Generated by JEB on 2019/08/01

PE: C:\Windows\System32\d3d11on12.dll Base=0x180000000 SHA-256=973AE2701BBF5A8C02FAF1645F7CCB8C6ECEDF5DE82376E8E2E76619345ECB89
PDB: d3d11on12.pdb GUID={DAC8D3C7-041C-27E3-CA14367EB04F71FB} Age=1

4035 located named symbols:
0x18000AC40: "public: static void __cdecl D3D11On12::DeviceBase::ShaderResourceViewReadAfterWriteHazard(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADERRESOURCEVIEW,struct D3D10DDI_HRESOURCE)" ?ShaderResourceViewReadAfterWriteHazard@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADERRESOURCEVIEW@@UD3D10DDI_HRESOURCE@@@Z
0x1800187D0: "public: static void __cdecl D3D11On12::DeviceBase::SetDepthStencilState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILSTATE,unsigned int)" ?SetDepthStencilState@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILSTATE@@I@Z
0x18008F220: "__vectorcall ??_R0?AVResultException@wil@" ??_R0?AVResultException@wil@@@8
0x180009890: "public: static void __cdecl D3D11On12::DeviceBase::SetHardwareProtectionState(struct D3D10DDI_HDEVICE,int)" ?SetHardwareProtectionState@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@H@Z
0x18000B3D0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateDeferredContextSize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CALCPRIVATEDEFERREDCONTEXTSIZE const * __ptr64)" ?CalcPrivateDeferredContextSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CALCPRIVATEDEFERREDCONTEXTSIZE@@@Z
0x180076220: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x18006EEB0: "__cdecl _imp_EventSetInformation" __imp_EventSetInformation
0x1800138F8: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::VideoDecode::decodingStatusEntry>::deallocate(struct D3D12TranslationLayer::VideoDecode::decodingStatusEntry * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UdecodingStatusEntry@VideoDecode@D3D12TranslationLayer@@@std@@QEAAXQEAUdecodingStatusEntry@VideoDecode@D3D12TranslationLayer@@_K@Z
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateDomainShader(struct D3D10DDI_HSHADER,struct D3D11_DOMAIN_SHADER_DESC const * __ptr64) __ptr64" ?CreateDomainShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_DOMAIN_SHADER_DESC@@@Z
0x18000CC30: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::BatchedResource,struct std::default_delete<class D3D12TranslationLayer::BatchedResource> >::~unique_ptr<class D3D12TranslationLayer::BatchedResource,struct std::default_delete<class D3D12TranslationLayer::BatchedResource> >(void) __ptr64" ??1?$unique_ptr@VBatchedResource@D3D12TranslationLayer@@U?$default_delete@VBatchedResource@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18003A410: "public: struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@XZ
0x18003F660: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<6>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$05@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180014EB0: "public: __cdecl D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@QEAA@XZ
0x18007689C: "ldms_s" ??_C@_06MGDKLEGK@ldms_s?$AA@
0x1800905C8: "bool (__cdecl* __ptr64 wil::g_pfnIsDebuggerPresent)(void)" ?g_pfnIsDebuggerPresent@wil@@3P6A_NXZEA
0x18006FB68: D3D11_1DDI_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT
0x1800628C8: "__cdecl _raise_securityfailure" __raise_securityfailure
0x1800227B4: "private: static void __cdecl D3D11On12::VideoDevice::GetDecodeProfiles(class D3D11On12::Device * __ptr64,struct _GUID const * __ptr64,class std::vector<struct _GUID,class std::allocator<struct _GUID> > & __ptr64)" ?GetDecodeProfiles@VideoDevice@D3D11On12@@CAXPEAVDevice@2@PEBU_GUID@@AEAV?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@@Z
0x18006ED10: "__cdecl _imp_CreateThreadpoolWork" __imp_CreateThreadpoolWork
0x1800449F4: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SubmitBatchIfIdle(void) __ptr64" ?SubmitBatchIfIdle@BatchedContext@D3D12TranslationLayer@@QEAAXXZ
0x180076120: "dcl_input_ps" ??_C@_0N@DOCFLMMG@dcl_input_ps?$AA@
0x18000FF20: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<5>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$04@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x18006EEC8: "__cdecl _imp_EventRegister" __imp_EventRegister
0x18000FC80: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<2>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$01@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x1800631E0: "void __cdecl __scrt_initialize_type_info(void)" ?__scrt_initialize_type_info@@YAXXZ
0x180002D68: "void __cdecl wil::details::ReportFailure_Hr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_Hr@details@wil@@YAXPEAXIPEBD110W4FailureType@2@J@Z
0x18000FAC0: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<1>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$00@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x18000FE40: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<4>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$03@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x180010180: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<2>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$01@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18000FD60: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<3>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$02@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x18000EAF0: "public: __cdecl D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??0?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@QEAA@XZ
0x180075EAC: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x18001EDD0: "public: static unsigned __int64 __cdecl D3D11On12::Query::CalcPrivateQuerySize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEQUERY const * __ptr64)" ?CalcPrivateQuerySize@Query@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEQUERY@@@Z
0x180017058: "public: virtual __cdecl std::bad_alloc::~bad_alloc(void) __ptr64" ??1bad_alloc@std@@UEAA@XZ
0x180016338: "public: __cdecl std::vector<struct D3D12_SO_DECLARATION_ENTRY,class std::allocator<struct D3D12_SO_DECLARATION_ENTRY> >::~vector<struct D3D12_SO_DECLARATION_ENTRY,class std::allocator<struct D3D12_SO_DECLARATION_ENTRY> >(void) __ptr64" ??1?$vector@UD3D12_SO_DECLARATION_ENTRY@@V?$allocator@UD3D12_SO_DECLARATION_ENTRY@@@std@@@std@@QEAA@XZ
0x18006FE28: "h" ??_C@_13CACJPPAP@?$AAh?$AA?$AA@
0x180076940: "sample_b_cl_s" ??_C@_0O@FPLIAMGH@sample_b_cl_s?$AA@
0x180054E84: "public: virtual __cdecl D3D12TranslationLayer::VideoDecode::~VideoDecode(void) __ptr64" ??1VideoDecode@D3D12TranslationLayer@@UEAA@XZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::GetGraphicsQueue(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetGraphicsQueue@DeviceDeferred@D3D11On12@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004918: "public: void __cdecl wil::details_abi::RawUsageIndex::Swap(class wil::details_abi::RawUsageIndex & __ptr64) __ptr64" ?Swap@RawUsageIndex@details_abi@wil@@QEAAXAEAV123@@Z
0x1800241D4: ??1<unnamed-type-m_inUseResources>@VideoDecode@D3D11On12@@QEAA@XZ
0x180075F30: "min" ??_C@_03KLIPLJLL@min?$AA@
0x180076B08: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x18006FF08: "onecoreuap\windows\directx\dxg\d" ??_C@_0DK@BBMEFGGD@onecoreuap?2windows?2directx?2dxg?2d@
0x18006EAE0: "__cdecl _imp_OutputDebugStringW" __imp_OutputDebugStringW
0x18003B2A0: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Insert_nohint<unsigned __int64 const & __ptr64,struct std::_Not_a_node_tag>(bool,unsigned __int64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@AEB_KU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@std@@_N@1@_NAEB_KU_Not_a_node_tag@1@@Z
0x1800018E0: "long __cdecl StringCchCatW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64)" ?StringCchCatW@@YAJPEAG_KPEBG@Z
0x180039BA4: "public: __cdecl D3D12TranslationLayer::ResourceCacheEntry::~ResourceCacheEntry(void) __ptr64" ??1ResourceCacheEntry@D3D12TranslationLayer@@QEAA@XZ
0x18004B2C0: "private: __cdecl D3D12TranslationLayer::Resource::Resource(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64,void * __ptr64 & __ptr64) __ptr64" ??0Resource@D3D12TranslationLayer@@AEAA@PEAVImmediateContext@1@AEAUResourceCreationArgs@1@AEAPEAX@Z
0x1800555F0: "protected: void __cdecl D3D12TranslationLayer::VideoDecode::PrepareForDecodeFrame(struct D3D12TranslationLayer::VIDEO_DECODE_INPUT_STREAM_ARGUMENTS const * __ptr64,struct D3D12TranslationLayer::VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS const * __ptr64,class std::unique_ptr<char [0],struct std::default_delete<char [0]> > & __ptr64) __ptr64" ?PrepareForDecodeFrame@VideoDecode@D3D12TranslationLayer@@IEAAXPEBUVIDEO_DECODE_INPUT_STREAM_ARGUMENTS@2@PEBUVIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS@2@AEAV?$unique_ptr@$$BY0A@DU?$default_delete@$$BY0A@D@std@@@std@@@Z
0x18003EE84: "protected: __cdecl D3D12TranslationLayer::ResourceStateManagerBase::~ResourceStateManagerBase(void) __ptr64" ??1ResourceStateManagerBase@D3D12TranslationLayer@@IEAA@XZ
0x18006EEF8: d3d12_NULL_THUNK_DATA
0x1800435E8: "public: void __cdecl D3D12TranslationLayer::BatchedContext::QueryBegin(class D3D12TranslationLayer::BatchedQuery * __ptr64) __ptr64" ?QueryBegin@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVBatchedQuery@2@@Z
0x18008CDFC: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x18006EDE0: "__cdecl _imp__o__execute_onexit_table" __imp__o__execute_onexit_table
0x18008CD70: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0
0x1800138F8: "public: void __cdecl std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range>::deallocate(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@QEAAXQEAVsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@_K@Z
0x18005B9B8: "public: struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@XZ
0x18005A840: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@AEAAX_K@Z
0x180076000: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x180043DC0: "private: void __cdecl D3D12TranslationLayer::BatchedContext::ProcessBatchWork(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64) __ptr64" ?ProcessBatchWork@BatchedContext@D3D12TranslationLayer@@AEAAXAEAV?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@Z
0x180037740: "public: __cdecl std::unique_ptr<class CThreadPool,struct std::default_delete<class CThreadPool> >::~unique_ptr<class CThreadPool,struct std::default_delete<class CThreadPool> >(void) __ptr64" ??1?$unique_ptr@VCThreadPool@@U?$default_delete@VCThreadPool@@@std@@@std@@QEAA@XZ
0x1800129D0: "public: __cdecl std::unique_ptr<enum DXGI_FORMAT [0],struct std::default_delete<enum DXGI_FORMAT [0]> >::~unique_ptr<enum DXGI_FORMAT [0],struct std::default_delete<enum DXGI_FORMAT [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@W4DXGI_FORMAT@@U?$default_delete@$$BY0A@W4DXGI_FORMAT@@@std@@@std@@QEAA@XZ
0x18001F728: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::Async,struct std::default_delete<class D3D12TranslationLayer::Async> >::~unique_ptr<class D3D12TranslationLayer::Async,struct std::default_delete<class D3D12TranslationLayer::Async> >(void) __ptr64" ??1?$unique_ptr@VAsync@D3D12TranslationLayer@@U?$default_delete@VAsync@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x1800129D0: "public: __cdecl std::unique_ptr<struct D3D12_INPUT_ELEMENT_DESC [0],struct std::default_delete<struct D3D12_INPUT_ELEMENT_DESC [0]> >::~unique_ptr<struct D3D12_INPUT_ELEMENT_DESC [0],struct std::default_delete<struct D3D12_INPUT_ELEMENT_DESC [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@UD3D12_INPUT_ELEMENT_DESC@@U?$default_delete@$$BY0A@UD3D12_INPUT_ELEMENT_DESC@@@std@@@std@@QEAA@XZ
0x18003DE3C: "public: __cdecl std::unique_ptr<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper,struct std::default_delete<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper> >::~unique_ptr<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper,struct std::default_delete<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper> >(void) __ptr64" ??1?$unique_ptr@UResidencyManagedObjectWrapper@D3D12TranslationLayer@@U?$default_delete@UResidencyManagedObjectWrapper@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18005300C: "public: void __cdecl D3D12TranslationLayer::UAV::UpdateCounterValue(unsigned int) __ptr64" ?UpdateCounterValue@UAV@D3D12TranslationLayer@@QEAAXI@Z
0x18000C260: "public: virtual long __cdecl D3D11On12::Device::Wait(struct ID3D11On12DDIFence * __ptr64,unsigned __int64) __ptr64" ?Wait@Device@D3D11On12@@UEAAJPEAUID3D11On12DDIFence@@_K@Z
0x180017D90: "public: static void __cdecl D3D11On12::DeviceBase::ClearDepthStencilView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILVIEW,unsigned int,float,unsigned char)" ?ClearDepthStencilView@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILVIEW@@IME@Z
0x18008CDE8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0
0x180030728: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::EnsureExecuteIndirectResources(void) __ptr64" ?EnsureExecuteIndirectResources@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x18000F4F0: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<5>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$04@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800064C0: "enum FEATURE_ENABLED_STATE __cdecl wil::details::WilApiImpl_GetFeatureEnabledState(unsigned int,enum FEATURE_CHANGE_TIME)" ?WilApiImpl_GetFeatureEnabledState@details@wil@@YA?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@Z
0x180090628: "void (__cdecl* __ptr64 wil::details::g_pfnRethrow)(void)" ?g_pfnRethrow@details@wil@@3P6AXXZEA
0x18003DCDC: "public: void __cdecl D3D12TranslationLayer::DeferredDeletionQueueManager::AddObjectToQueue(struct ID3D12Object * __ptr64,class std::unique_ptr<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper,struct std::default_delete<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper> > &&,unsigned __int64 const * __ptr64 const,bool) __ptr64" ?AddObjectToQueue@DeferredDeletionQueueManager@D3D12TranslationLayer@@QEAAXPEAUID3D12Object@@$$QEAV?$unique_ptr@UResidencyManagedObjectWrapper@D3D12TranslationLayer@@U?$default_delete@UResidencyManagedObjectWrapper@D3D12TranslationLayer@@@std@@@std@@QEB_K_N@Z
0x180019EB0: "public: static void __cdecl D3D11On12::DeviceBase::CopyStructureCount(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11DDI_HUNORDEREDACCESSVIEW)" ?CopyStructureCount@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IUD3D11DDI_HUNORDEREDACCESSVIEW@@@Z
0x18003DDA0: "public: void __cdecl std::default_delete<struct D3D12TranslationLayer::ResidencyManagedObjectWrapper>::operator()(struct D3D12TranslationLayer::ResidencyManagedObjectWrapper * __ptr64)const __ptr64" ??R?$default_delete@UResidencyManagedObjectWrapper@D3D12TranslationLayer@@@std@@QEBAXPEAUResidencyManagedObjectWrapper@D3D12TranslationLayer@@@Z
0x18000CBC0: "public: __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::~vector<unsigned int,class std::allocator<unsigned int> >(void) __ptr64" ??1?$vector@IV?$allocator@I@std@@@std@@QEAA@XZ
0x1800436C8: "public: void __cdecl D3D12TranslationLayer::BatchedContext::QueryEnd(class D3D12TranslationLayer::BatchedQuery * __ptr64) __ptr64" ?QueryEnd@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVBatchedQuery@2@@Z
0x180075D80: "__cdecl GUID_c2c09af9_15ce_4c87_bb98_44323032fa7f" _GUID_c2c09af9_15ce_4c87_bb98_44323032fa7f
0x180043F1C: "private: class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > __cdecl D3D12TranslationLayer::BatchedContext::GetIdleBatch(void) __ptr64" ?GetIdleBatch@BatchedContext@D3D12TranslationLayer@@AEAA?AV?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@XZ
0x180075FF0: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x180010480: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<1>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$00@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x1800904A8: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180035B38: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::SynchronizeForMap(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,bool) __ptr64" ?SynchronizeForMap@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@_N@Z
0x180090434: "__cdecl _scrt_current_native_startup_state" __scrt_current_native_startup_state
0x180023D30: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoDevice::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVideoDevice@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18002099C: "public: void __cdecl segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::reserve_additional_segment(void) __ptr64" ?reserve_additional_segment@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@QEAAXXZ
0x180044AB4: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ProcessBatchImpl(class D3D12TranslationLayer::BatchedContext::Batch * __ptr64) __ptr64" ?ProcessBatchImpl@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVBatch@12@@Z
0x18000EAF0: ??$?0U?$default_delete@VBatchedResource@D3D12TranslationLayer@@@std@@$0A@@?$unique_ptr@VBatchedResource@D3D12TranslationLayer@@U?$default_delete@VBatchedResource@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180024CB0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoDecode::`vector deleting destructor'(unsigned int) __ptr64" ??_EVideoDecode@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18008F938: "__cdecl _security_cookie_complement" __security_cookie_complement
0x180011F10: "private: static void __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Xlength(void)" ?_Xlength@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@CAXXZ
0x18003FF00: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<15>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0P@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18003A0D0: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Insert_nohint<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64>(bool,struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@1@PEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@@Z
0x1800437B8: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearState(void) __ptr64" ?ClearState@BatchedContext@D3D12TranslationLayer@@QEAAXXZ
0x18000E7E0: "public: __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::vector<unsigned int,class std::allocator<unsigned int> >(void) __ptr64" ??0?$vector@IV?$allocator@I@std@@@std@@QEAA@XZ
0x1800732B0: ?StartCoords@?4???R<lambda_8dfaa413bbba05ca07961415aa41ca12>@@QEBA@XZ@4UD3D12_TILED_RESOURCE_COORDINATE@@B
0x180005770: "public: __cdecl wil::details_abi::RawUsageIndex::~RawUsageIndex(void) __ptr64" ??1RawUsageIndex@details_abi@wil@@QEAA@XZ
0x180011F10: "private: static void __cdecl std::vector<struct _GUID,class std::allocator<struct _GUID> >::_Xlength(void)" ?_Xlength@?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@CAXXZ
0x180075ED4: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x18006FE60: "WilStaging_02" ??_C@_0O@BKMDNGIM@WilStaging_02?$AA@
0x180011F10: "private: static void __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@CAXXZ
0x1800116DC: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::_Insert<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > >(struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@1@@Z
0x18007C688: "const type_info::`RTTI Complete Object Locator'" ??_R4type_info@@6B@
0x1800906D0: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x18004E8E8: "private: void __cdecl D3D12TranslationLayer::ResourceStateManagerBase::AddCurrentStateUpdate(struct D3D12TranslationLayer::TransitionableResourceBase & __ptr64,class D3D12TranslationLayer::CCurrentResourceState & __ptr64,unsigned int,unsigned int,enum D3D12TranslationLayer::ResourceStateManagerBase::PostApplyExclusiveState,bool) __ptr64" ?AddCurrentStateUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@AEAAXAEAUTransitionableResourceBase@2@AEAVCCurrentResourceState@2@IIW4PostApplyExclusiveState@12@_N@Z
0x180016E80: "private: void __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Change_array(enum D3D10_SB_RESOURCE_DIMENSION * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@AEAAXQEAW4D3D10_SB_RESOURCE_DIMENSION@@_K1@Z
0x180012150: "public: static int __cdecl D3D11On12::Device::ResourceIsStagingBusy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE)" ?ResourceIsStagingBusy@Device@D3D11On12@@SAHUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@@Z
0x180045224: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<1>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$00@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x1800452FC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<2>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$01@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x180045368: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<3>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$02@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x1800453D4: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<4>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$03@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x180045440: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<5>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$04@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x180070130: "__cdecl GUID_b0b9e70e_59ce_4415_8116_c8c826b1e599" _GUID_b0b9e70e_59ce_4415_8116_c8c826b1e599
0x180075D70: "__cdecl GUID_9d5e227a_4430_4161_88b3_3eca6bb16e19" _GUID_9d5e227a_4430_4161_88b3_3eca6bb16e19
0x18001F240: "public: static void __cdecl D3D11On12::Query::CreateDeferred(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEQUERY const * __ptr64,struct D3D10DDI_HQUERY,struct D3D10DDI_HRTQUERY)" ?CreateDeferred@Query@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEQUERY@@UD3D10DDI_HQUERY@@UD3D10DDI_HRTQUERY@@@Z
0x18006C028: "const std::exception::`vftable'" ??_7exception@std@@6B@
0x18006CAF0: "const D3D12TranslationLayer::SwapChainAssistant::`vftable'" ??_7SwapChainAssistant@D3D12TranslationLayer@@6B@
0x1800177C0: "public: static void __cdecl D3D11On12::DeviceBase::SetScissorRects(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct tagRECT const * __ptr64)" ?SetScissorRects@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUtagRECT@@@Z
0x18000EAF0: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandQueuePresent_RS5,struct D3D12TranslationLayer::unique_comptr_deleter>::unique_comptr<struct ID3D12CommandQueuePresent_RS5,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??0?$unique_comptr@UID3D12CommandQueuePresent_RS5@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180008970: "private: static enum wil_details_CachedFeatureEnabledState __cdecl wil::Feature<struct __WilFeatureTraits_Feature_D3D11On12DeferredContexts>::GetCachedFeatureEnabledState(bool)" ?GetCachedFeatureEnabledState@?$Feature@U__WilFeatureTraits_Feature_D3D11On12DeferredContexts@@@wil@@CA?AW4wil_details_CachedFeatureEnabledState@@_N@Z
0x180014040: "public: virtual long __cdecl D3D11On12::Fence::CreateSharedHandle(struct _SECURITY_ATTRIBUTES const * __ptr64,unsigned long,unsigned short const * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateSharedHandle@Fence@D3D11On12@@UEAAJPEBU_SECURITY_ATTRIBUTES@@KPEBGPEAPEAX@Z
0x180014DDC: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ReleaseResource(class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?ReleaseResource@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@@Z
0x180034F20: "public: class D3D12TranslationLayer::Resource * __ptr64 __cdecl D3D12TranslationLayer::ImmediateContext::CreateRenameCookie(class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::ResourceAllocationContext) __ptr64" ?CreateRenameCookie@ImmediateContext@D3D12TranslationLayer@@QEAAPEAVResource@2@PEAV32@W4ResourceAllocationContext@2@@Z
0x180006F90: "void __cdecl wil::details::RecordFeatureUsageCallback(unsigned int,enum wil_details_ServiceReportingKind,unsigned int,union wil_details_FeaturePropertyCache * __ptr64,struct wil_details_RecordUsageResult * __ptr64)" ?RecordFeatureUsageCallback@details@wil@@YAXIW4wil_details_ServiceReportingKind@@IPEATwil_details_FeaturePropertyCache@@PEAUwil_details_RecordUsageResult@@@Z
0x18006EBC8: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12QueryHeap,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12QueryHeap,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12QueryHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180027B90: "public: __cdecl std::vector<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC,class std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC> >::~vector<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC,class std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC> >(void) __ptr64" ??1?$vector@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@V?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@@std@@@std@@QEAA@XZ
0x1800637A6: "__cdecl configure_narrow_argv" _configure_narrow_argv
0x18006FED8: D3D11_1DDI_DECODER_PROFILE_H264_VLD_STEREO_NOFGT
0x180002F78: "void __cdecl wil::details::in1diag3::_FailFast_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_GetLastError@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180019A80: "public: static void __cdecl D3D11On12::Resource::CreateDeferredResource(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATERESOURCE const * __ptr64,struct D3D10DDI_HRESOURCE,struct D3D10DDI_HRTRESOURCE)" ?CreateDeferredResource@Resource@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATERESOURCE@@UD3D10DDI_HRESOURCE@@UD3D10DDI_HRTRESOURCE@@@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11DomainShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11DomainShader@@@D3D11On12@@UEAAPEAXI@Z
0x1800753A0: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::MPEG2BufferInfo" ?MPEG2BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x180015460: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateTessellationShaderSize(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES const * __ptr64)" ?CalcPrivateTessellationShaderSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBIPEBUD3D11_1DDIARG_TESSELLATION_IO_SIGNATURES@@@Z
0x180063934: "__cdecl _vcrt_thread_attach" __vcrt_thread_attach
0x180011F10: ?_Xlength@?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@CAXXZ
0x18008CBF8: "__stdcall CT??_R0J" _CT??_R0J@84
0x180043918: "public: __cdecl D3D12TranslationLayer::BatchedContext::CmdUpdateTileMappings::CmdUpdateTileMappings(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::ImmediateContext::TILE_RANGE_FLAG const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::TILE_MAPPING_FLAG) __ptr64" ??0CmdUpdateTileMappings@BatchedContext@D3D12TranslationLayer@@QEAA@PEAVResource@2@IPEBUD3D12_TILED_RESOURCE_COORDINATE@@PEBUD3D12_TILE_REGION_SIZE@@0IPEBW4TILE_RANGE_FLAG@ImmediateContext@2@PEBI4W4TILE_MAPPING_FLAG@72@@Z
0x18006C270: "const D3D11On12::Shader<struct ID3D11DomainShader>::`vftable'" ??_7?$Shader@UID3D11DomainShader@@@D3D11On12@@6B@
0x18002CD24: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class D3D12TranslationLayer::DeferredDeletionQueueManager>::~COptLockedContainer<class D3D12TranslationLayer::DeferredDeletionQueueManager>(void) __ptr64" ??1?$COptLockedContainer@VDeferredDeletionQueueManager@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180004454: "public: bool __cdecl wil::details_abi::heap_buffer::ensure(unsigned __int64) __ptr64" ?ensure@heap_buffer@details_abi@wil@@QEAA_N_K@Z
0x1800567E4: "public: long __cdecl D3D12TranslationLayer::VideoDecode::GetDecodingStatus(void * __ptr64,unsigned int) __ptr64" ?GetDecodingStatus@VideoDecode@D3D12TranslationLayer@@QEAAJPEAXI@Z
0x180018B60: "public: static unsigned __int64 __cdecl D3D11On12::Resource::CalcPrivateOpenedResourceSize(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_OPENRESOURCE const * __ptr64)" ?CalcPrivateOpenedResourceSize@Resource@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_OPENRESOURCE@@@Z
0x18006373A: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x18006C058: "const std::bad_array_new_length::`vftable'" ??_7bad_array_new_length@std@@6B@
0x180039C30: "private: void __cdecl std::vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Change_array(class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@AEAAXQEAV?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@_K1@Z
0x180027904: "public: __cdecl D3D12TranslationLayer::DeinterlacePrepass::~DeinterlacePrepass(void) __ptr64" ??1DeinterlacePrepass@D3D12TranslationLayer@@QEAA@XZ
0x180002138: "long __cdecl wil::details::NtStatusToHr(long)" ?NtStatusToHr@details@wil@@YAJJ@Z
0x18001D514: "public: void __cdecl std::allocator<struct std::_List_node<unsigned int,void * __ptr64> >::deallocate(struct std::_List_node<unsigned int,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@IPEAX@std@@@std@@QEAAXQEAU?$_List_node@IPEAX@2@_K@Z
0x1800176E0: "public: static int __cdecl D3D11On12::Device::Flush(struct D3D10DDI_HDEVICE,unsigned int,unsigned int)" ?Flush@Device@D3D11On12@@SAHUD3D10DDI_HDEVICE@@II@Z
0x1800170BC: "public: __cdecl std::bad_alloc::bad_alloc(void) __ptr64" ??0bad_alloc@std@@QEAA@XZ
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandQueuePresent_RS5,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CommandQueuePresent_RS5,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CommandQueuePresent_RS5@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180037870: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::CommandListManager,struct std::default_delete<class D3D12TranslationLayer::CommandListManager> >::~unique_ptr<class D3D12TranslationLayer::CommandListManager,struct std::default_delete<class D3D12TranslationLayer::CommandListManager> >(void) __ptr64" ??1?$unique_ptr@VCommandListManager@D3D12TranslationLayer@@U?$default_delete@VCommandListManager@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180030ED0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::GenMips(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64,enum D3D12_FILTER_TYPE) __ptr64" ?GenMips@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@2@W4D3D12_FILTER_TYPE@@@Z
0x180063680: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_array_new_length@std@@UEAAPEAXI@Z
0x1800370B8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::TransitionResourceForBindings(class D3D12TranslationLayer::ViewBase * __ptr64) __ptr64" ?TransitionResourceForBindings@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVViewBase@2@@Z
0x180013E50: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderCache(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION)" ?SetShaderCache@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@@Z
0x18003A8D0: "public: __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::~_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >(void) __ptr64" ??1?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAA@XZ
0x180062EC8: "void __cdecl operator delete[](void * __ptr64)" ??_V@YAXPEAX@Z
0x180038AE4: "public: bool __cdecl D3D12TranslationLayer::CSimpleBoundState<class D3D12TranslationLayer::Resource,32,struct D3D12TranslationLayer::VBBinder>::UpdateBinding(unsigned int,class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CSimpleBoundState@VResource@D3D12TranslationLayer@@$0CA@UVBBinder@2@@D3D12TranslationLayer@@QEAA_NIPEAVResource@2@W4EShaderStage@2@@Z
0x180059C30: "public: void __cdecl D3D12TranslationLayer::VideoProcessEnum::CheckFeatureSupport(enum D3D12_FEATURE_VIDEO,void * __ptr64,unsigned int) __ptr64" ?CheckFeatureSupport@VideoProcessEnum@D3D12TranslationLayer@@QEAAXW4D3D12_FEATURE_VIDEO@@PEAXI@Z
0x18000EAF0: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12QueryHeap,struct D3D12TranslationLayer::unique_comptr_deleter>::unique_comptr<struct ID3D12QueryHeap,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??0?$unique_comptr@UID3D12QueryHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x1800525D4: "private: void __cdecl D3D12TranslationLayer::Shader::Init(void) __ptr64" ?Init@Shader@D3D12TranslationLayer@@AEAAXXZ
0x18004F994: "private: void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::_Change_array(struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@AEAAXQEAUDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@_K1@Z
0x180063B00: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x18000EB90: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<0>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$0A@@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x18000AC40: "public: static void __cdecl D3D11On12::ShaderCache::Destroy(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION)" ?Destroy@ShaderCache@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@@Z
0x180076088: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x18007C750: "__vectorcall ??_R1A@?0A@EA@exception@std" ??_R1A@?0A@EA@exception@std@@8
0x180044FCC: "public: void __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::pop_front(void) __ptr64" ?pop_front@?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@QEAAXXZ
0x180019B20: "public: static void __cdecl D3D11On12::Resource::DestroyResource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE)" ?DestroyResource@Resource@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@@Z
0x1800118E0: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count_obj@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@UEAAPEAXI@Z
0x180075DA0: "__cdecl GUID_00000000_0000_0000_c000_000000000046" _GUID_00000000_0000_0000_c000_000000000046
0x180090548: "long (__cdecl* __ptr64 g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64)" ?g_wil_details_pfnRtlUnsubscribeWnfNotificationWaitForCompletion@@3P6AJPEAU__WIL__WNF_USER_SUBSCRIPTION@@@ZEA
0x180070140: ?map@?1??ColorSpaceType@VideoTranslate@D3D11On12@@SA?AW4DXGI_COLOR_SPACE_TYPE@@W4D3DDDI_COLOR_SPACE_TYPE@@@Z@4QBW44@B
0x18005C21C: "public: void __cdecl D3D12TranslationLayer::RootSignatureDesc::GetAsD3D12Desc(struct D3D12TranslationLayer::VersionedRootSignatureDescWithStorage & __ptr64)const __ptr64" ?GetAsD3D12Desc@RootSignatureDesc@D3D12TranslationLayer@@QEBAXAEAUVersionedRootSignatureDescWithStorage@2@@Z
0x180076AE0: "__cdecl _real@3f000000" __real@3f000000
0x18003F640: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<5>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$04@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180076460: "dcl_output_control_point_count" ??_C@_0BP@COMJGMBG@dcl_output_control_point_count?$AA@
0x180024310: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderBeginFrame(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,struct D3DWDDM2_4DDIARG_VIDEODECODERBEGINFRAME const * __ptr64)" ?VideoDecoderBeginFrame@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@PEBUD3DWDDM2_4DDIARG_VIDEODECODERBEGINFRAME@@@Z
0x18000DA54: "public: void __cdecl D3D11On12::DeviceBase::FillContextDDIs<class D3D11On12::DeviceDeferred>(void) __ptr64" ??$FillContextDDIs@VDeviceDeferred@D3D11On12@@@DeviceBase@D3D11On12@@QEAAXXZ
0x1800021EC: "long __cdecl wil::details::StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@details@wil@@YAJPEAD_KPEBDZZ
0x180076B28: "__cdecl _real@cf000000" __real@cf000000
0x180044A58: "private: bool __cdecl D3D12TranslationLayer::BatchedContext::WaitForSingleBatch(unsigned long) __ptr64" ?WaitForSingleBatch@BatchedContext@D3D12TranslationLayer@@AEAA_NK@Z
0x18004D640: "public: __cdecl std::unique_ptr<struct D3D12TranslationLayer::Resource::SResourceIdentity,struct std::default_delete<struct D3D12TranslationLayer::Resource::SResourceIdentity> >::~unique_ptr<struct D3D12TranslationLayer::Resource::SResourceIdentity,struct std::default_delete<struct D3D12TranslationLayer::Resource::SResourceIdentity> >(void) __ptr64" ??1?$unique_ptr@USResourceIdentity@Resource@D3D12TranslationLayer@@U?$default_delete@USResourceIdentity@Resource@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18004EF44: "private: void __cdecl D3D12TranslationLayer::ResourceStateManagerBase::ProcessTransitioningSubresourceShared(class D3D12TranslationLayer::CCurrentResourceState & __ptr64,unsigned int,unsigned int,enum D3D12TranslationLayer::SubresourceTransitionFlags,unsigned __int64 const * __ptr64,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,struct D3D12_RESOURCE_BARRIER & __ptr64,struct D3D12TranslationLayer::TransitionableResourceBase & __ptr64) __ptr64" ?ProcessTransitioningSubresourceShared@ResourceStateManagerBase@D3D12TranslationLayer@@AEAAXAEAVCCurrentResourceState@2@IIW4SubresourceTransitionFlags@2@PEB_KW4COMMAND_LIST_TYPE@2@AEAUD3D12_RESOURCE_BARRIER@@AEAUTransitionableResourceBase@2@@Z
0x18003B2A0: "protected: struct std::pair<class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > >,bool> __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Insert_nohint<unsigned __int64,struct std::_Not_a_node_tag>(bool,unsigned __int64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_nohint@_KU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@std@@_N@1@_N$$QEA_KU_Not_a_node_tag@1@@Z
0x18006FAF0: DXVA_NoEncrypt
0x18006ED90: "__cdecl _imp___std_exception_copy" __imp___std_exception_copy
0x180076078: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x18003D784: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl BlockAllocators::PoolingStdAllocator<struct std::_Tree_node<unsigned __int64,void * __ptr64>,1024>::allocate(unsigned __int64) __ptr64" ?allocate@?$PoolingStdAllocator@U?$_Tree_node@_KPEAX@std@@$0EAA@@BlockAllocators@@QEAAPEAU?$_Tree_node@_KPEAX@std@@_K@Z
0x18001BB60: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18004E138: "public: long __cdecl D3D12TranslationLayer::CommandListManager::EnqueueSetEvent(void * __ptr64) __ptr64" ?EnqueueSetEvent@CommandListManager@D3D12TranslationLayer@@QEAAJPEAX@Z
0x180017D70: "public: static void __cdecl D3D11On12::DeviceDeferred::ClearRenderTargetView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW,float * __ptr64 const)" ?ClearRenderTargetView@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRENDERTARGETVIEW@@QEAM@Z
0x1800638CC: "__cdecl vsnwprintf" _vsnwprintf
0x1800026EC: "public: virtual __cdecl wil::ResultException::~ResultException(void) __ptr64" ??1ResultException@wil@@UEAA@XZ
0x180013E8C: "public: __cdecl std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::~shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >(void) __ptr64" ??1?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@QEAA@XZ
0x1800637F0: "__cdecl o__purecall" _o__purecall
0x18007C880: "__cdecl TraceLoggingMetadata" _TraceLoggingMetadata
0x18002593C: "public: void __cdecl D3D11On12::VideoProcess::Blt(struct D3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW,unsigned int,unsigned int,struct D3D11_1DDI_VIDEO_PROCESSOR_STREAM const * __ptr64) __ptr64" ?Blt@VideoProcess@D3D11On12@@QEAAXUD3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW@@IIPEBUD3D11_1DDI_VIDEO_PROCESSOR_STREAM@@@Z
0x180017E20: "public: static void __cdecl D3D11On12::DeviceBase::ClearUnorderedAccessViewUint(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW,unsigned int const * __ptr64 const)" ?ClearUnorderedAccessViewUint@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@QEBI@Z
0x180010000: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<1>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$00@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18005EA80: "long __cdecl PK::DRM_TEE_PROXY_GetQwordArgByIndex(unsigned long,unsigned long,unsigned char const * __ptr64,unsigned __int64 * __ptr64)" ?DRM_TEE_PROXY_GetQwordArgByIndex@PK@@YAJKKPEBEPEA_K@Z
0x1800767A8: "eval_sample_index" ??_C@_0BC@IDGOEJGA@eval_sample_index?$AA@
0x18007C8F2: ?_TlgEvent@?6???$CreateImpl@$0A@@PipelineState@D3D12TranslationLayer@@IEAAXXZ@4U<unnamed-type-_TlgEvent>@?6???$CreateImpl@$0A@@12@IEAAXXZ@B
0x18001BBB0: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x180011B0C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::_Destroy_if_node(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >) __ptr64" ?_Destroy_if_node@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAAXV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x180046F40: "private: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::CalculateViewSlotsForBindings<1>(void) __ptr64" ??$CalculateViewSlotsForBindings@$00@ImmediateContext@D3D12TranslationLayer@@AEAAIXZ
0x180018100: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputShaderUsage(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,int)" ?VideoProcessorSetOutputShaderUsage@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@H@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct IDXGIFactory2>::~CComPtr<struct IDXGIFactory2>(void) __ptr64" ??1?$CComPtr@UIDXGIFactory2@@@ATL@@QEAA@XZ
0x1800039C8: "public: long __cdecl wil::details_abi::SemaphoreValue::CreateFromPointer(unsigned short const * __ptr64,void * __ptr64) __ptr64" ?CreateFromPointer@SemaphoreValue@details_abi@wil@@QEAAJPEBGPEAX@Z
0x1800390A0: "public: struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Emplace_reallocate<unsigned int const & __ptr64,int>(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 const,unsigned int const & __ptr64,int &&) __ptr64" ??$_Emplace_reallocate@AEBIH@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@QEAU234@AEBI$$QEAH@Z
0x180075E30: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x180026130: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamLumaKey(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,float,float)" ?VideoProcessorSetStreamLumaKey@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHMM@Z
0x18002A5B0: "private: void __cdecl CDXBCBuilder::Cleanup(void) __ptr64" ?Cleanup@CDXBCBuilder@@AEAAXXZ
0x180008AE0: "int __cdecl wil_details_SetPropertyCacheUsageCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetPropertyCacheUsageCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x18006EFF0: "__cdecl _xp_a" __xp_a
0x1800154B0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateGeometryShaderWithStreamOutput(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT const * __ptr64,struct D3D11_1DDIARG_STAGE_IO_SIGNATURES const * __ptr64)" ?CalcPrivateGeometryShaderWithStreamOutput@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT@@PEBUD3D11_1DDIARG_STAGE_IO_SIGNATURES@@@Z
0x18006EDE8: "__cdecl _imp__o__initialize_narrow_environment" __imp__o__initialize_narrow_environment
0x18008F1C0: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> wil::details::g_processLocalData" ?g_processLocalData@details@wil@@3V?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@details_abi@2@A
0x1800348C8: "public: class D3D12TranslationLayer::D3D12ResourceSuballocation __cdecl D3D12TranslationLayer::ImmediateContext::AcquireSuballocatedHeap(enum D3D12TranslationLayer::AllocatorHeapType,unsigned __int64,enum D3D12TranslationLayer::ResourceAllocationContext,bool) __ptr64" ?AcquireSuballocatedHeap@ImmediateContext@D3D12TranslationLayer@@QEAA?AVD3D12ResourceSuballocation@2@W4AllocatorHeapType@2@_KW4ResourceAllocationContext@2@_N@Z
0x180012150: "__cdecl is_c_termination_complete" _is_c_termination_complete
0x180070BD0: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_D3D11_WDDM_2_3_FormatRequirements" ?s_D3D11_WDDM_2_3_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x18004F0E8: "public: void __cdecl D3D12TranslationLayer::ResourceStateManager::TransitionResource(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,enum D3D12TranslationLayer::SubresourceTransitionFlags) __ptr64" ?TransitionResource@ResourceStateManager@D3D12TranslationLayer@@QEAAXPEAVResource@2@IW4COMMAND_LIST_TYPE@2@W4SubresourceTransitionFlags@2@@Z
0x180001E34: "void __cdecl wil::details::WilRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180027778: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@Z
0x18000ACF0: "public: virtual void __cdecl D3D11On12::Device::WriteToSubresource(struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?WriteToSubresource@Device@D3D11On12@@UEAAXUD3D10DDI_HRESOURCE@@IPEBUD3D11_BOX@@PEBXII@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct IDXGIAdapter>::~CComPtr<struct IDXGIAdapter>(void) __ptr64" ??1?$CComPtr@UIDXGIAdapter@@@ATL@@QEAA@XZ
0x180076588: "dcl_tgsm_structured" ??_C@_0BE@FKALJNNJ@dcl_tgsm_structured?$AA@
0x18003F128: "public: __cdecl D3D12TranslationLayer::CDescriptorHeapManager::CDescriptorHeapManager(struct ID3D12Device * __ptr64,enum D3D12_DESCRIPTOR_HEAP_TYPE,unsigned int,bool,unsigned int) __ptr64" ??0CDescriptorHeapManager@D3D12TranslationLayer@@QEAA@PEAUID3D12Device@@W4D3D12_DESCRIPTOR_HEAP_TYPE@@I_NI@Z
0x18000B4B0: "public: static long __cdecl D3D11On12::DeviceDeferred::RecycleCreateDeferredContext(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEFERREDCONTEXT const * __ptr64)" ?RecycleCreateDeferredContext@DeviceDeferred@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEFERREDCONTEXT@@@Z
0x1800134C8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::_Make_iter(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >,struct std::_Iterator_base0>)const __ptr64" ?_Make_iter@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEBA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@2@@Z
0x180020B7C: "private: void __cdecl std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@V?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@@std@@AEAAX_K@Z
0x18001D474: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@PEAU32@0@Z
0x1800633A0: "__cdecl RTC_Initialize" _RTC_Initialize
0x1800636C4: "void __cdecl __scrt_throw_std_bad_alloc(void)" ?__scrt_throw_std_bad_alloc@@YAXXZ
0x18006FB8A: "" ??_C@_00CNPNBAHC@?$AA@
0x18006EDD0: "__cdecl _imp__crt_atexit" __imp__crt_atexit
0x18004D330: "private: void __cdecl D3D12TranslationLayer::Resource::SetCurrentCpuHeap(unsigned int,class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?SetCurrentCpuHeap@Resource@D3D12TranslationLayer@@AEAAXIPEAV12@@Z
0x180028080: "public: void __cdecl D3D11On12::VideoProcessEnum::CacheVideoProcessorInfo(struct D3D11_1DDIARG_CREATEVIDEOPROCESSORENUM const * __ptr64) __ptr64" ?CacheVideoProcessorInfo@VideoProcessEnum@D3D11On12@@QEAAXPEBUD3D11_1DDIARG_CREATEVIDEOPROCESSORENUM@@@Z
0x18005B790: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Insert_hint<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > >,struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@1@@Z
0x1800140D0: "public: virtual unsigned __int64 __cdecl D3D11On12::Fence::GetCompletedValue(void) __ptr64" ?GetCompletedValue@Fence@D3D11On12@@UEAA_KXZ
0x180013078: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x18006ECA0: "__cdecl _imp_AcquireSRWLockShared" __imp_AcquireSRWLockShared
0x180018A20: "public: static void __cdecl D3D11On12::DeviceBase::IaSetTopology(struct D3D10DDI_HDEVICE,enum D3D10_DDI_PRIMITIVE_TOPOLOGY)" ?IaSetTopology@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D10_DDI_PRIMITIVE_TOPOLOGY@@@Z
0x180011BEC: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@2@_K@Z
0x180063934: "__cdecl _vcrt_thread_detach" __vcrt_thread_detach
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12CryptoSessionPolicy>::~CComPtr<struct ID3D12CryptoSessionPolicy>(void) __ptr64" ??1?$CComPtr@UID3D12CryptoSessionPolicy@@@ATL@@QEAA@XZ
0x18006FE00: "internal\sdk\inc\wil\Resource.h" ??_C@_0CA@JODPNKMF@internal?2sdk?2inc?2wil?2Resource?4h?$AA@
0x18000859C: "public: __cdecl ATL::CComPtr<struct IDXGIFactory4>::~CComPtr<struct IDXGIFactory4>(void) __ptr64" ??1?$CComPtr@UIDXGIFactory4@@@ATL@@QEAA@XZ
0x180020410: "public: static long __cdecl D3D11On12::Device::SetResourcePriority(struct DXGI_DDI_ARG_SETRESOURCEPRIORITY * __ptr64)" ?SetResourcePriority@Device@D3D11On12@@SAJPEAUDXGI_DDI_ARG_SETRESOURCEPRIORITY@@@Z
0x18006EBA8: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x18006FE70: "Local\SM0:%d:%d:%hs" ??_C@_1CI@EOLMILME@?$AAL?$AAo?$AAc?$AAa?$AAl?$AA?2?$AAS?$AAM?$AA0?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAd?$AA?3?$AA?$CF?$AAh?$AAs?$AA?$AA@
0x180054514: "public: void __cdecl D3D12TranslationLayer::Query::FillPredicationBuffer(void) __ptr64" ?FillPredicationBuffer@Query@D3D12TranslationLayer@@QEAAXXZ
0x18006EE30: "__cdecl _imp_terminate" __imp_terminate
0x180015460: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateShaderSize(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D11_1DDIARG_STAGE_IO_SIGNATURES const * __ptr64)" ?CalcPrivateShaderSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBIPEBUD3D11_1DDIARG_STAGE_IO_SIGNATURES@@@Z
0x180094940: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> wil::details::g_threadFailureCallbacks" ?g_threadFailureCallbacks@details@wil@@3V?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@A
0x18001F2C0: "public: static void __cdecl D3D11On12::Query::DestroyQuery(struct D3D10DDI_HDEVICE,struct D3D10DDI_HQUERY)" ?DestroyQuery@Query@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HQUERY@@@Z
0x18001C3EC: "public: __cdecl D3D12TranslationLayer::CViewBindingsImpl<1,8>::~CViewBindingsImpl<1,8>(void) __ptr64" ??1?$CViewBindingsImpl@$00$07@D3D12TranslationLayer@@QEAA@XZ
0x180011F10: "private: static void __cdecl std::vector<class ATL::CComPtr<struct ID3D12VideoDecoderHeap>,class std::allocator<class ATL::CComPtr<struct ID3D12VideoDecoderHeap> > >::_Xlength(void)" ?_Xlength@?$vector@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@V?$allocator@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@@std@@@std@@CAXXZ
0x180034400: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::CopyTiles(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,unsigned __int64,enum D3D12TranslationLayer::ImmediateContext::TILE_COPY_FLAG) __ptr64" ?CopyTiles@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@PEBUD3D12_TILED_RESOURCE_COORDINATE@@PEBUD3D12_TILE_REGION_SIZE@@0_KW4TILE_COPY_FLAG@12@@Z
0x1800138F8: "public: void __cdecl std::allocator<struct _GUID>::deallocate(struct _GUID * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U_GUID@@@std@@QEAAXQEAU_GUID@@_K@Z
0x18001C3EC: "public: __cdecl D3D12TranslationLayer::CViewBindingsImpl<1,1>::~CViewBindingsImpl<1,1>(void) __ptr64" ??1?$CViewBindingsImpl@$00$00@D3D12TranslationLayer@@QEAA@XZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateFence(unsigned __int64,unsigned int,struct ID3D11On12DDIFence * __ptr64 * __ptr64) __ptr64" ?CreateFence@DeviceDeferred@D3D11On12@@UEAAJ_KIPEAPEAUID3D11On12DDIFence@@@Z
0x1800104C0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<2>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$01@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x180057230: "protected: void __cdecl D3D12TranslationLayer::VideoProcess::UpdateInputDescriptor(struct D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_PROCESS_OUTPUT_ARGUMENTS * __ptr64,bool & __ptr64) __ptr64" ?UpdateInputDescriptor@VideoProcess@D3D12TranslationLayer@@IEAAXPEAUVIDEO_PROCESS_INPUT_ARGUMENTS@2@IPEAUVIDEO_PROCESS_OUTPUT_ARGUMENTS@2@AEA_N@Z
0x1800630A4: "void * __ptr64 __cdecl operator new[](unsigned __int64)" ??_U@YAPEAX_K@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct IUnknown>::~CComPtr<struct IUnknown>(void) __ptr64" ??1?$CComPtr@UIUnknown@@@ATL@@QEAA@XZ
0x18003C214: "public: long __cdecl D3DX12Residency::ResidencySet::Close(void) __ptr64" ?Close@ResidencySet@D3DX12Residency@@QEAAJXZ
0x180036D60: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::CopyDataToBuffer(struct ID3D12Resource * __ptr64,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?CopyDataToBuffer@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAUID3D12Resource@@IPEBXI@Z
0x180006AC0: "public: void __cdecl wil::details::EnabledStateManager::OnStateChange(void) __ptr64" ?OnStateChange@EnabledStateManager@details@wil@@QEAAXXZ
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::Async::`vector deleting destructor'(unsigned int) __ptr64" ??_EAsync@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180018100: "public: static void __cdecl D3D11On12::DeviceBase::SetMarkerMode(struct D3D10DDI_HDEVICE,enum D3DWDDM1_3DDI_MARKER_TYPE,unsigned int)" ?SetMarkerMode@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3DWDDM1_3DDI_MARKER_TYPE@@I@Z
0x18007CE18: "__cdecl _rtc_taa" __rtc_taa
0x1800765D8: "store_uav_typed" ??_C@_0BA@JGIFNMIL@store_uav_typed?$AA@
0x180076498: "dcl_hs_join_phase_instance_count" ??_C@_0CB@HNCHEIKG@dcl_hs_join_phase_instance_count@
0x180008070: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<unsigned short const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64 * __ptr64)" ??$WriteResultString@PEBG@details@wil@@YAPEAEPEAE0PEBGPEAPEBG@Z
0x18003F520: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<0>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0A@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800906A8: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUxlnnlmUwDwBCgizmhozgrlmozbvirmgvimzoUlyquivUznwGEUkxsOlyq@D3D12TranslationLayerInternal" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUxlnnlmUwDwBCgizmhozgrlmozbvirmgvimzoUlyquivUznwGEUkxsOlyq@D3D12TranslationLayerInternal
0x180027844: "public: __cdecl D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>::~DeviceChildImpl<struct ID3D12PipelineState>(void) __ptr64" ??1?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@QEAA@XZ
0x180020080: "public: static long __cdecl D3D11On12::Device::Blt(struct DXGI_DDI_ARG_BLT * __ptr64)" ?Blt@Device@D3D11On12@@SAJPEAUDXGI_DDI_ARG_BLT@@@Z
0x180055AE4: "public: void __cdecl D3D12TranslationLayer::VideoDecode::DecodeFrame(struct D3D12TranslationLayer::VIDEO_DECODE_INPUT_STREAM_ARGUMENTS const * __ptr64,struct D3D12TranslationLayer::VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS const * __ptr64) __ptr64" ?DecodeFrame@VideoDecode@D3D12TranslationLayer@@QEAAXPEBUVIDEO_DECODE_INPUT_STREAM_ARGUMENTS@2@PEBUVIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS@2@@Z
0x1800761E8: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x180075EF8: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x1800767C0: "eval_centroid" ??_C@_0O@INBCFMFP@eval_centroid?$AA@
0x180075F80: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x18005D414: "private: unsigned int __cdecl D3D12TranslationLayer::ImmediateContextInternal::GetHandleForResource(struct IUnknown * __ptr64) __ptr64" ?GetHandleForResource@ImmediateContextInternal@D3D12TranslationLayer@@AEAAIPEAUIUnknown@@@Z
0x180090694: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob
0x1800702D0: "dxgi.dll" ??_C@_1BC@IPOKGKHK@?$AAd?$AAx?$AAg?$AAi?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18006EE90: "__cdecl _imp__initterm_e" __imp__initterm_e
0x1800763B8: "bfrev" ??_C@_05OLDMMNEM@bfrev?$AA@
0x18006C7E0: "const D3D12TranslationLayer::VideoDecode::`vftable'" ??_7VideoDecode@D3D12TranslationLayer@@6B@
0x180076040: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11GeometryShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11GeometryShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x18006EB68: api-ms-win-core-heap-l2-1-0_NULL_THUNK_DATA
0x18001AD90: "public: static void __cdecl D3D11On12::Device::DestroyUnorderedAccessView(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW)" ?DestroyUnorderedAccessView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@@Z
0x180027398: "private: void __cdecl std::vector<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC,class std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC> >::_Change_array(struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@V?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@@std@@@std@@AEAAXQEAUD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@_K1@Z
0x180046578: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatchVariableSize<struct D3D12TranslationLayer::BatchedContext::CmdSetConstantBuffersNullOffsetSize,class D3D12TranslationLayer::Resource * __ptr64>(struct D3D12TranslationLayer::BatchedContext::CmdSetConstantBuffersNullOffsetSize const & __ptr64,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64) __ptr64" ??$AddToBatchVariableSize@UCmdSetConstantBuffersNullOffsetSize@BatchedContext@D3D12TranslationLayer@@PEAVResource@3@@BatchedContext@D3D12TranslationLayer@@AEAAXAEBUCmdSetConstantBuffersNullOffsetSize@01@IPEBQEAVResource@1@@Z
0x180023E40: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VideoDevice::ProfileInfo,class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> >::_Destroy(struct D3D12TranslationLayer::VideoDevice::ProfileInfo * __ptr64,struct D3D12TranslationLayer::VideoDevice::ProfileInfo * __ptr64) __ptr64" ?_Destroy@?$vector@UProfileInfo@VideoDevice@D3D12TranslationLayer@@V?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAUProfileInfo@VideoDevice@D3D12TranslationLayer@@0@Z
0x180012180: "public: virtual unsigned int __cdecl D3D11On12::Device::GetResourcePrivateDataSize(void) __ptr64" ?GetResourcePrivateDataSize@Device@D3D11On12@@UEAAIXZ
0x18000AE34: "public: void __cdecl D3D11On12::DeviceBase::PreDraw(void) __ptr64" ?PreDraw@DeviceBase@D3D11On12@@QEAAXXZ
0x180076208: "emit_then_cut_stream" ??_C@_0BF@KFNKGEEC@emit_then_cut_stream?$AA@
0x180026090: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamPixelAspectRatio(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,struct DXGI_RATIONAL const * __ptr64,struct DXGI_RATIONAL const * __ptr64)" ?VideoProcessorSetStreamPixelAspectRatio@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHPEBUDXGI_RATIONAL@@2@Z
0x18004F7FC: "private: void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@AEAAX_K@Z
0x18006EE98: api-ms-win-crt-runtime-l1-1-0_NULL_THUNK_DATA
0x180075E7C: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x180046AF0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DispatchIndirect(class D3D12TranslationLayer::Resource * __ptr64,unsigned int) __ptr64" ?DispatchIndirect@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@I@Z
0x18000481C: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Read(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64) __ptr64" ?Read@UsageIndexProperty@details_abi@wil@@QEAA_NAEAPEAEPEAE@Z
0x18002CF14: "public: __cdecl D3D12TranslationLayer::ResourceStateManager::~ResourceStateManager(void) __ptr64" ??1ResourceStateManager@D3D12TranslationLayer@@QEAA@XZ
0x180042D08: "public: void __cdecl D3D12TranslationLayer::BatchedContext::DiscardResource(class D3D12TranslationLayer::Resource * __ptr64,struct tagRECT const * __ptr64,unsigned int) __ptr64" ?DiscardResource@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@PEBUtagRECT@@I@Z
0x1800635F4: "__cdecl _scrt_is_ucrt_dll_in_use" __scrt_is_ucrt_dll_in_use
0x180075F24: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x1800085E0: "public: static long __cdecl D3D11On12::Adapter::CreateDevice(struct D3D10DDI_HADAPTER,struct D3D10DDIARG_CREATEDEVICE * __ptr64)" ?CreateDevice@Adapter@D3D11On12@@SAJUD3D10DDI_HADAPTER@@PEAUD3D10DDIARG_CREATEDEVICE@@@Z
0x180030900: "private: struct ID3D12PipelineState * __ptr64 __cdecl D3D12TranslationLayer::ImmediateContext::PrepareGenerateMipsObjects(enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION) __ptr64" ?PrepareGenerateMipsObjects@ImmediateContext@D3D12TranslationLayer@@AEAAPEAUID3D12PipelineState@@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@Z
0x18002CF64: "public: __cdecl D3D12TranslationLayer::ConditionalAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,class D3D12TranslationLayer::DirectAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64>,class D3D12TranslationLayer::ThreadSafeBuddyHeapAllocator,bool>::~ConditionalAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,class D3D12TranslationLayer::DirectAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64>,class D3D12TranslationLayer::ThreadSafeBuddyHeapAllocator,bool>(void) __ptr64" ??1?$ConditionalAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_KV?$DirectAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K@2@VThreadSafeBuddyHeapAllocator@2@_N@D3D12TranslationLayer@@QEAA@XZ
0x18008CA90: "__cdecl CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24
0x18006C480: "const D3D11On12::Device::PresentExtension::`vftable'" ??_7PresentExtension@Device@D3D11On12@@6B@
0x180014B30: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo>::deallocate(struct D3D12TranslationLayer::VideoDevice::ProfileInfo * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@std@@QEAAXQEAUProfileInfo@VideoDevice@D3D12TranslationLayer@@_K@Z
0x180033324: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UpdateTileMappings(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::ImmediateContext::TILE_RANGE_FLAG const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::TILE_MAPPING_FLAG) __ptr64" ?UpdateTileMappings@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IPEBUD3D12_TILED_RESOURCE_COORDINATE@@PEBUD3D12_TILE_REGION_SIZE@@0IPEBW4TILE_RANGE_FLAG@12@PEBI4W4TILE_MAPPING_FLAG@12@@Z
0x180017058: "public: virtual __cdecl std::bad_array_new_length::~bad_array_new_length(void) __ptr64" ??1bad_array_new_length@std@@UEAA@XZ
0x180063934: "__cdecl _vcrt_initialize" __vcrt_initialize
0x18006ECB0: "__cdecl _imp_SetEvent" __imp_SetEvent
0x18001E080: "public: static void __cdecl D3D11On12::DeviceBase::UpdateTileMappings(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,struct D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3DWDDM1_3DDI_TILE_REGION_SIZE const * __ptr64,struct D3D10DDI_HRESOURCE,unsigned int,unsigned int const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64,unsigned int)" ?UpdateTileMappings@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IPEBUD3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE@@PEBUD3DWDDM1_3DDI_TILE_REGION_SIZE@@1IPEBI44I@Z
0x18006EDF0: "__cdecl _imp__initialize_onexit_table" __imp__initialize_onexit_table
0x18006ED98: "__cdecl _imp__o___std_exception_destroy" __imp__o___std_exception_destroy
0x18001DA20: "public: static void __cdecl D3D11On12::DeviceBase::DrawIndexedInstanced(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,unsigned int,int,unsigned int)" ?DrawIndexedInstanced@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIIHI@Z
0x1800547A0: "protected: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::GetDataInternal(void * __ptr64,unsigned int) __ptr64" ?GetDataInternal@TimestampDisjointQuery@D3D12TranslationLayer@@MEAAXPEAXI@Z
0x180009178: "public: __cdecl _com_error::_com_error(class _com_error const & __ptr64) __ptr64" ??0_com_error@@QEAA@AEBV0@@Z
0x1800700B0: "vector<T> too long" ??_C@_0BD@OLBABOEK@vector?$DMT?$DO?5too?5long?$AA@
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11PixelShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11PixelShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x18002291C: "private: static bool __cdecl D3D11On12::VideoDevice::CheckHardwareDRMSupport(class D3D11On12::Device * __ptr64,struct _GUID const * __ptr64,struct _GUID const * __ptr64)" ?CheckHardwareDRMSupport@VideoDevice@D3D11On12@@CA_NPEAVDevice@2@PEBU_GUID@@1@Z
