Generated by JEB on 2019/08/01
PE: C:\Windows\System32\D3DX9_38.dll Base=0x400000 SHA-256=B54E832BD8D7E94772C680F49C31B86F9C5DB456F8E5CAC66720D533896F1CFE
PDB: d3dx9_38.pdb GUID={472D6646-B72B-4198-9D348594F917326B} Age=1
11527 located named symbols:
0x4755E8: "phase" ??_C@_05CBPKLGJM@phase?$AA@
0x82A770: "public: long __cdecl CFXLProgram::EmitAddress(class CArgument * __ptr64,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@@QEAAJPEAVCArgument@@K@Z
0x6E092C: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3DXShader@@MEAAKK@Z
0x46BBD0: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x47A500: "sample2d_a fp_flags" ??_C@_0BE@LJPAFKJC@sample2d_a?5fp_flags?$AA@
0x7C69C0: "private: long __cdecl CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@@AEAAJXZ
0x47B248: "internal error: non ordinal inpu" ??_C@_0CP@IBCOGNDA@internal?5error?3?5non?5ordinal?5inpu@
0x5E574C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5A1388: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5C5740: "private: void __cdecl D3DXEffects::CEffect::DirtyLocalDependencies(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyLocalDependencies@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x471D80: "interface arrays cannot be multi" ??_C@_0CN@FKHMEBPO@interface?5arrays?5cannot?5be?5multi@
0x724A90: "public: class ArSymbol * __ptr64 __cdecl ArSymbol::FindQualifiedName(char const * __ptr64,void * __ptr64,bool,class ArSymbol const * __ptr64) __ptr64" ?FindQualifiedName@ArSymbol@@QEAAPEAV1@PEBDPEAX_NPEBV1@@Z
0x7247F0: "public: virtual void __cdecl CNodeList::Print(void)const __ptr64" ?Print@CNodeList@@UEBAXXZ
0x46EB20: "shader cannot compile to a ps_1_" ??_C@_0IA@CMFLHMHN@shader?5cannot?5compile?5to?5a?5ps_1_@
0x47CBB0: "cannot map expression to %s inst" ??_C@_0CM@DNPMFOMB@cannot?5map?5expression?5to?5?$CFs?5inst@
0x487A40: "__stdcall _real" __real@40124131
0x46BD7C: "any" ??_C@_03OBJFJEBA@any?$AA@
0x722AC0: "public: struct ArSourceLocation const * __ptr64 __cdecl CNodeAttribute::GetSrcLoc(void)const __ptr64" ?GetSrcLoc@CNodeAttribute@@QEBAPEBUArSourceLocation@@XZ
0x476710: "xr" ??_C@_02EHFFAEHB@xr?$AA@
0x6A2CF4: "protected: unsigned int __cdecl D3DXShader::CParse::TypeSize(class D3DXShader::CNode * __ptr64) __ptr64" ?TypeSize@CParse@D3DXShader@@IEAAIPEAVCNode@2@@Z
0x624AC0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataObj@NXOF@@W7EAAKXZ
0x64B754: "void * __ptr64 __cdecl D3DX::png_create_struct(int)" ?png_create_struct@D3DX@@YAPEAXH@Z
0x6633C4: "private: long __cdecl D3DXIsochart::CIsochartEngine::GenerateNewChartsToParameterize(void) __ptr64" ?GenerateNewChartsToParameterize@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x566498: "public: void __cdecl CD3DXTexSampler::Sample(float * __ptr64,float * __ptr64,float) __ptr64" ?Sample@CD3DXTexSampler@@QEAAXPEAM0M@Z
0x480BC0: "finalQuadVeq0EdgeTessFactor alre" ??_C@_0FK@OOMKCOGO@finalQuadVeq0EdgeTessFactor?5alre@
0x4871FC: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x47A990: "samplecube_dd_a fp_flags" ??_C@_0BJ@FFPAJF@samplecube_dd_a?5fp_flags?$AA@
0x484920: "%s signature parameter %s (1-bas" ??_C@_0EP@GDNIMPOE@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x719AEC: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionNormalize_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionNormalize_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x59C378: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkVertexShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DVertexShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkVertexShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DVertexShader9@@PEAPEAUID3DXBuffer@@@Z
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x722280: "protected: class CNode * __ptr64 __cdecl CParse::WrapAsm(bool) __ptr64" ?WrapAsm@CParse@@IEAAPEAVCNode@@_N@Z
0x6C65C8: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x46727C: "P" ??_C@_01EJNLAFE@P?$AA@
0x85963C: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DX10Core@@UEAAKXZ
0x7165C8: "public: long __cdecl D3DXShader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3DXShader@@QEAAJXZ
0x4EA934: "long __cdecl D3DXMesh::Simulate<unsigned int,0,4294967295>(class D3DXMesh::CSimVertexCache<unsigned int,4294967295> & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$Simulate@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@I$0PPPPPPPP@@0@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@PEAIKKIIPEAV?$GXTri3Face@I@0@@Z
0x4C7ACC: D3DXIntersectSubset
0x819200: "protected: virtual long __cdecl CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@@MEAAJXZ
0x463C68: "PROJECTIONTRANSFORM" ??_C@_0BE@MIMMPIKK@PROJECTIONTRANSFORM?$AA@
0x46A010: "Out of Memory" ??_C@_0O@BPALFKAJ@Out?5of?5Memory?$AA@
0x479A60: "endif fp_range" ??_C@_0P@KILJKEID@endif?5fp_range?$AA@
0x462488: "-Y %u +X %u
" ??_C@_0N@BKDOIECB@?9Y?5?$CFu?5?$CLX?5?$CFu?6?$AA@
0x481480: "Invalid Tessellator Domain speci" ??_C@_0GO@PEKLGCEH@Invalid?5Tessellator?5Domain?5speci@
0x479F38: "max fp_flags" ??_C@_0N@BPNEHCEB@max?5fp_flags?$AA@
0x78EE60: "protected: class CNode * __ptr64 __cdecl CParse::NewIfStmt(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewIfStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@111@Z
0x5D4068: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x474188: "Sampler parameter must come from" ??_C@_0DH@LOBIDDN@Sampler?5parameter?5must?5come?5from@
0x4751E8: "geometry shader fragments are no" ??_C@_0CM@MLEANKBK@geometry?5shader?5fragments?5are?5no@
0x4860C8: "Invalid instruction for Hull Sha" ??_C@_0DB@IDHEGCKF@Invalid?5instruction?5for?5Hull?5Sha@
0x464F70: "ID3DXEffectCompiler: There was a" ??_C@_0EH@DECHMDAM@ID3DXEffectCompiler?3?5There?5was?5a@
0x478E60: "combine OR of two equal shifts" ??_C@_0BP@KGGAFEJM@combine?5OR?5of?5two?5equal?5shifts?$AA@
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x5D8EB0: "public: long __cdecl D3DXSHSim::CPRTBuffer::AllocateTex(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AllocateTex@CPRTBuffer@D3DXSHSim@@QEAAJIIII@Z
0x7AB190: "private: long __cdecl CProgram::AddSequence(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,double * __ptr64,unsigned int) __ptr64" ?AddSequence@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@PEANI@Z
0x7A98E0: "private: long __cdecl CProgram::SimplifyTernary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyTernary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@111@Z
0x8A4D14: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUcluUmlyygUlyquivUznwGEUkxscluOlyq@d3dxxof" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUcluUmlyygUlyquivUznwGEUkxscluOlyq@d3dxxof
0x4623C8: "const D3DXTex::CCodec_DXT1::`vftable'" ??_7CCodec_DXT1@D3DXTex@@6B@
0x828F90: "protected: virtual long __cdecl C30Program::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@@MEAAJPEAVCInstruction@@I@Z
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x4764A8: "1.#IND" ??_C@_06NPENICIJ@1?4?$CDIND?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x401228: "__cdecl _imp_LockResource" __imp_LockResource
0x73B740: "protected: class ArSymbol * __ptr64 __cdecl CParse::NewScopeSymbol(enum ArScopeKind,char const * __ptr64) __ptr64" ?NewScopeSymbol@CParse@@IEAAPEAVArSymbol@@W4ArScopeKind@@PEBD@Z
0x4AEF04: D3DXPlaneTransformArray
0x475110: "this FX API is not available in " ??_C@_0DM@JLFEJNHP@this?5FX?5API?5is?5not?5available?5in?5@
0x4D4058: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x725FD0: "protected: class ArType * __ptr64 __cdecl CParse::MatchConstType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class ArType * __ptr64) __ptr64" ?MatchConstType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@1@Z
0x7A1600: "public: long __cdecl CArgument::ApplyFloatValue(double) __ptr64" ?ApplyFloatValue@CArgument@@QEAAJN@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeState::Print(void) __ptr64" ?Print@CNodeState@D3DXShader@@UEAAXXZ
0x46FC98: "invalid input semantic '%s', onl" ??_C@_0DE@NFDJLADN@invalid?5input?5semantic?5?8?$CFs?8?0?5onl@
0x479B98: "ftoi int_literal" ??_C@_0BB@JCKFAKFJ@ftoi?5int_literal?$AA@
0x477908: "Try to combine like instructions" ??_C@_0CB@LMCLLHAF@Try?5to?5combine?5like?5instructions@
0x4906C0: "private: long __cdecl D3DXCore::CFont::DrawTextAW(struct ID3DXSprite * __ptr64,void const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long,int,int * __ptr64) __ptr64" ?DrawTextAW@CFont@D3DXCore@@AEAAJPEAUID3DXSprite@@PEBXHPEAUtagRECT@@KKHPEAH@Z
0x464D14: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x5C5684: "private: void __cdecl D3DXEffects::CEffect::DirtyDependenciesEx(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependenciesEx@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x488E30: "__cdecl _real@3ea00000" __real@3ea00000
0x488B68: "__cdecl _real@3fe3333340000000" __real@3fe3333340000000
0x652E28: "unsigned long __cdecl FindEquivParent(unsigned long * __ptr64,unsigned long)" ?FindEquivParent@@YAKPEAKK@Z
0x4874F0: "__cdecl _real@bf000000" __real@bf000000
0x463AB8: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x463F28: "MINTESSELLATIONLEVEL" ??_C@_0BF@HEFGAMLK@MINTESSELLATIONLEVEL?$AA@
0x4AFD1C: "public: virtual long __cdecl D3DXMath::CMatrixStack::TranslateLocal(float,float,float) __ptr64" ?TranslateLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5EE188: "public: bool __cdecl D3DXSHSim::myAdaptiveMesh::bDefaulOrient(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?bDefaulOrient@myAdaptiveMesh@D3DXSHSim@@QEAA_NIIII@Z
0x68FDE4: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckLinearEquationParamResult(bool & __ptr64) __ptr64" ?CheckLinearEquationParamResult@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x487730: "__cdecl _real@3fb8aa3b" __real@3fb8aa3b
0x470A64: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x48DEDC: "public: virtual unsigned long __cdecl D3DXCore::CFont::Release(void) __ptr64" ?Release@CFont@D3DXCore@@UEAAKXZ
0x6F9768: "public: int __cdecl D3DXShader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3DXShader@@QEAAHXZ
0x46297C: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x47566C: "defb" ??_C@_04ECAGGAOJ@defb?$AA@
0x8641C7: intelsse3_D3DXMatrixDeterminant
0x837740: "protected: virtual long __cdecl CD3D10Program::PatternMatch(void) __ptr64" ?PatternMatch@CD3D10Program@@MEAAJXZ
0x4646C0: "XYZB2" ??_C@_05KBDNJLGF@XYZB2?$AA@
0x7B31F0: "protected: long __cdecl CProgram::RemapArgumentsTempArray(void) __ptr64" ?RemapArgumentsTempArray@CProgram@@IEAAJXZ
0x470900: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x47F280: "Overlapping output index range d" ??_C@_0FC@EPDLFMIP@Overlapping?5output?5index?5range?5d@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct _D3DXATTRIBUTERANGE>::~dynamicarray<struct _D3DXATTRIBUTERANGE>(void) __ptr64" ??1?$dynamicarray@U_D3DXATTRIBUTERANGE@@@D3DXIsochart@@QEAA@XZ
0x470FDC: "gs_4_1" ??_C@_06MFIDHEFG@gs_4_1?$AA@
0x4877DC: "__cdecl _real@3df3ea21" __real@3df3ea21
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x6487AC: "void __cdecl D3DX::png_do_read_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x463E50: "CCW_STENCILFUNC" ??_C@_0BA@MKCCIHFC@CCW_STENCILFUNC?$AA@
0x88C130: "__cdecl fltused" _fltused
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x5EBB60: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x509D34: "long __cdecl D3DXMesh::ValidateDecl(struct _D3DVERTEXELEMENT9 const * __ptr64,int,int)" ?ValidateDecl@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@HH@Z
0x80D0E0: "protected: long __cdecl CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@@IEAAJXZ
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x4AF7F8: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::AddRef(void) __ptr64" ?AddRef@CMatrixStack@D3DXMath@@UEAAKXZ
0x47D138: "Failed to extract output signatu" ??_C@_0CE@FIJKPEGC@Failed?5to?5extract?5output?5signatu@
0x624B00: "public: virtual int __cdecl NXOF::XDataRef::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataRef@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x82BFC0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOMaskDecl(void) __ptr64" ?EmitOMaskDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x774AB0: "protected: bool __cdecl CCompiler::EmitIntrinsic_TexInstrHasOffset(unsigned int) __ptr64" ?EmitIntrinsic_TexInstrHasOffset@CCompiler@@IEAA_NI@Z
0x826350: "protected: virtual long __cdecl C30Program::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@C30Program@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x48775C: "__cdecl _real@3e0c3f8a" __real@3e0c3f8a
0x48DE64: "public: virtual long __cdecl D3DXCore::CFont::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFont@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJII@Z
0x46ACA8: "Invalid cHRM blue point" ??_C@_0BI@GNBEGBIO@Invalid?5cHRM?5blue?5point?$AA@
0x478F30: "sqrt times sqrt of positive valu" ??_C@_0EF@PECBFGLA@sqrt?5times?5sqrt?5of?5positive?5valu@
0x488458: "__cdecl _real@47c35000" __real@47c35000
0x464E68: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x4A79DC: D3DXVec3TransformArray
0x6A9BAC: "protected: long __cdecl D3DXShader::CParse::Cast(struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@0PEAUD3DXTOKEN@2@@Z
0x865398: strncpy_s
0x57FA68: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x67ED38: "public: static bool __cdecl D3DXIsochart::CSymmetricMatrix<float>::GetEigen(unsigned __int64,float const * __ptr64,float * __ptr64,float * __ptr64,unsigned __int64,float)" ?GetEigen@?$CSymmetricMatrix@M@D3DXIsochart@@SA_N_KPEBMPEAM20M@Z
0x86700A: asin
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x4FC824: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned int>(unsigned int * __ptr64,unsigned int * __ptr64)" ??$FindAdjacentEdge@I@D3DXMesh@@YAKPEAI0@Z
0x48752C: "__cdecl _real@ab8cbccc" __real@ab8cbccc
0x488B58: "__cdecl _real@3fd50e5600000000" __real@3fd50e5600000000
0x46C04C: "string" ??_C@_06ICGJLFIM@string?$AA@
0x47ACC0: "umul int_range" ??_C@_0P@CEIEFHM@umul?5int_range?$AA@
0x61EFE4: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x725500: "public: virtual enum ArScopeKind __cdecl ArSymbolFunction::GetScopeType(void) __ptr64" ?GetScopeType@ArSymbolFunction@@UEAA?AW4ArScopeKind@@XZ
0x697270: d3dx_adler32
0x7DEBB0: "public: long __cdecl CBank::Copy(class CBank * __ptr64) __ptr64" ?Copy@CBank@@QEAAJPEAV1@@Z
0x7B6290: "public: static bool __cdecl CInstruction::IsLogicalOp(unsigned int)" ?IsLogicalOp@CInstruction@@SA_NI@Z
0x61EEE0: "public: virtual long __cdecl NXOF::TBinaryData::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryData@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x473658: "<count>" ??_C@_07PDLFLJCN@?$DMcount?$DO?$AA@
0x4E2F6C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x46B9D0: "empty distance tree with lengths" ??_C@_0CB@KPKKKLFO@empty?5distance?5tree?5with?5lengths@
0x46CB00: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x6D986C: "public: virtual long __cdecl D3DXShader::CPSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x62A2E0: "unsigned int __cdecl D3DX::jpeg_read_scanlines(struct D3DX::jpeg_decompress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_read_scanlines@D3DX@@YAIPEAUjpeg_decompress_struct@1@PEAPEAEI@Z
0x5CA1DC: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x697444: d3dx_inflate_blocks_new
0x825980: "public: virtual void * __ptr64 __cdecl CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@@UEAAPEAXI@Z
0x46C034: "static" ??_C@_06GGHJAEBN@static?$AA@
0x487118: "dcl_input_ps" ??_C@_0N@DOCFLMMG@dcl_input_ps?$AA@
0x45F8A0: IID_ID3DXTextureShader
0x462768: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x607CCC: "int __cdecl D3DXSHSim::dsymv_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsymv_@D3DXSHSim@@YAHPEBDPEAHPEAN2121221@Z
0x581224: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArType::`vector deleting destructor'(unsigned int) __ptr64" ??_EArType@@UEAAPEAXI@Z
0x4AD2B8: D3DXQuaternionRotationMatrix
0x464450: "TEXCOORDSIZE4_5" ??_C@_0BA@FGDJOAEN@TEXCOORDSIZE4_5?$AA@
0x6E13DC: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3DXShader@@MEAAJXZ
0x46DD1C: "Normal" ??_C@_06EFAGIKOH@Normal?$AA@
0x463DB8: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x478460: "cmp of known negative identity" ??_C@_0BP@BNOKKKAD@cmp?5of?5known?5negative?5identity?$AA@
0x5A3C78: "public: long __cdecl D3DXShader::CTextureShader::Initialize(unsigned long const * __ptr64) __ptr64" ?Initialize@CTextureShader@D3DXShader@@QEAAJPEBK@Z
0x474300: "'%s': stream input parameter '%s" ??_C@_0EH@BNCGBDCA@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x487788: "__cdecl _real@3dd111d4" __real@3dd111d4
0x488E6C: "__cdecl _real@3f490fdb" __real@3f490fdb
0x45F910: IID_ID3DXCompressedAnimationSet
0x5D7DDC: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@IEAAJI@Z
0x475F74: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x464090: "POINTSPRITEENABLE" ??_C@_0BC@HKMABPOH@POINTSPRITEENABLE?$AA@
0x4DB7AC: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x599AC4: "private: long __cdecl D3DXShader::CFragmentLinker::BuildConstantAndInputTables(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?BuildConstantAndInputTables@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAUSRegisterInfo@2@@Z
0x86702E: atan2f
0x739520: "protected: class ArType * __ptr64 __cdecl CParse::ParseLazyType(char const * __ptr64) __ptr64" ?ParseLazyType@CParse@@IEAAPEAVArType@@PEBD@Z
0x68FFBC: "public: __cdecl D3DXIsochart::CMaxFlow::queue_type<int>::~queue_type<int>(void) __ptr64" ??1?$queue_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x4781C8: "abs(a), a negative -> neg(a)" ??_C@_0BN@PGPOLMCM@abs?$CIa?$CJ?0?5a?5negative?5?9?$DO?5neg?$CIa?$CJ?$AA@
0x47567C: "cnd" ??_C@_03LEPADAIH@cnd?$AA@
0x6E4F0C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x46FDE0: "al" ??_C@_02IAODKDFB@al?$AA@
0x470114: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x4630A0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0MA@HNGDLFCF@ID3DXFragmentLinker?3?3LinkShader?3@
0x5D62A8: "public: long __cdecl D3DXSHSim::PRTComputeEngine::GetGutterHelper(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,class D3DXSHSim::CGutterHelper * __ptr64 & __ptr64,bool) __ptr64" ?GetGutterHelper@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@IIAEAPEAVCGutterHelper@2@_N@Z
0x66CD9C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertImportanceOrder(void) __ptr64" ?CalculateVertImportanceOrder@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x7EF890: "public: virtual void * __ptr64 __cdecl CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@@UEAAPEAXI@Z
0x479418: "add fp_specials" ??_C@_0BA@HLIFGIDI@add?5fp_specials?$AA@
0x470978: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x6022D8: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersect(struct D3DXSHSim::GenRay & __ptr64) __ptr64" ?AnyIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@@Z
0x483300: "ld requires resource declared as" ??_C@_0HC@JHHNNKNL@ld?5requires?5resource?5declared?5as@
0x46729C: "DSYTRD" ??_C@_06NCIMEOCC@DSYTRD?$AA@
0x4641CC: "WRAP14" ??_C@_06PFLKFMEP@WRAP14?$AA@
0x486E9C: ">, " ??_C@_03GKJMDEFH@?$DO?0?5?$AA@
0x46C6E8: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x464540: "TEXCOORDSIZE2_6" ??_C@_0BA@FIHPOMFC@TEXCOORDSIZE2_6?$AA@
0x642424: "void __cdecl D3DX::__gl_edgeIntersect(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeIntersect@D3DX@@YAXPEAUGLUvertex@1@0000@Z
0x665148: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseCurrentCharts(void) __ptr64" ?ReleaseCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x716664: "protected: long __cdecl D3DXShader::CPreProcessor::InitializeDefines(struct _D3DXMACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3DXShader@@IEAAJPEBU_D3DXMACRO@@@Z
0x865AE0: "__cdecl FindPESection" _FindPESection
0x5A98A0: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::CEffectCompiler(void) __ptr64" ??0CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x582078: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46A4A0: "Ignoring attempt to write 16-bit" ??_C@_0EA@PGJGJFFB@Ignoring?5attempt?5to?5write?516?9bit@
0x401540: "__cdecl _imp_atol" __imp_atol
0x472D18: "Possible %ss are:" ??_C@_0BC@GJMELHDH@Possible?5?$CFss?5are?3?$AA@
0x8AE934: "int use_dgesdd" ?use_dgesdd@@3HA
0x65BF70: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::OutPutPackResult(void) __ptr64" ?OutPutPackResult@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x591D44: D3DXAssembleShaderFromFileA
0x45FB20: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `ID3DXKeyframedAnimationSet'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BID3DXKeyframedAnimationSet@@@
0x501DCC: "char * __ptr64 __cdecl D3DXMesh::GetString(char const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64)" ?GetString@D3DXMesh@@YAPEADPEBDKPEAUSStringList@1@@Z
0x6708B0: "private: bool __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexStretchAroundCenter(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexStretchAroundCenter@CIsochartMesh@D3DXIsochart@@AEAA_NAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x4884A4: "__stdcall _real" __real@20000000
0x489594: "__cdecl _real@c0a00000" __real@c0a00000
0x4ACC18: D3DXMatrixOrthoLH
0x61CF28: "int __cdecl NXOF::yyGetName(int)" ?yyGetName@NXOF@@YAHH@Z
0x80C650: "protected: long __cdecl CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@@IEAAJXZ
0x487478: "const D3DXShader::CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@D3DXShader@@6B@
0x46B1E0: "Missing IHDR before oFFs" ??_C@_0BJ@GOGKJOPG@Missing?5IHDR?5before?5oFFs?$AA@
0x489590: "__cdecl _real@c1a00000" __real@c1a00000
0x4779F0: "Compact Registers - Compress" ??_C@_0BN@PFILJPK@Compact?5Registers?5?9?5Compress?$AA@
0x4689D8: "Huffman table 0x%02x was not def" ??_C@_0CF@BKANFCCL@Huffman?5table?50x?$CF02x?5was?5not?5def@
0x4A6F7C: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4884A0: "__cdecl _real@b4000000" __real@b4000000
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x828C90: "protected: virtual long __cdecl C30Program::DestRegister(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?DestRegister@C30Program@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x5D9910: D3DXSavePRTBufferToFileW
0x4673DC: "EBZ" ??_C@_03EBDLGEJM@EBZ?$AA@
0x46C430: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x484310: "label (%d) must be preceded by a" ??_C@_0FH@LMOCCPPF@label?5?$CI?$CFd?$CJ?5must?5be?5preceded?5by?5a@
0x697524: d3dx_inflate_blocks
0x723470: "public: virtual int __cdecl CNodeCaseCondition::IsEqual(class CNode * __ptr64) __ptr64" ?IsEqual@CNodeCaseCondition@@UEAAHPEAVCNode@@@Z
0x645A78: "void __cdecl D3DX::png_set_write_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64))" ?png_set_write_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@ZP6AX0@Z@Z
0x6E26F0: "protected: long __cdecl D3DXShader::CShaderProgram::ColorChildren2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorChildren2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x4D210C: D3DXComputeBoundingSphere
0x49E280: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::AddRef(void) __ptr64" ?AddRef@CConstantTable@D3DXShader@@UEAAKXZ
0x475038: "D3D10_SHADER_AVOID_FLOW_CONTROL" ??_C@_0CA@LAJBMKFJ@D3D10_SHADER_AVOID_FLOW_CONTROL?$AA@
0x467290: "O" ??_C@_01MJMHLOMK@O?$AA@
0x46BD50: "min" ??_C@_03KLIPLJLL@min?$AA@
0x4705A0: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x489560: "__cdecl _real@41f00000" __real@41f00000
0x489580: "__cdecl _real@c1100000" __real@c1100000
0x488E80: "__cdecl _real@41efffffffe00000" __real@41efffffffe00000
0x6183E0: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`vector deleting destructor'(unsigned int) __ptr64" ??_ETFile@NXOF@@UEAAPEAXI@Z
0x461AF8: "Texture0@Name" ??_C@_0O@KCFLGIDJ@Texture0?$EAName?$AA@
0x483F78: "default statement seen already. " ??_C@_0DN@OLIALPLD@default?5statement?5seen?5already?4?5@
0x487864: "__cdecl _real@3e48fdb1" __real@3e48fdb1
0x487BF8: "__stdcall _real" __real@3810000000000000
0x6E9F4C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x4D3F10: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4DCBE8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x488668: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x47B140: "Reading uninitialized value" ??_C@_0BM@BBDOGBPO@Reading?5uninitialized?5value?$AA@
0x4646C8: "XYZB1" ??_C@_05IKBAMIKG@XYZB1?$AA@
0x472058: "Only 4_x targets supported on th" ??_C@_0CN@MHOLLIDK@Only?54_x?5targets?5supported?5on?5th@
0x479DC0: "imul bits_known" ??_C@_0BA@FJAJBBMC@imul?5bits_known?$AA@
0x600568: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::myBBox & __ptr64,struct D3DXSHSim::BVHNode * __ptr64) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAU01@00AEAUmyBBox@1@0@Z
0x7471D0: "public: long __cdecl CPacker::Mark(unsigned int,int,int,unsigned __int64) __ptr64" ?Mark@CPacker@@QEAAJIHH_K@Z
0x591EA0: D3DXAssembleShaderFromFileW
0x65124C: "void __cdecl D3DX::png_handle_pHYs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pHYs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4623C8: "const D3DXTex::CCodec_DXT3::`vftable'" ??_7CCodec_DXT3@D3DXTex@@6B@
0x4729F8: "firstbithigh" ??_C@_0N@OOJKPEDP@firstbithigh?$AA@
0x4DB59C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x64347C: "void __cdecl D3DX::png_zfree(void * __ptr64,void * __ptr64)" ?png_zfree@D3DX@@YAXPEAX0@Z
0x8394F0: "protected: long __cdecl CD3D10Program::EmitRET(void) __ptr64" ?EmitRET@CD3D10Program@@IEAAJXZ
0x7F7930: "protected: virtual unsigned long __cdecl CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@@MEAAKK@Z
0x714CD4: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexVersion(char const * __ptr64,unsigned long * __ptr64) __ptr64" ?LexVersion@CTokenize@D3DXShader@@IEAAIPEBDPEAK@Z
0x47DFB0: "GS has no input primitive, so no" ??_C@_0FO@EKIPAJBL@GS?5has?5no?5input?5primitive?0?5so?5no@
0x4E9914: "public: class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@G@D3DXMesh@@QEAAPEAV?$CEdgeInfo@G@2@XZ
0x4E7BD4: "public: class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@I@D3DXMesh@@QEAAPEAV?$CEdgeInfo@I@2@XZ
0x59EC28: "public: __cdecl CParamConverter9To10::~CParamConverter9To10(void) __ptr64" ??1CParamConverter9To10@@QEAA@XZ
0x463E20: "COLORWRITEENABLE2" ??_C@_0BC@HGLKAHEL@COLORWRITEENABLE2?$AA@
0x46F0B8: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x8A9928: "int D3DXShader::d3dxshader_val" ?d3dxshader_val@D3DXShader@@3HA
0x479DA8: "imul int_literal" ??_C@_0BB@MILFIFPI@imul?5int_literal?$AA@
0x46BB44: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x866F1C: strrchr
0x4AFBFC: "public: virtual long __cdecl D3DXMath::CMatrixStack::Scale(float,float,float) __ptr64" ?Scale@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x63ECF4: "void __cdecl D3DX::__gl_meshDelete(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshDelete@D3DX@@YAXPEAUGLUhalfEdge@1@@Z
0x7EEC70: "protected: long __cdecl CProgram::CompactPool_End(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@@IEAAJPEAU_D3DCP_DATA@@@Z
0x6815F8: "private: long __cdecl D3DXIsochart::CIsochartMesh::MakePartitionValid(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?MakePartitionValid@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x71116C: "protected: long __cdecl D3DXShader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3DXShader@@IEAAJXZ
0x57CBAC: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x473188: "'%s': %s must be numeric or inte" ??_C@_0CH@PMDJFIIF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?5or?5inte@
0x68EF4C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateSubChartAdjacentChart(unsigned long,unsigned long * __ptr64) __ptr64" ?CalculateSubChartAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK@Z
0x475760: "endrep" ??_C@_06EFEEOEEO@endrep?$AA@
0x591554: "void __cdecl D3DXTex::FindEndPointsBC4(float const * __ptr64 const,int,unsigned char & __ptr64,unsigned char & __ptr64)" ?FindEndPointsBC4@D3DXTex@@YAXQEBMHAEAE1@Z
0x713D14: "public: long __cdecl D3DXShader::CTErrors::SyntaxError(unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3DXShader@@QEAAJIPEAUD3DXTOKEN@2@@Z
0x470FCC: "gs_5_a" ??_C@_06MHIEEOGH@gs_5_a?$AA@
0x5031CC: "long __cdecl D3DXMesh::AddOtherVertexData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherVertexData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x46C5F8: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x486680: "source component %d in temp r%d " ??_C@_0EP@IHJBNPLM@source?5component?5?$CFd?5in?5temp?5r?$CFd?5@
0x4DED60: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::AddRef(void) __ptr64" ?AddRef@CEffectPool@D3DXEffects@@UEAAKXZ
0x5AF01C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetRType(class CNode * __ptr64,struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?GetRType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@@PEBULValue@@PEAW4_D3DXPARAMETER_TYPE@@PEAI3333PEBUArSourceLocation@@@Z
0x4879E4: "__cdecl _real@3e012f34" __real@3e012f34
0x488EA0: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x471168: "RenderTargetView" ??_C@_0BB@GOKJNCIL@RenderTargetView?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x712C94: "protected: long __cdecl D3DXShader::CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@D3DXShader@@IEAAJXZ
0x7241C0: "public: __cdecl CNodeValue::CNodeValue(struct SValue const * __ptr64,unsigned int,struct ArSourceLocation const * __ptr64) __ptr64" ??0CNodeValue@@QEAA@PEBUSValue@@IPEBUArSourceLocation@@@Z
0x4E95A0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5B4934: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x73A7D0: "protected: unsigned __int64 __cdecl CParse::ScoreCast(class ArType * __ptr64,class ArType * __ptr64) __ptr64" ?ScoreCast@CParse@@IEAA_KPEAVArType@@0@Z
0x5A99A8: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::~CEffectCompiler(void) __ptr64" ??1CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x61BF4C: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x4DB7B8: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x46D2B8: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x47A708: "sample2d_bias_a fp_flags" ??_C@_0BJ@DNDDAGDK@sample2d_bias_a?5fp_flags?$AA@
0x613414: "int __cdecl D3DXSHSim::dlarfb_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dlarfb_@D3DXSHSim@@YAHPEBD000PEAH11PEAN1212121@Z
0x47A748: "sample2d_bias_a_o fp_flags" ??_C@_0BL@CAMPHIPA@sample2d_bias_a_o?5fp_flags?$AA@
0x46BD54: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x809920: "protected: long __cdecl CShaderProgram::GroupIfs(class CArgument * __ptr64,bool,unsigned int * __ptr64,unsigned int,bool,bool,class CArgument * __ptr64,bool,bool * __ptr64) __ptr64" ?GroupIfs@CShaderProgram@@IEAAJPEAVCArgument@@_NPEAII1101PEA_N@Z
0x6BEE38: "protected: long __cdecl D3DXShader::CCompiler::VectorizeBase(enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeBase@CCompiler@D3DXShader@@IEAAJW4_D3DXTYPE_TEMPLATE@2@IIKPEAII1PEAVCNode@2@1@Z
0x4796E0: "bilt int_literal" ??_C@_0BB@MOPFHHBP@bilt?5int_literal?$AA@
0x724230: "public: __cdecl CNodeValue::CNodeValue(enum _D3DVALUE_TYPE,class ArSymbol * __ptr64,unsigned int) __ptr64" ??0CNodeValue@@QEAA@W4_D3DVALUE_TYPE@@PEAVArSymbol@@I@Z
0x61910C: "public: long __cdecl NXOF::TEnumObject::GetObjectByName(char const * __ptr64,class NXOF::XDataObj * __ptr64 * __ptr64) __ptr64" ?GetObjectByName@TEnumObject@NXOF@@QEAAJPEBDPEAPEAVXDataObj@2@@Z
0x4CFB20: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x462990: "SAMPLE" ??_C@_06CLEKFGNM@SAMPLE?$AA@
0x46BCAC: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x624AD0: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@W7EAAJPEADPEA_K@Z
0x741DF0: "public: virtual bool __cdecl ArTypeMatrix::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeMatrix@@UEAA_NIPEAUArTypeInfo@@@Z
0x5FDED4: "public: long __cdecl D3DXSHSim::OctTree::PullHiearchy(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int) __ptr64" ?PullHiearchy@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@I@Z
0x486D54: "_cube" ??_C@_05GCEPDJOB@_cube?$AA@
0x8A9900: "float * D3DXIsochart::g_PackingSinTable" ?g_PackingSinTable@D3DXIsochart@@3PAMA
0x823910: "protected: long __cdecl CVSProgram::EmitAddress(class CArgument * __ptr64) __ptr64" ?EmitAddress@CVSProgram@@IEAAJPEAVCArgument@@@Z
0x8595BC: "public: virtual long __cdecl D3DX10Core::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DX10Core@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x8A4D18: "union NXOF::YYSTYPE * __ptr64 __ptr64 NXOF::xofparse_vsp" ?xofparse_vsp@NXOF@@3PEATYYSTYPE@1@EA
0x6C1E84: "public: virtual class D3DXShader::CNodeType * __ptr64 __cdecl D3DXShader::CNodeType::Copy(void) __ptr64" ?Copy@CNodeType@D3DXShader@@UEAAPEAV12@XZ
0x4A7D44: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x46C0A0: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x724150: "public: virtual void * __ptr64 __cdecl CNodeValue::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeValue@@UEAAPEAXI@Z
0x4643C8: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x81F880: "protected: long __cdecl CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@@IEAAJXZ
0x61EB3C: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x464AA0: "CAMERASPACEPOSITION" ??_C@_0BE@GEIPOAGO@CAMERASPACEPOSITION?$AA@
0x80DA40: "protected: long __cdecl CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@@IEAAJXZ
0x45F2F8: "ScriptApplyDigitSubstitution" ??_C@_0BN@GIMDAPPD@ScriptApplyDigitSubstitution?$AA@
0x48786C: "__cdecl _real@3e01bd37" __real@3e01bd37
0x488488: "__cdecl _real@40c90fdb" __real@40c90fdb
0x488D08: "__cdecl _real@c0490fdb" __real@c0490fdb
0x4FF848: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GenerateAdjacency(float) __ptr64" ?GenerateAdjacency@GXPatchMesh@D3DXMesh@@UEAAJM@Z
0x7247F0: "public: virtual void __cdecl CNodeAsmInstruction::Print(void)const __ptr64" ?Print@CNodeAsmInstruction@@UEBAXXZ
0x86705E: asinf
0x476E4C: "tv" ??_C@_02CKCDDIBB@tv?$AA@
0x464E20: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x8AEA88: "private: static class D3DXShader::CInstruction * __ptr64 __ptr64 D3DXShader::CInstruction::s_pFree" ?s_pFree@CInstruction@D3DXShader@@0PEAV12@EA
0x47A3C0: "sample1d_c_lz_o fp_flags" ??_C@_0BJ@LMEJDFJE@sample1d_c_lz_o?5fp_flags?$AA@
0x6F4B28: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIFBOOL(int) __ptr64" ?EmitANDIFBOOL@CShaderProgram@D3DXShader@@IEAAJH@Z
0x487050: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x7A1370: "public: long __cdecl CArgument::Copy(class CArgument * __ptr64) __ptr64" ?Copy@CArgument@@QEAAJPEAV1@@Z
0x45F8B0: IID_ID3DXFragmentLinker
0x47579C: "m3x2" ??_C@_04NHDIBMI@m3x2?$AA@
0x46C580: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x5D294C: "public: virtual long __cdecl D3DXEffects::CEffect::ValidateTechnique(char const * __ptr64) __ptr64" ?ValidateTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x45F8D0: IID_ID3DXEffect
0x4623C8: "const D3DXTex::CCodec_DXT2::`vftable'" ??_7CCodec_DXT2@D3DXTex@@6B@
0x479EC8: "log fp_specials" ??_C@_0BA@NAFKKJEE@log?5fp_specials?$AA@
0x4A7878: D3DXVec3Transform
0x464704: "COUNT4" ??_C@_06LCNJONPC@COUNT4?$AA@
0x741A20: "public: virtual bool __cdecl ArTypeArray::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeArray@@UEAA_NPEAVArType@@@Z
0x8659B0: srand
0x58DB6C: "protected: long __cdecl D3DXTex::CBlt::BltSame_DXTn(void) __ptr64" ?BltSame_DXTn@CBlt@D3DXTex@@IEAAJXZ
0x463E38: "COLORWRITEENABLE1" ??_C@_0BC@FNJHFEII@COLORWRITEENABLE1?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x468530: "Unknown APP14 marker (not Adobe)" ??_C@_0CM@CAEPHFAA@Unknown?5APP14?5marker?5?$CInot?5Adobe?$CJ@
0x59EBB0: "public: __cdecl CParamConverter9To10::CParamConverter9To10(void) __ptr64" ??0CParamConverter9To10@@QEAA@XZ
0x7C0900: "protected: long __cdecl CProgram::CompactArrays(void) __ptr64" ?CompactArrays@CProgram@@IEAAJXZ
0x47AB68: "udiv fp_flags" ??_C@_0O@HMDIMHDM@udiv?5fp_flags?$AA@
0x712D4C: "protected: long __cdecl D3DXShader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3DXShader@@IEAAJI@Z
0x4620E8: "const D3DXTex::CCodec_A8P8::`vftable'" ??_7CCodec_A8P8@D3DXTex@@6B@
0x48B6C4: "void __cdecl D3DXShader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXShader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x4E93D4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x49F3AC: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x46BE88: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x6675A0: "public: __cdecl GeodesicDist::CApproximateOneToAll::~CApproximateOneToAll(void) __ptr64" ??1CApproximateOneToAll@GeodesicDist@@QEAA@XZ
0x489ED0: "__cdecl _real@3f13cd3a" __real@3f13cd3a
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@NK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x401358: "__cdecl _imp_VirtualProtect" __imp_VirtualProtect
0x4623A8: "const D3DXTex::CCodec_YUY2::`vftable'" ??_7CCodec_YUY2@D3DXTex@@6B@
0x723690: "public: virtual void * __ptr64 __cdecl CNodeStatement::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStatement@@UEAAPEAXI@Z
0x6F91B8: "public: long __cdecl D3DXShader::CArgument::Instance(class D3DXShader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x473068: "duplicate usage semantic ignored" ??_C@_0CB@PLIIGGJ@duplicate?5usage?5semantic?5ignored@
0x46CE08: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x6C0F08: "protected: long __cdecl D3DXShader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3DXShader@@IEAAJIIPEAI@Z
0x4D3F60: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x45F600: IID_ID3DXRenderToSurface
0x701A20: "protected: long __cdecl D3DXShader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3DXShader@@IEAAJXZ
0x711654: "protected: long __cdecl D3DXShader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3DXShader@@IEAAJXZ
0x5FC2E0: "public: virtual void __cdecl D3DXSHSim::PRTClosestCB::Init(struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64) __ptr64" ?Init@PRTClosestCB@D3DXSHSim@@UEAAXAEBUD3DXVECTOR3@@00@Z
0x4013A8: "__cdecl _imp_modff" __imp_modff
0x853AF0: "public: __cdecl TSet<struct LabelInfo,20>::TSet<struct LabelInfo,20>(void) __ptr64" ??0?$TSet@ULabelInfo@@$0BE@@@QEAA@XZ
0x80EC80: "protected: long __cdecl CShaderProgram::EmitInstComplex(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,bool) __ptr64" ?EmitInstComplex@CShaderProgram@@IEAAJIPEAPEAVCArgument@@I000IIII_N@Z
0x4755B8: "oT" ??_C@_02JNOCDCKA@oT?$AA@
0x467130: "const D3DXSHSim::PRTCBClosestTexMono::`vftable'" ??_7PRTCBClosestTexMono@D3DXSHSim@@6B@
0x779A60: "protected: long __cdecl CCompiler::EmitForLoop(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitForLoop@CCompiler@@IEAAJPEBVCNode@@0000PEAPEAVCArgument@@_N@Z
0x667324: "public: __cdecl D3DXIsochart::CIsochartMesh::CIsochartMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,class D3DXIsochart::CIsochartEngine const & __ptr64) __ptr64" ??0CIsochartMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@AEBVCIsochartEngine@1@@Z
0x4753C0: "CaseStmts" ??_C@_09MBFPLCMN@CaseStmts?$AA@
0x464258: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x747310: "protected: long __cdecl CPacker::AddEntry(char const * __ptr64,unsigned int,unsigned int,unsigned int,int,int,int,unsigned __int64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AddEntry@CPacker@@IEAAJPEBDIIIHHH_KIIII@Z
0x488490: "__cdecl _real@3f860a93" __real@3f860a93
0x46CE10: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x711D44: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3DXShader@@UEAAPEAXI@Z
0x470FD4: "gs_5_0" ??_C@_06GECECCHC@gs_5_0?$AA@
0x49C740: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackWeight(unsigned int,float) __ptr64" ?SetTrackWeight@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x6EC618: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_COND(void) __ptr64" ?MatchBREAK_COND@CShaderProgram@D3DXShader@@IEAAJXZ
0x699C7C: d3dx_inflate_codes_new
0x4A6E1C: D3DXVec2TransformCoord
0x488090: "__cdecl _real@df238d352e5096af" __real@df238d352e5096af
0x479630: "bne int_range" ??_C@_0O@KJAIMMGF@bne?5int_range?$AA@
0x5941B4: D3DXPreprocessShader
0x6C41F8: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@D3DXShader@@UEAAPEAXI@Z
0x5D3150: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x484970: "Stream index (%u) must between 0" ??_C@_0CJ@PKPJAHOD@Stream?5index?5?$CI?$CFu?$CJ?5must?5between?50@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x4FD560: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64 * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREADDRESS * __ptr64,unsigned long * __ptr64) __ptr64" ?GetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DBaseTexture9@@PEAW4_D3DTEXTUREFILTERTYPE@@11PEAW4_D3DTEXTUREADDRESS@@PEAK@Z
0x47D530: "Incorrect number of operands for" ??_C@_0FP@LNIHLPIM@Incorrect?5number?5of?5operands?5for@
0x88F510: "struct SAssertionContainment * g_GeLtContainsTable" ?g_GeLtContainsTable@@3PAUSAssertionContainment@@A
0x486220: "Declaration statements in HS Joi" ??_C@_0EP@BNFILDNI@Declaration?5statements?5in?5HS?5Joi@
0x49D678: "public: virtual long __cdecl D3DXAnimation::CAnimationController::CloneAnimationController(unsigned int,unsigned int,unsigned int,unsigned int,struct ID3DXAnimationController * __ptr64 * __ptr64) __ptr64" ?CloneAnimationController@CAnimationController@D3DXAnimation@@UEAAJIIIIPEAPEAUID3DXAnimationController@@@Z
0x4877D4: "__cdecl _real@3e16dad8" __real@3e16dad8
0x487040: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x46D330: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x7B9570: "public: static int __cdecl CInstruction::CompareDuplicateAndSeqID(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64)" ?CompareDuplicateAndSeqID@CInstruction@@SAHPEAV1@0PEBX@Z
0x46E820: "can read from texcoord and use i" ??_C@_0EK@BODDEHJB@can?5read?5from?5texcoord?5and?5use?5i@
0x489310: "__cdecl _real@5f338d352e5096af" __real@5f338d352e5096af
0x794510: "protected: static long __cdecl CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@@KAJPEBDIKI0PEAX@Z
0x477F48: "propagate known bits through mov" ??_C@_0CB@KMEGCFBB@propagate?5known?5bits?5through?5mov@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::~dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4109D0: "unsigned int const * const gSwizzlesNoReps" ?gSwizzlesNoReps@@3QBIB
0x486B08: "i%u" ??_C@_03PEFLJBNC@i?$CFu?$AA@
0x82C5B0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputIndexingRangeDecl2D(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputIndexingRangeDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIII@Z
0x5B17A8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x464550: "TEXCOORDSIZE2_5" ??_C@_0BA@HDFCLPJB@TEXCOORDSIZE2_5?$AA@
0x853390: "protected: void __cdecl CD3D10PixelShaderValidator::FlushAndPopTempSnapShot(void) __ptr64" ?FlushAndPopTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x71BFD4: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x4F4F28: "struct D3DXMesh::SFaceCorner __cdecl D3DXMesh::CcwCorner<unsigned int,0,4294967295>(struct D3DXMesh::SFaceCorner & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64)" ??$CcwCorner@I$0A@$0PPPPPPPP@@D3DXMesh@@YA?AUSFaceCorner@0@AEAU10@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x82CD70: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGlobalFlagsDecl(unsigned int) __ptr64" ?EmitGlobalFlagsDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x6F12D8: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3DXShader@@IEAAJXZ
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x477DB0: "CMP(c,d=1+CMP(c,a,b),f) -> CMP(c" ??_C@_0CI@DAEEIPNJ@CMP?$CIc?0d?$DN1?$CLCMP?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5CMP?$CIc@
0x5A0B64: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x472A90: "internal error: this-relative %s" ??_C@_0EF@CLLMAMJK@internal?5error?3?5this?9relative?5?$CFs@
0x4623C8: "const D3DXTex::CCodec_DXT5::`vftable'" ??_7CCodec_DXT5@D3DXTex@@6B@
0x589D60: "public: __cdecl D3DXTex::CLockSurface::~CLockSurface(void) __ptr64" ??1CLockSurface@D3DXTex@@QEAA@XZ
0x464440: "TEXCOORDSIZE4_6" ??_C@_0BA@HNBELDIO@TEXCOORDSIZE4_6?$AA@
0x485FE8: "ISOLINE" ??_C@_07MMCJALLG@ISOLINE?$AA@
0x485FF0: "Required TessFactor name %s for " ??_C@_0FP@CDEPMOI@Required?5TessFactor?5name?5?$CFs?5for?5@
0x46DA88: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x5096B8: D3DXLoadMeshFromXResource
0x88C120: "__cdecl _security_cookie_complement" __security_cookie_complement
0x46D900: "const D3DXShader::CNodeTree::`vftable'" ??_7CNodeTree@D3DXShader@@6B@
0x88D1F0: "struct D3D_SEMANTIC * g_D3D10PSOutput" ?g_D3D10PSOutput@@3PAUD3D_SEMANTIC@@A
0x6D7940: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitPhase(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPhase@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x85EDB0: "long __cdecl D3DXShader::EmitDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64)" ?EmitDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IIPEAVCNode@1@PEAK@Z
0x4DAFC0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x4D727C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x471350: "TextureCubeArray" ??_C@_0BB@INBJNKAC@TextureCubeArray?$AA@
0x461BD0: "D3DXCreateText: GetOutlineTextMe" ??_C@_0EK@OIIAKMCD@D3DXCreateText?3?5GetOutlineTextMe@
0x4836C0: "sample/_l/_d instructions requir" ??_C@_0HE@HJNBJAPC@sample?1_l?1_d?5instructions?5requir@
0x4A6630: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x4A7234: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x4A9008: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x5ADDE8: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::EvalNodeNumeric(class CNode * __ptr64,unsigned long,struct SValue * __ptr64,char const * __ptr64 * __ptr64,struct ArSourceLocation const * __ptr64 * __ptr64) __ptr64" ?EvalNodeNumeric@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@@KPEAUSValue@@PEAPEBDPEAPEBUArSourceLocation@@@Z
0x4877A4: "__cdecl _real@3dd4b578" __real@3dd4b578
0x484370: "label (%d) must not be nested in" ??_C@_0GE@FDEMPDGM@label?5?$CI?$CFd?$CJ?5must?5not?5be?5nested?5in@
0x78DF90: "protected: class CNode * __ptr64 __cdecl CParse::NewCallState(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewCallState@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBDPEBV2@@Z
0x46BD20: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x46AD18: "Invalid sRGB after IDAT" ??_C@_0BI@PGAMKAKH@Invalid?5sRGB?5after?5IDAT?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x479128: "cmp, binary_compute on values ->" ??_C@_0DF@PFJOPLNB@cmp?0?5binary_compute?5on?5values?5?9?$DO@
0x80E810: "protected: long __cdecl CShaderProgram::EmitInst(unsigned int) __ptr64" ?EmitInst@CShaderProgram@@IEAAJI@Z
0x401480: "__cdecl _imp__iob" __imp__iob
0x463B50: "LIGHTFALLOFF" ??_C@_0N@NOICNMGM@LIGHTFALLOFF?$AA@
0x4CAF4C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CD3DXSkinInfo@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7CB810: "int __cdecl cmpmaskstrict(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmaskstrict@@YAH_K000H@Z
0x474DD0: "non-empty case statements must h" ??_C@_0DE@GLAKACDD@non?9empty?5case?5statements?5must?5h@
0x4877F0: "__cdecl _real@3e17ef58" __real@3e17ef58
0x487A14: "__cdecl _real@bf170d19" __real@bf170d19
0x853BB0: "public: __cdecl TSet<struct LabelInfo,20>::~TSet<struct LabelInfo,20>(void) __ptr64" ??1?$TSet@ULabelInfo@@$0BE@@@QEAA@XZ
0x5A917C: "public: long __cdecl D3DXEffects::Compiler::CData::Serialize(unsigned char * __ptr64,unsigned long * __ptr64) __ptr64" ?Serialize@CData@Compiler@D3DXEffects@@QEAAJPEAEPEAK@Z
0x472E24: "ulong" ??_C@_05ECKAKEHN@ulong?$AA@
0x464224: "WRAP3" ??_C@_05KGBKIOGA@WRAP3?$AA@
0x710EE0: "private: long __cdecl D3DXShader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3DXShader@@AEAAJPEAI0IH@Z
0x84BD40: "long __cdecl ValidateD3D10SignatureEntry(int,int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,struct D3D11_SIGNATURE_PARAMETER * __ptr64,char * __ptr64 * __ptr64,struct _D3D10_INTERNALSHADER_SIGNATURESTATE * __ptr64)" ?ValidateD3D10SignatureEntry@@YAJHHIW4D3D10_SB_INTERPOLATION_MODE@@PEAUD3D11_SIGNATURE_PARAMETER@@PEAPEADPEAU_D3D10_INTERNALSHADER_SIGNATURESTATE@@@Z
0x4013A0: "__cdecl _imp__stricmp" __imp__stricmp
0x865870: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x689344: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CreateProgressiveMesh(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?CreateProgressiveMesh@CProgressiveMesh@D3DXIsochart@@AEAAJAEAVCIsochartMesh@2@@Z
0x4010B8: "__cdecl _imp_CreateFontIndirectA" __imp_CreateFontIndirectA
0x46BBD4: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x5D84F4: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::UnlockBuffer(void) __ptr64" ?UnlockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x5E9BA8: "unsigned int * __ptr64 __cdecl D3DXSHSim::ComputeSuperClusters(unsigned int,unsigned int * __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64,unsigned int,unsigned int & __ptr64)" ?ComputeSuperClusters@D3DXSHSim@@YAPEAIIPEAIAEAV?$GXArray@UmyFace@D3DXSHSim@@@1@IAEAI@Z
0x7FD010: "protected: long __cdecl CShaderProgram::SplitSamplers(void) __ptr64" ?SplitSamplers@CShaderProgram@@IEAAJXZ
0x70C3C8: "protected: long __cdecl D3DXShader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3DXShader@@IEAAJXZ
0x7A25B0: "public: long __cdecl CArgument::CheckApplyUintRange(struct _D3D_RULES * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?CheckApplyUintRange@CArgument@@QEAAJPEAU_D3D_RULES@@_K1@Z
0x5BEA1C: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x4764B0: "(%u,%u): " ??_C@_09GDCFIADH@?$CI?$CFu?0?$CFu?$CJ?3?5?$AA@
0x472D38: "Method and Parameters" ??_C@_0BG@GLNOLBDP@Method?5and?5Parameters?$AA@
0x5BE9F4: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x7C65B0: "protected: long __cdecl CProgram::ApplyMatchAndReplace(long,long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),unsigned __int64,unsigned __int64) __ptr64" ?ApplyMatchAndReplace@CProgram@@IEAAJJP6AJPEAV1@PEAVCInstruction@@_N@Z33_K4@Z
0x4785C8: "1 / x -> rcp(x)" ??_C@_0BA@JKOECNNN@1?5?1?5x?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x57F5D4: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4710F0: "the 'pixelshader' keyword is dep" ??_C@_0EE@EPIDPFAC@the?5?8pixelshader?8?5keyword?5is?5dep@
0x5E4438: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::MultiplyAlbedo(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?MultiplyAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x4B00BC: "void __cdecl D3DXMath::sh_eval_basis_4(float,float,float,float * __ptr64 const)" ?sh_eval_basis_4@D3DXMath@@YAXMMMQEAM@Z
0x4E27C0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x46E490: "cannot perform double dependent " ??_C@_0DH@DPMPNEAO@cannot?5perform?5double?5dependent?5@
0x486FDC: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x464BFC: "ALPHA" ??_C@_05ELNMJPED@ALPHA?$AA@
0x463AD8: "LIGHTENABLE" ??_C@_0M@FHGHLLBI@LIGHTENABLE?$AA@
0x8978D8: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_A8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_A8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x4778A0: "Remove temp array stores that ar" ??_C@_0DK@IFJFDPKE@Remove?5temp?5array?5stores?5that?5ar@
0x4D0998: "long __cdecl D3DXMesh::D3DXCreateSkinInfoFromBones(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,class D3DXMesh::CBone * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64)" ?D3DXCreateSkinInfoFromBones@D3DXMesh@@YAJKPEBU_D3DVERTEXELEMENT9@@KPEAVCBone@1@PEAPEAUID3DXSkinInfo@@@Z
0x725440: "public: __cdecl ArSymbolFunction::ArSymbolFunction(void) __ptr64" ??0ArSymbolFunction@@QEAA@XZ
0x477E60: "propagate floating point flags t" ??_C@_0CL@LMDNHFBN@propagate?5floating?5point?5flags?5t@
0x5BEA08: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x621D44: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::Release(void) __ptr64" ?Release@TBinarySaveData@NXOF@@UEAAKXZ
0x4D3C30: D3DXOptimizeVertices
0x5D9DA8: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractBasis(unsigned int,float * __ptr64) __ptr64" ?ExtractBasis@CPRTCompBuffer@D3DXSHSim@@UEAAJIPEAM@Z
0x7989F0: "public: long __cdecl CTErrors::WarningVa(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,char * __ptr64) __ptr64" ?WarningVa@CTErrors@@QEAAJPEBUArSourceLocation@@IPEBDPEAD@Z
0x4D2BAC: "void __cdecl D3DXMesh::SetupEpsilonArray(struct _D3DXWELDEPSILONS const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64 const,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const)" ?SetupEpsilonArray@D3DXMesh@@YAXPEBU_D3DXWELDEPSILONS@@QEAU_D3DVERTEXELEMENT9@@QEAMQEAPEBU3@@Z
0x47FED0: "finalQuadUInsideTessFactor alrea" ??_C@_0FI@KBOFMNCJ@finalQuadUInsideTessFactor?5alrea@
0x4686A8: "Virtual array controller messed " ??_C@_0CD@GCLFJCHC@Virtual?5array?5controller?5messed?5@
0x5AC8FC: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeTechnique(class ArSymbolTechnique * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolTechnique@@PEAVCData@23@1@Z
0x4F6884: "public: __cdecl DXCrackFVF::DXCrackFVF(unsigned long) __ptr64" ??0DXCrackFVF@@QEAA@K@Z
0x84D060: "protected: virtual void __cdecl CD3D11HullShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D11HullShaderValidator@@MEAAXXZ
0x4AB56C: D3DXMatrixRotationQuaternion
0x464818: "GAUSSIANQUAD" ??_C@_0N@HGLHFMIF@GAUSSIANQUAD?$AA@
0x840E50: "void __cdecl gReportMessage(bool,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessage@@YAX_NP6AXPEAXPEBD@Z12ZZ
0x476168: "source modifiers are not allowed" ??_C@_0DL@OMAEJHPC@source?5modifiers?5are?5not?5allowed@
0x45F1F0: "gdi32.dll" ??_C@_09HDGMBNAP@gdi32?4dll?$AA@
0x8042D0: "protected: long __cdecl CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@@IEAAJXZ
0x5D0288: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x8AB120: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x478B28: "movc((a<b),b,a) -> max(a,b)" ??_C@_0BM@EHDNIJBF@movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x4623C8: "const D3DXTex::CCodec_DXT4::`vftable'" ??_7CCodec_DXT4@D3DXTex@@6B@
0x6214E4: "public: virtual int __cdecl NXOF::XSrcMemory::ReadFloat(float * __ptr64) __ptr64" ?ReadFloat@XSrcMemory@NXOF@@UEAAHPEAM@Z
0x4D40E4: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x477930: "Remove args for CBuffers that ar" ??_C@_0CN@MBDFCMKD@Remove?5args?5for?5CBuffers?5that?5ar@
0x4010C0: "__cdecl _imp_CreateFontIndirectW" __imp_CreateFontIndirectW
0x7A1BD0: "public: long __cdecl CArgument::ApplyRangeFlags(class CRange * __ptr64) __ptr64" ?ApplyRangeFlags@CArgument@@QEAAJPEAVCRange@@@Z
0x7B0DB0: "protected: virtual bool __cdecl CProgram::IsDPNoSwizzle(class CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@@MEAA_NPEAVCInstruction@@@Z
0x897960: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_X8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_X8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x7199D0: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::Escape(char const * __ptr64,unsigned int,char * __ptr64,unsigned int) __ptr64" ?Escape@CPreProcessor@D3DXShader@@IEAAIPEBDIPEADI@Z
0x80D1C0: "protected: long __cdecl CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@@IEAAJXZ
0x5A0424: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x4CB548: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetNumAnimationSets(void) __ptr64" ?GetNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x464620: "TEXCOORDSIZE1_0" ??_C@_0BA@BMJAOEDK@TEXCOORDSIZE1_0?$AA@
0x61F4EC: "public: int __cdecl NXOF::XTemplateList::Find(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x4931FC: "public: virtual long __cdecl D3DXCore::CRenderToSurface::BeginScene(struct IDirect3DSurface9 * __ptr64,struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?BeginScene@CRenderToSurface@D3DXCore@@UEAAJPEAUIDirect3DSurface9@@PEBU_D3DVIEWPORT9@@@Z
0x6013B8: "public: int __cdecl D3DXSHSim::BVHNode::bClosestHit(struct D3DXSHSim::AugGenRay const & __ptr64,float,float,struct D3DXSHSim::GenHitRecord * __ptr64,struct D3DXSHSim::SimpMeshStruct * __ptr64)const __ptr64" ?bClosestHit@BVHNode@D3DXSHSim@@QEBAHAEBUAugGenRay@2@MMPEAUGenHitRecord@2@PEAUSimpMeshStruct@2@@Z
0x60CA78: "int __cdecl D3DXSHSim::dstebz_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dstebz_@D3DXSHSim@@YAHPEBD0PEAHPEAN21122211211211@Z
0x4723A0: "Texture sample will be considere" ??_C@_0GA@KFJDAMNF@Texture?5sample?5will?5be?5considere@
0x5F526C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x49FDDC: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x469628: "Valid palette required for palet" ??_C@_0CM@ECEDMABC@Valid?5palette?5required?5for?5palet@
0x4733A0: "'%s': interface methods cannot b" ??_C@_0ED@PGLGBDDD@?8?$CFs?8?3?5interface?5methods?5cannot?5b@
0x596B1C: "public: void __cdecl D3DXShader::CFragment::AddToBuffer(unsigned long * __ptr64 * __ptr64) __ptr64" ?AddToBuffer@CFragment@D3DXShader@@QEAAXPEAPEAK@Z
0x46A350: "Invalid cHRM green point specifi" ??_C@_0CD@IEHDBPFI@Invalid?5cHRM?5green?5point?5specifi@
0x83C050: "protected: long __cdecl CD3D10Program::EmitENDIF(void) __ptr64" ?EmitENDIF@CD3D10Program@@IEAAJXZ
0x471CC0: "'%s': class does not implement m" ??_C@_0CJ@NPNJBKMH@?8?$CFs?8?3?5class?5does?5not?5implement?5m@
0x5E3E80: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshes(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64,unsigned long * __ptr64) __ptr64" ?SetMeshes@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXMesh@@H0PEAK@Z
0x46C18C: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x83A5C0: "protected: long __cdecl CD3D10Program::EmitUDIV(void) __ptr64" ?EmitUDIV@CD3D10Program@@IEAAJXZ
0x797530: "public: virtual class CNodeAsmInstruction * __ptr64 __cdecl CNodeAsmInstruction::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmInstruction@@UEBAPEAV1@I@Z
0x485A70: "Join phase declared the same com" ??_C@_0IL@MPKNHCGG@Join?5phase?5declared?5the?5same?5com@
0x479708: "bilt int_range" ??_C@_0P@PNABGNAC@bilt?5int_range?$AA@
0x6A2AB8: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::MatrixType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x463020: "v_%s%d" ??_C@_06FPEPPKBM@v_?$CFs?$CFd?$AA@
0x464950: "MODULATEALPHA_ADDCOLOR" ??_C@_0BH@FFLBKNHO@MODULATEALPHA_ADDCOLOR?$AA@
0x581D38: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7247F0: "public: virtual void __cdecl CNodeToken::Validate(void)const __ptr64" ?Validate@CNodeToken@@UEBAXXZ
0x5C04A4: "void __cdecl D3DX::__gl_noEndData(void * __ptr64)" ?__gl_noEndData@D3DX@@YAXPEAX@Z
0x479640: "bieq fp_flags" ??_C@_0O@BEFKGJOM@bieq?5fp_flags?$AA@
0x7A3670: "public: static int __cdecl CArgument::ComparePhase(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?ComparePhase@CArgument@@SAHPEAV1@0PEBX@Z
0x478308: "eval lt" ??_C@_07LIKIAMGD@eval?5lt?$AA@
0x4794E0: "atan fp_flags" ??_C@_0O@KFBIIBOB@atan?5fp_flags?$AA@
0x6FCE48: "protected: long __cdecl D3DXShader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3DXShader@@IEAAJXZ
0x471638: "const CNodeAttribute::`vftable'" ??_7CNodeAttribute@@6B@
0x47A198: "round fp_flags" ??_C@_0P@ILJMNLAM@round?5fp_flags?$AA@
0x4015C8: "__cdecl _imp_modf" __imp_modf
0x47670C: "ixr" ??_C@_03NPHOLKPG@ixr?$AA@
0x5DA910: D3DXLoadPRTCompBufferFromFileA
0x46F3F0: "internal error: write to output " ??_C@_0EA@CJDIHPHC@internal?5error?3?5write?5to?5output?5@
0x718D8C: "protected: long __cdecl D3DXShader::CPreProcessor::AddDefine(class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3DXShader@@IEAAJPEAVCPPDefine@2@@Z
0x401090: "__cdecl _imp_SetBkColor" __imp_SetBkColor
0x462700: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x4A1908: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimSetList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimSetList@D3DXAnimation@@QEAAPEAXI@Z
0x473E00: "array reference cannot be used a" ??_C@_0FP@CKKIMJE@array?5reference?5cannot?5be?5used?5a@
0x82B4E0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl(enum D3D10_SB_OPERAND_TYPE,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_OPERAND_TYPE@@IIW4D3D10_SB_NAME@@@Z
0x59F138: "public: static class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::Create(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?Create@CConstant@D3DXShader@@SAPEAV12@PEAVCConstantTable@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x73ED40: "protected: long __cdecl CParse::GetCurScopeStack(unsigned int * __ptr64,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetCurScopeStack@CParse@@IEAAJPEAIPEAPEAI@Z
0x46A770: "PNG unsigned integer out of rang" ??_C@_0CE@PKONPPC@PNG?5unsigned?5integer?5out?5of?5rang@
0x67969C: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PackingOneChart(class D3DXIsochart::CIsochartMesh * __ptr64,struct D3DXIsochart::_AtlasInfo & __ptr64,unsigned long)" ?PackingOneChart@CIsochartMesh@D3DXIsochart@@CAJPEAV12@AEAU_AtlasInfo@2@K@Z
0x63A0F0: "void __cdecl D3DX::jpeg_gen_optimal_table(struct D3DX::jpeg_compress_struct * __ptr64,struct D3DX::JHUFF_TBL * __ptr64,long * __ptr64 const)" ?jpeg_gen_optimal_table@D3DX@@YAXPEAUjpeg_compress_struct@1@PEAUJHUFF_TBL@1@QEAJ@Z
0x864B00: "__cdecl CRT_INIT" _CRT_INIT
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x6DB7F8: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x6E134C: "protected: long __cdecl D3DXShader::CShaderProgram::SuppressAdditionalErrors(unsigned long * __ptr64) __ptr64" ?SuppressAdditionalErrors@CShaderProgram@D3DXShader@@IEAAJPEAK@Z
0x606060: "int __cdecl D3DXSHSim::s_cat(char * __ptr64,char const * __ptr64 * __ptr64,int * __ptr64,int * __ptr64,int)" ?s_cat@D3DXSHSim@@YAHPEADPEAPEBDPEAH2H@Z
0x7EF530: "private: long __cdecl CProgram::CompactLiterals(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@1PEAI@Z
0x46D1D0: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x46BDE0: "char" ??_C@_04ENMBGAPA@char?$AA@
0x466C70: "const D3DXSHSim::PRTAccellHiearchy::`vftable'" ??_7PRTAccellHiearchy@D3DXSHSim@@6B@
0x62C680: "void __cdecl D3DX::jinit_memory_mgr(struct D3DX::jpeg_common_struct * __ptr64)" ?jinit_memory_mgr@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x617DC4: "public: virtual long __cdecl NXOF::TSaveObject::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x401640: "__cdecl _imp_exp" __imp_exp
0x463034: "r_$" ??_C@_03IJIFMANP@r_$?$AA@
0x46ABF8: "Missing PLTE before cHRM" ??_C@_0BJ@PEGEEMNB@Missing?5PLTE?5before?5cHRM?$AA@
0x798BB0: "public: long __cdecl CTErrors::Warning(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x401158: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x5A8A14: "public: __cdecl D3DXEffects::Compiler::CPreProcessorAllocRegionGrabber::CPreProcessorAllocRegionGrabber(class CPreProcessor * __ptr64) __ptr64" ??0CPreProcessorAllocRegionGrabber@Compiler@D3DXEffects@@QEAA@PEAVCPreProcessor@@@Z
0x4CDCE0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x483980: "sample_b requires sampler declar" ??_C@_0GE@HHFAGEMC@sample_b?5requires?5sampler?5declar@
0x7D05F0: "private: void __cdecl CProgram::MarkUsedBanks(void) __ptr64" ?MarkUsedBanks@CProgram@@AEAAXXZ
0x470848: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x470670: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x5C96FC: "public: virtual long __cdecl D3DXEffects::CEffect::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x780490: "protected: long __cdecl CCompiler::EmitBreak(struct ArSourceLocation const * __ptr64) __ptr64" ?EmitBreak@CCompiler@@IEAAJPEBUArSourceLocation@@@Z
0x4D4080: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x58B520: "protected: long __cdecl D3DXTex::CBlt::BltBox2D(void) __ptr64" ?BltBox2D@CBlt@D3DXTex@@IEAAJXZ
0x464A30: "MODULATE2X" ??_C@_0L@LNGAIBN@MODULATE2X?$AA@
0x7EDE40: "protected: long __cdecl CProgram::CompactPool_Begin(struct _D3DCP_DATA * __ptr64,class CPool * __ptr64,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@@IEAAJPEAU_D3DCP_DATA@@PEAVCPool@@I@Z
0x471938: "const ArSymbolFunction::`vftable'" ??_7ArSymbolFunction@@6B@
0x481FA0: "Relative indexing input register" ??_C@_0KH@IIAAHGOO@Relative?5indexing?5input?5register@
0x6FA89C: "public: virtual long __cdecl D3DXShader::CProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5BEA30: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x4814F0: "Tessellator domain already decla" ??_C@_0EP@NFPCLECM@Tessellator?5domain?5already?5decla@
0x56F738: D3DXCheckTextureRequirements
0x5C1BD4: "private: long __cdecl D3DXEffects::CEffect::CreateMemberHandles(struct D3DXEffects::SHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@K@Z
0x486A90: "Error: Error getting texture sha" ??_C@_0DD@PGDMPJFD@Error?3?5Error?5getting?5texture?5sha@
0x478818: "exp(a*log(0)) = 0 identity" ??_C@_0BL@IHCLCIIJ@exp?$CIa?$CKlog?$CI0?$CJ?$CJ?5?$DN?50?5identity?$AA@
0x71B58C: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401118: "__cdecl _imp_TlsGetValue" __imp_TlsGetValue
0x462740: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x48DF0C: "public: long __cdecl D3DXCore::CFont::Initialize(struct IDirect3DDevice9 * __ptr64,void const * __ptr64,int) __ptr64" ?Initialize@CFont@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@PEBXH@Z
0x886F50: "__stdcall CT??_R0J" _CT??_R0J@84
0x488670: "__cdecl _real@350637bd" __real@350637bd
0x62C830: "void __cdecl D3DX::jpeg_calc_output_dimensions(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_calc_output_dimensions@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x4709A0: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x501544: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolFunction@@UEAAPEAXI@Z
0x47A1A8: "round fp_specials" ??_C@_0BC@NMOHHIDP@round?5fp_specials?$AA@
0x486B14: "s%u" ??_C@_03MLPPCGCJ@s?$CFu?$AA@
0x571B8C: D3DXCreateVolumeTextureFromFileW
0x726070: "public: class ArType * __ptr64 __cdecl CParse::NewSimpleAggregateType(struct ArSourceLocation const * __ptr64,enum ArTypeObjectKind,class ArType * __ptr64,unsigned __int64,unsigned int,unsigned int) __ptr64" ?NewSimpleAggregateType@CParse@@QEAAPEAVArType@@PEBUArSourceLocation@@W4ArTypeObjectKind@@PEAV2@_KII@Z
0x8636CC: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x478330: "UGE a,a -> true" ??_C@_0BA@BPCIGALD@UGE?5a?0a?5?9?$DO?5true?$AA@
0x488AD0: "__cdecl _real@501502f9" __real@501502f9
0x48B0B8: "public: virtual long __cdecl D3DXCore::CBuffer::Init(unsigned long) __ptr64" ?Init@CBuffer@D3DXCore@@UEAAJK@Z
0x46BAD0: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x477E90: "propagate special floating point" ??_C@_0DE@MPAMMPAD@propagate?5special?5floating?5point@
0x71AE3C: "struct D3DXFLOAT16 * __ptr64 __cdecl D3DXFloat32To16Array_X64(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?D3DXFloat32To16Array_X64@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x5A4108: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x818CD0: "public: long __cdecl CDebugInfo::Optimize_ReferenceOutputReg(struct _D3D10_SHADER_DEBUG_OUTPUTREG_INFO * __ptr64) __ptr64" ?Optimize_ReferenceOutputReg@CDebugInfo@@QEAAJPEAU_D3D10_SHADER_DEBUG_OUTPUTREG_INFO@@@Z
0x4016A0: "__cdecl _imp_logf" __imp_logf
0x647D8C: "void __cdecl D3DX::png_do_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4CB74C: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneOffsetMatrix(unsigned long) __ptr64" ?GetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAPEAUD3DXMATRIX@@K@Z
0x4D4E8C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x66C154: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindFacesAffectedBySplit(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindFacesAffectedBySplit@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@1@Z
0x487774: "__cdecl _real@3e0e9b2c" __real@3e0e9b2c
0x4766E8: "ci" ??_C@_02POBAIDHK@ci?$AA@
0x46DCD0: "Fog" ??_C@_03JPDFGHP@Fog?$AA@
0x4A492C: D3DXFrameCalculateBoundingSphere
0x7E9D50: "private: bool __cdecl CProgram::CompactPool_Excluded(class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?CompactPool_Excluded@CProgram@@AEAA_NPEAVCArgument@@0_N@Z
0x45FB00: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x4D68DC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x730950: "protected: long __cdecl CCompiler::PragmaRules(void) __ptr64" ?PragmaRules@CCompiler@@IEAAJXZ
0x464248: "TEXTUREFACTOR" ??_C@_0O@GLBNFMOK@TEXTUREFACTOR?$AA@
0x479D88: "imod int_range" ??_C@_0P@ILILMFNF@imod?5int_range?$AA@
0x715F38: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromFile@CPreProcessor@D3DXShader@@QEAAJPEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x4C7430: D3DXBoxBoundProbe
0x5776EC: "protected: __cdecl D3DXTex::CCodec::CCodec(struct D3DX_BLT * __ptr64,unsigned int,unsigned long) __ptr64" ??0CCodec@D3DXTex@@IEAA@PEAUD3DX_BLT@@IK@Z
0x73D930: "protected: class ArSymbol * __ptr64 __cdecl CParse::ResolveFunction(class ArSymbol * __ptr64,bool) __ptr64" ?ResolveFunction@CParse@@IEAAPEAVArSymbol@@PEAV2@_N@Z
0x468A00: "Backing store not supported" ??_C@_0BM@HJHFKLAF@Backing?5store?5not?5supported?$AA@
0x47F4E0: "GS input primitive already decla" ??_C@_0EG@IGHAHCBA@GS?5input?5primitive?5already?5decla@
0x470AC0: "include" ??_C@_07FHOHOHLG@include?$AA@
0x462268: "const D3DXTex::CCodec_CxV8U8::`vftable'" ??_7CCodec_CxV8U8@D3DXTex@@6B@
0x468778: "Read failed on temporary file" ??_C@_0BO@EEPJGHHI@Read?5failed?5on?5temporary?5file?$AA@
0x46AE48: "Profile size field missing from " ??_C@_0CL@DPOBKPIG@Profile?5size?5field?5missing?5from?5@
0x479470: "and int_literal" ??_C@_0BA@PBFPBIIM@and?5int_literal?$AA@
0x86558C: setlocale
0x8923CC: "float fMaxError" ?fMaxError@@3MA
0x46BEB4: "for" ??_C@_03JOHEBPFF@for?$AA@
0x80E5C0: "protected: long __cdecl CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@@IEAAJXZ
0x46C690: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x8656EC: atoi
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x6C18CC: "public: virtual int __cdecl D3DXShader::CNodeScope::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeScope@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginScene(void) __ptr64" ?BeginScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x46D650: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x4D0B6C: D3DXCreateSkinInfoFVF
0x80E3D0: "protected: long __cdecl CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@@IEAAJXZ
0x4700D0: "clip cannot be performed from a " ??_C@_0DE@IHAEELJC@clip?5cannot?5be?5performed?5from?5a?5@
0x463860: "SAMPLER" ??_C@_07HMDOLHP@SAMPLER?$AA@
0x4A32C4: "long __cdecl D3DXAnimation::LoadKeyframedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x4875C0: "__cdecl _real@40273d75" __real@40273d75
0x486B80: "// Registers:
" ??_C@_0P@KFJNJIGM@?1?1?5Registers?3?6?$AA@
0x6A3B84: "protected: long __cdecl D3DXShader::CParse::GetSubType(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3DXShader@@IEAAJPEAVCNode@2@IPEAVCNodeType@2@@Z
0x464C04: "BLUE" ??_C@_04CNFFLDFF@BLUE?$AA@
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolConstantBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolConstantBuffer@@UEAAPEAXI@Z
0x6A9F30: "protected: int __cdecl D3DXShader::CParse::IsFullyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsFullyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x61F450: "public: int __cdecl NXOF::XTemplateList::Find(char const * __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHPEBDPEAPEAVXTemplate@2@@Z
0x45F7E0: DXFILEOBJ_VertexElement
0x7EF880: "public: virtual long __cdecl CTransform::Apply(void) __ptr64" ?Apply@CTransform@@UEAAJXZ
0x5C0498: "public: virtual long __cdecl NXOF::XDataObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x5A0F34: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4D46F4: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x46F890: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x7AF6F0: "protected: long __cdecl CProgram::ReorderBinaryI(void) __ptr64" ?ReorderBinaryI@CProgram@@IEAAJXZ
0x46E8F0: "cannot perform texture load that" ??_C@_0EL@DHJJEFCF@cannot?5perform?5texture?5load?5that@
0x665C9C: "bool __cdecl D3DXIsochart::CheckPackParameters(unsigned int,unsigned int,float,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64)" ?CheckPackParameters@D3DXIsochart@@YA_NIIMPEAPEAUID3DXBuffer@@00PEAU2@@Z
0x62163C: "public: virtual __cdecl NXOF::XSrcFile::~XSrcFile(void) __ptr64" ??1XSrcFile@NXOF@@UEAA@XZ
0x61EDD4: "public: virtual long __cdecl NXOF::TBinaryData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryData@NXOF@@UEAAJPEADPEA_K@Z
0x6C1F10: "public: virtual int __cdecl D3DXShader::CNodeFunction::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeFunction@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x7F79E0: "protected: void __cdecl CShaderProgram::PrintSIVOutError(unsigned int * __ptr64,class CArgument * __ptr64) __ptr64" ?PrintSIVOutError@CShaderProgram@@IEAAXPEAIPEAVCArgument@@@Z
0x46DEE0: "n_%s" ??_C@_04LGCFHAAE@n_?$CFs?$AA@
0x5CA6C8: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x4C9A6C: D3DXValidMesh
0x8032B0: "protected: long __cdecl CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@@IEAAJXZ
0x5F5324: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x46A450: "Can't write tRNS with an alpha c" ??_C@_0CH@JCFDIEK@Can?8t?5write?5tRNS?5with?5an?5alpha?5c@
0x479080: "cmp, unary_compute on values -> " ??_C@_0DD@OKDNDPEN@cmp?0?5unary_compute?5on?5values?5?9?$DO?5@
0x5A7A5C: "long __cdecl D3DXEffects::_CopyTypeAndData(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_CopyTypeAndData@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAPEAE0PEAK123@Z
0x8655EC: ldexp
0x8A9930: "int * D3DXShader::d3dxshader_vs" ?d3dxshader_vs@D3DXShader@@3PAHA
0x469038: "IDCT output block size %d not su" ??_C@_0CI@MBJANLAP@IDCT?5output?5block?5size?5?$CFd?5not?5su@
0x4757B4: "m4x3" ??_C@_04IJLPIIDA@m4x3?$AA@
0x471888: "scope" ??_C@_05DCCHDMEJ@scope?$AA@
0x476AD0: "internal warning: MarkConstInter" ??_C@_0DD@IKEJPGJK@internal?5warning?3?5MarkConstInter@
0x49E384: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x61FD98: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXTemplate@NXOF@@UEAAPEAXI@Z
0x7FE0F0: "protected: virtual long __cdecl CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@@MEAAJXZ
0x47A5B0: "sample2d_lod fp_flags" ??_C@_0BG@FEOIAGDD@sample2d_lod?5fp_flags?$AA@
0x464C0C: "GREEN" ??_C@_05KKNCHNIM@GREEN?$AA@
0x736AC0: "protected: class CNode * __ptr64 __cdecl CParse::NewConditionalExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewConditionalExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@11@Z
0x4869E8: "[%s%d[%s].%c]" ??_C@_0O@BEKNKADK@?$FL?$CFs?$CFd?$FL?$CFs?$FN?4?$CFc?$FN?$AA@
0x4D8AC4: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x464D20: "MIRRORONCE" ??_C@_0L@NBDGPPJ@MIRRORONCE?$AA@
0x7F0A50: "private: void __cdecl CProgram::ParentChildInfo_WalkInstrs(unsigned int * __ptr64) __ptr64" ?ParentChildInfo_WalkInstrs@CProgram@@AEAAXPEAI@Z
0x5A1268: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7A11A0: "public: long __cdecl CArgument::Initialize(class CPool * __ptr64,unsigned int,unsigned int,__int64,double) __ptr64" ?Initialize@CArgument@@QEAAJPEAVCPool@@II_JN@Z
0x4965EC: "public: long __cdecl D3DXCore::CLine::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLine@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x4012E8: "__cdecl _imp_GetTempPathA" __imp_GetTempPathA
0x712428: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyPool(class D3DXShader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x7124C8: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x5BE990: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x4016C0: "__cdecl _imp_ceil" __imp_ceil
0x48708C: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x606388: "int __cdecl D3DXSHSim::dscal_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dscal_@D3DXSHSim@@YAHPEAHPEAN10@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x5FCAC8: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdaptMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdaptMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x4656D0: "Unrecognized RHS value in assign" ??_C@_0CL@KJMEKFMI@Unrecognized?5RHS?5value?5in?5assign@
0x4CB548: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CKeyframedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x7B23B0: "protected: virtual long __cdecl CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@@MEAAJXZ
0x6F9620: "public: int __cdecl D3DXShader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3DXShader@@QEAAHXZ
0x5CCF78: "public: virtual long __cdecl D3DXEffects::CEffect::SetTechnique(char const * __ptr64) __ptr64" ?SetTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x61C528: "public: virtual __cdecl NXOF::TBinaryData::~TBinaryData(void) __ptr64" ??1TBinaryData@NXOF@@UEAA@XZ
0x473C94: "shader" ??_C@_06BILHELBG@shader?$AA@
0x570EF0: D3DXCreateTextureFromFileInMemory
0x4876DC: "__cdecl _real@42bb926f" __real@42bb926f
0x463D48: "ALPHAARG0" ??_C@_09BNGJABHD@ALPHAARG0?$AA@
0x486BD0: "// Default values:
" ??_C@_0BE@EKDLOCPD@?1?1?5Default?5values?3?6?$AA@
0x464128: "SPECULARMATERIALSOURCE" ??_C@_0BH@NAIFGNHG@SPECULARMATERIALSOURCE?$AA@
0x590584: "long __cdecl D3DXTex::D3DXDecodeDXT2(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT2@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x482EB0: "Reference of undeclared register" ??_C@_0FJ@PMDDFEII@Reference?5of?5undeclared?5register@
0x401280: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x799BC0: "protected: unsigned int __cdecl CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@@IEAAIPEBDPEAPEBD@Z
0x4698B8: "Image width or height is zero in" ??_C@_0CG@OEFPMCG@Image?5width?5or?5height?5is?5zero?5in@
0x463928: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x727090: "public: void __cdecl CInstruction::SetArgsWritten(unsigned int) __ptr64" ?SetArgsWritten@CInstruction@@QEAAXI@Z
0x478D00: "cmp(c,d=cmp(c,a,b),f) -> cmp(c,a" ??_C@_0CE@LAGJOPOH@cmp?$CIc?0d?$DNcmp?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5cmp?$CIc?0a@
0x471DB0: "redefinition of type with struct" ??_C@_0CH@OGHLPBCA@redefinition?5of?5type?5with?5struct@
0x4C83B0: "long __cdecl D3DXMesh::D3DXIntersect<unsigned short,1,65535>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXIntersect@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3G@Z
0x791F60: "long __cdecl EmitZeroDefaultValue(class CCommentBlock * __ptr64,unsigned int,unsigned int * __ptr64)" ?EmitZeroDefaultValue@@YAJPEAVCCommentBlock@@IPEAI@Z
0x61EB1C: "public: virtual long __cdecl NXOF::XDataArray<char const * __ptr64,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@PEBD$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x4877B4: "__cdecl _real@3d3861d0" __real@3d3861d0
0x4674B0: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x820BD0: "protected: virtual long __cdecl CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@@MEAAJXZ
0x464190: "FOGVERTEXMODE" ??_C@_0O@EDAOPFFK@FOGVERTEXMODE?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x488E68: "__cdecl _real@3d000000" __real@3d000000
0x487A94: "__cdecl _real@3fa80000" __real@3fa80000
0x48B478: "int __cdecl D3DXDebugMuteInt(int)" ?D3DXDebugMuteInt@@YAHH@Z
0x476790: "$ThisPointer" ??_C@_0N@CEJDCDLK@$ThisPointer?$AA@
0x4654B0: "ID3DXEffectCompiler: DMAPOFFSET " ??_C@_0GM@DCCGPFMP@ID3DXEffectCompiler?3?5DMAPOFFSET?5@
0x487AA4: "__cdecl _real@3e000000" __real@3e000000
0x479F80: "min fp_flags" ??_C@_0N@FPJLAKDH@min?5fp_flags?$AA@
0x6F4028: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@D3DXShader@@IEAAJXZ
0x6A29D4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VectorType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x68F038: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByStretch(unsigned long,unsigned long * __ptr64,bool const * __ptr64,unsigned long const * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByStretch@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKPEB_NPEBKKPEAM3M@Z
0x4DD8E0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x46C108: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x4873A0: "dcl_output_control_point_count" ??_C@_0BP@COMJGMBG@dcl_output_control_point_count?$AA@
0x66AC90: "private: long __cdecl D3DXIsochart::CIsochartMesh::ExtractIndependentObject(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)const __ptr64" ?ExtractIndependentObject@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@PEAPEAV12@@Z
0x4884AC: "__cdecl _real@3c000000" __real@3c000000
0x840CD0: "public: bool __cdecl CBitField::BitIsSet(unsigned int) __ptr64" ?BitIsSet@CBitField@@QEAA_NI@Z
0x4718C8: "(unknown scope value kind)" ??_C@_0BL@NPNHEHKI@?$CIunknown?5scope?5value?5kind?$CJ?$AA@
0x401200: "__cdecl _imp_CompareStringA" __imp_CompareStringA
0x486960: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x5B16EC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x486D60: "_volume" ??_C@_07DIGHJEBB@_volume?$AA@
0x463ED0: "ADAPTIVETESS_W" ??_C@_0P@CJLKKBMO@ADAPTIVETESS_W?$AA@
0x5A8DCC: "public: __cdecl D3DXEffects::Compiler::CAssignmentInfo::~CAssignmentInfo(void) __ptr64" ??1CAssignmentInfo@Compiler@D3DXEffects@@QEAA@XZ
0x73FD70: "public: virtual long __cdecl ArTypeVoid::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeVoid@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x865270: vsprintf_s_downlevel
0x488B48: "__cdecl _real@3fd3333340000000" __real@3fd3333340000000
0x5B5798: "public: __cdecl D3DXEffects::CEffect::CEffect(void) __ptr64" ??0CEffect@D3DXEffects@@QEAA@XZ
0x46E998: "program too complex: exceeded av" ??_C@_0DM@EKHOGPJH@program?5too?5complex?3?5exceeded?5av@
0x4756F0: "texreg2gb" ??_C@_09MCDLOMLJ@texreg2gb?$AA@
0x6CFB2C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInput@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x71A644: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec4TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x8655D4: "__cdecl strdate" _strdate
0x4735F0: "StateBlock" ??_C@_0L@IBIFKIHA@StateBlock?$AA@
0x45F200: "GetCharABCWidthsI" ??_C@_0BC@NLPLJHC@GetCharABCWidthsI?$AA@
0x4DE51C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x859A90: "public: void * __ptr64 __cdecl CDataBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDataBlock@@QEAAPEAXI@Z
0x4640C8: "POINTSIZE" ??_C@_09GEDJPCJO@POINTSIZE?$AA@
0x4705D8: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x84EC80: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x4012D8: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x470474: "p" ??_C@_01JBBJJEPG@p?$AA@
0x489A90: "__cdecl _real@c7efffffe0000000" __real@c7efffffe0000000
0x471880: "passes" ??_C@_06MAKFJKMG@passes?$AA@
0x478DE0: "normalize(normalize(v)) -> norma" ??_C@_0CI@FIMLEDEG@normalize?$CInormalize?$CIv?$CJ?$CJ?5?9?$DO?5norma@
0x401650: "__cdecl _imp_cosf" __imp_cosf
0x8325C0: "protected: long __cdecl CD3D10Program::EmitInterfaceBodies(void) __ptr64" ?EmitInterfaceBodies@CD3D10Program@@IEAAJXZ
0x468BB0: "Fractional sampling not implemen" ??_C@_0CI@EKDDDHFF@Fractional?5sampling?5not?5implemen@
0x46C1A8: "Object types are not allowed in " ??_C@_0CI@JMPCGHMF@Object?5types?5are?5not?5allowed?5in?5@
0x4740A0: "internal error: addressing incon" ??_C@_0CN@LMNECLPM@internal?5error?3?5addressing?5incon@
0x5D6244: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetCallBack(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallBack@PRTComputeEngine@D3DXSHSim@@UEAAJP6AJMPEAX@ZM0@Z
0x5A117C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x466D70: "const D3DXSHSim::CPRTCompBuffer::`vftable'" ??_7CPRTCompBuffer@D3DXSHSim@@6B@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x4D7EC4: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x4677F8: "public: static unsigned char const NXOF::TBinarySave::c_Next" ?c_Next@TBinarySave@NXOF@@2EB
0x823A70: "public: virtual char * __ptr64 __cdecl CFXL10Program::GetTargetString(void) __ptr64" ?GetTargetString@CFXL10Program@@UEAAPEADXZ
0x471E00: "pEntrypoint pointer is invalid" ??_C@_0BP@CFMIEHEH@pEntrypoint?5pointer?5is?5invalid?$AA@
0x5E7D8C: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct ID3DXMesh * __ptr64,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUID3DXMesh@@M@Z
0x46A4E0: "Ignoring attempt to write bKGD c" ??_C@_0EA@NFOOLGHI@Ignoring?5attempt?5to?5write?5bKGD?5c@
0x6A20F0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x488EC0: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x4870A0: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x4AD0AC: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x63F950: "void __cdecl D3DX::__gl_renderBoundary(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderBoundary@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x463C48: "WORLDTRANSFORM" ??_C@_0P@LJNOJBMJ@WORLDTRANSFORM?$AA@
0x5D9B28: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x789C30: "protected: long __cdecl CCompiler::OptimizeCondition(class CArgument * __ptr64 * __ptr64) __ptr64" ?OptimizeCondition@CCompiler@@IEAAJPEAPEAVCArgument@@@Z
0x731190: "protected: long __cdecl Util::StackOrderAllocator<unsigned char,class Util::NewDeleteObjectTraits<unsigned char>,class Util::NewDeleteAllocTraits,class Util::FixedIncrementSizeTCount<12288> >::AllocBlock(unsigned __int64) __ptr64" ?AllocBlock@?$StackOrderAllocator@EV?$NewDeleteObjectTraits@E@Util@@VNewDeleteAllocTraits@2@V?$FixedIncrementSizeTCount@$0DAAA@@2@@Util@@IEAAJ_K@Z
0x44A468: d3dx_deflate_copyright
0x4A6CD0: D3DXVec2TransformArray
0x47AC50: "umod int_literal" ??_C@_0BB@FKMIIILL@umod?5int_literal?$AA@
0x64DE74: "void __cdecl D3DX::png_write_find_filter(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64)" ?png_write_find_filter@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@@Z
0x4710D0: "packoffset" ??_C@_0L@HFPEJKMP@packoffset?$AA@
0x716148: "public: long __cdecl D3DXShader::CPreProcessor::Begin(unsigned long) __ptr64" ?Begin@CPreProcessor@D3DXShader@@QEAAJK@Z
0x472E98: "internal error: unable to proces" ??_C@_0CM@OKJKMOJN@internal?5error?3?5unable?5to?5proces@
0x7DFDA0: "private: bool __cdecl CProgram::VectorizeLeft_IsSameRegister(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x4DB6A4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x4ABFAC: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x46BCC4: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x46BC10: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x5905B8: "long __cdecl D3DXTex::D3DXDecodeDXT3(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT3@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x651E9C: "void __cdecl D3DX::png_combine_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,int)" ?png_combine_row@D3DX@@YAXPEAUpng_struct_def@1@PEAEH@Z
0x742A60: "protected: long __cdecl CParse::EvalSet(class CNode const * __ptr64,unsigned int,struct SValue * __ptr64) __ptr64" ?EvalSet@CParse@@IEAAJPEBVCNode@@IPEAUSValue@@@Z
0x802690: "protected: long __cdecl CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CInstruction * __ptr64,bool) __ptr64" ?MatchSourceModifier@CShaderProgram@@IEAAJIIPEAPEAVCArgument@@IPEAVCInstruction@@_N@Z
0x6DEDBC: "protected: virtual long __cdecl D3DXShader::C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@D3DXShader@@MEAAJXZ
0x5A9070: "public: long __cdecl D3DXEffects::Compiler::CData::AddReference(class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddReference@CData@Compiler@D3DXEffects@@QEAAJPEAV123@PEAPEAV123@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x464C80: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x61A168: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySave@NXOF@@EEAAPEAXI@Z
0x606EC4: "int __cdecl D3DXSHSim::dcopy_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dcopy_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x689E2C: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateVertexQuadricError(struct D3DXIsochart::_PMIsochartVertex * __ptr64) __ptr64" ?CalculateVertexQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartVertex@2@@Z
0x56E9EC: D3DXLoadVolumeFromFileW
0x859850: "public: long __cdecl D3DX10Core::CFile::Close(void) __ptr64" ?Close@CFile@D3DX10Core@@QEAAJXZ
0x47AAA0: "sincos float_literal" ??_C@_0BF@GDMDELPA@sincos?5float_literal?$AA@
0x47C730: "internal error gathering debug f" ??_C@_0DA@JNKAKDEL@internal?5error?5gathering?5debug?5f@
0x482AB0: "Reference of undeclared stream m" ??_C@_0FE@DEKGOOAC@Reference?5of?5undeclared?5stream?5m@
0x738940: "protected: class CNode * __ptr64 __cdecl CParse::NewInstanceMethodCallExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,char const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewInstanceMethodCallExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@PEBD1@Z
0x6F4960: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x6F90B8: "public: void * __ptr64 __cdecl D3DXShader::CRegisterEntryNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRegisterEntryNode@D3DXShader@@QEAAPEAXI@Z
0x863604: "public: virtual class D3DXShader::CNodeAsmRegister * __ptr64 __cdecl D3DXShader::CNodeAsmRegister::Copy(void) __ptr64" ?Copy@CNodeAsmRegister@D3DXShader@@UEAAPEAV12@XZ
0x740C10: "public: long __cdecl ArTypeCompound::AddMatchingInterfaceImplementations(class ArType * __ptr64,class ArType * __ptr64) __ptr64" ?AddMatchingInterfaceImplementations@ArTypeCompound@@QEAAJPEAVArType@@0@Z
0x865550: "__cdecl finite" _finite
0x8AA100: "short * D3DXShader::d3dxshader_ss" ?d3dxshader_ss@D3DXShader@@3PAFA
0x50419C: "long __cdecl D3DXMesh::D3DXSaveMeshToXEx(void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?D3DXSaveMeshToXEx@D3DXMesh@@YAJPEAXKPEAUID3DXMesh@@PEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEK@Z
0x488E40: "__cdecl _real@3c010204" __real@3c010204
0x8AE848: "int D3DXShader::d3dxasm_nerrs" ?d3dxasm_nerrs@D3DXShader@@3HA
0x46C390: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x471080: "interface" ??_C@_09NFKLEKPH@interface?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x88FE40: "struct InitTypeSym * g_InitTypeSyms" ?g_InitTypeSyms@@3PAUInitTypeSym@@A
0x7BCF50: "protected: long __cdecl CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@@IEAAJXZ
0x4675C0: "const NXOF::TBinarySave::`vftable'" ??_7TBinarySave@NXOF@@6B@
0x5D7D34: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@IEAAJI@Z
0x463038: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x475E30: "only one address register refere" ??_C@_0EN@JJAJIHLJ@only?5one?5address?5register?5refere@
0x62A4A0: "void __cdecl D3DX::jpeg_set_quality(struct D3DX::jpeg_compress_struct * __ptr64,int,int)" ?jpeg_set_quality@D3DX@@YAXPEAUjpeg_compress_struct@1@HH@Z
0x4F2024: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalcEdgeQEMS_Plane(unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGPEAE@Z
0x5B59A4: "public: __cdecl D3DXEffects::CEffect::~CEffect(void) __ptr64" ??1CEffect@D3DXEffects@@QEAA@XZ
0x484510: "label (%d) defined but never cal" ??_C@_0CF@MLKKCLHO@label?5?$CI?$CFd?$CJ?5defined?5but?5never?5cal@
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x56E924: D3DXLoadVolumeFromFileA
0x46A590: "invalid keyword character 0x%02X" ??_C@_0CB@BHOANKPI@invalid?5keyword?5character?50x?$CF02X@
0x4AB6DC: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4639E0: "PIXELSHADERCONSTANTF" ??_C@_0BF@NOFGFFKE@PIXELSHADERCONSTANTF?$AA@
0x485E00: "Related TessFactor names (such a" ??_C@_0MC@FIHABBEG@Related?5TessFactor?5names?5?$CIsuch?5a@
0x487A58: "__cdecl _real@4001fc10" __real@4001fc10
0x56F2C0: D3DXSaveVolumeToFileInMemory
0x472380: "flatten" ??_C@_07FOIKENOC@flatten?$AA@
0x6C2E14: "protected: virtual long __cdecl D3DXShader::CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@D3DXShader@@MEAAJXZ
0x6C1D5C: "public: virtual int __cdecl D3DXShader::CNodeArray::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeArray@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6C9824: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CheckDegenShader(void) __ptr64" ?CheckDegenShader@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x722D00: "public: virtual __cdecl CNodeList::~CNodeList(void) __ptr64" ??1CNodeList@@UEAA@XZ
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x475F90: "dw" ??_C@_02CPBOKKCA@dw?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x488E3C: "__stdcall _real" __real@37800080
0x401660: "__cdecl _imp_ceilf" __imp_ceilf
0x487ABC: "__stdcall _real" __real@34000000
0x572148: D3DXCreateVolumeTextureFromResourceExW
0x6DF868: "protected: virtual int __cdecl D3DXShader::C30Program::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x7279F0: "protected: long __cdecl CCompiler::EmitAndGenerateCode(struct ArParseResult * __ptr64,char const * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?EmitAndGenerateCode@CCompiler@@IEAAJPEAUArParseResult@@PEBDPEAVArSymbolFunction@@PEBVCNode@@3PEAPEAUID3D10Blob@@@Z
0x487834: "__cdecl _real@3dc8311b" __real@3dc8311b
0x48955C: "__stdcall _real" __real@42700000
0x487C00: "__cdecl _real@b810000000000000" __real@b810000000000000
0x80F430: "protected: long __cdecl CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@@IEAAJK@Z
0x5C9948: "public: virtual long __cdecl D3DXEffects::CEffect::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffect@D3DXEffects@@UEAAJPEBDII@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CStateCaptureDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x4876C4: "__cdecl _real@41f80000" __real@41f80000
0x4728F0: "elements" ??_C@_08DIGDHHDM@elements?$AA@
0x4931C8: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDesc(struct _D3DXRTS_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToSurface@D3DXCore@@UEAAJPEAU_D3DXRTS_DESC@@@Z
0x5BE8BC: "public: virtual long __cdecl D3DXEffects::CEffect::GetStateManager(struct ID3DXEffectStateManager * __ptr64 * __ptr64) __ptr64" ?GetStateManager@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectStateManager@@@Z
0x489D30: "__cdecl _real@3fefffffe0000000" __real@3fefffffe0000000
0x71B624: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4876C8: "__stdcall _real" __real@41700000
0x58EAFC: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4L4(void) __ptr64" ?BltBox2D_A4L4@CBlt@D3DXTex@@IEAAJXZ
0x58E9A8: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8L8(void) __ptr64" ?BltBox2D_A8L8@CBlt@D3DXTex@@IEAAJXZ
0x590B48: "long __cdecl D3DXTex::D3DXEncodeDXT4(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT4@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x479C30: "iadd fp_flags" ??_C@_0O@EFGFKFIK@iadd?5fp_flags?$AA@
0x6BE790: "protected: long __cdecl D3DXShader::CCompiler::VectorizeVar(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH01001@Z
0x476BEC: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x46F030: "invalid %s semantic '%s'" ??_C@_0BJ@LCIEJEAK@invalid?5?$CFs?5semantic?5?8?$CFs?8?$AA@
0x78D4D0: "public: long __cdecl Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Remove(unsigned __int64,unsigned __int64,bool) __ptr64" ?Remove@?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@QEAAJ_K0_N@Z
0x624A70: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@W7EAAJPEAU_GUID@@@Z
0x683D28: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionEachFace(void) __ptr64" ?PartitionEachFace@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x56B4BC: "private: long __cdecl D3DX::CFaceContext::ResizeFaces(unsigned int) __ptr64" ?ResizeFaces@CFaceContext@D3DX@@AEAAJI@Z
0x627E10: "void __cdecl D3DX::jpeg_CreateDecompress(struct D3DX::jpeg_decompress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateDecompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@H_K@Z
0x6620D8: "long __cdecl D3DXIsochart::IMTFromTextureMapEx(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,float (* __ptr64)[3])" ?IMTFromTextureMapEx@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@IKP6AJPEBU3@IIPEAXPEAM@Z3PEAY02M@Z
0x487AB4: "__cdecl _real@c0000000" __real@c0000000
0x4875F0: "__cdecl _real@c000000000000000" __real@c000000000000000
0x66647C: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_EID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x4878E4: "__cdecl _real@3e183ec9" __real@3e183ec9
0x5DCF3C: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFacesOrig(void) __ptr64" ?GetNumFacesOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x46E3C0: "cannot access w component from t" ??_C@_0DO@IFIOHKDP@cannot?5access?5w?5component?5from?5t@
0x48A3A0: "__stdcall _real" __real@4068000000000000
0x463E88: "CCW_STENCILFAIL" ??_C@_0BA@JHIOENNA@CCW_STENCILFAIL?$AA@
0x5FDFC8: "public: long __cdecl D3DXSHSim::OctTree::PHRec(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int,int,class D3DXSHSim::GXArray<bool> & __ptr64) __ptr64" ?PHRec@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@IHAEAV?$GXArray@_N@2@@Z
0x790080: "protected: long __cdecl CCompiler::RemapCallArguments(class ArSymbolFunction * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?RemapCallArguments@CCompiler@@IEAAJPEAVArSymbolFunction@@0PEBVCNode@@PEAPEAV3@@Z
0x488E44: "__stdcall _real" __real@38000100
0x6DB780: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@D3DXShader@@MEAAJXZ
0x46ABE0: "Invalid cHRM after IDAT" ??_C@_0BI@PGCHPLFE@Invalid?5cHRM?5after?5IDAT?$AA@
0x49FC4C: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumRotationKeys(unsigned int) __ptr64" ?GetNumRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x84A500: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_InstructionSpecificValidation(void) __ptr64" ?Rule_InstructionSpecificValidation@CD3D10ShaderValidatorBase@@IEAAXXZ
0x4D0054: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUIDirect3DIndexBuffer9@@KPEAK@Z
0x4668A8: "@" ??_C@_01EOFPKCAF@?$EA?$AA@
0x46BF20: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x481C00: "Reference of undeclared input or" ??_C@_0HJ@MGDDMGME@Reference?5of?5undeclared?5input?5or@
0x47B1C8: "NaN and infinity literals not al" ??_C@_0DG@PCGLLDIE@NaN?5and?5infinity?5literals?5not?5al@
0x5AF670: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindValue(char const * __ptr64,unsigned long) __ptr64" ?FindValue@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBDK@Z
0x475630: "texm3x3" ??_C@_07KBINOLHJ@texm3x3?$AA@
0x4707F8: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x46F758: "internal error: next match table" ??_C@_0DJ@DHLBAGBE@internal?5error?3?5next?5match?5table@
0x4673D0: "LA" ??_C@_02JAFMCMAN@LA?$AA@
0x7012D4: "protected: long __cdecl D3DXShader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3DXShader@@IEAAJXZ
0x4E0994: "long __cdecl D3DXOptimizeFacesEx<unsigned short,1,65535>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@G$00$0PPPP@@@YAJPEBXIIPEAK@Z
0x66519C: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseFinalCharts(void) __ptr64" ?ReleaseFinalCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x64EEF4: "void __cdecl D3DX::png_do_shift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_shift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x890670: "__cdecl CRS0_" _CRS0_
0x865574: "__cdecl clearfp" _clearfp
0x47B9D0: "const CShaderProgram::`vftable'" ??_7CShaderProgram@@6B@
0x49E378: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CKeyframedAnimationSet::GetName(void) __ptr64" ?GetName@CKeyframedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x890660: "__cdecl CRS1_" _CRS1_
0x890650: "__cdecl CRS2_" _CRS2_
0x741A50: "public: virtual unsigned int __cdecl ArTypeMatrix::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeMatrix@@UEAAIXZ
0x474E38: "error, duplicate case %u" ??_C@_0BJ@HFPAOJEK@error?0?5duplicate?5case?5?$CFu?$AA@
0x726B60: "protected: long __cdecl CParse::CombineTypes(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class ArType * __ptr64,class ArType * __ptr64,enum ArBasicKind,bool,class ArType * __ptr64 * __ptr64,class ArType * __ptr64 * __ptr64,class ArType * __ptr64 * __ptr64) __ptr64" ?CombineTypes@CParse@@IEAAJPEBUArSourceLocation@@PEAVArType@@11W4ArBasicKind@@_NPEAPEAV3@44@Z
0x890640: "__cdecl CRS3_" _CRS3_
0x49D1C8: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentTrackEvent(unsigned int,enum _D3DXEVENT_TYPE) __ptr64" ?GetCurrentTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIW4_D3DXEVENT_TYPE@@@Z
0x476C0C: "%u." ??_C@_03BAGKNMHI@?$CFu?4?$AA@
0x4AC164: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x724F90: "public: unsigned int __cdecl ArSymbol::UpdateNumVarMapElements(void) __ptr64" ?UpdateNumVarMapElements@ArSymbol@@QEAAIXZ
0x4AC034: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x479570: "atan2 fp_range" ??_C@_0P@DHJANDCN@atan2?5fp_range?$AA@
0x46C290: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x4C9AC8: "long __cdecl D3DXMesh::ValidateIndices<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@G$00$0PPPP@@D3DXMesh@@YAJPEAGPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x779530: "protected: long __cdecl CCompiler::EmitFor(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?EmitFor@CCompiler@@IEAAJPEBVCNode@@0000@Z
0x6FE7E4: "protected: long __cdecl D3DXShader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3DXShader@@IEAAJXZ
0x478D50: "mul of one identity" ??_C@_0BE@MOPHNPCO@mul?5of?5one?5identity?$AA@
0x46CAA0: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x7B5940: "protected: long __cdecl CBaseProgram::CreateArgumentErrorString(class CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@@IEAAJPEAVCArgument@@PEADH@Z
0x46AC18: "Duplicate cHRM chunk" ??_C@_0BF@OEDPGHJO@Duplicate?5cHRM?5chunk?$AA@
0x84C070: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidSignatures(void) __ptr64" ?Rule_ValidSignatures@CD3D10ShaderValidatorBase@@IEAAXXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x46FBB0: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x479280: "mad match 1 (a + b*c)" ??_C@_0BG@OHNGJBLI@mad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x84CF30: "protected: virtual void __cdecl CD3D10VertexShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10VertexShaderValidator@@MEAAXXZ
