@@UEAAPEAXI@Z
0x18007B130: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipGameControllerProviderProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipGameControllerProviderProxyVtbl
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18004DAF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009A0C8: "__cdecl GUID_a21faf67_e961_5fbe_a39e_45a4d0c25b5d" _GUID_a21faf67_e961_5fbe_a39e_45a4d0c25b5d
0x180079CE0: "__cdecl __FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CSystem__CUserChangedEventArgsStubVtbl" ___FITypedEventHandler_2_Windows__CGaming__CInput__CIGameController_Windows__CSystem__CUserChangedEventArgsStubVtbl
0x180032110: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180032C40: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18009ED58: "private: static unsigned char const * const XusbInputParser::GamepadMappingData" ?GamepadMappingData@XusbInputParser@@0QBEB
0x180097320: "__cdecl GUID_17b0e613_942a_422d_904c_f90dc71a7dae" _GUID_17b0e613_942a_422d_904c_f90dc71a7dae
0x1800454D0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IGenericInputHostOwner>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIGenericInputHostOwner@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092C40: "__cdecl _imp_RegQueryValueExW" __imp_RegQueryValueExW
0x18004D330: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@RacingWheel@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x18007C1D0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerTouchSensorPropertiesStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerTouchSensorPropertiesStubVtbl
0x18002C0F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18003AAC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009A8B0: "Windows.Foundation.Collections.I" ??_C@_1GG@DJLDLEDM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180037B80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180096960: "protocol error" ??_C@_0P@FNPOCJBE@protocol?5error?$AA@
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Gamepad::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Gamepad@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x180037C40: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Release`adjustor{16}' (void) __ptr64" ?Release@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800594B0: "public: virtual long __cdecl XusbDevice::PowerOff(void) __ptr64" ?PowerOff@XusbDevice@@UEAAJXZ
0x18003E2D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180070A10: "const Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x180027864: "private: long __cdecl GipDevice::ProcessFocusMessage(struct _GIP_SYSINTERNAL_FOCUS const * __ptr64) __ptr64" ?ProcessFocusMessage@GipDevice@@AEAAJPEBU_GIP_SYSINTERNAL_FOCUS@@@Z
0x1800AAD40: "[%u:%u] Block %08X:%u up to date" ??_C@_0CC@JHFMLEO@?$FL?$CFu?3?$CFu?$FN?5Block?5?$CF08X?3?$CFu?5up?5to?5date@
0x18009CB60: "onecoreuap\xbox\devices\api\winr" ??_C@_0DH@LJOGNMJD@onecoreuap?2xbox?2devices?2api?2winr@
0x18009E858: "SecondaryLeft" ??_C@_1BM@EKIBBMBD@?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAa?$AAr?$AAy?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x18009E820: "SecondaryUp" ??_C@_1BI@IMEMDDOL@?$AAS?$AAe?$AAc?$AAo?$AAn?$AAd?$AAa?$AAr?$AAy?$AAU?$AAp?$AA?$AA@
0x180017220: "public: virtual void * __ptr64 __cdecl FlightStickFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFlightStickFactory@@UEAAPEAXI@Z
0x1800145E0: "public: static unsigned short const * __ptr64 __cdecl FactoryManager::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@FactoryManager@@SAPEBGXZ
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::`vector deleting destructor'(unsigned int) __ptr64" ??_EIterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180065B80: "__cdecl alloca_probe" _alloca_probe
0x1800ABCD0: "[%u] Inconsistent manifest, imag" ??_C@_0DO@NECIBCI@?$FL?$CFu?$FN?5Inconsistent?5manifest?0?5imag@
0x18005BBD0: "public: virtual long __cdecl EquationManager::UpdateEquationVariables(unsigned long,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64) __ptr64" ?UpdateEquationVariables@EquationManager@@UEAAJKPEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x18005C944: "private: long __cdecl EquationManager::SendRequest(class UsbGip::Request const & __ptr64) __ptr64" ?SendRequest@EquationManager@@AEAAJAEBVRequest@UsbGip@@@Z
0x18003E1F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180042B9C: "public: struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<0,struct std::_List_base_types<struct EFFECTMAPINFO,class std::allocator<struct EFFECTMAPINFO> > >::_Buynode0(struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64,struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@$0A@U?$_List_base_types@UEFFECTMAPINFO@@V?$allocator@UEFFECTMAPINFO@@@std@@@std@@@std@@QEAAPEAU?$_List_node@UEFFECTMAPINFO@@PEAX@2@PEAU32@0@Z
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180016DC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18005DC90: "protected: virtual long __cdecl SineEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@SineEquation@@MEBAJPEAPEBEPEAK@Z
0x1800A4A40: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EB@HCNBFMAH@__x_Windows_CGaming_CInput_CCust@
0x180038F70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::get_Status(enum Windows::Gaming::Input::Custom::GipFirmwareUpdateStatus * __ptr64) __ptr64" ?get_Status@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAW4GipFirmwareUpdateStatus@2345@@Z
0x180099A78: "RightThumbstickX" ??_C@_1CC@ODNEPMNP@?$AAR?$AAi?$AAg?$AAh?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAX?$AA?$AA@
0x18004E848: "private: void __cdecl RacingWheelInputProperties::InitializeStaticProperties(double) __ptr64" ?InitializeStaticProperties@RacingWheelInputProperties@@AEAAXN@Z
0x180002B14: "void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)" ?LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@2@@Z
0x180020660: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class UserChangedEventArgs,class UserChangedEventArgs,struct Windows::System::IUser * __ptr64>(class UserChangedEventArgs * __ptr64 * __ptr64,struct Windows::System::IUser * __ptr64 &&)" ??$MakeAndInitialize@VUserChangedEventArgs@@V1@PEAUIUser@System@Windows@@@Details@WRL@Microsoft@@YAJPEAPEAVUserChangedEventArgs@@$$QEAPEAUIUser@System@Windows@@@Z
0x18007B400: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIHidGameControllerProviderProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerProviderProxyVtbl
0x1800119F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180018590: "public: virtual long __cdecl ForceFeedbackMotor::get_AreEffectsPaused(unsigned char * __ptr64) __ptr64" ?get_AreEffectsPaused@ForceFeedbackMotor@@UEAAJPEAE@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Foundation::Collections::IIterable<unsigned char> >::~ComPtr<struct Windows::Foundation::Collections::IIterable<unsigned char> >(void) __ptr64" ??1?$ComPtr@U?$IIterable@E@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180096CC0: "[%hs] " ??_C@_1O@PJKHPDBK@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?6?$AA?$AA@
0x18000AA40: "public: virtual long __cdecl ConditionForceEffect::SetParameters(struct Windows::Foundation::Numerics::Vector3,float,float,float,float,float,float) __ptr64" ?SetParameters@ConditionForceEffect@@UEAAJUVector3@Numerics@Foundation@Windows@@MMMMMM@Z
0x18007B8E0: "__cdecl __FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl" ___FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl
0x1800226E0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x18005D830: "protected: virtual long __cdecl SpringEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@SpringEquation@@MEBAJPEAPEBEPEAK@Z
0x180056AB0: "public: virtual long __cdecl UINavigationControllerFactory::get_UINavigationControllers(struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_UINavigationControllers@UINavigationControllerFactory@@UEAAJPEAPEAU?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@Z
0x180004AD0: "public: static enum TrustLevel __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@SA?AW4TrustLevel@@XZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::System::Threading::ITimerElapsedHandler>::~ComPtr<struct Windows::System::Threading::ITimerElapsedHandler>(void) __ptr64" ??1?$ComPtr@UITimerElapsedHandler@Threading@System@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180033590: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004A790: "private: static void __cdecl PnpDeviceWatcher::PnpNotificationApc(unsigned __int64)" ?PnpNotificationApc@PnpDeviceWatcher@@CAX_K@Z
0x18005BAC0: "public: virtual long __cdecl EquationManager::ClearEquation(unsigned long) __ptr64" ?ClearEquation@EquationManager@@UEAAJK@Z
0x1800969D8: "state not recoverable" ??_C@_0BG@MPLKFPAE@state?5not?5recoverable?$AA@
0x18005DBF0: "protected: virtual long __cdecl SawtoothDownEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@SawtoothDownEquation@@MEBAJPEAPEBEPEAK@Z
0x18006F700: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800A9E40: IID___FIVector_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotor
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800807D8: "__cdecl windows2Egaming2Einput2Epreview_InterfaceNamesList" _windows2Egaming2Einput2Epreview_InterfaceNamesList
0x18007F240: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackMotorPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackMotorPrivateProxyVtbl
0x180013470: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180070248: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180070EB0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x1800227A0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800A0790: "__FIIterator_1_Windows__CGaming_" ??_C@_0EB@BNJMCGMK@__FIIterator_1_Windows__CGaming_@
0x18004D400: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RacingWheel@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180017750: "public: virtual long __cdecl RawGameControllerFactory::remove_RawGameControllerAdded(struct EventRegistrationToken) __ptr64" ?remove_RawGameControllerAdded@RawGameControllerFactory@@UEAAJUEventRegistrationToken@@@Z
0x180007750: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJPEAI@Z
0x18001E650: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@ForceFeedbackMotor@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18002A29C: ??1?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x180071EB0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::System::Threading::ITimerElapsedHandler>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UITimerElapsedHandler@Threading@System@Windows@@@WRL@Microsoft@@6B@
0x1800335C0: "public: static long __cdecl Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0>::RaiseEvent(...)" ?RaiseEvent@?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@Windows@@SAJZZ
0x18003CDD0: "public: virtual long __cdecl HapticFeedbackMotor::SendHapticFeedbackForPlayCount(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64,double,int,struct Windows::Foundation::TimeSpan) __ptr64" ?SendHapticFeedbackForPlayCount@HapticFeedbackMotor@@UEAAJPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@NHUTimeSpan@Foundation@5@@Z
0x1800655F0: CStdStubBuffer_AddRef
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800053A0: "public: virtual long __cdecl HapticFeedbackMotor::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@HapticFeedbackMotor@@UEAAJPEAW4TrustLevel@@@Z
0x180037D80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180092878: "__cdecl _imp_CStdStubBuffer_IsIIDSupported" __imp_CStdStubBuffer_IsIIDSupported
0x18009D328: "private: static unsigned short const * const PnpDeviceSettings::RacingWheelKeyOrValueName" ?RacingWheelKeyOrValueName@PnpDeviceSettings@@0QBGB
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180070028: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180071F00: "const GipForceFeedback::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7GipForceFeedback@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18002E370: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18002DCF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800AC470: "__cdecl _real@40c3880000000000" __real@40c3880000000000
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180068B58: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V5623@V5623@V5623@@1WRL@Microsoft@@@
0x1800929F8: "__cdecl _imp_ObjectStublessClient19" __imp_ObjectStublessClient19
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>::~ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>(void) __ptr64" ??1?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800112F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180022770: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004AD0: "public: virtual long __cdecl BatteryReport::get_ChargeRateInMilliwatts(struct Windows::Foundation::IReference<int> * __ptr64 * __ptr64) __ptr64" ?get_ChargeRateInMilliwatts@BatteryReport@@UEAAJPEAPEAU?$IReference@H@Foundation@Windows@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180070F68: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180037DA0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB968: "Invalid_EEPROM_CSV" ??_C@_0BD@LDLHAEFO@Invalid_EEPROM_CSV?$AA@
0x180042C28: "public: struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct EFFECTMAPINFO,class std::allocator<struct EFFECTMAPINFO> >::_Buynode<struct EFFECTMAPINFO const & __ptr64>(struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64,struct std::_List_node<struct EFFECTMAPINFO,void * __ptr64> * __ptr64,struct EFFECTMAPINFO const & __ptr64) __ptr64" ??$_Buynode@AEBUEFFECTMAPINFO@@@?$_List_buy@UEFFECTMAPINFO@@V?$allocator@UEFFECTMAPINFO@@@std@@@std@@QEAAPEAU?$_List_node@UEFFECTMAPINFO@@PEAX@1@PEAU21@0AEBUEFFECTMAPINFO@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180071AE0: "const Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x180005100: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005340: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180092AF0: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x1800076F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetAt(unsigned int,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64) __ptr64" ?GetAt@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIPEAPEAUIUINavigationController@456@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18008B720: "__cdecl windows2Egaming2Einput2Einternal_StubVtblList" _windows2Egaming2Einput2Einternal_StubVtblList
0x180020DE0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800250F0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetRequiredUINavigationButtonLabel(enum Windows::Gaming::Input::RequiredUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRequiredUINavigationButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4RequiredUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x180068AD8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B@
0x180002950: "void __cdecl wil::details::Rethrow(void)" ?Rethrow@details@wil@@YAXXZ
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800BA060: "struct HINSTANCE__ * __ptr64 __ptr64 g_hinstDll" ?g_hinstDll@@3PEAUHINSTANCE__@@EA
0x1800AB240: "[%u] Send Reset timedout error:%" ??_C@_0CD@DBKBCAEE@?$FL?$CFu?$FN?5Send?5Reset?5timedout?5error?3?$CF@
0x180004AE0: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@ArcadeStick@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x180022730: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800130B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006EBA0: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@WRL@Microsoft@@@
0x180038110: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180012A50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800ABEE0: "Argos UFU: Old Checksum %X " ??_C@_0BM@MFNFMGMM@Argos?5UFU?3?5Old?5Checksum?5?$CFX?6?$AA@
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>::`vftable'" ??_7?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x180078720: "__cdecl __x_Windows_CGaming_CInput_CIGamepadStatics2ProxyVtbl" ___x_Windows_CGaming_CInput_CIGamepadStatics2ProxyVtbl
0x1800AA8B8: "[%u] Device was successfully upd" ??_C@_0CG@FKNPEJME@?$FL?$CFu?$FN?5Device?5was?5successfully?5upd@
0x18006B420: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18006ED78: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18001A550: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@@Z
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x180008E9C: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> >::~ComPtr<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> >(void) __ptr64" ??1?$ComPtr@V?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18006C4C8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x1800B5FD8: "__cdecl _minATLObjMap_UINavigationControllerFactory" __minATLObjMap_UINavigationControllerFactory
0x180009EA0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005B40: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000C4F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006AA28: "const Microsoft::WRL::Details::DefaultModule<1>::`vftable'" ??_7?$DefaultModule@$00@Details@WRL@Microsoft@@6B@
0x18007C0C0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl
0x180070770: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x180096258: "not enough memory" ??_C@_0BC@ENOOLCNF@not?5enough?5memory?$AA@
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180070130: "const Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IIterable<unsigned char>'}" ??_7?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IIterable@E@234@@
0x1800722E8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x1800AC4B0: "__cdecl _xmm@7fffffffffffffff7fffffffffffffff" __xmm@7fffffffffffffff7fffffffffffffff
0x18001E9B0: "public: virtual long __cdecl ForceFeedbackMotor::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ForceFeedbackMotor@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001C940: ??_E?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180096418: "interrupted" ??_C@_0M@EGEKIIMP@interrupted?$AA@
0x1800AA100: IID___FIIterable_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfo
0x180033768: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800110D0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006F390: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180024FF0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::GetRawGameControllerAxisLabel(int,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetRawGameControllerAxisLabel@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerButtonLabel@345@@Z
0x18003E160: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180004C50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800516E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18004F2F0: "[thunk]:public: virtual long __cdecl RampForceEffect::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RampForceEffect@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180074260: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B@
0x18006BB20: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@6B@
0x180092A20: "__cdecl _imp_ObjectStublessClient29" __imp_ObjectStublessClient29
0x180092EA0: "__cdecl _imp_WindowsPromoteStringBuffer" __imp_WindowsPromoteStringBuffer
0x180099544: "id" ??_C@_15NFICGAJK@?$AAi?$AAd?$AA?$AA@
0x180098658: "SwitchIndex" ??_C@_1BI@KJOKCLMO@?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180017B30: "public: virtual long __cdecl FlightStickFactory::add_FlightStickAdded(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?add_FlightStickAdded@FlightStickFactory@@UEAAJPEAU?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x1800309B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::RemoveAtEnd(void) __ptr64" ?RemoveAtEnd@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180097EF0: "__cdecl GUID_91b59fa5_931c_47c3_807f_95ff862bcdf4" _GUID_91b59fa5_931c_47c3_807f_95ff862bcdf4
0x1800A0B50: "__x_Windows_CGaming_CInput_CIArc" ??_C@_0DA@NEAMEFDB@__x_Windows_CGaming_CInput_CIArc@
0x1800A9CC0: IID___FIIterator_1_Windows__CGaming__CInput__CGamepad
0x1800B620C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x1800752F0: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `IActivationFactory'}" ??_7?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6BIActivationFactory@@@
0x1800132D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800967F8: "no child process" ??_C@_0BB@IEPBLJHK@no?5child?5process?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>::~ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>(void) __ptr64" ??1?$ComPtr@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180092920: api-ms-win-core-com-l1-1-0_NULL_THUNK_DATA
0x180090480: "__cdecl windows2Egaming2Einput2Einternal_BaseIIDList" _windows2Egaming2Einput2Einternal_BaseIIDList
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180070CF8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180022940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180036E50: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x1800165A0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180016E20: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::Release(void) __ptr64" ?Release@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180005370: ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004F290: "[thunk]:public: virtual long __cdecl RampForceEffect::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RampForceEffect@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800AAAC0: " Got version: %u.%u.%u.%u " ??_C@_0BL@KCAKAJPD@?5Got?5version?3?5?$CFu?4?$CFu?4?$CFu?4?$CFu?6?$AA@
0x18007E5A0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipMessagePropertiesStubVtbl
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001C260: ?PutOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@3@@Z
0x18000B5E0: "public: virtual unsigned long __cdecl ConditionForceEffect::Release(void) __ptr64" ?Release@ConditionForceEffect@@UEAAKXZ
0x180006C00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::get_Current(struct Windows::Gaming::Input::IRacingWheel * __ptr64 * __ptr64) __ptr64" ?get_Current@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIRacingWheel@567@@Z
0x180013430: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180017220: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18002C190: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800515C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180012FD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A9B90: IID___x_Windows_CGaming_CInput_CIArcadeStick
0x180005C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJPEAW4TrustLevel@@@Z
0x1800325F0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024610: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180024690: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180093240: "__cdecl _xl_a" __xl_a
0x180038D50: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<unsigned char,1>::GetMany(unsigned int,unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@E$00@Collections@Foundation@Windows@@UEAAJIIPEAEPEAI@Z
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092870: "__cdecl _imp_CStdStubBuffer_DebugServerQueryInterface" __imp_CStdStubBuffer_DebugServerQueryInterface
0x18003CCD0: "public: virtual long __cdecl HapticFeedbackMotor::SendHapticFeedback(struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64) __ptr64" ?SendHapticFeedback@HapticFeedbackMotor@@UEAAJPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Z
0x180024710: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{48}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x18009CD98: "UpRight" ??_C@_1BA@GMENOKOK@?$AAU?$AAp?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180099A38: "LeftThumbstickX" ??_C@_1CA@ILPFPKPP@?$AAL?$AAe?$AAf?$AAt?$AAT?$AAh?$AAu?$AAm?$AAb?$AAs?$AAt?$AAi?$AAc?$AAk?$AAX?$AA?$AA@
0x18006E238: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x18003D540: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18003CF40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18008BFE0: "__cdecl windows2Egaming2Einput2Einternal_InterfaceNamesList" _windows2Egaming2Einput2Einternal_InterfaceNamesList
0x180056960: "public: virtual long __cdecl UINavigationControllerFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IUINavigationController * __ptr64 * __ptr64) __ptr64" ?FromGameController@UINavigationControllerFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIUINavigationController@345@@Z
0x18009A5C0: "Windows.Foundation.Collections.I" ??_C@_1ME@GMJMJDCI@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180073E60: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@12@@
0x18003FF24: "private: long __cdecl HidDevice::QueueInputBuffers(void) __ptr64" ?QueueInputBuffers@HidDevice@@AEAAJXZ
0x1800582E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18006AB50: "struct Microsoft::WRL::Details::CreatorMap const __object_GameControllerProviderInfoFactory" ?__object_GameControllerProviderInfoFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800249A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180013000: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180025190: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A5E40: "__FIIterator_1_Windows__CGaming_" ??_C@_0EN@HHCHCCEM@__FIIterator_1_Windows__CGaming_@
0x18003B180: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::IsCopilot(struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate * __ptr64,unsigned char * __ptr64) __ptr64" ?IsCopilot@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAUIGipGameControllerProviderPrivate@Internal@345@PEAE@Z
0x1800387E0: "public: virtual long __cdecl Windows::Foundation::Collections::IVector_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64>,1>::ReplaceAll(unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?ReplaceAll@?$IVector_impl@U?$AggregateType@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@PEAUIForceFeedbackMotor@2345@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@4@@Z
0x18009D948: "Button16" ??_C@_1BC@KJOGFNIK@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA1?$AA6?$AA?$AA@
0x180011A00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006C5F8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$Selector@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$ImplementsMarker@V?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@@Details@23@VFtmBase@23@@Details@23@@Details@12@@
0x18001B590: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180021D40: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::put_Vibration(struct Windows::Gaming::Input::GamepadVibration) __ptr64" ?put_Vibration@Gamepad@Input@Gaming@Windows@@UEAAJUGamepadVibration@234@@Z