0x18003B898: "protected: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Copy_nodes<struct std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Copy_tag>(struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64,struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64,struct std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Copy_tag) __ptr64" ??$_Copy_nodes@U_Copy_tag@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAAPEAU?$_Tree_node@_KPEAX@1@PEAU21@0U_Copy_tag@01@@Z
0x180009A64: "public: __cdecl D3D12TranslationLayer::TranslationLayerCallbacks::~TranslationLayerCallbacks(void) __ptr64" ??1TranslationLayerCallbacks@D3D12TranslationLayer@@QEAA@XZ
0x18003B4E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Insert_at<unsigned __int64 const & __ptr64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64,unsigned __int64 const & __ptr64,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@AEB_KU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@1@_NPEAU?$_Tree_node@_KPEAX@1@AEB_KU_Not_a_node_tag@1@@Z
0x180012CC4: "public: __cdecl D3D11On12::SShaderSemantics::~SShaderSemantics(void) __ptr64" ??1SShaderSemantics@D3D11On12@@QEAA@XZ
0x180001164: "__cdecl TlgWrite" _TlgWrite
0x180075F20: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x18006EF68: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x180076270: "dcl_stream" ??_C@_0L@CDGLACAC@dcl_stream?$AA@
0x1800905B8: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180075EC0: "if" ??_C@_02HEBPBKGD@if?$AA@
0x18006C488: "const D3D11On12::Device::`vftable'" ??_7Device@D3D11On12@@6B@
0x180001820: "public: virtual void * __ptr64 __cdecl std::exception::`vector deleting destructor'(unsigned int) __ptr64" ??_Eexception@std@@UEAAPEAXI@Z
0x18006FCA8: "Msg:[%ws] " ??_C@_1BG@MCLOHHAM@?$AAM?$AAs?$AAg?$AA?3?$AA?$FL?$AA?$CF?$AAw?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18000AF44: "public: void __cdecl D3D11On12::DeviceBase::InitInterfacesBuffer(enum D3D12TranslationLayer::EShaderStage) __ptr64" ?InitInterfacesBuffer@DeviceBase@D3D11On12@@QEAAXW4EShaderStage@D3D12TranslationLayer@@@Z
0x18000CD40: "public: void __cdecl std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > >::deallocate(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@std@@QEAAXQEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@2@_K@Z
0x1800454AC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<1>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$00@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x1800456A4: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<2>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$01@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x1800457A0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<3>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$02@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x18004589C: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<4>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$03@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x18001CE54: "public: struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange> >::_Buynode<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange>(struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64,struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64,struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange &&) __ptr64" ??$_Buynode@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@?$_List_buy@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@QEAAPEAU?$_List_node@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@PEAX@1@PEAU21@0$$QEAUSFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@Z
0x180045998: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<5>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$04@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x18006EBB8: "__cdecl _imp_FormatMessageW" __imp_FormatMessageW
0x18003C2A8: "private: void __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Change_array(struct D3D12_RESOURCE_BARRIER * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@AEAAXQEAUD3D12_RESOURCE_BARRIER@@_K1@Z
0x180003E64: "public: __cdecl wil::details_abi::ThreadLocalData::~ThreadLocalData(void) __ptr64" ??1ThreadLocalData@details_abi@wil@@QEAA@XZ
0x1800031F0: "long __cdecl wil_details_StagingConfig_Load(struct wil_details_StagingConfig * __ptr64,enum wil_FeatureStore,unsigned __int64,void * __ptr64,int)" ?wil_details_StagingConfig_Load@@YAJPEAUwil_details_StagingConfig@@W4wil_FeatureStore@@_KPEAXH@Z
0x18006EB80: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x18006C270: "const D3D11On12::Shader<struct ID3D11HullShader>::`vftable'" ??_7?$Shader@UID3D11HullShader@@@D3D11On12@@6B@
0x18005E690: "long __cdecl PK::DRM_TEE_PROXY_GetBlobArgByIndex(unsigned long,unsigned long,unsigned char const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64 * __ptr64)" ?DRM_TEE_PROXY_GetBlobArgByIndex@PK@@YAJKKPEBEPEAK11PEAPEAE@Z
0x1800766D0: "imm_atomic_or" ??_C@_0O@FEOOLBEC@imm_atomic_or?$AA@
0x18006FB28: D3D11_1DDI_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT
0x18003F6A0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<8>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$07@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800761F8: "cut_stream" ??_C@_0L@DHPIAGEH@cut_stream?$AA@
0x18006EBF0: "__cdecl _imp_GetThreadId" __imp_GetThreadId
0x1800451A4: "public: class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64 __cdecl segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::operator=(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> &&) __ptr64" ??4?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@QEAAAEAV0@$$QEAV0@@Z
0x18006C920: "public: static void (__cdecl* const * const D3D12TranslationLayer::DispatchArrayImpl<0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57>::value)(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?value@?$DispatchArrayImpl@$0A@$00$01$02$03$04$05$06$07$08$09$0L@$0M@$0N@$0O@$0P@$0BA@$0BB@$0BC@$0BD@$0BE@$0BF@$0BG@$0BH@$0BI@$0BJ@$0BK@$0BL@$0BM@$0BN@$0BO@$0BP@$0CA@$0CB@$0CC@$0CD@$0CE@$0CF@$0CG@$0CH@$0CI@$0CJ@$0CK@$0CL@$0CM@$0CN@$0CO@$0CP@$0DA@$0DB@$0DC@$0DD@$0DE@$0DF@$0DG@$0DH@$0DI@$0DJ@@D3D12TranslationLayer@@2QBQ6AXAEAVImmediateContext@2@AEAPEBX@ZB
0x18001A520: "public: virtual long __cdecl D3D11On12::Resource::CreateSharedHandle(struct _SECURITY_ATTRIBUTES const * __ptr64,unsigned long,unsigned short const * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateSharedHandle@Resource@D3D11On12@@UEAAJPEBU_SECURITY_ATTRIBUTES@@KPEBGPEAPEAX@Z
0x1800763C0: "hs_join_phase" ??_C@_0O@MFHNKHLJ@hs_join_phase?$AA@
0x18000C340: "public: virtual long __cdecl D3D11On12::Device::Signal(struct ID3D11On12DDIFence * __ptr64,unsigned __int64) __ptr64" ?Signal@Device@D3D11On12@@UEAAJPEAUID3D11On12DDIFence@@_K@Z
0x18007CE08: "__cdecl _rtc_iaa" __rtc_iaa
0x18002941C: "__cdecl TlgDefineProvider_annotation__Tlgg_hD3D11On12TraceLoggingProviderProv" _TlgDefineProvider_annotation__Tlgg_hD3D11On12TraceLoggingProviderProv
0x18003A84C: "public: __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::~_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >(void) __ptr64" ??1?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAA@XZ
0x18003CCD0: "public: unsigned int __cdecl D3D12TranslationLayer::Resource::GetCommandListTypeMask(void) __ptr64" ?GetCommandListTypeMask@Resource@D3D12TranslationLayer@@QEAAIXZ
0x1800244B8: "public: void __cdecl D3D11On12::VideoDecode::BeginFrame(struct D3DWDDM2_4DDIARG_VIDEODECODERBEGINFRAME const * __ptr64) __ptr64" ?BeginFrame@VideoDecode@D3D11On12@@QEAAXPEBUD3DWDDM2_4DDIARG_VIDEODECODERBEGINFRAME@@@Z
0x180063934: "__cdecl _acrt_thread_attach" __acrt_thread_attach
0x1800761A0: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11HullShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11HullShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x1800066A0: "void __cdecl wil::details::WilApiImpl_SubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?WilApiImpl_SubscribeFeatureStateChangeNotification@details@wil@@YAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDI_RASTERIZER_DESC const * __ptr64,struct D3D10DDI_HRASTERIZERSTATE,struct D3D10DDI_HRTRASTERIZERSTATE)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRASTERIZERSTATE)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDI_RASTERIZER_DESC@@UD3D10DDI_HRASTERIZERSTATE@@UD3D10DDI_HRTRASTERIZERSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRASTERIZERSTATE@@@Z
0x1800283E0: "public: static void __cdecl D3D11On12::VideoProcessEnum::CheckVideoProcessorFormat(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,enum DXGI_FORMAT,unsigned int * __ptr64)" ?CheckVideoProcessorFormat@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@W4DXGI_FORMAT@@PEAI@Z
0x180043850: "private: void __cdecl D3D12TranslationLayer::BatchedContext::ClearStateImpl(void) __ptr64" ?ClearStateImpl@BatchedContext@D3D12TranslationLayer@@AEAAXXZ
0x1800760A8: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x180010300: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<4>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$03@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x180005968: "public: void __cdecl wil::details_abi::SubscriptionList::SubscribeUnderLock(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64) __ptr64" ?SubscribeUnderLock@SubscriptionList@details_abi@wil@@QEAAXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@Z
0x18003EA14: "public: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::Initialize(struct ID3D12Device * __ptr64,unsigned int,struct IDXGIAdapter3 * __ptr64,unsigned int) __ptr64" ?Initialize@ResidencyManagerInternal@Internal@D3DX12Residency@@QEAAJPEAUID3D12Device@@IPEAUIDXGIAdapter3@@I@Z
0x180075F08: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x1800761D8: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x180073250: "__cdecl GUID_30baa41e_b15b_475c_a0bb_1af5c5b64328" _GUID_30baa41e_b15b_475c_a0bb_1af5c5b64328
0x18003BA34: "private: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::EnqueueAsyncWork(class D3DX12Residency::ResidencySet * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?EnqueueAsyncWork@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAJPEAVResidencySet@3@_K1@Z
0x180059888: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Insert_at<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64,struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@1@1@Z
0x180076C80: "__stdcall _xmm" __xmm@00000008000000060000000800000009
0x180009640: "public: static void __cdecl D3D11On12::DeviceDeferred::DestroyDevice(struct D3D10DDI_HDEVICE)" ?DestroyDevice@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@@Z
0x18001A460: "public: virtual struct ID3D12Resource * __ptr64 __cdecl D3D11On12::Resource::GetUnderlyingResource(void) __ptr64" ?GetUnderlyingResource@Resource@D3D11On12@@UEAAPEAUID3D12Resource@@XZ
0x18000E7E0: "public: __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >(void) __ptr64" ??0?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@QEAA@XZ
0x180076AD8: "__stdcall _real" __real@00000000
0x180076AF8: "__stdcall _real" __real@40400000
0x18001F920: "public: static void __cdecl D3D11On12::Device::CreateDepthStencilState(struct D3D10DDI_HDEVICE,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64,struct D3D10DDI_HDEPTHSTENCILSTATE,struct D3D10DDI_HRTDEPTHSTENCILSTATE)" ?CreateDepthStencilState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@UD3D10DDI_HDEPTHSTENCILSTATE@@UD3D10DDI_HRTDEPTHSTENCILSTATE@@@Z
0x18002CF20: "public: __cdecl D3D12TranslationLayer::CMultiLevelPool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,65536>::~CMultiLevelPool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,65536>(void) __ptr64" ??1?$CMultiLevelPool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@$0BAAAA@@D3D12TranslationLayer@@QEAA@XZ
0x1800762C0: "gather4_c" ??_C@_09HJEHJDNG@gather4_c?$AA@
0x180037E8C: "public: class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > __cdecl std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >::erase(class std::_Deque_const_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_const_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >) __ptr64" ?erase@?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@QEAA?AV?$_Deque_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@2@V?$_Deque_const_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@2@0@Z
0x18006EDB0: "__cdecl _imp__o___stdio_common_vswprintf" __imp__o___stdio_common_vswprintf
0x180012924: "public: __cdecl D3D12TranslationLayer::SShaderDecls::~SShaderDecls(void) __ptr64" ??1SShaderDecls@D3D12TranslationLayer@@QEAA@XZ
0x180041340: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<48>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DA@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18002E2FC: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::SetScissorRectsHelper(void) __ptr64" ?SetScissorRectsHelper@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x180028A64: "public: __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::~vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >(void) __ptr64" ??1?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18001ECB0: "public: static void __cdecl D3D11On12::Query::QueryGetData(struct D3D10DDI_HDEVICE,struct D3D10DDI_HQUERY,void * __ptr64,unsigned int,unsigned int)" ?QueryGetData@Query@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HQUERY@@PEAXII@Z
0x180041390: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<50>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DC@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180011F10: "private: static void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > > >::_Xlength(void)" ?_Xlength@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@CAXXZ
0x18006EF70: "__cdecl _xc_a" __xc_a
0x180041380: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<49>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DB@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180043368: "public: void __cdecl D3D12TranslationLayer::BatchedContext::UnmapRenamedBuffer(class D3D12TranslationLayer::BatchedResource * __ptr64,struct D3D12_BOX const * __ptr64) __ptr64" ?UnmapRenamedBuffer@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVBatchedResource@2@PEBUD3D12_BOX@@@Z
0x180041440: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<52>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DE@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800413A0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<51>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DD@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18001133C: "public: void __cdecl std::vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >::assign<struct D3D11DDIARG_POINTERDATA const * __ptr64,void>(struct D3D11DDIARG_POINTERDATA const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64) __ptr64" ??$assign@PEBUD3D11DDIARG_POINTERDATA@@X@?$vector@UD3D11DDIARG_POINTERDATA@@V?$allocator@UD3D11DDIARG_POINTERDATA@@@std@@@std@@QEAAXPEBUD3D11DDIARG_POINTERDATA@@0@Z
0x18008CB68: "__cdecl TI1?AV_com_error@@" _TI1?AV_com_error@@
0x1800010C0: TraceLoggingRegister
0x180041570: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<54>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DG@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180041520: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<53>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DF@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180090530: "void (__cdecl* __ptr64 g_wil_details_apiSubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?g_wil_details_apiSubscribeFeatureStateChangeNotification@@3P6AXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@ZEA
0x1800415E0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<56>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DI@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180014174: "public: __cdecl std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >::~vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >(void) __ptr64" ??1?$vector@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@V?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@@std@@QEAA@XZ
0x1800415C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<55>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DH@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180008CD8: "int __cdecl wil_details_FeaturePropertyCache_ReportUsageToServiceDirect(union wil_details_FeaturePropertyCache * __ptr64,unsigned int,enum wil_details_ServiceReportingKind,unsigned int,unsigned __int64)" ?wil_details_FeaturePropertyCache_ReportUsageToServiceDirect@@YAHPEATwil_details_FeaturePropertyCache@@IW4wil_details_ServiceReportingKind@@I_K@Z
0x180076178: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x180041750: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<57>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0DJ@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800187B0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetBlendState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HBLENDSTATE,float const * __ptr64 const,unsigned int)" ?SetBlendState@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HBLENDSTATE@@QEBMI@Z
0x18000B3E0: "public: static void __cdecl D3D11On12::Device::CreateDeferredContext(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEFERREDCONTEXT const * __ptr64)" ?CreateDeferredContext@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEFERREDCONTEXT@@@Z
0x180011F10: "private: static void __cdecl std::vector<struct BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::RefcountedAllocation,class std::allocator<struct BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::RefcountedAllocation> >::_Xlength(void)" ?_Xlength@?$vector@URefcountedAllocation@?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@V?$allocator@URefcountedAllocation@?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@@std@@@std@@CAXXZ
0x180076148: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x180011B4C: "public: struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x18002FF24: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DiscardViewImpl(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,class D3D12TranslationLayer::ViewBase * __ptr64,struct tagRECT const * __ptr64,unsigned int,bool) __ptr64" ?DiscardViewImpl@ImmediateContext@D3D12TranslationLayer@@AEAAXW4COMMAND_LIST_TYPE@2@PEAVViewBase@2@PEBUtagRECT@@I_N@Z
0x180075DBC: "add" ??_C@_03BDGOHNNK@add?$AA@
0x180090630: "void (__cdecl* __ptr64 wil::details::g_pfnOriginateCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnOriginateCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x180015080: "public: __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::~vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >(void) __ptr64" ??1?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@QEAA@XZ
0x180076670: "atomic_iadd" ??_C@_0M@CFDDBOEH@atomic_iadd?$AA@
0x18006FBD8: "ReturnHr" ??_C@_08KFPKLAKH@ReturnHr?$AA@
0x180001200: "__cdecl TlgKeywordOn" _TlgKeywordOn
0x180009B00: "public: __cdecl D3D11On12::Device::Device(class D3D11On12::Adapter * __ptr64,struct D3D10DDIARG_CREATEDEVICE * __ptr64) __ptr64" ??0Device@D3D11On12@@QEAA@PEAVAdapter@1@PEAUD3D10DDIARG_CREATEDEVICE@@@Z
0x18001CE20: "public: struct std::_List_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_List_buy<unsigned int,class std::allocator<unsigned int> >::_Buynode<unsigned int const & __ptr64>(struct std::_List_node<unsigned int,void * __ptr64> * __ptr64,struct std::_List_node<unsigned int,void * __ptr64> * __ptr64,unsigned int const & __ptr64) __ptr64" ??$_Buynode@AEBI@?$_List_buy@IV?$allocator@I@std@@@std@@QEAAPEAU?$_List_node@IPEAX@1@PEAU21@0AEBI@Z
0x180075E18: "default" ??_C@_07DLHCIBDH@default?$AA@
0x180075E28: "else" ??_C@_04FHMCPBIP@else?$AA@
0x18002FCF8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DiscardView(class D3D12TranslationLayer::ViewBase * __ptr64,struct tagRECT const * __ptr64,unsigned int) __ptr64" ?DiscardView@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVViewBase@2@PEBUtagRECT@@I@Z
0x180045CC0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<5>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$04@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x180045B70: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<2>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$01@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x180045A94: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<1>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$00@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x180045C50: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<4>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$03@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Device,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Device,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Device@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180006F50: "void __cdecl wil::details::RecordSRUMFeatureUsage(unsigned int,unsigned int,unsigned int)" ?RecordSRUMFeatureUsage@details@wil@@YAXIII@Z
0x180045BE0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<3>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$02@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x180076808: "abort" ??_C@_05BBAEEBBH@abort?$AA@
0x180076820: "dfma" ??_C@_04HHMLHDCF@dfma?$AA@
0x180013E8C: "public: __cdecl std::shared_ptr<class D3D12TranslationLayer::Fence>::~shared_ptr<class D3D12TranslationLayer::Fence>(void) __ptr64" ??1?$shared_ptr@VFence@D3D12TranslationLayer@@@std@@QEAA@XZ
0x180007194: ??1?$function@$$A6A_NPEAX_K01I@Z@wistd@@QEAA@XZ
0x18000420C: "public: static bool __cdecl wil::details::ThreadFailureCallbackHolder::GetThreadContext(struct wil::FailureInfo * __ptr64,class wil::details::ThreadFailureCallbackHolder * __ptr64,char * __ptr64,unsigned __int64)" ?GetThreadContext@ThreadFailureCallbackHolder@details@wil@@SA_NPEAUFailureInfo@3@PEAV123@PEAD_K@Z
0x1800242A0: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderExtension(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,struct D3D11_1DDIARG_VIDEODECODEREXTENSION const * __ptr64)" ?VideoDecoderExtension@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@PEBUD3D11_1DDIARG_VIDEODECODEREXTENSION@@@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64,struct D3D11DDI_HUNORDEREDACCESSVIEW,struct D3D11DDI_HRTUNORDEREDACCESSVIEW)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@UD3D11DDI_HUNORDEREDACCESSVIEW@@UD3D11DDI_HRTUNORDEREDACCESSVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@@Z
0x180075328: D3D11_DECODER_ENCRYPTION_HW_CENC
0x180075F98: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x18002A478: "enum D3D10_SB_NAME __cdecl ConvertToSB(enum D3D_NAME,unsigned int)" ?ConvertToSB@@YA?AW4D3D10_SB_NAME@@W4D3D_NAME@@I@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER,struct D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES const * __ptr64)>::Initialize(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER,struct D3D11_1DDIARG_TESSELLATION_IO_SIGNATURES const * __ptr64)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@PEBUD3D11_1DDIARG_TESSELLATION_IO_SIGNATURES@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@PEBUD3D11_1DDIARG_TESSELLATION_IO_SIGNATURES@@@Z
0x18006FD18: "RaiseFailFastException" ??_C@_0BH@EEDPADAA@RaiseFailFastException?$AA@
0x1800104E0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<3>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$02@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12Heap>::~CComPtr<struct ID3D12Heap>(void) __ptr64" ??1?$CComPtr@UID3D12Heap@@@ATL@@QEAA@XZ
0x180023ED0: "public: static unsigned __int64 __cdecl D3D11On12::VideoDecode::CalcPrivateVideoDecoderSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEODECODER const * __ptr64)" ?CalcPrivateVideoDecoderSize@VideoDecode@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEODECODER@@@Z
0x180049AE8: "public: void __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::UAV,64>::FillDescriptors(struct D3D12_CPU_DESCRIPTOR_HANDLE * __ptr64,struct D3D12_CPU_DESCRIPTOR_HANDLE * __ptr64,unsigned int) __ptr64" ?FillDescriptors@?$CViewBoundState@VUAV@D3D12TranslationLayer@@$0EA@@D3D12TranslationLayer@@QEAAXPEAUD3D12_CPU_DESCRIPTOR_HANDLE@@0I@Z
0x18006FAC0: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x18001E220: "public: static void __cdecl D3D11On12::DeviceBase::CopyTileMappings(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,struct D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D10DDI_HRESOURCE,struct D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3DWDDM1_3DDI_TILE_REGION_SIZE const * __ptr64,unsigned int)" ?CopyTileMappings@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEBUD3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE@@12PEBUD3DWDDM1_3DDI_TILE_REGION_SIZE@@I@Z
0x18006EDC8: "__cdecl _imp__o__configure_narrow_argv" __imp__o__configure_narrow_argv
0x180023D30: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoDevice::`vector deleting destructor'(unsigned int) __ptr64" ??_EVideoDevice@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18001D474: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@PEAU32@0@Z
0x18008F950: "__cdecl _scrt_ucrt_dll_is_in_use" __scrt_ucrt_dll_is_in_use
0x180037688: "public: void __cdecl D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >::ReturnToPool(struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> &&,unsigned __int64) __ptr64" ?ReturnToPool@?$CFencePool@U?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAX$$QEAU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@2@_K@Z
0x180024CB0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoDecode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVideoDecode@D3D12TranslationLayer@@UEAAPEAXI@Z
0x1800295EC: "public: static long __cdecl CD3D11FormatHelper::CalculateExtraPlanarRows(enum DXGI_FORMAT,unsigned int,unsigned int & __ptr64)" ?CalculateExtraPlanarRows@CD3D11FormatHelper@@SAJW4DXGI_FORMAT@@IAEAI@Z
0x180008130: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<char const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,char const * __ptr64,char const * __ptr64 * __ptr64)" ??$WriteResultString@PEBD@details@wil@@YAPEAEPEAE0PEBDPEAPEBD@Z
0x18002761C: "public: void __cdecl std::allocator<struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> >::deallocate(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@_K@Z
0x18000AC40: "protected: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::BeginInternal(bool) __ptr64" ?BeginInternal@TimestampDisjointQuery@D3D12TranslationLayer@@MEAAX_N@Z
0x180028C20: "public: static long __cdecl D3D11On12::CryptoSession::CreateCryptoSession(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATECRYPTOSESSION const * __ptr64,struct D3D11_1DDI_HCRYPTOSESSION,struct D3D11_1DDI_HRTCRYPTOSESSION)" ?CreateCryptoSession@CryptoSession@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATECRYPTOSESSION@@UD3D11_1DDI_HCRYPTOSESSION@@UD3D11_1DDI_HRTCRYPTOSESSION@@@Z
0x18004CDE4: "public: void __cdecl D3D12TranslationLayer::Resource::ZeroConstantBufferPadding(void) __ptr64" ?ZeroConstantBufferPadding@Resource@D3D12TranslationLayer@@QEAAXXZ
0x180014340: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >::~unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >(void) __ptr64" ??1?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18000CA10: "public: virtual long __cdecl D3D11On12::Device::CreateComputeShader(struct D3D10DDI_HSHADER,struct D3D11_COMPUTE_SHADER_DESC const * __ptr64) __ptr64" ?CreateComputeShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_COMPUTE_SHADER_DESC@@@Z
0x180024FB0: "public: __cdecl D3D12TranslationLayer::VideoDecode::VideoDecode(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::VideoDecodeCreationArgs const & __ptr64) __ptr64" ??0VideoDecode@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUVideoDecodeCreationArgs@1@@Z
0x1800753D8: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::H264BufferInfo" ?H264BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x180075348: "__cdecl GUID_0946b7c9_ebf6_4047_bb73_8683e27dbb1f" _GUID_0946b7c9_ebf6_4047_bb73_8683e27dbb1f
0x180017140: "public: static void __cdecl D3D11On12::Device::CreateElementLayout(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_CREATEELEMENTLAYOUT const * __ptr64,struct D3D10DDI_HELEMENTLAYOUT,struct D3D10DDI_HRTELEMENTLAYOUT)" ?CreateElementLayout@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_CREATEELEMENTLAYOUT@@UD3D10DDI_HELEMENTLAYOUT@@UD3D10DDI_HRTELEMENTLAYOUT@@@Z
0x180014394: "public: struct D3D12_INPUT_ELEMENT_DESC * __ptr64 __cdecl std::vector<struct D3D12_INPUT_ELEMENT_DESC,class std::allocator<struct D3D12_INPUT_ELEMENT_DESC> >::_Emplace_reallocate<struct D3D12_INPUT_ELEMENT_DESC const & __ptr64>(struct D3D12_INPUT_ELEMENT_DESC * __ptr64 const,struct D3D12_INPUT_ELEMENT_DESC const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUD3D12_INPUT_ELEMENT_DESC@@@?$vector@UD3D12_INPUT_ELEMENT_DESC@@V?$allocator@UD3D12_INPUT_ELEMENT_DESC@@@std@@@std@@QEAAPEAUD3D12_INPUT_ELEMENT_DESC@@QEAU2@AEBU2@@Z
0x1800766F0: "imm_atomic_iadd" ??_C@_0BA@PNIKDKPN@imm_atomic_iadd?$AA@
0x180017CF0: "public: static void __cdecl D3D11On12::DeviceDeferred::ClearView(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,float const * __ptr64 const,struct tagRECT const * __ptr64,unsigned int)" ?ClearView@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAXQEBMPEBUtagRECT@@I@Z
0x180051E80: "[thunk]: __cdecl ID3D12Device::`vcall'{88,{flat}}' }'" ??_9ID3D12Device@@$BFI@AA
0x18006EB50: api-ms-win-core-heap-l1-1-0_NULL_THUNK_DATA
0x18001D280: "protected: void __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::_Xlen(void)const __ptr64" ?_Xlen@?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@IEBAXXZ
0x1800522FC: "public: __cdecl CThreadPoolWork::~CThreadPoolWork(void) __ptr64" ??1CThreadPoolWork@@QEAA@XZ
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct IDXGIAdapter3,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct IDXGIAdapter3,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UIDXGIAdapter3@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18003B4E4: "protected: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Insert_at<unsigned __int64,struct std::_Not_a_node_tag>(bool,struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64,unsigned __int64 &&,struct std::_Not_a_node_tag) __ptr64" ??$_Insert_at@_KU_Not_a_node_tag@std@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@1@_NPEAU?$_Tree_node@_KPEAX@1@$$QEA_KU_Not_a_node_tag@1@@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12SwapChainAssistant,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12SwapChainAssistant,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12SwapChainAssistant@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18003F3DC: "public: bool __cdecl D3D12TranslationLayer::CConstantBufferBoundState::UpdateBinding(unsigned int,class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@CConstantBufferBoundState@D3D12TranslationLayer@@QEAA_NIPEAVResource@2@W4EShaderStage@2@@Z
0x18001CDF0: "[thunk]: __cdecl ID3D12Device::`vcall'{168,{flat}}' }'" ??_9ID3D12Device@@$BKI@AA
0x1800905E0: g_pfnResultLoggingCallback
0x180076350: "firstbit_hi" ??_C@_0M@CFEBHNMJ@firstbit_hi?$AA@
0x18003778C: "public: __cdecl std::list<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >::~list<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >(void) __ptr64" ??1?$list@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@2@@std@@QEAA@XZ
0x18006C368: "const D3D11On12::Fence::`vftable'" ??_7Fence@D3D11On12@@6B@
0x18006FEF8: "__cdecl GUID_8f1c0e3c_fae3_4a82_b098_bfe1708207ff" _GUID_8f1c0e3c_fae3_4a82_b098_bfe1708207ff
0x180013C04: "public: __cdecl std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::~weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >(void) __ptr64" ??1?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@QEAA@XZ
0x18003A4FC: "protected: unsigned __int64 __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::_Hashval(struct D3D12TranslationLayer::RootSignatureDesc const & __ptr64)const __ptr64" ?_Hashval@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEBA_KAEBURootSignatureDesc@D3D12TranslationLayer@@@Z
0x18006FBF0: "FailFast" ??_C@_08IAOKKAJK@FailFast?$AA@
0x18000CD40: "public: void __cdecl std::allocator<struct ID3D12VideoDecoderHeap * __ptr64>::deallocate(struct ID3D12VideoDecoderHeap * __ptr64 * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@PEAUID3D12VideoDecoderHeap@@@std@@QEAAXQEAPEAUID3D12VideoDecoderHeap@@_K@Z
0x18003A8EC: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Tidy(void) __ptr64" ?_Tidy@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAAXXZ
0x1800129D0: "public: __cdecl std::unique_ptr<char [0],struct std::default_delete<char [0]> >::~unique_ptr<char [0],struct std::default_delete<char [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@DU?$default_delete@$$BY0A@D@std@@@std@@QEAA@XZ
0x1800129D0: "public: __cdecl std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >::~unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@QEAA@XZ
0x18004505C: "public: __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::~deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >(void) __ptr64" ??1?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@QEAA@XZ
0x180075F58: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x18004BE04: "private: void __cdecl D3D12TranslationLayer::Resource::InitializeTilingData(void) __ptr64" ?InitializeTilingData@Resource@D3D12TranslationLayer@@AEAAXXZ
0x180075E58: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x1800188F0: "public: static void __cdecl D3D11On12::DeviceBase::SetRasterizerState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRASTERIZERSTATE)" ?SetRasterizerState@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRASTERIZERSTATE@@@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11DomainShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11DomainShader@@@D3D11On12@@UEAAPEAXI@Z
0x18008F948: "__cdecl _memcpy_nt_iters" __memcpy_nt_iters
0x18006378E: "__cdecl callnewh" _callnewh
0x18005E840: "long __cdecl PK::DRM_TEE_PROXY_GetDwordListArgByIndex(unsigned long,unsigned long,unsigned char const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64)" ?DRM_TEE_PROXY_GetDwordListArgByIndex@PK@@YAJKKPEBEPEAKPEAPEAK@Z
0x18002CEFC: "public: __cdecl D3D12TranslationLayer::ResourceCache::~ResourceCache(void) __ptr64" ??1ResourceCache@D3D12TranslationLayer@@QEAA@XZ
0x18006EE28: "__cdecl _imp__o_malloc" __imp__o_malloc
0x18001EC60: "public: static void __cdecl D3D11On12::DeviceBase::QueryEnd(struct D3D10DDI_HDEVICE,struct D3D10DDI_HQUERY)" ?QueryEnd@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HQUERY@@@Z
0x180018410: "public: static void __cdecl D3D11On12::DeviceBase::IaSetIndexBuffer(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,enum DXGI_FORMAT,unsigned int)" ?IaSetIndexBuffer@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@W4DXGI_FORMAT@@I@Z
0x180027670: "private: void __cdecl std::vector<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2>,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >::_Destroy(class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> * __ptr64,class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> * __ptr64) __ptr64" ?_Destroy@?$vector@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@V?$allocator@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@@2@@std@@AEAAXPEAV?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@2@0@Z
0x180014B78: ?_Change_array@?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@AEAAXQEAV?$function@$$A6AXXZ@2@_K1@Z
0x180063680: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_array_new_length@std@@UEAAPEAXI@Z
0x18008F250: "__vectorcall ??_R0?AVexception@std@" ??_R0?AVexception@std@@@8
0x1800351E0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DeleteRenameCookie(class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?DeleteRenameCookie@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@@Z
0x18007C6B0: "__vectorcall ??_R3type_info" ??_R3type_info@@8
0x180013E28: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::unordered_map<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey>,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >::LockedAccess::~LockedAccess(void) __ptr64" ??1LockedAccess@?$COptLockedContainer@V?$unordered_map@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UComputePSOKey@D3D11On12@@@4@U?$equal_to@UComputePSOKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x18007C6C8: "__vectorcall ??_R2type_info" ??_R2type_info@@8
0x180038CB8: "public: bool __cdecl D3D12TranslationLayer::CSimpleBoundState<class D3D12TranslationLayer::Resource,1,struct D3D12TranslationLayer::IBBinder>::UpdateBinding(unsigned int,class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CSimpleBoundState@VResource@D3D12TranslationLayer@@$00UIBBinder@2@@D3D12TranslationLayer@@QEAA_NIPEAVResource@2@W4EShaderStage@2@@Z
0x180011F10: "private: static void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@CAXXZ
0x1800455A8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetConstantBuffers<0>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$0A@@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAVResource@1@PEBI1@Z
0x180011F10: "private: static void __cdecl std::vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >::_Xlength(void)" ?_Xlength@?$vector@UD3D11DDIARG_POINTERDATA@@V?$allocator@UD3D11DDIARG_POINTERDATA@@@std@@@std@@CAXXZ
0x1800905F8: "bool wil::details::g_resultMessageCallbackSet" ?g_resultMessageCallbackSet@details@wil@@3_NA
0x180063ACF: memcpy
0x180076130: "dcl_input_ps_siv" ??_C@_0BB@ELFKACFF@dcl_input_ps_siv?$AA@
0x180041F40: "public: void __cdecl D3D12TranslationLayer::BatchedContext::OMSetRenderTargets(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> * __ptr64 * __ptr64,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType> * __ptr64,class D3D12TranslationLayer::UAV * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int,unsigned int) __ptr64" ?OMSetRenderTargets@BatchedContext@D3D12TranslationLayer@@QEAAXPEAPEAV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@2@IPEAV?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@2@PEAPEAVUAV@2@PEBIII@Z
0x18001EDE0: "public: static void __cdecl D3D11On12::DeviceBase::SetPredication(struct D3D10DDI_HDEVICE,struct D3D10DDI_HQUERY,int)" ?SetPredication@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HQUERY@@H@Z
0x180012150: "public: virtual unsigned int __cdecl D3D11On12::DeviceDeferred::GetNodeMask(void) __ptr64" ?GetNodeMask@DeviceDeferred@D3D11On12@@UEAAIXZ
0x180059514: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4DXGI_FORMAT@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4DXGI_FORMAT@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18005AA54: "public: struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::_Emplace_reallocate<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT const & __ptr64>(struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT * __ptr64 const,struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@QEAU23@AEBU23@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10_DDI_SAMPLER_DESC const * __ptr64,struct D3D10DDI_HSAMPLER,struct D3D10DDI_HRTSAMPLER)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D10_DDI_SAMPLER_DESC const * __ptr64,struct D3D10DDI_HSAMPLER,struct D3D10DDI_HRTSAMPLER)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_SAMPLER_DESC@@UD3D10DDI_HSAMPLER@@UD3D10DDI_HRTSAMPLER@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_SAMPLER_DESC@@UD3D10DDI_HSAMPLER@@UD3D10DDI_HRTSAMPLER@@@Z
0x18002ECAC: "public: struct D3D12_BOX __cdecl D3D12TranslationLayer::ImmediateContext::GetBoxFromResource(class D3D12TranslationLayer::Resource * __ptr64,unsigned int) __ptr64" ?GetBoxFromResource@ImmediateContext@D3D12TranslationLayer@@QEAA?AUD3D12_BOX@@PEAVResource@2@I@Z
0x18003CDC4: "public: __cdecl D3D12TranslationLayer::VersionedRootSignatureDescWithStorage::~VersionedRootSignatureDescWithStorage(void) __ptr64" ??1VersionedRootSignatureDescWithStorage@D3D12TranslationLayer@@QEAA@XZ
0x1800118E0: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count_obj@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@UEAAPEAXI@Z
0x180039E70: "private: void __cdecl std::bitset<15>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$0P@@std@@AEBAXXZ
0x180029180: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::CryptoSession>(class D3D12TranslationLayer::CryptoSession * __ptr64) __ptr64" ??$?RVCryptoSession@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAVCryptoSession@1@@Z
0x18000CC8C: "private: void __cdecl std::vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVResource@D3D12TranslationLayer@@V?$allocator@PEAVResource@D3D12TranslationLayer@@@std@@@std@@AEAAXXZ
0x1800485A4: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::InsertUAVBarriersIfNeeded(class D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::UAV,64> & __ptr64,unsigned int) __ptr64" ?InsertUAVBarriersIfNeeded@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAV?$CViewBoundState@VUAV@D3D12TranslationLayer@@$0EA@@2@I@Z
0x18003F680: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<7>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$06@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800639C8: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x18004C520: "public: virtual unsigned long __cdecl D3D12TranslationLayer::SwapChainAssistant::Release(void) __ptr64" ?Release@SwapChainAssistant@D3D12TranslationLayer@@UEAAKXZ
0x180003EFC: "public: void __cdecl wil::details_abi::ThreadLocalData::SetLastError(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetLastError@ThreadLocalData@details_abi@wil@@QEAAXAEBUFailureInfo@3@@Z
0x18006EEB8: "__cdecl _imp_EventWriteTransfer" __imp_EventWriteTransfer
0x18006FBA8: "kernelbase.dll" ??_C@_1BO@MFOKJHPK@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AAb?$AAa?$AAs?$AAe?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180039E88: "public: void __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>::ViewUnbound(unsigned int,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?ViewUnbound@?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAXIW4EShaderStage@2@@Z
0x18001664C: "public: void __cdecl std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > >::deallocate(class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@@std@@QEAAXQEAV?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@2@_K@Z
0x1800138F8: "public: void __cdecl std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >::deallocate(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@QEAAXQEAV?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@2@_K@Z
0x18006EEA0: "__cdecl _imp_memset" __imp_memset
0x18006EC50: "__cdecl _imp_WaitForSingleObjectEx" __imp_WaitForSingleObjectEx
0x180063934: "__cdecl _acrt_initialize" __acrt_initialize
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER)>::Initialize(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11_1_DDI_BLEND_DESC const * __ptr64,struct D3D10DDI_HBLENDSTATE,struct D3D10DDI_HRTBLENDSTATE)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D11_1_DDI_BLEND_DESC const * __ptr64,struct D3D10DDI_HBLENDSTATE,struct D3D10DDI_HRTBLENDSTATE)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11_1_DDI_BLEND_DESC@@UD3D10DDI_HBLENDSTATE@@UD3D10DDI_HRTBLENDSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1_DDI_BLEND_DESC@@UD3D10DDI_HBLENDSTATE@@UD3D10DDI_HRTBLENDSTATE@@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64,struct D3D10DDI_HDEPTHSTENCILSTATE,struct D3D10DDI_HRTDEPTHSTENCILSTATE)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64,struct D3D10DDI_HDEPTHSTENCILSTATE,struct D3D10DDI_HRTDEPTHSTENCILSTATE)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@UD3D10DDI_HDEPTHSTENCILSTATE@@UD3D10DDI_HRTDEPTHSTENCILSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@UD3D10DDI_HDEPTHSTENCILSTATE@@UD3D10DDI_HRTDEPTHSTENCILSTATE@@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D10DDI_HRTDEPTHSTENCILVIEW)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D10DDI_HRTDEPTHSTENCILVIEW)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@UD3D10DDI_HDEPTHSTENCILVIEW@@UD3D10DDI_HRTDEPTHSTENCILVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@UD3D10DDI_HDEPTHSTENCILVIEW@@UD3D10DDI_HRTDEPTHSTENCILVIEW@@@Z
0x18006ED48: "__cdecl _imp_CloseThreadpoolCleanupGroup" __imp_CloseThreadpoolCleanupGroup
0x180063716: "__cdecl initterm" _initterm
0x18008F95C: g_header_init_InitializeResultExceptions
0x180028840: "public: static void __cdecl D3D11On12::VideoProcessEnum::GetVideoProcessorFilterRange(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,enum D3D11_1DDI_VIDEO_PROCESSOR_FILTER,struct D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE * __ptr64)" ?GetVideoProcessorFilterRange@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@W4D3D11_1DDI_VIDEO_PROCESSOR_FILTER@@PEAUD3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE@@@Z
0x18005508C: "public: void __cdecl D3D12TranslationLayer::ReferenceDataManager::UpdateEntry(unsigned int,struct ID3D12Resource * __ptr64,unsigned int) __ptr64" ?UpdateEntry@ReferenceDataManager@D3D12TranslationLayer@@QEAAXIPEAUID3D12Resource@@I@Z
0x180048390: "private: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::CalculateSamplerSlotsForBindings<0>(void) __ptr64" ??$CalculateSamplerSlotsForBindings@$0A@@ImmediateContext@D3D12TranslationLayer@@AEAAIXZ
0x18005AC78: "public: enum DXGI_FORMAT * __ptr64 __cdecl std::vector<enum DXGI_FORMAT,class std::allocator<enum DXGI_FORMAT> >::_Emplace_reallocate<enum DXGI_FORMAT const & __ptr64>(enum DXGI_FORMAT * __ptr64 const,enum DXGI_FORMAT const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBW4DXGI_FORMAT@@@?$vector@W4DXGI_FORMAT@@V?$allocator@W4DXGI_FORMAT@@@std@@@std@@QEAAPEAW4DXGI_FORMAT@@QEAW42@AEBW42@@Z
0x180017074: "public: __cdecl std::bad_alloc::bad_alloc(class std::bad_alloc const & __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@AEBV01@@Z
0x18000859C: "public: __cdecl std::unique_ptr<struct ID3D12Device,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<struct ID3D12Device,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@UID3D12Device@@Uunique_comptr_deleter@D3D12TranslationLayer@@@std@@QEAA@XZ
0x18000971C: "public: __cdecl D3D12TranslationLayer::BatchedContextInternal::~BatchedContextInternal(void) __ptr64" ??1BatchedContextInternal@D3D12TranslationLayer@@QEAA@XZ
0x180010240: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<3>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$02@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x180024340: "public: static void __cdecl D3D11On12::VideoDecode::VideoDecoderEndFrame(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE)" ?VideoDecoderEndFrame@VideoDecode@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@@Z
0x1800637D6: "__cdecl o__initialize_onexit_table" _o__initialize_onexit_table
0x180009AC8: "public: __cdecl std::_Func_class<void,long>::~_Func_class<void,long>(void) __ptr64" ??1?$_Func_class@XJ@std@@QEAA@XZ
0x180076480: "dcl_tessellator_domain" ??_C@_0BH@ELGBGIDD@dcl_tessellator_domain?$AA@
0x18008CE88: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x180094A00: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x180076C70: "__stdcall _xmm" __xmm@00000008000000060000000800000008
0x180025E00: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamFrameFormat(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,enum D3D11_1DDI_VIDEO_FRAME_FORMAT)" ?VideoProcessorSetStreamFrameFormat@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IW4D3D11_1DDI_VIDEO_FRAME_FORMAT@@@Z
0x180014174: "public: __cdecl std::vector<struct D3D12_PRESENTSURFACE,class std::allocator<struct D3D12_PRESENTSURFACE> >::~vector<struct D3D12_PRESENTSURFACE,class std::allocator<struct D3D12_PRESENTSURFACE> >(void) __ptr64" ??1?$vector@UD3D12_PRESENTSURFACE@@V?$allocator@UD3D12_PRESENTSURFACE@@@std@@@std@@QEAA@XZ
0x180015080: "public: __cdecl std::vector<struct D3D12_INPUT_ELEMENT_DESC,class std::allocator<struct D3D12_INPUT_ELEMENT_DESC> >::~vector<struct D3D12_INPUT_ELEMENT_DESC,class std::allocator<struct D3D12_INPUT_ELEMENT_DESC> >(void) __ptr64" ??1?$vector@UD3D12_INPUT_ELEMENT_DESC@@V?$allocator@UD3D12_INPUT_ELEMENT_DESC@@@std@@@std@@QEAA@XZ
0x18000CC8C: "public: __cdecl std::vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >::~vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >(void) __ptr64" ??1?$vector@PEAVUAV@D3D12TranslationLayer@@V?$allocator@PEAVUAV@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18000CBC0: "public: __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::~vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >(void) __ptr64" ??1?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@QEAA@XZ
0x18000CBC0: "public: __cdecl std::vector<enum D3D12_BITSTREAM_ENCRYPTION_TYPE,class std::allocator<enum D3D12_BITSTREAM_ENCRYPTION_TYPE> >::~vector<enum D3D12_BITSTREAM_ENCRYPTION_TYPE,class std::allocator<enum D3D12_BITSTREAM_ENCRYPTION_TYPE> >(void) __ptr64" ??1?$vector@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@V?$allocator@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@@std@@@std@@QEAA@XZ
0x180038568: "public: bool __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,128>::UpdateBinding(unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CViewBoundState@V?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$0IA@@D3D12TranslationLayer@@QEAA_NIPEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@2@W4EShaderStage@2@@Z
0x180011E5C: "public: struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >::_Buynode<struct D3D11On12::ComputePSOKey const & __ptr64,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > & __ptr64>(struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,void * __ptr64> * __ptr64,struct D3D11On12::ComputePSOKey const & __ptr64,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > & __ptr64) __ptr64" ??$_Buynode@AEBUComputePSOKey@D3D11On12@@AEAV?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@?$_List_buy@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@1@PEAU21@0AEBUComputePSOKey@D3D11On12@@AEAV?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@1@@Z
0x1800071EC: ?create@?$semaphore_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?CloseHandle@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@Uerr_returncode_policy@3@@wil@@QEAAJJJPEBGKPEAU_SECURITY_ATTRIBUTES@@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64,struct D3D10DDI_HRENDERTARGETVIEW,struct D3D10DDI_HRTRENDERTARGETVIEW)>::Initialize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64,struct D3D10DDI_HRENDERTARGETVIEW,struct D3D10DDI_HRTRENDERTARGETVIEW)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@UD3D10DDI_HRENDERTARGETVIEW@@UD3D10DDI_HRTRENDERTARGETVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@UD3D10DDI_HRENDERTARGETVIEW@@UD3D10DDI_HRTRENDERTARGETVIEW@@@Z
0x18002A988: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x18006ECD8: "__cdecl _imp_Sleep" __imp_Sleep
0x180075EB0: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x18001E9C0: "public: static void __cdecl D3D11On12::Device::MapDefault(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,enum D3D10_DDI_MAP,unsigned int,struct D3D10DDI_MAPPED_SUBRESOURCE * __ptr64)" ?MapDefault@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IW4D3D10_DDI_MAP@@IPEAUD3D10DDI_MAPPED_SUBRESOURCE@@@Z
0x18000CD40: "public: void __cdecl std::allocator<struct ID3D12Resource * __ptr64>::deallocate(struct ID3D12Resource * __ptr64 * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@PEAUID3D12Resource@@@std@@QEAAXQEAPEAUID3D12Resource@@_K@Z
0x18003CE58: "public: __cdecl D3D12TranslationLayer::RootSignature::RootSignature(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::RootSignatureDesc const & __ptr64) __ptr64" ??0RootSignature@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBURootSignatureDesc@1@@Z
0x180076B00: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x18003B4AC: "public: __cdecl std::_Uninitialized_backout_al<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > * __ptr64,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >::~_Uninitialized_backout_al<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > * __ptr64,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >(void) __ptr64" ??1?$_Uninitialized_backout_al@PEAV?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@V?$allocator@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@@2@@std@@QEAA@XZ
0x1800469F4: "public: __cdecl UniqueHMODULE::~UniqueHMODULE(void) __ptr64" ??1UniqueHMODULE@@QEAA@XZ
0x18006EFE8: "__cdecl _xi_z" __xi_z
0x180090578: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x18001CE54: "public: struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange> >::_Buynode<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange const & __ptr64>(struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64,struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64,struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange const & __ptr64) __ptr64" ??$_Buynode@AEBUSFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@?$_List_buy@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@QEAAPEAU?$_List_node@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@PEAX@1@PEAU21@0AEBUSFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@Z
0x180076770: "imm_atomic_umax" ??_C@_0BA@PCPAGAHA@imm_atomic_umax?$AA@
0x18002F208: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::PostCopy(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int) __ptr64" ?PostCopy@ImmediateContext@D3D12TranslationLayer@@AEAAXPEAVResource@2@I0II@Z
0x180019FE0: "public: static void __cdecl D3D11On12::DeviceBase::ResourceCopyRegion(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,unsigned int,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D10_DDI_BOX const * __ptr64,unsigned int)" ?ResourceCopyRegion@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IIII1IPEBUD3D10_DDI_BOX@@I@Z
0x18002F404: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::Flush(unsigned int) __ptr64" ?Flush@ImmediateContext@D3D12TranslationLayer@@QEAA_NI@Z
0x18006FF48: "RoundTripPSOs" ??_C@_0O@ONFNGEJM@RoundTripPSOs?$AA@
0x180017340: "public: static void __cdecl D3D11On12::DeviceBase::IaSetInputLayout(struct D3D10DDI_HDEVICE,struct D3D10DDI_HELEMENTLAYOUT)" ?IaSetInputLayout@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HELEMENTLAYOUT@@@Z
0x18006EB10: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x18000CD40: "public: void __cdecl std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > >::deallocate(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@std@@QEAAXQEAV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@_K@Z
0x180090620: g_pfnThrowPlatformException
0x18002E8A4: "public: struct D3D12_BOX __cdecl D3D12TranslationLayer::ImmediateContext::GetSubresourceBoxFromBox(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,struct D3D12_BOX const & __ptr64) __ptr64" ?GetSubresourceBoxFromBox@ImmediateContext@D3D12TranslationLayer@@QEAA?AUD3D12_BOX@@PEAVResource@2@IIAEBU3@@Z
0x18000859C: "public: __cdecl std::unique_ptr<struct ID3D12CommandQueue,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<struct ID3D12CommandQueue,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@UID3D12CommandQueue@@Uunique_comptr_deleter@D3D12TranslationLayer@@@std@@QEAA@XZ
0x180012DA0: "public: __cdecl D3D11On12::PipelineStateCacheKeyComponent<struct D3D11On12::PSODescKey>::~PipelineStateCacheKeyComponent<struct D3D11On12::PSODescKey>(void) __ptr64" ??1?$PipelineStateCacheKeyComponent@UPSODescKey@D3D11On12@@@D3D11On12@@QEAA@XZ
0x18001DF70: "public: static void __cdecl D3D11On12::DeviceBase::DispatchIndirect(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?DispatchIndirect@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x18006CBD0: ?map@?1??GetBitstreamRawType@VideoTranslate@D3D11On12@@CAIU_GUID@@@Z@4QBUBitstreamTypePair@?1??123@CAI0@Z@B
0x180090588: "long volatile `void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)'::`2'::s_failureId" ?s_failureId@?1??LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@3@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@3@@Z@4JC
0x18003A410: "public: struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@XZ
0x180017FC0: "public: static void __cdecl D3D11On12::DeviceDeferred::Discard(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,struct tagRECT const * __ptr64,unsigned int)" ?Discard@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAXPEBUtagRECT@@I@Z
0x180063844: "__cdecl _C_specific_handler" __C_specific_handler
0x180013078: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1800700D8: "__cdecl GUID_5f956ed5_78d1_4b15_8247_f7187614a041" _GUID_5f956ed5_78d1_4b15_8247_f7187614a041
0x18002A814: "public: long __cdecl CDXBCParser::ReadDXBCAssumingValidSize(void const * __ptr64,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBCAssumingValidSize@CDXBCParser@@QEAAJPEBX_NP6AXPEBEIPEAE@Z@Z
0x180011F10: "private: static void __cdecl std::vector<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY,class std::allocator<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY> >::_Xlength(void)" ?_Xlength@?$vector@UD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@V?$allocator@UD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@@std@@@std@@CAXXZ
0x18001D790: "public: struct D3D12_CPU_DESCRIPTOR_HANDLE __cdecl D3D12TranslationLayer::CDescriptorHeapManager::AllocateHeapSlot(unsigned int * __ptr64) __ptr64" ?AllocateHeapSlot@CDescriptorHeapManager@D3D12TranslationLayer@@QEAA?AUD3D12_CPU_DESCRIPTOR_HANDLE@@PEAI@Z
0x180051EDC: ?QueueThreadpoolWork@CThreadPool@@QEAAXAEAVCThreadPoolWork@@V?$function@$$A6AXXZ@std@@@Z
0x18006EC68: "__cdecl _imp_ReleaseSRWLockExclusive" __imp_ReleaseSRWLockExclusive
0x18006ED98: "__cdecl _imp___std_exception_destroy" __imp___std_exception_destroy
0x18006CC30: "private: static struct CD3D11FormatHelper::FORMAT_DETAIL const * const CD3D11FormatHelper::s_FormatDetail" ?s_FormatDetail@CD3D11FormatHelper@@0QBUFORMAT_DETAIL@1@B
0x1800530C8: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::UnorderedAccessViewType>::View<enum D3D12TranslationLayer::UnorderedAccessViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12_UNORDERED_ACCESS_VIEW_DESC const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4UnorderedAccessViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUD3D12_UNORDERED_ACCESS_VIEW_DESC@@AEAVResource@1@@Z
0x18002F59C: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ClearResourceWithNoRenderTarget(class D3D12TranslationLayer::Resource * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64,unsigned int,unsigned int,enum DXGI_FORMAT) __ptr64" ?ClearResourceWithNoRenderTarget@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@QEBMIPEBUtagRECT@@IIW4DXGI_FORMAT@@@Z
0x18006FD10: " " ??_C@_13LBAGMAIH@?$AA?6?$AA?$AA@
0x18006EF08: dxgi_NULL_THUNK_DATA
0x180063934: "__cdecl _acrt_thread_detach" __acrt_thread_detach
0x18006EC70: "__cdecl _imp_CreateSemaphoreExW" __imp_CreateSemaphoreExW
0x18003DE58: "public: __cdecl D3D12TranslationLayer::RetiredD3D12Object::~RetiredD3D12Object(void) __ptr64" ??1RetiredD3D12Object@D3D12TranslationLayer@@QEAA@XZ
0x180010500: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<4>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$03@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x1800905D8: "bool wil::g_fIsDebuggerPresent" ?g_fIsDebuggerPresent@wil@@3_NA
0x180048710: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<0>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$0A@@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18006EF38: msvcp_win_NULL_THUNK_DATA
0x180001DE4: "int __cdecl wil::details::RecordReturn(long)" ?RecordReturn@details@wil@@YAHJ@Z
0x18002CFE4: "public: __cdecl D3D12TranslationLayer::ImmediateContext::SState::SState(void) __ptr64" ??0SState@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x1800131BC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180009728: "public: __cdecl D3D11On12::PSODesc::~PSODesc(void) __ptr64" ??1PSODesc@D3D11On12@@QEAA@XZ
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::Async::`scalar deleting destructor'(unsigned int) __ptr64" ??_GAsync@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180043B38: "public: void __cdecl D3D12TranslationLayer::BatchedContext::UpdateTiles(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?UpdateTiles@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@PEBUD3D12_TILED_RESOURCE_COORDINATE@@PEBUD3D12_TILE_REGION_SIZE@@PEBXI@Z
0x18002E870: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::PostRender(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,unsigned __int64) __ptr64" ?PostRender@ImmediateContext@D3D12TranslationLayer@@QEAAXW4COMMAND_LIST_TYPE@2@_K@Z
0x18000E780: "private: virtual void __cdecl std::_Ref_count_obj<class D3D12TranslationLayer::Fence>::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count_obj@VFence@D3D12TranslationLayer@@@std@@EEAAXXZ
0x180016E80: "private: void __cdecl std::vector<enum DXGI_FORMAT,class std::allocator<enum DXGI_FORMAT> >::_Change_array(enum DXGI_FORMAT * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@W4DXGI_FORMAT@@V?$allocator@W4DXGI_FORMAT@@@std@@@std@@AEAAXQEAW4DXGI_FORMAT@@_K1@Z
0x180063ADB: memmove
0x180075DE4: "case" ??_C@_04CKOINMPC@case?$AA@
0x180014320: "public: __cdecl D3D12TranslationLayer::SafeHANDLE::~SafeHANDLE(void) __ptr64" ??1SafeHANDLE@D3D12TranslationLayer@@QEAA@XZ
0x18006EB38: "__cdecl _imp_HeapFree" __imp_HeapFree
0x180044CD4: "public: void * __ptr64 __cdecl D3D12TranslationLayer::FreePageContainer::RemovePage(void) __ptr64" ?RemovePage@FreePageContainer@D3D12TranslationLayer@@QEAAPEAXXZ
0x180076418: "dcl_tessellator_partitioning" ??_C@_0BN@LHNBCNIO@dcl_tessellator_partitioning?$AA@
0x18000BC70: "public: virtual long __cdecl D3D11On12::Device::OpenSharedHandle(void * __ptr64,void * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?OpenSharedHandle@Device@D3D11On12@@UEAAJPEAX0IPEAI@Z
0x1800701E8: ?map@?1??VideoProcessOrientation@VideoTranslate@D3D11On12@@SA?AW4D3D12_VIDEO_PROCESS_ORIENTATION@@W4D3D11_1DDI_VIDEO_PROCESSOR_ROTATION@@@Z@4QBW44@B
0x18006C7D8: "const D3D12TranslationLayer::VideoDevice::`vftable'" ??_7VideoDevice@D3D12TranslationLayer@@6B@
0x18002D188: "public: __cdecl D3D12TranslationLayer::ImmediateContext::SState::~SState(void) __ptr64" ??1SState@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x18006FD50: "RtlDllShutdownInProgress" ??_C@_0BJ@FLFGNKIC@RtlDllShutdownInProgress?$AA@