0x4FF9B4: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::TessellateAdaptive(struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,struct ID3DXMesh * __ptr64) __ptr64" ?TessellateAdaptive@GXPatchMesh@D3DXMesh@@UEAAJPEBUD3DXVECTOR4@@KKPEAUID3DXMesh@@@Z
0x4DBC50: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x6A0074: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FindDecls(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ?FindDecls@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAVCNodeScope@2@@Z
0x727500: "public: long __cdecl CCompiler::CompileExpression(class CPreProcessor * __ptr64,struct ArParseResult * __ptr64,class CNode const * __ptr64,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CompileExpression@CCompiler@@QEAAJPEAVCPreProcessor@@PEAUArParseResult@@PEBVCNode@@PEBDKPEAPEAUID3D10Blob@@PEAK@Z
0x464938: "MODULATECOLOR_ADDALPHA" ??_C@_0BH@JIGAAJLL@MODULATECOLOR_ADDALPHA?$AA@
0x891AB0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20InputSemantic" ?g_VS20InputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x5D2E28: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x79AAC0: "public: long __cdecl CPPInclude::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,class D3DX10Core::CAlloc * __ptr64,class CTErrors * __ptr64,class CTokStringTable * __ptr64,unsigned int) __ptr64" ?InitializeFromResource@CPPInclude@@QEAAJPEAUHINSTANCE__@@PEBXHPEAVCAlloc@D3DX10Core@@PEAVCTErrors@@PEAVCTokStringTable@@I@Z
0x46BF14: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x46B6C0: "const D3DXIsochart::CIsochartEngine::`vftable'" ??_7CIsochartEngine@D3DXIsochart@@6B@
0x406B10: "struct D3D_MATCHENTRY const * const g_BREAKEQCmpLit_Match" ?g_BREAKEQCmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x473550: "Locals" ??_C@_06ENAHIJ@Locals?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x477290: "min(x,y) where range of one is <" ??_C@_0EA@CDHBBPPB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x4D7368: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x487A1C: "__cdecl _real@401964a7" __real@401964a7
0x4673A0: "HE" ??_C@_02PDDJEBNF@HE?$AA@
0x590BC8: "long __cdecl D3DXTex::D3DXEncodeDXT5(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT5@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndScene(void) __ptr64" ?EndScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x7C3190: "void __cdecl MarkConstInterp_GetVarying(class CArgument * __ptr64,unsigned int * __ptr64)" ?MarkConstInterp_GetVarying@@YAXPEAVCArgument@@PEAI@Z
0x4682F0: " %4u %4u %4u %4u %4u %4u " ??_C@_0CI@GHPOCOCL@?5?5?5?5?5?5?5?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5@
0x479A80: "exp fp_specials" ??_C@_0BA@NBDNKBGD@exp?5fp_specials?$AA@
0x4761B0: "relative addressing of destinati" ??_C@_0FG@FCLIIPMN@relative?5addressing?5of?5destinati@
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeArray::Print(void) __ptr64" ?Print@CNodeArray@D3DXShader@@UEAAXXZ
0x59032C: "long __cdecl D3DXTex::D3DXDecodeDXT1(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT1@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4879D0: "__cdecl _real@be012f34" __real@be012f34
0x401108: "__cdecl _imp_TlsAlloc" __imp_TlsAlloc
0x4875A8: "__cdecl _real@3fa999999999999a" __real@3fa999999999999a
0x7410C0: "public: virtual long __cdecl ArTypeObject::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeObject@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x7A6050: "public: void * __ptr64 __cdecl CInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCInstruction@@QEAAPEAXI@Z
0x464318: "FOGTABLEMODE" ??_C@_0N@HHOOJBN@FOGTABLEMODE?$AA@
0x469FE8: "png_do_dither returned rowbytes=" ??_C@_0CC@JEAKIKEF@png_do_dither?5returned?5rowbytes?$DN@
0x49E3B8: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CCompressedAnimationSet@D3DXAnimation@@UEAANN@Z
0x666980: "private: void __cdecl D3DXIsochart::CBaseMeshInfo::CaculateCanonicalCoordinates(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?CaculateCanonicalCoordinates@CBaseMeshInfo@D3DXIsochart@@AEAAXQEAUD3DXVECTOR3@@00PEAUD3DXVECTOR2@@11PEAU3@@Z
0x4677F8: "" ??_C@_00CNPNBAHC@?$AA@
0x4DED60: "public: virtual unsigned long __cdecl NXOF::TEnumObject::AddRef(void) __ptr64" ?AddRef@TEnumObject@NXOF@@UEAAKXZ
0x469CD0: "zlib memory error" ??_C@_0BC@MCPIPOGP@zlib?5memory?5error?$AA@
0x6629E8: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x477130: "min of known positive identity" ??_C@_0BP@PMEOKFCF@min?5of?5known?5positive?5identity?$AA@
0x7247F0: "public: virtual void __cdecl CNodeCaseCondition::Print(void)const __ptr64" ?Print@CNodeCaseCondition@@UEBAXXZ
0x8A3560: "struct D3DXFASTTABLE g_D3DXFastTable" ?g_D3DXFastTable@@3UD3DXFASTTABLE@@A
0x6C2B64: "public: virtual int __cdecl D3DXShader::CNodeBuffer::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeBuffer@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x464760: "MIN_LINEAR_MAG_POINT_MIP_LINEAR" ??_C@_0CA@PLHBLOON@MIN_LINEAR_MAG_POINT_MIP_LINEAR?$AA@
0x47A578: "sample2d_dd_o fp_flags" ??_C@_0BH@HJJBBCFD@sample2d_dd_o?5fp_flags?$AA@
0x74ACE0: "protected: long __cdecl CCompiler::EmitInst(struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64,bool,class CInstruction * __ptr64 * __ptr64) __ptr64" ?EmitInst@CCompiler@@IEAAJPEBUArSourceLocation@@IPEAPEAVCArgument@@11_K_NPEAPEAVCInstruction@@@Z
0x8190A0: "public: virtual bool __cdecl CPSProgram::HasSwizzle(unsigned int,class CInstruction * __ptr64) __ptr64" ?HasSwizzle@CPSProgram@@UEAA_NIPEAVCInstruction@@@Z
0x7B0DC0: "protected: virtual bool __cdecl CProgram::HasSwizzle(unsigned int,class CInstruction * __ptr64) __ptr64" ?HasSwizzle@CProgram@@MEAA_NIPEAVCInstruction@@@Z
0x483A80: "sample_b requires resource decla" ??_C@_0HN@OFNINOOH@sample_b?5requires?5resource?5decla@
0x657290: "public: __cdecl D3DXSHSim::myHamerslyPoints::~myHamerslyPoints(void) __ptr64" ??1myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x690E44: "public: void __cdecl GeodesicDist::CExactOneToAll::SetSrcVertexIdx(unsigned long) __ptr64" ?SetSrcVertexIdx@CExactOneToAll@GeodesicDist@@QEAAXK@Z
0x487798: "__cdecl _real@3d0c88ba" __real@3d0c88ba
0x4A6BAC: D3DXVec2Transform
0x8215F0: "protected: virtual long __cdecl CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@@MEAAJXZ
0x7C1440: "protected: long __cdecl CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@@IEAAJXZ
0x47A278: "sample1d_a_o fp_flags" ??_C@_0BG@NAEGDPP@sample1d_a_o?5fp_flags?$AA@
0x463438: "There was an error compiling the" ??_C@_0CP@GPKPDCEL@There?5was?5an?5error?5compiling?5the@
0x4AE9E0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x4AF6EC: "void __cdecl init_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?init_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x684074: "private: long __cdecl D3DXIsochart::CIsochartMesh::InsureBiPartition(unsigned long * __ptr64) __ptr64" ?InsureBiPartition@CIsochartMesh@D3DXIsochart@@AEAAJPEAK@Z
0x4739D0: "const ArTypeObject::`vftable'" ??_7ArTypeObject@@6B@
0x486EAC: "%s<%d" ??_C@_05CCMEDNHH@?$CFs?$DM?$CFd?$AA@
0x4717D8: "struct/class" ??_C@_0N@BBELFGMO@struct?1class?$AA@
0x667768: "private: void __cdecl D3DXIsochart::CIsochartMesh::DeleteChildren(void) __ptr64" ?DeleteChildren@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x859678: "public: long __cdecl D3DXCore::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DXCore@@QEAAJPEBXH@Z
0x6E0154: "protected: virtual long __cdecl D3DXShader::C30Program::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x5B50B8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x4015D0: "__cdecl _imp_isspace" __imp_isspace
0x4FC9F4: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::AddRef(void) __ptr64" ?AddRef@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x49E1E0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CCompressedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x8AE84C: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUzhnUmlyygUlyquivUznwGEUkxszhnOlyq@d3dxshaderasm" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUzhnUmlyygUlyquivUznwGEUkxszhnOlyq@d3dxshaderasm
0x4AA4C0: D3DXMatrixMultiplyTranspose
0x46DAF0: "position" ??_C@_08OAGMDKAF@position?$AA@
0x6433CC: "void * __ptr64 __cdecl D3DX::png_zalloc(void * __ptr64,unsigned int,unsigned int)" ?png_zalloc@D3DX@@YAPEAXPEAXII@Z
0x7B8EC0: "public: unsigned int __cdecl CInstruction::GetTextureOffset(void) __ptr64" ?GetTextureOffset@CInstruction@@QEAAIXZ
0x4878F8: "__cdecl _real@3e43f726" __real@3e43f726
0x8AA510: "int * D3DXShader::d3dxtok_vs" ?d3dxtok_vs@D3DXShader@@3PAHA
0x73C690: "protected: class CNode * __ptr64 __cdecl CParse::CompleteVariable(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,class ArSemantic * __ptr64,class ArSymbol * __ptr64,class CNode const * __ptr64) __ptr64" ?CompleteVariable@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbol@@PEAVArSemantic@@1PEBV2@@Z
0x8AEC18: "double D3DXSHSim::fMPL" ?fMPL@D3DXSHSim@@3NA
0x723600: "public: __cdecl CNodeStatement::CNodeStatement(void) __ptr64" ??0CNodeStatement@@QEAA@XZ
0x5A3E04: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::Release(void) __ptr64" ?Release@CTextureShader@D3DXShader@@UEAAKXZ
0x742400: "public: virtual bool __cdecl ArTypeQualifier::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeQualifier@@UEAA_NPEAVArType@@@Z
0x6EEFF4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchCompModifier(class D3DXShader::CInstruction * __ptr64) __ptr64" ?MatchCompModifier@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@@Z
0x47AA68: "sin fp_range" ??_C@_0N@DFFGIBOA@sin?5fp_range?$AA@
0x47C9D0: "offset texture instructions must" ??_C@_0GH@CLGHCOOA@offset?5texture?5instructions?5must@
0x63EBA0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshMakeEdge(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshMakeEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAUGLUmesh@1@@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeObject@@UEAAPEAXI@Z
0x48D94C: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTF(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTF@CSprite@D3DXCore@@CAHIIPEBX@Z
0x48D908: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTB(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTB@CSprite@D3DXCore@@CAHIIPEBX@Z
0x48F558: "private: long __cdecl D3DXCore::CFont::PreloadPhrase(unsigned short const * __ptr64,int,int,unsigned int * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64,int * __ptr64 * __ptr64) __ptr64" ?PreloadPhrase@CFont@D3DXCore@@AEAAJPEBGHHPEAIPEAPEAU_D3DXFONT_CELL@2@PEAPEAH@Z
0x46BB94: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x6F5894: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x6BD120: "protected: long __cdecl D3DXShader::CCompiler::EmitPositive(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x478AD0: "integer movc((a<b),a,b) -> min(a" ??_C@_0CE@FJKNACII@integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa@
0x462480: "
" ??_C@_02PHMGELLB@?6?6?$AA@
0x6D80DC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPR(void) __ptr64" ?EmitTEXLDPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x472BB0: "int or unsigned int type require" ??_C@_0CC@OIAMDPBP@int?5or?5unsigned?5int?5type?5require@
0x5F79F4: "void __cdecl clusters_free(struct cluster_typ * __ptr64,int)" ?clusters_free@@YAXPEAUcluster_typ@@H@Z
0x59096C: "long __cdecl D3DXTex::D3DXEncodeDXT2(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT2@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x46D170: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x4A83E0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x4728E8: "Gather" ??_C@_06IBECDMNF@Gather?$AA@
0x4775D8: "abs instruction to abs modifier " ??_C@_0CG@NODBEJMA@abs?5instruction?5to?5abs?5modifier?5@
0x818C00: "public: long __cdecl CDebugInfo::Optimize_ReferenceScopeVar(unsigned int,bool) __ptr64" ?Optimize_ReferenceScopeVar@CDebugInfo@@QEAAJI_N@Z
0x6DBCE4: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x4626A4: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x4780F0: "NOT BGE => BLT" ??_C@_0P@PGPFDDOI@NOT?5BGE?5?$DN?$DO?5BLT?$AA@
0x46A5B8: "trailing spaces removed from key" ??_C@_0CF@FJBLBIB@trailing?5spaces?5removed?5from?5key@
0x7B96C0: "protected: long __cdecl Util::FixedSizeAllocator<class CArgument * __ptr64,class Util::NewDeleteObjectTraits<class CArgument * __ptr64>,class Util::NewDeleteAllocTraits,class Util::FixedIncrementSizeTCount<50> >::AllocBlock(void) __ptr64" ?AllocBlock@?$FixedSizeAllocator@PEAVCArgument@@V?$NewDeleteObjectTraits@PEAVCArgument@@@Util@@VNewDeleteAllocTraits@3@V?$FixedIncrementSizeTCount@$0DC@@3@@Util@@IEAAJXZ
0x486AF4: "oD%u" ??_C@_04FKAHCOKM@oD?$CFu?$AA@
0x470F2C: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x463D60: "COLORARG2" ??_C@_09HJNGOFNG@COLORARG2?$AA@
0x606590: "double __cdecl D3DXSHSim::dnrm2_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dnrm2_@D3DXSHSim@@YANPEAHPEAN0@Z
0x466FF0: "%d:%lg," ??_C@_07PNCLFOFN@?$CFd?3?$CFlg?0?$AA@
0x7427B0: "protected: class CNode * __ptr64 __cdecl CParse::Eval(class CNode const * __ptr64) __ptr64" ?Eval@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x4A7B68: D3DXVec3TransformCoord
0x489318: "__cdecl _real@df338d352e5096af" __real@df338d352e5096af
0x45F270: "ScriptPlace" ??_C@_0M@DBDPKOOB@ScriptPlace?$AA@
0x88E5C0: "struct D3D_SEMANTIC * g_AonVS20InputOutput" ?g_AonVS20InputOutput@@3PAUD3D_SEMANTIC@@A
0x5A91F8: "public: long __cdecl D3DXEffects::Compiler::CStringList::AddString(char const * __ptr64) __ptr64" ?AddString@CStringList@Compiler@D3DXEffects@@QEAAJPEBD@Z
0x82C710: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputIndexingRangeDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitOutputIndexingRangeDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x68E590: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkAndFuzzyRegion(bool * __ptr64,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkAndFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_NAEAK@Z
0x5FE690: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,struct D3DXVECTOR3,struct D3DXVECTOR3) __ptr64" ?EvalIrradRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHU4@3@Z
0x471388: "Texture2DMSArray" ??_C@_0BB@EGDNAAKH@Texture2DMSArray?$AA@
0x88E0B0: "struct D3D_SEMANTIC * g_VS20InputSemantic" ?g_VS20InputSemantic@@3PAUD3D_SEMANTIC@@A
0x479880: "ceil float_literal" ??_C@_0BD@IKAKGAMN@ceil?5float_literal?$AA@
0x47FB30: "instanceID already declared for " ??_C@_0EI@BMPEBEED@instanceID?5already?5declared?5for?5@
0x46DCC0: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x72CF80: "protected: long __cdecl CCompiler::EmitPositive(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11I@Z
0x488088: "__cdecl _real@5f238d352e5096af" __real@5f238d352e5096af
0x46BC8C: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x4793F8: "acos fp_range" ??_C@_0O@MEBDFKAM@acos?5fp_range?$AA@
0x6F605C: "protected: long __cdecl D3DXShader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3DXShader@@IEAAJK@Z
0x4AAF28: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x6E3ED8: "protected: long __cdecl D3DXShader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3DXShader@@IEAAJXZ
0x46A680: "Empty keyword in tEXt chunk" ??_C@_0BM@PNEBJDKO@Empty?5keyword?5in?5tEXt?5chunk?$AA@
0x4EB674: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x5B425C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x5C055C: "private: long __cdecl D3DXEffects::CEffect::GetShaderConstantTable(unsigned long const * __ptr64,struct _D3DXSHADER_CONSTANTTABLE * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64) __ptr64" ?GetShaderConstantTable@CEffect@D3DXEffects@@AEAAJPEBKPEAPEAU_D3DXSHADER_CONSTANTTABLE@@PEAKPEAG33@Z
0x4877D8: "__cdecl _real@3e54b578" __real@3e54b578
0x6D7744: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x72F3A0: "protected: long __cdecl CCompiler::UnaliasVecMat(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,bool,class CArgument * __ptr64 * __ptr64,unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?UnaliasVecMat@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@_NPEAPEAVCArgument@@IPEAUArTypeInfo@@@Z
0x474FA0: "SetVertexShader" ??_C@_0BA@OMAFCOKL@SetVertexShader?$AA@
0x6DBB88: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x4787E0: "itof(ftoi(x)) -> trunc(x)" ??_C@_0BK@FBIBMMLN@itof?$CIftoi?$CIx?$CJ?$CJ?5?9?$DO?5trunc?$CIx?$CJ?$AA@
0x59F588: "public: __cdecl D3DXShader::CConstant::CConstant(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,long (__cdecl*)(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int),unsigned long * __ptr64) __ptr64" ??0CConstant@D3DXShader@@QEAA@PEAVCConstantTable@1@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@P6AJPEBXI3PEAKI@Z4@Z
0x61D8C4: "int __cdecl NXOF::xofparse_parse(void)" ?xofparse_parse@NXOF@@YAHXZ
0x497794: "public: virtual long __cdecl D3DXCore::CLine::OnLostDevice(void) __ptr64" ?OnLostDevice@CLine@D3DXCore@@UEAAJXZ
0x465F68: "%s[%s]" ??_C@_06PDCNBNBD@?$CFs?$FL?$CFs?$FN?$AA@
0x46952C: "d3dx" ??_C@_04BPMJBOCC@d3dx?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x4707D0: "(%u): " ??_C@_06JJNAAIBA@?$CI?$CFu?$CJ?3?5?$AA@
0x4EDF54: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA_NXZ
0x46A5E0: "leading spaces removed from keyw" ??_C@_0CE@JDFMMCPJ@leading?5spaces?5removed?5from?5keyw@
0x472D90: "'%s': static methods cannot be c" ??_C@_0DB@CHAKGBFN@?8?$CFs?8?3?5static?5methods?5cannot?5be?5c@
0x6C468C: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x7CBE00: "void __cdecl umulmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?umulmask@@YAX_K000PEA_K1@Z
0x596424: "public: void * __ptr64 __cdecl D3DXShader::CFragmentLinker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragmentLinker@D3DXShader@@QEAAPEAXI@Z
0x5BE940: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CLoggableDevice@D3DXEffects@@UEAAJKH@Z
0x823030: "protected: long __cdecl CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@@IEAAJXZ
0x471368: "TriangleStream" ??_C@_0P@JKLODILG@TriangleStream?$AA@
0x4757CC: "sge" ??_C@_03PCCDGNNG@sge?$AA@
0x47A498: "sample1d_lod_o fp_flags" ??_C@_0BI@BLILHHAA@sample1d_lod_o?5fp_flags?$AA@
0x5822CC: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46D2E0: "indefinite acos" ??_C@_0BA@DBOGDIFF@indefinite?5acos?$AA@
0x8A37B0: "struct D3DXFASTTABLE g_D3DXFastTableC" ?g_D3DXFastTableC@@3UD3DXFASTTABLE@@A
0x47A230: "sample1d fp_flags" ??_C@_0BC@PCPNPKPC@sample1d?5fp_flags?$AA@
0x682D28: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessSpecialShape(unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessSpecialShape@CIsochartMesh@D3DXIsochart@@AEAAJKPEBM00KKAEA_N@Z
0x461338: "pmx" ??_C@_03BCGNCLPC@pmx?$AA@
0x464BE8: "CUBIC" ??_C@_05KCAAFMBK@CUBIC?$AA@
0x4F65A0: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x6625A4: "public: bool __cdecl D3DXIsochart::dynamicarray<int>::add(int const & __ptr64) __ptr64" ?add@?$dynamicarray@H@D3DXIsochart@@QEAA_NAEBH@Z
0x664288: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetCallback(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallback@CIsochartEngine@D3DXIsochart@@UEAAJP6AJMPEAX@ZM0@Z
0x5909EC: "long __cdecl D3DXTex::D3DXEncodeDXT3(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT3@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x686108: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicMatrix(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float const * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicMatrix@CIsochartMesh@D3DXIsochart@@AEBAXAEAV?$dynamicarray@K@2@PEBMPEAM@Z
0x627BF0: "public: virtual long __cdecl NXOF::XObject::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XObject@NXOF@@UEAAJPEAU_GUID@@@Z
0x60360C: "long __cdecl D3DXSHSim::D3DXMeshCreaseFudge(unsigned int,unsigned int,struct D3DXSHSim::myFace * __ptr64,unsigned char * __ptr64,unsigned int,float)" ?D3DXMeshCreaseFudge@D3DXSHSim@@YAJIIPEAUmyFace@1@PEAEIM@Z
0x4871F0: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3DXShader@@MEAAJXZ
0x4793A0: "if(!a) -> ifn(a)" ??_C@_0BB@KCKHFLCG@if?$CI?$CBa?$CJ?5?9?$DO?5ifn?$CIa?$CJ?$AA@
0x4626A0: "vs" ??_C@_02FENABIDK@vs?$AA@
0x56DE44: D3DXLoadSurfaceFromResourceA
0x5A8FF4: "public: long __cdecl D3DXEffects::Compiler::CData::AddString(char const * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddString@CData@Compiler@D3DXEffects@@QEAAJPEBDPEAPEAV123@@Z
0x64C114: "void __cdecl D3DX::png_write_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned long)" ?png_write_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_struct@1@K@Z
0x7C84B0: "long __cdecl SFPS_UnaryFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x486FE0: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x841FD0: "public: void __cdecl CD3D10ShaderValidatorBase::RunValidation(void) __ptr64" ?RunValidation@CD3D10ShaderValidatorBase@@QEAAXXZ
0x4A5FA4: D3DXSaveMeshHierarchyToFileA
0x7B1EA0: "public: long __cdecl CProgram::Copy(class CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Copy@CProgram@@QEAAJPEAV1@KK@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4016B0: "__cdecl _imp_fmod" __imp_fmod
0x4A9824: D3DXMatrixDeterminant
0x487018: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x4D4094: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x4CB584: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x7C8240: "long __cdecl SFPS_CmpRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_CmpRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x470AC8: "line" ??_C@_04HJPCFDOP@line?$AA@
0x467A48: "kernel32.dll" ??_C@_0N@MDJJJHMB@kernel32?4dll?$AA@
0x4B034C: "void __cdecl D3DXMath::sh_eval_basis_5(float,float,float,float * __ptr64 const)" ?sh_eval_basis_5@D3DXMath@@YAXMMMQEAM@Z
0x475290: "potentially unintended use of a " ??_C@_0EH@LIMCAIHH@potentially?5unintended?5use?5of?5a?5@
0x5FBE24: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTAdaptMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x468590: "Adobe APP14 marker: version %d, " ??_C@_0EC@EHPKAOHA@Adobe?5APP14?5marker?3?5version?5?$CFd?0?5@
0x7951E0: "protected: class CNode * __ptr64 __cdecl CAssembler::DecodeRegister(struct D3DTOKEN * __ptr64,class CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@@IEAAPEAVCNode@@PEAUD3DTOKEN@@PEAV2@@Z
0x4D40F8: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4C6C70: D3DXSHEvalHemisphereLight
0x487328: "bfrev" ??_C@_05OLDMMNEM@bfrev?$AA@
0x8AB0E4: "int D3DXShader::d3dxtok_nerrs" ?d3dxtok_nerrs@D3DXShader@@3HA
0x85F55C: "public: __cdecl D3DXShader::CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@D3DXShader@@QEAA@H@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x487080: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x463898: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x64CDE0: "unsigned __int64 __cdecl D3DX::png_check_keyword(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64 * __ptr64)" ?png_check_keyword@D3DX@@YA_KPEAUpng_struct_def@1@PEADPEAPEAD@Z
0x72D670: "protected: long __cdecl CCompiler::EmitBoolOr(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolOr@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11@Z
0x46DF30: "const D3DXShader::CVSProgram::`vftable'" ??_7CVSProgram@D3DXShader@@6B@
0x486BA0: " Reg Size
" ??_C@_0N@JLHOAENN@?5Reg?5?5?5Size?6?$AA@
0x47101C: "Buffer" ??_C@_06LBMCOACO@Buffer?$AA@
0x7119B4: "protected: long __cdecl D3DXShader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3DXShader@@IEAAJXZ
0x475C78: "instruction coissue is not suppo" ??_C@_0DM@PNIGIHLP@instruction?5coissue?5is?5not?5suppo@
0x47AD08: "utof fp_flags" ??_C@_0O@IJPEAAMN@utof?5fp_flags?$AA@
0x4E70B4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x486928: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x85D83C: "public: long __cdecl CSignatureParser::ReadSignature4(void const * __ptr64) __ptr64" ?ReadSignature4@CSignatureParser@@QEAAJPEBX@Z
0x7849F0: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputVars(unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputVars@CCompiler@@IEAAJIPEAIPEAPEAVCArgument@@@Z
0x624AA0: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@W7EAAPEAXI@Z
0x79BDF0: "public: long __cdecl CPreProcessor::End(class CNode * __ptr64 * __ptr64) __ptr64" ?End@CPreProcessor@@QEAAJPEAPEAVCNode@@@Z
0x5A3FDC: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBMI@Z
0x46BB8C: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x4825E0: "Relative indexing input register" ??_C@_0KM@GPBAEHKH@Relative?5indexing?5input?5register@
0x47A4D0: "sample1d_lod_l fp_flags" ??_C@_0BI@ICGJBBAB@sample1d_lod_l?5fp_flags?$AA@
0x730F90: "public: long __cdecl CCompiler::Warning(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x804110: "protected: long __cdecl CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@@IEAAJXZ
0x741610: "public: virtual unsigned int __cdecl ArTypeArray::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeArray@@UEAAIXZ
0x487220: "emit_then_cut_stream" ??_C@_0BF@KFNKGEEC@emit_then_cut_stream?$AA@
0x47CED0: "finalLineDensityTessFactor" ??_C@_0BL@HEADAGMH@finalLineDensityTessFactor?$AA@
0x46ABA0: "Incorrect sBIT chunk length" ??_C@_0BM@NECIIMI@Incorrect?5sBIT?5chunk?5length?$AA@
0x5CAE40: "public: virtual long __cdecl D3DXEffects::CEffect::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x45F370: "ScriptStringCPtoX" ??_C@_0BC@NCOCHMDF@ScriptStringCPtoX?$AA@
0x727140: "public: void __cdecl CProgram::FreeScratch(enum SCRATCH_POOL,void * __ptr64,unsigned int) __ptr64" ?FreeScratch@CProgram@@QEAAXW4SCRATCH_POOL@@PEAXI@Z
0x4F5410: "private: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::RemoveElement(unsigned short) __ptr64" ?RemoveElement@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@AEAAXG@Z
0x4797B8: "bult int_literal" ??_C@_0BB@IPPAJKEJ@bult?5int_literal?$AA@
0x47D7C0: "Expected nonzero component mask " ??_C@_0IP@LOHBNMCN@Expected?5nonzero?5component?5mask?5@
0x7E5A00: "protected: long __cdecl CProgram::Split(void) __ptr64" ?Split@CProgram@@IEAAJXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x4AD550: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?init_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x4A43AC: D3DXFrameNumNamedMatrices
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x4D3EE8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x65F580: "long __cdecl D3DXIsochart::SplitFace(struct D3DXIsochart::_SubFace * __ptr64,class D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64)" ?SplitFace@D3DXIsochart@@YAJPEAU_SubFace@1@AEAV?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@1@AEAV?$dynamicarray@UD3DXVECTOR2@@@1@@Z
0x6E959C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEG(int) __ptr64" ?MatchNEG@CShaderProgram@D3DXShader@@IEAAJH@Z
0x7B38C0: "private: long __cdecl CProgram::UnionRanges(class CArgument * __ptr64 * __ptr64,unsigned int,class CRange * __ptr64) __ptr64" ?UnionRanges@CProgram@@AEAAJPEAPEAVCArgument@@IPEAVCRange@@@Z
0x4D410C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x6176DC: "public: virtual long __cdecl NXOF::TFile::CreateEnumObject(void const * __ptr64,unsigned long,struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?CreateEnumObject@TFile@NXOF@@UEAAJPEBXKPEAPEAUID3DXFileEnumObject@@@Z
0x46739C: "GST" ??_C@_03GIFFEINO@GST?$AA@
0x46A060: "Unknown compression type %d" ??_C@_0BM@FELMNLDL@Unknown?5compression?5type?5?$CFd?$AA@
0x5B2540: "long __cdecl D3DXEffects::Compiler::GetMatT(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAUD3DXMATRIX@@I@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeVector::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeVector@@UEAAPEAXI@Z
0x462720: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x600EA8: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHNode::BuildBranch(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?BuildBranch@BVHNode@D3DXSHSim@@QEAAPEAU12@PEAUSimpMeshStruct@2@PEAII@Z
0x475F70: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x816F70: "public: long __cdecl CDebugInfo::SerializeInstructions(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeInstructions@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x6C0568: "protected: int __cdecl D3DXShader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x7EEE60: "private: class CArgument * __ptr64 __cdecl CProgram::CompactLiterals_AllocateArg(unsigned int,unsigned int,class CArgument * __ptr64,unsigned int,bool) __ptr64" ?CompactLiterals_AllocateArg@CProgram@@AEAAPEAVCArgument@@IIPEAV2@I_N@Z
0x4A4298: D3DXFrameFind
0x7943E0: "protected: void __cdecl CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@@IEAAXPEBDZZ
0x73B870: "protected: long __cdecl CParse::ValidateNewVariable(struct ArSourceLocation const * __ptr64,char const * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?ValidateNewVariable@CParse@@IEAAJPEBUArSourceLocation@@PEBDPEA_K@Z
0x7A1770: "public: long __cdecl CArgument::ApplyUintRange(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CArgument@@QEAAJ_K0@Z
0x7242A0: "public: virtual int __cdecl CNodeValue::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeValue@@UEBAHPEBVCNode@@@Z
0x66EFD4: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeStretch(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x4632F0: "asm {
" ??_C@_06KBDPGLEG@asm?5?$HL?6?$AA@
0x4752D8: "if statement conditional express" ??_C@_0DP@MDHMBEDG@if?5statement?5conditional?5express@
0x473138: "'%s': output parameters cannot b" ??_C@_0DD@NAIJBDKO@?8?$CFs?8?3?5output?5parameters?5cannot?5b@
0x486FE8: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x58E668: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8(void) __ptr64" ?BltBox2D_A8@CBlt@D3DXTex@@IEAAJXZ
0x470C58: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x791D80: "long __cdecl EmitDefaultValue(class CCommentBlock * __ptr64,unsigned int,unsigned int,class CNode const * __ptr64,unsigned int * __ptr64)" ?EmitDefaultValue@@YAJPEAVCCommentBlock@@IIPEBVCNode@@PEAI@Z
0x6957A4: d3dx_inflateEnd
0x800180: "protected: long __cdecl CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@@IEAAJXZ
0x66D438: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4FCCA0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x4AB57C: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x4AD2C8: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x83BB30: "protected: long __cdecl CD3D10Program::EmitBREAKA(void) __ptr64" ?EmitBREAKA@CD3D10Program@@IEAAJXZ
0x59DAC0: "long __cdecl D3DXShader::GatherFragments(class D3DXShader::CPreProcessor * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?GatherFragments@D3DXShader@@YAJPEAVCPreProcessor@1@KPEAPEAUID3DXBuffer@@1@Z
0x841B80: "public: __cdecl CD3D10ShaderValidatorBase::CD3D10ShaderValidatorBase(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser5 * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10ShaderValidatorBase@@QEAA@PEBIPEAVCSignatureParser@@PEAVCSignatureParser5@@P6AXPEAXPEBD@Z3I@Z
0x45F5A0: IID_IDirect3DTexture9
0x590648: "long __cdecl D3DXTex::D3DXDecodeDXT4(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT4@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x6BE654: "protected: long __cdecl D3DXShader::CCompiler::Vectorize(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?Vectorize@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH00@Z
0x82C920: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitIndexableTempDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitIndexableTempDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x46C930: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x64C674: "void __cdecl D3DX::png_write_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_8_struct * __ptr64,int)" ?png_write_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_8_struct@1@H@Z
0x4878A0: "__cdecl _real@3d1422cc" __real@3d1422cc
0x463380: " vertexshader =
" ??_C@_0CL@DBOIPABE@?5?5?5?5?5?5?5?5vertexshader?5?$DN?5?6?5?5?5?5?5?5?5?5@
0x4791C8: "split literal sum ishr to allow " ??_C@_0CP@ILKFMCGB@split?5literal?5sum?5ishr?5to?5allow?5@
0x71AC80: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionInverse_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionInverse_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x85FBAC: "public: long __cdecl D3DXShader::CAssembler::Assemble(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CFragmentConstants * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAVCFragmentConstants@2@PEAPEAUID3DXBuffer@@@Z
0x5DC52C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ExtractPerVertexAlbedo(struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int) __ptr64" ?ExtractPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXMesh@@W4_D3DDECLUSAGE@@I@Z
0x479650: "bieq int_literal" ??_C@_0BB@DMCEAOBN@bieq?5int_literal?$AA@
0x463310: "
//listing of all techniques and" ??_C@_0EG@HPBEFJHP@?6?1?1listing?5of?5all?5techniques?5and@
0x71D10C: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x78D400: "public: long __cdecl Util::Vector<class CNodeStatement const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeStatement const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Remove(unsigned __int64,unsigned __int64,bool) __ptr64" ?Remove@?$Vector@PEBVCNodeStatement@@V?$NewDeleteObjectTraits@PEBVCNodeStatement@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJ_K0_N@Z
0x48A388: "__cdecl _real@405f800000000000" __real@405f800000000000
0x8919E0: "unsigned int * D3DXShader::g_LegacySwizzle" ?g_LegacySwizzle@D3DXShader@@3PAIA
0x804000: "protected: long __cdecl CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@@IEAAJXZ
0x730000: "protected: bool __cdecl CCompiler::IsLimited(class CArgument * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?IsLimited@CCompiler@@IEAA_NPEAVCArgument@@IPEAIPEAPEAV2@@Z
0x464C20: "COORD2" ??_C@_06MIDKIOAA@COORD2?$AA@
0x4767E0: "Zero character semantics aren't " ??_C@_0CI@JONNPHEL@Zero?5character?5semantics?5aren?8t?5@
0x48B600: "void __cdecl D3DXCheckNewDelete(void)" ?D3DXCheckNewDelete@@YAXXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x806A40: "protected: long __cdecl CShaderProgram::ValidModifier(class CArgument * __ptr64) __ptr64" ?ValidModifier@CShaderProgram@@IEAAJPEAVCArgument@@@Z
0x717D70: "protected: long __cdecl D3DXShader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3DXShader@@IEAAJXZ
0x6649D4: "private: void __cdecl D3DXIsochart::CIsochartEngine::AssignUVCoordinate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64) __ptr64" ?AssignUVCoordinate@CIsochartEngine@D3DXIsochart@@AEAAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x58B9D0: "protected: long __cdecl D3DXTex::CBlt::BltBox3D(void) __ptr64" ?BltBox3D@CBlt@D3DXTex@@IEAAJXZ
0x479358: "breaka match" ??_C@_0N@FHOJPLJD@breaka?5match?$AA@
0x4CB53C: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBones(void) __ptr64" ?GetNumBones@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x808100: "private: long __cdecl CShaderProgram::Reschedule_FindPair(struct _D3DCP_DATA * __ptr64,struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int,bool) __ptr64" ?Reschedule_FindPair@CShaderProgram@@AEAAJPEAU_D3DCP_DATA@@0PEAPEAVCInstruction@@1I_N@Z
0x48A31C: "__cdecl _real@4116cbe5" __real@4116cbe5
0x4704D0: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x5BEA58: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x46BFB0: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x47A530: "sample2d_a_o fp_flags" ??_C@_0BG@CEMMNHAN@sample2d_a_o?5fp_flags?$AA@
0x5D27D0: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::Release(void) __ptr64" ?Release@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x462820: "D3DXCompileShaderFromFileA" ??_C@_0BL@IKICCBJL@D3DXCompileShaderFromFileA?$AA@
0x81AB50: "protected: virtual long __cdecl CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@@MEAAJXZ
0x6214E4: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDword(unsigned long * __ptr64) __ptr64" ?ReadDword@XSrcMemory@NXOF@@UEAAHPEAK@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXMATRIX>::~dynamicarray<struct D3DXMATRIX>(void) __ptr64" ??1?$dynamicarray@UD3DXMATRIX@@@D3DXIsochart@@QEAA@XZ
0x478740: "ineg(and(ne(x,0),1)) -> ne(x,0)" ??_C@_0CA@EMBKKNGC@ineg?$CIand?$CIne?$CIx?00?$CJ?01?$CJ?$CJ?5?9?$DO?5ne?$CIx?00?$CJ?$AA@
0x85963C: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DXCore@@UEAAKXZ
0x486B30: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x47CF90: "finalQuadUInsideTessFactor" ??_C@_0BL@DPPDMEOL@finalQuadUInsideTessFactor?$AA@
0x486AEC: "oX%u" ??_C@_04EAMIMGIL@oX?$CFu?$AA@
0x6E4A58: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3DXShader@@IEAAJXZ
0x842450: "protected: virtual void __cdecl CD3D10ShaderValidatorBase::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10ShaderValidatorBase@@MEAAXXZ
0x5E55AC: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x820EF0: "protected: virtual long __cdecl CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@@MEAAJXZ
0x47A5F8: "sample2d_lod_a_o fp_flags" ??_C@_0BK@HHCLIAOB@sample2d_lod_a_o?5fp_flags?$AA@
0x5C2974: "public: virtual int __cdecl D3DXEffects::CEffect::IsParameterUsed(char const * __ptr64,char const * __ptr64) __ptr64" ?IsParameterUsed@CEffect@D3DXEffects@@UEAAHPEBD0@Z
0x819E80: "protected: virtual long __cdecl CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@@MEAAJXZ
0x469680: "No IDATs written into file" ??_C@_0BL@LMBFPIMK@No?5IDATs?5written?5into?5file?$AA@
0x65E9FC: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@V?$dynamicarray@K@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x61EFBC: "public: virtual long __cdecl CIncludeConverter10To9::Close(void const * __ptr64) __ptr64" ?Close@CIncludeConverter10To9@@UEAAJPEBX@Z
0x47B6B0: "Bool Generation:
" ??_C@_0BC@EMPNMGLF@Bool?5Generation?3?6?$AA@
0x480EC0: "finalTriInsideTessFactor already" ??_C@_0FH@NBLIHEPM@finalTriInsideTessFactor?5already@
0x74DAB0: "protected: class CPool * __ptr64 __cdecl CCompiler::EmitInst_ChooseOutputPool(class CInstruction * __ptr64,unsigned int) __ptr64" ?EmitInst_ChooseOutputPool@CCompiler@@IEAAPEAVCPool@@PEAVCInstruction@@I@Z
0x5B20E0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x80CD10: "protected: long __cdecl CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@@IEAAJXZ
0x7BB5C0: "protected: long __cdecl CProgram::UnaliasArrayLoads(void) __ptr64" ?UnaliasArrayLoads@CProgram@@IEAAJXZ
0x401628: "__cdecl _imp_fmodf" __imp_fmodf
0x79A490: "public: void * __ptr64 __cdecl CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@@QEAAPEAXI@Z
0x795C00: "protected: long __cdecl CAssembler::Validate(struct D3DTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@@IEAAJPEAUD3DTOKEN@@@Z
0x469E80: "It's an error to set both read_d" ??_C@_0EB@NJKELLKM@It?8s?5an?5error?5to?5set?5both?5read_d@
0x624AC0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataRef@NXOF@@W7EAAKXZ
0x590810: "long __cdecl D3DXTex::D3DXEncodeDXT1(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT1@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x486E78: "_bx2" ??_C@_04KFCDACOJ@_bx2?$AA@
0x774C10: "protected: bool __cdecl CCompiler::EmitIntrinsic_TexInstrIsArray(unsigned int) __ptr64" ?EmitIntrinsic_TexInstrIsArray@CCompiler@@IEAA_NI@Z
0x478D88: "mul of a number times its invers" ??_C@_0CL@CDMKGDND@mul?5of?5a?5number?5times?5its?5invers@
0x487748: "__cdecl _real@3e150f14" __real@3e150f14
0x797440: "public: virtual void * __ptr64 __cdecl CNodeAsmInstruction::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmInstruction@@UEAAPEAXI@Z
0x4AD4C8: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x8ADC70: "int * D3DXShader::d3dxasm_vs" ?d3dxasm_vs@D3DXShader@@3PAHA
0x479E60: "ishr fp_flags" ??_C@_0O@NCHHPFBC@ishr?5fp_flags?$AA@
0x6E2610: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x489450: "__cdecl _real@3fe5c8fa" __real@3fe5c8fa
0x46AF28: "sPLT chunk requires too much mem" ??_C@_0CE@MCMAFPMA@sPLT?5chunk?5requires?5too?5much?5mem@
0x471960: "const ArSymbol::`vftable'" ??_7ArSymbol@@6B@
0x4628E0: "xz" ??_C@_02IPIMIOHJ@xz?$AA@
0x6F0EA8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3DXShader@@MEAAJXZ
0x734FC0: "protected: class CNode * __ptr64 __cdecl CParse::NewIdExpr(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?NewIdExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBD@Z
0x488AC8: "__cdecl _real@d01502f9" __real@d01502f9
0x488B40: "__cdecl _real@3fd51eb860000000" __real@3fd51eb860000000
0x479FE0: "movc fp_flags" ??_C@_0O@GPDHEAMB@movc?5fp_flags?$AA@
0x5DB500: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::AddRef(void) __ptr64" ?AddRef@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x6EE974: "protected: long __cdecl D3DXShader::CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@D3DXShader@@IEAAJXZ
0x55D00C: "void __cdecl D3DXMesh::GenerateNormalControlPoints2(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?GenerateNormalControlPoints2@D3DXMesh@@YAXPEAUD3DXVECTOR3@@000@Z
0x4D4E24: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x5A7584: "public: virtual long __cdecl D3DXEffects::CEffectPool::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x749DA0: "protected: long __cdecl CCompiler::VectorizeBase(struct ArSourceLocation const * __ptr64,enum ArTypeObjectKind,bool,unsigned int,unsigned int,unsigned __int64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int * __ptr64,class ArSemantic * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeBase@CCompiler@@IEAAJPEBUArSourceLocation@@W4ArTypeObjectKind@@_NII_KPEAPEAVCArgument@@PEAVCPool@@PEAIPEAVArSemantic@@6PEAVCPacker@@II@Z
0x865728: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x46DA20: "const D3DXShader::CNodeValue::`vftable'" ??_7CNodeValue@D3DXShader@@6B@
0x83B650: "protected: long __cdecl CD3D10Program::EmitEMIT(void) __ptr64" ?EmitEMIT@CD3D10Program@@IEAAJXZ
0x475F10: "blendweight" ??_C@_0M@KDPBHIBL@blendweight?$AA@
0x408190: "struct D3D_MATCHENTRY const * const g_MatchMAD1_Match" ?g_MatchMAD1_Match@@3QBUD3D_MATCHENTRY@@B
0x4C719C: D3DXCpuOptimizations
0x4FC8BC: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned short>(unsigned short * __ptr64,unsigned short * __ptr64)" ??$FindAdjacentEdge@G@D3DXMesh@@YAKPEAG0@Z
0x7BEA30: "private: long __cdecl CProgram::MergeArguments(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?MergeArguments@CProgram@@AEAAJPEAVCArgument@@0@Z
0x4D4700: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x61EFD0: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyMeshContainer(struct _D3DXMESHCONTAINER * __ptr64) __ptr64" ?DestroyMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXMESHCONTAINER@@@Z
0x475F78: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeVoid::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeVoid@@UEAAPEAXI@Z
0x796D00: "protected: long __cdecl CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@@IEAAJXZ
0x46ADE8: "Duplicate iCCP chunk" ??_C@_0BF@KCHFLGCF@Duplicate?5iCCP?5chunk?$AA@
0x4713B0: "the 'vertexshader' keyword is de" ??_C@_0EF@INODMFAO@the?5?8vertexshader?8?5keyword?5is?5de@
0x4F69A0: "void __cdecl D3DXMesh::InsertDeclElement(unsigned int,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?InsertDeclElement@D3DXMesh@@YAXIPEBU_D3DVERTEXELEMENT9@@QEAU2@@Z
0x59067C: "long __cdecl D3DXTex::D3DXDecodeDXT5(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT5@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x50C2BC: "long __cdecl D3DXMesh::D3DXTessellateRectPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateRectPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DRECTPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbol::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbol@@UEAAPEAXI@Z
0x667888: "public: static void __cdecl D3DXIsochart::CIsochartMesh::ConvertToInternalCriterion(float,float & __ptr64,bool)" ?ConvertToInternalCriterion@CIsochartMesh@D3DXIsochart@@SAXMAEAM_N@Z
0x4D3260: D3DXSplitMesh
0x487238: "dcl_stream" ??_C@_0L@CDGLACAC@dcl_stream?$AA@
0x6D6DD8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Match3xM(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?Match3xM@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0I@Z
0x4874F8: "__cdecl _real@3727c5ac" __real@3727c5ac
0x603C0C: "double __cdecl D3DXSHSim::dlamch_(char const * __ptr64)" ?dlamch_@D3DXSHSim@@YANPEBD@Z
0x467908: "." ??_C@_13JOFGPIOO@?$AA?4?$AA?$AA@
0x4670B8: "const D3DXSHSim::PRTCBClosestAdapt::`vftable'" ??_7PRTCBClosestAdapt@D3DXSHSim@@6B@
0x69ECCC: "protected: void __cdecl D3DXShader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEBDZZ
0x5A3EF0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CTextureShader@D3DXShader@@UEAAJPEBDPEBXI@Z
0x78ACA0: "public: long __cdecl CSwitchInfo::RemoveUnreachableConds(class CRange * __ptr64) __ptr64" ?RemoveUnreachableConds@CSwitchInfo@@QEAAJPEAVCRange@@@Z
0x57FC6C: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4731B0: "'%s': static members can only be" ??_C@_0DK@JNNGMLIA@?8?$CFs?8?3?5static?5members?5can?5only?5be@
0x71C674: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x46BC94: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x45F2C8: "ScriptFreeCache" ??_C@_0BA@BPHHMKPM@ScriptFreeCache?$AA@
0x47A7E8: "sample3d_dd_o fp_flags" ??_C@_0BH@PODHNJBA@sample3d_dd_o?5fp_flags?$AA@
0x5B2CB4: "long __cdecl D3DXEffects::Compiler::SetVec(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int)" ?SetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEBUD3DXVECTOR4@@I@Z
0x78D400: "public: long __cdecl Util::Vector<class CNodeCaseCondition const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeCaseCondition const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Remove(unsigned __int64,unsigned __int64,bool) __ptr64" ?Remove@?$Vector@PEBVCNodeCaseCondition@@V?$NewDeleteObjectTraits@PEBVCNodeCaseCondition@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJ_K0_N@Z
0x839D50: "protected: long __cdecl CD3D10Program::EmitIMUL(void) __ptr64" ?EmitIMUL@CD3D10Program@@IEAAJXZ
0x5A0F9C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5B1FD8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x5B46AC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x468D78: "Suspension not allowed here" ??_C@_0BM@PKHCPJDH@Suspension?5not?5allowed?5here?$AA@
0x46C000: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x48B284: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x6247D8: "public: virtual long __cdecl NXOF::XDataRef::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataRef@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x46BED0: "if" ??_C@_02HEBPBKGD@if?$AA@
0x7247F0: "public: virtual void __cdecl ArSymbolType::PrintDetail(void) __ptr64" ?PrintDetail@ArSymbolType@@UEAAXXZ
0x467D78: "{ %s }" ??_C@_06FJCHEPDL@?$HL?5?$CFs?5?$HN?$AA@
0x7A3450: "public: class CArgument * __ptr64 __cdecl CArgument::GetLoopPredicateNoSwitch(void) __ptr64" ?GetLoopPredicateNoSwitch@CArgument@@QEAAPEAV1@XZ
0x47F960: "GS input primID already declared" ??_C@_0ED@MNGAAPMK@GS?5input?5primID?5already?5declared@
0x487890: "__cdecl _real@3e574eac" __real@3e574eac
0x854950: "public: void __cdecl SOutputContext::AddString(char const * __ptr64) __ptr64" ?AddString@SOutputContext@@QEAAXPEBD@Z
0x47F5B0: "GS input primitive unrecognized." ??_C@_0EC@OGCHDEBA@GS?5input?5primitive?5unrecognized?4@
0x4861A0: "Declaration statements in HS For" ??_C@_0EP@JAJNLAOG@Declaration?5statements?5in?5HS?5For@
0x6F85DC: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x68C628: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Trans_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x475D50: "negate and divide modifiers cann" ??_C@_0CP@DFLODLPG@negate?5and?5divide?5modifiers?5cann@
0x61F130: "public: virtual long __cdecl NXOF::TBinaryLoad::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinaryLoad@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x473170: "'%s': %s cannot be void" ??_C@_0BI@OCHJNENH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5void?$AA@
0x44BD00: d3dx__dist_code
0x4D68EC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x46C1F0: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x47D110: "Failed to extract input signatur" ??_C@_0CD@NAMPNEGP@Failed?5to?5extract?5input?5signatur@
0x46F090: "invalid reference to %s semantic" ??_C@_0CG@CBPNDFKF@invalid?5reference?5to?5?$CFs?5semantic@
0x5025D8: "long __cdecl D3DXMesh::AddVertexColors(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexColors@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x462620: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x7919F0: "public: __cdecl CFragmentRegisterAllocator::~CFragmentRegisterAllocator(void) __ptr64" ??1CFragmentRegisterAllocator@@QEAA@XZ
0x58E524: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R3G3B2(void) __ptr64" ?BltBox2D_R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x479D60: "imod int_literal" ??_C@_0BB@NIIBHJJH@imod?5int_literal?$AA@
0x46F0F0: "spec" ??_C@_04OMFMADMO@spec?$AA@
0x46B2C0: "Invalid pCAL data" ??_C@_0BC@KNEPBMNA@Invalid?5pCAL?5data?$AA@
0x47A8E8: "samplecube_c fp_flags" ??_C@_0BG@GJOLAGOB@samplecube_c?5fp_flags?$AA@
0x5A1224: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5A1280: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x462770: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x47BF50: "PatternMatch:
" ??_C@_0P@FBABGKAC@PatternMatch?3?6?$AA@
0x4DAE74: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x79A7D0: "public: long __cdecl CPPInclude::FinishInit(class D3DX10Core::CAlloc * __ptr64,class CTErrors * __ptr64,class CTokStringTable * __ptr64,unsigned int) __ptr64" ?FinishInit@CPPInclude@@QEAAJPEAVCAlloc@D3DX10Core@@PEAVCTErrors@@PEAVCTokStringTable@@I@Z
0x48A358: "__stdcall _real" __real@4042000000000000
0x6DB780: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@D3DXShader@@MEAAJXZ
0x46ACF8: "Missing IHDR before sRGB" ??_C@_0BJ@NDJOEJDI@Missing?5IHDR?5before?5sRGB?$AA@
0x47FF90: "finalTriUeq0EdgeTessFactor alrea" ??_C@_0FI@PIKMOGGC@finalTriUeq0EdgeTessFactor?5alrea@
0x853CB0: "public: struct LabelInfo * __ptr64 __cdecl TSet<struct LabelInfo,20>::Add(struct LabelInfo const & __ptr64) __ptr64" ?Add@?$TSet@ULabelInfo@@$0BE@@@QEAAPEAULabelInfo@@AEBU2@@Z
0x46C9D8: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x4AB390: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x4972B0: "public: __cdecl D3DXCore::TransformedVertexData::TransformedVertexData(struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64,float const * __ptr64) __ptr64" ??0TransformedVertexData@D3DXCore@@QEAA@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@PEBM@Z
0x401278: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x623AE8: "public: virtual long __cdecl NXOF::XDataSaveObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x46C758: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x740E10: "public: virtual long __cdecl ArTypePointer::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypePointer@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x488F00: "__cdecl _real@3fc45f306446f9b4" __real@3fc45f306446f9b4
0x7F7630: "public: __cdecl CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@@QEAA@XZ
0x461B40: "Ambient" ??_C@_07EBHHCJEE@Ambient?$AA@
0x8AF7A0: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`5'::t11" ?t11@?4??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x49767C: "public: virtual long __cdecl D3DXCore::CLine::SetPatternScale(float) __ptr64" ?SetPatternScale@CLine@D3DXCore@@UEAAJM@Z
0x49D238: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentPriorityBlend(void) __ptr64" ?GetCurrentPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKXZ
0x68FFBC: "public: __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::~CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x483B00: "swapc requires destination regis" ??_C@_0HD@NLPNNBOH@swapc?5requires?5destination?5regis@
0x644E10: "void __cdecl D3DX::png_set_gAMA_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long)" ?png_set_gAMA_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@J@Z
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x46AAB8: "Incorrect gAMA chunk length" ??_C@_0BM@NIAHDFBB@Incorrect?5gAMA?5chunk?5length?$AA@
0x487824: "__cdecl _real@3cd2156c" __real@3cd2156c
0x46C0CC: "this" ??_C@_04IIAJELJL@this?$AA@
0x4646F8: "PROJECTED" ??_C@_09POOGGNO@PROJECTED?$AA@
0x46C4D0: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::~GXArray<struct D3DXSHSim::myChildFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4F1CDC: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x487830: "__cdecl _real@3dd2156c" __real@3dd2156c
0x5B2034: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x46B878: "incompatible version" ??_C@_0BF@CJFPCCEG@incompatible?5version?$AA@
0x736670: "protected: class CNode * __ptr64 __cdecl CParse::NewCastExpr(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64,bool) __ptr64" ?NewCastExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArType@@PEBV2@_N@Z
0x7A32A0: "public: class CArgument * __ptr64 __cdecl CArgument::TunnelMoves(void) __ptr64" ?TunnelMoves@CArgument@@QEAAPEAV1@XZ
0x686DEC: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Simplify(void) __ptr64" ?Simplify@CProgressiveMesh@D3DXIsochart@@QEAAJXZ
0x46AC70: "Invalid cHRM red point" ??_C@_0BH@MNPFDHMO@Invalid?5cHRM?5red?5point?$AA@
0x46CFB0: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x684EE0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkVertices(unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkVertices@CIsochartMesh@D3DXIsochart@@AEAAJKAEAK@Z
0x5A8578: "public: long __cdecl D3DXEffects::CEffectPool::AddParam(class D3DXEffects::CEffect * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64) __ptr64" ?AddParam@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@PEAVCD3DXVariable@2@@Z
0x5F10A4: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetLeafFaces(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64) __ptr64" ?GetLeafFaces@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyFace@D3DXSHSim@@@2@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x8AF798: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`14'::t32" ?t32@?O@??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x472450: "duplicate attribute %s" ??_C@_0BH@MKMADCFN@duplicate?5attribute?5?$CFs?$AA@
0x464EC0: "ID3DXEffectCompiler: Unexpected " ??_C@_0CO@IEMHCAMD@ID3DXEffectCompiler?3?5Unexpected?5@
0x729B70: "protected: long __cdecl CCompiler::MakeMemoryPool(class CPool * __ptr64,unsigned int,unsigned int,class ArSymbol * __ptr64,class CPool * __ptr64 * __ptr64) __ptr64" ?MakeMemoryPool@CCompiler@@IEAAJPEAVCPool@@IIPEAVArSymbol@@PEAPEAV2@@Z
0x4875E0: "__cdecl _real@3f30000000000000" __real@3f30000000000000
0x48A390: "__cdecl _real@bfb0000000000000" __real@bfb0000000000000
0x487C10: "__cdecl _real@fff0000000000000" __real@fff0000000000000
0x571C50: D3DXCreateVolumeTextureFromResourceA
0x61F300: "public: static class NXOF::XIdentifier * __ptr64 __cdecl NXOF::XIdentifier::Create(class NXOF::XTemplate * __ptr64)" ?Create@XIdentifier@NXOF@@SAPEAV12@PEAVXTemplate@2@@Z
0x842150: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessageUserProblem(char const * __ptr64,...) __ptr64" ?ReportMessageUserProblem@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x4EDADC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x47B618: "%s semantic '%s' cannot be centr" ??_C@_0CE@KLJGCNNJ@?$CFs?5semantic?5?8?$CFs?8?5cannot?5be?5centr@
0x488EE8: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x78A6D0: "int __cdecl CompareCaseCond(unsigned int,unsigned int,void const * __ptr64)" ?CompareCaseCond@@YAHIIPEBX@Z
0x47A170: "rcp float_literal" ??_C@_0BC@EDGHBOAJ@rcp?5float_literal?$AA@
0x46A410: "Ignoring attempt to write 16-bit" ??_C@_0EA@JIMPJFKJ@Ignoring?5attempt?5to?5write?516?9bit@
0x697F40: d3dx_zcalloc
0x486D50: "_2d" ??_C@_03GLKLKAEK@_2d?$AA@
0x487210: "cut_stream" ??_C@_0L@DHPIAGEH@cut_stream?$AA@
0x487460: "const D3DXShader::CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@D3DXShader@@6B@
0x470DB0: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x4AEBAC: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x6C135C: "public: virtual int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNode@D3DXShader@@UEAAHPEAV12@@Z
0x48D9F0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTFTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTFTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x48D990: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTBTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTBTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x66CF90: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x71A0FC: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x487A7C: "__cdecl _real@3dc00000" __real@3dc00000
0x487A04: "__cdecl _real@bf2808a8" __real@bf2808a8
0x864790: intelsse_D3DXVec4Hermite
0x5F1CB8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::RobustMeshRefine(float,unsigned int) __ptr64" ?RobustMeshRefine@PRTComputeEngine@D3DXSHSim@@UEAAJMI@Z
0x4DED94: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x798E00: "public: long __cdecl CTErrors::PreformattedError(char const * __ptr64) __ptr64" ?PreformattedError@CTErrors@@QEAAJPEBD@Z
0x487AAC: "__cdecl _real@3fc00000" __real@3fc00000
0x48A350: "__cdecl _real@3fc0000000000000" __real@3fc0000000000000
0x5BE71C: "long __cdecl D3DXEffects::ValidateHandle_NoLAW<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64)" ??$ValidateHandle_NoLAW@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@@Z
0x486E60: "_pp" ??_C@_03DGBLCOLB@_pp?$AA@
0x46C118: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x695518: "double __cdecl GeodesicDist::ComputeAngleBetween2Lines(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64)" ?ComputeAngleBetween2Lines@GeodesicDist@@YANAEBUDVector3@1@00@Z
0x487370: "hs_join_phase" ??_C@_0O@MFHNKHLJ@hs_join_phase?$AA@
0x4879E8: "__cdecl _real@bdf0ae5c" __real@bdf0ae5c
0x724840: "public: __cdecl ArSymbol::ArSymbol(void) __ptr64" ??0ArSymbol@@QEAA@XZ
0x8646E1: intelsse_D3DXVec2Hermite
0x464CFC: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x86461B: intelsse_D3DXVec3Hermite
0x464E98: "d3d10_1.dll" ??_C@_0M@CCPGMKJE@d3d10_1?4dll?$AA@
0x5A1114: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x831C80: "protected: long __cdecl CD3D10Program::AddInterfaceClass(class ArTypeCompound * __ptr64,unsigned short * __ptr64) __ptr64" ?AddInterfaceClass@CD3D10Program@@IEAAJPEAVArTypeCompound@@PEAG@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x6C1A58: "public: virtual int __cdecl D3DXShader::CNodeDecl::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeDecl@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x474908: "Loop doesn't seem to do anything" ??_C@_0DL@PMFDKKBI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x467398: "TRD" ??_C@_03GBPJMIMJ@TRD?$AA@
0x5D0798: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x479228: "split literal sub ishl(1) to all" ??_C@_0DC@KBLPGGFA@split?5literal?5sub?5ishl?$CI1?$CJ?5to?5all@
0x476728: "fcl" ??_C@_03EDCPNJOO@fcl?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x46FA40: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x7247F0: "public: virtual void __cdecl CNode::Validate(void)const __ptr64" ?Validate@CNode@@UEBAXXZ
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x6D93A0: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraintsCoIssue(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64) __ptr64" ?ViolatesPortConstraintsCoIssue@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@0@Z
0x774A20: "protected: bool __cdecl CCompiler::EmitIntrinsic_TexInstrHasCompare(unsigned int) __ptr64" ?EmitIntrinsic_TexInstrHasCompare@CCompiler@@IEAA_NI@Z
0x477330: "cmp diff to basic logic identity" ??_C@_0CB@LGKGODJL@cmp?5diff?5to?5basic?5logic?5identity@
0x4D3F38: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x571060: D3DXCreateCubeTexture
0x4AC7C0: D3DXMatrixPerspectiveLH
0x5E585C: "public: virtual void __cdecl D3DXSHSim::PRTCBMissSH::EvalDir(void) __ptr64" ?EvalDir@PRTCBMissSH@D3DXSHSim@@UEAAXXZ
0x81C510: "protected: virtual long __cdecl CPSProgram::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CPSProgram@@MEAAJPEAVCArgument@@@Z
0x5A068C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBool(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetBool@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x5C7F44: "private: void __cdecl D3DXEffects::CEffect::EvaluateAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?EvaluateAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x682E68: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckCylinderLonghornShape(unsigned long,bool & __ptr64,bool & __ptr64,unsigned long & __ptr64)const __ptr64" ?CheckCylinderLonghornShape@CIsochartMesh@D3DXIsochart@@AEBAJKAEA_N0AEAK@Z
0x6234B4: "public: long __cdecl NXOF::CBufferedFile::Write(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?Write@CBufferedFile@NXOF@@QEAAJPEBXKPEAK@Z
0x476260: "predicates are not supported in " ??_C@_0DE@FGKBEK@predicates?5are?5not?5supported?5in?5@
0x468F40: "Invalid memory pool code %d" ??_C@_0BM@OEMICEFD@Invalid?5memory?5pool?5code?5?$CFd?$AA@
0x82F980: "protected: virtual long __cdecl CD3D10Program::SplitScalarRHS(void) __ptr64" ?SplitScalarRHS@CD3D10Program@@MEAAJXZ
0x47B1A0: "internal error: emitting a denor" ??_C@_0CC@KKHBMHA@internal?5error?3?5emitting?5a?5denor@
0x401208: "__cdecl _imp_SetFilePointer" __imp_SetFilePointer
0x865820: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x463950: "PIXELSHADERCONSTANT3" ??_C@_0BF@IMBONIBH@PIXELSHADERCONSTANT3?$AA@
0x474FF8: "D3D10_SHADER_PARTIAL_PRECISION" ??_C@_0BP@CLMFPENH@D3D10_SHADER_PARTIAL_PRECISION?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x49FB98: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x479520: "atan fp_range" ??_C@_0O@IBDEKAFM@atan?5fp_range?$AA@
0x47ACF8: "ushr bits_known" ??_C@_0BA@COLEJNPD@ushr?5bits_known?$AA@
0x5D27D0: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::AddRef(void) __ptr64" ?AddRef@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEBM@Z
0x5DC870: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ResampleBuffer(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ResampleBuffer@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@0@Z
0x6061C0: "int __cdecl D3DXSHSim::dswap_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dswap_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x84DBC0: "protected: void __cdecl CD3D10ShaderValidatorBase::CheckPatchConstantNames(void) __ptr64" ?CheckPatchConstantNames@CD3D10ShaderValidatorBase@@IEAAXXZ
0x464DC0: "INVDESTALPHA" ??_C@_0N@IJEMEILL@INVDESTALPHA?$AA@
0x487A2C: "__cdecl _real@4053f171" __real@4053f171
0x487198: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x47DE20: "Invalid relative indexing regist" ??_C@_0HF@OFNOFMLO@Invalid?5relative?5indexing?5regist@
0x6DBC2C: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x48793C: "__cdecl _real@3c8accb6" __real@3c8accb6
0x825980: "public: virtual void * __ptr64 __cdecl CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@@UEAAPEAXI@Z
0x88FC48: "char const * __ptr64 * g_ArCompoundTypes" ?g_ArCompoundTypes@@3PAPEBDA
0x797480: "public: virtual __cdecl CNodeAsmInstruction::~CNodeAsmInstruction(void) __ptr64" ??1CNodeAsmInstruction@@UEAA@XZ
0x46D5D8: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x865938: isxdigit
0x405A80: "struct D3D_MATCHENTRY const * const g_IFLTGECMP_Match" ?g_IFLTGECMP_Match@@3QBUD3D_MATCHENTRY@@B
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArType@@UEAAPEAXI@Z
0x64EBC4: "void __cdecl D3DX::png_do_write_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_write_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5815B8: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x624B78: "public: virtual long __cdecl NXOF::XDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x4784D0: "nullify discard ops on known fal" ??_C@_0CK@GLAHFEKK@nullify?5discard?5ops?5on?5known?5fal@
0x7B0DB0: "protected: virtual bool __cdecl CShaderProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@@MEAA_NPEAVCInstruction@@I@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5E5B44: "public: __cdecl D3DXSHSim::mySphereSampleSet::~mySphereSampleSet(void) __ptr64" ??1mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJPEAI@Z
0x47CFD0: "finalQuadUeq1EdgeTessFactor" ??_C@_0BM@DJDBAGEN@finalQuadUeq1EdgeTessFactor?$AA@
0x84F400: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::~dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4870F0: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x464428: "ZENABLE" ??_C@_07NNFKNAPB@ZENABLE?$AA@
0x4642B0: "STENCILZFAIL" ??_C@_0N@HEDFPHGA@STENCILZFAIL?$AA@
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x46CC28: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x4877C8: "__cdecl _real@3d59b6e7" __real@3d59b6e7
0x47A9D0: "samplecube_bias_a fp_flags" ??_C@_0BL@BEHBIANC@samplecube_bias_a?5fp_flags?$AA@
0x401538: "__cdecl _imp__ultoa" __imp__ultoa
0x487918: "__cdecl _real@3e112900" __real@3e112900
0x486DB0: "_psize" ??_C@_06FJMOEOM@_psize?$AA@
0x46AF88: "Duplicate tRNS chunk" ??_C@_0BF@HALLDFIL@Duplicate?5tRNS?5chunk?$AA@
0x476BB4: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x7EF890: "public: virtual void * __ptr64 __cdecl CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@@UEAAPEAXI@Z
0x462C40: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GC@NLBBBGJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x470D78: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x4871E0: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x5D8540: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AddBuffer(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?AddBuffer@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x47C640: "Sum of temp registers and indexa" ??_C@_0EI@MFOFHAMO@Sum?5of?5temp?5registers?5and?5indexa@
0x59A5C4: "private: long __cdecl D3DXShader::CFragmentLinker::GenerateDebugInfo(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long,unsigned long,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?GenerateDebugInfo@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAKKKPEAUSRegisterInfo@2@2@Z
0x488F08: "__cdecl _real@3f847ae147ae147b" __real@3f847ae147ae147b
0x4647A0: "MIN_POINT_MAG_MIP_LINEAR" ??_C@_0BJ@LIDOHGCK@MIN_POINT_MAG_MIP_LINEAR?$AA@
0x6628DC: "public: __cdecl D3DXIsochart::CIsochartEngine::CIsochartEngine(void) __ptr64" ??0CIsochartEngine@D3DXIsochart@@QEAA@XZ
0x6DA3FC: "protected: virtual long __cdecl D3DXShader::CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@D3DXShader@@MEAAJXZ
0x4A35A0: "long __cdecl D3DXAnimation::LoadMeshHierarchy(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileEnumObject * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?LoadMeshHierarchy@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileEnumObject@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x4874C0: "__stdcall _real" __real@40400000
0x488E88: "__stdcall _real" __real@80800000
0x4874B0: "__stdcall _real" __real@0000000000000000
0x46B890: "buffer error" ??_C@_0N@DFPGLBGC@buffer?5error?$AA@
0x7F6DC0: "public: static long __cdecl CProgram::Create(unsigned int,unsigned int,bool,class CProgram * __ptr64 * __ptr64)" ?Create@CProgram@@SAJII_NPEAPEAV1@@Z
0x46F5C8: "internal error: no profile exist" ??_C@_0DK@FBAJNIJM@internal?5error?3?5no?5profile?5exist@
0x4D406C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x489584: "__stdcall _real" __real@41400000
0x467300: "Columnwise" ??_C@_0L@DOKHANPG@Columnwise?$AA@
0x815190: "protected: virtual long __cdecl CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@@MEAAJXZ
0x48EB08: "public: virtual long __cdecl D3DXCore::CFont::GetDescW(struct _D3DXFONT_DESCW * __ptr64) __ptr64" ?GetDescW@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCW@@@Z
0x48A178: "__cdecl _real@3db851ec" __real@3db851ec
0x483500: "gather4_c" ??_C@_09HJEHJDNG@gather4_c?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x4E7DA8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x7FE100: "protected: long __cdecl CShaderProgram::IndexSemanticFromTable(class CArgument * __ptr64,struct D3D_SEMANTIC * __ptr64,unsigned short,bool * __ptr64,bool) __ptr64" ?IndexSemanticFromTable@CShaderProgram@@IEAAJPEAVCArgument@@PEAUD3D_SEMANTIC@@GPEA_N_N@Z
0x66E860: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeChartL2Stretch(bool) __ptr64" ?OptimizeChartL2Stretch@CIsochartMesh@D3DXIsochart@@AEAAJ_N@Z
0x478760: "ineg(ineg(x)) -> mov(x)" ??_C@_0BI@KDOLFEJB@ineg?$CIineg?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x7BEB40: "protected: long __cdecl CProgram::RemoveDuplicateArguments(bool) __ptr64" ?RemoveDuplicateArguments@CProgram@@IEAAJ_N@Z
0x6D4184: "protected: long __cdecl D3DXShader::CPSLegacyProgram::NoTexClobber(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?NoTexClobber@CPSLegacyProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@IPEAII@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x48794C: "__cdecl _real@3e388c93" __real@3e388c93
0x831240: "protected: long __cdecl CD3D10Program::AddInterfaceVar(class ArSymbolVariable * __ptr64,bool,struct CD3D10Program::IfaceVar * __ptr64 * __ptr64) __ptr64" ?AddInterfaceVar@CD3D10Program@@IEAAJPEAVArSymbolVariable@@_NPEAPEAUIfaceVar@1@@Z
0x401670: "__cdecl _imp_atan" __imp_atan
0x4877FC: "__cdecl _real@3db02b36" __real@3db02b36
0x487894: "__cdecl _real@3e388c94" __real@3e388c94
0x489A48: "__cdecl _real@c030000000000000" __real@c030000000000000
0x465F64: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x473C28: "$Globals" ??_C@_08HFLAMECO@$Globals?$AA@
0x4636C0: "D3DXCreateEffectCompilerFromFile" ??_C@_0CC@GBDHAMOC@D3DXCreateEffectCompilerFromFile@
0x472FA0: "non-constant attribute parameter" ??_C@_0CB@JEHDPGG@non?9constant?5attribute?5parameter@
0x49E6BC: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x6183E0: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTFile@NXOF@@UEAAPEAXI@Z
0x477660: "breakeq match" ??_C@_0O@DLJACEAJ@breakeq?5match?$AA@
0x6643A0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::ExportPartitionResult(struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportPartitionResult@CIsochartEngine@D3DXIsochart@@UEAAJPEAPEAUID3DXBuffer@@0000@Z
0x4707F0: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x486C78: " ps_2_x
" ??_C@_0M@LDKBCILI@?5?5?5?5ps_2_x?6?$AA@
0x46FB68: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x46CB60: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x8659E0: "__cdecl XcptFilter" _XcptFilter
0x5BBCC0: "public: long __cdecl D3DXEffects::SBlock::ResizeAssignments(unsigned short,int) __ptr64" ?ResizeAssignments@SBlock@D3DXEffects@@QEAAJGH@Z
0x47DF20: "Invalid representation for index" ??_C@_0FP@JLOOIDHH@Invalid?5representation?5for?5index@
0x81C490: "protected: virtual long __cdecl CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@@MEAAJXZ
0x64BD44: "void __cdecl D3DX::png_write_IHDR(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_write_IHDR@D3DX@@YAXPEAUpng_struct_def@1@KKHHHHH@Z
0x46F150: "cannot map swizzle to ps_1_4" ??_C@_0BN@NIIJHEIN@cannot?5map?5swizzle?5to?5ps_1_4?$AA@
0x47E128: "GS output topology not declared." ??_C@_0CC@BIFPDAMP@GS?5output?5topology?5not?5declared?4@
0x80CC10: "protected: long __cdecl CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@@IEAAJXZ
0x6C1B2C: "public: virtual class D3DXShader::CNodeDecl * __ptr64 __cdecl D3DXShader::CNodeDecl::Copy(void) __ptr64" ?Copy@CNodeDecl@D3DXShader@@UEAAPEAV12@XZ
0x4016F8: "__cdecl _xc_a" __xc_a
0x48944C: "__cdecl _real@3fb2b8c3" __real@3fb2b8c3
0x7F6B00: "long __cdecl GenD3D10PostMod_Both(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenD3D10PostMod_Both@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x4E2F6C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x487690: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x477358: "Negative values for cmp and clip" ??_C@_0DB@CEHMOPCI@Negative?5values?5for?5cmp?5and?5clip@
0x7DFEC0: "private: bool __cdecl CProgram::VectorizeLeft_IsConflicting(class CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsConflicting@CProgram@@AEAA_NPEAVCInstruction@@II@Z
0x792610: "public: __cdecl CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@@QEAA@H@Z
0x5DAE64: D3DXSavePRTCompBufferToFileA
0x4F5C34: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemoveWedgeElement(unsigned int,unsigned int,unsigned short) __ptr64" ?RemoveWedgeElement@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIG@Z
0x46BA98: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x479B60: "ftob int_literal" ??_C@_0BB@NNJNDBLE@ftob?5int_literal?$AA@
0x59EFB8: "public: long __cdecl CParamConverter9To10::Finalize(long,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?Finalize@CParamConverter9To10@@QEAAJJPEAPEAUID3DXConstantTable@@@Z
0x4EE0E0: "int __cdecl VertexHashAdd<unsigned short>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@G@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@G@D3DXMesh@@33@Z
0x4EE3A8: "int __cdecl VertexHashAdd<unsigned int>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@I@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@I@D3DXMesh@@33@Z
0x6F5754: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3DXShader@@IEAAJK@Z
0x4782D0: "ILT a,a -> false" ??_C@_0BB@DDBCECJH@ILT?5a?0a?5?9?$DO?5false?$AA@
0x464740: "MIN_MAG_LINEAR_MIP_POINT" ??_C@_0BJ@BLHOHPBA@MIN_MAG_LINEAR_MIP_POINT?$AA@
0x57DA24: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4D68CC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x7E19D0: "private: long __cdecl CProgram::VectorizeLeft_UpdateLinks(class CInstruction * __ptr64,bool) __ptr64" ?VectorizeLeft_UpdateLinks@CProgram@@AEAAJPEAVCInstruction@@_N@Z
0x7247F0: "public: virtual void __cdecl ArSymbol::PrintAfterChildren(void) __ptr64" ?PrintAfterChildren@ArSymbol@@UEAAXXZ
0x4849F0: "Input signature parameter #%d (1" ??_C@_0HP@LDEIDPHB@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x401238: "__cdecl _imp_FreeResource" __imp_FreeResource
0x5BF5C0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrix@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x4871B8: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x6F4C14: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@D3DXShader@@IEAAJXZ
0x88CE40: "char const * __ptr64 * x_rgszFontColor" ?x_rgszFontColor@@3PAPEBDA
0x47010C: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x657290: "public: __cdecl D3DXIsochart::CMaxFlow::Node::~Node(void) __ptr64" ??1Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x478168: "NOT BINE => BIEQ" ??_C@_0BB@LNMGIMHD@NOT?5BINE?5?$DN?$DO?5BIEQ?$AA@
0x46E8A8: "program is order of magnitude to" ??_C@_0DN@EFMOMEPD@program?5is?5order?5of?5magnitude?5to@
0x4690E8: "ALIGN_TYPE is wrong, please fix" ??_C@_0CA@FDMPGPNI@ALIGN_TYPE?5is?5wrong?0?5please?5fix?$AA@
0x5FBE6C: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTVertAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTVertAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x478238: "combine AND of two equal shifts" ??_C@_0CA@LOOLJPHH@combine?5AND?5of?5two?5equal?5shifts?$AA@
0x401668: "__cdecl _imp_atan2" __imp_atan2
0x487188: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x47A0A8: "neg fp_specials" ??_C@_0BA@DAPFPBDB@neg?5fp_specials?$AA@
0x5EEF04: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddEdge(unsigned int,unsigned int,int,int,unsigned int,class D3DXSHSim::myEdge * __ptr64 & __ptr64) __ptr64" ?AddEdge@myAdaptiveMesh@D3DXSHSim@@QEAAJIIHHIAEAPEAVmyEdge@2@@Z
0x4FD5EC: "long __cdecl D3DXMesh::D3DXLoadPatchMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64,unsigned long * __ptr64,int,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadPatchMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@2PEAKPEAPEAUID3DXPatchMesh@@3HPEAPEAPEAU2@3@Z
0x4729D8: "reversebits" ??_C@_0M@BJIBJJBK@reversebits?$AA@
0x46AFE0: "Zero length tRNS chunk" ??_C@_0BH@JJNMONHM@Zero?5length?5tRNS?5chunk?$AA@
0x4D4A20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x486AC8: " tx_%u_%u
" ??_C@_0O@LFDMILBB@?5?5?5?5tx_?$CFu_?$CFu?6?$AA@
0x492FF4: "public: long __cdecl D3DXCore::CArray<struct tagGOFFSET>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UtagGOFFSET@@@D3DXCore@@QEAAJIH@Z
0x78DD90: "protected: void __cdecl CParse::CloseStateBlock(void) __ptr64" ?CloseStateBlock@CParse@@IEAAXXZ
0x4642D0: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x5095D4: D3DXLoadMeshFromXW
0x4757EC: "add" ??_C@_03BDGOHNNK@add?$AA@
0x7247F0: "public: virtual void __cdecl CNodeValue::Print(void)const __ptr64" ?Print@CNodeValue@@UEBAXXZ
0x46AFF8: "tRNS chunk not allowed with alph" ??_C@_0CK@JMGMOHJA@tRNS?5chunk?5not?5allowed?5with?5alph@
0x48A308: "__cdecl _real@3e3a2e8c" __real@3e3a2e8c
0x892180: "short * D3DXShader::d3dxshader_len" ?d3dxshader_len@D3DXShader@@3PAFA
0x4E13B8: "public: void __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::Init(unsigned short,unsigned short,unsigned char) __ptr64" ?Init@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAXGGE@Z
0x4D5964: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::BValid(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@G@2@@Z
0x463878: "ELEMENTINDEX" ??_C@_0N@JECOJKL@ELEMENTINDEX?$AA@
0x6D9F24: "protected: virtual long __cdecl D3DXShader::CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@D3DXShader@@MEAAJXZ
0x465708: "ID3DXEffectCompiler: Internal Er" ??_C@_0DH@IGOIDIHH@ID3DXEffectCompiler?3?5Internal?5Er@
0x5BE9E0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x815F70: "protected: virtual long __cdecl CShaderProgram::AddUserOffsetInfo(class ArSymbol * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@@MEAAJPEAVArSymbol@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@@Z
0x7B6940: "public: static bool __cdecl CInstruction::IsCalcLODOp(unsigned int)" ?IsCalcLODOp@CInstruction@@SA_NI@Z
0x7F0D60: "public: virtual long __cdecl CTReorderInstructions::Apply(bool) __ptr64" ?Apply@CTReorderInstructions@@UEAAJ_N@Z
0x47A070: "mul float_literal" ??_C@_0BC@GKNLCFFK@mul?5float_literal?$AA@
0x4C75DC: "int __cdecl IntersectTri(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTri@@YAHPEBUD3DXVECTOR3@@0000PEAM11@Z
0x840F30: "void __cdecl gReportMessageUserProblem(void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessageUserProblem@@YAXP6AXPEAXPEBD@Z01ZZ
0x8AEAF8: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultTranslationKey" ?m_DefaultTranslationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x724150: "public: virtual void * __ptr64 __cdecl CNodeValue::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeValue@@UEAAPEAXI@Z
0x61EB3C: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x83D920: "protected: long __cdecl CD3D10Program::SetDebugInstInputs(class CDebugInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetDebugInstInputs@CD3D10Program@@IEAAJPEAVCDebugInstruction@@PEAPEAVCArgument@@I1I1I@Z
0x478858: "movc(true,b,c) -> mov(b)" ??_C@_0BJ@PGHEPEDF@movc?$CItrue?0b?0c?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x488B88: "__cdecl _real@3fb999999999999a" __real@3fb999999999999a
0x463FA8: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x7C6D20: "protected: long __cdecl CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@@IEAAJXZ
0x46C6F8: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x840AB0: "public: __cdecl CBitField::CBitField(unsigned int) __ptr64" ??0CBitField@@QEAA@I@Z
0x46247C: " " ??_C@_01CLKCMJKC@?5?$AA@
0x71CE30: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x46BE48: "default" ??_C@_07DLHCIBDH@default?$AA@
0x481780: "Hull Shader MaxTessFactor must b" ??_C@_0FM@DGCJAGKO@Hull?5Shader?5MaxTessFactor?5must?5b@
0x49E6DC: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x464B04: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x46BE80: "else" ??_C@_04FHMCPBIP@else?$AA@
0x668E74: "private: long __cdecl D3DXIsochart::CIsochartMesh::PrepareSimpleChart(bool,unsigned long & __ptr64,bool & __ptr64) __ptr64" ?PrepareSimpleChart@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAKAEA_N@Z
0x472250: "'%s': %s does not support 8-bit " ??_C@_0DD@IDENMMNH@?8?$CFs?8?3?5?$CFs?5does?5not?5support?58?9bit?5@
0x4875F8: "__stdcall _real" __real@4059000000000000
0x8A9924: "int D3DXShader::d3dxshader_lval" ?d3dxshader_lval@D3DXShader@@3HA
0x624CB8: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release(void) __ptr64" ?Release@XDataSaveObj@NXOF@@UEAAKXZ
0x7B5E90: "public: static bool __cdecl CInstruction::IsFloatSamplerOp(unsigned int)" ?IsFloatSamplerOp@CInstruction@@SA_NI@Z
0x88C140: "__cdecl _nullstring" __nullstring
0x47C430: "fxl_2_0" ??_C@_07HECPOPIJ@fxl_2_0?$AA@
0x4717E8: "for loop" ??_C@_08BACMONKO@for?5loop?$AA@
0x4D6BA0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x8AA50C: "int D3DXShader::d3dxtok_lval" ?d3dxtok_lval@D3DXShader@@3HA
0x46D038: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x508D24: "long __cdecl D3DXMesh::D3DXLoadSkinMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadSkinMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXSkinInfo@@PEAPEAUID3DXMesh@@PEAPEAE3PEAPEAPEAU2@3@Z
0x68670C: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Vertex>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UVertex@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x688F44: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshToplogicValid(struct D3DXIsochart::_PMIsochartEdge * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshToplogicValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartEdge@2@PEAU_PMIsochartVertex@2@1@Z
0x477170: "lt of known range reduction" ??_C@_0BM@BCMNBCCC@lt?5of?5known?5range?5reduction?$AA@
0x474D30: "can't force branch with gradient" ??_C@_0DA@DBKHOBJD@can?8t?5force?5branch?5with?5gradient@
0x464290: "STENCILFUNC" ??_C@_0M@ONEANKHN@STENCILFUNC?$AA@
0x5DCEB0: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVertsOrig(void) __ptr64" ?GetNumVertsOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x68FFF8: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<struct D3DXIsochart::CMaxFlow::Node>::~list_type<struct D3DXIsochart::CMaxFlow::Node>(void) __ptr64" ??1?$list_type@UNode@CMaxFlow@D3DXIsochart@@@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x467888: "yacc stack overflow" ??_C@_0BE@CHCCDJIL@yacc?5stack?5overflow?$AA@
0x462188: "const D3DXTex::CCodec_V8U8::`vftable'" ??_7CCodec_V8U8@D3DXTex@@6B@
0x4FCA28: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::Release(void) __ptr64" ?Release@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x624444: "public: virtual long __cdecl NXOF::XDataObj::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataObj@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4F4CF4: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,bool) __ptr64" ?Init@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII_N@Z
0x572AB8: D3DXFilterTexture
0x4640B8: "POINTSIZE_MIN" ??_C@_0O@GNAIBFOM@POINTSIZE_MIN?$AA@
0x5B1920: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x471310: "Texture2D" ??_C@_09LKBDJIFO@Texture2D?$AA@
0x472E10: "intrinsic method" ??_C@_0BB@CGIMMNNE@intrinsic?5method?$AA@
0x46A720: "Unrecognized unit type for pHYs " ??_C@_0CG@OAABBGGO@Unrecognized?5unit?5type?5for?5pHYs?5@
0x644B20: "void __cdecl D3DX::png_set_cHRM_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long,long,long,long,long,long,long,long)" ?png_set_cHRM_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@JJJJJJJJ@Z
0x723690: "public: virtual void * __ptr64 __cdecl CNodeStatement::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStatement@@UEAAPEAXI@Z
0x690358: "public: __cdecl D3DXIsochart::CMaxFlow::Node::Node(void) __ptr64" ??0Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x699CE4: d3dx_inflate_codes
0x4DFB1C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAM@Z
0x73ACD0: "protected: long __cdecl CParse::FindFunctionByName(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,char const * __ptr64,unsigned int,class CNode const * __ptr64,unsigned int,class ArSymbolFunction * __ptr64 * __ptr64) __ptr64" ?FindFunctionByName@CParse@@IEAAJPEBUArSourceLocation@@PEAVArSymbol@@PEBDIPEBVCNode@@IPEAPEAVArSymbolFunction@@@Z
0x467318: "Backward" ??_C@_08LDDCHHDA@Backward?$AA@
0x8A992C: "int D3DXShader::d3dxshader_char" ?d3dxshader_char@D3DXShader@@3HA
0x803C90: "protected: long __cdecl CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@@IEAAJXZ
0x5B9BA0: "private: long __cdecl D3DXEffects::CEffect::LoadAssignment(unsigned short,unsigned short,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAssignment@CEffect@D3DXEffects@@AEAAJGGKPEAUID3DXBuffer@@PEAK@Z
0x705220: "private: int __cdecl D3DXShader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3DXShader@@AEAAHII@Z
0x617D48: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TEnumObject@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x66BEAC: "private: long __cdecl D3DXIsochart::CIsochartMesh::CutChartAlongPath(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?CutChartAlongPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@@Z
0x5DD0EC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSH(unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSH@PRTComputeEngine@D3DXSHSim@@UEAAJIPEAUID3DXPRTBuffer@@@Z
0x7137B8: "protected: long __cdecl D3DXShader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3DXShader@@IEAAJIPEAI@Z
0x6EA700: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@D3DXShader@@IEAAJXZ
0x6DB410: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@D3DXShader@@IEAAJXZ
0x6E3890: "protected: long __cdecl D3DXShader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3DXShader@@IEAAJXZ
0x580F94: "public: virtual void __cdecl D3DXTex::CCodec_A8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x813230: "protected: long __cdecl CShaderProgram::FillLegacyShaderHeader(class CBank * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?FillLegacyShaderHeader@CShaderProgram@@IEAAJPEAPEAVCBank@@PEAI1I@Z
0x5E639C: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersTex(struct IDirect3DTexture9 * __ptr64) __ptr64" ?ApplyGuttersTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x7422E0: "public: virtual long __cdecl ArTypeQualifier::GetMember(char const * __ptr64,enum ArSymbolObjectKind,unsigned int,class ArSymbol * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMember@ArTypeQualifier@@UEAAJPEBDW4ArSymbolObjectKind@@IPEAPEAVArSymbol@@PEAI@Z
0x711D44: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3DXShader@@UEAAPEAXI@Z
0x8A767C: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUrhlxszigUhixUmlyygUlyquivUznwGEUkxsrhlxszigOlyq@isochart" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUrhlxszigUhixUmlyygUlyquivUznwGEUkxsrhlxszigOlyq@isochart
0x464C88: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x486FF8: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x4DBC50: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x5CCEE0: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffect@D3DXEffects@@UEAAJPEBDPEAM@Z
0x487888: "__cdecl _real@3e26c6bd" __real@3e26c6bd
0x602B04: "struct svd_work * __ptr64 __cdecl svd_solve_create_eigen(int,int)" ?svd_solve_create_eigen@@YAPEAUsvd_work@@HH@Z
0x5E5FB4: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetFaceMap(unsigned int * __ptr64) __ptr64" ?SetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x59788C: "public: long __cdecl D3DXShader::SRegisterInfo::Init(unsigned long,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64 const) __ptr64" ?Init@SRegisterInfo@D3DXShader@@QEAAJKIIIIIQEAI@Z
0x46C238: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x4F67F0: "int __cdecl D3DXMesh::BIdenticalDecls(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64)" ?BIdenticalDecls@D3DXMesh@@YAHPEBU_D3DVERTEXELEMENT9@@0@Z
0x4ADC4C: D3DXQuaternionExp
0x4895E0: "__cdecl _real@3f91df46aaaaaaab" __real@3f91df46aaaaaaab
0x6C41F8: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@D3DXShader@@UEAAPEAXI@Z
0x5D3150: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x8AEA70: "protected: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CNode::s_pAlloc" ?s_pAlloc@CNode@D3DXShader@@1PEAVCAlloc@D3DXCore@@EA
0x471988: "untyped textures are deprecated " ??_C@_0CP@HLGPOHMB@untyped?5textures?5are?5deprecated?5@
0x740780: "public: virtual struct ArTypeProperties __cdecl ArTypeCompound::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeCompound@@UEAA?AUArTypeProperties@@XZ
0x66B898: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalMinPathToOtherBoundary(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long & __ptr64,float & __ptr64) __ptr64" ?CalMinPathToOtherBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@KKPEAKAEAKAEAM@Z
0x462708: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x4741C0: "tex1D will be considered depende" ??_C@_0FG@EAPHFDG@tex1D?5will?5be?5considered?5depende@
0x624D24: "int __cdecl fastFtoa(float,char * __ptr64 const)" ?fastFtoa@@YAHMQEAD@Z
0x5C04A4: "void __cdecl D3DX::extr_glEnd(void)" ?extr_glEnd@D3DX@@YAXXZ
0x479788: "buge bits_known" ??_C@_0BA@IIHAJLJO@buge?5bits_known?$AA@
0x854380: "public: void __cdecl TStack<struct TEMP_SNAPSHOT,10>::Push(struct TEMP_SNAPSHOT const & __ptr64) __ptr64" ?Push@?$TStack@UTEMP_SNAPSHOT@@$09@@QEAAXAEBUTEMP_SNAPSHOT@@@Z
0x78B0C0: "protected: long __cdecl CCompiler::CreateDerivedCaseArgument(class CSwitchInfo * __ptr64,class CNodeStatement const * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CreateDerivedCaseArgument@CCompiler@@IEAAJPEAVCSwitchInfo@@PEBVCNodeStatement@@PEAPEAVCArgument@@@Z
0x5ACC68: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializePass(class ArSymbolPass * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CPass * __ptr64 * __ptr64) __ptr64" ?InitializePass@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolPass@@KPEAVCData@23@1PEAPEAVCPass@23@@Z
0x8654E4: iswspace
0x489858: "__cdecl _real@5f138d352e5096af" __real@5f138d352e5096af
0x464990: "BLENDTEXTUREALPHAPM" ??_C@_0BE@JPNDGCGH@BLENDTEXTUREALPHAPM?$AA@
0x6AA0C4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Stmt(class D3DXShader::CNode * __ptr64) __ptr64" ?Stmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x84ABD0: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidFlowControl(void) __ptr64" ?Rule_ValidFlowControl@CD3D10ShaderValidatorBase@@IEAAXXZ
0x473768: "snorm " ??_C@_06ICDCHAEH@snorm?5?$AA@
0x6050C0: "int __cdecl D3DXSHSim::dlamc5_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc5_@D3DXSHSim@@YAHPEAH0000PEAN@Z
0x568750: D3DXCreatePolygon
0x4B0BD0: "void __cdecl D3DXMath::sh3_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh3_rot@D3DXMath@@YAXQEAM00@Z
0x47A220: "rsq fp_range" ??_C@_0N@DDOBGNPF@rsq?5fp_range?$AA@
0x4F6868: "public: unsigned char * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetVertex(unsigned int,unsigned int) __ptr64" ?GetVertex@CD3DXCrackDecl@D3DXMesh@@QEAAPEAEII@Z
0x462840: "D3DXCompileShaderFromFileW" ??_C@_0BL@JGBKJEEM@D3DXCompileShaderFromFileW?$AA@
0x46F3B8: "internal error: unexpected Alias" ??_C@_0DI@IDPJLKHN@internal?5error?3?5unexpected?5Alias@
0x5843D8: "public: long __cdecl D3DXTex::CImage::Save(void const * __ptr64,enum _D3DXIMAGE_FILEFORMAT,unsigned long) __ptr64" ?Save@CImage@D3DXTex@@QEAAJPEBXW4_D3DXIMAGE_FILEFORMAT@@K@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x401D50: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x486B24: "p%u" ??_C@_03NJEKIJMH@p?$CFu?$AA@
0x6C8DA0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CleanUpClip(void) __ptr64" ?CleanUpClip@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6689F0: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition3D(void) __ptr64" ?Bipartition3D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x7A2380: "public: long __cdecl CArgument::CheckApplyFloatRangeFlags(struct _D3D_RULES * __ptr64) __ptr64" ?CheckApplyFloatRangeFlags@CArgument@@QEAAJPEAU_D3D_RULES@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x668C74: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition2D(void) __ptr64" ?Bipartition2D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x473D90: "Integer modulus may be much slow" ??_C@_0EB@MMKHFJN@Integer?5modulus?5may?5be?5much?5slow@
0x479D98: "imul fp_flags" ??_C@_0O@PCKBFMKH@imul?5fp_flags?$AA@
0x46F858: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x46CF70: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x8278F0: "protected: virtual long __cdecl C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@@MEAAJXZ
0x6F60A4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3DXShader@@IEAAJXZ
0x81CDB0: "protected: long __cdecl CPSProgram::RemapInput(class CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@@IEAAJAEAPEAVCInstruction@@II@Z
0x4AAFE4: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x46BB9C: "tan" ??_C@_03IIINPABG@tan?$AA@
0x5E5C44: "public: void * __ptr64 __cdecl D3DXSHSim::myOctTreeInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GmyOctTreeInfo@D3DXSHSim@@QEAAPEAXI@Z
0x4AF0EC: D3DXColorAdjustContrast
0x4641A8: "LIGHTING" ??_C@_08JLJGAGMG@LIGHTING?$AA@
0x67E4FC: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x827890: "protected: virtual long __cdecl C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@@MEAAJXZ
0x839300: "protected: long __cdecl CD3D10Program::EmitLABEL(enum D3D10_SB_OPERAND_TYPE,unsigned int) __ptr64" ?EmitLABEL@CD3D10Program@@IEAAJW4D3D10_SB_OPERAND_TYPE@@I@Z
0x47BC48: "%s%d must be a four-component ve" ??_C@_0CF@BDHAOPL@?$CFs?$CFd?5must?5be?5a?5four?9component?5ve@
0x645AEC: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_read_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_read_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x81C490: "protected: virtual long __cdecl CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@@MEAAJXZ
0x5D27D0: "public: virtual long __cdecl NXOF::TBinaryData::Unlock(void) __ptr64" ?Unlock@TBinaryData@NXOF@@UEAAJXZ
0x4795F0: "blt int_literal" ??_C@_0BA@BGKDCBID@blt?5int_literal?$AA@
0x470C30: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x606020: "double __cdecl D3DXSHSim::d_sign(double * __ptr64,double * __ptr64)" ?d_sign@D3DXSHSim@@YANPEAN0@Z
0x46DD38: "BlendWeight" ??_C@_0M@HEHNJKHP@BlendWeight?$AA@
0x479AF8: "floor fp_range" ??_C@_0P@EOHBKHFN@floor?5fp_range?$AA@
0x47A468: "sample1d_lod fp_flags" ??_C@_0BG@HNCALCMB@sample1d_lod?5fp_flags?$AA@
0x487538: "__cdecl _real@bd719799812dea11" __real@bd719799812dea11
0x46D3B0: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x713EC0: "public: long __cdecl D3DXShader::CTErrors::PreformattedError(char const * __ptr64) __ptr64" ?PreformattedError@CTErrors@D3DXShader@@QEAAJPEBD@Z
0x476048: "invalid register '%s[%u]'" ??_C@_0BK@FOKIDEMM@invalid?5register?5?8?$CFs?$FL?$CFu?$FN?8?$AA@
0x4CBB1C: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::TruncVertexSkinData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?TruncVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAUID3DXMesh@@KPEBK@Z
0x49A630: "public: virtual long __cdecl D3DXAnimation::CAnimationController::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CAnimationController@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x473C8C: "robj" ??_C@_04NMLMAHL@robj?$AA@
0x604D7C: "double __cdecl D3DXSHSim::dlamc3_(double * __ptr64,double * __ptr64)" ?dlamc3_@D3DXSHSim@@YANPEAN0@Z
0x4773B8: "Sequence of compares" ??_C@_0BF@IFONMAJI@Sequence?5of?5compares?$AA@
0x6F58FC: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x686C28: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Initialize(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?Initialize@CProgressiveMesh@D3DXIsochart@@QEAAJAEAVCIsochartMesh@2@@Z
0x6D6340: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::InstSearch(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,int) __ptr64" ?InstSearch@CPSLegacyProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAPEAV32@IPEAIIH@Z
0x88EBC0: "struct D3D_SEMANTIC * g_Aon20InputOutput" ?g_Aon20InputOutput@@3PAUD3D_SEMANTIC@@A
0x65E828: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(unsigned long const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBK@Z
0x853EB0: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Pop(void) __ptr64" ?Pop@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXXZ
0x4641DC: "WRAP12" ??_C@_06KDOAPLMJ@WRAP12?$AA@
0x460F40: "const D3DXAnimation::CAllocateHierarchyWrapper::`vftable'" ??_7CAllocateHierarchyWrapper@D3DXAnimation@@6B@
0x46E5B0: "cannot bind sampler to sampler a" ??_C@_0GN@IHLEDLI@cannot?5bind?5sampler?5to?5sampler?5a@
0x61EFD0: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x4D40F8: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x55DD70: "int __cdecl D3DXMesh::D3DXTessellateNPatchesNew(struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,float,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,int,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateNPatchesNew@D3DXMesh@@YAHPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@MPEAU_D3DVERTEXELEMENT9@@2H01KKPEBKPEAPEAUID3DXBuffer@@KKPEAKPEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK55PEAU_D3DXATTRIBUTERANGE@@K@Z
0x81BFA0: "protected: long __cdecl CPSProgram::PSEmitLT(void) __ptr64" ?PSEmitLT@CPSProgram@@IEAAJXZ
0x73F000: "public: static unsigned int __cdecl ArType::GetNumConvertCheckElts(class ArType * __ptr64,unsigned int,class ArType * __ptr64,unsigned int)" ?GetNumConvertCheckElts@ArType@@SAIPEAV1@I0I@Z
0x485960: "Hull Shader Join Phase reads com" ??_C@_0HJ@EGNBOFOB@Hull?5Shader?5Join?5Phase?5reads?5com@
0x472900: "SampleLevel" ??_C@_0M@DEKNICDN@SampleLevel?$AA@
0x4D3F24: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x486ADC: "v%u" ??_C@_03PMCBNGBL@v?$CFu?$AA@
0x5A0F4C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5F3050: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounceAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x463B08: "LIGHTATTENUATION2" ??_C@_0BC@HKLFPJOO@LIGHTATTENUATION2?$AA@
0x4FD0BC: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@GXPatchMesh@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAPEAUID3DXPatchMesh@@@Z
0x779180: "public: long __cdecl CProgram::ScratchPtr<unsigned int>::Initialize(unsigned int) __ptr64" ?Initialize@?$ScratchPtr@I@CProgram@@QEAAJI@Z
0x673B18: "private: long __cdecl D3DXIsochart::CIsochartMesh::TryParameterize(bool & __ptr64) __ptr64" ?TryParameterize@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x705DA8: "private: int __cdecl D3DXShader::CProgram::VectorizeLeft_IsSameRegister(unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@D3DXShader@@AEAAHII@Z
0x4F671C: "public: __cdecl D3DXMesh::SVertexCopyContext::SVertexCopyContext(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0SVertexCopyContext@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@0@Z
0x61F6F0: "private: long __cdecl NXOF::XTemplateMember::SaveSingleData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?SaveSingleData@XTemplateMember@NXOF@@AEAAJPEAVTSaveObject@2@PEAPEAX@Z
0x474348: "'%s': input parameter '%s' canno" ??_C@_0DM@LKHBDKGE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5canno@
0x4876E4: "__cdecl _real@41c7ba5e" __real@41c7ba5e
0x473730: "typedef " ??_C@_08KGDPIHN@typedef?5?$AA@
0x463C90: "TEXTURETRANSFORMFLAGS" ??_C@_0BG@ONDPMHDF@TEXTURETRANSFORMFLAGS?$AA@
0x644684: "void __cdecl D3DX::png_write_destroy(struct D3DX::png_struct_def * __ptr64)" ?png_write_destroy@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4ADB4C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x596508: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x4A7B78: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x471E20: "asm blocks have not yet been imp" ??_C@_0CJ@LLOAMAPK@asm?5blocks?5have?5not?5yet?5been?5imp@
0x735CA0: "protected: class CNode * __ptr64 __cdecl CParse::NewMetaUnaryExpr(struct ArSourceLocation const * __ptr64,enum _D3DEXPR_OP,class CNode const * __ptr64) __ptr64" ?NewMetaUnaryExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@W4_D3DEXPR_OP@@PEBV2@@Z
0x4D68FC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x56C0E0: D3DXCreateTextW
0x80C040: "protected: long __cdecl CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@@IEAAJXZ
0x833330: "protected: long __cdecl CD3D10Program::EmitInputArrayDCL(void) __ptr64" ?EmitInputArrayDCL@CD3D10Program@@IEAAJXZ
0x69A420: d3dx_inflate_fast
0x4D29F0: D3DXFVFFromDeclarator
0x815A70: "protected: virtual long __cdecl CShaderProgram::PredRegister(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x4D3F60: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x461FC8: "const D3DXTex::CCodec_A8::`vftable'" ??_7CCodec_A8@D3DXTex@@6B@
0x4756C0: "texm3x3pad" ??_C@_0L@FGBICJOM@texm3x3pad?$AA@
0x483FC0: "continue/continuec statement not" ??_C@_0EL@CONIEFDM@continue?1continuec?5statement?5not@
0x4726E0: "User defined %s buffer slots can" ??_C@_0DH@CMPAMIBN@User?5defined?5?$CFs?5buffer?5slots?5can@
0x4756E0: "texm3x2pad" ??_C@_0L@GLHIAAFM@texm3x2pad?$AA@
0x88F400: "struct SAssertionContainment * g_LtGeContainsTable" ?g_LtGeContainsTable@@3PAUSAssertionContainment@@A
0x88D310: "unsigned long * g_dwMasks" ?g_dwMasks@@3PAKA
0x46D9D8: "const D3DXShader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3DXShader@@6B@
0x4633B0: " //No embedded vertex sha" ??_C@_0CF@KDBHAPBD@?5?5?5?5?5?5?5?5?1?1No?5embedded?5vertex?5sha@