0x18003E120: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180053150: "void __cdecl Windows::Foundation::Collections::Detail::_Cleanup<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,unsigned int>(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64 const,unsigned int)" ??$_Cleanup@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@I@Detail@Collections@Foundation@Windows@@YAXQEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@3@I@Z
0x180053820: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180096A10: "timed out" ??_C@_09KJPPMAOI@timed?5out?$AA@
0x18005A520: "public: static long __cdecl XusbInputParser::MakeAndInitializeGamepadParser(class InputLabelData * __ptr64 & __ptr64,class GamepadInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class XusbInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeGamepadParser@XusbInputParser@@SAJAEAPEAVInputLabelData@@AEAPEAVGamepadInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x18005A330: "public: static long __cdecl XusbInputParser::MakeAndInitializeArcadeStickParser(class InputLabelData * __ptr64 & __ptr64,class ArcadeStickInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class XusbInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeArcadeStickParser@XusbInputParser@@SAJAEAPEAVInputLabelData@@AEAPEAVArcadeStickInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x18005A71C: "public: static long __cdecl XusbInputParser::MakeAndInitializeRacingWheelParser(class InputLabelData * __ptr64 & __ptr64,class RacingWheelInputProperties * __ptr64 & __ptr64,class UINavigationControllerInputProperties * __ptr64 & __ptr64,class XusbInputParser * __ptr64 & __ptr64)" ?MakeAndInitializeRacingWheelParser@XusbInputParser@@SAJAEAPEAVInputLabelData@@AEAPEAVRacingWheelInputProperties@@AEAPEAVUINavigationControllerInputProperties@@AEAPEAV1@@Z
0x18006C230: "const FlightStickFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7FlightStickFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@WRL@Microsoft@@@
0x1800472E0: "public: long __cdecl PnpDevice::GetAsyncIoResult(unsigned long,struct _OVERLAPPED * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetAsyncIoResult@PnpDevice@@QEAAJKPEAU_OVERLAPPED@@PEA_K@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18001AB84: ??1?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAA@XZ
0x1800708C0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18005FB14: "long __cdecl CallerIdentity::GetImpersonationTokenFromProcess(void * __ptr64,unsigned long,void * __ptr64 * __ptr64)" ?GetImpersonationTokenFromProcess@CallerIdentity@@YAJPEAXKPEAPEAX@Z
0x180008E90: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Release(void) __ptr64" ?Release@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800967C0: "network reset" ??_C@_0O@FNPDBHEE@network?5reset?$AA@
0x180092930: api-ms-win-core-com-l1-1-1_NULL_THUNK_DATA
0x1800383D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005C40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::Release`adjustor{56}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAKXZ
0x180037F90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180075C20: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@Details@12@@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180069A28: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Gaming::Input::ForceFeedback::IConditionForceEffect'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6BIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000C5B0: "public: virtual long __cdecl ConstantForceEffect::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@ConstantForceEffect@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180038580: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B6020: "__cdecl _minATLObjMap_ConditionForceEffect" __minATLObjMap_ConditionForceEffect
0x18005FC3C: "long __cdecl CallerIdentity::CheckCapabilityFromProcessHandle(void * __ptr64,unsigned short const * __ptr64,bool * __ptr64)" ?CheckCapabilityFromProcessHandle@CallerIdentity@@YAJPEAXPEBGPEA_N@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct IAgileReference>::~ComPtr<struct IAgileReference>(void) __ptr64" ??1?$ComPtr@UIAgileReference@@@WRL@Microsoft@@QEAA@XZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180075640: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@UISyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@12@@
0x18005DD60: "protected: virtual long __cdecl TriangleEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@TriangleEquation@@MEAAJAEAVApplicationMemory@@@Z
0x180012860: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006B740: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x1800ABE90: "Argos UFU: Invalid to small (%X " ??_C@_0CN@EEFEKHJG@Argos?5UFU?3?5Invalid?5to?5small?5?$CI?$CFX?5@
0x18003D940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AB938: "UpdateInProgress" ??_C@_0BB@PKPGBPF@UpdateInProgress?$AA@
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800AB9CC: "Failed" ??_C@_06CMLPEGNC@Failed?$AA@
0x18009CD70: "Switch" ??_C@_1O@FAOGBCMN@?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AA?$AA@
0x18006F8B8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x180072910: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180058410: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800BE540: "__cdecl _onexitbegin" __onexitbegin
0x1800B9790: "protected: static class QpcTimeConverter Device::TimestampSource" ?TimestampSource@Device@@1VQpcTimeConverter@@A
0x180008A40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180036FC0: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@1234@Upermission@01234@@Z
0x1800AC490: "__cdecl _real@470ca000" __real@470ca000
0x1800965E8: "argument list too long" ??_C@_0BH@CAKOHOMI@argument?5list?5too?5long?$AA@
0x18006EEB0: "const Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::EventTraits>::`vftable'" ??_7?$HandleT@UEventTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@6B@
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180092D10: "__cdecl _imp_CreateEventExW" __imp_CreateEventExW
0x180058170: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180074128: "const RacingWheelFactory::`vftable'" ??_7RacingWheelFactory@@6B@
0x1800AB9B8: "IncompatibleVersion" ??_C@_0BE@LJFDNPC@IncompatibleVersion?$AA@
0x1800344B8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x180038090: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180099380: "__cdecl GUID_47cfcc0e_6012_43ca_81a9_ab7bc86ad5d4" _GUID_47cfcc0e_6012_43ca_81a9_ab7bc86ad5d4
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAKXZ
0x18009E510: "UpRightButtonIndex" ??_C@_1CG@CONCDGFH@?$AAU?$AAp?$AAR?$AAi?$AAg?$AAh?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180037E40: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180037BB0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x18004D610: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180092F08: "__cdecl _imp_CM_Get_Device_ID_ListW" __imp_CM_Get_Device_ID_ListW
0x180012140: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180052530: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAI@Z
0x180097738: "__cdecl GUID_d08de4e9_52b5_4dc7_87bc_9ee392d9d734" _GUID_d08de4e9_52b5_4dc7_87bc_9ee392d9d734
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAKXZ
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_Iostream_error_category::`vector deleting destructor'(unsigned int) __ptr64" ??_E_Iostream_error_category@std@@UEAAPEAXI@Z
0x180097F20: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_ForceFeedback_ConditionForceEffect" ?RuntimeClass_Windows_Gaming_Input_ForceFeedback_ConditionForceEffect@@3QBGB
0x18004F958: "public: long __cdecl Windows::Gaming::Input::RawGameController::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@RawGameController@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x1800BA118: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__ArcadeStickFactory" ?__objectFactory__ArcadeStickFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180024D30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelHasPatternShifter(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasPatternShifter@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180068F08: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800245F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096EC8: "__cdecl GUID_5581f42a_d3df_4d93_a37d_c41a616c6d01" _GUID_5581f42a_d3df_4d93_a37d_c41a616c6d01
0x180024D30: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelHasPatternShifter(unsigned char * __ptr64) __ptr64" ?get_RacingWheelHasPatternShifter@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180092E90: "__cdecl _imp_HSTRING_UserSize" __imp_HSTRING_UserSize
0x1800381B0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18009AAF0: "__cdecl GUID_7b9c606f_c676_517c_b075_b6868e366fc3" _GUID_7b9c606f_c676_517c_b075_b6868e366fc3
0x1800A9D10: IID___x_Windows_CGaming_CInput_CIGamepadStatics2
0x18009E1B0: "LeftStickButton" ??_C@_1CA@EGNNIGPM@?$AAL?$AAe?$AAf?$AAt?$AAS?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x180069EA8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@12@@
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180024600: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180003218: "void __cdecl wil::details::in1diag3::FailFastImmediate_Unexpected(void)" ?FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x1800B9F68: "unsigned char (__cdecl* __ptr64 wil::details::g_pfnRtlDllShutdownInProgress)(void)" ?g_pfnRtlDllShutdownInProgress@details@wil@@3P6AEXZEA
0x180006528: "private: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::AddInternal(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64,void * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?AddInternal@?$EventSource@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@AEAAJPEAU?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAXPEAUEventRegistrationToken@@@Z
0x1800246B0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180008C90: "public: __cdecl Microsoft::WRL::Wrappers::HStringReference::~HStringReference(void) __ptr64" ??1HStringReference@Wrappers@WRL@Microsoft@@QEAA@XZ
0x18009E0E0: "LetterB" ??_C@_1BA@KFHEHNBG@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAB?$AA?$AA@
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800222D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180006704: "public: long __cdecl Microsoft::WRL::AgileEventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Add(struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64,struct EventRegistrationToken * __ptr64) __ptr64" ?Add@?$AgileEventSource@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAU?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@PEAUEventRegistrationToken@@@Z
0x180069A68: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@12@@
0x1800BCBF8: "private: static class Microsoft::WRL::ComPtr<class ISMInputHostClient> ISMInputHostClient::s_instance" ?s_instance@ISMInputHostClient@@0V?$ComPtr@VISMInputHostClient@@@WRL@Microsoft@@A
0x1800726C0: "const HapticFeedbackMotor::`vftable'" ??_7HapticFeedbackMotor@@6B@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAUHSTRING__@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180052B40: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x1800A4EB0: IID___FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress
0x180053270: "public: __cdecl RawGameControllerFactory::RawGameControllerFactory(void) __ptr64" ??0RawGameControllerFactory@@QEAA@XZ
0x18009D898: "Button8" ??_C@_1BA@CBCCJAB@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA8?$AA?$AA@
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<unsigned char> >::deallocate(unsigned char * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@E@std@@@std@@QEAAXPEAE_K@Z
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18002DB80: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180069E20: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007D30: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::AddRef(void) __ptr64" ?AddRef@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAKXZ
0x180046F50: "long __cdecl PnpApiWrapper::Details::RegisterDeviceEventHandler(struct _CM_NOTIFY_FILTER & __ptr64,void (__cdecl*)(enum PnpApiWrapper::DeviceEventId,struct HSTRING__ * __ptr64,void * __ptr64),void * __ptr64,void * __ptr64 & __ptr64)" ?RegisterDeviceEventHandler@Details@PnpApiWrapper@@YAJAEAU_CM_NOTIFY_FILTER@@P6AXW4DeviceEventId@2@PEAUHSTRING__@@PEAX@Z3AEAPEAX@Z
0x18006F2D0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18006AD88: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18009EB28: "private: static unsigned char const * const XusbInputParser::WheelMappingData" ?WheelMappingData@XusbInputParser@@0QBEB
0x1800028CC: "void __cdecl wil::ThrowResultException(struct wil::FailureInfo const & __ptr64)" ?ThrowResultException@wil@@YAXAEBUFailureInfo@1@@Z
0x1800098D0: "public: virtual double __cdecl AxisFromSwitchInputMappingData::GetMappedAxisValue(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64)const __ptr64" ?GetMappedAxisValue@AxisFromSwitchInputMappingData@@UEBANPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@@Z
0x18005A1D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::GetXenonLedState(enum Windows::Gaming::Input::Internal::XusbGameControllerXenonLedState * __ptr64) __ptr64" ?GetXenonLedState@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAW4XusbGameControllerXenonLedState@Internal@345@@Z
0x18001EA20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180058510: "public: virtual long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180073898: "const ProviderManager::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics> >,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7ProviderManager@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@@Details@23@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@523@V7523@@Details@WRL@Microsoft@@@
0x1800054B0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800BCBD0: FwUpdateManifestsArray
0x180097FD0: "__cdecl GUID_f754c322_182d_40e4_a126_fcee4ffa1e31" _GUID_f754c322_182d_40e4_a126_fcee4ffa1e31
0x18002E510: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800335A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x18004DA50: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180034FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::get_HasCurrent(unsigned char * __ptr64) __ptr64" ?get_HasCurrent@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAE@Z
0x1800074C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180053B50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::OnGameControllerRemoved(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerRemoved@?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x18002DE80: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800052F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18009A0F8: "__cdecl GUID_40556131_a2a1_5fab_aaee_5f35268ca26b" _GUID_40556131_a2a1_5fab_aaee_5f35268ca26b
0x18005D530: "protected: void __cdecl std::vector<struct std::pair<unsigned short,unsigned long>,class std::allocator<struct std::pair<unsigned short,unsigned long> > >::_Reallocate(unsigned __int64) __ptr64" ?_Reallocate@?$vector@U?$pair@GK@std@@V?$allocator@U?$pair@GK@std@@@2@@std@@IEAAX_K@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::RawGameController * __ptr64,struct Windows::Gaming::Input::IRawGameController * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVRawGameController@Input@Gaming@Windows@@PEAUIRawGameController@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIRawGameController@Input@Gaming@4@PEAI@Z
0x180078808: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CFlightStickProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CFlightStickProxyVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180093130: "__cdecl _imp__vsnwprintf" __imp__vsnwprintf
0x180016460: "[thunk]:public: virtual long __cdecl FactoryManager::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@FactoryManager@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800773A0: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CArcadeStickStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CArcadeStickStubVtbl
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18001FFA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelMotor(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?get_RacingWheelMotor@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUIForceFeedbackMotor@ForceFeedback@345@@Z
0x180035AF0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::IndexOf(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJUGameControllerVersionInfo@Custom@Input@Gaming@5@PEAIPEAE@Z
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180073778: "const PnpDeviceSettings::`vftable'" ??_7PnpDeviceSettings@@6B@
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x1800A9C70: IID___x_Windows_CGaming_CInput_CIFlightStick
0x18004DAC0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180030870: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::SetAt(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo) __ptr64" ?SetAt@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x1800658D8: "__cdecl _tailMerge_ext_ms_win_mininput_inputhost_l1_1_1_dll" __tailMerge_ext_ms_win_mininput_inputhost_l1_1_1_dll
0x18004B9E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003AD00: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::get_IsFirmwareBetaUpdateAvailable(unsigned char * __ptr64) __ptr64" ?get_IsFirmwareBetaUpdateAvailable@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x1800693D8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::`vftable'{for `Windows::Gaming::Input::IArcadeStickStatics'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@6BIArcadeStickStatics@Input@Gaming@Windows@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180092A00: "__cdecl _imp_NdrProxyForwardingFunction5" __imp_NdrProxyForwardingFunction5
0x1800AB640: "ProcessManifestAndInfo" ??_C@_0BH@GLDEFKJL@ProcessManifestAndInfo?$AA@
0x180005F20: "public: virtual long __cdecl RacingWheelFactory::remove_RacingWheelRemoved(struct EventRegistrationToken) __ptr64" ?remove_RacingWheelRemoved@RacingWheelFactory@@UEAAJUEventRegistrationToken@@@Z
0x180016AD0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetButtonLabel(enum Windows::Gaming::Input::FlightStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetButtonLabel@FlightStick@Input@Gaming@Windows@@UEAAJW4FlightStickButtons@234@PEAW4GameControllerButtonLabel@234@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180093140: "__cdecl _imp_?what@exception@@UEBAPEBDXZ" __imp_?what@exception@@UEBAPEBDXZ
0x1800929F0: "__cdecl _imp_NdrProxyForwardingFunction4" __imp_NdrProxyForwardingFunction4
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::Iterator::Release`adjustor{8}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180092A28: "__cdecl _imp_NdrProxyForwardingFunction3" __imp_NdrProxyForwardingFunction3
0x18006E3D8: "const Windows::Gaming::Input::Custom::GipGameControllerProvider::`vftable'{for `IWeakReferenceSource'}" ??_7GipGameControllerProvider@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800968C0: "not a stream" ??_C@_0N@LGAPMMPI@not?5a?5stream?$AA@
0x18009D5F0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DG@BKIIMNAI@onecoreuap?2xbox?2devices?2api?2winr@
0x18009D888: "Button7" ??_C@_1BA@FKHBDJFH@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA7?$AA?$AA@
0x180074098: "const RacingWheelFactory::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IRacingWheelStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7RacingWheelFactory@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIRacingWheelStatics2@Input@Gaming@Windows@@VNil@Details@23@@Details@WRL@Microsoft@@@
0x180069C60: "const ConditionForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>'}" ??_7ConditionForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18004B9F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180004D00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180070868: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180035470: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x1800AA648: "FwUpdateDeleteHandle: Invalid st" ??_C@_0CF@CFENDDFD@FwUpdateDeleteHandle?3?5Invalid?5st@
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18006C6F8: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180092AB8: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x180052C20: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RawGameController@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18003A770: "public: virtual long __cdecl GipForceFeedback::GetEffectState(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64,enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?GetEffectState@GipForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@PEAW4ForceFeedbackEffectState@ForceFeedback@456@@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180092BB8: "__cdecl _imp_GetCurrentThread" __imp_GetCurrentThread
0x1800A5DF0: "__FIVector_1_Windows__CGaming__C" ??_C@_0EL@GMDFDODD@__FIVector_1_Windows__CGaming__C@
0x180037DD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096E38: "__cdecl GUID_c9858c3a_4e13_420a_a8d0_24f18f395401" _GUID_c9858c3a_4e13_420a_a8d0_24f18f395401
0x180031BF0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18000B570: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180031180: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180079940: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerStatics2ProxyVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerStatics2ProxyVtbl
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180037F00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180038020: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18002BBF0: ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$0A@U?$ImplementsMarker@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@@Details@23@UIWeakReferenceSource@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@UIAsyncOperationLocal@Internal@9@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800300E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::InsertAt(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat) __ptr64" ?InsertAt@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIUGipAudioFormat@2Input@Gaming@5@@Z
0x18000BA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x1800112E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180073010: "const HidForceFeedback::`vftable'{for `IWeakReferenceSource'}" ??_7HidForceFeedback@@6BIWeakReferenceSource@@@
0x180092B40: "__cdecl _imp_FreeLibraryAndExitThread" __imp_FreeLibraryAndExitThread
0x180020F40: "[thunk]:public: virtual long __cdecl GameController::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameController@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18005EE38: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > > & __ptr64 __cdecl std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > >::operator--(void) __ptr64" ??F?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@QEBGG@std@@@std@@@std@@@std@@QEAAAEAV01@XZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800A5D50: "__FIVectorView_1_Windows__CGamin" ??_C@_0EG@HFODP@__FIVectorView_1_Windows__CGamin@
0x180013710: "public: virtual unsigned long __cdecl FactoryManager::Release(void) __ptr64" ?Release@FactoryManager@@UEAAKXZ
0x18000AE80: "[thunk]:public: virtual unsigned long __cdecl PeriodicForceEffect::Release`adjustor{32}' (void) __ptr64" ?Release@PeriodicForceEffect@@WCA@EAAKXZ
0x180039E40: "public: virtual long __cdecl GipForceFeedback::StartEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?StartEffect@GipForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x18009B650: "private: static unsigned char const * const GipInputParser::GamepadAxisLabelData" ?GamepadAxisLabelData@GipInputParser@@0QBEB
0x18002B190: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001B3B0: ?FireCompletion@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x180005100: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18004D580: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@678@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18006EA38: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@@
0x180065210: "__cdecl Init_thread_header" _Init_thread_header
0x1800B62FC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-l1-1-0
0x18007BE90: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180074C38: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@V7823@V7823@@Details@12@@
0x1800B6040: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_mininput_inputhost_l1_1_1_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_mininput_inputhost_l1_1_1_dll
0x18005CAA4: "public: void __cdecl std::vector<unsigned char,class std::allocator<unsigned char> >::_Insert<unsigned char const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<unsigned char> > >,unsigned char const * __ptr64,unsigned char const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert@PEBE@?$vector@EV?$allocator@E@std@@@std@@QEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@E@std@@@std@@@1@PEBE1Uforward_iterator_tag@1@@Z
0x1800540E0: "public: virtual unsigned long __cdecl RefCountedObject::Release(void) __ptr64" ?Release@RefCountedObject@@UEAAKXZ
0x1800566F0: "protected: virtual long __cdecl UINavigationControllerFactory::Initialize(void) __ptr64" ?Initialize@UINavigationControllerFactory@@MEAAJXZ
0x18007D4B0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIForceFeedbackProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackProxyVtbl
0x18006072C: FwUpdateProcessDevices
0x18003C730: "public: virtual void * __ptr64 __cdecl HapticFeedbackMotor::`scalar deleting destructor'(unsigned int) __ptr64" ??_GHapticFeedbackMotor@@UEAAPEAXI@Z
0x180059330: "public: virtual long __cdecl XusbDevice::GetProviderId(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetProviderId@XusbDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x18002D910: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_SupportedAudioFormats(struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat> * __ptr64 * __ptr64) __ptr64" ?get_SupportedAudioFormats@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@5@@Z
0x180096170: "no such device" ??_C@_0P@FDINDDOK@no?5such?5device?$AA@
0x180097D98: "__cdecl GUID_4f5ab6e9_0a5a_43f8_950d_752c10784517" _GUID_4f5ab6e9_0a5a_43f8_950d_752c10784517
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180012180: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180022450: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180005830: "protected: virtual long __cdecl ArcadeStickFactory::Initialize(void) __ptr64" ?Initialize@ArcadeStickFactory@@MEAAJXZ