0x180032664: "public: __cdecl D3D12TranslationLayer::ImmediateContext::CPrepareUpdateSubresourcesHelper::CPrepareUpdateSubresourcesHelper(class D3D12TranslationLayer::Resource & __ptr64,class D3D12TranslationLayer::CSubresourceSubset const & __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,struct D3D12_BOX const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::UpdateSubresourcesScenario,void const * __ptr64,class D3D12TranslationLayer::ImmediateContext & __ptr64) __ptr64" ??0CPrepareUpdateSubresourcesHelper@ImmediateContext@D3D12TranslationLayer@@QEAA@AEAVResource@2@AEBVCSubresourceSubset@2@PEBUD3D11_SUBRESOURCE_DATA@@PEBUD3D12_BOX@@W4UpdateSubresourcesScenario@12@PEBXAEAV12@@Z
0x180062E1C: "__cdecl _scrt_uninitialize_crt" __scrt_uninitialize_crt
0x180063820: malloc
0x180008440: OpenAdapter_D3D11On12
0x1800372A0: "public: struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> __cdecl D3D12TranslationLayer::ImmediateContext::AllocateHeap(unsigned __int64,unsigned __int64,enum D3D12TranslationLayer::AllocatorHeapType) __ptr64" ?AllocateHeap@ImmediateContext@D3D12TranslationLayer@@QEAA?AU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@2@_K0W4AllocatorHeapType@2@@Z
0x180017250: "public: static void __cdecl D3D11On12::Device::DestroyElementLayout(struct D3D10DDI_HDEVICE,struct D3D10DDI_HELEMENTLAYOUT)" ?DestroyElementLayout@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HELEMENTLAYOUT@@@Z
0x18001C2C0: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>::View<enum D3D12TranslationLayer::DepthStencilViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12_DEPTH_STENCIL_VIEW_DESC const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUD3D12_DEPTH_STENCIL_VIEW_DESC@@AEAVResource@1@@Z
0x18001DD50: "public: static void __cdecl D3D11On12::DeviceBase::DrawInstancedIndirect(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?DrawInstancedIndirect@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x180027B48: "public: void __cdecl std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC>::deallocate(struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@@std@@QEAAXQEAUD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@_K@Z
0x180054050: "protected: virtual void __cdecl D3D12TranslationLayer::Query::GetDataInternal(void * __ptr64,unsigned int) __ptr64" ?GetDataInternal@Query@D3D12TranslationLayer@@MEAAXPEAXI@Z
0x180007648: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x18006EB30: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x18006CB88: "const D3D12TranslationLayer::Async::`vftable'" ??_7Async@D3D12TranslationLayer@@6B@
0x18006EC58: "__cdecl _imp_InitializeCriticalSectionAndSpinCount" __imp_InitializeCriticalSectionAndSpinCount
0x180026598: "public: __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >::~vector<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >(void) __ptr64" ??1?$vector@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180075EB8: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x18001A1B0: "public: static void __cdecl D3D11On12::DeviceBase::ResourceUpdateSubresourceUP(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D10_DDI_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int,unsigned int)" ?ResourceUpdateSubresourceUP@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IPEBUD3D10_DDI_BOX@@PEBXIII@Z
0x18007601C: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x180075240: "unsigned __int64 const * const `private: void __cdecl D3D12TranslationLayer::ImmediateContext::PreDraw(void) __ptr64'::`12'::CBDirtyBits" ?CBDirtyBits@?M@??PreDraw@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ@4QB_KB
0x180063964: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x18003C09C: "private: void __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Change_array(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@AEAAXQEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@_K1@Z
0x18006376A: "__cdecl o___std_type_info_destroy_list" _o___std_type_info_destroy_list
0x180076158: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x18003BCC0: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::NonPixelShaderResourceViewUnbound(void) __ptr64" ?NonPixelShaderResourceViewUnbound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180062D50: "__cdecl _scrt_is_nonwritable_in_current_image" __scrt_is_nonwritable_in_current_image
0x180037C00: "public: __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::~_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >(void) __ptr64" ??1?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@QEAA@XZ
0x18006EDF8: "__cdecl _imp__o__invalid_parameter_noinfo" __imp__o__invalid_parameter_noinfo
0x180024450: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderSubmitBuffers2(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,unsigned int,struct D3DWDDM2_4DDI_VIDEO_DECODER_BUFFER_DESC const * __ptr64)" ?VideoDecoderSubmitBuffers2@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@IPEBUD3DWDDM2_4DDI_VIDEO_DECODER_BUFFER_DESC@@@Z
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::FillResourceInfo(unsigned int,struct D3D11_RESOURCE_FLAGS const * __ptr64,struct D3D11On12::ResourceInfo * __ptr64) __ptr64" ?FillResourceInfo@DeviceDeferred@D3D11On12@@UEAAJIPEBUD3D11_RESOURCE_FLAGS@@PEAUResourceInfo@2@@Z
0x18005DC90: "public: static void __cdecl DX12PRDeserializer::Deserialize(enum D3D12_CRYPTO_SESSION_TRANSFORM_OPERATION,unsigned long,void const * __ptr64,unsigned long,void const * __ptr64,unsigned long * __ptr64,void * __ptr64 * __ptr64,struct D3D12_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS * __ptr64,struct D3D12_CRYPTO_SESSION_TRANSFORM_OUTPUT_ARGUMENTS * __ptr64)" ?Deserialize@DX12PRDeserializer@@SAXW4D3D12_CRYPTO_SESSION_TRANSFORM_OPERATION@@KPEBXK1PEAKPEAPEAXPEAUD3D12_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS@@PEAUD3D12_CRYPTO_SESSION_TRANSFORM_OUTPUT_ARGUMENTS@@@Z
0x18006379A: "__cdecl cexit" _cexit
0x180001820: "public: virtual void * __ptr64 __cdecl std::exception::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gexception@std@@UEAAPEAXI@Z
0x18003D880: "private: void __cdecl BlockAllocators::CBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,512>::DeallocateBlock(unsigned __int64,unsigned int) __ptr64" ?DeallocateBlock@?$CBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_K$0CAA@@BlockAllocators@@AEAAX_KI@Z
0x180063814: "__cdecl o_free" _o_free
0x18006C248: "const std::_Ref_count_obj<class D3D12TranslationLayer::Fence>::`vftable'" ??_7?$_Ref_count_obj@VFence@D3D12TranslationLayer@@@std@@6B@
0x180062C20: "__cdecl _scrt_initialize_crt" __scrt_initialize_crt
0x180023F20: "public: static long __cdecl D3D11On12::VideoDecode::CreateVideoDecoder(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEODECODER const * __ptr64,struct D3D11_1DDI_HDECODE,struct D3D11_1DDI_HRTDECODE)" ?CreateVideoDecoder@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEODECODER@@UD3D11_1DDI_HDECODE@@UD3D11_1DDI_HRTDECODE@@@Z
0x1800163BC: "private: void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@AEAAX_K@Z
0x1800538C0: "public: virtual void __cdecl D3D12TranslationLayer::Query::Initialize(void) __ptr64" ?Initialize@Query@D3D12TranslationLayer@@UEAAXXZ
0x180063752: "__cdecl _std_exception_copy" __std_exception_copy
0x18006FD70: "wil" ??_C@_03KGBNGMMC@wil?$AA@
0x180014100: "public: virtual void __cdecl D3D11On12::Fence::Destroy(void) __ptr64" ?Destroy@Fence@D3D11On12@@UEAAXXZ
0x180023114: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType> * __ptr64) __ptr64" ??$?RV?$View@W4VideoProcessorOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoProcessorOutputViewType@D3D12TranslationLayer@@@1@@Z
0x1800106B0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<0>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$0A@@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18002CDFC: "public: __cdecl D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap::~OnlineDescriptorHeap(void) __ptr64" ??1OnlineDescriptorHeap@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x180090640: "void (__cdecl* __ptr64 wil::details::g_pfnThrowResultException)(struct wil::FailureInfo const & __ptr64)" ?g_pfnThrowResultException@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18003F5C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<2>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$01@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180090550: "long (__cdecl* __ptr64 g_wil_details_pfnNtUpdateWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnNtUpdateWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@ZEA
0x180076190: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x18008CE38: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-ansi-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-ansi-l1-1-0
0x18004843C: "public: struct D3D12_RESOURCE_BARRIER * __ptr64 __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Emplace_reallocate<struct D3D12_RESOURCE_BARRIER>(struct D3D12_RESOURCE_BARRIER * __ptr64 const,struct D3D12_RESOURCE_BARRIER &&) __ptr64" ??$_Emplace_reallocate@UD3D12_RESOURCE_BARRIER@@@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@QEAAPEAUD3D12_RESOURCE_BARRIER@@QEAU2@$$QEAU2@@Z
0x18004B024: "public: __cdecl D3D12TranslationLayer::AppResourceDesc::AppResourceDesc(struct D3D12_RESOURCE_DESC const & __ptr64,enum D3D12TranslationLayer::RESOURCE_USAGE,unsigned long,unsigned long) __ptr64" ??0AppResourceDesc@D3D12TranslationLayer@@QEAA@AEBUD3D12_RESOURCE_DESC@@W4RESOURCE_USAGE@1@KK@Z
0x180011F10: "private: static void __cdecl std::vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x180025350: "public: static unsigned __int64 __cdecl D3D11On12::VideoProcess::CalcPrivateVideoProcessorSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSOR const * __ptr64)" ?CalcPrivateVideoProcessorSize@VideoProcess@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSOR@@@Z
0x18004D680: "public: __cdecl D3D12TranslationLayer::CommandListManager::CommandListManager(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct ID3D12CommandQueue * __ptr64,enum D3D12TranslationLayer::COMMAND_LIST_TYPE) __ptr64" ??0CommandListManager@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@PEAUID3D12CommandQueue@@W4COMMAND_LIST_TYPE@1@@Z
0x18006FD78: "NtQueryWnfStateData" ??_C@_0BE@KACOKPLP@NtQueryWnfStateData?$AA@
0x1800766B0: "atomic_umax" ??_C@_0M@CKEJEEMK@atomic_umax?$AA@
0x180063934: "__cdecl _acrt_uninitialize" __acrt_uninitialize
0x18006EEA8: api-ms-win-crt-string-l1-1-0_NULL_THUNK_DATA
0x1800637BE: "__cdecl o__execute_onexit_table" _o__execute_onexit_table
0x180038244: "public: void * __ptr64 __cdecl D3D12TranslationLayer::CommandListManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCommandListManager@D3D12TranslationLayer@@QEAAPEAXI@Z
0x18006382C: terminate
0x1800631F4: "void __cdecl __scrt_uninitialize_type_info(void)" ?__scrt_uninitialize_type_info@@YAXXZ
0x18006C270: "const D3D11On12::Shader<struct ID3D11GeometryShader>::`vftable'" ??_7?$Shader@UID3D11GeometryShader@@@D3D11On12@@6B@
0x18002D288: "public: __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::UAV,64>::~CViewBoundState<class D3D12TranslationLayer::UAV,64>(void) __ptr64" ??1?$CViewBoundState@VUAV@D3D12TranslationLayer@@$0EA@@D3D12TranslationLayer@@QEAA@XZ
0x180026B7C: "public: __cdecl std::_Uninitialized_backout_al<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >::~_Uninitialized_backout_al<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >(void) __ptr64" ??1?$_Uninitialized_backout_al@PEAUVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180075DF0: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x1800170F0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateRasterizerStateSize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDI_RASTERIZER_DESC const * __ptr64)" ?CalcPrivateRasterizerStateSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDI_RASTERIZER_DESC@@@Z
0x18006C568: "const D3D11On12::Resource::`vftable'" ??_7Resource@D3D11On12@@6B@
0x18001BE58: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>::View<enum D3D12TranslationLayer::ShaderResourceViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12_SHADER_RESOURCE_VIEW_DESC const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUD3D12_SHADER_RESOURCE_VIEW_DESC@@AEAVResource@1@@Z
0x18008CAF0: "__cdecl CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200" _CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200
0x18003A95C: "protected: void __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Erase(struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@_KPEAX@2@@Z
0x180048110: "private: enum D3D10_SB_RESOURCE_DIMENSION * __ptr64 __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Umove(enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64) __ptr64" ?_Umove@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@AEAAPEAW4D3D10_SB_RESOURCE_DIMENSION@@PEAW43@00@Z
0x18003CB6C: "public: void __cdecl D3D12TranslationLayer::D3D12ResourceSuballocation::Unmap(unsigned int,struct D3D12_RANGE const * __ptr64) __ptr64" ?Unmap@D3D12ResourceSuballocation@D3D12TranslationLayer@@QEAAXIPEBUD3D12_RANGE@@@Z
0x180076C60: "__stdcall _xmm" __xmm@00000008000000010000000100000001
0x1800408B0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<31>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BP@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180075E0C: "div" ??_C@_03FEJMGOGI@div?$AA@
0x18004D204: "public: unsigned int __cdecl D3D12TranslationLayer::Resource::DepthPitch(unsigned int) __ptr64" ?DepthPitch@Resource@D3D12TranslationLayer@@QEAAII@Z
0x180045D30: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatch<struct D3D12TranslationLayer::BatchedContext::CmdSetUAV>(struct D3D12TranslationLayer::BatchedContext::CmdSetUAV const & __ptr64) __ptr64" ??$AddToBatch@UCmdSetUAV@BatchedContext@D3D12TranslationLayer@@@BatchedContext@D3D12TranslationLayer@@AEAAXAEBUCmdSetUAV@01@@Z
0x1800763F0: "hs_control_point_phase" ??_C@_0BH@OALEBNHF@hs_control_point_phase?$AA@
0x18008CE4C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-1-0
0x18003D420: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > > __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::erase(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > >) __ptr64" ?erase@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAA?AV?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@2@V32@@Z
0x1800110A0: "private: virtual void __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count_obj@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@EEAAXXZ
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateRenderTargetViewSize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64)" ?CalcPrivateRenderTargetViewSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@@Z
0x18005268C: "public: void __cdecl D3D12TranslationLayer::SShaderDecls::Parse(unsigned int const * __ptr64) __ptr64" ?Parse@SShaderDecls@D3D12TranslationLayer@@QEAAXPEBI@Z
0x180057428: "public: void __cdecl D3D12TranslationLayer::VideoProcess::ProcessFrames(struct D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_PROCESS_OUTPUT_ARGUMENTS * __ptr64) __ptr64" ?ProcessFrames@VideoProcess@D3D12TranslationLayer@@QEAAXPEAUVIDEO_PROCESS_INPUT_ARGUMENTS@2@IPEAUVIDEO_PROCESS_OUTPUT_ARGUMENTS@2@@Z
0x180063838: "__cdecl o_tolower" _o_tolower
0x18008F1F0: "__vectorcall ??_R0?AVbad_array_new_length@std@" ??_R0?AVbad_array_new_length@std@@@8
0x18001D9F0: "public: static void __cdecl D3D11On12::DeviceBase::DrawIndexed(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,int)" ?DrawIndexed@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIH@Z
0x180076700: "imm_atomic_and" ??_C@_0P@GMPEENIJ@imm_atomic_and?$AA@
0x180040040: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<16>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BA@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180003698: "int __cdecl wil_details_StagingConfig_AreAnyFeaturesConfigured(struct wil_details_StagingConfig * __ptr64)" ?wil_details_StagingConfig_AreAnyFeaturesConfigured@@YAHPEAUwil_details_StagingConfig@@@Z
0x180011CA4: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::erase<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,void>(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >) __ptr64" ??$erase@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@X@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@1@V21@@Z
0x18006EDB8: "__cdecl _imp__callnewh" __imp__callnewh
0x18006EF28: "__cdecl _imp_?_Xout_of_range@std@@YAXPEBD@Z" __imp_?_Xout_of_range@std@@YAXPEBD@Z
0x1800401C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<18>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BC@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040100: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<17>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BB@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180031CD8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ResourceCopyRegion(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?ResourceCopyRegion@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IIII0IPEBUD3D12_BOX@@@Z
0x180040280: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<20>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BE@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040220: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<19>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BD@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800402F0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<22>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BG@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800402C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<21>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BF@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180011070: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<class D3D12TranslationLayer::Fence>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count_obj@VFence@D3D12TranslationLayer@@@std@@UEAAPEAXI@Z
0x180040350: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<24>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BI@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180047BE8: "public: bool __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,128>::IsDirty(class std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> > const & __ptr64,bool) __ptr64" ?IsDirty@?$CViewBoundState@V?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$0IA@@D3D12TranslationLayer@@QEAA_NAEBV?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@_N@Z
0x18006EEE0: "__cdecl _imp_AllocateLocallyUniqueId" __imp_AllocateLocallyUniqueId
0x180040320: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<23>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BH@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800403D0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<26>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BK@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040380: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<25>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BJ@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040710: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<28>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BM@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040570: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<27>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BL@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800548CC: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::FormatBuffer(struct ID3D12Resource * __ptr64,struct ID3D12PipelineState * __ptr64,unsigned int,unsigned int,unsigned int const * __ptr64 const) __ptr64" ?FormatBuffer@ImmediateContext@D3D12TranslationLayer@@AEAAXPEAUID3D12Resource@@PEAUID3D12PipelineState@@IIQEBI@Z
0x1800408B0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<30>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BO@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800408B0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<29>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0BN@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18000CCF0: "public: __cdecl std::list<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >::~list<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >(void) __ptr64" ??1?$list@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAA@XZ
0x180011C14: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::_Uhash_compare<struct D3D11On12::PSODescKey,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey> >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >,0> >::erase<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,void>(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >) __ptr64" ??$erase@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@X@?$_Hash@V?$_Umap_traits@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UPSODescKey@D3D11On12@@U?$hash@UPSODescKey@D3D11On12@@@std@@U?$equal_to@UPSODescKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@1@V21@@Z
0x18005F010: MicrosoftTelemetryAssertTriggeredNoArgs
0x180014668: "public: __cdecl D3D11On12::PSODesc::operator struct D3D12TranslationLayer::GRAPHICS_PIPELINE_STATE_DESC(void) __ptr64" ??BPSODesc@D3D11On12@@QEAA?AUGRAPHICS_PIPELINE_STATE_DESC@D3D12TranslationLayer@@XZ
0x180032000: "void __cdecl D3D12TranslationLayer::DepthStencilInterleavingReadback(enum DXGI_FORMAT,unsigned int,unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64,unsigned int,unsigned int,unsigned int)" ?DepthStencilInterleavingReadback@D3D12TranslationLayer@@YAXW4DXGI_FORMAT@@IPEBEIPEAEIII@Z
0x18003CD94: "public: struct D3D12_CPU_DESCRIPTOR_HANDLE __cdecl D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap::CPUHandle(unsigned int) __ptr64" ?CPUHandle@OnlineDescriptorHeap@ImmediateContext@D3D12TranslationLayer@@QEAA?AUD3D12_CPU_DESCRIPTOR_HANDLE@@I@Z
0x18003CDAC: "public: struct D3D12_GPU_DESCRIPTOR_HANDLE __cdecl D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap::GPUHandle(unsigned int) __ptr64" ?GPUHandle@OnlineDescriptorHeap@ImmediateContext@D3D12TranslationLayer@@QEAA?AUD3D12_GPU_DESCRIPTOR_HANDLE@@I@Z
0x180001868: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x180012C9C: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::Shader,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::Shader,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@VShader@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18001A3F0: "public: static void __cdecl D3D11On12::Device::GetMipPacking(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int * __ptr64,unsigned int * __ptr64)" ?GetMipPacking@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEAI2@Z
0x18006EAF0: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x1800587BC: "private: void __cdecl D3D12TranslationLayer::DeinterlacePrepass::CreatePipelines(enum DXGI_FORMAT) __ptr64" ?CreatePipelines@DeinterlacePrepass@D3D12TranslationLayer@@AEAAXW4DXGI_FORMAT@@@Z
0x18000EE60: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<1>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$00@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800110A0: "private: virtual void __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count_obj@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@EEAAXXZ
0x1800637E2: "__cdecl o__invalid_parameter_noinfo" _o__invalid_parameter_noinfo
0x180012BFC: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::Shader>(class D3D12TranslationLayer::Shader * __ptr64) __ptr64" ??$?RVShader@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAVShader@1@@Z
0x18006C850: "const D3D12TranslationLayer::VideoProcessEnum::`vftable'" ??_7VideoProcessEnum@D3D12TranslationLayer@@6B@
0x180007AB4: "public: void __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Release(void) __ptr64" ?Release@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAXXZ
0x18003B1D8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > __cdecl std::list<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x180013434: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x180076024: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x1800275E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoProcess::`vector deleting destructor'(unsigned int) __ptr64" ??_EVideoProcess@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18001F080: "public: static void __cdecl D3D11On12::Query::CreateQuery(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEQUERY const * __ptr64,struct D3D10DDI_HQUERY,struct D3D10DDI_HRTQUERY)" ?CreateQuery@Query@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEQUERY@@UD3D10DDI_HQUERY@@UD3D10DDI_HRTQUERY@@@Z
0x18004F8CC: "private: void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@AEAAX_K@Z
0x180010520: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<5>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$04@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x1800767E4: "dmin" ??_C@_04CAFLEADH@dmin?$AA@
0x1800905A0: "void (__cdecl* __ptr64 g_wil_details_internalUnsubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?g_wil_details_internalUnsubscribeFeatureStateChangeNotification@@3P6AXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@ZEA
0x18008CED8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-math-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-math-l1-1-0
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18005E4F0: "long __cdecl PK::DRM_TEE_PROXY_GetTeeContextArgByIndex(unsigned long,unsigned long,unsigned char const * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64 * __ptr64)" ?DRM_TEE_PROXY_GetTeeContextArgByIndex@PK@@YAJKKPEBEPEAKPEAPEAE@Z
0x180075DB0: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x180052AB8: "public: __cdecl D3D12TranslationLayer::CViewSubresourceSubset::CViewSubresourceSubset(struct D3D12TranslationLayer::VIDEO_PROCESSOR_INPUT_VIEW_DESC_INTERNAL const & __ptr64,unsigned char,unsigned short,unsigned char) __ptr64" ??0CViewSubresourceSubset@D3D12TranslationLayer@@QEAA@AEBUVIDEO_PROCESSOR_INPUT_VIEW_DESC_INTERNAL@1@EGE@Z
0x180063934: "__cdecl _scrt_stub_for_acrt_thread_detach" __scrt_stub_for_acrt_thread_detach
0x1800535C4: "public: bool __cdecl D3D12TranslationLayer::Async::FlushAndPrep(bool) __ptr64" ?FlushAndPrep@Async@D3D12TranslationLayer@@QEAA_N_N@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18008CA50: "__cdecl TI3?AVbad_array_new_length@std@@" _TI3?AVbad_array_new_length@std@@
0x18003EFD8: "public: __cdecl std::deque<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry> >::~deque<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry> >(void) __ptr64" ??1?$deque@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18006ECA8: "__cdecl _imp_ReleaseSemaphore" __imp_ReleaseSemaphore
0x180094930: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x18007683C: "ddiv" ??_C@_04NPEIJHOE@ddiv?$AA@
0x180076090: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x1800597F8: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@Z
0x18004626C: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatchVariableSize<struct D3D12TranslationLayer::BatchedContext::CmdSetShaderResources,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64>(struct D3D12TranslationLayer::BatchedContext::CmdSetShaderResources const & __ptr64,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$AddToBatchVariableSize@UCmdSetShaderResources@BatchedContext@D3D12TranslationLayer@@PEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@3@@BatchedContext@D3D12TranslationLayer@@AEAAXAEBUCmdSetShaderResources@01@IPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x180073350: ?RequestedD3D12FeatureLevels@?1??GetHardwareFeatureLevel@D3D12TranslationLayer@@YA?AW4D3D_FEATURE_LEVEL@@PEAUID3D12Device@@@Z@4QBW43@B
0x180050BD0: "public: void __cdecl D3D12TranslationLayer::VideoDevice::CheckFeatureSupport(enum D3D12_FEATURE_VIDEO,void * __ptr64,unsigned int) __ptr64" ?CheckFeatureSupport@VideoDevice@D3D12TranslationLayer@@QEAAXW4D3D12_FEATURE_VIDEO@@PEAXI@Z
0x180090678: ?data@?1??GetFeaturePropertyCache@?$Feature@U__WilFeatureTraits_Feature_D3D11On12DeferredContexts@@@wil@@CAAEATwil_details_FeaturePropertyCache@@XZ@4T4@A
0x18004B934: "public: __cdecl D3D12TranslationLayer::Resource::STiledResourceData::~STiledResourceData(void) __ptr64" ??1STiledResourceData@Resource@D3D12TranslationLayer@@QEAA@XZ
0x18000C020: "public: virtual long __cdecl D3D11On12::Device::CreateFence(unsigned __int64,unsigned int,struct ID3D11On12DDIFence * __ptr64 * __ptr64) __ptr64" ?CreateFence@Device@D3D11On12@@UEAAJ_KIPEAPEAUID3D11On12DDIFence@@@Z
0x1800150E4: "public: bool __cdecl DxilPipelineStateValidation::InitFromPSV0(void const * __ptr64,unsigned int) __ptr64" ?InitFromPSV0@DxilPipelineStateValidation@@QEAA_NPEBXI@Z
0x18000AC40: "public: static void __cdecl D3D11On12::CommandList::Recycle(struct D3D10DDI_HDEVICE,struct D3D11DDI_HCOMMANDLIST)" ?Recycle@CommandList@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HCOMMANDLIST@@@Z
0x1800085D0: "public: static unsigned __int64 __cdecl D3D11On12::Adapter::CalcPrivateDeviceSize(struct D3D10DDI_HADAPTER,struct D3D10DDIARG_CALCPRIVATEDEVICESIZE const * __ptr64)" ?CalcPrivateDeviceSize@Adapter@D3D11On12@@SA_KUD3D10DDI_HADAPTER@@PEBUD3D10DDIARG_CALCPRIVATEDEVICESIZE@@@Z
0x180035320: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::MapDiscardBuffer(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,bool,struct D3D12_BOX const * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapDiscardBuffer@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@_NPEBUD3D12_BOX@@PEAUMappedSubresource@2@@Z
0x18004CEF8: "private: void __cdecl D3D12TranslationLayer::Resource::InitializeSubresourceDescs(void) __ptr64" ?InitializeSubresourceDescs@Resource@D3D12TranslationLayer@@AEAAXXZ
0x1800225B0: "public: static long __cdecl D3D11On12::VideoDevice::CreateVideoProcessorOutputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW const * __ptr64,struct D3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW,struct D3D11_1DDI_HRTVIDEOPROCESSOROUTPUTVIEW)" ?CreateVideoProcessorOutputView@VideoDevice@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW@@UD3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW@@UD3D11_1DDI_HRTVIDEOPROCESSOROUTPUTVIEW@@@Z
0x18006ED38: "__cdecl _imp_CloseThreadpoolTimer" __imp_CloseThreadpoolTimer
0x18006FDA8: "RtlSubscribeWnfStateChangeNotifi" ??_C@_0CH@DLHFNNLE@RtlSubscribeWnfStateChangeNotifi@
0x180001FE0: "void __cdecl wil::details::DebugBreak(void)" ?DebugBreak@details@wil@@YAXXZ
0x18003DA54: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@URetiredD3D12Object@D3D12TranslationLayer@@V?$allocator@URetiredD3D12Object@D3D12TranslationLayer@@@std@@@std@@IEAAX_K@Z
0x18003788C: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@IEAAX_K@Z
0x180029578: "public: static unsigned int __cdecl CD3D11FormatHelper::GetByteAlignment(enum DXGI_FORMAT)" ?GetByteAlignment@CD3D11FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x18000C810: "public: virtual long __cdecl D3D11On12::Device::CreateDomainShader(struct D3D10DDI_HSHADER,struct D3D11_DOMAIN_SHADER_DESC const * __ptr64) __ptr64" ?CreateDomainShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_DOMAIN_SHADER_DESC@@@Z
0x1800702B0: GUID_NULL
0x180075270: "unsigned __int64 const * const `private: void __cdecl D3D12TranslationLayer::ImmediateContext::PreDraw(void) __ptr64'::`12'::SRVDirtyBits" ?SRVDirtyBits@?M@??PreDraw@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ@4QB_KB
0x1800594C4: "public: __cdecl std::_Uninitialized_backout_al<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> * __ptr64,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >::~_Uninitialized_backout_al<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> * __ptr64,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >(void) __ptr64" ??1?$_Uninitialized_backout_al@PEAV?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@V?$allocator@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@@2@@std@@QEAA@XZ
0x180021820: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderBufferTypeCount(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,unsigned int * __ptr64)" ?GetVideoDecoderBufferTypeCount@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@PEAI@Z
0x180062BCC: "__cdecl _scrt_dllmain_uninitialize_c" __scrt_dllmain_uninitialize_c
0x180090690: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary
0x180023B6C: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType>::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::VIDEO_DECODER_OUTPUT_VIEW_DESC_INTERNAL const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4VideoDecoderOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUVIDEO_DECODER_OUTPUT_VIEW_DESC_INTERNAL@1@AEAVResource@1@@Z
0x18003A498: "public: struct std::_List_node<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x1800375FC: "public: __cdecl std::list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$list@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAA@XZ
0x18005C89C: "void __cdecl D3D12TranslationLayer::ColorConvertNormalized(float const * __ptr64 const,enum DXGI_COLOR_SPACE_TYPE,float * __ptr64 const,enum DXGI_COLOR_SPACE_TYPE)" ?ColorConvertNormalized@D3D12TranslationLayer@@YAXQEBMW4DXGI_COLOR_SPACE_TYPE@@QEAM1@Z
0x180020180: "public: static long __cdecl D3D11On12::Device::RotateResourceIdentities(struct DXGI_DDI_ARG_ROTATE_RESOURCE_IDENTITIES * __ptr64)" ?RotateResourceIdentities@Device@D3D11On12@@SAJPEAUDXGI_DDI_ARG_ROTATE_RESOURCE_IDENTITIES@@@Z
0x180076250: "dcl_function_table" ??_C@_0BD@KDGHOIDP@dcl_function_table?$AA@
0x1800761D0: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x180008400: ??_E?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x18006EE08: "__cdecl _imp__o__purecall" __imp__o__purecall
0x18003DFB0: "public: __cdecl std::deque<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::allocator<struct D3D12TranslationLayer::RetiredSuballocationBlock> >::~deque<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::allocator<struct D3D12TranslationLayer::RetiredSuballocationBlock> >(void) __ptr64" ??1?$deque@URetiredSuballocationBlock@D3D12TranslationLayer@@V?$allocator@URetiredSuballocationBlock@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180062EA8: atexit
0x180029B44: "public: static int __cdecl CD3D11FormatHelper::YUV(enum DXGI_FORMAT)" ?YUV@CD3D11FormatHelper@@SAHW4DXGI_FORMAT@@@Z
0x18006C478: "const D3D11On12::Device::SyncTokenExtension::`vftable'" ??_7SyncTokenExtension@Device@D3D11On12@@6B@
0x1800702A0: PlayReadyGuid
0x180049230: "void __cdecl D3D12TranslationLayer::GetBufferViewDesc<struct D3D12_CONSTANT_BUFFER_VIEW_DESC>(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_CONSTANT_BUFFER_VIEW_DESC & __ptr64,unsigned int,unsigned int)" ??$GetBufferViewDesc@UD3D12_CONSTANT_BUFFER_VIEW_DESC@@@D3D12TranslationLayer@@YAXPEAVResource@0@AEAUD3D12_CONSTANT_BUFFER_VIEW_DESC@@II@Z
0x18007603C: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x180059E64: "public: void __cdecl D3D12TranslationLayer::VideoProcessEnum::CacheVideoProcessInfo(struct D3D12TranslationLayer::VIDEO_PROCESS_ENUM_ARGS & __ptr64,unsigned int & __ptr64,unsigned int & __ptr64,bool & __ptr64) __ptr64" ?CacheVideoProcessInfo@VideoProcessEnum@D3D12TranslationLayer@@QEAAXAEAUVIDEO_PROCESS_ENUM_ARGS@2@AEAI1AEA_N@Z
0x18002A240: "public: long __cdecl CSignatureParser::ReadSignature4(void const * __ptr64,unsigned int,bool) __ptr64" ?ReadSignature4@CSignatureParser@@QEAAJPEBXI_N@Z
0x180090590: "enum FEATURE_ENABLED_STATE (__cdecl* __ptr64 g_wil_details_internalGetFeatureEnabledState)(unsigned int,enum FEATURE_CHANGE_TIME)" ?g_wil_details_internalGetFeatureEnabledState@@3P6A?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@ZEA
0x1800700E8: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x180090638: "bool wil::details::g_processShutdownInProgress" ?g_processShutdownInProgress@details@wil@@3_NA
0x180024D30: "public: __cdecl std::vector<class ATL::CComPtr<struct ID3D12VideoDecoderHeap>,class std::allocator<class ATL::CComPtr<struct ID3D12VideoDecoderHeap> > >::~vector<class ATL::CComPtr<struct ID3D12VideoDecoderHeap>,class std::allocator<class ATL::CComPtr<struct ID3D12VideoDecoderHeap> > >(void) __ptr64" ??1?$vector@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@V?$allocator@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@@std@@@std@@QEAA@XZ
0x180075E3C: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x180090568: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x1800637CA: "__cdecl o__initialize_narrow_environment" _o__initialize_narrow_environment
0x180050958: "public: virtual __cdecl D3D12TranslationLayer::VideoDevice::~VideoDevice(void) __ptr64" ??1VideoDevice@D3D12TranslationLayer@@UEAA@XZ
0x18001133C: "public: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::assign<unsigned int const * __ptr64,void>(unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$assign@PEBIX@?$vector@IV?$allocator@I@std@@@std@@QEAAXPEBI0@Z
0x180020C98: "public: struct D3D12TranslationLayer::OutstandingResourceUse * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::OutstandingResourceUse,class std::allocator<struct D3D12TranslationLayer::OutstandingResourceUse> >::_Emplace_reallocate<struct D3D12TranslationLayer::OutstandingResourceUse const & __ptr64>(struct D3D12TranslationLayer::OutstandingResourceUse * __ptr64 const,struct D3D12TranslationLayer::OutstandingResourceUse const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUOutstandingResourceUse@D3D12TranslationLayer@@@?$vector@UOutstandingResourceUse@D3D12TranslationLayer@@V?$allocator@UOutstandingResourceUse@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUOutstandingResourceUse@D3D12TranslationLayer@@QEAU23@AEBU23@@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Device2,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Device2,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Device2@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180014544: "public: struct D3D12_INPUT_LAYOUT_DESC __cdecl D3D11On12::InputLayout::ProduceDesc(class D3D11On12::Shader<struct ID3D11VertexShader> * __ptr64,class std::vector<struct D3D12_INPUT_ELEMENT_DESC,class std::allocator<struct D3D12_INPUT_ELEMENT_DESC> > & __ptr64) __ptr64" ?ProduceDesc@InputLayout@D3D11On12@@QEAA?AUD3D12_INPUT_LAYOUT_DESC@@PEAV?$Shader@UID3D11VertexShader@@@2@AEAV?$vector@UD3D12_INPUT_ELEMENT_DESC@@V?$allocator@UD3D12_INPUT_ELEMENT_DESC@@@std@@@std@@@Z
0x18001D474: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >::_Buynode0(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@PEAU32@0@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Device1,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Device1,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Device1@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18001B240: "public: static void __cdecl D3D11On12::DeviceBase::CsSetUnorderedAccessViews(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D11DDI_HUNORDEREDACCESSVIEW const * __ptr64,unsigned int const * __ptr64)" ?CsSetUnorderedAccessViews@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D11DDI_HUNORDEREDACCESSVIEW@@PEBI@Z
0x18007C820: "__vectorcall ??_R3bad_array_new_length@std" ??_R3bad_array_new_length@std@@8
0x180001E00: "int __cdecl wil::details::RecordLog(long)" ?RecordLog@details@wil@@YAHJ@Z
0x18007C838: "__vectorcall ??_R2bad_array_new_length@std" ??_R2bad_array_new_length@std@@8
0x1800134D8: "public: unsigned __int64 __cdecl std::hash<struct D3D11On12::PSODescKey>::operator()(struct D3D11On12::PSODescKey const & __ptr64)const __ptr64" ??R?$hash@UPSODescKey@D3D11On12@@@std@@QEBA_KAEBUPSODescKey@D3D11On12@@@Z
0x180028AE8: "public: virtual __cdecl D3D12TranslationLayer::VideoProcessEnum::~VideoProcessEnum(void) __ptr64" ??1VideoProcessEnum@D3D12TranslationLayer@@UEAA@XZ
0x18000859C: "public: __cdecl std::unique_ptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@std@@QEAA@XZ
0x1800905C0: "void (__cdecl* __ptr64 g_wil_details_pfnFeatureLoggingHook)(unsigned int,struct FEATURE_LOGGED_TRAITS const * __ptr64,struct FEATURE_ERROR const * __ptr64,int,enum wil_ReportingKind const * __ptr64,enum wil_VariantReportingKind const * __ptr64,unsigned char,unsigned __int64)" ?g_wil_details_pfnFeatureLoggingHook@@3P6AXIPEBUFEATURE_LOGGED_TRAITS@@PEBUFEATURE_ERROR@@HPEBW4wil_ReportingKind@@PEBW4wil_VariantReportingKind@@E_K@ZEA
0x180063776: "__cdecl _stdio_common_vsnprintf_s" __stdio_common_vsnprintf_s
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::TimestampDisjointQuery::`vector deleting destructor'(unsigned int) __ptr64" ??_ETimestampDisjointQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180002C5C: "void __cdecl wil::details::ReportFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,enum wil::details::ReportFailureOptions)" ?ReportFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBGW4ReportFailureOptions@12@@Z
0x180020410: "public: static long __cdecl D3D11On12::Device::PresentMultiplaneOverlay1(struct DXGI1_6_1_DDI_ARG_PRESENTMULTIPLANEOVERLAY * __ptr64)" ?PresentMultiplaneOverlay1@Device@D3D11On12@@SAJPEAUDXGI1_6_1_DDI_ARG_PRESENTMULTIPLANEOVERLAY@@@Z
0x18003F580: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<1>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$00@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18006FD6C: "%ws" ??_C@_03BMPLCLAP@?$CFws?$AA@
0x18006ECC8: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x18006EE38: "__cdecl _imp_tolower" __imp_tolower
0x180037D80: "private: void __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@AEAAX_K@Z
0x1800905D0: "class wil::details_abi::ProcessLocalStorage<struct wil::details_abi::ProcessLocalData> * __ptr64 __ptr64 wil::details_abi::g_pProcessLocalData" ?g_pProcessLocalData@details_abi@wil@@3PEAV?$ProcessLocalStorage@UProcessLocalData@details_abi@wil@@@12@EA
0x18006EC38: "__cdecl _imp_ReleaseSRWLockShared" __imp_ReleaseSRWLockShared
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::EventQuery::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEventQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180014A90: ??1?$_Uninitialized_backout_al@PEAV?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@QEAA@XZ
0x18003C404: "public: class D3D12TranslationLayer::HeapSuballocationBlock __cdecl BlockAllocators::CBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,512>::Allocate(unsigned __int64) __ptr64" ?Allocate@?$CBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_K$0CAA@@BlockAllocators@@QEAA?AVHeapSuballocationBlock@D3D12TranslationLayer@@_K@Z
0x18006EC78: "__cdecl _imp_CreateEventA" __imp_CreateEventA
0x18005C118: "protected: void __cdecl D3D12TranslationLayer::RootSignatureBase::Create(void const * __ptr64,unsigned __int64) __ptr64" ?Create@RootSignatureBase@D3D12TranslationLayer@@IEAAXPEBX_K@Z
0x180076828: "drcp" ??_C@_04PBPHLNPH@drcp?$AA@
0x18006C6E0: "const D3D12TranslationLayer::EventQuery::`vftable'" ??_7EventQuery@D3D12TranslationLayer@@6B@
0x18006C3B8: "const D3D11On12::DeviceDeferred::`vftable'" ??_7DeviceDeferred@D3D11On12@@6B@
0x180017F00: "public: static void __cdecl D3D11On12::DeviceDeferred::ClearUnorderedAccessViewFloat(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW,float const * __ptr64 const)" ?ClearUnorderedAccessViewFloat@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@QEBM@Z
0x180007E5C: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x180063934: "__cdecl _scrt_stub_for_acrt_initialize" __scrt_stub_for_acrt_initialize
0x180034E08: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ReleaseSuballocatedHeap(enum D3D12TranslationLayer::AllocatorHeapType,class D3D12TranslationLayer::D3D12ResourceSuballocation & __ptr64,unsigned __int64 const * __ptr64 const) __ptr64" ?ReleaseSuballocatedHeap@ImmediateContext@D3D12TranslationLayer@@QEAAXW4AllocatorHeapType@2@AEAVD3D12ResourceSuballocation@2@QEB_K@Z
0x180045290: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetShaderResources<0>(unsigned int,unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64 const * __ptr64) __ptr64" ??$SetShaderResources@$0A@@ImmediateContext@D3D12TranslationLayer@@QEAAXIIPEBQEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x18003CFA8: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Extract(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<unsigned __int64> > >) __ptr64" ?_Extract@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@2@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@_K@std@@@std@@@2@@Z
0x18005B9FC: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x18006EB20: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x1800103C0: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<5>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$04@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18006ED60: "__cdecl _imp_CreateThreadpoolCleanupGroup" __imp_CreateThreadpoolCleanupGroup
0x18006EE18: "__cdecl _imp__o__seh_filter_dll" __imp__o__seh_filter_dll
0x180041300: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<47>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CP@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180022D60: "public: static void __cdecl D3D11On12::VideoDevice::GetCryptoSessionPrivateDataSize(struct D3D10DDI_HDEVICE,struct _GUID const * __ptr64,struct _GUID const * __ptr64,struct _GUID const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?GetCryptoSessionPrivateDataSize@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBU_GUID@@11PEAI2@Z
0x1800226FC: "private: static void __cdecl D3D11On12::VideoDevice::GetContentProtectionSystems(class D3D11On12::Device * __ptr64,struct _GUID const * __ptr64,class std::vector<struct _GUID,class std::allocator<struct _GUID> > & __ptr64)" ?GetContentProtectionSystems@VideoDevice@D3D11On12@@CAXPEAVDevice@2@PEBU_GUID@@AEAV?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@@Z
0x18001F50C: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::Async,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::Async,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@VAsync@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18006C0D8: "const _com_error::`vftable'" ??_7_com_error@@6B@
0x180075F2C: "log" ??_C@_03MGHMBJCF@log?$AA@
0x180040AA0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<32>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CA@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18006F000: "__cdecl _xt_a" __xt_a
0x180040C20: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<34>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CC@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040AE0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<33>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CB@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040C60: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<36>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CE@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180090490: "__cdecl _scrt_debugger_hook_flag" __scrt_debugger_hook_flag
0x18001C42C: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>::~View<enum D3D12TranslationLayer::ShaderResourceViewType>(void) __ptr64" ??1?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180040C40: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<35>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CD@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180051EB0: "private: static void __cdecl CThreadPoolWork::WorkCallback(struct _TP_CALLBACK_INSTANCE * __ptr64,void * __ptr64,struct _TP_WORK * __ptr64)" ?WorkCallback@CThreadPoolWork@@CAXPEAU_TP_CALLBACK_INSTANCE@@PEAXPEAU_TP_WORK@@@Z
0x180040CB0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<38>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CG@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18002B414: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SState::ClearState(void) __ptr64" ?ClearState@SState@ImmediateContext@D3D12TranslationLayer@@QEAAXXZ
0x180040C90: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<37>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CF@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040DF0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<40>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CI@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180012160: "public: virtual long __cdecl D3D12TranslationLayer::SwapChainAssistant::GetSwapChainObject(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetSwapChainObject@SwapChainAssistant@D3D12TranslationLayer@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180040DD0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<39>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CH@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040EC0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<42>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CK@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040E10: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<41>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CJ@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18000D7F4: ??$?0UDeferredCtxArgs@D3D11On12@@@DeviceBase@D3D11On12@@QEAA@PEAVAdapter@1@AEAVImmediateContextInternal@D3D12TranslationLayer@@UCallbacks@BatchedContext@4@AEAV?$COptLockedContainer@V?$unordered_map@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UPSODescKey@D3D11On12@@@4@U?$equal_to@UPSODescKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@4@AEAV?$COptLockedContainer@V?$unordered_map@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UComputePSOKey@D3D11On12@@@4@U?$equal_to@UComputePSOKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@4@AEBUDeferredCtxArgs@1@@Z
0x18006EBE8: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x180041060: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<44>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CM@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180040EE0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<43>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CL@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180041160: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<46>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CO@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800410C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<45>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0CN@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180025CC0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputConstriction(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,int,struct tagSIZE)" ?VideoProcessorSetOutputConstriction@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@HUtagSIZE@@@Z
0x180012170: "public: virtual unsigned int __cdecl D3D11On12::DeviceDeferred::GetResourcePrivateDataSize(void) __ptr64" ?GetResourcePrivateDataSize@DeviceDeferred@D3D11On12@@UEAAIXZ
0x18001D280: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> >::_Xlen(void)const __ptr64" ?_Xlen@?$deque@URetiredD3D12Object@D3D12TranslationLayer@@V?$allocator@URetiredD3D12Object@D3D12TranslationLayer@@@std@@@std@@IEBAXXZ
0x18001D280: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >::_Xlen(void)const __ptr64" ?_Xlen@?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@IEBAXXZ
0x1800752F8: "__cdecl GUID_433685fe_e22b_4ca0_a8db_b5b4f4dd0e4a" _GUID_433685fe_e22b_4ca0_a8db_b5b4f4dd0e4a
0x180007F84: "public: void * __ptr64 __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@QEAAPEAXI@Z
0x18006EE18: "__cdecl _imp__seh_filter_dll" __imp__seh_filter_dll
0x180051B90: "protected: void __cdecl D3D12TranslationLayer::PipelineState::CreateImpl<1>(void) __ptr64" ??$CreateImpl@$00@PipelineState@D3D12TranslationLayer@@IEAAXXZ
0x18000E09C: "public: struct D3D12TranslationLayer::PipelineState * __ptr64 __cdecl D3D11On12::DeviceBase::CreateOrRetrievePSO<0>(void) __ptr64" ??$CreateOrRetrievePSO@$0A@@DeviceBase@D3D11On12@@QEAAPEAUPipelineState@D3D12TranslationLayer@@XZ
0x1800253A0: "public: static long __cdecl D3D11On12::VideoProcess::CreateVideoProcessor(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSOR const * __ptr64,struct D3D11_1DDI_HVIDEOPROCESSOR,struct D3D11_1DDI_HRTVIDEOPROCESSOR)" ?CreateVideoProcessor@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSOR@@UD3D11_1DDI_HVIDEOPROCESSOR@@UD3D11_1DDI_HRTVIDEOPROCESSOR@@@Z
0x180076950: "check_access_fully_mapped" ??_C@_0BK@IBLACECI@check_access_fully_mapped?$AA@
0x180014EF4: "public: __cdecl std::unique_ptr<struct CCriticalSection,struct std::default_delete<struct CCriticalSection> >::~unique_ptr<struct CCriticalSection,struct std::default_delete<struct CCriticalSection> >(void) __ptr64" ??1?$unique_ptr@UCCriticalSection@@U?$default_delete@UCCriticalSection@@@std@@@std@@QEAA@XZ
0x18001C0D4: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>::View<enum D3D12TranslationLayer::RenderTargetViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12_RENDER_TARGET_VIEW_DESC const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUD3D12_RENDER_TARGET_VIEW_DESC@@AEAVResource@1@@Z
0x18007C728: "__vectorcall ??_R3exception@std" ??_R3exception@std@@8
0x18007C740: "__vectorcall ??_R2exception@std" ??_R2exception@std@@8
0x18008CB40: "__cdecl CT??_R0?AV_com_error@@@8??0_com_error@@QEAA@AEBV0@@Z32" _CT??_R0?AV_com_error@@@8??0_com_error@@QEAA@AEBV0@@Z32
0x18000968C: "public: __cdecl D3D11On12::DeviceBase::~DeviceBase(void) __ptr64" ??1DeviceBase@D3D11On12@@QEAA@XZ
0x180039D3C: "private: void __cdecl std::vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Umove_if_noexcept(class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64,class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64,class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64) __ptr64" ?_Umove_if_noexcept@?$vector@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAV?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@00@Z
0x18000F100: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<2>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$01@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x180076600: "atomic_xor" ??_C@_0L@OILAOKNE@atomic_xor?$AA@
0x180075EC4: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x18006FD30: "RtlNtStatusToDosErrorNoTeb" ??_C@_0BL@JCIJNLFN@RtlNtStatusToDosErrorNoTeb?$AA@
0x180042B20: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearVideoProcessorOutputView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType> * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearVideoProcessorOutputView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoProcessorOutputViewType@D3D12TranslationLayer@@@2@QEBMIPEBUtagRECT@@@Z
0x18000635C: "bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)" ?IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z
0x1800764F0: "dcl_hs_fork_phase_instance_count" ??_C@_0CB@GMMNFCCI@dcl_hs_fork_phase_instance_count@
0x1800570A0: "protected: void __cdecl D3D12TranslationLayer::DeviceChild::AddToDeferredDeletionQueue(struct ID3D12Object * __ptr64) __ptr64" ?AddToDeferredDeletionQueue@DeviceChild@D3D12TranslationLayer@@IEAAXPEAUID3D12Object@@@Z
0x180029BBC: "public: static void __cdecl CD3D11FormatHelper::GetTileShape(struct D3D11_TILE_SHAPE * __ptr64,enum DXGI_FORMAT,enum D3D11_RESOURCE_DIMENSION,unsigned int)" ?GetTileShape@CD3D11FormatHelper@@SAXPEAUD3D11_TILE_SHAPE@@W4DXGI_FORMAT@@W4D3D11_RESOURCE_DIMENSION@@I@Z
0x180062424: "public: void __cdecl D3D10ShaderBinary::CInstructionInfo::Set(unsigned char,char const * __ptr64,enum D3D10ShaderBinary::D3D10_SB_OPCODE_CLASS,unsigned char) __ptr64" ?Set@CInstructionInfo@D3D10ShaderBinary@@QEAAXEPEBDW4D3D10_SB_OPCODE_CLASS@2@E@Z
0x180029ACC: "protected: static unsigned int __cdecl CD3D11FormatHelper::GetDetailTableIndexThrow(enum DXGI_FORMAT)" ?GetDetailTableIndexThrow@CD3D11FormatHelper@@KAIW4DXGI_FORMAT@@@Z
0x180029428: DllMain
0x18000BDD0: "public: virtual long __cdecl D3D11On12::Device::FillResourceInfo(unsigned int,struct D3D11_RESOURCE_FLAGS const * __ptr64,struct D3D11On12::ResourceInfo * __ptr64) __ptr64" ?FillResourceInfo@Device@D3D11On12@@UEAAJIPEBUD3D11_RESOURCE_FLAGS@@PEAUResourceInfo@2@@Z
0x1800114F4: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::_Uhash_compare<struct D3D11On12::PSODescKey,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey> >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >,0> >::_Insert<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > >(struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UPSODescKey@D3D11On12@@U?$hash@UPSODescKey@D3D11On12@@@std@@U?$equal_to@UPSODescKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@1@@Z
0x1800138F8: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::OutstandingResourceUse>::deallocate(struct D3D12TranslationLayer::OutstandingResourceUse * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UOutstandingResourceUse@D3D12TranslationLayer@@@std@@QEAAXQEAUOutstandingResourceUse@D3D12TranslationLayer@@_K@Z
0x18002A008: "public: long __cdecl CSignatureParser::ReadSignature11_1(void const * __ptr64,unsigned int,bool) __ptr64" ?ReadSignature11_1@CSignatureParser@@QEAAJPEBXI_N@Z
0x180090668: "bool (__cdecl* __ptr64 wil::g_pfnWilFailFast)(struct wil::FailureInfo const & __ptr64)" ?g_pfnWilFailFast@wil@@3P6A_NAEBUFailureInfo@1@@ZEA
0x180063934: "__cdecl _scrt_stub_for_acrt_thread_attach" __scrt_stub_for_acrt_thread_attach
0x180090558: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180036EDC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::RotateResourceIdentities(class D3D12TranslationLayer::Resource * __ptr64 const * __ptr64,unsigned int) __ptr64" ?RotateResourceIdentities@ImmediateContext@D3D12TranslationLayer@@QEAAXPEBQEAVResource@2@I@Z
0x180029484: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * __ptr64 __cdecl CD3D11FormatHelper::GetRequirementsTable(enum D3D_FEATURE_LEVEL,enum CD3D11FormatHelper::eExtendedFormatFeatures)" ?GetRequirementsTable@CD3D11FormatHelper@@CAPEBUFORMAT_REQUIREMENTS@1@W4D3D_FEATURE_LEVEL@@W4eExtendedFormatFeatures@1@@Z
0x18002095C: "public: bool __cdecl segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::reserve_contiguous_alloc(unsigned __int64) __ptr64" ?reserve_contiguous_alloc@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@QEAA_N_K@Z
0x18008F954: "private: static long volatile wil::details::ThreadFailureCallbackHolder::s_telemetryId" ?s_telemetryId@ThreadFailureCallbackHolder@details@wil@@0JC
0x18004CC50: "public: void __cdecl D3D12TranslationLayer::Resource::UnderlyingResourceChanged(void) __ptr64" ?UnderlyingResourceChanged@Resource@D3D12TranslationLayer@@QEAAXXZ
0x180048BF8: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<4>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$03@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180090680: ?data@?1??GetFeaturePropertyCache@?$Feature@U__WilFeatureTraits_Feature_D3D1XDisplayable@@@wil@@CAAEATwil_details_FeaturePropertyCache@@XZ@4T4@A
0x180048A28: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<3>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$02@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180027DCC: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::VideoProcess,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::VideoProcess,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@VVideoProcess@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x180048920: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<2>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$01@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180048818: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<1>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$00@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180020898: "public: void __cdecl D3D12TranslationLayer::BatchedContext::BatchExtension<void * __ptr64>(struct D3D12TranslationLayer::BatchedExtension * __ptr64,void * __ptr64 const & __ptr64) __ptr64" ??$BatchExtension@PEAX@BatchedContext@D3D12TranslationLayer@@QEAAXPEAUBatchedExtension@1@AEBQEAX@Z
0x180046FE8: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyShaderResourcesHelper<5>(unsigned int & __ptr64) __ptr64" ??$DirtyShaderResourcesHelper@$04@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x1800633E4: "__cdecl RTC_Terminate" _RTC_Terminate
0x180075F70: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x18000AC40: "public: virtual void __cdecl D3D11On12::DeviceDeferred::WriteToSubresource(struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?WriteToSubresource@DeviceDeferred@D3D11On12@@UEAAXUD3D10DDI_HRESOURCE@@IPEBUD3D11_BOX@@PEBXII@Z
0x18001B0F0: "public: static void __cdecl D3D11On12::DeviceDeferred::OMSetRenderTargets(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW const * __ptr64,unsigned int,unsigned int,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D11DDI_HUNORDEREDACCESSVIEW const * __ptr64,unsigned int const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?OMSetRenderTargets@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10DDI_HRENDERTARGETVIEW@@IIUD3D10DDI_HDEPTHSTENCILVIEW@@PEBUD3D11DDI_HUNORDEREDACCESSVIEW@@PEBIIIII@Z
0x180073280: "__cdecl GUID_77acce80_638e_4e65_8895_c1f23386863e" _GUID_77acce80_638e_4e65_8895_c1f23386863e
0x180018520: "public: static void __cdecl D3D11On12::DeviceBase::SoSetTargets(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64)" ?SoSetTargets@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI@Z
0x1800094E0: "public: static void __cdecl D3D11On12::Device::DestroyDevice(struct D3D10DDI_HDEVICE)" ?DestroyDevice@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@@Z
0x1800904F0: "char * `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_szModule" ?s_szModule@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4PADA
0x18001AB20: "public: static void __cdecl D3D11On12::Device::CreateShaderResourceView(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64,struct D3D10DDI_HSHADERRESOURCEVIEW,struct D3D10DDI_HRTSHADERRESOURCEVIEW)" ?CreateShaderResourceView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@UD3D10DDI_HSHADERRESOURCEVIEW@@UD3D10DDI_HRTSHADERRESOURCEVIEW@@@Z
0x18006EE48: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x18004B934: "public: __cdecl D3D12TranslationLayer::CResourceBindings::~CResourceBindings(void) __ptr64" ??1CResourceBindings@D3D12TranslationLayer@@QEAA@XZ
0x18004DCF4: "private: void __cdecl D3D12TranslationLayer::CommandListManager::SubmitCommandListImpl(void) __ptr64" ?SubmitCommandListImpl@CommandListManager@D3D12TranslationLayer@@AEAAXXZ