0x470818: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x472C40: "couldn't cast expression to bool" ??_C@_0DN@ENJHKHDI@couldn?8t?5cast?5expression?5to?5bool@
0x658C58: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::CheckValidMesh(void) __ptr64" ?CheckValidMesh@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x66ED70: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeGeoLnInfiniteStretch(bool & __ptr64) __ptr64" ?OptimizeGeoLnInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x7308A0: "protected: long __cdecl CCompiler::Reset(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?Reset@CCompiler@@IEAAJIIPEAPEAVCArgument@@@Z
0x47A958: "samplecube_bias fp_flags" ??_C@_0BJ@LEDJEDEN@samplecube_bias?5fp_flags?$AA@
0x6C58DC: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@D3DXShader@@MEAAJXZ
0x4E62FC: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x48DA50: "void __cdecl `vector constructor iterator'(void * __ptr64,unsigned __int64,int,void * __ptr64 (__cdecl*)(void * __ptr64))" ??_H@YAXPEAX_KHP6APEAX0@Z@Z
0x566E3C: "long __cdecl D3DXMesh::InitFaces(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long)" ?InitFaces@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@K@Z
0x4824C0: "Reference of undeclared input or" ??_C@_0HM@IFMKFDMJ@Reference?5of?5undeclared?5input?5or@
0x479F00: "lt fp_flags" ??_C@_0M@LGBPNLKF@lt?5fp_flags?$AA@
0x662AF4: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long) __ptr64" ?Initialize@CIsochartEngine@D3DXIsochart@@UEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3K@Z
0x479FC8: "mov fp_flags" ??_C@_0N@KEJDIKFJ@mov?5fp_flags?$AA@
0x47F010: "Invalid sampler mode on sampler " ??_C@_0EG@NIIDEHAG@Invalid?5sampler?5mode?5on?5sampler?5@
0x488ED0: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x4642FC: "FOGEND" ??_C@_06BDEONOOG@FOGEND?$AA@
0x8405A0: "public: static void __cdecl Util::MultiObjectHelper<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::DoublingSizeTCount>::DestroyRange(struct CD3D10Program::IfaceBodyTable * __ptr64,unsigned __int64,unsigned __int64)" ?DestroyRange@?$MultiObjectHelper@UIfaceBodyTable@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBodyTable@CD3D10Program@@@Util@@VDoublingSizeTCount@4@@Util@@SAXPEAUIfaceBodyTable@CD3D10Program@@_K1@Z
0x596568: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByName(char const * __ptr64) __ptr64" ?GetFragmentHandleByName@CFragmentLinker@D3DXShader@@UEAAPEBDPEBD@Z
0x6C2E14: "public: virtual int __cdecl NXOF::TBinaryDataRef::IsReference(void) __ptr64" ?IsReference@TBinaryDataRef@NXOF@@UEAAHXZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::~GXArray<struct D3DXSHSim::SCMergeCandidate>(void) __ptr64" ??1?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x470104: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x46B8A0: "insufficient memory" ??_C@_0BE@OGGJBMCE@insufficient?5memory?$AA@
0x4813B0: "Hull Shader output control point" ??_C@_0GE@INLMDMH@Hull?5Shader?5output?5control?5point@
0x791C20: "public: long __cdecl CFragmentConstants::GetConstantSize(struct D3DTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@@QEAAJPEAUD3DTOKEN@@PEBDPEAI@Z
0x698E48: d3dx__tr_stored_block
0x866D34: "__cdecl lock" _lock
0x88DBC0: "struct D3D_SEMANTIC * g_Aon30InputOutput" ?g_Aon30InputOutput@@3PAUD3D_SEMANTIC@@A
0x4015A0: "__cdecl _imp_isdigit" __imp_isdigit
0x47F720: "When there is no Control Point p" ??_C@_0BDO@JEJMGDOC@When?5there?5is?5no?5Control?5Point?5p@
0x66BC98: "private: long __cdecl D3DXIsochart::CIsochartMesh::DecreaseBoundary(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?DecreaseBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x4A92BC: D3DXVec4CatmullRom
0x8184C0: "public: long __cdecl CDebugInfo::Optimize_Init(void) __ptr64" ?Optimize_Init@CDebugInfo@@QEAAJXZ
0x71B654: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x71AFD8: "float * __ptr64 __cdecl D3DXFloat16To32Array_X64(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?D3DXFloat16To32Array_X64@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x56BF9C: D3DXCreateTextA
0x7A69F0: "protected: long __cdecl CProgram::SimplifyInstructionsComplex(void) __ptr64" ?SimplifyInstructionsComplex@CProgram@@IEAAJXZ
0x7F8600: "public: virtual long __cdecl CShaderProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x476B30: "firstbit_hi" ??_C@_0M@CFEBHNMJ@firstbit_hi?$AA@
0x486DD8: "_binormal" ??_C@_09BHDMLAE@_binormal?$AA@
0x7B2EF0: "protected: long __cdecl CProgram::RemapArguments_ArgsAndInsts(void) __ptr64" ?RemapArguments_ArgsAndInsts@CProgram@@IEAAJXZ
0x46A1E0: "Invalid number of colors in pale" ??_C@_0CE@HMOECEJ@Invalid?5number?5of?5colors?5in?5pale@
0x46FFF8: "cannot clip from a swizzled vect" ??_C@_0CD@IINKIBFO@cannot?5clip?5from?5a?5swizzled?5vect@
0x655F14: "long __cdecl D3DXIMTFloatArrayCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x4628DC: "yz" ??_C@_02IOEOOEEO@yz?$AA@
0x471C68: "base type is not a struct, class" ??_C@_0CO@MDKGAIFO@base?5type?5is?5not?5a?5struct?0?5class@
0x5A0F34: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x47BED8: "unknown VS target" ??_C@_0BC@OMNBOIOK@unknown?5VS?5target?$AA@
0x47BCD8: "Shader model %s doesn't allow re" ??_C@_0DP@DFFKEGKM@Shader?5model?5?$CFs?5doesn?8t?5allow?5re@
0x4877F4: "__cdecl _real@3e1d9013" __real@3e1d9013
0x7CFDC0: "protected: long __cdecl CProgram::ProcessTBuffer(void) __ptr64" ?ProcessTBuffer@CProgram@@IEAAJXZ
0x4672E8: "No transpose" ??_C@_0N@NEJJDAPK@No?5transpose?$AA@
0x4E3D70: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x5EC0EC: "void __cdecl D3DXSHSim::myMapSquareToSphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToSphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x47ACE0: "ushr int_literal" ??_C@_0BB@JJBMDIEO@ushr?5int_literal?$AA@
0x473E90: "%s array index must be a literal" ??_C@_0EE@LHEMBEJA@?$CFs?5array?5index?5must?5be?5a?5literal@
0x61EE68: "public: virtual long __cdecl NXOF::TBinaryData::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryData@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x56562C: "void __cdecl c_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?c_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x480F80: "finalLineDensityTessFactor alrea" ??_C@_0FJ@HAFDNDLP@finalLineDensityTessFactor?5alrea@
0x46CB90: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x5DA238: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTCompBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x4A5B34: "long __cdecl D3DXAnimation::AddAnimTicksPerSecond(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationController * __ptr64)" ?AddAnimTicksPerSecond@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationController@@@Z
0x68A8A8: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x6E9660: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@D3DXShader@@IEAAJXZ
0x4710DC: "point" ??_C@_05BBEJFBFA@point?$AA@
0x7DEE00: "protected: long __cdecl CProgram::Validate_CommitReadWriteOrigin(void) __ptr64" ?Validate_CommitReadWriteOrigin@CProgram@@IEAAJXZ
0x577BFC: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::Convert(struct D3DXCOLOR * __ptr64) __ptr64" ?Convert@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x5A7864: "long __cdecl D3DXEffects::_GetTypeAndDataSize(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?_GetTypeAndDataSize@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAK22@Z
0x4D3F4C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x5B6390: "public: __cdecl D3DXEffects::SBlock::SBlock(void) __ptr64" ??0SBlock@D3DXEffects@@QEAA@XZ
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x407600: "struct D3D_MATCHENTRY const * const g_DP2ADD_Match" ?g_DP2ADD_Match@@3QBUD3D_MATCHENTRY@@B
0x46A240: "Invalid zlib compression method " ??_C@_0DB@EIEMKDIH@Invalid?5zlib?5compression?5method?5@
0x46ACC0: "Ignoring incorrect cHRM value wh" ??_C@_0DI@MIMDNNAG@Ignoring?5incorrect?5cHRM?5value?5wh@
0x790400: "protected: long __cdecl CCompiler::EmitFCall(class CNodeExpression * __ptr64,class ArSymbolFunction * __ptr64,class ArType * __ptr64,class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitFCall@CCompiler@@IEAAJPEAVCNodeExpression@@PEAVArSymbolFunction@@PEAVArType@@PEBVCNode@@IPEAPEAVCArgument@@@Z
0x47A0D0: "neg fp_range" ??_C@_0N@LIDKDEEA@neg?5fp_range?$AA@
0x68E424: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalSubchartsFuzzyRegion(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64,bool * __ptr64,unsigned long * __ptr64) __ptr64" ?CalSubchartsFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@PEAKPEA_N1@Z
0x8542B0: "public: bool * __ptr64 __cdecl TStack<bool,20>::GetTop(void) __ptr64" ?GetTop@?$TStack@_N$0BE@@@QEAAPEA_NXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x88E3E0: "struct D3D_SEMANTIC * g_VS20OutputSemantic" ?g_VS20OutputSemantic@@3PAUD3D_SEMANTIC@@A
0x486970: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x473F48: "internal error: arg overflow dur" ??_C@_0DE@FPEIGOLK@internal?5error?3?5arg?5overflow?5dur@
0x46DAA8: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x6D43A4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::UpPropZ(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?UpPropZ@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@II@Z
0x64517C: "void __cdecl D3DX::png_set_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_set_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADJJHH2PEAPEAD@Z
0x476BD8: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x401450: "__cdecl _imp___badioinfo" __imp___badioinfo
0x79A500: "public: void * __ptr64 __cdecl CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@@QEAAPEAXI@Z
0x489324: "__cdecl _real@43d6beb8" __real@43d6beb8
0x46C300: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x4806A0: "Interpolation mode for PS clip o" ??_C@_0JO@DCMAAPKL@Interpolation?5mode?5for?5PS?5clip?5o@
0x401028: "__cdecl _imp_GetGlyphOutlineW" __imp_GetGlyphOutlineW
0x486FA8: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x67E58C: "public: long __cdecl D3DXIsochart::CIsoMap::Init(unsigned long,float * __ptr64) __ptr64" ?Init@CIsoMap@D3DXIsochart@@QEAAJKPEAM@Z
0x4729D0: "trunc" ??_C@_05NOECMME@trunc?$AA@
0x839430: "protected: long __cdecl CD3D10Program::EmitSTOP(void) __ptr64" ?EmitSTOP@CD3D10Program@@IEAAJXZ
0x472C80: "signed/unsigned mismatch, unsign" ??_C@_0CL@BCKIDOPA@signed?1unsigned?5mismatch?0?5unsign@
0x46CA78: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x5CDA2C: "private: long __cdecl D3DXEffects::CEffect::GetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x471508: "out " ??_C@_04LICCFMPO@out?5?$AA@
0x6F5D78: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstScalar(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned long,int) __ptr64" ?EmitInstScalar@CShaderProgram@D3DXShader@@IEAAJKPEAI0IIKH@Z
0x488E60: "__cdecl _real@43ff8000" __real@43ff8000
0x5A01E0: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::Release(void) __ptr64" ?Release@CConstantTable@D3DXShader@@UEAAKXZ
0x740500: "public: virtual unsigned int __cdecl ArTypeCompound::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeCompound@@UEAAIIPEAUSValue@@@Z
0x47BEF0: "vertex shader must minimally wri" ??_C@_0EG@LGGBGCDN@vertex?5shader?5must?5minimally?5wri@
0x463D70: "COLORARG1" ??_C@_09FCPLLGBF@COLORARG1?$AA@
0x482420: "Reference out of range on vertex" ??_C@_0JE@MPFGNPFO@Reference?5out?5of?5range?5on?5vertex@
0x5FC3E4: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVert::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVert@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x4D4970: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeScope::Print(void) __ptr64" ?Print@CNodeScope@D3DXShader@@UEAAXXZ
0x46A6E8: "Unrecognized equation type for p" ??_C@_0CK@GBCGFDCK@Unrecognized?5equation?5type?5for?5p@
0x5FC320: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTClosestCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTClosestCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x46A650: "keyword length must be 1 - 79 ch" ??_C@_0CJ@IDAIANNL@keyword?5length?5must?5be?51?5?9?579?5ch@
0x6DDF70: "protected: virtual long __cdecl D3DXShader::C30Program::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x6A00C8: "protected: long __cdecl D3DXShader::CParse::FindIntrinsic(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@PEAVCNode@2@PEAPEAV42@2@Z
0x5A40B4: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x5B3B18: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x49C638: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x5D94F4: D3DXLoadPRTBufferFromFileW
0x478310: "btof -> movc" ??_C@_0N@KFIECMBI@btof?5?9?$DO?5movc?$AA@
0x815EB0: "protected: static long __cdecl CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@@KAJPEBDIKI0PEAX@Z
0x4F4C8C: "struct D3DXMesh::SFaceCorner __cdecl D3DXMesh::CcwCorner<unsigned short,1,65535>(struct D3DXMesh::SFaceCorner & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64)" ??$CcwCorner@G$00$0PPPP@@D3DXMesh@@YA?AUSFaceCorner@0@AEAU10@PEAV?$CMeshStatus@G$00$0PPPP@@0@@Z
0x866FB6: sinf
0x840BE0: "public: void __cdecl CBitField::SetBit(unsigned int) __ptr64" ?SetBit@CBitField@@QEAAXI@Z
0x6F5508: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@D3DXShader@@IEAAJXZ
0x478E28: "X OR 0 => X" ??_C@_0M@FOAHAPED@X?5OR?50?5?$DN?$DO?5X?$AA@
0x4D4700: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x5D27D0: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::ShowCursor(int) __ptr64" ?ShowCursor@CLoggableDevice@D3DXEffects@@UEAAHH@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolFunction@@UEAAPEAXI@Z
0x6F5348: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@D3DXShader@@IEAAJXZ
0x8AE91C: "int pca_extra_iters" ?pca_extra_iters@@3HA
0x4648C0: "DOTPRODUCT3" ??_C@_0M@OHFHNCBH@DOTPRODUCT3?$AA@
0x70ADBC: "protected: long __cdecl D3DXShader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3DXShader@@IEAAJH@Z
0x84F4F0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10PixelShaderValidator@@MEAAXXZ
0x500E1C: "long __cdecl GXGenerateAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x5D7CE8: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::AddElement(unsigned int) __ptr64" ?AddElement@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x740E40: "public: virtual unsigned int __cdecl ArTypePointer::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypePointer@@UEAAIIPEAUSValue@@@Z
0x477620: "breakn match" ??_C@_0N@IOMJOJDP@breakn?5match?$AA@
0x64D544: "void __cdecl D3DX::png_write_sCAL(struct D3DX::png_struct_def * __ptr64,int,double,double)" ?png_write_sCAL@D3DX@@YAXPEAUpng_struct_def@1@HNN@Z
0x5A0EE4: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x595C88: "public: long __cdecl D3DXShader::CFragment::CalculateIfElseBranchState(unsigned int,unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateIfElseBranchState@CFragment@D3DXShader@@QEAAJIIIPEAUSStaticBranchState@2@@Z
0x48A3D8: "__stdcall _real" __real@4045000000000000
0x48A3E8: "__stdcall _real" __real@4065200000000000
0x610E1C: "int __cdecl D3DXSHSim::dlaebz_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlaebz_@D3DXSHSim@@YAHPEAH00000PEAN1111101100100@Z
0x472F30: "constinterp usage cannot be used" ??_C@_0EP@DLHJBDEG@constinterp?5usage?5cannot?5be?5used@
0x5E503C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ResizeBufferInt(struct ID3DXPRTBuffer * __ptr64,bool) __ptr64" ?ResizeBufferInt@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@_N@Z
0x488B38: "__cdecl _real@3fe47ae140000000" __real@3fe47ae140000000
0x64B954: "void __cdecl D3DX::png_write_chunk_end(struct D3DX::png_struct_def * __ptr64)" ?png_write_chunk_end@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5C50CC: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<0>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$0A@@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x4CB548: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetWidth(void) __ptr64" ?GetWidth@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x6FBDCC: "protected: long __cdecl D3DXShader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3DXShader@@IEAAJXZ
0x4E26FC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Reorder(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Reorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x7F6640: "enum D3D10_SB_NAME __cdecl ConvertToSB(enum D3D10_NAME)" ?ConvertToSB@@YA?AW4D3D10_SB_NAME@@W4D3D10_NAME@@@Z
0x401210: "__cdecl _imp_DeleteFileW" __imp_DeleteFileW
0x8AB110: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUglpUmlyygUlyquivUznwGEUkxsglpOlyq@d3dxshadertok" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUglpUmlyygUlyquivUznwGEUkxsglpOlyq@d3dxshadertok
0x57A850: "public: virtual void __cdecl D3DXTex::CCodec_A8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x61AFC8: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x4D1824: "long __cdecl D3DXMesh::D3DXIntCreatePMeshFromData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long,struct ID3DXPMesh * __ptr64 * __ptr64)" ?D3DXIntCreatePMeshFromData@D3DXMesh@@YAJPEAUID3DXMesh@@KPEAKPEAEKPEAPEAUID3DXPMesh@@@Z
0x6222D8: "public: virtual long __cdecl NXOF::TBinarySave::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x7C4190: "public: long __cdecl CProgram::Warning(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x4643E8: "ALPHATESTENABLE" ??_C@_0BA@NODJIODI@ALPHATESTENABLE?$AA@
0x46B3F8: "Invalid sCAL data" ??_C@_0BC@EGHIKHND@Invalid?5sCAL?5data?$AA@
0x7BF940: "protected: long __cdecl CProgram::RemoveDuplicateInstructions(bool) __ptr64" ?RemoveDuplicateInstructions@CProgram@@IEAAJ_N@Z
0x473350: "'%s': interface methods cannot b" ??_C@_0CJ@CDBECAAF@?8?$CFs?8?3?5interface?5methods?5cannot?5b@
0x61C8B4: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4755A8: "aL" ??_C@_02BFGHIHPD@aL?$AA@
0x8AE828: "int D3DXShader::d3dxasm_lval" ?d3dxasm_lval@D3DXShader@@3HA
0x7A5A70: "protected: long __cdecl CProgram::MakeLiteralFromLiteralArg(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?MakeLiteralFromLiteralArg@CProgram@@IEAAJPEAVCArgument@@PEAPEAV2@@Z
0x5B6424: "public: __cdecl D3DXEffects::SBlock::~SBlock(void) __ptr64" ??1SBlock@D3DXEffects@@QEAA@XZ
0x4677F9: "public: static unsigned char const NXOF::TBinarySave::c_NextStr" ?c_NextStr@TBinarySave@NXOF@@2EB
0x464D90: "SRCALPHASAT" ??_C@_0M@PODBGGGI@SRCALPHASAT?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x4E48F4: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x645D54: "void __cdecl D3DX::png_read_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x49E6EC: "void __cdecl D3DXAnimation::D3DXFindQuaternion(double,int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int * __ptr64,struct D3DXQUATERNION * __ptr64)" ?D3DXFindQuaternion@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_QUATERNION@@PEAIPEAUD3DXQUATERNION@@@Z
0x47AD80: "xor bits_known" ??_C@_0P@LNKLHHA@xor?5bits_known?$AA@
0x7E9E70: "private: bool __cdecl CProgram::CompactPool_AllExcluded(struct _D3DCP_DATA * __ptr64,class CArgument * __ptr64,unsigned int) __ptr64" ?CompactPool_AllExcluded@CProgram@@AEAA_NPEAU_D3DCP_DATA@@PEAVCArgument@@I@Z
0x479688: "bige fp_flags" ??_C@_0O@OGEOEADK@bige?5fp_flags?$AA@
0x66DE68: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeWholeChart(float) __ptr64" ?OptimizeWholeChart@CIsochartMesh@D3DXIsochart@@AEAAJM@Z
0x463DA8: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x470488: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x4012C0: "__cdecl _imp_DeleteFileA" __imp_DeleteFileA
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolConstantBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolConstantBuffer@@UEAAPEAXI@Z
0x4A667C: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x4A7280: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x4AD8D4: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x5DF354: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSAddComp(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?SSAddComp@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@00@Z
0x830A30: "protected: virtual long __cdecl CD3D10Program::UnnestAddresses(void) __ptr64" ?UnnestAddresses@CD3D10Program@@MEAAJXZ
0x468CD0: "Bogus DAC value 0x%x" ??_C@_0BF@CLIOOJFM@Bogus?5DAC?5value?50x?$CFx?$AA@
0x7B9980: "protected: long __cdecl CProgram::GetArrayState_LoopHelper(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_LoopHelper@CProgram@@IEAAJPEAVCArgument@@000IIPEAPEAV2@I11@Z
0x5A0AD8: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrix(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x45F8E0: IID_ID3DXEffectCompiler
0x71F690: "long __cdecl InitializeCompilerThread(unsigned long * __ptr64)" ?InitializeCompilerThread@@YAJPEAK@Z
0x464520: "TEXCOORDSIZE3_0" ??_C@_0BA@LGJJCMLB@TEXCOORDSIZE3_0?$AA@
0x646D60: "void __cdecl D3DX::png_set_read_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64))" ?png_set_read_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@Z@Z
0x45F7A0: DXFILEOBJ_PMInfo
0x462698: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x46EE80: "cannot bind sampler to user spec" ??_C@_0EJ@OFOKGOGL@cannot?5bind?5sampler?5to?5user?5spec@
0x5C41BC: "public: virtual long __cdecl D3DXEffects::CEffect::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x81D2B0: "protected: long __cdecl CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@@IEAAJXZ
0x47BB50: "SV_Coverage" ??_C@_0M@HLBEOMGN@SV_Coverage?$AA@
0x469CE8: "zlib version error" ??_C@_0BD@LBMCPKOE@zlib?5version?5error?$AA@
0x61890C: "private: void __cdecl NXOF::TSaveObject::text_write_uuid(struct _GUID const * __ptr64) __ptr64" ?text_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x7DEF10: "protected: long __cdecl CProgram::Validate(void) __ptr64" ?Validate@CProgram@@IEAAJXZ
0x462938: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x64FA60: "void __cdecl D3DX::png_handle_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x467384: "HRD" ??_C@_03HLDGCAOO@HRD?$AA@
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CLine::AddRef(void) __ptr64" ?AddRef@CLine@D3DXCore@@UEAAKXZ
0x4632B8: "};
" ??_C@_04OIMNDOGA@?$HN?$DL?6?6?$AA@
0x8903C0: "char const * __ptr64 * g_ArSymbolObjTypes" ?g_ArSymbolObjTypes@@3PAPEBDA
0x479F10: "lt float_literal" ??_C@_0BB@DDJMKAGA@lt?5float_literal?$AA@
0x4803E0: "Invalid interpolation mode for r" ??_C@_0EO@PGEEABMM@Invalid?5interpolation?5mode?5for?5r@
0x46BD84: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x61EF30: "public: virtual long __cdecl NXOF::TBinaryDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4A84D0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x8401A0: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceType,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceType>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceType@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceType@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x49A3C0: "public: long __cdecl D3DXAnimation::CAnimationController::Init(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?Init@CAnimationController@D3DXAnimation@@QEAAJIIII@Z
0x46D550: "asymetric returns from if statem" ??_C@_0DJ@EPCLFKPH@asymetric?5returns?5from?5if?5statem@
0x815B10: "protected: virtual long __cdecl CShaderProgram::TempRegister(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@@MEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAII@Z
0x4A71AC: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x865D30: memcpy
0x4757C8: "lrp" ??_C@_03NHABKNJA@lrp?$AA@
0x85DF60: "public: long __cdecl D3DXCore::CFile::Create(void const * __ptr64,int) __ptr64" ?Create@CFile@D3DXCore@@QEAAJPEBXH@Z
0x83DE70: "protected: long __cdecl CD3D10Program::GatherDebugVariables(void) __ptr64" ?GatherDebugVariables@CD3D10Program@@IEAAJXZ
0x475250: "DX9-style '= sampler_state' synt" ??_C@_0EA@NICLNLLN@DX9?9style?5?8?$DN?5sampler_state?8?5synt@
0x721C00: "protected: bool __cdecl CParse::IsPartiallyLiteral(class CNode const * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@@IEAA_NPEBVCNode@@@Z
0x596528: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByIndex(unsigned int) __ptr64" ?GetFragmentHandleByIndex@CFragmentLinker@D3DXShader@@UEAAPEBDI@Z
0x4015E8: "__cdecl _imp_frexp" __imp_frexp
0x61FD98: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`vector deleting destructor'(unsigned int) __ptr64" ??_EXTemplate@NXOF@@UEAAPEAXI@Z
0x624AB0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataSaveObj@NXOF@@W7EAAKXZ
0x4D8454: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x487170: "dcl_input_ps_siv" ??_C@_0BB@ELFKACFF@dcl_input_ps_siv?$AA@
0x741F60: "public: virtual unsigned int __cdecl ArTypeQualifier::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeQualifier@@UEAAIXZ
0x65C72C: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_EDGE>::add(struct IsochartRepacker::_EDGE const & __ptr64) __ptr64" ?add@?$dynamicarray@U_EDGE@IsochartRepacker@@@D3DXIsochart@@QEAA_NAEBU_EDGE@IsochartRepacker@@@Z
0x46CBF0: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x79A900: "public: long __cdecl CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DX10Core::CAlloc * __ptr64,struct D3DTOKEN * __ptr64,class CTErrors * __ptr64,class CTokStringTable * __ptr64,struct ID3D10Include * __ptr64,enum _D3D10_INCLUDE_TYPE,void const * __ptr64,unsigned int) __ptr64" ?InitializeFromFile@CPPInclude@@QEAAJPEBXHPEAVCAlloc@D3DX10Core@@PEAUD3DTOKEN@@PEAVCTErrors@@PEAVCTokStringTable@@PEAUID3D10Include@@W4_D3D10_INCLUDE_TYPE@@0I@Z
0x5A11CC: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5A1308: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7BC870: "protected: long __cdecl CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@@IEAAJXZ
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeRegister::Print(void) __ptr64" ?Print@CNodeRegister@D3DXShader@@UEAAXXZ
0x47AA88: "sincos fp_specials" ??_C@_0BD@OBIMKHIJ@sincos?5fp_specials?$AA@
0x7A7200: "protected: long __cdecl CProgram::SimplifyInstructionsLegacy(void) __ptr64" ?SimplifyInstructionsLegacy@CProgram@@IEAAJXZ
0x65CC58: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned char>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@E@D3DXIsochart@@QEAA_N_K@Z
0x5B1580: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CreateMemberHandles(class D3DXEffects::Compiler::CHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCHandle@23@K@Z
0x6D7F14: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitSpecialTex(unsigned long) __ptr64" ?EmitSpecialTex@CPSLegacyProgram@D3DXShader@@IEAAJK@Z
0x4712B0: "alternate cases for 'TextureCube" ??_C@_0EA@FGGMPIPF@alternate?5cases?5for?5?8TextureCube@
0x486F78: IID_ID3DXBuffer
0x4D1968: D3DXCreateMeshFVF
0x59233C: D3DXAssembleShader
0x49E378: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveReference::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveReference@NXOF@@UEAA_KXZ
0x505560: "long __cdecl D3DXMesh::LoadEffectInstance(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?LoadEffectInstance@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x662678: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::add(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA_NAEBUD3DXVECTOR2@@@Z
0x5B6230: "public: __cdecl D3DXEffects::SReference::~SReference(void) __ptr64" ??1SReference@D3DXEffects@@QEAA@XZ
0x478320: "btoi -> movc" ??_C@_0N@FEIPHHJF@btoi?5?9?$DO?5movc?$AA@
0x72E820: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetZero(unsigned __int64) __ptr64" ?GetZero@CCompiler@@IEAAPEAVCArgument@@_K@Z
0x799D90: "protected: unsigned int __cdecl CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@@IEAAIPEBDPEAI@Z
0x461B48: "Emissive" ??_C@_08OFCPMHLM@Emissive?$AA@
0x462638: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x617B40: "public: virtual long __cdecl NXOF::TEnumObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7B91C0: "public: bool __cdecl CInstruction::HasDX10OutputModifier(unsigned int) __ptr64" ?HasDX10OutputModifier@CInstruction@@QEAA_NI@Z
0x7126C0: "public: virtual long __cdecl D3DXShader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3DXShader@@UEAAJH@Z
0x4F61FC: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemoveWedge(unsigned short,unsigned short) __ptr64" ?RemoveWedge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGG@Z
0x4A7F1C: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x68FCDC: "public: long __cdecl D3DXIsochart::CGraphcut::InitGraph(unsigned long) __ptr64" ?InitGraph@CGraphcut@D3DXIsochart@@QEAAJK@Z
0x854540: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Find(unsigned int const & __ptr64) __ptr64" ?Find@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x4868B0: "const CD3D11DomainShaderValidator::`vftable'" ??_7CD3D11DomainShaderValidator@@6B@
0x4A4B4C: "public: __cdecl D3DXMesh::SStringList::~SStringList(void) __ptr64" ??1SStringList@D3DXMesh@@QEAA@XZ
0x4650D0: "ID3DXEffectCompiler: There was a" ??_C@_0EC@KCBOJECO@ID3DXEffectCompiler?3?5There?5was?5a@
0x487AA8: "__cdecl _real@3f200000" __real@3f200000
0x489578: "__cdecl _real@bfc00000" __real@bfc00000
0x48A340: "__cdecl _real@bfc0000000000000" __real@bfc0000000000000
0x4E930C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x71B7C0: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::AddExtraSymbolTableEntries(class CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@@MEAAJPEAVCCommentBlock@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@I@Z
0x487AA0: "__cdecl _real@bec00000" __real@bec00000
0x4020C0: "const D3DXCore::CSprite::`vftable'" ??_7CSprite@D3DXCore@@6B@
0x46AA30: "Incorrect IEND chunk length" ??_C@_0BM@PFCLLCBO@Incorrect?5IEND?5chunk?5length?$AA@
0x477988: "Compact Registers - Paint " ??_C@_0BL@EBHHNOHF@Compact?5Registers?5?9?5Paint?5?$AA@
0x48781C: "__cdecl _real@3df0ae5c" __real@3df0ae5c
0x8670B4: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x62252C: "public: virtual long __cdecl NXOF::TBinarySave::Save(void) __ptr64" ?Save@TBinarySave@NXOF@@UEAAJXZ
0x463840: "$PRESHADER_VS" ??_C@_0O@JBMMHMOM@$PRESHADER_VS?$AA@
0x471A20: "the 'sampler2D' keyword is depre" ??_C@_0FB@KPDEPBIJ@the?5?8sampler2D?8?5keyword?5is?5depre@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::~dynamicarray<struct D3DXIsochart::DoubleVector2>(void) __ptr64" ??1?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x719C14: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x572FA8: D3DXFillTexture
0x61B5AC: "protected: virtual __cdecl NXOF::TBinaryLoad::~TBinaryLoad(void) __ptr64" ??1TBinaryLoad@NXOF@@MEAA@XZ
0x468850: "Invalid JPEG file structure: mis" ??_C@_0DA@GJIJGINK@Invalid?5JPEG?5file?5structure?3?5mis@
0x5FBDF4: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTDefMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x5D8D50: "public: long __cdecl D3DXSHSim::CPRTBuffer::Allocate(unsigned int,unsigned int,unsigned int) __ptr64" ?Allocate@CPRTBuffer@D3DXSHSim@@QEAAJIII@Z
0x4CB634: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneName(unsigned long,char const * __ptr64) __ptr64" ?SetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBD@Z
0x486050: "Unrecognized instruction or inst" ??_C@_0EC@LGDLDJMG@Unrecognized?5instruction?5or?5inst@
0x5BE904: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x487A0C: "__cdecl _real@3f2036c5" __real@3f2036c5
0x8AE874: "unsigned long D3DXMesh::sm_dwCacheSize" ?sm_dwCacheSize@D3DXMesh@@3KA
0x7FE0F0: "public: virtual long __cdecl CProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CProgram@@UEAAJPEAVCArgument@@_N@Z
0x71ACCC: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneNormalize_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?D3DXPlaneNormalize_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x840730: "public: void __cdecl Util::Vector<class CInstruction * __ptr64,class Util::NewDeleteObjectTraits<class CInstruction * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::TakeOwnership(class Util::Vector<class CInstruction * __ptr64,class Util::NewDeleteObjectTraits<class CInstruction * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> & __ptr64) __ptr64" ?TakeOwnership@?$Vector@PEAVCInstruction@@V?$NewDeleteObjectTraits@PEAVCInstruction@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAXAEAV12@@Z
0x48A380: "__cdecl _real@3fb0000000000000" __real@3fb0000000000000
0x487C08: "__cdecl _real@7ff0000000000000" __real@7ff0000000000000
0x4672D0: "DORMQL" ??_C@_06DGMGJBJH@DORMQL?$AA@
0x8AE844: "int D3DXShader::d3dxasm_errflag" ?d3dxasm_errflag@D3DXShader@@3HA
0x464B58: "CLIPPLANE0" ??_C@_0L@JEEDJEMG@CLIPPLANE0?$AA@
0x46E680: "conflicting user defined sampler" ??_C@_0ID@EFIOGDLJ@conflicting?5user?5defined?5sampler@
0x66A3F8: "private: long __cdecl D3DXIsochart::CIsochartMesh::CleanNonmanifoldMesh(bool & __ptr64) __ptr64" ?CleanNonmanifoldMesh@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x401688: "__cdecl _imp_sin" __imp_sin
0x4771B0: "mul of a half times add of same " ??_C@_0CP@HANNLNGK@mul?5of?5a?5half?5times?5add?5of?5same?5@
0x470A38: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x6060D4: "int __cdecl D3DXSHSim::s_cmp(char const * __ptr64,char const * __ptr64,int,int)" ?s_cmp@D3DXSHSim@@YAHPEBD0HH@Z
0x465590: "ID3DXEffectCompiler: Unsupported" ??_C@_0GA@MDFENMJH@ID3DXEffectCompiler?3?5Unsupported@
0x5A3E9C: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x470DA4: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x893120: "short * D3DXShader::d3dxshader_table" ?d3dxshader_table@D3DXShader@@3PAFA
0x476490: "1.#SNAN" ??_C@_07NGNKFJEF@1?4?$CDSNAN?$AA@
0x4FCE20: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GXPatchMesh@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x475EF0: "d4" ??_C@_02PEEKLGOG@d4?$AA@
0x6F09FC: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3DXShader@@AEAAJII@Z
0x475920: "invalid register, input, or cons" ??_C@_0CP@KIKGPAFB@invalid?5register?0?5input?0?5or?5cons@
0x85F63C: "public: long __cdecl D3DXShader::CFragmentInfo::GetRegisterInfo(class D3DXShader::CTErrors * __ptr64,class D3DXShader::CFragmentConstants * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@D3DXShader@@QEAAJPEAVCTErrors@2@PEAVCFragmentConstants@2@PEAUD3DXTOKEN@2@PEBDPEAVCNode@2@PEAK55@Z
0x45F780: DXFILEOBJ_PatchMesh
0x80DC50: "protected: long __cdecl CShaderProgram::EmitLOG(void) __ptr64" ?EmitLOG@CShaderProgram@@IEAAJXZ
0x6D7D14: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitDP4(void) __ptr64" ?EmitDP4@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5A112C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4011F0: "__cdecl _imp_GetTempFileNameW" __imp_GetTempFileNameW
0x4014C8: "__cdecl _imp_memset" __imp_memset
0x80CD80: "protected: long __cdecl CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@@IEAAJXZ
0x467010: "const D3DXSHSim::PRTAdaptMeshFetcher::`vftable'" ??_7PRTAdaptMeshFetcher@D3DXSHSim@@6B@
0x45F388: "ScriptString_pSize" ??_C@_0BD@IEHKHEHH@ScriptString_pSize?$AA@
0x6242A0: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@PEBD@Z
0x45F790: DXFILEOBJ_PatchMesh9
0x7B23B0: "protected: virtual long __cdecl CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@@MEAAJXZ
0x476970: "gradient-based operations must b" ??_C@_0IN@DCBKNNLG@gradient?9based?5operations?5must?5b@
0x4883F8: "__cdecl _real@3f8ccccd" __real@3f8ccccd
0x461B58: "Diffuse" ??_C@_07PDCHJCFI@Diffuse?$AA@
0x4AD9D4: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x65DC70: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateAdjacentInfo<unsigned short>(void) __ptr64" ??$GenerateAdjacentInfo@G@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x5AAE88: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeBuffer(class ArSymbolConstantBuffer * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeBuffer@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolConstantBuffer@@PEAVCData@23@1@Z
0x6595FC: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeBoundingBox(class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?ComputeBoundingBox@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAV?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@PEAUD3DXVECTOR2@@1@Z
0x472374: "branch" ??_C@_06KAEOJLJM@branch?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x5D9B28: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x4FFF74: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Tessellate(float,struct ID3DXMesh * __ptr64) __ptr64" ?Tessellate@GXPatchMesh@D3DXMesh@@UEAAJMPEAUID3DXMesh@@@Z
0x479EF0: "log fp_range" ??_C@_0N@DCFBGJGK@log?5fp_range?$AA@
0x65D0C8: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateAdjacentInfo<unsigned long>(void) __ptr64" ??$GenerateAdjacentInfo@K@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x853AB0: "public: struct CD3D10ShaderValidatorBase::STACK_ENTRY * __ptr64 __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::GetTop(void) __ptr64" ?GetTop@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAPEAUSTACK_ENTRY@CD3D10ShaderValidatorBase@@XZ
0x718F58: "protected: int __cdecl D3DXShader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3DXShader@@IEAAHPEBD@Z
0x4FB30C: D3DXConvertMeshSubsetToStrips
0x6C9BB8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateReplicate(void) __ptr64" ?EmmulateReplicate@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4850A0: "Hull Shader declared with Quad D" ??_C@_0JM@FJDILKFE@Hull?5Shader?5declared?5with?5Quad?5D@
0x486948: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x4A70C8: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x47A848: "sample3d_bias_o fp_flags" ??_C@_0BJ@LIKHKNGE@sample3d_bias_o?5fp_flags?$AA@
0x865A9C: "__cdecl initterm" _initterm
0x4E58BC: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x793040: "public: long __cdecl CAssembler::Assemble(class CPreProcessor * __ptr64,unsigned long,class CFragmentConstants * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@@QEAAJPEAVCPreProcessor@@KPEAVCFragmentConstants@@PEAPEAUID3D10Blob@@@Z
0x61A168: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySave@NXOF@@EEAAPEAXI@Z
0x49E6CC: "[thunk]:public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@W7EAANXZ
0x5CF8F8: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$0A@@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x463BC0: "LIGHTTYPE" ??_C@_09LDEFMDCD@LIGHTTYPE?$AA@
0x859528: "public: static long __cdecl D3DX10Core::CBuffer::Create(unsigned __int64,class D3DX10Core::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DX10Core@@SAJ_KPEAPEAV12@@Z
0x4831A0: "Reference out of range of indexa" ??_C@_0PC@KMLEMDOD@Reference?5out?5of?5range?5of?5indexa@
0x7224A0: "protected: class CNode * __ptr64 __cdecl CParse::NewAsmExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewAsmExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@@Z
0x596EE0: "public: long __cdecl D3DXShader::SRegisterInfo::AddInputDecls(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInputDecls@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x478480: "cmp(cmp(a, 1, 0), b, c) -> cmp(a" ??_C@_0CG@KMNKIPEM@cmp?$CIcmp?$CIa?0?51?0?50?$CJ?0?5b?0?5c?$CJ?5?9?$DO?5cmp?$CIa@
0x485CEC: "vpc" ??_C@_03IKMOIPJH@vpc?$AA@
0x4869F8: "[%s%d.%c]" ??_C@_09BFEBHINH@?$FL?$CFs?$CFd?4?$CFc?$FN?$AA@
0x468468: "Obtained EMS handle %u" ??_C@_0BH@GIPOLIGC@Obtained?5EMS?5handle?5?$CFu?$AA@
0x63A580: "void __cdecl D3DX::jinit_huff_encoder(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_huff_encoder@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x4753D0: "'%s': loop control variable conf" ??_C@_0HL@DHLLDLNP@?8?$CFs?8?3?5loop?5control?5variable?5conf@
0x78A4C0: "public: long __cdecl Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::SetUsed(unsigned __int64,bool) __ptr64" ?SetUsed@?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJ_K_N@Z
0x7B9030: "public: bool __cdecl CInstruction::HasModifier(unsigned int) __ptr64" ?HasModifier@CInstruction@@QEAA_NI@Z
0x4938C4: "public: long __cdecl D3DXCore::CRenderToEnvMap::Begin(void) __ptr64" ?Begin@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x463288: "pixelshader " ??_C@_0N@MNGJJLHM@pixelshader?5?$AA@
0x463F00: "ADAPTIVETESS_X" ??_C@_0P@KOCCLNAB@ADAPTIVETESS_X?$AA@
0x482D60: "Reference of undeclared immediat" ??_C@_0GD@HODFCDDF@Reference?5of?5undeclared?5immediat@
0x474948: "Loop doesn't seem to do anything" ??_C@_0DJ@ODJKDNMI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x5A9DB4: "long __cdecl D3DXEffects::Compiler::InitializeNodes(class CNode * __ptr64 * __ptr64,class ArType * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?InitializeNodes@Compiler@D3DXEffects@@YAJPEAPEAVCNode@@PEAVArType@@PEAI2@Z
0x4D4044: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4641A0: "AMBIENT" ??_C@_07EFFMPHJG@AMBIENT?$AA@
0x470560: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x46B678: "Extra compression data" ??_C@_0BH@KJLLHDND@Extra?5compression?5data?$AA@
0x46EAB0: "internal error: unvectorized reg" ??_C@_0CM@LNFFIPIG@internal?5error?3?5unvectorized?5reg@
0x470688: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x472DC8: "%s object does not have methods" ??_C@_0CA@CJPCAPLC@?$CFs?5object?5does?5not?5have?5methods?$AA@
0x7C3030: "protected: long __cdecl CProgram::MarkSideEffects(void) __ptr64" ?MarkSideEffects@CProgram@@IEAAJXZ
0x5B4DAC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x48783C: "__cdecl _real@3e5a5c89" __real@3e5a5c89
0x624CC8: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef(void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@UEAAKXZ
0x468CA0: "Bogus DQT index %d" ??_C@_0BD@DIMECAOP@Bogus?5DQT?5index?5?$CFd?$AA@
0x807620: "protected: long __cdecl CShaderProgram::Scan(unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64,unsigned int,bool) __ptr64" ?Scan@CShaderProgram@@IEAAJPEAIPEAPEAVCArgument@@PEA_NI_N@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x599080: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragmentToBody(class D3DXShader::CFragment * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?AddFragmentToBody@CFragmentLinker@D3DXShader@@AEAAJPEAVCFragment@2@PEAPEAKPEAPEAPEAKPEAUSRegisterInfo@2@@Z
0x798E90: "public: long __cdecl CTErrors::GetErrorBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@@QEAAJPEAPEAUID3D10Blob@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x604408: "int __cdecl D3DXSHSim::dlamc2_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc2_@D3DXSHSim@@YAHPEAH00PEAN0101@Z
0x65ADD4: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::TryPut(int,int,int,int,int,int,int,int) __ptr64" ?TryPut@CUVAtlasRepacker@IsochartRepacker@@AEAAXHHHHHHHH@Z
0x64D74C: "void __cdecl D3DX::png_write_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_time_struct * __ptr64)" ?png_write_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_time_struct@1@@Z
0x7CA8A0: "long __cdecl SFPS_BinaryFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x470728: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x585188: "private: long __cdecl D3DXTex::CImage::SaveHDR(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveHDR@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x4869E0: " ip" ??_C@_03BGLAAGIE@?5ip?$AA@
0x46BDE8: "class" ??_C@_05ENKANFLO@class?$AA@
0x4E1088: "public: void * __ptr64 __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAPEAXI@Z
0x461230: "D3DXValidMesh: A bowtie is t" ??_C@_0FP@GBPAODAM@D3DXValidMesh?3?5?5?5?5?5A?5bowtie?5is?5t@
0x73EFC0: "public: virtual void __cdecl ArType::GetNumRowsAndCols(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetNumRowsAndCols@ArType@@UEAAXPEAI0@Z
0x463AA0: "VERTEXSHADERCONSTANTF" ??_C@_0BG@LGNABJII@VERTEXSHADERCONSTANTF?$AA@
0x4A1950: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimationList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimationList@D3DXAnimation@@QEAAPEAXI@Z
0x72C620: "protected: long __cdecl CCompiler::CompressMov(class CInstruction * __ptr64) __ptr64" ?CompressMov@CCompiler@@IEAAJPEAVCInstruction@@@Z
0x718224: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3DXShader@@IEAAJXZ
0x4CB410: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneInfluence(unsigned long,unsigned long,unsigned long const * __ptr64,float const * __ptr64) __ptr64" ?SetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEBKPEBM@Z
0x84CE50: "protected: virtual void __cdecl CD3D11DomainShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D11DomainShaderValidator@@MEAAXXZ
0x5E32A8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeLDPRTCoeffs(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeLDPRTCoeffs@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEAUD3DXVECTOR3@@0@Z
0x473718: "<error>*" ??_C@_08OPCPJHLJ@?$DMerror?$DO?$CK?$AA@
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x4878EC: "__cdecl _real@3db88c93" __real@3db88c93
0x4873C0: "dcl_tessellator_domain" ??_C@_0BH@ELGBGIDD@dcl_tessellator_domain?$AA@
0x656D34: "long __cdecl UVAtlasGetRealVertexRemap<unsigned short>(unsigned int,unsigned int,unsigned short * __ptr64,unsigned short * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@G@@YAJIIPEAG0PEAIPEAPEAUID3DXBuffer@@PEAPEAI@Z
0x8C1410: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x46BA68: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x7B3E70: "public: long __cdecl CBaseProgram::Copy(class CBaseProgram * __ptr64) __ptr64" ?Copy@CBaseProgram@@QEAAJPEAV1@@Z
0x486888: "const CD3D11HullShaderValidator::`vftable'" ??_7CD3D11HullShaderValidator@@6B@
0x469B10: "Insufficient memory to process i" ??_C@_0CN@LIEAHFGD@Insufficient?5memory?5to?5process?5i@
0x473300: "potentially unintended use of a " ??_C@_0EL@NBGGDDKH@potentially?5unintended?5use?5of?5a?5@
0x46BA5C: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x47C290: "unknown 3 target" ??_C@_0BB@EFACMIHB@unknown?53?5target?$AA@
0x4E46F8: "int __cdecl ResizeDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@G@@YAHPEAPEAGIIPEAI@Z
0x4E5210: "int __cdecl ResizeDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@I@@YAHPEAPEAIIIPEAI@Z
0x4E5210: "int __cdecl ResizeDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@K@@YAHPEAPEAKIIPEAI@Z
0x4638E8: "MAGFILTER" ??_C@_09LFLMIBIO@MAGFILTER?$AA@
0x5EE68C: "public: void __cdecl D3DXSHSim::myVertParentInfo::AddVert(float,unsigned int) __ptr64" ?AddVert@myVertParentInfo@D3DXSHSim@@QEAAXMI@Z
0x48780C: "__cdecl _real@3dd0e03f" __real@3dd0e03f
0x46422C: "WRAP2" ??_C@_05LPABLPCB@WRAP2?$AA@
0x8093E0: "protected: long __cdecl CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@@IEAAJXZ
0x61ABC4: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromResource@TBinaryLoad@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x46B720: "const D3DXIsochart::ID3DXIsochartEngine::`vftable'" ??_7ID3DXIsochartEngine@D3DXIsochart@@6B@
0x4672F8: "F" ??_C@_01BIAFAFID@F?$AA@
0x489CD8: "__stdcall _real" __real@4050000000000000
0x465620: "ID3DXEffectCompiler: Geometry sh" ??_C@_0EL@ONOMBNIG@ID3DXEffectCompiler?3?5Geometry?5sh@
0x83E500: "protected: long __cdecl CD3D10Program::EmitDebugInfo(class CDXBCBuilder * __ptr64) __ptr64" ?EmitDebugInfo@CD3D10Program@@IEAAJPEAVCDXBCBuilder@@@Z
0x6C2E20: "public: virtual long __cdecl D3DXShader::CFXLProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x488EB8: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x825A50: "protected: virtual long __cdecl C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@@MEAAJXZ
0x83B710: "protected: long __cdecl CD3D10Program::EmitCUT(void) __ptr64" ?EmitCUT@CD3D10Program@@IEAAJXZ
0x468218: "Smoothing not supported with non" ??_C@_0DJ@PCBCLFML@Smoothing?5not?5supported?5with?5non@
0x85D68C: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x401350: "__cdecl _imp_Sleep" __imp_Sleep
0x49C6AC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPriority(unsigned int,enum _D3DXPRIORITY_TYPE) __ptr64" ?SetTrackPriority@CAnimationController@D3DXAnimation@@UEAAJIW4_D3DXPRIORITY_TYPE@@@Z
0x486FD4: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x4AB058: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x477A70: "Multiply by 2, 4, or 8" ??_C@_0BH@GCOGDALM@Multiply?5by?52?0?54?0?5or?58?$AA@
0x5B4534: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x4876A8: "__cdecl _real@40e00000" __real@40e00000
0x66647C: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x468498: "Define Restart Interval %u" ??_C@_0BL@EMFIKBEK@Define?5Restart?5Interval?5?$CFu?$AA@
0x471578: "packoffset is only allowed in a " ??_C@_0DA@PPGHOBFE@packoffset?5is?5only?5allowed?5in?5a?5@
0x49EC0C: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAMPEAU_D3DXKEY_VECTOR3@@III@Z
0x478C18: "movc((a>=b),b,a) -> min(a,b)" ??_C@_0BN@KLOONOEC@movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x71C908: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4876D4: "__cdecl _real@42e00000" __real@42e00000
0x486940: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x61EFBC: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::AddRef(void) __ptr64" ?AddRef@TBinaryDataRef@NXOF@@UEAAKXZ
0x5B31D4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x489D10: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x404F90: "struct D3D_MATCHENTRY const * const g_MINMAX_Match" ?g_MINMAX_Match@@3QBUD3D_MATCHENTRY@@B
0x56D5B8: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestDeviceFormat(struct IDirect3DDevice9 * __ptr64,unsigned long,enum _D3DRESOURCETYPE,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestDeviceFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEAUIDirect3DDevice9@@KW4_D3DRESOURCETYPE@@PEBU_D3DXFORMAT_INFO@@@Z
0x4678D0: "const NXOF::XDataArray<char const * __ptr64,10>::`vftable'" ??_7?$XDataArray@PEBD$09@NXOF@@6B@
0x7E0520: "private: long __cdecl CProgram::VectorizeLeft_PerComponent(class CInstruction * __ptr64,bool) __ptr64" ?VectorizeLeft_PerComponent@CProgram@@AEAAJPEAVCInstruction@@_N@Z
0x401A68: "__cdecl _xi_z" __xi_z
0x5FC594: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMonoPB@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x686D78: "public: __cdecl D3DXIsochart::_PMIsochartVertex::_PMIsochartVertex(void) __ptr64" ??0_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x4DE650: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x678B88: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PreparePacking(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,struct D3DXIsochart::_AtlasInfo & __ptr64)" ?PreparePacking@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAU_AtlasInfo@2@@Z
0x56DD84: D3DXLoadSurfaceFromFileW
0x464A70: "SPHEREMAP" ??_C@_09KDIHCMLE@SPHEREMAP?$AA@
0x6C2E14: "protected: virtual long __cdecl D3DXShader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3DXShader@@MEAAJXZ
0x63EBF0: "void __cdecl D3DX::__gl_meshSplice(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplice@D3DX@@YAXPEAUGLUhalfEdge@1@0@Z
0x5CA994: "public: virtual long __cdecl D3DXEffects::CEffect::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x4F5730: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RecalcEdgeQEMS_Plane(unsigned int,unsigned int,int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIHIIIIPEAE@Z
0x46C184: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x4792B0: "mad match 3 (a + b+b)" ??_C@_0BG@LCJDACHF@mad?5match?53?5?$CIa?5?$CL?5b?$CLb?$CJ?$AA@
0x464828: "PYRAMIDALQUAD" ??_C@_0O@HCHPEHBM@PYRAMIDALQUAD?$AA@
0x4686D0: "Unsupported marker type 0x%02x" ??_C@_0BP@BPKOBOIP@Unsupported?5marker?5type?50x?$CF02x?$AA@
0x462760: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x798080: "long __cdecl StringCchVPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,char * __ptr64)" ?StringCchVPrintfA@@YAJPEAD_KPEBD0@Z
0x481930: "Registers in an output index ran" ??_C@_0LM@BDCFAGM@Registers?5in?5an?5output?5index?5ran@
0x6243CC: "public: virtual long __cdecl NXOF::XDataObj::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataObj@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x738C30: "protected: class CNode * __ptr64 __cdecl CParse::NewIntrinsicMethodCallExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,char const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewIntrinsicMethodCallExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@PEBD1@Z
0x47D8B0: "Abs modifier not allowed for ope" ??_C@_0EO@HMMKJCEI@Abs?5modifier?5not?5allowed?5for?5ope@
0x4E1468: "public: void __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,unsigned char) __ptr64" ?Init@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXIIE@Z
0x6F3648: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x5FE450: "public: void __cdecl D3DXSHSim::OctTree::PHRecDown(struct D3DXVECTOR3 & __ptr64,float & __ptr64,int) __ptr64" ?PHRecDown@OctTree@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@AEAMH@Z
0x47CFF0: "finalQuadVeq0EdgeTessFactor" ??_C@_0BM@DEAPBBHF@finalQuadVeq0EdgeTessFactor?$AA@
0x571150: D3DXCreateCubeTextureFromFileA
0x594660: "char const * __ptr64 __cdecl D3DXShader::GetSemanticName(unsigned char)" ?GetSemanticName@D3DXShader@@YAPEBDE@Z
0x47BF38: "translate pass 1
" ??_C@_0BC@FFJNCONA@translate?5pass?51?6?$AA@
0x401FD0: "D3DX: (WARN) An allocation of ze" ??_C@_0FJ@CGONBAHN@D3DX?3?5?$CIWARN?$CJ?5An?5allocation?5of?5ze@
0x7BCEA0: "private: void __cdecl CProgram::RemoveDeadCode_Reference(class CArgument * __ptr64,unsigned int,bool * __ptr64) __ptr64" ?RemoveDeadCode_Reference@CProgram@@AEAAXPEAVCArgument@@IPEA_N@Z
0x56812C: "long __cdecl D3DXMesh::CreateEffectBuffer(struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateEffectBuffer@D3DXMesh@@YAJPEAU_D3DXEFFECTINSTANCE@@KPEAPEAUID3DXBuffer@@@Z
0x7C21F0: "protected: void __cdecl CProgram::CompactArguments_MarkUsedInterfaceClasses(class Util::Vector<class ArType * __ptr64,class Util::NewDeleteObjectTraits<class ArType * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64,class CBank * __ptr64) __ptr64" ?CompactArguments_MarkUsedInterfaceClasses@CProgram@@IEAAXPEAV?$Vector@PEAVArType@@V?$NewDeleteObjectTraits@PEAVArType@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@PEAVCBank@@@Z
0x401138: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x462948: "TANGENT" ??_C@_07HOFFNMLH@TANGENT?$AA@
0x479E98: "itob fp_flags" ??_C@_0O@HFGKNOAO@itob?5fp_flags?$AA@
0x72E930: "protected: long __cdecl CCompiler::FindArgTypes(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?FindArgTypes@CCompiler@@IEAAJIPEAPEAVCArgument@@PEA_K@Z
0x476500: "No include handler specified, ca" ??_C@_0GL@HLMFLIKD@No?5include?5handler?5specified?0?5ca@
0x5EAAD8: D3DXSHPRTCompSuperCluster
0x59E55C: D3DXGatherFragments
0x463D38: "ALPHAARG1" ??_C@_09EHCDADC@ALPHAARG1?$AA@
0x46E798: "too many texture loads and reads" ??_C@_0DA@PHFIMONK@too?5many?5texture?5loads?5and?5reads@
0x49E6CC: "[thunk]:public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@W7EAANXZ
0x471408: "alternate cases for 'asm' are de" ??_C@_0DI@PACPPMKL@alternate?5cases?5for?5?8asm?8?5are?5de@
0x47DB70: "Index Dimension %d's relative ad" ??_C@_0JL@KMBKPGIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x6DE000: "public: virtual long __cdecl D3DXShader::C30Program::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x472CF0: "'%s': %s does not take %u parame" ??_C@_0CG@EPFFIKDI@?8?$CFs?8?3?5?$CFs?5does?5not?5take?5?$CFu?5parame@
0x48790C: "__cdecl _real@3e114b75" __real@3e114b75
0x63C590: "void __cdecl D3DX::jpeg_fdct_float(float * __ptr64)" ?jpeg_fdct_float@D3DX@@YAXPEAM@Z
0x472718: "Buffers may only be bound to one" ??_C@_0CH@OKEJBHGG@Buffers?5may?5only?5be?5bound?5to?5one@
0x467330: "Upper" ??_C@_05NDIGJFPE@Upper?$AA@
0x7247F0: "public: virtual void __cdecl ArSymbolFunction::PrintAfterChildren(void) __ptr64" ?PrintAfterChildren@ArSymbolFunction@@UEAAXXZ
0x4651E0: "ID3DXEffectCompiler: There was a" ??_C@_0DL@FMJLLLHK@ID3DXEffectCompiler?3?5There?5was?5a@
0x7213F0: "protected: void __cdecl CParse::YyError(struct ArSourceLocation const * __ptr64,class CParse * __ptr64,char const * __ptr64) __ptr64" ?YyError@CParse@@IEAAXPEBUArSourceLocation@@PEAV1@PEBD@Z
0x808E10: "protected: class CInstruction * __ptr64 __cdecl CShaderProgram::NewAndIf(class CInstruction * __ptr64,bool) __ptr64" ?NewAndIf@CShaderProgram@@IEAAPEAVCInstruction@@PEAV2@_N@Z
0x5CA3F8: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401610: "__cdecl _imp_powf" __imp_powf
0x488474: "__cdecl _real@3ac95e58" __real@3ac95e58
0x7FDD90: "protected: bool __cdecl CShaderProgram::IsRedundantMov(class CInstruction * __ptr64,bool) __ptr64" ?IsRedundantMov@CShaderProgram@@IEAA_NPEAVCInstruction@@_N@Z
0x470CD0: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x465E10: "ID3DXEffectCompiler::CompileEffe" ??_C@_0ED@PMJBEHKJ@ID3DXEffectCompiler?3?3CompileEffe@
0x4CFC0C: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBoneInfluences(unsigned long) __ptr64" ?GetNumBoneInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAKK@Z
0x4C9E2C: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int)" ??$D3DXValidMeshEx@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@I@Z
0x4878D8: "__cdecl _real@3e31c8bf" __real@3e31c8bf
0x570BB0: D3DXCreateTextureFromFileExW
0x8A5320: "union NXOF::YYSTYPE * NXOF::xofparse_vs" ?xofparse_vs@NXOF@@3PATYYSTYPE@1@A
0x476818: "SV_CullDistance" ??_C@_0BA@COMLDELL@SV_CullDistance?$AA@
0x4862A0: "Invalid instruction for Hull Sha" ??_C@_0FJ@FJHPKEAJ@Invalid?5instruction?5for?5Hull?5Sha@
0x741A80: "public: virtual unsigned int __cdecl ArTypeMatrix::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeMatrix@@UEAAIIPEAPEAVArType@@@Z
0x4DF9E8: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4E70B4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x7AC320: "protected: long __cdecl CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@@IEAAJXZ
0x61EAF8: "public: virtual unsigned long __cdecl NXOF::XDataArray<float,250>::Release(void) __ptr64" ?Release@?$XDataArray@M$0PK@@NXOF@@UEAAKXZ
0x6629E8: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_ECIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x5779C8: "protected: long __cdecl D3DXTex::CCodec::DecodePalette(struct D3DX_BLT * __ptr64) __ptr64" ?DecodePalette@CCodec@D3DXTex@@IEAAJPEAUD3DX_BLT@@@Z
0x64B8F0: "void __cdecl D3DX::png_write_chunk_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x47ABE8: "umax int_range" ??_C@_0P@HJOIFPLD@umax?5int_range?$AA@
0x6C2DA8: "protected: virtual long __cdecl D3DXShader::CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@D3DXShader@@MEAAJXZ
0x4722B8: "invalid packoffset location '%s'" ??_C@_0CB@GHLMGHCO@invalid?5packoffset?5location?5?8?$CFs?8@
0x474078: "internal error: inconsistent add" ??_C@_0CI@LFCGLGMJ@internal?5error?3?5inconsistent?5add@
0x46D0B8: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x8659C8: "__cdecl fpclass" _fpclass
0x46B190: "Invalid pHYs after IDAT" ??_C@_0BI@ILGPKLEK@Invalid?5pHYs?5after?5IDAT?$AA@
0x4AC1F0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x6890F8: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshGeometricValid(struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshGeometricValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartVertex@2@0@Z
0x47560C: "dsx" ??_C@_03NLKOGFEA@dsx?$AA@
0x686BC8: "public: __cdecl D3DXIsochart::_PMIsochartVertex::~_PMIsochartVertex(void) __ptr64" ??1_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x865B98: "__cdecl _C_specific_handler" __C_specific_handler
0x475EE0: "x8" ??_C@_02ENMDKDPO@x8?$AA@
0x892C58: "public: static unsigned __int64 D3DXIsochart::CMaxFlow::Node::m_expect_degree" ?m_expect_degree@Node@CMaxFlow@D3DXIsochart@@2_KA
0x82AB80: "protected: static long __cdecl CFXLProgram::TranslateOpToFXLOp(unsigned int,unsigned int * __ptr64)" ?TranslateOpToFXLOp@CFXLProgram@@KAJIPEAI@Z
0x46BD8C: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x47B200: "internal error: statistics appen" ??_C@_0EF@LKAJJGLO@internal?5error?3?5statistics?5appen@
0x479048: "movc, unary_compute on values ->" ??_C@_0DF@KBIGOFKG@movc?0?5unary_compute?5on?5values?5?9?$DO@
0x6C4238: "protected: virtual long __cdecl D3DXShader::CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@D3DXShader@@MEAAJXZ
0x718750: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3DXShader@@IEAAJXZ
0x485250: "Total number of scalars across a" ??_C@_0BAG@LDJKLANJ@Total?5number?5of?5scalars?5across?5a@
0x475800: "boolean constant register '%s' m" ??_C@_0EP@PDBMPKMG@boolean?5constant?5register?5?8?$CFs?8?5m@
0x463B90: "LIGHTAMBIENT" ??_C@_0N@PIFHJAAO@LIGHTAMBIENT?$AA@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5DB654: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshMaterials(struct _D3DXSHMATERIAL const * __ptr64 * __ptr64,unsigned int,unsigned int,int,float) __ptr64" ?SetMeshMaterials@PRTComputeEngine@D3DXSHSim@@UEAAJPEAPEBU_D3DXSHMATERIAL@@IIHM@Z
0x8391A0: "protected: long __cdecl CD3D10Program::EmitCALL(void) __ptr64" ?EmitCALL@CD3D10Program@@IEAAJXZ
0x7248F0: "public: virtual enum ArScopeKind __cdecl ArSymbol::GetScopeType(void) __ptr64" ?GetScopeType@ArSymbol@@UEAA?AW4ArScopeKind@@XZ
0x4D4134: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAPEAXI@Z
0x477080: "Eval range add unit flag if rang" ??_C@_0CN@HNLGKJMA@Eval?5range?5add?5unit?5flag?5if?5rang@
0x4875C8: "__cdecl _real@3fec835e" __real@3fec835e
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeObject@@UEAAPEAXI@Z
0x7CB560: "long __cdecl SFPS_UnaryIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x486DB8: "_texcoord" ??_C@_09BOAKIAKG@_texcoord?$AA@
0x890820: "short * D3DXShader::d3dxtok_dgoto" ?d3dxtok_dgoto@D3DXShader@@3PAFA
0x624B14: "public: virtual long __cdecl NXOF::XDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x5FCF20: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTexMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTexMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x67DC34: "private: long __cdecl D3DXIsochart::CIsochartMesh::CacualteChartBorders(bool,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,bool & __ptr64) __ptr64" ?CacualteChartBorders@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@1PEAU_IsochartVertex@2@211AEA_N@Z
0x864329: intelsse_D3DXVec3BaryCentric
0x864377: intelsse_D3DXVec2BaryCentric
0x620B50: "public: long __cdecl NXOF::ZipCompressor::Compress(void * __ptr64,void * __ptr64) __ptr64" ?Compress@ZipCompressor@NXOF@@QEAAJPEAX0@Z
0x469F18: "Invalid color type" ??_C@_0BD@JPMLPKHD@Invalid?5color?5type?$AA@
0x5812E0: "public: virtual void __cdecl D3DXTex::CCodec_P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46FE50: "complement opportunity missed be" ??_C@_0EL@HFJLCHCD@complement?5opportunity?5missed?5be@
0x774CC0: "protected: long __cdecl CCompiler::EmitFunctionInputs(class ArSymbolFunction * __ptr64,unsigned int,unsigned int,class CPacker * __ptr64,class CPacker * __ptr64,class CNode * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitFunctionInputs@CCompiler@@IEAAJPEAVArSymbolFunction@@IIPEAVCPacker@@1PEAVCNode@@PEAPEAVCArgument@@@Z
0x47ACB0: "umul bits_known" ??_C@_0BA@BIAMPMJE@umul?5bits_known?$AA@
0x462B90: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FG@NPPAGMEO@ID3DXFragmentLinker?3?3LinkShader?3@
0x79ABB0: "public: void * __ptr64 __cdecl CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@@QEAAPEAXI@Z
0x8AB0E0: "int D3DXShader::d3dxtok_errflag" ?d3dxtok_errflag@D3DXShader@@3HA
0x4A6E2C: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6208D0: "public: __cdecl NXOF::ZipCompressor::~ZipCompressor(void) __ptr64" ??1ZipCompressor@NXOF@@QEAA@XZ
0x5D9B60: "public: virtual __cdecl D3DXSHSim::CPRTCompBuffer::~CPRTCompBuffer(void) __ptr64" ??1CPRTCompBuffer@D3DXSHSim@@UEAA@XZ
0x476930: "Multiple variables found with th" ??_C@_0DP@HPALFANF@Multiple?5variables?5found?5with?5th@
0x70CB64: "private: long __cdecl D3DXShader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@AEAAJIPEAI0@Z
0x624590: "public: static long __cdecl NXOF::XDataRef::Create(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::TEnumObject * __ptr64,class NXOF::XDataRef * __ptr64 * __ptr64)" ?Create@XDataRef@NXOF@@SAJPEBDAEBU_GUID@@PEAVTEnumObject@2@PEAPEAV12@@Z
0x5A05F4: "public: virtual long __cdecl D3DXShader::CConstantTable::SetValue(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBXI@Z
0x489860: "__cdecl _real@df138d352e5096af" __real@df138d352e5096af
0x8643B3: intelsse_D3DXVec4BaryCentric
0x48782C: "__cdecl _real@3ccf9525" __real@3ccf9525
0x5CDFBC: "private: long __cdecl D3DXEffects::CEffect::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64) __ptr64" ?_Set@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1IPEAUSHandle@2@@Z
0x7C8960: "long __cdecl SFPS_UnaryIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x46B7F8: "invalid block type" ??_C@_0BD@PJCBIDD@invalid?5block?5type?$AA@
0x4FCC0C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x5E9A8C: "unsigned int __cdecl D3DXSHSim::ComputeMergeCost(unsigned int * __ptr64,unsigned int * __ptr64,class D3DXSHSim::GXArray<int> & __ptr64,struct D3DXSHSim::TwoBitArray & __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64)" ?ComputeMergeCost@D3DXSHSim@@YAIPEAI0AEAV?$GXArray@H@1@AEAUTwoBitArray@1@AEAV?$GXArray@UmyFace@D3DXSHSim@@@1@@Z
0x4D2488: D3DXDeclaratorFromFVF
0x6FB050: "protected: long __cdecl D3DXShader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3DXShader@@IEAAJXZ
0x78E340: "protected: class CNode * __ptr64 __cdecl CParse::NewCompileShaderExpr(struct ArSourceLocation const * __ptr64,char const * __ptr64,unsigned int,char const * __ptr64,class CNode const * __ptr64,bool) __ptr64" ?NewCompileShaderExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBDI1PEBV2@_N@Z
0x6900B4: "public: long __cdecl D3DXIsochart::CGraphcut::AddEges(int,int,float,float) __ptr64" ?AddEges@CGraphcut@D3DXIsochart@@QEAAJHHMM@Z
0x7A8C70: "private: long __cdecl CProgram::SimplifyUnary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyUnary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@1@Z
0x4878FC: "__cdecl _real@3dc6bec6" __real@3dc6bec6
0x571370: D3DXCreateCubeTextureFromResourceW
0x799530: "public: int __cdecl CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@@QEAAHXZ
0x472018: "Only 3_x and earlier targets are" ??_C@_0DN@ECMKLIOH@Only?53_x?5and?5earlier?5targets?5are@
0x487838: "__cdecl _real@3dcf9525" __real@3dcf9525
0x4766F8: "ic" ??_C@_02JGIOOCG@ic?$AA@
0x7B4E00: "public: long __cdecl CBaseProgram::CopyBank(class CBank * __ptr64,class CBank * __ptr64 * __ptr64) __ptr64" ?CopyBank@CBaseProgram@@QEAAJPEAVCBank@@PEAPEAV2@@Z
0x478058: "movc(c,ignore,ignore) -> ignore(" ??_C@_0CD@LKIBEOJP@movc?$CIc?0ignore?0ignore?$CJ?5?9?$DO?5ignore?$CI@
0x5DF6B8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSS(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSS@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x64544C: "void __cdecl D3DX::png_set_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,int,char * __ptr64,unsigned long)" ?png_set_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADH2K@Z
0x860E4C: "protected: int __cdecl D3DXShader::CAssembler::DecodeOpcode(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@@Z
0x474E08: "error, duplicate default in swit" ??_C@_0CN@NIJEILHB@error?0?5duplicate?5default?5in?5swit@
0x49DC94: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationOutputs(void) __ptr64" ?GetMaxNumAnimationOutputs@CAnimationController@D3DXAnimation@@UEAAIXZ
0x5C9FD0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x723DE0: "public: __cdecl CNodeExpression::CNodeExpression(class ArType * __ptr64,enum _D3DEXPR_OP,class CNode * __ptr64,class CNode * __ptr64,bool,struct ArSourceLocation const * __ptr64) __ptr64" ??0CNodeExpression@@QEAA@PEAVArType@@W4_D3DEXPR_OP@@PEAVCNode@@2_NPEBUArSourceLocation@@@Z
0x487540: "__cdecl _real@3d719799812dea11" __real@3d719799812dea11
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x4F51EC: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x471768: "const CNodeState::`vftable'" ??_7CNodeState@@6B@
0x45F348: "ScriptStringOut" ??_C@_0BA@IFIFELGB@ScriptStringOut?$AA@
0x471500: "NMLK" ??_C@_04NNGNIMEA@NMLK?$AA@
0x474FB0: "SetPixelShader" ??_C@_0P@BDKOJBMM@SetPixelShader?$AA@
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::AddRef(void) __ptr64" ?AddRef@CRenderToSurface@D3DXCore@@UEAAKXZ
0x6189B4: "private: void __cdecl NXOF::TSaveObject::bin_write_name(char const * __ptr64) __ptr64" ?bin_write_name@TSaveObject@NXOF@@AEAAXPEBD@Z
0x484A70: "Input signature name mismatch wi" ??_C@_0GA@GNMCFMBO@Input?5signature?5name?5mismatch?5wi@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x830010: "protected: long __cdecl CD3D10Program::MatchBreaks10(void) __ptr64" ?MatchBreaks10@CD3D10Program@@IEAAJXZ
0x465740: "ID3DXEffectCompiler: Initializer" ??_C@_0FK@BMOFNJIO@ID3DXEffectCompiler?3?5Initializer@
0x4AA8D4: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x663610: "private: long __cdecl D3DXIsochart::CIsochartEngine::PartitionByGlobalAvgL2Stretch(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?PartitionByGlobalAvgL2Stretch@CIsochartEngine@D3DXIsochart@@AEAAJKMAEAKAEAMPEAK@Z
0x7B5190: "public: void __cdecl CBaseProgram::ReverseInstructionRange(unsigned int,unsigned int) __ptr64" ?ReverseInstructionRange@CBaseProgram@@QEAAXII@Z
0x462A60: "ID3DXFragmentLinker::LinkShader:" ??_C@_0IB@HBNIAKGL@ID3DXFragmentLinker?3?3LinkShader?3@
0x6858D8: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexNewGeoDist(unsigned long,bool,unsigned long * __ptr64) __ptr64" ?CalculateGeodesicDistanceToVertexNewGeoDist@CIsochartMesh@D3DXIsochart@@AEAAJK_NPEAK@Z
0x464ADC: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x4014A0: "__cdecl _imp__onexit" __imp__onexit
0x88F3FC: "int vq_iters" ?vq_iters@@3HA
0x4755A0: "vPos" ??_C@_04MDNLLEAH@vPos?$AA@
0x46CD98: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLoggableDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x469D90: "Ignoring extra png_read_update_i" ??_C@_0EH@CHENFKEM@Ignoring?5extra?5png_read_update_i@
0x46D7D0: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x46DD48: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x741440: "public: virtual struct ArTypeProperties __cdecl ArTypeObject::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeObject@@UEAA?AUArTypeProperties@@XZ
0x48A68C: "public: void * __ptr64 __cdecl D3DXCore::CSprite::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCSprite@D3DXCore@@QEAAPEAXI@Z
0x4876BC: "__cdecl _real@3d042108" __real@3d042108
0x486BC8: " %4u" ??_C@_04BONKLIBF@?5?$CF4u?$AA@
0x463298: "vertexshader " ??_C@_0O@COJPIBEL@vertexshader?5?$AA@
0x79B680: "public: long __cdecl CPreProcessor::AllocTokenUint(struct D3DTOKEN * __ptr64,unsigned int) __ptr64" ?AllocTokenUint@CPreProcessor@@QEAAJPEAUD3DTOKEN@@I@Z
0x649388: "void __cdecl D3DX::png_do_background(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_background@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@22111PEAPEAG33H@Z
0x5A0F9C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x865544: memmove
0x46BDD0: "case" ??_C@_04CKOINMPC@case?$AA@
0x463BD0: "MATERIALPOWER" ??_C@_0O@PHBJCDLM@MATERIALPOWER?$AA@
0x46B200: "Invalid oFFs after IDAT" ??_C@_0BI@DOPHGCAB@Invalid?5oFFs?5after?5IDAT?$AA@
0x465AB0: "ID3DXEffectCompiler: State '%s' " ??_C@_0ED@EPNNGMIK@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x48F1B0: "public: virtual int __cdecl D3DXCore::CFont::DrawTextW(struct ID3DXSprite * __ptr64,unsigned short const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextW@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBGHPEAUtagRECT@@KK@Z
0x717E94: "protected: long __cdecl D3DXShader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3DXShader@@IEAAJH@Z
0x48EF28: "public: virtual long __cdecl D3DXCore::CFont::PreloadCharacters(unsigned int,unsigned int) __ptr64" ?PreloadCharacters@CFont@D3DXCore@@UEAAJII@Z
0x477E40: "Legacy A * !(A * B) => A * !B" ??_C@_0BO@GPMIDCAB@Legacy?5A?5?$CK?5?$CB?$CIA?5?$CK?5B?$CJ?5?$DN?$DO?5A?5?$CK?5?$CBB?$AA@
0x749CB0: "bool __cdecl IsPrimitiveId(char const * __ptr64)" ?IsPrimitiveId@@YA_NPEBD@Z
0x807060: "protected: long __cdecl CShaderProgram::MatchLRP2(bool) __ptr64" ?MatchLRP2@CShaderProgram@@IEAAJ_N@Z
0x401188: "__cdecl _imp_HeapFree" __imp_HeapFree
0x5D27D0: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@AEBU_GUID@@@Z
0x472AD8: "static method %s cannot refer to" ??_C@_0DC@GHBBLFCM@static?5method?5?$CFs?5cannot?5refer?5to@
0x46421C: "WRAP4" ??_C@_05OJFLBIKH@WRAP4?$AA@
0x468CB8: "Bogus DHT index %d" ??_C@_0BD@KJHFPHIC@Bogus?5DHT?5index?5?$CFd?$AA@
0x4873D8: "dcl_tessellator_partitioning" ??_C@_0BN@LHNBCNIO@dcl_tessellator_partitioning?$AA@
0x4792C8: "mad match 4 (a - b+b)" ??_C@_0BG@KFNLNOMA@mad?5match?54?5?$CIa?5?9?5b?$CLb?$CJ?$AA@
0x742680: "protected: long __cdecl CParse::CastToFloat(double * __ptr64,struct SValue * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?CastToFloat@CParse@@IEAAJPEANPEAUSValue@@PEBUArSourceLocation@@@Z
0x6445D4: "void __cdecl D3DX::png_destroy_write_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_write_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@@Z
0x61EF24: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x485000: "Hull Shader declared with Tri Do" ??_C@_0JK@MKLGMNBH@Hull?5Shader?5declared?5with?5Tri?5Do@
0x462108: "const D3DXTex::CCodec_P8::`vftable'" ??_7CCodec_P8@D3DXTex@@6B@
0x7413A0: "public: virtual long __cdecl ArTypeBasic::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeBasic@@UEAAJPEADI@Z
0x46C9B0: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x4A847C: D3DXVec3ProjectArray
0x593D2C: D3DXPreprocessShaderFromFileA
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x4CA81C: "long __cdecl D3DXMesh::ReorderNeighborData(unsigned int * __ptr64,unsigned long * __ptr64,unsigned long)" ?ReorderNeighborData@D3DXMesh@@YAJPEAIPEAKK@Z
0x469D70: "Missing PLTE before IDAT" ??_C@_0BJ@LAKDHAPN@Missing?5PLTE?5before?5IDAT?$AA@
0x4848D0: "%s signature parameter %s (1-bas" ??_C@_0EK@ODNIAEJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x686B38: "public: void __cdecl D3DXIsochart::CProgressiveMesh::Clear(void) __ptr64" ?Clear@CProgressiveMesh@D3DXIsochart@@QEAAXXZ
0x47DC10: "Invalid index dimension for rela" ??_C@_0JF@DKLCAMNE@Invalid?5index?5dimension?5for?5rela@
0x69615C: d3dx_deflate
0x5C1F4C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x78ED70: "protected: class CNode * __ptr64 __cdecl CParse::NewReturnStmt(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewReturnStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@@Z
0x46C588: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x5D8104: "long __cdecl D3DXSHSim::SimpWriteFile(void * __ptr64,unsigned char const * __ptr64,unsigned int)" ?SimpWriteFile@D3DXSHSim@@YAJPEAXPEBEI@Z
0x79B290: "public: long __cdecl CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64) __ptr64" ?InitializeFromResource@CPreProcessor@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@@Z
0x72F6A0: "protected: long __cdecl CCompiler::EvalRanges(unsigned int,class CArgument * __ptr64 * __ptr64,class CRange * __ptr64) __ptr64" ?EvalRanges@CCompiler@@IEAAJIPEAPEAVCArgument@@PEAVCRange@@@Z
0x853EF0: "public: struct _INST_NODE * __ptr64 * __ptr64 __cdecl TStack<struct _INST_NODE * __ptr64,20>::GetTop(void) __ptr64" ?GetTop@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAPEAPEAU_INST_NODE@@XZ
0x72B8D0: "protected: long __cdecl CCompiler::FindOtherTexInputs(struct ArSourceLocation const * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?FindOtherTexInputs@CCompiler@@IEAAJPEBUArSourceLocation@@IIPEAPEAVCArgument@@@Z
0x74F270: "protected: long __cdecl CCompiler::EmitArray(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitArray@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@I1IPEAVArType@@1_N@Z
0x47E504: "[]" ??_C@_02GPECMEKF@?$FL?$FN?$AA@
0x58A78C: "public: __cdecl D3DXTex::CLockVolume::~CLockVolume(void) __ptr64" ??1CLockVolume@D3DXTex@@QEAA@XZ
0x4794B8: "asin float_literal" ??_C@_0BD@FJMBKDMC@asin?5float_literal?$AA@
0x71375C: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x46A900: "Out of place IHDR" ??_C@_0BC@KBAKFAAH@Out?5of?5place?5IHDR?$AA@
0x4D4038: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x472D64: "method" ??_C@_06GABBCIBA@method?$AA@
0x571DE0: D3DXCreateVolumeTextureFromFileExA
0x8266E0: "public: virtual long __cdecl C30Program::BackEndOptimize(void) __ptr64" ?BackEndOptimize@C30Program@@UEAAJXZ
0x47B470: "maximum iterator register index " ??_C@_0JK@OPBFNAAD@maximum?5iterator?5register?5index?5@
0x476D50: "Floating-point Value out of inte" ??_C@_0DN@EOCDLONF@Floating?9point?5Value?5out?5of?5inte@
0x478FF8: "utof(sampleinfo_uint_rt(x)) -> s" ??_C@_0DA@IFAMIBAE@utof?$CIsampleinfo_uint_rt?$CIx?$CJ?$CJ?5?9?$DO?5s@
0x4DED60: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x464358: "ALPHABLENDENABLE" ??_C@_0BB@LJLBKFFE@ALPHABLENDENABLE?$AA@
0x616958: "int __cdecl D3DXSHSim::ilaenv_(int * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int,int)" ?ilaenv_@D3DXSHSim@@YAHPEAHPEBD10000HH@Z
0x866F28: "__cdecl strnicmp" _strnicmp
0x4EC06C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x602430: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersect(struct D3DXSHSim::GenRay & __ptr64,struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?ClosestIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@PEAUGenHitRecord@2@@Z
0x7B5310: "public: long __cdecl CBaseProgram::InsertInstructionsBefore(unsigned int,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64,unsigned int) __ptr64" ?InsertInstructionsBefore@CBaseProgram@@QEAAJIPEAPEAVCInstruction@@PEAV2@I@Z
0x45F760: DXFILEOBJ_FaceAdjacency
0x461B6C: "Power" ??_C@_05PMCMDMKN@Power?$AA@
0x5E5CE4: "public: __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::~myHashTable<class D3DXSHSim::myEdge>(void) __ptr64" ??1?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x46F300: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x5A400C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x5A2D2C: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x79ABF0: "public: void * __ptr64 __cdecl CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@@QEAAPEAXI@Z
0x5A3F88: "public: virtual long __cdecl D3DXShader::CTextureShader::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x46DAFC: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x45F240: "usp10.dll" ??_C@_09CBDFPJEA@usp10?4dll?$AA@
0x486D4C: "???" ??_C@_03BBKEAIF@?$DP?$DP?$DP?$AA@
0x463EF0: "ADAPTIVETESS_Y" ??_C@_0P@LHDJIMEA@ADAPTIVETESS_Y?$AA@
0x7235E0: "public: virtual void __cdecl CNodeCaseCondition::Validate(void)const __ptr64" ?Validate@CNodeCaseCondition@@UEBAXXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x4FCBB4: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x486D00: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x7B6530: "public: static bool __cdecl CInstruction::IsGradientOp(unsigned int)" ?IsGradientOp@CInstruction@@SA_NI@Z
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x482A50: "Reference of undeclared sampler " ??_C@_0FF@OPPBEAHG@Reference?5of?5undeclared?5sampler?5@
0x4708E0: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x6D8D60: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x570CC8: D3DXCreateTextureFromResourceExA
0x4798A8: "cmp fp_flags" ??_C@_0N@FKPLNCDF@cmp?5fp_flags?$AA@
0x492F54: "public: long __cdecl D3DXCore::CArray<int>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@H@D3DXCore@@QEAAJIH@Z
0x4CB774: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetMinBoneInfluence(float) __ptr64" ?SetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJM@Z
0x66FDA0: "private: bool __cdecl D3DXIsochart::CIsochartMesh::CalculateChart2DTo3DScale(float & __ptr64,float & __ptr64,float & __ptr64) __ptr64" ?CalculateChart2DTo3DScale@CIsochartMesh@D3DXIsochart@@AEAA_NAEAM00@Z
0x476430: "const CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@@6B@
0x470790: "const D3DXShader::CTransform::`vftable'" ??_7CTransform@D3DXShader@@6B@
0x58E720: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R3G3B2(void) __ptr64" ?BltBox2D_A8R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x488E98: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x7FEEA0: "protected: long __cdecl CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@@IEAAJXZ
0x5B6748: "public: long __cdecl D3DXEffects::SBlock::ResizeScratch(void) __ptr64" ?ResizeScratch@SBlock@D3DXEffects@@QEAAJXZ
0x46AD98: "Missing IHDR before iCCP" ??_C@_0BJ@GOJGCOOO@Missing?5IHDR?5before?5iCCP?$AA@
0x5F51BC: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::AddElement(struct D3DXSHSim::myEdgeRep) __ptr64" ?AddElement@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAAJUmyEdgeRep@2@@Z
0x5A0A4C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVectorArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@I@Z
0x6F52A8: "unsigned long __cdecl D3DXShader::NegateReg(unsigned long)" ?NegateReg@D3DXShader@@YAKK@Z
0x593E34: D3DXPreprocessShaderFromFileW
0x4796B0: "bige bits_known" ??_C@_0BA@IJOHKNDF@bige?5bits_known?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeVector::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeVector@@UEAAPEAXI@Z
0x464DE0: "INVSRCALPHA" ??_C@_0M@DFAKFHOE@INVSRCALPHA?$AA@
0x405030: "struct D3D_MATCHENTRY const * const g_MIN2_Match" ?g_MIN2_Match@@3QBUD3D_MATCHENTRY@@B
0x566A54: "long __cdecl D3DXMesh::SetSmoothingGroup(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,unsigned short,struct D3DXVECTOR3 & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetSmoothingGroup@D3DXMesh@@YAJPEAUSLoadedFace@1@KGAEAUD3DXVECTOR3@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x45F620: IID_ID3DXLine
0x5A7F50: "long __cdecl D3DXEffects::_CopyDataOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64)" ?_CopyDataOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAE1@Z
0x46C3F0: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x487A08: "__cdecl _real@4004d7a7" __real@4004d7a7
0x853EB0: "public: void __cdecl TStack<bool,20>::Pop(void) __ptr64" ?Pop@?$TStack@_N$0BE@@@QEAAXXZ
0x837140: "protected: long __cdecl CD3D10Program::EmitBTOF(void) __ptr64" ?EmitBTOF@CD3D10Program@@IEAAJXZ
0x85DDE8: "public: __cdecl D3DXCore::CStringStack::~CStringStack(void) __ptr64" ??1CStringStack@D3DXCore@@QEAA@XZ
0x85DA88: "private: void __cdecl CSignatureParser5::Cleanup(void) __ptr64" ?Cleanup@CSignatureParser5@@AEAAXXZ
0x479BE8: "ftou int_range" ??_C@_0P@IAFKGEPH@ftou?5int_range?$AA@
0x4629E8: "Microsoft (R) D3DX9 Fragment Lin" ??_C@_0DC@BJFOBNB@Microsoft?5?$CIR?$CJ?5D3DX9?5Fragment?5Lin@
0x8420B0: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessage(char const * __ptr64,...) __ptr64" ?ReportMessage@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x7F1DE0: "protected: void __cdecl CTReorderInstructions::MarkParentsAndChildrenInRange(unsigned int,unsigned int,unsigned int) __ptr64" ?MarkParentsAndChildrenInRange@CTReorderInstructions@@IEAAXIII@Z
0x5A100C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x478630: "ftob(trunc(btof(x))) -> mov(x)" ??_C@_0BP@INCBLIJC@ftob?$CItrunc?$CIbtof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x7B35B0: "protected: long __cdecl CProgram::VisitConditionInstructions(class CArgument * __ptr64,bool,unsigned int,long (__cdecl*)(class CProgram * __ptr64,void * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64,bool),void * __ptr64) __ptr64" ?VisitConditionInstructions@CProgram@@IEAAJPEAVCArgument@@_NIP6AJPEAV1@PEAXPEAVCInstruction@@01@Z3@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x46BD40: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x4CAEA0: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::AddRef(void) __ptr64" ?AddRef@CPMSharedData@D3DXMesh@@UEAAKXZ
0x7DEC80: "public: long __cdecl CPool::Copy(class CPool * __ptr64) __ptr64" ?Copy@CPool@@QEAAJPEAV1@@Z
0x865568: malloc
0x624CA8: "public: virtual long __cdecl NXOF::XDataObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@UEAAJPEADPEA_K@Z
0x6E4448: "protected: long __cdecl D3DXShader::CShaderProgram::MatchENDWHILE(void) __ptr64" ?MatchENDWHILE@CShaderProgram@D3DXShader@@IEAAJXZ
0x474020: "internal error: OR operater inpu" ??_C@_0CM@IAOBBGKE@internal?5error?3?5OR?5operater?5inpu@
0x8655A4: calloc
0x473AF0: "const ArTypeVector::`vftable'" ??_7ArTypeVector@@6B@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x44CE84: "private: static char const * const NXOF::TSaveObject::cFormat" ?cFormat@TSaveObject@NXOF@@0QBDB
0x6C2AA0: "public: virtual class D3DXShader::CNodeState * __ptr64 __cdecl D3DXShader::CNodeState::Copy(void) __ptr64" ?Copy@CNodeState@D3DXShader@@UEAAPEAV12@XZ
0x465B80: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@JEIMKNAN@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x62F3C0: "void __cdecl D3DX::jinit_phuff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_phuff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x714F68: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x47ED40: "Invalid component mask in indexa" ??_C@_0GA@FEBHFDDB@Invalid?5component?5mask?5in?5indexa@
0x46FF60: "internal error: if block with no" ??_C@_0DM@GCEELIAG@internal?5error?3?5if?5block?5with?5no@
0x837440: "protected: long __cdecl CD3D10Program::EmitBTOI(void) __ptr64" ?EmitBTOI@CD3D10Program@@IEAAJXZ
0x472088: "ps_1_x is no longer supported; u" ??_C@_0CM@FOOOGOJB@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x47E630: "Masks (and if pixel shader, also" ??_C@_0MF@HABBKFDG@Masks?5?$CIand?5if?5pixel?5shader?0?5also@
0x468668: "Read from XMS failed" ??_C@_0BF@EKLGFGNM@Read?5from?5XMS?5failed?$AA@
0x488CD0: "__stdcall _real" __real@49742400
0x702000: "private: int __cdecl D3DXShader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3DXShader@@AEAAHI@Z
0x475D80: "invalid complement expression" ??_C@_0BO@MOIAKPAE@invalid?5complement?5expression?$AA@
0x4767A0: "Semantic length is limited to %d" ??_C@_0CM@KFGOMHLI@Semantic?5length?5is?5limited?5to?5?$CFd@
0x602624: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::AddElement(struct D3DXSHSim::BVHNode * __ptr64 const) __ptr64" ?AddElement@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAAJQEAUBVHNode@2@@Z
0x656B44: "long __cdecl FalseEdgesConnected<unsigned short>(unsigned short const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@G@@YAJPEBGPEBK1I@Z
0x56C3C4: "void __cdecl D3DX::extr_glVertex(float * __ptr64,void * __ptr64)" ?extr_glVertex@D3DX@@YAXPEAMPEAX@Z
0x664330: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetStage(unsigned long,unsigned long) __ptr64" ?SetStage@CIsochartEngine@D3DXIsochart@@UEAAJKK@Z
0x484460: "break/continue can only be follo" ??_C@_0ID@CLLMJPJM@break?1continue?5can?5only?5be?5follo@
0x7137A0: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x64A85C: "void __cdecl D3DX::png_do_expand_palette(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_expand_palette@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_struct@1@1H@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x5EBA3C: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::~GXArray<struct D3DXSHSim::TmpSC>(void) __ptr64" ??1?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4013C0: "__cdecl _imp_iswalpha" __imp_iswalpha
0x67F9C4: "public: bool __cdecl D3DXIsochart::CVertIter::NextFace(void) __ptr64" ?NextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x46A858: "Data error in compressed datastr" ??_C@_0DA@FNMACPCD@Data?5error?5in?5compressed?5datastr@
0x489AC8: "__cdecl _real@3f266666" __real@3f266666
0x47CB40: "idiv currently not supported (in" ??_C@_0GN@CCIEMHLO@idiv?5currently?5not?5supported?5?$CIin@
0x46C8A8: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x46BC28: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x4632C8: "%s[%d] =
{
" ??_C@_0N@ELCHDLGA@?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x673A78: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateAveragNormal(struct D3DXVECTOR3 * __ptr64)const __ptr64" ?CalculateAveragNormal@CIsochartMesh@D3DXIsochart@@AEBAXPEAUD3DXVECTOR3@@@Z
0x4010D8: "__cdecl _imp_CreateCompatibleDC" __imp_CreateCompatibleDC
0x46A608: "extra interior spaces removed fr" ??_C@_0CL@HHFCBFIC@extra?5interior?5spaces?5removed?5fr@
0x47B5C0: "Cannot use texture arrays on DX9" ??_C@_0EB@JHPAEECH@Cannot?5use?5texture?5arrays?5on?5DX9@
0x7B51F0: "public: long __cdecl CBaseProgram::ReplaceInstruction(class CInstruction * __ptr64,class CInstruction * __ptr64,bool,bool) __ptr64" ?ReplaceInstruction@CBaseProgram@@QEAAJPEAVCInstruction@@0_N1@Z
0x4FBDDC: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned short>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXConvertMeshToStripEx@G@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2G@Z
0x4FB3DC: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned int>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXConvertMeshToStripEx@I@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2I@Z
0x7E62C0: "protected: long __cdecl CProgram::Link(void) __ptr64" ?Link@CProgram@@IEAAJXZ
0x46F8E8: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x6F8118: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x83FB90: "public: long __cdecl Util::Vector<struct CD3D10Program::IfaceBody,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBody>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::SetUsed(unsigned __int64,bool) __ptr64" ?SetUsed@?$Vector@UIfaceBody@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBody@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAJ_K_N@Z
0x890F84: "int pcapow" ?pcapow@@3HA
0x7B10E0: "public: virtual __cdecl CProgram::~CProgram(void) __ptr64" ??1CProgram@@UEAA@XZ
0x4678F8: "dxf" ??_C@_03DLKLFHO@dxf?$AA@
0x46D1E0: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x46A888: "Incomplete compressed datastream" ??_C@_0CN@DJANJIKN@Incomplete?5compressed?5datastream@
0x82BE00: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputPrimIdDecl(void) __ptr64" ?EmitInputPrimIdDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x487710: "__cdecl _real@3fe000d1b71758e2" __real@3fe000d1b71758e2
0x47AC78: "umod int_range" ??_C@_0P@IKBMPDHO@umod?5int_range?$AA@
0x738FB0: "protected: long __cdecl CParse::CreateInitialSymbolTable(void) __ptr64" ?CreateInitialSymbolTable@CParse@@IEAAJXZ
0x5A37B8: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x5BA2B8: "private: long __cdecl D3DXEffects::CEffect::LoadVariableInitializer(struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadVariableInitializer@CEffect@D3DXEffects@@AEAAJPEAUID3DXBuffer@@PEAK@Z
0x4A8064: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x8A4CE0: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUnvhsUmlyygUlyquivUznwGEUkxsnvhsOlyq@d3dxmesh" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUnvhsUmlyygUlyquivUznwGEUkxsnvhsOlyq@d3dxmesh
0x484E78: "Hull Shader declsphase must decl" ??_C@_0DK@HOBMCIH@Hull?5Shader?5declsphase?5must?5decl@
0x8654FC: iswdigit
0x487908: "__cdecl _real@3de6a5f5" __real@3de6a5f5
0x401000: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x476B60: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x46AE00: "Malformed iCCP chunk" ??_C@_0BF@NLNNCHCP@Malformed?5iCCP?5chunk?$AA@
0x467394: "SY" ??_C@_02FDNFABJ@SY?$AA@
0x46BBA8: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x6CE284: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchComplexAdd(void) __ptr64" ?MatchComplexAdd@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x470188: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x725AE0: "public: class ArType * __ptr64 __cdecl CParse::NewBasicKindType(enum ArBasicKind) __ptr64" ?NewBasicKindType@CParse@@QEAAPEAVArType@@W4ArBasicKind@@@Z
0x891A30: "unsigned int * D3DXShader::g_SwizzleL" ?g_SwizzleL@D3DXShader@@3PAIA
0x6EA284: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@D3DXShader@@IEAAJXZ
0x492FF4: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::_D3DXFONT_CELL * __ptr64>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@PEAU_D3DXFONT_CELL@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x88C648: "short * D3DXShader::d3dxasm_dgoto" ?d3dxasm_dgoto@D3DXShader@@3PAFA
0x6C2A04: "public: virtual int __cdecl D3DXShader::CNodeState::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeState@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x476DF8: "Possible integer divide by zero" ??_C@_0CA@MEMIMPHN@Possible?5integer?5divide?5by?5zero?$AA@
0x45F670: IID_ID3DXFileData
0x5A0FB4: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x78D800: "protected: long __cdecl Util::Vector<bool,class Util::NewDeleteObjectTraits<bool>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@_NV?$NewDeleteObjectTraits@_N@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x865144: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x48A3D0: "__stdcall _real" __real@4055000000000000
0x470F84: "ps_5_a" ??_C@_06GFPNOMCH@ps_5_a?$AA@
0x68BC44: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::~CSparseMatrix<double>(void) __ptr64" ??1?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x4869D4: " of" ??_C@_03OKFMPOB@?5of?$AA@
0x593490: D3DXGetShaderOutputSemantics
0x797440: "public: virtual void * __ptr64 __cdecl CNodeAsmInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmInstruction@@UEAAPEAXI@Z
0x4F29C8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x486B28: "x%u" ??_C@_03BMPOKBCI@x?$CFu?$AA@
0x6FA8E4: "public: long __cdecl D3DXShader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3DXShader@@QEAAJPEBD@Z
0x46A6A0: "Empty keyword in zTXt chunk" ??_C@_0BM@GHFLFCHO@Empty?5keyword?5in?5zTXt?5chunk?$AA@
0x665D1C: "public: __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::~CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x88C13C: "__cdecl _native_vcclrit_reason" __native_vcclrit_reason
0x469C58: "Attempted to set both read_data_" ??_C@_0DI@HLGELEHE@Attempted?5to?5set?5both?5read_data_@
0x486C68: " vs_3_sw
" ??_C@_0N@MIIKEDB@?5?5?5?5vs_3_sw?6?$AA@
0x84EB20: "protected: virtual void __cdecl CD3D11DomainShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D11DomainShaderValidator@@MEAAXXZ
0x4DFB0C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x57CE40: "public: virtual void __cdecl D3DXTex::CCodec_P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x476F68: "internal error: consume move rea" ??_C@_0DL@LCFLKCEN@internal?5error?3?5consume?5move?5rea@
0x500A6C: D3DXCreateNPatchMesh
0x471F28: "Flags parameter is invalid" ??_C@_0BL@JMMMMHAF@Flags?5parameter?5is?5invalid?$AA@
0x665ADC: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceAdjacencyBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportFaceAdjacencyBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeVoid::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeVoid@@UEAAPEAXI@Z
0x48B1C4: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x476398: "internal error: instruction size" ??_C@_0CK@OOJOMBM@internal?5error?3?5instruction?5size@
0x4641EC: "WRAP10" ??_C@_06JBNGJJEL@WRAP10?$AA@
0x470A58: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x6E3140: "protected: long __cdecl D3DXShader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3DXShader@@IEAAJXZ
0x47B3D0: "maximum boolean register index e" ??_C@_0JN@HJHDKNND@maximum?5boolean?5register?5index?5e@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x83FD80: "public: void __cdecl Util::Vector<struct CD3D10Program::IfaceType,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceType>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Empty(void) __ptr64" ?Empty@?$Vector@UIfaceType@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceType@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAXXZ
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbol::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbol@@UEAAPEAXI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x487150: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x4681A8: "Start of Image" ??_C@_0P@JLCHJELA@Start?5of?5Image?$AA@
0x478180: "NOT BULT => BUGE" ??_C@_0BB@BDDBJEAF@NOT?5BULT?5?$DN?$DO?5BUGE?$AA@
0x4727F0: "SV_PrimitiveId is an invalid inp" ??_C@_0GK@NHMPIMML@SV_PrimitiveId?5is?5an?5invalid?5inp@
0x46E620: "cannot read from same texcoord. " ??_C@_0FF@FOIEOFKI@cannot?5read?5from?5same?5texcoord?4?5@
0x63C010: "void __cdecl D3DX::jpeg_idct_islow(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_islow@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x482E50: "Reference of undeclared register" ??_C@_0FP@PLDHINEL@Reference?5of?5undeclared?5register@
0x4016E0: "__cdecl _imp_tanh" __imp_tanh
0x73A620: "protected: bool __cdecl CParse::IsCast(enum ArBasicKind,enum ArBasicKind) __ptr64" ?IsCast@CParse@@IEAA_NW4ArBasicKind@@0@Z
0x4764C0: "Error creating error string" ??_C@_0BM@KBNJDKGG@Error?5creating?5error?5string?$AA@
0x59E6D4: "long __cdecl D3D10BlobToD3DXBuffer(struct ID3D10Blob * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3D10BlobToD3DXBuffer@@YAJPEAUID3D10Blob@@PEAPEAUID3DXBuffer@@@Z
0x69F1EC: "protected: long __cdecl D3DXShader::CParse::AddDecl(class D3DXShader::CNode * __ptr64,int) __ptr64" ?AddDecl@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x48B284: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x4E76B4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5CEA78: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x721CF0: "protected: bool __cdecl CParse::IsFullyLiteral(class CNode const * __ptr64,bool) __ptr64" ?IsFullyLiteral@CParse@@IEAA_NPEBVCNode@@_N@Z
0x7B6E90: "protected: static void __cdecl CInstruction::FreeArgRefs(unsigned short * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64)" ?FreeArgRefs@CInstruction@@KAXPEAGPEAPEAPEAVCArgument@@@Z
0x727B80: "protected: long __cdecl CCompiler::MergeBlobs(class CDXBCParser * __ptr64,class CDXBCParser * __ptr64,enum DXBCFourCC,class CDXBCBuilder * __ptr64) __ptr64" ?MergeBlobs@CCompiler@@IEAAJPEAVCDXBCParser@@0W4DXBCFourCC@@PEAVCDXBCBuilder@@@Z
0x4766D0: "(unknown)" ??_C@_09GPGAJHPD@?$CIunknown?$CJ?$AA@
0x479CD0: "imax int_literal" ??_C@_0BB@HJLFMMKD@imax?5int_literal?$AA@
0x475978: "addressing operations are not al" ??_C@_0DO@CINKJAFB@addressing?5operations?5are?5not?5al@
0x7C80F0: "long __cdecl SFPS_MovcMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x5930BC: D3DXGetShaderInputSemantics
0x479980: "dsx fp_flags" ??_C@_0N@HIGCALMK@dsx?5fp_flags?$AA@
0x481E80: "Reference out of range on vertex" ??_C@_0JB@MMBPOFCB@Reference?5out?5of?5range?5on?5vertex@
0x464A20: "MODULATE4X" ??_C@_0L@PFLHEKP@MODULATE4X?$AA@
0x46D9F0: "const D3DXShader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3DXShader@@6B@
0x64FBF4: "void __cdecl D3DX::png_handle_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x7483D0: ?Grow@?$D3DXHashTable@USPackerEntry@CPacker@@$1?AreSemanticsEqual@12@SAHAEBU12@0@Z@@QEAAJIIPEAPEAX_N@Z
0x4B4538: D3DXSHAdd
0x82DF00: "protected: long __cdecl CD3D10Program::TallyInstruction(class CInstruction * __ptr64,struct _D3D10_SHADER_STATISTICS * __ptr64) __ptr64" ?TallyInstruction@CD3D10Program@@IEAAJPEAVCInstruction@@PEAU_D3D10_SHADER_STATISTICS@@@Z
0x4DAE74: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4EA3AC: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned int,4294967295>(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@I$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@I@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x5021A4: "long __cdecl D3DXMesh::AddEffectInstance(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectInstance@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x624B50: "public: virtual long __cdecl NXOF::XDataRef::Unlock(void) __ptr64" ?Unlock@XDataRef@NXOF@@UEAAJXZ
0x47AB40: "trunc float_literal" ??_C@_0BE@JKIDHOHF@trunc?5float_literal?$AA@
0x4AB334: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x46A2C0: "Empty keyword in sPLT chunk" ??_C@_0BM@BNKHLNKK@Empty?5keyword?5in?5sPLT?5chunk?$AA@
0x5BF204: "private: long __cdecl D3DXEffects::CEffect::RecordSetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetIntArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x46C12C: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x46CDE0: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x470EC8: "#pragma warning (once:%d)
" ??_C@_0BL@OHOMJJIN@?$CDpragma?5warning?5?$CIonce?3?$CFd?$CJ?6?$AA@
0x4AAF8C: D3DXMatrixScaling
0x897868: "double D3DXSHSim::fNeu" ?fNeu@D3DXSHSim@@3NA
0x5A4428: D3DXCreateEffectPool
0x48A368: "__stdcall _real" __real@4022000000000000
0x6215D4: "public: virtual __cdecl NXOF::XSrcResource::~XSrcResource(void) __ptr64" ??1XSrcResource@NXOF@@UEAA@XZ
0x6C5E58: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@D3DXShader@@MEAAJXZ
0x46C3C8: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x49FB48: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x464CE8: "LESSEQUAL" ??_C@_09EOMDFECK@LESSEQUAL?$AA@
0x646A34: "void __cdecl D3DX::png_read_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@1@Z
0x8340B0: "protected: virtual long __cdecl CD3D10Program::EmitInstructionSimple(class CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionSimple@CD3D10Program@@MEAAJPEAVCInstruction@@W4D3D10_SB_OPCODE_TYPE@@@Z
0x401290: "__cdecl _imp_FormatMessageA" __imp_FormatMessageA
0x4796D0: "bilt fp_flags" ??_C@_0O@PIKEPPDP@bilt?5fp_flags?$AA@
0x4636E8: "D3DXCreateEffectCompilerFromFile" ??_C@_0CC@HNKPLJDF@D3DXCreateEffectCompilerFromFile@
0x486450: "Unrecognized instruction or inst" ??_C@_0ED@IHPDIIFE@Unrecognized?5instruction?5or?5inst@
0x7F3A80: "private: long __cdecl CProgram::PropagateSwizzles_Unswizzle(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAI@Z
0x4832A0: "bufinfo requires resource declar" ??_C@_0FO@CINHGFLG@bufinfo?5requires?5resource?5declar@
0x46D628: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x4879C8: "__cdecl _real@3e127b38" __real@3e127b38
0x8AEBF8: "double D3DXSHSim::fFDR" ?fFDR@D3DXSHSim@@3NA
0x45F850: DXFILEOBJ_EffectParamDWord