0x18003D690: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@W7EAAKXZ
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x180007750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAI@Z
0x18001F420: "public: long __cdecl GameController::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::Details::IAggregableInspectable * __ptr64,struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@GameController@@QEAAJPEAUIAggregableInspectable@Details@Custom@Input@Gaming@Windows@@PEAUIGameControllerProvider@4567@_N@Z
0x18005DA70: "protected: virtual long __cdecl ConstantEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@ConstantEquation@@MEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x180035110: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Input::Internal::GipMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipMessageProperties@2Input@Gaming@5@PEAI@Z
0x180092C30: "__cdecl _imp_RegOpenKeyExW" __imp_RegOpenKeyExW
0x1800A0450: "__FIIterable_1_Windows__CGaming_" ??_C@_0DG@NGJGNFEI@__FIIterable_1_Windows__CGaming_@
0x18002B2C0: ??_G?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800B98E0: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem_SuppressPrivateApiUse
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180022360: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180005BA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::AddRef`adjustor{56}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x18009DFE0: "XboxRightStickButton" ??_C@_1CK@BOCPKIEL@?$AAX?$AAb?$AAo?$AAx?$AAR?$AAi?$AAg?$AAh?$AAt?$AAS?$AAt?$AAi?$AAc?$AAk?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA?$AA@
0x1800087C0: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::Release(void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x1800052D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18006B958: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>'}" ??_7?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@5@@
0x180004D80: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180002710: "public: virtual char const * __ptr64 __cdecl wil::ResultException::what(void)const __ptr64" ?what@ResultException@wil@@UEBAPEBDXZ
0x180008EC0: "public: virtual void * __ptr64 __cdecl UINavigationControllerInputProperties::`vector deleting destructor'(unsigned int) __ptr64" ??_EUINavigationControllerInputProperties@@UEAAPEAXI@Z
0x18009D9F0: "SixthGear" ??_C@_1BE@CGOPOCG@?$AAS?$AAi?$AAx?$AAt?$AAh?$AAG?$AAe?$AAa?$AAr?$AA?$AA@
0x180096AC0: CLSID_StdGlobalInterfaceTable
0x1800B9FE0: "struct HINSTANCE__ * __ptr64 __ptr64 g_wil_details_ntdllModuleHandle" ?g_wil_details_ntdllModuleHandle@@3PEAUHINSTANCE__@@EA
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18005DD10: "protected: virtual long __cdecl SquareEquation::InitializeVariables(class ApplicationMemory & __ptr64) __ptr64" ?InitializeVariables@SquareEquation@@MEAAJAEAVApplicationMemory@@@Z
0x18000F6E0: "public: static unsigned short const * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@SAPEBGXZ
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024700: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WDA@EAAKXZ
0x18009E058: "XboxPaddle4" ??_C@_1BI@LMEAFPLI@?$AAX?$AAb?$AAo?$AAx?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA4?$AA?$AA@
0x1800224A0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x1800978F0: "__cdecl GUID_1ff6f922_c640_4c78_a820_9a715c558bcb" _GUID_1ff6f922_c640_4c78_a820_9a715c558bcb
0x180004CB0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A9E80: IID___x_Windows_CGaming_CInput_CCustom_CIHidGameControllerProvider
0x1800038C0: "struct wil::details_abi::ThreadLocalData * __ptr64 __cdecl wil::details_abi::GetThreadLocalDataCache(bool)" ?GetThreadLocalDataCache@details_abi@wil@@YAPEAUThreadLocalData@12@_N@Z
0x180006890: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005540: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180065404: "__cdecl _security_init_cookie" __security_init_cookie
0x18007BDC0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderPrivateProxyVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGameControllerProviderPrivateProxyVtbl
0x1800223D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069FB8: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vftable'" ??_7?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B@
0x18004D5E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18007F7E0: "private: static struct InputProperties::InputMappingProperties const * const UINavigationControllerInputProperties::MappingProperties" ?MappingProperties@UINavigationControllerInputProperties@@0QBUInputMappingProperties@InputProperties@@B
0x180098150: "onecoreuap\xbox\devices\api\winr" ??_C@_0DC@DBOLIIIB@onecoreuap?2xbox?2devices?2api?2winr@
0x180007AC0: "public: long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::RuntimeClassInitialize(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController> * __ptr64,struct Windows::Gaming::Input::IRawGameController * __ptr64,bool) __ptr64" ?RuntimeClassInitialize@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@QEAAJPEAV123456@PEAUIRawGameController@456@_N@Z
0x180005010: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18004C8F0: "private: static void __cdecl ProviderManagerWorker::TerminateWorkerThreadApc(unsigned __int64)" ?TerminateWorkerThreadApc@ProviderManagerWorker@@CAX_K@Z
0x1800A9E50: IID___x_Windows_CGaming_CInput_CForceFeedback_CIConstantForceEffect
0x1800B9F58: "void (__cdecl* __ptr64 wil::details::g_pfnRaiseFailFastException)(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?g_pfnRaiseFailFastException@details@wil@@3P6AXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@ZEA
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>::`vftable'" ??_7?$IIterable@PEAUHSTRING__@@@Collections@Foundation@Windows@@6B@
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180022350: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl HapticFeedbackWaveform::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@HapticFeedbackWaveform@@WBA@EAAKXZ
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180037DF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800703E0: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `IWeakReferenceSource'}" ??_7?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6BIWeakReferenceSource@@@
0x180022380: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{40}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180092FB0: "__cdecl _imp_BCryptFinishHash" __imp_BCryptFinishHash
0x1800768A0: "const ApplicationMemory::`vftable'" ??_7ApplicationMemory@@6B@
0x18006AB78: "struct Microsoft::WRL::Details::CreatorMap const __object_FlightStickFactory" ?__object_FlightStickFactory@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800995E0: "Windows.Foundation.AsyncOperatio" ??_C@_1OM@KBKNPCLM@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo@
0x1800AAD68: "[%u:%u] Hash matched, writing an" ??_C@_0CH@MKAJBFKJ@?$FL?$CFu?3?$CFu?$FN?5Hash?5matched?0?5writing?5an@
0x18000802C: "public: void __cdecl Microsoft::WRL::Details::EventTargetArray::AddTail(struct IUnknown * __ptr64,void * __ptr64) __ptr64" ?AddTail@EventTargetArray@Details@WRL@Microsoft@@QEAAXPEAUIUnknown@@PEAX@Z
0x18001C7F0: ?OnCancel@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x18009D2B8: "private: static unsigned short const * const PnpDeviceSettings::HapticFeedbackValueName" ?HapticFeedbackValueName@PnpDeviceSettings@@0QBGB
0x1800A9ED0: IID___x_Windows_CGaming_CInput_CCustom_CIXusbGameControllerInputSink
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180043B1C: "private: static long __cdecl HidInputParser::ValidateChannelDescriptors(unsigned __int64,unsigned __int64,unsigned __int64,struct _HIDP_CHANNEL_DESC const * __ptr64)" ?ValidateChannelDescriptors@HidInputParser@@CAJ_K00PEBU_HIDP_CHANNEL_DESC@@@Z
0x180033100: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800503A0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnInputSuspended(unsigned __int64) __ptr64" ?OnInputSuspended@RawGameController@Input@Gaming@Windows@@UEAAJ_K@Z
0x180006F90: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::Release(void) __ptr64" ?Release@Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180093110: "__cdecl _imp_tanf" __imp_tanf
0x180038100: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180038290: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180098C40: "Windows.Foundation.Collections.I" ??_C@_1LA@JDGABACH@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180069238: "const Microsoft::WRL::Details::WeakReferenceImpl::`vftable'" ??_7WeakReferenceImpl@Details@WRL@Microsoft@@6B@
0x18003F1F0: "public: virtual long __cdecl HidDevice::GetDescription(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetDescription@HidDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AAAE0: "[%u:%u] Matched version, compone" ??_C@_0DC@GFDGKJMO@?$FL?$CFu?3?$CFu?$FN?5Matched?5version?0?5compone@
0x1800381A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180055C30: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::Release`adjustor{16}' (void) __ptr64" ?Release@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@WBA@EAAKXZ
0x18002DBF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180002A90: "long __cdecl wil::details::ResultFromCaughtExceptionInternal(unsigned short * __ptr64,unsigned __int64,bool * __ptr64)" ?ResultFromCaughtExceptionInternal@details@wil@@YAJPEAG_KPEA_N@Z
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@HidGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180008B10: "public: virtual long __cdecl Microsoft::WRL::FtmBase::MarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?MarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x18000E820: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180069338: "const Microsoft::WRL::Details::EventTargetArray::`vftable'" ??_7EventTargetArray@Details@WRL@Microsoft@@6B@
0x180004D70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180028514: "public: void __cdecl std::_Wrap_alloc<class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> > >::deallocate(class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$_Wrap_alloc@V?$allocator@V?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@QEAAXPEAV?$ComPtr@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@_K@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800327C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800227F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180023B64: "public: long __cdecl GipClient::ProcessDeviceArrival(class PnpDevice * __ptr64) __ptr64" ?ProcessDeviceArrival@GipClient@@QEAAJPEAVPnpDevice@@@Z
0x1800087B0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180092C50: "__cdecl _imp_RegGetValueW" __imp_RegGetValueW
0x18003D8C0: "public: virtual long __cdecl HapticFeedbackWaveform::get_Waveform(unsigned short * __ptr64) __ptr64" ?get_Waveform@HapticFeedbackWaveform@@UEAAJPEAG@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18006F2B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18009D2D8: "private: static unsigned short const * const PnpDeviceSettings::DescriptionValueName" ?DescriptionValueName@PnpDeviceSettings@@0QBGB
0x18006FB68: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<struct _GUID>'}" ??_7?$RuntimeClass@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@@
0x18006CAA0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B@
0x18000F710: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x180012070: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>(void) __ptr64" ??0?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x1800079C0: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>(void) __ptr64" ??0?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x180011930: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>(void) __ptr64" ??0?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x1800127B0: "public: __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>(void) __ptr64" ??0?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@QEAA@XZ
0x180037DC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x180031C70: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180031EB0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18006CEA8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>'}" ??_7?$RuntimeClass@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x180075938: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x18000B5F0: "public: virtual unsigned long __cdecl RampForceEffect::AddRef(void) __ptr64" ?AddRef@RampForceEffect@@UEAAKXZ
0x180097FA0: "__cdecl GUID_bc7bb43c_0a69_3903_9e9d_a50f86a45de5" _GUID_bc7bb43c_0a69_3903_9e9d_a50f86a45de5
0x18007BA30: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResultStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResultStubVtbl
0x18006D148: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800A9C30: IID___x_Windows_CGaming_CInput_CIArcadeStickStatics2
0x18001D7FC: "public: long __cdecl Windows::Internal::GitPtrSupportsAgile<struct Windows::Internal::INilDelegate>::CopyLocal<struct Windows::Internal::INilDelegate>(class Microsoft::WRL::Details::ComPtrRef<class Microsoft::WRL::ComPtr<struct Windows::Internal::INilDelegate> >) __ptr64" ??$CopyLocal@UINilDelegate@Internal@Windows@@@?$GitPtrSupportsAgile@UINilDelegate@Internal@Windows@@@Internal@Windows@@QEAAJV?$ComPtrRef@V?$ComPtr@UINilDelegate@Internal@Windows@@@WRL@Microsoft@@@Details@WRL@Microsoft@@@Z
0x1800696F8: "const ArcadeStickFactory::`vftable'" ??_7ArcadeStickFactory@@6B@
0x18005BE10: "public: virtual long __cdecl EquationManager::CommitEquationsToDevice(void) __ptr64" ?CommitEquationsToDevice@EquationManager@@UEAAJXZ
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::FlightStick::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@FlightStick@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x18006B850: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18009E040: "XboxPaddle3" ??_C@_1BI@CBJHGHAB@?$AAX?$AAb?$AAo?$AAx?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA3?$AA?$AA@
0x180006830: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x18000E5C0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetMany(unsigned int,unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@UEAAJIIPEAPEAUISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@PEAI@Z
0x18000AF00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18003D950: "public: virtual long __cdecl HapticFeedbackWaveform::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HapticFeedbackWaveform@@UEAAJPEAPEAUHSTRING__@@@Z
0x180024970: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{16}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180006880: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800652A6: "public: __cdecl exception::exception(char const * __ptr64 const & __ptr64,int) __ptr64" ??0exception@@QEAA@AEBQEBDH@Z
0x18005DDC0: "protected: virtual long __cdecl RampEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@RampEquation@@MEBAJPEAPEBEPEAK@Z
0x180024558: "public: __cdecl Microsoft::WRL::ComPtr<class GipDevice>::~ComPtr<class GipDevice>(void) __ptr64" ??1?$ComPtr@VGipDevice@@@WRL@Microsoft@@QEAA@XZ
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000C780: "public: virtual long __cdecl ConstantForceEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ConstantForceEffect@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAKXZ
0x1800961F0: "no space on device" ??_C@_0BD@IJDJKDEA@no?5space?5on?5device?$AA@
0x18009F700: "NEGATIVESATURATION" ??_C@_1CG@KNDBOGBM@?$AAN?$AAE?$AAG?$AAA?$AAT?$AAI?$AAV?$AAE?$AAS?$AAA?$AAT?$AAU?$AAR?$AAA?$AAT?$AAI?$AAO?$AAN?$AA?$AA@
0x180006E90: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::Release`adjustor{16}' (void) __ptr64" ?Release@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180037DB0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::Release`adjustor{24}' (void) __ptr64" ?Release@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x18006B720: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18006AF48: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180030990: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::Append(struct Windows::Gaming::Input::Custom::GameControllerVersionInfo) __ptr64" ?Append@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJUGameControllerVersionInfo@Custom@Input@Gaming@5@@Z
0x18004D020: "public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::get_HasHandbrake(unsigned char * __ptr64) __ptr64" ?get_HasHandbrake@RacingWheel@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::`vector deleting destructor'(unsigned int) __ptr64" ??_EGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18000A3A0: "public: static long __cdecl ButtonFromButtonInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromButtonInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x180074D80: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B@
0x1800B5F80: "__cdecl CTA3?AVrange_error@std@@" _CTA3?AVrange_error@std@@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>::~ComPtr<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>(void) __ptr64" ??1?$ComPtr@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800346E8: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::InsertAtInternal(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,bool) __ptr64" ?InsertAtInternal@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJIUGipSystemMessageProperties@2Input@Gaming@5@_N@Z
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180007D30: "public: virtual unsigned long __cdecl ForceFeedbackMotor::AddRef(void) __ptr64" ?AddRef@ForceFeedbackMotor@@UEAAKXZ
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800069C0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180004AD0: "public: static enum TrustLevel __cdecl PeriodicForceEffect::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@PeriodicForceEffect@@SA?AW4TrustLevel@@XZ
0x180024E80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentGamepadReading(struct Windows::Gaming::Input::GamepadReading * __ptr64) __ptr64" ?GetCurrentGamepadReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGamepadReading@345@@Z
0x180024E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentArcadeStickReading(struct Windows::Gaming::Input::ArcadeStickReading * __ptr64) __ptr64" ?GetCurrentArcadeStickReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUArcadeStickReading@345@@Z
0x180024E70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentFlightStickReading(struct Windows::Gaming::Input::FlightStickReading * __ptr64) __ptr64" ?GetCurrentFlightStickReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUFlightStickReading@345@@Z
0x180024E90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetCurrentRacingWheelReading(struct Windows::Gaming::Input::RacingWheelReading * __ptr64) __ptr64" ?GetCurrentRacingWheelReading@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAURacingWheelReading@345@@Z
0x180022320: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180034C10: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::RemoveAtInternal(unsigned int,bool) __ptr64" ?RemoveAtInternal@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@AEAAJI_N@Z
0x18001B5D0: ?Complete@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXJ@Z
0x18006BA58: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`vftable'{for `Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@6BIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@@
0x18000ADE0: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::Release`adjustor{16}' (void) __ptr64" ?Release@ConstantForceEffect@@WBA@EAAKXZ
0x180098CF0: "__cdecl GUID_c10b2696_64a3_5262_bc4f_b741e5d5afab" _GUID_c10b2696_64a3_5262_bc4f_b741e5d5afab
0x18005C7E0: "public: virtual long __cdecl EquationManager::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@EquationManager@@UEAAJ_KW4GipMessageClass@Custom@Input@Gaming@Windows@@EEIPEBE@Z
0x180071140: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<unsigned char>'}" ??_7?$RuntimeClass@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@E@Collections@Foundation@Windows@@@
0x1800AC41C: "__cdecl _real@3a83126f" __real@3a83126f
0x180077C60: "__cdecl __x_Windows_CGaming_CInput_CIGameControllerStubVtbl" ___x_Windows_CGaming_CInput_CIGameControllerStubVtbl
0x180005B50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetRuntimeClassName`adjustor{64}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAPEAUHSTRING__@@@Z
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x1800B61BC: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x180048834: "public: static long __cdecl PnpDeviceSettings::GetSettingsForDevice(unsigned short,unsigned short,unsigned short,unsigned short,class PnpDeviceSettings * __ptr64 & __ptr64)" ?GetSettingsForDevice@PnpDeviceSettings@@SAJGGGGAEAPEAV1@@Z
0x180065B3E: wcscmp
0x18006DE98: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vftable'" ??_7?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B@
0x180007D30: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180097030: "__cdecl GUID_f1f81259_1ca6_4080_b56d_b43f3354d052" _GUID_f1f81259_1ca6_4080_b56d_b43f3354d052
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Iterator::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@Iterator@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@W7EAAKXZ
0x180023730: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::OnGameControllerAdded(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?OnGameControllerAdded@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameController@456@@Z
0x18007F5B0: "private: static struct InputProperties::InputMappingProperties const * const RacingWheelInputProperties::MappingProperties" ?MappingProperties@RacingWheelInputProperties@@0QBUInputMappingProperties@InputProperties@@B
0x180007330: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::System::Threading::ITimerElapsedHandler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UITimerElapsedHandler@Threading@System@Windows@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18003D930: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180087770: "__cdecl _x_Windows_Rtti" __x_Windows_Rtti
0x18000AE30: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::Release`adjustor{24}' (void) __ptr64" ?Release@ConstantForceEffect@@WBI@EAAKXZ
0x18005DBB0: "public: virtual void * __ptr64 __cdecl SquareEquation::`vector deleting destructor'(unsigned int) __ptr64" ??_ESquareEquation@@UEAAPEAXI@Z
0x1800133A0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180022150: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::OnMessageReceived(unsigned __int64,enum Windows::Gaming::Input::Custom::GipMessageClass,unsigned char,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnMessageReceived@Gamepad@Input@Gaming@Windows@@UEAAJ_KW4GipMessageClass@Custom@234@EEIPEBE@Z
0x180015454: "private: long __cdecl FactoryManager::CreateControllerForProvider(struct FactoryManager::FactoryListEntry & __ptr64,struct FactoryManager::ProviderListEntry const & __ptr64) __ptr64" ?CreateControllerForProvider@FactoryManager@@AEAAJAEAUFactoryListEntry@1@AEBUProviderListEntry@1@@Z
0x18007B6C0: "__cdecl __FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl" ___FIAsyncOperationWithProgress_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgressStubVtbl
0x180005710: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800322A4: "public: __cdecl Microsoft::WRL::ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1> >::~ComPtr<class Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1> >(void) __ptr64" ??1?$ComPtr@V?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800B6374: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-shcore-taskpool-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-shcore-taskpool-l1-1-0
0x180037C30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl BatteryReport::AddRef(void) __ptr64" ?AddRef@BatteryReport@@UEAAKXZ
0x1800247E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::get_IsConnected(unsigned char * __ptr64) __ptr64" ?get_IsConnected@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x180006B30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180093028: "__cdecl _imp_memmove" __imp_memmove
0x180018BF0: "public: virtual long __cdecl ForceFeedbackMotor::PauseAllEffects(void) __ptr64" ?PauseAllEffects@ForceFeedbackMotor@@UEAAJXZ
0x180096A80: "wrong protocol type" ??_C@_0BE@MIEJDDNH@wrong?5protocol?5type?$AA@
0x18006A4D8: "const Device::`vftable'" ??_7Device@@6B@
0x1800A6370: "__FITypedEventHandler_2_Windows_" ??_C@_0JN@CLKILHOA@__FITypedEventHandler_2_Windows_@
0x1800401C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800980B8: "__cdecl GUID_ff3b9be1_30b9_41a4_b3b8_451720afa077" _GUID_ff3b9be1_30b9_41a4_b3b8_451720afa077
0x1800578BC: "private: static long __cdecl XusbClient::GetBusDevice(class PnpDevice * __ptr64,class PnpDevice * __ptr64 * __ptr64)" ?GetBusDevice@XusbClient@@CAJPEAVPnpDevice@@PEAPEAV2@@Z
0x18000AEA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800112A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800568F0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001E8A0: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLA@EAAKXZ
0x18006EA60: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x1800A09D0: "__FIEventHandler_1_Windows__CGam" ??_C@_0DK@EDMAPCMP@__FIEventHandler_1_Windows__CGam@
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::FlightStick::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@FlightStick@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18003E3A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@HidGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x180024CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{32}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x18006DAB8: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7Gamepad@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180068010: "const std::length_error::`vftable'" ??_7length_error@std@@6B@
0x18000B320: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::get_State(enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?get_State@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAW4ForceFeedbackEffectState@ForceFeedback@Input@Gaming@Windows@@@Z
0x180016490: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetIids`adjustor{64}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WEA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180074DB8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIRawGameController2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@1WRL@Microsoft@@@