0x180011F10: "private: static void __cdecl std::vector<enum DXGI_FORMAT,class std::allocator<enum DXGI_FORMAT> >::_Xlength(void)" ?_Xlength@?$vector@W4DXGI_FORMAT@@V?$allocator@W4DXGI_FORMAT@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_PRESENTSURFACE,class std::allocator<struct D3D12_PRESENTSURFACE> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_PRESENTSURFACE@@V?$allocator@UD3D12_PRESENTSURFACE@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_INPUT_ELEMENT_DESC,class std::allocator<struct D3D12_INPUT_ELEMENT_DESC> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_INPUT_ELEMENT_DESC@@V?$allocator@UD3D12_INPUT_ELEMENT_DESC@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >::_Xlength(void)" ?_Xlength@?$vector@PEAVUAV@D3D12TranslationLayer@@V?$allocator@PEAVUAV@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Xlength(void)" ?_Xlength@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<enum D3D12_BITSTREAM_ENCRYPTION_TYPE,class std::allocator<enum D3D12_BITSTREAM_ENCRYPTION_TYPE> >::_Xlength(void)" ?_Xlength@?$vector@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@V?$allocator@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::OutstandingResourceUse,class std::allocator<struct D3D12TranslationLayer::OutstandingResourceUse> >::_Xlength(void)" ?_Xlength@?$vector@UOutstandingResourceUse@D3D12TranslationLayer@@V?$allocator@UOutstandingResourceUse@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x18000D1AC: "public: void __cdecl D3D11On12::DeviceBase::FillContextDDIs<class D3D11On12::Device>(void) __ptr64" ??$FillContextDDIs@VDevice@D3D11On12@@@DeviceBase@D3D11On12@@QEAAXXZ
0x18006EF50: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180012160: "public: virtual long __cdecl D3D12TranslationLayer::SwapChainAssistant::GetCurrentResourceAndCommandQueue(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCurrentResourceAndCommandQueue@SwapChainAssistant@D3D12TranslationLayer@@UEAAJAEBU_GUID@@PEAPEAX01@Z
0x18006EBB0: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x18004D3E0: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<struct D3D12TranslationLayer::Resource::SEmulatedFormatSubresourceStagingAllocation>::~PreallocatedArray<struct D3D12TranslationLayer::Resource::SEmulatedFormatSubresourceStagingAllocation>(void) __ptr64" ??1?$PreallocatedArray@USEmulatedFormatSubresourceStagingAllocation@Resource@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180025800: "public: void __cdecl D3D11On12::VideoProcess::FillReferenceSet(struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64,unsigned int,struct D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW,unsigned int,struct D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW * __ptr64,unsigned int,struct D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW * __ptr64) __ptr64" ?FillReferenceSet@VideoProcess@D3D11On12@@QEAAXPEAUVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@IUD3D11_1DDI_HVIDEOPROCESSORINPUTVIEW@@IPEAU5@I2@Z
0x18007C858: "__vectorcall ??_R1A@?0A@EA@bad_array_new_length@std" ??_R1A@?0A@EA@bad_array_new_length@std@@8
0x18000A760: "public: __cdecl D3D12TranslationLayer::ImmediateContextInternal::~ImmediateContextInternal(void) __ptr64" ??1ImmediateContextInternal@D3D12TranslationLayer@@QEAA@XZ
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::Resume(void) __ptr64" ?Resume@TimestampDisjointQuery@D3D12TranslationLayer@@UEAAXXZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::OpenSharedHandle(void * __ptr64,void * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?OpenSharedHandle@DeviceDeferred@D3D11On12@@UEAAJPEAX0IPEAI@Z
0x18004E82C: "protected: void __cdecl D3D12TranslationLayer::ResourceStateManagerBase::AddDeferredWait(class std::shared_ptr<class D3D12TranslationLayer::Fence> const & __ptr64,unsigned __int64) __ptr64" ?AddDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@IEAAXAEBV?$shared_ptr@VFence@D3D12TranslationLayer@@@std@@_K@Z
0x180053500: "public: void __cdecl D3D12TranslationLayer::Async::End(void) __ptr64" ?End@Async@D3D12TranslationLayer@@QEAAXXZ
0x180070118: "deque<T> too long" ??_C@_0BC@KBDMBKEH@deque?$DMT?$DO?5too?5long?$AA@
0x180075E68: "endif" ??_C@_05PAODFFED@endif?$AA@
0x18008CD84: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-eventing-provider-l1-1-0
0x180003170: "int __cdecl wil_details_SetEnabledAndHasNotificationStateCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetEnabledAndHasNotificationStateCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x180018D40: "public: static void __cdecl D3D11On12::Resource::CreateResource(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATERESOURCE const * __ptr64,struct D3D10DDI_HRESOURCE,struct D3D10DDI_HRTRESOURCE)" ?CreateResource@Resource@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATERESOURCE@@UD3D10DDI_HRESOURCE@@UD3D10DDI_HRTRESOURCE@@@Z
0x1800069AC: "public: void __cdecl wil::details::EnabledStateManager::SubscribeFeaturePropertyCacheToEnabledStateChanges(union wil_details_FeaturePropertyCache * __ptr64,enum wil_FeatureChangeTime) __ptr64" ?SubscribeFeaturePropertyCacheToEnabledStateChanges@EnabledStateManager@details@wil@@QEAAXPEATwil_details_FeaturePropertyCache@@W4wil_FeatureChangeTime@@@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12Resource1>::~CComPtr<struct ID3D12Resource1>(void) __ptr64" ??1?$CComPtr@UID3D12Resource1@@@ATL@@QEAA@XZ
0x180013EE0: "public: void __cdecl std::list<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAAXXZ
0x180076760: "eval_snapped" ??_C@_0N@DINEENIK@eval_snapped?$AA@
0x180063650: "public: __cdecl std::bad_array_new_length::bad_array_new_length(void) __ptr64" ??0bad_array_new_length@std@@QEAA@XZ
0x18004D3D0: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<struct D3D12TranslationLayer::Resource::DynamicTexturePlaneData>::~PreallocatedArray<struct D3D12TranslationLayer::Resource::DynamicTexturePlaneData>(void) __ptr64" ??1?$PreallocatedArray@UDynamicTexturePlaneData@Resource@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180075200: "unsigned int const * const `public: static unsigned int __cdecl D3D12TranslationLayer::RootSignatureDesc::CBBucketToBindingCount(unsigned char)'::`2'::BindingCounts" ?BindingCounts@?1??CBBucketToBindingCount@RootSignatureDesc@D3D12TranslationLayer@@SAIE@Z@4QBIB
0x18006EB08: "__cdecl _imp_GetLastError" __imp_GetLastError
0x180062F0C: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x18001B8F0: "struct D3D12TranslationLayer::D3D12_UNORDERED_ACCESS_VIEW_DESC_WRAPPER __cdecl D3D11On12::GetTranslationDesc(class D3D12TranslationLayer::Resource & __ptr64,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64)" ?GetTranslationDesc@D3D11On12@@YA?AUD3D12_UNORDERED_ACCESS_VIEW_DESC_WRAPPER@D3D12TranslationLayer@@AEAVResource@3@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@@Z
0x18006EED8: api-ms-win-eventing-provider-l1-1-0_NULL_THUNK_DATA
0x180011F10: "private: static void __cdecl std::vector<struct IUnknown * __ptr64,class std::allocator<struct IUnknown * __ptr64> >::_Xlength(void)" ?_Xlength@?$vector@PEAUIUnknown@@V?$allocator@PEAUIUnknown@@@std@@@std@@CAXXZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::Wait(struct ID3D11On12DDIFence * __ptr64,unsigned __int64) __ptr64" ?Wait@DeviceDeferred@D3D11On12@@UEAAJPEAUID3D11On12DDIFence@@_K@Z
0x18000EAF0: ??$?0U?$default_delete@VCommandListManager@D3D12TranslationLayer@@@std@@$0A@@?$unique_ptr@VCommandListManager@D3D12TranslationLayer@@U?$default_delete@VCommandListManager@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18003DE9C: "public: __cdecl std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> >::~deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> >(void) __ptr64" ??1?$deque@URetiredD3D12Object@D3D12TranslationLayer@@V?$allocator@URetiredD3D12Object@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180037A58: "public: __cdecl std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >::~deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >(void) __ptr64" ??1?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180006120: ?EnsureSubscribedToStateChangesUnderLock@FeatureStateManager@details@wil@@CAXAEAV?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@3@U__WIL__WNF_STATE_NAME@@PEAX@Z
0x180014F30: "public: static unsigned __int64 __cdecl D3D11On12::ShaderCache::CalcPrivateSize(struct D3D10DDI_HDEVICE)" ?CalcPrivateSize@ShaderCache@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@@Z
0x1800093C0: "public: static void __cdecl D3D11On12::Device::CheckCounterInfo(struct D3D10DDI_HDEVICE,struct D3D10DDI_COUNTER_INFO * __ptr64)" ?CheckCounterInfo@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEAUD3D10DDI_COUNTER_INFO@@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDI_RASTERIZER_DESC const * __ptr64,struct D3D10DDI_HRASTERIZERSTATE,struct D3D10DDI_HRTRASTERIZERSTATE)>::Initialize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDI_RASTERIZER_DESC const * __ptr64,struct D3D10DDI_HRASTERIZERSTATE,struct D3D10DDI_HRTRASTERIZERSTATE)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDI_RASTERIZER_DESC@@UD3D10DDI_HRASTERIZERSTATE@@UD3D10DDI_HRTRASTERIZERSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDI_RASTERIZER_DESC@@UD3D10DDI_HRASTERIZERSTATE@@UD3D10DDI_HRTRASTERIZERSTATE@@@Z
0x180063940: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x18006EC90: "__cdecl _imp_OpenSemaphoreW" __imp_OpenSemaphoreW
0x1800763A8: "hs_decls" ??_C@_08KHPEDCCN@hs_decls?$AA@
0x18003BDCC: "private: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::GetMasterSet(class D3DX12Residency::ResidencySet * __ptr64 * __ptr64,unsigned int,class D3DX12Residency::ResidencySet * __ptr64 * __ptr64) __ptr64" ?GetMasterSet@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAJPEAPEAVResidencySet@3@I0@Z
0x1800732F8: "map/set<T> too long" ??_C@_0BE@JONHPENG@map?1set?$DMT?$DO?5too?5long?$AA@
0x18003F630: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<4>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$03@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800170F0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateElementLayoutSize(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_CREATEELEMENTLAYOUT const * __ptr64)" ?CalcPrivateElementLayoutSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_CREATEELEMENTLAYOUT@@@Z
0x180025C60: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputAlphaFillMode(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,enum D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE,unsigned int)" ?VideoProcessorSetOutputAlphaFillMode@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@W4D3D11_1DDI_VIDEO_PROCESSOR_ALPHA_FILL_MODE@@I@Z
0x180037C98: "public: __cdecl std::vector<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >::~vector<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >(void) __ptr64" ??1?$vector@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@V?$allocator@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@@2@@std@@QEAA@XZ
0x180046DEC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DrawAuto(void) __ptr64" ?DrawAuto@ImmediateContext@D3D12TranslationLayer@@QEAAXXZ
0x180034090: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::CopyTileMappingsImpl(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::TILE_MAPPING_FLAG) __ptr64" ?CopyTileMappingsImpl@ImmediateContext@D3D12TranslationLayer@@AEAAXW4COMMAND_LIST_TYPE@2@PEAVResource@2@PEBUD3D12_TILED_RESOURCE_COORDINATE@@12PEBUD3D12_TILE_REGION_SIZE@@W4TILE_MAPPING_FLAG@12@@Z
0x18007636C: "ubfe" ??_C@_04MNBAHAKF@ubfe?$AA@
0x1800231B4: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorInputViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorInputViewType> * __ptr64) __ptr64" ??$?RV?$View@W4VideoProcessorInputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoProcessorInputViewType@D3D12TranslationLayer@@@1@@Z
0x1800637CA: "__cdecl initialize_narrow_environment" _initialize_narrow_environment
0x18001BA5C: "public: __cdecl std::vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >::vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >(unsigned __int64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> const & __ptr64) __ptr64" ??0?$vector@PEAVUAV@D3D12TranslationLayer@@V?$allocator@PEAVUAV@D3D12TranslationLayer@@@std@@@std@@QEAA@_KAEBV?$allocator@PEAVUAV@D3D12TranslationLayer@@@1@@Z
0x1800084A0: "public: __cdecl D3D11On12::Adapter::Adapter(struct D3D10DDIARG_OPENADAPTER * __ptr64,struct D3D11On12::SOpenAdapterArgs const & __ptr64) __ptr64" ??0Adapter@D3D11On12@@QEAA@PEAUD3D10DDIARG_OPENADAPTER@@AEBUSOpenAdapterArgs@1@@Z
0x180016698: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Emplace_reallocate<char const * __ptr64 & __ptr64>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 const,char const * __ptr64 & __ptr64) __ptr64" ??$_Emplace_reallocate@AEAPEBD@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEAAPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@QEAV21@AEAPEBD@Z
0x18006EE68: "__cdecl _imp_memcmp" __imp_memcmp
0x1800509F8: "public: void __cdecl D3D12TranslationLayer::VideoDevice::GetVideoDecoderConfig(struct D3D12TranslationLayer::VIDEO_DECODE_DESC const * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_DECODE_CONFIG * __ptr64) __ptr64" ?GetVideoDecoderConfig@VideoDevice@D3D12TranslationLayer@@QEAAXPEBUVIDEO_DECODE_DESC@2@IPEAUVIDEO_DECODE_CONFIG@2@@Z
0x18001BD18: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> * __ptr64) __ptr64" ??$?RV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@1@@Z
0x1800768C8: "ld_s" ??_C@_04LCKJLBEC@ld_s?$AA@
0x180052D48: "public: void __cdecl D3D12TranslationLayer::UAV::EnsureCounterResource(void) __ptr64" ?EnsureCounterResource@UAV@D3D12TranslationLayer@@QEAAXXZ
0x18003D9A8: "public: void __cdecl D3D12TranslationLayer::RetiredSuballocationBlock::Destroy(void) __ptr64" ?Destroy@RetiredSuballocationBlock@D3D12TranslationLayer@@QEAAXXZ
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12SharingContract,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12SharingContract,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12SharingContract@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_CREATEELEMENTLAYOUT const * __ptr64,struct D3D10DDI_HELEMENTLAYOUT,struct D3D10DDI_HRTELEMENTLAYOUT)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_CREATEELEMENTLAYOUT const * __ptr64,struct D3D10DDI_HELEMENTLAYOUT,struct D3D10DDI_HRTELEMENTLAYOUT)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_CREATEELEMENTLAYOUT@@UD3D10DDI_HELEMENTLAYOUT@@UD3D10DDI_HRTELEMENTLAYOUT@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_CREATEELEMENTLAYOUT@@UD3D10DDI_HELEMENTLAYOUT@@UD3D10DDI_HRTELEMENTLAYOUT@@@Z
0x18005BCB4: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Insert_nohint<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64>(bool,struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@1@@Z
0x18000BC50: "public: virtual unsigned int __cdecl D3D11On12::Device::GetNodeMask(void) __ptr64" ?GetNodeMask@Device@D3D11On12@@UEAAIXZ
0x180076740: "imm_atomic_cmp_exch" ??_C@_0BE@HINBGEKG@imm_atomic_cmp_exch?$AA@
0x18005C5B8: "public: void __cdecl D3D12TranslationLayer::CResourceBindings::ViewBoundCommon(class D3D12TranslationLayer::CViewSubresourceSubset & __ptr64,void (__cdecl D3D12TranslationLayer::CSubresourceBindings::*)(void) __ptr64) __ptr64" ?ViewBoundCommon@CResourceBindings@D3D12TranslationLayer@@QEAAXAEAVCViewSubresourceSubset@2@P8CSubresourceBindings@2@EAAXXZ@Z
0x1800762F8: "deriv_rty_fine" ??_C@_0P@KBDDPPLA@deriv_rty_fine?$AA@
0x180076810: "dmovc" ??_C@_05MBBDGLDP@dmovc?$AA@
0x18006ED90: "__cdecl _imp__o___std_exception_copy" __imp__o___std_exception_copy
0x18000BAE0: "public: virtual long __cdecl D3D11On12::Device::GetGraphicsQueue(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetGraphicsQueue@Device@D3D11On12@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180076C10: "__stdcall _xmm" __xmm@00000003000000280000000000000000
0x18001C4CC: "public: long __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>::RefreshUnderlying(bool) __ptr64" ?RefreshUnderlying@?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAJ_N@Z
0x18001E6F0: "public: static void __cdecl D3D11On12::DeviceBase::MapRenamedBuffer(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,enum D3D10_DDI_MAP,unsigned int,struct D3D10DDI_MAPPED_SUBRESOURCE * __ptr64)" ?MapRenamedBuffer@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IW4D3D10_DDI_MAP@@IPEAUD3D10DDI_MAPPED_SUBRESOURCE@@@Z
0x18006C550: "const ID3D11On12DDIResource::`vftable'" ??_7ID3D11On12DDIResource@@6B@
0x18000AC40: "public: static void __cdecl D3D11On12::DeviceBase::ResourceReadAfterWriteHazard(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE)" ?ResourceReadAfterWriteHazard@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@@Z
0x180051264: "public: __cdecl D3D12TranslationLayer::PipelineState::PipelineState(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::GRAPHICS_PIPELINE_STATE_DESC const & __ptr64) __ptr64" ??0PipelineState@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUGRAPHICS_PIPELINE_STATE_DESC@1@@Z
0x18003A3B0: "public: __cdecl std::_Uninitialized_backout_al<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~_Uninitialized_backout_al<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$_Uninitialized_backout_al@PEAV?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18008F944: "__cdecl _isa_enabled" __isa_enabled
0x180011070: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<class D3D12TranslationLayer::Fence>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count_obj@VFence@D3D12TranslationLayer@@@std@@UEAAPEAXI@Z
0x18000B218: "public: void __cdecl D3D11On12::DeviceBase::UploadInterfaceDataIfNecessary(enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UploadInterfaceDataIfNecessary@DeviceBase@D3D11On12@@QEAAXW4EShaderStage@D3D12TranslationLayer@@@Z
0x18002CD8C: "public: __cdecl std::unordered_map<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc>,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >::~unordered_map<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc>,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > >(void) __ptr64" ??1?$unordered_map@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@4@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@@std@@QEAA@XZ
0x18003A36C: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Buynode<unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> &&) __ptr64" ??$_Buynode@AEA_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@?$_List_buy@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@PEAU21@0AEA_K$$QEAU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@Z
0x180011F10: "private: static void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Xlength(void)" ?_Xlength@?$vector@IV?$allocator@I@std@@@std@@CAXXZ
0x18000EFB0: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<0>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$0A@@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x180062EC8: "void __cdecl operator delete(void * __ptr64,unsigned __int64)" ??3@YAXPEAX_K@Z
0x180016E80: "private: void __cdecl std::vector<unsigned int,class std::allocator<unsigned int> >::_Change_array(unsigned int * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@IV?$allocator@I@std@@@std@@AEAAXQEAI_K1@Z
0x18008F95A: g_header_init_InitializeStagingHeaderInternalApi
0x180076518: "dcl_uav_structured" ??_C@_0BD@ENAEJEPJ@dcl_uav_structured?$AA@
0x180076648: "atomic_imin" ??_C@_0M@JNNCNKCG@atomic_imin?$AA@
0x18003A840: "public: __cdecl std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >::~set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >(void) __ptr64" ??1?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@QEAA@XZ
0x180075EB4: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x1800181EC: "public: struct D3D12_UNORDERED_ACCESS_VIEW_DESC const & __ptr64 __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::UnorderedAccessViewType>::GetDesc12(void) __ptr64" ?GetDesc12@?$View@W4UnorderedAccessViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAAEBUD3D12_UNORDERED_ACCESS_VIEW_DESC@@XZ
0x18006EBD8: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x180075F60: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x180076438: "dcl_tessellator_output_primitive" ??_C@_0CB@FDPNLOIH@dcl_tessellator_output_primitive@
0x18001E5D0: "public: static void __cdecl D3D11On12::DeviceDeferred::TiledResourceBarrier(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,enum D3D11DDI_HANDLETYPE,void * __ptr64)" ?TiledResourceBarrier@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAX12@Z
0x18006EC40: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x180076340: "countbits" ??_C@_09PIMDPHAJ@countbits?$AA@
0x18003EDF4: "public: __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::~vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >(void) __ptr64" ??1?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18000F250: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<3>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$02@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800516E4: "public: __cdecl D3D12TranslationLayer::PipelineState::PipelineState(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::COMPUTE_PIPELINE_STATE_DESC const & __ptr64) __ptr64" ??0PipelineState@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUCOMPUTE_PIPELINE_STATE_DESC@1@@Z
0x18004D8B0: "public: __cdecl D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >::~CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >(void) __ptr64" ??1?$CFencePool@U?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180005C80: "public: void __cdecl wil::details_abi::FeatureStateData::RecordUsage(void) __ptr64" ?RecordUsage@FeatureStateData@details_abi@wil@@QEAAXXZ
0x180090498: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUwDwBBlmBCUormpwooUlyquivUznwGEUkxsOlyq@d3d11on12" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUwDwBBUwDwBBlmBCUormpwooUlyquivUznwGEUkxsOlyq@d3d11on12
0x180046CF4: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DrawInstancedIndirect(class D3D12TranslationLayer::Resource * __ptr64,unsigned int) __ptr64" ?DrawInstancedIndirect@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@I@Z
0x1800763A0: "swapc" ??_C@_05BBMCNNLO@swapc?$AA@
0x1800275E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoProcess::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVideoProcess@D3D12TranslationLayer@@UEAAPEAXI@Z
0x1800389E0: "public: bool __cdecl D3D12TranslationLayer::CSimpleBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>,1,struct D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>::TBinder>::UpdateBinding(unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType> * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CSimpleBoundState@V?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$00UTBinder@12@@D3D12TranslationLayer@@QEAA_NIPEAV?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@2@W4EShaderStage@2@@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64,struct D3D11DDI_HCOMMANDLIST,struct D3D11DDI_HRTCOMMANDLIST)>::Initialize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64,struct D3D11DDI_HCOMMANDLIST,struct D3D11DDI_HRTCOMMANDLIST)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@UD3D11DDI_HCOMMANDLIST@@UD3D11DDI_HRTCOMMANDLIST@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@UD3D11DDI_HCOMMANDLIST@@UD3D11DDI_HRTCOMMANDLIST@@@Z
0x1800630B0: ??__C@YAXPEAX0_K1P6AX00@ZP6AX0@Z@Z
0x18002CF08: "public: __cdecl std::map<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~map<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$map@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAA@XZ
0x18008CC40: "__cdecl CTA1J" _CTA1J
0x1800752C8: "__cdecl GUID_6102dee4_af59_4b09_b999_b44d73f09b24" _GUID_6102dee4_af59_4b09_b999_b44d73f09b24
0x1800138A4: "private: void __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >::_Destroy(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > * __ptr64,class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@AEAAXPEAV?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@2@0@Z
0x1800637D6: "__cdecl initialize_onexit_table" _initialize_onexit_table
0x18006EE40: "__cdecl _imp__o_toupper" __imp__o_toupper
0x180011F10: "private: static void __cdecl std::vector<struct ID3D12VideoDecoderHeap * __ptr64,class std::allocator<struct ID3D12VideoDecoderHeap * __ptr64> >::_Xlength(void)" ?_Xlength@?$vector@PEAUID3D12VideoDecoderHeap@@V?$allocator@PEAUID3D12VideoDecoderHeap@@@std@@@std@@CAXXZ
0x180034AE8: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::ResourceAllocationFallback(enum D3D12TranslationLayer::ResourceAllocationContext) __ptr64" ?ResourceAllocationFallback@ImmediateContext@D3D12TranslationLayer@@QEAA_NW4ResourceAllocationContext@2@@Z
0x180090438: "__cdecl _scrt_native_startup_lock" __scrt_native_startup_lock
0x18001F5EC: "public: __cdecl D3D12TranslationLayer::Query::Query(class D3D12TranslationLayer::ImmediateContext * __ptr64,enum D3D12TranslationLayer::EQueryType,unsigned int,unsigned int) __ptr64" ??0Query@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@W4EQueryType@1@II@Z
0x1800100C0: "public: static void __cdecl D3D11On12::DeviceBase::SetSamplers<0>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$0A@@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18004F140: "public: void __cdecl D3D12TranslationLayer::ResourceStateManager::TransitionSubresources(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::CViewSubresourceSubset const & __ptr64,unsigned int,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,enum D3D12TranslationLayer::SubresourceTransitionFlags) __ptr64" ?TransitionSubresources@ResourceStateManager@D3D12TranslationLayer@@QEAAXPEAVResource@2@AEBVCViewSubresourceSubset@2@IW4COMMAND_LIST_TYPE@2@W4SubresourceTransitionFlags@2@@Z
0x1800768D0: "sample_l_s" ??_C@_0L@HAIPAJKN@sample_l_s?$AA@
0x18003D4F4: "public: class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > * __ptr64 __cdecl std::vector<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > > >::_Emplace_reallocate<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > >(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > * __ptr64 const,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > &&) __ptr64" ??$_Emplace_reallocate@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@?$vector@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@V?$allocator@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@2@@std@@QEAAPEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@1@QEAV21@$$QEAV21@@Z
0x180013940: "public: class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > * __ptr64 __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >::_Emplace_reallocate<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > * __ptr64 const,class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > &&) __ptr64" ??$_Emplace_reallocate@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@QEAAPEAV?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@1@QEAV21@$$QEAV21@@Z
0x180076084: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x180075E00: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x180075448: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::VP9BufferInfo" ?VP9BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x180075368: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::MPEG4PT2BufferInfo" ?MPEG4PT2BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x180004CC0: "private: unsigned char * __ptr64 __cdecl wil::details_abi::RawUsageIndex::FindInsertionPointOrIncrement(struct wil::details_abi::UsageIndexProperty & __ptr64,unsigned char * __ptr64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?FindInsertionPointOrIncrement@RawUsageIndex@details_abi@wil@@AEAAPEAEAEAUUsageIndexProperty@23@PEAEPEAX_KI@Z
0x1800278A4: "public: __cdecl D3D12TranslationLayer::InternalRootSignature::~InternalRootSignature(void) __ptr64" ??1InternalRootSignature@D3D12TranslationLayer@@QEAA@XZ
0x18004D3D0: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT>::~PreallocatedArray<struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT>(void) __ptr64" ??1?$PreallocatedArray@UD3D12_PLACED_SUBRESOURCE_FOOTPRINT@@@D3D12TranslationLayer@@QEAA@XZ
0x1800090C0: "public: virtual __cdecl _com_error::~_com_error(void) __ptr64" ??1_com_error@@UEAA@XZ
0x18004DF68: "public: void __cdecl D3D12TranslationLayer::CommandListManager::InitCommandList(void) __ptr64" ?InitCommandList@CommandListManager@D3D12TranslationLayer@@QEAAXXZ
0x180076710: "imm_atomic_imax" ??_C@_0BA@FHOABKPD@imm_atomic_imax?$AA@
0x1800905F0: "class wil::details_abi::ThreadLocalStorage<class wil::details::ThreadFailureCallbackHolder * __ptr64> * __ptr64 __ptr64 wil::details::g_pThreadFailureCallbacks" ?g_pThreadFailureCallbacks@details@wil@@3PEAV?$ThreadLocalStorage@PEAVThreadFailureCallbackHolder@details@wil@@@details_abi@2@EA
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11_1_DDI_BLEND_DESC const * __ptr64,struct D3D10DDI_HBLENDSTATE,struct D3D10DDI_HRTBLENDSTATE)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HBLENDSTATE)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11_1_DDI_BLEND_DESC@@UD3D10DDI_HBLENDSTATE@@UD3D10DDI_HRTBLENDSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HBLENDSTATE@@@Z
0x18006FB78: "Unknown exception" ??_C@_0BC@EOODALEL@Unknown?5exception?$AA@
0x18007C8F2: ?_TlgEvent@?6???$CreateImpl@$00@PipelineState@D3D12TranslationLayer@@IEAAXXZ@4U<unnamed-type-_TlgEvent>@?6???$CreateImpl@$00@12@IEAAXXZ@B
0x180076658: "atomic_cmp_store" ??_C@_0BB@JKBGHPJG@atomic_cmp_store?$AA@
0x180017FF0: "public: static void __cdecl D3D11On12::DeviceBase::GenMips(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADERRESOURCEVIEW)" ?GenMips@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180001FF0: "void __cdecl wil::details::WilDynamicLoadRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilDynamicLoadRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x1800134C8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::_Make_iter(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >,struct std::_Iterator_base0>)const __ptr64" ?_Make_iter@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@QEBA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@V?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@2@@Z
0x180025F60: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamDestRect(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,struct tagRECT const * __ptr64)" ?VideoProcessorSetStreamDestRect@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHPEBUtagRECT@@@Z
0x18008CDAC: "__cdecl _IMPORT_DESCRIPTOR_msvcp_win" __IMPORT_DESCRIPTOR_msvcp_win
0x180063934: "__cdecl _vcrt_uninitialize" __vcrt_uninitialize
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandList,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CommandList,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CommandList@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x1800767F8: "dge" ??_C@_03DPONACPA@dge?$AA@
0x18006EC00: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x1800700C8: "string too long" ??_C@_0BA@JFNIOLAK@string?5too?5long?$AA@
0x1800347E4: "public: class D3D12TranslationLayer::D3D12ResourceSuballocation __cdecl D3D12TranslationLayer::ImmediateContext::AcquireSuballocatedHeapForResource(class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::ResourceAllocationContext) __ptr64" ?AcquireSuballocatedHeapForResource@ImmediateContext@D3D12TranslationLayer@@QEAA?AVD3D12ResourceSuballocation@2@PEAVResource@2@W4ResourceAllocationContext@2@@Z
0x18006EFD8: "__cdecl _PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib" __PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib
0x18001F880: "public: static void __cdecl D3D11On12::Device::DestroyDepthStencilState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILSTATE)" ?DestroyDepthStencilState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILSTATE@@@Z
0x1800904B8: "void (__cdecl* __ptr64 g_wil_details_RecordSRUMFeatureUsage)(unsigned int,unsigned int,unsigned int)" ?g_wil_details_RecordSRUMFeatureUsage@@3P6AXIII@ZEA
0x180008400: ??_G?$_Func_impl@U?$_Callable_obj@V<lambda_2f784ef15c303f2c8d3bec493a729414>@@$0A@@wistd@@V?$function_allocator@V?$_Func_class@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@@details@2@_NPEAX_KPEAX_KIU_Nil@2@U52@@wistd@@UEAAPEAXI@Z
0x18006FDD0: "RtlUnsubscribeWnfNotificationWai" ??_C@_0CP@IJFJHHED@RtlUnsubscribeWnfNotificationWai@
0x18006FC40: "(caller: %p) " ??_C@_1BM@EAHLIJPA@?$AA?$CI?$AAc?$AAa?$AAl?$AAl?$AAe?$AAr?$AA?3?$AA?5?$AA?$CF?$AAp?$AA?$CJ?$AA?5?$AA?$AA@
0x18006ED58: "__cdecl _imp_CloseThreadpool" __imp_CloseThreadpool
0x18008CCA8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x18002761C: "public: void __cdecl std::allocator<struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> >::deallocate(struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@_K@Z
0x180076628: "atomic_and" ??_C@_0L@NIPLCNCB@atomic_and?$AA@
0x1800473B4: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::PreDispatch(void) __ptr64" ?PreDispatch@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x180055104: "protected: void __cdecl D3D12TranslationLayer::VideoDecode::ManageResolutionChange(struct D3D12TranslationLayer::VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS const * __ptr64) __ptr64" ?ManageResolutionChange@VideoDecode@D3D12TranslationLayer@@IEAAXPEBUVIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS@2@@Z
0x18000859C: "public: __cdecl std::unique_ptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@std@@QEAA@XZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::Signal(struct ID3D11On12DDIFence * __ptr64,unsigned __int64) __ptr64" ?Signal@DeviceDeferred@D3D11On12@@UEAAJPEAUID3D11On12DDIFence@@_K@Z
0x1800128DC: "public: void __cdecl std::allocator<enum D3D10_SB_RESOURCE_DIMENSION>::deallocate(enum D3D10_SB_RESOURCE_DIMENSION * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@QEAAXQEAW4D3D10_SB_RESOURCE_DIMENSION@@_K@Z
0x180006B98: "private: void __cdecl wil::details::EnabledStateManager::RecordCachedUsageUnderLock(void) __ptr64" ?RecordCachedUsageUnderLock@EnabledStateManager@details@wil@@AEAAXXZ
0x180013E8C: "public: __cdecl D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait::~DeferredWait(void) __ptr64" ??1DeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@QEAA@XZ
0x180075DDC: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x1800383EC: "public: __cdecl std::vector<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > > >::~vector<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > > >(void) __ptr64" ??1?$vector@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@V?$allocator@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@2@@std@@QEAA@XZ
0x18006EB40: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x1800254F4: "public: __cdecl D3D11On12::VideoProcess::VideoProcess(class D3D11On12::Device & __ptr64,unsigned int,bool) __ptr64" ??0VideoProcess@D3D11On12@@QEAA@AEAVDevice@1@I_N@Z
0x180070264: "unsigned int const * const `public: static void __cdecl D3D11On12::VideoTranslate::AddVideoProcessCaps(struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE * __ptr64,unsigned int,enum D3D12TranslationLayer::VIDEO_PROCESS_CONVERSION_CAPS)'::`2'::mapInterlace" ?mapInterlace@?1??AddVideoProcessCaps@VideoTranslate@D3D11On12@@SAXAEAUD3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_CAPS@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS@@PEAUD3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE@@IW4VIDEO_PROCESS_CONVERSION_CAPS@D3D12TranslationLayer@@@Z@4QBIB
0x180076B20: "__cdecl _real@5f000000" __real@5f000000
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::TimestampDisjointQuery::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTimestampDisjointQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18006EBA0: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x18006FE20: "_p0" ??_C@_17ONNCDEJM@?$AA_?$AAp?$AA0?$AA?$AA@
0x18003F600: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<3>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$02@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180076298: "deriv_rtx_fine" ??_C@_0P@HEEPEAE@deriv_rtx_fine?$AA@
0x1800461D0: "public: class std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> > & __ptr64 __cdecl std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >::operator=(class std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> > &&) __ptr64" ??4?$vector@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@V?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@@std@@QEAAAEAV01@$$QEAV01@@Z
0x18006C6A8: "const D3D12TranslationLayer::TimestampDisjointQuery::`vftable'" ??_7TimestampDisjointQuery@D3D12TranslationLayer@@6B@
0x18003E068: "private: struct D3DX12Residency::Internal::DeviceWideSyncPoint * __ptr64 __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::DequeueCompletedSyncPoints(void) __ptr64" ?DequeueCompletedSyncPoints@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAPEAUDeviceWideSyncPoint@23@XZ
0x180076AF0: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x18006ECC0: "__cdecl _imp_AcquireSRWLockExclusive" __imp_AcquireSRWLockExclusive
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12VideoDecoderHeap>::~CComPtr<struct ID3D12VideoDecoderHeap>(void) __ptr64" ??1?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@QEAA@XZ
0x1800053AC: "void __cdecl wil::details_abi::RecordWnfUsageIndex(struct __WIL__WNF_STATE_NAME const * __ptr64,unsigned __int64,class wil::details_abi::RawUsageIndex const & __ptr64)" ?RecordWnfUsageIndex@details_abi@wil@@YAXPEBU__WIL__WNF_STATE_NAME@@_KAEBVRawUsageIndex@12@@Z
0x1800751FC: "public: static unsigned int const D3D12TranslationLayer::BatchedContext::c_LastCommand" ?c_LastCommand@BatchedContext@D3D12TranslationLayer@@2IB
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::VideoProcessView,class std::allocator<struct D3D12TranslationLayer::VideoProcessView> >::_Xlength(void)" ?_Xlength@?$vector@UVideoProcessView@D3D12TranslationLayer@@V?$allocator@UVideoProcessView@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x18005297C: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D10DDI_HRTDEPTHSTENCILVIEW)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILVIEW)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@UD3D10DDI_HDEPTHSTENCILVIEW@@UD3D10DDI_HRTDEPTHSTENCILVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILVIEW@@@Z
0x18001F6E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::EventQuery::`vector deleting destructor'(unsigned int) __ptr64" ??_EEventQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180054310: "protected: void __cdecl D3D12TranslationLayer::Query::AdvanceInstance(void) __ptr64" ?AdvanceInstance@Query@D3D12TranslationLayer@@IEAAXXZ
0x18000392C: "public: void __cdecl wil::details_abi::SemaphoreValue::Destroy(void) __ptr64" ?Destroy@SemaphoreValue@details_abi@wil@@QEAAXXZ
0x1800905A8: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x180011F10: "private: static void __cdecl std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >::_Xlength(void)" ?_Xlength@?$vector@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@V?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@@std@@CAXXZ
0x1800424E0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearRenderTargetView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearRenderTargetView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@2@QEBMIPEBUtagRECT@@@Z
0x1800636EC: "void __cdecl __scrt_throw_std_bad_array_new_length(void)" ?__scrt_throw_std_bad_array_new_length@@YAXXZ
0x180046434: "private: void __cdecl D3D12TranslationLayer::BatchedContext::EmplaceInBatch<struct D3D12TranslationLayer::BatchedContext::CmdSetConstantBuffers,enum D3D12TranslationLayer::EShaderStage,unsigned int & __ptr64,unsigned int & __ptr64,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64 & __ptr64,unsigned int const * __ptr64 & __ptr64,unsigned int const * __ptr64 & __ptr64>(enum D3D12TranslationLayer::EShaderStage &&,unsigned int & __ptr64,enum D3D12TranslationLayer::EShaderStage &&,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64 & __ptr64,unsigned int const * __ptr64 & __ptr64,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64 & __ptr64) __ptr64" ??$EmplaceInBatch@UCmdSetConstantBuffers@BatchedContext@D3D12TranslationLayer@@W4EShaderStage@3@AEAIAEAIAEAPEAPEAVResource@3@AEAPEBIAEAPEBI@BatchedContext@D3D12TranslationLayer@@AEAAX$$QEAW4EShaderStage@1@AEAI1AEAPEAPEAVResource@1@AEAPEBI3@Z
0x180063820: "__cdecl o_malloc" _o_malloc
0x18007C700: "const std::exception::`RTTI Complete Object Locator'" ??_R4exception@std@@6B@
0x18003BC70: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::UnorderedAccessViewUnbound(void) __ptr64" ?UnorderedAccessViewUnbound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180062AFC: "__cdecl _scrt_dllmain_before_initialize_c" __scrt_dllmain_before_initialize_c
0x180013940: "public: class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > * __ptr64 __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >::_Emplace_reallocate<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > * __ptr64 const,class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > &&) __ptr64" ??$_Emplace_reallocate@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@QEAAPEAV?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@1@QEAV21@$$QEAV21@@Z
0x180075338: "__cdecl GUID_69fe3108_01a4_4ac3_ab91_f51e377a62ac" _GUID_69fe3108_01a4_4ac3_ab91_f51e377a62ac
0x180062840: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x18006EE88: "__cdecl _imp__initterm" __imp__initterm
0x180022C10: "public: static long __cdecl D3D11On12::VideoDevice::GetContentProtectionCaps(struct D3D10DDI_HDEVICE,struct _GUID const * __ptr64,struct _GUID const * __ptr64,struct D3D11_1DDI_VIDEO_CONTENT_PROTECTION_CAPS * __ptr64)" ?GetContentProtectionCaps@VideoDevice@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBU_GUID@@1PEAUD3D11_1DDI_VIDEO_CONTENT_PROTECTION_CAPS@@@Z
0x18008CD34: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::EventQuery::Suspend(void) __ptr64" ?Suspend@EventQuery@D3D12TranslationLayer@@UEAAXXZ
0x180008690: "public: static long __cdecl D3D11On12::Adapter::GetCaps(struct D3D10DDI_HADAPTER,struct D3D10_2DDIARG_GETCAPS const * __ptr64)" ?GetCaps@Adapter@D3D11On12@@SAJUD3D10DDI_HADAPTER@@PEBUD3D10_2DDIARG_GETCAPS@@@Z
0x18004E260: "public: __cdecl std::unique_ptr<class D3DX12Residency::ResidencySet,struct std::default_delete<class D3DX12Residency::ResidencySet> >::~unique_ptr<class D3DX12Residency::ResidencySet,struct std::default_delete<class D3DX12Residency::ResidencySet> >(void) __ptr64" ??1?$unique_ptr@VResidencySet@D3DX12Residency@@U?$default_delete@VResidencySet@D3DX12Residency@@@std@@@std@@QEAA@XZ
0x18006EC80: "__cdecl _imp_CreateMutexExW" __imp_CreateMutexExW
0x180076550: "dcl_uav_raw" ??_C@_0M@EGGMLMNF@dcl_uav_raw?$AA@
0x18001D128: "public: long __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>::RefreshUnderlying(bool) __ptr64" ?RefreshUnderlying@?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAJ_N@Z
0x18002D3C8: "public: __cdecl D3D12TranslationLayer::ImmediateContext::SStageState::~SStageState(void) __ptr64" ??1SStageState@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x180029B08: "public: static enum DXGI_FORMAT __cdecl CD3D11FormatHelper::GetParentFormat(enum DXGI_FORMAT,enum D3D_FEATURE_LEVEL,enum CD3D11FormatHelper::eExtendedFormatFeatures)" ?GetParentFormat@CD3D11FormatHelper@@SA?AW4DXGI_FORMAT@@W42@W4D3D_FEATURE_LEVEL@@W4eExtendedFormatFeatures@1@@Z
0x18006FE40: "internal\sdk\inc\wil/Staging.h" ??_C@_0BP@KCGEFLDE@internal?2sdk?2inc?2wil?1Staging?4h?$AA@
0x180076054: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x18000AC40: "protected: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::EndInternal(void) __ptr64" ?EndInternal@TimestampDisjointQuery@D3D12TranslationLayer@@MEAAXXZ
0x1800732D8: "__cdecl GUID_c36a797c_ec80_4f0a_8985_a7b2475082d1" _GUID_c36a797c_ec80_4f0a_8985_a7b2475082d1
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Xlength(void)" ?_Xlength@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x180075EE8: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x18005B084: "public: void __cdecl D3D12TranslationLayer::CryptoSession::TransformEncryptedData(enum D3D12_CRYPTO_SESSION_TRANSFORM_OPERATION,unsigned long,unsigned char const * __ptr64,struct D3D12_CRYPTO_SESSION_TRANSFORM_OUTPUT_ARGUMENTS * __ptr64,struct D3D12_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS * __ptr64) __ptr64" ?TransformEncryptedData@CryptoSession@D3D12TranslationLayer@@QEAAXW4D3D12_CRYPTO_SESSION_TRANSFORM_OPERATION@@KPEBEPEAUD3D12_CRYPTO_SESSION_TRANSFORM_OUTPUT_ARGUMENTS@@PEAUD3D12_CRYPTO_SESSION_TRANSFORM_INPUT_ARGUMENTS@@@Z
0x18006EB00: "__cdecl _imp_SetLastError" __imp_SetLastError
0x18006EE58: "__cdecl _imp___std_terminate" __imp___std_terminate
0x1800427F0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearUnorderedAccessViewFloat(class D3D12TranslationLayer::UAV * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearUnorderedAccessViewFloat@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVUAV@2@QEBMIPEBUtagRECT@@@Z
0x180075E40: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x1800129D0: "public: __cdecl std::unique_ptr<struct _GUID [0],struct std::default_delete<struct _GUID [0]> >::~unique_ptr<struct _GUID [0],struct std::default_delete<struct _GUID [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@U_GUID@@U?$default_delete@$$BY0A@U_GUID@@@std@@@std@@QEAA@XZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC,class std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@V?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_DESC@@@std@@@std@@CAXXZ
0x180010600: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<1>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$00@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x1800904A0: "unsigned char (__cdecl* __ptr64 `unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)'::`2'::s_pfnRtlDllShutdownInProgress)(void)" ?s_pfnRtlDllShutdownInProgress@?1??RtlDllShutdownInProgress@details@wil@@YAEXZ@4P6AEXZEA
0x180010760: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<2>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$01@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180010810: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<3>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$02@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180073360: "invalid bitset<N> position" ??_C@_0BL@HMFHJKFH@invalid?5bitset?$DMN?$DO?5position?$AA@
0x18002D2FC: "public: __cdecl D3D12TranslationLayer::ImmediateContext::SStageState::SStageState(void) __ptr64" ??0SStageState@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x1800108C0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<4>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$03@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180028720: "public: static void __cdecl D3D11On12::VideoProcessEnum::GetVideoProcessorCaps(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,struct D3D11_1DDI_VIDEO_PROCESSOR_CAPS * __ptr64)" ?GetVideoProcessorCaps@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@PEAUD3D11_1DDI_VIDEO_PROCESSOR_CAPS@@@Z
0x180026010: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamAlpha(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,float)" ?VideoProcessorSetStreamAlpha@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHM@Z
0x180010970: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderResources<5>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$04@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18008CBC0: "__cdecl TI2?AVbad_alloc@std@@" _TI2?AVbad_alloc@std@@
0x180039E70: "private: void __cdecl std::bitset<8>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$07@std@@AEBAXXZ
0x180054B34: "protected: void __cdecl D3D12TranslationLayer::VideoDecode::Initialize(struct D3D12TranslationLayer::VideoDecodeCreationArgs const & __ptr64) __ptr64" ?Initialize@VideoDecode@D3D12TranslationLayer@@IEAAXAEBUVideoDecodeCreationArgs@2@@Z
0x180076374: "ibfe" ??_C@_04GIAAAKCG@ibfe?$AA@
0x180007BE0: "public: void * __ptr64 __cdecl wil::details::EnabledStateManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GEnabledStateManager@details@wil@@QEAAPEAXI@Z
0x18000F3A0: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderWithIfaces<4>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$03@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x180075DEC: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x1800230EC: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4VideoDecoderOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18000E990: "public: __cdecl D3D11On12::Shader<struct ID3D11GeometryShader>::Shader<struct ID3D11GeometryShader>(class D3D11On12::Device * __ptr64,struct D3D11_GEOMETRY_SHADER_DESC const * __ptr64) __ptr64" ??0?$Shader@UID3D11GeometryShader@@@D3D11On12@@QEAA@PEAVDevice@1@PEBUD3D11_GEOMETRY_SHADER_DESC@@@Z
0x180026A74: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >::_Change_array(struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@@std@@AEAAXQEAUVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@_K1@Z
0x18003B180: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::_Destroy_if_node(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >) __ptr64" ?_Destroy_if_node@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAAXV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@@Z
0x1800767FC: "dlt" ??_C@_03GAGBMOAB@dlt?$AA@
0x18003A36C: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Buynode<unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> &&) __ptr64" ??$_Buynode@AEA_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@?$_List_buy@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@PEAU21@0AEA_K$$QEAU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@Z
0x18001D0A0: "public: struct D3D12_SHADER_RESOURCE_VIEW_DESC const & __ptr64 __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>::GetDesc12(void) __ptr64" ?GetDesc12@?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAAEBUD3D12_SHADER_RESOURCE_VIEW_DESC@@XZ
0x180076014: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x18003D824: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Buynode0(void) __ptr64" ?_Buynode0@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@2@XZ
0x18006ED68: "__cdecl _imp_CloseThreadpoolCleanupGroupMembers" __imp_CloseThreadpoolCleanupGroupMembers
0x18001D1F8: "public: __cdecl D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry::~SHeapEntry(void) __ptr64" ??1SHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@QEAA@XZ
0x1800196F0: "public: static void __cdecl D3D11On12::Resource::OpenResource(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_OPENRESOURCE const * __ptr64,struct D3D10DDI_HRESOURCE,struct D3D10DDI_HRTRESOURCE)" ?OpenResource@Resource@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_OPENRESOURCE@@UD3D10DDI_HRESOURCE@@UD3D10DDI_HRTRESOURCE@@@Z
0x180039E70: "private: void __cdecl std::bitset<1>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$00@std@@AEBAXXZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateComputeShader(struct D3D10DDI_HSHADER,struct D3D11_COMPUTE_SHADER_DESC const * __ptr64) __ptr64" ?CreateComputeShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_COMPUTE_SHADER_DESC@@@Z
0x180073270: "__cdecl GUID_645967a4_1392_4310_a798_8053ce3e93fd" _GUID_645967a4_1392_4310_a798_8053ce3e93fd
0x180076280: "deriv_rtx_coarse" ??_C@_0BB@FLHOIJOD@deriv_rtx_coarse?$AA@
0x18001D280: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry> >::_Xlen(void)const __ptr64" ?_Xlen@?$deque@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@IEBAXXZ
0x180045B04: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetConstantBuffers<0>(unsigned int,unsigned int,class D3D12TranslationLayer::Resource * __ptr64 * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ??$SetConstantBuffers@$0A@@BatchedContext@D3D12TranslationLayer@@QEAAXIIPEAPEAVResource@1@PEBI1@Z
0x180008660: "public: static long __cdecl D3D11On12::Adapter::CloseAdapter(struct D3D10DDI_HADAPTER)" ?CloseAdapter@Adapter@D3D11On12@@SAJUD3D10DDI_HADAPTER@@@Z
0x180021AC0: "public: static void __cdecl D3D11On12::VideoDevice::QueryVideoCapabilities(struct D3D10DDI_HDEVICE,enum D3DWDDM2_0DDI_VIDEO_CAPABILITY_QUERY,unsigned int,void * __ptr64)" ?QueryVideoCapabilities@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3DWDDM2_0DDI_VIDEO_CAPABILITY_QUERY@@IPEAX@Z
0x18004DFF8: "private: void __cdecl D3D12TranslationLayer::CommandListManager::CloseCommandList(struct ID3D12CommandList * __ptr64) __ptr64" ?CloseCommandList@CommandListManager@D3D12TranslationLayer@@AEAAXPEAUID3D12CommandList@@@Z
0x180028790: "public: static void __cdecl D3D11On12::VideoProcessEnum::GetVideoProcessorRateConversionCaps(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,unsigned int,struct D3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS * __ptr64)" ?GetVideoProcessorRateConversionCaps@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@IPEAUD3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS@@@Z
0x1800480D8: "struct D3D12_RESOURCE_BARRIER * __ptr64 __cdecl std::_Move_unchecked<struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64>(struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64)" ??$_Move_unchecked@PEAUD3D12_RESOURCE_BARRIER@@PEAU1@@std@@YAPEAUD3D12_RESOURCE_BARRIER@@PEAU1@00@Z
0x1800767F0: "dmov" ??_C@_04KGMNKENM@dmov?$AA@
0x180001800: "public: virtual char const * __ptr64 __cdecl std::exception::what(void)const __ptr64" ?what@exception@std@@UEBAPEBDXZ
0x180075480: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::VP8BufferInfo" ?VP8BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x180032CD4: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::CPrepareUpdateSubresourcesHelper::UploadSourceDataToMappableResource(void * __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,class D3D12TranslationLayer::ImmediateContext & __ptr64) __ptr64" ?UploadSourceDataToMappableResource@CPrepareUpdateSubresourcesHelper@ImmediateContext@D3D12TranslationLayer@@AEAAXPEAXPEBUD3D11_SUBRESOURCE_DATA@@AEAV23@@Z
0x18006ED80: "__cdecl _imp_floorf" __imp_floorf
0x18006EDD0: "__cdecl _imp__o__crt_atexit" __imp__o__crt_atexit
0x180075F44: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x18001B830: "struct D3D12_DEPTH_STENCIL_VIEW_DESC __cdecl D3D11On12::GetTranslationDesc(class D3D12TranslationLayer::Resource & __ptr64,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64)" ?GetTranslationDesc@D3D11On12@@YA?AUD3D12_DEPTH_STENCIL_VIEW_DESC@@AEAVResource@D3D12TranslationLayer@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@@Z
0x1800637A6: "__cdecl o__configure_narrow_argv" _o__configure_narrow_argv
0x180020C98: "public: class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range * __ptr64 __cdecl std::vector<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range,class std::allocator<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range> >::_Emplace_reallocate<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range>(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range * __ptr64 const,class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::segment_range &&) __ptr64" ??$_Emplace_reallocate@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@?$vector@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@V?$allocator@Vsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@@std@@@std@@QEAAPEAVsegment_range@?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@QEAV23@$$QEAV23@@Z
0x18000CF04: ??$?0UD3D10DDIARG_CREATEDEVICE@@@DeviceBase@D3D11On12@@QEAA@PEAVAdapter@1@AEAVImmediateContextInternal@D3D12TranslationLayer@@UCallbacks@BatchedContext@4@AEAV?$COptLockedContainer@V?$unordered_map@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UPSODescKey@D3D11On12@@@4@U?$equal_to@UPSODescKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@4@AEAV?$COptLockedContainer@V?$unordered_map@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UComputePSOKey@D3D11On12@@@4@U?$equal_to@UComputePSOKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@4@AEBUD3D10DDIARG_CREATEDEVICE@@@Z
0x180075E74: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandQueue,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CommandQueue,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CommandQueue@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x1800767DC: "dmax" ??_C@_04DCNAKEFI@dmax?$AA@
0x180019CA0: "public: static void __cdecl D3D11On12::DeviceBase::ResourceResolveSubresource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D10DDI_HRESOURCE,unsigned int,enum DXGI_FORMAT)" ?ResourceResolveSubresource@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I1IW4DXGI_FORMAT@@@Z
0x18002761C: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Freenode0(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@Z
0x180063208: "__cdecl _scrt_initialize_default_local_stdio_options" __scrt_initialize_default_local_stdio_options
0x180049D34: "public: struct ID3D12PipelineState * __ptr64 __cdecl D3D12TranslationLayer::PipelineState::GetForUse(enum D3D12TranslationLayer::COMMAND_LIST_TYPE) __ptr64" ?GetForUse@PipelineState@D3D12TranslationLayer@@QEAAPEAUID3D12PipelineState@@W4COMMAND_LIST_TYPE@2@@Z
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::VideoDevice::CalcPrivateVideoDecoderOutputViewSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW const * __ptr64)" ?CalcPrivateVideoDecoderOutputViewSize@VideoDevice@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW@@@Z
0x180090698: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUxlnnlmUwDwBCgizmhozgrlmozbviUlyquivUznwGEUkxsOlyq@D3D12TranslationLayer" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUdrmwldhUwrivxgcUwctUxlnnlmUwDwBCgizmhozgrlmozbviUlyquivUznwGEUkxsOlyq@D3D12TranslationLayer
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CompatibilityDevice,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CompatibilityDevice,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CompatibilityDevice@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x1800164CC: "private: void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Change_array(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@AEAAXQEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@_K1@Z
0x180075F8C: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x180004FA8: "private: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsageInternal(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsageInternal@RawUsageIndex@details_abi@wil@@AEAA_NPEAX_K01I@Z
0x18006EBE0: "__cdecl _imp_CreateThread" __imp_CreateThread
0x1800765C8: "ld_structured" ??_C@_0O@DPCKDBFB@ld_structured?$AA@
0x180062C70: "__cdecl _scrt_initialize_onexit_tables" __scrt_initialize_onexit_tables
0x18004D240: "public: struct D3D12_RANGE __cdecl D3D12TranslationLayer::Resource::GetSubresourceRange(unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?GetSubresourceRange@Resource@D3D12TranslationLayer@@QEAA?AUD3D12_RANGE@@IPEBUD3D12_BOX@@@Z
0x180003014: "void __cdecl wistd::_Xbad_function_call(void)" ?_Xbad_function_call@wistd@@YAXXZ
0x1800278A4: "public: __cdecl D3D12TranslationLayer::RootSignatureBase::~RootSignatureBase(void) __ptr64" ??1RootSignatureBase@D3D12TranslationLayer@@QEAA@XZ
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::EventQuery::Resume(void) __ptr64" ?Resume@EventQuery@D3D12TranslationLayer@@UEAAXXZ
0x18001D280: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::allocator<struct D3D12TranslationLayer::RetiredSuballocationBlock> >::_Xlen(void)const __ptr64" ?_Xlen@?$deque@URetiredSuballocationBlock@D3D12TranslationLayer@@V?$allocator@URetiredSuballocationBlock@D3D12TranslationLayer@@@std@@@std@@IEBAXXZ
0x18000909C: "public: __cdecl _com_error::_com_error(long,struct IErrorInfo * __ptr64,bool) __ptr64" ??0_com_error@@QEAA@JPEAUIErrorInfo@@_N@Z
0x18006EF60: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x18005192C: "protected: void __cdecl D3D12TranslationLayer::PipelineState::CreateImpl<0>(void) __ptr64" ??$CreateImpl@$0A@@PipelineState@D3D12TranslationLayer@@IEAAXXZ
0x180026510: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamMirror(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,int,int)" ?VideoProcessorSetStreamMirror@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHHH@Z
0x180020410: "public: static long __cdecl D3D11On12::Device::TrimResidencySet(struct _DXGI_DDI_ARG_TRIMRESIDENCYSET * __ptr64)" ?TrimResidencySet@Device@D3D11On12@@SAJPEAU_DXGI_DDI_ARG_TRIMRESIDENCYSET@@@Z
0x18000FBA0: "public: static void __cdecl D3D11On12::DeviceBase::SetConstantBuffers<0>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ??$SetConstantBuffers@$0A@@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x180075EFC: "label" ??_C@_05IDCCNNGI@label?$AA@
0x1800253F0: "public: static void __cdecl D3D11On12::VideoProcess::DestroyVideoProcessor(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR)" ?DestroyVideoProcessor@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@@Z
0x18000607C: "private: bool __cdecl wil::details::FeatureStateManager::EnsureStateData(void) __ptr64" ?EnsureStateData@FeatureStateManager@details@wil@@AEAA_NXZ
0x180009310: "public: static void __cdecl D3D11On12::Device::CheckMultisampleQualityLevels(struct D3D10DDI_HDEVICE,enum DXGI_FORMAT,unsigned int,unsigned int,unsigned int * __ptr64)" ?CheckMultisampleQualityLevels@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4DXGI_FORMAT@@IIPEAI@Z
0x18003BCB0: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::PixelShaderResourceViewUnbound(void) __ptr64" ?PixelShaderResourceViewUnbound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180039E70: "private: void __cdecl std::bitset<4>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$03@std@@AEBAXXZ
0x180049CD4: "public: void __cdecl D3D12TranslationLayer::CBoundState<class D3D12TranslationLayer::UAV,64>::ReassertResourceState(unsigned int)const __ptr64" ?ReassertResourceState@?$CBoundState@VUAV@D3D12TranslationLayer@@$0EA@@D3D12TranslationLayer@@QEBAXI@Z
0x18004B9C4: "public: static struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> __cdecl D3D12TranslationLayer::Resource::CreateResource(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64,enum D3D12TranslationLayer::ResourceAllocationContext)" ?CreateResource@Resource@D3D12TranslationLayer@@SA?AU?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@2@PEAVImmediateContext@2@AEAUResourceCreationArgs@2@W4ResourceAllocationContext@2@@Z
0x18006EE50: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x18002A714: "public: long __cdecl CDXBCBuilder::GetFinalDXBC(void * __ptr64,unsigned int * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?GetFinalDXBC@CDXBCBuilder@@QEAAJPEAXPEAIP6AXPEBEIPEAE@Z@Z
0x18006323C: "__cdecl _crt_debugger_hook" __crt_debugger_hook