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x6C7518: "protected: long __cdecl D3DXShader::CVSProgram::EmitAddress(unsigned int) __ptr64" ?EmitAddress@CVSProgram@D3DXShader@@IEAAJI@Z
0x5D6780: "enum _D3DDECLTYPE __cdecl D3DXSHSim::MaxType(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?MaxType@D3DXSHSim@@YA?AW4_D3DDECLTYPE@@W42@0@Z
0x469F60: "Width too large for libpng to pr" ??_C@_0DC@MHGEAIEM@Width?5too?5large?5for?5libpng?5to?5pr@
0x483C10: "else statement doesn't match to " ??_C@_0GC@MPBHDAFI@else?5statement?5doesn?8t?5match?5to?5@
0x7C8FD0: "long __cdecl SFPS_BinaryFloatToIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatToIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x487974: "__cdecl _real@3e22f11f" __real@3e22f11f
0x7B6F10: "public: long __cdecl CInstruction::ReallocInputs(unsigned int) __ptr64" ?ReallocInputs@CInstruction@@QEAAJI@Z
0x7481E0: ?Initialize@?$D3DXHashTable@USPackerEntry@CPacker@@$1?AreSemanticsEqual@12@SAHAEBU12@0@Z@@QEAAJPEAV1@@Z
0x49A6D0: "public: void * __ptr64 __cdecl D3DXAnimation::CAnimationController::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAnimationController@D3DXAnimation@@QEAAPEAXI@Z
0x704B30: "private: long __cdecl D3DXShader::CProgram::SimplifyDotProduct(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@H@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x489D08: "__cdecl _real@402ffae147ae147b" __real@402ffae147ae147b
0x600340: "public: __cdecl D3DXSHSim::BVHMemAllocator::BVHMemAllocator(unsigned int) __ptr64" ??0BVHMemAllocator@D3DXSHSim@@QEAA@I@Z
0x5FDAD4: "public: long __cdecl D3DXSHSim::OctTree::InsertRec(struct D3DXVECTOR3,struct D3DXVECTOR3,int,int) __ptr64" ?InsertRec@OctTree@D3DXSHSim@@QEAAJUD3DXVECTOR3@@0HH@Z
0x471E50: "internal error: blob mismatch be" ??_C@_0DO@HBAFLGGM@internal?5error?3?5blob?5mismatch?5be@
0x4728E0: "height" ??_C@_06LNLHEAAG@height?$AA@
0x779200: "void __cdecl HeapSort<unsigned int>(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@I@@YAXP6AHIIPEBX@ZPEAII0@Z
0x474840: "gradient instruction used in a l" ??_C@_0FD@OICNLNMP@gradient?5instruction?5used?5in?5a?5l@
0x648480: "void __cdecl D3DX::png_do_unshift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_unshift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x48A320: "__cdecl _real@bfd0000000000000" __real@bfd0000000000000
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec@D3DXTex@@UEAAPEAXI@Z
0x46B3A8: "malformed width string in sCAL c" ??_C@_0CF@LLNCAD@malformed?5width?5string?5in?5sCAL?5c@
0x593C3C: D3DXCreateTextureShader
0x4718A8: "(unknown scope entry kind)" ??_C@_0BL@EMKFAEND@?$CIunknown?5scope?5entry?5kind?$CJ?$AA@
0x69042C: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Node>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UNode@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x4B3CFC: D3DXSHRotateZ
0x475608: "dsy" ??_C@_03MCLFFEAB@dsy?$AA@
0x571D18: D3DXCreateVolumeTextureFromResourceW
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeUsage::Print(void) __ptr64" ?Print@CNodeUsage@D3DXShader@@UEAAXXZ
0x5D7C58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::GXArray<struct D3DXVECTOR3>(void) __ptr64" ??0?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x487728: "__cdecl _real@3f1a36e2eb1c432d" __real@3f1a36e2eb1c432d
0x6E0350: "protected: virtual void __cdecl D3DXShader::C30Program::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x8A4CF8: "int nuncull" ?nuncull@@3HA
0x486978: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x4871D0: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x797750: "public: virtual class CNodeAsmRegister * __ptr64 __cdecl CNodeAsmRegister::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmRegister@@UEBAPEAV1@I@Z
0x461C20: "D3DXCreateText: No text specifie" ??_C@_0CD@BBFJAKIB@D3DXCreateText?3?5No?5text?5specifie@
0x478618: "exp(log(x)) identity" ??_C@_0BF@DJOOICGM@exp?$CIlog?$CIx?$CJ?$CJ?5identity?$AA@
0x464A50: "SELECTARG2" ??_C@_0L@CKKCFJKJ@SELECTARG2?$AA@
0x4711E0: "technique10" ??_C@_0M@IDJKJBKP@technique10?$AA@
0x4878B0: "__cdecl _real@3e081251" __real@3e081251
0x5649CC: "public: __cdecl D3DXMesh::CD3DXCrackDecl::CD3DXCrackDecl(void) __ptr64" ??0CD3DXCrackDecl@D3DXMesh@@QEAA@XZ
0x493CEC: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToEnvMap@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x488E38: "__cdecl _real@3ee00000" __real@3ee00000
0x468AB8: "Cannot transcode due to multiple" ??_C@_0DO@OPNPKGO@Cannot?5transcode?5due?5to?5multiple@
0x4779C8: "Compact Registers - Press Loop I" ??_C@_0CD@HBCKHFNE@Compact?5Registers?5?9?5Press?5Loop?5I@
0x6660D4: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned short>(unsigned short * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@G@CIsochartEngine@D3DXIsochart@@AEAAXPEAGAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x6661A4: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned long>(unsigned long * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@K@CIsochartEngine@D3DXIsochart@@AEAAXPEAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x724340: "public: virtual class CNodeValue * __ptr64 __cdecl CNodeValue::Copy(unsigned int)const __ptr64" ?Copy@CNodeValue@@UEBAPEAV1@I@Z
0x474FD8: "D3D10_SHADER_SKIP_OPTIMIZATION" ??_C@_0BP@NIBCGPFC@D3D10_SHADER_SKIP_OPTIMIZATION?$AA@
0x853870: "public: struct ROOT_CALLER_PHASE * __ptr64 __cdecl TSet<struct ROOT_CALLER_PHASE,5>::Add(struct ROOT_CALLER_PHASE const & __ptr64) __ptr64" ?Add@?$TSet@UROOT_CALLER_PHASE@@$04@@QEAAPEAUROOT_CALLER_PHASE@@AEBU2@@Z
0x7537B0: "protected: long __cdecl CCompiler::CheckVariableWritability(class CArgument * __ptr64,class ArSymbolVariable * __ptr64) __ptr64" ?CheckVariableWritability@CCompiler@@IEAAJPEAVCArgument@@PEAVArSymbolVariable@@@Z
0x47A900: "samplecube_c_a fp_flags" ??_C@_0BI@BAHFBLPK@samplecube_c_a?5fp_flags?$AA@
0x581038: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x68F924: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateFaceGeodesicDistortion(struct D3DXIsochart::_IsochartFace * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateFaceGeodesicDistortion@CIsochartMesh@D3DXIsochart@@AEBAMPEAU_IsochartFace@2@PEAV12@PEAMK2@Z
0x4944BC: "public: long __cdecl D3DXCore::CRenderToEnvMap::Render(enum _D3DCUBEMAP_FACES) __ptr64" ?Render@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@@Z
0x84ECE0: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x5C0498: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x5AE10C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignment(class D3DXEffects::Compiler::CAssignmentInfo * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long,class D3DXEffects::Compiler::CAssignment * __ptr64 * __ptr64) __ptr64" ?InitializeAssignment@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCAssignmentInfo@23@KKKPEAKPEAVCData@23@2KPEAPEAVCAssignment@23@@Z
0x705EF4: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_PerComponent(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x4A8A34: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x479C78: "idiv fp_flags" ??_C@_0O@DAHPGKHN@idiv?5fp_flags?$AA@
0x466080: "const D3DXEffects::Compiler::CEffectCompiler::`vftable'" ??_7CEffectCompiler@Compiler@D3DXEffects@@6B@
0x691380: "protected: void __cdecl GeodesicDist::CExactOneToAll::InternalRun(void) __ptr64" ?InternalRun@CExactOneToAll@GeodesicDist@@IEAAXXZ
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face * __ptr64>::~dynamicarray<struct GeodesicDist::Face * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAUFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x62358C: "public: static long __cdecl NXOF::XDataSaveObj::Create(class NXOF::XTemplate * __ptr64,class NXOF::TSaveObject * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,unsigned __int64,void const * __ptr64,class NXOF::XDataSaveObj * __ptr64 * __ptr64)" ?Create@XDataSaveObj@NXOF@@SAJPEAVXTemplate@2@PEAVTSaveObject@2@PEBDAEBU_GUID@@_KPEBXPEAPEAV12@@Z
0x48804C: "__cdecl _real@3ca3d70a" __real@3ca3d70a
0x5D27D0: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::Release(void) __ptr64" ?Release@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x46AF50: "Missing IHDR before tRNS" ??_C@_0BJ@DNLGINLH@Missing?5IHDR?5before?5tRNS?$AA@
0x4F5CAC: "public: long __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::Delete(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64) __ptr64" ?Delete@?$CSimplificationHeap@I@D3DXMesh@@QEAAJPEAV?$CEdgeInfo@I@2@@Z
0x488050: "__cdecl _real@3ba3d70a" __real@3ba3d70a
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x474260: "'%s': input parameter '%s' confl" ??_C@_0FK@FCEODMBA@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5confl@
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x564420: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned short,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned short * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@G$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@PEAGPEAU_D3DVERTEXELEMENT9@@@Z
0x463E60: "CCW_STENCILPASS" ??_C@_0BA@KEMFAHMK@CCW_STENCILPASS?$AA@
0x7418C0: "public: virtual bool __cdecl ArTypeArray::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeArray@@UEAA_NIPEAUArTypeInfo@@@Z
0x4A651C: "float * __ptr64 __cdecl init_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?init_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x483540: "%s instruction requires sampler " ??_C@_0GF@PIAGGECH@?$CFs?5instruction?5requires?5sampler?5@
0x84D060: "protected: virtual void __cdecl CD3D11HullShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D11HullShaderValidator@@MEAAXXZ
0x46C7A8: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x480110: "finalLineDetailTessFactor alread" ??_C@_0FH@KGFGCNFB@finalLineDetailTessFactor?5alread@
0x4E023C: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned short)" ??$CalcSplitMeshSizes@G$00$0PPPP@@D3DXMesh@@YAJPEAGKKKPEAK111G@Z
0x49F470: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterRotationKey(unsigned int,unsigned int) __ptr64" ?UnregisterRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x684D00: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::add(struct D3DXIsochart::_IsochartEdge * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartEdge@2@@Z
0x684D00: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::add(struct D3DXIsochart::_IsochartFace * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartFace@2@@Z
0x684D00: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::CIsochartMesh * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAVCIsochartMesh@2@@Z
0x4D23B8: D3DXGetFVFVertexSize
0x4D6B6C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x7D2180: "protected: long __cdecl CProgram::CombineInstsVectorized(void) __ptr64" ?CombineInstsVectorized@CProgram@@IEAAJXZ
0x464C30: "COORD0" ??_C@_06PKAMOMIC@COORD0?$AA@
0x4846A0: "%s array signature parameter %s " ??_C@_0DP@EMIKPEOE@?$CFs?5array?5signature?5parameter?5?$CFs?5@
0x48A4C4: D3DXGetDriverLevel
0x5AFD0C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileVariable(class D3DXEffects::Compiler::CVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ?CompileVariable@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCVariable@23@PEAVCData@23@PEAKK@Z
0x481340: "Domain Shader input control poin" ??_C@_0GF@FPGEBDHJ@Domain?5Shader?5input?5control?5poin@
0x5E58AC: "bool __cdecl D3DXSHSim::ComputeFrameFromZ(struct D3DXVECTOR3,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64)" ?ComputeFrameFromZ@D3DXSHSim@@YA_NUD3DXVECTOR3@@AEAU2@1@Z
0x46F050: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x464CB8: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x6431C8: "void __cdecl D3DX::png_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x5062E0: "long __cdecl D3DXMesh::D3DXLoadMeshFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXLoadMeshFromXHelper@D3DXMesh@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@@Z
0x671D3C: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PerformMerging(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PerformMerging@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKAEAVCCallbackSchemer@2@@Z
0x8330D0: "protected: long __cdecl CD3D10Program::EmitGSInfo(void) __ptr64" ?EmitGSInfo@CD3D10Program@@IEAAJXZ
0x86706A: ceil
0x6D87FC: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CPSLegacyProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x46C5AC: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x46BE38: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x4DD82C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4D3F74: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x65587C: D3DXComputeIMTFromTexture
0x4A1738: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x4780A0: "continue never match (to NOP)" ??_C@_0BO@JPMLPPJK@continue?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x6C458C: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x825980: "public: virtual void * __ptr64 __cdecl CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@@UEAAPEAXI@Z
0x78AE20: "public: long __cdecl CSwitchInfo::RemoveUnusedCases(void) __ptr64" ?RemoveUnusedCases@CSwitchInfo@@QEAAJXZ
0x854040: "public: struct LABEL_NODE * __ptr64 __cdecl TSet<struct LABEL_NODE,20>::Add(struct LABEL_NODE const & __ptr64) __ptr64" ?Add@?$TSet@ULABEL_NODE@@$0BE@@@QEAAPEAULABEL_NODE@@AEBU2@@Z
0x476DD0: "indefinite derivative calculatio" ??_C@_0CC@CJPALJGC@indefinite?5derivative?5calculatio@
0x580868: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x580A60: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5803F0: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::~GXArray<struct D3DXVECTOR2>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAA@XZ
0x478C38: "integer movc((a>=b),b,a) -> min(" ??_C@_0CF@OHAMFCBE@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CI@
0x4010C8: "__cdecl _imp_SetTextAlign" __imp_SetTextAlign
0x46C360: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::~GXArray<struct D3DXVECTOR3>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x4807C0: "renderTargetArrayIndex already d" ??_C@_0FE@CJNADIIO@renderTargetArrayIndex?5already?5d@
0x46D590: "loop does not appear to terminat" ??_C@_0EF@HFDKPMCI@loop?5does?5not?5appear?5to?5terminat@
0x6F0D04: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindPair(struct D3DXShader::_D3DXCP_DATA * __ptr64,struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x45F840: DXFILEOBJ_EffectParamString
0x662C68: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Free(void) __ptr64" ?Free@CIsochartEngine@D3DXIsochart@@UEAAJXZ
0x405760: "struct D3D_MATCHENTRY const * const g_IFEQ2_Match" ?g_IFEQ2_Match@@3QBUD3D_MATCHENTRY@@B
0x690580: "protected: bool __cdecl D3DXIsochart::CMaxFlow::FindAugmentPath(void) __ptr64" ?FindAugmentPath@CMaxFlow@D3DXIsochart@@IEAA_NXZ
0x46DAC8: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x58076C: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6007E4: "unsigned int __cdecl D3DXSHSim::qsplitb(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int,struct D3DXSHSim::myBBox & __ptr64,unsigned int & __ptr64)" ?qsplitb@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMIAEAUmyBBox@1@AEAI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x4976EC: "public: virtual float __cdecl D3DXCore::CLine::GetWidth(void) __ptr64" ?GetWidth@CLine@D3DXCore@@UEAAMXZ
0x466E20: "const D3DXSHSim::PRTComputeEngine::`vftable'" ??_7PRTComputeEngine@D3DXSHSim@@6B@
0x712280: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIIIIN@Z
0x4759B8: "Invalid pixel shader input regis" ??_C@_0DD@FHGBNODM@Invalid?5pixel?5shader?5input?5regis@
0x4D1C14: D3DXCreateSPMesh
0x45F7C0: DXFILEOBJ_PMVSplitRecord
0x463D28: "ALPHAARG2" ??_C@_09CPFPGDPB@ALPHAARG2?$AA@
0x46B7E0: "incorrect data check" ??_C@_0BF@MEIGEHBE@incorrect?5data?5check?$AA@
0x4729A0: "CalculateLevelOfDetail" ??_C@_0BH@OLDGKOCJ@CalculateLevelOfDetail?$AA@
0x472558: "'%s': undefined variable" ??_C@_0BJ@BBMBHKLA@?8?$CFs?8?3?5undefined?5variable?$AA@
0x6F8EB0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddUserOffsetInfo(class D3DXShader::CNodeVariable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3DXShader@@MEAAJPEAVCNodeVariable@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x890610: "__cdecl HS2_" _HS2_
0x828430: "protected: virtual long __cdecl C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@@MEAAJXZ
0x890780: "short * D3DXShader::d3dxtok_defred" ?d3dxtok_defred@D3DXShader@@3PAFA
0x726AE0: "protected: class ArSymbol * __ptr64 __cdecl CParse::ExtendTypeDefToArray(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,class CNode const * __ptr64) __ptr64" ?ExtendTypeDefToArray@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEAV2@PEBVCNode@@@Z
0x467800: "BINARY_RESOURCE" ??_C@_0BA@MIEJPKCI@BINARY_RESOURCE?$AA@
0x69EF7C: "protected: void __cdecl D3DXShader::CParse::FatalError(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x59601C: "public: __cdecl D3DXShader::CFragmentLinker::CFragmentLinker(struct IDirect3DDevice9 * __ptr64,unsigned int,int) __ptr64" ??0CFragmentLinker@D3DXShader@@QEAA@PEAUIDirect3DDevice9@@IH@Z
0x4CB220: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@K@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x7A3830: "public: bool __cdecl CArgument::IsLiteral(void) __ptr64" ?IsLiteral@CArgument@@QEAA_NXZ
0x4AF808: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::Release(void) __ptr64" ?Release@CMatrixStack@D3DXMath@@UEAAKXZ
0x465CD0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EB@JIPFLIOI@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x815E30: "protected: long __cdecl CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@@IEAAJXZ
0x48F0EC: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextA(char const * __ptr64,int) __ptr64" ?PreloadTextA@CFont@D3DXCore@@UEAAJPEBDH@Z
0x567EDC: "long __cdecl D3DXMesh::CreateMaterialBuffer(struct _D3DXMATERIAL * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateMaterialBuffer@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@KPEAPEAUID3DXBuffer@@@Z
0x78A3D0: "public: long __cdecl Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CArgAssertion const * __ptr64,unsigned __int64) __ptr64" ?Append@?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEBVCArgAssertion@@_K@Z
0x4684B8: "Define Quantization Table %d pr" ??_C@_0CL@KLDOJIKN@Define?5Quantization?5Table?5?$CFd?5?5pr@
0x59ECB8: "protected: long __cdecl CParamConverter9To10::InitCommon(void const * __ptr64,bool,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?InitCommon@CParamConverter9To10@@IEAAJPEBX_NPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEAPEAUID3DXBuffer@@4@Z
0x78AAB0: "public: long __cdecl CSwitchInfo::RemoveValuedDefaultConds(class Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?RemoveValuedDefaultConds@CSwitchInfo@@QEAAJPEAV?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@@Z
0x46DCF0: "Binormal" ??_C@_08MOBOOILK@Binormal?$AA@
0x46C218: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x88C910: "short * D3DXShader::d3dxasm_table" ?d3dxasm_table@D3DXShader@@3PAFA
0x779950: "protected: bool __cdecl CCompiler::EmitForLoop_LoopHasComplexInst(class CInstMark const & __ptr64) __ptr64" ?EmitForLoop_LoopHasComplexInst@CCompiler@@IEAA_NAEBVCInstMark@@@Z
0x56835C: "long __cdecl D3DXMesh::MergeEffectBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeEffectBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x4E14F8: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x467294: "A" ??_C@_01FHEEJDEE@A?$AA@
0x48787C: "__cdecl _real@3dd00ba2" __real@3dd00ba2
0x476B5C: "div" ??_C@_03FEJMGOGI@div?$AA@
0x46AEF0: "sPLT chunk has bad length" ??_C@_0BK@FFJLCLGE@sPLT?5chunk?5has?5bad?5length?$AA@
0x473760: "unorm " ??_C@_06OBOCEFHN@unorm?5?$AA@
0x80E9C0: "protected: long __cdecl CShaderProgram::EmitReg(unsigned long) __ptr64" ?EmitReg@CShaderProgram@@IEAAJK@Z
0x487348: "hs_control_point_phase" ??_C@_0BH@OALEBNHF@hs_control_point_phase?$AA@
0x6C43D4: "protected: virtual long __cdecl D3DXShader::CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@D3DXShader@@MEAAJXZ
0x469858: "Palette size 0, hIST allocation " ??_C@_0CJ@MEBJBBDP@Palette?5size?50?0?5hIST?5allocation?5@
0x48957C: "__stdcall _real" __real@40200000
0x488188: "__cdecl _real@42c80000" __real@42c80000
0x4875D8: "__stdcall _real" __real@4020000000000000
0x8A7260: "short * NXOF::xofparse_ss" ?xofparse_ss@NXOF@@3PAFA
0x4FB1A8: D3DXComputeTangentFrameEx
0x806900: "protected: long __cdecl CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@@IEAAJXZ
0x73A740: "protected: bool __cdecl CParse::IsPromotion(enum ArBasicKind,enum ArBasicKind) __ptr64" ?IsPromotion@CParse@@IEAA_NW4ArBasicKind@@0@Z
0x73D0B0: "protected: class ArSymbol * __ptr64 __cdecl CParse::StartFunctionDef(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class ArType * __ptr64,char const * __ptr64) __ptr64" ?StartFunctionDef@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBVCNode@@PEAVArType@@PEBD@Z
0x487A9C: "__stdcall _real" __real@41200000
0x488E78: "__cdecl _real@c1e0000000000000" __real@c1e0000000000000
0x48ACA8: D3DXCreateRenderToEnvMap
0x6A5290: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::OffsetExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4B3648: D3DXSHRotate
0x624234: "public: long __cdecl NXOF::XDataObj::AddData(void * __ptr64,unsigned __int64) __ptr64" ?AddData@XDataObj@NXOF@@QEAAJPEAX_K@Z
0x6A8118: "protected: long __cdecl D3DXShader::CParse::EvalIntrinsic(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x82C310: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitOutputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x5B43D4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x48779C: "__cdecl _real@3df8290c" __real@3df8290c
0x737C40: "protected: class CNode * __ptr64 __cdecl CParse::NewBaseCallExpr(struct ArSourceLocation const * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64,enum _D3DEXPR_OP,char const * __ptr64,bool,struct D3DINTRINSIC const * __ptr64,unsigned int,unsigned int) __ptr64" ?NewBaseCallExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbolFunction@@PEBV2@PEAVArType@@2W4_D3DEXPR_OP@@PEBD_NPEBUD3DINTRINSIC@@II@Z
0x79CC60: "protected: void __cdecl CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@@IEAAXII@Z
0x5FC284: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x65967C: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareChartsInfo(void) __ptr64" ?PrepareChartsInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x4731F0: "'%s': static member not found in" ??_C@_0CH@GIAPLHPD@?8?$CFs?8?3?5static?5member?5not?5found?5in@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x7A6240: "protected: static long __cdecl CProgram::SimplifyInstructions_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?SimplifyInstructions_NoExcl@CProgram@@KAJPEAV1@PEAVCInstruction@@_N@Z
0x76E4F0: "protected: long __cdecl CCompiler::EmitASinACos(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11I@Z
0x46BCD8: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x473DD8: "internal error: operand type mis" ??_C@_0CG@KBDEEIIP@internal?5error?3?5operand?5type?5mis@
0x5B34B0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x479EA8: "itof fp_flags" ??_C@_0O@MFLDKNIM@itof?5fp_flags?$AA@
0x5BE97C: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x727330: "public: __cdecl CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@@QEAA@XZ
0x48A3B0: "__stdcall _real" __real@4038000000000000
0x48F120: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextW(unsigned short const * __ptr64,int) __ptr64" ?PreloadTextW@CFont@D3DXCore@@UEAAJPEBGH@Z
0x472BD8: "couldn't cast expression to unsi" ??_C@_0CN@NCJMKLFB@couldn?8t?5cast?5expression?5to?5unsi@
0x61F160: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryLoad@NXOF@@UEAAJPEA_K@Z
0x5E52B8: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x4D3D20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x8659D4: "__cdecl amsg_exit" _amsg_exit
0x488B50: "__cdecl _real@3fd40346e0000000" __real@3fd40346e0000000
0x5CA72C: "public: virtual long __cdecl D3DXEffects::CEffect::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x621B64: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x670D78: "private: float __cdecl D3DXIsochart::CIsochartMesh::GetFaceAreaAroundVertex(struct D3DXIsochart::_IsochartVertex * __ptr64 const,struct D3DXVECTOR2 & __ptr64)const __ptr64" ?GetFaceAreaAroundVertex@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@@Z
0x47C2B0: "const C30Program::`vftable'" ??_7C30Program@@6B@
0x461FE8: "const D3DXTex::CCodec_A8R3G3B2::`vftable'" ??_7CCodec_A8R3G3B2@D3DXTex@@6B@
0x480CE0: "finalQuadUInsideTessFactor alrea" ??_C@_0FJ@FGHJGBBK@finalQuadUInsideTessFactor?5alrea@
0x485600: "Multiple fork phase programs dec" ??_C@_0GF@BFAEIOKF@Multiple?5fork?5phase?5programs?5dec@
0x463160: "'%s' is not a valid fragment nam" ??_C@_0DF@NOIPHKDA@?8?$CFs?8?5is?5not?5a?5valid?5fragment?5nam@
0x7C9670: "long __cdecl SFPS_UnaryFloatToIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatToIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x464668: "TEX1" ??_C@_04PMHGLBFM@TEX1?$AA@
0x8A3AA0: "class CDllLoader g_DllLoader" ?g_DllLoader@@3VCDllLoader@@A
0x6C2D68: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x48EA4C: "public: virtual long __cdecl D3DXCore::CFont::GetDescA(struct _D3DXFONT_DESCA * __ptr64) __ptr64" ?GetDescA@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCA@@@Z
0x79AC30: "public: __cdecl CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@@QEAA@XZ
0x472F04: "center" ??_C@_06BBLOAEEI@center?$AA@
0x572264: D3DXCreateVolumeTextureFromFileInMemory
0x4877C4: "__cdecl _real@3d12c877" __real@3d12c877
0x6C2344: "public: virtual class D3DXShader::CNodeVariable * __ptr64 __cdecl D3DXShader::CNodeVariable::Copy(void) __ptr64" ?Copy@CNodeVariable@D3DXShader@@UEAAPEAV12@XZ
0x5A3F1C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x470AE8: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x79F740: "protected: int __cdecl CPreProcessor::CallDefine(struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@@IEAAHPEAUD3DTOKEN@@PEAVCNode@@1@Z
0x487968: "__cdecl _real@3e42c0b7" __real@3e42c0b7
0x798970: "public: long __cdecl CTErrors::Clear(void) __ptr64" ?Clear@CTErrors@@QEAAJXZ
0x61C594: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x5DB068: D3DXSavePRTCompBufferToFileW
0x473610: "Texture2DArrayMS" ??_C@_0BB@FEMLELDM@Texture2DArrayMS?$AA@
0x47A630: "sample2d_c_a fp_flags" ??_C@_0BG@BGOGEJEA@sample2d_c_a?5fp_flags?$AA@
0x570FB4: D3DXCreateTextureFromFileInMemoryEx
0x6BC430: "protected: long __cdecl D3DXShader::CCompiler::EmitLerp(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI111I@Z
0x5FD35C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocPRTFetch(class D3DXSHSim::PRTClosestCB * __ptr64 * __ptr64,struct ID3DXPRTBuffer * __ptr64,class D3DXSHSim::PRTAlbedoFetch * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?AllocPRTFetch@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTClosestCB@2@PEAUID3DXPRTBuffer@@PEAVPRTAlbedoFetch@2@PEAM3@Z
0x7CEE50: "protected: long __cdecl CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@@IEAAJXZ
0x840C30: "public: void __cdecl CBitField::SetBit(unsigned int,bool) __ptr64" ?SetBit@CBitField@@QEAAXI_N@Z
0x6244F8: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataRef@NXOF@@EEAAPEAXI@Z
0x467000: "const D3DXSHSim::PRTDefMeshFetcher::`vftable'" ??_7PRTDefMeshFetcher@D3DXSHSim@@6B@
0x827810: "protected: virtual long __cdecl C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@@MEAAJXZ
0x476320: "source modifiers incompatible wi" ??_C@_0DD@GOMDFKNO@source?5modifiers?5incompatible?5wi@
0x57A024: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x57B75C: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x578BE0: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7348B0: "protected: class CNode * __ptr64 __cdecl CParse::NewVariableValueExpr(struct ArSourceLocation const * __ptr64,class ArSymbolVariable * __ptr64,bool) __ptr64" ?NewVariableValueExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbolVariable@@_N@Z
0x468338: "Miscellaneous marker 0x%02x, len" ??_C@_0CH@EHHJCMGA@Miscellaneous?5marker?50x?$CF02x?0?5len@
0x472DE8: "%s object does not have method '" ??_C@_0CE@DKHKGIFC@?$CFs?5object?5does?5not?5have?5method?5?8@
0x401598: "__cdecl _imp_isalpha" __imp_isalpha
0x60EEE4: "int __cdecl D3DXSHSim::dormqr_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormqr_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x4749A0: "Loop will not exit early, try to" ??_C@_0FD@IALBJKGA@Loop?5will?5not?5exit?5early?0?5try?5to@
0x78FCD0: "protected: long __cdecl CCompiler::RemapCallInOutArguments(class ArSymbolFunction * __ptr64,class ArSymbolFunction * __ptr64,unsigned __int64,class CNode const * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?RemapCallInOutArguments@CCompiler@@IEAAJPEAVArSymbolFunction@@0_KPEBVCNode@@PEAPEAV3@@Z
0x46C168: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x467D80: "const NXOF::XObject::`vftable'" ??_7XObject@NXOF@@6B@
0x579B88: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::~dynamicarray<struct D3DXVECTOR2>(void) __ptr64" ??1?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA@XZ
0x6FD3F4: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateArguments(void) __ptr64" ?RemoveDuplicateArguments@CProgram@D3DXShader@@IEAAJXZ
0x509570: D3DXLoadMeshFromXA
0x46BD5C: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x46E078: "proj" ??_C@_04NNKAIPAK@proj?$AA@
0x463D98: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x792550: "public: long __cdecl CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@@QEAAJPEBDII@Z
0x5B47EC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x605FE0: "double __cdecl D3DXSHSim::pow_di(double * __ptr64,int * __ptr64)" ?pow_di@D3DXSHSim@@YANPEANPEAH@Z
0x482910: "Reference of undeclared indexabl" ??_C@_0FO@KCBFNEEL@Reference?5of?5undeclared?5indexabl@
0x4861F0: "Invalid instruction for Hull Sha" ??_C@_0DA@DCHHAHNB@Invalid?5instruction?5for?5Hull?5Sha@
0x4879F0: "__cdecl _real@bd9a67a6" __real@bd9a67a6
0x479798: "buge int_range" ??_C@_0P@MBDCNOHD@buge?5int_range?$AA@
0x463260: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x5D86D4: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractTexture(unsigned int,unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTBuffer@D3DXSHSim@@UEAAJIIIPEAUIDirect3DTexture9@@@Z
0x5C4024: "public: virtual long __cdecl D3DXEffects::CEffect::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x6DB7AC: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@D3DXShader@@MEAAJXZ
0x608574: "int __cdecl D3DXSHSim::dgemv_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemv_@D3DXSHSim@@YAHPEBDPEAH1PEAN2121221@Z
0x404540: "struct D3D_MATCHENTRY const * const g_RETURNBIEQ2RETURNN_Match" ?g_RETURNBIEQ2RETURNN_Match@@3QBUD3D_MATCHENTRY@@B
0x636DB0: "void __cdecl D3DX::jinit_forward_dct(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_forward_dct@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5AD070: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignmentInfo(class CNode * __ptr64,class D3DXEffects::Compiler::CAssignmentInfo * __ptr64 * __ptr64,unsigned long) __ptr64" ?InitializeAssignmentInfo@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@@PEAPEAVCAssignmentInfo@23@K@Z
0x6ABA1C: "protected: long __cdecl D3DXShader::CCompiler::EmitIf(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@I00PEAI@Z
0x7C8480: "long __cdecl SFPS_SetToZero(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_SetToZero@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x6C55E0: "protected: virtual long __cdecl D3DXShader::CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@D3DXShader@@MEAAJXZ
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x4DAF18: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x4629DC: "n_" ??_C@_02HPNEIBFM@n_?$AA@
0x467B08: "const NXOF::TBinarySaveData::`vftable'{for `NXOF::IBinarySaveObject'}" ??_7TBinarySaveData@NXOF@@6BIBinarySaveObject@1@@
0x6BC934: "protected: long __cdecl D3DXShader::CCompiler::EmitPow(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x479E18: "ineg int_range" ??_C@_0P@LKCLFENI@ineg?5int_range?$AA@
0x478388: "remove clips that are merged wit" ??_C@_0DG@DAIEDLLO@remove?5clips?5that?5are?5merged?5wit@
0x716018: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromResource@CPreProcessor@D3DXShader@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x488078: "__cdecl _real@40d4f8b51eb851ec" __real@40d4f8b51eb851ec
0x4C604C: D3DXSHEvalDirectionalLight
0x46BEE0: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x5CA4F4: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x5A0820: "public: virtual long __cdecl D3DXShader::CConstantTable::SetIntArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x4629C8: "c_" ??_C@_02HHAMBCAP@c_?$AA@
0x46D960: "const D3DXShader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3DXShader@@6B@
0x722AF0: "public: virtual int __cdecl CNode::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNode@@UEBAHPEBV1@@Z
0x48B050: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x8A9910: "float * D3DXIsochart::g_PackingCosTable" ?g_PackingCosTable@D3DXIsochart@@3PAMA
0x487850: "__cdecl _real@3d8af511" __real@3d8af511
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x866FDA: ceilf
0x4062A0: "struct D3D_MATCHENTRY const * const g_BREAKLTCmpLit_Match" ?g_BREAKLTCmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x487854: "__cdecl _real@3de90ca6" __real@3de90ca6
0x4D152C: "void __cdecl D3DXMesh::IntersectTriUnbounded(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTriUnbounded@D3DXMesh@@YAXPEAUD3DXVECTOR3@@0000PEAM11@Z
0x727200: "public: __cdecl CCompiler::CCompiler(void) __ptr64" ??0CCompiler@@QEAA@XZ
0x473624: "null" ??_C@_04MLLLIHIP@null?$AA@
0x5D2EA8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKH@Z
0x746FF0: "public: long __cdecl CResourceDef::AddEntry(unsigned int,unsigned int,char const * __ptr64,class ArSymbol * __ptr64,class CResourceDef * __ptr64) __ptr64" ?AddEntry@CResourceDef@@QEAAJIIPEBDPEAVArSymbol@@PEAV1@@Z
0x4877CC: "__cdecl _real@3e037525" __real@3e037525
0x4766EC: "cl" ??_C@_02IDGHHHDP@cl?$AA@
0x404900: "struct D3D_MATCHENTRY const * const g_LRP_Match" ?g_LRP_Match@@3QBUD3D_MATCHENTRY@@B
0x57AA6C: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46D798: "'%s': output parameter '%s' neve" ??_C@_0DD@FNLPAPMA@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5neve@
0x4013B8: "__cdecl _imp_iswdigit" __imp_iswdigit
0x6AB370: "protected: long __cdecl D3DXShader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3DXShader@@IEAAJXZ
0x7B8800: "public: static long __cdecl CInstruction::CheckRelationRanges(unsigned int,bool,class CRange * __ptr64,unsigned __int64,class CRange * __ptr64,unsigned __int64,class CRange * __ptr64)" ?CheckRelationRanges@CInstruction@@SAJI_NPEAVCRange@@_K121@Z
0x4AFADC: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxisLocal(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxisLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x79AE00: "public: __cdecl CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@@QEAA@XZ
0x478340: "ULT a,a -> false" ??_C@_0BB@LBFLLDLL@ULT?5a?0a?5?9?$DO?5false?$AA@
0x47A660: "sample2d_c_a_o fp_flags" ??_C@_0BI@BDHMJOFI@sample2d_c_a_o?5fp_flags?$AA@
0x4772D0: "max(x,y) where range of one is >" ??_C@_0EA@BOEHAJFJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x485850: "All HS join phase input vocp[][]" ??_C@_0BAG@ODPPIAAP@All?5HS?5join?5phase?5input?5vocp?$FL?$FN?$FL?$FN@
0x85EED0: "public: long __cdecl D3DXShader::CFragmentConstants::AddRegister(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@D3DXShader@@QEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEBDIK@Z
0x4010E0: "__cdecl _imp_DeleteDC" __imp_DeleteDC
0x620584: "public: long __cdecl NXOF::TSaveObject::WriteFloat(float) __ptr64" ?WriteFloat@TSaveObject@NXOF@@QEAAJM@Z
0x464728: "MIN_MAG_MIP_LINEAR" ??_C@_0BD@LLNOFHHP@MIN_MAG_MIP_LINEAR?$AA@
0x461F88: "const D3DXTex::CCodec_A4R4G4B4::`vftable'" ??_7CCodec_A4R4G4B4@D3DXTex@@6B@
0x462048: "const D3DXTex::CCodec_A8B8G8R8::`vftable'" ??_7CCodec_A8B8G8R8@D3DXTex@@6B@
0x461EE8: "const D3DXTex::CCodec_A8R8G8B8::`vftable'" ??_7CCodec_A8R8G8B8@D3DXTex@@6B@
0x7006D8: "protected: long __cdecl D3DXShader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3DXShader@@IEAAJXZ
0x4059E0: "struct D3D_MATCHENTRY const * const g_IFGE_Match" ?g_IFGE_Match@@3QBUD3D_MATCHENTRY@@B
0x477520: "umax(x,y) where one is >= the ot" ??_C@_0CE@PPEOOLHA@umax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x481080: "renderTargetArrayIndex already d" ??_C@_0FF@BOEDGCKE@renderTargetArrayIndex?5already?5d@
0x7F6AC0: "long __cdecl GenD3D10PreMod_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenD3D10PreMod_NoExcl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x476CD0: "sum of %g and %g cannot be repre" ??_C@_0EG@LNHCKFAC@sum?5of?5?$CFg?5and?5?$CFg?5cannot?5be?5repre@
0x461F68: "const D3DXTex::CCodec_A1R5G5B5::`vftable'" ??_7CCodec_A1R5G5B5@D3DXTex@@6B@
0x4D6084: "public: static class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Create(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,long * __ptr64)" ?Create@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@SAPEAV12@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KPEAJ@Z
0x711D70: "public: virtual long __cdecl D3DXShader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3DXShader@@UEAAJXZ
0x47A780: "sample2d_bias_l fp_flags" ??_C@_0BJ@PGKHELDN@sample2d_bias_l?5fp_flags?$AA@
0x790220: "protected: long __cdecl CCompiler::EmitRemapFunctionCall(class CNodeExpression * __ptr64,class ArSymbolFunction * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitRemapFunctionCall@CCompiler@@IEAAJPEAVCNodeExpression@@PEAVArSymbolFunction@@1PEBVCNode@@IIPEAPEAVCArgument@@@Z
0x401550: "__cdecl _imp_isxdigit" __imp_isxdigit
0x805D30: "protected: long __cdecl CShaderProgram::ApplyTargetReplacements(void) __ptr64" ?ApplyTargetReplacements@CShaderProgram@@IEAAJXZ
0x584FDC: "private: long __cdecl D3DXTex::CImage::SavePFM(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePFM@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5C0354: "private: long __cdecl D3DXEffects::CEffect::RecordSetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?RecordSetRawValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXII@Z
0x478BE8: "unsigned integer movc((a>=b),a,b" ??_C@_0CO@MBGPJOKF@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b@
0x6A1044: "protected: int __cdecl D3DXShader::CParse::IsCast(enum D3DXShader::_D3DXCOMPONENT_TYPE,enum D3DXShader::_D3DXCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3DXShader@@IEAAHW4_D3DXCOMPONENT_TYPE@2@0@Z
0x475A30: "constant register '%s' must be d" ??_C@_0DK@LHKGOFLH@constant?5register?5?8?$CFs?8?5must?5be?5d@
0x6BD83C: "protected: long __cdecl D3DXShader::CCompiler::EmitInst(class D3DXShader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?EmitInst@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@KPEAI11K@Z
0x4641FC: "WRAP8" ??_C@_05EFOOFHKL@WRAP8?$AA@
0x4A404C: D3DXLoadMeshHierarchyFromXInMemory
0x6F9944: "public: static void * __ptr64 __cdecl D3DXShader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3DXShader@@SAPEAX_K@Z
0x746AF0: "protected: long __cdecl CParse::EvalUint(class CNode const * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@@IEAAJPEBVCNode@@PEAI@Z
0x74A960: "struct InstructionEquiv * __ptr64 __cdecl GetInstructionEquiv(unsigned int)" ?GetInstructionEquiv@@YAPEAUInstructionEquiv@@I@Z
0x5B4C30: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x4AD46C: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x46C05C: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x4AD1D8: "void __cdecl init_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?init_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x57796C: "public: long __cdecl D3DXTex::CCodec::ConvertFromFloat(void) __ptr64" ?ConvertFromFloat@CCodec@D3DXTex@@QEAAJXZ
0x79F650: "protected: int __cdecl CPreProcessor::FindDefine(char const * __ptr64,class CNode * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@@IEAAHPEBDPEAPEAVCNode@@1@Z
0x4DA15C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x486E3C: "_le" ??_C@_03BEJCJCLB@_le?$AA@
0x478540: "remove discard chains that are m" ??_C@_0EC@ICAGOKGN@remove?5discard?5chains?5that?5are?5m@
0x5E91C4: "public: long __cdecl D3DXSHSim::CGutterHelper::TexelToVert(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned int) __ptr64" ?TexelToVert@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@I@Z
0x467278: "B" ??_C@_01HMGJMAIH@B?$AA@
0x79BFA0: "public: long __cdecl CPreProcessor::GetBufferPointer(char const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetBufferPointer@CPreProcessor@@QEAAJPEAPEBDPEAI@Z
0x828460: "protected: virtual bool __cdecl C30Program::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@@MEAA_NPEAVCInstruction@@PEAI@Z
0x71471C: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x6E637C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x4656A0: "Internal error: unrecognized ass" ??_C@_0CN@CAGBGIPA@Internal?5error?3?5unrecognized?5ass@
0x46D378: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x46BD6C: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x6D982C: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@D3DXShader@@UEAAPEAXI@Z
0x6DB5C8: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@D3DXShader@@IEAAJXZ
0x47FE70: "finalQuadVeq1EdgeTessFactor alre" ??_C@_0FJ@GOOAOJAE@finalQuadVeq1EdgeTessFactor?5alre@
0x478358: "nullify clip ops on known positi" ??_C@_0CK@NIBECHKE@nullify?5clip?5ops?5on?5known?5positi@
0x46FEA0: "cannot match lerp because lerp f" ??_C@_0DE@GOGBAOIA@cannot?5match?5lerp?5because?5lerp?5f@
0x4673F0: "STRING" ??_C@_06IGECGLFO@STRING?$AA@
0x46BFD0: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x5C5A2C: "public: virtual long __cdecl D3DXEffects::CEffect::End(void) __ptr64" ?End@CEffect@D3DXEffects@@UEAAJXZ
0x796790: "protected: long __cdecl CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@@IEAAJXZ
0x4627C8: "D3DXAssembleShaderFromResourceA" ??_C@_0CA@MKKBHPDN@D3DXAssembleShaderFromResourceA?$AA@
0x462028: "const D3DXTex::CCodec_A2B10G10R10::`vftable'" ??_7CCodec_A2B10G10R10@D3DXTex@@6B@
0x4620A8: "const D3DXTex::CCodec_A2R10G10B10::`vftable'" ??_7CCodec_A2R10G10B10@D3DXTex@@6B@
0x470E80: "#pragma ruledisable 0x%08x
" ??_C@_0BM@FHLDHAHA@?$CDpragma?5ruledisable?50x?$CF08x?6?$AA@
0x479DD0: "imul int_range" ??_C@_0P@DNPHDNH@imul?5int_range?$AA@
0x726640: "protected: class ArSymbol * __ptr64 __cdecl CParse::StartInterfaceType(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?StartInterfaceType@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBD@Z
0x664CB0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ApplyInitEngine(class D3DXIsochart::CBaseMeshInfo & __ptr64,enum _D3DFORMAT,void const * __ptr64,bool) __ptr64" ?ApplyInitEngine@CIsochartEngine@D3DXIsochart@@AEAAJAEAVCBaseMeshInfo@2@W4_D3DFORMAT@@PEBX_N@Z
0x79A500: "public: void * __ptr64 __cdecl CPPPragmaRule::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaRule@@QEAAPEAXI@Z
0x479D40: "imin int_range" ??_C@_0P@MBFJPCGJ@imin?5int_range?$AA@
0x72DDC0: "protected: long __cdecl CCompiler::UpdateKnownComparisons(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?UpdateKnownComparisons@CCompiler@@IEAAJIPEAPEAVCArgument@@00@Z
0x83BFA0: "protected: long __cdecl CD3D10Program::EmitENDSWITCH(void) __ptr64" ?EmitENDSWITCH@CD3D10Program@@IEAAJXZ
0x479C40: "iadd int_literal" ??_C@_0BB@KBFHAMKB@iadd?5int_literal?$AA@
0x724D80: "public: long __cdecl ArSymbol::SetName(class ArSymbol * __ptr64,char const * __ptr64,bool,void * __ptr64) __ptr64" ?SetName@ArSymbol@@QEAAJPEAV1@PEBD_NPEAX@Z
0x61EEA0: "public: virtual long __cdecl NXOF::TBinaryData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x4B2240: "void __cdecl D3DXMath::sh5_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh5_rot@D3DXMath@@YAXQEAM00@Z
0x6AB4CC: "protected: long __cdecl D3DXShader::CCompiler::EmitStatement(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitStatement@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x8A4CF0: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUucUmlyygUlyquivUznwGEUkxsucOlyq@d3dxshaderfx" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUucUmlyygUlyquivUznwGEUkxsucOlyq@d3dxshaderfx
0x8AEAA8: "struct DevSetting * g_DevSettings" ?g_DevSettings@@3PAUDevSetting@@A
0x462308: "const D3DXTex::CCodec_D32F_LOCKABLE::`vftable'" ??_7CCodec_D32F_LOCKABLE@D3DXTex@@6B@
0x4684E8: "Define Huffman Table 0x%02x" ??_C@_0BM@MDIEILCE@Define?5Huffman?5Table?50x?$CF02x?$AA@
0x46A568: "Out of memory while procesing ke" ??_C@_0CG@BDAAAKEB@Out?5of?5memory?5while?5procesing?5ke@
0x5B4F18: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDM@Z
0x4628C0: "xzw" ??_C@_03EJCIKKCH@xzw?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x46B508: "Missing IHDR before zTXt" ??_C@_0BJ@GFIDABKN@Missing?5IHDR?5before?5zTXt?$AA@
0x78D370: "public: long __cdecl Util::Vector<class ArType * __ptr64,class Util::NewDeleteObjectTraits<class ArType * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class ArType * __ptr64) __ptr64" ?Append@?$Vector@PEAVArType@@V?$NewDeleteObjectTraits@PEAVArType@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEAVArType@@@Z
0x5639F8: D3DXTessellateNPatches
0x4767D0: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x47A6F0: "sample2d_bias fp_flags" ??_C@_0BH@JPILIKIN@sample2d_bias?5fp_flags?$AA@
0x47F180: "Input index range declaration ou" ??_C@_0EN@PPMOHILB@Input?5index?5range?5declaration?5ou@
0x854480: "public: __cdecl TSet<unsigned int,20>::TSet<unsigned int,20>(void) __ptr64" ??0?$TSet@I$0BE@@@QEAA@XZ
0x839920: "protected: long __cdecl CD3D10Program::EmitRCP(void) __ptr64" ?EmitRCP@CD3D10Program@@IEAAJXZ
0x4773F8: "Mulitply by 1 reduces to no-op m" ??_C@_0CE@JCOIJBBI@Mulitply?5by?51?5reduces?5to?5no?9op?5m@
0x404E50: "struct D3D_MATCHENTRY const * const g_MinMaxSat_Match" ?g_MinMaxSat_Match@@3QBUD3D_MATCHENTRY@@B
0x6C69E4: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@D3DXShader@@IEAAJXZ
0x481420: "Output control point count must " ??_C@_0FN@LPMJAOAC@Output?5control?5point?5count?5must?5@
0x5BE918: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x47BB60: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x4726D0: "constant" ??_C@_08KFDOCAEB@constant?$AA@
0x7E6350: "private: long __cdecl CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@@AEAAJXZ
0x80CA60: "protected: long __cdecl CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@@IEAAJXZ
0x711D7C: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x741070: "public: virtual unsigned int __cdecl ArTypeObject::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeObject@@UEAAIIPEAPEAVArType@@@Z
0x46BD44: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x7C6780: "private: void __cdecl CProgram::ReadWriteInfo_ReadInfo(class CArgument * __ptr64,unsigned int,class CInstruction * __ptr64) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@@AEAAXPEAVCArgument@@IPEAVCInstruction@@@Z
0x4EF5C4: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x896C00: "short * NXOF::xofparse_lhs" ?xofparse_lhs@NXOF@@3PAFA
0x486E04: "_color" ??_C@_06NHOPLGF@_color?$AA@
0x7B23B0: "protected: virtual long __cdecl CFXL10Program::Reschedule(void) __ptr64" ?Reschedule@CFXL10Program@@MEAAJXZ
0x47AA40: "sin fp_specials" ??_C@_0BA@DEDLNLFC@sin?5fp_specials?$AA@
0x741FA0: "public: virtual void __cdecl ArTypeQualifier::GetNumRowsAndCols(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetNumRowsAndCols@ArTypeQualifier@@UEAAXPEAI0@Z
0x4AB048: D3DXMatrixTranslation
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x488CC8: "__cdecl _real@4415af1d78b58c40" __real@4415af1d78b58c40
0x4628D0: "xw" ??_C@_02DKCCPADE@xw?$AA@
0x473640: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x59EA34: "public: long __cdecl CDefD3D10Include::Initialize(char const * __ptr64) __ptr64" ?Initialize@CDefD3D10Include@@QEAAJPEBD@Z
0x469D50: "Missing IHDR before IDAT" ??_C@_0BJ@FFGICIDJ@Missing?5IHDR?5before?5IDAT?$AA@
0x62A040: "void __cdecl D3DX::jinit_marker_reader(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_marker_reader@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x735D40: "protected: class CNode * __ptr64 __cdecl CParse::NewBinaryExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,enum _D3DEXPR_OP,class CNode const * __ptr64,unsigned int) __ptr64" ?NewBinaryExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@W4_D3DEXPR_OP@@1I@Z
0x6C6E4C: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@D3DXShader@@IEAAJXZ
0x61EB80: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x46DCD4: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x477D98: "Legacy (!A * A) => 0" ??_C@_0BF@ILOCBDIP@Legacy?5?$CI?$CBA?5?$CK?5A?$CJ?5?$DN?$DO?50?$AA@
0x46CDD8: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x601874: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x470AB8: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x741450: "public: virtual bool __cdecl ArTypeObject::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeObject@@UEAA_NIPEAUArTypeInfo@@@Z
0x4699D0: "Unknown interlace method in IHDR" ??_C@_0CB@EMHJMLOA@Unknown?5interlace?5method?5in?5IHDR@
0x62A810: "void __cdecl D3DX::jpeg_default_colorspace(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_default_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x487860: "__cdecl _real@3e37d2bf" __real@3e37d2bf
0x47236C: "unroll" ??_C@_06IGOPPDDC@unroll?$AA@
0x85E238: "public: unsigned char * __ptr64 __cdecl D3DXCore::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DXCore@@QEAAPEAEII@Z
0x471300: "Texture1DArray" ??_C@_0P@EANKIFMA@Texture1DArray?$AA@
0x470CB0: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x717634: "protected: void __cdecl D3DXShader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3DXShader@@IEAAXPEBDZZ
0x4A7B1C: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x48FB34: "private: long __cdecl D3DXCore::CFont::PreloadBitmap(unsigned int,unsigned int,unsigned int,struct D3DXCore::_D3DXFONT_TEXTURE * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64) __ptr64" ?PreloadBitmap@CFont@D3DXCore@@AEAAJIIIPEAU_D3DXFONT_TEXTURE@2@PEAU_D3DXFONT_CELL@2@@Z
0x4702C0: "r_$Int%d" ??_C@_08KFEIHDAM@r_$Int?$CFd?$AA@
0x6DB7AC: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@D3DXShader@@MEAAJXZ
0x4DE650: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x8909A0: "short * D3DXShader::d3dxtok_table" ?d3dxtok_table@D3DXShader@@3PAFA
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x8A4D20: "char * comstr" ?comstr@@3PADA
0x5BE76C: "long __cdecl D3DXEffects::ValidateHandle_NoLAW<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64)" ??$ValidateHandle_NoLAW@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@@Z
0x4ACAB0: D3DXMatrixPerspectiveOffCenterLH
0x470F70: "vs_4_0_level_9_1" ??_C@_0BB@DNLFPEBP@vs_4_0_level_9_1?$AA@
0x624C88: "public: virtual long __cdecl NXOF::XDataObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x7FDA60: "public: virtual long __cdecl CShaderProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CShaderProgram@@UEAAJPEAVCArgument@@_N@Z
0x639260: "void __cdecl D3DX::jinit_downsampler(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_downsampler@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x742310: "public: virtual struct ArTypeProperties __cdecl ArTypeQualifier::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeQualifier@@UEAA?AUArTypeProperties@@XZ
0x88C540: "short * D3DXShader::d3dxasm_defred" ?d3dxasm_defred@D3DXShader@@3PAFA
0x7824B0: "protected: long __cdecl CCompiler::EmitIf_SimplifyIfCondition(class CArgument * __ptr64,struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_SimplifyIfCondition@CCompiler@@IEAAJPEAVCArgument@@PEBUArSourceLocation@@PEAPEAV2@22PEA_N3@Z
0x83FCE0: "public: long __cdecl Util::Vector<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::SetUsed(unsigned __int64,bool) __ptr64" ?SetUsed@?$Vector@UIfaceBodyTable@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBodyTable@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAJ_K_N@Z
0x467D00: "const NXOF::XDataRef::`vftable'{for `NXOF::XObject'}" ??_7XDataRef@NXOF@@6BXObject@1@@
0x665720: "private: long __cdecl D3DXIsochart::CIsochartEngine::PrepareExportBuffers(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,enum _D3DFORMAT & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?PrepareExportBuffers@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAW4_D3DFORMAT@@AEAV?$dynamicarray@K@2@PEAPEAUID3DXBuffer@@3333@Z
0x8656F8: toupper
0x4AF144: D3DXFresnelTerm
0x4C70F0: "int __cdecl isMMXprocessor(void)" ?isMMXprocessor@@YAHXZ
0x8290E0: "public: virtual long __cdecl CFXLProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x486270: "Invalid instruction for Hull Sha" ??_C@_0DA@KCKEHFAA@Invalid?5instruction?5for?5Hull?5Sha@
0x83FB00: "public: long __cdecl Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(unsigned int) __ptr64" ?Append@?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@QEAAJI@Z
0x480350: "Components of input declaration " ??_C@_0IH@MGFGMBM@Components?5of?5input?5declaration?5@
0x4674D4: "%s %s" ??_C@_05DNIIFBMG@?$CFs?5?$CFs?$AA@
0x4870D8: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x648340: "void __cdecl D3DX::png_do_unpack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_unpack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x4875B0: "__cdecl _real@3fa73d75" __real@3fa73d75
0x4DE640: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x487900: "__cdecl _real@3df7e0fb" __real@3df7e0fb
0x475674: "defi" ??_C@_04KBPCLJCC@defi?$AA@
0x840D20: "public: void __cdecl TEMP_SNAPSHOT::DeleteContents(void) __ptr64" ?DeleteContents@TEMP_SNAPSHOT@@QEAAXXZ
0x4648D0: "BUMPENVMAPLUMINANCE" ??_C@_0BE@OCMCANGA@BUMPENVMAPLUMINANCE?$AA@
0x468900: "Cannot quantize more than %d col" ??_C@_0CO@HPDBAEEA@Cannot?5quantize?5more?5than?5?$CFd?5col@
0x5BE954: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x866F86: fmodf
0x46F100: "'texcoord' reference exceeds val" ??_C@_0EJ@FLOIPBIC@?8texcoord?8?5reference?5exceeds?5val@
0x4732A8: "'%s': interfaces cannot have sem" ??_C@_0CH@DHDFNGHN@?8?$CFs?8?3?5interfaces?5cannot?5have?5sem@
0x4730B8: "'%s': types cannot contain membe" ??_C@_0DF@PJFFDNKE@?8?$CFs?8?3?5types?5cannot?5contain?5membe@
0x464D50: "INVBLENDFACTOR" ??_C@_0P@DPFOHGDL@INVBLENDFACTOR?$AA@
0x6DA6A0: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@D3DXShader@@MEAAJXZ
0x666334: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned long>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@K@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x471098: "linear" ??_C@_06HPJICMPM@linear?$AA@
0x838C70: "protected: long __cdecl CD3D10Program::EmitABS(void) __ptr64" ?EmitABS@CD3D10Program@@IEAAJXZ
0x7C1290: "protected: long __cdecl CProgram::SquishInstruction(class CInstruction * __ptr64) __ptr64" ?SquishInstruction@CProgram@@IEAAJPEAVCInstruction@@@Z
0x4783C0: "remove clip chains that are merg" ??_C@_0DM@DOIHOPBI@remove?5clip?5chains?5that?5are?5merg@
0x401030: "__cdecl _imp_GetCurrentObject" __imp_GetCurrentObject
0x467690: "const NXOF::TBinaryData::`vftable'" ??_7TBinaryData@NXOF@@6B@
0x61ED90: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::Release(void) __ptr64" ?Release@TBinaryDataRef@NXOF@@UEAAKXZ
0x61A2A0: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x619D70: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x4879EC: "__cdecl _real@bd35f014" __real@bd35f014
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolScope::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolScope@@UEAAPEAXI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CLoggableDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x816360: "void __cdecl HeapSort<class CBank * __ptr64>(int (__cdecl*)(class CBank * __ptr64,class CBank * __ptr64,void const * __ptr64),class CBank * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCBank@@@@YAXP6AHPEAVCBank@@0PEBX@ZPEAPEAV0@I1@Z
0x8160F0: "void __cdecl HeapSort<class CPool * __ptr64>(int (__cdecl*)(class CPool * __ptr64,class CPool * __ptr64,void const * __ptr64),class CPool * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCPool@@@@YAXP6AHPEAVCPool@@0PEBX@ZPEAPEAV0@I1@Z
0x7C3D40: "void __cdecl HeapSort<class CArgument * __ptr64>(int (__cdecl*)(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64),class CArgument * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCArgument@@@@YAXP6AHPEAVCArgument@@0PEBX@ZPEAPEAV0@I1@Z
0x401308: "__cdecl _imp_GetACP" __imp_GetACP
0x5B5EC4: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::Release(void) __ptr64" ?Release@CEffect@D3DXEffects@@UEAAKXZ
0x5C989C: "public: virtual long __cdecl D3DXEffects::CEffect::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffect@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x6C92BC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PackOutput(void) __ptr64" ?PackOutput@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4781B0: "abs(a), a positive -> a" ??_C@_0BI@CAEIMKMP@abs?$CIa?$CJ?0?5a?5positive?5?9?$DO?5a?$AA@
0x46FD10: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x73FE90: "public: virtual bool __cdecl ArTypeVoid::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeVoid@@UEAA_NPEAVArType@@@Z
0x7733C0: "protected: long __cdecl CCompiler::EmitCut(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitCut@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCArgument@@@Z
0x47AA50: "sin float_literal" ??_C@_0BC@FILMLPIE@sin?5float_literal?$AA@
0x6F80D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x4875BC: "__cdecl _real@3f3504f3" __real@3f3504f3
0x61C4F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryData@NXOF@@UEAAPEAXI@Z
0x6BAFA8: "protected: long __cdecl D3DXShader::CCompiler::EmitASinACos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x621584: "public: virtual long __cdecl NXOF::XSrcMemory::GetFile(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetFile@XSrcMemory@NXOF@@UEAAJPEAPEAXPEA_K@Z
0x6AA1A0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ReturnStmt(class D3DXShader::CNode * __ptr64) __ptr64" ?ReturnStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x84E0D0: "protected: virtual void __cdecl CD3D11HullShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D11HullShaderValidator@@MEAAXXZ
0x792740: "long __cdecl GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@@YAJPEBDPEAE1@Z
0x45F2D8: "ScriptRecordDigitSubstitution" ??_C@_0BO@MPBPFMJB@ScriptRecordDigitSubstitution?$AA@
0x483630: "resinfo requires resource declar" ??_C@_0IL@PMPHIALM@resinfo?5requires?5resource?5declar@
0x7B2B10: "protected: long __cdecl CProgram::ArgsMatchConsumeValues(class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64) __ptr64" ?ArgsMatchConsumeValues@CProgram@@IEAAJPEAPEAVCArgument@@IPEAV2@@Z
0x474168: "asuint cannot be used on %s" ??_C@_0BM@BFKOIHNP@asuint?5cannot?5be?5used?5on?5?$CFs?$AA@
0x666604: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::CopyAndScaleInputVertices(void) __ptr64" ?CopyAndScaleInputVertices@CBaseMeshInfo@D3DXIsochart@@AEAAJXZ
0x6E8ED8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3DXShader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x4A693C: D3DXVec2CatmullRom
0x4C8CB4: "public: int __cdecl D3DXMesh::COrbitVertexIter::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@COrbitVertexIter@D3DXMesh@@QEAAHXZ
0x464690: "LASTBETA_UBYTE4" ??_C@_0BA@HKHMCKJG@LASTBETA_UBYTE4?$AA@
0x59F64C: "public: long __cdecl D3DXShader::CConstant::Initialize(void) __ptr64" ?Initialize@CConstant@D3DXShader@@QEAAJXZ
0x465430: "ID3DXEffectCompiler: Max index f" ??_C@_0DL@KPPJEILA@ID3DXEffectCompiler?3?5Max?5index?5f@
0x67FC30: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildSubChart(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?BuildSubChart@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@AEA_N@Z
0x5A4168: "public: __cdecl D3DXShader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3DXShader@@QEAA@XZ
0x61FE24: "public: long __cdecl NXOF::XTemplate::SaveData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64,int) __ptr64" ?SaveData@XTemplate@NXOF@@QEAAJPEAVTSaveObject@2@PEAPEAXH@Z
0x4774A8: "imin(x,y) where one is <= the ot" ??_C@_0CE@KGCEDLLH@imin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x81A5A0: "protected: virtual long __cdecl CPSProgram::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@CPSProgram@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x610C30: "int __cdecl D3DXSHSim::dlarnv_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlarnv_@D3DXSHSim@@YAHPEAH00PEAN@Z
0x72FCF0: "protected: bool __cdecl CCompiler::IsRowMajor(class CArgument * __ptr64 * __ptr64,enum ArTypeObjectKind,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@@IEAA_NPEAPEAVCArgument@@W4ArTypeObjectKind@@II@Z
0x478BC0: "integer movc((a>=b),a,b) -> max(" ??_C@_0CF@HCAANBKI@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CI@
0x488518: "__stdcall _real" __real@4024000000000000
0x48A3B8: "__stdcall _real" __real@4064400000000000
0x64F474: "void __cdecl D3DX::png_crc_read(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_crc_read@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x816870: "public: long __cdecl CDebugInfo::AddSrcLoc(struct ArSourceLocation const * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?AddSrcLoc@CDebugInfo@@QEAAJPEBUArSourceLocation@@PEBDPEAI@Z
0x4CAEB4: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::Release(void) __ptr64" ?Release@CPMSharedData@D3DXMesh@@UEAAKXZ
0x4AAF9C: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x401368: "__cdecl _imp_lstrcmpiA" __imp_lstrcmpiA
0x840870: "unsigned int __cdecl GetNumVertices(enum D3D10_SB_PRIMITIVE)" ?GetNumVertices@@YAIW4D3D10_SB_PRIMITIVE@@@Z
0x47C8D8: "internal error: binary instructi" ??_C@_0CM@GNHNPAMO@internal?5error?3?5binary?5instructi@
0x48B2FC: "public: virtual long __cdecl D3DXCore::CStringBuffer::AddString(char const * __ptr64) __ptr64" ?AddString@CStringBuffer@D3DXCore@@UEAAJPEBD@Z
0x480950: "PS output coverage mask already " ??_C@_0EL@MJFPJFON@PS?5output?5coverage?5mask?5already?5@
0x47B2D0: "cbuffer bank %u used more than o" ??_C@_0CE@BLMKHHJP@cbuffer?5bank?5?$CFu?5used?5more?5than?5o@
0x66A98C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndDivideMultipleObjects(bool & __ptr64) __ptr64" ?CheckAndDivideMultipleObjects@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x8AEAC8: "protected: static class D3DXShader::CAssembler * __ptr64 __ptr64 D3DXShader::CAssembler::s_pAsm" ?s_pAsm@CAssembler@D3DXShader@@1PEAV12@EA
0x46CC40: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x478778: "A + B for boolean A & B -> OR A," ??_C@_0CD@OBFBHAAL@A?5?$CL?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5OR?5A?0@
0x50AC20: "long __cdecl D3DXMesh::CRectPatchAdj(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,float,float)" ?CRectPatchAdj@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KKPEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@PEAK4MM@Z
0x479838: "btoi bits_known" ??_C@_0BA@JIGIOHLL@btoi?5bits_known?$AA@
0x401E30: GUID_NULL
0x4648E8: "BUMPENVMAP" ??_C@_0L@JDFIFEN@BUMPENVMAP?$AA@
0x7FAC40: "protected: virtual long __cdecl CShaderProgram::CombineOrdinalsBank(unsigned __int64,unsigned __int64,class CPool * __ptr64,class CBank * __ptr64) __ptr64" ?CombineOrdinalsBank@CShaderProgram@@MEAAJ_K0PEAVCPool@@PEAVCBank@@@Z
0x4AE974: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x725820: "protected: class ArType * __ptr64 __cdecl CParse::NewMatrixType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewMatrixType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@PEBVCNode@@2@Z
0x7D5C60: "protected: long __cdecl CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@@IEAAJXZ
0x645A08: "void __cdecl D3DX::png_default_write_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_write_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x5E495C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightIntSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64) __ptr64" ?ComputeDirectLightIntSH@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAM@Z
0x4C98A0: D3DXCleanMesh
0x46EFD8: "internal error: unexpected outpu" ??_C@_0CL@FEHNIPII@internal?5error?3?5unexpected?5outpu@
0x679268: "private: void __cdecl D3DXIsochart::CIsochartMesh::AlignUVWithLongestAxis(void)const __ptr64" ?AlignUVWithLongestAxis@CIsochartMesh@D3DXIsochart@@AEBAXXZ
0x7736B0: "protected: long __cdecl CCompiler::EmitIntrinsic_Texture2DMS(unsigned int,struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIntrinsic_Texture2DMS@CCompiler@@IEAAJIPEBUArSourceLocation@@IPEAPEAPEAVCArgument@@PEAPEAV3@@Z
0x4707C8: "const D3DXShader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3DXShader@@6B@
0x6053A0: "int __cdecl D3DXSHSim::dsyevx_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dsyevx_@D3DXSHSim@@YAHPEBD00PEAHPEAN122112122121111@Z
0x4D68FC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x471878: "members" ??_C@_07LKFPCN@members?$AA@
0x7C31F0: "protected: long __cdecl CProgram::MarkConstInterp(void) __ptr64" ?MarkConstInterp@CProgram@@IEAAJXZ
0x47F460: "GS output vertex count declarati" ??_C@_0HD@EAMKJNI@GS?5output?5vertex?5count?5declarati@
0x49FAC0: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationSets(void) __ptr64" ?GetMaxNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x5C2B3C: "public: virtual long __cdecl D3DXEffects::CEffect::CloneEffect(struct IDirect3DDevice9 * __ptr64,struct ID3DXEffect * __ptr64 * __ptr64) __ptr64" ?CloneEffect@CEffect@D3DXEffects@@UEAAJPEAUIDirect3DDevice9@@PEAPEAUID3DXEffect@@@Z
0x44CF08: "private: static int const NXOF::TSaveObject::numKeyTypes" ?numKeyTypes@TSaveObject@NXOF@@0HB
0x718B08: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::Hash(char const * __ptr64) __ptr64" ?Hash@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x47EE50: "Texture2DMS resources are only a" ??_C@_0GF@LCBBADCG@Texture2DMS?5resources?5are?5only?5a@
0x5C434C: "private: long __cdecl D3DXEffects::CEffect::SetTex(struct IDirect3DBaseTexture9 * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetTex@CEffect@D3DXEffects@@AEAAJPEAUIDirect3DBaseTexture9@@KPEAVCD3DXVariableShare@2@@Z
0x487A24: "__cdecl _real@40e616fb" __real@40e616fb
0x624A60: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@W7EAAJPEADPEA_K@Z
0x471BE8: "%cnorm can not be used with type" ??_C@_0CB@ECKFKEBP@?$CFcnorm?5can?5not?5be?5used?5with?5type@
0x4014A8: "__cdecl _imp__lock" __imp__lock
0x467A00: "const NXOF::XSource::`vftable'" ??_7XSource@NXOF@@6B@
0x479E28: "ishl fp_flags" ??_C@_0O@COPHBKNP@ishl?5fp_flags?$AA@
0x4878F4: "__cdecl _real@3e0f6e97" __real@3e0f6e97
0x4A7F0C: D3DXVec3TransformNormal
0x46CD30: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x78D070: "protected: long __cdecl CCompiler::EmitSwitch(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitSwitch@CCompiler@@IEAAJPEBVCNode@@00PEAVCArgument@@@Z
0x4787C8: "itob(x) -> bine(x,0)" ??_C@_0BF@GFLDPCHJ@itob?$CIx?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x4A2018: "long __cdecl D3DXAnimation::LoadFrame(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64)" ?LoadFrame@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@PEAPEAU4@@Z
0x401060: "__cdecl _imp_GetGlyphOutlineA" __imp_GetGlyphOutlineA
0x4010F8: GDI32_NULL_THUNK_DATA
0x401318: "__cdecl _imp_WideCharToMultiByte" __imp_WideCharToMultiByte
0x69C004: "public: long __cdecl D3DXShader::CParse::Parse(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x6CFFCC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::TexturePullOut(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?TexturePullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAI0I0I@Z
0x865244: sprintf_s
0x60FEC8: "int __cdecl D3DXSHSim::dlagts_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlagts_@D3DXSHSim@@YAHPEAH0PEAN1110110@Z
0x618460: "private: long __cdecl NXOF::TSaveObject::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TSaveObject@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x401110: "__cdecl _imp_TlsSetValue" __imp_TlsSetValue
0x5D927C: D3DXLoadPRTBufferFromFileA
0x86709A: tanh
0x4D49BC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x62168C: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSource@NXOF@@UEAAPEAXI@Z
0x587FB4: "private: long __cdecl D3DXTex::CImage::LoadTGA(void const * __ptr64,unsigned long) __ptr64" ?LoadTGA@CImage@D3DXTex@@AEAAJPEBXK@Z
0x623C54: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@XDataSaveObj@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x617624: "public: virtual long __cdecl NXOF::TFile::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TFile@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4770B0: "(A + L2) - (A + L1) = L2 - L1 if" ??_C@_0CP@DOINNMAM@?$CIA?5?$CL?5L2?$CJ?5?9?5?$CIA?5?$CL?5L1?$CJ?5?$DN?5L2?5?9?5L1?5if@
0x59C82C: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkPixelShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DPixelShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkPixelShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DPixelShader9@@PEAPEAUID3DXBuffer@@@Z
0x4F660C: "public: void __cdecl D3DXMesh::SVertexCopyContext::CopyVertex(unsigned int,unsigned int,int) __ptr64" ?CopyVertex@SVertexCopyContext@D3DXMesh@@QEAAXIIH@Z
0x465118: "ID3DXEffectCompiler: There was a" ??_C@_0DP@GBLPHDCG@ID3DXEffectCompiler?3?5There?5was?5a@
0x64C764: "void __cdecl D3DX::png_write_cHRM(struct D3DX::png_struct_def * __ptr64,double,double,double,double,double,double,double,double)" ?png_write_cHRM@D3DX@@YAXPEAUpng_struct_def@1@NNNNNNNN@Z
0x6F7CB8: "protected: long __cdecl D3DXShader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3DXShader@@IEAAJI@Z
0x4686F0: "Application transferred too few " ??_C@_0CK@EPADOAKC@Application?5transferred?5too?5few?5@
0x477EF0: "propagate floating point range t" ??_C@_0CL@JLBCENPB@propagate?5floating?5point?5range?5t@
0x82CCB0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSMaxOutputVertexCountDecl(unsigned int) __ptr64" ?EmitGSMaxOutputVertexCountDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x58A7C4: "public: long __cdecl D3DXTex::CLockVolume::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DVolume9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DBOX const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockVolume@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DVolume9@@PEBUtagPALETTEENTRY@@PEBU_D3DBOX@@KK@Z
0x467284: "R" ??_C@_01DGKLNCNG@R?$AA@
0x487260: "dcl_function_table" ??_C@_0BD@KDGHOIDP@dcl_function_table?$AA@
0x4834F8: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x47B6A0: "If generation:
" ??_C@_0BA@FNLMBJOP@If?5generation?3?6?$AA@
0x4C8B5C: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::GetNextFace(void) __ptr64" ?GetNextFace@COrbitVertexIter@D3DXMesh@@QEAAKXZ
0x461D50: "D3DXCreateText: GetGlyphOutline " ??_C@_0CI@OGOMGJFJ@D3DXCreateText?3?5GetGlyphOutline?5@
0x711AF8: "protected: virtual void __cdecl D3DXShader::CProgram::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x8AEAE0: "private: static struct _D3DXKEY_QUATERNION const D3DXAnimation::CCompressedAnimationSet::m_DefaultRotationKey" ?m_DefaultRotationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_QUATERNION@@B
0x4626E0: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x4711B8: "tbuffer" ??_C@_07KOCLEGMP@tbuffer?$AA@
0x58AFC8: "protected: long __cdecl D3DXTex::CBlt::BltCopy(void) __ptr64" ?BltCopy@CBlt@D3DXTex@@IEAAJXZ
0x5B1D38: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x8656C0: atexit
0x464CA8: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x5C044C: "public: __cdecl D3DXEffects::CD3DXRefObject::~CD3DXRefObject(void) __ptr64" ??1CD3DXRefObject@D3DXEffects@@QEAA@XZ
0x4AF9A0: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?LoadMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x867052: fmod
0x6EFF2C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP2(int) __ptr64" ?MatchLRP2@CShaderProgram@D3DXShader@@IEAAJH@Z
0x624BB4: "public: virtual int __cdecl NXOF::XDataObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataObj@NXOF@@UEAAHPEAV12@@Z
0x84EC30: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x6EC45C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ2(void) __ptr64" ?MatchBREAK_NEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x464658: "TEX3" ??_C@_04MOEANDNO@TEX3?$AA@
0x859290: "public: long __cdecl CCommentBlock::WriteComment(unsigned int * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@@QEAAJPEAII@Z
0x478200: "add of negative of itself identi" ??_C@_0CD@JEMODCDM@add?5of?5negative?5of?5itself?5identi@
0x48707C: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x486938: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x405620: "struct D3D_MATCHENTRY const * const g_IFEQ_Match" ?g_IFEQ_Match@@3QBUD3D_MATCHENTRY@@B
0x725320: "public: void __cdecl ArSymbolVariable::AcquireInitExprs(class ArSymbolVariable * __ptr64) __ptr64" ?AcquireInitExprs@ArSymbolVariable@@QEAAXPEAV1@@Z
0x467408: "UCHAR" ??_C@_05KKFIENHC@UCHAR?$AA@
0x486A28: "dotswiz" ??_C@_07PJHNJOOF@dotswiz?$AA@
0x724560: "public: virtual void __cdecl CNodeState::Validate(void)const __ptr64" ?Validate@CNodeState@@UEBAXXZ
0x723930: "public: virtual class CNodeStatement * __ptr64 __cdecl CNodeStatement::Copy(unsigned int)const __ptr64" ?Copy@CNodeStatement@@UEBAPEAV1@I@Z
0x59925C: "public: long __cdecl D3DXShader::SRegisterInfo::OptimizeConstants(unsigned long * __ptr64) __ptr64" ?OptimizeConstants@SRegisterInfo@D3DXShader@@QEAAJPEAK@Z
0x4EE258: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA_NXZ
0x666FA4: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned long>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@K@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x479B18: "frc fp_specials" ??_C@_0BA@IFCJHBDA@frc?5fp_specials?$AA@
0x464B98: "1WEIGHTS" ??_C@_08PGLLIBF@1WEIGHTS?$AA@
0x79B5A0: "public: long __cdecl CPreProcessor::AllocTokenString(struct D3DTOKEN * __ptr64,char const * __ptr64) __ptr64" ?AllocTokenString@CPreProcessor@@QEAAJPEAUD3DTOKEN@@PEBD@Z
0x4AA3A0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x480740: "renderTargetArrayIndex or viewpo" ??_C@_0HE@JKMNCDEM@renderTargetArrayIndex?5or?5viewpo@
0x6178D0: "public: virtual long __cdecl NXOF::TFile::CreateSaveObject(void const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?CreateSaveObject@TFile@NXOF@@UEAAJPEBXKKPEAPEAUID3DXFileSaveObject@@@Z
0x5E520C: D3DXCreatePRTEngine
0x8AB118: "bool g_bHaveDevSettings" ?g_bHaveDevSettings@@3_NA
0x4678A0: "const NXOF::XDataArray<unsigned long,10>::`vftable'" ??_7?$XDataArray@K$09@NXOF@@6B@
0x461170: "D3DXValidIndices: (Likely prob" ??_C@_0GI@FIDDIGJN@D3DXValidIndices?3?5?5?5?$CILikely?5prob@
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x58245C: "public: __cdecl D3DXTex::CCodecYUV::CCodecYUV(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecYUV@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x82D9F0: "protected: static void __cdecl CD3D10Program::ErrorCallback(void * __ptr64,char const * __ptr64)" ?ErrorCallback@CD3D10Program@@KAXPEAXPEBD@Z
0x4AED88: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4D6C04: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x8A4D04: "int nc_under" ?nc_under@@3HA
0x8594A4: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DX10Core@@UEAAPEAXI@Z
0x461B88: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x5CA55C: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x59EA9C: "public: long __cdecl CDefD3D10Include::Initialize(unsigned short const * __ptr64) __ptr64" ?Initialize@CDefD3D10Include@@QEAAJPEBG@Z
0x69F01C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x4757D4: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x6C5E90: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDOT(void) __ptr64" ?VSMatchDOT@CVSProgram@D3DXShader@@IEAAJXZ
0x8654F0: iswalpha
0x4624F8: "read error" ??_C@_0L@JBGDLKBH@read?5error?$AA@
0x47CFB0: "finalQuadVeq1EdgeTessFactor" ??_C@_0BM@JKGHIAOE@finalQuadVeq1EdgeTessFactor?$AA@
0x47AD30: "utof bits_known" ??_C@_0BA@KEMGPEGF@utof?5bits_known?$AA@
0x467A58: "GlobalMemoryStatusEx" ??_C@_0BF@PJNLIDED@GlobalMemoryStatusEx?$AA@
0x4A2380: "long __cdecl D3DXAnimation::LoadAnimation(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct D3DXAnimation::SAnimationList * __ptr64)" ?LoadAnimation@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAUSAnimationList@1@@Z
0x6D1CF0: "protected: int __cdecl D3DXShader::CPSLegacyProgram::AssignSampler(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?AssignSampler@CPSLegacyProgram@D3DXShader@@IEAAHPEAPEAVCInstruction@2@PEAI0II@Z
0x73D6C0: "protected: long __cdecl CParse::CheckForMethodOverride(class ArTypeCompound * __ptr64,class ArSymbolFunction * __ptr64) __ptr64" ?CheckForMethodOverride@CParse@@IEAAJPEAVArTypeCompound@@PEAVArSymbolFunction@@@Z
0x4D4080: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x472E50: "<unnamed>" ??_C@_09GKIPOGCH@?$DMunnamed?$DO?$AA@
0x46B830: "too many length or distance symb" ??_C@_0CE@GMIGFPBB@too?5many?5length?5or?5distance?5symb@
0x49F400: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterScaleKey(unsigned int,unsigned int) __ptr64" ?UnregisterScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x7CB1E0: "long __cdecl SFPS_BinaryFloatToIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatToIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x46D9A8: "const D3DXShader::CNodeType::`vftable'" ??_7CNodeType@D3DXShader@@6B@
0x470868: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x4646D0: "XYZRHW" ??_C@_06MBPMNJMG@XYZRHW?$AA@
0x462808: "D3DXAssembleShader" ??_C@_0BD@GKGEHEP@D3DXAssembleShader?$AA@
0x6E00D8: "protected: virtual long __cdecl D3DXShader::C30Program::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x486C20: "{ %d, %d, %d, %d }" ??_C@_0BD@FHLAELDH@?$HL?5?$CFd?0?5?$CFd?0?5?$CFd?0?5?$CFd?5?$HN?$AA@
0x727490: "public: long __cdecl CCompiler::CompileFunction(class CPreProcessor * __ptr64,struct ArParseResult * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,bool,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileFunction@CCompiler@@QEAAJPEAVCPreProcessor@@PEAUArParseResult@@PEAVArSymbolFunction@@PEBVCNode@@_NPEBDKPEAPEAUID3D10Blob@@@Z
0x476840: "const CProgram::`vftable'" ??_7CProgram@@6B@
0x464D44: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x4879B4: "__cdecl _real@be127b38" __real@be127b38
0x45F890: IID_ID3DXConstantTable
0x890720: "short * D3DXShader::d3dxtok_len" ?d3dxtok_len@D3DXShader@@3PAFA
0x46C090: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x4016B8: "__cdecl _imp_asinf" __imp_asinf
0x4011E0: "__cdecl _imp_SetEndOfFile" __imp_SetEndOfFile
0x4638D8: "MINFILTER" ??_C@_09BBCLDILN@MINFILTER?$AA@
0x479450: "and fp_flags" ??_C@_0N@FDBGACMH@and?5fp_flags?$AA@
0x5942C4: "public: void * __ptr64 __cdecl D3DXShader::SBranchState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSBranchState@D3DXShader@@QEAAPEAXI@Z
0x45F218: "GetCharWidthI" ??_C@_0O@DAEODBJG@GetCharWidthI?$AA@
0x477488: "shift of commutative inputs" ??_C@_0BM@POIOGFMG@shift?5of?5commutative?5inputs?$AA@
0x4844E8: "label (%d) called but not define" ??_C@_0CD@NLJIBLGH@label?5?$CI?$CFd?$CJ?5called?5but?5not?5define@
0x47BD18: "Invalid %s input semantic '%s'." ??_C@_0CA@FJJEGPJB@Invalid?5?$CFs?5input?5semantic?5?8?$CFs?8?4?$AA@
0x4AF858: "public: virtual long __cdecl D3DXMath::CMatrixStack::Pop(void) __ptr64" ?Pop@CMatrixStack@D3DXMath@@UEAAJXZ
0x5BE92C: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x479E08: "ineg bits_known" ??_C@_0BA@MJAPPIHE@ineg?5bits_known?$AA@
0x4D8AD0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x487970: "__cdecl _real@be22f11f" __real@be22f11f
0x83FC40: "public: long __cdecl Util::Vector<struct CD3D10Program::IfaceVar,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceVar>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::SetUsed(unsigned __int64,bool) __ptr64" ?SetUsed@?$Vector@UIfaceVar@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceVar@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAJ_K_N@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeBasic::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeBasic@@UEAAPEAXI@Z
0x897898: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPosUV" ?meshDeclPosUV@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x6A2BCC: "protected: int __cdecl D3DXShader::CParse::IsConst(class D3DXShader::CNode * __ptr64) __ptr64" ?IsConst@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x46B308: "No memory for pCAL params." ??_C@_0BL@ELFLIGPP@No?5memory?5for?5pCAL?5params?4?$AA@
0x86555C: "__cdecl vsnprintf" _vsnprintf
0x866BB4: "__cdecl safecrt_wctomb_s" _safecrt_wctomb_s
0x7B10A0: "public: virtual void * __ptr64 __cdecl CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@@UEAAPEAXI@Z
0x463A58: "VERTEXSHADERCONSTANT" ??_C@_0BF@CJILFBJK@VERTEXSHADERCONSTANT?$AA@
0x475D00: "scalar registers cannot be maske" ??_C@_0CC@GOEOADD@scalar?5registers?5cannot?5be?5maske@
0x46EE50: "internal error: unexpected argum" ??_C@_0CJ@EMBGBJMB@internal?5error?3?5unexpected?5argum@
0x4810E0: "viewportArrayIndex already decla" ??_C@_0FB@PHIDGIFK@viewportArrayIndex?5already?5decla@
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x86598C: fwrite
0x56EF4C: D3DXLoadVolumeFromMemory
0x47A880: "sample3d_bias_l fp_flags" ??_C@_0BJ@CBEFMLGF@sample3d_bias_l?5fp_flags?$AA@
0x4EE1F8: "int __cdecl BEdgePresent<unsigned short>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$BEdgePresent@G@@YAHKKPEAK0PEAV?$GXTri3Face@G@D3DXMesh@@@Z
0x4794F0: "atan fp_specials" ??_C@_0BB@NHFMMJAF@atan?5fp_specials?$AA@
0x46AB38: "Missing IHDR before sBIT" ??_C@_0BJ@JFIBIGHK@Missing?5IHDR?5before?5sBIT?$AA@
0x5B2078: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x46BD2C: "a" ??_C@_01MCMALHOG@a?$AA@
0x4645F0: "TEXCOORDSIZE1_3" ??_C@_0BA@DHLNLHPJ@TEXCOORDSIZE1_3?$AA@
0x47A8A0: "samplecube fp_flags" ??_C@_0BE@FADKELEO@samplecube?5fp_flags?$AA@
0x4A4400: "long __cdecl CalculateSum(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int * __ptr64)" ?CalculateSum@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAI@Z
0x479DE0: "ineg fp_flags" ??_C@_0O@GAFCFKNB@ineg?5fp_flags?$AA@
0x487A84: "__cdecl _real@3f400000" __real@3f400000
0x488B80: "__cdecl _real@bfe0000000000000" __real@bfe0000000000000
0x4709E0: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x46ECC0: "unable to match texm because com" ??_C@_0EB@KKECGGJK@unable?5to?5match?5texm?5because?5com@
0x46F910: "cannot bind the same variable to" ??_C@_0EO@FHOPHPLK@cannot?5bind?5the?5same?5variable?5to@
0x5E48C8: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ValidData(struct ID3DXPRTBuffer * __ptr64,int) __ptr64" ?ValidData@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@H@Z
0x5AC008: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeType(class ArType * __ptr64,char const * __ptr64,struct ArSourceLocation const * __ptr64,char const * __ptr64,char const * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64,int) __ptr64" ?InitializeType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArType@@PEBDPEBUArSourceLocation@@11KPEAVCData@23@3PEAPEAV623@H@Z
0x86708E: tan
0x65B020: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PutChartInPosition(int) __ptr64" ?PutChartInPosition@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x748020: "protected: long __cdecl CCompiler::ApplyArgInfo(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64) __ptr64" ?ApplyArgInfo@CCompiler@@IEAAJIPEAPEAVCArgument@@0PEAII0PEA_KPEAVCRange@@@Z
0x401648: "__cdecl _imp_sinf" __imp_sinf
0x488E34: "__cdecl _real@3e400000" __real@3e400000
0x463780: "D3DXCreateEffectFromFileExA" ??_C@_0BM@PPEGKEGC@D3DXCreateEffectFromFileExA?$AA@
0x46C628: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x469908: "Invalid image size in IHDR" ??_C@_0BL@PKEOJJBA@Invalid?5image?5size?5in?5IHDR?$AA@
0x85C640: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInstruction(class D3D10ShaderBinary::CInstruction const & __ptr64) __ptr64" ?EmitInstruction@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCInstruction@2@@Z
0x8AE904: "unsigned long D3DXMesh::sm_dwMagicNumber" ?sm_dwMagicNumber@D3DXMesh@@3KA
0x8AEA80: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CArgument::s_pAlloc" ?s_pAlloc@CArgument@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x479D08: "imin fp_flags" ??_C@_0O@KDNPEFBL@imin?5fp_flags?$AA@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x46C370: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@@MEAAJPEAVCInstruction@@I@Z
0x401268: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x47181C: "global" ??_C@_06FJKEMHGD@global?$AA@
0x5D9C50: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::NormalizeData(void) __ptr64" ?NormalizeData@CPRTCompBuffer@D3DXSHSim@@UEAAJXZ
0x46E340: "internal error: illformed write " ??_C@_0CG@DLICHKGB@internal?5error?3?5illformed?5write?5@
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x621180: "public: long __cdecl NXOF::ZipDecompressor::Decompress(void * __ptr64,unsigned long,void * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?Decompress@ZipDecompressor@NXOF@@QEAAJPEAXKPEAPEAXPEAK@Z
0x4014F8: "__cdecl _imp_tolower" __imp_tolower
0x4889A8: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x5AF6A8: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindValueByName(char const * __ptr64,unsigned long) __ptr64" ?FindValueByName@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBDK@Z
0x8A4CEC: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUzkrUmlyygUlyquivUznwGEUkxszkrOlyq@d3dxshaderapi" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUzkrUmlyygUlyquivUznwGEUkxszkrOlyq@d3dxshaderapi
0x469FC0: "png_do_rgb_to_gray found nongray" ??_C@_0CH@DAMIMNHG@png_do_rgb_to_gray?5found?5nongray@
0x707A40: "private: long __cdecl D3DXShader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3DXShader@@AEAAJIPEAII0@Z
0x4014F0: "__cdecl _imp__fpclass" __imp__fpclass
0x4608E0: "xof 0303txt 0032 template" ??_C@_0GFM@FLNGIINE@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x497368: "public: virtual long __cdecl D3DXCore::CLine::DrawTransform(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXMATRIX const * __ptr64,unsigned long) __ptr64" ?DrawTransform@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR3@@KPEBUD3DXMATRIX@@K@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x464068: "POINTSCALE_A" ??_C@_0N@GMDLOOAI@POINTSCALE_A?$AA@
0x463B20: "LIGHTATTENUATION1" ??_C@_0BC@FBJIKKCN@LIGHTATTENUATION1?$AA@
0x838020: "protected: long __cdecl CD3D10Program::EmitTextureDCL(class CArgument * __ptr64) __ptr64" ?EmitTextureDCL@CD3D10Program@@IEAAJPEAVCArgument@@@Z
0x407740: "struct D3D_MATCHENTRY const * const g_LERPa_Match" ?g_LERPa_Match@@3QBUD3D_MATCHENTRY@@B
0x77E510: "protected: long __cdecl CCompiler::GetForLoopRanges(unsigned int,bool,bool,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64,class CRange * __ptr64) __ptr64" ?GetForLoopRanges@CCompiler@@IEAAJI_N00PEAPEAVCArgument@@PEA_K2PEAVCRange@@3@Z
0x46736C: "GE" ??_C@_02PIGFAGOI@GE?$AA@
0x606524: "int __cdecl D3DXSHSim::lsame_(char const * __ptr64,char const * __ptr64)" ?lsame_@D3DXSHSim@@YAHPEBD0@Z
0x6C1E40: "public: virtual int __cdecl D3DXShader::CNodeType::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeType@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4986FC: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex4>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex4@1@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x85DE48: "public: long __cdecl D3DXCore::CStringStack::GenerateStringBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateStringBuffer@CStringStack@D3DXCore@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x4629D8: "r_" ??_C@_02GKOINLEI@r_?$AA@
0x581F14: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x783E70: "protected: long __cdecl CCompiler::EmitIf_CombineSameOutputs(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf_CombineSameOutputs@CCompiler@@IEAAJIPEAPEAVCArgument@@0IPEAI001@Z
0x4012E0: "__cdecl _imp_GetTempFileNameA" __imp_GetTempFileNameA
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x479A90: "exp float_literal" ??_C@_0BC@CODBMFBC@exp?5float_literal?$AA@
0x8118A0: "protected: virtual long __cdecl CShaderProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x725950: "protected: class ArType * __ptr64 __cdecl CParse::NewObjectType(enum ArBasicKind,class ArType * __ptr64,unsigned __int64,unsigned int) __ptr64" ?NewObjectType@CParse@@IEAAPEAVArType@@W4ArBasicKind@@PEAV2@_KI@Z
0x4DF0D0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x498FCC: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex1>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1@1@@Z
0x47A088: "mul fp_range" ??_C@_0N@CKMJDCDG@mul?5fp_range?$AA@
0x624AF0: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x791810: "protected: long __cdecl CCompiler::EmitCallExpr(class CNodeExpression * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitCallExpr@CCompiler@@IEAAJPEAVCNodeExpression@@IPEAPEAVCArgument@@@Z
0x62150C: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDouble(double * __ptr64) __ptr64" ?ReadDouble@XSrcMemory@NXOF@@UEAAHPEAN@Z
0x479508: "atan float_literal" ??_C@_0BD@FOPPOGDI@atan?5float_literal?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x401D58: "Invalid parameter passed to C ru" ??_C@_0DB@OPDBMGNG@Invalid?5parameter?5passed?5to?5C?5ru@
0x4641E4: "WRAP11" ??_C@_06IIMNKIAK@WRAP11?$AA@
0x4E8464: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x486D68: "_unknown" ??_C@_08GJACEKG@_unknown?$AA@
0x742370: "public: virtual bool __cdecl ArTypeQualifier::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeQualifier@@UEAA_NIPEAUArTypeInfo@@@Z
0x464E28: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x465020: "ID3DXEffectCompiler: There was a" ??_C@_0FC@NOGLNLCL@ID3DXEffectCompiler?3?5There?5was?5a@
0x4D4120: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x714B1C: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x486600: "source register relative index i" ??_C@_0HO@MDCFBODK@source?5register?5relative?5index?5i@
0x865520: "__cdecl stricmp" _stricmp
0x46BB80: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x475538: "no classes implement '%s'" ??_C@_0BK@ONIAJNDF@no?5classes?5implement?5?8?$CFs?8?$AA@
0x70FC58: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Begin(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@II@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEAM@Z
0x4696A0: "Application was compiled with pn" ??_C@_0DG@OGOEMJOC@Application?5was?5compiled?5with?5pn@
0x71773C: "protected: long __cdecl D3DXShader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3DXShader@@IEAAJPEBDH@Z
0x6F91FC: "public: static void * __ptr64 __cdecl D3DXShader::CArgument::operator new(unsigned __int64)" ??2CArgument@D3DXShader@@SAPEAX_K@Z
0x6F470C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x4A3ECC: "long __cdecl D3DXAnimation::D3DXLoadMeshHierarchyFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXAllocateHierarchy * __ptr64,struct ID3DXLoadUserData * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?D3DXLoadMeshHierarchyFromXHelper@D3DXAnimation@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAUID3DXAllocateHierarchy@@PEAUID3DXLoadUserData@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x85E1E0: "public: __cdecl D3DXCore::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DXCore@@QEAA@II@Z
0x467A70: "const NXOF::IBinarySaveObject::`vftable'" ??_7IBinarySaveObject@NXOF@@6B@
0x5817AC: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x476C38: "floating point division by zero" ??_C@_0CA@HOOMLCPM@floating?5point?5division?5by?5zero?$AA@
0x7C9520: "long __cdecl SFPS_UnaryIntToFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x45F830: DXFILEOBJ_EffectParamFloats
0x47A7A0: "sample3d fp_flags" ??_C@_0BC@BOMGGEGN@sample3d?5fp_flags?$AA@
0x6E0900: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3DXShader@@MEAAKKK@Z
0x46DB40: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x642354: "double __cdecl D3DX::__gl_edgeSign(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeSign@D3DX@@YANPEAUGLUvertex@1@00@Z
0x46F828: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x78D6D0: "protected: long __cdecl Util::Vector<class CNodeCaseCondition const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeCaseCondition const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNodeCaseCondition@@V?$NewDeleteObjectTraits@PEBVCNodeCaseCondition@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolTextureBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolTextureBuffer@@UEAAPEAXI@Z
0x479C88: "idiv int_literal" ??_C@_0BB@KANMFLHK@idiv?5int_literal?$AA@
0x47D0E8: "Failed to extract driver shader " ??_C@_0CG@JGGCEAEB@Failed?5to?5extract?5driver?5shader?5@
0x7C2A30: "private: long __cdecl CProgram::MergePredicates(class CArgument * __ptr64 * __ptr64,bool * __ptr64,class CArgument * __ptr64,bool,class CArgument * __ptr64,class CArgument * __ptr64,bool,bool) __ptr64" ?MergePredicates@CProgram@@AEAAJPEAPEAVCArgument@@PEA_NPEAV2@_N2233@Z
0x59CE68: D3DXCreateFragmentLinkerEx
0x4FCBA4: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetControlVerticesPerPatch(void) __ptr64" ?GetControlVerticesPerPatch@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x7B6D30: "public: static bool __cdecl CInstruction::IsUIntArithmeticOp(unsigned int)" ?IsUIntArithmeticOp@CInstruction@@SA_NI@Z
0x47AA10: "samplecube_bias_l fp_flags" ??_C@_0BL@NPOFMNNF@samplecube_bias_l?5fp_flags?$AA@
0x890600: "__cdecl HS3_" _HS3_
0x46F390: "texlod not supported on this tar" ??_C@_0CE@FEAPPCLD@texlod?5not?5supported?5on?5this?5tar@
0x61ED38: "public: virtual long __cdecl NXOF::TBinaryData::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryData@NXOF@@UEAAJPEBX@Z
0x477BC8: "vectorize tunnel through add" ??_C@_0BN@PHDEJPKC@vectorize?5tunnel?5through?5add?$AA@
0x479028: "combine XOR of two equal shifts" ??_C@_0CA@NCNNEDMG@combine?5XOR?5of?5two?5equal?5shifts?$AA@
0x7CCFA0: "long __cdecl checkimul(__int64,__int64)" ?checkimul@@YAJ_J0@Z
0x6E091C: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3DXShader@@MEAAKK@Z
0x47D180: "Failed to parse shader using ref" ??_C@_0DL@MBANMFLG@Failed?5to?5parse?5shader?5using?5ref@
0x4638A8: "MAXMIPLEVEL" ??_C@_0M@IBELFJEO@MAXMIPLEVEL?$AA@
0x66CEFC: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??0?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x864A68: "__cdecl _CppXcptFilter" __CppXcptFilter
0x602748: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::GetFace(unsigned int) __ptr64" ?GetFace@PRTSimpBVH@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x46CA20: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x46DCC8: "Depth" ??_C@_05BOMFGPKE@Depth?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x890500: "char const * __ptr64 * g_ArScopeTypes" ?g_ArScopeTypes@@3PAPEBDA
0x619B0C: "private: long __cdecl NXOF::TSaveObject::WriteHeader(void) __ptr64" ?WriteHeader@TSaveObject@NXOF@@AEAAJXZ
0x5A8C00: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CPass::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPass@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x4766E4: "cr" ??_C@_02FHCGEIOA@cr?$AA@
0x4869C4: "%c" ??_C@_02HAOIJKIC@?$CFc?$AA@
0x583F28: "public: long __cdecl D3DXTex::CImage::Initialize(struct D3DX_BLT * __ptr64) __ptr64" ?Initialize@CImage@D3DXTex@@QEAAJPEAUD3DX_BLT@@@Z
0x46B0B8: "Incorrect bKGD chunk index value" ??_C@_0CB@NACPDIGJ@Incorrect?5bKGD?5chunk?5index?5value@
0x6439D8: "void __cdecl D3DX::png_write_info_before_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info_before_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x401590: "__cdecl _imp_atoi" __imp_atoi
0x463D90: "COLOROP" ??_C@_07INMMLFAH@COLOROP?$AA@
0x467B90: "const NXOF::XDataObj::`vftable'{for `NXOF::XObject'}" ??_7XDataObj@NXOF@@6BXObject@1@@
0x63EFC0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshConnect(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshConnect@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@0@Z
0x5A0210: "public: virtual long __cdecl D3DXShader::CConstantTable::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CConstantTable@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x401680: "__cdecl _imp_asin" __imp_asin
0x48848C: "__cdecl _real@48c00000" __real@48c00000
0x59EA18: "public: virtual long __cdecl CDefD3D10Include::Close(void const * __ptr64) __ptr64" ?Close@CDefD3D10Include@@UEAAJPEBX@Z
0x84D0A0: "protected: virtual void __cdecl CD3D11HullShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D11HullShaderValidator@@MEAAXXZ
0x402030: "D3DX: (WARN) least zero bytes. D" ??_C@_0FH@GNJOJBC@D3DX?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4?5D@
0x48B284: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DXCore@@UEAAPEAXI@Z
0x48A330: "__stdcall _real" __real@4030000000000000
0x46C958: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x487A98: "__stdcall _real" __real@41300000
0x471C38: "interfaces cannot inherit from o" ??_C@_0CL@NOPKIDDC@interfaces?5cannot?5inherit?5from?5o@
0x896E60: "short * NXOF::xofparse_dgoto" ?xofparse_dgoto@NXOF@@3PAFA
0x46F018: "diffuse" ??_C@_07KFBPAAO@diffuse?$AA@
0x8AA4FC: "int D3DXShader::d3dxshader_nerrs" ?d3dxshader_nerrs@D3DXShader@@3HA
0x57F940: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x464AE0: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x58AE58: "protected: long __cdecl D3DXTex::CBlt::BltSame(void) __ptr64" ?BltSame@CBlt@D3DXTex@@IEAAJXZ
0x4E81F8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x467354: "Right" ??_C@_05DADPALEM@Right?$AA@
0x5BE85C: "public: virtual long __cdecl D3DXEffects::CEffect::SetStateManager(struct ID3DXEffectStateManager * __ptr64) __ptr64" ?SetStateManager@CEffect@D3DXEffects@@UEAAJPEAUID3DXEffectStateManager@@@Z
0x48849C: "__cdecl _real@40c00000" __real@40c00000
0x48959C: "__cdecl _real@c0400000" __real@c0400000
0x401E40: "const D3DXCore::CBuffer::`vftable'" ??_7CBuffer@D3DXCore@@6B@
0x4012F8: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x46BC5C: "log" ??_C@_03MGHMBJCF@log?$AA@
0x46AEA0: "Missing IHDR before sPLT" ??_C@_0BJ@GJFKNLIF@Missing?5IHDR?5before?5sPLT?$AA@
0x468A90: "Scan script does not transmit al" ??_C@_0CH@NIBDNILP@Scan?5script?5does?5not?5transmit?5al@
0x734F30: "protected: class CNode * __ptr64 __cdecl CParse::NewThisPointerExpr(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,char const * __ptr64) __ptr64" ?NewThisPointerExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbol@@PEBD@Z
0x624CD8: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EXObject@NXOF@@MEAAPEAXI@Z
0x7C2400: "protected: long __cdecl CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@@IEAAJXZ
0x7EB780: "private: long __cdecl CProgram::CompactPool_Paint(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Paint@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x7A2BE0: "public: long __cdecl CArgument::CheckApplyIntValue(struct _D3D_RULES * __ptr64,unsigned __int64) __ptr64" ?CheckApplyIntValue@CArgument@@QEAAJPEAU_D3D_RULES@@_K@Z
0x4D6B6C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x56DCC4: D3DXLoadSurfaceFromFileA
0x475728: "texldp" ??_C@_06PKDOLDOP@texldp?$AA@
0x83B300: "protected: long __cdecl CD3D10Program::EmitSWITCH(void) __ptr64" ?EmitSWITCH@CD3D10Program@@IEAAJXZ
0x47EFD0: "Sampler s%d already declared. O" ??_C@_0DP@ENHLAELP@Sampler?5s?$CFd?5already?5declared?4?5?5O@
0x78AEE0: "public: long __cdecl CSwitchInfo::MoveDefaultsToEnd(void) __ptr64" ?MoveDefaultsToEnd@CSwitchInfo@@QEAAJXZ
0x72E750: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetMinusOne(unsigned __int64) __ptr64" ?GetMinusOne@CCompiler@@IEAAPEAVCArgument@@_K@Z
0x4DC4A8: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x6F90F4: "public: long __cdecl D3DXShader::CArgument::Initialize(class D3DXShader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x6434A0: "void __cdecl D3DX::png_calculate_crc(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_calculate_crc@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4DDC04: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x606874: "int __cdecl D3DXSHSim::daxpy_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?daxpy_@D3DXSHSim@@YAHPEAHPEAN1010@Z
0x78D6D0: "protected: long __cdecl Util::Vector<class CNodeStatement const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeStatement const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNodeStatement@@V?$NewDeleteObjectTraits@PEBVCNodeStatement@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x4707B4: "input" ??_C@_05DFJCHPDH@input?$AA@
0x623364: "public: long __cdecl NXOF::TBinarySave::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TBinarySave@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x466F40: "const D3DXSHSim::CGutterHelper::`vftable'" ??_7CGutterHelper@D3DXSHSim@@6B@
0x79E340: "protected: long __cdecl CPreProcessor::DoPragmaRuleDisable(void) __ptr64" ?DoPragmaRuleDisable@CPreProcessor@@IEAAJXZ
0x46AB00: "Ignoring incorrect gAMA value wh" ??_C@_0DI@KINMKNNO@Ignoring?5incorrect?5gAMA?5value?5wh@