0x1800471E8: "public: virtual __cdecl PnpDevice::~PnpDevice(void) __ptr64" ??1PnpDevice@@UEAA@XZ
0x1800AA908: "[%u] Device update failed after " ??_C@_0CP@IJNGGGKI@?$FL?$CFu?$FN?5Device?5update?5failed?5after?5@
0x180025500: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{48}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180053560: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B5EC8: "__cdecl CTA2?AVResultException@wil@@" _CTA2?AVResultException@wil@@
0x18009E308: "FourWay" ??_C@_1BA@HAMLHKBM@?$AAF?$AAo?$AAu?$AAr?$AAW?$AAa?$AAy?$AA?$AA@
0x180032510: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800568A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006A6A8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180030320: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64) __ptr64" ?ReplaceAll@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipAudioFormat@2Input@Gaming@5@@Z
0x18001E450: ?Release@?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WLI@EAAKXZ
0x180006290: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase> >::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVFlightStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180074870: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`vftable'" ??_7?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B@
0x18009CDE0: "DownLeft" ??_C@_1BC@PGNGEJIH@?$AAD?$AAo?$AAw?$AAn?$AAL?$AAe?$AAf?$AAt?$AA?$AA@
0x1800AB588: "GetLastUfuResponse" ??_C@_0BD@DIOEDMOJ@GetLastUfuResponse?$AA@
0x18009A188: "__cdecl GUID_9d58d7b0_68d2_5879_98ab_731f4839843a" _GUID_9d58d7b0_68d2_5879_98ab_731f4839843a
0x18007A880: "__cdecl __x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectFactoryProxyVtbl" ___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectFactoryProxyVtbl
0x180064680: "public: virtual void * __ptr64 __cdecl std::length_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Glength_error@std@@UEAAPEAXI@Z
0x1800A9F90: IID___FIVectorView_1_Windows__CGaming__CInput__CInternal__CGipSystemMessageProperties
0x180016410: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180068B90: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x180004170: ?MakeAndInitialize@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@CAJPEBG$$QEAV?$unique_any_t@V?$mutex_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@@3@PEAPEAV123@@Z
0x1800AB890: "InvalidArgument" ??_C@_0BA@GCLEGKL@InvalidArgument?$AA@
0x18001FFB0: "public: virtual long __cdecl GameController::get_IsWireless(unsigned char * __ptr64) __ptr64" ?get_IsWireless@GameController@@UEAAJPEAE@Z
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800BA028: "public: static class Microsoft::WRL::Details::ModuleBase * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::module_" ?module_@ModuleBase@Details@WRL@Microsoft@@2PEAV1234@EA
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180022F00: "public: virtual long __cdecl GamepadFactory::FromGameController(struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64) __ptr64" ?FromGameController@GamepadFactory@@UEAAJPEAUIGameController@Input@Gaming@Windows@@PEAPEAUIGamepad@345@@Z
0x18000BB10: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180016F60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180052E70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001A310: ??_E?$COperationLambda0@V?$CCallAsyncLambda@V<lambda_cf4896cf314b96e1389eb1f2a6944e9f>@@@Internal@Windows@@V?$CBasicResult@E$0A@@23@@Internal@Windows@@UEAAPEAXI@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18006EAA0: ??_7?$AsyncOperation@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@V?$ProgressResult@V?$CMarshaledInterfaceResult@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@@Internal@Windows@@UGipFirmwareUpdateProgress@Custom@Input@Gaming@3@@Internal@3@VComTaskPoolHandler@63@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@@
0x180004AD0: "public: static enum TrustLevel __cdecl RampForceEffect::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@RampForceEffect@@SA?AW4TrustLevel@@XZ
0x180005C80: "[thunk]:public: virtual long __cdecl GameControllerProviderInfoFactory::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameControllerProviderInfoFactory@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18004D410: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RacingWheel@Input@Gaming@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800605BC: FwGetUfuSendTimeout
0x1800731B8: "const InputLabelData::`vftable'" ??_7InputLabelData@@6B@
0x18001FB90: "public: virtual long __cdecl GameController::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameController@@UEAAJPEAW4TrustLevel@@@Z
0x1800AAEB8: "[%u] Send CompleteUpdate failed," ??_C@_0CL@DNHFMDLH@?$FL?$CFu?$FN?5Send?5CompleteUpdate?5failed?0@
0x18004D3F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::RacingWheel::GetRuntimeClassName`adjustor{32}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@RacingWheel@Input@Gaming@Windows@@WCA@EAAJPEAPEAUHSTRING__@@@Z
0x18007CC90: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl
0x18009D848: "Button3" ??_C@_1BA@NFBDKOAA@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AA3?$AA?$AA@
0x180092E50: "__cdecl _imp_HSTRING_UserMarshal64" __imp_HSTRING_UserMarshal64
0x180031D00: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl ConditionForceEffect::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ConditionForceEffect@@W7EAAKXZ
0x18007CF70: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl
0x18000EEC4: "__cdecl TlgDefineProvider_annotation__Tlgg_hWgiTraceProviderProv" _TlgDefineProvider_annotation__Tlgg_hWgiTraceProviderProv
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180016F30: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18005B220: "public: virtual long __cdecl EquationManager::Disconnect(void) __ptr64" ?Disconnect@EquationManager@@UEAAJXZ
0x18006F080: "const Windows::Foundation::Collections::IVectorView<unsigned char>::`vftable'" ??_7?$IVectorView@E@Collections@Foundation@Windows@@6B@
0x18009F598: "MAGNITUDE" ??_C@_1BE@EHAJBODC@?$AAM?$AAA?$AAG?$AAN?$AAI?$AAT?$AAU?$AAD?$AAE?$AA?$AA@
0x18005D880: "protected: virtual long __cdecl SpringEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@SpringEquation@@MEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x1800AA2D8: "FwUpdateStartup: library initial" ??_C@_0CH@PGBIKKMO@FwUpdateStartup?3?5library?5initial@
0x1800AA170: IID___x_Windows_CGaming_CInput_CInternal_CIForceFeedbackEffectPrivate
0x18009F178: "iostream" ??_C@_08LLGCOLLL@iostream?$AA@
0x180089BB0: "__cdecl windows2Egaming2Einput2Ecustom_ProxyVtblList" _windows2Egaming2Einput2Ecustom_ProxyVtblList
0x180017500: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180092850: "__cdecl _imp_NdrStubForwardingFunction" __imp_NdrStubForwardingFunction
0x18009A148: "__cdecl GUID_b8b66a25_c665_5b3c_a4e7_cda79bec4f6e" _GUID_b8b66a25_c665_5b3c_a4e7_cda79bec4f6e
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18009A098: "__cdecl GUID_8c304ebb_6615_50a4_8829_879ecd443236" _GUID_8c304ebb_6615_50a4_8829_879ecd443236
0x18000316C: "void __cdecl wil::details::in1diag3::Return_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18005D790: "protected: virtual long __cdecl FrictionEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@FrictionEquation@@MEBAJPEAPEBEPEAK@Z
0x180046040: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetRuntimeClassName`adjustor{24}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@PeriodicForceEffect@@WBI@EAAJPEAPEAUHSTRING__@@@Z
0x18006D008: "const ForceFeedbackMotor::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>'}" ??_7ForceFeedbackMotor@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl ProviderManager::Release`adjustor{8}' (void) __ptr64" ?Release@ProviderManager@@W7EAAKXZ
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180003C8C: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x18002DCD0: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::Release(void) __ptr64" ?Release@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x18005AAB0: "public: virtual class std::error_condition __cdecl std::error_category::default_error_condition(int)const __ptr64" ?default_error_condition@error_category@std@@UEBA?AVerror_condition@2@H@Z
0x180037CA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180008EC0: "public: virtual void * __ptr64 __cdecl GamepadInputProperties::`vector deleting destructor'(unsigned int) __ptr64" ??_EGamepadInputProperties@@UEAAPEAXI@Z
0x18006F030: "const Windows::Foundation::Collections::IIterator<unsigned char>::`vftable'" ??_7?$IIterator@E@Collections@Foundation@Windows@@6B@
0x180025600: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release(void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18003CC90: "public: virtual long __cdecl HapticFeedbackMotor::get_SupportedFeedback(struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_SupportedFeedback@HapticFeedbackMotor@@UEAAJPEAPEAU?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@Z
0x1800AB7B8: "SendEndUpdate" ??_C@_0O@CBJKLGFI@SendEndUpdate?$AA@
0x18000D1E0: "private: long __cdecl Device::InitializeStaticsForNonRoamableId(void) __ptr64" ?InitializeStaticsForNonRoamableId@Device@@AEAAJXZ
0x18009CD38: "Buttons" ??_C@_1BA@EOAHPGDN@?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAs?$AA?$AA@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180072868: "const HapticFeedbackWaveform::`vftable'" ??_7HapticFeedbackWaveform@@6B@
0x180046020: "[thunk]:public: virtual long __cdecl PeriodicForceEffect::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@PeriodicForceEffect@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800A30C0: "Windows.Gaming.Input.ForceFeedba" ??_C@_1IK@DONNBNHK@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa@
0x180073400: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B@
0x180006F90: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release(void) __ptr64" ?Release@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Internal::INilDelegate>::~ComPtr<struct Windows::Internal::INilDelegate>(void) __ptr64" ??1?$ComPtr@UINilDelegate@Internal@Windows@@@WRL@Microsoft@@QEAA@XZ
0x180097D88: "__cdecl GUID_1baf6522_5f64_42c5_8267_b9fe2215bfbd" _GUID_1baf6522_5f64_42c5_8267_b9fe2215bfbd
0x18002F730: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180056490: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AB458: "[%u] Update completed with statu" ??_C@_0CM@IAAOBDOD@?$FL?$CFu?$FN?5Update?5completed?5with?5statu@
0x180074F70: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7RawGameController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIRawGameController2@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@@
0x18000EA80: "public: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAPEAXI@Z
0x18006A018: "const ConstantForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7ConstantForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180052E10: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180037224: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@1234@Upermission@01234@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001E890: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006DFB8: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B@
0x180092FC8: "__cdecl _imp_malloc" __imp_malloc
0x18009A108: "__cdecl GUID_6d05fb29_7885_544e_9382_a1ad391a3fa4" _GUID_6d05fb29_7885_544e_9382_a1ad391a3fa4
0x1800A4D10: "__x_Windows_CGaming_CInput_CCust" ??_C@_0EJ@MMHAHPEJ@__x_Windows_CGaming_CInput_CCust@
0x18003B770: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::SetIRLedState(enum Windows::Gaming::Input::Internal::GipGameControllerIRLedState,unsigned int) __ptr64" ?SetIRLedState@GipGameControllerProvider@Custom@Input@Gaming@Windows@@UEAAJW4GipGameControllerIRLedState@Internal@345@I@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180068E80: "const Windows::Foundation::Collections::IIterable<struct _GUID>::`vftable'" ??_7?$IIterable@U_GUID@@@Collections@Foundation@Windows@@6B@
0x18009E100: "LetterL" ??_C@_1BA@EFKLAKCF@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAL?$AA?$AA@
0x180093070: "__cdecl _imp__purecall" __imp__purecall
0x180005A80: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180025130: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetOptionalUINavigationButtonLabel(enum Windows::Gaming::Input::OptionalUINavigationButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetOptionalUINavigationButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4OptionalUINavigationButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18005E1E8: "public: virtual __cdecl Equation::~Equation(void) __ptr64" ??1Equation@@UEAA@XZ
0x180024580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800AAD90: "[%u] Send WRITE_BLOCK failed, er" ??_C@_0CI@GKFFAKLJ@?$FL?$CFu?$FN?5Send?5WRITE_BLOCK?5failed?0?5er@
0x18000DA20: "protected: virtual struct Device::UserState __cdecl Device::GetUserState(void)const __ptr64" ?GetUserState@Device@@MEBA?AUUserState@1@XZ
0x18006AA28: "const Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vftable'" ??_7?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18001DE1C: ??0?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@QEAA@$$QEAVComTaskPoolHandler@12@QEBGW4TrustLevel@@@Z
0x18001E810: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::Release`adjustor{24}' (void) __ptr64" ?Release@ForceFeedbackMotor@@WBI@EAAKXZ
0x1800736E0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Power::IBatteryReport,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIBatteryReport@Power@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180037FB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800976D0: "unsigned short const * const RuntimeClass_Windows_System_UserChangedEventArgs" ?RuntimeClass_Windows_System_UserChangedEventArgs@@3QBGB
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092F20: "__cdecl _imp_EventUnregister" __imp_EventUnregister
0x180038640: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18004B360: "public: virtual void * __ptr64 __cdecl ProviderManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EProviderManager@@UEAAPEAXI@Z
0x180038130: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037C80: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180092AE0: "__cdecl _imp_WriteFile" __imp_WriteFile
0x1800AC4A8: "__cdecl _real@c61c4000" __real@c61c4000
0x1800A0998: "__FIVectorView_1_Windows__CGamin" ??_C@_0DI@GDBPHHAE@__FIVectorView_1_Windows__CGamin@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800A5E90: "__FIIterable_1_Windows__CGaming_" ??_C@_0EK@EHBLHLBD@__FIIterable_1_Windows__CGaming_@
0x1800162C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics>,struct Windows::Gaming::Input::Custom::IGameControllerFactoryManagerStatics2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerFactoryManagerStaticsPrivate>,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerFactoryManagerStatics@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@UIGameControllerFactoryManagerStatics2@Custom@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerFactoryManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002D9A0: "private: static long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::DecodeAudioFormat(unsigned char,unsigned int & __ptr64,unsigned int & __ptr64)" ?DecodeAudioFormat@GipDeviceMetadata@Internal@Input@Gaming@Windows@@CAJEAEAI0@Z
0x18000B740: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180075D80: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@23@@1WRL@Microsoft@@@
0x1800ABC10: " Version: %u.%u.%u.%u " ??_C@_0BI@OKDHOIOB@?5?5Version?3?5?$CFu?4?$CFu?4?$CFu?4?$CFu?6?$AA@
0x18009ECD0: "private: static struct InputParser::ValueInfo const * const XusbInputParser::WheelAxisInfo" ?WheelAxisInfo@XusbInputParser@@0QBUValueInfo@InputParser@@B
0x180011E90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800076C0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180011750: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800125D0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AB768: "ProcessCompleteUpdate" ??_C@_0BG@ELBNMILF@ProcessCompleteUpdate?$AA@
0x18007B730: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerProviderStubVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerProviderStubVtbl
0x18009B2F0: "private: static struct InputParser::ValueInfo const * const GipInputParser::NavigationControllerButtonInfo" ?NavigationControllerButtonInfo@GipInputParser@@0QBUValueInfo@InputParser@@B
0x1800079B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Release`adjustor{24}' (void) __ptr64" ?Release@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x1800367C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned char * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAEPEAI@Z
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009F580: "FADETIME" ??_C@_1BC@MFPHGNHP@?$AAF?$AAA?$AAD?$AAE?$AAT?$AAI?$AAM?$AAE?$AA?$AA@
0x180075588: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Internal::ISyntheticGameControllerProvider,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UISyntheticGameControllerProvider@Internal@345@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800925B0: FwLibToGipCmd_Name
0x180004AD0: "public: static enum TrustLevel __cdecl ConditionForceEffect::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@ConditionForceEffect@@SA?AW4TrustLevel@@XZ
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x1800B6464: "__cdecl _IMPORT_DESCRIPTOR_RPCRT4" __IMPORT_DESCRIPTOR_RPCRT4
0x1800B9900: "public: static class std::locale::id std::numpunct<wchar_t>::id" ?id@?$numpunct@_W@std@@2V0locale@2@A
0x180005510: "public: __cdecl Microsoft::WRL::Wrappers::Details::SyncLockCriticalSection::~SyncLockCriticalSection(void) __ptr64" ??1SyncLockCriticalSection@Details@Wrappers@WRL@Microsoft@@QEAA@XZ
0x180057680: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIUserChangedEventArgs@System@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180025070: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::GetRawGameControllerSwitchKind(int,enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetRawGameControllerSwitchKind@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerSwitchKind@345@@Z
0x180006B60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000AEC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180055BF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64,struct Windows::Gaming::Input::Internal::HapticsCommandParameters>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UHapticsCommandParameters@2345@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180092D80: "__cdecl _imp_GetTickCount64" __imp_GetTickCount64
0x180048D70: "public: long __cdecl PnpDeviceSettings::GetInputLabels(class InputParser const & __ptr64,class InputLabelData * __ptr64 & __ptr64)const __ptr64" ?GetInputLabels@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVInputLabelData@@@Z
0x180010190: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class FlightStickFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VFlightStickFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x1800B5FC8: "__cdecl _pobjectentrymid" __pobjectentrymid
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipAudioFormat>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipAudioFormat@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18005D740: "protected: virtual long __cdecl DamperEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@DamperEquation@@MEBAJPEAPEBEPEAK@Z
0x1800500E0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_HardwareVendorId(unsigned short * __ptr64) __ptr64" ?get_HardwareVendorId@RawGameController@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180005320: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAW4TrustLevel@@@Z
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GipDeviceMetadata@Internal@Input@Gaming@Windows@@W7EAAKXZ
0x180074F30: "const Windows::Gaming::Input::RawGameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IGameControllerInputSink>'}" ??_7RawGameController@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180096FA8: "__cdecl GUID_2f14930a_f6f8_4a48_8d89_94786cca0c2e" _GUID_2f14930a_f6f8_4a48_8d89_94786cca0c2e
0x180079170: "__cdecl __x_Windows_CGaming_CInput_CIGamepadStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIGamepadStaticsProxyVtbl
0x1800A4B88: "__x_Windows_CGaming_CInput_CCust" ??_C@_0DM@GJENELOO@__x_Windows_CGaming_CInput_CCust@
0x18000AEF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800A0140: "__x_Windows_CGaming_CInput_CIUIN" ??_C@_0DL@OJHFGBNK@__x_Windows_CGaming_CInput_CIUIN@
0x180046370: "public: virtual long __cdecl PeriodicForceEffectFactory::CreateInstance(enum Windows::Gaming::Input::ForceFeedback::PeriodicForceEffectKind,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect * __ptr64 * __ptr64) __ptr64" ?CreateInstance@PeriodicForceEffectFactory@@UEAAJW4PeriodicForceEffectKind@ForceFeedback@Input@Gaming@Windows@@PEAPEAUIForceFeedbackEffect@3456@@Z
0x180037BE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18009E690: "onecoreuap\xbox\devices\api\winr" ??_C@_0EH@PNGKNLNL@onecoreuap?2xbox?2devices?2api?2winr@
0x180096C80: "CallContext:[%hs] " ??_C@_1CG@CGJKEFKG@?$AAC?$AAa?$AAl?$AAl?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA?3?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18006D440: "const GameController::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerPrivate>'}" ??_7GameController@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009CDB8: "DownRight" ??_C@_1BE@NIDECKLH@?$AAD?$AAo?$AAw?$AAn?$AAR?$AAi?$AAg?$AAh?$AAt?$AA?$AA@
0x180092CF0: "__cdecl _imp_InitializeCriticalSectionEx" __imp_InitializeCriticalSectionEx
0x18004C3B0: "public: void __cdecl ProviderManagerWorker::OnPnpDeviceRemoved(class PnpDevice * __ptr64) __ptr64" ?OnPnpDeviceRemoved@ProviderManagerWorker@@QEAAXPEAVPnpDevice@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl ForceFeedbackMotor::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@ForceFeedbackMotor@@W7EAAKXZ
0x18002E540: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800B9F18: "void (__cdecl* __ptr64 wil::details::g_pfnDebugBreak)(void)" ?g_pfnDebugBreak@details@wil@@3P6AXXZEA
0x180054FF0: "public: static long __cdecl SwitchFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@SwitchFromSwitchInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x180088388: "__cdecl _x_Windows_CFoundation_CIAsyncOperationWithProgress_Rtti" __x_Windows_CFoundation_CIAsyncOperationWithProgress_Rtti
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ForceFeedbackEffect@UIPeriodicForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009AE90: "Windows.Foundation.Collections.I" ??_C@_1MG@OANGLLHE@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180097580: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_Internal_SyntheticGameControllerProvider" ?RuntimeClass_Windows_Gaming_Input_Internal_SyntheticGameControllerProvider@@3QBGB
0x1800AA180: IID___x_Windows_CGaming_CInput_CInternal_CIRawTouchController
0x18000A5D0: "public: static long __cdecl ButtonFromSwitchInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@ButtonFromSwitchInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x18005EB8C: "public: struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64 __cdecl std::_Tree_alloc<0,struct std::_Tree_base_types<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > > >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_alloc@$0A@U?$_Tree_base_types@U?$pair@QEBGG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@XZ
0x18003E210: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_Description(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Description@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18004E430: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18009C6F0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DA@LDPMBONP@onecoreuap?2xbox?2devices?2api?2winr@
0x180037F70: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180056F14: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> * __ptr64,struct Windows::Gaming::Input::IUINavigationController * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController> * __ptr64 &&,struct Windows::Gaming::Input::IUINavigationController * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIUINavigationController@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIUINavigationController@567@AEA_N@Z
0x180048530: "public: virtual void * __ptr64 __cdecl PnpDeviceSettings::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPnpDeviceSettings@@UEAAPEAXI@Z
0x1800B6298: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-rtcore-ntuser-private-l1-1-4" __IMPORT_DESCRIPTOR_api-ms-win-rtcore-ntuser-private-l1-1-4
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180056BD0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180078940: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CGamepadStubVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CGamepadStubVtbl
0x18004E6D8: "public: static long __cdecl RacingWheelInputProperties::MakeAndInitialize(unsigned __int64,unsigned char const * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class RacingWheelInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@RacingWheelInputProperties@@SAJ_KPEBEAEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180014610: "public: __cdecl FactoryManager::FactoryManager(void) __ptr64" ??0FactoryManager@@QEAA@XZ
0x1800980A8: "__cdecl GUID_0be1e6c5_d9bd_44ee_8362_488b2e464bfb" _GUID_0be1e6c5_d9bd_44ee_8362_488b2e464bfb
0x18002E020: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B9F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180075798: "const Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::`vftable'{for `Windows::Gaming::Input::Custom::IGameControllerProvider'}" ??_7SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@6BIGameControllerProvider@Custom@234@@
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800928C0: RPCRT4_NULL_THUNK_DATA
0x180036150: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipAudioFormat * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipAudioFormat@2Input@Gaming@5@PEAI@Z
0x1800334B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006D618: "const GameControllerProviderInfoFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics> >'}" ??_7GameControllerProviderInfoFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@234@@Details@WRL@Microsoft@@@