0x180049C14: "public: void __cdecl D3D12TranslationLayer::CBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,128>::ReassertResourceState(unsigned int)const __ptr64" ?ReassertResourceState@?$CBoundState@V?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$0IA@@D3D12TranslationLayer@@QEBAXI@Z
0x180075E38: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate> >::_Xlength(void)" ?_Xlength@?$vector@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12VideoDecoder,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12VideoDecoder,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12VideoDecoder@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180062EE0: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x1800188D0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetDepthStencilState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILSTATE,unsigned int)" ?SetDepthStencilState@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILSTATE@@I@Z
0x180024BD0: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderEnableDownsampling(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,enum D3DDDI_COLOR_SPACE_TYPE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,enum D3DDDI_COLOR_SPACE_TYPE,unsigned int)" ?VideoDecoderEnableDownsampling@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@W4D3DDDI_COLOR_SPACE_TYPE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@2I@Z
0x180075F3C: "max" ??_C@_03LJAEFNNE@max?$AA@
0x18000585C: "public: void __cdecl wil::details_abi::UsageIndexes::Record(void) __ptr64" ?Record@UsageIndexes@details_abi@wil@@QEAAXXZ
0x18001F5B0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::Query::`vector deleting destructor'(unsigned int) __ptr64" ??_EQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18006EBD0: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x18003C33C: "private: unsigned __int64 __cdecl BlockAllocators::CBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,512>::AllocateBlock(unsigned int) __ptr64" ?AllocateBlock@?$CBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_K$0CAA@@BlockAllocators@@AEAA_KI@Z
0x180019FC0: "public: static void __cdecl D3D11On12::DeviceDeferred::CopyStructureCount(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11DDI_HUNORDEREDACCESSVIEW)" ?CopyStructureCount@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IUD3D11DDI_HUNORDEREDACCESSVIEW@@@Z
0x180022860: "private: static void __cdecl D3D11On12::VideoDevice::GetBitstreamEncryptionSchemes(class D3D11On12::Device * __ptr64,struct _GUID const * __ptr64,class std::vector<enum D3D12_BITSTREAM_ENCRYPTION_TYPE,class std::allocator<enum D3D12_BITSTREAM_ENCRYPTION_TYPE> > & __ptr64)" ?GetBitstreamEncryptionSchemes@VideoDevice@D3D11On12@@CAXPEAVDevice@2@PEBU_GUID@@AEAV?$vector@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@V?$allocator@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@@std@@@std@@@Z
0x18003949C: "public: struct tagRECT * __ptr64 __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::_Emplace_reallocate<struct tagRECT>(struct tagRECT * __ptr64 const,struct tagRECT &&) __ptr64" ??$_Emplace_reallocate@UtagRECT@@@?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@QEAAPEAUtagRECT@@QEAU2@$$QEAU2@@Z
0x180013C38: "public: void __cdecl D3D11On12::PipelineStateCacheKeyComponent<struct D3D11On12::ComputePSOKey>::AddPSO(class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > const & __ptr64) __ptr64" ?AddPSO@?$PipelineStateCacheKeyComponent@UComputePSOKey@D3D11On12@@@D3D11On12@@QEAAXAEBV?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@Z
0x18006ED50: "__cdecl _imp_CreateThreadpoolTimer" __imp_CreateThreadpoolTimer
0x1800764C0: "dcl_thread_group" ??_C@_0BB@NHDEOGNF@dcl_thread_group?$AA@
0x18000859C: "public: __cdecl std::unique_ptr<struct ID3D12CommandList,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<struct ID3D12CommandList,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@UID3D12CommandList@@Uunique_comptr_deleter@D3D12TranslationLayer@@@std@@QEAA@XZ
0x180076910: "sample_d_cl_s" ??_C@_0O@DMGIDJFN@sample_d_cl_s?$AA@
0x18000EDD0: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<5>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$04@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x180063776: "__cdecl o___stdio_common_vsnprintf_s" _o___stdio_common_vsnprintf_s
0x18004F26C: "public: void __cdecl D3D12TranslationLayer::ResourceStateManager::TransitionSubresource(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,enum D3D12TranslationLayer::SubresourceTransitionFlags) __ptr64" ?TransitionSubresource@ResourceStateManager@D3D12TranslationLayer@@QEAAXPEAVResource@2@IIW4COMMAND_LIST_TYPE@2@W4SubresourceTransitionFlags@2@@Z
0x180020150: "public: static long __cdecl D3D11On12::Device::Blt1(struct DXGI_DDI_ARG_BLT1 * __ptr64)" ?Blt1@Device@D3D11On12@@SAJPEAUDXGI_DDI_ARG_BLT1@@@Z
0x18004D3D0: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<struct D3D12TranslationLayer::Resource::SEmulatedFormatSubresourceStagingData>::~PreallocatedArray<struct D3D12TranslationLayer::Resource::SEmulatedFormatSubresourceStagingData>(void) __ptr64" ??1?$PreallocatedArray@USEmulatedFormatSubresourceStagingData@Resource@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180035448: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::MapDynamicTexture(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,bool,struct D3D12_BOX const * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapDynamicTexture@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@_NPEBUD3D12_BOX@@PEAUMappedSubresource@2@@Z
0x180034D14: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ReleaseSuballocatedHeap(enum D3D12TranslationLayer::AllocatorHeapType,class D3D12TranslationLayer::D3D12ResourceSuballocation & __ptr64,unsigned __int64,enum D3D12TranslationLayer::COMMAND_LIST_TYPE) __ptr64" ?ReleaseSuballocatedHeap@ImmediateContext@D3D12TranslationLayer@@QEAAXW4AllocatorHeapType@2@AEAVD3D12ResourceSuballocation@2@_KW4COMMAND_LIST_TYPE@2@@Z
0x18001D4C4: "public: struct std::_List_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<unsigned int,class std::allocator<unsigned int> > >::_Buynode0(struct std::_List_node<unsigned int,void * __ptr64> * __ptr64,struct std::_List_node<unsigned int,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@IV?$allocator@I@std@@@std@@@std@@QEAAPEAU?$_List_node@IPEAX@2@PEAU32@0@Z
0x18001FB80: "public: static void __cdecl D3D11On12::Sampler::DestroySampler(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSAMPLER)" ?DestroySampler@Sampler@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSAMPLER@@@Z
0x180023D6C: "void __cdecl std::_Destroy_range<class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> >(struct D3D12TranslationLayer::VideoDevice::ProfileInfo * __ptr64,struct D3D12TranslationLayer::VideoDevice::ProfileInfo * __ptr64,class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> & __ptr64)" ??$_Destroy_range@V?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@std@@@std@@YAXPEAUProfileInfo@VideoDevice@D3D12TranslationLayer@@0AEAV?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@0@@Z
0x180011F10: "private: static void __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@CAXXZ
0x1800276C4: "public: __cdecl std::vector<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2>,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >::~vector<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2>,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >(void) __ptr64" ??1?$vector@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@V?$allocator@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@@2@@std@@QEAA@XZ
0x1800026B0: "public: virtual void * __ptr64 __cdecl wil::ResultException::`vector deleting destructor'(unsigned int) __ptr64" ??_EResultException@wil@@UEAAPEAXI@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11VertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11VertexShader@@@D3D11On12@@UEAAPEAXI@Z
0x1800637FC: "__cdecl register_onexit_function" _register_onexit_function
0x18000B3A0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcDeferredContextHandleSize(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64)" ?CalcDeferredContextHandleSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAX@Z
0x180039A18: "class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > __cdecl std::move<class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >(class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >)" ??$move@V?$_Deque_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@std@@V12@@std@@YA?AV?$_Deque_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@0@V10@00@Z
0x180036BA0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UnmapDynamicTexture(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64,bool) __ptr64" ?UnmapDynamicTexture@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IPEBUD3D12_BOX@@_N@Z
0x18006EAE8: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x180006858: "public: void __cdecl wil::details::EnabledStateManager::QueueBackgroundUsageReporting(unsigned int,union wil_details_FeaturePropertyCache & __ptr64) __ptr64" ?QueueBackgroundUsageReporting@EnabledStateManager@details@wil@@QEAAXIAEATwil_details_FeaturePropertyCache@@@Z
0x180076D20: "__cdecl _xmm@0000000e000000000000000300000003" __xmm@0000000e000000000000000300000003
0x180028EF0: "public: static long __cdecl D3D11On12::CryptoSession::GetDataForNewHardwareKey(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION,unsigned int,void const * __ptr64,unsigned __int64 * __ptr64)" ?GetDataForNewHardwareKey@CryptoSession@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@IPEBXPEA_K@Z
0x180075410: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::HEVCBufferInfo" ?HEVCBufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x1800768A8: "ld_uav_typed_s" ??_C@_0P@DDMPOKIP@ld_uav_typed_s?$AA@
0x1800262F0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamAutoProcessingMode(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int)" ?VideoProcessorSetStreamAutoProcessingMode@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IH@Z
0x18006ED08: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x18001D528: "private: void __cdecl D3D12TranslationLayer::CDescriptorHeapManager::AllocateHeap(void) __ptr64" ?AllocateHeap@CDescriptorHeapManager@D3D12TranslationLayer@@AEAAXXZ
0x18006EFD0: "__cdecl _xi_a" __xi_a
0x18006EC08: api-ms-win-core-processthreads-l1-1-1_NULL_THUNK_DATA
0x180070270: "unsigned int const * const `public: static void __cdecl D3D11On12::VideoTranslate::AddVideoProcessCaps(struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE * __ptr64,unsigned int,enum D3D12TranslationLayer::VIDEO_PROCESS_CONVERSION_CAPS)'::`2'::mapFeature" ?mapFeature@?1??AddVideoProcessCaps@VideoTranslate@D3D11On12@@SAXAEAUD3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_CAPS@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS@@PEAUD3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE@@IW4VIDEO_PROCESS_CONVERSION_CAPS@D3D12TranslationLayer@@@Z@4QBIB
0x18006ED00: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x18006EAF8: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x18001D460: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@_K@Z
0x1800767D8: "deq" ??_C@_03BCMHABML@deq?$AA@
0x180062B48: "__cdecl _scrt_dllmain_crt_thread_detach" __scrt_dllmain_crt_thread_detach
0x1800904B4: "unsigned int volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`2'::lastThread" ?lastThread@?1??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4IC
0x18001DC40: "public: static void __cdecl D3D11On12::DeviceBase::DrawInstanced(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,unsigned int,unsigned int)" ?DrawInstanced@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIII@Z
0x18000C110: "public: virtual long __cdecl D3D11On12::Device::OpenFence(void * __ptr64,bool * __ptr64,struct ID3D11On12DDIFence * __ptr64 * __ptr64) __ptr64" ?OpenFence@Device@D3D11On12@@UEAAJPEAXPEA_NPEAPEAUID3D11On12DDIFence@@@Z
0x180024160: "public: static void __cdecl D3D11On12::VideoDecode::DestroyVideoDecoder(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE)" ?DestroyVideoDecoder@VideoDecode@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@@Z
0x18001A880: "public: static void __cdecl D3D11On12::Device::CreateDepthStencilView(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D10DDI_HRTDEPTHSTENCILVIEW)" ?CreateDepthStencilView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@UD3D10DDI_HDEPTHSTENCILVIEW@@UD3D10DDI_HRTDEPTHSTENCILVIEW@@@Z
0x1800732E8: "__cdecl GUID_765a30f3_f624_4c6f_a828_ace948622445" _GUID_765a30f3_f624_4c6f_a828_ace948622445
0x18008CC20: "__cdecl TI1J" _TI1J
0x180038354: "private: void __cdecl std::vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Destroy(class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64,class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAV?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@0@Z
0x180075EE0: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x180075F48: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x180013E70: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderCache(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION)" ?SetShaderCache@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@@Z
0x180062A80: "__cdecl _scrt_acquire_startup_lock" __scrt_acquire_startup_lock
0x180012160: "public: virtual long __cdecl D3D12TranslationLayer::SwapChainAssistant::InsertImplicitSync(void) __ptr64" ?InsertImplicitSync@SwapChainAssistant@D3D12TranslationLayer@@UEAAJXZ
0x18002F4AC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ClearRenderTargetView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearRenderTargetView@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@2@QEBMIPEBUtagRECT@@@Z
0x18006EE38: "__cdecl _imp__o_tolower" __imp__o_tolower
0x18007684C: "itod" ??_C@_04LLIAIKL@itod?$AA@
0x180035174: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::Rename(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?Rename@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@0@Z
0x1800732C8: "__cdecl GUID_6b3b2502_6e51_45b3_90ee_9884265e8df3" _GUID_6b3b2502_6e51_45b3_90ee_9884265e8df3
0x18006EEE8: api-ms-win-security-base-l1-1-0_NULL_THUNK_DATA
0x180013434: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x180013E80: "public: static void __cdecl D3D11On12::DeviceBase::RelocateDeviceFuncs(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_DEVICEFUNCS * __ptr64)" ?RelocateDeviceFuncs@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEAUD3DWDDM2_2DDI_DEVICEFUNCS@@@Z
0x18001FAA0: "public: static void __cdecl D3D11On12::Sampler::CreateSampler(struct D3D10DDI_HDEVICE,struct D3D10_DDI_SAMPLER_DESC const * __ptr64,struct D3D10DDI_HSAMPLER,struct D3D10DDI_HRTSAMPLER)" ?CreateSampler@Sampler@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_SAMPLER_DESC@@UD3D10DDI_HSAMPLER@@UD3D10DDI_HRTSAMPLER@@@Z
0x1800637B2: "__cdecl o__crt_atexit" _o__crt_atexit
0x180075EA4: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x180063838: tolower
0x180029FCC: "private: void __cdecl CSignatureParser::Cleanup(void) __ptr64" ?Cleanup@CSignatureParser@@AEAAXXZ
0x18000AD90: "public: virtual void __cdecl D3D11On12::Device::ReadFromSubresource(void * __ptr64,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11_BOX const * __ptr64) __ptr64" ?ReadFromSubresource@Device@D3D11On12@@UEAAXPEAXIIUD3D10DDI_HRESOURCE@@IPEBUD3D11_BOX@@@Z
0x1800906AC: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxuzexlivUkozbivzwbUkpUnhrUhlfixvUwcBCkihvirzoraviUfmrxigUlyquivUznwGEUkxsOlyq@dx12PRserializerunicrt" __@@_PchSym_@00@KxulyqvxgPillgKxuzexlivUkozbivzwbUkpUnhrUhlfixvUwcBCkihvirzoraviUfmrxigUlyquivUznwGEUkxsOlyq@dx12PRserializerunicrt
0x180048D00: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<0>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$0A@@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18002761C: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Freenode0(struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x18006EAD0: "__cdecl _imp_CoTaskMemFree" __imp_CoTaskMemFree
0x1800138F8: "public: void __cdecl std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> >::deallocate(class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@@std@@QEAAXQEAV?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@2@_K@Z
0x1800447B0: "public: class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > & __ptr64 __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::emplace_back<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > >(class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > &&) __ptr64" ??$emplace_back@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@QEAAAEAV?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@1@$$QEAV21@@Z
0x18001E600: "public: static void __cdecl D3D11On12::DeviceBase::ResizeTilePool(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned __int64)" ?ResizeTilePool@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@_K@Z
0x18009058C: "int g_wil_details_preventOnDemandStagingConfigReads" ?g_wil_details_preventOnDemandStagingConfigReads@@3HA
0x180007288: ?reset@?$unique_storage@U?$resource_policy@PEAU_TP_TIMER@@P6AXPEAU1@@Z$1?Destroy@?$DestroyThreadPoolTimer@USystemThreadPoolMethods@details@wil@@$0A@@details@wil@@SAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@QEAAXPEAU_TP_TIMER@@@Z
0x180001820: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_alloc@std@@UEAAPEAXI@Z
0x18008CB98: "__cdecl CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24
0x18008CB18: "__cdecl CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24
0x1800105A0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<3>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$02@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x180023E54: "public: __cdecl std::vector<struct D3D12TranslationLayer::VideoDevice::ProfileInfo,class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> >::~vector<struct D3D12TranslationLayer::VideoDevice::ProfileInfo,class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> >(void) __ptr64" ??1?$vector@UProfileInfo@VideoDevice@D3D12TranslationLayer@@V?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18006379A: "__cdecl o__cexit" _o__cexit
0x1800500B4: "public: struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate> >::_Emplace_reallocate<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate const & __ptr64>(struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate * __ptr64 const,struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@?$vector@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@QEAU234@AEBU234@@Z
0x180063AB7: floorf
0x180012238: "public: __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >::~vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >(void) __ptr64" ??1?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@QEAA@XZ
0x1800765F0: "atomic_or" ??_C@_09FADACOLO@atomic_or?$AA@
0x18001BB88: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18004843C: "public: struct D3D12_RESOURCE_BARRIER * __ptr64 __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Emplace_reallocate<struct D3D12_RESOURCE_BARRIER const & __ptr64>(struct D3D12_RESOURCE_BARRIER * __ptr64 const,struct D3D12_RESOURCE_BARRIER const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBUD3D12_RESOURCE_BARRIER@@@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@QEAAPEAUD3D12_RESOURCE_BARRIER@@QEAU2@AEBU2@@Z
0x18000859C: ??1?$CComQIPtr@UID3D12VideoDevice@@$1?_GUID_1f052807_0b46_4acc_8a89_364f793718a4@@3U__s_GUID@@B@ATL@@QEAA@XZ
0x18003D940: "public: void __cdecl BlockAllocators::CBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,512>::Deallocate(class D3D12TranslationLayer::HeapSuballocationBlock const & __ptr64) __ptr64" ?Deallocate@?$CBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_K$0CAA@@BlockAllocators@@QEAAXAEBVHeapSuballocationBlock@D3D12TranslationLayer@@@Z
0x18009053C: "union wil_details_FeaturePropertyCache `bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)'::`2'::userStoreProbe" ?userStoreProbe@?1??IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z@4Twil_details_FeaturePropertyCache@@A
0x180007F50: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x180020830: "public: static void __cdecl D3D11On12::Device::AcquireResource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,void * __ptr64)" ?AcquireResource@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEAX@Z
0x18005B748: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBW4DXGI_FORMAT@@@2@V?$tuple@$$V@2@@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@1@AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBW4DXGI_FORMAT@@@1@$$QEAV?$tuple@$$V@1@@Z
0x180047B40: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?DrawIndexedInstanced@ImmediateContext@D3D12TranslationLayer@@QEAAXIIIHI@Z
0x180054790: "protected: virtual void __cdecl D3D12TranslationLayer::EventQuery::GetDataInternal(void * __ptr64,unsigned int) __ptr64" ?GetDataInternal@EventQuery@D3D12TranslationLayer@@MEAAXPEAXI@Z
0x18001EB50: "public: static void __cdecl D3D11On12::Device::UnmapUnderlyingStaging(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?UnmapUnderlyingStaging@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x180075FA4: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x18000E7D0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION,struct D3DWDDM2_2DDI_HRTCACHESESSION)>::Initialize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION,struct D3DWDDM2_2DDI_HRTCACHESESSION)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@UD3DWDDM2_2DDI_HRTCACHESESSION@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@UD3DWDDM2_2DDI_HRTCACHESESSION@@@Z
0x180063808: "__cdecl seh_filter_dll" _seh_filter_dll
0x180075308: "__cdecl GUID_0d9658ae_ed45_469e_a61d_970ec583cab4" _GUID_0d9658ae_ed45_469e_a61d_970ec583cab4
0x180004724: "public: bool __cdecl wil::details_abi::UsageIndexProperty::Write(unsigned char * __ptr64 & __ptr64,unsigned char * __ptr64)const __ptr64" ?Write@UsageIndexProperty@details_abi@wil@@QEBA_NAEAPEAEPEAE@Z
0x1800364E8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UnmapDefault(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?UnmapDefault@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IPEBUD3D12_BOX@@@Z
0x1800480D8: "enum D3D10_SB_RESOURCE_DIMENSION * __ptr64 __cdecl std::_Move_unchecked<enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64>(enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64)" ??$_Move_unchecked@PEAW4D3D10_SB_RESOURCE_DIMENSION@@PEAW41@@std@@YAPEAW4D3D10_SB_RESOURCE_DIMENSION@@PEAW41@00@Z
0x18006EDE0: "__cdecl _imp__execute_onexit_table" __imp__execute_onexit_table
0x18006382C: "__cdecl o_terminate" _o_terminate
0x180005BF4: "public: void __cdecl wil::details_abi::FeatureStateData::ProcessShutdown(void) __ptr64" ?ProcessShutdown@FeatureStateData@details_abi@wil@@QEAAXXZ
0x180020E74: "public: void __cdecl D3D11On12::VideoDevice::FillVideoDDIFunctions(struct D3DWDDM2_4DDI_VIDEODEVICEFUNCS * __ptr64) __ptr64" ?FillVideoDDIFunctions@VideoDevice@D3D11On12@@QEAAXPEAUD3DWDDM2_4DDI_VIDEODEVICEFUNCS@@@Z
0x180025D20: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputStereoMode(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,int)" ?VideoProcessorSetOutputStereoMode@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@H@Z
0x180018B60: "public: static unsigned __int64 __cdecl D3D11On12::Resource::CalcPrivateResourceSize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATERESOURCE const * __ptr64)" ?CalcPrivateResourceSize@Resource@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATERESOURCE@@@Z
0x18005334C: "public: __cdecl D3D12TranslationLayer::AutoTransition::AutoTransition(struct ID3D12GraphicsCommandList * __ptr64,struct ID3D12Resource * __ptr64,unsigned int,enum D3D12_RESOURCE_STATES,enum D3D12_RESOURCE_STATES) __ptr64" ??0AutoTransition@D3D12TranslationLayer@@QEAA@PEAUID3D12GraphicsCommandList@@PEAUID3D12Resource@@IW4D3D12_RESOURCE_STATES@@2@Z
0x180006800: "void __cdecl wil::details::WilApiImpl_UnsubscribeFeatureStateChangeNotification(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?WilApiImpl_UnsubscribeFeatureStateChangeNotification@details@wil@@YAXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x180042324: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetScissorRects(unsigned int,struct tagRECT const * __ptr64) __ptr64" ?SetScissorRects@BatchedContext@D3D12TranslationLayer@@QEAAXIPEBUtagRECT@@@Z
0x18001CE20: "public: struct std::_List_node<unsigned int,void * __ptr64> * __ptr64 __cdecl std::_List_buy<unsigned int,class std::allocator<unsigned int> >::_Buynode<unsigned int>(struct std::_List_node<unsigned int,void * __ptr64> * __ptr64,struct std::_List_node<unsigned int,void * __ptr64> * __ptr64,unsigned int &&) __ptr64" ??$_Buynode@I@?$_List_buy@IV?$allocator@I@std@@@std@@QEAAPEAU?$_List_node@IPEAX@1@PEAU21@0$$QEAI@Z
0x1800904D8: "long (__cdecl* __ptr64 g_wil_details_pfnNtQueryWnfStateData)(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?g_wil_details_pfnNtQueryWnfStateData@@3P6AJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@ZEA
0x18008CD0C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x180014314: ??1?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@QEAA@XZ
0x180042A10: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearVideoProcessorInputView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorInputViewType> * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearVideoProcessorInputView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoProcessorInputViewType@D3D12TranslationLayer@@@2@QEBMIPEBUtagRECT@@@Z
0x18008CEB0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1
0x18001F7A0: "public: static void __cdecl D3D11On12::Device::CreateBlendState(struct D3D10DDI_HDEVICE,struct D3D11_1_DDI_BLEND_DESC const * __ptr64,struct D3D10DDI_HBLENDSTATE,struct D3D10DDI_HRTBLENDSTATE)" ?CreateBlendState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1_DDI_BLEND_DESC@@UD3D10DDI_HBLENDSTATE@@UD3D10DDI_HRTBLENDSTATE@@@Z
0x180076B10: "__cdecl _real@447fc000" __real@447fc000
0x180001030: "__cdecl TlgEnableCallback" _TlgEnableCallback
0x180021970: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderBufferInfo(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,unsigned int,struct D3D11_1DDI_VIDEO_DECODER_BUFFER_INFO * __ptr64)" ?GetVideoDecoderBufferInfo@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@IPEAUD3D11_1DDI_VIDEO_DECODER_BUFFER_INFO@@@Z
0x180015034: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate>::deallocate(struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@QEAAXQEAUPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@_K@Z
0x18006C068: "const wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vftable'" ??_7?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@6B@
0x18007602C: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x1800257C0: "public: static long __cdecl D3D11On12::VideoProcess::VideoProcessorBlt(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,struct D3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW,unsigned int,unsigned int,struct D3D11_1DDI_VIDEO_PROCESSOR_STREAM const * __ptr64)" ?VideoProcessorBlt@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@UD3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW@@IIPEBUD3D11_1DDI_VIDEO_PROCESSOR_STREAM@@@Z
0x18000AC40: "protected: virtual void __cdecl D3D12TranslationLayer::EventQuery::BeginInternal(bool) __ptr64" ?BeginInternal@EventQuery@D3D12TranslationLayer@@MEAAX_N@Z
0x18004D65C: "public: __cdecl D3D12TranslationLayer::TransitionableResourceBase::~TransitionableResourceBase(void) __ptr64" ??1TransitionableResourceBase@D3D12TranslationLayer@@QEAA@XZ
0x180075E88: "deriv_rtx" ??_C@_09DAMGIFBA@deriv_rtx?$AA@
0x1800701C0: ?map@?1??VideoDecodeArgumentType@VideoTranslate@D3D11On12@@SA?AW4D3D12_VIDEO_DECODE_ARGUMENT_TYPE@@W4D3D11_DDI_VIDEO_DECODER_BUFFER_TYPE@@@Z@4QBW44@B
0x18003CAC4: "public: void __cdecl std::queue<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::deque<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::allocator<struct D3D12TranslationLayer::RetiredSuballocationBlock> > >::push(struct D3D12TranslationLayer::RetiredSuballocationBlock const & __ptr64) __ptr64" ?push@?$queue@URetiredSuballocationBlock@D3D12TranslationLayer@@V?$deque@URetiredSuballocationBlock@D3D12TranslationLayer@@V?$allocator@URetiredSuballocationBlock@D3D12TranslationLayer@@@std@@@std@@@std@@QEAAXAEBURetiredSuballocationBlock@D3D12TranslationLayer@@@Z
0x18004C210: "public: void __cdecl D3D12TranslationLayer::Resource::AddToResidencyManager(void) __ptr64" ?AddToResidencyManager@Resource@D3D12TranslationLayer@@QEAAXXZ
0x1800580BC: "public: void __cdecl D3D12TranslationLayer::DeinterlacePrepass::Process(struct D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_PROCESS_OUTPUT_ARGUMENTS * __ptr64) __ptr64" ?Process@DeinterlacePrepass@D3D12TranslationLayer@@QEAAXPEAUVIDEO_PROCESS_INPUT_ARGUMENTS@2@IPEAUVIDEO_PROCESS_OUTPUT_ARGUMENTS@2@@Z
0x18006FAC0: "__cdecl pRawDllMain" _pRawDllMain
0x18008F7D0: "long `RTTI Type Descriptor'" ??_R0J@8
0x180025E60: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamOutputRate(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,enum D3D11_1DDI_VIDEO_PROCESSOR_OUTPUT_RATE,int,struct DXGI_RATIONAL const * __ptr64)" ?VideoProcessorSetStreamOutputRate@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IW4D3D11_1DDI_VIDEO_PROCESSOR_OUTPUT_RATE@@HPEBUDXGI_RATIONAL@@@Z
0x180013E28: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::LockedAccess::~LockedAccess(void) __ptr64" ??1LockedAccess@?$COptLockedContainer@V?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x18001FDEC: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::Sampler>(class D3D12TranslationLayer::Sampler * __ptr64) __ptr64" ??$?RVSampler@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAVSampler@1@@Z
0x180052BE0: "void __cdecl D3D12TranslationLayer::CalcNewTileCoords(struct D3D11_TILED_RESOURCE_COORDINATE & __ptr64,unsigned int & __ptr64,struct D3D11_SUBRESOURCE_TILING const & __ptr64)" ?CalcNewTileCoords@D3D12TranslationLayer@@YAXAEAUD3D11_TILED_RESOURCE_COORDINATE@@AEAIAEBUD3D11_SUBRESOURCE_TILING@@@Z
0x1800263F0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamRotation(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,enum D3D11_1DDI_VIDEO_PROCESSOR_ROTATION)" ?VideoProcessorSetStreamRotation@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHW4D3D11_1DDI_VIDEO_PROCESSOR_ROTATION@@@Z
0x180045110: "public: void __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::pop_back(void) __ptr64" ?pop_back@?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@QEAAXXZ
0x180013E8C: "public: __cdecl std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::~shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >(void) __ptr64" ??1?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@QEAA@XZ
0x18000C610: "public: virtual long __cdecl D3D11On12::Device::CreatePixelShader(struct D3D10DDI_HSHADER,struct D3D11_PIXEL_SHADER_DESC const * __ptr64) __ptr64" ?CreatePixelShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_PIXEL_SHADER_DESC@@@Z
0x1800104A0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShader<0>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$0A@@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x18000A6BC: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::unordered_map<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey>,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >::~COptLockedContainer<class std::unordered_map<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey>,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >(void) __ptr64" ??1?$COptLockedContainer@V?$unordered_map@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UComputePSOKey@D3D11On12@@@4@U?$equal_to@UComputePSOKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x18000A840: "public: __cdecl D3D11On12::DeviceDeferred::DeviceDeferred(class D3D11On12::Device * __ptr64,struct D3D11DDIARG_CREATEDEFERREDCONTEXT const * __ptr64) __ptr64" ??0DeviceDeferred@D3D11On12@@QEAA@PEAVDevice@1@PEBUD3D11DDIARG_CREATEDEFERREDCONTEXT@@@Z
0x180002050: "unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)" ?RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z
0x1800332C4: "private: enum D3D12TranslationLayer::COMMAND_LIST_TYPE __cdecl D3D12TranslationLayer::ImmediateContext::GetFallbackCommandListType(unsigned int) __ptr64" ?GetFallbackCommandListType@ImmediateContext@D3D12TranslationLayer@@AEAA?AW4COMMAND_LIST_TYPE@2@I@Z
0x1800732C0: ?NullFlag@?4???R<lambda_8dfaa413bbba05ca07961415aa41ca12>@@QEBA@XZ@4W4D3D12_TILE_RANGE_FLAGS@@B
0x18009067C: ?data@?1??GetFeaturePropertyCache@?$Feature@U__WilFeatureTraits_Feature_D3D11On12Multithreading@@@wil@@CAAEATwil_details_FeaturePropertyCache@@XZ@4T4@A
0x180076AEC: "__cdecl _real@3f800000" __real@3f800000
0x18003B78C: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Buynode<unsigned __int64 const & __ptr64>(unsigned __int64 const & __ptr64) __ptr64" ??$_Buynode@AEB_K@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@1@AEB_K@Z
0x18001A5A0: "private: static enum wil_details_CachedFeatureEnabledState __cdecl wil::Feature<struct __WilFeatureTraits_Feature_D3D1XDisplayable>::GetCachedFeatureEnabledState(bool)" ?GetCachedFeatureEnabledState@?$Feature@U__WilFeatureTraits_Feature_D3D1XDisplayable@@@wil@@CA?AW4wil_details_CachedFeatureEnabledState@@_N@Z
0x1800637E2: "__cdecl invalid_parameter_noinfo" _invalid_parameter_noinfo
0x180037688: "public: void __cdecl D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >::ReturnToPool(struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> &&,unsigned __int64) __ptr64" ?ReturnToPool@?$CFencePool@U?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAX$$QEAU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@2@_K@Z
0x180023C84: "bool __cdecl D3D12TranslationLayer::IsScaleSupported(struct D3D12_VIDEO_SCALE_SUPPORT const & __ptr64,unsigned int,unsigned int)" ?IsScaleSupported@D3D12TranslationLayer@@YA_NAEBUD3D12_VIDEO_SCALE_SUPPORT@@II@Z
0x180011B2C: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::_Uhash_compare<struct D3D11On12::PSODescKey,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey> >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >,0> >::_Destroy_if_node(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >) __ptr64" ?_Destroy_if_node@?$_Hash@V?$_Umap_traits@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UPSODescKey@D3D11On12@@U?$hash@UPSODescKey@D3D11On12@@@std@@U?$equal_to@UPSODescKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAAXV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x180076790: "dcl_gsinstances" ??_C@_0BA@BLDDGOAC@dcl_gsinstances?$AA@
0x18000BFE0: "public: virtual void __cdecl D3D11On12::Device::ApplyAllResourceTransitions(void) __ptr64" ?ApplyAllResourceTransitions@Device@D3D11On12@@UEAAXXZ
0x180063428: "__cdecl _isa_available_init" __isa_available_init
0x180003B10: "private: static long __cdecl wil::details_abi::SemaphoreValue::GetValueFromSemaphore(void * __ptr64,long * __ptr64)" ?GetValueFromSemaphore@SemaphoreValue@details_abi@wil@@CAJPEAXPEAJ@Z
0x1800760E8: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x1800532DC: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::UnorderedAccessViewType>::~View<enum D3D12TranslationLayer::UnorderedAccessViewType>(void) __ptr64" ??1?$View@W4UnorderedAccessViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180062884: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x18004D498: "public: __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::~vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >(void) __ptr64" ??1?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18002941C: "__cdecl TlgDefineProvider_annotation__Tlgmtaum_hTelemetryAssertProv" _TlgDefineProvider_annotation__Tlgmtaum_hTelemetryAssertProv
0x180053BB0: "public: virtual void __cdecl D3D12TranslationLayer::Query::Suspend(void) __ptr64" ?Suspend@Query@D3D12TranslationLayer@@UEAAXXZ
0x1800635E8: "__cdecl get_startup_argv_mode" _get_startup_argv_mode
0x180017E80: "public: static void __cdecl D3D11On12::DeviceDeferred::ClearUnorderedAccessViewUint(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW,unsigned int const * __ptr64 const)" ?ClearUnorderedAccessViewUint@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@QEBI@Z
0x180026360: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamFilter(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,enum D3D11_1DDI_VIDEO_PROCESSOR_FILTER,int,int)" ?VideoProcessorSetStreamFilter@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IW4D3D11_1DDI_VIDEO_PROCESSOR_FILTER@@HH@Z
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11ComputeShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11ComputeShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x18003A084: "public: struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Buynode<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >(class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> &&) __ptr64" ??$_Buynode@AEAV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@AEAV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@1@$$QEAU?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@Z
0x18006C018: "const type_info::`vftable'" ??_7type_info@@6B@
0x180014264: ?_Tidy@?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@AEAAXXZ
0x18008CCD0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0
0x18003BCEC: "public: bool __cdecl D3DX12Residency::ResidencySet::Insert(class D3DX12Residency::ManagedObject * __ptr64) __ptr64" ?Insert@ResidencySet@D3DX12Residency@@QEAA_NPEAVManagedObject@2@@Z
0x180048250: "private: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::CalculateViewSlotsForBindings<0>(void) __ptr64" ??$CalculateViewSlotsForBindings@$0A@@ImmediateContext@D3D12TranslationLayer@@AEAAIXZ
0x18007CE10: "__cdecl _rtc_izz" __rtc_izz
0x180090580: "void (__cdecl* __ptr64 g_wil_details_recordFeatureUsage)(unsigned int,enum wil_details_ServiceReportingKind,unsigned int,union wil_details_FeaturePropertyCache * __ptr64,struct wil_details_RecordUsageResult * __ptr64)" ?g_wil_details_recordFeatureUsage@@3P6AXIW4wil_details_ServiceReportingKind@@IPEATwil_details_FeaturePropertyCache@@PEAUwil_details_RecordUsageResult@@@ZEA
0x18008CE10: "__cdecl _IMPORT_DESCRIPTOR_dxgi" __IMPORT_DESCRIPTOR_dxgi
0x18002DE8C: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::TrimDeletedObjects(bool) __ptr64" ?TrimDeletedObjects@ImmediateContext@D3D12TranslationLayer@@QEAA_N_N@Z
0x18004DA18: "private: long __cdecl D3D12TranslationLayer::CommandListManager::PrepareNewCommandList(void) __ptr64" ?PrepareNewCommandList@CommandListManager@D3D12TranslationLayer@@AEAAJXZ
0x18006EC88: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x180076BB0: "__stdcall _xmm" __xmm@00000001000000010000000100000055
0x180014FAC: ??0?$function@$$A6AXXZ@std@@QEAA@$$QEAV01@@Z
0x1800536C0: "protected: enum D3D12_QUERY_TYPE __cdecl D3D12TranslationLayer::Query::GetType12(void)const __ptr64" ?GetType12@Query@D3D12TranslationLayer@@IEBA?AW4D3D12_QUERY_TYPE@@XZ
0x1800628A0: "__cdecl _security_check_cookie" __security_check_cookie
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::EnqueueSetEvent(void * __ptr64) __ptr64" ?EnqueueSetEvent@DeviceDeferred@D3D11On12@@UEAAJPEAX@Z
0x180076B80: "__cdecl _xmm@0000000000000057000000000000001c" __xmm@0000000000000057000000000000001c
0x18003A36C: "public: struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::_Buynode<unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,unsigned __int64 & __ptr64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> &&) __ptr64" ??$_Buynode@AEA_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@?$_List_buy@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@PEAU21@0AEA_K$$QEAU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@Z
0x18006EFC8: "__cdecl _xc_z" __xc_z
0x180075FC0: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x180076578: "ld_uav_typed" ??_C@_0N@MJLEKC@ld_uav_typed?$AA@
0x180001CE0: "public: bool __cdecl wil::details::shared_buffer::create(void const * __ptr64,unsigned __int64) __ptr64" ?create@shared_buffer@details@wil@@QEAA_NPEBX_K@Z
0x1800533F8: "public: __cdecl D3D12TranslationLayer::Async::Async(class D3D12TranslationLayer::ImmediateContext * __ptr64,enum D3D12TranslationLayer::EQueryType,unsigned int) __ptr64" ??0Async@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@W4EQueryType@1@I@Z
0x18008CD5C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l2-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l2-1-0
0x1800906B0: "struct _RTL_SRWLOCK g_MicrosoftTelemetryAssertLock" ?g_MicrosoftTelemetryAssertLock@@3U_RTL_SRWLOCK@@A
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11HullShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11HullShader@@@D3D11On12@@UEAAPEAXI@Z
0x180002E64: "long __cdecl wil::details::ReportFailure_GetLastErrorHr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastErrorHr@details@wil@@YAJPEAXIPEBD110W4FailureType@2@@Z
0x18006EBF8: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateVertexShader(struct D3D10DDI_HSHADER,struct D3D11_VERTEX_SHADER_DESC const * __ptr64) __ptr64" ?CreateVertexShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_VERTEX_SHADER_DESC@@@Z
0x18006EB90: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x180015080: "public: __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate> >::~vector<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::PostApplyUpdate> >(void) __ptr64" ??1?$vector@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UPostApplyUpdate@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x1800316A8: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::CopyAndConvertSubresourceRegion(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?CopyAndConvertSubresourceRegion@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@I0IIIIPEBUD3D12_BOX@@@Z
0x1800299D8: "public: static long __cdecl CD3D11FormatHelper::CalculateMinimumRowMajorSlicePitch(enum DXGI_FORMAT,unsigned int,unsigned int,unsigned int & __ptr64)" ?CalculateMinimumRowMajorSlicePitch@CD3D11FormatHelper@@SAJW4DXGI_FORMAT@@IIAEAI@Z
0x18006FB58: D3D11_1DDI_DECODER_PROFILE_H264_VLD_FGT
0x1800017C0: "public: __cdecl std::exception::exception(class std::exception const & __ptr64) __ptr64" ??0exception@std@@QEAA@AEBV01@@Z
0x1800129D0: "public: __cdecl std::unique_ptr<struct D3D12_SO_DECLARATION_ENTRY [0],struct std::default_delete<struct D3D12_SO_DECLARATION_ENTRY [0]> >::~unique_ptr<struct D3D12_SO_DECLARATION_ENTRY [0],struct std::default_delete<struct D3D12_SO_DECLARATION_ENTRY [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@UD3D12_SO_DECLARATION_ENTRY@@U?$default_delete@$$BY0A@UD3D12_SO_DECLARATION_ENTRY@@@std@@@std@@QEAA@XZ
0x18003B78C: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Buynode<unsigned __int64 & __ptr64>(unsigned __int64 & __ptr64) __ptr64" ??$_Buynode@AEA_K@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@1@AEA_K@Z
0x1800767D0: "dmul" ??_C@_04HFBHIKB@dmul?$AA@
0x18006EF18: dxilconv_NULL_THUNK_DATA
0x180015810: "public: virtual void * __ptr64 __cdecl D3D11On12::StreamOutShader::`scalar deleting destructor'(unsigned int) __ptr64" ??_GStreamOutShader@D3D11On12@@UEAAPEAXI@Z
0x180027630: "public: struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@XZ
0x18008F95B: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem
0x180025D70: "public: static long __cdecl D3D11On12::VideoProcess::VideoProcessorGetOutputExtension(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,struct _GUID const * __ptr64,unsigned int,void * __ptr64)" ?VideoProcessorGetOutputExtension@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@PEBU_GUID@@IPEAX@Z
0x180016260: "public: __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::~vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >(void) __ptr64" ??1?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@QEAA@XZ
0x180046FB0: "private: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::CalculateSamplerSlotsForBindings<1>(void) __ptr64" ??$CalculateSamplerSlotsForBindings@$00@ImmediateContext@D3D12TranslationLayer@@AEAAIXZ
0x180063934: "__cdecl _vcrt_uninitialize_critical" __vcrt_uninitialize_critical
0x180075D90: "__cdecl GUID_6cd696f4_f289_40cc_8091_5a6c0a099c3d" _GUID_6cd696f4_f289_40cc_8091_5a6c0a099c3d
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12CompatibilityDevice>::~CComPtr<struct ID3D12CompatibilityDevice>(void) __ptr64" ??1?$CComPtr@UID3D12CompatibilityDevice@@@ATL@@QEAA@XZ
0x18007C7D0: "__vectorcall ??_R1A@?0A@EA@bad_alloc@std" ??_R1A@?0A@EA@bad_alloc@std@@8
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64,struct D3D11DDI_HUNORDEREDACCESSVIEW,struct D3D11DDI_HRTUNORDEREDACCESSVIEW)>::Initialize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64,struct D3D11DDI_HUNORDEREDACCESSVIEW,struct D3D11DDI_HRTUNORDEREDACCESSVIEW)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@UD3D11DDI_HUNORDEREDACCESSVIEW@@UD3D11DDI_HRTUNORDEREDACCESSVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@UD3D11DDI_HUNORDEREDACCESSVIEW@@UD3D11DDI_HRTUNORDEREDACCESSVIEW@@@Z
0x18006ED30: "__cdecl _imp_WaitForThreadpoolWorkCallbacks" __imp_WaitForThreadpoolWorkCallbacks
0x18006EE00: "__cdecl _imp__invalid_parameter_noinfo_noreturn" __imp__invalid_parameter_noinfo_noreturn
0x18003DC1C: "public: void __cdecl std::queue<struct D3D12TranslationLayer::RetiredD3D12Object,class std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> > >::push(struct D3D12TranslationLayer::RetiredD3D12Object &&) __ptr64" ?push@?$queue@URetiredD3D12Object@D3D12TranslationLayer@@V?$deque@URetiredD3D12Object@D3D12TranslationLayer@@V?$allocator@URetiredD3D12Object@D3D12TranslationLayer@@@std@@@std@@@std@@QEAAX$$QEAURetiredD3D12Object@D3D12TranslationLayer@@@Z
0x18005BEBC: "public: void __cdecl D3D12TranslationLayer::InternalHeapAllocator::Deallocate(struct ID3D12Resource * __ptr64) __ptr64" ?Deallocate@InternalHeapAllocator@D3D12TranslationLayer@@QEAAXPEAUID3D12Resource@@@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11PixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11PixelShader@@@D3D11On12@@UEAAPEAXI@Z
0x180045EA4: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatch<struct D3D12TranslationLayer::BatchedContext::CmdFinalizeUpdateSubresources>(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64,struct D3D12TranslationLayer::BatchedContext::CmdFinalizeUpdateSubresources const & __ptr64) __ptr64" ??$AddToBatch@UCmdFinalizeUpdateSubresources@BatchedContext@D3D12TranslationLayer@@@BatchedContext@D3D12TranslationLayer@@AEAAXAEAV?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@AEBUCmdFinalizeUpdateSubresources@01@@Z
0x18006163C: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x18004D584: "public: void __cdecl std::default_delete<struct D3D12TranslationLayer::Resource::SResourceIdentity>::operator()(struct D3D12TranslationLayer::Resource::SResourceIdentity * __ptr64)const __ptr64" ??R?$default_delete@USResourceIdentity@Resource@D3D12TranslationLayer@@@std@@QEBAXPEAUSResourceIdentity@Resource@D3D12TranslationLayer@@@Z
0x18001D8F0: "public: static void __cdecl D3D11On12::DeviceBase::Draw(struct D3D10DDI_HDEVICE,unsigned int,unsigned int)" ?Draw@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@II@Z
0x180063850: "__cdecl CxxThrowException" _CxxThrowException
0x18003D868: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Freenode0(struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@_KPEAX@2@@Z
0x18004D128: "public: static void __cdecl D3D12TranslationLayer::Resource::FillSubresourceDesc(struct ID3D12Device * __ptr64,enum DXGI_FORMAT,unsigned int,unsigned int,unsigned int,struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT & __ptr64)" ?FillSubresourceDesc@Resource@D3D12TranslationLayer@@SAXPEAUID3D12Device@@W4DXGI_FORMAT@@IIIAEAUD3D12_PLACED_SUBRESOURCE_FOOTPRINT@@@Z
0x18006C888: "const D3D12TranslationLayer::CryptoSession::`vftable'" ??_7CryptoSession@D3D12TranslationLayer@@6B@
0x180071140: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_D3D10_1_Win8_FormatRequirements" ?s_D3D10_1_Win8_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x1800752A8: "__cdecl GUID_0adf7d52_929c_4e61_addb_ffed30de66ef" _GUID_0adf7d52_929c_4e61_addb_ffed30de66ef
0x1800904D0: "void (__cdecl* __ptr64 g_wil_details_internalSubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64 * __ptr64,void (__cdecl*)(void * __ptr64),void * __ptr64)" ?g_wil_details_internalSubscribeFeatureStateChangeNotification@@3P6AXPEAPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@P6AXPEAX@Z1@ZEA
0x180015590: "public: __cdecl D3D11On12::StreamOutShader::StreamOutShader(class D3D11On12::Device * __ptr64,struct D3D11_GEOMETRY_SHADER_DESC const * __ptr64,struct D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT const * __ptr64) __ptr64" ??0StreamOutShader@D3D11On12@@QEAA@PEAVDevice@1@PEBUD3D11_GEOMETRY_SHADER_DESC@@PEBUD3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT@@@Z
0x18007CA64: "__cdecl TraceLoggingMetadataEnd" _TraceLoggingMetadataEnd
0x1800062E4: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAU__WIL__WNF_USER_SUBSCRIPTION@@P6AXPEAU1@@Z$1?UnsubscribeWilWnf@details@wil@@YAX0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::GetD3D12Device(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetD3D12Device@DeviceDeferred@D3D11On12@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180075F34: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x18000B4F0: "public: static void __cdecl D3D11On12::DeviceBase::ExecuteCommandList(struct D3D10DDI_HDEVICE,struct D3D11DDI_HCOMMANDLIST)" ?ExecuteCommandList@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HCOMMANDLIST@@@Z
0x18006ECF8: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x1800105C0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<4>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$03@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800700F8: "struct _GUID const CLSID_DxbcConverter" ?CLSID_DxbcConverter@@3U_GUID@@B
0x180014E7C: "public: __cdecl D3D12TranslationLayer::SafeRenameResourceCookie::~SafeRenameResourceCookie(void) __ptr64" ??1SafeRenameResourceCookie@D3D12TranslationLayer@@QEAA@XZ
0x1800760D0: "dcl_input_ps_sgv" ??_C@_0BB@EBMECPFP@dcl_input_ps_sgv?$AA@
0x18003309C: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::CPrepareUpdateSubresourcesHelper::UploadDataToMappableResource(struct D3D11_SUBRESOURCE_DATA const * __ptr64,class D3D12TranslationLayer::ImmediateContext & __ptr64,struct D3D12_BOX const * __ptr64,void const * __ptr64) __ptr64" ?UploadDataToMappableResource@CPrepareUpdateSubresourcesHelper@ImmediateContext@D3D12TranslationLayer@@AEAAXPEBUD3D11_SUBRESOURCE_DATA@@AEAV23@PEBUD3D12_BOX@@PEBX@Z
0x18008F278: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x1800020D0: "unsigned char __cdecl wil::details::RtlDllShutdownInProgress(void)" ?RtlDllShutdownInProgress@details@wil@@YAEXZ
0x180010FC8: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<struct D3D12TranslationLayer::PipelineState>(struct D3D12TranslationLayer::PipelineState * __ptr64) __ptr64" ??$?RUPipelineState@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAUPipelineState@1@@Z
0x18005B734: "public: void __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Freenode0(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Freenode0@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@QEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x1800293E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::CryptoSession::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCryptoSession@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180015034: "public: void __cdecl std::allocator<struct D3D12_RESOURCE_BARRIER>::deallocate(struct D3D12_RESOURCE_BARRIER * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@QEAAXQEAUD3D12_RESOURCE_BARRIER@@_K@Z
0x18006EB58: "__cdecl _imp_LocalAlloc" __imp_LocalAlloc
0x180062B18: "__cdecl _scrt_dllmain_crt_thread_attach" __scrt_dllmain_crt_thread_attach
0x1800905E8: "bool wil::g_fBreakOnFailure" ?g_fBreakOnFailure@wil@@3_NA
0x18003057C: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::EnsureQueryResources(void) __ptr64" ?EnsureQueryResources@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x1800138F8: "public: void __cdecl std::allocator<struct tagRECT>::deallocate(struct tagRECT * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UtagRECT@@@std@@QEAAXQEAUtagRECT@@_K@Z
0x18000CD40: "public: void __cdecl std::allocator<struct IUnknown * __ptr64>::deallocate(struct IUnknown * __ptr64 * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@PEAUIUnknown@@@std@@QEAAXQEAPEAUIUnknown@@_K@Z
0x18003B938: "private: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::EnqueueSyncPoint(void) __ptr64" ?EnqueueSyncPoint@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAJXZ
0x18000CD40: "public: void __cdecl std::allocator<class ATL::CComPtr<struct ID3D12VideoDecoderHeap> >::deallocate(class ATL::CComPtr<struct ID3D12VideoDecoderHeap> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@@std@@QEAAXQEAV?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@_K@Z
0x1800138F8: "public: void __cdecl std::allocator<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY>::deallocate(struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@@std@@QEAAXQEAUD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@_K@Z
0x18002713C: "public: void __cdecl std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1>::deallocate(struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1@@@std@@QEAAXQEAUD3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1@@_K@Z
0x180028A1C: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT>::deallocate(struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@QEAAXQEAUVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@_K@Z
0x180026A2C: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO>::deallocate(struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@QEAAXQEAUVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@_K@Z
0x18001664C: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait>::deallocate(struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@QEAAXQEAUDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@_K@Z
0x18001664C: "public: void __cdecl std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > >::deallocate(class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@QEAAXQEAV?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@_K@Z
0x1800138F8: "public: void __cdecl std::allocator<struct BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::RefcountedAllocation>::deallocate(struct BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::RefcountedAllocation * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@URefcountedAllocation@?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@@std@@QEAAXQEAURefcountedAllocation@?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@_K@Z
0x180063808: "__cdecl o__seh_filter_dll" _o__seh_filter_dll
0x18006376A: "__cdecl _std_type_info_destroy_list" __std_type_info_destroy_list
0x18005332C: "public: __cdecl D3D12TranslationLayer::CViewBindingsImpl<2,64>::~CViewBindingsImpl<2,64>(void) __ptr64" ??1?$CViewBindingsImpl@$01$0EA@@D3D12TranslationLayer@@QEAA@XZ
0x180005D20: "public: __cdecl wil::details_abi::UsageIndexes::~UsageIndexes(void) __ptr64" ??1UsageIndexes@details_abi@wil@@QEAA@XZ
0x18006C270: "const D3D11On12::Shader<struct ID3D11PixelShader>::`vftable'" ??_7?$Shader@UID3D11PixelShader@@@D3D11On12@@6B@
0x18003BCA0: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::RenderTargetViewBound(void) __ptr64" ?RenderTargetViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x18003F21C: "public: __cdecl D3D12TranslationLayer::ResidencyManagerWrapper::~ResidencyManagerWrapper(void) __ptr64" ??1ResidencyManagerWrapper@D3D12TranslationLayer@@QEAA@XZ
0x18006EB48: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x180011C00: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@2@_K@Z
0x180063A60: "__cdecl _chkstk" __chkstk
0x1800716B0: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_D3D10_Win8_FormatRequirements" ?s_D3D10_Win8_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x180007300: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<class wil::details_abi::FeatureStateData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@VFeatureStateData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x180076888: "utod" ??_C@_04KOKIHCCI@utod?$AA@
0x1800057A0: "public: __cdecl wil::details_abi::UsageIndexes::UsageIndexes(void) __ptr64" ??0UsageIndexes@details_abi@wil@@QEAA@XZ
0x180076168: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x18001BDB8: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType> * __ptr64) __ptr64" ??$?RV?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@1@@Z
0x18001E920: "public: static void __cdecl D3D11On12::DeviceBase::MapDiscardResource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,enum D3D10_DDI_MAP,unsigned int,struct D3D10DDI_MAPPED_SUBRESOURCE * __ptr64)" ?MapDiscardResource@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IW4D3D10_DDI_MAP@@IPEAUD3D10DDI_MAPPED_SUBRESOURCE@@@Z
0x18001DB40: "public: static void __cdecl D3D11On12::DeviceBase::DrawIndexedInstancedIndirect(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?DrawIndexedInstancedIndirect@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x18006ED28: "__cdecl _imp_CloseThreadpoolWork" __imp_CloseThreadpoolWork
0x180062EE0: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x180048B30: "public: void __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType>,128>::FillDescriptors(struct D3D12_CPU_DESCRIPTOR_HANDLE * __ptr64,struct D3D12_CPU_DESCRIPTOR_HANDLE * __ptr64,unsigned int) __ptr64" ?FillDescriptors@?$CViewBoundState@V?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$0IA@@D3D12TranslationLayer@@QEAAXPEAUD3D12_CPU_DESCRIPTOR_HANDLE@@0I@Z
0x18001F5B0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::Query::`scalar deleting destructor'(unsigned int) __ptr64" ??_GQuery@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180076238: "dcl_function_body" ??_C@_0BC@NKHHFBAC@dcl_function_body?$AA@
0x18000CD40: "public: void __cdecl std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > >::deallocate(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@@std@@QEAAXQEAV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@_K@Z
0x18006EDD8: "__cdecl _imp__errno" __imp__errno
0x1800702F0: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_D3D11_1_WDDM_2_3_FormatRequirements" ?s_D3D11_1_WDDM_2_3_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x18006FF58: "list<T> too long" ??_C@_0BB@MOGOBHAF@list?$DMT?$DO?5too?5long?$AA@
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::_Xlength(void)" ?_Xlength@?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x1800131BC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x180059B14: "protected: struct std::pair<class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > >,bool> __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Insert_nohint<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64>(bool,struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_nohint@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@IEAA?AU?$pair@V?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@_NAEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@1@@Z
0x180001A80: "long __cdecl wil::GetFailureLogString(unsigned short * __ptr64,unsigned __int64,struct wil::FailureInfo const & __ptr64)" ?GetFailureLogString@wil@@YAJPEAG_KAEBUFailureInfo@1@@Z
0x180028BD0: "public: static unsigned __int64 __cdecl D3D11On12::CryptoSession::CalcPrivateCryptoSessionSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATECRYPTOSESSION const * __ptr64)" ?CalcPrivateCryptoSessionSize@CryptoSession@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATECRYPTOSESSION@@@Z
0x180047AA0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::Dispatch(unsigned int,unsigned int,unsigned int) __ptr64" ?Dispatch@ImmediateContext@D3D12TranslationLayer@@QEAAXIII@Z
0x1800129EC: "public: __cdecl ATL::CComHeapPtr<void>::~CComHeapPtr<void>(void) __ptr64" ??1?$CComHeapPtr@X@ATL@@QEAA@XZ
0x180063752: "__cdecl o___std_exception_copy" _o___std_exception_copy
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER,struct D3D11_1DDIARG_STAGE_IO_SIGNATURES const * __ptr64)>::Initialize(struct D3D10DDI_HDEVICE,unsigned int const * __ptr64,struct D3D10DDI_HSHADER,struct D3D10DDI_HRTSHADER,struct D3D11_1DDIARG_STAGE_IO_SIGNATURES const * __ptr64)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@PEBUD3D11_1DDIARG_STAGE_IO_SIGNATURES@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBIUD3D10DDI_HSHADER@@UD3D10DDI_HRTSHADER@@PEBUD3D11_1DDIARG_STAGE_IO_SIGNATURES@@@Z
0x180038504: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Erase(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x18003C1AC: "private: void __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Destroy(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64,struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64) __ptr64" ?_Destroy@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@0@Z
0x18001DE50: "public: static void __cdecl D3D11On12::DeviceBase::Dispatch(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,unsigned int)" ?Dispatch@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@III@Z
0x180046A14: "public: __cdecl CCriticalSection::CLock::~CLock(void) __ptr64" ??1CLock@CCriticalSection@@QEAA@XZ
0x18008CA70: "__cdecl CTA3?AVbad_array_new_length@std@@" _CTA3?AVbad_array_new_length@std@@
0x180076638: "atomic_imax" ??_C@_0M@IPFJDOEJ@atomic_imax?$AA@
0x180076890: "gather4_s" ??_C@_09DDIFIBIH@gather4_s?$AA@
0x18008CE74: "__cdecl _IMPORT_DESCRIPTOR_d3d12" __IMPORT_DESCRIPTOR_d3d12
0x1800905B0: "void (__cdecl* __ptr64 g_wil_details_apiUnsubscribeFeatureStateChangeNotification)(struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64)" ?g_wil_details_apiUnsubscribeFeatureStateChangeNotification@@3P6AXPEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@ZEA
0x180037688: "public: void __cdecl D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >::ReturnToPool(struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> &&,unsigned __int64) __ptr64" ?ReturnToPool@?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAX$$QEAU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@2@_K@Z
0x1800026B0: "public: virtual void * __ptr64 __cdecl wil::ResultException::`scalar deleting destructor'(unsigned int) __ptr64" ??_GResultException@wil@@UEAAPEAXI@Z
0x1800505C4: "private: void __cdecl D3D12TranslationLayer::VideoDevice::Initialize(void) __ptr64" ?Initialize@VideoDevice@D3D12TranslationLayer@@AEAAXXZ