0x57E0B8: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72AE40: "protected: long __cdecl CCompiler::EmitSymbols(class ArSymbol * __ptr64,unsigned int,class CPacker * __ptr64,bool) __ptr64" ?EmitSymbols@CCompiler@@IEAAJPEAVArSymbol@@IPEAVCPacker@@_N@Z
0x485740: "All HS join phase input vcp[][] " ??_C@_0BAE@PALBONAO@All?5HS?5join?5phase?5input?5vcp?$FL?$FN?$FL?$FN?5@
0x5C04A4: "void __cdecl D3DX::__gl_noBeginData(unsigned int,void * __ptr64)" ?__gl_noBeginData@D3DX@@YAXIPEAX@Z
0x477B78: "A * (1/A) = 1" ??_C@_0O@IPMPOEFC@A?5?$CK?5?$CI1?1A?$CJ?5?$DN?51?$AA@
0x468680: "Image too wide for this implemen" ??_C@_0CH@LJLHCCHC@Image?5too?5wide?5for?5this?5implemen@
0x64CABC: "void __cdecl D3DX::png_write_tRNS(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int,int)" ?png_write_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAEPEAUpng_color_16_struct@1@HH@Z
0x49B4F4: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?RegisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x487924: "__cdecl _real@be42c0b7" __real@be42c0b7
0x4011D8: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x401128: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x486E20: "_sample" ??_C@_07FLCJGJHD@_sample?$AA@
0x7B23B0: "protected: virtual long __cdecl CShaderProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CShaderProgram@@MEAAJXZ
0x467AC0: "const NXOF::TBinarySaveData::`vftable'{for `ID3DXFileSaveData'}" ??_7TBinarySaveData@NXOF@@6BID3DXFileSaveData@@@
0x6327F0: "int __cdecl D3DX::jpeg_huff_decode(struct D3DX::bitread_working_state * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64,int)" ?jpeg_huff_decode@D3DX@@YAHPEAUbitread_working_state@1@HHPEAUd_derived_tbl@1@H@Z
0x7236D0: "public: virtual __cdecl CNodeStatement::~CNodeStatement(void) __ptr64" ??1CNodeStatement@@UEAA@XZ
0x47B7E0: "SV_Position" ??_C@_0M@GMLACIDJ@SV_Position?$AA@
0x477740: "Emit return instructions" ??_C@_0BJ@OEMJEHML@Emit?5return?5instructions?$AA@
0x4DD8D0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x473910: "const ArTypeBasic::`vftable'" ??_7ArTypeBasic@@6B@
0x866D40: "__cdecl _dllonexit" __dllonexit
0x571204: D3DXCreateCubeTextureFromFileW
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x4820F0: "Relative indexing input register" ??_C@_0KL@NGBDKEEC@Relative?5indexing?5input?5register@
0x8405A0: "public: static void __cdecl Util::MultiObjectHelper<struct CD3D10Program::IfaceType,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceType>,class Util::DoublingSizeTCount>::DestroyRange(struct CD3D10Program::IfaceType * __ptr64,unsigned __int64,unsigned __int64)" ?DestroyRange@?$MultiObjectHelper@UIfaceType@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceType@CD3D10Program@@@Util@@VDoublingSizeTCount@4@@Util@@SAXPEAUIfaceType@CD3D10Program@@_K1@Z
0x4674C0: "BINARY_RESOURCE " ??_C@_0BB@KAPJMFKC@BINARY_RESOURCE?5?$AA@
0x6D1464: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Restore(void) __ptr64" ?Restore@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x401690: "__cdecl _imp_pow" __imp_pow
0x4877A8: "__cdecl _real@3e4923cb" __real@3e4923cb
0x488C28: "__cdecl _real@3f59999a" __real@3f59999a
0x473578: "State Block" ??_C@_0M@PEGHOLKC@State?5Block?$AA@
0x8594E8: "public: virtual long __cdecl D3DX10Core::CBuffer::Init(unsigned __int64) __ptr64" ?Init@CBuffer@D3DX10Core@@UEAAJ_K@Z
0x479E50: "ishl bits_known" ??_C@_0BA@CBFANKMP@ishl?5bits_known?$AA@
0x478DB8: "A * B/A with negative variations" ??_C@_0CG@NLLAKBEA@A?5?$CK?5B?1A?5with?5negative?5variations@
0x49CD70: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackWeight(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackWeight@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x487654: "__cdecl _real@3e59999a" __real@3e59999a
0x666C20: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned short>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@G@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x4A5CA8: "long __cdecl D3DXAnimation::D3DXSaveMeshHierarchyToFileInternal(void * __ptr64,unsigned long,unsigned long,struct _D3DXFRAME const * __ptr64,struct ID3DXAnimationController * __ptr64,struct ID3DXSaveUserData * __ptr64)" ?D3DXSaveMeshHierarchyToFileInternal@D3DXAnimation@@YAJPEAXKKPEBU_D3DXFRAME@@PEAUID3DXAnimationController@@PEAUID3DXSaveUserData@@@Z
0x487744: "__cdecl _real@3db1c35c" __real@3db1c35c
0x45F920: IID_ID3DXAnimationController
0x83BCB0: "protected: long __cdecl CD3D10Program::EmitCONTINUE(void) __ptr64" ?EmitCONTINUE@CD3D10Program@@IEAAJXZ
0x47A060: "mul fp_specials" ??_C@_0BA@BCGHOBGB@mul?5fp_specials?$AA@
0x4D46F4: "public: virtual unsigned int __cdecl D3DXSHSim::PRTClosestCB::uNumDir(void) __ptr64" ?uNumDir@PRTClosestCB@D3DXSHSim@@UEAAIXZ
0x48774C: "__cdecl _real@3cb1c35c" __real@3cb1c35c
0x479C20: "ge fp_range" ??_C@_0M@IMNJEFBN@ge?5fp_range?$AA@
0x405EE0: "struct D3D_MATCHENTRY const * const g_BREAKGECmpLit_Match" ?g_BREAKGECmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x488C88: "__cdecl _real@c059000000000000" __real@c059000000000000
0x7FE0E0: "public: virtual unsigned int __cdecl ArTypeVoid::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeVoid@@UEAAIIPEAPEAVArType@@@Z
0x4755BC: "oD" ??_C@_02NHCACAPB@oD?$AA@
0x7B23B0: "protected: virtual long __cdecl CProgram::Translate(void) __ptr64" ?Translate@CProgram@@MEAAJXZ
0x471184: "String" ??_C@_06ENNEIMBA@String?$AA@
0x8AA4E8: "int * __ptr64 __ptr64 D3DXShader::d3dxshader_vsp" ?d3dxshader_vsp@D3DXShader@@3PEAHEA
0x666564: "public: void __cdecl D3DXIsochart::CBaseMeshInfo::Free(void) __ptr64" ?Free@CBaseMeshInfo@D3DXIsochart@@QEAAXXZ
0x624324: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@AEBU_GUID@@@Z
0x470FE4: "gs" ??_C@_02EJDENBHN@gs?$AA@
0x4795D0: "bge int_range" ??_C@_0O@COJNMGIN@bge?5int_range?$AA@
0x60BDE4: "int __cdecl D3DXSHSim::dstein_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dstein_@D3DXSHSim@@YAHPEAHPEAN10100101000@Z
0x48797C: "__cdecl _real@3d9a67a6" __real@3d9a67a6
0x47F140: "Stream s%d already declared. Op" ??_C@_0DO@KNONEAPB@Stream?5s?$CFd?5already?5declared?4?5?5Op@
0x48776C: "__cdecl _real@3db9e8bc" __real@3db9e8bc
0x80C550: "protected: long __cdecl CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@@IEAAJXZ
0x489308: "__cdecl _real@3fe999999999999a" __real@3fe999999999999a
0x4835A8: "/Cube/CubeArray" ??_C@_0BA@EBNAPELJ@?1Cube?1CubeArray?$AA@
0x4701B0: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x470B50: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x8AA4F0: "short * __ptr64 __ptr64 D3DXShader::d3dxshader_ssp" ?d3dxshader_ssp@D3DXShader@@3PEAFEA
0x4073D0: "struct D3D_MATCHENTRY const * const g_BREAKNECmpLit_Match" ?g_BREAKNECmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x4AFA68: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMath::CMatrixStack::GetTop(void) __ptr64" ?GetTop@CMatrixStack@D3DXMath@@UEAAPEAUD3DXMATRIX@@XZ
0x570A9C: D3DXCreateTextureFromFileExA
0x6C15A0: "public: virtual class D3DXShader::CNodeTree * __ptr64 __cdecl D3DXShader::CNodeTree::Copy(void) __ptr64" ?Copy@CNodeTree@D3DXShader@@UEAAPEAV12@XZ
0x4ADDA0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x7244D0: "public: virtual int __cdecl CNodeState::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeState@@UEBAHPEBVCNode@@@Z
0x468B60: "Missing Huffman code table entry" ??_C@_0CB@LFBMFPHI@Missing?5Huffman?5code?5table?5entry@
0x73CFD0: "protected: long __cdecl CParse::AddThisPointer(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,class ArSymbolFunction * __ptr64,char const * __ptr64) __ptr64" ?AddThisPointer@CParse@@IEAAJPEBUArSourceLocation@@PEAVArSymbol@@PEAVArSymbolFunction@@PEBD@Z
0x47F6C0: "Hull Shader fork phase instance " ??_C@_0FG@ENDBPMH@Hull?5Shader?5fork?5phase?5instance?5@
0x461B08: "Failed to create x file data obj" ??_C@_0CF@GGDPCOCC@Failed?5to?5create?5x?5file?5data?5obj@
0x7FFF80: "protected: long __cdecl CShaderProgram::ResolveAddresses(void) __ptr64" ?ResolveAddresses@CShaderProgram@@IEAAJXZ
0x816B40: "public: long __cdecl CDebugInfo::SerializeInputs(class CDataBlockStore * __ptr64) __ptr64" ?SerializeInputs@CDebugInfo@@QEAAJPEAVCDataBlockStore@@@Z
0x502308: "long __cdecl D3DXMesh::AddMaterial(struct ID3DXFileSaveObject * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddMaterial@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x46A718: "%12.12e" ??_C@_07GFOOOEFJ@?$CF12?412e?$AA@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x478800: "log(exp(x)) identity" ??_C@_0BF@HODDGHBA@log?$CIexp?$CIx?$CJ?$CJ?5identity?$AA@
0x45F7F0: DXFILEOBJ_DeclData
0x801410: "protected: long __cdecl CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@@IEAAJXZ
0x4E6E04: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x582560: "public: virtual __cdecl D3DXTex::CCodecYUV::~CCodecYUV(void) __ptr64" ??1CCodecYUV@D3DXTex@@UEAA@XZ
0x8AE928: "int iMaxPos" ?iMaxPos@@3HA
0x401570: "__cdecl _imp_strncmp" __imp_strncmp
0x6F98C8: "public: int __cdecl D3DXShader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3DXShader@@QEAAHXZ
0x488520: "__cdecl _real@404ca5dc1a63c1f8" __real@404ca5dc1a63c1f8
0x4621C8: "const D3DXTex::CCodec_X8L8V8U8::`vftable'" ??_7CCodec_X8L8V8U8@D3DXTex@@6B@
0x472860: "for better compilation results, " ??_C@_0EB@DMJGHOBJ@for?5better?5compilation?5results?0?5@
0x810A70: "protected: virtual long __cdecl CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@@MEAAJXZ
0x862C88: "protected: long __cdecl D3DXShader::CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@D3DXShader@@IEAAJXZ
0x5B51CC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x7B0900: "protected: long __cdecl CProgram::CheckAssertion(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?CheckAssertion@CProgram@@IEAAJPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IIPEAPEAVCArgument@@@Z
0x6D98B8: "protected: virtual long __cdecl D3DXShader::CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@D3DXShader@@MEAAJXZ
0x4DED60: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::AddRef(void) __ptr64" ?AddRef@CTextureShader@D3DXShader@@UEAAKXZ
0x6F3E64: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@D3DXShader@@IEAAJXZ
0x4750F0: "parameter count mismatch (%s)" ??_C@_0BO@EINEGKBM@parameter?5count?5mismatch?5?$CI?$CFs?$CJ?$AA@
0x46BE90: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@KK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x63E864: gluTessEndPolygon
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x7A1B10: "public: long __cdecl CArgument::ApplyUintRangeFlags(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRangeFlags@CArgument@@QEAAJ_K0@Z
0x6F8750: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PredRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x865E24: "__cdecl output_s" _output_s
0x83AE30: "protected: long __cdecl CD3D10Program::EmitMADN(void) __ptr64" ?EmitMADN@CD3D10Program@@IEAAJXZ
0x479770: "buge int_literal" ??_C@_0BB@KKLJOBKN@buge?5int_literal?$AA@
0x46DEE8: "relative addressing not supporte" ??_C@_0DM@NEJKOEJP@relative?5addressing?5not?5supporte@
0x468BD8: "Output file write error --- out " ??_C@_0CP@IDOBLGGD@Output?5file?5write?5error?5?9?9?9?5out?5@
0x476B88: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x47CEB0: "finalLineDetailTessFactor" ??_C@_0BK@PHKHPJE@finalLineDetailTessFactor?$AA@
0x474E98: "Fall-throughs in switch statemen" ??_C@_0DE@HONMKLFI@Fall?9throughs?5in?5switch?5statemen@
0x477830: "Try swizzling literal arrays to " ??_C@_0DC@FLBCGBHN@Try?5swizzling?5literal?5arrays?5to?5@
0x4A6DD0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5E5370: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x48777C: "__cdecl _real@3e666f42" __real@3e666f42
0x46AB58: "Invalid sBIT after IDAT" ??_C@_0BI@GNBHBDGP@Invalid?5sBIT?5after?5IDAT?$AA@
0x4DED60: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6F8BEC: "protected: virtual unsigned int __cdecl D3DXShader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAIXZ
0x6F7F14: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x486B48: "Microsoft (R) D3DX9 Shader Disas" ??_C@_0CI@EBAGDPMI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Disas@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x5A5774: D3DXCreateEffectFromFileExW
0x46BCA0: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x47BC08: "pixel shader must minimally writ" ??_C@_0DM@JHGPCN@pixel?5shader?5must?5minimally?5writ@
0x5E5B90: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::~GXArray<class D3DXSHSim::mySphereLevel>(void) __ptr64" ??1?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x8C13F0: "__cdecl _native_startup_lock" __native_startup_lock
0x5D9AE4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x7D2C00: "protected: long __cdecl CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@@IEAAJXZ
0x61EA94: "public: virtual long __cdecl NXOF::XDataArray<unsigned long,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@K$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x46CBC0: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x487438: "dcl_hs_fork_phase_instance_count" ??_C@_0CB@GMMNFCCI@dcl_hs_fork_phase_instance_count@
0x461020: "D3DXValidIndices: An invalid ind" ??_C@_0EC@PHEDJLN@D3DXValidIndices?3?5An?5invalid?5ind@
0x47C820: "geometry shader can only emit to" ??_C@_0CK@BCCBKBKC@geometry?5shader?5can?5only?5emit?5to@
0x468930: "Insufficient memory (case %d)" ??_C@_0BO@DJPLELIB@Insufficient?5memory?5?$CIcase?5?$CFd?$CJ?$AA@
0x4643A8: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x7215C0: "protected: void __cdecl CParse::Warning(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@@IEAAXPEBUArSourceLocation@@IPEBDZZ
0x49F3AC: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x67D87C: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateChartAroundCenter(unsigned long,bool,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64) __ptr64" ?RotateChartAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK_NPEAPEAU_IsochartVertex@2@111@Z
0x866F34: modf
0x476724: "pdr" ??_C@_03OHFDPIPH@pdr?$AA@
0x4DED60: "public: virtual unsigned long __cdecl NXOF::TSaveObject::AddRef(void) __ptr64" ?AddRef@TSaveObject@NXOF@@UEAAKXZ
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeVariable::Print(void) __ptr64" ?Print@CNodeVariable@D3DXShader@@UEAAXXZ
0x5EBA8C: "public: __cdecl D3DXSHSim::CompSHSuperCluster::~CompSHSuperCluster(void) __ptr64" ??1CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x6BD4A0: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3DXShader@@IEAAPEAII@Z
0x4FCEB0: "protected: long __cdecl D3DXMesh::GXPatchMesh::GetMaxTessSize(unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetMaxTessSize@GXPatchMesh@D3DXMesh@@IEAAJPEAK0@Z
0x5D7C88: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??0?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4718E8: "const ArSymbolScope::`vftable'" ??_7ArSymbolScope@@6B@
0x5D27D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeBounceData(void) __ptr64" ?FreeBounceData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x4D493C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x4D4F64: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x401010: "__cdecl _imp_RegOpenKeyA" __imp_RegOpenKeyA
0x464338: "SPECULARENABLE" ??_C@_0P@KHHIJEKI@SPECULARENABLE?$AA@
0x621B58: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveData::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveData@NXOF@@UEAA_KXZ
0x481C80: "Relative indexing input register" ??_C@_0KG@PJOOKIIJ@Relative?5indexing?5input?5register@
0x46FFA0: "internal error: unexpected endif" ??_C@_0CH@JHIKFLFM@internal?5error?3?5unexpected?5endif@
0x7919B0: "public: void * __ptr64 __cdecl CRegisterEntryNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRegisterEntryNode@@QEAAPEAXI@Z
0x479CB0: "idiv int_range" ??_C@_0P@GFBLJGCL@idiv?5int_range?$AA@
0x5C04A4: "void __cdecl D3DX::__gl_noCombineData(double * __ptr64 const,void * __ptr64 * __ptr64 const,float * __ptr64 const,void * __ptr64 * __ptr64,void * __ptr64)" ?__gl_noCombineData@D3DX@@YAXQEANQEAPEAXQEAMPEAPEAXPEAX@Z
0x7B11B0: "public: long __cdecl CProgram::Initialize(struct ArParseResult * __ptr64,class CTErrors * __ptr64,class CPreProcessor * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@@QEAAJPEAUArParseResult@@PEAVCTErrors@@PEAVCPreProcessor@@KK@Z
0x48A488: DllMain
0x6A76B0: "protected: long __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x4E74C0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@I@2@PEAE@Z
0x487A6C: "__cdecl _real@3f8f4cba" __real@3f8f4cba
0x4B1404: "void __cdecl D3DXMath::sh4_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh4_rot@D3DXMath@@YAXQEAM00@Z
0x5712B8: D3DXCreateCubeTextureFromResourceA
0x463800: "D3DXCreateEffectEx" ??_C@_0BD@BNMPLEEC@D3DXCreateEffectEx?$AA@
0x5FD96C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x463DF8: "SRGBWRITEENABLE" ??_C@_0BA@OKFDNMNI@SRGBWRITEENABLE?$AA@
0x7A33F0: "public: class CArgument * __ptr64 __cdecl CArgument::GetLoopPredicate(void) __ptr64" ?GetLoopPredicate@CArgument@@QEAAPEAV1@XZ
0x468720: "Write failed on temporary file -" ??_C@_0DG@KALDLIJB@Write?5failed?5on?5temporary?5file?5?9@
0x741B20: "public: virtual long __cdecl ArTypeMatrix::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeMatrix@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x58D3C0: "protected: long __cdecl D3DXTex::CBlt::BltTriangle3D(void) __ptr64" ?BltTriangle3D@CBlt@D3DXTex@@IEAAJXZ
0x678FDC: "private: long __cdecl D3DXIsochart::CIsochartMesh::CreatePackingInfoBuffer(void) __ptr64" ?CreatePackingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x4D3E14: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x58CD34: "protected: long __cdecl D3DXTex::CBlt::BltTriangle2D(void) __ptr64" ?BltTriangle2D@CBlt@D3DXTex@@IEAAJXZ
0x475080: "D3D10_SHADER_ENABLE_BACKWARDS_CO" ??_C@_0CM@BKHEDEJD@D3D10_SHADER_ENABLE_BACKWARDS_CO@
0x5B2DA0: "long __cdecl D3DXEffects::Compiler::GetVec(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int)" ?GetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAUD3DXVECTOR4@@I@Z
0x468148: " Ss=%d, Se=%d, Ah=%d, Al=%d" ??_C@_0BN@GAMIJLDC@?5?5Ss?$DN?$CFd?0?5Se?$DN?$CFd?0?5Ah?$DN?$CFd?0?5Al?$DN?$CFd?$AA@
0x65CD18: "public: __cdecl IsochartRepacker::ChartsInfo::~ChartsInfo(void) __ptr64" ??1ChartsInfo@IsochartRepacker@@QEAA@XZ
0x6E0434: "protected: virtual long __cdecl D3DXShader::C30Program::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x5A0270: "public: virtual long __cdecl D3DXShader::CConstantTable::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CConstantTable@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x4786A0: "ftou(trunc(utof(x))) -> mov(x)" ??_C@_0BP@JDPFJHKH@ftou?$CItrunc?$CIutof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x5A5344: D3DXCreateEffectFromFileExA
0x46E400: "internal error: InputRemap compo" ??_C@_0DE@JEPCEDAJ@internal?5error?3?5InputRemap?5compo@
0x4D8380: "public: static class D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535> * __ptr64 __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Create(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,long * __ptr64)" ?Create@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@SAPEAV12@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KPEAJ@Z
0x475380: "non-scalar case expression" ??_C@_0BL@CGIONDED@non?9scalar?5case?5expression?$AA@
0x4709E8: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x46F5B8: "Tessfactor" ??_C@_0L@MPKDEOPN@Tessfactor?$AA@
0x473240: "'%s': declaration type differs f" ??_C@_0DE@OCPNKBJH@?8?$CFs?8?3?5declaration?5type?5differs?5f@
0x504610: "long __cdecl D3DXMesh::D3DXMergeMeshes(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXMergeMeshes@D3DXMesh@@YAJPEAUID3DXMesh@@PEAKPEAUID3DXBuffer@@2K0122KPEAUIDirect3DDevice9@@PEAPEAU2@PEAPEAU3@551@Z
0x493570: "public: virtual long __cdecl D3DXCore::CRenderToSurface::EndScene(unsigned long) __ptr64" ?EndScene@CRenderToSurface@D3DXCore@@UEAAJK@Z
0x7B4FD0: "public: long __cdecl CBaseProgram::CopyArgument(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@@QEAAJPEAVCArgument@@PEAPEAV2@@Z
0x4C8E14: "void __cdecl D3DXMesh::OutputError(class D3DXCore::CStringStack * __ptr64,char const * __ptr64,...)" ?OutputError@D3DXMesh@@YAXPEAVCStringStack@D3DXCore@@PEBDZZ
0x49C7A0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPosition(unsigned int,double) __ptr64" ?SetTrackPosition@CAnimationController@D3DXAnimation@@UEAAJIN@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x467180: "const D3DXSHSim::PRTAlbedoFetch::`vftable'" ??_7PRTAlbedoFetch@D3DXSHSim@@6B@
0x479970: "div fp_range" ??_C@_0N@OIBHAEOM@div?5fp_range?$AA@
0x470020: "clip must be performed from a fl" ??_C@_0DO@IPJDJMDL@clip?5must?5be?5performed?5from?5a?5fl@
0x4D6FFC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x62159C: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcResource@NXOF@@UEAAPEAXI@Z
0x47D010: "finalQuadUeq0EdgeTessFactor" ??_C@_0BM@JHFJJHNM@finalQuadUeq0EdgeTessFactor?$AA@
0x4632A8: "%s = " ??_C@_05LOCLKNJJ@?$CFs?5?$DN?5?$AA@
0x47A5C8: "sample2d_lod_a fp_flags" ??_C@_0BI@KDHLIBGE@sample2d_lod_a?5fp_flags?$AA@
0x5C19E8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x643120: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListInsertBefore(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64,void * __ptr64)" ?__gl_dictListInsertBefore@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAU21@PEAX@Z
0x83DB30: "protected: long __cdecl CD3D10Program::AddDebugInstInfo(enum D3D10_SB_OPCODE_TYPE,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?AddDebugInstInfo@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@IPEAPEAVCArgument@@I1I1I@Z
0x73C4B0: "protected: class ArSymbol * __ptr64 __cdecl CParse::ExtendVariableToArray(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,class CNode const * __ptr64) __ptr64" ?ExtendVariableToArray@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEAV2@PEBVCNode@@@Z
0x840A00: "public: __cdecl CSignatureParser::CSignatureParser(void) __ptr64" ??0CSignatureParser@@QEAA@XZ
0x463DE8: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x4795E0: "blt fp_flags" ??_C@_0N@KMBBDEFN@blt?5fp_flags?$AA@
0x663520: "private: long __cdecl D3DXIsochart::CIsochartEngine::OptimizeParameterizedCharts(float,float & __ptr64) __ptr64" ?OptimizeParameterizedCharts@CIsochartEngine@D3DXIsochart@@AEAAJMAEAM@Z
0x88C4C0: "short * D3DXShader::d3dxasm_len" ?d3dxasm_len@D3DXShader@@3PAFA
0x629ED0: "int __cdecl D3DX::jpeg_resync_to_restart(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_resync_to_restart@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x663024: "private: long __cdecl D3DXIsochart::CIsochartEngine::ParameterizeChartsInHeap(bool,unsigned long) __ptr64" ?ParameterizeChartsInHeap@CIsochartEngine@D3DXIsochart@@AEAAJ_NK@Z
0x5D27D0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x628110: "int __cdecl D3DX::jpeg_read_header(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_read_header@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x47E950: "CB[%d] already declared, repeate" ??_C@_0FB@KHJMLLAE@CB?$FL?$CFd?$FN?5already?5declared?0?5repeate@
0x47047C: "d" ??_C@_01LPLHEDKD@d?$AA@
0x854850: "public: void __cdecl SOutputContext::AddStringIndent(char const * __ptr64,unsigned int) __ptr64" ?AddStringIndent@SOutputContext@@QEAAXPEBDI@Z
0x475770: "sgn" ??_C@_03BBNHLEBN@sgn?$AA@
0x6D1538: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CreateTexLoads(void) __ptr64" ?CreateTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x401400: "__cdecl _imp_setlocale" __imp_setlocale
0x48F158: "public: virtual int __cdecl D3DXCore::CFont::DrawTextA(struct ID3DXSprite * __ptr64,char const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextA@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBDHPEAUtagRECT@@KK@Z
0x4626F0: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x6A2C58: "protected: int __cdecl D3DXShader::CParse::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x464CD0: "NOTEQUAL" ??_C@_08KDCAELOL@NOTEQUAL?$AA@
0x798BE0: "public: long __cdecl CTErrors::WarningTok(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?WarningTok@CTErrors@@QEAAJPEBUD3DTOKEN@@IPEBDZZ
0x7E2950: "private: long __cdecl CProgram::CheckInputPredicates(class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?CheckInputPredicates@CProgram@@AEAAJPEAVCArgument@@0_N@Z
0x6FDC54: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3DXShader@@IEAAJH@Z
0x4626D8: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x5EBF94: "public: __cdecl D3DXSHSim::CompSHSuperCluster::CompSHSuperCluster(void) __ptr64" ??0CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::~GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??1?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x475F88: "dz" ??_C@_02JKLANEGN@dz?$AA@
0x6005CC: "unsigned int __cdecl D3DXSHSim::qsplit(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int)" ?qsplit@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMI@Z
0x729A80: "protected: long __cdecl CCompiler::AddVarArgument(unsigned int,class CPool * __ptr64,class ArSymbol * __ptr64,unsigned int,bool,bool,class CArgument * __ptr64 * __ptr64) __ptr64" ?AddVarArgument@CCompiler@@IEAAJIPEAVCPool@@PEAVArSymbol@@I_N2PEAPEAVCArgument@@@Z
0x4DD850: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4634D8: "const CIncludeConverter10To9::`vftable'" ??_7CIncludeConverter10To9@@6B@
0x486998: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x7B6B40: "public: static bool __cdecl CInstruction::IsFloatArithmeticOp(unsigned int)" ?IsFloatArithmeticOp@CInstruction@@SA_NI@Z
0x47FAE0: "vertexID already declared for in" ??_C@_0EG@LPABPJPD@vertexID?5already?5declared?5for?5in@
0x46DE28: "internal error: DST test failure" ??_C@_0CB@IBIDALDH@internal?5error?3?5DST?5test?5failure@
0x4015F0: "__cdecl _imp___CxxFrameHandler" __imp___CxxFrameHandler
0x4655F0: "ID3DXEffectCompiler: Can't set s" ??_C@_0CH@DOIBLDGM@ID3DXEffectCompiler?3?5Can?8t?5set?5s@
0x713438: "protected: void __cdecl D3DXShader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x482B10: "Reference of undeclared resource" ??_C@_0FG@MJEHHHGN@Reference?5of?5undeclared?5resource@
0x473F80: "internal error: invalid sequence" ??_C@_0DB@HOIKFFIC@internal?5error?3?5invalid?5sequence@
0x741DC0: "public: virtual struct ArTypeProperties __cdecl ArTypeArray::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeArray@@UEAA?AUArTypeProperties@@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x4D4120: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x470484: "j" ??_C@_01CBDEGOCN@j?$AA@
0x572A9C: D3DXSaveTextureToFileInMemory
0x487008: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x799940: "protected: unsigned int __cdecl CTokenize::LexOctal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexOctal@CTokenize@@IEAAIPEBDPEAI@Z
0x6F4FF4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x4D452C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x477108: "Don't flush denorm values to zer" ??_C@_0CC@IFACKNHM@Don?8t?5flush?5denorm?5values?5to?5zer@
0x4A019C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::Compress(unsigned long,float,struct _D3DXFRAME * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Compress@CKeyframedAnimationSet@D3DXAnimation@@UEAAJKMPEAU_D3DXFRAME@@PEAPEAUID3DXBuffer@@@Z
0x571F04: D3DXCreateVolumeTextureFromFileExW
0x621774: "public: virtual long __cdecl NXOF::TBinarySaveData::Save(bool) __ptr64" ?Save@TBinarySaveData@NXOF@@UEAAJ_N@Z
0x5C0134: "private: long __cdecl D3DXEffects::CEffect::RecordSetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?RecordSetValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXI@Z
0x722AE0: "public: virtual unsigned int __cdecl CNodeExpression::Size(void)const __ptr64" ?Size@CNodeExpression@@UEBAIXZ
0x4638B8: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x4875CC: "__cdecl _real@3fb504f3" __real@3fb504f3
0x486AE8: "t%u" ??_C@_03FGCIBOJA@t?$CFu?$AA@
0x72D7D0: "protected: long __cdecl CCompiler::EmitBoolNot(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolNot@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@1@Z
0x46BBF4: "round" ??_C@_05MIMAKCN@round?$AA@
0x401E80: "const D3DXCore::CBufferA16::`vftable'" ??_7CBufferA16@D3DXCore@@6B@
0x6F6FE0: "long __cdecl D3DXShader::EmitTypeInfo(class D3DXShader::CCommentBlock * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64)" ?EmitTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAVCNode@1@IKPEAK@Z
0x401488: "__cdecl _imp_isleadbyte" __imp_isleadbyte
0x47B800: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x5AF80C: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindParameter(char const * __ptr64) __ptr64" ?FindParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBD@Z
0x4015E0: "__cdecl _imp_ldexp" __imp_ldexp
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x65ECB4: "public: __cdecl IsochartRepacker::ChartsInfo::ChartsInfo(void) __ptr64" ??0ChartsInfo@IsochartRepacker@@QEAA@XZ
0x480B60: "finalQuadUeq0EdgeTessFactor alre" ??_C@_0FK@FIIIGLPL@finalQuadUeq0EdgeTessFactor?5alre@
0x824F00: "public: long __cdecl CFXL10Program::EmitPool(class CArgument * __ptr64) __ptr64" ?EmitPool@CFXL10Program@@QEAAJPEAVCArgument@@@Z
0x6C050C: "protected: int __cdecl D3DXShader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3DXShader@@IEAAHPEAII@Z
0x6B0C58: "protected: long __cdecl D3DXShader::CCompiler::EmitIntrinsic(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIntrinsic@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x5B8E28: "private: long __cdecl D3DXEffects::CEffect::LoadTechnique(struct D3DXEffects::STechnique * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTechnique@CEffect@D3DXEffects@@AEAAJPEAUSTechnique@2@PEAUID3DXBuffer@@PEAK@Z
0x4D4970: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x487844: "__cdecl _real@3d35f014" __real@3d35f014
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::~GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>(void) __ptr64" ??1?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x8203E0: "protected: virtual long __cdecl CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@@MEAAJXZ
0x468360: " with %d x %d thumbnail image" ??_C@_0CB@BADBMAAB@?5?5?5?5with?5?$CFd?5x?5?$CFd?5thumbnail?5image@
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x401418: "__cdecl _imp_realloc" __imp_realloc
0x4014D0: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x4733E8: "'%s': functions cannot have a ta" ??_C@_0CF@CEBNJNJO@?8?$CFs?8?3?5functions?5cannot?5have?5a?5ta@
0x68C4B8: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_MUL_Mat<double>(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64)" ??$Mat_Trans_MUL_Mat@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV01@AEBV01@@Z
0x4A75A4: D3DXVec3CatmullRom
0x8195B0: "protected: virtual long __cdecl CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@@MEAAJXZ
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeValue::Print(void) __ptr64" ?Print@CNodeValue@D3DXShader@@UEAAXXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x47EAE0: "Temp decl already encountered. " ??_C@_0FI@OCILCFIN@Temp?5decl?5already?5encountered?4?5?5@
0x840A20: "public: __cdecl CSignatureParser::~CSignatureParser(void) __ptr64" ??1CSignatureParser@@QEAA@XZ
0x723D40: "public: virtual void __cdecl CNodeAttribute::Validate(void)const __ptr64" ?Validate@CNodeAttribute@@UEBAXXZ
0x6F9660: "public: int __cdecl D3DXShader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3DXShader@@QEAAHXZ
0x623E1C: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataObj@NXOF@@UEAAPEAXI@Z
0x570DDC: D3DXCreateTextureFromResourceExW
0x621680: "public: virtual void __cdecl NXOF::XSrcMemory::UngetByte(void) __ptr64" ?UngetByte@XSrcMemory@NXOF@@UEAAXXZ
0x624484: "public: __cdecl NXOF::XDataRef::XDataRef(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XDataObj * __ptr64) __ptr64" ??0XDataRef@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXDataObj@1@@Z
0x47B3A8: "maximum texture register index e" ??_C@_0CI@EFBBHKDG@maximum?5texture?5register?5index?5e@
0x7F1DC0: "protected: static int __cdecl CTReorderInstructions::CompareArgumentID(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareArgumentID@CTReorderInstructions@@KAHPEAVCArgument@@0PEBX@Z
0x4015D8: "__cdecl _imp_longjmp" __imp_longjmp
0x7B6CB0: "public: static bool __cdecl CInstruction::IsIntArithmeticOp(unsigned int)" ?IsIntArithmeticOp@CInstruction@@SA_NI@Z
0x47A418: "sample1d_dd_a fp_flags" ??_C@_0BH@HIHNGCNB@sample1d_dd_a?5fp_flags?$AA@
0x79F220: "protected: long __cdecl CPreProcessor::AddDefine(class CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@@IEAAJPEAVCPPDefine@@@Z
0x651874: "void __cdecl D3DX::png_handle_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x50166C: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,4294967295>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x488A98: "__stdcall _real" __real@43340000
0x4D3C58: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6540B0: D3DXUVAtlasPack
0x48A370: "__stdcall _real" __real@4034000000000000
0x4A0D88: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x5A0D94: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposePointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x401050: "__cdecl _imp_ExtTextOutW" __imp_ExtTextOutW
0x46BC68: "l" ??_C@_01HHGOMJKL@l?$AA@
0x477578: "min max to saturate modifier mat" ??_C@_0CD@NOBAEDI@min?5max?5to?5saturate?5modifier?5mat@
0x5C0D5C: "private: long __cdecl D3DXEffects::CEffect::RemoveArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int) __ptr64" ?RemoveArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@I@Z
0x475488: "RemappedArgs" ??_C@_0N@HHPOAGBL@RemappedArgs?$AA@
0x4859E0: "Join phase declaring component(s" ??_C@_0IB@EEOBMEOH@Join?5phase?5declaring?5component?$CIs@
0x66B0D4: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndCutMultipleBoundaries(unsigned long & __ptr64) __ptr64" ?CheckAndCutMultipleBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAK@Z
0x59FF68: "public: long __cdecl D3DXShader::CConstantTable::FindConstantByName(char const * __ptr64,class D3DXShader::CConstant * __ptr64 * __ptr64) __ptr64" ?FindConstantByName@CConstantTable@D3DXShader@@QEAAJPEBDPEAPEAVCConstant@2@@Z
0x6644B8: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::InitializePacking(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?InitializePacking@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEBK@Z
0x4A881C: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x61973C: "private: virtual __cdecl NXOF::TSaveObject::~TSaveObject(void) __ptr64" ??1TSaveObject@NXOF@@EEAA@XZ
0x717F20: "protected: long __cdecl D3DXShader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3DXShader@@IEAAJH@Z
0x401168: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x60E89C: "double __cdecl D3DXSHSim::dlansy_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlansy_@D3DXSHSim@@YANPEBD0PEAHPEAN12@Z
0x6F8AB4: "protected: long __cdecl D3DXShader::CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@D3DXShader@@IEAAJXZ
0x464D10: "CW" ??_C@_02IHJINOOH@CW?$AA@
0x6560E8: "long __cdecl D3DXIMTFloatArrayCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x62AF90: "void __cdecl D3DX::jpeg_start_compress(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_start_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x5D27D0: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x405120: "struct D3D_MATCHENTRY const * const g_MAX2_Match" ?g_MAX2_Match@@3QBUD3D_MATCHENTRY@@B
0x6562AC: "long __cdecl D3DXIMTFloatArrayCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x729C50: "protected: bool __cdecl CCompiler::UseRegisterSemantic(class ArSemantic * __ptr64,bool,bool,class ArType * __ptr64) __ptr64" ?UseRegisterSemantic@CCompiler@@IEAA_NPEAVArSemantic@@_N1PEAVArType@@@Z
0x740D30: "public: long __cdecl ArTypeCompound::UpdateInterfaceImplementations(class ArSymbolFunction * __ptr64,class ArType * __ptr64,class ArSymbolFunction * __ptr64) __ptr64" ?UpdateInterfaceImplementations@ArTypeCompound@@QEAAJPEAVArSymbolFunction@@PEAVArType@@0@Z
0x5A09C0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVector(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@@Z
0x4878B4: "__cdecl _real@3e0dfd8d" __real@3e0dfd8d
0x4869B4: "%s%d%s" ??_C@_06PFFBCHML@?$CFs?$CFd?$CFs?$AA@
0x46C678: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x486EA0: "%s::" ??_C@_04EFCDBJNL@?$CFs?3?3?$AA@
0x865514: modff
0x4AE9D0: D3DXPlaneIntersectLine
0x6C1308: "protected: static int __cdecl D3DXShader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3DXShader@@KAHIIPEBX@Z
0x476FF0: "Eval range add inf flag if range" ??_C@_0CL@OOBOOBE@Eval?5range?5add?5inf?5flag?5if?5range@
0x61FCA8: "public: __cdecl NXOF::XTemplate::XTemplate(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplateInfo * __ptr64) __ptr64" ??0XTemplate@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXTemplateInfo@1@@Z
0x48A560: D3DXCreateSprite
0x46B528: "Out of memory processing zTXt ch" ??_C@_0CF@INOJJBEP@Out?5of?5memory?5processing?5zTXt?5ch@
0x48AB94: D3DXCreateRenderToSurface
0x493094: "public: void * __ptr64 __cdecl D3DXCore::D3DXFONT_PHRASE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GD3DXFONT_PHRASE@D3DXCore@@QEAAPEAXI@Z
0x47A370: "sample1d_c_a_o fp_flags" ??_C@_0BI@PJPKEDDK@sample1d_c_a_o?5fp_flags?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJII@Z
0x6D38CC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AnalizeArgUse(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int & __ptr64,int & __ptr64,int & __ptr64) __ptr64" ?AnalizeArgUse@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAIIAEAIAEAH3@Z
0x401020: "__cdecl _imp_ExtTextOutA" __imp_ExtTextOutA
0x597248: "public: long __cdecl D3DXShader::SRegisterInfo::AddStaticConstants(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddStaticConstants@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x5C3AB8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x7F7AE0: "protected: void __cdecl CShaderProgram::RequireSIVOutputWrites(void) __ptr64" ?RequireSIVOutputWrites@CShaderProgram@@IEAAXXZ
0x5CD700: "private: long __cdecl D3DXEffects::CEffect::SetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x463F70: "SCISSORTESTENABLE" ??_C@_0BC@DMIABKFI@SCISSORTESTENABLE?$AA@
0x61F3D0: "public: int __cdecl NXOF::XTemplateList::Add(class NXOF::XTemplate * __ptr64) __ptr64" ?Add@XTemplateList@NXOF@@QEAAHPEAVXTemplate@2@@Z
0x470A20: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x480B10: "isFrontFace already declared for" ??_C@_0EK@OMHDFCKB@isFrontFace?5already?5declared?5for@
0x6441C8: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_write_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_write_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x5BFDF0: "long __cdecl D3DXEffects::_AddRefObjects(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXRefObject * __ptr64 * __ptr64,unsigned int * __ptr64,int)" ?_AddRefObjects@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAVCD3DXRefObject@1@PEAIH@Z
0x665C0C: "bool __cdecl D3DXIsochart::CheckInitializeParameters(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long)" ?CheckInitializeParameters@D3DXIsochart@@YA_NPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBKK@Z
0x4A70B8: D3DXVec2TransformNormal
0x4757A4: "m3x3" ??_C@_04BEGILAIJ@m3x3?$AA@
0x715D74: "public: __cdecl D3DXShader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3DXShader@@QEAA@XZ
0x473380: "'%s': method not found in class" ??_C@_0CA@POBHBMHP@?8?$CFs?8?3?5method?5not?5found?5in?5class?$AA@
0x64401C: "void __cdecl D3DX::png_write_end(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_end@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x478BA0: "movc((a>=b),a,b) -> max(a,b)" ??_C@_0BN@DOOCFNPO@movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x487808: "__cdecl _real@3dd663f0" __real@3dd663f0
0x470AA8: "endif" ??_C@_05PAODFFED@endif?$AA@
0x48B0F4: "public: virtual long __cdecl D3DXCore::CBuffer::Set(unsigned char * __ptr64,unsigned long) __ptr64" ?Set@CBuffer@D3DXCore@@UEAAJPEAEK@Z
0x486300: "Unrecognized instruction or inst" ??_C@_0EE@EBLACCBA@Unrecognized?5instruction?5or?5inst@
0x618B58: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndRestricted(class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64) __ptr64" ?WriteTemplateEndRestricted@TSaveObject@NXOF@@AEAAJPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@@Z
0x79A5F0: "public: __cdecl CPPInclude::~CPPInclude(void) __ptr64" ??1CPPInclude@@QEAA@XZ
0x4637E0: "D3DXCreateEffectFromResourceExW" ??_C@_0CA@LLCJNDMC@D3DXCreateEffectFromResourceExW?$AA@
0x5B3DF8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x6D2378: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AddPhaseLinkage(unsigned int * __ptr64) __ptr64" ?AddPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAJPEAI@Z
0x5942FC: "long __cdecl D3DXShader::GetTokErrorBuffer(class CTErrors * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?GetTokErrorBuffer@D3DXShader@@YAJPEAVCTErrors@@PEAPEAUID3DXBuffer@@@Z
0x49C9B8: "public: virtual float __cdecl D3DXAnimation::CAnimationController::GetPriorityBlend(void) __ptr64" ?GetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAMXZ
0x479F48: "max fp_specials" ??_C@_0BA@KDGHKIDK@max?5fp_specials?$AA@
0x47A260: "sample1d_o fp_flags" ??_C@_0BE@JHOHFEEP@sample1d_o?5fp_flags?$AA@
0x488ED8: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x46F5A8: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x741750: "public: virtual unsigned int __cdecl ArTypeArray::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeArray@@UEAAIIPEAUSValue@@@Z
0x833DA0: "protected: virtual long __cdecl CD3D10Program::EmitInstructionScalarRHS(class CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionScalarRHS@CD3D10Program@@MEAAJPEAVCInstruction@@W4D3D10_SB_OPCODE_TYPE@@@Z
0x4799B8: "dsx fp_range" ??_C@_0N@FMEOCKHH@dsx?5fp_range?$AA@
0x6E2760: "protected: long __cdecl D3DXShader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned long,unsigned long,char) __ptr64" ?CombineConstants@CShaderProgram@D3DXShader@@IEAAJIIKKD@Z
0x8AEA90: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CInstruction::s_pAlloc" ?s_pAlloc@CInstruction@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x5930A8: D3DXGetShaderVersion
0x5D3134: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJK@Z
0x472578: "internal error: invalid access o" ??_C@_0DD@BKFLOJCA@internal?5error?3?5invalid?5access?5o@
0x8A4CDC: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUnzgsUmlyygUlyquivUznwGEUkxsnzgsOlyq@d3dxmath" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUnzgsUmlyygUlyquivUznwGEUkxsnzgsOlyq@d3dxmath
0x55CFBC: "void __cdecl D3DXMesh::CalcEdge(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?CalcEdge@D3DXMesh@@YAXPEAUD3DXVECTOR3@@00@Z
0x5C6504: "private: void __cdecl D3DXEffects::CEffect::ApplyBlock(struct D3DXEffects::SBlock * __ptr64,unsigned short) __ptr64" ?ApplyBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@G@Z
0x6BF6A0: "protected: long __cdecl D3DXShader::CCompiler::EvalRange(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x4CB384: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneVertexInfluence(unsigned long,unsigned long,float) __ptr64" ?SetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKM@Z
0x622E30: "private: long __cdecl NXOF::TBinarySave::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TBinarySave@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x479540: "atan2 fp_specials" ??_C@_0BC@FHMGIGBA@atan2?5fp_specials?$AA@
0x467068: "const D3DXSHSim::PRTCBClosestVertMonoPB::`vftable'" ??_7PRTCBClosestVertMonoPB@D3DXSHSim@@6B@
0x47A0B8: "neg float_literal" ??_C@_0BC@MNNHEKPI@neg?5float_literal?$AA@
0x4652F0: "ID3DXEffectCompiler: Only numeri" ??_C@_0EG@HLEJPEGN@ID3DXEffectCompiler?3?5Only?5numeri@
0x5BA96C: "private: long __cdecl D3DXEffects::CEffect::LoadTrivialAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTrivialAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x4877B0: "__cdecl _real@3e55574b" __real@3e55574b
0x894C40: "short * D3DXShader::d3dxshader_check" ?d3dxshader_check@D3DXShader@@3PAFA
0x401370: KERNEL32_NULL_THUNK_DATA
0x5D27D0: "public: virtual long __cdecl NXOF::XDataObj::Unlock(void) __ptr64" ?Unlock@XDataObj@NXOF@@UEAAJXZ
0x4797A8: "bult fp_flags" ??_C@_0O@NGBJOABO@bult?5fp_flags?$AA@
0x46C348: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x711BC0: "protected: long __cdecl D3DXShader::CProgram::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x48BF8C: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewLH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewLH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x464390: "ALPHAREF" ??_C@_08LKBGFLHJ@ALPHAREF?$AA@
0x465D20: "ID3DXEffectCompiler: Unexpected " ??_C@_0EK@DEAKIOKH@ID3DXEffectCompiler?3?5Unexpected?5@
0x4DED60: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::AddRef(void) __ptr64" ?AddRef@TBinaryLoad@NXOF@@UEAAKXZ
0x4F532C: "int __cdecl AddToDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned long const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@K@@YAHPEAPEAKAEBKPEAI2@Z
0x747AE0: "protected: long __cdecl CCompiler::CaptureArgInfo(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned __int64,class CRange * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?CaptureArgInfo@CCompiler@@IEAAJIPEAPEAVCArgument@@_KPEAVCRange@@PEA_K@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolType::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolType@@UEAAPEAXI@Z
0x4D6398: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x86703A: logf
0x48B208: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBufferA16@D3DXCore@@UEAAPEAXI@Z
0x47A8D0: "samplecube_lod fp_flags" ??_C@_0BI@FCHLFEIJ@samplecube_lod?5fp_flags?$AA@
0x4E7C4C: "protected: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GXSimplifyMesh<unsigned short,1,65535>(void) __ptr64" ??0?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@IEAA@XZ
0x4FC958: "protected: long __cdecl D3DXMesh::GXPatchMesh::SetTessellationLevel(float) __ptr64" ?SetTessellationLevel@GXPatchMesh@D3DXMesh@@IEAAJM@Z
0x632370: "void __cdecl D3DX::jpeg_make_d_derived_tbl(struct D3DX::jpeg_decompress_struct * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_d_derived_tbl@D3DX@@YAXPEAUjpeg_decompress_struct@1@HHPEAPEAUd_derived_tbl@1@@Z
0x464D2C: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x621D30: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::AddRef(void) __ptr64" ?AddRef@TBinarySaveData@NXOF@@UEAAKXZ
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x470D00: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x865950: atol
0x740E70: "public: virtual long __cdecl ArTypePointer::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypePointer@@UEAAJPEADI@Z
0x479490: "asin fp_flags" ??_C@_0O@NOGHPBEH@asin?5fp_flags?$AA@
0x46CDF8: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x5A3EB0: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CTextureShader@D3DXShader@@UEAAPEBDPEBD0@Z
0x46BF98: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x7247F0: "public: virtual void __cdecl ArSymbolScope::PrintDetail(void) __ptr64" ?PrintDetail@ArSymbolScope@@UEAAXXZ
0x799070: "public: long __cdecl CTokenize::Initialize(void const * __ptr64,unsigned int,unsigned int,char const * __ptr64,unsigned int,class D3DX10Core::CAlloc * __ptr64,class CTErrors * __ptr64,class CTokStringTable * __ptr64) __ptr64" ?Initialize@CTokenize@@QEAAJPEBXIIPEBDIPEAVCAlloc@D3DX10Core@@PEAVCTErrors@@PEAVCTokStringTable@@@Z
0x4ADB3C: D3DXQuaternionLn
0x45F8C0: IID_ID3DXEffectPool
0x4809A0: "Components of output declaration" ??_C@_0II@BDLCKJKP@Components?5of?5output?5declaration@
0x6A65BC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CompileExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?CompileExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00H@Z
0x695750: d3dx_inflateReset
0x742080: "public: virtual unsigned int __cdecl ArTypeQualifier::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeQualifier@@UEAAIIPEAUSValue@@@Z
0x46A9C0: "Truncating incorrect tRNS chunk " ??_C@_0CH@GNNEJFAH@Truncating?5incorrect?5tRNS?5chunk?5@
0x4802D0: "Too many total clip/cull distanc" ??_C@_0HC@GFHNHIFB@Too?5many?5total?5clip?1cull?5distanc@
0x47EC70: "Indexable temp x%d already decla" ??_C@_0EG@DGOCINFA@Indexable?5temp?5x?$CFd?5already?5decla@
0x7A3970: "long __cdecl GenSimplifyInstructionsOpt_Excl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsOpt_Excl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x502974: "long __cdecl D3DXMesh::AddFaceMaterials(struct ID3DXFileSaveObject * __ptr64,unsigned long * __ptr64,unsigned long,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFaceMaterials@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAKKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x4780E0: "NOT BLT => BGE" ??_C@_0P@OKCCFCNM@NOT?5BLT?5?$DN?$DO?5BGE?$AA@
0x6E46BC: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x401298: "__cdecl _imp_GetLastError" __imp_GetLastError
0x715BF8: "public: __cdecl D3DXShader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3DXShader@@QEAA@XZ
0x6CBEF4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexReflect(int) __ptr64" ?MatchTexReflect@CPSLegacyProgram@D3DXShader@@IEAAJH@Z
0x46E7D0: "texture loads or clips cannot be" ??_C@_0EB@HKMADCHF@texture?5loads?5or?5clips?5cannot?5be@
0x82B630: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x8654CC: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x475680: "logp" ??_C@_04GEPNNBKI@logp?$AA@
0x46F008: "texcoord" ??_C@_08FDJGCBLL@texcoord?$AA@
0x825E90: "protected: virtual long __cdecl C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@@MEAAJXZ
0x5BE9CC: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x79A540: "public: __cdecl CPPInclude::CPPInclude(void) __ptr64" ??0CPPInclude@@QEAA@XZ
0x488EF8: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x467040: "const D3DXSHSim::PRTCBClosestVert::`vftable'" ??_7PRTCBClosestVert@D3DXSHSim@@6B@
0x46EFA0: "relative addressing not allowed " ??_C@_0DC@CAHGCBPG@relative?5addressing?5not?5allowed?5@
0x6C0750: "protected: int __cdecl D3DXShader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x5F578C: "void __cdecl points_get_random(struct points_typ * __ptr64,double * __ptr64)" ?points_get_random@@YAXPEAUpoints_typ@@PEAN@Z
0x725410: "public: virtual enum ArScopeKind __cdecl ArSymbolType::GetScopeType(void) __ptr64" ?GetScopeType@ArSymbolType@@UEAA?AW4ArScopeKind@@XZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x823B30: "public: virtual long __cdecl CFXL10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXL10Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4A3114: "long __cdecl D3DXAnimation::GetName(struct ID3DXFileData * __ptr64,char * __ptr64 * __ptr64)" ?GetName@D3DXAnimation@@YAJPEAUID3DXFileData@@PEAPEAD@Z
0x473478: "'%s' already defined as a %s" ??_C@_0BN@HEIAGPLO@?8?$CFs?8?5already?5defined?5as?5a?5?$CFs?$AA@
0x747110: "public: long __cdecl CPacker::Initialize(class CPacker * __ptr64) __ptr64" ?Initialize@CPacker@@QEAAJPEAV1@@Z
0x479820: "btoi int_literal" ??_C@_0BB@OBKNCNJG@btoi?5int_literal?$AA@
0x479ED8: "log float_literal" ??_C@_0BC@PKCPPOCC@log?5float_literal?$AA@
0x72FE80: "protected: bool __cdecl CCompiler::IsColumnMajor(class CArgument * __ptr64 * __ptr64,enum ArTypeObjectKind,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@@IEAA_NPEAPEAVCArgument@@W4ArTypeObjectKind@@II@Z
0x6C769C: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x4757E8: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x462668: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x62A6D0: "void __cdecl D3DX::jpeg_set_defaults(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_set_defaults@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x4AEB44: D3DXPlaneFromPointNormal
0x472A08: "ddy_coarse" ??_C@_0L@BENKAPLB@ddy_coarse?$AA@
0x58DFF4: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R5G6B5(void) __ptr64" ?BltBox2D_R5G6B5@CBlt@D3DXTex@@IEAAJXZ
0x47A868: "sample3d_lod_l fp_flags" ??_C@_0BI@IHLNHKIC@sample3d_lod_l?5fp_flags?$AA@
0x81ECF0: "protected: virtual long __cdecl CPSProgram::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x46E390: "dependent texture read not suppo" ??_C@_0DA@CGHDDNBL@dependent?5texture?5read?5not?5suppo@
0x471D20: "array dimension must be between " ??_C@_0CM@NJMDAIJB@array?5dimension?5must?5be?5between?5@
0x61EFF8: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x79B0A0: "public: void __cdecl CPreProcessor::AddInclude(class CPPInclude * __ptr64) __ptr64" ?AddInclude@CPreProcessor@@QEAAXPEAVCPPInclude@@@Z
0x70D854: "private: int __cdecl D3DXShader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3DXShader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x4629D4: "s_" ??_C@_02GLCKLBHP@s_?$AA@
0x7B82C0: "public: bool __cdecl CInstruction::IsBinaryCompute(void) __ptr64" ?IsBinaryCompute@CInstruction@@QEAA_NXZ
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x5EF314: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::RefineMesh(void) __ptr64" ?RefineMesh@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x865D3C: "__cdecl soutput_s" _soutput_s
0x469D18: "Not a PNG file" ??_C@_0P@KIMIGLKH@Not?5a?5PNG?5file?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x487910: "__cdecl _real@3e42eef1" __real@3e42eef1
0x479198: "split literal sum ishl to allow " ??_C@_0CP@ELAAGJBE@split?5literal?5sum?5ishl?5to?5allow?5@
0x7A1700: "public: long __cdecl CArgument::ApplyIntRange(__int64,__int64) __ptr64" ?ApplyIntRange@CArgument@@QEAAJ_J0@Z
0x4011B0: "__cdecl _imp_IsBadWritePtr" __imp_IsBadWritePtr
0x479CC0: "imax fp_flags" ??_C@_0O@ODJADNGN@imax?5fp_flags?$AA@
0x6574C4: "long __cdecl IsochartRepacker::isochartpack2(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long const * __ptr64,unsigned int,unsigned int,float,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned int)" ?isochartpack2@IsochartRepacker@@YAJPEAUID3DXBuffer@@K0K0PEBKIIMKP6AJMPEAX@ZM2I@Z
0x865006: "__cdecl errno" _errno
0x4815D0: "Tessellator Partitioning already" ??_C@_0FF@JHMFOKJM@Tessellator?5Partitioning?5already@
0x725B50: "protected: class ArType * __ptr64 __cdecl CParse::NewQualifiedType(struct ArSourceLocation const * __ptr64,unsigned __int64,class ArType * __ptr64) __ptr64" ?NewQualifiedType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@_KPEAV2@@Z
0x47A140: "or bits_known" ??_C@_0O@MEGHNLHL@or?5bits_known?$AA@
0x582F38: "public: virtual void __cdecl D3DXTex::CCodecYUV::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5E57E8: "public: long __cdecl D3DXSHSim::PRTComputeEngine::UpdateCBAdapt(unsigned int) __ptr64" ?UpdateCBAdapt@PRTComputeEngine@D3DXSHSim@@QEAAJI@Z
0x88C138: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x489550: "__cdecl _real@3949f623d5a8a733" __real@3949f623d5a8a733
0x4623A8: "const D3DXTex::CCodec_R8G8_B8G8::`vftable'" ??_7CCodec_R8G8_B8G8@D3DXTex@@6B@
0x472168: "cinstanceid" ??_C@_0M@FFKHAGLH@cinstanceid?$AA@
0x4CB00C: "public: void * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXSkinInfo@D3DXMesh@@QEAAPEAXI@Z
0x865120: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x646F68: "void __cdecl D3DX::png_do_strip_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_strip_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x81EFC0: "protected: virtual long __cdecl CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@@MEAAJXZ
0x4718E8: "const ArSymbolTextureBuffer::`vftable'" ??_7ArSymbolTextureBuffer@@6B@
0x4792E0: "imad match 1 (a + b*c)" ??_C@_0BH@KBLKLIEG@imad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x464660: "TEX2" ??_C@_04NHFLOCJP@TEX2?$AA@
0x487338: "hs_decls" ??_C@_08KHPEDCCN@hs_decls?$AA@
0x472D70: "%s does not have method '%s'" ??_C@_0BN@IMCGNDEI@?$CFs?5does?5not?5have?5method?5?8?$CFs?8?$AA@
0x480550: "sampleIndex already declared for" ??_C@_0EJ@LIGOAJMA@sampleIndex?5already?5declared?5for@
0x47C9A8: "MSAA Sample Index must be a lite" ??_C@_0CE@CHIPCFDA@MSAA?5Sample?5Index?5must?5be?5a?5lite@
0x47C438: "internal error: gradient instruc" ??_C@_0DH@HILFJKDG@internal?5error?3?5gradient?5instruc@
0x5E574C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x487A88: "__cdecl _real@3f700000" __real@3f700000
0x488058: "__cdecl _real@3f70000000000000" __real@3f70000000000000
0x4874D8: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec@D3DXTex@@UEAAPEAXI@Z
0x464B48: "CLIPPLANE1" ??_C@_0L@INFIKFIH@CLIPPLANE1?$AA@
0x585F9C: "private: long __cdecl D3DXTex::CImage::LoadDIB(void const * __ptr64,unsigned long) __ptr64" ?LoadDIB@CImage@D3DXTex@@AEAAJPEBXK@Z
0x564A20: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetStreamSource(unsigned int,void * __ptr64,unsigned int) __ptr64" ?SetStreamSource@CD3DXCrackDecl@D3DXMesh@@QEAAJIPEAXI@Z
0x47ADB8: "internal error: reading from val" ??_C@_0DO@JHMCCEIM@internal?5error?3?5reading?5from?5val@
0x4ADD90: D3DXQuaternionSlerp
0x467030: "const D3DXSHSim::PRTTexAlbedoFetch::`vftable'" ??_7PRTTexAlbedoFetch@D3DXSHSim@@6B@
0x49417C: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::End(unsigned long) __ptr64" ?End@CRenderToEnvMap@D3DXCore@@UEAAJK@Z
0x46FFC8: "Conditional block too complex" ??_C@_0BO@BHNFPEKK@Conditional?5block?5too?5complex?$AA@
0x47C7E0: "internal error: expected binary " ??_C@_0DL@HMMBCPGE@internal?5error?3?5expected?5binary?5@
0x4015F8: "__cdecl _imp__strdate" __imp__strdate
0x670EE8: "private: void __cdecl D3DXIsochart::CIsochartMesh::UpdateOptimizeResult(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXVECTOR2 & __ptr64,float,float * __ptr64) __ptr64" ?UpdateOptimizeResult@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@PEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@MPEAM@Z
0x8031B0: "protected: long __cdecl CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@@IEAAJXZ
0x401698: "__cdecl _imp_atan2f" __imp_atan2f
0x80EC70: "protected: virtual unsigned long __cdecl CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@@MEAAKK@Z
0x4740D0: "abs on unsigned values is not me" ??_C@_0EA@GOMNELBG@abs?5on?5unsigned?5values?5is?5not?5me@
0x7BB0C0: "protected: long __cdecl CProgram::GetArrayState_EndIf(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_EndIf@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x897880: "double D3DXSHSim::fUScale" ?fUScale@D3DXSHSim@@3NA
0x487AC8: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x475774: "crs" ??_C@_03KEEPOOAF@crs?$AA@
0x468168: " Component %d: dc=%d ac=%d" ??_C@_0BO@CDEKFGLC@?5?5?5?5Component?5?$CFd?3?5dc?$DN?$CFd?5ac?$DN?$CFd?$AA@
0x5B1B9C: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x486E88: "_abs" ??_C@_04EPEFPFOF@_abs?$AA@
0x69533C: "void __cdecl GeodesicDist::ParameterizePt2ToPt2(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt2ToPt2@GeodesicDist@@YAXAEBUDVector2@1@00AEAU21@@Z
0x73C590: "protected: void __cdecl CParse::ReportConflictingRegisterSemantics(struct ArSourceLocation const * __ptr64,class ArSemantic * __ptr64,char) __ptr64" ?ReportConflictingRegisterSemantics@CParse@@IEAAXPEBUArSourceLocation@@PEAVArSemantic@@D@Z
0x488B70: "__cdecl _real@3fc3333340000000" __real@3fc3333340000000
0x489D28: "__cdecl _real@be60000000000000" __real@be60000000000000
0x8169D0: "public: long __cdecl CDebugInfo::SerializeVariables(class CDataBlockStore * __ptr64) __ptr64" ?SerializeVariables@CDebugInfo@@QEAAJPEAVCDataBlockStore@@@Z
0x7D62F0: "private: long __cdecl CProgram::SwizzleParameter(class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?SwizzleParameter@CProgram@@AEAAJPEAPEAVCArgument@@PEAII_N@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x684868: "private: long __cdecl D3DXIsochart::CIsochartMesh::GrowPartitionFromCutPath(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?GrowPartitionFromCutPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@PEAK@Z
0x88F6A0: "struct SFxApiCall * g_FxApiList" ?g_FxApiList@@3PAUSFxApiCall@@A
0x6179D0: "public: virtual long __cdecl NXOF::TFile::RegisterTemplates(void const * __ptr64,unsigned __int64) __ptr64" ?RegisterTemplates@TFile@NXOF@@UEAAJPEBX_K@Z
0x47A830: "sample3d_bias fp_flags" ??_C@_0BH@BICNEBMO@sample3d_bias?5fp_flags?$AA@
0x78E5B0: "protected: class ArSymbol * __ptr64 __cdecl CParse::NewPassDecl(struct ArSourceLocation const * __ptr64,char const * __ptr64,class ArSymbol * __ptr64,class CNode const * __ptr64) __ptr64" ?NewPassDecl@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBDPEAV2@PEBVCNode@@@Z
0x509868: D3DXRectPatchSize
0x4869B0: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x4619F0: "const D3DXMesh::CPMSharedData::`vftable'" ??_7CPMSharedData@D3DXMesh@@6B@
0x4822D0: "Reference of undeclared input or" ??_C@_0JG@LCDOFNAG@Reference?5of?5undeclared?5input?5or@
0x622D10: "public: static long __cdecl NXOF::TBinarySaveData::Create(class NXOF::TBinarySave * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64,unsigned __int64,unsigned __int64,class NXOF::TBinarySaveData * __ptr64 * __ptr64)" ?Create@TBinarySaveData@NXOF@@SAJPEAVTBinarySave@2@PEBDAEBU_GUID@@PEAVXTemplate@2@_K4PEAPEAV12@@Z
0x665F84: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::insert(class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x88D324: "int eigenpow_maxiters" ?eigenpow_maxiters@@3HA
0x487314: "ubfe" ??_C@_04MNBAHAKF@ubfe?$AA@
0x4626D0: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x467D6C: "{ %s " ??_C@_05LKMGCBPN@?$HL?5?$CFs?5?$AA@
0x46EDA0: "cannot match to texm* because te" ??_C@_0FD@NNPHJCCE@cannot?5match?5to?5texm?$CK?5because?5te@
0x71A088: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormal_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformNormal_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x509508: D3DXLoadSkinMeshFromXof
0x463E08: "COLORWRITEENABLE3" ??_C@_0BC@GPKBDGAK@COLORWRITEENABLE3?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::~GXArray<struct D3DXSHSim::myFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x702354: "private: long __cdecl D3DXShader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3DXShader@@AEAAJXZ
0x4078D0: "struct D3D_MATCHENTRY const * const g_LERPb_Match" ?g_LERPb_Match@@3QBUD3D_MATCHENTRY@@B
0x46D528: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x489EC0: "__cdecl _real@bc23d70a" __real@bc23d70a
0x4623A8: "const D3DXTex::CCodecYUV::`vftable'" ??_7CCodecYUV@D3DXTex@@6B@
0x6D9614: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSLegacyProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x602788: "public: void __cdecl D3DXSHSim::BVHNode::InitOptNode(struct D3DXSHSim::SimpMeshStruct * __ptr64) __ptr64" ?InitOptNode@BVHNode@D3DXSHSim@@QEAAXPEAUSimpMeshStruct@2@@Z
0x47BBC8: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x473B50: "internal error: no storage type " ??_C@_0DB@LNDIHDFC@internal?5error?3?5no?5storage?5type?5@
0x82CA40: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitConstantBufferDecl(unsigned int,unsigned int,enum D3D10_SB_CONSTANT_BUFFER_ACCESS_PATTERN) __ptr64" ?EmitConstantBufferDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_CONSTANT_BUFFER_ACCESS_PATTERN@@@Z
0x865704: isalnum
0x88C2E0: "__cdecl pow10neg" _pow10neg
0x46A638: "Zero length keyword" ??_C@_0BE@OGMCMLFJ@Zero?5length?5keyword?$AA@
0x852B30: "protected: void __cdecl CD3D10PixelShaderValidator::SetRegisterComponentVarying(struct OPERAND_NODE const * __ptr64,unsigned int,bool) __ptr64" ?SetRegisterComponentVarying@CD3D10PixelShaderValidator@@IEAAXPEBUOPERAND_NODE@@I_N@Z
0x866FF2: atan
0x4875B8: "__cdecl _real@3ec3ef15" __real@3ec3ef15
0x4768C0: "internal error: array store inst" ??_C@_0DH@GPCBEIDO@internal?5error?3?5array?5store?5inst@
0x463A40: "VERTEXSHADERCONSTANT1" ??_C@_0BG@NGKOPGLJ@VERTEXSHADERCONSTANT1?$AA@
0x57943C: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x57D7C4: "public: virtual void __cdecl D3DXTex::CCodec_L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x47ECC0: "Sum of temp registers and indexa" ??_C@_0HE@LAEABFGP@Sum?5of?5temp?5registers?5and?5indexa@
0x5FF300: "public: void __cdecl D3DXSHSim::OctTree::IntegrateFace(class D3DXSHSim::GXArray<float> & __ptr64,int const * __ptr64 const,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,double,struct D3DXVECTOR3 const & __ptr64,unsigned int,float * __ptr64,unsigned int,double) __ptr64" ?IntegrateFace@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@QEBHAEBUD3DXVECTOR3@@22N2IPEAMIN@Z
0x6D11F0: "protected: unsigned int __cdecl D3DXShader::CPSLegacyProgram::RegReassign(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,class D3DXShader::CArgument * __ptr64,int & __ptr64) __ptr64" ?RegReassign@CPSLegacyProgram@D3DXShader@@IEAAIPEAPEAVCInstruction@2@IIIPEAVCArgument@2@AEAH@Z
0x476C58: "Literal float out of integer ran" ??_C@_0DG@HNDEIMKK@Literal?5float?5out?5of?5integer?5ran@
0x710E14: "protected: long __cdecl D3DXShader::CProgram::CompactPool_End(struct D3DXShader::_D3DXCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@@Z
0x471F50: "Flags specified both compatibili" ??_C@_0FB@PBOOMGJD@Flags?5specified?5both?5compatibili@
0x401600: "__cdecl _imp_memcmp" __imp_memcmp
0x701F64: "protected: long __cdecl D3DXShader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3DXShader@@IEAAJXZ
0x46E440: "cannot perform dependent texture" ??_C@_0FA@NEMCDEJO@cannot?5perform?5dependent?5texture@
0x5B4FE4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAM@Z
0x49FBD0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x49DCA0: "public: long __cdecl D3DXAnimation::CCompressedAnimationSet::Init(char const * __ptr64,double,enum _D3DXPLAYBACK_TYPE,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CCompressedAnimationSet@D3DXAnimation@@QEAAJPEBDNW4_D3DXPLAYBACK_TYPE@@PEAEIIPEBU_D3DXKEY_CALLBACK@@@Z
0x4869C8: " r" ??_C@_02CFPKHLHJ@?5r?$AA@
0x5A8A94: "public: __cdecl D3DXEffects::Compiler::CHandle::~CHandle(void) __ptr64" ??1CHandle@Compiler@D3DXEffects@@QEAA@XZ
0x4756A0: "texm3x3spec" ??_C@_0M@EJPNKOAD@texm3x3spec?$AA@
0x57FB78: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x489568: "__cdecl _real@3ddb7cdfd9d7bdbb" __real@3ddb7cdfd9d7bdbb
0x88D6B0: "struct D3D_SEMANTIC * g_30InputOutput" ?g_30InputOutput@@3PAUD3D_SEMANTIC@@A
0x482F10: "Reference of undeclared register" ??_C@_0FI@OAGFPMGI@Reference?5of?5undeclared?5register@
0x4895E8: "__cdecl _real@404ca5dc0d03cf26" __real@404ca5dc0d03cf26
0x475EF4: "d8" ??_C@_02FIPPPJOK@d8?$AA@
0x470BE8: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x6A3E64: "protected: long __cdecl D3DXShader::CParse::BinaryType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAPEAV32@11@Z
0x493E50: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginSphere(struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginSphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@@Z
0x5A8E68: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCData@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x6C46FC: "public: virtual long __cdecl D3DXShader::CVSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x825980: "public: virtual void * __ptr64 __cdecl CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@@UEAAPEAXI@Z
0x6DD9D4: "protected: virtual long __cdecl D3DXShader::C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@D3DXShader@@MEAAJXZ
0x4D3EE8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x5A3E88: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CTextureShader@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x866FE6: atan2
0x85E0D0: "public: long __cdecl D3DXCore::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DXCore@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x6AEA08: "protected: long __cdecl D3DXShader::CCompiler::EmitExpression(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitExpression@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIH@Z
0x73EA70: "protected: long __cdecl CParse::UpdateScope(class ArSymbol * __ptr64) __ptr64" ?UpdateScope@CParse@@IEAAJPEAVArSymbol@@@Z
0x500844: D3DXCreatePatchMesh
0x88D380: "struct D3D_SEMANTIC * g_30VertexInputSemantic" ?g_30VertexInputSemantic@@3PAUD3D_SEMANTIC@@A
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x890420: "char const * __ptr64 * g_ArScopeEntryNames" ?g_ArScopeEntryNames@@3PAPEBDA
0x464380: "ALPHAFUNC" ??_C@_09DJFNPEGA@ALPHAFUNC?$AA@
0x723C20: "public: virtual int __cdecl CNodeStateBlockFunctionCall::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStateBlockFunctionCall@@UEBAHPEBVCNode@@@Z
0x4CB3B8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneVertexInfluence(unsigned long,unsigned long,float * __ptr64,unsigned long * __ptr64) __ptr64" ?GetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAMPEAK@Z
0x4F5574: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x5D27D0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x741D10: "public: virtual long __cdecl ArTypeMatrix::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArTypeMatrix@@UEAAJPEAPEAVArType@@@Z
0x4E91C8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@G@2@PEAE@Z
0x4AE77C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?c_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x463C30: "TEXTURETRANSFORM" ??_C@_0BB@OOAMLAFP@TEXTURETRANSFORM?$AA@
0x8250B0: "public: virtual long __cdecl CFXL10Program::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CFXL10Program@@UEAAJPEAVCArgument@@_N@Z
0x890630: "__cdecl HS0_" _HS0_
0x4D1EC0: D3DXGeneratePMesh
0x73EE90: "long __cdecl StringCchCatA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCatA@@YAJPEAD_KPEBD@Z
0x4872C8: "deriv_rty_fine" ??_C@_0P@KBDDPPLA@deriv_rty_fine?$AA@
0x826580: "protected: long __cdecl C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@@IEAAJXZ
0x46B550: "Zero length zTXt chunk" ??_C@_0BH@OKNNOGIJ@Zero?5length?5zTXt?5chunk?$AA@
0x465958: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@FGNJLNNF@ID3DXEffectCompiler?3?5Error?5initi@
0x71A80C: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x46BCE4: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x5B1DF8: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x4EADD4: "public: __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::CFaceListIter<unsigned int,0,4294967295>(unsigned int,unsigned int,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned char) __ptr64" ??0?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@IIPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@E@Z
0x488EB0: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x4799D8: "dsy fp_specials" ??_C@_0BA@PPHGJEM@dsy?5fp_specials?$AA@
0x485ED0: "Index ranges declared on Patch C" ??_C@_0BAO@NPGPFHDE@Index?5ranges?5declared?5on?5Patch?5C@
0x49DC88: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumTracks(void) __ptr64" ?GetMaxNumTracks@CAnimationController@D3DXAnimation@@UEAAIXZ
0x46B568: "Unknown compression type in zTXt" ??_C@_0CH@KHHIIBBM@Unknown?5compression?5type?5in?5zTXt@
0x46C054: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x831380: "protected: long __cdecl CD3D10Program::GatherFCall(class CInstruction * __ptr64 * __ptr64,class CInstMark * __ptr64) __ptr64" ?GatherFCall@CD3D10Program@@IEAAJPEAPEAVCInstruction@@PEAVCInstMark@@@Z
0x5E8258: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct D3DXVECTOR2 * __ptr64,struct D3DXSHSim::myFace * __ptr64,unsigned int,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUD3DXVECTOR2@@PEAUmyFace@2@IM@Z
0x489C78: "__cdecl _real@400199999999999a" __real@400199999999999a
0x488528: "__stdcall _real" __real@46000000
0x4D40D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x471670: "const CNodeCaseCondition::`vftable'" ??_7CNodeCaseCondition@@6B@
0x46D138: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x6CF1B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::LegacyChildParentInfo(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?LegacyChildParentInfo@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x5B56D8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x4777D0: "reorder instructions to minimize" ??_C@_0CP@CLBMKOBN@reorder?5instructions?5to?5minimize@
0x486A0C: ", %.9g" ??_C@_06CFOICNFJ@?0?5?$CF?49g?$AA@
0x470128: "Microsoft (R) D3DX9 Shader Compi" ??_C@_0DC@LOBFEPLD@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Compi@
0x487AD0: "__stdcall _real" __real@42000000
0x4649F0: "ADDSMOOTH" ??_C@_09KIJOELAB@ADDSMOOTH?$AA@
0x464158: "NORMALIZENORMALS" ??_C@_0BB@DMDBLADF@NORMALIZENORMALS?$AA@
0x47C628: "unknown D3D10 target" ??_C@_0BF@DEOCHCBD@unknown?5D3D10?5target?$AA@
0x46CA00: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x488484: "__stdcall _real" __real@43000000
0x463CE8: "BUMPENVMAT10" ??_C@_0N@KNIIGBNB@BUMPENVMAT10?$AA@
0x622D00: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@W7EAAPEAXI@Z
0x740F50: "public: virtual long __cdecl ArTypePointer::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArTypePointer@@UEAAJPEAPEAVArType@@@Z
0x4874C8: "__stdcall _real" __real@4000000000000000
0x48852C: "__stdcall _real" __real@41000000
0x82C860: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitTempsDecl(unsigned int) __ptr64" ?EmitTempsDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x5821B8: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7C7EB0: "long __cdecl SFPS_MovcRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4735E0: "Rasterizer" ??_C@_0L@DHGKKNDB@Rasterizer?$AA@
0x465670: "Internal error: unrecognized SB " ??_C@_0CJ@JJJBLCCO@Internal?5error?3?5unrecognized?5SB?5@
0x5C45C0: "private: void __cdecl D3DXEffects::CEffect::FixupShaderBlockAssignments(class D3DXEffects::CEffect * __ptr64,unsigned long) __ptr64" ?FixupShaderBlockAssignments@CEffect@D3DXEffects@@AEAAXPEAV12@K@Z
0x4A8E5C: D3DXVec4Cross
0x4878C0: "__cdecl _real@3db8ee16" __real@3db8ee16
0x487754: "__cdecl _real@3e786e77" __real@3e786e77
0x7E46C0: "protected: long __cdecl CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@@IEAAJXZ
0x47AB28: "trunc fp_specials" ??_C@_0BC@LCLJFEBF@trunc?5fp_specials?$AA@
0x4D929C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x7B6210: "public: static bool __cdecl CInstruction::IsSymmetricOp(unsigned int)" ?IsSymmetricOp@CInstruction@@SA_NI@Z
0x479B50: "ftob fp_flags" ??_C@_0O@CDPOGKPI@ftob?5fp_flags?$AA@
0x6687C0: "public: long __cdecl D3DXIsochart::CIsochartMesh::ComputeBiParitionLandmark(void) __ptr64" ?ComputeBiParitionLandmark@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x5D976C: D3DXSavePRTBufferToFileA
0x46DD14: "PSize" ??_C@_05DKMCCJFN@PSize?$AA@
0x5FC284: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x497940: "long __cdecl D3DXCore::FillTexture(struct IDirect3DTexture9 * __ptr64,unsigned long,bool,float)" ?FillTexture@D3DXCore@@YAJPEAUIDirect3DTexture9@@K_NM@Z
0x47AB18: "trunc fp_flags" ??_C@_0P@FBBFFGEK@trunc?5fp_flags?$AA@
0x401578: "__cdecl _imp_strchr" __imp_strchr
0x48A328: "__stdcall _real" __real@4018000000000000
0x401038: "__cdecl _imp_GetOutlineTextMetricsA" __imp_GetOutlineTextMetricsA
0x4736F8: "<compound>" ??_C@_0L@LFPGCJAO@?$DMcompound?$DO?$AA@
0x581E6C: "public: virtual void __cdecl D3DXTex::CCodec_L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x58059C: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x47B7B0: "internal error: output found wit" ??_C@_0CO@KHEMCLFB@internal?5error?3?5output?5found?5wit@
0x83FFA0: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceVar,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceVar>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceVar@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceVar@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x813C10: "protected: long __cdecl CShaderProgram::EmitResourceDef(class CDXBCBuilder * __ptr64) __ptr64" ?EmitResourceDef@CShaderProgram@@IEAAJPEAVCDXBCBuilder@@@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_Triangle<unsigned short> >::~dynamicarray<struct IsochartRepacker::_Triangle<unsigned short> >(void) __ptr64" ??1?$dynamicarray@U?$_Triangle@G@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x4AA930: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x71DD40: "long __cdecl D3DPreprocessCode(class CPreProcessor * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DPreprocessCode@@YAJPEAVCPreProcessor@@PEAPEAUID3D10Blob@@1@Z
0x477DD8: "LERP(!A,B,C) -> LERP(A, C, B)" ??_C@_0BO@BMOEIKEJ@LERP?$CI?$CBA?0B?0C?$CJ?5?9?$DO?5LERP?$CIA?0?5C?0?5B?$CJ?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x5A40E4: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401320: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x4965C8: "public: virtual unsigned long __cdecl D3DXCore::CLine::Release(void) __ptr64" ?Release@CLine@D3DXCore@@UEAAKXZ
0x6C2D68: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x6C2E14: "protected: virtual long __cdecl D3DXShader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3DXShader@@MEAAJXZ
0x472980: "CalculateLevelOfDetailUnclamped" ??_C@_0CA@HJPDEEGL@CalculateLevelOfDetailUnclamped?$AA@
0x468758: "Seek failed on temporary file" ??_C@_0BO@GOBJOAAI@Seek?5failed?5on?5temporary?5file?$AA@
0x4D68BC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x46B060: "Missing PLTE before bKGD" ??_C@_0BJ@BAJOBAFN@Missing?5PLTE?5before?5bKGD?$AA@
0x401E08: "(null)" ??_C@_1O@CEDCILHN@?$AA?$CI?$AAn?$AAu?$AAl?$AAl?$AA?$CJ?$AA?$AA@
0x7F0620: "private: long __cdecl CProgram::ReorderInstructions_InitializeScratch(struct CProgram::ReorderInstructionsAllocState * __ptr64) __ptr64" ?ReorderInstructions_InitializeScratch@CProgram@@AEAAJPEAUReorderInstructionsAllocState@1@@Z
0x61C594: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x464418: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x464600: "TEXCOORDSIZE1_2" ??_C@_0BA@COKGIGLI@TEXCOORDSIZE1_2?$AA@
0x72E680: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetOne(unsigned __int64) __ptr64" ?GetOne@CCompiler@@IEAAPEAVCArgument@@_K@Z
0x499A44: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex4>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4@1@@Z
0x6244F8: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataRef@NXOF@@EEAAPEAXI@Z
0x401500: "__cdecl _imp_srand" __imp_srand
0x80F650: "protected: long __cdecl CShaderProgram::EmitSymbolTable(bool) __ptr64" ?EmitSymbolTable@CShaderProgram@@IEAAJ_N@Z
0x471FF8: "ppShader pointer is invalid" ??_C@_0BM@IPFANDCP@ppShader?5pointer?5is?5invalid?$AA@
0x59BA68: "private: long __cdecl D3DXShader::CFragmentLinker::LinkShaderHelper(unsigned long,unsigned long,class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShaderHelper@CFragmentLinker@D3DXShader@@AEAAJKKPEAPEAVCFragment@2@IPEAPEAUID3DXBuffer@@1@Z
0x485FE0: "QUAD" ??_C@_04CFDAHMPP@QUAD?$AA@
0x475720: "texldb" ??_C@_06ICMKMDDM@texldb?$AA@
0x471838: "<container>" ??_C@_0M@POBIFIBA@?$DMcontainer?$DO?$AA@
0x463B38: "LIGHTATTENUATION0" ??_C@_0BC@EIIDJLGM@LIGHTATTENUATION0?$AA@
0x497E5C: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex1>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex1 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex1@1@@Z
0x886FE0: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x4A6000: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CAnimationSetBase@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x488E28: "__cdecl _real@3e124925" __real@3e124925
0x774940: "protected: unsigned int __cdecl CCompiler::EmitIntrinsic_TexInstrDimension(unsigned int) __ptr64" ?EmitIntrinsic_TexInstrDimension@CCompiler@@IEAAII@Z
0x46A7D0: "Not enough memory to decompress " ??_C@_0CH@ECICABF@Not?5enough?5memory?5to?5decompress?5@
0x7C7FC0: "long __cdecl SFPS_MovcIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x7F0790: "protected: long __cdecl CProgram::ParentChildInfo(struct CProgram::ParentChildInfoAllocState * __ptr64) __ptr64" ?ParentChildInfo@CProgram@@IEAAJPEAUParentChildInfoAllocState@1@@Z
0x84EE40: "protected: void __cdecl CD3D10GeometryShaderValidator::Rule_CheckTotalOutputVertexData(void) __ptr64" ?Rule_CheckTotalOutputVertexData@CD3D10GeometryShaderValidator@@IEAAXXZ
0x469C48: "Write Error" ??_C@_0M@POLPJMAP@Write?5Error?$AA@
0x853F30: "public: __cdecl TSet<struct LABEL_NODE,20>::TSet<struct LABEL_NODE,20>(void) __ptr64" ??0?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x6DE00C: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@D3DXShader@@MEAAJXZ
0x5B6F1C: "private: void __cdecl D3DXEffects::CEffect::CheckForVariableSetFastPath(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?CheckForVariableSetFastPath@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x4F46E4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x486A14: " oC" ??_C@_03OGFGBPAG@?5oC?$AA@
0x4795B0: "bge fp_flags" ??_C@_0N@LCPLILFI@bge?5fp_flags?$AA@
0x5B9844: "private: long __cdecl D3DXEffects::CEffect::LoadPass(struct D3DXEffects::SPass * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadPass@CEffect@D3DXEffects@@AEAAJPEAUSPass@2@PEAUID3DXBuffer@@PEAK@Z
0x487868: "__cdecl _real@3e01d5cf" __real@3e01d5cf
0x61B3A0: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4D3F88: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x784AC0: "protected: long __cdecl CCompiler::EmitIf(class CNode const * __ptr64,struct ArSourceLocation const * __ptr64,class CArgument * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,bool,class CArgument * __ptr64 * __ptr64 const,struct SEmitIfSwitchData * __ptr64) __ptr64" ?EmitIf@CCompiler@@IEAAJPEBVCNode@@PEBUArSourceLocation@@PEAVCArgument@@00_NQEAPEAV4@PEAUSEmitIfSwitchData@@@Z
0x401DA0: "__cdecl _lookuptable_s" __lookuptable_s
0x582E78: "public: virtual void __cdecl D3DXTex::CCodecYUV::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x61ADA8: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x7985E0: "public: long __cdecl CTErrors::FillMessageBuf(unsigned int,char * __ptr64,struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char * __ptr64) __ptr64" ?FillMessageBuf@CTErrors@@QEAAJIPEADPEBUArSourceLocation@@IPEBD20@Z
0x487780: "__cdecl _real@3cb9aae3" __real@3cb9aae3
0x69CDE4: "protected: void __cdecl D3DXShader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3DXShader@@IEAAXII@Z
0x5EE5FC: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::ForceEdgeSplit(struct D3DXSHSim::myEdgeRep & __ptr64,int) __ptr64" ?ForceEdgeSplit@myAdaptiveMesh@D3DXSHSim@@QEAAXAEAUmyEdgeRep@2@H@Z
0x5C3690: "private: long __cdecl D3DXEffects::CEffect::CloneNewAnnotation(char const * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?CloneNewAnnotation@CEffect@D3DXEffects@@AEAAJPEBDPEAVCD3DXVariable@2@PEAV12@@Z
0x5EB904: "public: struct D3DXSHSim::SCMergeCandidate __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::Pop(void) __ptr64" ?Pop@?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA?AUSCMergeCandidate@2@XZ
0x662A20: "public: virtual __cdecl D3DXIsochart::CIsochartEngine::~CIsochartEngine(void) __ptr64" ??1CIsochartEngine@D3DXIsochart@@UEAA@XZ
0x469018: "Bogus Huffman table definition" ??_C@_0BP@EOFJNLFD@Bogus?5Huffman?5table?5definition?$AA@
0x8A4CD8: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUzmrnUmlyygUlyquivUznwGEUkxszmrnOlyq@d3dxanim" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUzmrnUmlyygUlyquivUznwGEUkxszmrnOlyq@d3dxanim
0x66D770: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetChartWidthLargestGeoAvgStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float & __ptr64)" ?GetChartWidthLargestGeoAvgStretch@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAM@Z
0x476720: "ptr" ??_C@_03PLHFFLIH@ptr?$AA@
0x461F28: "const D3DXTex::CCodec_R5G6B5::`vftable'" ??_7CCodec_R5G6B5@D3DXTex@@6B@
0x46CCC8: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x6FB710: "protected: long __cdecl D3DXShader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3DXShader@@IEAAJXZ
0x477A88: "range sequence reduction" ??_C@_0BJ@OKLADPHF@range?5sequence?5reduction?$AA@
0x5A0BF0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixPointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x463BA0: "LIGHTSPECULAR" ??_C@_0O@LOHNCIDG@LIGHTSPECULAR?$AA@
0x47AD70: "xor int_literal" ??_C@_0BA@ONIIIEPO@xor?5int_literal?$AA@
0x486FD8: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x46BC74: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x890240: "struct SBasicAggregate * g_BasicAggregates" ?g_BasicAggregates@@3PAUSBasicAggregate@@A
0x7B2310: "public: virtual long __cdecl CProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x480170: "finalLineDensityTessFactor alrea" ??_C@_0FI@FCGHMEBJ@finalLineDensityTessFactor?5alrea@
0x465260: "ID3DXEffectCompiler: Only numeri" ??_C@_0EP@DIKJHHCG@ID3DXEffectCompiler?3?5Only?5numeri@
0x58A694: "public: long __cdecl D3DXTex::CLockSurface::Unlock(void) __ptr64" ?Unlock@CLockSurface@D3DXTex@@QEAAJXZ
0x46CFF8: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x486E50: "_d4" ??_C@_03LJCBKPBM@_d4?$AA@
0x487738: "__cdecl _real@39d1b717" __real@39d1b717
0x71578C: "public: void * __ptr64 __cdecl D3DXShader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3DXShader@@QEAAPEAXI@Z
0x468A50: "Not implemented yet" ??_C@_0BE@EOAAHHJ@Not?5implemented?5yet?$AA@
0x6C3FD8: "public: virtual long __cdecl D3DXShader::CFXLProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXLProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x624974: "public: virtual long __cdecl NXOF::XDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4628F8: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x654338: D3DXComputeIMTFromPerVertexSignal
0x8601CC: "protected: int __cdecl D3DXShader::CAssembler::Token(void) __ptr64" ?Token@CAssembler@D3DXShader@@IEAAHXZ
0x7147EC: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x47F340: "GS output topology already decla" ??_C@_0EG@NCPAAFDG@GS?5output?5topology?5already?5decla@
0x664A64: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeBaseInfo(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?InitializeBaseInfo@CIsochartEngine@D3DXIsochart@@AEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x401160: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x468E70: "Invalid scan script at entry %d" ??_C@_0CA@MJDDICLK@Invalid?5scan?5script?5at?5entry?5?$CFd?$AA@
0x4A6EE4: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4A7CAC: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x475790: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x477F70: "propagate special floating point" ??_C@_0DE@LGIJPMDL@propagate?5special?5floating?5point@
0x47AC40: "umod fp_flags" ??_C@_0O@OCAKBFDO@umod?5fp_flags?$AA@
0x4873F8: "dcl_tessellator_output_primitive" ??_C@_0CB@FDPNLOIH@dcl_tessellator_output_primitive@
0x476C90: "Literal float out of unsigned ra" ??_C@_0DH@PIOEPFLC@Literal?5float?5out?5of?5unsigned?5ra@
0x485580: "Hull Shader Fork Phase reads com" ??_C@_0HJ@DMEGAAAH@Hull?5Shader?5Fork?5Phase?5reads?5com@
0x4011A0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x470E08: "fx_4_1" ??_C@_06JDDIPCB@fx_4_1?$AA@
0x472A28: "countbits" ??_C@_09PIMDPHAJ@countbits?$AA@
0x5B12C4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x5D0A44: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x843D30: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidateDeclarations(void) __ptr64" ?Rule_ValidateDeclarations@CD3D10ShaderValidatorBase@@IEAAXXZ
0x470A48: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x46C070: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x593B98: D3DXGetTargetDescByName
0x464BC0: "CONTINUOUS" ??_C@_0L@FPPLPJND@CONTINUOUS?$AA@
0x4798C8: "cmp float_literal" ??_C@_0BC@MDLCAMGG@cmp?5float_literal?$AA@
0x864076: intelsse3_D3DXPlaneNormalize
0x47A130: "or int_literal" ??_C@_0P@HKJFOABK@or?5int_literal?$AA@
0x825A00: "public: virtual char * __ptr64 __cdecl C30Program::GetTargetString(void) __ptr64" ?GetTargetString@C30Program@@UEAAPEADXZ
0x48A4A8: D3DXCheckVersion
0x46D3E0: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x486EE8: " (%u texture, %u arithmetic)" ??_C@_0BN@ENDNHJNL@?5?$CI?$CFu?5texture?0?5?$CFu?5arithmetic?$CJ?$AA@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@HK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x66B640: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindAllBoundaries(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?FindAllBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x470D48: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x68551C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistance(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicDistance@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@K@2@PEAM1@Z
0x853BB0: "public: __cdecl TSet<struct LABEL_NODE,20>::~TSet<struct LABEL_NODE,20>(void) __ptr64" ??1?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x8AF7A8: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t1" ?t1@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x462B40: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FA@INAKGIJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x7A5480: "private: long __cdecl CProgram::ProcessSFPSTable(struct D3D_SFPS_ENTRY const * __ptr64,unsigned int,class CInstruction * __ptr64) __ptr64" ?ProcessSFPSTable@CProgram@@AEAAJPEBUD3D_SFPS_ENTRY@@IPEAVCInstruction@@@Z
0x7D4920: "private: unsigned int __cdecl CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@@AEAAIXZ
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::AddRef(void) __ptr64" ?AddRef@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x59991C: "int __cdecl D3DXShader::BEqualTypesByOffset(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int)" ?BEqualTypesByOffset@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0I@Z
0x88DAD0: "struct D3D_SEMANTIC * g_30PSOutput" ?g_30PSOutput@@3PAUD3D_SEMANTIC@@A
0x57A4C8: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x466FF8: "
" ??_C@_01EEMJAFIK@?6?$AA@
0x46E0E0: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x47B510: "%s does not support texture samp" ??_C@_0DA@NKAGGDNP@?$CFs?5does?5not?5support?5texture?5samp@
0x4D3EFC: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4A3168: "long __cdecl D3DXAnimation::LoadCompressedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadCompressedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x6FA96C: "protected: virtual long __cdecl D3DXShader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3DXShader@@MEAAJXZ
0x469748: "png_write_info was never called " ??_C@_0DG@PIMMNKNE@png_write_info?5was?5never?5called?5@
0x66D21C: "public: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::update(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64,float) __ptr64" ?update@?$CMaxHeap@MK@D3DXIsochart@@QEAAXPEAV?$CMaxHeapItem@MK@2@M@Z
0x55C7B8: D3DXTessellateTriPatch
0x470FE8: "%i" ??_C@_02IKAHHCAI@?$CFi?$AA@
0x487330: "swapc" ??_C@_05BBMCNNLO@swapc?$AA@
0x7E5420: "private: long __cdecl CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@@AEAAJXZ
0x481F20: "Reference of undeclared input or" ??_C@_0HL@PMDBNDAN@Reference?5of?5undeclared?5input?5or@
0x473090: "'%s': interfaces cannot contain " ??_C@_0CF@JOBNDKDF@?8?$CFs?8?3?5interfaces?5cannot?5contain?5@
0x6A372C: "protected: void __cdecl D3DXShader::CParse::ErrorUnsupportedCast(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@PEBDPEAVCNode@2@2H@Z
0x464E50: "GOURAUD" ??_C@_07MIJMLCBP@GOURAUD?$AA@
0x5E5F78: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetFaceMap(unsigned int * __ptr64) __ptr64" ?GetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x4D5EB4: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x49B72C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSetByName(char const * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSetByName@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAPEAUID3DXAnimationSet@@@Z
0x475F38: "tangent" ??_C@_07IDAIGADD@tangent?$AA@
0x47AB08: "sqrt fp_range" ??_C@_0O@CMBIEIMN@sqrt?5fp_range?$AA@
0x469C28: "Call to NULL write function" ??_C@_0BM@HGGPCIDB@Call?5to?5NULL?5write?5function?$AA@
0x476580: "HLSL_VERSION" ??_C@_0N@KCPCNANP@HLSL_VERSION?$AA@
0x468EE0: "Invalid progressive parameters S" ??_C@_0DH@LNGGEGOL@Invalid?5progressive?5parameters?5S@
0x6678EC: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ConvertToExternalStretch(float,bool)" ?ConvertToExternalStretch@CIsochartMesh@D3DXIsochart@@SAMM_N@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x470CD8: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x6D982C: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@D3DXShader@@UEAAPEAXI@Z
0x46EF60: "pixel shader must minimally writ" ??_C@_0EA@FKAHGICE@pixel?5shader?5must?5minimally?5writ@
0x7487D0: "protected: long __cdecl CCompiler::VectorizeBank(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class ArSemantic * __ptr64,class ArSemantic * __ptr64,class CPacker * __ptr64,unsigned __int64) __ptr64" ?VectorizeBank@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEAPEAVCArgument@@PEAVCPool@@_N4PEAVArSemantic@@5PEAVCPacker@@_K@Z
0x7A1D60: "public: long __cdecl CArgument::CopyRangeData(class CArgument * __ptr64) __ptr64" ?CopyRangeData@CArgument@@QEAAJPEAV1@@Z
0x4FCB68: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64) __ptr64" ?GetDeclaration@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DVERTEXELEMENT9@@@Z
0x832220: "protected: long __cdecl CD3D10Program::EmitInterfaceBodyTables(void) __ptr64" ?EmitInterfaceBodyTables@CD3D10Program@@IEAAJXZ
0x5A0494: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CConstantTable@D3DXShader@@UEAAPEBDPEBD0@Z
0x46D990: "const D3DXShader::CNodeArray::`vftable'" ??_7CNodeArray@D3DXShader@@6B@
0x4687C0: "Invalid JPEG file structure: SOS" ??_C@_0CM@HONLBDPH@Invalid?5JPEG?5file?5structure?3?5SOS@
0x4D402C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x47F410: "GS output primitive topology unr" ??_C@_0EM@ILCMDIAB@GS?5output?5primitive?5topology?5unr@
0x5B40CC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x46EBA0: "cannot match to texreg2rgb instr" ??_C@_0FB@KHHKPDH@cannot?5match?5to?5texreg2rgb?5instr@
0x864571: intelsse_D3DXVec4CatmullRom
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x486740: "Instructions calculating derivat" ??_C@_0PD@IJANBAAJ@Instructions?5calculating?5derivat@
0x509B48: "float __cdecl D3DXMesh::AdapativeRule(float * __ptr64,float,float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long)" ?AdapativeRule@D3DXMesh@@YAMPEAMM0MPEBUD3DXVECTOR4@@KK@Z
0x5C0E5C: "private: struct D3DXEffects::SHandle * __ptr64 __cdecl D3DXEffects::CEffect::FindValueByName(char const * __ptr64,unsigned long,int) __ptr64" ?FindValueByName@CEffect@D3DXEffects@@AEAAPEAUSHandle@2@PEBDKH@Z
0x886F78: "__cdecl CTA1J" _CTA1J
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeAsmInstruction::Print(void) __ptr64" ?Print@CNodeAsmInstruction@D3DXShader@@UEAAXXZ
0x7B47C0: "public: long __cdecl CBaseProgram::AddInstructionX(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInstructionX@CBaseProgram@@QEAAJPEAVCInstruction@@PEAI@Z
0x461C78: "D3DXCreateText: Invalid extrusio" ??_C@_0CN@IJGCBHPB@D3DXCreateText?3?5Invalid?5extrusio@
0x8643FD: intelsse_D3DXVec3CatmullRom
0x7D6450: "public: long __cdecl CProgram::SetupRules(void) __ptr64" ?SetupRules@CProgram@@QEAAJXZ
0x711D7C: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x468820: "Unsupported JPEG process: SOF ty" ??_C@_0CK@HMKECJK@Unsupported?5JPEG?5process?3?5SOF?5ty@
0x8644C2: intelsse_D3DXVec2CatmullRom
0x467210: "const D3DXSHSim::PRTSimpBVH::`vftable'" ??_7PRTSimpBVH@D3DXSHSim@@6B@
0x462228: "const D3DXTex::CCodec_A2W10V10U10::`vftable'" ??_7CCodec_A2W10V10U10@D3DXTex@@6B@
0x4668B0: "const D3DXEffects::CStateCaptureDevice::`vftable'" ??_7CStateCaptureDevice@D3DXEffects@@6B@
0x46E530: "cannot bind sampler to user spec" ??_C@_0HE@INOJDJH@cannot?5bind?5sampler?5to?5user?5spec@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x4755B4: "oC" ??_C@_02JIGBLGDG@oC?$AA@
0x46D318: "indefinite power" ??_C@_0BB@IGEFMELK@indefinite?5power?$AA@
0x7416C0: "public: virtual long __cdecl ArTypeArray::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeArray@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x487948: "__cdecl _real@3e7422b3" __real@3e7422b3
0x461C48: "D3DXCreateText: Invalid deviatio" ??_C@_0CN@HOEPFGKH@D3DXCreateText?3?5Invalid?5deviatio@
0x5BD2A8: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$00@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x46BDC0: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x47CC78: "SV_Position cannot be constinter" ??_C@_0CC@MNEAIAGB@SV_Position?5cannot?5be?5constinter@
0x47AE58: "Internal error: invalid read of " ??_C@_0DI@EAJEBNNC@Internal?5error?3?5invalid?5read?5of?5@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x601874: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x828B50: "protected: virtual long __cdecl C30Program::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@C30Program@@MEAAJKKPEAVCArgument@@@Z
0x48795C: "__cdecl _real@3e7db68e" __real@3e7db68e
0x865AB0: "__cdecl ValidateImageBase" _ValidateImageBase
0x652748: "void __cdecl D3DX::png_read_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4AF638: "void __cdecl init_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?init_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x85F444: "public: class D3DXShader::CRegisterEntryNode * __ptr64 __cdecl D3DXShader::CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@D3DXShader@@QEAAPEAVCRegisterEntryNode@2@PEBD@Z
0x473750: "column_major " ??_C@_0O@DCBHCJPK@column_major?5?$AA@
0x740300: "public: virtual unsigned int __cdecl ArTypeCompound::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeCompound@@UEAAIXZ
0x7345D0: "protected: void __cdecl CParse::ComputeExprSize(class CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@@IEAAXPEAVCNode@@@Z
0x4D89BC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4876D0: "__stdcall _real" __real@42173021
0x798340: "public: __cdecl CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@@QEAA@XZ
0x4CB884: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::CalcVertexSkinData(void) __ptr64" ?CalcVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x49B2A4: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationOutput(char const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?RegisterAnimationOutput@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@2@Z
0x467960: "const NXOF::XSrcResource::`vftable'" ??_7XSrcResource@NXOF@@6B@
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x4760A0: "invalid mask '%s'" ??_C@_0BC@OLOFEEHK@invalid?5mask?5?8?$CFs?8?$AA@
0x67E458: "private: void __cdecl D3DXIsochart::CIsochartMesh::ScaleChart(float) __ptr64" ?ScaleChart@CIsochartMesh@D3DXIsochart@@AEAAXM@Z
0x475E80: "'%s' is not a valid instruction " ??_C@_0DH@CMLFLCOE@?8?$CFs?8?5is?5not?5a?5valid?5instruction?5@
0x740AF0: "public: bool __cdecl ArTypeCompound::HasBaseType(class ArType * __ptr64) __ptr64" ?HasBaseType@ArTypeCompound@@QEAA_NPEAVArType@@@Z
0x4672D8: "DORMQR" ??_C@_06OCIHKOEI@DORMQR?$AA@
0x4878C8: "__cdecl _real@3e07e92a" __real@3e07e92a
0x46B080: "Duplicate bKGD chunk" ??_C@_0BF@DHJOBPEI@Duplicate?5bKGD?5chunk?$AA@
0x69EEE8: "protected: void __cdecl D3DXShader::CParse::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x7CCF30: "long __cdecl checkumul(unsigned __int64,unsigned __int64)" ?checkumul@@YAJ_K0@Z
0x4729B8: "RestartStrip" ??_C@_0N@CDMDBLGF@RestartStrip?$AA@
0x6F3DB8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@D3DXShader@@IEAAJXZ
0x56C360: "void __cdecl D3DX::extr_glBegin(unsigned int,void * __ptr64)" ?extr_glBegin@D3DX@@YAXIPEAX@Z
0x8046A0: "protected: long __cdecl CShaderProgram::FoldBreak(bool) __ptr64" ?FoldBreak@CShaderProgram@@IEAAJ_N@Z
0x48D750: "public: virtual long __cdecl D3DXCore::CSprite::OnLostDevice(void) __ptr64" ?OnLostDevice@CSprite@D3DXCore@@UEAAJXZ
0x587E48: "private: long __cdecl D3DXTex::CImage::SavePPM(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePPM@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x46CB30: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x8670A6: "__cdecl setjmp" _setjmp
0x46BEE8: "int" ??_C@_03JBIPMCLC@int?$AA@
0x6C11C0: "protected: long __cdecl D3DXShader::CCompiler::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4623A8: "const D3DXTex::CCodec_G8R8_G8B8::`vftable'" ??_7CCodec_G8R8_G8B8@D3DXTex@@6B@
0x4AFE54: "void __cdecl D3DXMath::sh_eval_basis_2(float,float,float,float * __ptr64 const)" ?sh_eval_basis_2@D3DXMath@@YAXMMMQEAM@Z
0x587868: "private: long __cdecl D3DXTex::CImage::SaveJPG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveJPG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x46C828: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x46A328: "Invalid cHRM red point specified" ??_C@_0CB@EPFJDOMM@Invalid?5cHRM?5red?5point?5specified@
0x469080: "Invalid component ID %d in SOS" ??_C@_0BP@ONFLCDHG@Invalid?5component?5ID?5?$CFd?5in?5SOS?$AA@
0x863C31: intelsse3_D3DXMatrixMultiply
0x863800: intelsse_D3DXPlaneIntersectLine
0x464AE8: "REVSUBTRACT" ??_C@_0M@JIJNBIDL@REVSUBTRACT?$AA@
0x4787A0: "A * B for boolean A & B -> AND A" ??_C@_0CE@EOFOKMLM@A?5?$CK?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5AND?5A@
0x863494: "public: virtual class D3DXShader::CNodeAsmInstruction * __ptr64 __cdecl D3DXShader::CNodeAsmInstruction::Copy(void) __ptr64" ?Copy@CNodeAsmInstruction@D3DXShader@@UEAAPEAV12@XZ
0x4D3D34: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x470DA8: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x4745D8: "internal error: unassociated ret" ??_C@_0CE@HPILGNJ@internal?5error?3?5unassociated?5ret@
0x46B5C0: "Insufficient memory to store zTX" ??_C@_0CJ@KDPACLDH@Insufficient?5memory?5to?5store?5zTX@