0x180019D30: "public: virtual long __cdecl ForceFeedbackMotor::UpdateLoadedEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?UpdateLoadedEffect@ForceFeedbackMotor@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x1800982B0: "__cdecl GUID_d30629af_cc9d_52e1_8b1f_0ffa9629afee" _GUID_d30629af_cc9d_52e1_8b1f_0ffa9629afee
0x180089040: "__cdecl windows2Egaming2Einput2Eforcefeedback_BaseIIDList" _windows2Egaming2Einput2Eforcefeedback_BaseIIDList
0x1800174D0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{56}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180005CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180075038: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@@
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180036F0C: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180036EB0: "private: long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::ResizeStorage(unsigned int) __ptr64" ?ResizeStorage@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@AEAAJI@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x18006A5B0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@1WRL@Microsoft@@@
0x1800BA034: "private: static unsigned int Device::s_executableFilePathLength" ?s_executableFilePathLength@Device@@0IA
0x18009BA48: "private: static unsigned char const * const GipInputParser::FlightStickAxisLabelData" ?FlightStickAxisLabelData@GipInputParser@@0QBEB
0x180037F20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180020EB0: "[thunk]:public: virtual long __cdecl GameController::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GameController@@WBI@EAAJPEAW4TrustLevel@@@Z
0x1800BA038: "private: static unsigned int Device::s_systemIdLength" ?s_systemIdLength@Device@@0IA
0x180004D30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18003AA10: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18001C1C0: ?GetOnComplete@?$AsyncBaseFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@3@@Z
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IRawGameController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIRawGameController@456@PEAI@Z
0x180078BE0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CRacingWheelStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CRacingWheelStubVtbl
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConstantForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18001E910: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AC480: "__cdecl _real@412e848000000000" __real@412e848000000000
0x180037D30: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release`adjustor{16}' (void) __ptr64" ?Release@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180052B90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180037E10: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180096AE0: IID_IInspectable
0x180064D60: "__cdecl _report_gsfailure" __report_gsfailure
0x180024F20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetFlightStickButtonLabel(enum Windows::Gaming::Input::FlightStickButtons,enum Windows::Gaming::Input::GameControllerButtonLabel * __ptr64) __ptr64" ?GetFlightStickButtonLabel@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJW4FlightStickButtons@345@PEAW4GameControllerButtonLabel@345@@Z
0x18004D8C0: "protected: virtual long __cdecl RacingWheelFactory::Initialize(void) __ptr64" ?Initialize@RacingWheelFactory@@MEAAJXZ
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::FlightStick::`vector deleting destructor'(unsigned int) __ptr64" ??_EFlightStick@Input@Gaming@Windows@@UEAAPEAXI@Z
0x18008B520: "__cdecl _FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti" __FIAsyncOperationWithProgressCompletedHandler_2_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateResult_Windows__CGaming__CInput__CCustom__CGipFirmwareUpdateProgress_Rtti
0x180005F20: "public: virtual long __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::remove_PowerOffRequested(struct EventRegistrationToken) __ptr64" ?remove_PowerOffRequested@SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@UEAAJUEventRegistrationToken@@@Z
0x180065B0E: floor
0x1800298EC: "protected: void __cdecl std::vector<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class std::allocator<class Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink> > >::_Reallocate(unsigned __int64) __ptr64" ?_Reallocate@?$vector@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@V?$allocator@V?$ComPtr@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@@std@@@std@@IEAAX_K@Z
0x1800128C0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180099D40: "__cdecl GUID_61b95949_a027_51d8_9f33_37927451502b" _GUID_61b95949_a027_51d8_9f33_37927451502b
0x180075A60: "const Windows::Gaming::Input::UINavigationController::`vftable'" ??_7UINavigationController@Input@Gaming@Windows@@6B@
0x18001E4F0: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800930F0: "__cdecl _imp__finite" __imp__finite
0x18001D764: "public: __cdecl Microsoft::WRL::Wrappers::HStringReference::PEBG::PEBG(unsigned short const * __ptr64 const & __ptr64,struct WRL::Wrappers::Details::Dummy) __ptr64" ??$?0PEBG@HStringReference@Wrappers@WRL@Microsoft@@QEAA@AEBQEBGUDummy@Details@23@@Z
0x1800720D8: "const GipForceFeedback::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>'}" ??_7GipForceFeedback@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@@
0x18004C0F4: "public: __cdecl PnpDeviceWatcher::~PnpDeviceWatcher(void) __ptr64" ??1PnpDeviceWatcher@@QEAA@XZ
0x1800A2FF0: "Windows.Gaming.Input.ForceFeedba" ??_C@_1IM@GEIPFFIG@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAG?$AAa?$AAm?$AAi?$AAn?$AAg?$AA?4?$AAI?$AAn?$AAp?$AAu?$AAt?$AA?4?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa@
0x180073E08: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::`vftable'{for `Windows::Gaming::Input::IRacingWheelStatics'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@6BIRacingWheelStatics@Input@Gaming@Windows@@@
0x180053F20: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800400E0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180014720: "public: virtual void * __ptr64 __cdecl FactoryManager::`vector deleting destructor'(unsigned int) __ptr64" ??_EFactoryManager@@UEAAPEAXI@Z
0x18005F3E0: "public: __cdecl H001861::VendorDebugReport::VendorDebugReport(void) __ptr64" ??0VendorDebugReport@H001861@@QEAA@XZ
0x18008B4A0: "__cdecl windows2Egaming2Einput2Ecustom_StubVtblList" _windows2Egaming2Einput2Ecustom_StubVtblList
0x180070B30: "const Windows::Foundation::Collections::IVector<struct _GUID>::`vftable'" ??_7?$IVector@U_GUID@@@Collections@Foundation@Windows@@6B@
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180005F20: "public: virtual long __cdecl UINavigationControllerFactory::remove_UINavigationControllerRemoved(struct EventRegistrationToken) __ptr64" ?remove_UINavigationControllerRemoved@UINavigationControllerFactory@@UEAAJUEventRegistrationToken@@@Z
0x180020FA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18001CAC8: ??_G?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@EEAAPEAXI@Z
0x180077770: "__cdecl __x_Windows_CGaming_CInput_CIArcadeStickStatics2StubVtbl" ___x_Windows_CGaming_CInput_CIArcadeStickStatics2StubVtbl
0x1800699E0: "const ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180074B10: "const Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@@
0x1800997C0: "Windows.Foundation.IAsyncOperati" ??_C@_1MO@GGJGMOCL@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi@
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18002E6B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800A5C60: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EJ@BECACBNO@__x_Windows_CGaming_CInput_CInte@
0x1800247E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_IsConnected(unsigned char * __ptr64) __ptr64" ?get_IsConnected@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAE@Z
0x18005C290: "public: virtual long __cdecl EquationManager::ResumeInput(void) __ptr64" ?ResumeInput@EquationManager@@UEAAJXZ
0x18009CCA0: "Attributes" ??_C@_1BG@GOLCKOJO@?$AAA?$AAt?$AAt?$AAr?$AAi?$AAb?$AAu?$AAt?$AAe?$AAs?$AA?$AA@
0x1800A9B00: IID___x_Windows_CGaming_CInput_CIHeadset
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800A4488: RttiTypeName_Foundation_NamespaceName
0x180012050: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007990: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180011910: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180012790: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000AF00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800A35C0: "__FIVectorView_1_Windows__CGamin" ??_C@_0EP@KJAMIKGE@__FIVectorView_1_Windows__CGamin@
0x18002BFE0: ??_G?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAPEAXI@Z
0x180055BE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Internal::SyntheticGameControllerProvider * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVSyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18006CBD0: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIAsyncOperationLocal@12@@
0x1800A9B40: IID___x_Windows_CGaming_CInput_CIGamepad
0x1800798E0: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl
0x18001803C: "public: static long __cdecl FlightStickInputProperties::MakeAndInitialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class FlightStickInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@FlightStickInputProperties@@SAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x1800BA0E8: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__GameControllerProviderInfoFactory" ?__objectFactory__GameControllerProviderInfoFactory@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180032140: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180027004: "public: long __cdecl GipDevice::SetCopilot(struct Windows::Gaming::Input::IGameController * __ptr64) __ptr64" ?SetCopilot@GipDevice@@QEAAJPEAUIGameController@Input@Gaming@Windows@@@Z
0x180092CE8: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x18003A430: "public: virtual long __cdecl GipForceFeedback::Reset(void) __ptr64" ?Reset@GipForceFeedback@@UEAAJXZ
0x18000B5F0: "public: virtual unsigned long __cdecl PeriodicForceEffect::AddRef(void) __ptr64" ?AddRef@PeriodicForceEffect@@UEAAKXZ
0x180021CD0: "public: virtual long __cdecl Windows::Gaming::Input::Gamepad::get_Vibration(struct Windows::Gaming::Input::GamepadVibration * __ptr64) __ptr64" ?get_Vibration@Gamepad@Input@Gaming@Windows@@UEAAJPEAUGamepadVibration@234@@Z
0x18009E7D0: "PrimaryDown" ??_C@_1BI@HFKIOANP@?$AAP?$AAr?$AAi?$AAm?$AAa?$AAr?$AAy?$AAD?$AAo?$AAw?$AAn?$AA?$AA@
0x1800879B0: "__cdecl windows2Egaming2Einput2Eforcefeedback_InterfaceNamesList" _windows2Egaming2Einput2Eforcefeedback_InterfaceNamesList
0x180025500: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::XusbGameControllerProvider::Release`adjustor{48}' (void) __ptr64" ?Release@XusbGameControllerProvider@Custom@Input@Gaming@Windows@@WDA@EAAKXZ
0x180009310: "public: static long __cdecl AxisFromAxisInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,unsigned __int64,void const * __ptr64,unsigned __int64 & __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromAxisInputMappingData@@SAJAEBVInputParser@@_KPEBXAEA_KAEAPEAVInputMappingData@@@Z
0x18006A260: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800356E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::get_Current(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?get_Current@?$SimpleVectorIterator@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180064FAC: "__cdecl onexit" _onexit
0x180024870: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::Release`adjustor{8}' (void) __ptr64" ?Release@GipGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x18005EB34: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<unsigned short const * __ptr64,unsigned short,struct std::less<unsigned short const * __ptr64>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEBGGU?$less@PEBG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@2@@Z
0x18001E870: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800AFBE4: "public: static struct Windows::Internal::ComTaskPool::SThreadData Windows::Internal::ComTaskPool::tls_threadData" ?tls_threadData@ComTaskPool@Internal@Windows@@2USThreadData@123@A
0x180030110: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::RemoveAt(unsigned int) __ptr64" ?RemoveAt@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJI@Z
0x18006B0B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180006D50: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::Release`adjustor{8}' (void) __ptr64" ?Release@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18005CDC0: "public: virtual void * __ptr64 __cdecl ApplicationMemory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GApplicationMemory@@UEAAPEAXI@Z
0x180087BC0: "__cdecl _FIAsyncOperation_1_boolean_Rtti_Properties" __FIAsyncOperation_1_boolean_Rtti_Properties
0x180068E80: "const Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>::`vftable'" ??_7?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x18000AE80: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::Release`adjustor{32}' (void) __ptr64" ?Release@RampForceEffect@@WCA@EAAKXZ
0x180099448: "Yaw" ??_C@_17OFPEIMKB@?$AAY?$AAa?$AAw?$AA?$AA@
0x1800A9D30: IID___x_Windows_CGaming_CInput_CIGamepad2
0x180055184: "public: __cdecl Windows::Gaming::Input::Internal::SyntheticGameControllerProvider::SyntheticGameControllerProvider(void) __ptr64" ??0SyntheticGameControllerProvider@Internal@Input@Gaming@Windows@@QEAA@XZ
0x180004D00: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180007AB0: "public: __cdecl InputProperties::MappingDataEntry::MappingDataEntry(void) __ptr64" ??0MappingDataEntry@InputProperties@@QEAA@XZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000A4D0: "public: virtual unsigned char __cdecl ButtonFromButtonInputMappingData::GetMappedButtonState(double const * __ptr64,unsigned char const * __ptr64,enum Windows::Gaming::Input::GameControllerSwitchPosition const * __ptr64,unsigned char const & __ptr64)const __ptr64" ?GetMappedButtonState@ButtonFromButtonInputMappingData@@UEBAEPEBNPEBEPEBW4GameControllerSwitchPosition@Input@Gaming@Windows@@AEBE@Z
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180056440: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001E430: ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180098E18: "activatibleClassId" ??_C@_1CG@KAFEIINI@?$AAa?$AAc?$AAt?$AAi?$AAv?$AAa?$AAt?$AAi?$AAb?$AAl?$AAe?$AAC?$AAl?$AAa?$AAs?$AAs?$AAI?$AAd?$AA?$AA@
0x18002BFA0: ??_E?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18009D4F8: "xboxgip" ??_C@_1BA@PDDALCMB@?$AAx?$AAb?$AAo?$AAx?$AAg?$AAi?$AAp?$AA?$AA@
0x180090230: "__cdecl windows2Egaming2Einput2Einternal_ProxyVtblList" _windows2Egaming2Einput2Einternal_ProxyVtblList
0x180059810: "public: virtual long __cdecl XusbDevice::UnregisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?UnregisterInputSink@XusbDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x18009E0F0: "LetterC" ??_C@_1BA@BNMIBKHD@?$AAL?$AAe?$AAt?$AAt?$AAe?$AAr?$AAC?$AA?$AA@
0x18005C910: "public: __cdecl H001861::VendorDebugReport::~VendorDebugReport(void) __ptr64" ??1VendorDebugReport@H001861@@QEAA@XZ
0x1800B9FF8: "unsigned long (__cdecl* __ptr64 `unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)'::`2'::s_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?s_pfnRtlNtStatusToDosErrorNoTeb@?1??RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z@4P6AKJ@ZEA
0x18006C148: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `IActivationFactory'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@6BIActivationFactory@@@
0x1800046C0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::UINavigationController::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUINavigationController@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800B9F00: "void (__cdecl* __ptr64 wil::details::g_pfnTelemetryCallback)(bool,struct wil::FailureInfo const & __ptr64)" ?g_pfnTelemetryCallback@details@wil@@3P6AX_NAEBUFailureInfo@2@@ZEA
0x18009E090: "Back" ??_C@_19PIDMONMH@?$AAB?$AAa?$AAc?$AAk?$AA?$AA@
0x180020ED0: "[thunk]:public: virtual long __cdecl GameController::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameController@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800A9D80: IID___x_Windows_CGaming_CInput_CIUINavigationController
0x1800A9AB0: IID___FIEventHandler_1_Windows__CGaming__CInput__CUINavigationController
0x18000AEA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x180096870: "no such device or address" ??_C@_0BK@IMCPHCBI@no?5such?5device?5or?5address?$AA@
0x180024C60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class GipDevice,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@?$GameControllerProvider@VGipDevice@@UIGipGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x1800382A0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180069D28: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffectFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIConditionForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@234@@Details@12@@
0x1800BE530: "__cdecl _native_startup_state" __native_startup_state
0x18003F790: "public: virtual long __cdecl HidDevice::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@HidDevice@@UEAAJPEAUIGameControllerInputSink@Custom@Input@Gaming@Windows@@@Z
0x180030F20: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::IndexOf(unsigned char,unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?IndexOf@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@UEAAJEPEAIPEAE@Z
0x180005CB0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAKXZ
0x180007760: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@UEAAJIIPEAPEAUIGamepad@456@PEAI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180012130: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180056FE0: "private: long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::UpdateGameControllerCollection(struct Windows::Gaming::Input::IGameController * __ptr64,bool) __ptr64" ?UpdateGameControllerCollection@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@AEAAJPEAUIGameController@456@_N@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef(void) __ptr64" ?AddRef@?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180096B50: "ntdll.dll" ??_C@_1BE@GJOFHIHD@?$AAn?$AAt?$AAd?$AAl?$AAl?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18000B8A0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIFlightStickStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BB10: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRawGameControllerStatics@Input@Gaming@Windows@@VNil@Details@23@$0A@@WRL@Microsoft@@UEAAKXZ
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x180013A48: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@23@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@789@VNil@Details@23@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180079390: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl
0x180038280: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009D0C0: "HID\{%*8c-%*4c-%*4c-%*4c-%*12c}_" ??_C@_1GA@NCMIGNCK@?$AAH?$AAI?$AAD?$AA?2?$AA?$HL?$AA?$CF?$AA?$CK?$AA8?$AAc?$AA?9?$AA?$CF?$AA?$CK?$AA4?$AAc?$AA?9?$AA?$CF?$AA?$CK?$AA4?$AAc?$AA?9?$AA?$CF?$AA?$CK?$AA4?$AAc?$AA?9?$AA?$CF?$AA?$CK?$AA1?$AA2?$AAc?$AA?$HN?$AA_@
0x180006D60: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180077D60: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerProxyVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerProxyVtbl
0x18009D1F0: "%4.4X%4.4X%4.4X%4.4X" ??_C@_1CK@INIGNPJH@?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$CF?$AA4?$AA?4?$AA4?$AAX?$AA?$AA@
0x180045390: "public: virtual void * __ptr64 __cdecl ISMInputHostClient::`scalar deleting destructor'(unsigned int) __ptr64" ??_GISMInputHostClient@@UEAAPEAXI@Z
0x180099C10: "Paddle3" ??_C@_1BA@EHEJNLO@?$AAP?$AAa?$AAd?$AAd?$AAl?$AAe?$AA3?$AA?$AA@
0x18006FA50: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct _GUID>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@U_GUID@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800B9F70: "unsigned long (__cdecl* __ptr64 wil::details::g_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?g_pfnRtlNtStatusToDosErrorNoTeb@details@wil@@3P6AKJ@ZEA
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18009E6D8: "__cdecl GUID_eaa8b0f4_373d_5b47_b6c9_8220d90901ea" _GUID_eaa8b0f4_373d_5b47_b6c9_8220d90901ea
0x1800067D0: "public: __cdecl InputProperties::MappingDataEntry::~MappingDataEntry(void) __ptr64" ??1MappingDataEntry@InputProperties@@QEAA@XZ
0x18009AC60: "Windows.Foundation.Collections.I" ??_C@_1KO@JKEMJNJA@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180004CF0: "[thunk]:public: virtual long __cdecl ConditionForceEffect::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ConditionForceEffect@@WBI@EAAJPEAW4TrustLevel@@@Z
0x180056580: "public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UINavigationController@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800068A0: "public: virtual long __cdecl Windows::Foundation::Collections::IVectorView_impl<struct Windows::Foundation::Internal::AggregateType<class Windows::Gaming::Input::Gamepad * __ptr64,struct Windows::Gaming::Input::IGamepad * __ptr64>,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::IGamepad * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IVectorView_impl@U?$AggregateType@PEAVGamepad@Input@Gaming@Windows@@PEAUIGamepad@234@@Internal@Foundation@Windows@@$00@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIGamepad@Input@Gaming@4@PEAI@Z
0x18002A360: ?FireCompletion@?$AsyncBaseFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJXZ
0x1800AA488: "FwUpdateStartUpdateFromBuffer: I" ??_C@_0CO@CFICDGMK@FwUpdateStartUpdateFromBuffer?3?5I@
0x180071BE0: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x1800B9F90: "long volatile `int __cdecl wil::details::RecordFailFast(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordFailFast@details@wil@@YAHJ@Z@4JC
0x180022980: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800792D0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl
0x18006A828: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@2WRL@Microsoft@@@
0x1800AB5C8: "BeginInfo" ??_C@_09EGBFDALD@BeginInfo?$AA@
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180012FC0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180018030: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180024F60: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetFlightStickHatSwitchKind(enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetFlightStickHatSwitchKind@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerSwitchKind@345@@Z
0x180006250: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRawGameController@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001E540: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x18005F7A4: "public: __cdecl PeriodicEquation::PeriodicEquation(void) __ptr64" ??0PeriodicEquation@@QEAA@XZ
0x180017220: "public: virtual void * __ptr64 __cdecl FlightStickFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_EFlightStickFactory@@UEAAPEAXI@Z
0x180008F6C: "public: static long __cdecl ArcadeStickInputProperties::MakeAndInitialize(struct HKEY__ * __ptr64,class InputParser const & __ptr64,class InputLabelData * __ptr64,class ArcadeStickInputProperties * __ptr64 & __ptr64)" ?MakeAndInitialize@ArcadeStickInputProperties@@SAJPEAUHKEY__@@AEBVInputParser@@PEAVInputLabelData@@AEAPEAV1@@Z
0x18006A460: "const ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::Iterator::`vftable'{for `IWeakReferenceSource'}" ??_7Iterator@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@6BIWeakReferenceSource@@@
0x180005C70: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180078880: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl
0x18003F530: "public: virtual long __cdecl HidDevice::GetRacingWheelMotor(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64) __ptr64" ?GetRacingWheelMotor@HidDevice@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUIForceFeedbackMotor@ForceFeedback@456@@Z
0x180092848: "__cdecl _imp_CStdStubBuffer_Invoke" __imp_CStdStubBuffer_Invoke
0x18005CD08: "public: __cdecl std::range_error::range_error(class std::range_error const & __ptr64) __ptr64" ??0range_error@std@@QEAA@AEBV01@@Z
0x180006CF0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x1800500B0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_HardwareProductId(unsigned short * __ptr64) __ptr64" ?get_HardwareProductId@RawGameController@Input@Gaming@Windows@@UEAAJPEAG@Z
0x180097600: "unsigned short const * const RuntimeClass_Windows_Gaming_Input_RacingWheel" ?RuntimeClass_Windows_Gaming_Input_RacingWheel@@3QBGB
0x18006E9F0: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<struct Windows::Storage::Streams::IBuffer * __ptr64,unsigned int>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<2>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IAsyncOperationWithProgressCompletedHandler@PEAUIBuffer@Streams@Storage@Windows@@I@Foundation@Windows@@VFtmBase@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180096428: "invalid_argument" ??_C@_0BB@FFIHMIPJ@invalid_argument?$AA@
0x18005AC40: "public: virtual char const * __ptr64 __cdecl std::_System_error_category::name(void)const __ptr64" ?name@_System_error_category@std@@UEBAPEBDXZ
0x180006280: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVGamepad@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18004DB00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037CF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::Release`adjustor{8}' (void) __ptr64" ?Release@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x18001B760: ?SetProgress@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJH@Z
0x1800563A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001E6A0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x18005EBD4: "public: struct std::_Tree_node<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,void * __ptr64> * __ptr64 __cdecl std::_Tree_buy<struct std::pair<unsigned short const * __ptr64 const,unsigned short>,class std::allocator<struct std::pair<unsigned short const * __ptr64 const,unsigned short> > >::_Buynode<struct std::pair<unsigned short const * __ptr64,unsigned short> >(struct std::pair<unsigned short const * __ptr64,unsigned short> &&) __ptr64" ??$_Buynode@U?$pair@PEBGG@std@@@?$_Tree_buy@U?$pair@QEBGG@std@@V?$allocator@U?$pair@QEBGG@std@@@2@@std@@QEAAPEAU?$_Tree_node@U?$pair@QEBGG@std@@PEAX@1@$$QEAU?$pair@PEBGG@1@@Z
0x18006DA40: "const Windows::Gaming::Input::Gamepad::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7Gamepad@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@@