0x180015034: "public: void __cdecl std::allocator<struct D3D12_INPUT_ELEMENT_DESC>::deallocate(struct D3D12_INPUT_ELEMENT_DESC * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_INPUT_ELEMENT_DESC@@@std@@QEAAXQEAUD3D12_INPUT_ELEMENT_DESC@@_K@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11VertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11VertexShader@@@D3D11On12@@UEAAPEAXI@Z
0x1800097A0: "public: static void __cdecl D3D11On12::DeviceBase::SetHardwareProtection(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,int)" ?SetHardwareProtection@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@H@Z
0x18005A99C: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::_Change_array(struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT * __ptr64 const,unsigned __int64,unsigned __int64) __ptr64" ?_Change_array@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@AEAAXQEAUVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@_K1@Z
0x1800762D0: "gather4_po" ??_C@_0L@JDMMFKDD@gather4_po?$AA@
0x18006EDB8: "__cdecl _imp__o__callnewh" __imp__o__callnewh
0x180028618: "public: bool __cdecl D3D11On12::VideoProcessEnum::IsFormatConversionSupported(enum DXGI_FORMAT,enum DXGI_COLOR_SPACE_TYPE,enum DXGI_FORMAT,enum DXGI_COLOR_SPACE_TYPE) __ptr64" ?IsFormatConversionSupported@VideoProcessEnum@D3D11On12@@QEAA_NW4DXGI_FORMAT@@W4DXGI_COLOR_SPACE_TYPE@@01@Z
0x180073330: "__cdecl GUID_2411e7e1_12ac_4ccf_bd14_9798e8534dc0" _GUID_2411e7e1_12ac_4ccf_bd14_9798e8534dc0
0x1800148C4: "void * __ptr64 __cdecl std::_Allocate<16,struct std::_Default_allocate_traits,0>(unsigned __int64)" ??$_Allocate@$0BA@U_Default_allocate_traits@std@@$0A@@std@@YAPEAX_K@Z
0x18006C270: "const D3D11On12::Shader<struct ID3D11VertexShader>::`vftable'" ??_7?$Shader@UID3D11VertexShader@@@D3D11On12@@6B@
0x180076CA0: "__stdcall _xmm" __xmm@00000009000000080000000000000006
0x18006C168: "const std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::`vftable'" ??_7?$_Ref_count_obj@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@6B@
0x18006C548: "const D3D11On12::StreamOutShader::`vftable'" ??_7StreamOutShader@D3D11On12@@6B@
0x180076C50: "__stdcall _xmm" __xmm@00000007000000100000000900000009
0x180076C90: "__stdcall _xmm" __xmm@00000008000000080000001000000007
0x180002F98: "void __cdecl wil::details::in1diag3::FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180076308: "f32tof16" ??_C@_08DLBIOKNM@f32tof16?$AA@
0x180090608: "void (__cdecl* __ptr64 wil::details::g_pfnLoggingCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnLoggingCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18006ED78: api-ms-win-core-threadpool-l1-2-0_NULL_THUNK_DATA
0x180076BF0: "__cdecl _xmm@0000000200000000000000000000000e" __xmm@0000000200000000000000000000000e
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D10Blob>::~CComPtr<struct ID3D10Blob>(void) __ptr64" ??1?$CComPtr@UID3D10Blob@@@ATL@@QEAA@XZ
0x1800763D0: "dcl_input_control_point_count" ??_C@_0BO@GBGBOGOF@dcl_input_control_point_count?$AA@
0x180018A00: "public: static void __cdecl D3D11On12::DeviceDeferred::SetRasterizerState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRASTERIZERSTATE)" ?SetRasterizerState@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRASTERIZERSTATE@@@Z
0x18006EFF8: "__cdecl _xp_z" __xp_z
0x1800371E8: "public: static bool __cdecl D3D12TranslationLayer::RetiredObject::ReadyToDestroy(class D3D12TranslationLayer::ImmediateContext * __ptr64,bool,unsigned __int64 const * __ptr64 const)" ?ReadyToDestroy@RetiredObject@D3D12TranslationLayer@@SA_NPEAVImmediateContext@2@_NQEB_K@Z
0x180053480: "public: virtual __cdecl D3D12TranslationLayer::Async::~Async(void) __ptr64" ??1Async@D3D12TranslationLayer@@UEAA@XZ
0x18005C6BC: "public: void __cdecl D3D12TranslationLayer::CResourceBindings::ViewUnboundCommon(class D3D12TranslationLayer::CViewSubresourceSubset & __ptr64,void (__cdecl D3D12TranslationLayer::CSubresourceBindings::*)(void) __ptr64) __ptr64" ?ViewUnboundCommon@CResourceBindings@D3D12TranslationLayer@@QEAAXAEAVCViewSubresourceSubset@2@P8CSubresourceBindings@2@EAAXXZ@Z
0x180075FC8: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x1800763B4: "bfi" ??_C@_03LHPBHIBH@bfi?$AA@
0x180075ECC: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x180041770: "public: __cdecl D3D12TranslationLayer::BatchedContext::BatchedContext(class D3D12TranslationLayer::ImmediateContext & __ptr64,struct D3D12TranslationLayer::BatchedContext::CreationArgs,struct D3D12TranslationLayer::BatchedContext::Callbacks const & __ptr64) __ptr64" ??0BatchedContext@D3D12TranslationLayer@@QEAA@AEAVImmediateContext@1@UCreationArgs@01@AEBUCallbacks@01@@Z
0x180049408: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<0>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$0A@@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18006C670: "const D3D12TranslationLayer::Query::`vftable'" ??_7Query@D3D12TranslationLayer@@6B@
0x1800027E0: "void __cdecl wil::details::ThrowResultExceptionInternal(struct wil::FailureInfo const & __ptr64)" ?ThrowResultExceptionInternal@details@wil@@YAXAEBUFailureInfo@2@@Z
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::VideoDevice::CalcPrivateVideoProcessorInputViewSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW const * __ptr64)" ?CalcPrivateVideoProcessorInputViewSize@VideoDevice@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW@@@Z
0x180011908: "public: void * __ptr64 __cdecl D3D12TranslationLayer::PipelineState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPipelineState@D3D12TranslationLayer@@QEAAPEAXI@Z
0x1800180E0: "public: static void __cdecl D3D11On12::DeviceDeferred::GenMips(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADERRESOURCEVIEW)" ?GenMips@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18001E420: "public: static void __cdecl D3D11On12::DeviceBase::UpdateTiles(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,struct D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3DWDDM1_3DDI_TILE_REGION_SIZE const * __ptr64,void const * __ptr64,unsigned int)" ?UpdateTiles@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEBUD3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE@@PEBUD3DWDDM1_3DDI_TILE_REGION_SIZE@@PEBXI@Z
0x18005B734: "public: void __cdecl std::allocator<struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> >::deallocate(struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@_K@Z
0x180009AC8: ??1?$function@$$A6AXJ@Z@std@@QEAA@XZ
0x180073340: "__cdecl GUID_50c83a1c_e072_4c48_87b0_3630fa36a6d0" _GUID_50c83a1c_e072_4c48_87b0_3630fa36a6d0
0x18002DC14: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::AddObjectToDeferredDeletionQueue(struct ID3D12Object * __ptr64,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,unsigned __int64,bool) __ptr64" ?AddObjectToDeferredDeletionQueue@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAUID3D12Object@@W4COMMAND_LIST_TYPE@2@_K_N@Z
0x18000AC40: "public: virtual void __cdecl D3D11On12::DeviceDeferred::DestroyKMTHandle(unsigned int) __ptr64" ?DestroyKMTHandle@DeviceDeferred@D3D11On12@@UEAAXI@Z
0x180035C14: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::WaitForFenceValue(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,unsigned __int64,bool) __ptr64" ?WaitForFenceValue@ImmediateContext@D3D12TranslationLayer@@QEAA_NW4COMMAND_LIST_TYPE@2@_K_N@Z
0x18002B73C: "public: struct D3D12TranslationLayer::ImmediateContext::SStageState & __ptr64 __cdecl D3D12TranslationLayer::ImmediateContext::SState::GetStageState(enum D3D12TranslationLayer::EShaderStage) __ptr64" ?GetStageState@SState@ImmediateContext@D3D12TranslationLayer@@QEAAAEAUSStageState@23@W4EShaderStage@3@@Z
0x18003BCD0: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::PixelShaderResourceViewBound(void) __ptr64" ?PixelShaderResourceViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x18001EB00: "public: static void __cdecl D3D11On12::DeviceBase::UnmapRenamedBuffer(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?UnmapRenamedBuffer@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x18006C098: "const wil::ResultException::`vftable'" ??_7ResultException@wil@@6B@
0x18000226C: "public: void __cdecl wil::StoredFailureInfo::SetFailureInfo(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetFailureInfo@StoredFailureInfo@wil@@QEAAXAEBUFailureInfo@2@@Z
0x18000AC40: "public: virtual void __cdecl D3D11On12::DeviceDeferred::TransitionResourceForRelease(struct ID3D11On12DDIResource * __ptr64,enum D3D12_RESOURCE_STATES) __ptr64" ?TransitionResourceForRelease@DeviceDeferred@D3D11On12@@UEAAXPEAUID3D11On12DDIResource@@W4D3D12_RESOURCE_STATES@@@Z
0x18003C4F0: ??1?$unique_ptr@VHeapSuballocationBlock@D3D12TranslationLayer@@V?$function@$$A6AXPEAVHeapSuballocationBlock@D3D12TranslationLayer@@@Z@std@@@std@@QEAA@XZ
0x180014F40: "public: virtual void __cdecl D3D11On12::Device::SyncTokenExtension::Dispatch(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64,unsigned __int64) __ptr64" ?Dispatch@SyncTokenExtension@Device@D3D11On12@@UEAAXAEAVImmediateContext@D3D12TranslationLayer@@PEBX_K@Z
0x1800285A0: "public: static void __cdecl D3D11On12::VideoProcessEnum::CheckVideoProcessorFormatConversion(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,struct D3DWDDM2_0DDI_CHECK_VIDEO_PROCESSOR_FORMAT_CONVERSION * __ptr64)" ?CheckVideoProcessorFormatConversion@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@PEAUD3DWDDM2_0DDI_CHECK_VIDEO_PROCESSOR_FORMAT_CONVERSION@@@Z
0x18004FA58: "public: struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::_Emplace_reallocate<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait>(struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64 const,struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait &&) __ptr64" ??$_Emplace_reallocate@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@QEAU234@$$QEAU234@@Z
0x180014AE0: ?_Destroy@?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@AEAAXPEAV?$function@$$A6AXXZ@2@0@Z
0x18006EC20: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x18006EDA8: "__cdecl _imp___stdio_common_vsnprintf_s" __imp___stdio_common_vsnprintf_s
0x1800268B0: ??0<unnamed-type-ResourceSet>@VIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@QEAA@$$QEAU012@@Z
0x18001D460: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@_K@Z
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateUnorderedAccessViewSize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64)" ?CalcPrivateUnorderedAccessViewSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@@Z
0x18007CE20: "__cdecl _rtc_tzz" __rtc_tzz
0x180013E28: "public: __cdecl D3DX12Residency::Internal::ScopedLock::~ScopedLock(void) __ptr64" ??1ScopedLock@Internal@D3DX12Residency@@QEAA@XZ
0x1800702C0: "CompatValue" ??_C@_0M@JFOCOOJD@CompatValue?$AA@
0x18001EC10: "public: static void __cdecl D3D11On12::DeviceBase::QueryBegin(struct D3D10DDI_HDEVICE,struct D3D10DDI_HQUERY)" ?QueryBegin@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HQUERY@@@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64,struct D3D10DDI_HRENDERTARGETVIEW,struct D3D10DDI_HRTRENDERTARGETVIEW)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@UD3D10DDI_HRENDERTARGETVIEW@@UD3D10DDI_HRTRENDERTARGETVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRENDERTARGETVIEW@@@Z
0x18006F010: "__cdecl _guard_fids_table" __guard_fids_table
0x1800128DC: "public: void __cdecl std::allocator<enum D3D12_BITSTREAM_ENCRYPTION_TYPE>::deallocate(enum D3D12_BITSTREAM_ENCRYPTION_TYPE * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@@std@@QEAAXQEAW4D3D12_BITSTREAM_ENCRYPTION_TYPE@@_K@Z
0x18006EF10: "__cdecl _imp_?DxcCreateInstance@@YAJAEBU_GUID@@0PEAPEAX@Z" __imp_?DxcCreateInstance@@YAJAEBU_GUID@@0PEAPEAX@Z
0x180075FB0: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x180013E28: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class D3D12TranslationLayer::DeferredDeletionQueueManager>::LockedAccess::~LockedAccess(void) __ptr64" ??1LockedAccess@?$COptLockedContainer@VDeferredDeletionQueueManager@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180076B1C: "__cdecl _real@4effffff" __real@4effffff
0x180062F50: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_K1P6AX0@Z@Z
0x180020430: "private: static long __cdecl D3D11On12::Device::BltImpl(struct DXGI_DDI_ARG_BLT1 * __ptr64)" ?BltImpl@Device@D3D11On12@@CAJPEAUDXGI_DDI_ARG_BLT1@@@Z
0x180013C04: "public: __cdecl std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::~weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >(void) __ptr64" ??1?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@QEAA@XZ
0x18003C740: "public: class D3D12TranslationLayer::HeapSuballocationBlock __cdecl BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::Allocate(unsigned __int64) __ptr64" ?Allocate@?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@QEAA?AVHeapSuballocationBlock@D3D12TranslationLayer@@_K@Z
0x18000A618: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::unordered_map<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey>,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >::~COptLockedContainer<class std::unordered_map<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey>,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >(void) __ptr64" ??1?$COptLockedContainer@V?$unordered_map@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UPSODescKey@D3D11On12@@@4@U?$equal_to@UPSODescKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x18006E9C0: "__cdecl load_config_used" _load_config_used
0x18000C610: "public: virtual long __cdecl D3D11On12::Device::CreateHullShader(struct D3D10DDI_HSHADER,struct D3D11_HULL_SHADER_DESC const * __ptr64) __ptr64" ?CreateHullShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_HULL_SHADER_DESC@@@Z
0x18000280C: "public: __cdecl wil::ResultException::ResultException(class wil::ResultException const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBV01@@Z
0x180076390: "firstbit_shi" ??_C@_0N@NAHIFBCO@firstbit_shi?$AA@
0x180035A20: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::MapUnderlying(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,struct D3D12_BOX const * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapUnderlying@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@PEBUD3D12_BOX@@PEAUMappedSubresource@2@@Z
0x18001272C: "public: void __cdecl D3D11On12::Shader<struct ID3D11VertexShader>::ParseInputSemantics(void) __ptr64" ?ParseInputSemantics@?$Shader@UID3D11VertexShader@@@D3D11On12@@QEAAXXZ
0x18008FA60: ?AvailableProfiles@D3D12TranslationLayer@@3PAU<unnamed-type-AvailableProfiles>@1@A
0x180076868: "gather4_c_s" ??_C@_0M@NNJGJKJI@gather4_c_s?$AA@
0x180001820: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_alloc@std@@UEAAPEAXI@Z
0x18006EC60: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x18001A480: "public: virtual void __cdecl D3D11On12::Resource::SetGraphicsCurrentState(enum D3D12_RESOURCE_STATES) __ptr64" ?SetGraphicsCurrentState@Resource@D3D11On12@@UEAAXW4D3D12_RESOURCE_STATES@@@Z
0x180010540: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<1>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$00@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800383B4: "private: void __cdecl std::vector<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >::_Destroy(class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > * __ptr64,class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@V?$allocator@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@@2@@std@@AEAAXPEAV?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@2@0@Z
0x18003BC80: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::UnorderedAccessViewBound(void) __ptr64" ?UnorderedAccessViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180076610: "store_structured" ??_C@_0BB@HNAOOFFF@store_structured?$AA@
0x18006EC10: "__cdecl _imp_QueryPerformanceFrequency" __imp_QueryPerformanceFrequency
0x180012150: "public: virtual void * __ptr64 __cdecl std::_Ref_count_base::_Get_deleter(class type_info const & __ptr64)const __ptr64" ?_Get_deleter@_Ref_count_base@std@@UEBAPEAXAEBVtype_info@@@Z
0x1800287F0: "public: static void __cdecl D3D11On12::VideoProcessEnum::GetVideoProcessorCustomRate(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM,unsigned int,unsigned int,struct D3D11_1DDI_VIDEO_PROCESSOR_CUSTOM_RATE * __ptr64)" ?GetVideoProcessorCustomRate@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@IIPEAUD3D11_1DDI_VIDEO_PROCESSOR_CUSTOM_RATE@@@Z
0x180051E94: "[thunk]: __cdecl ID3D12Device::`vcall'{80,{flat}}' }'" ??_9ID3D12Device@@$BFA@AA
0x180031E8C: "void __cdecl D3D12TranslationLayer::DepthStencilDeInterleavingUpload(enum DXGI_FORMAT,unsigned int,unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64,unsigned int,unsigned int,unsigned int)" ?DepthStencilDeInterleavingUpload@D3D12TranslationLayer@@YAXW4DXGI_FORMAT@@IPEBEIPEAEIII@Z
0x180014EB0: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_ptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_ptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@std@@QEAA@XZ
0x180028E50: "public: static void __cdecl D3D11On12::CryptoSession::CheckCryptoSessionStatus(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION,enum D3DWDDM2_0DDI_CRYPTO_SESSION_STATUS * __ptr64)" ?CheckCryptoSessionStatus@CryptoSession@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@PEAW4D3DWDDM2_0DDI_CRYPTO_SESSION_STATUS@@@Z
0x180028A64: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@AEAAXXZ
0x1800380B4: "private: void __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@AEAAX_K@Z
0x180007F50: "public: virtual void * __ptr64 __cdecl wistd::_Func_base<bool,void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int,struct wistd::_Nil,struct wistd::_Nil>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Func_base@_NPEAX_KPEAX_KIU_Nil@wistd@@U12@@wistd@@UEAAPEAXI@Z
0x18001D110: "[thunk]: __cdecl ID3D12Device::`vcall'{144,{flat}}' }'" ??_9ID3D12Device@@$BJA@AA
0x18001CE08: "[thunk]: __cdecl ID3D12Device::`vcall'{160,{flat}}' }'" ??_9ID3D12Device@@$BKA@AA
0x180004310: "void __cdecl wil::details::GetContextAndNotifyFailure(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?GetContextAndNotifyFailure@details@wil@@YAXPEAUFailureInfo@2@PEAD_K@Z
0x18000F700: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<0>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$0A@@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12CommandSignature,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12CommandSignature,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12CommandSignature@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18004DBDC: "public: void __cdecl D3D12TranslationLayer::CommandListManager::ResetResidencySet(void) __ptr64" ?ResetResidencySet@CommandListManager@D3D12TranslationLayer@@QEAAXXZ
0x180075F64: "not" ??_C@_03NJKJADM@not?$AA@
0x180075ED8: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x18004BF00: "private: __cdecl D3D12TranslationLayer::Resource::~Resource(void) __ptr64" ??1Resource@D3D12TranslationLayer@@AEAA@XZ
0x18000E7F8: ?swap@?$function@$$A6AXXZ@std@@QEAAXAEAV12@@Z
0x18005AFB8: "public: virtual __cdecl D3D12TranslationLayer::CryptoSession::~CryptoSession(void) __ptr64" ??1CryptoSession@D3D12TranslationLayer@@UEAA@XZ
0x18001BA5C: "public: __cdecl std::vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >::vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >(unsigned __int64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> const & __ptr64) __ptr64" ??0?$vector@PEAVResource@D3D12TranslationLayer@@V?$allocator@PEAVResource@D3D12TranslationLayer@@@std@@@std@@QEAA@_KAEBV?$allocator@PEAVResource@D3D12TranslationLayer@@@1@@Z
0x18006EFE0: "__cdecl _scrt_stdio_legacy_msvcrt_compatibility" __scrt_stdio_legacy_msvcrt_compatibility
0x180002F58: "long __cdecl wil::details::in1diag3::Return_GetLastError(void * __ptr64,unsigned int,char const * __ptr64)" ?Return_GetLastError@in1diag3@details@wil@@YAJPEAXIPEBD@Z
0x1800279CC: "public: __cdecl D3D12TranslationLayer::VideoProcess::VideoProcess(class D3D12TranslationLayer::ImmediateContext * __ptr64) __ptr64" ??0VideoProcess@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@@Z
0x18002ED04: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::SameResourceCopy(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?SameResourceCopy@ImmediateContext@D3D12TranslationLayer@@AEAAXPEAVResource@2@I0IIIIPEBUD3D12_BOX@@@Z
0x180025D70: "public: static long __cdecl D3D11On12::VideoProcess::VideoProcessorGetStreamExtension(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,struct _GUID const * __ptr64,unsigned int,void * __ptr64)" ?VideoProcessorGetStreamExtension@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IPEBU_GUID@@IPEAX@Z
0x180076900: "ld_structured_s" ??_C@_0BA@JBIMBALN@ld_structured_s?$AA@
0x18006EE40: "__cdecl _imp_toupper" __imp_toupper
0x18002D43C: "public: __cdecl D3D12TranslationLayer::ImmediateContext::~ImmediateContext(void) __ptr64" ??1ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x18005C7C0: "public: unsigned int __cdecl D3D12TranslationLayer::CResourceBindings::GetD3D12ResourceUsageFromBindings(unsigned int)const __ptr64" ?GetD3D12ResourceUsageFromBindings@CResourceBindings@D3D12TranslationLayer@@QEBAII@Z
0x1800038F8: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAXP6AXPEAX@Z$1?ReleaseMutex@details@wil@@YAX0@ZU?$integral_constant@_K$01@wistd@@PEAX$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x180076364: "usubb" ??_C@_05OLNJBOPE@usubb?$AA@
0x1800904C0: "long volatile `void __cdecl wil::SetLastError(struct wil::FailureInfo const & __ptr64)'::`5'::depth" ?depth@?4??SetLastError@wil@@YAXAEBUFailureInfo@2@@Z@4JC
0x18000CEF0: ??$?0Uunique_comptr_deleter@D3D12TranslationLayer@@@?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@QEAA@$$QEAU01@@Z
0x1800126C8: "public: virtual __cdecl D3D11On12::Shader<struct ID3D11GeometryShader>::~Shader<struct ID3D11GeometryShader>(void) __ptr64" ??1?$Shader@UID3D11GeometryShader@@@D3D11On12@@UEAA@XZ
0x180027630: "public: struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@XZ
0x18006EE00: "__cdecl _imp__o__invalid_parameter_noinfo_noreturn" __imp__o__invalid_parameter_noinfo_noreturn
0x180005AF4: "public: void __cdecl wil::details_abi::SubscriptionList::OnSignaled(class wil::srwlock & __ptr64) __ptr64" ?OnSignaled@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@@Z
0x18004E610: "public: void __cdecl D3D12TranslationLayer::CDesiredResourceState::SetSubresourceState(unsigned int,struct D3D12TranslationLayer::CDesiredResourceState::SubresourceInfo const & __ptr64) __ptr64" ?SetSubresourceState@CDesiredResourceState@D3D12TranslationLayer@@QEAAXIAEBUSubresourceInfo@12@@Z
0x1800288BC: "public: __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >(class std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> > const & __ptr64) __ptr64" ??0?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@QEAA@AEBV01@@Z
0x1800906A0: "struct _TlgProvider_t const * __ptr64 const __ptr64 D3D12TranslationLayer::g_hTracelogging" ?g_hTracelogging@D3D12TranslationLayer@@3PEBU_TlgProvider_t@@EB
0x180028F70: "public: static long __cdecl D3D11On12::CryptoSession::NegotiateCryptoSessionKeyExchange(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION,enum D3DWDDM2_4DDI_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS,unsigned int,unsigned char * __ptr64)" ?NegotiateCryptoSessionKeyExchange@CryptoSession@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@W4D3DWDDM2_4DDI_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS@@IPEAE@Z
0x180075E98: "deriv_rty" ??_C@_09CJNNLEFB@deriv_rty?$AA@
0x180075210: "unsigned __int64 const * const `private: void __cdecl D3D12TranslationLayer::ImmediateContext::PreDraw(void) __ptr64'::`12'::SamplerDirtyBits" ?SamplerDirtyBits@?M@??PreDraw@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ@4QB_KB
0x18005977C: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > > & __ptr64 __cdecl std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > >::operator--(void) __ptr64" ??F?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@QEAAAEAV01@XZ
0x18003A454: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Destroy_if_node(struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Destroy_if_node@?$_Tree@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x18008F1D0: "__vectorcall ??_R0?AVtype_info@" ??_R0?AVtype_info@@@8
0x1800261B0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamStereoFormat(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT,int,int,enum D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE,int)" ?VideoProcessorSetStreamStereoFormat@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHW4D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT@@HHW4D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FLIP_MODE@@H@Z
0x18003C070: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::DepthStencilViewUnbound(void) __ptr64" ?DepthStencilViewUnbound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x18006322C: "__cdecl _scrt_get_dyn_tls_init_callback" __scrt_get_dyn_tls_init_callback
0x18002A9D0: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x18000E7C0: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64,struct D3D10DDI_HSHADERRESOURCEVIEW,struct D3D10DDI_HRTSHADERRESOURCEVIEW)>::Initialize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64,struct D3D10DDI_HSHADERRESOURCEVIEW,struct D3D10DDI_HRTSHADERRESOURCEVIEW)" ?Initialize@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@UD3D10DDI_HSHADERRESOURCEVIEW@@UD3D10DDI_HRTSHADERRESOURCEVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@UD3D10DDI_HSHADERRESOURCEVIEW@@UD3D10DDI_HRTSHADERRESOURCEVIEW@@@Z
0x18008F2A0: "__vectorcall ??_R0?AV_com_error@" ??_R0?AV_com_error@@@8
0x180062FC4: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_K1P6AX0@Z@Z
0x180076034: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x180008BE0: "int __cdecl wil_details_SetPropertyCacheOpportunityCallback(union wil_details_FeaturePropertyCache * __ptr64,void * __ptr64)" ?wil_details_SetPropertyCacheOpportunityCallback@@YAHPEATwil_details_FeaturePropertyCache@@PEAX@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64,struct D3D10DDI_HSHADERRESOURCEVIEW,struct D3D10DDI_HRTSHADERRESOURCEVIEW)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADERRESOURCEVIEW)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@UD3D10DDI_HSHADERRESOURCEVIEW@@UD3D10DDI_HRTSHADERRESOURCEVIEW@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180075F18: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x180025B70: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputTargetRect(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,int,struct tagRECT const * __ptr64)" ?VideoProcessorSetOutputTargetRect@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@HPEBUtagRECT@@@Z
0x180052358: "public: __cdecl D3D12TranslationLayer::RootSignatureDesc::ShaderStage::ShaderStage(enum D3D12_RESOURCE_BINDING_TIER,class D3D12TranslationLayer::Shader * __ptr64) __ptr64" ??0ShaderStage@RootSignatureDesc@D3D12TranslationLayer@@QEAA@W4D3D12_RESOURCE_BINDING_TIER@@PEAVShader@2@@Z
0x180076830: "debug_break" ??_C@_0M@OLKCDPAC@debug_break?$AA@
0x1800448D8: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SubmitBatch(bool) __ptr64" ?SubmitBatch@BatchedContext@D3D12TranslationLayer@@QEAAX_N@Z
0x180076ADC: "__cdecl _real@3d810625" __real@3d810625
0x1800241C4: "public: __cdecl D3D12TranslationLayer::BatchedVideoDecode::~BatchedVideoDecode(void) __ptr64" ??1BatchedVideoDecode@D3D12TranslationLayer@@QEAA@XZ
0x18007605C: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x18004EC50: "private: void __cdecl D3D12TranslationLayer::ResourceStateManagerBase::ProcessTransitioningSubresourceExclusive(class D3D12TranslationLayer::CCurrentResourceState & __ptr64,unsigned int,enum D3D12TranslationLayer::COMMAND_LIST_TYPE,unsigned __int64 const * __ptr64,struct D3D12TranslationLayer::CDesiredResourceState::SubresourceInfo & __ptr64,unsigned int,struct D3D12TranslationLayer::TransitionableResourceBase & __ptr64,struct D3D12_RESOURCE_BARRIER & __ptr64,enum D3D12TranslationLayer::SubresourceTransitionFlags) __ptr64" ?ProcessTransitioningSubresourceExclusive@ResourceStateManagerBase@D3D12TranslationLayer@@AEAAXAEAVCCurrentResourceState@2@IW4COMMAND_LIST_TYPE@2@PEB_KAEAUSubresourceInfo@CDesiredResourceState@2@IAEAUTransitionableResourceBase@2@AEAUD3D12_RESOURCE_BARRIER@@W4SubresourceTransitionFlags@2@@Z
0x180054010: "protected: virtual void __cdecl D3D12TranslationLayer::Query::EndInternal(void) __ptr64" ?EndInternal@Query@D3D12TranslationLayer@@MEAAXXZ
0x1800765A0: "dcl_resource_raw" ??_C@_0BB@JJGNMLIP@dcl_resource_raw?$AA@
0x1800248CC: "public: void __cdecl D3D11On12::VideoDecode::EndFrame(void) __ptr64" ?EndFrame@VideoDecode@D3D11On12@@QEAAXXZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::Present(struct _D3DKMT_PRESENT * __ptr64) __ptr64" ?Present@DeviceDeferred@D3D11On12@@UEAAJPEAU_D3DKMT_PRESENT@@@Z
0x18006EB88: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x180076BE0: "__stdcall _xmm" __xmm@00000001000000040001000000000002
0x180076C30: "__stdcall _xmm" __xmm@00000007000000000000000800000009
0x180076CB0: "__stdcall _xmm" __xmm@00000009000000670000000000000058
0x180001F90: "char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)" ?GetCurrentModuleName@details@wil@@YAPEBDXZ
0x180076CF0: "__cdecl _xmm@0000000c000000180000000d00000069" __xmm@0000000c000000180000000d00000069
0x18007C7F8: "const std::bad_array_new_length::`RTTI Complete Object Locator'" ??_R4bad_array_new_length@std@@6B@
0x18000BD50: "public: virtual long __cdecl D3D11On12::Device::CreateWrappingHandle(struct IUnknown * __ptr64,enum D3D11On12::WrapReason,void * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?CreateWrappingHandle@Device@D3D11On12@@UEAAJPEAUIUnknown@@W4WrapReason@2@PEAXIPEAI@Z
0x18001AC80: "public: static void __cdecl D3D11On12::Device::CreateUnorderedAccessView(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW const * __ptr64,struct D3D11DDI_HUNORDEREDACCESSVIEW,struct D3D11DDI_HRTUNORDEREDACCESSVIEW)" ?CreateUnorderedAccessView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW@@UD3D11DDI_HUNORDEREDACCESSVIEW@@UD3D11DDI_HRTUNORDEREDACCESSVIEW@@@Z
0x180076CE0: "__cdecl _xmm@0000000c000000180000000900000064" __xmm@0000000c000000180000000900000064
0x18001B650: "struct D3D12_RENDER_TARGET_VIEW_DESC __cdecl D3D11On12::GetTranslationDesc(class D3D12TranslationLayer::Resource & __ptr64,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64)" ?GetTranslationDesc@D3D11On12@@YA?AUD3D12_RENDER_TARGET_VIEW_DESC@@AEAVResource@D3D12TranslationLayer@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@@Z
0x180001980: "long __cdecl StringCchPrintfW(unsigned short * __ptr64,unsigned __int64,unsigned short const * __ptr64,...)" ?StringCchPrintfW@@YAJPEAG_KPEBGZZ
0x1800375FC: "public: __cdecl std::list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$list@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAA@XZ
0x180046BFC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DrawIndexedInstancedIndirect(class D3D12TranslationLayer::Resource * __ptr64,unsigned int) __ptr64" ?DrawIndexedInstancedIndirect@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@I@Z
0x18003902C: "struct D3D12_CPU_DESCRIPTOR_HANDLE __cdecl D3D12TranslationLayer::GetUnderlyingView<enum D3D12TranslationLayer::UnorderedAccessViewType>(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::UnorderedAccessViewType> * __ptr64)" ??$GetUnderlyingView@W4UnorderedAccessViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@YA?AUD3D12_CPU_DESCRIPTOR_HANDLE@@PEAV?$View@W4UnorderedAccessViewType@D3D12TranslationLayer@@@0@@Z
0x18001CE88: "public: void __cdecl D3D12TranslationLayer::CDescriptorHeapManager::FreeHeapSlot(struct D3D12_CPU_DESCRIPTOR_HANDLE,unsigned int) __ptr64" ?FreeHeapSlot@CDescriptorHeapManager@D3D12TranslationLayer@@QEAAXUD3D12_CPU_DESCRIPTOR_HANDLE@@I@Z
0x1800524D4: "public: __cdecl D3D12TranslationLayer::Shader::Shader(class D3D12TranslationLayer::ImmediateContext * __ptr64,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class ATL::CComHeapPtr<void> & __ptr64,unsigned __int64,struct D3D12TranslationLayer::SShaderDecls) __ptr64" ??0Shader@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEAV?$CComHeapPtr@X@ATL@@_KUSShaderDecls@1@@Z
0x18001B428: "struct D3D12_SHADER_RESOURCE_VIEW_DESC __cdecl D3D11On12::GetTranslationDesc(class D3D12TranslationLayer::Resource & __ptr64,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64)" ?GetTranslationDesc@D3D11On12@@YA?AUD3D12_SHADER_RESOURCE_VIEW_DESC@@AEAVResource@D3D12TranslationLayer@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11HullShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11HullShader@@@D3D11On12@@UEAAPEAXI@Z
0x1800173A0: "public: static void __cdecl D3D11On12::DeviceDeferred::IaSetInputLayout(struct D3D10DDI_HDEVICE,struct D3D10DDI_HELEMENTLAYOUT)" ?IaSetInputLayout@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HELEMENTLAYOUT@@@Z
0x18006EEF0: "__cdecl _imp_D3D12SerializeVersionedRootSignature" __imp_D3D12SerializeVersionedRootSignature
0x180002BC0: "void __cdecl wil::details::WilFailFast(struct wil::FailureInfo const & __ptr64)" ?WilFailFast@details@wil@@YAXAEBUFailureInfo@2@@Z
0x18006EF48: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x18001664C: "public: void __cdecl std::allocator<struct D3D12_SO_DECLARATION_ENTRY>::deallocate(struct D3D12_SO_DECLARATION_ENTRY * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_SO_DECLARATION_ENTRY@@@std@@QEAAXQEAUD3D12_SO_DECLARATION_ENTRY@@_K@Z
0x180042F88: "public: bool __cdecl D3D12TranslationLayer::BatchedContext::RenameAndMapBuffer(class D3D12TranslationLayer::BatchedResource * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?RenameAndMapBuffer@BatchedContext@D3D12TranslationLayer@@QEAA_NPEAVBatchedResource@2@PEAUMappedSubresource@2@@Z
0x180075F68: "or" ??_C@_02FODMLBIE@or?$AA@
0x18006EC18: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x18000E4A0: "public: struct D3D12TranslationLayer::PipelineState * __ptr64 __cdecl D3D11On12::DeviceBase::CreateOrRetrievePSO<1>(void) __ptr64" ??$CreateOrRetrievePSO@$00@DeviceBase@D3D11On12@@QEAAPEAUPipelineState@D3D12TranslationLayer@@XZ
0x180035F54: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::MapUnderlyingSynchronize(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,bool,struct D3D12_BOX const * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapUnderlyingSynchronize@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@_NPEBUD3D12_BOX@@PEAUMappedSubresource@2@@Z
0x18006ECE8: "__cdecl _imp_WaitForMultipleObjects" __imp_WaitForMultipleObjects
0x18008CDC0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0
0x18006EF00: "__cdecl _imp_CreateDXGIFactory2" __imp_CreateDXGIFactory2
0x180018BAC: "bool __cdecl D3D11On12::SupportsRenderTarget(class D3D12TranslationLayer::ImmediateContext & __ptr64,enum DXGI_FORMAT)" ?SupportsRenderTarget@D3D11On12@@YA_NAEAVImmediateContext@D3D12TranslationLayer@@W4DXGI_FORMAT@@@Z
0x180049C74: "public: void __cdecl D3D12TranslationLayer::CBoundState<class D3D12TranslationLayer::Resource,15>::ReassertResourceState(unsigned int)const __ptr64" ?ReassertResourceState@?$CBoundState@VResource@D3D12TranslationLayer@@$0P@@D3D12TranslationLayer@@QEBAXI@Z
0x180012238: "public: __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >::~vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >(void) __ptr64" ??1?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@QEAA@XZ
0x180015810: "public: virtual void * __ptr64 __cdecl D3D11On12::StreamOutShader::`vector deleting destructor'(unsigned int) __ptr64" ??_EStreamOutShader@D3D11On12@@UEAAPEAXI@Z
0x18007C6D8: "__vectorcall ??_R1A@?0A@EA@type_info" ??_R1A@?0A@EA@type_info@@8
0x180075E20: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x180013E28: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::unordered_map<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey>,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >::LockedAccess::~LockedAccess(void) __ptr64" ??1LockedAccess@?$COptLockedContainer@V?$unordered_map@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@U?$hash@UPSODescKey@D3D11On12@@@4@U?$equal_to@UPSODescKey@D3D11On12@@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x180025BE0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputBackgroundColor(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,int,struct D3D11_1DDI_VIDEO_COLOR const * __ptr64)" ?VideoProcessorSetOutputBackgroundColor@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@HPEBUD3D11_1DDI_VIDEO_COLOR@@@Z
0x18000AED0: "public: void __cdecl D3D11On12::DeviceBase::PreDispatch(void) __ptr64" ?PreDispatch@DeviceBase@D3D11On12@@QEAAXXZ
0x18000E780: "private: virtual void __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count_obj@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@EEAAXXZ
0x180046138: "void __cdecl std::swap<class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>,void>(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64,class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64)" ??$swap@V?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@X@std@@YAXAEAV?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@0@Z
0x18006ED70: "__cdecl _imp_SubmitThreadpoolWork" __imp_SubmitThreadpoolWork
0x180063934: "__cdecl _acrt_uninitialize_critical" __acrt_uninitialize_critical
0x18001664C: "public: void __cdecl std::allocator<struct CD3DX12_DESCRIPTOR_RANGE1>::deallocate(struct CD3DX12_DESCRIPTOR_RANGE1 * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UCD3DX12_DESCRIPTOR_RANGE1@@@std@@QEAAXQEAUCD3DX12_DESCRIPTOR_RANGE1@@_K@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11PixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11PixelShader@@@D3D11On12@@UEAAPEAXI@Z
0x1800128DC: "public: void __cdecl std::allocator<unsigned int>::deallocate(unsigned int * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@I@std@@QEAAXQEAI_K@Z
0x1800906B8: "struct MicrosoftTelemetryAssertTriggeredNode * __ptr64 __ptr64 g_MicrosoftTelemetryAssertsTriggeredList" ?g_MicrosoftTelemetryAssertsTriggeredList@@3PEAUMicrosoftTelemetryAssertTriggeredNode@@EA
0x18004E954: "protected: enum D3D12TranslationLayer::ResourceStateManagerBase::TransitionResult __cdecl D3D12TranslationLayer::ResourceStateManagerBase::ProcessTransitioningResource(struct ID3D12Resource * __ptr64,struct D3D12TranslationLayer::TransitionableResourceBase & __ptr64,class D3D12TranslationLayer::CCurrentResourceState & __ptr64,class D3D12TranslationLayer::CResourceBindings & __ptr64,unsigned int,unsigned __int64 const * __ptr64,bool) __ptr64" ?ProcessTransitioningResource@ResourceStateManagerBase@D3D12TranslationLayer@@IEAA?AW4TransitionResult@12@PEAUID3D12Resource@@AEAUTransitionableResourceBase@2@AEAVCCurrentResourceState@2@AEAVCResourceBindings@2@IPEB_K_N@Z
0x18006FD90: "NtUpdateWnfStateData" ??_C@_0BF@NPHHEHP@NtUpdateWnfStateData?$AA@
0x18005A924: "private: void __cdecl std::vector<enum DXGI_FORMAT,class std::allocator<enum DXGI_FORMAT> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@W4DXGI_FORMAT@@V?$allocator@W4DXGI_FORMAT@@@std@@@std@@AEAAX_K@Z
0x18003817C: "private: void __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@AEAAX_K@Z
0x1800134C8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::_Uhash_compare<struct D3D11On12::PSODescKey,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey> >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >,0> >::_Make_iter(class std::_List_unchecked_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >,struct std::_Iterator_base0>)const __ptr64" ?_Make_iter@?$_Hash@V?$_Umap_traits@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UPSODescKey@D3D11On12@@U?$hash@UPSODescKey@D3D11On12@@@std@@U?$equal_to@UPSODescKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@QEBA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@V?$_List_unchecked_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@U_Iterator_base0@2@@2@@Z
0x18006C040: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x180063814: free
0x180016338: "public: __cdecl std::vector<struct D3D12TranslationLayer::VideoProcessView,class std::allocator<struct D3D12TranslationLayer::VideoProcessView> >::~vector<struct D3D12TranslationLayer::VideoProcessView,class std::allocator<struct D3D12TranslationLayer::VideoProcessView> >(void) __ptr64" ??1?$vector@UVideoProcessView@D3D12TranslationLayer@@V?$allocator@UVideoProcessView@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x18000CC8C: "private: void __cdecl std::vector<class D3D12TranslationLayer::UAV * __ptr64,class std::allocator<class D3D12TranslationLayer::UAV * __ptr64> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@PEAVUAV@D3D12TranslationLayer@@V?$allocator@PEAVUAV@D3D12TranslationLayer@@@std@@@std@@AEAAXXZ
0x180010580: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<2>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$01@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x18006EDE8: "__cdecl _imp__initialize_narrow_environment" __imp__initialize_narrow_environment
0x18001664C: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::VideoProcessView>::deallocate(struct D3D12TranslationLayer::VideoProcessView * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UVideoProcessView@D3D12TranslationLayer@@@std@@QEAAXQEAUVideoProcessView@D3D12TranslationLayer@@_K@Z
0x1800732B0: ?StartCoords@?7???R<lambda_d0247e8007d7a7cf35ed6eba92fc54d8>@@QEBA@XZ@4UD3D12_TILED_RESOURCE_COORDINATE@@B
0x180009A64: "public: __cdecl D3D12TranslationLayer::BatchedContext::Callbacks::~Callbacks(void) __ptr64" ??1Callbacks@BatchedContext@D3D12TranslationLayer@@QEAA@XZ
0x18000CC8C: "public: __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > > >::~vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > > >(void) __ptr64" ??1?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA@XZ
0x180076100: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12VideoDevice,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12VideoDevice,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12VideoDevice@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateGeometryShader(struct D3D10DDI_HSHADER,struct D3D11_GEOMETRY_SHADER_DESC const * __ptr64,struct D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT const * __ptr64) __ptr64" ?CreateGeometryShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_GEOMETRY_SHADER_DESC@@PEBUD3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT@@@Z
0x18006EB70: "__cdecl _imp_InitializeSListHead" __imp_InitializeSListHead
0x180075E70: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x180002190: "long __cdecl wil::details::GetLastErrorFailHr(void)" ?GetLastErrorFailHr@details@wil@@YAJXZ
0x18000E780: "private: virtual void __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >::_Delete_this(void) __ptr64" ?_Delete_this@?$_Ref_count_obj@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@EEAAXXZ
0x18006FAE0: D3D11_1DDI_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT
0x18006EF40: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x18002D1FC: "public: __cdecl BlockAllocators::CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>::~CDisjointBuddyAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64,512>(void) __ptr64" ??1?$CDisjointBuddyAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K$0CAA@@BlockAllocators@@QEAA@XZ
0x18004B944: "private: static struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> __cdecl D3D12TranslationLayer::Resource::AllocateResource(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64)" ?AllocateResource@Resource@D3D12TranslationLayer@@CA?AU?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@2@PEAVImmediateContext@2@AEAUResourceCreationArgs@2@@Z
0x180012394: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::ComputePSOKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> >,class std::_Uhash_compare<struct D3D11On12::ComputePSOKey,struct std::hash<struct D3D11On12::ComputePSOKey>,struct std::equal_to<struct D3D11On12::ComputePSOKey> >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > >,0> >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >) __ptr64" ?erase@?$_Hash@V?$_Umap_traits@UComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UComputePSOKey@D3D11On12@@U?$hash@UComputePSOKey@D3D11On12@@@std@@U?$equal_to@UComputePSOKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x1800637F0: "__cdecl purecall" _purecall
0x180002DAC: "unsigned long __cdecl wil::details::ReportFailure_GetLastError(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType)" ?ReportFailure_GetLastError@details@wil@@YAKPEAXIPEBD110W4FailureType@2@@Z
0x1800766E0: "imm_atomic_xor" ??_C@_0P@FMLPIKHM@imm_atomic_xor?$AA@
0x180073310: "__cdecl GUID_81dadc15_2bad_4392_93c5_101345c4aa98" _GUID_81dadc15_2bad_4392_93c5_101345c4aa98
0x1800293E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::CryptoSession::`vector deleting destructor'(unsigned int) __ptr64" ??_ECryptoSession@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18004723C: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<5>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$04@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x1800564C8: "public: static void __cdecl D3D12TranslationLayer::VideoDecode::GetVideoDecoderBufferInfo(struct D3D12TranslationLayer::VIDEO_DECODE_DESC const * __ptr64,unsigned int,enum D3D12TranslationLayer::VIDEO_DECODE_BUFFER_TYPE * __ptr64,unsigned int * __ptr64)" ?GetVideoDecoderBufferInfo@VideoDecode@D3D12TranslationLayer@@SAXPEBUVIDEO_DECODE_DESC@2@IPEAW4VIDEO_DECODE_BUFFER_TYPE@2@PEAI@Z
0x1800766C0: "atomic_umin" ??_C@_0M@DIMCKAKF@atomic_umin?$AA@
0x18006EDB0: "__cdecl _imp___stdio_common_vswprintf" __imp___stdio_common_vswprintf
0x180063746: "__cdecl _std_terminate" __std_terminate
0x1800637FC: "__cdecl o__register_onexit_function" _o__register_onexit_function
0x18001B380: "public: static void __cdecl D3D11On12::DeviceDeferred::CsSetUnorderedAccessViews(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D11DDI_HUNORDEREDACCESSVIEW const * __ptr64,unsigned int const * __ptr64)" ?CsSetUnorderedAccessViews@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D11DDI_HUNORDEREDACCESSVIEW@@PEBI@Z
0x18005B260: "public: struct D3D12TranslationLayer::ResourceCacheEntry const & __ptr64 __cdecl D3D12TranslationLayer::ResourceCache::GetResource(enum DXGI_FORMAT,unsigned int,unsigned int) __ptr64" ?GetResource@ResourceCache@D3D12TranslationLayer@@QEAAAEBUResourceCacheEntry@2@W4DXGI_FORMAT@@II@Z
0x180011F10: "private: static void __cdecl std::vector<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2>,class std::allocator<class std::array<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,2> > >::_Xlength(void)" ?_Xlength@?$vector@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@V?$allocator@V?$array@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@$01@std@@@2@@std@@CAXXZ
0x180076AFC: "__cdecl _real@437f0000" __real@437f0000
0x180037D50: "public: __cdecl std::unique_ptr<class BlockAllocators::PoolingStdAllocatorData<1024>,struct std::default_delete<class BlockAllocators::PoolingStdAllocatorData<1024> > >::~unique_ptr<class BlockAllocators::PoolingStdAllocatorData<1024>,struct std::default_delete<class BlockAllocators::PoolingStdAllocatorData<1024> > >(void) __ptr64" ??1?$unique_ptr@V?$PoolingStdAllocatorData@$0EAA@@BlockAllocators@@U?$default_delete@V?$PoolingStdAllocatorData@$0EAA@@BlockAllocators@@@std@@@std@@QEAA@XZ
0x18006EC28: "__cdecl _imp_CreateSemaphoreA" __imp_CreateSemaphoreA
0x180076680: "imm_atomic_alloc" ??_C@_0BB@FAADLNCN@imm_atomic_alloc?$AA@
0x18008FEA0: "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA
0x18006302C: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_K1P6AX0@Z2@Z
0x18003A4E8: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@_K@Z
0x180020300: "public: static long __cdecl D3D11On12::Device::ResolveSharedResource(struct DXGI_DDI_ARG_RESOLVESHAREDRESOURCE * __ptr64)" ?ResolveSharedResource@Device@D3D11On12@@SAJPEAUDXGI_DDI_ARG_RESOLVESHAREDRESOURCE@@@Z
0x180008F54: "void __cdecl wil_details_FeaturePropertyCache_ReportUsageToService(union wil_details_FeaturePropertyCache * __ptr64,unsigned int,struct FEATURE_LOGGED_TRAITS const * __ptr64,int,enum wil_ReportingKind,unsigned __int64)" ?wil_details_FeaturePropertyCache_ReportUsageToService@@YAXPEATwil_details_FeaturePropertyCache@@IPEBUFEATURE_LOGGED_TRAITS@@HW4wil_ReportingKind@@_K@Z
0x180010D90: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<5>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$04@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18000AC40: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x18006EBC0: api-ms-win-core-localization-l1-2-0_NULL_THUNK_DATA
0x180063AC3: memcmp
0x18005BDD0: "public: struct ID3D12Resource * __ptr64 __cdecl D3D12TranslationLayer::InternalHeapAllocator::Allocate(unsigned __int64) __ptr64" ?Allocate@InternalHeapAllocator@D3D12TranslationLayer@@QEAAPEAUID3D12Resource@@_K@Z
0x180037470: "public: __cdecl std::vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~vector<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<class D3D12TranslationLayer::CFencePool<struct D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$vector@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@V?$allocator@V?$CFencePool@U?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180073320: "__cdecl GUID_0a753dcf_c4d8_4b91_adf6_be5a60d95a76" _GUID_0a753dcf_c4d8_4b91_adf6_be5a60d95a76
0x18006FE30: "WilError_02" ??_C@_0M@NMJHHMC@WilError_02?$AA@
0x180063934: "__cdecl _scrt_stub_for_acrt_uninitialize" __scrt_stub_for_acrt_uninitialize
0x180012150: "__cdecl _scrt_stub_for_is_c_termination_complete" __scrt_stub_for_is_c_termination_complete
0x180057D84: "public: void __cdecl D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS::PrepareResources(unsigned int,unsigned int) __ptr64" ?PrepareResources@VIDEO_PROCESS_INPUT_ARGUMENTS@D3D12TranslationLayer@@QEAAXII@Z
0x18001A708: "public: static void __cdecl D3D11On12::Resource::ConvertUnderlyingTextureCreationDesc(struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64,class D3D11On12::Device & __ptr64,struct D3D11DDIARG_CREATERESOURCE const & __ptr64)" ?ConvertUnderlyingTextureCreationDesc@Resource@D3D11On12@@SAXAEAUResourceCreationArgs@D3D12TranslationLayer@@AEAVDevice@2@AEBUD3D11DDIARG_CREATERESOURCE@@@Z
0x18000CC8C: "public: __cdecl std::vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >::~vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >(void) __ptr64" ??1?$vector@PEAVResource@D3D12TranslationLayer@@V?$allocator@PEAVResource@D3D12TranslationLayer@@@std@@@std@@QEAA@XZ
0x180017EA0: "public: static void __cdecl D3D11On12::DeviceBase::ClearUnorderedAccessViewFloat(struct D3D10DDI_HDEVICE,struct D3D11DDI_HUNORDEREDACCESSVIEW,float const * __ptr64 const)" ?ClearUnorderedAccessViewFloat@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HUNORDEREDACCESSVIEW@@QEBM@Z
0x180014B30: ?deallocate@?$allocator@V?$function@$$A6AXXZ@std@@@std@@QEAAXQEAV?$function@$$A6AXXZ@2@_K@Z
0x180015034: "public: void __cdecl std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::deallocate(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@QEAAXQEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@_K@Z
0x18001D460: "public: void __cdecl std::allocator<struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> >::deallocate(struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@PEAX@2@_K@Z
0x18001D460: "public: void __cdecl std::allocator<struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> >::deallocate(struct std::_List_node<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12DescriptorHeap,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@U?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@std@@@std@@QEAAXQEAU?$_List_node@U?$pair@_KU?$unique_comptr@UID3D12DescriptorHeap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@_K@Z
0x18000CD40: "public: void __cdecl std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > >::deallocate(class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@std@@QEAAXQEAV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@_K@Z
0x180014920: ?allocate@?$allocator@V?$function@$$A6AXXZ@std@@@std@@QEAAPEAV?$function@$$A6AXXZ@2@_K@Z
0x180008340: "public: struct D3D12_RESOURCE_BARRIER * __ptr64 & __ptr64 __cdecl std::_Vector_alloc<struct std::_Vec_base_types<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> > >::_Mylast(void) __ptr64" ?_Mylast@?$_Vector_alloc@U?$_Vec_base_types@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@@std@@QEAAAEAPEAUD3D12_RESOURCE_BARRIER@@XZ
0x180011DA0: "public: struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64 __cdecl std::_List_buy<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >::_Buynode<struct D3D11On12::PSODescKey const & __ptr64,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > & __ptr64>(struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64,struct D3D11On12::PSODescKey const & __ptr64,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > & __ptr64) __ptr64" ??$_Buynode@AEBUPSODescKey@D3D11On12@@AEAV?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@?$_List_buy@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@1@PEAU21@0AEBUPSODescKey@D3D11On12@@AEAV?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@1@@Z
0x180009110: "public: virtual void * __ptr64 __cdecl _com_error::`vector deleting destructor'(unsigned int) __ptr64" ??_E_com_error@@UEAAPEAXI@Z
0x180001DC8: "int __cdecl wil::details::RecordException(long)" ?RecordException@details@wil@@YAHJ@Z
0x18000BF70: "public: virtual void __cdecl D3D11On12::Device::TransitionResourceForRelease(struct ID3D11On12DDIResource * __ptr64,enum D3D12_RESOURCE_STATES) __ptr64" ?TransitionResourceForRelease@Device@D3D11On12@@UEAAXPEAUID3D11On12DDIResource@@W4D3D12_RESOURCE_STATES@@@Z
0x180011F10: "private: static void __cdecl std::vector<class D3D12TranslationLayer::Resource * __ptr64,class std::allocator<class D3D12TranslationLayer::Resource * __ptr64> >::_Xlength(void)" ?_Xlength@?$vector@PEAVResource@D3D12TranslationLayer@@V?$allocator@PEAVResource@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x1800442E8: "public: class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > __cdecl D3D12TranslationLayer::BatchedContext::FinishBatch(bool) __ptr64" ?FinishBatch@BatchedContext@D3D12TranslationLayer@@QEAA?AV?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@_N@Z
0x180076380: "firstbit_lo" ??_C@_0M@HEBCHCJD@firstbit_lo?$AA@
0x18004F388: "public: void __cdecl D3D12TranslationLayer::ResourceStateManager::ApplyAllResourceTransitions(bool) __ptr64" ?ApplyAllResourceTransitions@ResourceStateManager@D3D12TranslationLayer@@QEAAX_N@Z
0x18006FC00: "%hs(%d)\%hs!%p: " ??_C@_1CC@CMMBNPBE@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?2?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x18000CD88: "private: static enum wil_details_CachedFeatureEnabledState __cdecl wil::Feature<struct __WilFeatureTraits_Feature_D3D11On12Multithreading>::GetCachedFeatureEnabledState(bool)" ?GetCachedFeatureEnabledState@?$Feature@U__WilFeatureTraits_Feature_D3D11On12Multithreading@@@wil@@CA?AW4wil_details_CachedFeatureEnabledState@@_N@Z
0x1800904C8: "long (__cdecl* __ptr64 g_wil_details_pfnRtlSubscribeWnfStateChangeNotification)(struct __WIL__WNF_USER_SUBSCRIPTION * __ptr64 * __ptr64,struct __WIL__WNF_STATE_NAME,unsigned long,long (__cdecl*)(struct __WIL__WNF_STATE_NAME,unsigned long,struct __WIL__WNF_TYPE_ID * __ptr64,void * __ptr64,void const * __ptr64,unsigned long),void * __ptr64,struct __WIL__WNF_TYPE_ID * __ptr64,unsigned long,unsigned long)" ?g_wil_details_pfnRtlSubscribeWnfStateChangeNotification@@3P6AJPEAPEAU__WIL__WNF_USER_SUBSCRIPTION@@U__WIL__WNF_STATE_NAME@@KP6AJ1KPEAU__WIL__WNF_TYPE_ID@@PEAXPEBXK@Z32KK@ZEA
0x1800301FC: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DiscardResourceImpl(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,class D3D12TranslationLayer::Resource * __ptr64,struct tagRECT const * __ptr64,unsigned int,bool) __ptr64" ?DiscardResourceImpl@ImmediateContext@D3D12TranslationLayer@@AEAAXW4COMMAND_LIST_TYPE@2@PEAVResource@2@PEBUtagRECT@@I_N@Z
0x180001E60: "bool __cdecl wil::details::GetModuleInformation(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?GetModuleInformation@details@wil@@YA_NPEAXPEAIPEAD_K@Z
0x18003F7C0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<10>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$09@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18001AC20: "public: static void __cdecl D3D11On12::Device::DestroyShaderResourceView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADERRESOURCEVIEW)" ?DestroyShaderResourceView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18002DD40: "public: bool __cdecl D3D12TranslationLayer::DeferredDeletionQueueManager::TrimDeletedObjects(bool) __ptr64" ?TrimDeletedObjects@DeferredDeletionQueueManager@D3D12TranslationLayer@@QEAA_N_N@Z
0x18004F2D0: "public: void __cdecl D3D12TranslationLayer::ResourceStateManager::TransitionResourceForBindings(class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?TransitionResourceForBindings@ResourceStateManager@D3D12TranslationLayer@@QEAAXPEAVResource@2@@Z
0x18000BEF0: "public: virtual void __cdecl D3D11On12::Device::DestroyKMTHandle(unsigned int) __ptr64" ?DestroyKMTHandle@Device@D3D11On12@@UEAAXI@Z
0x18000EB00: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<1>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$00@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Heap,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Heap,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Heap@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180038488: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Erase(struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@IEAAXPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@@Z
0x180075298: "__cdecl GUID_f1df64b6_57fd_49cd_8807_c0eb88b45c8f" _GUID_f1df64b6_57fd_49cd_8807_c0eb88b45c8f
0x1800365D0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UnmapUnderlyingSimple(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?UnmapUnderlyingSimple@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IPEBUD3D12_BOX@@@Z
0x18008CEC4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0
0x18000AC40: "public: virtual void __cdecl D3D11On12::DeviceDeferred::ApplyAllResourceTransitions(void) __ptr64" ?ApplyAllResourceTransitions@DeviceDeferred@D3D11On12@@UEAAXXZ
0x180022370: "public: static void __cdecl D3D11On12::VideoDevice::DestroyVideoDecoderOutputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEODECODEROUTPUTVIEW)" ?DestroyVideoDecoderOutputView@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEODECODEROUTPUTVIEW@@@Z
0x18008CD48: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x1800764D8: "dcl_hs_max_tessfactor" ??_C@_0BG@ONMMOKCD@dcl_hs_max_tessfactor?$AA@
0x180075E80: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x1800129D0: ??1<unnamed-type-m_SyncronousOpScrachSpace>@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x180003014: "void __cdecl wil::details::in1diag3::_FailFastImmediate_Unexpected(void)" ?_FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x18004C500: "public: virtual unsigned long __cdecl D3D12TranslationLayer::SwapChainAssistant::AddRef(void) __ptr64" ?AddRef@SwapChainAssistant@D3D12TranslationLayer@@UEAAKXZ
0x18005B6F4: "public: struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@XZ
0x180039F38: "public: void __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>::ViewBound(unsigned int,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?ViewBound@?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAXIW4EShaderStage@2@@Z
0x18004E198: "public: bool __cdecl D3D12TranslationLayer::CommandListManager::WaitForFenceValueInternal(bool,unsigned __int64) __ptr64" ?WaitForFenceValueInternal@CommandListManager@D3D12TranslationLayer@@QEAA_N_N_K@Z
0x18003D4B8: "private: void __cdecl std::vector<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > > >::_Destroy(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > * __ptr64,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@V?$allocator@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@2@@std@@AEAAXPEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@2@0@Z
0x180024CEC: "private: void __cdecl std::vector<class ATL::CComPtr<struct ID3D12VideoDecoderHeap>,class std::allocator<class ATL::CComPtr<struct ID3D12VideoDecoderHeap> > >::_Destroy(class ATL::CComPtr<struct ID3D12VideoDecoderHeap> * __ptr64,class ATL::CComPtr<struct ID3D12VideoDecoderHeap> * __ptr64) __ptr64" ?_Destroy@?$vector@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@V?$allocator@V?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@@std@@@std@@AEAAXPEAV?$CComPtr@UID3D12VideoDecoderHeap@@@ATL@@0@Z
0x18006EB98: "__cdecl _imp_GetModuleHandleW" __imp_GetModuleHandleW
0x180076B70: "__stdcall _xmm" __xmm@00000000000000070000000600000000
0x180076B90: "__stdcall _xmm" __xmm@00000001000000000000000000000000
0x180076C40: "__stdcall _xmm" __xmm@00000007000000080000000700000009
0x180076CD0: "__cdecl _xmm@0000000c0000000c0000000000000001" __xmm@0000000c0000000c0000000000000001
0x180076D10: "__cdecl _xmm@0000000d000000690000000d00000068" __xmm@0000000d000000690000000d00000068
0x180002FDC: "void __cdecl wil::details::in1diag3::_FailFast_Unexpected(void * __ptr64,unsigned int,char const * __ptr64)" ?_FailFast_Unexpected@in1diag3@details@wil@@YAXPEAXIPEBD@Z
0x180076264: "fcall" ??_C@_05EFBNDJAP@fcall?$AA@
0x18000B650: "public: static void __cdecl D3D11On12::CommandList::Create(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64,struct D3D11DDI_HCOMMANDLIST,struct D3D11DDI_HRTCOMMANDLIST)" ?Create@CommandList@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@UD3D11DDI_HCOMMANDLIST@@UD3D11DDI_HRTCOMMANDLIST@@@Z
0x180023254: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType> * __ptr64) __ptr64" ??$?RV?$View@W4VideoDecoderOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoDecoderOutputViewType@D3D12TranslationLayer@@@1@@Z
0x18005A784: "public: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::push_back(struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT const & __ptr64) __ptr64" ?push_back@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@QEAAXAEBUVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@Z
0x18007C7A0: "__vectorcall ??_R3bad_alloc@std" ??_R3bad_alloc@std@@8
0x1800768F0: "ld_raw_s" ??_C@_08FFDPIHFE@ld_raw_s?$AA@
0x18007C7B8: "__vectorcall ??_R2bad_alloc@std" ??_R2bad_alloc@std@@8