0x7C7DA0: "long __cdecl SFPS_MovcLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x401E20: IID_IUnknown
0x463D18: "RESULTARG" ??_C@_09NJHEAKNJ@RESULTARG?$AA@
0x476BA8: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolScope::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolScope@@UEAAPEAXI@Z
0x484578: "When code ends in subroutine def" ??_C@_0DP@KKFBHKGC@When?5code?5ends?5in?5subroutine?5def@
0x401230: "__cdecl _imp_SizeofResource" __imp_SizeofResource
0x5E5BE0: "public: __cdecl D3DXSHSim::OctTree::~OctTree(void) __ptr64" ??1OctTree@D3DXSHSim@@QEAA@XZ
0x486F98: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x63D8D0: "void __cdecl D3DX::jpeg_fdct_islow(short * __ptr64)" ?jpeg_fdct_islow@D3DX@@YAXPEAF@Z
0x80C230: "protected: long __cdecl CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@@IEAAJXZ
0x5A6384: D3DXCreateEffectEx
0x476E50: "Shader uses texture addressing o" ??_C@_0IA@GGPFDMF@Shader?5uses?5texture?5addressing?5o@
0x47A308: "sample1d_bias_l fp_flags" ??_C@_0BJ@FFPBMNJE@sample1d_bias_l?5fp_flags?$AA@
0x477D00: "Legacy NOT (A || A) => NOT A" ??_C@_0BN@NPGAAJBG@Legacy?5NOT?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5NOT?5A?$AA@
0x479900: "cos fp_specials" ??_C@_0BA@CBKOHNAJ@cos?5fp_specials?$AA@
0x7B8630: "public: static unsigned int __cdecl CInstruction::GetCompatibleCompareOp(unsigned int,unsigned int)" ?GetCompatibleCompareOp@CInstruction@@SAIII@Z
0x7C4690: "private: long __cdecl CProgram::SetupOutputArgs(struct D3D_REPLACEENTRY const * __ptr64,class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?SetupOutputArgs@CProgram@@AEAAJPEBUD3D_REPLACEENTRY@@PEAVCInstruction@@PEAPEAV3@PEAPEAVCArgument@@@Z
0x487950: "__cdecl _real@3d2510d5" __real@3d2510d5
0x61C4F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryData@NXOF@@UEAAPEAXI@Z
0x47ABA0: "udiv int_range" ??_C@_0P@GEIMKAIA@udiv?5int_range?$AA@
0x478720: "imul one reduces to no-op mov" ??_C@_0BO@BILAJHEA@imul?5one?5reduces?5to?5no?9op?5mov?$AA@
0x4E30EC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x4878F0: "__cdecl _real@3e2510d5" __real@3e2510d5
0x46ADB8: "Invalid iCCP after IDAT" ??_C@_0BI@NEPGPMDI@Invalid?5iCCP?5after?5IDAT?$AA@
0x46CE20: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x5057C8: "long __cdecl D3DXMesh::CreateDefaultEffectInstance(struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?CreateDefaultEffectInstance@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x4634A0: "<uninitialized>" ??_C@_0BA@JFDABGPH@?$DMuninitialized?$DO?$AA@
0x486350: "Unrecognized instruction or inst" ??_C@_0EG@GIEBBNFG@Unrecognized?5instruction?5or?5inst@
0x4DADA0: "public: static class D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295> * __ptr64 __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Create(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,long * __ptr64)" ?Create@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@SAPEAV12@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KPEAJ@Z
0x488510: "__cdecl _real@3f91df46a2529d39" __real@3f91df46a2529d39
0x5B23FC: "long __cdecl D3DXEffects::Compiler::SetMatT(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEBUD3DXMATRIX@@I@Z
0x479260: "div(a,b)->mul(a, rcp(b))" ??_C@_0BJ@IFCLIGLO@div?$CIa?0b?$CJ?9?$DOmul?$CIa?0?5rcp?$CIb?$CJ?$CJ?$AA@
0x6D36A8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumers(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int & __ptr64) __ptr64" ?FindConsumers@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAII1AEAI@Z
0x469710: "Incompatible libpng version in a" ??_C@_0DH@LDFDLODO@Incompatible?5libpng?5version?5in?5a@
0x7FB9D0: "protected: long __cdecl CShaderProgram::CombineConstants(class CPool * __ptr64,unsigned int,unsigned __int64,unsigned __int64,char,class CBank * __ptr64,bool,class CBank * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CombineConstants@CShaderProgram@@IEAAJPEAVCPool@@I_K1DPEAVCBank@@_NPEAPEAV3@PEAI5@Z
0x4632B0: "
asm {
" ??_C@_07MILBHHJJ@?6asm?5?$HL?6?$AA@
0x482F70: "Reference of undeclared register" ??_C@_0GI@HDLDKDBE@Reference?5of?5undeclared?5register@
0x4E0378: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned int)" ??$CalcSplitMeshSizes@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIKKKPEAK111I@Z
0x7B55F0: "public: void __cdecl CBaseProgram::DeleteArgsAbove(unsigned int) __ptr64" ?DeleteArgsAbove@CBaseProgram@@QEAAXI@Z
0x4629E4: "o_" ??_C@_02HOBGOLGL@o_?$AA@
0x4729E8: "firstbitlow" ??_C@_0M@BGNBADNM@firstbitlow?$AA@
0x853BB0: "public: __cdecl TSet<struct ROOT_CALLER_PHASE,5>::~TSet<struct ROOT_CALLER_PHASE,5>(void) __ptr64" ??1?$TSet@UROOT_CALLER_PHASE@@$04@@QEAA@XZ
0x6D12B4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Save(void) __ptr64" ?Save@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x799110: "public: long __cdecl CTokenize::GetToken(unsigned int,struct D3DTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@@QEAAJIPEAUD3DTOKEN@@@Z
0x468C78: "Empty JPEG image (DNL not suppor" ??_C@_0CF@DAGGEAPM@Empty?5JPEG?5image?5?$CIDNL?5not?5suppor@
0x50048C: D3DXValidPatchMesh
0x461FA8: "const D3DXTex::CCodec_R3G3B2::`vftable'" ??_7CCodec_R3G3B2@D3DXTex@@6B@
0x7CB450: "long __cdecl SFPS_UnaryIntMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x482690: "Reference of undeclared output o" ??_C@_0HH@NGLLHOFN@Reference?5of?5undeclared?5output?5o@
0x475EFC: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x47E010: "All GS input v[][] registers mus" ??_C@_0NJ@IEDCBGND@All?5GS?5input?5v?$FL?$FN?$FL?$FN?5registers?5mus@
0x5DABB8: D3DXLoadPRTCompBufferFromFileW
0x8912B0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30InputOutput" ?g_30InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4816C0: "Tessellator Output Primitive alr" ??_C@_0FJ@NAFLFBGJ@Tessellator?5Output?5Primitive?5alr@
0x478018: "movc(c,ignore,a) -> mov(a)" ??_C@_0BL@JKCOKJBA@movc?$CIc?0ignore?0a?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x73EF70: "public: class ArType * __ptr64 __cdecl ArType::GetFinalArrayEltType(void) __ptr64" ?GetFinalArrayEltType@ArType@@QEAAPEAV1@XZ
0x45F358: "ScriptStringFree" ??_C@_0BB@KPJJNIOI@ScriptStringFree?$AA@
0x5A92CC: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetType(class ArType * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArType@@PEAW4_D3DXPARAMETER_TYPE@@PEAI2222@Z
0x89F268: "enum _D3DXPATCHMESHTYPE * D3DXMesh::g_PatchType" ?g_PatchType@D3DXMesh@@3PAW4_D3DXPATCHMESHTYPE@@A
0x4817E0: "Hull Shader Fork Phase Instance " ??_C@_0HB@OGKANGFM@Hull?5Shader?5Fork?5Phase?5Instance?5@
0x46BF54: "public" ??_C@_06EOMAMIIF@public?$AA@
0x4766FC: "e" ??_C@_01KGKMHCOC@e?$AA@
0x48D174: "public: virtual long __cdecl D3DXCore::CSprite::Flush(void) __ptr64" ?Flush@CSprite@D3DXCore@@UEAAJXZ
0x741640: "public: virtual unsigned int __cdecl ArTypeArray::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeArray@@UEAAIIPEAPEAVArType@@@Z
0x46F8C0: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x470480: "k" ??_C@_01DICPFPGM@k?$AA@
0x84EAA0: "protected: virtual void __cdecl CD3D11DomainShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D11DomainShaderValidator@@MEAAXXZ
0x713550: "protected: void __cdecl D3DXShader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x486E64: "%.9g" ??_C@_04HBBHFDOE@?$CF?49g?$AA@
0x73B490: "protected: void __cdecl CParse::SplitSemantics(class ArSemantic * __ptr64,class ArSymbol * __ptr64,class ArSemantic * __ptr64 * __ptr64,class ArSemantic * __ptr64 * __ptr64) __ptr64" ?SplitSemantics@CParse@@IEAAXPEAVArSemantic@@PEAVArSymbol@@PEAPEAV2@2@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x5C12A8: "private: unsigned long __cdecl D3DXEffects::CEffect::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeSize@CEffect@D3DXEffects@@AEAAKPEAEPEAK1@Z
0x471480: "alternate cases for 'pass' are d" ??_C@_0DJ@INJKJLMD@alternate?5cases?5for?5?8pass?8?5are?5d@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x79D490: "protected: void __cdecl CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@@IEAAXPEBDZZ
0x865980: fflush
0x46B360: "Duplicate sCAL chunk" ??_C@_0BF@OLMOCGII@Duplicate?5sCAL?5chunk?$AA@
0x486D40: "reserved0" ??_C@_09KPHEBIGN@reserved0?$AA@
0x5E571C: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??0?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4644C0: "TEXCOORDSIZE3_6" ??_C@_0BA@OAMDILDH@TEXCOORDSIZE3_6?$AA@
0x70D114: "private: long __cdecl D3DXShader::CProgram::CompactLiterals(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3DXShader@@AEAAJPEAI00@Z
0x5D8A68: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x7FE0F0: "protected: virtual long __cdecl CD3D10Program::EmitInstructions(void) __ptr64" ?EmitInstructions@CD3D10Program@@MEAAJXZ
0x667804: "private: void __cdecl D3DXIsochart::CIsochartMesh::Free(void) __ptr64" ?Free@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x46C39C: "token" ??_C@_05JMKJMOPH@token?$AA@
0x479848: "btoi int_range" ??_C@_0P@DDEKBOJ@btoi?5int_range?$AA@
0x464430: "TEXCOORDSIZE4_7" ??_C@_0BA@GEAPICMP@TEXCOORDSIZE4_7?$AA@
0x70FA78: "private: void __cdecl D3DXShader::CProgram::CompactPool_ReadCount(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_ReadCount@CProgram@D3DXShader@@AEAAXPEAU_D3DXCP_DATA@2@II@Z
0x4784A8: "cmp(cmp(a, 0, 1), b, c) -> cmp(a" ??_C@_0CG@HPNBLCKN@cmp?$CIcmp?$CIa?0?50?0?51?$CJ?0?5b?0?5c?$CJ?5?9?$DO?5cmp?$CIa@
0x4012F0: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x469C90: "the same structure. Resetting r" ??_C@_0DF@KDLDDAHD@the?5same?5structure?4?5?5Resetting?5r@
0x487874: "__cdecl _real@3e06d430" __real@3e06d430
0x467EF8: "Corrupt JPEG data: premature end" ??_C@_0DB@PGMEPGHN@Corrupt?5JPEG?5data?3?5premature?5end@
0x470060: "clip must be performed from a fl" ??_C@_0DO@KBOOBNKD@clip?5must?5be?5performed?5from?5a?5fl@
0x890FB0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30VertexInputSemantic" ?g_30VertexInputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x62168C: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSource@NXOF@@UEAAPEAXI@Z
0x7C4150: "public: long __cdecl CProgram::Error(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x477C38: "return(a,bine(x,0)) -> return(a," ??_C@_0CD@EIIPGNHF@return?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5return?$CIa?0@
0x469E68: "Read Error" ??_C@_0L@BAFDDAPG@Read?5Error?$AA@
0x5B5EB4: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::AddRef(void) __ptr64" ?AddRef@CEffect@D3DXEffects@@UEAAKXZ
0x4742C0: "'%s': stream input parameter '%s" ??_C@_0DO@CDCFDNHG@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x853740: "public: __cdecl TSet<struct ROOT_CALLER_PHASE,5>::TSet<struct ROOT_CALLER_PHASE,5>(void) __ptr64" ??0?$TSet@UROOT_CALLER_PHASE@@$04@@QEAA@XZ
0x472CB0: "couldn't cast expression to bool" ??_C@_0DJ@IAGEEFBA@couldn?8t?5cast?5expression?5to?5bool@
0x46A478: "Invalid background palette index" ??_C@_0CB@BIGCBPLL@Invalid?5background?5palette?5index@
0x462D00: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HD@OHPGMMMK@ID3DXFragmentLinker?3?3LinkShader?3@
0x71BCC4: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?intelsse3_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x7E6880: "private: bool __cdecl CProgram::CanVectorize_IsSameRegister(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?CanVectorize_IsSameRegister@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x571AC8: D3DXCreateVolumeTextureFromFileA
0x476808: "SV_ClipDistance" ??_C@_0BA@PDLPCOPC@SV_ClipDistance?$AA@
0x46EA58: "program too complex: out of temp" ??_C@_0DA@INMAFBEH@program?5too?5complex?3?5out?5of?5temp@
0x8598A8: "public: long __cdecl D3DX10Core::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DX10Core@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x741F80: "public: virtual unsigned int __cdecl ArTypeQualifier::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeQualifier@@UEAAIIPEAPEAVArType@@@Z
0x4F5160: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::RemapFace(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemapFace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIPEAI0@Z
0x4F4E44: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::MarkAsProcessed(unsigned int) __ptr64" ?MarkAsProcessed@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXI@Z
0x4FCCE8: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x6A9B44: "protected: long __cdecl D3DXShader::CParse::EvalUint(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x602A80: "void __cdecl svd_solve_free(struct svd_work * __ptr64)" ?svd_solve_free@@YAXPEAUsvd_work@@@Z
0x47CCD0: "invalid semantic '%s' on pixel s" ??_C@_0CN@GBNGCAJH@invalid?5semantic?5?8?$CFs?8?5on?5pixel?5s@
0x7384E0: "protected: class CNode * __ptr64 __cdecl CParse::NewFunctionCallExpr(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64,bool) __ptr64" ?NewFunctionCallExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBDPEBV2@_N@Z
0x4ABBC0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x46C0F0: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x665E9C: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x470F44: "vs_5_0" ??_C@_06KFINLFAI@vs_5_0?$AA@
0x70D6B4: "private: unsigned int __cdecl D3DXShader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3DXShader@@AEAAIIPEAN0@Z
0x5A3E74: "public: virtual long __cdecl D3DXShader::CTextureShader::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CTextureShader@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x5BBB90: "private: long __cdecl D3DXEffects::CEffect::InsertArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?InsertArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@IPEAUSHandle@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x78D6D0: "protected: long __cdecl Util::Vector<unsigned __int64,class Util::NewDeleteObjectTraits<unsigned __int64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@_KV?$NewDeleteObjectTraits@_K@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x740DE0: "public: virtual unsigned int __cdecl ArTypePointer::GetNumElements(void) __ptr64" ?GetNumElements@ArTypePointer@@UEAAIXZ
0x5D850C: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ScaleBuffer(float) __ptr64" ?ScaleBuffer@CPRTBuffer@D3DXSHSim@@UEAAJM@Z
0x697F70: d3dx_zcfree
0x4879AC: "__cdecl _real@3e6e85c1" __real@3e6e85c1
0x463B70: "LIGHTDIRECTION" ??_C@_0P@CFBEMMIA@LIGHTDIRECTION?$AA@
0x54E7D0: "long __cdecl D3DXMesh::CTriPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CTriPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DTRIPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x476704: "xrai" ??_C@_04MMGDLKAC@xrai?$AA@
0x4648A4: "LERP" ??_C@_04NNJHLCCP@LERP?$AA@
0x580EB4: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401630: "__cdecl _imp_log" __imp_log
0x472658: "invalid register specification, " ??_C@_0DM@OCFPKEKI@invalid?5register?5specification?0?5@
0x4792F8: "imad match 2 (a + b+b)" ??_C@_0BH@GPFKGHOE@imad?5match?52?5?$CIa?5?$CL?5b?$CLb?$CJ?$AA@
0x470EE8: "#pragma warning (disable:%d)
" ??_C@_0BO@DCFFCJOE@?$CDpragma?5warning?5?$CIdisable?3?$CFd?$CJ?6?$AA@
0x678B14: "public: __cdecl D3DXIsochart::_AtlasInfo::~_AtlasInfo(void) __ptr64" ??1_AtlasInfo@D3DXIsochart@@QEAA@XZ
0x404720: "struct D3D_MATCHENTRY const * const g_CONTINUEBINE2CONTINUE_Match" ?g_CONTINUEBINE2CONTINUE_Match@@3QBUD3D_MATCHENTRY@@B
0x72EBF0: "protected: long __cdecl CCompiler::GetTypeArgFlags(class ArType * __ptr64,unsigned int,unsigned __int64 * __ptr64) __ptr64" ?GetTypeArgFlags@CCompiler@@IEAAJPEAVArType@@IPEA_K@Z
0x465B00: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@DEHHLGOF@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x476650: "IEEE-safe mode flushes denorm fl" ??_C@_0IA@PBOPMIBL@IEEE?9safe?5mode?5flushes?5denorm?5fl@
0x464C64: "USEW" ??_C@_04JDDNGMKN@USEW?$AA@
0x5C55E4: "long __cdecl StringCbCatA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCbCatA@@YAJPEAD_KPEBD@Z
0x46B8F8: "oversubscribed dynamic bit lengt" ??_C@_0CI@CGMOPDPD@oversubscribed?5dynamic?5bit?5lengt@
0x4CB31C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::FindBoneVertexInfluenceIndex(unsigned long,unsigned long,unsigned long * __ptr64) __ptr64" ?FindBoneVertexInfluenceIndex@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAK@Z
0x8655E0: frexp
0x487980: "__cdecl _real@3e4755f9" __real@3e4755f9
0x4673C0: "BR" ??_C@_02PLCNEAJF@BR?$AA@
0x5C3AE0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x7247F0: "public: virtual void __cdecl CNodeAsmRegister::Print(void)const __ptr64" ?Print@CNodeAsmRegister@@UEBAXXZ
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeTree::Print(void) __ptr64" ?Print@CNodeTree@D3DXShader@@UEAAXXZ
0x49295C: "private: long __cdecl D3DXCore::CFont::AddLine(unsigned int,unsigned int,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64) __ptr64" ?AddLine@CFont@D3DXCore@@AEAAJIIIIHPEAH0@Z
0x5E96C4: "public: void __cdecl D3DXSHSim::CGutterHelper::GrabScanLine(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?GrabScanLine@CGutterHelper@D3DXSHSim@@QEAAXIPEAUD3DXVECTOR3@@PEAUmyFace@2@0PEAPEAE@Z
0x7FE0E0: "protected: virtual long __cdecl CD3D10Program::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CD3D10Program@@MEAAJPEAVCInstruction@@I@Z
0x776A90: "protected: long __cdecl CCompiler::EmitFunctionOutputs(class ArSymbolFunction * __ptr64,unsigned int,unsigned int,class CPacker * __ptr64,class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitFunctionOutputs@CCompiler@@IEAAJPEAVArSymbolFunction@@IIPEAVCPacker@@PEAVCNode@@PEAPEAVCArgument@@3@Z
0x473970: "const ArTypeCompound::`vftable'" ??_7ArTypeCompound@@6B@
0x487638: "__cdecl _real@3fe6b851e0000000" __real@3fe6b851e0000000
0x47A548: "sample2d_dd fp_flags" ??_C@_0BF@NCAEFKLK@sample2d_dd?5fp_flags?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::~GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??1?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x8594A4: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DX10Core@@UEAAPEAXI@Z
0x5B4750: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x67DFA8: "private: long __cdecl D3DXIsochart::CIsochartMesh::ScanAlongBoundayEdges(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartEdge * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64) __ptr64" ?ScanAlongBoundayEdges@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@0PEAU_IsochartEdge@2@AEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@@Z
0x45F770: DXFILEOBJ_SkinWeights
0x8267A0: "protected: virtual long __cdecl C30Program::Translate(void) __ptr64" ?Translate@C30Program@@MEAAJXZ
0x5C04A4: "void __cdecl D3DX::__gl_noErrorData(unsigned int,void * __ptr64)" ?__gl_noErrorData@D3DX@@YAXIPEAX@Z
0x4976FC: "public: virtual long __cdecl D3DXCore::CLine::SetAntialias(int) __ptr64" ?SetAntialias@CLine@D3DXCore@@UEAAJH@Z
0x469F98: "NULL row buffer for row %ld, pas" ??_C@_0CF@HEFPFJHN@NULL?5row?5buffer?5for?5row?5?$CFld?0?5pas@
0x4886A8: "__cdecl _real@beb0c6f7a0000000" __real@beb0c6f7a0000000
0x73FD80: "public: virtual long __cdecl ArTypeVoid::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeVoid@@UEAAJPEADI@Z
0x470808: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x61F970: "private: long __cdecl NXOF::XTemplateMember::ModulateSingleData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateSingleData@XTemplateMember@NXOF@@AEAAJPEAPEAXPEA_K10@Z
0x5BFCE8: "private: long __cdecl D3DXEffects::CEffect::RecordSetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?RecordSetTexture@CEffect@D3DXEffects@@AEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x464580: "TEXCOORDSIZE2_2" ??_C@_0BA@DMBDCJFG@TEXCOORDSIZE2_2?$AA@
0x463E98: "TWOSIDEDSTENCILMODE" ??_C@_0BE@FLINGILI@TWOSIDEDSTENCILMODE?$AA@
0x482860: "Relative indexing output registe" ??_C@_0KI@OIPMGDCL@Relative?5indexing?5output?5registe@
0x82D080: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInterfaceDecl(unsigned int,bool,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?EmitInterfaceDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI_NIIIPEAI@Z
0x7354C0: "protected: class CNode * __ptr64 __cdecl CParse::ValidateObjectExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64) __ptr64" ?ValidateObjectExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@@Z
0x734690: "protected: class CNode * __ptr64 __cdecl CParse::NewListWrapper(class CNode const * __ptr64) __ptr64" ?NewListWrapper@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x8AF7A4: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t5" ?t5@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x4CB0CC: "long __cdecl D3DXMesh::GetDeviceInfo(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetDeviceInfo@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK11@Z
0x47FBD0: "TessFactors must each be declare" ??_C@_0FM@NCGKNCAD@TessFactors?5must?5each?5be?5declare@
0x4D3F74: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x792B00: "public: long __cdecl CFragmentInfo::GetRegisterInfo(class CTErrors * __ptr64,class CFragmentConstants * __ptr64,struct D3DTOKEN * __ptr64,char const * __ptr64,class CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@@QEAAJPEAVCTErrors@@PEAVCFragmentConstants@@PEAUD3DTOKEN@@PEBDPEAVCNode@@PEAK55@Z
0x486AE4: "a%u" ??_C@_03DBOPLJDN@a?$CFu?$AA@
0x7A2760: "public: long __cdecl CArgument::CheckApplyIntRange(struct _D3D_RULES * __ptr64,__int64,__int64) __ptr64" ?CheckApplyIntRange@CArgument@@QEAAJPEAU_D3D_RULES@@_J1@Z
0x7590D0: "protected: long __cdecl CCompiler::EmitIntrinsic(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitIntrinsic@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@_N@Z
0x473CB8: "SV_PrimitiveId" ??_C@_0P@KANIPDMD@SV_PrimitiveId?$AA@
0x71497C: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x4715D8: "const CNodeToken::`vftable'" ??_7CNodeToken@@6B@
0x464CE0: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x47B8B8: "noperspective usage unsupported " ??_C@_0CG@HJNPOJOA@noperspective?5usage?5unsupported?5@
0x46A198: "Invalid filter type specified" ??_C@_0BO@NHOMDFKG@Invalid?5filter?5type?5specified?$AA@
0x46A8D8: "Unknown zTXt compression type %d" ??_C@_0CB@MCDBJLEK@Unknown?5zTXt?5compression?5type?5?$CFd@
0x6D649C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindTex(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,int,int) __ptr64" ?FindTex@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAV32@PEAI20HH@Z
0x4E461C: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned short> >(class D3DXMesh::NeighborInfo<unsigned short> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@G@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@G@D3DXMesh@@IIPEAI@Z
0x487A48: "__cdecl _real@bf8bd8a1" __real@bf8bd8a1
0x479A10: "endif fp_flags" ??_C@_0P@IMJFIFDO@endif?5fp_flags?$AA@
0x6DEACC: "protected: long __cdecl D3DXShader::C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@D3DXShader@@IEAAJXZ
0x5D7FE4: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x65111C: "void __cdecl D3DX::png_handle_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x47C7A8: "internal error: scalar instructi" ??_C@_0DI@CAINPAEH@internal?5error?3?5scalar?5instructi@
0x4E0720: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned int * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAIKPEAEKPEAKKKK3K3@Z
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x485670: "Multiple fork phase programs can" ??_C@_0MG@LFCOPDEI@Multiple?5fork?5phase?5programs?5can@
0x726250: "protected: class ArSymbol * __ptr64 __cdecl CParse::StartCompoundType(struct ArSourceLocation const * __ptr64,enum ArCompoundKind,char const * __ptr64) __ptr64" ?StartCompoundType@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@W4ArCompoundKind@@PEBD@Z
0x82DB20: "protected: virtual long __cdecl CD3D10Program::InitCaps(void) __ptr64" ?InitCaps@CD3D10Program@@MEAAJXZ
0x487AC0: "__cdecl _real@40b2c00000000000" __real@40b2c00000000000
0x475618: "bem" ??_C@_03NBNLADEK@bem?$AA@
0x486F88: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x5BF69C: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x663CBC: "private: long __cdecl D3DXIsochart::CIsochartEngine::AddChildrenToCurrentChartHeap(class D3DXIsochart::CIsochartMesh * __ptr64) __ptr64" ?AddChildrenToCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJPEAVCIsochartMesh@2@@Z
0x475710: "texbeml" ??_C@_07OKHFAMNG@texbeml?$AA@
0x5BE968: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x467380: "QLF" ??_C@_03HCKJNEAD@QLF?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeBasic::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeBasic@@UEAAPEAXI@Z
0x6D3878: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixUpOrigins(void) __ptr64" ?FixUpOrigins@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x7A2900: "public: long __cdecl CArgument::CheckApplyIntMask(struct _D3D_RULES * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?CheckApplyIntMask@CArgument@@QEAAJPEAU_D3D_RULES@@_K1@Z
0x4DBDF0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x56D798: D3DXGetImageInfoFromFileW
0x7B10A0: "public: virtual void * __ptr64 __cdecl CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@@UEAAPEAXI@Z
0x475A70: "constant register address out of" ??_C@_0EN@EDDHNMBH@constant?5register?5address?5out?5of@
0x471550: "'%s': invalid shader target/usag" ??_C@_0CC@EPDCJFKH@?8?$CFs?8?3?5invalid?5shader?5target?1usag@
0x5C5FB4: "private: void __cdecl D3DXEffects::CEffect::ApplySamplerAssignments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplySamplerAssignments@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@1@Z
0x401190: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x472A3C: "asint" ??_C@_05HMNDPKON@asint?$AA@
0x470E00: "fx_4_0" ??_C@_06BACILOGA@fx_4_0?$AA@
0x472178: "'%s': variable declared but not " ??_C@_0CI@LGAMJHBH@?8?$CFs?8?3?5variable?5declared?5but?5not?5@
0x55D698: "void __cdecl D3DXMesh::ComputeUVs(float,unsigned long * __ptr64,unsigned long,unsigned long,int,int,int,unsigned long const * __ptr64,float,float,float,float,float,float,float,float,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64 const,struct D3DXVECTOR4 const * __ptr64,unsigned long * __ptr64,unsigned long & __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long * __ptr64)" ?ComputeUVs@D3DXMesh@@YAXMPEAKKKHHHPEBKMMMMMMMMKKKKKKKKQEAKPEBUD3DXVECTOR4@@0AEAKPEAUD3DXVECTOR2@@0@Z
0x7B23B0: "protected: virtual long __cdecl CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@@MEAAJXZ
0x684DD4: "private: class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@HK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@HK@2@_K@Z
0x6744B8: "private: class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@KK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@KK@2@_K@Z
0x66D39C: "private: class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@MK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@MK@2@_K@Z
0x68A7A4: "private: class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@NK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@NK@2@_K@Z
0x83E0F0: "protected: long __cdecl CD3D10Program::GatherDebugInputData(void) __ptr64" ?GatherDebugInputData@CD3D10Program@@IEAAJXZ
0x596368: "public: virtual long __cdecl D3DXShader::CFragmentLinker::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFragmentLinker@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x78A720: "public: long __cdecl CSwitchInfo::ScanParseNodes(void) __ptr64" ?ScanParseNodes@CSwitchInfo@@QEAAJXZ
0x469A20: "Unknown filter method in IHDR" ??_C@_0BO@KOOEGEDO@Unknown?5filter?5method?5in?5IHDR?$AA@
0x4A67DC: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x74A790: "protected: long __cdecl CCompiler::VectorizeDefaults(class ArSymbolVariable * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@@IEAAJPEAVArSymbolVariable@@@Z
0x4876E0: "__cdecl _real@43008d91" __real@43008d91
0x698F6C: d3dx__tr_flush_block
0x65F7A8: "long __cdecl D3DXIsochart::IMTFromPerVertexSignal(struct D3DXVECTOR3 * __ptr64 const,float const * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromPerVertexSignal@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@PEBMKPEAY02M@Z
0x401330: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x819F50: "protected: virtual long __cdecl CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@@MEAAJXZ
0x46B948: "oversubscribed literal/length tr" ??_C@_0CD@GJIDGCKE@oversubscribed?5literal?1length?5tr@
0x80AC80: "protected: bool __cdecl CShaderProgram::CombineSwitches_IsSameArg(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?CombineSwitches_IsSameArg@CShaderProgram@@IEAA_NPEAVCArgument@@0@Z
0x4EE4D4: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x6F95E0: "public: unsigned int __cdecl D3DXShader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x476210: "only one address register refere" ??_C@_0FA@OOIKMLNO@only?5one?5address?5register?5refere@
0x784300: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsPred(unsigned int,unsigned __int64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsPred@CCompiler@@IEAAJI_KPEAPEAVCArgument@@1111@Z
0x652E5C: "long __cdecl D3DXUVAtlasPartitionInt(struct ID3DXMesh * __ptr64,unsigned int,float,unsigned long,unsigned long const * __ptr64,unsigned long const * __ptr64,float const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,float * __ptr64,unsigned int * __ptr64,unsigned int)" ?D3DXUVAtlasPartitionInt@@YAJPEAUID3DXMesh@@IMKPEBK1PEBMP6AJMPEAX@ZM3KPEAPEAU1@PEAPEAUID3DXBuffer@@66PEAMPEAII@Z
0x488E48: "__cdecl _real@3b004020" __real@3b004020
0x46C150: "void" ??_C@_04GKJNKENE@void?$AA@
0x72E910: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetBoolOne(void) __ptr64" ?GetBoolOne@CCompiler@@IEAAPEAVCArgument@@XZ
0x483740: "sample/_l/_d requires resource d" ??_C@_0IB@JHOJDEAG@sample?1_l?1_d?5requires?5resource?5d@
0x488070: "__cdecl _real@40f86a0000000000" __real@40f86a0000000000
0x4872A0: "deriv_rtx_fine" ??_C@_0P@HEEPEAE@deriv_rtx_fine?$AA@
0x5D0534: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x401638: "__cdecl _imp_cos" __imp_cos
0x489454: "__cdecl _real@4020d97c" __real@4020d97c
0x4D3E14: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x8115C0: "protected: long __cdecl CShaderProgram::Assure(unsigned long) __ptr64" ?Assure@CShaderProgram@@IEAAJK@Z
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x46DE80: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x4015A8: "__cdecl _imp_getenv" __imp_getenv
0x8A4CFC: "int nswitched" ?nswitched@@3HA
0x4CAF0C: "public: __cdecl D3DXMesh::CBone::~CBone(void) __ptr64" ??1CBone@D3DXMesh@@QEAA@XZ
0x86410C: intelsse_D3DXVec4Normalize
0x484640: "%s signature parameter %s (1-bas" ??_C@_0GA@EHDEGFOG@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x4015C0: "__cdecl _imp__strnicmp" __imp__strnicmp
0x487A44: "__cdecl _real@400074fa" __real@400074fa
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x4868D8: "const CD3D10GeometryShaderValidator::`vftable'" ??_7CD3D10GeometryShaderValidator@@6B@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x4013F8: "__cdecl _imp__strdup" __imp__strdup
0x489328: "__cdecl _real@4b189680" __real@4b189680
0x4874B8: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x83B470: "protected: long __cdecl CD3D10Program::EmitEMITARG(void) __ptr64" ?EmitEMITARG@CD3D10Program@@IEAAJXZ
0x595830: "public: void __cdecl D3DXShader::CFragment::FindBranches(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindBranches@CFragment@D3DXShader@@QEAAXPEAI0000@Z
0x46C068: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x83A2F0: "protected: long __cdecl CD3D10Program::EmitCOS(void) __ptr64" ?EmitCOS@CD3D10Program@@IEAAJXZ
0x472D2C: " %s" ??_C@_06PBOFDCCP@?5?5?5?5?$CFs?$AA@
0x472518: "Structure being emitted has elem" ??_C@_0DO@JDMNOCOK@Structure?5being?5emitted?5has?5elem@
0x56D720: D3DXGetImageInfoFromFileA
0x7B5A10: "public: static bool __cdecl CInstruction::IsSamplerOp(unsigned int)" ?IsSamplerOp@CInstruction@@SA_NI@Z
0x479A00: "dsy fp_range" ??_C@_0N@JNMAPFLH@dsy?5fp_range?$AA@
0x493DC8: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginCube(struct IDirect3DCubeTexture9 * __ptr64) __ptr64" ?BeginCube@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DCubeTexture9@@@Z
0x4681B8: " Component %d: %dhx%dv q=%d" ??_C@_0BP@EDCAMHHE@?5?5?5?5Component?5?$CFd?3?5?$CFdhx?$CFdv?5q?$DN?$CFd?$AA@
0x66DD90: "public: static float __cdecl D3DXIsochart::CIsochartMesh::CalOptimalAvgL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalOptimalAvgL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x407A60: "struct D3D_MATCHENTRY const * const g_LERPc_Match" ?g_LERPc_Match@@3QBUD3D_MATCHENTRY@@B
0x65647C: "long __cdecl D3DXIMTFloatArrayCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x7B23B0: "public: virtual long __cdecl ArType::GetMember(char const * __ptr64,enum ArSymbolObjectKind,unsigned int,class ArSymbol * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMember@ArType@@UEAAJPEBDW4ArSymbolObjectKind@@IPEAPEAVArSymbol@@PEAI@Z
0x73E380: "protected: long __cdecl CParse::FillDebugVar(struct ArSourceLocation const * __ptr64,char const * __ptr64,unsigned int,unsigned int,unsigned int,class ArType * __ptr64,class CDebugScopeVar * __ptr64 * __ptr64) __ptr64" ?FillDebugVar@CParse@@IEAAJPEBUArSourceLocation@@PEBDIIIPEAVArType@@PEAPEAVCDebugScopeVar@@@Z
0x479750: "bine int_range" ??_C@_0P@KOAHJNK@bine?5int_range?$AA@
0x7F6620: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x5A8D80: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CStateBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStateBlock@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x683B44: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionGeneralShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool,bool & __ptr64) __ptr64" ?PartitionGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@_NAEA_N@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x729DB0: "protected: long __cdecl CCompiler::EmitAndMarkExpression(class CNode const * __ptr64) __ptr64" ?EmitAndMarkExpression@CCompiler@@IEAAJPEBVCNode@@@Z
0x479310: "iflt(-a^2,a^2) -> ifne(a,0)" ??_C@_0BM@HOGIBJPL@iflt?$CI?9a?$FO2?0a?$FO2?$CJ?5?9?$DO?5ifne?$CIa?00?$CJ?$AA@
0x8A4D10: "int nc_cull_over" ?nc_cull_over@@3HA
0x80D900: "protected: long __cdecl CShaderProgram::EmitANDIFBOOL(bool) __ptr64" ?EmitANDIFBOOL@CShaderProgram@@IEAAJ_N@Z
0x46C2D8: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x464670: "TEX0" ??_C@_04OFGNIABN@TEX0?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x477448: "shift of commutative literals" ??_C@_0BO@CHDMADIK@shift?5of?5commutative?5literals?$AA@
0x47AE28: "Internal error: unpredicated end" ??_C@_0CJ@DBALDBCE@Internal?5error?3?5unpredicated?5end@
0x46E4D0: "cannot read from a texcoord whic" ??_C@_0EB@JCIOAGLL@cannot?5read?5from?5a?5texcoord?5whic@
0x8AA508: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUnrwUmlyygUlyquivUznwGEUkxsnrwOlyq@d3dxshadermid" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUnrwUmlyygUlyquivUznwGEUkxsnrwOlyq@d3dxshadermid
0x865920: "__cdecl isnan" _isnan
0x47ABD8: "umax bits_known" ??_C@_0BA@BDKMIDKP@umax?5bits_known?$AA@
0x4D3DC8: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x471CF0: "array dimensions of type must be" ??_C@_0CK@IEANOPAI@array?5dimensions?5of?5type?5must?5be@
0x6C1C28: "public: virtual int __cdecl D3DXShader::CNodeUsage::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeUsage@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4804B0: "primitiveID already declared for" ??_C@_0EJ@DKEMEMAI@primitiveID?5already?5declared?5for@
0x46C198: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x61F034: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x481860: "Hull Shader Fork Phase Instance " ??_C@_0GI@NGHGHKFI@Hull?5Shader?5Fork?5Phase?5Instance?5@
0x84ED20: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10GeometryShaderValidator@@MEAAXXZ
0x45F740: DXFILEOBJ_XSkinMeshHeader
0x4A968C: D3DXVec4TransformArray
0x45F500: "const D3DXCore::CLine::`vftable'" ??_7CLine@D3DXCore@@6B@
0x46BBFC: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x8A4CF4: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhshrnUmlyygUlyquivUznwGEUkxshshrnOlyq@d3dxshsim" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhshrnUmlyygUlyquivUznwGEUkxshshrnOlyq@d3dxshsim
0x47DAE0: "Invalid index dimension %d for r" ??_C@_0IN@FDOFKNEB@Invalid?5index?5dimension?5?$CFd?5for?5r@
0x852720: "protected: bool __cdecl CD3D10PixelShaderValidator::CurrFlowIsVarying(void) __ptr64" ?CurrFlowIsVarying@CD3D10PixelShaderValidator@@IEAA_NXZ
0x88E920: "struct D3D_SEMANTIC * g_20InputOutput" ?g_20InputOutput@@3PAUD3D_SEMANTIC@@A
0x477600: "integer negate modifier match" ??_C@_0BO@JJNFCPNK@integer?5negate?5modifier?5match?$AA@
0x4A7410: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x465C28: "ID3DXEffectCompiler: State '%s' " ??_C@_0DK@MONIKJOA@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x5CA054: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x488E90: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x4756B0: "texm3x3tex" ??_C@_0L@DIAEELDK@texm3x3tex?$AA@
0x63F0CC: "void __cdecl D3DX::__gl_meshDeleteMesh(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDeleteMesh@D3DX@@YAXPEAUGLUmesh@1@@Z
0x467E18: "Invalid SOS parameters for seque" ??_C@_0CL@BAKCGOKJ@Invalid?5SOS?5parameters?5for?5seque@
0x66597C: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportVertexBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportVertexBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAUID3DXBuffer@@2@Z
0x583E50: "public: long __cdecl D3DXTex::CDataCollector::Flush(void) __ptr64" ?Flush@CDataCollector@D3DXTex@@QEAAJXZ
0x4CB548: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumVertices(void) __ptr64" ?GetNumVertices@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x6DBF98: "protected: long __cdecl D3DXShader::CPSProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@II@Z
0x472938: "SampleCmp" ??_C@_09GKLNLLCO@SampleCmp?$AA@
0x5A41BC: "public: long __cdecl D3DXShader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?Add@CCommentBlock@D3DXShader@@QEAAJPEBXIKPEAK@Z
0x401430: "__cdecl _imp__lseeki64" __imp__lseeki64
0x465D70: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FG@BHMKMCNI@ID3DXEffectCompiler?3?3CompileEffe@
0x7EEA40: "protected: long __cdecl CProgram::CompactPool_Process(struct _D3DCP_DATA * __ptr64,bool) __ptr64" ?CompactPool_Process@CProgram@@IEAAJPEAU_D3DCP_DATA@@_N@Z
0x5B62F8: "public: __cdecl D3DXEffects::SHandle::~SHandle(void) __ptr64" ??1SHandle@D3DXEffects@@QEAA@XZ
0x6C2E14: "protected: virtual long __cdecl D3DXShader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3DXShader@@MEAAJXZ
0x460FF0: "DisableMMX" ??_C@_0L@FLOHHHAO@DisableMMX?$AA@
0x5818A0: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x654C68: "long __cdecl D3DXIMTTextureCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolTextureBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolTextureBuffer@@UEAAPEAXI@Z
0x46B970: "incomplete literal/length tree" ??_C@_0BP@NEEEJJNA@incomplete?5literal?1length?5tree?$AA@
0x6281D0: "int __cdecl D3DX::jpeg_consume_input(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_consume_input@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x46C080: "template" ??_C@_08FJNLKCPH@template?$AA@
0x618EF0: "public: long __cdecl NXOF::TSaveObject::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x7A17E0: "public: long __cdecl CArgument::ApplyRange(class CRange * __ptr64) __ptr64" ?ApplyRange@CArgument@@QEAAJPEAVCRange@@@Z
0x5974BC: "public: long __cdecl D3DXShader::SRegisterInfo::AddConstantTable(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?AddConstantTable@SRegisterInfo@D3DXShader@@QEAAJPEAPEAVCFragment@2@IKPEAKPEAPEAK@Z
0x4DB0B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x890620: "__cdecl HS1_" _HS1_
0x479938: "div fp_flags" ??_C@_0N@MMDLCFFB@div?5fp_flags?$AA@
0x58333C: "protected: virtual void __cdecl D3DXTex::CCodecDXT::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecDXT@D3DXTex@@MEAAXXZ
0x69F064: "protected: long __cdecl D3DXShader::CParse::PushScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3DXShader@@IEAAJW4_D3DXSCOPE_TYPE@2@PEBD@Z
0x623734: "public: virtual __cdecl NXOF::XDataSaveObj::~XDataSaveObj(void) __ptr64" ??1XDataSaveObj@NXOF@@UEAA@XZ
0x47DCB0: "Index Dimension %d's relative ad" ??_C@_0KF@EBADLJOL@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x6E0BDC: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexTree(class D3DXShader::CInstruction * __ptr64,struct D3DXShader::D3DX_MATCHENTRY const * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEBUD3DX_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x7E4BF0: "protected: long __cdecl CProgram::SimplifyAddressesIPA(void) __ptr64" ?SimplifyAddressesIPA@CProgram@@IEAAJXZ
0x401458: "__cdecl _imp__fileno" __imp__fileno
0x864CBC: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x463F10: "MAXTESSELLATIONLEVEL" ??_C@_0BF@GHBDOKBB@MAXTESSELLATIONLEVEL?$AA@
0x6C13A4: "public: virtual int __cdecl D3DXShader::CNodeList::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeList@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4875B4: "__cdecl _real@3f0a8bd4" __real@3f0a8bd4
0x488494: "__cdecl _real@3fc90fdc" __real@3fc90fdc
0x8AB0D0: "int * __ptr64 __ptr64 D3DXShader::d3dxtok_vsp" ?d3dxtok_vsp@D3DXShader@@3PEAHEA
0x470C98: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x4ACEEC: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x488ACC: "__cdecl _real@3fc90fdb" __real@3fc90fdb
0x8A4D0C: "int nc_cull_under" ?nc_cull_under@@3HA
0x476570: "D3D10_COMPILER" ??_C@_0P@GJNMMKGL@D3D10_COMPILER?$AA@
0x46B150: "Incorrect hIST chunk length" ??_C@_0BM@HJCIDHBG@Incorrect?5hIST?5chunk?5length?$AA@
0x62AB30: "void __cdecl D3DX::jpeg_set_colorspace(struct D3DX::jpeg_compress_struct * __ptr64,enum D3DX::J_COLOR_SPACE)" ?jpeg_set_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@W4J_COLOR_SPACE@1@@Z
0x469CC8: "1.1.4" ??_C@_05DOIEBMOI@1?41?44?$AA@
0x464308: "FOGSTART" ??_C@_08BAKBEEOO@FOGSTART?$AA@
0x46FAC0: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x46E088: "SPECIAL" ??_C@_07OJOPHEAL@SPECIAL?$AA@
0x473568: "Interface" ??_C@_09JKPGEJCH@Interface?$AA@
0x46BBB0: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::~dynamicarray<struct IsochartRepacker::_VertexOut>(void) __ptr64" ??1?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x4BAFC4: D3DXSHMultiply6
0x57202C: D3DXCreateVolumeTextureFromResourceExA
0x593830: D3DXGetShaderSamplers
0x4013C8: "__cdecl _imp_iswspace" __imp_iswspace
0x4014D8: "__cdecl _imp__initterm" __imp__initterm
0x4B4D58: D3DXSHMultiply4
0x773430: "protected: long __cdecl CCompiler::EmitIntrinsic_TextureLoad(unsigned int,struct ArSourceLocation const * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitIntrinsic_TextureLoad@CCompiler@@IEAAJIPEBUArSourceLocation@@IIPEAPEAPEAVCArgument@@PEAPEAV3@I@Z
0x487A30: "__cdecl _real@3fb8ffc7" __real@3fb8ffc7
0x4B65C0: D3DXSHMultiply5
0x463CD8: "BUMPENVMAT11" ??_C@_0N@LEJDFAJA@BUMPENVMAT11?$AA@
0x487800: "__cdecl _real@3e68c62c" __real@3e68c62c
0x4B45AC: D3DXSHMultiply2
0x464630: "TEX8" ??_C@_04CNLEAKBF@TEX8?$AA@
0x5A5BC4: D3DXCreateEffectFromResourceA
0x63EEB4: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshSplitEdge(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplitEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x866F10: "__cdecl controlfp" _controlfp
0x487884: "__cdecl _real@3dc8fdb1" __real@3dc8fdb1
0x4B4684: D3DXSHMultiply3
0x48B1D0: "public: virtual __cdecl D3DXCore::CBufferA16::~CBufferA16(void) __ptr64" ??1CBufferA16@D3DXCore@@UEAA@XZ
0x48B284: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DXCore@@UEAAPEAXI@Z
0x5B6138: "public: __cdecl D3DXEffects::STechnique::~STechnique(void) __ptr64" ??1STechnique@D3DXEffects@@QEAA@XZ
0x82A820: "public: virtual long __cdecl CFXLProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CFXLProgram@@UEAAJPEAVCArgument@@_N@Z
0x487600: "__stdcall _real" __real@4010000000000000
0x623448: "public: long __cdecl NXOF::CBufferedFile::Flush(void) __ptr64" ?Flush@CBufferedFile@NXOF@@QEAAJXZ
0x5A4A90: D3DXCreateEffectCompilerFromResourceA
0x617CA4: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x489598: "__stdcall _real" __real@41100000
0x48958C: "__cdecl _real@c1f00000" __real@c1f00000
0x45F820: DXFILEOBJ_EffectDWord
0x482220: "Relative indexing input register" ??_C@_0KH@KEKENLPK@Relative?5indexing?5input?5register@
0x463918: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x566020: "public: long __cdecl CD3DXTexSampler::Begin(void) __ptr64" ?Begin@CD3DXTexSampler@@QEAAJXZ
0x472288: "'%s': %s does not support 64-bit" ??_C@_0CK@KMELPLAB@?8?$CFs?8?3?5?$CFs?5does?5not?5support?564?9bit@
0x726330: "protected: class ArType * __ptr64 __cdecl CParse::AddBaseType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64) __ptr64" ?AddBaseType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@@Z
0x651474: "void __cdecl D3DX::png_handle_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4011E8: "__cdecl _imp_MoveFileW" __imp_MoveFileW
0x487878: "__cdecl _real@3e08740f" __real@3e08740f
0x61EA94: "public: virtual long __cdecl NXOF::XDataArray<float,250>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@M$0PK@@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x68CF44: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByAngle(unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKKAEA_N@Z
0x80CB10: "protected: long __cdecl CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@@IEAAJXZ
0x602768: "public: unsigned int __cdecl D3DXSHSim::BVHNode::uComputeSkipNode(void)const __ptr64" ?uComputeSkipNode@BVHNode@D3DXSHSim@@QEBAIXZ
0x6D0B38: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GroupTexLoads(void) __ptr64" ?GroupTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x596BE4: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetAllFragments(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetAllFragments@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeProgram::Print(void) __ptr64" ?Print@CNodeProgram@D3DXShader@@UEAAXXZ
0x6C28AC: "public: virtual int __cdecl D3DXShader::CNodeValue::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeValue@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x641ED4: "void __cdecl D3DX::__gl_computeInterior(class D3DX::GLUtesselator * __ptr64)" ?__gl_computeInterior@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x6516F0: "void __cdecl D3DX::png_handle_sCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4876A0: "__cdecl _real@40a00000" __real@40a00000
0x48876C: "__cdecl _real@41a00000" __real@41a00000
0x488080: "__cdecl _real@41dfffffffc00000" __real@41dfffffffc00000
0x792480: "unsigned int __cdecl RegisterHash(char const * __ptr64)" ?RegisterHash@@YAIPEBD@Z
0x497614: "public: virtual long __cdecl D3DXCore::CLine::End(void) __ptr64" ?End@CLine@D3DXCore@@UEAAJXZ
0x463FB0: "TWEENFACTOR" ??_C@_0M@HBPLBMPK@TWEENFACTOR?$AA@
0x781760: "public: class CArgument * __ptr64 __cdecl CInstruction::FindInputForOutput(class CArgument * __ptr64) __ptr64" ?FindInputForOutput@CInstruction@@QEAAPEAVCArgument@@PEAV2@@Z
0x487618: "__stdcall _real" __real@4008000000000000
0x854EA0: "char * __ptr64 __cdecl GetFXLRegTypeString(unsigned int)" ?GetFXLRegTypeString@@YAPEADI@Z
0x6F34F0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3DXShader@@MEAAJIPEAI@Z
0x624CD8: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXObject@NXOF@@MEAAPEAXI@Z
0x473010: "packoffset cannot have a target " ??_C@_0CK@HJPJLEAP@packoffset?5cannot?5have?5a?5target?5@
0x50506C: "long __cdecl D3DXMesh::LoadDefault(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTDEFAULT * __ptr64)" ?LoadDefault@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTDEFAULT@@@Z
0x486EB4: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x463818: "MIPLODBIAS" ??_C@_0L@OFAABIFB@MIPLODBIAS?$AA@
0x5A4D5C: D3DXCreateEffectCompilerFromResourceW
0x7247F0: "public: virtual void __cdecl CNodeStateBlockFunctionCall::Print(void)const __ptr64" ?Print@CNodeStateBlockFunctionCall@@UEBAXXZ
0x4F01F8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x46BDF0: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x48B2C8: "public: virtual long __cdecl D3DXCore::CStringBuffer::Init(unsigned long) __ptr64" ?Init@CStringBuffer@D3DXCore@@UEAAJK@Z
0x8A7674: "int NXOF::xofparse_errflag" ?xofparse_errflag@NXOF@@3HA
0x5A5F78: D3DXCreateEffectFromResourceW
0x47A3E0: "sample1d_c_lz_a_o fp_flags" ??_C@_0BL@FFHNAFEL@sample1d_c_lz_a_o?5fp_flags?$AA@
0x6E0944: "protected: long __cdecl D3DXShader::CShaderProgram::ComputeSwizzle(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x46F020: "specular" ??_C@_08DPLIAGAA@specular?$AA@
0x47B2F8: "maximum cbuffer exceeded. target" ??_C@_0CO@IJJMPMOI@maximum?5cbuffer?5exceeded?4?5target@
0x46BE60: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x4762D0: "relative addressing of predicate" ??_C@_0EK@NBDIIGO@relative?5addressing?5of?5predicate@
0x4AE6D8: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?init_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x5A4138: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x463A10: "VERTEXSHADERCONSTANT3" ??_C@_0BG@OEJIJEDL@VERTEXSHADERCONSTANT3?$AA@
0x4A8E6C: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x46C278: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x602CB4: "int __cdecl svd_eigen(int,double * __ptr64 const,int,struct svd_work * __ptr64)" ?svd_eigen@@YAHHQEANHPEAUsvd_work@@@Z
0x468480: "Freed EMS handle %u" ??_C@_0BE@IPCOOGDJ@Freed?5EMS?5handle?5?$CFu?$AA@
0x57E4A4: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x483050: "Index Dimension %d's relative ad" ??_C@_0LF@CEJBANNO@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x46DD28: "BlendIndices" ??_C@_0N@GGKBKPBI@BlendIndices?$AA@
0x475058: "D3D10_SHADER_PREFER_FLOW_CONTROL" ??_C@_0CB@BALAKIIN@D3D10_SHADER_PREFER_FLOW_CONTROL@
0x4763C8: "Microsoft (R) D3DX9 Shader Assem" ??_C@_0DD@ECNAJIAM@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Assem@
0x6EA9F8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK(void) __ptr64" ?MatchBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x476B78: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x6F3958: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@D3DXShader@@IEAAJXZ
0x5E1AEC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamples(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamples@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IIPEBUD3DXVECTOR3@@0@Z
0x596594: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragmentDesc(char const * __ptr64,struct _D3DXFRAGMENT_DESC * __ptr64) __ptr64" ?GetFragmentDesc@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAU_D3DXFRAGMENT_DESC@@@Z
0x46A080: "Invalid bit depth for grayscale " ??_C@_0CG@NMBHOEGJ@Invalid?5bit?5depth?5for?5grayscale?5@
0x7E6C20: "private: bool __cdecl CProgram::CanVectorize(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@@AEAA_NPEAPEAVCArgument@@IPEAI1PEAVCInstruction@@0III@Z
0x4011F8: "__cdecl _imp_MoveFileA" __imp_MoveFileA
0x476BAC: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x48945C: "__cdecl _real@41490fdb" __real@41490fdb
0x486A18: " vPos" ??_C@_05LDJHOHIP@?5vPos?$AA@
0x47A110: "or fp_flags" ??_C@_0M@CJDEMDBG@or?5fp_flags?$AA@
0x6C26BC: "public: virtual int __cdecl D3DXShader::CNodeExpression::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeExpression@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x64533C: "void __cdecl D3DX::png_set_sRGB_gAMA_and_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB_gAMA_and_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x489EBC: "__cdecl _real@41490fdc" __real@41490fdc
0x467818: "ULONGLONG" ??_C@_09BGHCEKAM@ULONGLONG?$AA@
0x47AAC8: "sqrt fp_flags" ??_C@_0O@IDEGJHA@sqrt?5fp_flags?$AA@
0x463FC0: "COLORWRITEENABLE" ??_C@_0BB@KOJBIKMA@COLORWRITEENABLE?$AA@
0x4EBADC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x4A4C3C: "long __cdecl D3DXAnimation::AddBone(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,struct D3DXMATRIX * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddBone@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDPEAKPEAMKPEAUD3DXMATRIX@@PEAUID3DXFileSaveData@@@Z
0x8AEC00: "double D3DXSHSim::fADFR" ?fADFR@D3DXSHSim@@3NA
0x4053A0: "struct D3D_MATCHENTRY const * const g_IFGEIdent_Match" ?g_IFGEIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x840A70: "public: __cdecl CSignatureParser5::~CSignatureParser5(void) __ptr64" ??1CSignatureParser5@@QEAA@XZ
0x82AAD0: "public: long __cdecl CFXLProgram::TranslateToFXL(void) __ptr64" ?TranslateToFXL@CFXLProgram@@QEAAJXZ
0x5A8B88: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVariable@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x7D20C0: "protected: bool __cdecl CProgram::HasReferenceVec(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?HasReferenceVec@CProgram@@IEAA_NPEAVCArgument@@PEAPEAV2@I@Z
0x5B6098: "public: __cdecl D3DXEffects::STechnique::STechnique(void) __ptr64" ??0STechnique@D3DXEffects@@QEAA@XZ
0x5EF014: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddFace(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int & __ptr64) __ptr64" ?AddFace@myAdaptiveMesh@D3DXSHSim@@QEAAJIIIIIAEAI@Z
0x4775A0: "min of positive value to saturat" ??_C@_0DB@CNIJFJDK@min?5of?5positive?5value?5to?5saturat@
0x6E348C: "protected: long __cdecl D3DXShader::CShaderProgram::IndexSemanticFromTable(class D3DXShader::CArgument * __ptr64,struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned short,int * __ptr64) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEAUD3DX_SEMANTIC@2@GPEAH@Z
0x45F6A0: IID_ID3DXBaseMesh
0x7B6310: "public: static bool __cdecl CInstruction::IsFlowControlOp(unsigned int)" ?IsFlowControlOp@CInstruction@@SA_NI@Z
0x475788: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x46C338: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x46E188: "program is order of magnitude to" ??_C@_0DO@INCKHEML@program?5is?5order?5of?5magnitude?5to@
0x741DC0: "public: virtual struct ArTypeProperties __cdecl ArTypeMatrix::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeMatrix@@UEAA?AUArTypeProperties@@XZ
0x5B5EF4: "public: virtual long __cdecl D3DXEffects::CEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffect@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x46D280: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x481270: "Input control point count must b" ??_C@_0FM@EGHNIJLJ@Input?5control?5point?5count?5must?5b@
0x61EF24: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x835FC0: "protected: long __cdecl CD3D10Program::EmitSAMPLE(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x487A68: "__cdecl _real@3ea17b01" __real@3ea17b01
0x464B18: "CLIPPLANE4" ??_C@_0L@PACPFBMC@CLIPPLANE4?$AA@
0x468458: "End Of Image" ??_C@_0N@HJHFKELG@End?5Of?5Image?$AA@
0x7F6900: "long __cdecl GenMad(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenMad@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x5C1494: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffect@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x61FDD0: "public: virtual __cdecl NXOF::XTemplate::~XTemplate(void) __ptr64" ??1XTemplate@NXOF@@UEAA@XZ
0x6CD108: "protected: long __cdecl D3DXShader::CPSLegacyProgram::ValidateInstructions(void) __ptr64" ?ValidateInstructions@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x721630: "protected: void __cdecl CParse::ErrorUnsupportedCast(struct ArSourceLocation const * __ptr64,char const * __ptr64,class ArType * __ptr64,class ArType * __ptr64,bool) __ptr64" ?ErrorUnsupportedCast@CParse@@IEAAXPEBUArSourceLocation@@PEBDPEAVArType@@2_N@Z
0x4895A8: "__cdecl _real@799a130c" __real@799a130c
0x46EA88: "internal error: uppropagation fa" ??_C@_0CF@CNBFOEGI@internal?5error?3?5uppropagation?5fa@
0x5C1740: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x4674EC: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x464E60: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x46BAFC: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x866FC2: cosf
0x8421E0: "long __cdecl ReportMessageStr(char * __ptr64 * __ptr64,char * __ptr64 const,...)" ?ReportMessageStr@@YAJPEAPEADQEADZZ
0x474530: "maxvertexcount" ??_C@_0P@FFELHENO@maxvertexcount?$AA@
0x469A40: "Insufficient memory for pCAL pur" ??_C@_0CG@JFEJBACA@Insufficient?5memory?5for?5pCAL?5pur@
0x6A9E98: "protected: int __cdecl D3DXShader::CParse::IsPartiallyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x8AEA78: "private: static class D3DXShader::CArgument * __ptr64 __ptr64 D3DXShader::CArgument::s_pFree" ?s_pFree@CArgument@D3DXShader@@0PEAV12@EA
0x4A960C: D3DXVec4Transform
0x828430: "protected: virtual long __cdecl CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@@MEAAJXZ
0x66D6D4: "public: __cdecl D3DXIsochart::_ChartOptimizeInfo::~_ChartOptimizeInfo(void) __ptr64" ??1_ChartOptimizeInfo@D3DXIsochart@@QEAA@XZ
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x4773D0: "FRC of add with integer can bypa" ??_C@_0CH@MKBGFMIM@FRC?5of?5add?5with?5integer?5can?5bypa@
0x47B0F0: "Duplicate non-system value seman" ??_C@_0DK@HLOABGEN@Duplicate?5non?9system?5value?5seman@
0x620208: "public: long __cdecl NXOF::TSaveObject::WriteString(char const * __ptr64) __ptr64" ?WriteString@TSaveObject@NXOF@@QEAAJPEBD@Z
0x463DC8: "SEPARATEALPHABLENDENABLE" ??_C@_0BJ@LKGMIHGD@SEPARATEALPHABLENDENABLE?$AA@
0x477B88: "vectorize tunnel through mul" ??_C@_0BN@GINPGDFF@vectorize?5tunnel?5through?5mul?$AA@
0x6A42D8: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StringExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x5999F8: "int __cdecl D3DXShader::BEqualDefaultValues(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,unsigned int * __ptr64)" ?BEqualDefaultValues@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0IPEAI@Z
0x61EF24: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x48731C: "ibfe" ??_C@_04GIAAAKCG@ibfe?$AA@
0x6F5A80: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstComplex(unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned long,unsigned long,unsigned long,int) __ptr64" ?EmitInstComplex@CShaderProgram@D3DXShader@@IEAAJKPEAII000IKKKH@Z
0x65A700: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PutChart(int) __ptr64" ?PutChart@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x68D5E4: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByAngle(unsigned long * __ptr64,bool const * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKPEB_NPEAMM@Z
0x63E3F8: gluNewTess
0x5F5734: "float * __ptr64 __cdecl points_get_creal(struct points_typ * __ptr64,int)" ?points_get_creal@@YAPEAMPEAUpoints_typ@@H@Z
0x48B9B8: "public: long __cdecl D3DXCore::CSprite::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CSprite@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x4895A0: "__cdecl _real@3ff3333333333333" __real@3ff3333333333333
0x624B8C: "public: virtual long __cdecl NXOF::XDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x46B328: "Missing IHDR before sCAL" ??_C@_0BJ@KBDFCIPO@Missing?5IHDR?5before?5sCAL?$AA@
0x5F5414: "public: void __cdecl D3DXSHSim::PRTComputeEngine::InitCBAdapt(unsigned int,unsigned int,float,float) __ptr64" ?InitCBAdapt@PRTComputeEngine@D3DXSHSim@@QEAAXIIMM@Z
0x46E940: "internal error: arguments not ve" ??_C@_0CJ@BLEBDLFA@internal?5error?3?5arguments?5not?5ve@
0x476BF4: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x4646B8: "XYZB3" ??_C@_05LICGKKCE@XYZB3?$AA@
0x4621E8: "const D3DXTex::CCodec_Q8W8V8U8::`vftable'" ??_7CCodec_Q8W8V8U8@D3DXTex@@6B@
0x4764E0: "Unable to create warning string" ??_C@_0CA@KEHFGHMI@Unable?5to?5create?5warning?5string?$AA@
0x4AC9E4: D3DXMatrixPerspectiveOffCenterRH
0x4D4734: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x462908: "BLENDWEIGHT" ??_C@_0M@NKNBBMD@BLENDWEIGHT?$AA@
0x731110: "public: long __cdecl CProgram::ScratchPtr<class CArgument * __ptr64>::Initialize(unsigned int) __ptr64" ?Initialize@?$ScratchPtr@PEAVCArgument@@@CProgram@@QEAAJI@Z
0x78D370: "public: long __cdecl Util::Vector<class CNodeStatement const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeStatement const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CNodeStatement const * __ptr64) __ptr64" ?Append@?$Vector@PEBVCNodeStatement@@V?$NewDeleteObjectTraits@PEBVCNodeStatement@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEBVCNodeStatement@@@Z
0x7247F0: "public: virtual void __cdecl CNode::Print(void)const __ptr64" ?Print@CNode@@UEBAXXZ
0x5BF97C: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposeArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x88EAD0: "struct D3D_SEMANTIC * g_20PSOutput" ?g_20PSOutput@@3PAUD3D_SEMANTIC@@A
0x5C04A4: "public: virtual void __cdecl D3DXTex::CCodec::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4D46F4: "public: unsigned long __cdecl D3DXMesh::CD3DXCrackDecl::GetNumElements(void) __ptr64" ?GetNumElements@CD3DXCrackDecl@D3DXMesh@@QEAAKXZ
0x6D820C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPT(void) __ptr64" ?EmitTEXLDPT@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x61F070: "public: virtual long __cdecl NXOF::TBinaryLoad::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x596D98: "public: long __cdecl D3DXShader::CInstructionInfo::DecodeInstruction(unsigned int,struct D3DXShader::SInstruction * __ptr64) __ptr64" ?DecodeInstruction@CInstructionInfo@D3DXShader@@QEAAJIPEAUSInstruction@2@@Z
0x5CB6F8: "public: virtual long __cdecl D3DXEffects::CEffect::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x580320: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401348: "__cdecl _imp_GetVersionExA" __imp_GetVersionExA
0x463B80: "LIGHTPOSITION" ??_C@_0O@GBKJBEDD@LIGHTPOSITION?$AA@
0x67918C: "public: void * __ptr64 __cdecl D3DXIsochart::_PackingInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_PackingInfo@D3DXIsochart@@QEAAPEAXI@Z
0x818AC0: "public: long __cdecl CDebugInfo::Optimize_ReferenceScope(unsigned int) __ptr64" ?Optimize_ReferenceScope@CDebugInfo@@QEAAJI@Z
0x60F720: "int __cdecl D3DXSHSim::dormql_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormql_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x65B604: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::UpdateSpaceInfo(int) __ptr64" ?UpdateSpaceInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x6A6D4C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Expr(enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?Expr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXEXPR_OP@2@PEAV32@1H@Z
0x7E3CF0: "private: long __cdecl CProgram::SimplifyPredicates_SimplifySwitch(class CInstruction * __ptr64) __ptr64" ?SimplifyPredicates_SimplifySwitch@CProgram@@AEAAJPEAVCInstruction@@@Z
0x501C04: "long __cdecl D3DXMesh::AddNormals(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned short * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddNormals@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKPEAGPEAKKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x46BBEC: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x486E14: "_depth" ??_C@_06OAFKINBB@_depth?$AA@
0x7959B0: "protected: unsigned long __cdecl CAssembler::DecodeMask(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@@IEAAKPEAUD3DTOKEN@@@Z
0x6DBCE4: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x4AD8C4: D3DXQuaternionNormalize
0x467D68: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x486D78: "_position" ??_C@_09KNPAJLBI@_position?$AA@
0x5D9AE4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x404810: "struct D3D_MATCHENTRY const * const g_RETURNBINE2RETURN_Match" ?g_RETURNBINE2RETURN_Match@@3QBUD3D_MATCHENTRY@@B
0x496710: "public: virtual long __cdecl D3DXCore::CLine::Begin(void) __ptr64" ?Begin@CLine@D3DXCore@@UEAAJXZ
0x46A300: "Invalid cHRM white point specifi" ??_C@_0CD@ENBHLKCJ@Invalid?5cHRM?5white?5point?5specifi@
0x467274: "S" ??_C@_01CPLAODJH@S?$AA@
0x4629A8: "DIFFUSE" ??_C@_07PHAMEMIK@DIFFUSE?$AA@
0x463A28: "VERTEXSHADERCONSTANT2" ??_C@_0BG@PNIDKFHK@VERTEXSHADERCONSTANT2?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAH@Z
0x46BCF8: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x486900: "const CD3D10PixelShaderValidator::`vftable'" ??_7CD3D10PixelShaderValidator@@6B@
0x5BF4C8: "private: long __cdecl D3DXEffects::CEffect::RecordSetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?RecordSetVectorArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x467270: "E" ??_C@_01DDCIFGEA@E?$AA@
0x46B4A8: "Not enough memory to process tex" ??_C@_0CJ@FOHJNEOL@Not?5enough?5memory?5to?5process?5tex@
0x4877A0: "__cdecl _real@3d76584f" __real@3d76584f
0x475740: "texkill" ??_C@_07KMHBLLCI@texkill?$AA@
0x624974: "public: virtual long __cdecl NXOF::XDataObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x798F40: "public: long __cdecl CTokStringTable::Add(class D3DX10Core::CAlloc * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?Add@CTokStringTable@@QEAAJPEAVCAlloc@D3DX10Core@@IPEBDPEAPEBD@Z
0x487768: "__cdecl _real@3e76584f" __real@3e76584f
0x828CF0: "protected: virtual long __cdecl C30Program::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@C30Program@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x4EB73C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x476B70: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x466CD0: "const D3DXSHSim::CPRTBuffer::`vftable'" ??_7CPRTBuffer@D3DXSHSim@@6B@
0x7A0530: "int __cdecl d3d10tok_parse(class CPreProcessor * __ptr64)" ?d3d10tok_parse@@YAHPEAVCPreProcessor@@@Z
0x486CB8: " ps_%u_%u
" ??_C@_0O@DOICLFLG@?5?5?5?5ps_?$CFu_?$CFu?6?$AA@
0x747C70: "protected: void __cdecl CCompiler::CheckForArgChanges(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CheckForArgChanges@CCompiler@@IEAAXIPEAPEAVCArgument@@0PEA_N@Z
0x621CA4: "public: virtual long __cdecl NXOF::TBinarySaveData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6D3B34: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapConstants(void) __ptr64" ?RemapConstants@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x486E34: "_lt" ??_C@_03EHELLBKB@_lt?$AA@
0x404450: "struct D3D_MATCHENTRY const * const g_CONTINUEBIEQ2CONTINUEN_Match" ?g_CONTINUEBIEQ2CONTINUEN_Match@@3QBUD3D_MATCHENTRY@@B
0x464234: "WRAP1" ??_C@_05JECMOMOC@WRAP1?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::~GXArray<struct D3DXSHSim::BVHNode * __ptr64>(void) __ptr64" ??1?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4818D0: "Output index range defined from " ??_C@_0FN@LKDIINOM@Output?5index?5range?5defined?5from?5@
0x464B78: "3WEIGHTS" ??_C@_08CBJNJAJD@3WEIGHTS?$AA@
0x5FD96C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x46C148: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x7C4000: "public: long __cdecl CProgram::PrintWithHeader(unsigned int,char const * __ptr64,...) __ptr64" ?PrintWithHeader@CProgram@@QEAAJIPEBDZZ
0x46DA80: "VOID" ??_C@_04KGKHEGKM@VOID?$AA@
0x477230: "bool multiply chain reduction" ??_C@_0BO@NGKINBLK@bool?5multiply?5chain?5reduction?$AA@
0x470F94: "ps_4_1" ??_C@_06GHPKNGBG@ps_4_1?$AA@
0x480E60: "finalTriWeq0EdgeTessFactor alrea" ??_C@_0FJ@GMKNDGMP@finalTriWeq0EdgeTessFactor?5alrea@
0x461290: "D3DXValidMesh: The fix is to" ??_C@_0FL@BCJIGOLK@D3DXValidMesh?3?5?5?5?5?5The?5fix?5is?5to@
0x741FC0: "public: virtual long __cdecl ArTypeQualifier::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeQualifier@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x468508: "Define Arithmetic Table 0x%02x: " ??_C@_0CH@KIJGKPAA@Define?5Arithmetic?5Table?50x?$CF02x?3?5@
0x4AE09C: "void __cdecl init_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x479D50: "imod fp_flags" ??_C@_0O@KOENLIHP@imod?5fp_flags?$AA@
0x725130: "public: static class ArSymbol * __ptr64 __cdecl ArSymbol::FindNextSymbol(class ArSymbol * __ptr64,unsigned int,class ArSymbol * __ptr64)" ?FindNextSymbol@ArSymbol@@SAPEAV1@PEAV1@I0@Z
0x473660: "<error - out of memory>" ??_C@_0BI@LLOLHMOG@?$DMerror?5?9?5out?5of?5memory?$DO?$AA@
0x4AFA7C: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxis(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxis@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x70F360: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Score(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,int,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactPool_Score@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@IIHPEAII@Z
0x441780: "public: static unsigned __int64 const * const CNode::s_uNodeSizes" ?s_uNodeSizes@CNode@@2QB_KB
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@@MEAAJXZ
0x477800: "Use replicate swizzles to squish" ??_C@_0DA@FGAPANPD@Use?5replicate?5swizzles?5to?5squish@
0x46C660: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x4652B0: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@EFONJCJO@ID3DXEffectCompiler?3?5Error?5initi@
0x5D4B80: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::HemiIntersect(struct D3DXVECTOR3,struct D3DXVECTOR3,float,unsigned int,unsigned int,unsigned int) __ptr64" ?HemiIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHUD3DXVECTOR3@@0MIII@Z
0x62159C: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcResource@NXOF@@UEAAPEAXI@Z
0x6E0014: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CVSProgram@D3DXShader@@MEAAJKKK@Z
0x5C5B1C: "private: void __cdecl D3DXEffects::CEffect::RolloverVariableTimers(void) __ptr64" ?RolloverVariableTimers@CEffect@D3DXEffects@@AEAAXXZ
0x401420: "__cdecl _imp_sscanf" __imp_sscanf
0x4FCD5C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x4707D8: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x55D338: "float __cdecl D3DXMesh::MipRule(float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,float,unsigned long,unsigned long)" ?MipRule@D3DXMesh@@YAMPEAMMPEBUD3DXVECTOR4@@MKK@Z
0x7F0330: "private: long __cdecl CProgram::ReorderInstructions(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@@AEAAJPEAVCInstruction@@PEAPEAV2@PEAI@Z
0x650F34: "void __cdecl D3DX::png_handle_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x715758: "public: void * __ptr64 __cdecl D3DXShader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3DXShader@@QEAAPEAXI@Z
0x487288: "deriv_rtx_coarse" ??_C@_0BB@FLHOIJOD@deriv_rtx_coarse?$AA@
0x80DF10: "protected: long __cdecl CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@@IEAAJXZ
0x6D1EC4: "protected: int __cdecl D3DXShader::CPSLegacyProgram::InitialCluster(unsigned long,int) __ptr64" ?InitialCluster@CPSLegacyProgram@D3DXShader@@IEAAHKH@Z
0x478878: "movc(false,b,c) -> mov(c)" ??_C@_0BK@GLBGCKMP@movc?$CIfalse?0b?0c?$CJ?5?9?$DO?5mov?$CIc?$CJ?$AA@
0x56DF14: D3DXLoadSurfaceFromResourceW
0x467310: "Forward" ??_C@_07NALHMFBO@Forward?$AA@
0x462738: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x486E90: " // " ??_C@_05NGJEOOHJ@?5?5?1?1?5?$AA@
0x46BFC0: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x8AE830: "int * __ptr64 __ptr64 D3DXShader::d3dxasm_vsp" ?d3dxasm_vsp@D3DXShader@@3PEAHEA
0x80ADC0: "protected: long __cdecl CShaderProgram::CombineSwitches(unsigned int) __ptr64" ?CombineSwitches@CShaderProgram@@IEAAJI@Z
0x8285E0: "protected: virtual long __cdecl C30Program::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@@MEAAJPEAVCArgument@@PEAK@Z
0x5CE8DC: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x7E28E0: "private: long __cdecl CProgram::PropagatePredicates_TravelAddresses(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?PropagatePredicates_TravelAddresses@CProgram@@AEAAJPEAVCArgument@@0@Z
0x46F170: "const D3DXShader::CPSLegacyProgram::`vftable'" ??_7CPSLegacyProgram@D3DXShader@@6B@
0x47A480: "sample1d_lod_a fp_flags" ??_C@_0BI@EJPNFMAG@sample1d_lod_a?5fp_flags?$AA@
0x70B820: "protected: long __cdecl D3DXShader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@IEAAJXZ
0x7988E0: "public: long __cdecl CTErrors::Error(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x7247F0: "public: virtual void __cdecl ArSymbolVariable::PrintDetail(void) __ptr64" ?PrintDetail@ArSymbolVariable@@UEAAXXZ
0x46B7D0: "need dictionary" ??_C@_0BA@MOKMMFOD@need?5dictionary?$AA@
0x465910: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@NDGMLBBG@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x7FB6C0: "protected: long __cdecl CShaderProgram::GetDebugTypeInfo(class ArType * __ptr64,unsigned int,enum _D3D10_SHADER_VARIABLE_TYPE * __ptr64) __ptr64" ?GetDebugTypeInfo@CShaderProgram@@IEAAJPEAVArType@@IPEAW4_D3D10_SHADER_VARIABLE_TYPE@@@Z
0x5744C4: D3DXFillCubeTextureTX
0x4A5FD0: D3DXSaveMeshHierarchyToFileW
0x480E00: "finalTriVeq0EdgeTessFactor alrea" ??_C@_0FJ@BGMPFLM@finalTriVeq0EdgeTessFactor?5alrea@
0x461EC8: "const D3DXTex::CCodec_R8G8B8::`vftable'" ??_7CCodec_R8G8B8@D3DXTex@@6B@
0x61EE44: "public: virtual long __cdecl NXOF::TBinaryData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x47EC10: "Indexable temp register index, [" ??_C@_0FJ@IIHPCOAK@Indexable?5temp?5register?5index?0?5?$FL@
0x401508: "__cdecl _imp_strtod" __imp_strtod
0x68ED28: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkUV(float * __ptr64,unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkUV@CIsochartMesh@D3DXIsochart@@AEAAJPEAMKAEAK@Z
0x4AFF24: "void __cdecl D3DXMath::sh_eval_basis_3(float,float,float,float * __ptr64 const)" ?sh_eval_basis_3@D3DXMath@@YAXMMMQEAM@Z
0x484D20: "Output signature does not specif" ??_C@_0GF@GEFJMDGC@Output?5signature?5does?5not?5specif@
0x4CB608: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4626AC: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x45F900: IID_ID3DXKeyframedAnimationSet
0x404A40: "struct D3D_MATCHENTRY const * const g_SAT1_Match" ?g_SAT1_Match@@3QBUD3D_MATCHENTRY@@B
0x5CAC54: "public: virtual long __cdecl D3DXEffects::CEffect::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x637D50: "void __cdecl D3DX::jinit_c_master_control(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_master_control@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x617A40: "public: virtual long __cdecl NXOF::TFile::RegisterEnumTemplates(struct ID3DXFileEnumObject * __ptr64) __ptr64" ?RegisterEnumTemplates@TFile@NXOF@@UEAAJPEAUID3DXFileEnumObject@@@Z
0x6ED2F4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexMad(int) __ptr64" ?MatchComplexMad@CShaderProgram@D3DXShader@@IEAAJH@Z
0x474BA0: "can't flatten with flow control " ??_C@_0EF@DGGBBMHF@can?8t?5flatten?5with?5flow?5control?5@
0x66FCF4: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateAverageEdgeLength(void) __ptr64" ?CalculateAverageEdgeLength@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x46D948: "const D3DXShader::CNodeScope::`vftable'" ??_7CNodeScope@D3DXShader@@6B@
0x5CB34C: "public: virtual long __cdecl D3DXEffects::CEffect::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x467280: "N" ??_C@_01NANMIPIL@N?$AA@
0x58953C: "private: long __cdecl D3DXTex::CImage::LoadDDS(void const * __ptr64,unsigned long,unsigned long) __ptr64" ?LoadDDS@CImage@D3DXTex@@AEAAJPEBXKK@Z
0x4768F8: "internal warning: RemoveDeadCode" ??_C@_0DC@JPKJIEKH@internal?5warning?3?5RemoveDeadCode@
0x477020: "Eval range add pos flag if range" ??_C@_0DA@PDGDAPID@Eval?5range?5add?5pos?5flag?5if?5range@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x8AA504: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUtvmUmlyygUlyquivUznwGEUkxstvmOlyq@d3dxshadergen" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUtvmUmlyygUlyquivUznwGEUkxstvmOlyq@d3dxshadergen
0x46F460: "const D3DXShader::CPSProgram::`vftable'" ??_7CPSProgram@D3DXShader@@6B@
0x466E00: "const D3DXSHSim::PRTCBMissSH::`vftable'" ??_7PRTCBMissSH@D3DXSHSim@@6B@
0x478920: "movc(a, and(b, c), 0) -> and(and" ??_C@_0CL@KLMBEMPB@movc?$CIa?0?5and?$CIb?0?5c?$CJ?0?50?$CJ?5?9?$DO?5and?$CIand@
0x5E9984: D3DXCreateTextureGutterHelper
0x470CC4: "once" ??_C@_04KLFNICNF@once?$AA@
0x862BC0: "int __cdecl D3DXShader::compare(void const * __ptr64,void const * __ptr64)" ?compare@D3DXShader@@YAHPEBX0@Z
0x4793E0: "acos float_literal" ??_C@_0BD@DPDLDEBF@acos?5float_literal?$AA@
0x4643B8: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x7B2DB0: "protected: long __cdecl CProgram::FindPoolName(char const * __ptr64,char const * __ptr64 * __ptr64,char,class CPool * __ptr64) __ptr64" ?FindPoolName@CProgram@@IEAAJPEBDPEAPEBDDPEAVCPool@@@Z
0x5ED9AC: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x4AD888: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x4623F0: "#?RADIANCE
#File created by Micr" ??_C@_0FL@BDNGBEEH@?$CD?$DPRADIANCE?6?$CDFile?5created?5by?5Micr@
0x45F228: "GetFontUnicodeRanges" ??_C@_0BF@NKHOEOL@GetFontUnicodeRanges?$AA@
0x6CD38C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchCMP(void) __ptr64" ?MatchCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4D3B8C: "int __cdecl D3DXMesh::BValidMeshDecl(struct _D3DVERTEXELEMENT9 const * __ptr64 const,char const * __ptr64)" ?BValidMeshDecl@D3DXMesh@@YAHQEBU_D3DVERTEXELEMENT9@@PEBD@Z
0x4786E0: "Integer addition negative identi" ??_C@_0CF@IIOGPFNG@Integer?5addition?5negative?5identi@
0x722F40: "public: virtual void __cdecl CNodeList::Validate(void)const __ptr64" ?Validate@CNodeList@@UEBAXXZ
0x463850: "STATEBLOCK" ??_C@_0L@LGNIJALB@STATEBLOCK?$AA@
0x4648F8: "MODULATEINVCOLOR_ADDALPHA" ??_C@_0BK@PMINFCMH@MODULATEINVCOLOR_ADDALPHA?$AA@
0x702B94: "private: long __cdecl D3DXShader::CProgram::SimplifyUnary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?SimplifyUnary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@II@Z
0x4013F0: "__cdecl _imp__clearfp" __imp__clearfp
0x45F5E0: IID_ID3DXSprite
0x475950: "Invalid input register '%s' spec" ??_C@_0CG@NCKHPBIL@Invalid?5input?5register?5?8?$CFs?8?5spec@
0x401658: "__cdecl _imp_floorf" __imp_floorf
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x47CF30: "finalTriInsideVEdgeTessFactor" ??_C@_0BO@MFCIGENP@finalTriInsideVEdgeTessFactor?$AA@
0x4757F4: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x478A98: "movc(a,b,b) -> mov(b)" ??_C@_0BG@IPOFFOIL@movc?$CIa?0b?0b?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x623E1C: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataObj@NXOF@@UEAAPEAXI@Z
0x6C1CAC: "public: virtual class D3DXShader::CNodeUsage * __ptr64 __cdecl D3DXShader::CNodeUsage::Copy(void) __ptr64" ?Copy@CNodeUsage@D3DXShader@@UEAAPEAV12@XZ
0x5A9D64: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetLiteral(char const * __ptr64,int * __ptr64) __ptr64" ?GetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x487610: "__cdecl _real@3ff5555555555555" __real@3ff5555555555555
0x463FF8: "DEBUGMONITORTOKEN" ??_C@_0BC@JMBBECCK@DEBUGMONITORTOKEN?$AA@
0x47FA90: "SGV must have scalar mask in dec" ??_C@_0EL@OBKPDMGE@SGV?5must?5have?5scalar?5mask?5in?5dec@
0x5A079C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetInt(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetInt@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x4D4094: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x477D78: "Legacy (!A + A) => 1 + B" ??_C@_0BJ@KHNLCOAN@Legacy?5?$CI?$CBA?5?$CL?5A?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x61EDA4: "public: virtual long __cdecl NXOF::TBinaryData::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryData@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x5EC1C0: "void __cdecl D3DXSHSim::myMapSquareToHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x476B4C: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x462BF0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0ED@COKNPLEJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x4F6384: "public: unsigned short __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::IFindNextFace(unsigned short) __ptr64" ?IFindNextFace@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAGG@Z
0x84F450: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x5DBAE8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelAlbedo(struct IDirect3DTexture9 * __ptr64,unsigned int,struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?SetPerTexelAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@IPEAUID3DXTextureGutterHelper@@@Z
0x4765A0: "'%s' : unknown pragma ignored" ??_C@_0BO@PJNFJJEC@?8?$CFs?8?5?3?5unknown?5pragma?5ignored?$AA@
0x4735C8: "Blend" ??_C@_05BPEPCAMP@Blend?$AA@
0x46D130: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x8916D0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20InputOutput" ?g_20InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4A8E00: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x4F56B0: "private: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::RemoveElement(unsigned int) __ptr64" ?RemoveElement@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXI@Z
0x839680: "protected: long __cdecl CD3D10Program::EmitFTOB(void) __ptr64" ?EmitFTOB@CD3D10Program@@IEAAJXZ
0x4C6704: D3DXSHEvalConeLight
0x7FF270: "protected: long __cdecl CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@@IEAAJXZ
0x470A70: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x6BD5DC: "protected: long __cdecl D3DXShader::CCompiler::EmitArgs(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x7247F0: "public: virtual void __cdecl CNodeState::Print(void)const __ptr64" ?Print@CNodeState@@UEBAXXZ
0x404CC0: "struct D3D_MATCHENTRY const * const g_SAT2_Match" ?g_SAT2_Match@@3QBUD3D_MATCHENTRY@@B
0x484E30: "Hull Shader declsphase must decl" ??_C@_0ED@LGKLOMNF@Hull?5Shader?5declsphase?5must?5decl@
0x46A520: "Invalid number of histogram entr" ??_C@_0CO@KLGKHOE@Invalid?5number?5of?5histogram?5entr@
0x467FB8: "Unknown Adobe color transform co" ??_C@_0CG@KEGHCDOM@Unknown?5Adobe?5color?5transform?5co@
0x65723C: "public: __cdecl D3DXIsochart::_IsochartVertex::~_IsochartVertex(void) __ptr64" ??1_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x600AF4: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAUSimpMeshStruct@1@PEAII@Z
0x4610C0: "D3DXValidIndices: A point(%d) wa" ??_C@_0EG@LJJIKJCK@D3DXValidIndices?3?5A?5point?$CI?$CFd?$CJ?5wa@
0x4CD078: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x4798F0: "cos fp_flags" ??_C@_0N@CPCCCKKL@cos?5fp_flags?$AA@
0x6DE034: "protected: long __cdecl D3DXShader::C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@D3DXShader@@IEAAJXZ
0x672758: "public: static long __cdecl D3DXIsochart::CIsochartMesh::CheckMerageResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,bool & __ptr64)" ?CheckMerageResult@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAV12@11AEA_N@Z
0x8545A0: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Add(unsigned int const & __ptr64) __ptr64" ?Add@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x702B1C: "private: long __cdecl D3DXShader::CProgram::MergeArguments(unsigned int,unsigned int) __ptr64" ?MergeArguments@CProgram@D3DXShader@@AEAAJII@Z
0x73FE20: "public: virtual bool __cdecl ArTypeVoid::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeVoid@@UEAA_NIPEAUArTypeInfo@@@Z
0x475AC0: "Invalid output register '%s' spe" ??_C@_0CH@EPGJGAHL@Invalid?5output?5register?5?8?$CFs?8?5spe@
0x652580: "void __cdecl D3DX::png_read_filter_row(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,int)" ?png_read_filter_row@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE2H@Z
0x4A90F4: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x473040: "usage semantics do not apply to " ??_C@_0CE@FIAHCKFG@usage?5semantics?5do?5not?5apply?5to?5@
0x4A6568: D3DXFloat16To32Array
0x4A6444: D3DXFloat32To16Array
0x5D9AD8: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::GetBufferSize(void) __ptr64" ?GetBufferSize@CConstantTable@D3DXShader@@UEAAKXZ
0x46C448: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x61AA68: "public: static long __cdecl NXOF::TEnumObject::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromResource@TEnumObject@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x7BC180: "protected: long __cdecl CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@@IEAAJXZ
0x4720C0: "ps_1_x is no longer supported; u" ??_C@_0FC@IBMIHCDD@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x471148: "PixelShader" ??_C@_0M@FCHPCNFJ@PixelShader?$AA@
0x487758: "__cdecl _real@be06d430" __real@be06d430
0x476088: "invalid register '%s'" ??_C@_0BG@CDEBKFJO@invalid?5register?5?8?$CFs?8?$AA@
0x621534: "public: virtual long __cdecl NXOF::XSrcMemory::Read(void * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64) __ptr64" ?Read@XSrcMemory@NXOF@@UEAAJPEAX_K1PEA_K@Z
0x489458: "__cdecl _real@40860a92" __real@40860a92
0x48B010: "public: long __cdecl CDllLoader::Load(void) __ptr64" ?Load@CDllLoader@@QEAAJXZ
0x472948: "SampleBias" ??_C@_0L@HHEIONOB@SampleBias?$AA@
0x47E7C0: "Named register components cannot" ??_C@_0ME@HMNJIIKM@Named?5register?5components?5cannot@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x47ABC0: "umax int_literal" ??_C@_0BB@PLPMDNIP@umax?5int_literal?$AA@
0x4CB704: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneOffsetMatrix(unsigned long,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBUD3DXMATRIX@@@Z
0x8C1408: "__cdecl _onexitend" __onexitend
0x486FF0: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x617C04: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::Release(void) __ptr64" ?Release@TBinaryLoad@NXOF@@UEAAKXZ
0x4D3DA4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x820F40: "protected: virtual long __cdecl CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@@MEAAJXZ
0x6F8C14: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddExtraSymbolTableEntries(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@I@Z
0x4D6454: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x478F78: "positive sqrt(x*x) identity" ??_C@_0BM@PGKDNLGA@positive?5sqrt?$CIx?$CKx?$CJ?5identity?$AA@
0x463258: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x624A80: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x795DB0: "protected: long __cdecl CAssembler::EmitInstruction(class CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@@IEAAJPEAVCNode@@@Z
0x4641D4: "WRAP13" ??_C@_06LKPLMKII@WRAP13?$AA@
0x866D28: "__cdecl unlock" _unlock
0x5BB2DC: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndData(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long) __ptr64" ?ValidateTypeAndData@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAEK@Z
0x471910: "const ArSymbolType::`vftable'" ??_7ArSymbolType@@6B@
0x475F60: "positiont" ??_C@_09DLNJCEEH@positiont?$AA@
0x6C1748: "public: virtual class D3DXShader::CNodeToken * __ptr64 __cdecl D3DXShader::CNodeToken::Copy(void) __ptr64" ?Copy@CNodeToken@D3DXShader@@UEAAPEAV12@XZ
0x6C1374: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Append(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?Append@CNode@D3DXShader@@SAPEAV12@PEAV12@0@Z
0x46F2C0: "internal error: no profile exist" ??_C@_0EA@CINGFJDM@internal?5error?3?5no?5profile?5exist@
0x8334F0: "protected: virtual long __cdecl CD3D10Program::EmitAddress(class D3D10ShaderBinary::COperandIndex * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitAddress@CD3D10Program@@MEAAJPEAVCOperandIndex@D3D10ShaderBinary@@PEAVCArgument@@@Z
0x487920: "__cdecl _real@3e152b56" __real@3e152b56
0x5C3B8C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x487998: "__cdecl _real@be6e85c1" __real@be6e85c1
0x71F8B0: "public: long __cdecl CParse::Parse(class CPreProcessor * __ptr64,unsigned int,class D3DX10Core::CAlloc * __ptr64,struct ArParseResult * __ptr64) __ptr64" ?Parse@CParse@@QEAAJPEAVCPreProcessor@@IPEAVCAlloc@D3DX10Core@@PEAUArParseResult@@@Z
0x66CF20: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(struct D3DXIsochart::_IsochartVertex * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartVertex@2@@Z
0x6DF02C: "protected: virtual long __cdecl D3DXShader::C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@D3DXShader@@MEAAJXZ
0x4627A8: "D3DXAssembleShaderFromFileW" ??_C@_0BM@PJDPHHED@D3DXAssembleShaderFromFileW?$AA@
0x866F62: powf
0x8A3490: "char const * __ptr64 * D3DXMesh::x_szDefaultNames" ?x_szDefaultNames@D3DXMesh@@3PAPEBDA
0x681730: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneShape(bool & __ptr64) __ptr64" ?ProcessPlaneShape@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x71B9F8: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x602D58: "int __cdecl eigen_power(double * __ptr64,int,int,double * __ptr64,double * __ptr64,double * __ptr64)" ?eigen_power@@YAHPEANHH000@Z
0x56DFE4: D3DXLoadSurfaceFromFileInMemory
0x4F1F40: "int __cdecl AddToDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@I@@YAHPEAPEAIAEBIPEAI2@Z
0x624BA0: "public: virtual long __cdecl NXOF::XDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolType@@UEAAPEAXI@Z
0x404B80: "struct D3D_MATCHENTRY const * const g_SAT3_Match" ?g_SAT3_Match@@3QBUD3D_MATCHENTRY@@B
0x718094: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3DXShader@@IEAAJXZ
0x61F05C: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4710C0: "noperspective" ??_C@_0O@IHOOLIGB@noperspective?$AA@
0x48B208: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBufferA16@D3DXCore@@UEAAPEAXI@Z
0x578844: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x59303C: D3DXGetShaderSize
0x470468: "v" ??_C@_01MHEDDDHA@v?$AA@
0x475EDC: "sat" ??_C@_03KFHHDCHE@sat?$AA@
0x61D28C: "int __cdecl NXOF::xofparse_lex(void)" ?xofparse_lex@NXOF@@YAHXZ
0x47577C: "label" ??_C@_05IDCCNNGI@label?$AA@
0x66D678: "public: __cdecl D3DXIsochart::_IsochartVertex::_IsochartVertex(void) __ptr64" ??0_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x5C04A4: "public: virtual void __cdecl D3DXTex::CCodec::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x46B028: "Missing IHDR before bKGD" ??_C@_0BJ@PFFFEIJJ@Missing?5IHDR?5before?5bKGD?$AA@
0x82BA40: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE) __ptr64" ?EmitPSInputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@@Z
0x866EEC: RtlLookupFunctionEntry
0x6ACD30: "protected: long __cdecl D3DXShader::CCompiler::EmitForLoop(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForLoop@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x46BDB0: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x481D30: "Reference of undeclared input or" ??_C@_0JG@JOPHONLL@Reference?5of?5undeclared?5input?5or@
0x7CBEE0: "long __cdecl SFPS_BinaryIntMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4C9C78: "long __cdecl D3DXMesh::ValidateIndices<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x464838: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x722B60: "public: struct ArSourceLocation const * __ptr64 __cdecl CNode::GetSrcLoc(void)const __ptr64" ?GetSrcLoc@CNode@@QEBAPEBUArSourceLocation@@XZ
0x4657C8: "ID3DXEffectCompiler: Error in ty" ??_C@_0CM@JHOJMPHP@ID3DXEffectCompiler?3?5Error?5in?5ty@
0x62224C: "public: virtual long __cdecl NXOF::TSaveObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x473410: "'%s': methods cannot have a targ" ??_C@_0CM@DADCPFFP@?8?$CFs?8?3?5methods?5cannot?5have?5a?5targ@
0x46BF70: "register" ??_C@_08DHHIDNEP@register?$AA@
0x714048: "public: long __cdecl D3DXShader::CTokenize::GetToken(unsigned long,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3DXShader@@QEAAJKPEAUD3DXTOKEN@2@@Z
0x476D30: "Unsigned integer divide by zero" ??_C@_0CA@BIALICIP@Unsigned?5integer?5divide?5by?5zero?$AA@
0x4707E4: "error" ??_C@_05KKCIMGE@error?$AA@
0x49FAC0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x706540: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_DotProduct(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x4674A8: "[...]" ??_C@_05CLKOKHPD@?$FL?4?4?4?$FN?$AA@
0x5C9EBC: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x4CBE0C: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x56E8FC: D3DXSaveSurfaceToFileInMemory
0x588CC0: "private: long __cdecl D3DXTex::CImage::LoadPNG(void const * __ptr64,unsigned long) __ptr64" ?LoadPNG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x471058: "DepthStencilView" ??_C@_0BB@LMDLMKPB@DepthStencilView?$AA@
0x4014B8: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x462970: "POSITIONT" ??_C@_09LCIBJLA@POSITIONT?$AA@
0x405580: "struct D3D_MATCHENTRY const * const g_IFEQIdent_Match" ?g_IFEQIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x487658: "__cdecl _real@3f372474" __real@3f372474
0x47D630: "Expected component count of 0 fo" ??_C@_0FD@KNNEOCDC@Expected?5component?5count?5of?50?5fo@
0x47AC20: "umin bits_known" ??_C@_0BA@DEBHOEJO@umin?5bits_known?$AA@
0x46CC88: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x475850: "integer constant register '%s' m" ??_C@_0FH@PHGMEDJN@integer?5constant?5register?5?8?$CFs?8?5m@
0x468D28: "Too many color components: %d, m" ??_C@_0CG@BEBDNOCG@Too?5many?5color?5components?3?5?$CFd?0?5m@
0x4758B0: "Sampler variable '%s' does not s" ??_C@_0GN@JFPDPGGN@Sampler?5variable?5?8?$CFs?8?5does?5not?5s@
0x476C10: "internal error: invalid register" ??_C@_0CB@JCBIMGNN@internal?5error?3?5invalid?5register@
0x7ABB90: "private: long __cdecl CProgram::RangeSequence(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?RangeSequence@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@1111@Z
0x4673B8: "HR" ??_C@_02PGLKMFED@HR?$AA@
0x473598: "internal error: failed generatin" ??_C@_0CN@DOEFPLJP@internal?5error?3?5failed?5generatin@
0x7B0DD0: "public: __cdecl CProgram::CProgram(void) __ptr64" ??0CProgram@@QEAA@XZ
0x83A890: "protected: long __cdecl CD3D10Program::EmitUMOD(void) __ptr64" ?EmitUMOD@CD3D10Program@@IEAAJXZ
0x486DE8: "_tessfactor" ??_C@_0M@BHICHDNE@_tessfactor?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x47EB40: "Too many temp registers declared" ??_C@_0FM@NCPHKMID@Too?5many?5temp?5registers?5declared@
0x474D60: "can't flatten if statements that" ??_C@_0DG@HOAKDIFA@can?8t?5flatten?5if?5statements?5that@
0x469E18: "Extra compressed data" ??_C@_0BG@OKGHHCLP@Extra?5compressed?5data?$AA@
0x4D3E6C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x85D458: "public: long __cdecl CDXBCBuilder::GetFinalDXBC(void * __ptr64,unsigned int * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?GetFinalDXBC@CDXBCBuilder@@QEAAJPEAXPEAIP6AXPEBEIPEAE@Z@Z
0x8549F0: "public: void __cdecl SOutputContext::Printf(char const * __ptr64,...) __ptr64" ?Printf@SOutputContext@@QEAAXPEBDZZ
0x5C04A4: "void __cdecl D3DX::__gl_noEdgeFlagData(unsigned char,void * __ptr64)" ?__gl_noEdgeFlagData@D3DX@@YAXEPEAX@Z
0x5EBADC: "protected: long __cdecl D3DXSHSim::GXArray<bool>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@_N@D3DXSHSim@@IEAAJI@Z
0x6C769C: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x483CD0: "endif statement doesn't match to" ??_C@_0GD@OPGNNALO@endif?5statement?5doesn?8t?5match?5to@
0x4757D8: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x475F84: "bx2" ??_C@_03PIAGHCPC@bx2?$AA@
0x818B80: "public: long __cdecl CDebugInfo::Optimize_ReferenceVar(unsigned int,bool) __ptr64" ?Optimize_ReferenceVar@CDebugInfo@@QEAAJI_N@Z
0x4F6C28: "long __cdecl D3DXComputeTangentFrameInt(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long const * __ptr64,float,float,float,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXComputeTangentFrameInt@@YAJPEAUID3DXMesh@@KKKKKKKKKPEBKMMMPEAPEAU1@PEAPEAUID3DXBuffer@@@Z
0x4878BC: "__cdecl _real@3d37c8f2" __real@3d37c8f2
0x61A1A0: "private: virtual __cdecl NXOF::TBinarySave::~TBinarySave(void) __ptr64" ??1TBinarySave@NXOF@@EEAA@XZ
0x6FA298: "public: virtual __cdecl D3DXShader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3DXShader@@UEAA@XZ
0x627B78: "public: virtual long __cdecl NXOF::XObject::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XObject@NXOF@@UEAAJPEADPEA_K@Z
0x64011C: "void __cdecl D3DX::__gl_projectPolygon(class D3DX::GLUtesselator * __ptr64)" ?__gl_projectPolygon@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x46E368: "%s%s is not supported on ps_1_%i" ??_C@_0CB@FOKOBKHD@?$CFs?$CFs?5is?5not?5supported?5on?5ps_1_?$CFi@
0x866CE8: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x468CE8: "Bogus DAC index %d" ??_C@_0BD@LDBBBMFL@Bogus?5DAC?5index?5?$CFd?$AA@
0x57E95C: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x73FAD0: "public: static long __cdecl ArType::CombineObjectTypes(enum ArBasicKind,enum ArBasicKind,enum ArBasicKind * __ptr64)" ?CombineObjectTypes@ArType@@SAJW4ArBasicKind@@0PEAW42@@Z
0x624AE0: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x7BFE80: "private: unsigned int __cdecl CProgram::MergeInstructions_Input(class CInstruction * __ptr64,unsigned int,unsigned int,bool) __ptr64" ?MergeInstructions_Input@CProgram@@AEAAIPEAVCInstruction@@II_N@Z
0x5BBE24: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$0A@@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x808820: "protected: long __cdecl CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@@IEAAJXZ
0x472FE8: "location semantics do not apply " ??_C@_0CH@OHEDEGPD@location?5semantics?5do?5not?5apply?5@
0x46BD4C: "max" ??_C@_03LJAEFNNE@max?$AA@
0x4632FC: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x854720: "public: __cdecl SOutputContext::~SOutputContext(void) __ptr64" ??1SOutputContext@@QEAA@XZ
0x46CA50: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x68C10C: "public: bool __cdecl D3DXIsochart::dynamicarray<double>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@N@D3DXIsochart@@QEAA_N_K@Z
0x470210: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x5EB80C: "public: long __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::Insert(struct D3DXSHSim::SCMergeCandidate & __ptr64) __ptr64" ?Insert@?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAAJAEAUSCMergeCandidate@2@@Z
0x4016A8: "__cdecl _imp_acosf" __imp_acosf
0x401100: "__cdecl _imp_FindResourceW" __imp_FindResourceW
0x401130: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x8918E0: "unsigned int * D3DXShader::g_Swizzle" ?g_Swizzle@D3DXShader@@3PAIA
0x7230F0: "public: virtual class CNodeToken * __ptr64 __cdecl CNodeToken::Copy(unsigned int)const __ptr64" ?Copy@CNodeToken@@UEBAPEAV1@I@Z
0x464AB8: "CAMERASPACENORMAL" ??_C@_0BC@ECHLICGJ@CAMERASPACENORMAL?$AA@
0x56EAB8: D3DXLoadVolumeFromResourceA
0x806150: "protected: long __cdecl CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@@IEAAJXZ
0x6C76D4: "public: virtual __cdecl D3DXShader::CPSLegacyProgram::~CPSLegacyProgram(void) __ptr64" ??1CPSLegacyProgram@D3DXShader@@UEAA@XZ
0x470838: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x401070: "__cdecl _imp_GetObjectA" __imp_GetObjectA
0x48BCB8: "public: virtual long __cdecl D3DXCore::CSprite::SetTransform(struct D3DXMATRIX const * __ptr64) __ptr64" ?SetTransform@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@@Z
0x487944: "__cdecl _real@3d827ef6" __real@3d827ef6
0x61B574: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryLoad@NXOF@@MEAAPEAXI@Z
0x5EE6F0: "public: void __cdecl D3DXSHSim::myVertParentInfo::Fixup(void) __ptr64" ?Fixup@myVertParentInfo@D3DXSHSim@@QEAAXXZ
0x47A2C8: "sample1d_bias_o fp_flags" ??_C@_0BJ@MMBDKLJF@sample1d_bias_o?5fp_flags?$AA@
0x4A96B4: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x64AF00: "void __cdecl D3DX::png_do_dither(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_do_dither@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE11@Z
0x61A7CC: "public: static long __cdecl NXOF::TEnumObject::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromMemory@TEnumObject@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x71A4FC: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormalArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformNormalArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4755D0: "oPos" ??_C@_04KOCLEBPE@oPos?$AA@
0x464978: "BLENDCURRENTALPHA" ??_C@_0BC@IHJMGODP@BLENDCURRENTALPHA?$AA@
0x4AE890: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x487934: "__cdecl _real@3e7b6cbe" __real@3e7b6cbe
0x711EB0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(class D3DXShader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x711F88: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x487954: "__cdecl _real@3e7b6cbf" __real@3e7b6cbf
0x5D27D0: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x5B5F7C: "public: __cdecl D3DXEffects::SAssignment::SAssignment(void) __ptr64" ??0SAssignment@D3DXEffects@@QEAA@XZ
0x5D2CAC: "private: long __cdecl D3DXEffects::CEffect::ApplyCompatibleDecl(unsigned long * __ptr64) __ptr64" ?ApplyCompatibleDecl@CEffect@D3DXEffects@@AEAAJPEAK@Z
0x465880: "ID3DXEffectCompiler: FVFs must n" ??_C@_0DE@KMNAGDHO@ID3DXEffectCompiler?3?5FVFs?5must?5n@
0x56EB88: D3DXLoadVolumeFromResourceW
0x5B002C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileAssignment(class D3DXEffects::Compiler::CAssignment * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ?CompileAssignment@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCAssignment@23@PEAVCData@23@PEAKK@Z
0x79A380: "protected: unsigned int __cdecl CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@@IEAAIPEBDPEAUD3DTOKEN@@@Z
0x46A968: "Duplicate PLTE chunk" ??_C@_0BF@PMKDIIMG@Duplicate?5PLTE?5chunk?$AA@
0x401218: "__cdecl _imp_FindResourceA" __imp_FindResourceA
0x69A780: "int __cdecl D3DXShader::d3dxshader_parse(void)" ?d3dxshader_parse@D3DXShader@@YAHXZ
0x83F120: "protected: long __cdecl CD3D10Program::EmitNames(bool,unsigned __int64,unsigned __int64,unsigned int * __ptr64) __ptr64" ?EmitNames@CD3D10Program@@IEAAJ_N_K1PEAI@Z
0x470B78: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x7CD030: "long __cdecl SFPS_BinaryIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4755F8: "setp" ??_C@_04PHJACMLG@setp?$AA@
0x467770: "const NXOF::TBinaryDataRef::`vftable'" ??_7TBinaryDataRef@NXOF@@6B@
0x463888: "SRGBTEXTURE" ??_C@_0M@JHOLBIKM@SRGBTEXTURE?$AA@
0x71F860: "public: __cdecl CParse::~CParse(void) __ptr64" ??1CParse@@QEAA@XZ
0x472FC8: "AttrParams" ??_C@_0L@JLMOMNCN@AttrParams?$AA@