0x180037E30: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180009470: "public: static long __cdecl AxisFromButtonsInputMappingData::MakeAndInitialize(class InputParser const & __ptr64,struct HKEY__ * __ptr64,class InputMappingData * __ptr64 & __ptr64)" ?MakeAndInitialize@AxisFromButtonsInputMappingData@@SAJAEBVInputParser@@PEAUHKEY__@@AEAPEAVInputMappingData@@@Z
0x1800876A8: "__cdecl _FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti" __FIAsyncOperationCompletedHandler_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult_Rtti
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180038050: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x180036570: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetAt(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64) __ptr64" ?GetAt@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x180038270: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::Release`adjustor{8}' (void) __ptr64" ?Release@GipDeviceMetadata@Internal@Input@Gaming@Windows@@W7EAAKXZ
0x18001E490: ?GetRuntimeClassName@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAPEAUHSTRING__@@@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180036620: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@PEAI@Z
0x180008830: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::AddRef(void) __ptr64" ?AddRef@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x180073508: "const PeriodicForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7PeriodicForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x18003E290: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::RegisterInputSink(struct Windows::Gaming::Input::Custom::IGameControllerInputSink * __ptr64) __ptr64" ?RegisterInputSink@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUIGameControllerInputSink@2345@@Z
0x18004DDA0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVRacingWheel@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800254C0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800215D0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Preview::IGameControllerProviderInfoStatics>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderInfoStatics@Preview@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180037BA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180005FB0: "public: static void __cdecl Microsoft::WRL::DelegateTraits<-1>::EnsureStackSnapshot(long)" ?EnsureStackSnapshot@?$DelegateTraits@$0?0@WRL@Microsoft@@SAXJ@Z
0x180036300: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,struct Windows::Gaming::Input::Custom::GameControllerVersionInfo * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGameControllerVersionInfo@Custom@Input@Gaming@5@PEAI@Z
0x180052D90: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180092F80: "__cdecl _imp_SHTaskPoolQueueTask" __imp_SHTaskPoolQueueTask
0x180092E00: "__cdecl _imp_RoReportFailedDelegate" __imp_RoReportFailedDelegate
0x180092AD8: "__cdecl _imp_ReadFileEx" __imp_ReadFileEx
0x18006CD60: ??_7?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@6B@
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x1800929E8: "__cdecl _imp_CStdStubBuffer2_Connect" __imp_CStdStubBuffer2_Connect
0x180005C60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180005B00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800AB2F0: "[%u:%u] FwUpdateSendCmd failed G" ??_C@_0DB@HEMAKALE@?$FL?$CFu?3?$CFu?$FN?5FwUpdateSendCmd?5failed?5G@
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x1800067D0: "public: __cdecl Microsoft::WRL::Details::MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> >::~MakeAllocator<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> >(void) __ptr64" ??1?$MakeAllocator@V?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@@Details@WRL@Microsoft@@QEAA@XZ
0x1800A0590: "__FIVectorView_1_Windows__CGamin" ??_C@_0ED@PPLFIEI@__FIVectorView_1_Windows__CGamin@
0x1800215F0: "public: virtual long __cdecl GameControllerProviderInfoFactory::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@GameControllerProviderInfoFactory@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180005B60: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x180096300: "address_not_available" ??_C@_0BG@IPMGOJF@address_not_available?$AA@
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>::~ComPtr<struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate>(void) __ptr64" ??1?$ComPtr@UIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x18001CCBC: ?TryTransitionToError@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@IEAA_NJW4CancelTransitionPolicy@23@PEAX@Z
0x180038010: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorIterator@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180001F90: "int __cdecl wil::details::RecordFailFast(long)" ?RecordFailFast@details@wil@@YAHJ@Z
0x18000AE80: "[thunk]:public: virtual unsigned long __cdecl ConstantForceEffect::Release`adjustor{32}' (void) __ptr64" ?Release@ConstantForceEffect@@WCA@EAAKXZ
0x180071FC8: "const GipForceFeedback::`vftable'{for `IWeakReferenceSource'}" ??_7GipForceFeedback@@6BIWeakReferenceSource@@@
0x18004998C: "public: long __cdecl PnpDeviceSettings::GetInputProperties<class RacingWheelInputProperties>(class InputParser const & __ptr64,class RacingWheelInputProperties * __ptr64 & __ptr64)const __ptr64" ??$GetInputProperties@VRacingWheelInputProperties@@@PnpDeviceSettings@@QEBAJAEBVInputParser@@AEAPEAVRacingWheelInputProperties@@@Z
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18001E3E0: "[thunk]:public: virtual long __cdecl ForceFeedbackMotor::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@ForceFeedbackMotor@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180013620: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180052CD0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18005EAE8: "protected: unsigned short __cdecl Equation::LookupVariableAddress(unsigned short const * __ptr64) __ptr64" ?LookupVariableAddress@Equation@@IEAAGPEBG@Z
0x180056320: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetRuntimeClassName`adjustor{8}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@UINavigationController@Input@Gaming@Windows@@W7EAAJPEAPEAUHSTRING__@@@Z
0x180022620: "public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::AddRef(void) __ptr64" ?AddRef@AggregationWrapper@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAKXZ
0x18009C520: "__cdecl GUID_b7d297d6_9666_5c9e_9dcc_5c382eae6750" _GUID_b7d297d6_9666_5c9e_9dcc_5c382eae6750
0x180004C30: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::UINavigationController::GetTrustLevel`adjustor{8}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@UINavigationController@Input@Gaming@Windows@@W7EAAJPEAW4TrustLevel@@@Z
0x180006440: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Microsoft::WRL::Details::EventTargetArray,class Microsoft::WRL::Details::EventTargetArray,unsigned __int64>(class Microsoft::WRL::Details::EventTargetArray * __ptr64 * __ptr64,unsigned __int64 &&)" ??$MakeAndInitialize@VEventTargetArray@Details@WRL@Microsoft@@V1234@_K@Details@WRL@Microsoft@@YAJPEAPEAVEventTargetArray@012@$$QEA_K@Z
0x18009CD58: "Switches" ??_C@_1BC@NJHJNFMA@?$AAS?$AAw?$AAi?$AAt?$AAc?$AAh?$AAe?$AAs?$AA?$AA@
0x180004BF0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<15>,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18004C900: "private: static unsigned long __cdecl ProviderManagerWorker::WorkerThreadProcThunk(void * __ptr64)" ?WorkerThreadProcThunk@ProviderManagerWorker@@CAKPEAX@Z
0x18007B220: "__cdecl __x_Windows_CGaming_CInput_CCustom_CICustomGameControllerFactoryProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CICustomGameControllerFactoryProxyVtbl
0x1800234B4: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> * __ptr64,struct Windows::Gaming::Input::IGamepad * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad> * __ptr64 &&,struct Windows::Gaming::Input::IGamepad * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIGamepad@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIGamepad@567@AEA_N@Z
0x180007D64: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> * __ptr64,struct Windows::Gaming::Input::IArcadeStick * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick> * __ptr64 &&,struct Windows::Gaming::Input::IArcadeStick * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIArcadeStick@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIArcadeStick@567@AEA_N@Z
0x180017B54: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> * __ptr64,struct Windows::Gaming::Input::IFlightStick * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick> * __ptr64 &&,struct Windows::Gaming::Input::IFlightStick * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIFlightStick@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIFlightStick@567@AEA_N@Z
0x18004E0E4: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> * __ptr64,struct Windows::Gaming::Input::IRacingWheel * __ptr64,bool & __ptr64>(class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> * __ptr64 * __ptr64,class Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel> * __ptr64 &&,struct Windows::Gaming::Input::IRacingWheel * __ptr64 &&,bool & __ptr64)" ??$MakeAndInitialize@V?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@V123456@PEAV123456@PEAUIRacingWheel@456@AEA_N@Details@WRL@Microsoft@@YAJPEAPEAV?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@0Custom@Input@Gaming@Windows@@$$QEAPEAV304567@$$QEAPEAUIRacingWheel@567@AEA_N@Z
0x180004CC0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180097F10: CLSID_DeviceBroker
0x1800AA570: "FwUpdateGetStatus: Invalid conte" ??_C@_0CE@FGGBKMJM@FwUpdateGetStatus?3?5Invalid?5conte@
0x180050ED0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::Clear(void) __ptr64" ?Clear@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJXZ
0x180072988: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIHidGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@Details@12@@
0x18000B200: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect>::Stop(void) __ptr64" ?Stop@?$ForceFeedbackEffect@UIRampForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x18009EB70: "private: static unsigned char const * const XusbInputParser::WheelAxisLabelData" ?WheelAxisLabelData@XusbInputParser@@0QBEB
0x18009E898: "Context1" ??_C@_1BC@IPBBICCN@?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA1?$AA?$AA@
0x1800428D0: "public: virtual long __cdecl HidForceFeedback::GetEffectState(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64,enum Windows::Gaming::Input::ForceFeedback::ForceFeedbackEffectState * __ptr64) __ptr64" ?GetEffectState@HidForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@PEAW4ForceFeedbackEffectState@ForceFeedback@456@@Z
0x1800AB9E8: "UpToDate" ??_C@_08MGMADPFC@UpToDate?$AA@
0x180068EB8: "const Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>::`vftable'" ??_7?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x180020F00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::Gaming::Input::Headset * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVHeadset@234@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800698A0: "const BatteryReport::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7BatteryReport@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::Release`adjustor{8}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x1800067F0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IVector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18001AAF0: ?put_Id@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJI@Z
0x18006F230: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180092BD8: "__cdecl _imp_SetThreadPriority" __imp_SetThreadPriority
0x180008128: "public: long __cdecl Microsoft::WRL::EventSource<struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::UINavigationController * __ptr64>,struct Microsoft::WRL::InvokeModeOptions<-2> >::Remove(struct EventRegistrationToken) __ptr64" ?Remove@?$EventSource@U?$IEventHandler@PEAVUINavigationController@Input@Gaming@Windows@@@Foundation@Windows@@U?$InvokeModeOptions@$0?1@WRL@Microsoft@@@WRL@Microsoft@@QEAAJUEventRegistrationToken@@@Z
0x1800114A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x18009E3C0: "XAxisIndex" ??_C@_1BG@LBEJLEDD@?$AAX?$AAA?$AAx?$AAi?$AAs?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x180041CC0: "public: virtual long __cdecl HidForceFeedback::DestroyEffect(struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate * __ptr64) __ptr64" ?DestroyEffect@HidForceFeedback@@UEAAJPEAUIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@Z
0x18005F7E0: "protected: virtual long __cdecl PeriodicEquation::UpdateVariables(class ApplicationMemory & __ptr64,struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64,float) __ptr64" ?UpdateVariables@PeriodicEquation@@MEAAJAEAVApplicationMemory@@PEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@M@Z
0x1800212F0: "public: virtual long __cdecl GameControllerProviderInfoFactory::GetParentProviderId(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetParentProviderId@GameControllerProviderInfoFactory@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@PEAPEAUHSTRING__@@@Z
0x1800119E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180079770: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl" ___FIIterator_1_Windows__CGaming__CInput__CRawGameControllerStubVtbl
0x180070D98: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>'}" ??_7?$RuntimeClass@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@@
0x180022370: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{8}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIGamepad@Input@Gaming@Windows@@UIGamepad2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180092DF8: "__cdecl _imp_IsErrorPropagationEnabled" __imp_IsErrorPropagationEnabled
0x180096C20: "%hs(%d) tid(%x) %08X %ws" ??_C@_1DC@MFHOKFOG@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?5?$AAt?$AAi?$AAd?$AA?$CI?$AA?$CF?$AAx?$AA?$CJ?$AA?5?$AA?$CF?$AA0?$AA8?$AAX?$AA?5?$AA?$CF?$AAw?$AAs?$AA?$AA@
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800249E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_BatteryChargingState(enum Windows::Gaming::Input::Internal::GameControllerBatteryChargingState * __ptr64) __ptr64" ?get_BatteryChargingState@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAW4GameControllerBatteryChargingState@Internal@345@@Z
0x1800928D8: "__cdecl _imp_CoCreateFreeThreadedMarshaler" __imp_CoCreateFreeThreadedMarshaler
0x180011DD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VGamepad@Input@Gaming@Windows@@UIGamepad@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180007310: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180011690: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VFlightStick@Input@Gaming@Windows@@UIFlightStick@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180012510: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GameControllerCollection@VRacingWheel@Input@Gaming@Windows@@UIRacingWheel@234@@Details@Custom@Input@Gaming@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180020C20: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::ITypedEventHandler<struct Windows::Gaming::Input::IGameController * __ptr64,class Windows::System::UserChangedEventArgs * __ptr64>,class Microsoft::WRL::FtmBase> >::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$ITypedEventHandler@PEAUIGameController@Input@Gaming@Windows@@PEAVUserChangedEventArgs@System@4@@Foundation@Windows@@VFtmBase@23@@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180071C38: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>'}" ??_7?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@234@@
0x180072848: "const HapticFeedbackWaveform::`vftable'{for `IWeakReferenceSource'}" ??_7HapticFeedbackWaveform@@6BIWeakReferenceSource@@@
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180072C58: "const Windows::Gaming::Input::Custom::HidGameControllerProvider::`vftable'{for `IWeakReferenceSource'}" ??_7HidGameControllerProvider@Custom@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x180060620: FwGetUfuSendMaxCount
0x180040040: "private: static bool __cdecl HidDevice::IsSupportedUsage(unsigned short,unsigned short)" ?IsSupportedUsage@HidDevice@@CA_NGG@Z
0x180069000: "const Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>::`vftable'" ??_7?$IIterator@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@6B@
0x18009AB30: "Windows.Foundation.Collections.I" ??_C@_1LK@KELJECKB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x1800AB6B0: "SendGetInfo" ??_C@_0M@GKKNPCOO@SendGetInfo?$AA@
0x180079620: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerStubVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerStubVtbl
0x1800246C0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18002C110: ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18001EBBC: "public: long __cdecl AgileGitPtr::CopyLocal(struct _GUID const & __ptr64,void * __ptr64 * __ptr64)const __ptr64" ?CopyLocal@AgileGitPtr@@QEBAJAEBU_GUID@@PEAPEAX@Z
0x180024640: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAKXZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGipFirmwareUpdateResult,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18001A980: ?get_ErrorCode@?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAJ@Z
0x180055EA4: "public: long __cdecl Windows::Gaming::Input::UINavigationController::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?RuntimeClassInitialize@UINavigationController@Input@Gaming@Windows@@QEAAJPEAUIGameControllerProvider@Custom@234@@Z
0x1800795D0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl" ___FIIterable_1_Windows__CGaming__CInput__CRawGameControllerProxyVtbl
0x1800A37F8: IID___FIAsyncOperation_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackLoadEffectResult
0x1800775B0: "__cdecl __x_Windows_CGaming_CInput_CIGamepadStaticsStubVtbl" ___x_Windows_CGaming_CInput_CIGamepadStaticsStubVtbl
0x180029860: "protected: virtual bool __cdecl Microsoft::WRL::Wrappers::HandleT<struct Microsoft::WRL::Wrappers::HandleTraits::FileHandleTraits>::InternalClose(void) __ptr64" ?InternalClose@?$HandleT@UFileHandleTraits@HandleTraits@Wrappers@WRL@Microsoft@@@Wrappers@WRL@Microsoft@@MEAA_NXZ
0x18001C940: ??_G?$AsyncBase@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x18002C40C: "long __cdecl wil::details::ReportFailure_Win32(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,unsigned long)" ?ReportFailure_Win32@details@wil@@YAJPEAXIPEBD110W4FailureType@2@K@Z
0x180016F00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x18009F160: "generic" ??_C@_07DCLBNMLN@generic?$AA@
0x1800A6320: "__x_Windows_CGaming_CInput_CInte" ??_C@_0ED@FEGBKOJA@__x_Windows_CGaming_CInput_CInte@
0x18005C130: "public: virtual long __cdecl EquationManager::SetDeviceEnabled(int) __ptr64" ?SetDeviceEnabled@EquationManager@@UEAAJH@Z
0x1800132D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x1800928A0: "__cdecl _imp_CStdStubBuffer_Connect" __imp_CStdStubBuffer_Connect
0x180007500: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct Windows::Foundation::IEventHandler<class Windows::System::UserDeviceAssociationChangedEventArgs * __ptr64> >::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@U?$IEventHandler@PEAVUserDeviceAssociationChangedEventArgs@System@Windows@@@Foundation@Windows@@@Details@WRL@Microsoft@@UEAAKXZ
0x18000AD60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIRampForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006E330: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@2345@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@89@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@89@VFtmBase@89@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180032AA0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$SimpleVectorView@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800930E8: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x1800026B0: "public: __cdecl wil::ResultException::ResultException(struct wil::FailureInfo const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBUFailureInfo@1@@Z
0x180017220: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RawGameController,class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameControllerStatics,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CustomGameControllerFactoryBase@VRawGameController@Input@Gaming@Windows@@V1234@UIRawGameController@234@UIRawGameControllerStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180050480: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::OnInputReportReceived(unsigned __int64,unsigned char,unsigned int,unsigned char const * __ptr64) __ptr64" ?OnInputReportReceived@RawGameController@Input@Gaming@Windows@@UEAAJ_KEIPEBE@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180012870: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RawGameController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRawGameController@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$SimpleVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@W7EAAKXZ
0x1800A6280: "__x_Windows_CGaming_CInput_CInte" ??_C@_0FD@LODLAFCO@__x_Windows_CGaming_CInput_CInte@
0x18009CCB8: "Effects" ??_C@_1BA@HEIALKPI@?$AAE?$AAf?$AAf?$AAe?$AAc?$AAt?$AAs?$AA?$AA@
0x18000FFD0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class FactoryManager>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VFactoryManager@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180089880: WinrtTypeSerializationInfo___x_Windows_CGaming_CInput_CCustom_CIGipFirmwareUpdateResult
0x180014940: "public: virtual long __cdecl FactoryManager::TryGetFactoryControllerFromGameController(struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory * __ptr64,struct Windows::Gaming::Input::IGameController * __ptr64,struct Windows::Gaming::Input::IGameController * __ptr64 * __ptr64) __ptr64" ?TryGetFactoryControllerFromGameController@FactoryManager@@UEAAJPEAUICustomGameControllerFactory@Custom@Input@Gaming@Windows@@PEAUIGameController@456@PEAPEAU7456@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x18000AE00: "[thunk]:public: virtual unsigned long __cdecl GameController::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GameController@@W7EAAKXZ
0x1800013C0: "__cdecl windows2Egaming2Einput2Einternal_IID_Lookup" _windows2Egaming2Einput2Einternal_IID_Lookup
0x180005AE0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIRacingWheelStatics@Input@Gaming@Windows@@UIRacingWheelStatics2@567@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180099AEC: "X" ??_C@_13NAACAHKO@?$AAX?$AA?$AA@
0x180017750: "public: virtual long __cdecl FlightStickFactory::remove_FlightStickAdded(struct EventRegistrationToken) __ptr64" ?remove_FlightStickAdded@FlightStickFactory@@UEAAJUEventRegistrationToken@@@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800472AC: "public: void __cdecl PnpDevice::CloseInterface(void) __ptr64" ?CloseInterface@PnpDevice@@QEAAXXZ
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180032AE0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800382E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo>,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180013DF0: "bool __cdecl Microsoft::WRL::Details::TerminateMap(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned short const * __ptr64,bool)" ?TerminateMap@Details@WRL@Microsoft@@YA_NPEAVModuleBase@123@PEBG_N@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180011AF0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18009CC90: "CLSID" ??_C@_1M@KANJNLFF@?$AAC?$AAL?$AAS?$AAI?$AAD?$AA?$AA@
0x180008720: "public: virtual long __cdecl FactoryManager::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@FactoryManager@@UEAAJPEAPEAUHSTRING__@@@Z
0x180001B64: "unsigned short * __ptr64 __cdecl wil::details::LogStringPrintf(unsigned short * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,...)" ?LogStringPrintf@details@wil@@YAPEAGPEAGPEBG1ZZ
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180072238: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800ABB08: "[%u] Invalid manifest header ver" ??_C@_0DJ@OPKBALAH@?$FL?$CFu?$FN?5Invalid?5manifest?5header?5ver@
0x180005BD0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18004BA50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180024D50: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RacingWheelMaxPatternShifterGear(int * __ptr64) __ptr64" ?get_RacingWheelMaxPatternShifterGear@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180037F60: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18001B490: ?PutOnProgress@?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAJPEAUINilDelegate@23@@Z
0x180014C90: "public: virtual long __cdecl FactoryManager::OnProviderRemoved(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderRemoved@FactoryManager@@UEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x18001E540: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLA@EAAKXZ
0x180026180: "public: virtual long __cdecl GipDevice::GetDescription(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetDescription@GipDevice@@UEAAJPEAPEAUHSTRING__@@@Z
0x180046360: "public: virtual long __cdecl PeriodicForceEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PeriodicForceEffect@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800AAC50: "[%u:%u] Completed updating/verif" ??_C@_0HF@IEPAKKB@?$FL?$CFu?3?$CFu?$FN?5Completed?5updating?1verif@
0x1800245D0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::GipGameControllerProvider::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@GipGameControllerProvider@Custom@Input@Gaming@Windows@@W7EAAKXZ
0x180005100: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006CC38: ??_7?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@6BIWeakReferenceSource@@@
0x180099450: "Throttle" ??_C@_1BC@LIIBCPAN@?$AAT?$AAh?$AAr?$AAo?$AAt?$AAt?$AAl?$AAe?$AA?$AA@
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001E6A0: ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WLI@EAAKXZ
0x1800089A0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003DB84: "private: long __cdecl HidClient::CreateProvider(class PnpDevice * __ptr64) __ptr64" ?CreateProvider@HidClient@@AEAAJPEAVPnpDevice@@@Z
0x180023C2C: "public: void __cdecl GipClient::ProcessDeviceRemoval(class PnpDevice * __ptr64) __ptr64" ?ProcessDeviceRemoval@GipClient@@QEAAXPEAVPnpDevice@@@Z
0x180098C30: "__cdecl GUID_779cc322_40c0_55c1_8dc5_cc6e3afe02cf" _GUID_779cc322_40c0_55c1_8dc5_cc6e3afe02cf
0x180098938: "onecoreuap\xbox\devices\api\winr" ??_C@_0DI@BAMKKAOL@onecoreuap?2xbox?2devices?2api?2winr@
0x1800780E8: "__cdecl __FIEventHandler_1_Windows__CGaming__CInput__CGamepadProxyVtbl" ___FIEventHandler_1_Windows__CGaming__CInput__CGamepadProxyVtbl