0x18002E05C: "public: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::ReserveSlots(struct D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap & __ptr64,unsigned int) __ptr64" ?ReserveSlots@ImmediateContext@D3D12TranslationLayer@@QEAAIAEAUOnlineDescriptorHeap@12@I@Z
0x18003788C: "protected: void __cdecl std::deque<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >,class std::allocator<class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> > > >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@V?$allocator@V?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@2@@std@@IEAAX_K@Z
0x180028030: "public: static void __cdecl D3D11On12::VideoProcessEnum::DestroyVideoProcessorEnum(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORENUM)" ?DestroyVideoProcessorEnum@VideoProcessEnum@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@@Z
0x180073260: "__cdecl GUID_1f052807_0b46_4acc_8a89_364f793718a4" _GUID_1f052807_0b46_4acc_8a89_364f793718a4
0x180021530: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderConfigCount(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,unsigned int * __ptr64)" ?GetVideoDecoderConfigCount@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@PEAI@Z
0x1800722C0: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_Level_9_2_WDDM_1_3_FormatRequirements" ?s_Level_9_2_WDDM_1_3_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x180073290: "__cdecl GUID_1bc6ea02_ef36_464f_bf0c_21ca39e5168a" _GUID_1bc6ea02_ef36_464f_bf0c_21ca39e5168a
0x18003DFA4: "public: __cdecl std::queue<struct D3D12TranslationLayer::RetiredD3D12Object,class std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> > >::~queue<struct D3D12TranslationLayer::RetiredD3D12Object,class std::deque<struct D3D12TranslationLayer::RetiredD3D12Object,class std::allocator<struct D3D12TranslationLayer::RetiredD3D12Object> > >(void) __ptr64" ??1?$queue@URetiredD3D12Object@D3D12TranslationLayer@@V?$deque@URetiredD3D12Object@D3D12TranslationLayer@@V?$allocator@URetiredD3D12Object@D3D12TranslationLayer@@@std@@@std@@@std@@QEAA@XZ
0x18002889C: "public: __cdecl std::unique_ptr<class D3D11On12::VideoProcessEnum,struct D3D11On12::inline_destructor<class D3D11On12::VideoProcessEnum> >::~unique_ptr<class D3D11On12::VideoProcessEnum,struct D3D11On12::inline_destructor<class D3D11On12::VideoProcessEnum> >(void) __ptr64" ??1?$unique_ptr@VVideoProcessEnum@D3D11On12@@U?$inline_destructor@VVideoProcessEnum@D3D11On12@@@2@@std@@QEAA@XZ
0x180075358: "__cdecl GUID_c59b6bdc_7720_4074_a136_17a156037470" _GUID_c59b6bdc_7720_4074_a136_17a156037470
0x18001F750: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateBlendStateSize(struct D3D10DDI_HDEVICE,struct D3D11_1_DDI_BLEND_DESC const * __ptr64)" ?CalcPrivateBlendStateSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1_DDI_BLEND_DESC@@@Z
0x18000E7B0: "private: virtual void __cdecl std::_Ref_count_obj<class D3D12TranslationLayer::Fence>::_Destroy(void) __ptr64" ?_Destroy@?$_Ref_count_obj@VFence@D3D12TranslationLayer@@@std@@EEAAXXZ
0x18006EAC8: "__cdecl _imp_CoTaskMemAlloc" __imp_CoTaskMemAlloc
0x180063722: "__cdecl initterm_e" _initterm_e
0x180076530: "dcl_tgsm_raw" ??_C@_0N@DPEJPNBF@dcl_tgsm_raw?$AA@
0x180043A40: "public: void __cdecl D3D12TranslationLayer::BatchedContext::CopyTiles(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,unsigned __int64,enum D3D12TranslationLayer::ImmediateContext::TILE_COPY_FLAG) __ptr64" ?CopyTiles@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@PEBUD3D12_TILED_RESOURCE_COORDINATE@@PEBUD3D12_TILE_REGION_SIZE@@0_KW4TILE_COPY_FLAG@ImmediateContext@2@@Z
0x180046350: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatchVariableSize<struct D3D12TranslationLayer::BatchedContext::CmdSetSamplers,class D3D12TranslationLayer::Sampler * __ptr64>(struct D3D12TranslationLayer::BatchedContext::CmdSetSamplers const & __ptr64,unsigned int,class D3D12TranslationLayer::Sampler * __ptr64 const * __ptr64) __ptr64" ??$AddToBatchVariableSize@UCmdSetSamplers@BatchedContext@D3D12TranslationLayer@@PEAVSampler@3@@BatchedContext@D3D12TranslationLayer@@AEAAXAEBUCmdSetSamplers@01@IPEBQEAVSampler@1@@Z
0x180004B5C: "public: bool __cdecl wil::details_abi::RawUsageIndex::RecordUsage(void * __ptr64,unsigned __int64,void * __ptr64,unsigned __int64,unsigned int) __ptr64" ?RecordUsage@RawUsageIndex@details_abi@wil@@QEAA_NPEAX_K01I@Z
0x180001008: TraceLoggingUnregister
0x180062DF0: "__cdecl _scrt_release_startup_lock" __scrt_release_startup_lock
0x18002467C: "public: void __cdecl D3D11On12::VideoDecode::SubmitBuffer(struct D3DWDDM2_4DDI_VIDEO_DECODER_BUFFER_DESC const * __ptr64) __ptr64" ?SubmitBuffer@VideoDecode@D3D11On12@@QEAAXPEBUD3DWDDM2_4DDI_VIDEO_DECODER_BUFFER_DESC@@@Z
0x180075FD0: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x18006375E: "__cdecl _std_exception_destroy" __std_exception_destroy
0x1800141D8: "public: __cdecl segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>::~segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator>(void) __ptr64" ??1?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@QEAA@XZ
0x18004213C: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetViewports(unsigned int,struct D3D12_VIEWPORT const * __ptr64) __ptr64" ?SetViewports@BatchedContext@D3D12TranslationLayer@@QEAAXIPEBUD3D12_VIEWPORT@@@Z
0x18001F9F0: "public: static void __cdecl D3D11On12::Device::CreateRasterizerState(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDI_RASTERIZER_DESC const * __ptr64,struct D3D10DDI_HRASTERIZERSTATE,struct D3D10DDI_HRTRASTERIZERSTATE)" ?CreateRasterizerState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDI_RASTERIZER_DESC@@UD3D10DDI_HRASTERIZERSTATE@@UD3D10DDI_HRTRASTERIZERSTATE@@@Z
0x18006FCE8: "[%hs(%hs)] " ??_C@_1BI@PKOCHLJN@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAh?$AAs?$AA?$CJ?$AA?$FN?$AA?6?$AA?$AA@
0x18005C05C: "protected: void __cdecl D3D12TranslationLayer::RootSignatureBase::Create(struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC const & __ptr64) __ptr64" ?Create@RootSignatureBase@D3D12TranslationLayer@@IEAAXAEBUD3D12_VERSIONED_ROOT_SIGNATURE_DESC@@@Z
0x180049DA0: "[thunk]: __cdecl ID3D12GraphicsCommandList::`vcall'{256,{flat}}' }'" ??_9ID3D12GraphicsCommandList@@$BBAA@AA
0x180029E64: "long __cdecl DXBCGetOutputSignature(void const * __ptr64,class CSignatureParser * __ptr64,bool)" ?DXBCGetOutputSignature@@YAJPEBXPEAVCSignatureParser@@_N@Z
0x18003EC68: "public: __cdecl CThreadPool::CThreadPool(void) __ptr64" ??0CThreadPool@@QEAA@XZ
0x180017810: "public: static void __cdecl D3D11On12::DeviceBase::ClearView(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,float const * __ptr64 const,struct tagRECT const * __ptr64,unsigned int)" ?ClearView@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAXQEBMPEBUtagRECT@@I@Z
0x18000BB20: "public: virtual long __cdecl D3D11On12::Device::EnqueueSetEvent(void * __ptr64) __ptr64" ?EnqueueSetEvent@Device@D3D11On12@@UEAAJPEAX@Z
0x18005052C: "public: __cdecl D3D12TranslationLayer::Fence::Fence(class D3D12TranslationLayer::ImmediateContext * __ptr64,enum D3D12TranslationLayer::FENCE_FLAGS,unsigned __int64) __ptr64" ??0Fence@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@W4FENCE_FLAGS@1@_K@Z
0x18003E138: "private: void __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::ProcessPagingWork(struct D3DX12Residency::Internal::ResidencyManagerInternal::AsyncWorkload * __ptr64) __ptr64" ?ProcessPagingWork@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAXPEAUAsyncWorkload@123@@Z
0x180008340: "public: enum D3D10_SB_RESOURCE_DIMENSION * __ptr64 & __ptr64 __cdecl std::_Vector_alloc<struct std::_Vec_base_types<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> > >::_Mylast(void) __ptr64" ?_Mylast@?$_Vector_alloc@U?$_Vec_base_types@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@@std@@QEAAAEAPEAW4D3D10_SB_RESOURCE_DIMENSION@@XZ
0x18005EC54: MicrosoftTelemetryAssertTriggeredWorker
0x18001F880: "public: static void __cdecl D3D11On12::Device::DestroyRasterizerState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRASTERIZERSTATE)" ?DestroyRasterizerState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRASTERIZERSTATE@@@Z
0x1800186B0: "public: static void __cdecl D3D11On12::DeviceBase::SetBlendState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HBLENDSTATE,float const * __ptr64 const,unsigned int)" ?SetBlendState@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HBLENDSTATE@@QEBMI@Z
0x180075318: D3D11_KEY_EXCHANGE_HW_PROTECTION
0x180012CF8: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > __cdecl std::list<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x180062C04: "__cdecl _scrt_dllmain_uninitialize_critical" __scrt_dllmain_uninitialize_critical
0x18003663C: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UnmapUnderlyingStaging(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?UnmapUnderlyingStaging@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@IPEBUD3D12_BOX@@@Z
0x18006EF58: ntdll_NULL_THUNK_DATA
0x18006EE70: "__cdecl _imp_memcpy" __imp_memcpy
0x18006378E: "__cdecl o__callnewh" _o__callnewh
0x180076720: "imm_atomic_imin" ??_C@_0BA@EFGLPOJM@imm_atomic_imin?$AA@
0x180014174: "public: __cdecl std::vector<struct _GUID,class std::allocator<struct _GUID> >::~vector<struct _GUID,class std::allocator<struct _GUID> >(void) __ptr64" ??1?$vector@U_GUID@@V?$allocator@U_GUID@@@std@@@std@@QEAA@XZ
0x180015500: "public: static void __cdecl D3D11On12::Device::DestroyShader(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ?DestroyShader@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x180076408: "hs_fork_phase" ??_C@_0O@KJBCOHLG@hs_fork_phase?$AA@
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateShaderResourceViewSize(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW const * __ptr64)" ?CalcPrivateShaderResourceViewSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATESHADERRESOURCEVIEW@@@Z
0x1800534A8: "public: void __cdecl D3D12TranslationLayer::Async::Begin(void) __ptr64" ?Begin@Async@D3D12TranslationLayer@@QEAAXXZ
0x1800128DC: "public: void __cdecl std::allocator<enum DXGI_FORMAT>::deallocate(enum DXGI_FORMAT * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@W4DXGI_FORMAT@@@std@@QEAAXQEAW4DXGI_FORMAT@@_K@Z
0x18008CAB8: "__cdecl TI2?AVResultException@wil@@" _TI2?AVResultException@wil@@
0x180063608: "public: __cdecl std::bad_array_new_length::bad_array_new_length(class std::bad_array_new_length const & __ptr64) __ptr64" ??0bad_array_new_length@std@@QEAA@AEBV01@@Z
0x18003F830: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<11>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0L@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18006FBC8: "Exception" ??_C@_09FBNMMHMJ@Exception?$AA@
0x180075C60: "__cdecl GUID_c54a6b66_72df_4ee8_8be5_a946a1429214" _GUID_c54a6b66_72df_4ee8_8be5_a946a1429214
0x1800701A8: ?map@?1??VideoDecodeBufferType@VideoTranslate@D3D11On12@@SA?AW4D3D11_DDI_VIDEO_DECODER_BUFFER_TYPE@@W4VIDEO_DECODE_BUFFER_TYPE@D3D12TranslationLayer@@@Z@4QBW44@B
0x180075C50: "__cdecl GUID_fc7c6c9d_c27d_4904_835d_a5f2096ec65f" _GUID_fc7c6c9d_c27d_4904_835d_a5f2096ec65f
0x180014174: "public: __cdecl std::vector<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY,class std::allocator<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY> >::~vector<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY,class std::allocator<struct D3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY> >(void) __ptr64" ??1?$vector@UD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@V?$allocator@UD3D11DDIARG_STREAM_OUTPUT_DECLARATION_ENTRY@@@std@@@std@@QEAA@XZ
0x180057158: "public: virtual __cdecl D3D12TranslationLayer::VideoProcess::~VideoProcess(void) __ptr64" ??1VideoProcess@D3D12TranslationLayer@@UEAA@XZ
0x18001EBA0: "public: static void __cdecl D3D11On12::DeviceBase::UnmapDynamicResource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?UnmapDynamicResource@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x180059DCC: "protected: bool __cdecl D3D12TranslationLayer::VideoProcessEnum::IsSupported(struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT const & __ptr64,unsigned int,unsigned int) __ptr64" ?IsSupported@VideoProcessEnum@D3D12TranslationLayer@@IEAA_NAEBUD3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT@@II@Z
0x180070290: ?map@?1??VideoFieldType@VideoTranslate@D3D11On12@@SA?AW4D3D12_VIDEO_FIELD_TYPE@@W4D3D11_1DDI_VIDEO_FRAME_FORMAT@@@Z@4QBW44@B
0x18003A5B4: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > > > > __cdecl std::_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::_Insert_at<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64,struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > & __ptr64,struct std::_Tree_node<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@PEAX@1@AEAU?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@1@1@Z
0x180076920: "sample_c_cl_s" ??_C@_0O@PJMPAHND@sample_c_cl_s?$AA@
0x18005648C: "protected: static enum D3D12TranslationLayer::VIDEO_DECODE_PROFILE_TYPE __cdecl D3D12TranslationLayer::VideoDecode::GetProfileType(struct _GUID const & __ptr64)" ?GetProfileType@VideoDecode@D3D12TranslationLayer@@KA?AW4VIDEO_DECODE_PROFILE_TYPE@2@AEBU_GUID@@@Z
0x180016F10: "public: static void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Xlen(void)" ?_Xlen@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@SAXXZ
0x18006FC98: " " ??_C@_19NMAFMAH@?$AA?5?$AA?5?$AA?5?$AA?5?$AA?$AA@
0x180047DC8: "private: void __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Insert_range<enum D3D10_SB_RESOURCE_DIMENSION * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<enum D3D10_SB_RESOURCE_DIMENSION> > >,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEAW4D3D10_SB_RESOURCE_DIMENSION@@@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@@1@PEAW4D3D10_SB_RESOURCE_DIMENSION@@1Uforward_iterator_tag@1@@Z
0x180047DC8: "private: void __cdecl std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> >::_Insert_range<enum D3D10_SB_RESOURCE_DIMENSION const * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<enum D3D10_SB_RESOURCE_DIMENSION> > >,enum D3D10_SB_RESOURCE_DIMENSION const * __ptr64,enum D3D10_SB_RESOURCE_DIMENSION const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEBW4D3D10_SB_RESOURCE_DIMENSION@@@?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@@1@PEBW4D3D10_SB_RESOURCE_DIMENSION@@1Uforward_iterator_tag@1@@Z
0x18006FC28: "%hs!%p: " ??_C@_1BC@HOGHCIFF@?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x180063934: "__cdecl _scrt_stub_for_acrt_uninitialize_critical" __scrt_stub_for_acrt_uninitialize_critical
0x18006ED88: api-ms-win-crt-math-l1-1-0_NULL_THUNK_DATA
0x18002E09C: "public: unsigned int __cdecl D3D12TranslationLayer::ImmediateContext::ReserveSlotsForBindings(struct D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap & __ptr64,unsigned int (__cdecl D3D12TranslationLayer::ImmediateContext::*)(void) __ptr64) __ptr64" ?ReserveSlotsForBindings@ImmediateContext@D3D12TranslationLayer@@QEAAIAEAUOnlineDescriptorHeap@12@P812@EAAIXZ@Z
0x1800386B8: "public: bool __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::UAV,64>::UpdateBinding(unsigned int,class D3D12TranslationLayer::UAV * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CViewBoundState@VUAV@D3D12TranslationLayer@@$0EA@@D3D12TranslationLayer@@QEAA_NIPEAVUAV@2@W4EShaderStage@2@@Z
0x1800140A0: "public: virtual long __cdecl D3D11On12::Fence::SetEventOnCompletion(unsigned __int64,void * __ptr64) __ptr64" ?SetEventOnCompletion@Fence@D3D11On12@@UEAAJ_KPEAX@Z
0x180049DB8: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::PreDraw(void) __ptr64" ?PreDraw@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x180033220: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::UpdateSubresources(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::CSubresourceSubset const & __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,struct D3D12_BOX const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::UpdateSubresourcesScenario,void const * __ptr64) __ptr64" ?UpdateSubresources@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@AEBVCSubresourceSubset@2@PEBUD3D11_SUBRESOURCE_DATA@@PEBUD3D12_BOX@@W4UpdateSubresourcesScenario@12@PEBX@Z
0x180038D7C: ??$?0PEAVImmediateContext@D3D12TranslationLayer@@W4AllocatorHeapType@1@@ThreadSafeBuddyHeapAllocator@D3D12TranslationLayer@@QEAA@_K0_N$$QEAPEAVImmediateContext@1@$$QEAW4AllocatorHeapType@1@@Z
0x18001D298: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SHeapEntry> >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USHeapEntry@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@IEAAX_K@Z
0x180039E70: "private: void __cdecl std::bitset<128>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$0IA@@std@@AEBAXXZ
0x180018C1C: "void __cdecl D3D11On12::PropagateToAppResourceDesc(unsigned int,struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64)" ?PropagateToAppResourceDesc@D3D11On12@@YAXIAEAUResourceCreationArgs@D3D12TranslationLayer@@@Z
0x18008F958: g_header_init_InitializeStagingSRUMFeatureReporting
0x180014174: "public: __cdecl std::vector<struct tagRECT,class std::allocator<struct tagRECT> >::~vector<struct tagRECT,class std::allocator<struct tagRECT> >(void) __ptr64" ??1?$vector@UtagRECT@@V?$allocator@UtagRECT@@@std@@@std@@QEAA@XZ
0x180049988: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<4>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$03@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180011F10: "private: static void __cdecl std::vector<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,class std::allocator<class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@V?$allocator@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@@2@@std@@CAXXZ
0x18006CBC0: ?EncryptionTypeGUID@?1??BitstreamEncryptionGUID@VideoTranslate@D3D11On12@@SA?AU_GUID@@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@@Z@4QBQEBU4@B
0x1800753A0: "struct D3D12TranslationLayer::ProfileBufferInfo D3D12TranslationLayer::VC1BufferInfo" ?VC1BufferInfo@D3D12TranslationLayer@@3UProfileBufferInfo@1@A
0x18001C47C: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>::~View<enum D3D12TranslationLayer::RenderTargetViewType>(void) __ptr64" ??1?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180022CF0: "public: static long __cdecl D3D11On12::VideoDevice::GetCryptoKeyExchangeType(struct D3D10DDI_HDEVICE,struct _GUID const * __ptr64,struct _GUID const * __ptr64,unsigned int,struct _GUID * __ptr64)" ?GetCryptoKeyExchangeType@VideoDevice@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBU_GUID@@1IPEAU4@@Z
0x180044D8C: "private: void __cdecl D3D12TranslationLayer::BatchedContext::Batch::Retire(class D3D12TranslationLayer::FreePageContainer & __ptr64) __ptr64" ?Retire@Batch@BatchedContext@D3D12TranslationLayer@@AEAAXAEAVFreePageContainer@3@@Z
0x18007604C: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x18000CC8C: "public: __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > > >::~vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > > >(void) __ptr64" ??1?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA@XZ
0x18001A970: "public: static void __cdecl D3D11On12::Device::DestroyDepthStencilView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILVIEW)" ?DestroyDepthStencilView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILVIEW@@@Z
0x18001AAC0: "public: static void __cdecl D3D11On12::Device::DestroyRenderTargetView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW)" ?DestroyRenderTargetView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRENDERTARGETVIEW@@@Z
0x180048144: "public: bool __cdecl D3D12TranslationLayer::CViewBoundState<class D3D12TranslationLayer::UAV,64>::IsDirty(class std::vector<enum D3D10_SB_RESOURCE_DIMENSION,class std::allocator<enum D3D10_SB_RESOURCE_DIMENSION> > const & __ptr64,bool) __ptr64" ?IsDirty@?$CViewBoundState@VUAV@D3D12TranslationLayer@@$0EA@@D3D12TranslationLayer@@QEAA_NAEBV?$vector@W4D3D10_SB_RESOURCE_DIMENSION@@V?$allocator@W4D3D10_SB_RESOURCE_DIMENSION@@@std@@@std@@_N@Z
0x18003BB04: "private: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::GetFence(struct ID3D12CommandQueue * __ptr64,struct D3DX12Residency::Internal::Fence * __ptr64 & __ptr64) __ptr64" ?GetFence@ResidencyManagerInternal@Internal@D3DX12Residency@@AEAAJPEAUID3D12CommandQueue@@AEAPEAUFence@23@@Z
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11VertexShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11VertexShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x18001FE90: "public: static long __cdecl D3D11On12::Device::Present1(struct DXGI1_6_1_DDI_ARG_PRESENT * __ptr64)" ?Present1@Device@D3D11On12@@SAJPEAUDXGI1_6_1_DDI_ARG_PRESENT@@@Z
0x18008CCBC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Fence1,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Fence1,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Fence1@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x18006ED40: "__cdecl _imp_SetThreadpoolTimer" __imp_SetThreadpoolTimer
0x180010CE0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<4>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$03@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x180005F1C: "public: void __cdecl wil::details::FeatureStateManager::QueueBackgroundSRUMUsageReporting(unsigned int,unsigned short,unsigned int) __ptr64" ?QueueBackgroundSRUMUsageReporting@FeatureStateManager@details@wil@@QEAAXIGI@Z
0x180043E64: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ProcessBatch(void) __ptr64" ?ProcessBatch@BatchedContext@D3D12TranslationLayer@@QEAAXXZ
0x18003AC80: "protected: struct std::pair<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,bool> __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::_Insert<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > >(struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > & __ptr64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >) __ptr64" ??$_Insert@AEAU?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@2@@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@IEAA?AU?$pair@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@_N@1@AEAU?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@1@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@1@@Z
0x1800761B0: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x18006EE60: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x1800765E8: "ld_raw" ??_C@_06OPPODFHH@ld_raw?$AA@
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateHullShader(struct D3D10DDI_HSHADER,struct D3D11_HULL_SHADER_DESC const * __ptr64) __ptr64" ?CreateHullShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_HULL_SHADER_DESC@@@Z
0x18008F930: "__cdecl _security_cookie" __security_cookie
0x180024C50: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderUpdateDownsampling(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,enum D3DDDI_COLOR_SPACE_TYPE)" ?VideoDecoderUpdateDownsampling@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@W4D3DDDI_COLOR_SPACE_TYPE@@@Z
0x18001BC78: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> >(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::ShaderResourceViewType> * __ptr64) __ptr64" ??$?RV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAV?$View@W4ShaderResourceViewType@D3D12TranslationLayer@@@1@@Z
0x180003024: "long __cdecl wil_details_NtQueryWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long * __ptr64,void * __ptr64,unsigned long * __ptr64)" ?wil_details_NtQueryWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBU__WIL__WNF_TYPE_ID@@PEBXPEAKPEAX3@Z
0x18001F8D0: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateDepthStencilStateSize(struct D3D10DDI_HDEVICE,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64)" ?CalcPrivateDepthStencilStateSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64,struct D3D10DDI_HDEPTHSTENCILSTATE,struct D3D10DDI_HRTDEPTHSTENCILSTATE)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILSTATE)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@UD3D10DDI_HDEPTHSTENCILSTATE@@UD3D10DDI_HRTDEPTHSTENCILSTATE@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILSTATE@@@Z
0x1800165D0: "private: void __cdecl std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >::_Destroy(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@AEAAXPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@2@0@Z
0x180011B9C: "public: struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >::_Buynode0(struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64,struct std::_List_node<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@PEAX@2@PEAU32@0@Z
0x180063A60: "__cdecl alloca_probe" _alloca_probe
0x180076754: "sync" ??_C@_04JNABKDKF@sync?$AA@
0x18003C080: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::ReadOnlyDepthStencilViewBound(void) __ptr64" ?ReadOnlyDepthStencilViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x18006EF20: "__cdecl _imp_?_Xlength_error@std@@YAXPEBD@Z" __imp_?_Xlength_error@std@@YAXPEBD@Z
0x180002918: "void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)" ?LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@2@@Z
0x18006EF30: "__cdecl _imp_?_Xbad_function_call@std@@YAXXZ" __imp_?_Xbad_function_call@std@@YAXXZ
0x180076930: "sample_cl_s" ??_C@_0M@PNJMAFHD@sample_cl_s?$AA@
0x18006FD00: "[%hs] " ??_C@_1O@PJKHPDBK@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?6?$AA?$AA@
0x180056290: "protected: long __cdecl D3D12TranslationLayer::VideoDecode::GetDecodeFrameInfo(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetDecodeFrameInfo@VideoDecode@D3D12TranslationLayer@@IEAAJPEAI000@Z
0x18003F700: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<9>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$08@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x18006324C: "__cdecl _scrt_fastfail" __scrt_fastfail
0x180025460: "public: __cdecl D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS::~VIDEO_PROCESS_INPUT_ARGUMENTS(void) __ptr64" ??1VIDEO_PROCESS_INPUT_ARGUMENTS@D3D12TranslationLayer@@QEAA@XZ
0x180090538: "union wil_details_FeaturePropertyCache `bool __cdecl wil::details::IsFeatureConfigured(struct wil_FeatureState * __ptr64,unsigned int,bool,enum wil_FeatureStore)'::`2'::machineStoreProbe" ?machineStoreProbe@?1??IsFeatureConfigured@details@wil@@YA_NPEAUwil_FeatureState@@I_NW4wil_FeatureStore@@@Z@4Twil_details_FeaturePropertyCache@@A
0x180011F10: "private: static void __cdecl std::vector<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> >,class std::allocator<class std::set<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024> > > >::_Xlength(void)" ?_Xlength@?$vector@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@V?$allocator@V?$set@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@@std@@@2@@std@@CAXXZ
0x18006ED20: "__cdecl _imp_WaitForThreadpoolTimerCallbacks" __imp_WaitForThreadpoolTimerCallbacks
0x18001C53C: "public: long __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType>::RefreshUnderlying(bool) __ptr64" ?RefreshUnderlying@?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAJ_N@Z
0x1800767A0: "dadd" ??_C@_04JILKIEFG@dadd?$AA@
0x18003B1A0: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Buyheadnode(void) __ptr64" ?_Buyheadnode@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@2@XZ
0x18000EC20: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<2>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$01@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x1800566D0: "protected: static void __cdecl D3D12TranslationLayer::VideoDecode::GetVideoDecoderSupport(struct ID3D12Device * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_DECODE_DESC const * __ptr64,enum D3D12_BITSTREAM_ENCRYPTION_TYPE,struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT & __ptr64)" ?GetVideoDecoderSupport@VideoDecode@D3D12TranslationLayer@@KAXPEAUID3D12Device@@IPEBUVIDEO_DECODE_DESC@2@W4D3D12_BITSTREAM_ENCRYPTION_TYPE@@AEAUD3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT@@@Z
0x18001EAB0: "public: static void __cdecl D3D11On12::Device::UnmapDefault(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int)" ?UnmapDefault@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@I@Z
0x1800502B0: "private: void __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Insert_range<struct D3D12_RESOURCE_BARRIER * __ptr64>(class std::_Vector_const_iterator<class std::_Vector_val<struct std::_Simple_types<struct D3D12_RESOURCE_BARRIER> > >,struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert_range@PEAUD3D12_RESOURCE_BARRIER@@@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@AEAAXV?$_Vector_const_iterator@V?$_Vector_val@U?$_Simple_types@UD3D12_RESOURCE_BARRIER@@@std@@@std@@@1@PEAUD3D12_RESOURCE_BARRIER@@1Uforward_iterator_tag@1@@Z
0x18006EC48: "__cdecl _imp_ResetEvent" __imp_ResetEvent
0x180015560: "public: static long __cdecl D3D11On12::Device::RetrieveShaderComment(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned short * __ptr64,unsigned __int64 * __ptr64)" ?RetrieveShaderComment@Device@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@PEAGPEA_K@Z
0x18005BA28: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,struct D3D12TranslationLayer::ResourceCacheEntry,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> >,0> >::_Insert_at<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64>(bool,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64,struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry>,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_at@AEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@U?$less@W4DXGI_FORMAT@@@std@@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@5@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@std@@@std@@@1@_NPEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@PEAX@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@1@1@Z
0x18008CDD4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0
0x1800118E0: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$_Ref_count_obj@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@UEAAPEAXI@Z
0x18001E8B0: "public: static void __cdecl D3D11On12::DeviceBase::RenameAndMapBuffer(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,enum D3D10_DDI_MAP,unsigned int,struct D3D10DDI_MAPPED_SUBRESOURCE * __ptr64)" ?RenameAndMapBuffer@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IW4D3D10_DDI_MAP@@IPEAUD3D10DDI_MAPPED_SUBRESOURCE@@@Z
0x18006EB28: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x1800159D0: "public: struct D3D12_STREAM_OUTPUT_DESC __cdecl D3D11On12::StreamOutShader::ProduceDesc(class D3D11On12::Shader<struct ID3D11VertexShader> * __ptr64,class D3D11On12::Shader<struct ID3D11DomainShader> * __ptr64) __ptr64" ?ProduceDesc@StreamOutShader@D3D11On12@@QEAA?AUD3D12_STREAM_OUTPUT_DESC@@PEAV?$Shader@UID3D11VertexShader@@@2@PEAV?$Shader@UID3D11DomainShader@@@2@@Z
0x1800122EC: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > __cdecl std::list<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >::erase(class std::_List_const_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >) __ptr64" ?erase@?$list@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@V?$_List_const_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x1800027C0: "void __cdecl wil::details::Rethrow(void)" ?Rethrow@details@wil@@YAXXZ
0x180009AC8: ??1?$function@$$A6AXXZ@std@@QEAA@XZ
0x180071C80: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_Level_9_3_WDDM_2_0_FormatRequirements" ?s_Level_9_3_WDDM_2_0_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x1800289E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoProcessEnum::`vector deleting destructor'(unsigned int) __ptr64" ??_EVideoProcessEnum@D3D12TranslationLayer@@UEAAPEAXI@Z
0x18001ADF0: "public: static void __cdecl D3D11On12::DeviceBase::OMSetRenderTargets(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW const * __ptr64,unsigned int,unsigned int,struct D3D10DDI_HDEPTHSTENCILVIEW,struct D3D11DDI_HUNORDEREDACCESSVIEW const * __ptr64,unsigned int const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?OMSetRenderTargets@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D10DDI_HRENDERTARGETVIEW@@IIUD3D10DDI_HDEPTHSTENCILVIEW@@PEBUD3D11DDI_HUNORDEREDACCESSVIEW@@PEBIIIII@Z
0x180021330: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderProfile(struct D3D10DDI_HDEVICE,unsigned int,struct _GUID * __ptr64)" ?GetVideoDecoderProfile@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IPEAU_GUID@@@Z
0x180041EA0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::SetPipelineState(struct D3D12TranslationLayer::PipelineState * __ptr64) __ptr64" ?SetPipelineState@BatchedContext@D3D12TranslationLayer@@QEAAXPEAUPipelineState@2@@Z
0x18006EB60: "__cdecl _imp_LocalFree" __imp_LocalFree
0x180075F50: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x18003ED60: "private: static bool __cdecl D3D12TranslationLayer::ImmediateContext::ResourceNeedsOwnAllocation(unsigned __int64,bool)" ?ResourceNeedsOwnAllocation@ImmediateContext@D3D12TranslationLayer@@CA_N_K_N@Z
0x1800754C0: "__cdecl GUID_304fdb32_bede_410a_8545_943ac6a46138" _GUID_304fdb32_bede_410a_8545_943ac6a46138
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreateWrappingHandle(struct IUnknown * __ptr64,enum D3D11On12::WrapReason,void * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?CreateWrappingHandle@DeviceDeferred@D3D11On12@@UEAAJPEAUIUnknown@@W4WrapReason@2@PEAXIPEAI@Z
0x18002914C: "public: __cdecl std::unique_ptr<class D3D11On12::CryptoSession,struct D3D11On12::inline_destructor<class D3D11On12::CryptoSession> >::~unique_ptr<class D3D11On12::CryptoSession,struct D3D11On12::inline_destructor<class D3D11On12::CryptoSession> >(void) __ptr64" ??1?$unique_ptr@VCryptoSession@D3D11On12@@U?$inline_destructor@VCryptoSession@D3D11On12@@@2@@std@@QEAA@XZ
0x180041C88: "public: __cdecl D3D12TranslationLayer::BatchedContext::~BatchedContext(void) __ptr64" ??1BatchedContext@D3D12TranslationLayer@@QEAA@XZ
0x180076B30: "__stdcall _xmm" __xmm@00000000000000000000000300000003
0x180076B50: "__stdcall _xmm" __xmm@00000000000000020000000200000000
0x180076B60: "__stdcall _xmm" __xmm@00000000000000060000000600000000
0x180076D30: "__cdecl _xmm@7fffffffffffffff7fffffffffffffff" __xmm@7fffffffffffffff7fffffffffffffff
0x18008CB88: "__cdecl CTA1?AV_com_error@@" _CTA1?AV_com_error@@
0x18001E7C0: "public: static void __cdecl D3D11On12::Device::MapUnderlyingSynchronize(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,unsigned int,enum D3D10_DDI_MAP,unsigned int,struct D3D10DDI_MAPPED_SUBRESOURCE * __ptr64)" ?MapUnderlyingSynchronize@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@IW4D3D10_DDI_MAP@@IPEAUD3D10DDI_MAPPED_SUBRESOURCE@@@Z
0x18008CD98: "__cdecl _IMPORT_DESCRIPTOR_dxilconv" __IMPORT_DESCRIPTOR_dxilconv
0x180007CE8: "public: void * __ptr64 __cdecl wil::details::FeatureStateManager::`scalar deleting destructor'(unsigned int) __ptr64" ??_GFeatureStateManager@details@wil@@QEAAPEAXI@Z
0x18008CCE4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x18006EB78: api-ms-win-core-interlocked-l1-1-0_NULL_THUNK_DATA
0x18006EAD8: api-ms-win-core-com-l1-1-0_NULL_THUNK_DATA
0x180017770: "public: static void __cdecl D3D11On12::DeviceBase::SetViewports(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10_DDI_VIEWPORT const * __ptr64)" ?SetViewports@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10_DDI_VIEWPORT@@@Z
0x18005CCE8: "public: void __cdecl D3D12TranslationLayer::ImmediateContextInternal::Present(struct D3D12TranslationLayer::PresentSurface const * __ptr64,unsigned int,class D3D12TranslationLayer::Resource * __ptr64,unsigned int,unsigned int,void * __ptr64,bool) __ptr64" ?Present@ImmediateContextInternal@D3D12TranslationLayer@@QEAAXPEBUPresentSurface@2@IPEAVResource@2@IIPEAX_N@Z
0x180076C00: "__cdecl _xmm@0000000200000001000000010000000b" __xmm@0000000200000001000000010000000b
0x18003E970: "private: static unsigned long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::AsyncThreadStart(void * __ptr64)" ?AsyncThreadStart@ResidencyManagerInternal@Internal@D3DX12Residency@@CAKPEAX@Z
0x180042900: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearVideoDecoderOutputView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoDecoderOutputViewType> * __ptr64,float const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearVideoDecoderOutputView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4VideoDecoderOutputViewType@D3D12TranslationLayer@@@2@QEBMIPEBUtagRECT@@@Z
0x180039E70: "private: void __cdecl std::bitset<64>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$0EA@@std@@AEBAXXZ
0x180024DE0: "public: __cdecl D3D12TranslationLayer::ReferenceDataManager::~ReferenceDataManager(void) __ptr64" ??1ReferenceDataManager@D3D12TranslationLayer@@QEAA@XZ
0x18006EE80: api-ms-win-crt-private-l1-1-0_NULL_THUNK_DATA
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12CommandListPresent_RS5>::~CComPtr<struct ID3D12CommandListPresent_RS5>(void) __ptr64" ??1?$CComPtr@UID3D12CommandListPresent_RS5@@@ATL@@QEAA@XZ
0x1800761C0: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x18003BCE0: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::NonPixelShaderResourceViewBound(void) __ptr64" ?NonPixelShaderResourceViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180057B80: "protected: void __cdecl D3D12TranslationLayer::VideoProcess::EmulateVPBlit(struct D3D12TranslationLayer::VIDEO_PROCESS_INPUT_ARGUMENTS * __ptr64,unsigned int,struct D3D12TranslationLayer::VIDEO_PROCESS_OUTPUT_ARGUMENTS * __ptr64,unsigned int) __ptr64" ?EmulateVPBlit@VideoProcess@D3D12TranslationLayer@@IEAAXPEAUVIDEO_PROCESS_INPUT_ARGUMENTS@2@IPEAUVIDEO_PROCESS_OUTPUT_ARGUMENTS@2@I@Z
0x180076AE4: "__cdecl _real@3f5b645a" __real@3f5b645a
0x18005DAE0: "public: struct IUnknown * __ptr64 * __ptr64 __cdecl std::vector<struct IUnknown * __ptr64,class std::allocator<struct IUnknown * __ptr64> >::_Emplace_reallocate<struct IUnknown * __ptr64 const & __ptr64>(struct IUnknown * __ptr64 * __ptr64 const,struct IUnknown * __ptr64 const & __ptr64) __ptr64" ??$_Emplace_reallocate@AEBQEAUIUnknown@@@?$vector@PEAUIUnknown@@V?$allocator@PEAUIUnknown@@@std@@@std@@QEAAPEAPEAUIUnknown@@QEAPEAU2@AEBQEAU2@@Z
0x1800398A0: "class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > __cdecl std::move_backward<class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > > >(class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >,class std::_Deque_iterator<class std::_Deque_val<struct std::_Deque_simple_types<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >)" ??$move_backward@V?$_Deque_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@std@@V12@@std@@YA?AV?$_Deque_iterator@V?$_Deque_val@U?$_Deque_simple_types@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@0@V10@00@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11GeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11GeometryShader@@@D3D11On12@@UEAAPEAXI@Z
0x18004C5D0: "public: virtual struct _LUID __cdecl D3D12TranslationLayer::SwapChainAssistant::GetLUID(void) __ptr64" ?GetLUID@SwapChainAssistant@D3D12TranslationLayer@@UEAA?AU_LUID@@XZ
0x180076730: "imm_atomic_exch" ??_C@_0BA@LMJBJGGA@imm_atomic_exch?$AA@
0x180009AC8: "public: __cdecl std::_Func_class<long,struct D3D12TranslationLayer::BlitCallbackArguments & __ptr64>::~_Func_class<long,struct D3D12TranslationLayer::BlitCallbackArguments & __ptr64>(void) __ptr64" ??1?$_Func_class@JAEAUBlitCallbackArguments@D3D12TranslationLayer@@@std@@QEAA@XZ
0x1800701F8: ?map@?1??VideoProcessFilterFlag@VideoTranslate@D3D11On12@@SA?AW4D3D12_VIDEO_PROCESS_FILTER_FLAGS@@W4D3D11_1DDI_VIDEO_PROCESSOR_FILTER@@@Z@4QBW44@B
0x18000B640: "public: static unsigned __int64 __cdecl D3D11On12::CommandList::CalcPrivateSize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64)" ?CalcPrivateSize@CommandList@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@@Z
0x180025EB0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamSourceRect(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,int,struct tagRECT const * __ptr64)" ?VideoProcessorSetStreamSourceRect@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IHPEBUtagRECT@@@Z
0x18000BAB0: "public: virtual long __cdecl D3D11On12::Device::GetD3D12Device(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetD3D12Device@Device@D3D11On12@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180058BB4: "private: void __cdecl D3D12TranslationLayer::DeinterlacePrepass::DoDeinterlace(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::CViewSubresourceSubset,class D3D12TranslationLayer::Resource * __ptr64,bool) __ptr64" ?DoDeinterlace@DeinterlacePrepass@D3D12TranslationLayer@@AEAAXPEAVResource@2@VCViewSubresourceSubset@2@0_N@Z
0x18005ADD8: "public: void __cdecl D3D12TranslationLayer::CryptoSession::Initialize(struct D3D12TranslationLayer::CryptoSessionCreationArgs & __ptr64) __ptr64" ?Initialize@CryptoSession@D3D12TranslationLayer@@QEAAXAEAUCryptoSessionCreationArgs@2@@Z
0x18003CC0C: "public: long __cdecl D3D12TranslationLayer::D3D12ResourceSuballocation::Map(unsigned int,struct D3D12_RANGE const * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?Map@D3D12ResourceSuballocation@D3D12TranslationLayer@@QEAAJIPEBUD3D12_RANGE@@PEAPEAX@Z
0x180025D70: "public: static long __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputExtension(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,struct _GUID const * __ptr64,unsigned int,void * __ptr64)" ?VideoProcessorSetOutputExtension@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@PEBU_GUID@@IPEAX@Z
0x18003C090: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::WritableDepthStencilViewBound(void) __ptr64" ?WritableDepthStencilViewBound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180076780: "imm_atomic_umin" ??_C@_0BA@OAHLIEBP@imm_atomic_umin?$AA@
0x18006EEC0: "__cdecl _imp_EventProviderEnabled" __imp_EventProviderEnabled
0x18006EDA0: "__cdecl _imp__o___std_type_info_destroy_list" __imp__o___std_type_info_destroy_list
0x180076228: "emit_stream" ??_C@_0M@PILPCALM@emit_stream?$AA@
0x180039E70: "private: void __cdecl std::bitset<32>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$0CA@@std@@AEBAXXZ
0x180030494: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::EnsureDrawAutoResources(void) __ptr64" ?EnsureDrawAutoResources@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x180076B18: "__cdecl _real@477fff00" __real@477fff00
0x180090658: "unsigned char (__cdecl* __ptr64 wil::details::g_pfnRtlDllShutdownInProgress)(void)" ?g_pfnRtlDllShutdownInProgress@details@wil@@3P6AEXZEA
0x18000C410: "public: virtual long __cdecl D3D11On12::Device::CreateVertexShader(struct D3D10DDI_HSHADER,struct D3D11_VERTEX_SHADER_DESC const * __ptr64) __ptr64" ?CreateVertexShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_VERTEX_SHADER_DESC@@@Z
0x1800530BC: "public: __cdecl D3D12TranslationLayer::AutoTransition::~AutoTransition(void) __ptr64" ??1AutoTransition@D3D12TranslationLayer@@QEAA@XZ
0x180037554: "public: __cdecl std::_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >::~_Tree<class std::_Tmap_traits<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION>,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter>,struct std::less<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> >,class std::allocator<struct std::pair<class std::tuple<enum DXGI_FORMAT,enum D3D12_RESOURCE_DIMENSION> const,struct D3D12TranslationLayer::unique_comptr<struct ID3D12PipelineState,struct D3D12TranslationLayer::unique_comptr_deleter> > >,0> >(void) __ptr64" ??1?$_Tree@V?$_Tmap_traits@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@U?$less@V?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@@2@V?$allocator@U?$pair@$$CBV?$tuple@W4DXGI_FORMAT@@W4D3D12_RESOURCE_DIMENSION@@@std@@U?$unique_comptr@UID3D12PipelineState@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@$0A@@std@@@std@@QEAA@XZ
0x1800760C0: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x18004B110: "private: static unsigned __int64 __cdecl D3D12TranslationLayer::Resource::CalcPreallocationSize(struct D3D12TranslationLayer::ResourceCreationArgs const & __ptr64)" ?CalcPreallocationSize@Resource@D3D12TranslationLayer@@CA_KAEBUResourceCreationArgs@2@@Z
0x180026E60: "private: void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >::_Destroy(struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64,struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO * __ptr64) __ptr64" ?_Destroy@?$vector@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAUVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@0@Z
0x18008F940: "__cdecl _isa_available" __isa_available
0x180075E10: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x18000859C: "public: __cdecl ATL::CComPtr<struct IDxbcConverter>::~CComPtr<struct IDxbcConverter>(void) __ptr64" ??1?$CComPtr@UIDxbcConverter@@@ATL@@QEAA@XZ
0x180002794: "void __cdecl wil::ThrowResultException(struct wil::FailureInfo const & __ptr64)" ?ThrowResultException@wil@@YAXAEBUFailureInfo@1@@Z
0x180018260: "public: static void __cdecl D3D11On12::DeviceBase::IaSetVertexBuffers(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64)" ?IaSetVertexBuffers@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HRESOURCE@@PEBI2@Z
0x180019DC0: "public: static void __cdecl D3D11On12::DeviceBase::SetResourceMinLOD(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,float)" ?SetResourceMinLOD@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@M@Z
0x18003F920: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<12>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0M@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800121B0: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11ComputeShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11ComputeShader@@@D3D11On12@@UEAAPEAXI@Z
0x18000AC40: "public: virtual void __cdecl D3D11On12::DeviceDeferred::ReadFromSubresource(void * __ptr64,unsigned int,unsigned int,struct D3D10DDI_HRESOURCE,unsigned int,struct D3D11_BOX const * __ptr64) __ptr64" ?ReadFromSubresource@DeviceDeferred@D3D11On12@@UEAAXPEAXIIUD3D10DDI_HRESOURCE@@IPEBUD3D11_BOX@@@Z
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::EventQuery::Initialize(void) __ptr64" ?Initialize@EventQuery@D3D12TranslationLayer@@UEAAXXZ
0x18005D4BC: "public: void __cdecl D3D12TranslationLayer::ImmediateContextInternal::QueryResourceInfoFromKMTHandle(unsigned int,struct D3D11_RESOURCE_FLAGS const * __ptr64,struct D3D12TranslationLayer::ResourceInfo * __ptr64) __ptr64" ?QueryResourceInfoFromKMTHandle@ImmediateContextInternal@D3D12TranslationLayer@@QEAAXIPEBUD3D11_RESOURCE_FLAGS@@PEAUResourceInfo@2@@Z
0x18003C8FC: "protected: void __cdecl std::deque<struct D3D12TranslationLayer::RetiredSuballocationBlock,class std::allocator<struct D3D12TranslationLayer::RetiredSuballocationBlock> >::_Growmap(unsigned __int64) __ptr64" ?_Growmap@?$deque@URetiredSuballocationBlock@D3D12TranslationLayer@@V?$allocator@URetiredSuballocationBlock@D3D12TranslationLayer@@@std@@@std@@IEAAX_K@Z
0x180023A4C: "public: __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType>::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType>(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::VIDEO_PROCESSOR_OUTPUT_VIEW_DESC_INTERNAL const & __ptr64,class D3D12TranslationLayer::Resource & __ptr64) __ptr64" ??0?$View@W4VideoProcessorOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@AEBUVIDEO_PROCESSOR_OUTPUT_VIEW_DESC_INTERNAL@1@AEAVResource@1@@Z
0x180039E70: "private: void __cdecl std::bitset<16>::_Xran(void)const __ptr64" ?_Xran@?$bitset@$0BA@@std@@AEBAXXZ
0x180076328: "gather4_po_c" ??_C@_0N@FGOFBPPP@gather4_po_c?$AA@
0x1800138F8: "public: void __cdecl std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >::deallocate(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@QEAAXQEAV?$weak_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@2@_K@Z
0x18006C2A8: "const D3D11On12::DeviceBase::`vftable'" ??_7DeviceBase@D3D11On12@@6B@
0x180014320: "public: __cdecl D3D12TranslationLayer::ThrowingSafeHandle::~ThrowingSafeHandle(void) __ptr64" ??1ThrowingSafeHandle@D3D12TranslationLayer@@QEAA@XZ
0x180070218: ?map@?1??VideoProcessStereoFormat@VideoTranslate@D3D11On12@@SA?AW4D3D12_VIDEO_FRAME_STEREO_FORMAT@@W4D3D11_1DDI_VIDEO_PROCESSOR_STEREO_FORMAT@@@Z@4QBW44@B
0x180015BB8: "void __cdecl D3D11On12::ConvertShaderToDxil(class D3D11On12::Device * __ptr64,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64,bool,class std::unique_ptr<class D3D12TranslationLayer::Shader,struct D3D12TranslationLayer::BatchedDeleter> & __ptr64)" ?ConvertShaderToDxil@D3D11On12@@YAXPEAVDevice@1@AEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@_K_NAEAV?$unique_ptr@VShader@D3D12TranslationLayer@@UBatchedDeleter@2@@4@@Z
0x180075F10: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x18004E6B4: "private: void __cdecl D3D12TranslationLayer::CCurrentResourceState::ConvertToSubresourceTracking(void) __ptr64" ?ConvertToSubresourceTracking@CCurrentResourceState@D3D12TranslationLayer@@AEAAXXZ
0x18006EB18: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x180024F30: ??1<unnamed-type-m_decodingStatus>@VideoDecode@D3D12TranslationLayer@@QEAA@XZ
0x1800765B8: "store_raw" ??_C@_09NEFPKIBM@store_raw?$AA@
0x18006385C: "__cdecl vsnprintf_s" _vsnprintf_s
0x180013C38: "public: void __cdecl D3D11On12::PipelineStateCacheKeyComponent<struct D3D11On12::PSODescKey>::AddPSO(class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > const & __ptr64) __ptr64" ?AddPSO@?$PipelineStateCacheKeyComponent@UPSODescKey@D3D11On12@@@D3D11On12@@QEAAXAEBV?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@Z
0x1800624B4: "__cdecl _local_stdio_scanf_options" __local_stdio_scanf_options
0x18006EC30: api-ms-win-core-synch-ansi-l1-1-0_NULL_THUNK_DATA
0x180076338: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x180020410: "public: static long __cdecl D3D11On12::Device::CheckMultiplaneOverlayColorSpaceSupport(struct _DXGI_DDI_ARG_CHECKMULTIPLANEOVERLAYCOLORSPACESUPPORT * __ptr64)" ?CheckMultiplaneOverlayColorSpaceSupport@Device@D3D11On12@@SAJPEAU_DXGI_DDI_ARG_CHECKMULTIPLANEOVERLAYCOLORSPACESUPPORT@@@Z
0x180026490: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamColorSpace1(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,enum D3DDDI_COLOR_SPACE_TYPE)" ?VideoProcessorSetStreamColorSpace1@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IW4D3DDDI_COLOR_SPACE_TYPE@@@Z
0x18000C7C0: "public: virtual long __cdecl D3D11On12::Device::CreateGeometryShader(struct D3D10DDI_HSHADER,struct D3D11_GEOMETRY_SHADER_DESC const * __ptr64,struct D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT const * __ptr64) __ptr64" ?CreateGeometryShader@Device@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_GEOMETRY_SHADER_DESC@@PEBUD3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT@@@Z
0x180007128: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,2>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$01@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x18001E390: "public: static void __cdecl D3D11On12::DeviceBase::CopyTiles(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,struct D3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3DWDDM1_3DDI_TILE_REGION_SIZE const * __ptr64,struct D3D10DDI_HRESOURCE,unsigned __int64,unsigned int)" ?CopyTiles@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEBUD3DWDDM1_3DDI_TILED_RESOURCE_COORDINATE@@PEBUD3DWDDM1_3DDI_TILE_REGION_SIZE@@1_KI@Z
0x180049828: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<3>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$02@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x1800529DC: "public: __cdecl D3D12TranslationLayer::CViewSubresourceSubset::CViewSubresourceSubset(struct D3D12_DEPTH_STENCIL_VIEW_DESC const & __ptr64,unsigned char,unsigned short,unsigned char,enum D3D12TranslationLayer::CViewSubresourceSubset::DepthStencilMode) __ptr64" ??0CViewSubresourceSubset@D3D12TranslationLayer@@QEAA@AEBUD3D12_DEPTH_STENCIL_VIEW_DESC@@EGEW4DepthStencilMode@01@@Z
0x18006C818: "const D3D12TranslationLayer::VideoProcess::`vftable'" ??_7VideoProcess@D3D12TranslationLayer@@6B@
0x18006EE20: "__cdecl _imp__o_free" __imp__o_free
0x18006EDF0: "__cdecl _imp__o__initialize_onexit_table" __imp__o__initialize_onexit_table
0x180012434: "public: __cdecl D3D11On12::PipelineStateCacheKeyComponent<struct D3D11On12::ComputePSOKey>::~PipelineStateCacheKeyComponent<struct D3D11On12::ComputePSOKey>(void) __ptr64" ??1?$PipelineStateCacheKeyComponent@UComputePSOKey@D3D11On12@@@D3D11On12@@QEAA@XZ
0x180045DE0: "private: void __cdecl D3D12TranslationLayer::BatchedContext::AddToBatch<struct D3D12TranslationLayer::BatchedContext::CmdFinalizeUpdateSubresourcesWithLocalPlacement>(class segmented_stack<unsigned __int64,256,struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator> & __ptr64,struct D3D12TranslationLayer::BatchedContext::CmdFinalizeUpdateSubresourcesWithLocalPlacement const & __ptr64) __ptr64" ??$AddToBatch@UCmdFinalizeUpdateSubresourcesWithLocalPlacement@BatchedContext@D3D12TranslationLayer@@@BatchedContext@D3D12TranslationLayer@@AEAAXAEAV?$segmented_stack@_K$0BAA@UBatchStorageAllocator@BatchedContext@D3D12TranslationLayer@@@@AEBUCmdFinalizeUpdateSubresourcesWithLocalPlacement@01@@Z
0x180090494: "__cdecl _favor" __favor
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x1800025F0: "public: virtual char const * __ptr64 __cdecl wil::ResultException::what(void)const __ptr64" ?what@ResultException@wil@@UEBAPEBDXZ
0x1800904E0: "void (__cdecl* __ptr64 g_wil_details_apiRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_apiRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x1800752B8: "__cdecl GUID_7116d91c_e7e4_47ce_b8c6_ec8168f437e5" _GUID_7116d91c_e7e4_47ce_b8c6_ec8168f437e5
0x180090540: "struct HINSTANCE__ * __ptr64 __ptr64 g_wil_details_ntdllModuleHandle" ?g_wil_details_ntdllModuleHandle@@3PEAUHINSTANCE__@@EA
0x18001C40C: "public: __cdecl D3D12TranslationLayer::CViewBindingsImpl<6,128>::~CViewBindingsImpl<6,128>(void) __ptr64" ??1?$CViewBindingsImpl@$05$0IA@@D3D12TranslationLayer@@QEAA@XZ
0x1800223D0: "public: static long __cdecl D3D11On12::VideoDevice::CreateVideoProcessorInputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW const * __ptr64,struct D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW,struct D3D11_1DDI_HRTVIDEOPROCESSORINPUTVIEW)" ?CreateVideoProcessorInputView@VideoDevice@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW@@UD3D11_1DDI_HVIDEOPROCESSORINPUTVIEW@@UD3D11_1DDI_HRTVIDEOPROCESSORINPUTVIEW@@@Z
0x180075F04: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x18000414C: "struct wil::details_abi::ThreadLocalData * __ptr64 __cdecl wil::details_abi::GetThreadLocalDataCache(bool)" ?GetThreadLocalDataCache@details_abi@wil@@YAPEAUThreadLocalData@12@_N@Z
0x18006312C: "__cdecl _security_init_cookie" __security_init_cookie
0x180075DD4: "break" ??_C@_05ELPHFHOI@break?$AA@
0x180010C30: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<3>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$02@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x180090648: "void (__cdecl* __ptr64 wil::details::g_pfnRaiseFailFastException)(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?g_pfnRaiseFailFastException@details@wil@@3P6AXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@ZEA
0x180027844: "public: __cdecl D3D12TranslationLayer::Fence::~Fence(void) __ptr64" ??1Fence@D3D12TranslationLayer@@QEAA@XZ
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::Sampler::CalcPrivateSamplerSize(struct D3D10DDI_HDEVICE,struct D3D10_DDI_SAMPLER_DESC const * __ptr64)" ?CalcPrivateSamplerSize@Sampler@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_SAMPLER_DESC@@@Z
0x18004AF8C: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawInstanced@ImmediateContext@D3D12TranslationLayer@@QEAAXIIII@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10_DDI_SAMPLER_DESC const * __ptr64,struct D3D10DDI_HSAMPLER,struct D3D10DDI_HRTSAMPLER)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSAMPLER)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10_DDI_SAMPLER_DESC@@UD3D10DDI_HSAMPLER@@UD3D10DDI_HRTSAMPLER@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSAMPLER@@@Z
0x180032178: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::FinalizeUpdateSubresources(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12TranslationLayer::ImmediateContext::PreparedUpdateSubresourcesOperation const & __ptr64,struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT const * __ptr64) __ptr64" ?FinalizeUpdateSubresources@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@AEBUPreparedUpdateSubresourcesOperation@12@PEBUD3D12_PLACED_SUBRESOURCE_FOOTPRINT@@@Z
0x18006EDC0: "__cdecl _imp__cexit" __imp__cexit
0x180053EA0: "protected: virtual void __cdecl D3D12TranslationLayer::Query::BeginInternal(bool) __ptr64" ?BeginInternal@Query@D3D12TranslationLayer@@MEAAX_N@Z
0x18004C5E4: "private: void __cdecl D3D12TranslationLayer::Resource::CreateUnderlying(enum D3D12TranslationLayer::ResourceAllocationContext) __ptr64" ?CreateUnderlying@Resource@D3D12TranslationLayer@@AEAAXW4ResourceAllocationContext@2@@Z
0x18000EAF0: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>::unique_comptr<struct ID3D12Resource,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??0?$unique_comptr@UID3D12Resource@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_SO_DECLARATION_ENTRY,class std::allocator<struct D3D12_SO_DECLARATION_ENTRY> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_SO_DECLARATION_ENTRY@@V?$allocator@UD3D12_SO_DECLARATION_ENTRY@@@std@@@std@@CAXXZ
0x180009420: "public: static void __cdecl D3D11On12::Device::CheckCounter(struct D3D10DDI_HDEVICE,enum D3D10DDI_QUERY,enum D3D10DDI_COUNTER_TYPE * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64)" ?CheckCounter@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D10DDI_QUERY@@PEAW4D3D10DDI_COUNTER_TYPE@@PEAIPEAD34343@Z
0x180076318: "f16tof32" ??_C@_08OKJKNINI@f16tof32?$AA@
0x18006EE10: "__cdecl _imp__o__register_onexit_function" __imp__o__register_onexit_function
0x1800768E0: "sample_c_lz_s" ??_C@_0O@OONJIEB@sample_c_lz_s?$AA@
0x180009110: "public: virtual void * __ptr64 __cdecl _com_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_com_error@@UEAAPEAXI@Z
0x18000CD18: "public: __cdecl std::list<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >::~list<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > >(void) __ptr64" ??1?$list@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAA@XZ
0x180013434: "protected: void __cdecl std::_Hash<class std::_Umap_traits<struct D3D11On12::PSODescKey,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::_Uhash_compare<struct D3D11On12::PSODescKey,struct std::hash<struct D3D11On12::PSODescKey>,struct std::equal_to<struct D3D11On12::PSODescKey> >,class std::allocator<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >,0> >::_Init(unsigned __int64) __ptr64" ?_Init@?$_Hash@V?$_Umap_traits@UPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$_Uhash_compare@UPSODescKey@D3D11On12@@U?$hash@UPSODescKey@D3D11On12@@@std@@U?$equal_to@UPSODescKey@D3D11On12@@@4@@4@V?$allocator@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@4@$0A@@std@@@std@@IEAAX_K@Z
0x18007C778: "const std::bad_alloc::`RTTI Complete Object Locator'" ??_R4bad_alloc@std@@6B@
0x180020710: "public: virtual long __cdecl D3D11On12::Device::Present(struct _D3DKMT_PRESENT * __ptr64) __ptr64" ?Present@Device@D3D11On12@@UEAAJPEAU_D3DKMT_PRESENT@@@Z
0x180076AE8: "__cdecl _real@3f608312" __real@3f608312
0x180005D98: "public: void __cdecl wil::details::FeatureStateManager::RecordFeatureUsage(unsigned int,enum wil_details_ServiceReportingKind,unsigned __int64) __ptr64" ?RecordFeatureUsage@FeatureStateManager@details@wil@@QEAAXIW4wil_details_ServiceReportingKind@@_K@Z
0x18003D868: "public: void __cdecl BlockAllocators::PoolingStdAllocator<struct std::_Tree_node<unsigned __int64,void * __ptr64>,1024>::deallocate(struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$PoolingStdAllocator@U?$_Tree_node@_KPEAX@std@@$0EAA@@BlockAllocators@@QEAAXPEAU?$_Tree_node@_KPEAX@std@@_K@Z
0x180076560: "dcl_resource_structured" ??_C@_0BI@JPNBJPAG@dcl_resource_structured?$AA@
0x180075E48: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x18001F880: "public: static void __cdecl D3D11On12::Device::DestroyBlendState(struct D3D10DDI_HDEVICE,struct D3D10DDI_HBLENDSTATE)" ?DestroyBlendState@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HBLENDSTATE@@@Z
0x18000453C: "long __cdecl wil_details_WriteSRUMWnfUsageBuffer(class wil::details_abi::heap_vector<struct wil_details_FeatureUsageSRUM> * __ptr64)" ?wil_details_WriteSRUMWnfUsageBuffer@@YAJPEAV?$heap_vector@Uwil_details_FeatureUsageSRUM@@@details_abi@wil@@@Z
0x1800226A0: "public: static void __cdecl D3D11On12::VideoDevice::DestroyVideoProcessorOutputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW)" ?DestroyVideoProcessorOutputView@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOROUTPUTVIEW@@@Z
0x18000ECB0: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<3>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$02@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x180076B14: "__cdecl _real@461c3c00" __real@461c3c00
0x180035CE8: "public: bool __cdecl D3D12TranslationLayer::ImmediateContext::MapDefault(class D3D12TranslationLayer::Resource * __ptr64,unsigned int,enum D3D12TranslationLayer::MAP_TYPE,bool,struct D3D12_BOX const * __ptr64,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapDefault@ImmediateContext@D3D12TranslationLayer@@QEAA_NPEAVResource@2@IW4MAP_TYPE@2@_NPEBUD3D12_BOX@@PEAUMappedSubresource@2@@Z
0x180076698: "imm_atomic_consume" ??_C@_0BD@CDBIMMGH@imm_atomic_consume?$AA@
0x180032904: "private: bool __cdecl D3D12TranslationLayer::ImmediateContext::CPrepareUpdateSubresourcesHelper::InitializePlacementsAndCalculateSize(struct D3D12_BOX const * __ptr64,struct ID3D12Device * __ptr64) __ptr64" ?InitializePlacementsAndCalculateSize@CPrepareUpdateSubresourcesHelper@ImmediateContext@D3D12TranslationLayer@@AEAA_NPEBUD3D12_BOX@@PEAUID3D12Device@@@Z
0x180075EF0: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x180075DCC: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x180010AD0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<0>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$0A@@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18006EDA8: "__cdecl _imp__o___stdio_common_vsnprintf_s" __imp__o___stdio_common_vsnprintf_s
0x18006EE78: "__cdecl _imp_memmove" __imp_memmove
0x18001D474: "public: struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64 __cdecl std::_List_alloc<struct std::_List_base_types<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,class std::allocator<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange> > >::_Buynode0(struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64,struct std::_List_node<struct D3D12TranslationLayer::CDescriptorHeapManager::SFreeRange,void * __ptr64> * __ptr64) __ptr64" ?_Buynode0@?$_List_alloc@U?$_List_base_types@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@V?$allocator@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@@std@@@std@@@std@@QEAAPEAU?$_List_node@USFreeRange@CDescriptorHeapManager@D3D12TranslationLayer@@PEAX@2@PEAU32@0@Z