0x5B5D0C: "private: void __cdecl D3DXEffects::CEffect::DeleteDependencyCache(void) __ptr64" ?DeleteDependencyCache@CEffect@D3DXEffects@@AEAAXXZ
0x4637C0: "D3DXCreateEffectFromResourceExA" ??_C@_0CA@KHLBGGBF@D3DXCreateEffectFromResourceExA?$AA@
0x5D7E98: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x662850: "public: static class D3DXIsochart::ID3DXIsochartEngine * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::CreateIsochartEngine(void)" ?CreateIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAPEAV12@XZ
0x401528: "__cdecl _imp_abort" __imp_abort
0x4ADFD8: D3DXQuaternionSquad
0x47ACD0: "ushr fp_flags" ??_C@_0O@JODAFIFD@ushr?5fp_flags?$AA@
0x7C4010: "protected: virtual void __cdecl CProgram::GetArgumentName(class CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@@MEAAXPEAVCArgument@@PEADI@Z
0x4711F0: "alternate cases for 'Texture1D' " ??_C@_0DO@KFONJANO@alternate?5cases?5for?5?8Texture1D?8?5@
0x488E70: "__cdecl _real@be800000" __real@be800000
0x488F10: "__cdecl _real@be80000000000000" __real@be80000000000000
0x486E98: ",%d" ??_C@_03LEIBKMN@?0?$CFd?$AA@
0x6FCDC8: "private: void __cdecl D3DXShader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3DXShader@@AEAAXII@Z
0x46D348: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x487A5C: "__cdecl _real@3f80cc2a" __real@3f80cc2a
0x487A80: "__cdecl _real@3f880000" __real@3f880000
0x7A1690: "public: long __cdecl CArgument::ApplyIntMask(unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMask@CArgument@@QEAAJ_K0@Z
0x674314: "public: __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::~CMaxHeap<unsigned long,unsigned long>(void) __ptr64" ??1?$CMaxHeap@KK@D3DXIsochart@@QEAA@XZ
0x481720: "Hull Shader output max tessfacto" ??_C@_0FP@OBHECEEC@Hull?5Shader?5output?5max?5tessfacto@
0x82C460: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputIndexingRangeDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputIndexingRangeDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x48846C: "__cdecl _real@3b50ef9c" __real@3b50ef9c
0x488E2C: "__cdecl _real@3d888889" __real@3d888889
0x4778E0: "Try to reduce known values to mo" ??_C@_0CD@DIKMEOPN@Try?5to?5reduce?5known?5values?5to?5mo@
0x5C88E8: "private: long __cdecl D3DXEffects::CEffect::PackD(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?PackD@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x4ADF64: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x5E8FC4: "public: long __cdecl D3DXSHSim::CGutterHelper::VertToTexel(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?VertToTexel@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@@Z
0x4876A4: "__cdecl _real@bf800000" __real@bf800000
0x6F5A74: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3DXShader@@MEAAKK@Z
0x6BCF64: "protected: long __cdecl D3DXShader::CCompiler::EmitClip(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x897120: "short * NXOF::xofparse_table" ?xofparse_table@NXOF@@3PAFA
0x471378: "Texture2DMS" ??_C@_0M@DDDIMBLL@Texture2DMS?$AA@
0x479AB8: "floor fp_flags" ??_C@_0P@GKFNIGOA@floor?5fp_flags?$AA@
0x469000: "Bogus input colorspace" ??_C@_0BH@BGDIGLHC@Bogus?5input?5colorspace?$AA@
0x825980: "public: virtual void * __ptr64 __cdecl CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@@UEAAPEAXI@Z
0x462288: "const D3DXTex::CCodec_D16_LOCKABLE::`vftable'" ??_7CCodec_D16_LOCKABLE@D3DXTex@@6B@
0x4D3D34: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x46BDA4: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x49B5BC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnregisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?UnregisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x4D99E8: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CFont::AddRef(void) __ptr64" ?AddRef@CFont@D3DXCore@@UEAAKXZ
0x4642F0: "FOGDENSITY" ??_C@_0L@GIBCJAFE@FOGDENSITY?$AA@
0x49FD14: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?SetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x80DDC0: "protected: long __cdecl CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@@IEAAJXZ
0x479FB8: "min fp_range" ??_C@_0N@HLLHCLIK@min?5fp_range?$AA@
0x863E94: intelsse3_D3DXMatrixMultiplyTranspose
0x463030: "c_$" ??_C@_03GBCAPACF@c_$?$AA@
0x6207A0: "public: long __cdecl NXOF::TSaveObject::WriteDWord(unsigned long) __ptr64" ?WriteDWord@TSaveObject@NXOF@@QEAAJK@Z
0x468E90: "Bogus sampling factors" ??_C@_0BH@HMMHPOPE@Bogus?5sampling?5factors?$AA@
0x7B2A80: "public: long __cdecl CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@@QEAAJPEBD@Z
0x474F48: "SetDepthStencilState" ??_C@_0BF@OADJNGMC@SetDepthStencilState?$AA@
0x465F10: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FB@PNOAGIDC@ID3DXEffectCompiler?3?3CompileEffe@
0x502898: "long __cdecl D3DXMesh::AddAdjacency(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAdjacency@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x487958: "__cdecl _real@3e7c2462" __real@3e7c2462
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeDecl::Print(void) __ptr64" ?Print@CNodeDecl@D3DXShader@@UEAAXXZ
0x736FF0: "protected: class CNode * __ptr64 __cdecl CParse::NewIndexExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewIndexExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@1@Z
0x46B250: "Missing IHDR before pCAL" ??_C@_0BJ@OGJFFCCO@Missing?5IHDR?5before?5pCAL?$AA@
0x46B990: "oversubscribed distance tree" ??_C@_0BN@KBLCDIAI@oversubscribed?5distance?5tree?$AA@
0x725510: "public: bool __cdecl ArSymbolFunction::HasSamePrototype(class ArSymbol * __ptr64) __ptr64" ?HasSamePrototype@ArSymbolFunction@@QEAA_NPEAVArSymbol@@@Z
0x624AB0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::Release`adjustor{8}' (void) __ptr64" ?Release@XDataRef@NXOF@@W7EAAKXZ
0x486CA8: " vs_%u_%u
" ??_C@_0O@DDJMMFPB@?5?5?5?5vs_?$CFu_?$CFu?6?$AA@
0x6E48DC: "protected: long __cdecl D3DXShader::CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@D3DXShader@@IEAAJXZ
0x83B960: "protected: long __cdecl CD3D10Program::EmitBREAK(void) __ptr64" ?EmitBREAK@CD3D10Program@@IEAAJXZ
0x47DD60: "Index Dimension %d's relative ad" ??_C@_0LK@IBHEPKIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x6F4448: "protected: long __cdecl D3DXShader::CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x47E510: "Input index range defined from %" ??_C@_0FP@IHMFFEJM@Input?5index?5range?5defined?5from?5?$CF@
0x49FB24: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumScaleKeys(unsigned int) __ptr64" ?GetNumScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x4887F8: "__cdecl _real@3dcccccd" __real@3dcccccd
0x489EB8: "__cdecl _real@3ecccccd" __real@3ecccccd
0x7247F0: "public: virtual void __cdecl CNodeBuffer::Validate(void)const __ptr64" ?Validate@CNodeBuffer@@UEBAXXZ
0x488098: "__cdecl _real@3fcccccd" __real@3fcccccd
0x475F0C: "pp" ??_C@_02HLHADHEL@pp?$AA@
0x5B6000: "public: __cdecl D3DXEffects::SAssignment::~SAssignment(void) __ptr64" ??1SAssignment@D3DXEffects@@QEAA@XZ
0x7A1EC0: "public: long __cdecl CArgument::CheckApplyFloatRange(struct _D3D_RULES * __ptr64,double,double) __ptr64" ?CheckApplyFloatRange@CArgument@@QEAAJPEAU_D3D_RULES@@NN@Z
0x487988: "__cdecl _real@3e3c2629" __real@3e3c2629
0x46BD08: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x477A38: "Addition of same argument is sam" ??_C@_0DD@CJEDCPDF@Addition?5of?5same?5argument?5is?5sam@
0x474408: "'%s': top-level interface argume" ??_C@_0DE@DHLOKOBO@?8?$CFs?8?3?5top?9level?5interface?5argume@
0x59D038: D3DXDisassembleShader
0x461430: "const D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x78F4C0: "protected: class CNode * __ptr64 __cdecl CParse::NewCaseCondition(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewCaseCondition@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@@Z
0x4E52E0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x4895D8: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x46B460: "Missing IHDR before tEXt" ??_C@_0BJ@DCBGIPDG@Missing?5IHDR?5before?5tEXt?$AA@
0x47B8E0: "Not all elements of SV_Position " ??_C@_0CN@HPNELBFI@Not?5all?5elements?5of?5SV_Position?5@
0x475558: "internal error: unable to resolv" ??_C@_0DO@CMAOJLGO@internal?5error?3?5unable?5to?5resolv@
0x474500: "'%s': Geometry shaders can't ret" ??_C@_0CL@NHJIBINE@?8?$CFs?8?3?5Geometry?5shaders?5can?8t?5ret@
0x468628: "Copyright (C) 1998, Thomas G. La" ??_C@_0CD@IMBKIDCD@Copyright?5?$CIC?$CJ?51998?0?5Thomas?5G?4?5La@
0x82D270: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInterfaceCall(class D3D10ShaderBinary::COperandBase & __ptr64,unsigned int) __ptr64" ?EmitInterfaceCall@CShaderAsm@D3D10ShaderBinary@@QEAAXAEAVCOperandBase@2@I@Z
0x71C3AC: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x8655BC: sscanf
0x722B10: "public: virtual class CNode * __ptr64 __cdecl CNode::Copy(unsigned int)const __ptr64" ?Copy@CNode@@UEBAPEAV1@I@Z
0x5828A4: "public: long __cdecl D3DXTex::CCodecYUV::Fetch(unsigned int,unsigned int,int) __ptr64" ?Fetch@CCodecYUV@D3DXTex@@QEAAJIIH@Z
0x481AE0: "Reference out of range on vertex" ??_C@_0JA@MPJEIEGB@Reference?5out?5of?5range?5on?5vertex@
0x7D5200: "protected: long __cdecl CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@@IEAAJXZ
0x468FD0: "Bogus marker length" ??_C@_0BE@OGLAEMOG@Bogus?5marker?5length?$AA@
0x5B64B4: "private: long __cdecl D3DXEffects::CEffect::RelocateData(class D3DXEffects::CD3DXVariable * __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64) __ptr64" ?RelocateData@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@AEA_K11@Z
0x61EF24: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x5D867C: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ReleaseGH(void) __ptr64" ?ReleaseGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x49E6BC: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x5C90F0: "private: long __cdecl D3DXEffects::CEffect::ConvertFXLOutput(struct D3DXEffects::SBlock * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?ConvertFXLOutput@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAEPEAUSAssignment@2@@Z
0x5F5078: "public: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Insert(class D3DXSHSim::myEdge * __ptr64) __ptr64" ?Insert@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAJPEAVmyEdge@2@@Z
0x5FC788: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x735550: "protected: long __cdecl CParse::ValidateType(struct ArSourceLocation const * __ptr64,struct SValidateType * __ptr64) __ptr64" ?ValidateType@CParse@@IEAAJPEBUArSourceLocation@@PEAUSValidateType@@@Z
0x74E730: "protected: long __cdecl CCompiler::EmitArrayLoad(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArrayLoad@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@1I@Z
0x74A9C0: "protected: long __cdecl CCompiler::EmitChainInst(struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned __int64) __ptr64" ?EmitChainInst@CCompiler@@IEAAJPEBUArSourceLocation@@IPEAPEAVCArgument@@111PEAVCPool@@_K@Z
0x4D3BEC: D3DXGetDeclLength
0x486D98: "_blendindices" ??_C@_0O@IDPJMGJF@_blendindices?$AA@
0x472740: "Buffers may only be bound to one" ??_C@_0DC@NFDLAOPG@Buffers?5may?5only?5be?5bound?5to?5one@
0x6712CC: "private: void __cdecl D3DXIsochart::CIsochartMesh::ParameterizeOneFace(bool,struct D3DXIsochart::_IsochartFace * __ptr64) __ptr64" ?ParameterizeOneFace@CIsochartMesh@D3DXIsochart@@AEAAX_NPEAU_IsochartFace@2@@Z
0x46DDE0: "vertex shader must minimally wri" ??_C@_0ED@BLFAFALO@vertex?5shader?5must?5minimally?5wri@
0x63B630: "void __cdecl D3DX::jpeg_idct_1x1(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_1x1@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x63B420: "void __cdecl D3DX::jpeg_idct_2x2(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_2x2@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x63B0D0: "void __cdecl D3DX::jpeg_idct_4x4(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_4x4@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x4674B4: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x8908E0: "short * D3DXShader::d3dxtok_rindex" ?d3dxtok_rindex@D3DXShader@@3PAFA
0x834FC0: "protected: long __cdecl CD3D10Program::EmitCALCLOD(void) __ptr64" ?EmitCALCLOD@CD3D10Program@@IEAAJXZ
0x47AF40: "overlapping register semantics n" ??_C@_0DJ@FOADCJNA@overlapping?5register?5semantics?5n@
0x4F54A8: "private: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::PrependElement(unsigned short) __ptr64" ?PrependElement@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@AEAAXG@Z
0x49C880: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?SetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x57D7C4: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4A4B84: "long __cdecl D3DXAnimation::AddSkinnedHeader(struct D3DXAnimation::SSaveContext * __ptr64,unsigned short,unsigned short,unsigned short,struct ID3DXFileSaveData * __ptr64)" ?AddSkinnedHeader@D3DXAnimation@@YAJPEAUSSaveContext@1@GGGPEAUID3DXFileSaveData@@@Z
0x46790C: "." ??_C@_01LFCBOECM@?4?$AA@
0x472468: "internal error: unable to emit a" ??_C@_0DE@MGCEAOFD@internal?5error?3?5unable?5to?5emit?5a@
0x49FEE0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x462208: "const D3DXTex::CCodec_V16U16::`vftable'" ??_7CCodec_V16U16@D3DXTex@@6B@
0x4D0288: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::UpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,void const * __ptr64,void * __ptr64) __ptr64" ?UpdateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBUD3DXMATRIX@@0PEBXPEAX@Z
0x401678: "__cdecl _imp_acos" __imp_acos
0x5F5498: "void __cdecl Lprintf(char const * __ptr64,...)" ?Lprintf@@YAXPEBDZZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::~GXArray<unsigned int>(void) __ptr64" ??1?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x741060: "public: virtual unsigned int __cdecl ArTypeObject::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeObject@@UEAAIXZ
0x461B98: "D3DXCreateText: MakeLinesFromTTP" ??_C@_0CP@HMDHHOHO@D3DXCreateText?3?5MakeLinesFromTTP@
0x474D98: "can't use branch and flatten att" ??_C@_0DB@HPNHPCNI@can?8t?5use?5branch?5and?5flatten?5att@
0x73B680: "protected: long __cdecl CParse::AddUniqueSymbol(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64) __ptr64" ?AddUniqueSymbol@CParse@@IEAAJPEBUArSourceLocation@@PEAVArSymbol@@@Z
0x401058: "__cdecl _imp_CreateDIBSection" __imp_CreateDIBSection
0x473548: "Globals" ??_C@_07CJIGNMEG@Globals?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x485CF0: "Related TessFactor names (such a" ??_C@_0BAK@LEPJIJGD@Related?5TessFactor?5names?5?$CIsuch?5a@
0x477DF8: "B*!(A * -B + B) -> A * B" ??_C@_0BJ@EJDNHLLB@B?$CK?$CB?$CIA?5?$CK?5?9B?5?$CL?5B?$CJ?5?9?$DO?5A?5?$CK?5B?$AA@
0x467440: "<%.8x-%.4x-%.4x-%.2x%.2x-%.2x%.2" ??_C@_0DD@OKANMMMB@?$DM?$CF?48x?9?$CF?44x?9?$CF?44x?9?$CF?42x?$CF?42x?9?$CF?42x?$CF?42@
0x66E180: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOptimizeInfo(bool,bool,bool,bool,bool,float,unsigned long,unsigned long,bool,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?InitOptimizeInfo@CIsochartMesh@D3DXIsochart@@AEAAJ_N0000MKK0AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x464714: "COUNT2" ??_C@_06OEIDEKHE@COUNT2?$AA@
0x464610: "TEXCOORDSIZE1_1" ??_C@_0BA@FILNFHL@TEXCOORDSIZE1_1?$AA@
0x46B100: "Invalid hIST after IDAT" ??_C@_0BI@LLJKEGEF@Invalid?5hIST?5after?5IDAT?$AA@
0x468F18: "Unsupported JPEG data precision " ??_C@_0CD@LDBDNLHK@Unsupported?5JPEG?5data?5precision?5@
0x56B5A0: "private: long __cdecl D3DX::CFaceContext::SetupPrim(struct D3DXVECTOR2 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?SetupPrim@CFaceContext@D3DX@@AEAAJPEAUD3DXVECTOR2@@IIPEAI@Z
0x4D3D48: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x7169C4: "protected: int __cdecl D3DXShader::CPreProcessor::Token(void) __ptr64" ?Token@CPreProcessor@D3DXShader@@IEAAHXZ
0x46CD00: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x477AF0: "rsq result can be assumed positi" ??_C@_0CD@HJKJGPKP@rsq?5result?5can?5be?5assumed?5positi@
0x4DCEF0: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x686B2C: "public: __cdecl D3DXIsochart::CProgressiveMesh::~CProgressiveMesh(void) __ptr64" ??1CProgressiveMesh@D3DXIsochart@@QEAA@XZ
0x489488: "__cdecl _real@bf00068e" __real@bf00068e
0x6174A0: "int __cdecl D3DXSHSim::ieeeck_(int * __ptr64,float * __ptr64,float * __ptr64)" ?ieeeck_@D3DXSHSim@@YAHPEAHPEAM1@Z
0x5D27D0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x4627E8: "D3DXAssembleShaderFromResourceW" ??_C@_0CA@NGDJMKOK@D3DXAssembleShaderFromResourceW?$AA@
0x4B4570: D3DXSHDot
0x831AB0: "protected: long __cdecl CD3D10Program::GatherInterfaceTypes(void) __ptr64" ?GatherInterfaceTypes@CD3D10Program@@IEAAJXZ
0x68B550: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateBoundaryCoord(class D3DXIsochart::dynamicarray<double> & __ptr64,unsigned long,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?GenerateBoundaryCoord@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@N@2@KAEBV?$dynamicarray@K@2@@Z
0x489570: "__cdecl _real@c0900000" __real@c0900000
0x48A180: "__cdecl _real@3fb70a3d70a3d70a" __real@3fb70a3d70a3d70a
0x61C594: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x4AF954: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadIdentity(void) __ptr64" ?LoadIdentity@CMatrixStack@D3DXMath@@UEAAJXZ
0x486E48: "_x2" ??_C@_03PKEHFCIO@_x2?$AA@
0x4624E0: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x49A808: "private: long __cdecl D3DXAnimation::CAnimationController::UpdateMatrices(void) __ptr64" ?UpdateMatrices@CAnimationController@D3DXAnimation@@AEAAJXZ
0x4874C4: "__stdcall _real" __real@28800000
0x61EFBC: "public: virtual unsigned long __cdecl NXOF::TBinaryData::AddRef(void) __ptr64" ?AddRef@TBinaryData@NXOF@@UEAAKXZ
0x47A1D8: "round fp_range" ??_C@_0P@KPLAPKLB@round?5fp_range?$AA@
0x49FAC0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x401A58: "__cdecl _xi_a" __xi_a
0x475EE4: "x4" ??_C@_02OBHGOMPC@x4?$AA@
0x4CB78C: "public: virtual float __cdecl D3DXMesh::CD3DXSkinInfo::GetMinBoneInfluence(void) __ptr64" ?GetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAMXZ
0x462CB0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EG@BLLPEOGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x471B38: "the 'stateblock' keyword is depr" ??_C@_0DG@ILLJHDEI@the?5?8stateblock?8?5keyword?5is?5depr@
0x61F834: "private: long __cdecl NXOF::XTemplateMember::ResolveArraySize(class NXOF::XTemplate * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?ResolveArraySize@XTemplateMember@NXOF@@AEAAJPEAVXTemplate@2@PEA_K@Z
0x4AE74C: D3DXQuaternionBaryCentric
0x65890C: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareRepack(void) __ptr64" ?PrepareRepack@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x84EAF0: "protected: virtual void __cdecl CD3D11DomainShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D11DomainShaderValidator@@MEAAXXZ
0x7A3B80: "long __cdecl GenSimplifyInstructionsOpt_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsOpt_NoExcl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x46BA30: "techinque" ??_C@_09IDNELGEE@techinque?$AA@
0x464E00: "INVSRCCOLOR" ??_C@_0M@EBANDDAP@INVSRCCOLOR?$AA@
0x831EF0: "protected: long __cdecl CD3D10Program::GatherInterfaceClassInstances(void) __ptr64" ?GatherInterfaceClassInstances@CD3D10Program@@IEAAJXZ
0x581E6C: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x82D350: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitCustomData(enum D3D10_SB_CUSTOMDATA_CLASS,unsigned int,unsigned int const * __ptr64) __ptr64" ?EmitCustomData@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_CUSTOMDATA_CLASS@@IPEBI@Z
0x7B30F0: "protected: long __cdecl CProgram::RemapArguments_PoolsAndBanks(void) __ptr64" ?RemapArguments_PoolsAndBanks@CProgram@@IEAAJXZ
0x6F1BA4: "protected: long __cdecl D3DXShader::CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@D3DXShader@@IEAAJXZ
0x478038: "movc(c,a,ignore) -> mov(a)" ??_C@_0BL@ONBHCJJH@movc?$CIc?0a?0ignore?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x49FC70: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKeys(unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_QUATERNION@@@Z
0x68B7CC: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitializeBarycentricEquation(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?InitializeBarycentricEquation@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CSparseMatrix@N@2@AEAV?$CVector@N@2@1AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x479330: "movc(blt(a, 0), |a|, a) -> abs(a" ??_C@_0CC@PDNMFBCD@movc?$CIblt?$CIa?0?50?$CJ?0?5?$HMa?$HM?0?5a?$CJ?5?9?$DO?5abs?$CIa@
0x467410: "CHAR" ??_C@_04IBPLICII@CHAR?$AA@
0x8539C0: "public: __cdecl TStack<struct TEMP_SNAPSHOT,10>::~TStack<struct TEMP_SNAPSHOT,10>(void) __ptr64" ??1?$TStack@UTEMP_SNAPSHOT@@$09@@QEAA@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x4A1274: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x48DBF4: "public: __cdecl D3DXCore::CFont::~CFont(void) __ptr64" ??1CFont@D3DXCore@@QEAA@XZ
0x68FFBC: "public: __cdecl D3DXIsochart::CIsochartQueue<unsigned long>::~CIsochartQueue<unsigned long>(void) __ptr64" ??1?$CIsochartQueue@K@D3DXIsochart@@QEAA@XZ
0x464A80: "CAMERASPACEREFLECTIONVECTOR" ??_C@_0BM@PACKNNII@CAMERASPACEREFLECTIONVECTOR?$AA@
0x46BCF0: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x5B22AC: "long __cdecl D3DXEffects::Compiler::GetMat(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAUD3DXMATRIX@@I@Z
0x78D6D0: "protected: long __cdecl Util::Vector<class ArType * __ptr64,class Util::NewDeleteObjectTraits<class ArType * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAVArType@@V?$NewDeleteObjectTraits@PEAVArType@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x47D1C0: "Can't continue validation - abor" ??_C@_0CG@NCBBOJPG@Can?8t?5continue?5validation?5?9?5abor@
0x467B30: "const NXOF::XDataObj::`vftable'{for `ID3DXFileData'}" ??_7XDataObj@NXOF@@6BID3DXFileData@@@
0x4721A0: "'%s': global variables cannot us" ??_C@_0IC@KBOMHECL@?8?$CFs?8?3?5global?5variables?5cannot?5us@
0x401148: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x406020: "struct D3D_MATCHENTRY const * const g_BREAKLT_Match" ?g_BREAKLT_Match@@3QBUD3D_MATCHENTRY@@B
0x6F3368: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3DXShader@@MEAAJIPEAM@Z
0x464214: "WRAP5" ??_C@_05PAEACJOG@WRAP5?$AA@
0x8266E0: "public: virtual long __cdecl CVSProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CVSProgram@@UEAAJXZ
0x497658: "public: virtual long __cdecl D3DXCore::CLine::SetPattern(unsigned long) __ptr64" ?SetPattern@CLine@D3DXCore@@UEAAJK@Z
0x480220: "Too many unique registers contai" ??_C@_0KG@JFBFBKDJ@Too?5many?5unique?5registers?5contai@
0x6BB820: "protected: long __cdecl D3DXShader::CCompiler::EmitATan2(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x7B5090: "public: long __cdecl CBaseProgram::CopyInstruction(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@@QEAAJPEAVCInstruction@@PEAPEAV2@@Z
0x568014: "long __cdecl D3DXMesh::MergeMaterialBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeMaterialBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x79A6F0: "public: long __cdecl CPPInclude::InitializePathFromFileName(class D3DX10Core::CAlloc * __ptr64,char const * __ptr64) __ptr64" ?InitializePathFromFileName@CPPInclude@@QEAAJPEAVCAlloc@D3DX10Core@@PEBD@Z
0x46BD24: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x4646B0: "XYZB4" ??_C@_05PHGHDMOD@XYZB4?$AA@
0x473D18: "internal error: chain register i" ??_C@_0CH@IBOGPGKL@internal?5error?3?5chain?5register?5i@
0x501FDC: "long __cdecl D3DXMesh::AddEffectDefaultFloats(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultFloats@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x487960: "__cdecl _real@3e812f34" __real@3e812f34
0x4DED60: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DX10Core@@UEAAKXZ
0x74DB80: "protected: long __cdecl CCompiler::EmitInst_DetermineLeftAndRightFlags(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?EmitInst_DetermineLeftAndRightFlags@CCompiler@@IEAAJIPEAPEAVCArgument@@0PEA_K1@Z
0x5AF8F0: "private: class D3DXEffects::Compiler::CTechnique * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindTechnique(char const * __ptr64) __ptr64" ?FindTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCTechnique@23@PEBD@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x473A90: "const ArTypeMatrix::`vftable'" ??_7ArTypeMatrix@@6B@
0x5D7CB8: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::GXArray<unsigned int>(void) __ptr64" ??0?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x840340: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceInst,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceInst>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceInst@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceInst@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x4673E8: "UNICODE" ??_C@_07JNMBHMBK@UNICODE?$AA@
0x8637A0: intelsse_D3DXQuaternionMultiply
0x6A26D0: "protected: long __cdecl D3DXShader::CParse::PushUsageType(class D3DXShader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x7794C0: "public: bool __cdecl CArgument::IsConstInterp(void) __ptr64" ?IsConstInterp@CArgument@@QEAA_NXZ
0x4797F0: "break fp_flags" ??_C@_0P@ELNNMFBJ@break?5fp_flags?$AA@
0x6458D0: "void __cdecl D3DX::png_set_unknown_chunks(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_unknown_chunk_t * __ptr64,int)" ?png_set_unknown_chunks@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_unknown_chunk_t@1@H@Z
0x481140: "Global flags already declared on" ??_C@_0EF@CCDELDKF@Global?5flags?5already?5declared?5on@
0x467C40: "const NXOF::XDataSaveObj::`vftable'{for `NXOF::XObject'}" ??_7XDataSaveObj@NXOF@@6BXObject@1@@
0x61C048: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplate(void const * __ptr64 & __ptr64,void const * __ptr64) __ptr64" ?LoadTemplate@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBX@Z
0x6C170C: "public: virtual int __cdecl D3DXShader::CNodeToken::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeToken@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x46A1B8: "Invalid interlace type specified" ??_C@_0CB@INFMBLLB@Invalid?5interlace?5type?5specified@
0x4080A0: "struct D3D_MATCHENTRY const * const g_MatchDIV_Match" ?g_MatchDIV_Match@@3QBUD3D_MATCHENTRY@@B
0x47AD60: "xor int_flags" ??_C@_0O@JMLHNGNJ@xor?5int_flags?$AA@
0x4658C0: "ID3DXEffectCompiler: Dword expre" ??_C@_0EM@BNGMCGBN@ID3DXEffectCompiler?3?5Dword?5expre@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CLoggableDevice@D3DXEffects@@UEAAJKPEAH@Z
0x477CE0: "Legacy -BOOL < BOOL => BOOL" ??_C@_0BM@ECNNPHPA@Legacy?5?9BOOL?5?$DM?5BOOL?5?$DN?$DO?5BOOL?$AA@
0x4678F4: "zip" ??_C@_03LCAAOJEC@zip?$AA@
0x46D02C: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x462730: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x66275C: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<int>::~list_type<int>(void) __ptr64" ??1?$list_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x468048: "JFIF extension marker: RGB thumb" ??_C@_0DG@FCFDGNHE@JFIF?5extension?5marker?3?5RGB?5thumb@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeMatrix::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeMatrix@@UEAAPEAXI@Z
0x5819C8: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72EE40: "protected: long __cdecl CCompiler::EmitBank(class ArSymbolConstantBuffer * __ptr64,unsigned __int64) __ptr64" ?EmitBank@CCompiler@@IEAAJPEAVArSymbolConstantBuffer@@_K@Z
0x476000: "temporary and constant registers" ??_C@_0EH@EMLNKHPK@temporary?5and?5constant?5registers@
0x471070: "GeometryShader" ??_C@_0P@OICECHMN@GeometryShader?$AA@
0x711D44: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x470238: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x465BD0: "ID3DXEffectCompiler: State '%s' " ??_C@_0FG@GBIDCIDO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x8A4D00: "int eigenpow_failed" ?eigenpow_failed@@3HA
0x463378: "
{
" ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x5BEA6C: "public: virtual long __cdecl D3DXEffects::CEffect::BeginParameterBlock(void) __ptr64" ?BeginParameterBlock@CEffect@D3DXEffects@@UEAAJXZ
0x4805A0: "Interpolation mode for PS SGV mu" ??_C@_0GA@KEGBHOND@Interpolation?5mode?5for?5PS?5SGV?5mu@
0x82CED0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitFunctionTableDecl(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?EmitFunctionTableDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIPEAI@Z
0x4797D0: "bult bits_known" ??_C@_0BA@KONJNPCM@bult?5bits_known?$AA@
0x4615C0: "const D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x4014B0: "__cdecl _imp__unlock" __imp__unlock
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeFunction::Print(void) __ptr64" ?Print@CNodeFunction@D3DXShader@@UEAAXXZ
0x61F558: "public: static class NXOF::XTemplateMember * __ptr64 __cdecl NXOF::XTemplateMember::Create(char const * __ptr64,char const * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XPtrArray<class NXOF::XDimension,2> * __ptr64)" ?Create@XTemplateMember@NXOF@@SAPEAV12@PEBD0PEAVXTemplateList@2@1PEAV?$XPtrArray@VXDimension@NXOF@@$01@2@@Z
0x4D2A0C: "int __cdecl D3DXMesh::BEqualVertices(class D3DXMesh::CD3DXCrackDecl1,unsigned long,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const,unsigned long,unsigned long)" ?BEqualVertices@D3DXMesh@@YAHVCD3DXCrackDecl1@1@KQEAMQEAPEBU_D3DVERTEXELEMENT9@@KK@Z
0x5B6284: "public: __cdecl D3DXEffects::CD3DXVariable::~CD3DXVariable(void) __ptr64" ??1CD3DXVariable@D3DXEffects@@QEAA@XZ
0x4624C0: "32-bit_rle_rgbe" ??_C@_0BA@DOGODDO@32?9bit_rle_rgbe?$AA@
0x47AAF0: "sqrt float_literal" ??_C@_0BD@ILKMPMGP@sqrt?5float_literal?$AA@
0x80EAC0: "protected: virtual long __cdecl CShaderProgram::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@CShaderProgram@@MEAAJKKPEAVCArgument@@@Z
0x69EE4C: "protected: void __cdecl D3DXShader::CParse::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x471230: "alternate cases for 'Texture2D' " ??_C@_0DO@MIGLGDIE@alternate?5cases?5for?5?8Texture2D?8?5@
0x886F88: "__cdecl TI1J" _TI1J
0x46E730: "cannot perform texture lookup tw" ??_C@_0GB@ONLMFOH@cannot?5perform?5texture?5lookup?5tw@
0x48A348: "__cdecl _real@404c000000000000" __real@404c000000000000
0x468798: "Failed to create temporary file " ??_C@_0CD@POKNOPOF@Failed?5to?5create?5temporary?5file?5@
0x6DA13C: "protected: virtual int __cdecl D3DXShader::CPSProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x476B10: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x476BC4: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x8542F0: "public: __cdecl TStack<struct TEMP_SNAPSHOT,10>::TStack<struct TEMP_SNAPSHOT,10>(void) __ptr64" ??0?$TStack@UTEMP_SNAPSHOT@@$09@@QEAA@XZ
0x5986F0: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPopRegisterState(void) __ptr64" ?BranchPopRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x719BA8: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoord_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2TransformCoord_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x71D440: "struct D3DXQUATERNION * __ptr64 __cdecl intelsse3_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?intelsse3_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x47D950: "Immediate32 indexing only permit" ??_C@_0GC@NBNPLJAL@Immediate32?5indexing?5only?5permit@
0x477050: "Eval range add neg flag if range" ??_C@_0DA@HEFCEHEM@Eval?5range?5add?5neg?5flag?5if?5range@
0x65769C: "public: __cdecl IsochartRepacker::CUVAtlasRepacker::CUVAtlasRepacker(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,unsigned long const * __ptr64,int,unsigned int,unsigned int,float,int,int,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64) __ptr64" ??0CUVAtlasRepacker@IsochartRepacker@@QEAA@PEAUID3DXBuffer@@K0KPEBKHIIMHHP6AJMPEAX@ZM2PEANPEAH555@Z
0x487A20: "__cdecl _real@408ce690" __real@408ce690
0x4879F4: "__cdecl _real@be4c422a" __real@be4c422a
0x45F6F0: IID_ID3DXPatchMesh
0x48DAA8: "public: __cdecl D3DXCore::CFont::CFont(void) __ptr64" ??0CFont@D3DXCore@@QEAA@XZ
0x8970C0: "short * NXOF::xofparse_gindex" ?xofparse_gindex@NXOF@@3PAFA
0x684CA4: "public: __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::~CMaxHeap<int,unsigned long>(void) __ptr64" ??1?$CMaxHeap@HK@D3DXIsochart@@QEAA@XZ
0x46EED0: "cannot bind sampler to sampler a" ??_C@_0EC@NCHFGBKN@cannot?5bind?5sampler?5to?5sampler?5a@
0x4ADC5C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x483D40: "endloop statement doesn't match " ??_C@_0GG@OLCBPAMM@endloop?5statement?5doesn?8t?5match?5@
0x483C80: "else statement seen already. Op" ??_C@_0EP@MJPHDGGF@else?5statement?5seen?5already?4?5?5Op@
0x475FA0: "temporary, constant, and output " ??_C@_0FH@OCDHNJPF@temporary?0?5constant?0?5and?5output?5@
0x488530: "__cdecl _real@c00921fb60000000" __real@c00921fb60000000
0x472E44: "sbyte" ??_C@_05HNDMLFGG@sbyte?$AA@
0x47C6C0: "internal error gathering debug v" ??_C@_0DE@KJPKPIBG@internal?5error?5gathering?5debug?5v@
0x61BFD4: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XIdentifier,5>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXIdentifier@NXOF@@$04@NXOF@@QEAAPEAXI@Z
0x489ED4: "__cdecl _real@3f93cd3a" __real@3f93cd3a
0x479A48: "endif bits_known" ??_C@_0BB@GIFDENF@endif?5bits_known?$AA@
0x47B910: "texture mismatch: texture used i" ??_C@_0IF@KLNIHALM@texture?5mismatch?3?5texture?5used?5i@
0x48EC6C: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsA(struct tagTEXTMETRICA * __ptr64) __ptr64" ?GetTextMetricsA@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICA@@@Z
0x48EC80: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsW(struct tagTEXTMETRICW * __ptr64) __ptr64" ?GetTextMetricsW@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICW@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x489ECC: "__cdecl _real@3e93cd3a" __real@3e93cd3a
0x578590: "protected: void __cdecl D3DXTex::CCodec::DecodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?DecodeGamma22@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x487778: "__cdecl _real@3d8c3f88" __real@3d8c3f88
0x7FE0E0: "public: virtual unsigned int __cdecl ArTypeVoid::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeVoid@@UEAAIIPEAUSValue@@@Z
0x711594: "private: void __cdecl D3DXShader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3DXShader@@AEAAXIIH@Z
0x85FA3C: "public: void * __ptr64 __cdecl D3DXShader::CFragmentInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragmentInfo@D3DXShader@@QEAAPEAXI@Z
0x47FE10: "finalQuadUeq1EdgeTessFactor alre" ??_C@_0FJ@EKIIEBDL@finalQuadUeq1EdgeTessFactor?5alre@
0x665BE4: "private: long __cdecl D3DXIsochart::CIsochartEngine::TryEnterExclusiveSection(void) __ptr64" ?TryEnterExclusiveSection@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x598800: "public: long __cdecl D3DXShader::SRegisterInfo::UpdateRegisterInfo(struct D3DXShader::SInstruction * __ptr64,int * __ptr64) __ptr64" ?UpdateRegisterInfo@SRegisterInfo@D3DXShader@@QEAAJPEAUSInstruction@2@PEAH@Z
0x46728C: "L" ??_C@_01OCOKONAJ@L?$AA@
0x5649F8: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x4D1FF0: D3DXSimplifyMesh
0x662DF8: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeCurrentChartHeap(void) __ptr64" ?InitializeCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x61ED90: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyFrame(struct _D3DXFRAME * __ptr64) __ptr64" ?DestroyFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXFRAME@@@Z
0x4878D4: "__cdecl _real@3e6f33f8" __real@3e6f33f8
0x47A690: "sample2d_c_lz_a fp_flags" ??_C@_0BJ@ENGJJIDL@sample2d_c_lz_a?5fp_flags?$AA@
0x4879D8: "__cdecl _real@3d6f33f8" __real@3d6f33f8
0x46420C: "WRAP6" ??_C@_05NLGNHKCF@WRAP6?$AA@
0x78A0A0: "protected: long __cdecl CCompiler::CreateConditionRanges(class CArgument * __ptr64,bool,class Util::HoldVectorCount<class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> > * __ptr64) __ptr64" ?CreateConditionRanges@CCompiler@@IEAAJPEAVCArgument@@_NPEAV?$HoldVectorCount@V?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Util@@@Z
0x4728C0: "GetSamplePosition" ??_C@_0BC@LKJDENFG@GetSamplePosition?$AA@
0x787630: "protected: long __cdecl CCompiler::EmitStatementCond(class CNode const * __ptr64,class CPacker * __ptr64,bool) __ptr64" ?EmitStatementCond@CCompiler@@IEAAJPEBVCNode@@PEAVCPacker@@_N@Z
0x694544: "private: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@AEAA_N_K@Z
0x852830: "protected: bool __cdecl CD3D10PixelShaderValidator::RegisterComponentIsVarying(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?RegisterComponentIsVarying@CD3D10PixelShaderValidator@@IEAA_NPEBUOPERAND_NODE@@I@Z
0x58AC5C: "public: __cdecl D3DXTex::CBlt::~CBlt(void) __ptr64" ??1CBlt@D3DXTex@@QEAA@XZ
0x5BF10C: "private: long __cdecl D3DXEffects::CEffect::RecordSetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetBoolArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x64DC00: "void __cdecl D3DX::png_do_write_interlace(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned int)" ?png_do_write_interlace@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x6A4710: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x864277: intelsse3_D3DXQuaternionInverse
0x461000: "DisablePSGP" ??_C@_0M@GCJEAAPG@DisablePSGP?$AA@
0x711984: "protected: long __cdecl D3DXShader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3DXShader@@IEAAJXZ
0x476068: "invalid register '%s[...]'" ??_C@_0BL@ENKBHICH@invalid?5register?5?8?$CFs?$FL?4?4?4?$FN?8?$AA@
0x4AA3EC: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x73FE10: "public: virtual struct ArTypeProperties __cdecl ArTypeVoid::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeVoid@@UEAA?AUArTypeProperties@@XZ
0x4EC4AC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddVertex(unsigned char * __ptr64,unsigned short) __ptr64" ?AddVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAEG@Z
0x74D790: "protected: unsigned __int64 __cdecl CCompiler::EmitInst_ChooseOutputType(class CInstruction * __ptr64,unsigned __int64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?EmitInst_ChooseOutputType@CCompiler@@IEAA_KPEAVCInstruction@@_KI11@Z
0x6506A0: "void __cdecl D3DX::png_handle_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4879B0: "__cdecl _real@3e4f27e7" __real@3e4f27e7
0x4D0BCC: D3DXCreateSkinInfoFromBlendedMesh
0x55CE68: "long __cdecl UIntMult(unsigned int,unsigned int,unsigned int * __ptr64)" ?UIntMult@@YAJIIPEAI@Z
0x486A20: " vPSize" ??_C@_07JIOMNANA@?5vPSize?$AA@
0x474B20: "break must be inside loop" ??_C@_0BK@BKOAOLGB@break?5must?5be?5inside?5loop?$AA@
0x711C88: "protected: long __cdecl D3DXShader::CProgram::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x46A020: "Overflow in png_memcpy_check." ??_C@_0BO@EDCJOINC@Overflow?5in?5png_memcpy_check?4?$AA@
0x469B80: "Insufficient memory to create na" ??_C@_0CE@INFHEGCM@Insufficient?5memory?5to?5create?5na@
0x46D4E8: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x7B23B0: "public: virtual long __cdecl ArType::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArType@@UEAAJPEAPEAV1@@Z
0x70F14C: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Map(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?CompactPool_Map@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@III@Z
0x7C8A00: "long __cdecl SFPS_UnaryIntToFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x84D0F0: "protected: void __cdecl CD3D10ShaderValidatorBase::CheckHSPhaseDecls(void) __ptr64" ?CheckHSPhaseDecls@CD3D10ShaderValidatorBase@@IEAAXXZ
0x476B54: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x47D160: "Unrecognized shader type." ??_C@_0BK@CKIOIHAG@Unrecognized?5shader?5type?4?$AA@
0x4C7C0C: "long __cdecl D3DXMesh::D3DXIntersect<unsigned int,0,4294967295>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXIntersect@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3I@Z
0x739A40: "protected: long __cdecl CParse::FindIntrinsic(struct ArSourceLocation const * __ptr64,struct D3DINTRINSIC const * __ptr64,unsigned int,class ArType * __ptr64,char const * __ptr64,class CNode const * __ptr64,class ArSymbolFunction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindIntrinsic@CParse@@IEAAJPEBUArSourceLocation@@PEBUD3DINTRINSIC@@IPEAVArType@@PEBDPEBVCNode@@PEAPEAVArSymbolFunction@@PEAI6@Z
0x8659BC: tolower
0x46BAF0: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x85D800: "private: void __cdecl CSignatureParser::Cleanup(void) __ptr64" ?Cleanup@CSignatureParser@@AEAAXXZ
0x6443B4: "void __cdecl D3DX::png_write_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_write_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE@Z
0x621420: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcMemory@NXOF@@UEAAPEAXI@Z
0x68FEF4: "public: __cdecl D3DXIsochart::CMaxFlow::~CMaxFlow(void) __ptr64" ??1CMaxFlow@D3DXIsochart@@QEAA@XZ
0x7EF890: "public: virtual void * __ptr64 __cdecl CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@@UEAAPEAXI@Z
0x46FE10: "_bias opportunity missed because" ??_C@_0DP@KGKAMION@_bias?5opportunity?5missed?5because@
0x475150: "Unrecognized FX function call (%" ??_C@_0CD@HCPLCGDK@Unrecognized?5FX?5function?5call?5?$CI?$CF@
0x46C0C0: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x4640D8: "CLIPPLANEENABLE" ??_C@_0BA@BIIEKNDE@CLIPPLANEENABLE?$AA@
0x4D3C8C: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x7913B0: "protected: long __cdecl CCompiler::EmitAbstractInterfaceCall(class CNodeExpression * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitAbstractInterfaceCall@CCompiler@@IEAAJPEAVCNodeExpression@@PEAVArSymbolFunction@@PEBVCNode@@IPEAPEAVCArgument@@@Z
0x462650: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x5C0E18: "private: struct D3DXEffects::SHandle * __ptr64 __cdecl D3DXEffects::CEffect::FindValue(char const * __ptr64,unsigned long,int) __ptr64" ?FindValue@CEffect@D3DXEffects@@AEAAPEAUSHandle@2@PEBDKH@Z
0x473724: "%ux%u" ??_C@_05OKCLCEKN@?$CFux?$CFu?$AA@
0x4CAFCC: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::AddRef(void) __ptr64" ?AddRef@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x464E70: "D3DX Effect Compiler" ??_C@_0BF@LANGPNOB@D3DX?5Effect?5Compiler?$AA@
0x6A2DA0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDim(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDim@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x78E6E0: "protected: class ArSymbol * __ptr64 __cdecl CParse::StartTechnique(struct ArSourceLocation const * __ptr64,enum ArSymbolObjectKind,char const * __ptr64,class ArSymbol * __ptr64) __ptr64" ?StartTechnique@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@W4ArSymbolObjectKind@@PEBDPEAV2@@Z
0x623554: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x4F5D20: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RecalcEdgeQEMS_Plane(unsigned short,unsigned short,int,unsigned short,unsigned short,unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGHGGGGPEAE@Z
0x82B8E0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x4D40E4: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x6F8B50: "protected: static long __cdecl D3DXShader::CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x82ADE0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::StartShader(enum D3D10_SB_TOKENIZED_PROGRAM_TYPE,unsigned int,unsigned int) __ptr64" ?StartShader@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@II@Z
0x80E0C0: "protected: long __cdecl CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@@IEAAJXZ
0x7FE0F0: "protected: virtual long __cdecl CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@@MEAAJXZ
0x46D1A0: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x4623C8: "const D3DXTex::CCodecDXT::`vftable'" ??_7CCodecDXT@D3DXTex@@6B@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x482FE0: "Reference of undeclared register" ??_C@_0GH@KKMKAGKI@Reference?5of?5undeclared?5register@
0x6865B8: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x463028: "v_%s" ??_C@_04OGLFKMEH@v_?$CFs?$AA@
0x480050: "finalTriWeq0EdgeTessFactor alrea" ??_C@_0FI@MAODNGEI@finalTriWeq0EdgeTessFactor?5alrea@
0x485B00: "Multiple fork/join phase program" ??_C@_0ML@HEKCGMIJ@Multiple?5fork?1join?5phase?5program@
0x7231E0: "public: __cdecl CNodeAttribute::CNodeAttribute(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64) __ptr64" ??0CNodeAttribute@@QEAA@PEBUArSourceLocation@@PEBDPEBVCNode@@@Z
0x61ECC4: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x627B3C: "public: virtual unsigned long __cdecl NXOF::XObject::AddRef(void) __ptr64" ?AddRef@XObject@NXOF@@UEAAKXZ
0x4AE844: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x4AF870: "public: virtual long __cdecl D3DXMath::CMatrixStack::Push(void) __ptr64" ?Push@CMatrixStack@D3DXMath@@UEAAJXZ
0x461110: "D3DXValidIndices: A neighbor tri" ??_C@_0FI@EFLJNNPN@D3DXValidIndices?3?5A?5neighbor?5tri@
0x65D4D8: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateNewBuffers<unsigned long>(void) __ptr64" ??$GenerateNewBuffers@K@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x49E4A8: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCompressedData(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetCompressedData@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x486BC0: " %c%-4u" ??_C@_07FKBNDOGH@?5?$CFc?$CF?94u?$AA@
0x650CA8: "void __cdecl D3DX::png_handle_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x746E70: "public: void * __ptr64 __cdecl CResourceDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCResourceDef@@QEAAPEAXI@Z
0x88C7B0: "short * D3DXShader::d3dxasm_rindex" ?d3dxasm_rindex@D3DXShader@@3PAFA
0x4879C0: "__cdecl _real@be679b79" __real@be679b79
0x5755B4: D3DXSHProjectCubeMap
0x624CB8: "public: virtual unsigned long __cdecl NXOF::XDataRef::Release(void) __ptr64" ?Release@XDataRef@NXOF@@UEAAKXZ
0x497754: "public: virtual int __cdecl D3DXCore::CLine::GetAntialias(void) __ptr64" ?GetAntialias@CLine@D3DXCore@@UEAAHXZ
0x6E07C4: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x4738B0: "const ArTypeVoid::`vftable'" ??_7ArTypeVoid@@6B@
0x616878: "double __cdecl D3DXSHSim::dlapy2_(double * __ptr64,double * __ptr64)" ?dlapy2_@D3DXSHSim@@YANPEAN0@Z
0x486D14: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x4710A0: "LineStream" ??_C@_0L@PNFAKCPG@LineStream?$AA@
0x46AB70: "Out of place sBIT chunk" ??_C@_0BI@IOIDJMN@Out?5of?5place?5sBIT?5chunk?$AA@
0x4A7A04: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x4AB804: D3DXMatrixTransformation
0x464180: "COLORVERTEX" ??_C@_0M@JNGLFIB@COLORVERTEX?$AA@
0x7976F0: "public: virtual void * __ptr64 __cdecl CNodeAsmRegister::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmRegister@@UEAAPEAXI@Z
0x5FC8F8: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdapt::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdapt@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x473970: "const ArTypeInterface::`vftable'" ??_7ArTypeInterface@@6B@
0x82B000: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceMSDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,unsigned int) __ptr64" ?EmitResourceMSDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111I@Z
0x472E2C: "uint" ??_C@_04EHNLIFAM@uint?$AA@
0x47F8B0: "Input domain point already decla" ??_C@_0EG@HOECCJNB@Input?5domain?5point?5already?5decla@
0x4A814C: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x467298: "I" ??_C@_01JPJNBJEM@I?$AA@
0x463EE0: "ADAPTIVETESS_Z" ??_C@_0P@JMBENPID@ADAPTIVETESS_Z?$AA@
0x61A680: "public: long __cdecl NXOF::TEnumObject::ValidateStream(void) __ptr64" ?ValidateStream@TEnumObject@NXOF@@QEAAJXZ
0x4782C0: "IGE a,a -> true" ??_C@_0BA@FOCNINOF@IGE?5a?0a?5?9?$DO?5true?$AA@
0x4A90C8: D3DXVec4Hermite
0x464874: "TEMP" ??_C@_04JKHNIKCB@TEMP?$AA@
0x4646E0: "DIRECTIONAL" ??_C@_0M@OHINNGCO@DIRECTIONAL?$AA@
0x8652E8: strcpy_s
0x470828: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x470C18: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x4751B8: "the debug info flag can only be " ??_C@_0CN@HJGIGDEK@the?5debug?5info?5flag?5can?5only?5be?5@
0x46CE48: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x468AF8: "Premature end of input file" ??_C@_0BM@KEKMMNGA@Premature?5end?5of?5input?5file?$AA@
0x46E9E0: "literal values outside range -1 " ??_C@_0EO@HCBBMCFE@literal?5values?5outside?5range?5?91?5@
0x666274: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned short>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@G@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x476460: "const CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@@6B@
0x486B0C: "oC%u" ??_C@_04MHNABGBF@oC?$CFu?$AA@
0x463760: "D3DXCreateEffectCompiler" ??_C@_0BJ@MPOHOFKE@D3DXCreateEffectCompiler?$AA@
0x461DA8: "D3DXCreateText: MakeDisplayListF" ??_C@_0DB@GNKGHNIA@D3DXCreateText?3?5MakeDisplayListF@
0x465FC0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@MPKAFOCH@ID3DXEffectCompiler?3?3CompileEffe@
0x46F798: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x5A3EC4: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x866FCE: floorf
0x48A3C0: "__cdecl _real@404e000000000000" __real@404e000000000000
0x79DA40: "protected: long __cdecl CPreProcessor::DoUndef(char const * __ptr64) __ptr64" ?DoUndef@CPreProcessor@@IEAAJPEBD@Z
0x466050: "ID3DXEffectCompiler: Compilation" ??_C@_0CI@JEBMNAED@ID3DXEffectCompiler?3?5Compilation@
0x487A64: "__cdecl _real@3ffeb77f" __real@3ffeb77f
0x406660: "struct D3D_MATCHENTRY const * const g_BREAKEQCmp_Match" ?g_BREAKEQCmp_Match@@3QBUD3D_MATCHENTRY@@B
0x47EBA0: "Sum of temp registers and indexa" ??_C@_0GK@BPPNHNHG@Sum?5of?5temp?5registers?5and?5indexa@
0x464C7C: "EXP" ??_C@_03KKGFKKLA@EXP?$AA@
0x486E6C: "1-" ??_C@_02FDNPDKF@1?9?$AA@
0x61F020: "public: virtual long __cdecl NXOF::TBinaryDataRef::Unlock(void) __ptr64" ?Unlock@TBinaryDataRef@NXOF@@UEAAJXZ
0x6F4350: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x583930: "public: virtual void __cdecl D3DXTex::CCodecDXT::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46D0F0: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x64CBF8: "void __cdecl D3DX::png_write_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int)" ?png_write_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_16_struct@1@H@Z
0x7247F0: "public: virtual void __cdecl CNodeExpression::Print(void)const __ptr64" ?Print@CNodeExpression@@UEBAXXZ
0x5E5664: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x65A6B0: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::Reverse(class D3DXIsochart::dynamicarray<int> & __ptr64,int) __ptr64" ?Reverse@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAV?$dynamicarray@H@D3DXIsochart@@H@Z
0x662D50: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Partition(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?Partition@CIsochartEngine@D3DXIsochart@@UEAAJKMAEAKAEAMPEAK@Z
0x68A5F8: "public: __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::~CMaxHeap<double,unsigned long>(void) __ptr64" ??1?$CMaxHeap@NK@D3DXIsochart@@QEAA@XZ
0x4CB554: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetFVF(unsigned long) __ptr64" ?SetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAJK@Z
0x865034: "__cdecl invoke_watson" _invoke_watson
0x80DD70: "protected: long __cdecl CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@@IEAAJXZ
0x4A6B60: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x460F60: "const D3DXMath::CMatrixStack::`vftable'" ??_7CMatrixStack@D3DXMath@@6B@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x401EC0: "const D3DXCore::CStringBuffer::`vftable'" ??_7CStringBuffer@D3DXCore@@6B@
0x64FE08: "void __cdecl D3DX::png_handle_IEND(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IEND@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x489EC8: "__cdecl _real@3f5db3d7" __real@3f5db3d7
0x463E70: "CCW_STENCILZFAIL" ??_C@_0BB@NPMDKIGE@CCW_STENCILZFAIL?$AA@
0x5C9D24: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x842570: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_BasicInstructionAgnosticInspection(void) __ptr64" ?Rule_BasicInstructionAgnosticInspection@CD3D10ShaderValidatorBase@@IEAAXXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4628C4: "zw" ??_C@_02DJKGCEFK@zw?$AA@
0x4AD4B8: D3DXQuaternionRotationAxis
0x471320: "Texture2DArray" ??_C@_0P@MOFFICCD@Texture2DArray?$AA@
0x670614: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareInternalVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareInternalVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x566800: "long __cdecl D3DXMesh::SetVertexAttributes(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexAttributes@D3DXMesh@@YAJPEAUSLoadedFace@1@KPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@PEAPEAUSLoadVertex@1@PEAK4@Z
0x46BE1C: "const" ??_C@_05BNCCCJPP@const?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypePointer::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypePointer@@UEAAPEAXI@Z
0x468C20: "Didn't expect more than one scan" ??_C@_0CB@DMGINPNE@Didn?8t?5expect?5more?5than?5one?5scan@
0x5A1268: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x472EFC: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x486F08: "D3DX: (WARN) D3DX10 relies upon " ??_C@_0DB@CACLHPEI@D3DX?3?5?$CIWARN?$CJ?5D3DX10?5relies?5upon?5@
0x476828: "SV_InstanceId" ??_C@_0O@KCDOANEH@SV_InstanceId?$AA@
0x78E0B0: "protected: class CNode * __ptr64 __cdecl CParse::NewStateExpr(class CNode const * __ptr64) __ptr64" ?NewStateExpr@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x46B218: "Duplicate oFFs chunk" ??_C@_0BF@JBIHJHNI@Duplicate?5oFFs?5chunk?$AA@
0x4DB0B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x4016E8: "__cdecl _imp__setjmp" __imp__setjmp
0x488B60: "__cdecl _real@3faeb851e0000000" __real@3faeb851e0000000
0x4DF030: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x838F00: "protected: long __cdecl CD3D10Program::EmitITOB(void) __ptr64" ?EmitITOB@CD3D10Program@@IEAAJXZ
0x47AB58: "trunc fp_range" ??_C@_0P@HFDJHHPH@trunc?5fp_range?$AA@
0x462628: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x47CB10: "texture2DMS cannot be more than " ??_C@_0CM@MFFKPOGA@texture2DMS?5cannot?5be?5more?5than?5@
0x5B4194: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x46B348: "Invalid sCAL after IDAT" ??_C@_0BI@JLBKDAG@Invalid?5sCAL?5after?5IDAT?$AA@
0x46FB10: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x465080: "ID3DXEffectCompiler: There was a" ??_C@_0EN@NOIIIIFB@ID3DXEffectCompiler?3?5There?5was?5a@
0x831970: "protected: long __cdecl CD3D10Program::GatherPoolInterfaces(void) __ptr64" ?GatherPoolInterfaces@CD3D10Program@@IEAAJXZ
0x70EFD4: "private: long __cdecl D3DXShader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3DXShader@@AEAAJIKK@Z
0x474C58: "internal error: flattened side e" ??_C@_0CG@IPNENGFN@internal?5error?3?5flattened?5side?5e@
0x47A2E8: "sample1d_bias_a_o fp_flags" ??_C@_0BL@FLNBPKBD@sample1d_bias_a_o?5fp_flags?$AA@
0x49E9E0: "void __cdecl D3DXAnimation::D3DXFindVector3(double,int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?D3DXFindVector3@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_VECTOR3@@PEAIPEAUD3DXVECTOR3@@@Z
0x486EA8: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x486860: "const CD3D10VertexShaderValidator::`vftable'" ??_7CD3D10VertexShaderValidator@@6B@
0x59FCBC: "public: long __cdecl D3DXShader::CConstantTable::Initialize(unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Initialize@CConstantTable@D3DXShader@@QEAAJPEBKPEAPEAUID3DXBuffer@@@Z
0x467910: "const NXOF::XSrcMemory::`vftable'" ??_7XSrcMemory@NXOF@@6B@
0x4766F4: "co" ??_C@_02KIEKCEPM@co?$AA@
0x8655F8: longjmp
0x470F58: "vs_4_0_level_9_3" ??_C@_0BB@PIDJGJN@vs_4_0_level_9_3?$AA@
0x46F960: "Error: invalid register '%s' in " ??_C@_0DC@BPHMENKK@Error?3?5invalid?5register?5?8?$CFs?8?5in?5@
0x463510: "const D3DXShader::CConstantTable::`vftable'" ??_7CConstantTable@D3DXShader@@6B@
0x7F1E90: "protected: static bool __cdecl CTReorderInstructions::IsFlowControl(class CInstruction * __ptr64)" ?IsFlowControl@CTReorderInstructions@@KA_NPEAVCInstruction@@@Z
0x624B3C: "public: virtual long __cdecl NXOF::XDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x469828: "Setting gamma=0" ??_C@_0BA@FODJPOMI@Setting?5gamma?$DN0?$AA@
0x5CC2AC: "public: virtual long __cdecl D3DXEffects::CEffect::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x6A1450: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x81F430: "protected: virtual long __cdecl CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@@MEAAJXZ
0x7422C0: "public: virtual long __cdecl ArTypeQualifier::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArTypeQualifier@@UEAAJPEAPEAVArType@@@Z
0x6A72D4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x478298: "bge(mul(x,x),neg(mul(x,x))) -> t" ??_C@_0CE@HEAEEILF@bge?$CImul?$CIx?0x?$CJ?0neg?$CImul?$CIx?0x?$CJ?$CJ?$CJ?5?9?$DO?5t@
0x401E00: "(null)" ??_C@_06OJHGLDPL@?$CInull?$CJ?$AA@
0x469148: "Bogus message code %d" ??_C@_0BG@MIBALFBH@Bogus?5message?5code?5?$CFd?$AA@
0x46C590: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x866F04: getenv
0x7983A0: "public: long __cdecl CTErrors::SetWarningSpecifier(unsigned int,unsigned int) __ptr64" ?SetWarningSpecifier@CTErrors@@QEAAJII@Z
0x78B2A0: "protected: long __cdecl CCompiler::AnalyzeSwitch(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64,class CSwitchInfo * __ptr64) __ptr64" ?AnalyzeSwitch@CCompiler@@IEAAJPEBVCNode@@00PEAVCArgument@@PEAVCSwitchInfo@@@Z
0x48B458: D3DXCreateBuffer
0x46C268: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x663F88: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Pack(unsigned int,unsigned int,float,void const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?Pack@CIsochartEngine@D3DXIsochart@@UEAAJIIMPEBXPEAPEAUID3DXBuffer@@11PEAU3@@Z
0x487790: "__cdecl _real@3d8637b1" __real@3d8637b1
0x471828: "<method>" ??_C@_08BHDMOCDA@?$DMmethod?$DO?$AA@
0x47AD18: "utof float_literal" ??_C@_0BD@JGOCLHAJ@utof?5float_literal?$AA@
0x60176C: "public: __cdecl D3DXSHSim::PRTSimpBVH::PRTSimpBVH(void) __ptr64" ??0PRTSimpBVH@D3DXSHSim@@QEAA@XZ
0x891DB0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20OutputSemantic" ?g_VS20OutputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4D46F4: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x47F390: "GS output primitive topology can" ??_C@_0HP@NDJIELND@GS?5output?5primitive?5topology?5can@
0x78A540: "protected: long __cdecl Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x865914: rand
0x46BC0C: "i" ??_C@_01KBJDNOO@i?$AA@
0x724470: "public: virtual void * __ptr64 __cdecl CNodeState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeState@@UEAAPEAXI@Z
0x404270: "struct D3D_MATCHENTRY const * const g_RETURNN_Match" ?g_RETURNN_Match@@3QBUD3D_MATCHENTRY@@B
0x723E70: "public: virtual int __cdecl CNodeExpression::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeExpression@@UEBAHPEBVCNode@@@Z
0x583434: "public: virtual void __cdecl D3DXTex::CCodecDXT::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x65C120: "private: int __cdecl IsochartRepacker::CUVAtlasRepacker::DoTessellation(int,int) __ptr64" ?DoTessellation@CUVAtlasRepacker@IsochartRepacker@@AEAAHHH@Z
0x47A400: "sample1d_dd fp_flags" ??_C@_0BF@MDHJDAMD@sample1d_dd?5fp_flags?$AA@
0x461D28: "D3DXCreateText: CreateOFContext " ??_C@_0CI@BGGLDAKD@D3DXCreateText?3?5CreateOFContext?5@
0x488E64: "__cdecl _real@447fc000" __real@447fc000
0x5BEAEC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::EndParameterBlock(void) __ptr64" ?EndParameterBlock@CEffect@D3DXEffects@@UEAAPEBDXZ
0x66CFB4: "public: __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::~CMaxHeap<float,unsigned long>(void) __ptr64" ??1?$CMaxHeap@MK@D3DXIsochart@@QEAA@XZ
0x5A9BD0: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::AddRef(void) __ptr64" ?AddRef@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x49F3B8: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x4E3EF4: "long __cdecl GXGenerateAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x46D2C8: "division by zero" ??_C@_0BB@OMEBCKB@division?5by?5zero?$AA@
0x4626C0: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x7B49B0: "public: long __cdecl CBaseProgram::AddPool(class CPool * __ptr64 * __ptr64,char const * __ptr64,unsigned __int64,class CBank * __ptr64,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@@QEAAJPEAPEAVCPool@@PEBD_KPEAVCBank@@II@Z
0x5A1114: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x487A38: "__cdecl _real@4095ddce" __real@4095ddce
0x7B23C0: "protected: long __cdecl CProgram::TranslateChainMerge(void) __ptr64" ?TranslateChainMerge@CProgram@@IEAAJXZ
0x476F10: "internal error: consume instruct" ??_C@_0FB@KKMOLMDN@internal?5error?3?5consume?5instruct@
0x476B98: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x4AC014: D3DXMatrixAffineTransformation
0x853E00: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Push(struct _INST_NODE * __ptr64 const & __ptr64) __ptr64" ?Push@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXAEBQEAU_INST_NODE@@@Z
0x59E47C: D3DXGatherFragmentsFromResourceW
0x5D2E00: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x4F5904: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DGenerateBorderError(unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAANIIPEAUD3DXVECTOR3@@PEAE@Z
0x486FB8: "deriv_rtx" ??_C@_09DAMGIFBA@deriv_rtx?$AA@
0x469DD8: "Invalid attempt to read row data" ??_C@_0CB@KCPNIGFM@Invalid?5attempt?5to?5read?5row?5data@
0x4010D0: "__cdecl _imp_SetMapMode" __imp_SetMapMode
0x468128: "Closed temporary file %s" ??_C@_0BJ@KDCGAOJB@Closed?5temporary?5file?5?$CFs?$AA@
0x4754F0: "internal error: failed to devirt" ??_C@_0EC@IJHLLNJO@internal?5error?3?5failed?5to?5devirt@
0x7DED80: "public: void __cdecl Util::DoubleList<class CArgument,24,32>::Delete(void) __ptr64" ?Delete@?$DoubleList@VCArgument@@$0BI@$0CA@@Util@@QEAAXXZ
0x6663EC: "public: void * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartMesh@D3DXIsochart@@QEAAPEAXI@Z
0x4E7DA8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x82B290: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputDecl(enum D3D10_SB_OPERAND_TYPE,unsigned int,unsigned int) __ptr64" ?EmitInputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_OPERAND_TYPE@@II@Z
0x462D80: "ID3DXFragmentLinker::LinkShader:" ??_C@_0JK@OIPCEGGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x7EEFF0: "private: long __cdecl CProgram::CompactLiterals_Remap(class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@@AEAAJPEAPEAVCArgument@@0I@Z
0x8621A0: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeSwizzle(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x479728: "bine int_literal" ??_C@_0BB@JNMOBLJE@bine?5int_literal?$AA@
0x4617B0: "const D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x49E280: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::AddRef(void) __ptr64" ?AddRef@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x6BF17C: "protected: long __cdecl D3DXShader::CCompiler::Unalias(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x487828: "__cdecl _real@3d85fe76" __real@3d85fe76
0x464E44: "PHONG" ??_C@_05CMHLHEEA@PHONG?$AA@
0x5D27D0: "protected: virtual int __cdecl D3DXShader::CProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x84EF20: "public: __cdecl CD3D10PixelShaderValidator::CD3D10PixelShaderValidator(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser5 * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10PixelShaderValidator@@QEAA@PEBIPEAVCSignatureParser@@PEAVCSignatureParser5@@P6AXPEAXPEBD@Z3I@Z
0x8C1418: "__cdecl pRawDllMain" _pRawDllMain
0x462460: "%f%s" ??_C@_04BECFKOHH@?$CFf?$CFs?$AA@
0x4640A8: "POINTSIZE_MAX" ??_C@_0O@HPIDPBID@POINTSIZE_MAX?$AA@
0x7219F0: "protected: long __cdecl CParse::PrintIntrinsicDesc(struct D3DINTRINSIC const * __ptr64,class ArType * __ptr64,unsigned int,char * __ptr64) __ptr64" ?PrintIntrinsicDesc@CParse@@IEAAJPEBUD3DINTRINSIC@@PEAVArType@@IPEAD@Z
0x4EEEB0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x4764A0: "1.#INF" ??_C@_06ONHLOAAL@1?4?$CDINF?$AA@
0x741C60: "public: virtual long __cdecl ArTypeMatrix::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeMatrix@@UEAAJPEADI@Z
0x7FE0E0: "public: virtual unsigned int __cdecl ArTypeVoid::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeVoid@@UEAAIXZ
0x4672B0: "Safe minimum" ??_C@_0N@ECFLIEIM@Safe?5minimum?$AA@
0x45F860: DXFILEOBJ_EffectInstance
0x61EAF8: "public: virtual unsigned long __cdecl NXOF::XDataArray<char const * __ptr64,10>::Release(void) __ptr64" ?Release@?$XDataArray@PEBD$09@NXOF@@UEAAKXZ
0x7F1D70: "protected: static int __cdecl CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@@KAHIIPEBX@Z
0x463EB0: "ENABLEADAPTIVETESSELLATION" ??_C@_0BL@HPEBCGCH@ENABLEADAPTIVETESSELLATION?$AA@
0x477D38: "Legacy !A * (A + B) => !A * B" ??_C@_0BO@KJPFADAA@Legacy?5?$CBA?5?$CK?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?5?$CBA?5?$CK?5B?$AA@
0x8A46E8: "long `RTTI Type Descriptor'" ??_R0J@8
0x4622C8: "const D3DXTex::CCodec_G16R16F::`vftable'" ??_7CCodec_G16R16F@D3DXTex@@6B@
0x4700A0: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x482540: "Reference of undeclared input or" ??_C@_0JJ@DABOIHDM@Reference?5of?5undeclared?5input?5or@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x463C7C: "FVF" ??_C@_03KONGJNID@FVF?$AA@
0x46AA70: "Invalid gAMA after IDAT" ??_C@_0BI@POPIJBNN@Invalid?5gAMA?5after?5IDAT?$AA@
0x401460: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x47B540: "%s does not support textures" ??_C@_0BN@NJNGFMDL@?$CFs?5does?5not?5support?5textures?$AA@
0x7D4B90: "protected: long __cdecl CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@@IEAAJXZ
0x474F30: "SetRenderTargets" ??_C@_0BB@DHKOAONF@SetRenderTargets?$AA@
0x6C4720: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@D3DXShader@@IEAAJXZ
0x463824: "FILTER" ??_C@_06EKKPGGCG@FILTER?$AA@
0x79B530: "public: long __cdecl CPreProcessor::Begin(unsigned int) __ptr64" ?Begin@CPreProcessor@@QEAAJI@Z
0x621110: "public: int __cdecl NXOF::ZipDecompressor::Init(void) __ptr64" ?Init@ZipDecompressor@NXOF@@QEAAHXZ
0x721FD0: "protected: long __cdecl CParse::CombineStrings(struct RawToken * __ptr64,struct RawToken * __ptr64,struct RawToken * __ptr64) __ptr64" ?CombineStrings@CParse@@IEAAJPEAURawToken@@00@Z
0x71106C: "private: long __cdecl D3DXShader::CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@D3DXShader@@AEAAJXZ
0x7FD9E0: "protected: long __cdecl CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@@IEAAJXZ
0x47F1D0: "Overlapping input index range de" ??_C@_0FB@FFDFICOG@Overlapping?5input?5index?5range?5de@
0x4A92E8: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeInterface::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeInterface@@UEAAPEAXI@Z
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@@MEAAJXZ
0x84CE50: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x88F46C: "int pca_iters" ?pca_iters@@3HA
0x45F640: IID_ID3DXFileSaveObject
0x462960: "TESSFACTOR" ??_C@_0L@PPFCHDAK@TESSFACTOR?$AA@
0x741AE0: "public: virtual void __cdecl ArTypeMatrix::GetNumRowsAndCols(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetNumRowsAndCols@ArTypeMatrix@@UEAAXPEAI0@Z
0x61F130: "public: virtual long __cdecl NXOF::TEnumObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TEnumObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x4CB79C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Clone(struct ID3DXSkinInfo * __ptr64 * __ptr64) __ptr64" ?Clone@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAPEAUID3DXSkinInfo@@@Z
0x78EB50: "protected: class CNode * __ptr64 __cdecl CParse::NewBaseReturnStmt(struct ArSourceLocation const * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64) __ptr64" ?NewBaseReturnStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbolFunction@@PEBV2@@Z
0x464C44: "COLOR2" ??_C@_06DFECKEFA@COLOR2?$AA@
0x5FBF68: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x61EF24: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x4628D4: "w" ??_C@_01NOFIACDB@w?$AA@
0x595F30: "public: unsigned int __cdecl D3DXShader::CFragment::FindTempRegisterIndex(char const * __ptr64) __ptr64" ?FindTempRegisterIndex@CFragment@D3DXShader@@QEAAIPEBD@Z
0x71ABD8: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionMultiply_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionMultiply_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x467580: "const NXOF::TFile::`vftable'" ??_7TFile@NXOF@@6B@
0x4AB2A8: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x6DDE4C: "protected: virtual long __cdecl D3DXShader::C30Program::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x852C40: "protected: void __cdecl CD3D10PixelShaderValidator::SetRegisterComponentInitialized(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?SetRegisterComponentInitialized@CD3D10PixelShaderValidator@@IEAAXPEBUOPERAND_NODE@@I@Z
0x621D58: "public: virtual long __cdecl NXOF::TBinarySaveData::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@TBinarySaveData@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x7FE0E0: "public: virtual unsigned int __cdecl CNode::Size(void)const __ptr64" ?Size@CNode@@UEBAIXZ
0x707E0C: "protected: long __cdecl D3DXShader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3DXShader@@IEAAJXZ
0x482970: "Reference out of bounds, [%d], o" ??_C@_0GB@CKDDDPPC@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x5FD9AC: "void __cdecl D3DXSHSim::UpdateCoeffs(void)" ?UpdateCoeffs@D3DXSHSim@@YAXXZ
0x58C350: "protected: long __cdecl D3DXTex::CBlt::BltLinear3D(void) __ptr64" ?BltLinear3D@CBlt@D3DXTex@@IEAAJXZ
0x46D600: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x473C60: "register or offset bind %s not v" ??_C@_0CF@MNLLPJJD@register?5or?5offset?5bind?5?$CFs?5not?5v@
0x719EF4: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformNormalArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformNormalArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x70BD58: "protected: long __cdecl D3DXShader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3DXShader@@IEAAJXZ
0x5BE9A4: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAJM@Z
0x5E6028: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x47C850: "Geometry shader didn't emit anyt" ??_C@_0CF@BJGJAHIO@Geometry?5shader?5didn?8t?5emit?5anyt@
0x467E48: "Corrupt JPEG data: found marker " ??_C@_0DI@NFMBADOH@Corrupt?5JPEG?5data?3?5found?5marker?5@
0x469B40: "iTXt chunk not supported." ??_C@_0BK@DENNMICD@iTXt?5chunk?5not?5supported?4?$AA@
0x78DC10: "protected: long __cdecl CParse::NewEffectsApiCall(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64,bool,bool,bool,class CNode * __ptr64 * __ptr64) __ptr64" ?NewEffectsApiCall@CParse@@IEAAJPEBUArSourceLocation@@PEBDPEBVCNode@@_N33PEAPEAV3@@Z
0x81C510: "protected: virtual long __cdecl C30Program::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@C30Program@@MEAAJPEAVCArgument@@@Z
0x462880: "D3DXCompileShaderFromResourceW" ??_C@_0BP@BAAABIGL@D3DXCompileShaderFromResourceW?$AA@
0x471E90: "internal error: blob size mismat" ??_C@_0ED@MEFOMHFA@internal?5error?3?5blob?5size?5mismat@
0x4706E0: "program too complex; there are m" ??_C@_0EB@LAKBDEOA@program?5too?5complex?$DL?5there?5are?5m@
0x4649A8: "BLENDFACTORALPHA" ??_C@_0BB@OLOBNDNP@BLENDFACTORALPHA?$AA@
0x468318: "Unexpected marker 0x%02x" ??_C@_0BJ@COPODLDN@Unexpected?5marker?50x?$CF02x?$AA@
0x401498: "__cdecl _imp___dllonexit" __imp___dllonexit
0x480F20: "finalLineDetailTessFactor alread" ??_C@_0FI@IKACLPE@finalLineDetailTessFactor?5alread@
0x811A90: "protected: virtual long __cdecl CShaderProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x487528: "__cdecl _real@3f800000" __real@3f800000
0x474CD0: "can't flatten if statements that" ??_C@_0FO@FDDCEBOD@can?8t?5flatten?5if?5statements?5that@
0x485BD0: "When the Hull Shader doesn't hav" ??_C@_0ML@NNHBIKBK@When?5the?5Hull?5Shader?5doesn?8t?5hav@
0x4DFB1C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAM@Z
0x49E46C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x487648: "__cdecl _real@3e800000" __real@3e800000
0x569894: D3DXCreateSphere
0x4874E0: "__cdecl _real@3e80000000000000" __real@3e80000000000000
0x46B270: "Invalid pCAL after IDAT" ??_C@_0BI@CAHJBHPE@Invalid?5pCAL?5after?5IDAT?$AA@
0x471FB0: "Flag specified was exclusively a" ??_C@_0ED@MIDDAOFH@Flag?5specified?5was?5exclusively?5a@
0x5A23B0: "public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x71C09C: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x487A8C: "__cdecl _real@3d800000" __real@3d800000
0x6675AC: "public: __cdecl GeodesicDist::CExactOneToAll::~CExactOneToAll(void) __ptr64" ??1CExactOneToAll@GeodesicDist@@QEAA@XZ
0x4793C8: "acos fp_specials" ??_C@_0BB@PALJFLKM@acos?5fp_specials?$AA@
0x487734: "__cdecl _real@3b808081" __real@3b808081
0x4876B4: "__cdecl _real@3c800000" __real@3c800000
0x5B56D8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x4F354C: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x4876B0: "__cdecl _real@3b800000" __real@3b800000
0x854220: "public: void __cdecl TStack<bool,20>::Push(bool const & __ptr64) __ptr64" ?Push@?$TStack@_N$0BE@@@QEAAXAEB_N@Z
0x5D823C: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x68B018: "bool __cdecl D3DXIsochart::IsochartIsSegmentsIntersect(struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 * __ptr64)" ?IsochartIsSegmentsIntersect@D3DXIsochart@@YA_NAEBUD3DXVECTOR2@@000PEAU2@@Z
0x5066DC: "long __cdecl D3DXMesh::LoadMaterials(struct ID3DXFileData * __ptr64,struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long)" ?LoadMaterials@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@K@Z
0x46BE28: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x463F58: "SLOPESCALEDEPTHBIAS" ??_C@_0BE@GDONCEDF@SLOPESCALEDEPTHBIAS?$AA@
0x45F5F0: IID_ID3DXFont
0x46F358: "COLOR outputs must be contiguous" ??_C@_0DH@OGPLJLMC@COLOR?5outputs?5must?5be?5contiguous@
0x5A055C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetDefaults(struct IDirect3DDevice9 * __ptr64) __ptr64" ?SetDefaults@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@@Z
0x488DF8: "__cdecl _real@3f800008" __real@3f800008
0x467720: "const NXOF::TBinaryLoad::`vftable'" ??_7TBinaryLoad@NXOF@@6B@
0x4A6AFC: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?c_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x484C30: "Output signature parameter #%d (" ??_C@_0IA@IBFPDFFH@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x49E53C: D3DXCreateCompressedAnimationSet
0x470520: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x48B134: "public: static long __cdecl D3DXCore::CBuffer::Create(unsigned long,class D3DXCore::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x46A930: "Missing IHDR before PLTE" ??_C@_0BJ@LEBILHKO@Missing?5IHDR?5before?5PLTE?$AA@
0x622C44: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveData@NXOF@@UEAAPEAXI@Z
0x595B20: "public: long __cdecl D3DXShader::CFragment::CalculateLoopBranchState(unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateLoopBranchState@CFragment@D3DXShader@@QEAAJIIPEAUSStaticBranchState@2@@Z
0x46BF00: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x486DA8: "_normal" ??_C@_07POPDFCAG@_normal?$AA@
0x61EAB4: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x468388: "JFIF extension marker: type 0x%0" ??_C@_0CO@KKPHGHBA@JFIF?5extension?5marker?3?5type?50x?$CF0@
0x693964: "protected: void __cdecl GeodesicDist::CExactOneToAll::IntersectWindow(struct GeodesicDist::EdgeWindow * __ptr64,struct GeodesicDist::EdgeWindow * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?IntersectWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@0PEA_N111@Z
0x7125F0: "protected: long __cdecl D3DXShader::CBaseProgram::CreateArgumentErrorString(class D3DXShader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEADH@Z
0x5D508C: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x5F116C: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::FixupPointReps(class D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep> & __ptr64,class D3DXSHSim::GXArray<unsigned int> & __ptr64) __ptr64" ?FixupPointReps@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyEdgeRep@D3DXSHSim@@@2@AEAV?$GXArray@I@2@@Z
0x473CAC: "$super" ??_C@_06NNMPJPPN@$super?$AA@
0x487128: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x624A80: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x464968: "PREMODULATE" ??_C@_0M@ILGHIAJO@PREMODULATE?$AA@
0x5D9E58: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractPCA(unsigned int,unsigned int,float * __ptr64) __ptr64" ?ExtractPCA@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAM@Z
0x46FC60: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x47E2F0: "All DS input control point vcp[]" ??_C@_0BAH@DNHKPEPH@All?5DS?5input?5control?5point?5vcp?$FL?$FN@
0x4682C8: "Quantizing to %d = %d*%d*%d colo" ??_C@_0CD@CNNAOOFA@Quantizing?5to?5?$CFd?5?$DN?5?$CFd?$CK?$CFd?$CK?$CFd?5colo@
0x471738: "const CNodeValue::`vftable'" ??_7CNodeValue@@6B@
0x594078: D3DXPreprocessShaderFromResourceW
0x474A40: "Loop simulation finished early, " ??_C@_0FA@BKIPEPNH@Loop?5simulation?5finished?5early?0?5@
0x486C58: " vs_2_sw
" ??_C@_0N@MHNEHHJE@?5?5?5?5vs_2_sw?6?$AA@
0x7AAD20: "public: long __cdecl CProgram::FindAddIdentity(class CArgument * __ptr64) __ptr64" ?FindAddIdentity@CProgram@@QEAAJPEAVCArgument@@@Z
0x4A706C: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4A7EC0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6ACB90: "protected: long __cdecl D3DXShader::CCompiler::EmitFor(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?EmitFor@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000@Z
0x5D4014: "public: virtual long __cdecl D3DXSHSim::PRTAccellHiearchy::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTAccellHiearchy@D3DXSHSim@@UEAAJMM@Z
0x49F3C4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x59EB64: "public: virtual long __cdecl CIncludeConverter10To9::Open(enum _D3D10_INCLUDE_TYPE,char const * __ptr64,void const * __ptr64,void const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?Open@CIncludeConverter10To9@@UEAAJW4_D3D10_INCLUDE_TYPE@@PEBDPEBXPEAPEBXPEAI@Z
0x4E5B98: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x8654D8: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x47AD90: "Needs to be replaced with a real" ??_C@_0CG@KEABAGNH@Needs?5to?5be?5replaced?5with?5a?5real@
0x88F880: "struct InstructionEquiv * InstTable" ?InstTable@@3PAUInstructionEquiv@@A
0x489A88: "__cdecl _real@3f1a36e2e0000000" __real@3f1a36e2e0000000
0x475794: "callnz" ??_C@_06KBMOAPKH@callnz?$AA@
0x67ECD4: "public: void __cdecl D3DXIsochart::CIsoMap::Clear(void) __ptr64" ?Clear@CIsoMap@D3DXIsochart@@QEAAXXZ
0x489388: "__cdecl _real@bdcccccd" __real@bdcccccd
0x463078: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x58BF54: "protected: long __cdecl D3DXTex::CBlt::BltLinear2D(void) __ptr64" ?BltLinear2D@CBlt@D3DXTex@@IEAAJXZ
0x463C10: "MATERIALAMBIENT" ??_C@_0BA@DCGPGONG@MATERIALAMBIENT?$AA@
0x478708: "if(bine(x,0)) -> if(x)" ??_C@_0BH@KOOCAFEC@if?$CIbine?$CIx?00?$CJ?$CJ?5?9?$DO?5if?$CIx?$CJ?$AA@
0x4AEAF8: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x55CB30: D3DXTessellateRectPatch
0x486E58: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x854B50: "long __cdecl FindShaderCommentD3D9(unsigned long const * __ptr64,unsigned long,void const * __ptr64 * __ptr64,unsigned long * __ptr64)" ?FindShaderCommentD3D9@@YAJPEBKKPEAPEBXPEAK@Z
0x5B14B8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x595FA0: "public: class D3DXShader::CFragment * __ptr64 __cdecl D3DXShader::CFragmentHashTable::GetFragmentByName(char const * __ptr64) __ptr64" ?GetFragmentByName@CFragmentHashTable@D3DXShader@@QEAAPEAVCFragment@2@PEBD@Z
0x462368: "const D3DXTex::CCodec_D3DX_A16L16::`vftable'" ??_7CCodec_D3DX_A16L16@D3DXTex@@6B@
0x472F10: "invalid target or usage string" ??_C@_0BP@GNBHLEGE@invalid?5target?5or?5usage?5string?$AA@
0x4732D0: "'%s': out parameters cannot have" ??_C@_0DA@JNEBFCK@?8?$CFs?8?3?5out?5parameters?5cannot?5have@
0x742700: "protected: long __cdecl CParse::CastToValue(struct SValue * __ptr64,double,struct ArSourceLocation const * __ptr64) __ptr64" ?CastToValue@CParse@@IEAAJPEAUSValue@@NPEBUArSourceLocation@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x7B3E00: "public: void * __ptr64 __cdecl CArgument::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCArgument@@QEAAPEAXI@Z
0x474F70: "SetRasterizerState" ??_C@_0BD@GHIFNOMI@SetRasterizerState?$AA@
0x48D8C4: "private: static int __cdecl D3DXCore::CSprite::CompareTexture(unsigned int,unsigned int,void const * __ptr64)" ?CompareTexture@CSprite@D3DXCore@@CAHIIPEBX@Z
0x65E08C: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateNewBuffers<unsigned short>(void) __ptr64" ??$GenerateNewBuffers@G@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x475778: "dcl" ??_C@_03OJCGBBGF@dcl?$AA@
0x464D60: "BLENDFACTOR" ??_C@_0M@MJMJFHM@BLENDFACTOR?$AA@
0x47D690: "Expected component count of 1 (o" ??_C@_0HH@DOMCHJFM@Expected?5component?5count?5of?51?5?$CIo@
0x617C58: "public: virtual long __cdecl NXOF::TEnumObject::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TEnumObject@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CStateCaptureDevice@D3DXEffects@@UEAAXHHK@Z
0x485360: "All HS fork phase input vcp[][] " ??_C@_0BAE@IMCFCHCP@All?5HS?5fork?5phase?5input?5vcp?$FL?$FN?$FL?$FN?5@
0x670FBC: "private: void __cdecl D3DXIsochart::CIsochartMesh::TryAdjustVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,bool,bool,float,struct D3DXVECTOR2 & __ptr64,float & __ptr64,float * __ptr64)const __ptr64" ?TryAdjustVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@_N1MAEAUD3DXVECTOR2@@AEAMPEAM@Z
0x4884A8: "__cdecl _real@3f810000" __real@3f810000
0x7246B0: "public: virtual void * __ptr64 __cdecl CNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNode@@UEAAPEAXI@Z
0x4646A0: "XYZW" ??_C@_04BDGKKMDF@XYZW?$AA@
0x5A27E4: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x4E5130: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned int> >(class D3DXMesh::NeighborInfo<unsigned int> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@I@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@I@D3DXMesh@@IIPEAI@Z
0x88C440: "short * D3DXShader::d3dxasm_lhs" ?d3dxasm_lhs@D3DXShader@@3PAFA
0x46D6D8: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x493EF4: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginHemisphere(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginHemisphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x4D3EFC: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x479698: "bige int_literal" ??_C@_0BB@OLLMAMPL@bige?5int_literal?$AA@
0x833430: "protected: long __cdecl CD3D10Program::EmitOutputArrayDCL(void) __ptr64" ?EmitOutputArrayDCL@CD3D10Program@@IEAAJXZ
0x479E38: "ishl int_literal" ??_C@_0BB@LGHMKAIO@ishl?5int_literal?$AA@
0x4CB548: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CCompressedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CCompressedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x593F3C: D3DXPreprocessShaderFromResourceA
0x6F94E8: "public: long __cdecl D3DXShader::CInstruction::Initialize(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x46F014: "fog" ??_C@_03KJMBPJEB@fog?$AA@
0x6471F8: "void __cdecl D3DX::png_do_bgr(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_bgr@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x72D4E0: "protected: long __cdecl CCompiler::EmitSqrt(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitSqrt@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@1I@Z
0x401E18: "const type_info::`vftable'" ??_7type_info@@6B@
0x4678F0: "\%o" ??_C@_03IDIDGDJK@?2?$CFo?$AA@
0x5F1074: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::TallyMesh(void) __ptr64" ?TallyMesh@myAdaptiveMesh@D3DXSHSim@@QEAAXXZ
0x657BE4: "public: long __cdecl IsochartRepacker::CUVAtlasRepacker::Repack(void) __ptr64" ?Repack@CUVAtlasRepacker@IsochartRepacker@@QEAAJXZ
0x4A7798: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?c_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x620DA0: "long __cdecl NXOF::CompressFile_Zip(char const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBD@Z
0x7349B0: "protected: class CNode * __ptr64 __cdecl CParse::NewNodeValueExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,enum ArBasicKind,bool) __ptr64" ?NewNodeValueExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@W4ArBasicKind@@_N@Z
0x72BA60: "protected: long __cdecl CCompiler::MakeResourceDescriptor(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?MakeResourceDescriptor@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCArgument@@PEAPEAV3@I@Z
0x725A20: "protected: class ArType * __ptr64 __cdecl CParse::NewMultiSampleObjectType(struct ArSourceLocation const * __ptr64,enum ArBasicKind,class ArType * __ptr64,class CNode const * __ptr64,unsigned __int64) __ptr64" ?NewMultiSampleObjectType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@W4ArBasicKind@@PEAV2@PEBVCNode@@_K@Z
0x47A9F0: "samplecube_lod_l fp_flags" ??_C@_0BK@PDKALMBK@samplecube_lod_l?5fp_flags?$AA@
0x6EF1CC: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexComp(void) __ptr64" ?MatchComplexComp@CShaderProgram@D3DXShader@@IEAAJXZ
0x47E9B0: "Immediate constant buffer alread" ??_C@_0GE@BFCADCNJ@Immediate?5constant?5buffer?5alread@
0x4708C0: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x7F0C70: "private: void __cdecl CProgram::ParentChildInfo_ParentInfo(class CArgument * __ptr64,class CInstruction * __ptr64,bool,unsigned int * __ptr64) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@@AEAAXPEAVCArgument@@PEAVCInstruction@@_NPEAI@Z
0x76F140: "protected: long __cdecl CCompiler::EmitATan2(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11I@Z
0x783360: "protected: long __cdecl CCompiler::EmitIf_AnalyzeAlgebraicCode(class CInstMark,bool,bool,bool,bool,struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_AnalyzeAlgebraicCode@CCompiler@@IEAAJVCInstMark@@_N111PEBUArSourceLocation@@PEBVCNode@@3IPEAI44PEA_N@Z
0x472910: "SampleGrad" ??_C@_0L@DNDDDGJJ@SampleGrad?$AA@
0x890840: "short * D3DXShader::d3dxtok_sindex" ?d3dxtok_sindex@D3DXShader@@3PAFA
0x4644A0: "TEXCOORDSIZE4_0" ??_C@_0BA@CLEOBEAI@TEXCOORDSIZE4_0?$AA@
0x5C284C: "private: long __cdecl D3DXEffects::CEffect::TouchBlock(unsigned int,short) __ptr64" ?TouchBlock@CEffect@D3DXEffects@@AEAAJIF@Z
0x89217C: "int NC" ?NC@@3HA
0x486DC8: "_tangent" ??_C@_08KNMICFFD@_tangent?$AA@
0x799AD0: "protected: unsigned int __cdecl CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@@IEAAIPEBDPEAPEBD@Z
0x49E378: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::GetName(void) __ptr64" ?GetName@CCompressedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x658624: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::InitialSpacePercent(void) __ptr64" ?InitialSpacePercent@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x4FCB48: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumPatches(void) __ptr64" ?GetNumPatches@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x46EC00: "expression can only be map to te" ??_C@_0FI@GJPJBMMF@expression?5can?5only?5be?5map?5to?5te@
0x478E98: "rcp(mul(x, rsq(x)) = rsq(x) iden" ??_C@_0CF@OMPLDIL@rcp?$CImul?$CIx?0?5rsq?$CIx?$CJ?$CJ?5?$DN?5rsq?$CIx?$CJ?5iden@
0x487718: "__cdecl _real@3f00068e" __real@3f00068e
0x5DE6C4: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSInt(unsigned int,unsigned int,unsigned int,unsigned int,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIPEAM0@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<int>::~GXArray<int>(void) __ptr64" ??1?$GXArray@H@D3DXSHSim@@QEAA@XZ
0x401270: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x479368: "continuea match" ??_C@_0BA@FJJBNOFH@continuea?5match?$AA@
0x6E01B0: "protected: virtual long __cdecl D3DXShader::C30Program::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@C30Program@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x476358: "only a0.x is allowed as a relati" ??_C@_0DO@ODLPCPFA@only?5a0?4x?5is?5allowed?5as?5a?5relati@
0x695400: "void __cdecl GeodesicDist::GetCommonPointOf2Lines(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64,bool & __ptr64)" ?GetCommonPointOf2Lines@GeodesicDist@@YAXAEBUDVector2@1@000AEAU21@AEA_N@Z
0x473CA4: "frag" ??_C@_04INDALOGP@frag?$AA@
0x47B130: "GenerateCode:
" ??_C@_0P@KHHLJAKM@GenerateCode?3?6?$AA@
0x6C142C: "public: virtual class D3DXShader::CNodeList * __ptr64 __cdecl D3DXShader::CNodeList::Copy(void) __ptr64" ?Copy@CNodeList@D3DXShader@@UEAAPEAV12@XZ
0x5024C8: "long __cdecl D3DXMesh::AddTextureCoordinates(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTextureCoordinates@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x694374: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge::WindowListElement>::add(struct GeodesicDist::Edge::WindowListElement const & __ptr64) __ptr64" ?add@?$dynamicarray@UWindowListElement@Edge@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBUWindowListElement@Edge@GeodesicDist@@@Z
0x694218: "public: bool __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::insert(class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64) __ptr64" ?insert@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@2@@Z
0x401378: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x464640: "TEX6" ??_C@_04LDDHCHJL@TEX6?$AA@
0x401F58: "D3DXDoNotMute" ??_C@_0O@EPNLBGEO@D3DXDoNotMute?$AA@
0x6E05E8: "public: __cdecl D3DXShader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3DXShader@@QEAA@XZ
0x6EEB0C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBiasModifier(void) __ptr64" ?MatchBiasModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x5A03D8: "public: virtual unsigned int __cdecl D3DXShader::CConstantTable::GetSamplerIndex(char const * __ptr64) __ptr64" ?GetSamplerIndex@CConstantTable@D3DXShader@@UEAAIPEBD@Z
0x468260: "At marker 0x%02x, recovery actio" ??_C@_0CF@NIMOLBCP@At?5marker?50x?$CF02x?0?5recovery?5actio@
0x79DE00: "protected: long __cdecl CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@@IEAAJXZ
0x7EA470: "bool __cdecl AnyExcludedReg(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AnyExcludedReg@@YA_NPEAU_D3DCP_DATA@@II@Z
0x72CA80: "protected: long __cdecl CCompiler::GetArrayArguments(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetArrayArguments@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@1I@Z
0x47EF20: "Invalid resource dimension on re" ??_C@_0EN@NLJPJKIJ@Invalid?5resource?5dimension?5on?5re@
0x864FE0: "__cdecl _security_check_cookie" __security_check_cookie
0x7FF760: "protected: long __cdecl CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@@IEAAJXZ
0x46BD90: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x4CFCAC: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxVertexInfluences(unsigned long * __ptr64) __ptr64" ?GetMaxVertexInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAK@Z
0x71BE68: "struct _D3DMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixShadow(struct _D3DMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixShadow@@YAPEAU_D3DMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x470A88: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x5F58A0: "struct cmwork_typ * __ptr64 __cdecl cluster_get_work(int,int,int,int)" ?cluster_get_work@@YAPEAUcmwork_typ@@HHHH@Z
0x486EB8: "// approximately %u instruction " ??_C@_0CM@HOBCFJIL@?1?1?5approximately?5?$CFu?5instruction?5@
0x489A5C: "__cdecl _real@c1800000" __real@c1800000
0x47B280: "maximum cbuffer exceeded. target" ??_C@_0EN@GFCCNIIE@maximum?5cbuffer?5exceeded?4?5target@
0x47F600: "Input primitive ID already decla" ??_C@_0FH@EDNOPLMO@Input?5primitive?5ID?5already?5decla@
0x488498: "__cdecl _real@c0800000" __real@c0800000
0x66D010: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$CMaxHeap@MK@D3DXIsochart@@QEAA_N_K@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::~GXArray<struct D3DXSHSim::SimpPair>(void) __ptr64" ??1?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x643918: "void __cdecl D3DX::png_info_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_info_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x477D58: "Legacy !A + (A + B) => 1 + B" ??_C@_0BN@CMEEKEJM@Legacy?5?$CBA?5?$CL?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x488464: "__stdcall _real" __real@39800000
0x4A40D0: D3DXLoadMeshHierarchyFromXW
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x81A440: "protected: virtual bool __cdecl CPSProgram::IsDPNoSwizzle(class CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@@MEAA_NPEAVCInstruction@@@Z
0x401A50: "__cdecl _xc_z" __xc_z
0x7AA160: "private: long __cdecl CProgram::SimplifyDotProduct(class CInstruction * __ptr64,bool) __ptr64" ?SimplifyDotProduct@CProgram@@AEAAJPEAVCInstruction@@_N@Z
0x4AD764: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x487028: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x721580: "protected: void __cdecl CParse::Error(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@@IEAAXPEBUArSourceLocation@@IPEBDZZ
0x4683B8: "Warning: thumbnail image size do" ??_C@_0DM@JLHNPIBE@Warning?3?5thumbnail?5image?5size?5do@
0x5CD0BC: "private: long __cdecl D3DXEffects::CEffect::SetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x46FFE8: "c_$zz%d" ??_C@_07FOOMLIO@c_$zz?$CFd?$AA@
0x5A31E8: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x5EDC80: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::Init(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR2> * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64) __ptr64" ?Init@myAdaptiveMesh@D3DXSHSim@@QEAAJPEAV?$GXArray@UmyFace@D3DXSHSim@@@2@PEAV?$GXArray@UD3DXVECTOR3@@@2@1PEAV?$GXArray@UD3DXVECTOR2@@@2@IIPEAK@Z
0x4ADA10: D3DXQuaternionInverse
0x463364: "
{
" ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x405C60: "struct D3D_MATCHENTRY const * const g_BREAKGE_Match" ?g_BREAKGE_Match@@3QBUD3D_MATCHENTRY@@B
0x479AC8: "floor fp_specials" ??_C@_0BC@JPGJIACF@floor?5fp_specials?$AA@
0x4D7B58: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::BValid(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@I@2@@Z
0x476498: "1.#QNAN" ??_C@_07KMBKAKCF@1?4?$CDQNAN?$AA@
0x4071A0: "struct D3D_MATCHENTRY const * const g_BREAKNELit_Match" ?g_BREAKNELit_Match@@3QBUD3D_MATCHENTRY@@B
0x47A358: "sample1d_c_o fp_flags" ??_C@_0BG@GNFINGLE@sample1d_c_o?5fp_flags?$AA@
0x596CD4: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragment(char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFragment@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAPEAUID3DXBuffer@@@Z
0x86571C: strncmp
0x4A4134: D3DXLoadMeshHierarchyFromXA
0x64B060: "void __cdecl D3DX::png_build_gamma_table(struct D3DX::png_struct_def * __ptr64)" ?png_build_gamma_table@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x620F58: "long __cdecl NXOF::CompressFile_Zip(unsigned short const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBG@Z
0x46A980: "Ignoring PLTE chunk in grayscale" ??_C@_0CF@FFJHLJE@Ignoring?5PLTE?5chunk?5in?5grayscale@
0x794600: "protected: int __cdecl CAssembler::DecodeOpcode(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@@IEAAHPEAUD3DTOKEN@@@Z
0x46A378: "Invalid cHRM blue point specifie" ??_C@_0CC@NIHKPHAB@Invalid?5cHRM?5blue?5point?5specifie@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x467900: "dxf" ??_C@_17DHEAKJKE@?$AAd?$AAx?$AAf?$AA?$AA@
0x5E66B4: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ResampleTex(struct IDirect3DTexture9 * __ptr64,struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ResampleTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@PEAUID3DXMesh@@W4_D3DDECLUSAGE@@I0@Z
0x406D40: "struct D3D_MATCHENTRY const * const g_BREAKNE_Match" ?g_BREAKNE_Match@@3QBUD3D_MATCHENTRY@@B
0x5D5820: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x783020: "protected: long __cdecl CCompiler::EmitIf_DecideIfType(class CArgument * __ptr64,struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int * __ptr64,bool,bool,bool,bool,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_DecideIfType@CCompiler@@IEAAJPEAVCArgument@@PEBUArSourceLocation@@PEBVCNode@@2PEAI_N444PEAPEAI53PEA_N66@Z
0x6C95B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MovConsts(void) __ptr64" ?MovConsts@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5C1150: "unsigned long __cdecl D3DXEffects::GetCorrectedTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetCorrectedTypeSize@D3DXEffects@@YAKPEAEPEAK1@Z
0x4D3E40: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x487490: "__cdecl _real@3f99999a" __real@3f99999a
0x488C90: "__cdecl _real@3e2aaaab" __real@3e2aaaab
0x401338: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x464328: "FOGCOLOR" ??_C@_08LEIJKPJO@FOGCOLOR?$AA@
0x46D488: "vs_1_0 is no longer supported; u" ??_C@_0CM@BNGBLPJL@vs_1_0?5is?5no?5longer?5supported?$DL?5u@
0x68DC88: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByStretch(float const * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEBMPEAKKAEA_N@Z
0x48845C: "__cdecl _real@3f2aaaab" __real@3f2aaaab
0x627B4C: "public: virtual unsigned long __cdecl NXOF::XObject::Release(void) __ptr64" ?Release@XObject@NXOF@@UEAAKXZ
0x6DE188: "protected: virtual long __cdecl D3DXShader::C30Program::Translate(void) __ptr64" ?Translate@C30Program@D3DXShader@@MEAAJXZ
0x62E100: "void __cdecl D3DX::jinit_compress_master(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_compress_master@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CLoggableDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x5D666C: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ClosestRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ClosestRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0PEAKPEAM22@Z
0x46AA88: "Out of place gAMA chunk" ??_C@_0BI@JEEHFLME@Out?5of?5place?5gAMA?5chunk?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x401518: "__cdecl _imp_fwrite" __imp_fwrite
0x462660: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x479F28: "lt fp_range" ??_C@_0M@JCDDPKBI@lt?5fp_range?$AA@
0x471808: "annotation" ??_C@_0L@HOGAMHHM@annotation?$AA@
0x463CF8: "BUMPENVMAT01" ??_C@_0N@LFFBDKKH@BUMPENVMAT01?$AA@
0x4931C8: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDesc(struct _D3DXRTE_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToEnvMap@D3DXCore@@UEAAJPEAU_D3DXRTE_DESC@@@Z
0x4D3DA4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x49FAF8: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?SetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x47D030: "D3D10 Assembler Error: Invalid B" ??_C@_0CM@HLOCFGGD@D3D10?5Assembler?5Error?3?5Invalid?5B@
0x4734A0: "'%s': default parameters can onl" ??_C@_0EF@EGEEEJD@?8?$CFs?8?3?5default?5parameters?5can?5onl@
0x4A1B20: "long __cdecl D3DXAnimation::LoadMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x6194B8: "private: long __cdecl NXOF::TSaveObject::WriteDataPurgeBinary(void) __ptr64" ?WriteDataPurgeBinary@TSaveObject@NXOF@@AEAAJXZ
0x72C820: "protected: long __cdecl CCompiler::ModifyShaderOutputs(struct ArSourceLocation const * __ptr64,class CInstruction * __ptr64,unsigned int,unsigned int,class CInstruction * __ptr64 * __ptr64) __ptr64" ?ModifyShaderOutputs@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCInstruction@@IIPEAPEAV3@@Z
0x862278: "protected: long __cdecl D3DXShader::CAssembler::Validate(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@@Z
0x5DCEE4: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFaces(void) __ptr64" ?GetNumFaces@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x7FB8B0: "protected: long __cdecl CShaderProgram::GetLegacyShaderType(class ArSymbol * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?GetLegacyShaderType@CShaderProgram@@IEAAJPEAVArSymbol@@IIPEAI@Z
0x4F5BC0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemoveWedge(unsigned int,unsigned short) __ptr64" ?RemoveWedge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIG@Z
0x571834: D3DXCreateCubeTextureFromFileInMemory
0x7402D0: "public: virtual bool __cdecl ArTypeBasic::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeBasic@@UEAA_NPEAVArType@@@Z
0x774B60: "protected: bool __cdecl CCompiler::EmitIntrinsic_TexInstrHasBiasOrLODParam(unsigned int) __ptr64" ?EmitIntrinsic_TexInstrHasBiasOrLODParam@CCompiler@@IEAA_NI@Z
0x4876CC: "__cdecl _real@4191b646" __real@4191b646
0x59219C: D3DXAssembleShaderFromResourceW
0x468A20: "Requested feature was omitted at" ??_C@_0CO@BEHINNOI@Requested?5feature?5was?5omitted?5at@
0x619480: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETSaveObject@NXOF@@EEAAPEAXI@Z
0x6DDB0C: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@D3DXShader@@MEAAJXZ
0x48EA1C: "public: virtual long __cdecl D3DXShader::CTextureShader::GetFunction(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFunction@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5F2050: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetAdaptedMesh(struct IDirect3DDevice9 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,float * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?GetAdaptedMesh@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@PEAI1PEAMPEAPEAUID3DXMesh@@@Z
0x867076: cosh
0x470FA0: "ps_4_0_level_9_3" ??_C@_0BB@KILHCBJF@ps_4_0_level_9_3?$AA@
0x8A34F0: "unsigned long * D3DXMesh::g_Remap" ?g_Remap@D3DXMesh@@3PAKA
0x4685D8: "Caution: quantization tables are" ??_C@_0DO@EGLODMBB@Caution?3?5quantization?5tables?5are@
0x4E6458: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x82A770: "public: long __cdecl CFXL10Program::EmitAddress(class CArgument * __ptr64,unsigned long) __ptr64" ?EmitAddress@CFXL10Program@@QEAAJPEAVCArgument@@K@Z
0x4719C0: "the 'sampler1D' keyword is depre" ??_C@_0FB@LEKHDEM@the?5?8sampler1D?8?5keyword?5is?5depre@
0x4EAE5C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x465400: "ID3DXEffectCompiler: State '%s' " ??_C@_0CP@JIJLFODO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x487848: "__cdecl _real@3e4c422a" __real@3e4c422a