0x180005748: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::~CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>(void) __ptr64" ??1?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x18006FD00: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>'}" ??_7?$RuntimeClass@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@12@@
0x180037E50: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800384A0: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E5C0: "public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::GetMany(unsigned int,unsigned int,struct Windows::Devices::Haptics::ISimpleHapticsController * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAJIIPEAPEAUISimpleHapticsController@Haptics@Devices@Windows@@PEAI@Z
0x180077EA0: "__cdecl __x_Windows_CGaming_CInput_CIRacingWheelStatics2StubVtbl" ___x_Windows_CGaming_CInput_CIRacingWheelStatics2StubVtbl
0x180005B10: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::Release`adjustor{40}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WCI@EAAKXZ
0x180005AF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::ArcadeStick,class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2>::Release`adjustor{56}' (void) __ptr64" ?Release@?$CustomGameControllerFactoryBase@VArcadeStick@Input@Gaming@Windows@@V1234@UIArcadeStick@234@UIArcadeStickStatics@234@UIArcadeStickStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAKXZ
0x1800183A8: "public: virtual __cdecl ForceFeedbackMotor::~ForceFeedbackMotor(void) __ptr64" ??1ForceFeedbackMotor@@UEAA@XZ
0x1800B9F60: "char const * __ptr64 (__cdecl* __ptr64 wil::details::g_pfnGetModuleName)(void)" ?g_pfnGetModuleName@details@wil@@3P6APEBDXZEA
0x1800ABF00: "Argos UFU: Partial checksum fail" ??_C@_0CE@MDGKNLBJ@Argos?5UFU?3?5Partial?5checksum?5fail@
0x180073308: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIPeriodicForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@E@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000C998: "public: virtual __cdecl Device::~Device(void) __ptr64" ??1Device@@UEAA@XZ
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180005C80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x180077020: "__cdecl __FIVectorView_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl" ___FIVectorView_1_Windows__CGaming__CInput__CRacingWheelProxyVtbl
0x1800376F8: "public: __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>(class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> > * __ptr64,struct Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::permission) __ptr64" ??0?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@QEAA@PEAV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@1234@Upermission@01234@@Z
0x180097AF0: "__cdecl GUID_9bfa0140_f3c7_415c_b068_0f068734bce0" _GUID_9bfa0140_f3c7_415c_b068_0f068734bce0
0x18009D558: "Xbox GIP doorstop" ??_C@_1CE@MODEEIEM@?$AAX?$AAb?$AAo?$AAx?$AA?5?$AAG?$AAI?$AAP?$AA?5?$AAd?$AAo?$AAo?$AAr?$AAs?$AAt?$AAo?$AAp?$AA?$AA@
0x18006DD38: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@6B@
0x18009EFB0: "private: static unsigned char const * const XusbInputParser::ArcadeStickMappingData" ?ArcadeStickMappingData@XusbInputParser@@0QBEB
0x18009E568: "DownLeftButtonIndex" ??_C@_1CI@NKPOEFE@?$AAD?$AAo?$AAw?$AAn?$AAL?$AAe?$AAf?$AAt?$AAB?$AAu?$AAt?$AAt?$AAo?$AAn?$AAI?$AAn?$AAd?$AAe?$AAx?$AA?$AA@
0x1800A9F50: IID___FIVectorView_1_Windows__CGaming__CInput__CInternal__CRawTouchController
0x1800AB8B8: "MustReset" ??_C@_09JLKMBEMC@MustReset?$AA@
0x18005AA80: "public: virtual void * __ptr64 __cdecl std::_Iostream_error_category::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_Iostream_error_category@std@@UEAAPEAXI@Z
0x18000B200: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::Stop(void) __ptr64" ?Stop@?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJXZ
0x1800604FC: FwUpdateRingWrite
0x18006B3D0: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x180036620: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$SimpleVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@V?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipSystemMessageProperties@2Input@Gaming@5@PEAI@Z
0x1800B5D70: "__cdecl CTA2?AVbad_alloc@std@@" _CTA2?AVbad_alloc@std@@
0x18007D2B0: "__cdecl __FIIterable_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl" ___FIIterable_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerStubVtbl
0x18007D5E0: "__cdecl __FIIterator_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl" ___FIIterator_1_Windows__CGaming__CInput__CInternal__CRawTouchControllerProxyVtbl
0x180068DC8: "const Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>::`vftable'" ??_7?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@6B@
0x18002D900: "public: virtual long __cdecl Windows::Gaming::Input::Internal::GipDeviceMetadata::get_PreferredTypes(struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64> * __ptr64 * __ptr64) __ptr64" ?get_PreferredTypes@GipDeviceMetadata@Internal@Input@Gaming@Windows@@UEAAJPEAPEAU?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@5@@Z
0x18009B438: "private: static unsigned char const * const GipInputParser::IRRemoteButtonLabelData" ?IRRemoteButtonLabelData@GipInputParser@@0QBEB
0x180038980: "public: virtual long __cdecl Windows::Foundation::Collections::IIterator_impl<struct HSTRING__ * __ptr64,1>::GetMany(unsigned int,struct HSTRING__ * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$IIterator_impl@PEAUHSTRING__@@$00@Collections@Foundation@Windows@@UEAAJIPEAPEAUHSTRING__@@PEAI@Z
0x18000B120: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180076768: "const std::_Iostream_error_category::`vftable'" ??_7_Iostream_error_category@std@@6B@
0x180046190: "public: virtual long __cdecl PeriodicForceEffect::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@PeriodicForceEffect@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18006F0D0: "const Windows::Foundation::Collections::IIterator<struct _GUID>::`vftable'" ??_7?$IIterator@U_GUID@@@Collections@Foundation@Windows@@6B@
0x180030B70: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::ReplaceAll(unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64) __ptr64" ?ReplaceAll@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIPEAUGipSystemMessageProperties@2Input@Gaming@5@@Z
0x18003CC80: "public: virtual long __cdecl HapticFeedbackMotor::get_IsReplayPauseIntervalSupported(unsigned char * __ptr64) __ptr64" ?get_IsReplayPauseIntervalSupported@HapticFeedbackMotor@@UEAAJPEAE@Z
0x180003C60: "public: __cdecl Microsoft::WRL::ComPtr<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>::~ComPtr<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor>(void) __ptr64" ??1?$ComPtr@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@QEAA@XZ
0x1800069B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18009C720: "onecoreuap\xbox\devices\api\winr" ??_C@_0DA@OLFJAIIH@onecoreuap?2xbox?2devices?2api?2winr@
0x18007DDC0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl" ___FIVector_1_Windows__CGaming__CInput__CCustom__CGameControllerVersionInfoProxyVtbl
0x180024DC0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RawGameControllerButtonCount(int * __ptr64) __ptr64" ?get_RawGameControllerButtonCount@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x1800AB560: "PrepareForUpdate" ??_C@_0BB@KFBOHAHN@PrepareForUpdate?$AA@
0x180079EB0: "__cdecl __FIVector_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl" ___FIVector_1_Windows__CGaming__CInput__CForceFeedback__CForceFeedbackMotorStubVtbl
0x18009EAC0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DG@BHNPEJA@onecoreuap?2xbox?2devices?2api?2winr@
0x1800A9B20: IID___FIVectorView_1_Windows__CGaming__CInput__CArcadeStick
0x1800222D0: "public: virtual void * __ptr64 __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAPEAXI@Z
0x180075F30: "const Microsoft::WRL::RuntimeClass<struct Windows::System::IUserChangedEventArgs,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIUserChangedEventArgs@System@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,class Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@V?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180096570: "operation_would_block" ??_C@_0BG@GDGHKFDH@operation_would_block?$AA@
0x18009E170: "Square" ??_C@_1O@IMPCOAOH@?$AAS?$AAq?$AAu?$AAa?$AAr?$AAe?$AA?$AA@
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180092EC8: "__cdecl _imp_CM_Get_DevNode_PropertyW" __imp_CM_Get_DevNode_PropertyW
0x1800B6338: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x18003929C: "public: long __cdecl GipForceFeedback::RuntimeClassInitialize(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64,unsigned short,unsigned short) __ptr64" ?RuntimeClassInitialize@GipForceFeedback@@QEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@GG@Z
0x1800699E0: "const Microsoft::WRL::RuntimeClass<struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@UIConditionForceEffect@2345@VFtmBase@78@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x1800A61E0: "__x_Windows_CGaming_CInput_CInte" ??_C@_0EB@PBALCADE@__x_Windows_CGaming_CInput_CInte@
0x18000E420: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005B90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::QueryInterface`adjustor{64}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800502D0: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::GetSwitchKind(int,enum Windows::Gaming::Input::GameControllerSwitchKind * __ptr64) __ptr64" ?GetSwitchKind@RawGameController@Input@Gaming@Windows@@UEAAJHPEAW4GameControllerSwitchKind@234@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x1800309C0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::Internal::GipSystemMessageProperties * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAUGipSystemMessageProperties@2Input@Gaming@5@PEAI@Z
0x180037E90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800053A0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x180024660: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180007D30: "public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsController>::AddRef(void) __ptr64" ?AddRef@?$ImmutableVectorView@VSimpleHapticsController@Haptics@Devices@Windows@@@@UEAAKXZ
0x18000AEA0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{32}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WCA@EAAKXZ
0x1800460E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIPeriodicForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180098FB0: "Windows.Foundation.Collections.I" ??_C@_1JC@MNABFFOB@?$AAW?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?4?$AAF?$AAo?$AAu?$AAn?$AAd?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?4?$AAC?$AAo?$AAl?$AAl?$AAe?$AAc?$AAt?$AAi?$AAo?$AAn?$AAs?$AA?4?$AAI@
0x180005B20: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IArcadeStickStatics,struct Windows::Gaming::Input::IArcadeStickStatics2,0>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIArcadeStickStatics@Input@Gaming@Windows@@UIArcadeStickStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180096548: "wrong_protocol_type" ??_C@_0BE@GAOJJFPC@wrong_protocol_type?$AA@
0x1800074C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18006B000: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::Gamepad * __ptr64>'}" ??_7?$RuntimeClass@U?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVGamepad@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@@
0x18000B5F0: "public: virtual unsigned long __cdecl ConstantForceEffect::AddRef(void) __ptr64" ?AddRef@ConstantForceEffect@@UEAAKXZ
0x180005CA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2,0>::GetTrustLevel`adjustor{64}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIUINavigationControllerStatics@Input@Gaming@Windows@@UIUINavigationControllerStatics2@567@$0A@@WRL@Microsoft@@WEA@EAAJPEAW4TrustLevel@@@Z
0x180029F70: ?FireCompletion@?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJXZ
0x18000AFF0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::ReleaseOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?ReleaseOwnership@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180038650: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180031FC0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x18001E7B0: ?GetTrustLevel@?$AsyncOperation@U?$IAsyncOperation@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@23@V?$CBasicResult@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@$01@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@WJI@EAAJPEAW4TrustLevel@@@Z
0x180071700: "const Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >::`vftable'{for `Windows::Foundation::Collections::IIterable<unsigned char>'}" ??_7?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@6B?$IIterable@E@234@@
0x180004CD0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{24}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBI@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800AB5D8: "EndUpdate" ??_C@_09HKHDHKEO@EndUpdate?$AA@
0x18007D0A0: "__cdecl __x_Windows_CGaming_CInput_CInternal_CIGipGameControllerInputSinkPrivateStubVtbl" ___x_Windows_CGaming_CInput_CInternal_CIGipGameControllerInputSinkPrivateStubVtbl
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl UserChangedEventArgs::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@UserChangedEventArgs@@W7EAAKXZ
0x1800B9F8C: "bool volatile `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_fModuleValid" ?s_fModuleValid@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4_NC
0x180068DE8: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`vftable'{for `Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>'}" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@6B?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@@
0x18009CFE0: "onecoreuap\xbox\devices\api\winr" ??_C@_0DE@NEDHICAH@onecoreuap?2xbox?2devices?2api?2winr@
0x180043BCC: "private: static long __cdecl HidInputParser::ValidatePreparsedData(unsigned __int64,struct _HIDP_PREPARSED_DATA const * __ptr64)" ?ValidatePreparsedData@HidInputParser@@CAJ_KPEBU_HIDP_PREPARSED_DATA@@@Z
0x180092FF8: "__cdecl _imp_free" __imp_free
0x180092EB8: "__cdecl _imp_WindowsCreateString" __imp_WindowsCreateString
0x18001CBD8: "public: __cdecl AutoStubBias<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>,struct Windows::Foundation::IAsyncOperationProgressHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >::~AutoStubBias<struct Windows::Foundation::IAsyncOperationWithProgress<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress>,struct Windows::Foundation::IAsyncOperationProgressHandler<class Windows::Gaming::Input::Custom::GipFirmwareUpdateResult * __ptr64,struct Windows::Gaming::Input::Custom::GipFirmwareUpdateProgress> >(void) __ptr64" ??1?$AutoStubBias@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@@@QEAA@XZ
0x18005CE98: "public: long __cdecl ApplicationMemory::AllocateVariable(unsigned short * __ptr64,void * __ptr64,unsigned long) __ptr64" ?AllocateVariable@ApplicationMemory@@QEAAJPEAGPEAXK@Z
0x180006EA0: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18006F958: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IVectorView<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::`vftable'{for `Windows::Foundation::Collections::IIterable<unsigned char>'}" ??_7?$RuntimeClass@U?$IVectorView@E@Collections@Foundation@Windows@@U?$IIterable@E@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$IIterable@E@Collections@Foundation@Windows@@@
0x180004C70: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18007B4D0: "__cdecl __x_Windows_CGaming_CInput_CCustom_CIGameControllerProviderProxyVtbl" ___x_Windows_CGaming_CInput_CCustom_CIGameControllerProviderProxyVtbl
0x1800053A0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GipFirmwareUpdateResult::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@GipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18003AA70: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180022940: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::RacingWheel * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVRacingWheel@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18006E870: ??_7?$RuntimeClass@U?$RuntimeClassFlags@$02@WRL@Microsoft@@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@U?$IAsyncOperationProgressHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@23@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00U?$IAsyncOperationWithProgress@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@UIAsyncOperationLocal@Internal@6@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@12@@
0x180065370: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x180092D70: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x18000B3B0: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::put_Gain(double) __ptr64" ?put_Gain@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJN@Z
0x180031BF0: "protected: virtual void * __ptr64 __cdecl Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@MEAAPEAXI@Z
0x180016F80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x180024E80: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::GetCurrentGamepadReading(struct Windows::Gaming::Input::GamepadReading * __ptr64) __ptr64" ?GetCurrentGamepadReading@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAUGamepadReading@345@@Z
0x1800215C0: "[thunk]:public: virtual long __cdecl GameControllerProviderInfoFactory::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GameControllerProviderInfoFactory@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180024D70: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class HidDevice,struct Windows::Gaming::Input::Custom::IHidGameControllerProvider,struct Windows::Gaming::Input::Internal::IHidGameControllerProviderPrivate>::get_RacingWheelMaxWheelAngle(double * __ptr64) __ptr64" ?get_RacingWheelMaxWheelAngle@?$GameControllerProvider@VHidDevice@@UIHidGameControllerProvider@Custom@Input@Gaming@Windows@@UIHidGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAN@Z
0x18006DD78: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::Gamepad,class Windows::Gaming::Input::Gamepad,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Windows::Gaming::Input::IGamepadStatics2,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VGamepad@Input@Gaming@Windows@@V1234@UIGamepad@234@UIGamepadStatics@234@UIGamepadStatics2@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00UIGamepadStatics2@Input@Gaming@Windows@@VNil@Details@23@@1WRL@Microsoft@@@
0x180068E80: "const Windows::Foundation::Collections::IIterable<unsigned char>::`vftable'" ??_7?$IIterable@E@Collections@Foundation@Windows@@6B@
0x1800033B0: "private: static long __cdecl wil::details_abi::SemaphoreValue::TryGetValueInternal(unsigned short const * __ptr64,bool,unsigned __int64 * __ptr64,bool * __ptr64)" ?TryGetValueInternal@SemaphoreValue@details_abi@wil@@CAJPEBG_NPEA_KPEA_N@Z
0x180038680: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IGipDeviceMetadata,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGipDeviceMetadata@Internal@Input@Gaming@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18003AA40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Internal::IForceFeedback,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedback@Internal@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18009E160: "Circle" ??_C@_1O@HJHBDIGG@?$AAC?$AAi?$AAr?$AAc?$AAl?$AAe?$AA?$AA@
0x180077CD0: "__cdecl __FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl" ___FIVectorView_1_Windows__CDevices__CHaptics__CSimpleHapticsControllerProxyVtbl
0x180024DA0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::GameControllerProvider<class XusbDevice,struct Windows::Gaming::Input::Custom::IXusbGameControllerProvider,struct Windows::Gaming::Input::Internal::IXusbGameControllerProviderPrivate>::get_RawGameControllerAxisCount(int * __ptr64) __ptr64" ?get_RawGameControllerAxisCount@?$GameControllerProvider@VXusbDevice@@UIXusbGameControllerProvider@Custom@Input@Gaming@Windows@@UIXusbGameControllerProviderPrivate@Internal@456@@Custom@Input@Gaming@Windows@@UEAAJPEAH@Z
0x180005CF0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Windows::Gaming::Input::IGamepadStatics,struct Windows::Gaming::Input::IGamepadStatics2,0>::GetRuntimeClassName`adjustor{56}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@UIGamepadStatics@Input@Gaming@Windows@@UIGamepadStatics2@567@$0A@@WRL@Microsoft@@WDI@EAAJPEAPEAUHSTRING__@@@Z
0x18000AF00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConstantForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180007610: "[thunk]:public: virtual unsigned long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::Release`adjustor{16}' (void) __ptr64" ?Release@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAKXZ
0x1800246E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::Custom::IGameControllerProvider,struct Windows::Gaming::Input::Custom::IGipGameControllerProvider,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderPrivate>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderInput>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGipGameControllerProviderPrivate>,class Microsoft::WRL::FtmBase>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameControllerProvider@Custom@Input@Gaming@Windows@@UIGipGameControllerProvider@5678@U?$CloakedIid@UIGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGameControllerProviderInput@Internal@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerProviderPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180006B50: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::Iterator::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@Iterator@?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x18007C360: "__cdecl __FIVector_1_HSTRINGProxyVtbl" ___FIVector_1_HSTRINGProxyVtbl
0x180099AF8: "DPadUp" ??_C@_1O@BHNCFMAJ@?$AAD?$AAP?$AAa?$AAd?$AAU?$AAp?$AA?$AA@
0x18004F5E0: "public: virtual long __cdecl RampForceEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@RampForceEffect@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180072FC8: "const HidForceFeedback::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7HidForceFeedback@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180037FF0: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<unsigned char,class Windows::Foundation::Collections::Internal::Vector<unsigned char,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<unsigned char>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct Windows::Foundation::Collections::Internal::VectorOptions<unsigned char,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<unsigned char>,struct XWinRT::IntVersionTag,1>::Release`adjustor{24}' (void) __ptr64" ?Release@?$SimpleVectorView@EV?$Vector@EU?$DefaultEqualityPredicate@E@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@U?$VectorOptions@E$0A@$00$0A@@2345@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@E@2345@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBI@EAAKXZ
0x1800227C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{8}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAJPEAKPEAPEAU_GUID@@@Z
0x18009CF58: "windows\system32\dwm.exe" ??_C@_1DC@HHKAFCBK@?$AAw?$AAi?$AAn?$AAd?$AAo?$AAw?$AAs?$AA?2?$AAs?$AAy?$AAs?$AAt?$AAe?$AAm?$AA3?$AA2?$AA?2?$AAd?$AAw?$AAm?$AA?4?$AAe?$AAx?$AAe?$AA?$AA@
0x180005340: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RacingWheel * __ptr64>,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRacingWheel@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180073FC0: "const RacingWheelFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> >,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >'}" ??_7RacingWheelFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@234@@Details@WRL@Microsoft@@@
0x180093128: "__cdecl _imp_memcpy_s" __imp_memcpy_s
0x180008DA8: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18009EA00: "onecoreuap\xbox\devices\api\winr" ??_C@_0DL@NILGBIAP@onecoreuap?2xbox?2devices?2api?2winr@
0x18004F360: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IRampForceEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIRampForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180038450: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct _GUID,class Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@U_GUID@@V?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180022700: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{32}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180021000: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x180038330: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::SimpleVectorView<struct HSTRING__ * __ptr64,class Windows::Foundation::Collections::Internal::Vector<struct HSTRING__ * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct HSTRING__ * __ptr64,0,1,0> >,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct HSTRING__ * __ptr64>,struct XWinRT::IntVersionTag,1>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$SimpleVectorView@PEAUHSTRING__@@V?$Vector@PEAUHSTRING__@@U?$DefaultEqualityPredicate@PEAUHSTRING__@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@U?$VectorOptions@PEAUHSTRING__@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@PEAUHSTRING__@@@3456@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18006BDF8: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::`vftable'" ??_7AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B@
0x180096BA4: "LogHr" ??_C@_05OILEHMGB@LogHr?$AA@
0x1800645B4: "public: __cdecl std::logic_error::logic_error(class std::logic_error const & __ptr64) __ptr64" ??0logic_error@std@@QEAA@AEBV01@@Z
0x180004C90: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetTrustLevel`adjustor{16}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAW4TrustLevel@@@Z
0x180077B70: "__cdecl __x_Windows_CGaming_CInput_CIGameControllerBatteryInfoProxyVtbl" ___x_Windows_CGaming_CInput_CIGameControllerBatteryInfoProxyVtbl
0x180071E08: "const Windows::Gaming::Input::Internal::GipDeviceMetadata::`vftable'{for `IWeakReferenceSource'}" ??_7GipDeviceMetadata@Internal@Input@Gaming@Windows@@6BIWeakReferenceSource@@@
0x18003E2F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007120: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::ArcadeStick,struct Windows::Gaming::Input::IArcadeStick>::First(struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ArcadeStick * __ptr64> * __ptr64 * __ptr64) __ptr64" ?First@?$GameControllerCollection@VArcadeStick@Input@Gaming@Windows@@UIArcadeStick@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAU?$IIterator@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@6@@Z
0x180007D30: "public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::AddRef(void) __ptr64" ?AddRef@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAKXZ
0x180092BA0: "__cdecl _imp_OpenProcessToken" __imp_OpenProcessToken