0x18004739C: "[thunk]: __cdecl ID3D12GraphicsCommandList::`vcall'{248,{flat}}' }'" ??_9ID3D12GraphicsCommandList@@$BPI@AA
0x1800732C0: ?NullFlag@?7???R<lambda_d0247e8007d7a7cf35ed6eba92fc54d8>@@QEBA@XZ@4W4D3D12_TILE_RANGE_FLAGS@@B
0x18000A810: "public: __cdecl D3D12TranslationLayer::unique_comptr<struct ID3D12VideoProcessor,struct D3D12TranslationLayer::unique_comptr_deleter>::~unique_comptr<struct ID3D12VideoProcessor,struct D3D12TranslationLayer::unique_comptr_deleter>(void) __ptr64" ??1?$unique_comptr@UID3D12VideoProcessor@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180052B90: "public: bool __cdecl D3D12TranslationLayer::CViewSubresourceSubset::IsWholeResource(void)const __ptr64" ?IsWholeResource@CViewSubresourceSubset@D3D12TranslationLayer@@QEBA_NXZ
0x18008CAD8: "__cdecl CTA2?AVResultException@wil@@" _CTA2?AVResultException@wil@@
0x1800619AC: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x1800390A0: "public: struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Emplace_reallocate<unsigned int,unsigned int>(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 const,unsigned int &&,unsigned int &&) __ptr64" ??$_Emplace_reallocate@II@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@QEAU234@$$QEAI1@Z
0x180025450: "public: __cdecl D3D12TranslationLayer::BatchedVideoProcess::~BatchedVideoProcess(void) __ptr64" ??1BatchedVideoProcess@D3D12TranslationLayer@@QEAA@XZ
0x1800375FC: "public: __cdecl std::list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~list<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> >,class std::allocator<struct std::pair<unsigned __int64,struct D3D12TranslationLayer::unique_comptr<struct ID3D12CommandAllocator,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$list@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@V?$allocator@U?$pair@_KU?$unique_comptr@UID3D12CommandAllocator@@Uunique_comptr_deleter@D3D12TranslationLayer@@@D3D12TranslationLayer@@@std@@@2@@std@@QEAA@XZ
0x18002A610: "public: long __cdecl CDXBCBuilder::AppendBlob(enum DXBCFourCC,unsigned int,void const * __ptr64) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJW4DXBCFourCC@@IPEBX@Z
0x180076BA0: "__stdcall _xmm" __xmm@00000001000000000001000000000003
0x180076BC0: "__stdcall _xmm" __xmm@00000001000000010000000200000001
0x180076BD0: "__stdcall _xmm" __xmm@00000001000000020000000000000000
0x180076CC0: "__cdecl _xmm@000000090000006b000000090000006a" __xmm@000000090000006b000000090000006a
0x18000AC40: "protected: virtual void __cdecl D3D12TranslationLayer::EventQuery::EndInternal(void) __ptr64" ?EndInternal@EventQuery@D3D12TranslationLayer@@MEAAXXZ
0x18000E7E0: "public: __cdecl std::vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >::vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >(void) __ptr64" ??0?$vector@UD3D11DDIARG_POINTERDATA@@V?$allocator@UD3D11DDIARG_POINTERDATA@@@std@@@std@@QEAA@XZ
0x180053E80: "public: virtual void __cdecl D3D12TranslationLayer::Query::Resume(void) __ptr64" ?Resume@Query@D3D12TranslationLayer@@UEAAXXZ
0x1800426E0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearUnorderedAccessViewUint(class D3D12TranslationLayer::UAV * __ptr64,unsigned int const * __ptr64 const,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearUnorderedAccessViewUint@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVUAV@2@QEBIIPEBUtagRECT@@@Z
0x180020860: "public: static void __cdecl D3D11On12::Device::ReleaseResource(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,void * __ptr64)" ?ReleaseResource@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@PEAX@Z
0x18001D920: "public: static void __cdecl D3D11On12::DeviceBase::DrawAuto(struct D3D10DDI_HDEVICE)" ?DrawAuto@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@@Z
0x180075F40: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x18006F008: "__cdecl _xt_z" __xt_z
0x180002F1C: "void __cdecl wil::details::in1diag3::Return_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::Suspend(void) __ptr64" ?Suspend@TimestampDisjointQuery@D3D12TranslationLayer@@UEAAXXZ
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION,struct D3DWDDM2_2DDI_HRTCACHESESSION)>::Destroy(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@UD3DWDDM2_2DDI_HRTCACHESESSION@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@@Z
0x180007780: "public: static long __cdecl wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData>::Acquire(char const * __ptr64,class wil::details_abi::ProcessLocalStorageData<struct wil::details_abi::ProcessLocalData> * __ptr64 * __ptr64)" ?Acquire@?$ProcessLocalStorageData@UProcessLocalData@details_abi@wil@@@details_abi@wil@@SAJPEBDPEAPEAV123@@Z
0x180054AE4: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::SetPredicationInternal(class D3D12TranslationLayer::Query * __ptr64,int) __ptr64" ?SetPredicationInternal@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVQuery@2@H@Z
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::VideoDevice::ProfileInfo,class std::allocator<struct D3D12TranslationLayer::VideoDevice::ProfileInfo> >::_Xlength(void)" ?_Xlength@?$vector@UProfileInfo@VideoDevice@D3D12TranslationLayer@@V?$allocator@UProfileInfo@VideoDevice@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x1800212A0: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderProfileCount(struct D3D10DDI_HDEVICE,unsigned int * __ptr64)" ?GetVideoDecoderProfileCount@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEAI@Z
0x1800110CC: "public: static void __cdecl D3D11On12::Shader<struct ID3D11DomainShader>::PatchShaderFeatureFlags(class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> > & __ptr64,unsigned __int64 & __ptr64)" ?PatchShaderFeatureFlags@?$Shader@UID3D11DomainShader@@@D3D11On12@@SAXAEAV?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@AEA_K@Z
0x18004C550: "public: virtual long __cdecl D3D12TranslationLayer::SwapChainAssistant::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@SwapChainAssistant@D3D12TranslationLayer@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180031AC0: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::ResourceCopy(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?ResourceCopy@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@0@Z
0x18002DF04: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::RollOverHeap(struct D3D12TranslationLayer::ImmediateContext::OnlineDescriptorHeap & __ptr64) __ptr64" ?RollOverHeap@ImmediateContext@D3D12TranslationLayer@@QEAAXAEAUOnlineDescriptorHeap@12@@Z
0x180022550: "public: static void __cdecl D3D11On12::VideoDevice::DestroyVideoProcessorInputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSORINPUTVIEW)" ?DestroyVideoProcessorInputView@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSORINPUTVIEW@@@Z
0x18000CBC0: "public: __cdecl std::vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >::~vector<struct D3D11DDIARG_POINTERDATA,class std::allocator<struct D3D11DDIARG_POINTERDATA> >(void) __ptr64" ??1?$vector@UD3D11DDIARG_POINTERDATA@@V?$allocator@UD3D11DDIARG_POINTERDATA@@@std@@@std@@QEAA@XZ
0x18006EE28: "__cdecl _imp_malloc" __imp_malloc
0x18006EE08: "__cdecl _imp__purecall" __imp__purecall
0x18001A9D0: "public: static void __cdecl D3D11On12::Device::CreateRenderTargetView(struct D3D10DDI_HDEVICE,struct D3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW const * __ptr64,struct D3D10DDI_HRENDERTARGETVIEW,struct D3D10DDI_HRTRENDERTARGETVIEW)" ?CreateRenderTargetView@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3DWDDM2_0DDIARG_CREATERENDERTARGETVIEW@@UD3D10DDI_HRENDERTARGETVIEW@@UD3D10DDI_HRTRENDERTARGETVIEW@@@Z
0x18000715C: "public: bool __cdecl wil::details_abi::UsageIndex<enum wil_details_ServiceReportingKind,unsigned int,0>::RecordUsage(enum wil_details_ServiceReportingKind,unsigned int,unsigned int) __ptr64" ?RecordUsage@?$UsageIndex@W4wil_details_ServiceReportingKind@@I$0A@@details_abi@wil@@QEAA_NW4wil_details_ServiceReportingKind@@II@Z
0x18001E490: "public: static void __cdecl D3D11On12::DeviceBase::TiledResourceBarrier(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,enum D3D11DDI_HANDLETYPE,void * __ptr64)" ?TiledResourceBarrier@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAX12@Z
0x18006EED0: "__cdecl _imp_EventUnregister" __imp_EventUnregister
0x18004E750: "public: void __cdecl D3D12TranslationLayer::CCurrentResourceState::SetExclusiveResourceState(struct D3D12TranslationLayer::CCurrentResourceState::ExclusiveState const & __ptr64) __ptr64" ?SetExclusiveResourceState@CCurrentResourceState@D3D12TranslationLayer@@QEAAXAEBUExclusiveState@12@@Z
0x18001664C: "public: void __cdecl std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation>::deallocate(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@QEAAXQEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@_K@Z
0x18004E0F8: "private: void __cdecl D3D12TranslationLayer::CommandListManager::SubmitFence(void) __ptr64" ?SubmitFence@CommandListManager@D3D12TranslationLayer@@AEAAXXZ
0x180005A60: "public: void __cdecl wil::details_abi::SubscriptionList::Unsubscribe(class wil::srwlock & __ptr64,struct FEATURE_STATE_CHANGE_SUBSCRIPTION__ * __ptr64) __ptr64" ?Unsubscribe@SubscriptionList@details_abi@wil@@QEAAXAEAVsrwlock@3@PEAUFEATURE_STATE_CHANGE_SUBSCRIPTION__@@@Z
0x18006EDF8: "__cdecl _imp__invalid_parameter_noinfo" __imp__invalid_parameter_noinfo
0x1800762B8: "bufinfo" ??_C@_07IJAKMBGN@bufinfo?$AA@
0x180062AC0: "__cdecl _scrt_dllmain_after_initialize_c" __scrt_dllmain_after_initialize_c
0x18004D2D8: "private: class D3D12TranslationLayer::Resource * __ptr64 __cdecl D3D12TranslationLayer::Resource::GetCurrentCpuHeap(unsigned int) __ptr64" ?GetCurrentCpuHeap@Resource@D3D12TranslationLayer@@AEAAPEAV12@I@Z
0x180016250: "public: static void __cdecl D3D11On12::ShaderCache::Create(struct D3D10DDI_HDEVICE,struct D3DWDDM2_2DDI_HCACHESESSION,struct D3DWDDM2_2DDI_HRTCACHESESSION)" ?Create@ShaderCache@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3DWDDM2_2DDI_HCACHESESSION@@UD3DWDDM2_2DDI_HRTCACHESESSION@@@Z
0x1800091C0: "public: static void __cdecl D3D11On12::Device::CheckFormatSupport(struct D3D10DDI_HDEVICE,enum DXGI_FORMAT,unsigned int * __ptr64)" ?CheckFormatSupport@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4DXGI_FORMAT@@PEAI@Z
0x180076110: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x180006550: "void __cdecl wil::details::WilApiImpl_RecordFeatureUsage(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?WilApiImpl_RecordFeatureUsage@details@wil@@YAXIIIPEBD@Z
0x180075DC4: "call" ??_C@_04OMFAIDPG@call?$AA@
0x180042DE0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::UploadInitialData(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::CSubresourceSubset const & __ptr64,struct D3D11_SUBRESOURCE_DATA const * __ptr64,struct D3D12_BOX const * __ptr64) __ptr64" ?UploadInitialData@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@AEBVCSubresourceSubset@2@PEBUD3D11_SUBRESOURCE_DATA@@PEBUD3D12_BOX@@@Z
0x18006FCC0: "CallContext:[%hs] " ??_C@_1CG@CGJKEFKG@?$AAC?$AAa?$AAl?$AAl?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA?3?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18000B7B0: "public: static long __cdecl D3D11On12::CommandList::RecycleCreate(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64,struct D3D11DDI_HCOMMANDLIST,struct D3D11DDI_HRTCOMMANDLIST)" ?RecycleCreate@CommandList@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@UD3D11DDI_HCOMMANDLIST@@UD3D11DDI_HRTCOMMANDLIST@@@Z
0x18006ECB8: "__cdecl _imp_InitializeCriticalSectionEx" __imp_InitializeCriticalSectionEx
0x18003B3D4: ??$_Buynode@AEBUpiecewise_construct_t@std@@V?$tuple@AEBURootSignatureDesc@D3D12TranslationLayer@@@2@V?$tuple@$$V@2@@?$_List_buy@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@2@@std@@QEAAPEAU?$_List_node@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@1@PEAU21@0AEBUpiecewise_construct_t@1@$$QEAV?$tuple@AEBURootSignatureDesc@D3D12TranslationLayer@@@1@$$QEAV?$tuple@$$V@1@@Z
0x18006EE10: "__cdecl _imp__register_onexit_function" __imp__register_onexit_function
0x180090618: "void (__cdecl* __ptr64 wil::details::g_pfnDebugBreak)(void)" ?g_pfnDebugBreak@details@wil@@3P6AXXZEA
0x180046A24: "private: __cdecl D3D12TranslationLayer::BatchedContext::Batch::Batch(struct D3D12TranslationLayer::BatchedContext::BatchStorageAllocator const & __ptr64) __ptr64" ??0Batch@BatchedContext@D3D12TranslationLayer@@AEAA@AEBUBatchStorageAllocator@12@@Z
0x18002E7EC: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::PreRender(enum D3D12TranslationLayer::COMMAND_LIST_TYPE) __ptr64" ?PreRender@ImmediateContext@D3D12TranslationLayer@@QEAAXW4COMMAND_LIST_TYPE@2@@Z
0x18003FCD0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<13>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0N@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x180059554: "protected: class std::_Tree_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > > __cdecl std::_Tree<class std::_Tmap_traits<enum DXGI_FORMAT,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > >,struct std::less<enum DXGI_FORMAT>,class std::allocator<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > >,0> >::_Insert_hint<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64>(class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > > > >,struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > > & __ptr64,struct std::_Tree_node<struct std::pair<enum DXGI_FORMAT const,class std::unique_ptr<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState>,struct std::default_delete<class D3D12TranslationLayer::DeviceChildImpl<struct ID3D12PipelineState> > > >,void * __ptr64> * __ptr64) __ptr64" ??$_Insert_hint@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@2@@?$_Tree@V?$_Tmap_traits@W4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@U?$less@W4DXGI_FORMAT@@@3@V?$allocator@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@3@$0A@@std@@@std@@IEAA?AV?$_Tree_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@1@V?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@1@AEAU?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@1@PEAU?$_Tree_node@U?$pair@$$CBW4DXGI_FORMAT@@V?$unique_ptr@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@U?$default_delete@V?$DeviceChildImpl@UID3D12PipelineState@@@D3D12TranslationLayer@@@std@@@std@@@std@@PEAX@1@@Z
0x18002CE70: "public: __cdecl D3D12TranslationLayer::CDescriptorHeapManager::~CDescriptorHeapManager(void) __ptr64" ??1CDescriptorHeapManager@D3D12TranslationLayer@@QEAA@XZ
0x180028EC0: "public: static long __cdecl D3D11On12::CryptoSession::CryptoSessionGetHandle(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION,void * __ptr64 * __ptr64)" ?CryptoSessionGetHandle@CryptoSession@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@PEAPEAX@Z
0x18006C268: "const D3D11On12::Shader<struct ID3D11ComputeShader>::`vftable'" ??_7?$Shader@UID3D11ComputeShader@@@D3D11On12@@6B@
0x180017E00: "public: static void __cdecl D3D11On12::DeviceDeferred::ClearDepthStencilView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HDEPTHSTENCILVIEW,unsigned int,float,unsigned char)" ?ClearDepthStencilView@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HDEPTHSTENCILVIEW@@IME@Z
0x1800230C4: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorInputViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorInputViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4VideoProcessorInputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x180062B64: "__cdecl _scrt_dllmain_exception_filter" __scrt_dllmain_exception_filter
0x180044AFC: "private: void __cdecl D3D12TranslationLayer::BatchedContext::BatchThread(void) __ptr64" ?BatchThread@BatchedContext@D3D12TranslationLayer@@AEAAXXZ
0x1800105E0: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<5>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$04@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x1800425F0: "public: void __cdecl D3D12TranslationLayer::BatchedContext::ClearDepthStencilView(class D3D12TranslationLayer::View<enum D3D12TranslationLayer::DepthStencilViewType> * __ptr64,unsigned int,float,unsigned char,unsigned int,struct tagRECT const * __ptr64) __ptr64" ?ClearDepthStencilView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAV?$View@W4DepthStencilViewType@D3D12TranslationLayer@@@2@IMEIPEBUtagRECT@@@Z
0x180011F10: "private: static void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > > > > >::_Xlength(void)" ?_Xlength@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@CAXXZ
0x180044D40: "public: __cdecl D3D12TranslationLayer::FreePageContainer::~FreePageContainer(void) __ptr64" ??1FreePageContainer@D3D12TranslationLayer@@QEAA@XZ
0x1800470F0: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<5>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$04@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18003BC90: "public: void __cdecl D3D12TranslationLayer::CSubresourceBindings::RenderTargetViewUnbound(void) __ptr64" ?RenderTargetViewUnbound@CSubresourceBindings@D3D12TranslationLayer@@QEAAXXZ
0x180048E4C: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<1>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$00@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180048F98: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<2>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$01@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x1800490E4: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<3>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$02@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18000B360: "public: static void __cdecl D3D11On12::Device::CheckDeferredContextHandleSizes(struct D3D10DDI_HDEVICE,unsigned int * __ptr64,struct D3D11DDI_HANDLESIZE * __ptr64)" ?CheckDeferredContextHandleSizes@Device@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEAIPEAUD3D11DDI_HANDLESIZE@@@Z
0x180062930: "__cdecl _report_gsfailure" __report_gsfailure
0x1800492BC: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtyConstantBuffersHelper<4>(unsigned int & __ptr64) __ptr64" ??$DirtyConstantBuffersHelper@$03@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180027EC0: "public: static long __cdecl D3D11On12::VideoProcessEnum::CreateVideoProcessorEnum(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSORENUM const * __ptr64,struct D3D11_1DDI_HVIDEOPROCESSORENUM,struct D3D11_1DDI_HRTVIDEOPROCESSORENUM)" ?CreateVideoProcessorEnum@VideoProcessEnum@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSORENUM@@UD3D11_1DDI_HVIDEOPROCESSORENUM@@UD3D11_1DDI_HRTVIDEOPROCESSORENUM@@@Z
0x180009970: "public: static long __cdecl D3D11On12::Device::RetrieveSubObject(struct D3D10DDI_HDEVICE,unsigned int,unsigned __int64,void * __ptr64,unsigned __int64,void * __ptr64)" ?RetrieveSubObject@Device@D3D11On12@@SAJUD3D10DDI_HDEVICE@@I_KPEAX12@Z
0x1800762A8: "dcl_interface" ??_C@_0O@HMMOFIP@dcl_interface?$AA@
0x18002CFA8: "public: __cdecl D3D12TranslationLayer::COptLockedContainer<class std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >::~COptLockedContainer<class std::deque<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter>,class std::allocator<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> > > >(void) __ptr64" ??1?$COptLockedContainer@V?$deque@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@V?$allocator@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@std@@@std@@@D3D12TranslationLayer@@QEAA@XZ
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D10DDIARG_CREATEELEMENTLAYOUT const * __ptr64,struct D3D10DDI_HELEMENTLAYOUT,struct D3D10DDI_HRTELEMENTLAYOUT)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HELEMENTLAYOUT)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D10DDIARG_CREATEELEMENTLAYOUT@@UD3D10DDI_HELEMENTLAYOUT@@UD3D10DDI_HRTELEMENTLAYOUT@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HELEMENTLAYOUT@@@Z
0x1800637B2: "__cdecl crt_atexit" _crt_atexit
0x180075F38: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x1800624A4: "__cdecl _local_stdio_printf_options" __local_stdio_printf_options
0x1800496C8: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<2>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$01@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x18006ED18: "__cdecl _imp_CreateThreadpool" __imp_CreateThreadpool
0x180013E28: "public: __cdecl CCriticalSection::COptLock::~COptLock(void) __ptr64" ??1COptLock@CCriticalSection@@QEAA@XZ
0x18002941C: "__cdecl TlgDefineProvider_annotation__Tlgmtaum_hTelemetryAssertDiagTrackProv" _TlgDefineProvider_annotation__Tlgmtaum_hTelemetryAssertDiagTrackProv
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::VideoDevice::CalcPrivateVideoProcessorOutputViewSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW const * __ptr64)" ?CalcPrivateVideoProcessorOutputViewSize@VideoDevice@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW@@@Z
0x1800216C0: "public: static void __cdecl D3D11On12::VideoDevice::GetVideoDecoderConfig(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_VIDEO_DECODER_DESC const * __ptr64,unsigned int,struct D3D11_1DDI_VIDEO_DECODER_CONFIG * __ptr64)" ?GetVideoDecoderConfig@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBUD3D11_1DDI_VIDEO_DECODER_DESC@@IPEAUD3D11_1DDI_VIDEO_DECODER_CONFIG@@@Z
0x18006FAC8: "bad array new length" ??_C@_0BF@KINCDENJ@bad?5array?5new?5length?$AA@
0x180024390: "public: static long __cdecl D3D11On12::VideoDecode::VideoDecoderSubmitBuffers(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HDECODE,unsigned int,struct D3D11_1DDI_VIDEO_DECODER_BUFFER_DESC const * __ptr64)" ?VideoDecoderSubmitBuffers@VideoDecode@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HDECODE@@IPEBUD3D11_1DDI_VIDEO_DECODER_BUFFER_DESC@@@Z
0x1800138A4: "private: void __cdecl std::vector<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >,class std::allocator<class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > >::_Destroy(class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > * __ptr64,class std::weak_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > * __ptr64) __ptr64" ?_Destroy@?$vector@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@V?$allocator@V?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@2@@std@@AEAAXPEAV?$weak_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@2@0@Z
0x180037B40: "public: __cdecl D3D12TranslationLayer::ConditionalAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,class D3D12TranslationLayer::DirectAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64>,class D3D12TranslationLayer::ThreadSafeBuddyHeapAllocator,bool>::ConditionalAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,unsigned __int64,class D3D12TranslationLayer::DirectAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64>,class D3D12TranslationLayer::ThreadSafeBuddyHeapAllocator,bool>(class D3D12TranslationLayer::ThreadSafeBuddyHeapAllocator &&,class D3D12TranslationLayer::DirectAllocator<class D3D12TranslationLayer::HeapSuballocationBlock,class D3D12TranslationLayer::InternalHeapAllocator,unsigned __int64> &&,bool (__cdecl*)(unsigned __int64,bool)) __ptr64" ??0?$ConditionalAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@_KV?$DirectAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K@2@VThreadSafeBuddyHeapAllocator@2@_N@D3D12TranslationLayer@@QEAA@$$QEAVThreadSafeBuddyHeapAllocator@1@$$QEAV?$DirectAllocator@VHeapSuballocationBlock@D3D12TranslationLayer@@VInternalHeapAllocator@2@_K@1@P6A_N_K_N@Z@Z
0x18000CC8C: "public: __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > > >::~vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > > >(void) __ptr64" ??1?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAA@XZ
0x18004DE68: "public: void __cdecl D3D12TranslationLayer::CommandListManager::ResetCommandList(void) __ptr64" ?ResetCommandList@CommandListManager@D3D12TranslationLayer@@QEAAXXZ
0x18006EC98: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x18001BB38: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::UAV,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::UAV,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@VUAV@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x180025DA0: "public: static void __cdecl D3D11On12::VideoProcess::VideoProcessorSetOutputColorSpace1(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,enum D3DDDI_COLOR_SPACE_TYPE)" ?VideoProcessorSetOutputColorSpace1@VideoProcess@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@W4D3DDDI_COLOR_SPACE_TYPE@@@Z
0x180062E50: "__cdecl onexit" _onexit
0x180034610: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::TiledResourceBarrier(class D3D12TranslationLayer::Resource * __ptr64,class D3D12TranslationLayer::Resource * __ptr64) __ptr64" ?TiledResourceBarrier@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@0@Z
0x18008CE60: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-1" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-1
0x1800252AC: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::VideoDecode,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::VideoDecode,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@VVideoDecode@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x180052C78: "public: __cdecl D3D12TranslationLayer::CTileSubresourceSubset::CTileSubresourceSubset(struct D3D11_TILED_RESOURCE_COORDINATE const & __ptr64,struct D3D11_TILE_REGION_SIZE const & __ptr64,enum D3D11_RESOURCE_DIMENSION,struct D3D11_SUBRESOURCE_TILING const * __ptr64,unsigned int,unsigned int) __ptr64" ??0CTileSubresourceSubset@D3D12TranslationLayer@@QEAA@AEBUD3D11_TILED_RESOURCE_COORDINATE@@AEBUD3D11_TILE_REGION_SIZE@@W4D3D11_RESOURCE_DIMENSION@@PEBUD3D11_SUBRESOURCE_TILING@@II@Z
0x1800542C8: "protected: unsigned int __cdecl D3D12TranslationLayer::Query::GetDataSize12(void)const __ptr64" ?GetDataSize12@Query@D3D12TranslationLayer@@IEBAIXZ
0x180090560: "unsigned long (__cdecl* __ptr64 `unsigned long __cdecl wil::details::RtlNtStatusToDosErrorNoTeb(long)'::`2'::s_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?s_pfnRtlNtStatusToDosErrorNoTeb@?1??RtlNtStatusToDosErrorNoTeb@details@wil@@YAKJ@Z@4P6AKJ@ZEA
0x180025D70: "public: static long __cdecl D3D11On12::VideoProcess::VideoProcessorSetStreamExtension(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HVIDEOPROCESSOR,unsigned int,struct _GUID const * __ptr64,unsigned int,void * __ptr64)" ?VideoProcessorSetStreamExtension@VideoProcess@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HVIDEOPROCESSOR@@IPEBU_GUID@@IPEAX@Z
0x180010560: "public: static void __cdecl D3D11On12::DeviceDeferred::SetShaderWithIfaces<0>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER,unsigned int,unsigned int const * __ptr64,struct D3D11DDIARG_POINTERDATA const * __ptr64)" ??$SetShaderWithIfaces@$0A@@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@IPEBIPEBUD3D11DDIARG_POINTERDATA@@@Z
0x180090600: "void (__cdecl* __ptr64 wil::details::g_pfnTelemetryCallback)(bool,struct wil::FailureInfo const & __ptr64)" ?g_pfnTelemetryCallback@details@wil@@3P6AX_NAEBUFailureInfo@2@@ZEA
0x180010B80: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<2>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$01@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18005F02C: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x180004A2C: "public: void __cdecl wil::details_abi::RawUsageIndex::SetBuffer(void * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?SetBuffer@RawUsageIndex@details_abi@wil@@QEAAXPEAX_K1@Z
0x18006FB08: D3D11_1DDI_DECODER_PROFILE_H264_VLD_NOFGT
0x18000AC4C: "public: void __cdecl D3D11On12::Device::ReportError(long) __ptr64" ?ReportError@Device@D3D11On12@@QEAAXJ@Z
0x18006FB90: "ntdll.dll" ??_C@_1BE@GJOFHIHD@?$AAn?$AAt?$AAd?$AAl?$AAl?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_STREAM_INFO> >::_Xlength(void)" ?_Xlength@?$vector@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x18003B7C4: ??$?0V?$PoolingStdAllocator@U?$_Tree_node@_KPEAX@std@@$0EAA@@BlockAllocators@@@?$_Tree@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAA@AEBV01@$$QEAV?$PoolingStdAllocator@U?$_Tree_node@_KPEAX@std@@$0EAA@@BlockAllocators@@@Z
0x180029B70: "public: static unsigned int __cdecl CD3D11FormatHelper::NonOpaquePlaneCount(enum DXGI_FORMAT)" ?NonOpaquePlaneCount@CD3D11FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x1800752E8: "enum D3D12_COMMAND_LIST_TYPE * D3D12TranslationLayer::D3D12TypeMap" ?D3D12TypeMap@D3D12TranslationLayer@@3PAW4D3D12_COMMAND_LIST_TYPE@@A
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::CreatePixelShader(struct D3D10DDI_HSHADER,struct D3D11_PIXEL_SHADER_DESC const * __ptr64) __ptr64" ?CreatePixelShader@DeviceDeferred@D3D11On12@@UEAAJUD3D10DDI_HSHADER@@PEBUD3D11_PIXEL_SHADER_DESC@@@Z
0x180090660: "unsigned long (__cdecl* __ptr64 wil::details::g_pfnRtlNtStatusToDosErrorNoTeb)(long)" ?g_pfnRtlNtStatusToDosErrorNoTeb@details@wil@@3P6AKJ@ZEA
0x18006EE30: "__cdecl _imp__o_terminate" __imp__o_terminate
0x180076540: "dcl_uav_typed" ??_C@_0O@GKALCIBO@dcl_uav_typed?$AA@
0x1800904B0: "long volatile `int __cdecl wil::details::RecordFailFast(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordFailFast@details@wil@@YAHJ@Z@4JC
0x180090480: "struct __type_info_node __type_info_root_node" ?__type_info_root_node@@3U__type_info_node@@A
0x1800433BC: "public: void __cdecl D3D12TranslationLayer::BatchedContext::UnmapAndRenameViaCopy(class D3D12TranslationLayer::BatchedResource * __ptr64,unsigned int,struct D3D12_BOX const * __ptr64) __ptr64" ?UnmapAndRenameViaCopy@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVBatchedResource@2@IPEBUD3D12_BOX@@@Z
0x180032AC0: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::CPrepareUpdateSubresourcesHelper::InitializeMappableResource(enum D3D12TranslationLayer::ImmediateContext::UpdateSubresourcesScenario,class D3D12TranslationLayer::ImmediateContext & __ptr64,struct D3D12_BOX const * __ptr64) __ptr64" ?InitializeMappableResource@CPrepareUpdateSubresourcesHelper@ImmediateContext@D3D12TranslationLayer@@AEAAXW4UpdateSubresourcesScenario@23@AEAV23@PEBUD3D12_BOX@@@Z
0x18004D8F4: "public: void __cdecl D3D12TranslationLayer::CommandListManager::SubmitCommandListIfNeeded(void) __ptr64" ?SubmitCommandListIfNeeded@CommandListManager@D3D12TranslationLayer@@QEAAXXZ
0x180076800: "ftod" ??_C@_04IJOIJPHK@ftod?$AA@
0x1800390A0: "public: struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 __cdecl std::vector<struct D3D12TranslationLayer::Resource::STilePoolAllocation,class std::allocator<struct D3D12TranslationLayer::Resource::STilePoolAllocation> >::_Emplace_reallocate<unsigned int,int>(struct D3D12TranslationLayer::Resource::STilePoolAllocation * __ptr64 const,unsigned int &&,int &&) __ptr64" ??$_Emplace_reallocate@IH@?$vector@USTilePoolAllocation@Resource@D3D12TranslationLayer@@V?$allocator@USTilePoolAllocation@Resource@D3D12TranslationLayer@@@std@@@std@@QEAAPEAUSTilePoolAllocation@Resource@D3D12TranslationLayer@@QEAU234@$$QEAI$$QEAH@Z
0x180070240: "unsigned int const * const `public: static void __cdecl D3D11On12::VideoTranslate::AddVideoProcessCaps(struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS & __ptr64,struct D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE * __ptr64,unsigned int,enum D3D12TranslationLayer::VIDEO_PROCESS_CONVERSION_CAPS)'::`2'::mapAutoProcessing" ?mapAutoProcessing@?1??AddVideoProcessCaps@VideoTranslate@D3D11On12@@SAXAEAUD3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_CAPS@@AEAUD3D11_1DDI_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS@@PEAUD3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE@@IW4VIDEO_PROCESS_CONVERSION_CAPS@D3D12TranslationLayer@@@Z@4QBIB
0x18004E534: "public: long __cdecl D3DX12Residency::Internal::ResidencyManagerInternal::ExecuteCommandLists(struct ID3D12CommandQueue * __ptr64,struct ID3D12CommandList * __ptr64 * __ptr64,class D3DX12Residency::ResidencySet * __ptr64 * __ptr64,unsigned int) __ptr64" ?ExecuteCommandLists@ResidencyManagerInternal@Internal@D3DX12Residency@@QEAAJPEAUID3D12CommandQueue@@PEAPEAUID3D12CommandList@@PEAPEAVResidencySet@3@I@Z
0x18001BBD8: "public: void __cdecl D3D12TranslationLayer::BatchedDeleter::operator()<class D3D12TranslationLayer::UAV>(class D3D12TranslationLayer::UAV * __ptr64) __ptr64" ??$?RVUAV@D3D12TranslationLayer@@@BatchedDeleter@D3D12TranslationLayer@@QEAAXPEAVUAV@1@@Z
0x18007685C: "dtoi" ??_C@_04EGIGLCFH@dtoi?$AA@
0x180076B24: "__cdecl _real@5f800000" __real@5f800000
0x1800752D8: "__cdecl GUID_0ec870a6_5d7e_4c22_8cfc_5baae07616ed" _GUID_0ec870a6_5d7e_4c22_8cfc_5baae07616ed
0x180090670: "void (__cdecl* __ptr64 g_wil_details_internalRecordFeatureUsage)(unsigned int,unsigned int,unsigned int,char const * __ptr64)" ?g_wil_details_internalRecordFeatureUsage@@3P6AXIIIPEBD@ZEA
0x18004E7B0: "public: unsigned int __cdecl D3D12TranslationLayer::CCurrentResourceState::GetCommandListTypeMask(unsigned int)const __ptr64" ?GetCommandListTypeMask@CCurrentResourceState@D3D12TranslationLayer@@QEBAII@Z
0x18001FFF0: "public: virtual void __cdecl D3D11On12::Device::PresentExtension::Dispatch(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64,unsigned __int64) __ptr64" ?Dispatch@PresentExtension@Device@D3D11On12@@UEAAXAEAVImmediateContext@D3D12TranslationLayer@@PEBX_K@Z
0x18005977C: "public: class std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > > & __ptr64 __cdecl std::_Tree_const_iterator<class std::_Tree_val<struct std::_Tree_simple_types<struct std::pair<enum DXGI_FORMAT const,struct D3D12TranslationLayer::ResourceCacheEntry> > > >::operator--(void) __ptr64" ??F?$_Tree_const_iterator@V?$_Tree_val@U?$_Tree_simple_types@U?$pair@$$CBW4DXGI_FORMAT@@UResourceCacheEntry@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@QEAAAEAV01@XZ
0x18004CB84: "public: void __cdecl D3D12TranslationLayer::Resource::UsedInCommandList(enum D3D12TranslationLayer::COMMAND_LIST_TYPE,unsigned __int64) __ptr64" ?UsedInCommandList@Resource@D3D12TranslationLayer@@QEAAXW4COMMAND_LIST_TYPE@2@_K@Z
0x180011F10: "private: static void __cdecl std::vector<struct CD3DX12_DESCRIPTOR_RANGE1,class std::allocator<struct CD3DX12_DESCRIPTOR_RANGE1> >::_Xlength(void)" ?_Xlength@?$vector@UCD3DX12_DESCRIPTOR_RANGE1@@V?$allocator@UCD3DX12_DESCRIPTOR_RANGE1@@@std@@@std@@CAXXZ
0x18000ED40: "public: static void __cdecl D3D11On12::DeviceBase::SetShader<4>(struct D3D10DDI_HDEVICE,struct D3D10DDI_HSHADER)" ??$SetShader@$03@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HSHADER@@@Z
0x180001E20: "int __cdecl wil::details::RecordFailFast(long)" ?RecordFailFast@details@wil@@YAHJ@Z
0x18004D44C: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >::~PreallocatedArray<struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> >(void) __ptr64" ??1?$PreallocatedArray@U?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAA@XZ
0x180052038: "public: __cdecl D3D12TranslationLayer::GRAPHICS_PIPELINE_STATE_DESC::operator struct D3D12_GRAPHICS_PIPELINE_STATE_DESC(void)const __ptr64" ??BGRAPHICS_PIPELINE_STATE_DESC@D3D12TranslationLayer@@QEBA?AUD3D12_GRAPHICS_PIPELINE_STATE_DESC@@XZ
0x18002968C: "public: static long __cdecl CD3D11FormatHelper::CalculateResourceSize(unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,unsigned int,unsigned int,unsigned __int64 & __ptr64,struct D3D11_MAPPED_SUBRESOURCE * __ptr64)" ?CalculateResourceSize@CD3D11FormatHelper@@SAJIIIW4DXGI_FORMAT@@IIAEA_KPEAUD3D11_MAPPED_SUBRESOURCE@@@Z
0x1800446C4: "public: void __cdecl D3D12TranslationLayer::BatchedContext::RetireBatch(class std::unique_ptr<class D3D12TranslationLayer::BatchedContext::Batch,struct std::default_delete<class D3D12TranslationLayer::BatchedContext::Batch> >) __ptr64" ?RetireBatch@BatchedContext@D3D12TranslationLayer@@QEAAXV?$unique_ptr@VBatch@BatchedContext@D3D12TranslationLayer@@U?$default_delete@VBatch@BatchedContext@D3D12TranslationLayer@@@std@@@std@@@Z
0x180075C40: "__cdecl GUID_59975f53_bf5f_42f2_b84f_5e347c1e3d43" _GUID_59975f53_bf5f_42f2_b84f_5e347c1e3d43
0x18002E104: "public: class D3D12TranslationLayer::RootSignature * __ptr64 __cdecl D3D12TranslationLayer::ImmediateContext::CreateOrRetrieveRootSignature(struct D3D12TranslationLayer::RootSignatureDesc const & __ptr64) __ptr64" ?CreateOrRetrieveRootSignature@ImmediateContext@D3D12TranslationLayer@@QEAAPEAVRootSignature@2@AEBURootSignatureDesc@2@@Z
0x180075DC0: "and" ??_C@_03BOPJPIAM@and?$AA@
0x18000374C: "long __cdecl wil_details_StagingConfig_FireNotification(struct wil_details_StagingConfig * __ptr64,unsigned int,unsigned short,int)" ?wil_details_StagingConfig_FireNotification@@YAJPEAUwil_details_StagingConfig@@IGH@Z
0x1800118E0: "public: virtual void * __ptr64 __cdecl std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$_Ref_count_obj@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@UEAAPEAXI@Z
0x180076878: "gather4_po_s" ??_C@_0N@BMCHANKO@gather4_po_s?$AA@
0x1800768B8: "gather4_po_c_s" ??_C@_0P@HNNOOFNK@gather4_po_c_s?$AA@
0x1800138F8: "public: void __cdecl std::allocator<struct D3D12_PRESENTSURFACE>::deallocate(struct D3D12_PRESENTSURFACE * __ptr64 const,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D12_PRESENTSURFACE@@@std@@QEAAXQEAUD3D12_PRESENTSURFACE@@_K@Z
0x18002309C: "public: __cdecl std::unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType>,struct D3D12TranslationLayer::BatchedDeleter>::~unique_ptr<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::VideoProcessorOutputViewType>,struct D3D12TranslationLayer::BatchedDeleter>(void) __ptr64" ??1?$unique_ptr@V?$View@W4VideoProcessorOutputViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@UBatchedDeleter@2@@std@@QEAA@XZ
0x18006FC60: "%hs(%d) tid(%x) %08X %ws" ??_C@_1DC@MFHOKFOG@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?5?$AAt?$AAi?$AAd?$AA?$CI?$AA?$CF?$AAx?$AA?$CJ?$AA?5?$AA?$CF?$AA0?$AA8?$AAX?$AA?5?$AA?$CF?$AAw?$AAs?$AA?$AA@
0x1800289E0: "public: virtual void * __ptr64 __cdecl D3D12TranslationLayer::VideoProcessEnum::`scalar deleting destructor'(unsigned int) __ptr64" ??_GVideoProcessEnum@D3D12TranslationLayer@@UEAAPEAXI@Z
0x180036D04: "public: __cdecl D3D12TranslationLayer::ImmediateContext::CDisablePredication::~CDisablePredication(void) __ptr64" ??1CDisablePredication@ImmediateContext@D3D12TranslationLayer@@QEAA@XZ
0x18002B794: "public: __cdecl D3D12TranslationLayer::ImmediateContext::ImmediateContext(unsigned int,struct D3D12_FEATURE_DATA_D3D12_OPTIONS & __ptr64,struct D3D12_FEATURE_DATA_COMPUTE & __ptr64,struct ID3D12Device * __ptr64,struct ID3D12CommandQueue * __ptr64,struct D3D12TranslationLayer::TranslationLayerCallbacks const & __ptr64,unsigned __int64,class D3D12TranslationLayer::ImmediateContext::CreationFlags) __ptr64" ??0ImmediateContext@D3D12TranslationLayer@@QEAA@IAEAUD3D12_FEATURE_DATA_D3D12_OPTIONS@@AEAUD3D12_FEATURE_DATA_COMPUTE@@PEAUID3D12Device@@PEAUID3D12CommandQueue@@AEBUTranslationLayerCallbacks@1@_KVCreationFlags@01@@Z
0x180075FE0: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x18003ED78: "private: void __cdecl std::vector<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait,class std::allocator<struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait> >::_Destroy(struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64,struct D3D12TranslationLayer::ResourceStateManagerBase::DeferredWait * __ptr64) __ptr64" ?_Destroy@?$vector@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@V?$allocator@UDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@@std@@@std@@AEAAXPEAUDeferredWait@ResourceStateManagerBase@D3D12TranslationLayer@@0@Z
0x1800030C0: "long __cdecl wil_details_NtUpdateWnfStateData(struct __WIL__WNF_STATE_NAME const * __ptr64,void const * __ptr64,unsigned long,struct __WIL__WNF_TYPE_ID const * __ptr64,void const * __ptr64,unsigned long,unsigned long)" ?wil_details_NtUpdateWnfStateData@@YAJPEBU__WIL__WNF_STATE_NAME@@PEBXKPEBU__WIL__WNF_TYPE_ID@@1KK@Z
0x180076B40: "__stdcall _xmm" __xmm@00000000000000020000000100000001
0x180076C20: "__stdcall _xmm" __xmm@00000004000000000000000200000004
0x180063782: "__cdecl _stdio_common_vswprintf" __stdio_common_vswprintf
0x18001A830: "public: static unsigned __int64 __cdecl D3D11On12::Device::CalcPrivateDepthStencilViewSize(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATEDEPTHSTENCILVIEW const * __ptr64)" ?CalcPrivateDepthStencilViewSize@Device@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATEDEPTHSTENCILVIEW@@@Z
0x180076D00: "__cdecl _xmm@0000000d000000680000000900000067" __xmm@0000000d000000680000000900000067
0x180002598: "public: __cdecl wil::ResultException::ResultException(struct wil::FailureInfo const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBUFailureInfo@1@@Z
0x180029140: "public: static long __cdecl D3D11On12::CryptoSession::NegotiateCryptoSessionKeyExchangeMT(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION,enum D3DWDDM2_4DDI_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS,unsigned int,unsigned char * __ptr64)" ?NegotiateCryptoSessionKeyExchangeMT@CryptoSession@D3D11On12@@SAJUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@W4D3DWDDM2_4DDI_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS@@IPEAE@Z
0x180052418: "public: __cdecl D3D12TranslationLayer::Shader::Shader(class D3D12TranslationLayer::ImmediateContext * __ptr64,class std::unique_ptr<unsigned char [0],struct std::default_delete<unsigned char [0]> >,unsigned __int64) __ptr64" ??0Shader@D3D12TranslationLayer@@QEAA@PEAVImmediateContext@1@V?$unique_ptr@$$BY0A@EU?$default_delete@$$BY0A@E@std@@@std@@_K@Z
0x180072890: "private: static struct CD3D11FormatHelper::FORMAT_REQUIREMENTS const * const CD3D11FormatHelper::s_Level_9_1_WDDM_1_3_FormatRequirements" ?s_Level_9_1_WDDM_1_3_FormatRequirements@CD3D11FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x180090570: "__int64 D3DX12Residency::g_ResidencyManagerUniqueID" ?g_ResidencyManagerUniqueID@D3DX12Residency@@3_JA
0x1800222B0: "public: static long __cdecl D3D11On12::VideoDevice::CreateVideoDecoderOutputView(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW const * __ptr64,struct D3D11_1DDI_HVIDEODECODEROUTPUTVIEW,struct D3D11_1DDI_HRTVIDEODECODEROUTPUTVIEW)" ?CreateVideoDecoderOutputView@VideoDevice@D3D11On12@@SAJUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW@@UD3D11_1DDI_HVIDEODECODEROUTPUTVIEW@@UD3D11_1DDI_HRTVIDEODECODEROUTPUTVIEW@@@Z
0x180026BE0: ??0<unnamed-type-ResourceSet>@VIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@QEAA@XZ
0x1800019FC: "unsigned short * __ptr64 __cdecl wil::details::LogStringPrintf(unsigned short * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,...)" ?LogStringPrintf@details@wil@@YAPEAGPEAGPEBG1ZZ
0x18002E364: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::RefreshNonHeapBindings(unsigned __int64) __ptr64" ?RefreshNonHeapBindings@ImmediateContext@D3D12TranslationLayer@@AEAAX_K@Z
0x180014A10: ?_Umove_if_noexcept@?$vector@V?$function@$$A6AXXZ@std@@V?$allocator@V?$function@$$A6AXXZ@std@@@2@@std@@AEAAXPEAV?$function@$$A6AXXZ@2@00@Z
0x180012640: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11GeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Shader@UID3D11GeometryShader@@@D3D11On12@@UEAAPEAXI@Z
0x18000AC40: "public: static void __cdecl D3D11On12::InitializeDeferredHandle<void (__cdecl*)(struct D3D10DDI_HDEVICE,struct D3D11DDIARG_CREATECOMMANDLIST const * __ptr64,struct D3D11DDI_HCOMMANDLIST,struct D3D11DDI_HRTCOMMANDLIST)>::Destroy(struct D3D10DDI_HDEVICE,struct D3D11DDI_HCOMMANDLIST)" ?Destroy@?$InitializeDeferredHandle@P6AXUD3D10DDI_HDEVICE@@PEBUD3D11DDIARG_CREATECOMMANDLIST@@UD3D11DDI_HCOMMANDLIST@@UD3D11DDI_HRTCOMMANDLIST@@@Z@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HCOMMANDLIST@@@Z
0x18000E7F8: ?swap@?$function@$$A6AXJ@Z@std@@QEAAXAEAV12@@Z
0x180076068: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x180029510: "protected: static unsigned int __cdecl CD3D11FormatHelper::GetNumFormats(enum D3D_FEATURE_LEVEL,enum CD3D11FormatHelper::eExtendedFormatFeatures)" ?GetNumFormats@CD3D11FormatHelper@@KAIW4D3D_FEATURE_LEVEL@@W4eExtendedFormatFeatures@1@@Z
0x18000859C: "public: __cdecl ATL::CComPtr<struct ID3D12ProtectedResourceSession>::~CComPtr<struct ID3D12ProtectedResourceSession>(void) __ptr64" ??1?$CComPtr@UID3D12ProtectedResourceSession@@@ATL@@QEAA@XZ
0x180038854: "public: bool __cdecl D3D12TranslationLayer::CSimpleBoundState<class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>,8,struct D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>::TBinder>::UpdateBinding(unsigned int,class D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType> * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CSimpleBoundState@V?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@$07UTBinder@12@@D3D12TranslationLayer@@QEAA_NIPEAV?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@2@W4EShaderStage@2@@Z
0x18006C168: "const std::_Ref_count_obj<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> >::`vftable'" ??_7?$_Ref_count_obj@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@6B@
0x18000FA00: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<5>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$04@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x1800213D0: "public: static void __cdecl D3D11On12::VideoDevice::CheckVideoDecoderFormat(struct D3D10DDI_HDEVICE,struct _GUID const * __ptr64,enum DXGI_FORMAT,int * __ptr64)" ?CheckVideoDecoderFormat@VideoDevice@D3D11On12@@SAXUD3D10DDI_HDEVICE@@PEBU_GUID@@W4DXGI_FORMAT@@PEAH@Z
0x18000F880: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<3>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$02@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18000F940: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<4>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$03@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18006EDD8: "__cdecl _imp__o__errno" __imp__o__errno
0x180090650: "char const * __ptr64 (__cdecl* __ptr64 wil::details::g_pfnGetModuleName)(void)" ?g_pfnGetModuleName@details@wil@@3P6APEBDXZEA
0x18000F640: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<1>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$00@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x18000F7C0: "public: static void __cdecl D3D11On12::DeviceBase::SetShaderResources<2>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSHADERRESOURCEVIEW const * __ptr64)" ??$SetShaderResources@$01@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSHADERRESOURCEVIEW@@@Z
0x180026CF0: ??1<unnamed-type-ResourceSet>@VIDEO_PROCESS_STREAM_INFO@D3D12TranslationLayer@@QEAA@XZ
0x18006EDC8: "__cdecl _imp__configure_narrow_argv" __imp__configure_narrow_argv
0x180094990: "class wil::shutdown_aware_object<class wil::details::EnabledStateManager> wil::details::g_enabledStateManager" ?g_enabledStateManager@details@wil@@3V?$shutdown_aware_object@VEnabledStateManager@details@wil@@@2@A
0x18008F0B0: "class wil::shutdown_aware_object<class wil::details::FeatureStateManager> wil::details::g_featureStateManager" ?g_featureStateManager@details@wil@@3V?$shutdown_aware_object@VFeatureStateManager@details@wil@@@2@A
0x1800767EC: "dne" ??_C@_03DADMDJHP@dne?$AA@
0x18008CBE0: "__cdecl CTA2?AVbad_alloc@std@@" _CTA2?AVbad_alloc@std@@
0x180013F8C: "public: void __cdecl std::list<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > >,class std::allocator<struct std::pair<struct D3D11On12::ComputePSOKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::ComputePSOKey> > > > >::clear(void) __ptr64" ?clear@?$list@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@V?$allocator@U?$pair@$$CBUComputePSOKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UComputePSOKey@D3D11On12@@@D3D11On12@@@std@@@std@@@2@@std@@QEAAXXZ
0x1800303F0: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::EnsureInternalUAVRootSig(void) __ptr64" ?EnsureInternalUAVRootSig@ImmediateContext@D3D12TranslationLayer@@AEAAXXZ
0x18007600C: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x180011F10: "private: static void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > > >::_Xlength(void)" ?_Xlength@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@CAXXZ
0x18004B928: "public: __cdecl D3D12TranslationLayer::Resource::STilePoolData::~STilePoolData(void) __ptr64" ??1STilePoolData@Resource@D3D12TranslationLayer@@QEAA@XZ
0x180038BD4: "public: bool __cdecl D3D12TranslationLayer::CSimpleBoundState<class D3D12TranslationLayer::Resource,4,struct D3D12TranslationLayer::SOBinder>::UpdateBinding(unsigned int,class D3D12TranslationLayer::Resource * __ptr64,enum D3D12TranslationLayer::EShaderStage) __ptr64" ?UpdateBinding@?$CSimpleBoundState@VResource@D3D12TranslationLayer@@$03USOBinder@2@@D3D12TranslationLayer@@QEAA_NIPEAVResource@2@W4EShaderStage@2@@Z
0x1800131BC: "public: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > > >::assign(unsigned __int64,class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D11On12::PSODescKey const,class std::shared_ptr<struct D3D11On12::PipelineStateCacheEntry<struct D3D11On12::PSODescKey> > > > > > const & __ptr64) __ptr64" ?assign@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@std@@@2@@std@@QEAAX_KAEBV?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBUPSODescKey@D3D11On12@@V?$shared_ptr@U?$PipelineStateCacheEntry@UPSODescKey@D3D11On12@@@D3D11On12@@@std@@@std@@@std@@@std@@@2@@Z
0x18007635C: "uaddc" ??_C@_05EMKKHBP@uaddc?$AA@
0x18000AC40: "public: virtual void __cdecl D3D12TranslationLayer::TimestampDisjointQuery::Initialize(void) __ptr64" ?Initialize@TimestampDisjointQuery@D3D12TranslationLayer@@UEAAXXZ
0x1800762E0: "deriv_rty_coarse" ??_C@_0BB@EMAFJNKA@deriv_rty_coarse?$AA@
0x18008CE24: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x18003FDD0: "public: static void __cdecl D3D12TranslationLayer::CommandDispatcher<14>::Execute(class D3D12TranslationLayer::ImmediateContext & __ptr64,void const * __ptr64 & __ptr64)" ?Execute@?$CommandDispatcher@$0O@@D3D12TranslationLayer@@SAXAEAVImmediateContext@2@AEAPEBX@Z
0x1800121B0: "public: virtual void * __ptr64 __cdecl D3D11On12::Shader<struct ID3D11ComputeShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Shader@UID3D11ComputeShader@@@D3D11On12@@UEAAPEAXI@Z
0x18006EDA0: "__cdecl _imp___std_type_info_destroy_list" __imp___std_type_info_destroy_list
0x180012160: "public: virtual long __cdecl D3D11On12::DeviceDeferred::OpenFence(void * __ptr64,bool * __ptr64,struct ID3D11On12DDIFence * __ptr64 * __ptr64) __ptr64" ?OpenFence@DeviceDeferred@D3D11On12@@UEAAJPEAXPEA_NPEAPEAUID3D11On12DDIFence@@@Z
0x18006EDC0: "__cdecl _imp__o__cexit" __imp__o__cexit
0x18001218C: "public: __cdecl CDXBCBuilder::~CDXBCBuilder(void) __ptr64" ??1CDXBCBuilder@@QEAA@XZ
0x180063782: "__cdecl o___stdio_common_vswprintf" _o___stdio_common_vswprintf
0x1800732A0: "__cdecl GUID_696442be_a72e_4059_bc79_5b5c98040fad" _GUID_696442be_a72e_4059_bc79_5b5c98040fad
0x1800904AC: "bool volatile `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_fModuleValid" ?s_fModuleValid@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4_NC
0x1800034DC: "int __cdecl wil_details_StagingConfig_QueryFeatureState(struct wil_details_StagingConfig * __ptr64,struct wil_FeatureState * __ptr64,unsigned int,int)" ?wil_details_StagingConfig_QueryFeatureState@@YAHPEAUwil_details_StagingConfig@@PEAUwil_FeatureState@@IH@Z
0x18006EE20: "__cdecl _imp_free" __imp_free
0x180052B30: "private: void __cdecl D3D12TranslationLayer::CViewSubresourceSubset::Reduce(void) __ptr64" ?Reduce@CViewSubresourceSubset@D3D12TranslationLayer@@AEAAXXZ
0x180018198: "public: struct D3D12_RENDER_TARGET_VIEW_DESC const & __ptr64 __cdecl D3D12TranslationLayer::View<enum D3D12TranslationLayer::RenderTargetViewType>::GetDesc12(void) __ptr64" ?GetDesc12@?$View@W4RenderTargetViewType@D3D12TranslationLayer@@@D3D12TranslationLayer@@QEAAAEBUD3D12_RENDER_TARGET_VIEW_DESC@@XZ
0x18005E450: "long __cdecl PK::DRM_TEE_PROXY_GetMethodID(unsigned long,unsigned char const * __ptr64,unsigned long * __ptr64)" ?DRM_TEE_PROXY_GetMethodID@PK@@YAJKPEBEPEAK@Z
0x18006ECE0: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x18006ECF0: api-ms-win-core-synch-l1-2-1_NULL_THUNK_DATA
0x180033EA4: "public: void __cdecl D3D12TranslationLayer::ImmediateContext::CopyTileMappings(class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,class D3D12TranslationLayer::Resource * __ptr64,struct D3D12_TILED_RESOURCE_COORDINATE const * __ptr64,struct D3D12_TILE_REGION_SIZE const * __ptr64,enum D3D12TranslationLayer::ImmediateContext::TILE_MAPPING_FLAG) __ptr64" ?CopyTileMappings@ImmediateContext@D3D12TranslationLayer@@QEAAXPEAVResource@2@PEBUD3D12_TILED_RESOURCE_COORDINATE@@01PEBUD3D12_TILE_REGION_SIZE@@W4TILE_MAPPING_FLAG@12@@Z
0x180027E70: "public: static unsigned __int64 __cdecl D3D11On12::VideoProcessEnum::CalcPrivateVideoProcessorEnumSize(struct D3D10DDI_HDEVICE,struct D3D11_1DDIARG_CREATEVIDEOPROCESSORENUM const * __ptr64)" ?CalcPrivateVideoProcessorEnumSize@VideoProcessEnum@D3D11On12@@SA_KUD3D10DDI_HDEVICE@@PEBUD3D11_1DDIARG_CREATEVIDEOPROCESSORENUM@@@Z
0x180042C30: "public: void __cdecl D3D12TranslationLayer::BatchedContext::DiscardView(class D3D12TranslationLayer::ViewBase * __ptr64,struct tagRECT const * __ptr64,unsigned int) __ptr64" ?DiscardView@BatchedContext@D3D12TranslationLayer@@QEAAXPEAVViewBase@2@PEBUtagRECT@@I@Z
0x180028DF0: "public: static void __cdecl D3D11On12::CryptoSession::DestroyCryptoSession(struct D3D10DDI_HDEVICE,struct D3D11_1DDI_HCRYPTOSESSION)" ?DestroyCryptoSession@CryptoSession@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11_1DDI_HCRYPTOSESSION@@@Z
0x180003C54: "private: static long __cdecl wil::details_abi::SemaphoreValue::TryGetValueInternal(unsigned short const * __ptr64,bool,unsigned __int64 * __ptr64,bool * __ptr64)" ?TryGetValueInternal@SemaphoreValue@details_abi@wil@@CAJPEBG_NPEA_KPEA_N@Z
0x180019BA0: "public: static void __cdecl D3D11On12::DeviceBase::ResourceCopy(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRESOURCE,struct D3D10DDI_HRESOURCE)" ?ResourceCopy@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRESOURCE@@1@Z
0x18003B420: "public: class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > __cdecl std::_Hash<class std::_Umap_traits<struct D3D12TranslationLayer::RootSignatureDesc,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> >,class std::_Uhash_compare<struct D3D12TranslationLayer::RootSignatureDesc,class std::hash<struct D3D12TranslationLayer::RootSignatureDesc>,struct std::equal_to<struct D3D12TranslationLayer::RootSignatureDesc> >,class std::allocator<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > >,0> >::erase<class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,void>(class std::_List_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >) __ptr64" ??$erase@V?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@X@?$_Hash@V?$_Umap_traits@URootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@V?$_Uhash_compare@URootSignatureDesc@D3D12TranslationLayer@@V?$hash@URootSignatureDesc@D3D12TranslationLayer@@@std@@U?$equal_to@URootSignatureDesc@D3D12TranslationLayer@@@4@@4@V?$allocator@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@4@$0A@@std@@@std@@QEAA?AV?$_List_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@1@V21@@Z
0x180070108: "__cdecl GUID_8efb471d_616c_4f49_90f7_127bb763fa51" _GUID_8efb471d_616c_4f49_90f7_127bb763fa51
0x180076844: "dtou" ??_C@_04KAPBOPAK@dtou?$AA@
0x18008CCF8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-threadpool-l1-2-0
0x18006FBE4: "LogHr" ??_C@_05OILEHMGB@LogHr?$AA@
0x180049568: "private: void __cdecl D3D12TranslationLayer::ImmediateContext::DirtySamplersHelper<1>(unsigned int & __ptr64) __ptr64" ??$DirtySamplersHelper@$00@ImmediateContext@D3D12TranslationLayer@@AEAAXAEAI@Z
0x180011F10: "private: static void __cdecl std::vector<struct ID3D12Resource * __ptr64,class std::allocator<struct ID3D12Resource * __ptr64> >::_Xlength(void)" ?_Xlength@?$vector@PEAUID3D12Resource@@V?$allocator@PEAUID3D12Resource@@@std@@@std@@CAXXZ
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1,class std::allocator<struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1@@V?$allocator@UD3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1@@@std@@@std@@CAXXZ
0x180013078: "private: void __cdecl std::vector<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > >,class std::allocator<class std::_List_unchecked_iterator<class std::_List_val<struct std::_List_simple_types<struct std::pair<struct D3D12TranslationLayer::RootSignatureDesc const,class std::unique_ptr<class D3D12TranslationLayer::RootSignature,struct std::default_delete<class D3D12TranslationLayer::RootSignature> > > > > > > >::_Reallocate_exactly(unsigned __int64) __ptr64" ?_Reallocate_exactly@?$vector@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@V?$allocator@V?$_List_unchecked_iterator@V?$_List_val@U?$_List_simple_types@U?$pair@$$CBURootSignatureDesc@D3D12TranslationLayer@@V?$unique_ptr@VRootSignature@D3D12TranslationLayer@@U?$default_delete@VRootSignature@D3D12TranslationLayer@@@std@@@std@@@std@@@std@@@std@@@std@@@2@@std@@AEAAX_K@Z
0x1800431B8: "public: bool __cdecl D3D12TranslationLayer::BatchedContext::MapForRenameViaCopy(class D3D12TranslationLayer::BatchedResource * __ptr64,unsigned int,struct D3D12TranslationLayer::MappedSubresource * __ptr64) __ptr64" ?MapForRenameViaCopy@BatchedContext@D3D12TranslationLayer@@QEAA_NPEAVBatchedResource@2@IPEAUMappedSubresource@2@@Z
0x180053750: "public: virtual __cdecl D3D12TranslationLayer::Query::~Query(void) __ptr64" ??1Query@D3D12TranslationLayer@@UEAA@XZ
0x180076854: "msad" ??_C@_04GJHBLLNI@msad?$AA@
0x18005484C: "public: __cdecl D3D12TranslationLayer::ConditionalAutoTransition::~ConditionalAutoTransition(void) __ptr64" ??1ConditionalAutoTransition@D3D12TranslationLayer@@QEAA@XZ
0x18008CD20: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0
0x18000B690: "public: static void __cdecl D3D11On12::CommandList::Destroy(struct D3D10DDI_HDEVICE,struct D3D11DDI_HCOMMANDLIST)" ?Destroy@CommandList@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D11DDI_HCOMMANDLIST@@@Z
0x18006ECD0: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x18003B78C: "public: struct std::_Tree_node<unsigned __int64,void * __ptr64> * __ptr64 __cdecl std::_Tree_comp_alloc<class std::_Tset_traits<unsigned __int64,struct std::less<unsigned __int64>,class BlockAllocators::PoolingStdAllocator<unsigned __int64,1024>,0> >::_Buynode<unsigned __int64>(unsigned __int64 &&) __ptr64" ??$_Buynode@_K@?$_Tree_comp_alloc@V?$_Tset_traits@_KU?$less@_K@std@@V?$PoolingStdAllocator@_K$0EAA@@BlockAllocators@@$0A@@std@@@std@@QEAAPEAU?$_Tree_node@_KPEAX@1@$$QEA_K@Z
0x18006375E: "__cdecl o___std_exception_destroy" _o___std_exception_destroy
0x180076044: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x18008CE9C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x18004D3D0: "public: __cdecl D3D12TranslationLayer::PreallocatedArray<unsigned __int64>::~PreallocatedArray<unsigned __int64>(void) __ptr64" ??1?$PreallocatedArray@_K@D3D12TranslationLayer@@QEAA@XZ
0x180090610: "void (__cdecl* __ptr64 wil::details::g_pfnGetContextAndNotifyFailure)(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetContextAndNotifyFailure@details@wil@@3P6AXPEAUFailureInfo@2@PEAD_K@ZEA
0x1800637BE: "__cdecl execute_onexit_table" _execute_onexit_table
0x180011F10: "private: static void __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Xlength(void)" ?_Xlength@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@CAXXZ
0x180090598: "enum FEATURE_ENABLED_STATE (__cdecl* __ptr64 g_wil_details_apiGetFeatureEnabledState)(unsigned int,enum FEATURE_CHANGE_TIME)" ?g_wil_details_apiGetFeatureEnabledState@@3P6A?AW4FEATURE_ENABLED_STATE@@IW4FEATURE_CHANGE_TIME@@@ZEA
0x180018150: "public: static void __cdecl D3D11On12::DeviceBase::SetMarker(struct D3D10DDI_HDEVICE)" ?SetMarker@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@@Z
0x180017F20: "public: static void __cdecl D3D11On12::DeviceBase::Discard(struct D3D10DDI_HDEVICE,enum D3D11DDI_HANDLETYPE,void * __ptr64,struct tagRECT const * __ptr64,unsigned int)" ?Discard@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@W4D3D11DDI_HANDLETYPE@@PEAXPEBUtagRECT@@I@Z
0x180010A20: "public: static void __cdecl D3D11On12::DeviceDeferred::SetSamplers<1>(struct D3D10DDI_HDEVICE,unsigned int,unsigned int,struct D3D10DDI_HSAMPLER const * __ptr64)" ??$SetSamplers@$00@DeviceDeferred@D3D11On12@@SAXUD3D10DDI_HDEVICE@@IIPEBUD3D10DDI_HSAMPLER@@@Z
0x18004BBDC: "public: static struct D3D12TranslationLayer::unique_comptr<class D3D12TranslationLayer::Resource,struct D3D12TranslationLayer::unique_comptr_deleter> __cdecl D3D12TranslationLayer::Resource::OpenResource(class D3D12TranslationLayer::ImmediateContext * __ptr64,struct D3D12TranslationLayer::ResourceCreationArgs & __ptr64,struct IUnknown * __ptr64,enum D3D12TranslationLayer::DeferredDestructionType,enum D3D12_RESOURCE_STATES)" ?OpenResource@Resource@D3D12TranslationLayer@@SA?AU?$unique_comptr@VResource@D3D12TranslationLayer@@Uunique_comptr_deleter@2@@2@PEAVImmediateContext@2@AEAUResourceCreationArgs@2@PEAUIUnknown@@W4DeferredDestructionType@2@W4D3D12_RESOURCE_STATES@@@Z
0x180076818: "dtof" ??_C@_04MBBOKOJI@dtof?$AA@
0x180011F10: "private: static void __cdecl std::vector<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT,class std::allocator<struct D3D12TranslationLayer::VIDEO_PROCESS_SUPPORT> >::_Xlength(void)" ?_Xlength@?$vector@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@V?$allocator@UVIDEO_PROCESS_SUPPORT@D3D12TranslationLayer@@@std@@@std@@CAXXZ
0x18006372E: memset
0x18008CEEC: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x18008F959: g_header_init_InitializeResultHeader
0x180048110: "private: struct D3D12_RESOURCE_BARRIER * __ptr64 __cdecl std::vector<struct D3D12_RESOURCE_BARRIER,class std::allocator<struct D3D12_RESOURCE_BARRIER> >::_Umove(struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64,struct D3D12_RESOURCE_BARRIER * __ptr64) __ptr64" ?_Umove@?$vector@UD3D12_RESOURCE_BARRIER@@V?$allocator@UD3D12_RESOURCE_BARRIER@@@std@@@std@@AEAAPEAUD3D12_RESOURCE_BARRIER@@PEAU3@00@Z
0x180009AC8: ??1?$_Func_class@X$$V@std@@QEAA@XZ
0x180017D10: "public: static void __cdecl D3D11On12::DeviceBase::ClearRenderTargetView(struct D3D10DDI_HDEVICE,struct D3D10DDI_HRENDERTARGETVIEW,float * __ptr64 const)" ?ClearRenderTargetView@DeviceBase@D3D11On12@@SAXUD3D10DDI_HDEVICE@@UD3D10DDI_HRENDERTARGETVIEW@@QEAM@Z
0x18008FEA8: "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA
0x180029924: "public: static long __cdecl CD3D11FormatHelper::CalculateMinimumRowMajorRowPitch(enum DXGI_FORMAT,unsigned int,unsigned int & __ptr64)" ?CalculateMinimumRowMajorRowPitch@CD3D11FormatHelper@@SAJW4DXGI_FORMAT@@IAEAI@Z
0x18000B8C8: "public: void __cdecl D3D11On12::DeviceBase::ClearTrackedState(void) __ptr64" ?ClearTrackedState@DeviceBase@D3D11On12@@QEAAXXZ

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