0x180004AD0: "public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::OnKeyReceived(unsigned __int64,unsigned char,unsigned char) __ptr64" ?OnKeyReceived@ArcadeStick@Input@Gaming@Windows@@UEAAJ_KEE@Z
0x18003E1E0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::HidGameControllerProvider::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@HidGameControllerProvider@Custom@Input@Gaming@Windows@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180074368: "const RampForceEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7RampForceEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18003C730: "public: virtual void * __ptr64 __cdecl HapticFeedbackMotor::`vector deleting destructor'(unsigned int) __ptr64" ??_EHapticFeedbackMotor@@UEAAPEAXI@Z
0x180020FD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::IGameController,struct Windows::Gaming::Input::IGameControllerBatteryInfo,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerPrivate>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIGameController@Input@Gaming@Windows@@UIGameControllerBatteryInfo@567@U?$CloakedIid@UIGameControllerPrivate@Internal@Input@Gaming@Windows@@@23@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18001B930: ?OnClose@?$AsyncOperation@U?$IAsyncOperation@_N@Foundation@Windows@@U?$IAsyncOperationCompletedHandler@_N@23@V?$CBasicResult@E$0A@@Internal@3@VComTaskPoolHandler@63@UINilDelegate@63@U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@UEAAXXZ
0x180050FD0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,struct Windows::Foundation::Collections::Internal::VectorOptions<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64,0,1,0> >::GetMany(unsigned int,unsigned int,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMany@?$Vector@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@U?$DefaultEqualityPredicate@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Internal@Collections@Foundation@5@U?$DefaultLifetimeTraits@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@7895@U?$VectorOptions@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$0A@$00$0A@@7895@@Internal@Collections@Foundation@Windows@@UEAAJIIPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@5@PEAI@Z
0x18000B5F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IForceFeedbackEffectPrivate>,struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Input@Gaming@Windows@@U?$CloakedIid@UIForceFeedbackEffectPrivate@Internal@Input@Gaming@Windows@@@23@UIConditionForceEffect@5678@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800577C0: "public: virtual unsigned long __cdecl UserChangedEventArgs::Release(void) __ptr64" ?Release@UserChangedEventArgs@@UEAAKXZ
0x1800AB118: "[%u:%u] Unknown GIP response:%u " ??_C@_0CB@GEMDEOIK@?$FL?$CFu?3?$CFu?$FN?5Unknown?5GIP?5response?3?$CFu?6@
0x180016134: ??1?$out_param_t@V?$unique_ptr@U_GUID@@U?$function_deleter@P6AXPEAX@Z$1?CoTaskMemFree@@YAX0@Z@wil@@@wistd@@@details@wil@@QEAA@XZ
0x18000EC40: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsController,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsController@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180096A50: "too many symbolic link levels" ??_C@_0BO@EFGOJEF@too?5many?5symbolic?5link?5levels?$AA@
0x180004E40: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IFlightStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@AggregationWrapper@?$AggregableRuntimeClass@UIFlightStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000AE30: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::Release`adjustor{24}' (void) __ptr64" ?Release@RampForceEffect@@WBI@EAAKXZ
0x1800AB780: "SendCompleteUpdate" ??_C@_0BD@OOOAJDKC@SendCompleteUpdate?$AA@
0x1800B6248: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0
0x1800A9DB0: IID___x_Windows_CGaming_CInput_CForceFeedback_CIPeriodicForceEffectFactory
0x180005D40: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800052E0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18003D5A0: "[thunk]:public: virtual long __cdecl ImmutableVectorView<class Windows::Devices::Haptics::SimpleHapticsControllerFeedback>::GetRuntimeClassName`adjustor{16}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ImmutableVectorView@VSimpleHapticsControllerFeedback@Haptics@Devices@Windows@@@@WBA@EAAJPEAPEAUHSTRING__@@@Z
0x180005370: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180004D60: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{16}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WBA@EAAKXZ
0x180038030: "[thunk]:public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x18002B2C0: ??_E?$AsyncBase@U?$IAsyncOperationWithProgressCompletedHandler@PEAVGipFirmwareUpdateResult@Custom@Input@Gaming@Windows@@UGipFirmwareUpdateProgress@2345@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAPEAXI@Z
0x180005B80: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJPEAW4TrustLevel@@@Z
0x180005F50: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<2>,struct Windows::Foundation::IEventHandler<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$01@WRL@Microsoft@@U?$IEventHandler@PEAVArcadeStick@Input@Gaming@Windows@@@Foundation@Windows@@VFtmBase@23@@23@@WRL@Microsoft@@UEAAPEAXI@Z
0x18006AD40: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::FlightStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVFlightStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180092D48: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x180006840: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct _GUID>,struct Windows::Foundation::Collections::IIterable<struct _GUID>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@U_GUID@@@Collections@Foundation@Windows@@U?$IIterable@U_GUID@@@567@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180006F20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::ForceFeedback::ForceFeedbackMotor * __ptr64>,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800655D0: NdrOleFree
0x18000ADE0: "[thunk]:public: virtual unsigned long __cdecl RampForceEffect::Release`adjustor{16}' (void) __ptr64" ?Release@RampForceEffect@@WBA@EAAKXZ
0x1800998F8: "__cdecl GUID_cb753f2c_2f36_5a8f_adad_057beae73aa4" _GUID_cb753f2c_2f36_5a8f_adad_057beae73aa4
0x180008720: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::RacingWheel,class Windows::Gaming::Input::RacingWheel,struct Windows::Gaming::Input::IRacingWheel,struct Windows::Gaming::Input::IRacingWheelStatics,struct Windows::Gaming::Input::IRacingWheelStatics2>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$CustomGameControllerFactoryBase@VRacingWheel@Input@Gaming@Windows@@V1234@UIRacingWheel@234@UIRacingWheelStatics@234@UIRacingWheelStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800572E0: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::UINavigationController,class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController,struct Windows::Gaming::Input::IUINavigationControllerStatics,struct Windows::Gaming::Input::IUINavigationControllerStatics2>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$CustomGameControllerFactoryBase@VUINavigationController@Input@Gaming@Windows@@V1234@UIUINavigationController@234@UIUINavigationControllerStatics@234@UIUINavigationControllerStatics2@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetTrustLevel`adjustor{32}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WCA@EAAJPEAW4TrustLevel@@@Z
0x1800AC468: "__cdecl _real@406fe00000000000" __real@406fe00000000000
0x180013308: "public: virtual __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::~GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>(void) __ptr64" ??1?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@UEAA@XZ
0x180007520: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct HSTRING__ * __ptr64>,struct Windows::Foundation::Collections::IIterable<struct HSTRING__ * __ptr64>,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@PEAUHSTRING__@@@Collections@Foundation@Windows@@U?$IIterable@PEAUHSTRING__@@@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180008EC0: "public: virtual void * __ptr64 __cdecl UINavigationControllerInputProperties::`scalar deleting destructor'(unsigned int) __ptr64" ??_GUINavigationControllerInputProperties@@UEAAPEAXI@Z
0x18009F380: "onecoreuap\xbox\devices\forcefee" ??_C@_0EL@FIOGJHNI@onecoreuap?2xbox?2devices?2forcefee@
0x18006B150: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::Gamepad * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@U?$IIterator@PEAVGamepad@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18000B5F0: "public: virtual unsigned long __cdecl GameController::AddRef(void) __ptr64" ?AddRef@GameController@@UEAAKXZ
0x1800AB9F8: "[%u] ManifestHeader: " ??_C@_0BH@EIJANIPB@?$FL?$CFu?$FN?5ManifestHeader?3?5?6?$AA@
0x180079690: "__cdecl __x_Windows_CGaming_CInput_CIUINavigationControllerStaticsProxyVtbl" ___x_Windows_CGaming_CInput_CIUINavigationControllerStaticsProxyVtbl
0x1800B6388: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x1800B9F10: "void (__cdecl* __ptr64 wil::details::g_pfnGetContextAndNotifyFailure)(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetContextAndNotifyFailure@details@wil@@3P6AXPEAUFailureInfo@2@PEAD_K@ZEA
0x180006B20: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::FlightStick * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVFlightStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18002E6E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::First(struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties> * __ptr64 * __ptr64) __ptr64" ?First@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAU?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@345@@Z
0x18004FE80: "public: virtual long __cdecl Windows::Gaming::Input::RawGameController::get_AxisCount(int * __ptr64) __ptr64" ?get_AxisCount@RawGameController@Input@Gaming@Windows@@UEAAJPEAH@Z
0x1800AB688: "StartComponentsUpdate" ??_C@_0BG@JJKOECI@StartComponentsUpdate?$AA@
0x180037CD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{24}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBI@EAAKXZ
0x18000AF40: "public: virtual long __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConditionForceEffect>::TakeOwnership(struct Windows::Gaming::Input::Internal::IForceFeedbackMotorPrivate * __ptr64) __ptr64" ?TakeOwnership@?$ForceFeedbackEffect@UIConditionForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAJPEAUIForceFeedbackMotorPrivate@Internal@Input@Gaming@Windows@@@Z
0x180033440: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<struct Windows::Gaming::Input::Internal::GipMessageProperties>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@UGipMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180022780: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IGamepad,struct Windows::Gaming::Input::IGamepad2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::GetIids`adjustor{16}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIGamepad@Input@Gaming@Windows@@UIGamepad2@567@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@WBA@EAAJPEAKPEAPEAU_GUID@@@Z
0x180097B50: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackBroker" ?RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackBroker@@3QBGB
0x180005C60: "[thunk]:public: virtual long __cdecl GameControllerProviderInfoFactory::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@GameControllerProviderInfoFactory@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18002E8B0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct _GUID,struct Windows::Foundation::Collections::Internal::DefaultEqualityPredicate<struct _GUID>,struct Windows::Foundation::Collections::Internal::DefaultLifetimeTraits<struct _GUID>,struct Windows::Foundation::Collections::Internal::VectorOptions<struct _GUID,0,1,0> >::get_Size(unsigned int * __ptr64) __ptr64" ?get_Size@?$Vector@U_GUID@@U?$DefaultEqualityPredicate@U_GUID@@@Internal@Collections@Foundation@Windows@@U?$DefaultLifetimeTraits@U_GUID@@@3456@U?$VectorOptions@U_GUID@@$0A@$00$0A@@3456@@Internal@Collections@Foundation@Windows@@UEAAJPEAI@Z
0x180006870: "[thunk]:public: virtual unsigned long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipMessageProperties,0,1,0> >::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$Vector@UGipMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@WBA@EAAKXZ
0x180037F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVectorView<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,struct Windows::Foundation::Collections::IIterable<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties>,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVectorView@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IIterable@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@@567@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18001A550: ?GetOnComplete@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@UEAAJPEAPEAU?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@@Z
0x180070398: "const Windows::Foundation::Collections::Internal::SimpleVectorIterator<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorIterator@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@V?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800AB950: "EEPROM_ReadError" ??_C@_0BB@NHMKBBPF@EEPROM_ReadError?$AA@
0x18000A930: "public: virtual void * __ptr64 __cdecl ForceFeedbackEffect<struct Windows::Gaming::Input::ForceFeedback::IConstantForceEffect>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ForceFeedbackEffect@UIConstantForceEffect@ForceFeedback@Input@Gaming@Windows@@@@UEAAPEAXI@Z
0x18003D970: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Devices::Haptics::ISimpleHapticsControllerFeedback,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UISimpleHapticsControllerFeedback@Haptics@Devices@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18001BC70: ?Start@?$AsyncBase@U?$IAsyncOperationCompletedHandler@W4ForceFeedbackLoadEffectResult@ForceFeedback@Input@Gaming@Windows@@@Foundation@Windows@@VNil@Details@WRL@Microsoft@@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@67@@WRL@Microsoft@@MEAAJXZ
0x180005090: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<15>,0,1,0,struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$0A@$00$0A@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@VNil@Details@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180096508: "not_a_socket" ??_C@_0N@IMHKKLEM@not_a_socket?$AA@
0x18004C5BC: "public: long __cdecl ProviderManagerWorker::OnProviderAdded(struct Windows::Gaming::Input::Custom::IGameControllerProvider * __ptr64) __ptr64" ?OnProviderAdded@ProviderManagerWorker@@QEAAJPEAUIGameControllerProvider@Custom@Input@Gaming@Windows@@@Z
0x180065B26: memset
0x1800B64C8: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x18005D7E0: "protected: virtual long __cdecl InertiaEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@InertiaEquation@@MEBAJPEAPEBEPEAK@Z
0x18005DA20: "protected: virtual long __cdecl ConstantEquation::GetEquation(unsigned char const * __ptr64 * __ptr64,unsigned long * __ptr64)const __ptr64" ?GetEquation@ConstantEquation@@MEBAJPEAPEBEPEAK@Z
0x18009F460: "onecoreuap\xbox\devices\forcefee" ??_C@_0EP@NNFKCFOL@onecoreuap?2xbox?2devices?2forcefee@
0x180028524: "long __cdecl Microsoft::WRL::Details::MakeAndInitialize<class ForceFeedbackMotor,struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor,struct Windows::Gaming::Input::Internal::IForceFeedback * __ptr64>(struct Windows::Gaming::Input::ForceFeedback::IForceFeedbackMotor * __ptr64 * __ptr64,struct Windows::Gaming::Input::Internal::IForceFeedback * __ptr64 &&)" ??$MakeAndInitialize@VForceFeedbackMotor@@UIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@PEAUIForceFeedback@Internal@456@@Details@WRL@Microsoft@@YAJPEAPEAUIForceFeedbackMotor@ForceFeedback@Input@Gaming@Windows@@$$QEAPEAUIForceFeedback@Internal@567@@Z
0x180070458: "const Windows::Foundation::Collections::Internal::SimpleVectorView<struct Windows::Gaming::Input::Internal::GipAudioFormat,class Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >,struct XWinRT::PodLifetimeTraits,struct XWinRT::IntVersionTag,1>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$SimpleVectorView@UGipAudioFormat@Internal@Input@Gaming@Windows@@V?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@2Collections@Foundation@5@UPodLifetimeTraits@XWinRT@@UIntVersionTag@XWinRT@@$00@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800794E0: "__cdecl __x_Windows_CGaming_CInput_CIGameControllerProxyVtbl" ___x_Windows_CGaming_CInput_CIGameControllerProxyVtbl
0x180012930: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::RawGameController,struct Windows::Gaming::Input::IRawGameController>::Iterator::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@Iterator@?$GameControllerCollection@VRawGameController@Input@Gaming@Windows@@UIRawGameController@234@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x180006AD0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180006E50: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IIterator<class Windows::Gaming::Input::RawGameController * __ptr64>,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IIterator@PEAVRawGameController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800B9782: g_header_init_InitializeResultHeader
0x18006A8B0: "const Windows::Gaming::Input::Custom::Details::GameControllerCollection<class Windows::Gaming::Input::UINavigationController,struct Windows::Gaming::Input::IUINavigationController>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct IWeakReferenceSource,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::UINavigationController * __ptr64>,class Microsoft::WRL::FtmBase>'}" ??_7?$GameControllerCollection@VUINavigationController@Input@Gaming@Windows@@UIUINavigationController@234@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIWeakReferenceSource@@U?$IVectorView@PEAVUINavigationController@Input@Gaming@Windows@@@Collections@Foundation@Windows@@VFtmBase@23@@1WRL@Microsoft@@@
0x180004CA0: "[thunk]:public: virtual unsigned long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IUINavigationController,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::Release`adjustor{32}' (void) __ptr64" ?Release@?$AggregableRuntimeClass@UIUINavigationController@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@WCA@EAAKXZ
0x1800A5B20: "__FIVector_1_Windows__CGaming__C" ??_C@_0EI@EFHILKGG@__FIVector_1_Windows__CGaming__C@
0x1800A3080: "IAsyncOperation`1<Boolean>" ??_C@_1DG@GFGBEEKN@?$AAI?$AAA?$AAs?$AAy?$AAn?$AAc?$AAO?$AAp?$AAe?$AAr?$AAa?$AAt?$AAi?$AAo?$AAn?$AA?$GA?$AA1?$AA?$DM?$AAB?$AAo?$AAo?$AAl?$AAe?$AAa?$AAn?$AA?$DO?$AA?$AA@
0x180004E20: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRawGameController,struct Windows::Gaming::Input::IRawGameController2,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@AggregationWrapper@?$AggregableRuntimeClass@UIRawGameController@Input@Gaming@Windows@@UIRawGameController2@234@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@78@VNil@Details@78@VNil@Details@78@VNil@Details@78@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAW4TrustLevel@@@Z
0x18009A168: "__cdecl GUID_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e" _GUID_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e
0x180087D00: "__cdecl _x_Windows_CFoundation_CAsyncOperationWithProgressCompletedHandler_Rtti" __x_Windows_CFoundation_CAsyncOperationWithProgressCompletedHandler_Rtti
0x1800174F0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::QueryInterface`adjustor{56}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@WDI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180068B90: "const Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IArcadeStick,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<15>,1,struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>'}" ??_7?$AggregableRuntimeClass@UIArcadeStick@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0P@@WRL@Microsoft@@$00UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@1WRL@Microsoft@@@
0x18001E4D0: ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00$00$0A@V?$AsyncBaseWithProgressFTM@U?$IAsyncOperationCompletedHandler@_N@Foundation@Windows@@UINilDelegate@Internal@3@$00U?$AsyncOptions@$0?0$0A@$1?GUID_CAUSALITY_WINDOWS_PLATFORM_ID@@3U_GUID@@B$01@WRL@Microsoft@@@Internal@Windows@@U?$IAsyncOperation@_N@Foundation@6@UIAsyncOperationLocal@56@U?$CloakedIid@UIAsyncDeferral@Internal@Windows@@@23@U?$CloakedIid@UIComPoolTask@Internal@Windows@@@23@U?$CloakedIid@UIAsyncFireCompletion@Internal@Windows@@@23@@Details@WRL@Microsoft@@WJI@EAAJPEAW4TrustLevel@@@Z
0x18002DEC0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Foundation::Collections::IVector<unsigned char>,struct Windows::Foundation::Collections::IIterable<unsigned char>,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@U?$IVector@E@Collections@Foundation@Windows@@U?$IIterable@E@567@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180068FB8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterable<class Windows::Gaming::Input::ArcadeStick * __ptr64>,struct Windows::Foundation::Collections::IVectorView<class Windows::Gaming::Input::ArcadeStick * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@U?$IIterable@PEAVArcadeStick@Input@Gaming@Windows@@@Collections@Foundation@Windows@@U?$IVectorView@PEAVArcadeStick@Input@Gaming@Windows@@@234@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x180092AD0: "__cdecl _imp_ReadFile" __imp_ReadFile
0x18004D430: "public: virtual long __cdecl Windows::Gaming::Input::Custom::Details::AggregableRuntimeClass<struct Windows::Gaming::Input::IRacingWheel,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IGipGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IHidGameControllerInputSink>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::IXusbGameControllerInputSink>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::AggregationWrapper::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@AggregationWrapper@?$AggregableRuntimeClass@UIRacingWheel@Input@Gaming@Windows@@U?$CloakedIid@UIGameControllerInputSink@Custom@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGipGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIHidGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@U?$CloakedIid@UIXusbGameControllerInputSink@Custom@Input@Gaming@Windows@@@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@VNil@Details@67@@Details@Custom@Input@Gaming@Windows@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800AB7F0: "ArgosResetToDFU" ??_C@_0BA@NLABPCCI@ArgosResetToDFU?$AA@
0x180046490: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::ForceFeedback::IPeriodicForceEffectFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIPeriodicForceEffectFactory@ForceFeedback@Input@Gaming@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18005DFF0: "protected: virtual double __cdecl RampEquation::CalculateGain(struct Windows::Gaming::Input::Internal::ForceFeedbackEffectData const * __ptr64)const __ptr64" ?CalculateGain@RampEquation@@MEBANPEBUForceFeedbackEffectData@Internal@Input@Gaming@Windows@@@Z
0x18006A2C8: "const Microsoft::WRL::RuntimeClass<struct Windows::Foundation::Collections::IIterator<class Windows::Devices::Haptics::SimpleHapticsController * __ptr64>,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@U?$IIterator@PEAVSimpleHapticsController@Haptics@Devices@Windows@@@Collections@Foundation@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800A4A90: "__FIAsyncOperationWithProgressCo" ??_C@_0KL@OCOOMCHK@__FIAsyncOperationWithProgressCo@
0x180004CF0: "[thunk]:public: virtual long __cdecl Windows::Gaming::Input::ArcadeStick::GetTrustLevel`adjustor{24}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@ArcadeStick@Input@Gaming@Windows@@WBI@EAAJPEAW4TrustLevel@@@Z
0x18002E1E0: "public: virtual long __cdecl Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Custom::GameControllerVersionInfo,0,1,0> >::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$Vector@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGameControllerVersionInfo@Custom@Input@Gaming@Windows@@$0A@$00$0A@@Internal@Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800AA450: "FwUpdateStartUpdateFromBuffer: I" ??_C@_0DH@IDKMNLIJ@FwUpdateStartUpdateFromBuffer?3?5I@
0x180005C00: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStatics>,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Internal::IGameControllerProviderManagerStaticsPrivate>,class Microsoft::WRL::Details::Nil,2>::GetTrustLevel`adjustor{56}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIGameControllerProviderManagerStatics@Internal@Input@Gaming@Windows@@@WRL@Microsoft@@U?$CloakedIid@UIGameControllerProviderManagerStaticsPrivate@Internal@Input@Gaming@Windows@@@23@VNil@Details@23@$01@WRL@Microsoft@@WDI@EAAJPEAW4TrustLevel@@@Z
0x18006C188: "const Windows::Gaming::Input::Custom::Details::CustomGameControllerFactoryBase<class Windows::Gaming::Input::FlightStick,class Windows::Gaming::Input::FlightStick,struct Windows::Gaming::Input::IFlightStick,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::CloakedIid<struct Windows::Gaming::Input::Custom::ICustomGameControllerFactory> > >,struct Windows::Gaming::Input::IFlightStickStatics,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$CustomGameControllerFactoryBase@VFlightStick@Input@Gaming@Windows@@V1234@UIFlightStick@234@UIFlightStickStatics@234@VNil@Details@WRL@Microsoft@@@Details@Custom@Input@Gaming@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$CloakedIid@UICustomGameControllerFactory@Custom@Input@Gaming@Windows@@@23@@WRL@Microsoft@@@Details@23@UIFlightStickStatics@Input@Gaming@Windows@@VNil@523@VNil@523@@1WRL@Microsoft@@@
0x180071928: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipAudioFormat,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipAudioFormat,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@UGipAudioFormat@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipAudioFormat@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180071448: "const Windows::Foundation::Collections::Internal::Vector<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,struct XWinRT::BuiltinTypeEqualPredicate,struct XWinRT::PodLifetimeTraits,struct Windows::Foundation::Collections::Internal::VectorOptions<struct Windows::Gaming::Input::Internal::GipSystemMessageProperties,0,1,0> >::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$Vector@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@UBuiltinTypeEqualPredicate@XWinRT@@UPodLifetimeTraits@7@U?$VectorOptions@UGipSystemMessageProperties@Internal@Input@Gaming@Windows@@$0A@$00$0A@@2Collections@Foundation@5@@Internal@Collections@Foundation@Windows@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@

[JEB Decompiler by PNF Software]