0x487AB0: "__cdecl _real@461c4000" __real@461c4000
0x6F3FBC: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x8A3530: "unsigned long * D3DXMesh::g_RemapTri" ?g_RemapTri@D3DXMesh@@3PAKA
0x478C60: "unsigned integer movc((a>=b),b,a" ??_C@_0CO@FEGDBNBJ@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a@
0x487E30: "__cdecl _real@3fefae147ae147ae" __real@3fefae147ae147ae
0x48A3C8: "__cdecl _real@405c000000000000" __real@405c000000000000
0x461010: "DisableD3DXPSGP" ??_C@_0BA@MHCFIELB@DisableD3DXPSGP?$AA@
0x467548: "const NXOF::TSaveObject::`vftable'" ??_7TSaveObject@NXOF@@6B@
0x4664F0: "const D3DXEffects::CLoggableDevice::`vftable'" ??_7CLoggableDevice@D3DXEffects@@6B@
0x4877C0: "__cdecl _real@3df36984" __real@3df36984
0x4659E0: "ID3DXEffectCompiler: Assignment " ??_C@_0DG@OFEDNAOA@ID3DXEffectCompiler?3?5Assignment?5@
0x719FF8: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoord_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformCoord_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x45F720: IID_ID3DXTextureGutterHelper
0x464280: "STENCILREF" ??_C@_0L@BMAIKEBK@STENCILREF?$AA@
0x484F50: "Hull Shader declared with IsoLin" ??_C@_0KF@BBKCGECL@Hull?5Shader?5declared?5with?5IsoLin@
0x479388: "if(bieq(x,0)) -> ifn(x)" ??_C@_0BI@CCAGKLKM@if?$CIbieq?$CIx?00?$CJ?$CJ?5?9?$DO?5ifn?$CIx?$CJ?$AA@
0x47BF60: "const CVSProgram::`vftable'" ??_7CVSProgram@@6B@
0x46738C: "TRI" ??_C@_03NEFHLGIE@TRI?$AA@
0x4FB258: D3DXConvertMeshSubsetToSingleStrip
0x464CC0: "GREATEREQUAL" ??_C@_0N@EHHKHCIJ@GREATEREQUAL?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::~GXArray<struct D3DXSHSim::myEdgeRep>(void) __ptr64" ??1?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4CBD48: "void __cdecl D3DXMesh::CalcNumAttributes16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes16@D3DXMesh@@YAXPEAV?$GXTri3Mesh@G$00$0PPPP@@1@PEAK1@Z
0x46C010: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x81C490: "protected: virtual long __cdecl C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@@MEAAJXZ
0x469BA8: "Insufficient memory to create en" ??_C@_0CH@GOAAKINP@Insufficient?5memory?5to?5create?5en@
0x486100: "Declaration statements in HS Con" ??_C@_0FI@GLCCILLC@Declaration?5statements?5in?5HS?5Con@
0x46D238: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x473790: "const ArType::`vftable'" ??_7ArType@@6B@
0x591FFC: D3DXAssembleShaderFromResourceA
0x806540: "protected: long __cdecl CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@@IEAAJXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x5D9AB4: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x68C1BC: "public: bool __cdecl D3DXIsochart::CSparseMatrix<double>::setItem(unsigned __int64,unsigned __int64,double) __ptr64" ?setItem@?$CSparseMatrix@N@D3DXIsochart@@QEAA_N_K0N@Z
0x861950: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::DecodeRegister(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAV32@@Z
0x6C1268: "protected: long __cdecl D3DXShader::CCompiler::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x5A7600: "public: __cdecl D3DXEffects::CD3DXVariableShare::~CD3DXVariableShare(void) __ptr64" ??1CD3DXVariableShare@D3DXEffects@@QEAA@XZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::~GXArray<struct D3DXSHSim::mySHMaterial>(void) __ptr64" ??1?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x5BA1A0: "private: void __cdecl D3DXEffects::CEffect::CreateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreateVSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x46327C: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x5E610C: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetGutterMap(unsigned char * __ptr64) __ptr64" ?SetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x471520: "%s%s%cx%c%s%s" ??_C@_0O@GNBKINPK@?$CFs?$CFs?$CFcx?$CFc?$CFs?$CFs?$AA@
0x5FD1A8: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocAlbedo(class D3DXSHSim::PRTAlbedoFetch * __ptr64 * __ptr64,bool) __ptr64" ?AllocAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTAlbedoFetch@2@_N@Z
0x478EC0: "rsq(x) * rsq(x) -> rcp(x)" ??_C@_0BK@LDEFBHCK@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x464E1C: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x46BD30: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x487840: "__cdecl _real@3e2f7077" __real@3e2f7077
0x7CE050: "protected: long __cdecl CProgram::InitSFPSTable(void) __ptr64" ?InitSFPSTable@CProgram@@IEAAJXZ
0x80F480: "protected: long __cdecl CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@@IEAAJXZ
0x486BF8: "// %c%-4u= " ??_C@_0BA@PIPEENNC@?1?1?5?5?5?5?5?$CFc?$CF?94u?$DN?5?$AA@
0x6859A4: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexKS98(unsigned long,bool,unsigned long * __ptr64)const __ptr64" ?CalculateGeodesicDistanceToVertexKS98@CIsochartMesh@D3DXIsochart@@AEBAJK_NPEAK@Z
0x46C284: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x85F3E4: "unsigned int __cdecl D3DXShader::RegisterHash(char const * __ptr64)" ?RegisterHash@D3DXShader@@YAIPEBD@Z
0x404360: "struct D3D_MATCHENTRY const * const g_BREAKBIEQ2BREAKN_Match" ?g_BREAKBIEQ2BREAKN_Match@@3QBUD3D_MATCHENTRY@@B
0x8AF0F0: ?fvecf3pt0@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x47F9B0: "Components of input declaration " ??_C@_0IG@CFBCJGOO@Components?5of?5input?5declaration?5@
0x46BC6C: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x896CB0: "short * NXOF::xofparse_len" ?xofparse_len@NXOF@@3PAFA
0x479CA0: "idiv bits_known" ??_C@_0BA@ONGEGLBA@idiv?5bits_known?$AA@
0x4A6CF8: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x6C2C48: "public: virtual int __cdecl D3DXShader::CNodeRegister::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeRegister@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x471960: "const ArSymbolPass::`vftable'" ??_7ArSymbolPass@@6B@
0x462778: "d3dx9_31.dll" ??_C@_0N@ECOMNGGN@d3dx9_31?4dll?$AA@
0x4746E8: "Loop only executes for %d iterat" ??_C@_0DP@DKFMHHIK@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x5B66B8: "unsigned long __cdecl D3DXEffects::_BIsFloat(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x7EBF50: "private: long __cdecl CProgram::CompactPool_PressMovs(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressMovs@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x4D40A8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x8AA500: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUsooUmlyygUlyquivUznwGEUkxssooOlyq@d3dxshaderhll" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszwviUsooUmlyygUlyquivUznwGEUkxssooOlyq@d3dxshaderhll
0x6F06B0: "private: long __cdecl D3DXShader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3DXShader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3DXShader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x477420: "Multiply by -1 reduces to NEG op" ??_C@_0CI@JGOLAFL@Multiply?5by?5?91?5reduces?5to?5NEG?5op@
0x47B7F0: "SV_Target" ??_C@_09PHIGKLCD@SV_Target?$AA@
0x834D90: "protected: long __cdecl CD3D10Program::EmitBUFINFO(void) __ptr64" ?EmitBUFINFO@CD3D10Program@@IEAAJXZ
0x49D544: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllTrackEvents(unsigned int) __ptr64" ?UnkeyAllTrackEvents@CAnimationController@D3DXAnimation@@UEAAJI@Z
0x691138: "protected: void __cdecl GeodesicDist::CExactOneToAll::AddWindowToHeapAndEdge(struct GeodesicDist::EdgeWindow const & __ptr64) __ptr64" ?AddWindowToHeapAndEdge@CExactOneToAll@GeodesicDist@@IEAAXAEBUEdgeWindow@2@@Z
0x467840: "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%" ??_C@_0CG@GMACGMNO@?$CF8x?9?$CF4x?9?$CF4x?9?$CF2x?$CF2x?9?$CF2x?$CF2x?$CF2x?$CF2x?$CF@
0x472B10: "data member" ??_C@_0M@GCCINIEL@data?5member?$AA@
0x47CCA0: "SV_Coverage not supported on thi" ??_C@_0CJ@OJKFHKPD@SV_Coverage?5not?5supported?5on?5thi@
0x487DC8: "__cdecl _real@ff7fffff" __real@ff7fffff
0x7B23B0: "public: virtual unsigned int __cdecl ArTypeBasic::GetNumElements(void) __ptr64" ?GetNumElements@ArTypeBasic@@UEAAIXZ
0x4729C8: "Append" ??_C@_06DNDPPMPK@Append?$AA@
0x4677FB: "public: static unsigned char const NXOF::TBinarySave::c_EndOpen" ?c_EndOpen@TBinarySave@NXOF@@2EB
0x686178: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertMappingCoord(float const * __ptr64,unsigned long,unsigned long,float * __ptr64) __ptr64" ?CalculateVertMappingCoord@CIsochartMesh@D3DXIsochart@@AEAAJPEBMKKPEAM@Z
0x7C68D0: "private: void __cdecl CProgram::ReadWriteInfo_WriteInfo(class CArgument * __ptr64,class CInstruction * __ptr64) __ptr64" ?ReadWriteInfo_WriteInfo@CProgram@@AEAAXPEAVCArgument@@PEAVCInstruction@@@Z
0x81BE30: "protected: long __cdecl CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@@IEAAJXZ
0x711DB4: "public: virtual __cdecl D3DXShader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3DXShader@@UEAA@XZ
0x46B858: "invalid bit length repeat" ??_C@_0BK@BMMPFBBH@invalid?5bit?5length?5repeat?$AA@
0x4E0E58: "long __cdecl D3DXOptimizeVerticesEx<unsigned short,1,65535>(unsigned short const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@G$00$0PPPP@@@YAJPEBGIIPEAK@Z
0x580C0C: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4879BC: "__cdecl _real@bd6f33f8" __real@bd6f33f8
0x56EE28: D3DXLoadVolumeFromVolume
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolPass::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolPass@@UEAAPEAXI@Z
0x723180: "public: virtual void * __ptr64 __cdecl CNodeAttribute::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAttribute@@UEAAPEAXI@Z
0x4CFEE8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences32(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences32@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x4711C0: "triangle" ??_C@_08FOPOJBJM@triangle?$AA@
0x5B56D8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x85B740: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x81C110: "protected: long __cdecl CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@@IEAAJXZ
0x47A290: "sample1d_bias fp_flags" ??_C@_0BH@MMBBNBAJ@sample1d_bias?5fp_flags?$AA@
0x856E70: "long __cdecl PrintAssemblyD3D9(struct SOutputContext * __ptr64,char const * __ptr64,bool,unsigned long * __ptr64)" ?PrintAssemblyD3D9@@YAJPEAUSOutputContext@@PEBD_NPEAK@Z
0x47FC90: "finalTri*TessFactor requires TRI" ??_C@_0FG@DPCFJEAN@finalTri?$CKTessFactor?5requires?5TRI@
0x45F2B0: "ScriptGetProperties" ??_C@_0BE@OFLENFLD@ScriptGetProperties?$AA@
0x4D410C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4A9A18: "long __cdecl c_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x7B5880: "public: long __cdecl CBaseProgram::DeleteNOPInstructions(void) __ptr64" ?DeleteNOPInstructions@CBaseProgram@@QEAAJXZ
0x4D8D4C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x7249A0: "public: void __cdecl ArSymbol::RemoveChild(class ArSymbol * __ptr64) __ptr64" ?RemoveChild@ArSymbol@@QEAAXPEAV1@@Z
0x5C4244: "public: virtual long __cdecl D3DXEffects::CEffect::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CEffect::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x49E6DC: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x72BE10: "protected: long __cdecl CCompiler::MakeTextureFromSampler(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?MakeTextureFromSampler@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCArgument@@PEAPEAV3@@Z
0x66F674: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x469D28: "PNG file corrupted by ASCII conv" ??_C@_0CH@NMANOLCN@PNG?5file?5corrupted?5by?5ASCII?5conv@
0x47C5F0: "Failed to log error, redirecting" ??_C@_0DD@OEFKCLAG@Failed?5to?5log?5error?0?5redirecting@
0x866D1C: "__cdecl CxxThrowException" _CxxThrowException
0x462690: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x46C228: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x476A00: "cannot have gradient operations " ??_C@_0EJ@KJMLLEPJ@cannot?5have?5gradient?5operations?5@
0x467EA0: "Warning: unknown JFIF revision n" ??_C@_0CO@ODCCEDLN@Warning?3?5unknown?5JFIF?5revision?5n@
0x71AA1C: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiplyTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiplyTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x572A80: D3DXSaveTextureToFileW
0x401490: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x805620: "protected: long __cdecl CShaderProgram::MatchBreak(struct BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak@CShaderProgram@@IEAAJPEBUBREAKMATCH@@@Z
0x469808: "Limiting gamma to 21474.83" ??_C@_0BL@OOPLOBFJ@Limiting?5gamma?5to?521474?483?$AA@
0x484F00: "Hull Shader declsphase must decl" ??_C@_0EE@ILDEPEHA@Hull?5Shader?5declsphase?5must?5decl@
0x7F1F00: "protected: long __cdecl CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@@IEAAJXZ
0x5CB538: "public: virtual long __cdecl D3DXEffects::CEffect::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x6F4D8C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@D3DXShader@@IEAAJXZ
0x667688: "public: __cdecl CMinHeap<double,struct GeodesicDist::EdgeWindow>::~CMinHeap<double,struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$CMinHeap@NUEdgeWindow@GeodesicDist@@@@QEAA@XZ
0x401520: "__cdecl _imp_fflush" __imp_fflush
0x470320: "const D3DXShader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3DXShader@@6B@
0x79F370: "protected: unsigned int __cdecl CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@@IEAAIPEBD@Z
0x46D070: "Truncating %dx%d matrix to a 1x1" ??_C@_0CI@MBOHJMLC@Truncating?5?$CFdx?$CFd?5matrix?5to?5a?51x1@
0x695F48: d3dx_deflateReset
0x46BE00: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x478260: "binary expression with negative " ??_C@_0DD@DBHEDJNM@binary?5expression?5with?5negative?5@
0x489A50: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x470B9C: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x464888: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x4FCC6C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x49A2F0: "long __cdecl D3DXCore::FillIndexBuffer<unsigned short>(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long)" ??$FillIndexBuffer@G@D3DXCore@@YAJPEAUIDirect3DIndexBuffer9@@K@Z
0x4F1748: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x88C6A0: "short * D3DXShader::d3dxasm_sindex" ?d3dxasm_sindex@D3DXShader@@3PAFA
0x705340: "private: long __cdecl D3DXShader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3DXShader@@AEAAJIPEAIPEAN@Z
0x47AEB8: "internal error: unpredicated loo" ??_C@_0CF@ELKFBLAA@internal?5error?3?5unpredicated?5loo@
0x5A9C88: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetLiteral(char const * __ptr64,int) __ptr64" ?SetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x656634: D3DXComputeIMTFromPerTexelSignal
0x48F208: "public: virtual long __cdecl D3DXCore::CFont::OnLostDevice(void) __ptr64" ?OnLostDevice@CFont@D3DXCore@@UEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x46F430: "internal error: invalid swizzle " ??_C@_0CG@GBMBLEJA@internal?5error?3?5invalid?5swizzle?5@
0x655594: "long __cdecl D3DXIMTTextureCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x713FC8: "public: long __cdecl D3DXShader::CTokenize::Initialize(void const * __ptr64,unsigned int,char const * __ptr64,unsigned int,class D3DXCore::CAlloc * __ptr64,class D3DXShader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3DXShader@@QEAAJPEBXIPEBDIPEAVCAlloc@D3DXCore@@PEAVCTErrors@2@@Z
0x4680C0: "JFIF extension marker: JPEG-comp" ??_C@_0EC@ELDEPOJP@JFIF?5extension?5marker?3?5JPEG?9comp@
0x569D74: D3DXCreateTorus
0x4D2A00: "int __cdecl D3DXMesh::CmpFunc(void const * __ptr64,void const * __ptr64)" ?CmpFunc@D3DXMesh@@YAHPEBX0@Z
0x462088: "const D3DXTex::CCodec_G16R16::`vftable'" ??_7CCodec_G16R16@D3DXTex@@6B@
0x56D8FC: D3DXGetImageInfoFromFileInMemory
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x47AD50: "xor fp_flags" ??_C@_0N@LNGCOMBC@xor?5fp_flags?$AA@
0x4C8F1C: "long __cdecl D3DXMesh::BreakBowTies(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,class D3DXCore::CStringStack * __ptr64)" ?BreakBowTies@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAU2@PEAVCStringStack@D3DXCore@@@Z
0x5B1308: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x7B09E0: "protected: long __cdecl CProgram::ProcessAssertions(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?ProcessAssertions@CProgram@@IEAAJPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x4757F0: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x45F280: "ScriptBreak" ??_C@_0M@LCJEEKCF@ScriptBreak?$AA@
0x85966C: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DXCore@@UEAAPEAXXZ
0x47A2A8: "sample1d_bias_a fp_flags" ??_C@_0BJ@JOGFIAJD@sample1d_bias_a?5fp_flags?$AA@
0x4CB53C: "public: virtual unsigned int __cdecl D3DXShader::CFragmentLinker::GetNumberOfFragments(void) __ptr64" ?GetNumberOfFragments@CFragmentLinker@D3DXShader@@UEAAIXZ
0x5C8164: "private: long __cdecl D3DXEffects::CEffect::EvaluatePreShader(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?EvaluatePreShader@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x4E2AA4: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@@Z
0x487608: "__cdecl _real@402921fb54442d18" __real@402921fb54442d18
0x401150: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x4CAFE0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::Release(void) __ptr64" ?Release@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x46AF70: "Invalid tRNS after IDAT" ??_C@_0BI@MMDCNIMN@Invalid?5tRNS?5after?5IDAT?$AA@
0x475768: "rep" ??_C@_03HOKODIMJ@rep?$AA@
0x6A6B4C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StateblockExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x487760: "__cdecl _real@3e27c59f" __real@3e27c59f
0x46D460: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x773970: "protected: long __cdecl CCompiler::EmitIntrinsic_TextureMethod(unsigned int,struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIntrinsic_TextureMethod@CCompiler@@IEAAJIPEBUArSourceLocation@@IPEAPEAPEAVCArgument@@PEAPEAV3@@Z
0x653FDC: D3DXUVAtlasPartition
0x479898: "ceil fp_range" ??_C@_0O@FHKLNEJB@ceil?5fp_range?$AA@
0x46A2E0: "Invalid sBIT depth specified" ??_C@_0BN@EBBMENIF@Invalid?5sBIT?5depth?5specified?$AA@
0x4879CC: "__cdecl _real@3e679b79" __real@3e679b79
0x4D92EC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x8906C0: "short * D3DXShader::d3dxtok_lhs" ?d3dxtok_lhs@D3DXShader@@3PAFA
0x468880: "Invalid JPEG file structure: two" ??_C@_0CN@IHJJJAFJ@Invalid?5JPEG?5file?5structure?3?5two@
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DXCore@@UEAAKXZ
0x479600: "blt int_range" ??_C@_0O@FOOJNILN@blt?5int_range?$AA@
0x4829E0: "Reference of undeclared componen" ??_C@_0GM@DHGCJJIJ@Reference?5of?5undeclared?5componen@
0x6A7534: "protected: unsigned int __cdecl D3DXShader::CParse::EvalType(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3DXShader@@IEAAIPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x48A398: "__cdecl _real@405e000000000000" __real@405e000000000000
0x4AF778: "public: virtual long __cdecl D3DXMath::CMatrixStack::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CMatrixStack@D3DXMath@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x478A20: "movc(bool b, TRUE, bool c) -> or" ??_C@_0CG@OHAKHLKK@movc?$CIbool?5b?0?5TRUE?0?5bool?5c?$CJ?5?9?$DO?5or@
0x4774D0: "imax(x,y) where one is >= the ot" ??_C@_0CE@FGPPGAJF@imax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x486C48: " vs_2_x
" ??_C@_0M@HFMOCBDP@?5?5?5?5vs_2_x?6?$AA@
0x477960: "mov of sampler register reductio" ??_C@_0CC@DKEJGKHP@mov?5of?5sampler?5register?5reductio@
0x4FB12C: D3DXComputeTangentFrame
0x4870C0: "dcl_input_ps_sgv" ??_C@_0BB@EBMECPFP@dcl_input_ps_sgv?$AA@
0x479A20: "endif fp_specials" ??_C@_0BC@KGOMIBLI@endif?5fp_specials?$AA@
0x642BD8: "long __cdecl D3DX::__gl_pqHeapInsert(struct D3DX::PriorityQHeap * __ptr64,void * __ptr64)" ?__gl_pqHeapInsert@D3DX@@YAJPEAUPriorityQHeap@1@PEAX@Z
0x468F90: "Wrong JPEG library version: libr" ??_C@_0DN@ELFKFKL@Wrong?5JPEG?5library?5version?3?5libr@
0x4F30CC: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAV?$CEdgeInfo@G@2@PEAE@Z
0x44A270: d3dx_inflate_mask
0x7A0FE0: "long __cdecl ComputeDoubleGreaterThan(double,double * __ptr64)" ?ComputeDoubleGreaterThan@@YAJNPEAN@Z
0x46FD38: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x5D1270: ??$_Unpack@H$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x7246B0: "public: virtual void * __ptr64 __cdecl CNodeBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeBuffer@@UEAAPEAXI@Z
0x467CA0: "const NXOF::XDataRef::`vftable'{for `ID3DXFileData'}" ??_7XDataRef@NXOF@@6BID3DXFileData@@@
0x4D7368: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x73F160: "public: bool __cdecl ArType::AppendLayoutInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?AppendLayoutInfo@ArType@@QEAA_NIPEAUArTypeInfo@@@Z
0x4FCC3C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x472E34: "ushort" ??_C@_06IHFEHLHH@ushort?$AA@
0x88F470: "struct SAssertionContainment * g_GeGeContainsTable" ?g_GeGeContainsTable@@3PAUSAssertionContainment@@A
0x46BB28: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x58E3CC: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4R4G4B4(void) __ptr64" ?BltBox2D_A4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x4A782C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x487858: "__cdecl _real@3d9e8b38" __real@3d9e8b38
0x690B94: "protected: void __cdecl D3DXIsochart::CMaxFlow::AdoptOrphans(void) __ptr64" ?AdoptOrphans@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x5E3278: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeSSData(void) __ptr64" ?FreeSSData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x474480: "'%s': stream output parameter '%" ??_C@_0EI@GIFHBFKP@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x4639B0: "PIXELSHADERCONSTANTI" ??_C@_0BF@FJMOEJGL@PIXELSHADERCONSTANTI?$AA@
0x488B90: "__cdecl _real@3f50624dd2f1a9fc" __real@3f50624dd2f1a9fc
0x470AD0: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x71CB00: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x68C6EC: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::ConjugateGradient<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64,unsigned __int64,double,unsigned __int64 & __ptr64)" ??$ConjugateGradient@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@_KNAEA_K@Z
0x836B90: "protected: long __cdecl CD3D10Program::EmitSAMPLE_D(void) __ptr64" ?EmitSAMPLE_D@CD3D10Program@@IEAAJXZ
0x6A5918: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ConditionalExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x4AF06C: D3DXColorAdjustSaturation
0x47AC08: "umin int_literal" ??_C@_0BB@KKAFIGNC@umin?5int_literal?$AA@
0x71A730: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Cross_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Cross_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x49397C: "public: long __cdecl D3DXCore::CRenderToEnvMap::BeginScene(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?BeginScene@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x4AD5C4: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?c_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x483850: "sample_c_* instructions require " ??_C@_0JC@IAOCKPBA@sample_c_?$CK?5instructions?5require?5@
0x4628D8: "xyz" ??_C@_03POMAGKDD@xyz?$AA@
0x864985: SSEFloat32Conversion8_asm
0x486098: "Hull Shader must start with HSDe" ??_C@_0CL@KOBABBNK@Hull?5Shader?5must?5start?5with?5HSDe@
0x5A1388: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x8A4CE8: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUgvcUmlyygUlyquivUznwGEUkxsgvcOlyq@d3dxtex" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUgvcUmlyygUlyquivUznwGEUkxsgvcOlyq@d3dxtex
0x462658: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x46C708: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x469E00: "Not enough image data" ??_C@_0BG@EIEOOJHA@Not?5enough?5image?5data?$AA@
0x48EA1C: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToSurface@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x644EB0: "void __cdecl D3DX::png_set_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned short * __ptr64)" ?png_set_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAG@Z
0x4D8088: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x4A9044: D3DXVec4Normalize
0x4646D8: "XYZ" ??_C@_03PDDLKHEP@XYZ?$AA@
0x475598: "vFace" ??_C@_05JFHEGHJE@vFace?$AA@
0x47A560: "sample2d_dd_a fp_flags" ??_C@_0BH@CLOHDJFF@sample2d_dd_a?5fp_flags?$AA@
0x78E170: "protected: class CNode * __ptr64 __cdecl CParse::NewUintStateExpr(struct RawToken * __ptr64,char const * __ptr64) __ptr64" ?NewUintStateExpr@CParse@@IEAAPEAVCNode@@PEAURawToken@@PEBD@Z
0x771500: "protected: long __cdecl CCompiler::EmitClip(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@I@Z
0x7AFF50: "protected: long __cdecl CProgram::AppendConditionAssertion(class CInstruction * __ptr64,class CArgument * __ptr64,bool,class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?AppendConditionAssertion@CProgram@@IEAAJPEAVCInstruction@@PEAVCArgument@@_NPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x853EB0: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Pop(void) __ptr64" ?Pop@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXXZ
0x47A3A0: "sample1d_c_lz_a fp_flags" ??_C@_0BJ@OODPBOJC@sample1d_c_lz_a?5fp_flags?$AA@
0x6191A0: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBGPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x489ED8: "__cdecl _real@3fddb3d7" __real@3fddb3d7
0x464848: "ALPHAREPLICATE" ??_C@_0P@BFDNINLO@ALPHAREPLICATE?$AA@
0x826550: "protected: virtual long __cdecl C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@@MEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x4638C8: "MIPFILTER" ??_C@_09HIBKBLKE@MIPFILTER?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x66F910: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoLNSquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoLNSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeAsmRegister::Print(void) __ptr64" ?Print@CNodeAsmRegister@D3DXShader@@UEAAXXZ
0x621E00: "public: virtual long __cdecl NXOF::TBinarySaveData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x486D38: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x401F48: "d3d9d.dll" ??_C@_09GLMKCLMG@d3d9d?4dll?$AA@
0x612160: "int __cdecl D3DXSHSim::dlatrd_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlatrd_@D3DXSHSim@@YAHPEBDPEAH1PEAN12221@Z
0x505004: "void __cdecl D3DXMesh::DestroyEffectInstance(struct _D3DXEFFECTINSTANCE * __ptr64)" ?DestroyEffectInstance@D3DXMesh@@YAXPEAU_D3DXEFFECTINSTANCE@@@Z
0x486930: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x486510: "Dest register relative index ind" ??_C@_0HM@BKMJJOBI@Dest?5register?5relative?5index?5ind@
0x472A50: "GetRenderTargetSamplePosition" ??_C@_0BO@BHFMDJGP@GetRenderTargetSamplePosition?$AA@
0x482B70: "Reference out of bounds, cb%d. " ??_C@_0EP@PKIJOPCG@Reference?5out?5of?5bounds?0?5cb?$CFd?4?5?5@
0x469F30: "Invalid image width" ??_C@_0BE@MKFPKGEK@Invalid?5image?5width?$AA@
0x46A748: "Invalid time specified for tIME " ??_C@_0CG@IADLICLG@Invalid?5time?5specified?5for?5tIME?5@
0x5E5D84: "public: __cdecl D3DXSHSim::myAdaptiveMesh::~myAdaptiveMesh(void) __ptr64" ??1myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x475018: "D3D10_SHADER_NO_PRESHADER" ??_C@_0BK@DENPFLEM@D3D10_SHADER_NO_PRESHADER?$AA@
0x64FE68: "void __cdecl D3DX::png_handle_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x67E580: "public: __cdecl D3DXIsochart::CIsoMap::~CIsoMap(void) __ptr64" ??1CIsoMap@D3DXIsochart@@QEAA@XZ
0x49EF60: "public: __cdecl D3DXAnimation::SAnimation::~SAnimation(void) __ptr64" ??1SAnimation@D3DXAnimation@@QEAA@XZ
0x7FB0E0: "protected: long __cdecl CShaderProgram::AllocateBanks(void) __ptr64" ?AllocateBanks@CShaderProgram@@IEAAJXZ
0x4D68EC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6A13B4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StructDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x46C850: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x46AD80: "Unknown sRGB intent" ??_C@_0BE@CEGOJHBA@Unknown?5sRGB?5intent?$AA@
0x4DFB58: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x48791C: "__cdecl _real@3d866467" __real@3d866467
0x7999E0: "protected: unsigned int __cdecl CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@@IEAAIPEBDPEAI@Z
0x49E280: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::AddRef(void) __ptr64" ?AddRef@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x4874FC: "__cdecl _real@b58637bd" __real@b58637bd
0x4AB740: D3DXMatrixRotationYawPitchRoll
0x46E2C8: "unable to emulate vector conditi" ??_C@_0DO@INBEJBEO@unable?5to?5emulate?5vector?5conditi@
0x8AE924: "int ND" ?ND@@3HA
0x45F750: DXFILEOBJ_VertexDuplicationIndices
0x470FB8: "ps_4_0_level_9_1" ??_C@_0BB@JKIBEDBH@ps_4_0_level_9_1?$AA@
0x486BE8: "// %s
" ??_C@_08FGIMKEPI@?1?1?5?5?5?$CFs?6?$AA@
0x461660: "const D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x47DF80: "GS input primitive not declared." ??_C@_0CC@PIBMPAOF@GS?5input?5primitive?5not?5declared?4@
0x4A9500: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?c_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x65CB04: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::ChartsInfo>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UChartsInfo@IsochartRepacker@@@D3DXIsochart@@QEAA_N_K@Z
0x48771C: "__cdecl _real@3efffeb0" __real@3efffeb0
0x467418: "DOUBLE" ??_C@_06BJLJNGLL@DOUBLE?$AA@
0x479958: "div float_literal" ??_C@_0BC@CAFEICJ@div?5float_literal?$AA@
0x45F710: IID_ID3DXPRTCompBuffer
0x4673C8: "GB" ??_C@_02LHCEJACP@GB?$AA@
0x46BC54: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x4672E0: "DSTEBZ" ??_C@_06KNOCGMG@DSTEBZ?$AA@
0x475700: "texreg2ar" ??_C@_09IMHEICFK@texreg2ar?$AA@
0x777430: "protected: long __cdecl CCompiler::EmitFunction(class ArSymbolFunction * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitFunction@CCompiler@@IEAAJPEAVArSymbolFunction@@PEBVCNode@@PEAPEAVCArgument@@I@Z
0x5D1878: ??$_Unpack@H$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x401180: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x45F318: "ScriptGetFontProperties" ??_C@_0BI@GCHOJBLL@ScriptGetFontProperties?$AA@
0x6C8BF0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexldPR(void) __ptr64" ?MatchTexldPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5A0160: "public: virtual long __cdecl D3DXShader::CConstantTable::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CConstantTable@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x479C58: "iadd bits_known" ??_C@_0BA@LNECLGFB@iadd?5bits_known?$AA@
0x469998: "Invalid color type/bit depth com" ??_C@_0DB@FGMBGHOJ@Invalid?5color?5type?1bit?5depth?5com@
0x488DC8: "__cdecl _real@3f7fbe77" __real@3f7fbe77
0x464AD0: "PASSTHRU" ??_C@_08CNHDKLDB@PASSTHRU?$AA@
0x596690: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragment(char const * __ptr64,unsigned long const * __ptr64,unsigned int) __ptr64" ?AddFragment@CFragmentLinker@D3DXShader@@AEAAJPEBDPEBKI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x78DE10: "protected: class CNode * __ptr64 __cdecl CParse::NewState(struct ArSourceLocation const * __ptr64,char const * __ptr64,struct RawToken * __ptr64,class CNode const * __ptr64) __ptr64" ?NewState@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBDPEAURawToken@@PEBV2@@Z
0x462928: "NORMAL" ??_C@_06IOJAGNKJ@NORMAL?$AA@
0x7937D0: "protected: void __cdecl CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@@IEAAXII@Z
0x47EEC0: "Expected sample count > 0 but en" ??_C@_0GA@BJOAHMAG@Expected?5sample?5count?5?$DO?50?5but?5en@
0x462640: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x47C0E8: "FXL code before translation:
" ??_C@_0BO@HHAJCCP@FXL?5code?5before?5translation?3?6?$AA@
0x8025F0: "protected: bool __cdecl CShaderProgram::HasAddress(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?HasAddress@CShaderProgram@@IEAA_NPEAVCArgument@@PEAPEAV2@I@Z
0x4AEF2C: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x47A430: "sample1d_dd_o fp_flags" ??_C@_0BH@CKALEJNH@sample1d_dd_o?5fp_flags?$AA@
0x78E8D0: "protected: class CNode * __ptr64 __cdecl CParse::NewSimpleStmt(struct ArSourceLocation const * __ptr64,enum _D3DSTMT_TYPE,class CNode const * __ptr64) __ptr64" ?NewSimpleStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@W4_D3DSTMT_TYPE@@PEBV2@@Z
0x867140: "__cdecl _chkstk" __chkstk
0x4812D0: "Hull Shader input control point " ??_C@_0GD@DIDBABNC@Hull?5Shader?5input?5control?5point?5@
0x6722BC: "private: static long __cdecl D3DXIsochart::CIsochartMesh::MergeAdjacentChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,bool * __ptr64,struct D3DXVECTOR3 * __ptr64,bool & __ptr64)" ?MergeAdjacentChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKPEA_NPEAUD3DXVECTOR3@@AEA_N@Z
0x6E07FC: "public: virtual __cdecl D3DXShader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3DXShader@@UEAA@XZ
0x471C10: "unsigned can not be used with ty" ??_C@_0CD@ODJOOMHP@unsigned?5can?5not?5be?5used?5with?5ty@
0x475620: "texdepth" ??_C@_08KEGBHNNF@texdepth?$AA@
0x6DC3F0: "protected: long __cdecl D3DXShader::CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@D3DXShader@@IEAAJXZ
0x5985A8: "public: long __cdecl D3DXShader::SRegisterInfo::BranchElseRegisterState(void) __ptr64" ?BranchElseRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x6E5EC8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x4C7924: D3DXIntersectTri
0x8923D0: "short * D3DXShader::d3dxshader_defred" ?d3dxshader_defred@D3DXShader@@3PAFA
0x57BFB4: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x624AE0: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x487A74: "__cdecl _real@3feed536" __real@3feed536
0x46C0D4: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x4976B8: "public: virtual float __cdecl D3DXCore::CLine::GetPatternScale(void) __ptr64" ?GetPatternScale@CLine@D3DXCore@@UEAAMXZ
0x4D68BC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeBuffer::Print(void) __ptr64" ?Print@CNodeBuffer@D3DXShader@@UEAAXXZ
0x4F4988: "int __cdecl AddToDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned short const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@G@@YAHPEAPEAGAEBGPEAI2@Z
0x719018: "protected: int __cdecl D3DXShader::CPreProcessor::FindDefine(char const * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3DXShader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x592F4C: D3DXFindShaderComment
0x47BBB8: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x797380: "protected: long __cdecl CAssembler::GetShaderCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetShaderCode@CAssembler@@IEAAJPEAPEAUID3D10Blob@@@Z
0x4877AC: "__cdecl _real@3cf59d74" __real@3cf59d74
0x46BF30: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x487818: "__cdecl _real@3df59d74" __real@3df59d74
0x82CE10: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitFunctionBodyDecl(unsigned int) __ptr64" ?EmitFunctionBodyDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x4DF8CC: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x474F88: "SetGeometryShader" ??_C@_0BC@KKFIFOGB@SetGeometryShader?$AA@
0x68992C: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricArray(void) __ptr64" ?CalculateQuadricArray@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x840B50: "public: __cdecl CBitField::CBitField(class CBitField const * __ptr64) __ptr64" ??0CBitField@@QEAA@PEBV0@@Z
0x5DB480: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PRTComputeEngine@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x68C10C: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x7B9640: "public: static void __cdecl CInstruction::operator delete(void * __ptr64)" ??3CInstruction@@SAXPEAX@Z
0x748C10: "protected: long __cdecl CCompiler::VectorizeVar(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class ArSemantic * __ptr64,unsigned int * __ptr64,class ArSemantic * __ptr64,class ArSemantic * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned __int64,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeVar@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEAPEAVCArgument@@PEAVCPool@@_N4PEAVArSemantic@@PEAI556PEAVCPacker@@I_KPEAPEAVCResourceDef@@@Z
0x80BA90: "protected: long __cdecl CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int,bool) __ptr64" ?BuildInstruction@CShaderProgram@@IEAAJPEAIII_N@Z
0x6F5998: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstSimple(unsigned long,int) __ptr64" ?EmitInstSimple@CShaderProgram@D3DXShader@@IEAAJKH@Z
0x465390: "ID3DXEffectCompiler: Only pass a" ??_C@_0DK@PINMNNL@ID3DXEffectCompiler?3?5Only?5pass?5a@
0x4849A0: "Input signature parameter #%d (1" ??_C@_0EN@PGCMENFN@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x5B55E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x592DE0: D3DXGetPixelShaderProfile
0x49EF08: "public: __cdecl D3DXAnimation::SAnimation::SAnimation(void) __ptr64" ??0SAnimation@D3DXAnimation@@QEAA@XZ
0x7C8AA0: "long __cdecl SFPS_UnaryFloatToIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatToIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x487160: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x78FB50: "protected: void __cdecl CParse::EndForLoop(struct ArSourceLocation const * __ptr64) __ptr64" ?EndForLoop@CParse@@IEAAXPEBUArSourceLocation@@@Z
0x85D558: "public: long __cdecl CDXBCParser::ReadDXBC(void const * __ptr64,unsigned int,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBC@CDXBCParser@@QEAAJPEBXI_NP6AXPEBEIPEAE@Z@Z
0x772550: "protected: long __cdecl CCompiler::EmitLerpVirtualSeparate(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitLerpVirtualSeparate@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@111I@Z
0x7AFF20: "protected: static long __cdecl CProgram::VciAppendConditionAssertions(class CProgram * __ptr64,void * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64,bool)" ?VciAppendConditionAssertions@CProgram@@KAJPEAV1@PEAXPEAVCInstruction@@PEAVCArgument@@_N@Z
0x4CAB84: "unsigned long __cdecl HashFind(unsigned long,unsigned long,unsigned long,struct hashentry * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?HashFind@@YAKKKKPEAPEAUhashentry@@KKPEAEK@Z
0x4CEF7C: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x46A6C0: "Unrecognized unit type for oFFs " ??_C@_0CG@LALPJLHA@Unrecognized?5unit?5type?5for?5oFFs?5@
0x4628F0: "x" ??_C@_01FJMABOPO@x?$AA@
0x46DB34: "color" ??_C@_05PEENBMOG@color?$AA@
0x59436C: "long __cdecl D3DXShader::GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@D3DXShader@@YAJPEBDPEAE1@Z
0x8318C0: "protected: long __cdecl CD3D10Program::GatherInterfaceBodies(void) __ptr64" ?GatherInterfaceBodies@CD3D10Program@@IEAAJXZ
0x463CC8: "TEXCOORDINDEX" ??_C@_0O@NDJAGMKB@TEXCOORDINDEX?$AA@
0x4789F8: "movc(bool b, FALSE, TRUE) -> not" ??_C@_0CD@EEFPDLPM@movc?$CIbool?5b?0?5FALSE?0?5TRUE?$CJ?5?9?$DO?5not@
0x5D9AC0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumPCA(void) __ptr64" ?GetNumPCA@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x473850: "const ArTypePointer::`vftable'" ??_7ArTypePointer@@6B@
0x7A1860: "public: long __cdecl CArgument::ApplyFloatValueFlags(double) __ptr64" ?ApplyFloatValueFlags@CArgument@@QEAAJN@Z
0x463FD8: "INDEXEDVERTEXBLENDENABLE" ??_C@_0BJ@GKIPDLHM@INDEXEDVERTEXBLENDENABLE?$AA@
0x46DDA8: "PSIZE must be a scalar" ??_C@_0BH@GIHPEPDB@PSIZE?5must?5be?5a?5scalar?$AA@
0x503008: "long __cdecl D3DXMesh::AddOtherDeclData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherDeclData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@2PEAUID3DXFileSaveData@@@Z
0x473C18: "GS Input" ??_C@_08MLBCGMHL@GS?5Input?$AA@
0x82FD20: "protected: long __cdecl CD3D10Program::MatchBreak10(struct BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak10@CD3D10Program@@IEAAJPEBUBREAKMATCH@@@Z
0x47DA20: "Unexpected indexing dimension fo" ??_C@_0FM@CMMDOECP@Unexpected?5indexing?5dimension?5fo@
0x624034: "public: virtual __cdecl NXOF::XDataObj::~XDataObj(void) __ptr64" ??1XDataObj@NXOF@@UEAA@XZ
0x463F88: "NORMALDEGREE" ??_C@_0N@JGADFJFK@NORMALDEGREE?$AA@
0x4863A0: "Declared output vertex count (%d" ??_C@_0KF@GMGIAFAE@Declared?5output?5vertex?5count?5?$CI?$CFd@
0x4AA3DC: D3DXMatrixTranspose
0x463710: "D3DXCreateEffectCompilerFromReso" ??_C@_0CG@IEFAPGBE@D3DXCreateEffectCompilerFromReso@
0x477310: "cmp of negated bool identity" ??_C@_0BN@HKOKMBME@cmp?5of?5negated?5bool?5identity?$AA@
0x47CBE0: "internal error: failed to emit i" ??_C@_0CL@KFCGHFDJ@internal?5error?3?5failed?5to?5emit?5i@
0x866CE8: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x463998: "PIXELSHADERCONSTANT" ??_C@_0BE@HCHEIFEI@PIXELSHADERCONSTANT?$AA@
0x47E700: "Named register components cannot" ??_C@_0LF@PPHBLJF@Named?5register?5components?5cannot@
0x472B20: "'%s': initializer does not match" ??_C@_0CG@NBBKIJEA@?8?$CFs?8?3?5initializer?5does?5not?5match@
0x5C3FAC: "public: virtual long __cdecl D3DXEffects::CEffect::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CEffect@D3DXEffects@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x4AB530: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x4AD27C: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x464880: "TFACTOR" ??_C@_07BJALGH@TFACTOR?$AA@
0x47A150: "rcp fp_flags" ??_C@_0N@NKFLHOHE@rcp?5fp_flags?$AA@
0x4930EC: "public: virtual long __cdecl D3DXCore::CRenderToSurface::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToSurface@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x597CCC: "public: long __cdecl D3DXShader::SRegisterInfo::SetupForRenaming(class D3DXShader::CFragment * __ptr64) __ptr64" ?SetupForRenaming@SRegisterInfo@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x736480: "protected: class CNode * __ptr64 __cdecl CParse::NewMetaBinaryExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,enum _D3DEXPR_OP,class CNode const * __ptr64,unsigned int) __ptr64" ?NewMetaBinaryExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@W4_D3DEXPR_OP@@1I@Z
0x82BCB0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,enum D3D10_SB_NAME) __ptr64" ?EmitPSInputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@W4D3D10_SB_NAME@@@Z
0x583C08: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x469600: "Potential overflow in png_zalloc" ??_C@_0CD@PGGPKBFM@Potential?5overflow?5in?5png_zalloc@
0x4AB1CC: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x5F0890: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::BuildChildEdgeEq(unsigned int,struct D3DXSHSim::myChildFaceHiearchy & __ptr64) __ptr64" ?BuildChildEdgeEq@myAdaptiveMesh@D3DXSHSim@@QEAAXIAEAUmyChildFaceHiearchy@2@@Z
0x509A70: "bool __cdecl D3DXMesh::EdgeDir(float * __ptr64,float * __ptr64,int)" ?EdgeDir@D3DXMesh@@YA_NPEAM0H@Z
0x487248: "dcl_function_body" ??_C@_0BC@NKHHFBAC@dcl_function_body?$AA@
0x6E3760: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3DXShader@@MEAAJXZ
0x800400: "protected: long __cdecl CShaderProgram::MatchMinMax(class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,bool) __ptr64" ?MatchMinMax@CShaderProgram@@IEAAJPEAPEAVCInstruction@@0PEAI_N@Z
0x8659A4: strtod
0x489448: "__cdecl _real@3f923a14" __real@3f923a14
0x5A4330: "public: long __cdecl D3DXShader::CCommentBlock::WriteComment(unsigned long * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3DXShader@@QEAAJPEAKI@Z
0x4734E8: "'%s': interface methods cannot h" ??_C@_0CL@CDJBLDFM@?8?$CFs?8?3?5interface?5methods?5cannot?5h@
0x866D4C: "__cdecl flsbuf_s" _flsbuf_s
0x4013E8: "__cdecl _imp__errno" __imp__errno
0x46BC64: "h" ??_C@_01BDACAMKP@h?$AA@
0x4629A0: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x467420: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x4711D0: "triangleadj" ??_C@_0M@JFAAFFDN@triangleadj?$AA@
0x61B574: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryLoad@NXOF@@MEAAPEAXI@Z
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x4715A8: "const CNode::`vftable'" ??_7CNode@@6B@
0x64637C: "void __cdecl D3DX::png_read_update_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_update_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x748590: ?Cleanup@?$D3DXHashTable@USPackerEntry@CPacker@@$1?AreSemanticsEqual@12@SAHAEBU12@0@Z@@QEAAXXZ
0x8378E0: "protected: long __cdecl CD3D10Program::MakeSwitchCalls(void) __ptr64" ?MakeSwitchCalls@CD3D10Program@@IEAAJXZ
0x793630: "protected: int __cdecl CAssembler::Token(int * __ptr64) __ptr64" ?Token@CAssembler@@IEAAHPEAH@Z
0x79A300: "protected: unsigned int __cdecl CTokenize::LexFloatSuffix(char const * __ptr64,struct D3DTOKEN * __ptr64) __ptr64" ?LexFloatSuffix@CTokenize@@IEAAIPEBDPEAUD3DTOKEN@@@Z
0x59E848: "public: virtual long __cdecl CDefD3D10Include::Open(enum _D3D10_INCLUDE_TYPE,char const * __ptr64,void const * __ptr64,void const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?Open@CDefD3D10Include@@UEAAJW4_D3D10_INCLUDE_TYPE@@PEBDPEBXPEAPEBXPEAI@Z
0x7FAE00: "protected: virtual long __cdecl CShaderProgram::CombineOrdinals(unsigned __int64,unsigned __int64,class CPool * __ptr64) __ptr64" ?CombineOrdinals@CShaderProgram@@MEAAJ_K0PEAVCPool@@@Z
0x7F6820: "enum D3D11_SRV_DIMENSION __cdecl ConvertFromSB1(enum D3D10_SB_RESOURCE_DIMENSION)" ?ConvertFromSB1@@YA?AW4D3D11_SRV_DIMENSION@@W4D3D10_SB_RESOURCE_DIMENSION@@@Z
0x724800: "public: static void * __ptr64 __cdecl ArParseAlloc::operator new(unsigned __int64)" ??2ArParseAlloc@@SAPEAX_K@Z
0x4717F8: "state block" ??_C@_0M@OLPKDFGM@state?5block?$AA@
0x46C020: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x7B69D0: "public: static bool __cdecl CInstruction::IsTextureOffsetOp(unsigned int)" ?IsTextureOffsetOp@CInstruction@@SA_NI@Z
0x73AFF0: "protected: class ArSymbol * __ptr64 __cdecl CParse::NewTypeSymbol(struct ArSourceLocation const * __ptr64,char const * __ptr64,class ArType * __ptr64) __ptr64" ?NewTypeSymbol@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBDPEAVArType@@@Z
0x816730: "public: long __cdecl CDebugInfo::AddInstruction(unsigned int * __ptr64) __ptr64" ?AddInstruction@CDebugInfo@@QEAAJPEAI@Z
0x6DA260: "protected: virtual long __cdecl D3DXShader::CPSProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CPSProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x7BA9B0: "protected: long __cdecl CProgram::GetArrayState_SwitchOut(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_SwitchOut@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x7C93F0: "long __cdecl SFPS_UnaryIntToFloatMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x7FE6B0: "protected: long __cdecl CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@@IEAAJXZ
0x6AA448: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::IfStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IfStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x408290: "struct D3D_MATCHENTRY const * const g_MatchMAD2A_Match" ?g_MatchMAD2A_Match@@3QBUD3D_MATCHENTRY@@B
0x79F500: "protected: int __cdecl CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@@IEAAHPEBD@Z
0x474FC0: "D3D10_SHADER_DEBUG" ??_C@_0BD@GAFJEMGG@D3D10_SHADER_DEBUG?$AA@
0x408390: "struct D3D_MATCHENTRY const * const g_MatchMAD2B_Match" ?g_MatchMAD2B_Match@@3QBUD3D_MATCHENTRY@@B
0x6F4EC4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@D3DXShader@@IEAAJXZ
0x6C7B08: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x473CD0: "Duplicated input semantics can't" ??_C@_0EG@IAEMEBKA@Duplicated?5input?5semantics?5can?8t@
0x487938: "__cdecl _real@3dc093a3" __real@3dc093a3
0x4750B0: "D3D10_SHADER_IEEE_STRICTNESS" ??_C@_0BN@JKFICNBA@D3D10_SHADER_IEEE_STRICTNESS?$AA@
0x468D98: "Buffer passed to JPEG library is" ??_C@_0CL@JKHIPJLJ@Buffer?5passed?5to?5JPEG?5library?5is@
0x5A8084: "long __cdecl D3DXEffects::_CopyRefsOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64)" ?_CopyRefsOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAVCD3DXVariableShare@1@2@Z
0x473C88: "sc" ??_C@_02BINJMIIA@sc?$AA@
0x594A14: "public: long __cdecl D3DXShader::CFragment::Init(void) __ptr64" ?Init@CFragment@D3DXShader@@QEAAJXZ
0x7B2370: "protected: virtual long __cdecl CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@@MEAAJXZ
0x7FE0E0: "protected: virtual unsigned int __cdecl CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@@MEAAIXZ
0x5BFA88: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposePointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x7B4F00: "public: long __cdecl CBaseProgram::CopyPool(class CPool * __ptr64,class CPool * __ptr64 * __ptr64) __ptr64" ?CopyPool@CBaseProgram@@QEAAJPEAVCPool@@PEAPEAV2@@Z
0x49FE64: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x467F30: "Corrupt JPEG data: %u extraneous" ??_C@_0DM@PCOGCKJB@Corrupt?5JPEG?5data?3?5?$CFu?5extraneous@
0x4AEC08: D3DXPlaneFromPoints
0x401258: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x59E1FC: D3DXGatherFragmentsFromFileA
0x5F56D8: "double * __ptr64 __cdecl points_get(struct points_typ * __ptr64,int)" ?points_get@@YAPEANPEAUpoints_typ@@H@Z
0x7FF630: "protected: long __cdecl CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@@IEAAJXZ
0x481630: "Invalid Tessellator Output Primi" ??_C@_0IK@EGKGPMJJ@Invalid?5Tessellator?5Output?5Primi@
0x64556C: "int __cdecl D3DX::png_set_text_2(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_text_struct * __ptr64,int)" ?png_set_text_2@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_text_struct@1@H@Z
0x5DB514: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::Release(void) __ptr64" ?Release@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x4811D0: "When streams are declared, you m" ??_C@_0KA@DNBEHFCG@When?5streams?5are?5declared?0?5you?5m@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x47D1E8: "label (%d) already defined. Opco" ??_C@_0DJ@EAHMEMIH@label?5?$CI?$CFd?$CJ?5already?5defined?4?5Opco@
0x7538A0: "protected: long __cdecl CCompiler::EmitAddressOf(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class ArType * __ptr64) __ptr64" ?EmitAddressOf@CCompiler@@IEAAJIIPEAPEAVCArgument@@I0PEAVArType@@@Z
0x6423A8: "double __cdecl D3DX::__gl_transEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_transEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x49E378: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DX10Core@@UEAAPEAXXZ
0x472A48: "asfloat" ??_C@_07LIHAMGLO@asfloat?$AA@
0x5C048C: "public: virtual float __cdecl D3DXEffects::CLoggableDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAMXZ
0x5AF35C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::TypeCheck(struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,struct ArSourceLocation const * __ptr64) __ptr64" ?TypeCheck@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBULValue@@W4_D3DXPARAMETER_TYPE@@IIIIPEBUArSourceLocation@@@Z
0x825980: "public: virtual void * __ptr64 __cdecl CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@@UEAAPEAXI@Z
0x5919B8: "void __cdecl D3DXTex::FindClosestUNORM(struct D3DXTex::BC4_UNORM * __ptr64,float * __ptr64 const)" ?FindClosestUNORM@D3DXTex@@YAXPEAUBC4_UNORM@1@QEAM@Z
0x59A59C: "int __cdecl D3DXShader::CompareFileMaps(void const * __ptr64,void const * __ptr64)" ?CompareFileMaps@D3DXShader@@YAHPEBX0@Z
0x5EE324: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::ForceQuadSplit(unsigned int) __ptr64" ?ForceQuadSplit@myAdaptiveMesh@D3DXSHSim@@QEAAJI@Z
0x4759F0: "addressing operations not allowe" ??_C@_0DO@BHPEKDGB@addressing?5operations?5not?5allowe@
0x472400: "DX9-style intrinsics are disable" ??_C@_0EG@GPEOMPGP@DX9?9style?5intrinsics?5are?5disable@
0x80D730: "protected: long __cdecl CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@@IEAAJXZ
0x82C0A0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputDecl(unsigned int,unsigned int) __ptr64" ?EmitOutputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXII@Z
0x669220: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildFullConnection(bool & __ptr64) __ptr64" ?BuildFullConnection@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x4AB750: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x487804: "__cdecl _real@3c1ceaee" __real@3c1ceaee
0x4E1220: "public: void * __ptr64 __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAPEAXI@Z
0x46FD70: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x8078C0: "private: long __cdecl CShaderProgram::RFC_Convert(char const * __ptr64,unsigned int,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@@AEAAJPEBDIPEAVCArgument@@PEAPEAV2@@Z
0x475718: "texbem" ??_C@_06OEEPMCPH@texbem?$AA@
0x5D3108: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x57232C: D3DXCreateVolumeTextureFromFileInMemoryEx
0x46A918: "Invalid IHDR chunk" ??_C@_0BD@CLODLFAN@Invalid?5IHDR?5chunk?$AA@
0x61F00C: "public: virtual long __cdecl NXOF::TBinaryDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x473EE0: "'%s': global structs and classes" ??_C@_0GE@GAMPPINI@?8?$CFs?8?3?5global?5structs?5and?5classes@
0x462988: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x718E78: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x46D428: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x7BBBB0: "protected: long __cdecl CProgram::RemoveDeadArrayWrites(void) __ptr64" ?RemoveDeadArrayWrites@CProgram@@IEAAJXZ
0x473B88: "internal error: invalid range da" ??_C@_0DD@NLDGGCAM@internal?5error?3?5invalid?5range?5da@
0x50903C: D3DXLoadMeshFromXof
0x463434: "}
" ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x47E1D0: "Domain Shader input vDomain must" ??_C@_0FE@CEEBKENG@Domain?5Shader?5input?5vDomain?5must@
0x729EC0: "protected: long __cdecl CCompiler::EmitSymbol(class ArSymbol * __ptr64,unsigned int,class CPacker * __ptr64,bool) __ptr64" ?EmitSymbol@CCompiler@@IEAAJPEAVArSymbol@@IPEAVCPacker@@_N@Z
0x72D8D0: "protected: long __cdecl CCompiler::GetPointerTypePools(bool,bool,class CPool * __ptr64 * __ptr64,class CPool * __ptr64 * __ptr64,class CPacker * __ptr64 * __ptr64) __ptr64" ?GetPointerTypePools@CCompiler@@IEAAJ_N0PEAPEAVCPool@@1PEAPEAVCPacker@@@Z
0x477C60: "if(x){} else {...} -> if(!x) {.." ??_C@_0CD@HELLMEHM@if?$CIx?$CJ?$HL?$HN?5else?5?$HL?4?4?4?$HN?5?9?$DO?5if?$CI?$CBx?$CJ?5?$HL?4?4@
0x7B6DB0: "protected: static long __cdecl CInstruction::AllocArgRefs(unsigned int,unsigned short * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64)" ?AllocArgRefs@CInstruction@@KAJIPEAGPEAPEAPEAVCArgument@@@Z
0x61EF30: "public: virtual long __cdecl NXOF::TBinaryData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6D99D4: "protected: virtual long __cdecl D3DXShader::CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@D3DXShader@@MEAAJXZ
0x463938: "PIXELSHADERCONSTANT4" ??_C@_0BF@MDFPEONA@PIXELSHADERCONSTANT4?$AA@
0x722A30: "public: static void __cdecl CNode::operator delete(void * __ptr64)" ??3CNode@@SAXPEAX@Z
0x5939B0: D3DXGetShaderConstantTable
0x46BEF4: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x47AAD8: "sqrt fp_specials" ??_C@_0BB@IPPCAOGI@sqrt?5fp_specials?$AA@
0x468288: "Selected %d colors for quantizat" ??_C@_0CE@FDPBEAOO@Selected?5?$CFd?5colors?5for?5quantizat@
0x7A8E30: "private: long __cdecl CProgram::SimplifyBinary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyBinary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@11@Z
0x467830: "TEMPLATE" ??_C@_08CGHHJMNA@TEMPLATE?$AA@
0x475E08: "scalar registers cannot be swizz" ??_C@_0CE@OJBKLNIJ@scalar?5registers?5cannot?5be?5swizz@
0x78D920: "protected: unsigned int __cdecl CParse::FindCompilerFlag(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?FindCompilerFlag@CParse@@IEAAIPEBUArSourceLocation@@PEBD@Z
0x5A1F98: "public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x6F923C: "public: long __cdecl D3DXShader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJKIIH@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x865014: "__cdecl invalid_parameter" _invalid_parameter
0x472A18: "ddx_coarse" ??_C@_0L@DKBBLPC@ddx_coarse?$AA@
0x46AF10: "sPLT chunk too long" ??_C@_0BE@HJCMKPPM@sPLT?5chunk?5too?5long?$AA@
0x6025AC: "public: virtual void __cdecl D3DXSHSim::PRTSimpBVH::UpdateMesh(class D3DXSHSim::myAdaptiveMesh & __ptr64) __ptr64" ?UpdateMesh@PRTSimpBVH@D3DXSHSim@@UEAAXAEAVmyAdaptiveMesh@2@@Z
0x65A48C: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareSpaceInfo(class D3DXIsochart::dynamicarray<int> (& __ptr64)[4],class D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> > & __ptr64,int,int,int,int,int) __ptr64" ?PrepareSpaceInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAY03V?$dynamicarray@H@D3DXIsochart@@AEAV?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@4@HHHHH@Z
0x487620: "__cdecl _real@3fe5604189374bc7" __real@3fe5604189374bc7
0x467DD8: "BYTE" ??_C@_04ELFAHOMP@BYTE?$AA@
0x478D28: "cmp(c,f,d=cmp(c,a,b)) -> cmp(c,f" ??_C@_0CE@HNLAEHDL@cmp?$CIc?0f?0d?$DNcmp?$CIc?0a?0b?$CJ?$CJ?5?9?$DO?5cmp?$CIc?0f@
0x6C4FD8: "protected: virtual long __cdecl D3DXShader::CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@D3DXShader@@MEAAJXZ
0x464110: "AMBIENTMATERIALSOURCE" ??_C@_0BG@BIIACLJD@AMBIENTMATERIALSOURCE?$AA@
0x46A170: "Invalid compression type specifi" ??_C@_0CD@KAANFJDM@Invalid?5compression?5type?5specifi@
0x6282D0: "int __cdecl D3DX::jpeg_finish_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_finish_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x48EE28: "public: virtual long __cdecl D3DXCore::CFont::PreloadGlyphs(unsigned int,unsigned int) __ptr64" ?PreloadGlyphs@CFont@D3DXCore@@UEAAJII@Z
0x63E824: gluTessBeginContour
0x7E57E0: "private: long __cdecl CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@@AEAAJXZ
0x5BE9B8: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CLoggableDevice@D3DXEffects@@UEAAJK@Z
0x46BA40: "function" ??_C@_08HFFPPCHF@function?$AA@
0x46A550: "zero length keyword" ??_C@_0BE@PMDOJLFC@zero?5length?5keyword?$AA@
0x45FC40: "xof 0303txt 0032 template" ??_C@_0MJJ@JINKPMIH@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x61C5C0: "public: long __cdecl NXOF::TBinaryLoad::LoadChildren(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::IBinaryLoadObject,10> & __ptr64) __ptr64" ?LoadChildren@TBinaryLoad@NXOF@@QEAAJAEAPEBXPEBXAEAV?$XPtrArray@VIBinaryLoadObject@NXOF@@$09@2@@Z
0x8655C8: "__cdecl strtime" _strtime
0x46C124: "using" ??_C@_05IFHLPLPC@using?$AA@
0x6F9048: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@K@Z
0x8655B0: realloc
0x6D84CC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXCRD(void) __ptr64" ?EmitTEXCRD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5C4D9C: "private: long __cdecl D3DXEffects::CEffect::OptimizeBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?OptimizeBlock@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@@Z
0x47672C: "fcb" ??_C@_03NNKMPEGA@fcb?$AA@
0x4F1E60: "private: void __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::Adjust(unsigned int,bool,bool) __ptr64" ?Adjust@?$CSimplificationHeap@I@D3DXMesh@@AEAAXI_N0@Z
0x770590: "protected: long __cdecl CCompiler::EmitSinCos(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11I@Z
0x5E5D58: "public: __cdecl D3DXSHSim::TwoBitArray::~TwoBitArray(void) __ptr64" ??1TwoBitArray@D3DXSHSim@@QEAA@XZ
0x486C98: " ps_3_sw
" ??_C@_0N@HPJCNNLL@?5?5?5?5ps_3_sw?6?$AA@
0x475F8C: "db" ??_C@_02BIKLEMDE@db?$AA@
0x6EE5D8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@D3DXShader@@IEAAJXZ
0x4DED94: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6839F4: "private: long __cdecl D3DXIsochart::CIsochartMesh::RemoveCloseRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?RemoveCloseRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x4877E0: "__cdecl _real@3e0a495c" __real@3e0a495c
0x6F41A4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@D3DXShader@@IEAAJXZ
0x473C38: "register or offset bind %s.%s no" ??_C@_0CI@MNFIJDF@register?5or?5offset?5bind?5?$CFs?4?$CFs?5no@
0x483520: "gather4_po" ??_C@_0L@JDMMFKDD@gather4_po?$AA@
0x4760D0: "call, callnz, label, and ret ins" ??_C@_0FA@KPDDNGND@call?0?5callnz?0?5label?0?5and?5ret?5ins@
0x67965C: "int __cdecl D3DXIsochart::CompareChart(void const * __ptr64,void const * __ptr64)" ?CompareChart@D3DXIsochart@@YAHPEBX0@Z
0x82DEE0: "protected: virtual long __cdecl CD3D10Program::ValidateOutput(void) __ptr64" ?ValidateOutput@CD3D10Program@@MEAAJXZ
0x807D20: "private: long __cdecl CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@@AEAAJII@Z
0x46C8D8: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x60310C: "public: void __cdecl D3DXSHSim::RayTriIntersectPrecomp::Init(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?Init@RayTriIntersectPrecomp@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@00@Z
0x66D314: "private: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@AEAA_N_K@Z
0x7A3730: "public: static void * __ptr64 __cdecl CArgument::operator new(unsigned __int64)" ??2CArgument@@SAPEAX_K@Z
0x47AD40: "utof int_range" ??_C@_0P@KOMDKOMN@utof?5int_range?$AA@
0x7F1370: "protected: long __cdecl CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@@IEAAJI@Z
0x472698: "invalid register specification, " ??_C@_0DF@PFABJLJH@invalid?5register?5specification?0?5@
0x617D98: "public: virtual unsigned long __cdecl NXOF::TBinarySave::Release(void) __ptr64" ?Release@TBinarySave@NXOF@@UEAAKXZ
0x46EAE0: "cannot map this dependent textur" ??_C@_0DC@OJONMLEO@cannot?5map?5this?5dependent?5textur@
0x5C3F74: "public: virtual long __cdecl D3DXEffects::CEffect::GetPool(struct ID3DXEffectPool * __ptr64 * __ptr64) __ptr64" ?GetPool@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectPool@@@Z
0x469F00: "Invalid bit depth" ??_C@_0BC@IIDONEMJ@Invalid?5bit?5depth?$AA@
0x4F54FC: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::RemapFace(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemapFace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIPEAI0@Z
0x401328: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x7E2A50: "protected: long __cdecl CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@@IEAAJXZ
0x401548: "__cdecl _imp_atof" __imp_atof
0x46FC50: "invalid %s" ??_C@_0L@HKMOGAJJ@invalid?5?$CFs?$AA@
0x7B6F70: "public: long __cdecl CInstruction::ReallocOutputs(unsigned int) __ptr64" ?ReallocOutputs@CInstruction@@QEAAJI@Z
0x471540: "<parse error>" ??_C@_0O@JLFFEAGH@?$DMparse?5error?$DO?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x467428: "DWORD" ??_C@_05GIJNDNEJ@DWORD?$AA@
0x46BEB8: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x4872D8: "f32tof16" ??_C@_08DLBIOKNM@f32tof16?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAI@Z
0x49D27C: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingTrackEvent(unsigned int,unsigned long) __ptr64" ?GetUpcomingTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIK@Z
0x570684: D3DXCreateTexture
0x464A40: "MODULATE" ??_C@_08HCIBKAFC@MODULATE?$AA@
0x464DA0: "INVDESTCOLOR" ??_C@_0N@PNELCMFA@INVDESTCOLOR?$AA@
0x468EA8: "Invalid progressive parameters a" ??_C@_0DH@HIKEGPKP@Invalid?5progressive?5parameters?5a@
0x65E898: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::add(struct IsochartRepacker::_VertexOut const & __ptr64) __ptr64" ?add@?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@QEAA_NAEBU_VertexOut@IsochartRepacker@@@Z
0x828EA0: "protected: virtual void __cdecl C30Program::GetArgumentName(class CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@@MEAAXPEAVCArgument@@PEADI@Z
0x59EF48: "public: long __cdecl CParamConverter9To10::InitFromMemory(void const * __ptr64,unsigned int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?InitFromMemory@CParamConverter9To10@@QEAAJPEBXIPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEAPEAUID3DXBuffer@@3@Z
0x488468: "__stdcall _real" __real@00800000
0x4874F4: "__stdcall _real" __real@80000000
0x4874D0: "__stdcall _real" __real@8000000000000000
0x464898: "SELECTMASK" ??_C@_0L@EICMIFMK@SELECTMASK?$AA@
0x7BF180: "protected: long __cdecl CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@@IEAAJXZ
0x6E9A04: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@D3DXShader@@IEAAJXZ
0x5A1B9C: "public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x4E9F3C: "long __cdecl D3DXMesh::Simulate<unsigned short,1,65535>(class D3DXMesh::CSimVertexCache<unsigned short,65535> & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$Simulate@G$00$0PPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@G$0PPPP@@0@PEAV?$CMeshStatus@G$00$0PPPP@@0@PEAIKKIIPEAV?$GXTri3Face@G@0@@Z
0x78D370: "public: long __cdecl Util::Vector<class CNodeCaseCondition const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeCaseCondition const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CNodeCaseCondition const * __ptr64) __ptr64" ?Append@?$Vector@PEBVCNodeCaseCondition@@V?$NewDeleteObjectTraits@PEBVCNodeCaseCondition@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEBVCNodeCaseCondition@@@Z
0x4AD708: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x46B660: "Extra compressed data." ??_C@_0BH@FADDMAED@Extra?5compressed?5data?4?$AA@
0x4629CC: "b_" ??_C@_02HGMOHIDI@b_?$AA@
0x46DA50: "const D3DXShader::CNodeBuffer::`vftable'" ??_7CNodeBuffer@D3DXShader@@6B@
0x468C48: "Write to EMS failed" ??_C@_0BE@DGJBKIEB@Write?5to?5EMS?5failed?$AA@
0x621E20: "public: virtual long __cdecl NXOF::TBinarySaveData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x7264B0: "protected: class ArType * __ptr64 __cdecl CParse::EndCompoundType(class ArSymbol * __ptr64) __ptr64" ?EndCompoundType@CParse@@IEAAPEAVArType@@PEAVArSymbol@@@Z
0x7A3860: "long __cdecl GenSimplifyInstructionsAlways_Both(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsAlways_Both@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x741300: "public: virtual unsigned int __cdecl ArTypeObject::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeObject@@UEAAIIPEAUSValue@@@Z
0x5E5B90: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::~GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >(void) __ptr64" ??1?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x5C0AA4: "private: long __cdecl D3DXEffects::CEffect::BuildPreShaderArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildPreShaderArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x463868: "DMAPOFFSET" ??_C@_0L@MIKNHKND@DMAPOFFSET?$AA@
0x61C594: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x859AD8: "public: long __cdecl CDataBlock::AddData(void const * __ptr64,unsigned int,class CDataBlock * __ptr64 * __ptr64) __ptr64" ?AddData@CDataBlock@@QEAAJPEBXIPEAPEAV1@@Z
0x4F4BB8: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::MarkAsProcessed(unsigned short) __ptr64" ?MarkAsProcessed@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAXG@Z
0x73B2C0: "protected: class CNode * __ptr64 __cdecl CParse::NewAttributeParam(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewAttributeParam@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@@Z
0x7834E0: "protected: long __cdecl CCompiler::EmitIf_AnalyzePredicatedCode(unsigned int,class CInstMark,bool,bool,bool,bool,bool,bool,bool,struct ArSourceLocation const * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_AnalyzePredicatedCode@CCompiler@@IEAAJIVCInstMark@@_N111111PEBUArSourceLocation@@IPEAI33PEA_N@Z
0x86519C: memcpy_s
0x487628: "__cdecl _real@3fb04816f0068db9" __real@3fb04816f0068db9
0x468B18: "Empty input file" ??_C@_0BB@JJAIKFBB@Empty?5input?5file?$AA@
0x487380: "dcl_input_control_point_count" ??_C@_0BO@GBGBOGOF@dcl_input_control_point_count?$AA@
0x800DD0: "protected: long __cdecl CShaderProgram::MatchMinMax2(class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,bool) __ptr64" ?MatchMinMax2@CShaderProgram@@IEAAJPEAPEAVCInstruction@@0PEAI_N@Z
0x5C6650: "private: void __cdecl D3DXEffects::CEffect::ApplyAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,unsigned short) __ptr64" ?ApplyAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@G@Z
0x46BC70: "s" ??_C@_01LKDEMHDF@s?$AA@
0x463368: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x464480: "TEXCOORDSIZE4_2" ??_C@_0BA@BJHIHGIK@TEXCOORDSIZE4_2?$AA@
0x46B048: "Invalid bKGD after IDAT" ??_C@_0BI@CMLGFIFF@Invalid?5bKGD?5after?5IDAT?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x740F70: "public: virtual struct ArTypeProperties __cdecl ArTypePointer::QueryProperties(void) __ptr64" ?QueryProperties@ArTypePointer@@UEAA?AUArTypeProperties@@XZ
0x4E17DC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x55CEA8: "void __cdecl CalculateEdgeControlPoint(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 * __ptr64)" ?CalculateEdgeControlPoint@@YAXPEAUD3DXVECTOR3@@00M0@Z
0x473518: "invalid usage modifier applied t" ??_C@_0CL@HAKKENFE@invalid?5usage?5modifier?5applied?5t@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_Triangle<unsigned long> >::~dynamicarray<struct IsochartRepacker::_Triangle<unsigned long> >(void) __ptr64" ??1?$dynamicarray@U?$_Triangle@K@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x476FC8: "symmetric cmp" ??_C@_0O@MLEODJLN@symmetric?5cmp?$AA@
0x49F438: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterTranslationKey(unsigned int,unsigned int) __ptr64" ?UnregisterTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x4757DC: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x487324: "bfi" ??_C@_03LHPBHIBH@bfi?$AA@
0x476B80: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x47C0E0: "fxl_4_0" ??_C@_07FBEELAFF@fxl_4_0?$AA@
0x592C20: D3DXCompileShader
0x4011B8: "__cdecl _imp_IsBadReadPtr" __imp_IsBadReadPtr
0x65CC58: "public: bool __cdecl D3DXIsochart::dynamicarray<bool>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@_N@D3DXIsochart@@QEAA_N_K@Z
0x487794: "__cdecl _real@3dcba73a" __real@3dcba73a
0x4642E0: "RANGEFOGENABLE" ??_C@_0P@EELMKGFJ@RANGEFOGENABLE?$AA@
0x4A7530: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4626C8: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x4642C0: "STENCILFAIL" ??_C@_0M@LAOMBAPP@STENCILFAIL?$AA@
0x6A0E4C: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ScoreCast@CParse@D3DXShader@@IEAAIPEAVCNode@2@0@Z
0x4788B8: "movc(a, b, movc(c, b, d)) -> mov" ??_C@_0DC@OJJBPFML@movc?$CIa?0?5b?0?5movc?$CIc?0?5b?0?5d?$CJ?$CJ?5?9?$DO?5mov@
0x475EB8: "invalid instruction modifiers '%" ??_C@_0CD@MJEDDOIP@invalid?5instruction?5modifiers?5?8?$CF@
0x4623A8: "const D3DXTex::CCodec_UYVY::`vftable'" ??_7CCodec_UYVY@D3DXTex@@6B@
0x582FBC: "public: __cdecl D3DXTex::CCodecDXT::CCodecDXT(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecDXT@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x48EA1C: "public: virtual long __cdecl D3DXCore::CFont::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFont@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x49B7CC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::AdvanceTime(double,struct ID3DXAnimationCallbackHandler * __ptr64) __ptr64" ?AdvanceTime@CAnimationController@D3DXAnimation@@UEAAJNPEAUID3DXAnimationCallbackHandler@@@Z
0x45F870: DXFILEOBJ_AnimTicksPerSecond
0x5DCE94: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVerts(void) __ptr64" ?GetNumVerts@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x401440: "__cdecl _imp__write" __imp__write
0x475F40: "binormal" ??_C@_08EMOPGKBJ@binormal?$AA@
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x644D70: "void __cdecl D3DX::png_set_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double)" ?png_set_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@N@Z
0x72DC60: "protected: long __cdecl CCompiler::CreateDerivedArgument(class CArgument * __ptr64,class CArgument * __ptr64,struct ArSourceLocation const * __ptr64,class CRange * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CreateDerivedArgument@CCompiler@@IEAAJPEAVCArgument@@0PEBUArSourceLocation@@PEAVCRange@@PEAPEAV2@@Z
0x471440: "alternate cases for 'decl' are d" ??_C@_0DJ@MMFEJLLL@alternate?5cases?5for?5?8decl?8?5are?5d@
0x48785C: "__cdecl _real@3e1b5be6" __real@3e1b5be6
0x48A318: "__cdecl _real@417b53d3" __real@417b53d3
0x66D2D4: "public: __cdecl GeodesicDist::Vertex::~Vertex(void) __ptr64" ??1Vertex@GeodesicDist@@QEAA@XZ
0x464590: "TEXCOORDSIZE2_1" ??_C@_0BA@BHDOHKJF@TEXCOORDSIZE2_1?$AA@
0x4644F0: "TEXCOORDSIZE3_3" ??_C@_0BA@JNLEHPHC@TEXCOORDSIZE3_3?$AA@
0x471270: "alternate cases for 'Texture3D' " ??_C@_0DO@OMOJDCLC@alternate?5cases?5for?5?8Texture3D?8?5@
0x4D517C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x82B790: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x78A8D0: "public: long __cdecl CSwitchInfo::CheckForDuplicates(class Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?CheckForDuplicates@CSwitchInfo@@QEAAJPEAV?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@@Z
0x624C88: "public: virtual long __cdecl NXOF::XDataSaveObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6579A8: "public: __cdecl IsochartRepacker::CUVAtlasRepacker::~CUVAtlasRepacker(void) __ptr64" ??1CUVAtlasRepacker@IsochartRepacker@@QEAA@XZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::~GXArray<class D3DXSHSim::SubSurfSample>(void) __ptr64" ??1?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x72DA20: "protected: long __cdecl CCompiler::CreateShadowPoolArgs(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CPool * __ptr64,class ArSymbol * __ptr64) __ptr64" ?CreateShadowPoolArgs@CCompiler@@IEAAJIPEAPEAVCArgument@@IPEAVCPool@@PEAVArSymbol@@@Z
0x467108: "const D3DXSHSim::PRTCBClosestTex::`vftable'" ??_7PRTCBClosestTex@D3DXSHSim@@6B@
0x4D1B30: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAPEAXI@Z
0x47BBD8: "unknown PS target" ??_C@_0BC@OBMPJIKN@unknown?5PS?5target?$AA@
0x472E60: "'%s': identifier represents a %s" ??_C@_0DB@KKFDNMNM@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x470778: "const D3DXShader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3DXShader@@6B@
0x5B53E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x781FF0: "protected: long __cdecl CCompiler::EmitIf_CheckKnownCondition(class CArgument * __ptr64,unsigned int,class CArgument * __ptr64 const * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_CheckKnownCondition@CCompiler@@IEAAJPEAVCArgument@@IPEBQEAV2@PEA_N@Z
0x6FA99C: "protected: long __cdecl D3DXShader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3DXShader@@IEAAJXZ
0x7B9280: "public: static int __cdecl CInstruction::CompareDuplicate(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64)" ?CompareDuplicate@CInstruction@@SAHPEAV1@0PEBX@Z
0x475DA0: "complement is not supported in t" ??_C@_0DD@GNHGMJHC@complement?5is?5not?5supported?5in?5t@
0x4EC888: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x48A378: "__stdcall _real" __real@4041800000000000
0x699BA0: d3dx_inflate_trees_bits
0x5C04A4: "protected: virtual void __cdecl D3DXTex::CCodecYUV::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecYUV@D3DXTex@@MEAAXXZ
0x79EF60: "protected: int __cdecl CPreProcessor::AreDefinesIdentical(class CPPDefine * __ptr64,class CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@@IEAAHPEAVCPPDefine@@0@Z
0x401558: "__cdecl _imp_wcstombs" __imp_wcstombs
0x46BC44: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x82DA50: "public: virtual char * __ptr64 __cdecl CD3D10Program::GetTargetString(void) __ptr64" ?GetTargetString@CD3D10Program@@UEAAPEADXZ
0x8602F8: "protected: void __cdecl D3DXShader::CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@D3DXShader@@IEAAXII@Z
0x5BBB38: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndDataOffsets(unsigned long,unsigned long) __ptr64" ?ValidateTypeAndDataOffsets@CEffect@D3DXEffects@@AEAAJKK@Z
0x401310: "__cdecl _imp_MultiByteToWideChar" __imp_MultiByteToWideChar
0x6F73B8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3DXShader@@IEAAJXZ
0x48A30C: "__cdecl _real@420a3ae7" __real@420a3ae7
0x5A1780: "public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x6DBD58: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x462750: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x7C6C60: "protected: long __cdecl CProgram::JustWriteInfo(void) __ptr64" ?JustWriteInfo@CProgram@@IEAAJXZ
0x60A508: "int __cdecl D3DXSHSim::dgemm_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemm_@D3DXSHSim@@YAHPEBD0PEAH11PEAN2121221@Z
0x46DDC0: "FOG must be a scalar" ??_C@_0BF@PGEPAHKB@FOG?5must?5be?5a?5scalar?$AA@
0x7E1750: "private: long __cdecl CProgram::VectorizeLeft_Special(class CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@@AEAAJPEAVCInstruction@@@Z
0x488460: "__cdecl _real@3eaaaaab" __real@3eaaaaab
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeMatrix::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeMatrix@@UEAAPEAXI@Z
0x7B0DB0: "protected: virtual bool __cdecl CShaderProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x5CD870: "private: long __cdecl D3DXEffects::CEffect::GetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x472C08: "unary negate of unsigned value i" ??_C@_0DB@PCIOODHL@unary?5negate?5of?5unsigned?5value?5i@
0x474440: "'%s': stream output parameter '%" ??_C@_0DP@CNLAHMEF@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x54F6CC: "long __cdecl D3DXMesh::D3DXTessellateTriPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateTriPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DTRIPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x711D44: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x470AB0: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x689F40: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateEdgeQuadricError(struct D3DXIsochart::_PMIsochartEdge * __ptr64) __ptr64" ?CalculateEdgeQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartEdge@2@@Z
0x5C95D8: "private: long __cdecl D3DXEffects::CEffect::UpdatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdatePSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitSize(void) __ptr64" ?EmitSize@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x6C2500: "public: virtual int __cdecl D3DXShader::CNodeStatement::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStatement@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x475D28: "not cannot be used with other mo" ??_C@_0CI@OBKELLM@not?5cannot?5be?5used?5with?5other?5mo@
0x648884: "void __cdecl D3DX::png_do_read_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long)" ?png_do_read_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEKK@Z
0x4FAEDC: D3DXComputeNormals
0x4A7768: D3DXVec3BaryCentric
0x464E10: "SRCCOLOR" ??_C@_08EBCPKIEJ@SRCCOLOR?$AA@
0x464B08: "CLIPPLANE5" ??_C@_0L@OJDEGAID@CLIPPLANE5?$AA@
0x78F690: "protected: class CNode * __ptr64 __cdecl CParse::NewCase(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewCase@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@1@Z
0x5D27D0: "public: virtual int __cdecl NXOF::XDataObj::IsReference(void) __ptr64" ?IsReference@XDataObj@NXOF@@UEAAHXZ
0x4743C8: "'%s': stream input parameter '%s" ??_C@_0DN@MHDEOJDP@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x68BC44: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >::~dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >(void) __ptr64" ??1?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x46BD64: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x47A1C0: "round float_literal" ??_C@_0BE@MHDALAOA@round?5float_literal?$AA@
0x6850D8: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOneToAllEngine(void) __ptr64" ?InitOneToAllEngine@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x4725B0: "internal error: overflowed sub-v" ??_C@_0DB@NAOPPPFB@internal?5error?3?5overflowed?5sub?9v@
0x7A6800: "protected: long __cdecl CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@@IEAAJXZ
0x651988: "void __cdecl D3DX::png_handle_tEXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x472954: "Load" ??_C@_04IPBPFFEL@Load?$AA@
0x476ED0: "internal error: consume instruct" ??_C@_0DP@JHACIMMA@internal?5error?3?5consume?5instruct@
0x4D68CC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x49D3D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ValidateEvent(unsigned long) __ptr64" ?ValidateEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x633D90: "void __cdecl D3DX::jinit_d_post_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_post_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x792020: "public: long __cdecl CFragmentConstants::AddRegister(class CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@@QEAAJPEAVCCommentBlock@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@PEBDIK@Z
0x45F7B0: DXFILEOBJ_PMAttributeRange
0x465F70: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EM@HLHGEHL@ID3DXEffectCompiler?3?3CompileEffe@
0x621E4C: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x5F89EC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHGPU(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,float,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHGPU@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@IIMMPEAUID3DXPRTBuffer@@@Z
0x467D60: "%s {" ??_C@_04LNPAEBDJ@?$CFs?5?$HL?$AA@
0x5CAFF4: "public: virtual long __cdecl D3DXEffects::CEffect::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x8AACE0: "short * D3DXShader::d3dxtok_ss" ?d3dxtok_ss@D3DXShader@@3PAFA
0x4F696C: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetSemanticElement(unsigned int,unsigned int) __ptr64" ?GetSemanticElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@II@Z
0x7B9790: "protected: long __cdecl CProgram::CheckArrayStore(class CInstruction * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CheckArrayStore@CProgram@@IEAAJPEAVCInstruction@@IPEAPEAVCArgument@@11PEA_N@Z
0x473714: "*" ??_C@_01NBENCBCI@?$CK?$AA@
0x467438: "
" ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x478228: "X AND TRUE => X" ??_C@_0BA@ONIHNKEK@X?5AND?5TRUE?5?$DN?$DO?5X?$AA@
0x6155B8: "int __cdecl D3DXSHSim::dlarft_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlarft_@D3DXSHSim@@YAHPEBD0PEAH1PEAN1221@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x46C258: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x70CF68: "private: long __cdecl D3DXShader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3DXShader@@AEAAJPEAI0I@Z
0x474600: "can't use loop and unroll attrib" ??_C@_0CO@EKEOEFGA@can?8t?5use?5loop?5and?5unroll?5attrib@
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x686994: "public: __cdecl GeodesicDist::Vertex::Vertex(void) __ptr64" ??0Vertex@GeodesicDist@@QEAA@XZ
0x6D86A8: "protected: virtual unsigned long __cdecl D3DXShader::CPSLegacyProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CPSLegacyProgram@D3DXShader@@MEAAKK@Z
0x830230: "protected: virtual long __cdecl CD3D10Program::Translate(void) __ptr64" ?Translate@CD3D10Program@@MEAAJXZ
0x80C120: "protected: long __cdecl CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@@IEAAJXZ
0x5D809C: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::GetFace(unsigned int) __ptr64" ?GetFace@PRTAccellHiearchy@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x48A3F0: "__stdcall _real" __real@4046800000000000
0x486E38: "_ne" ??_C@_03BHBGEGNP@_ne?$AA@
0x45F490: "const D3DXCore::CRenderToEnvMap::`vftable'" ??_7CRenderToEnvMap@D3DXCore@@6B@
0x4644B0: "TEXCOORDSIZE3_7" ??_C@_0BA@PJNILKHG@TEXCOORDSIZE3_7?$AA@
0x4A97F4: "float __cdecl init_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x47E400: "Total number of scalars across a" ??_C@_0BAD@KLJNEMIP@Total?5number?5of?5scalars?5across?5a@
0x6F3150: "protected: long __cdecl D3DXShader::CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?BuildInstruction@CShaderProgram@D3DXShader@@IEAAJPEAIII@Z
0x46BCF4: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x473770: "array_index " ??_C@_0N@CAAOBJLP@array_index?5?$AA@
0x4794A0: "asin fp_specials" ??_C@_0BB@OFCMPNPH@asin?5fp_specials?$AA@
0x4F45C8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@@Z
0x509744: D3DXGenerateOutputDecl
0x5B2690: "long __cdecl D3DXEffects::Compiler::SetMatPtr(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAPEBUD3DXMATRIX@@I@Z
0x719B44: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x4796C0: "bige int_range" ??_C@_0P@INHFHDDC@bige?5int_range?$AA@
0x58E87C: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X4R4G4B4(void) __ptr64" ?BltBox2D_X4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x6EF7D4: "protected: long __cdecl D3DXShader::CShaderProgram::BuildLRP(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?BuildLRP@CShaderProgram@D3DXShader@@IEAAJPEAI000PEAVCInstruction@2@1I@Z
0x8978B0: "double pcapow_tol" ?pcapow_tol@@3NA
0x463980: "PIXELSHADERCONSTANT1" ??_C@_0BF@LOCILKJF@PIXELSHADERCONSTANT1?$AA@
0x5A9C10: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectCompiler@Compiler@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7158E0: "public: long __cdecl D3DXShader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DXCore::CAlloc * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CTErrors * __ptr64,struct ID3DXInclude * __ptr64,enum _D3DXINCLUDE_TYPE,void const * __ptr64) __ptr64" ?InitializeFromFile@CPPInclude@D3DXShader@@QEAAJPEBXHPEAVCAlloc@D3DXCore@@PEAUD3DXTOKEN@2@PEAVCTErrors@2@PEAUID3DXInclude@@W4_D3DXINCLUDE_TYPE@@0@Z
0x47B810: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x6C71CC: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@D3DXShader@@IEAAJXZ
0x47AFF0: "all elements of system-interpret" ??_C@_0GA@EDOLNIJM@all?5elements?5of?5system?9interpret@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x5A4030: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x7817A0: "protected: long __cdecl CCompiler::EmitIf_AnalyzeSwitchCondition(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,struct SEmitIfSwitchData * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,struct SEmitIfSwitchData * __ptr64,struct SEmitIfSwitchData * __ptr64,class CNode const * __ptr64 * __ptr64,class CNode const * __ptr64 * __ptr64) __ptr64" ?EmitIf_AnalyzeSwitchCondition@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCArgument@@PEBVCNode@@2PEAUSEmitIfSwitchData@@PEAPEAV3@433PEAPEBV4@5@Z
0x404EF0: "struct D3D_MATCHENTRY const * const g_MaxMinSat_Match" ?g_MaxMinSat_Match@@3QBUD3D_MATCHENTRY@@B
0x5B67F0: "public: long __cdecl D3DXEffects::CEffect::BuildDependencyInfo(void) __ptr64" ?BuildDependencyInfo@CEffect@D3DXEffects@@QEAAJXZ
0x4015B0: "__cdecl _imp__controlfp" __imp__controlfp
0x45F7D0: DXFILEOBJ_FVFData
0x487030: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x7D6000: "private: long __cdecl CProgram::CombinePools(class CPool * __ptr64,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@@AEAAJPEAVCPool@@KK@Z
0x68B08C: "float __cdecl D3DXIsochart::CalL2SquaredStretchLowBoundOnFace(float const * __ptr64,float,float,float * __ptr64)" ?CalL2SquaredStretchLowBoundOnFace@D3DXIsochart@@YAMPEBMMMPEAM@Z
0x488060: "__cdecl _real@40efffe000000000" __real@40efffe000000000
0x487530: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x479BC0: "ftou fp_flags" ??_C@_0O@KEDDLLLA@ftou?5fp_flags?$AA@
0x6F4E80: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x4F0D10: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x401580: "__cdecl _imp_isalnum" __imp_isalnum
0x486E84: "_dw" ??_C@_03GCHFLDNK@_dw?$AA@
0x5A7694: "long __cdecl D3DXEffects::_CompareTypes(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,int * __ptr64)" ?_CompareTypes@D3DXEffects@@YAJPEAEPEAPEAUSType@1@01PEAH@Z
0x795C90: "protected: long __cdecl CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@@IEAAJI@Z
0x401080: "__cdecl _imp_GetCharacterPlacementW" __imp_GetCharacterPlacementW
0x464780: "MIN_LINEAR_MAG_MIP_POINT" ??_C@_0BJ@PCDFIDK@MIN_LINEAR_MAG_MIP_POINT?$AA@
0x6CFD18: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PullOut(unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?PullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAIIPEAPEAVCInstruction@2@0@Z
0x6E5680: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x5CBB6C: "public: virtual long __cdecl D3DXEffects::CEffect::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x472780: "Cannot declare streams as an inp" ??_C@_0GB@JEJICHCD@Cannot?5declare?5streams?5as?5an?5inp@
0x670248: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareBoundaryVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareBoundaryVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x725270: "public: __cdecl ArSymbolVariable::ArSymbolVariable(void) __ptr64" ??0ArSymbolVariable@@QEAA@XZ
0x64D0CC: "void __cdecl D3DX::png_write_zTXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64,int)" ?png_write_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_KH@Z
0x4770E0: "Don't truncate double values to " ??_C@_0CH@IAAKNGGE@Don?8t?5truncate?5double?5values?5to?5@
0x4DB13C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x47A9B0: "samplecube_lod_a fp_flags" ??_C@_0BK@DIDEPBBN@samplecube_lod_a?5fp_flags?$AA@
0x46AAD8: "Ignoring gAMA chunk with gamma=0" ??_C@_0CB@NAEALNDI@Ignoring?5gAMA?5chunk?5with?5gamma?$DN0@
0x4730F0: "'%s': interfaces cannot be membe" ??_C@_0CD@OBPFCHML@?8?$CFs?8?3?5interfaces?5cannot?5be?5membe@
0x467370: "TRF" ??_C@_03FDMPKKEL@TRF?$AA@
0x5CA374: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x474730: "Cannot map loop to shader target" ??_C@_0EB@HCGMCGDF@Cannot?5map?5loop?5to?5shader?5target@
0x865580: "__cdecl strdup" _strdup
0x4016F0: msvcrt_NULL_THUNK_DATA
0x47A590: "sample2d_dd_a_o fp_flags" ??_C@_0BJ@HEMMDEHB@sample2d_dd_a_o?5fp_flags?$AA@
0x5D906C: D3DXCreatePRTBuffer
0x46C158: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x621420: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcMemory@NXOF@@UEAAPEAXI@Z
0x475640: "texm3x2depth" ??_C@_0N@FKGOHOIG@texm3x2depth?$AA@
0x7EF890: "public: virtual void * __ptr64 __cdecl CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@@UEAAPEAXI@Z
0x47FFF0: "finalTriVeq0EdgeTessFactor alrea" ??_C@_0FI@NMMEEOFN@finalTriVeq0EdgeTessFactor?5alrea@
0x494124: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::Face(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?Face@CRenderToEnvMap@D3DXCore@@UEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x7A5B00: "protected: long __cdecl CProgram::ReduceLiteralForInstruction(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?ReduceLiteralForInstruction@CProgram@@IEAAJPEAVCInstruction@@PEAPEAV2@@Z
0x791A60: "long __cdecl CalcNumRegisters(class ArType * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@@YAJPEAVArType@@PEAI1@Z
0x8AE910: "struct IDirect3DDevice9 * __ptr64 __ptr64 D3DXMesh::sm_pD3DDeviceCacheInfo" ?sm_pD3DDeviceCacheInfo@D3DXMesh@@3PEAUIDirect3DDevice9@@EA
0x674370: "public: bool __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@KK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@KK@2@@Z
0x66D0CC: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MK@2@@Z
0x68A654: "public: bool __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@NK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@NK@2@@Z
0x4EF890: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalcEdgeQEMS_Plane(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x4CDC1C: "void __cdecl D3DXMesh::CalcNumAttributes32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes32@D3DXMesh@@YAXPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@PEAK1@Z
0x623554: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x49F3B8: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x5CCFF4: "private: long __cdecl D3DXEffects::CEffect::SetMatTSingle(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatTSingle@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@@Z
0x5B6E9C: "unsigned long __cdecl D3DXEffects::_BIsFloat4(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat4@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x464D3C: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x46D3B8: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x46BF48: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x46BB38: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x476B20: "firstbit_shi" ??_C@_0N@NAHIFBCO@firstbit_shi?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x4DED60: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::AddRef(void) __ptr64" ?AddRef@CAnimationController@D3DXAnimation@@UEAAKXZ
0x485140: "All HS control point phase input" ??_C@_0BAL@JAANNDBI@All?5HS?5control?5point?5phase?5input@
0x686A04: "void __cdecl D3DXIsochart::IsochartVec3Substract(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?IsochartVec3Substract@D3DXIsochart@@YAXPEAUD3DXVECTOR3@@PEBU2@1@Z
0x476590: "ruledisable" ??_C@_0M@LFACOMJE@ruledisable?$AA@
0x463C80: "PATCHSEGMENTS" ??_C@_0O@JNNNMPPB@PATCHSEGMENTS?$AA@
0x45FA80: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `ID3DXCompressedAnimationSet'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BID3DXCompressedAnimationSet@@@
0x4797E0: "bult int_range" ??_C@_0P@LBEGMAED@bult?5int_range?$AA@
0x6000EC: "public: double __cdecl D3DXSHSim::OctTree::IntegrateChildren(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,int,double * __ptr64 const) __ptr64" ?IntegrateChildren@OctTree@D3DXSHSim@@QEAANAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IHQEAN@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::~GXArray<struct D3DXSHSim::myVertParentInfo>(void) __ptr64" ??1?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x467824: "ARRAY" ??_C@_05LDMPNNPN@ARRAY?$AA@
0x713F40: "public: long __cdecl D3DXShader::CTErrors::GetErrorBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3DXShader@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x471138: "PointStream" ??_C@_0M@HOBGFHBK@PointStream?$AA@
0x6E07C4: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x469888: "Insufficient memory for hIST chu" ??_C@_0CJ@HIIPIHBM@Insufficient?5memory?5for?5hIST?5chu@
0x71FB90: "protected: int __cdecl CParse::Token(void * __ptr64,void * __ptr64) __ptr64" ?Token@CParse@@IEAAHPEAX0@Z
0x7976F0: "public: virtual void * __ptr64 __cdecl CNodeAsmRegister::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmRegister@@UEAAPEAXI@Z
0x4735D0: "DepthStencil" ??_C@_0N@MBBNNGME@DepthStencil?$AA@
0x6EA38C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x4A4D68: "long __cdecl D3DXAnimation::AddSkinnedMesh(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXMESHCONTAINER * __ptr64,struct ID3DXFileSaveData * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64)" ?AddSkinnedMesh@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAU_D3DXMESHCONTAINER@@PEAUID3DXFileSaveData@@PEAPEAU4@@Z
0x401198: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x7490D0: "protected: long __cdecl CCompiler::VectorizeType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class ArSemantic * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned __int64,unsigned int,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeType@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEAPEAVCArgument@@PEAVCPool@@_N4PEAVArSemantic@@PEAI6PEAVCPacker@@I_KIPEAPEAVCResourceDef@@@Z
0x4628CC: "yw" ??_C@_02DLOAJKAD@yw?$AA@
0x47B560: "Using sampler arrays with textur" ??_C@_0FB@FLEDBLL@Using?5sampler?5arrays?5with?5textur@
0x71A5B8: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec4Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4869AC: "//
" ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x5C04A4: "void __cdecl D3DX::__gl_noVertexData(void * __ptr64,void * __ptr64)" ?__gl_noVertexData@D3DX@@YAXPEAX0@Z
0x4875E8: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x468650: "Write to XMS failed" ??_C@_0BE@FDPDCBIN@Write?5to?5XMS?5failed?$AA@
0x468C08: "Input file read error" ??_C@_0BG@BALCKDNL@Input?5file?5read?5error?$AA@
0x7B0360: "protected: void __cdecl CProgram::GroupAssertions(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?GroupAssertions@CProgram@@IEAAXPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x7025A4: "private: long __cdecl D3DXShader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3DXShader@@AEAAJXZ
0x5DCF70: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTComputeEngine@D3DXSHSim@@UEAAJMM@Z
0x68BD58: "private: long __cdecl D3DXIsochart::CIsochartMesh::BarycentricParameterization(bool & __ptr64) __ptr64" ?BarycentricParameterization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x67E7E4: "public: long __cdecl D3DXIsochart::CIsoMap::ComputeLargestEigen(unsigned long,unsigned long & __ptr64) __ptr64" ?ComputeLargestEigen@CIsoMap@D3DXIsochart@@QEAAJKAEAK@Z
0x6F5188: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x4010B0: "__cdecl _imp_GetFontLanguageInfo" __imp_GetFontLanguageInfo
0x581F14: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x623A2C: "public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6EA544: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ2(void) __ptr64" ?MatchNEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x6220B4: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@TBinarySaveData@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x6C6380: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x7417D0: "public: virtual long __cdecl ArTypeArray::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeArray@@UEAAJPEADI@Z
0x8593E0: "void __cdecl D3DX10Debug::D3DX10CheckNewDelete(void)" ?D3DX10CheckNewDelete@D3DX10Debug@@YAXXZ
0x8364D0: "protected: long __cdecl CD3D10Program::EmitSAMPLE_Extra(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE_Extra@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x83FE10: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceBody,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBody>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceBody@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBody@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x8AF7AC: ??_B?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@51
0x468B30: "Maximum supported image dimensio" ??_C@_0CP@EKFPGPNP@Maximum?5supported?5image?5dimensio@
0x4A9F9C: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x83D700: "protected: long __cdecl CD3D10Program::SetDebugInstOutputs(class CDebugInstruction * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetDebugInstOutputs@CD3D10Program@@IEAAJPEAVCDebugInstruction@@IPEAPEAVCArgument@@I@Z
0x4AD754: D3DXQuaternionMultiply
0x7C5460: "protected: long __cdecl CProgram::MatchComplexTree(class CInstruction * __ptr64,struct D3D_MATCHENTRY const * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?MatchComplexTree@CProgram@@IEAAJPEAVCInstruction@@PEBUD3D_MATCHENTRY@@PEAPEAV2@PEAIPEAPEAVCArgument@@3I_N@Z
0x61B2C4: "protected: virtual __cdecl NXOF::TEnumObject::~TEnumObject(void) __ptr64" ??1TEnumObject@NXOF@@MEAA@XZ
0x464C4C: "COLOR1" ??_C@_06BOGPPHJD@COLOR1?$AA@
0x47B6D0: "Microsoft (R) HLSL Shader Compil" ??_C@_0DB@DLAPGDHC@Microsoft?5?$CIR?$CJ?5HLSL?5Shader?5Compil@
0x472388: "forcecase" ??_C@_09FMHBCHKH@forcecase?$AA@
0x604DB4: "int __cdecl D3DXSHSim::dlamc4_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dlamc4_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x46BA18: "invalid distance code" ??_C@_0BG@LBKINIKP@invalid?5distance?5code?$AA@
0x62011C: "public: long __cdecl NXOF::XTemplate::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K10@Z
0x467E80: "Premature end of JPEG file" ??_C@_0BL@DPFPFMLM@Premature?5end?5of?5JPEG?5file?$AA@
0x463BF8: "MATERIALSPECULAR" ??_C@_0BB@DGLPEKCO@MATERIALSPECULAR?$AA@
0x7C9A30: "long __cdecl SFPS_UnaryFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x566D68: "long __cdecl D3DXMesh::InitCorners(struct D3DXMesh::SCorner * __ptr64 & __ptr64,unsigned long)" ?InitCorners@D3DXMesh@@YAJAEAPEAUSCorner@1@K@Z
0x47CA40: "Sample Bias value is limited to " ??_C@_0FC@EFGDLMGJ@Sample?5Bias?5value?5is?5limited?5to?5@
0x46F9A0: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x4D8AD0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4AD234: "void __cdecl c_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?c_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x5E5F14: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::Release(void) __ptr64" ?Release@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x740DF0: "public: virtual unsigned int __cdecl ArTypePointer::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypePointer@@UEAAIIPEAPEAVArType@@@Z
0x645758: "void __cdecl D3DX::png_set_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_sPLT_struct * __ptr64,int)" ?png_set_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_sPLT_struct@1@H@Z
0x633330: "void __cdecl D3DX::jinit_inverse_dct(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_inverse_dct@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x72D5E0: "protected: long __cdecl CCompiler::EmitBoolAnd(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolAnd@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11@Z
0x5744D8: D3DXFillVolumeTextureTX
0x47F230: "Output index range declaration o" ??_C@_0EO@OJJCEMAA@Output?5index?5range?5declaration?5o@
0x4876AC: "__cdecl _real@42fe0000" __real@42fe0000
0x477700: "attempt to group scalar values r" ??_C@_0DM@BFHFFNIC@attempt?5to?5group?5scalar?5values?5r@
0x713AF8: "public: long __cdecl D3DXShader::CTErrors::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x7B2EA0: "protected: long __cdecl CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@@IEAAJXZ
0x479990: "dsx fp_specials" ??_C@_0BA@JCPIIIDK@dsx?5fp_specials?$AA@
0x5FCC60: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTex::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTex@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x464170: "LOCALVIEWER" ??_C@_0M@GGOCEFHL@LOCALVIEWER?$AA@
0x471AE0: "the 'samplerCUBE' keyword is dep" ??_C@_0FD@OBMCHKKL@the?5?8samplerCUBE?8?5keyword?5is?5dep@
0x4AB784: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x487994: "__cdecl _real@bd0e3a32" __real@bd0e3a32
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x479D30: "imin bits_known" ??_C@_0BA@HFBCAJMI@imin?5bits_known?$AA@
0x47E0F0: "GS output topology not declared " ??_C@_0DB@LIGHEILO@GS?5output?5topology?5not?5declared?5@
0x47F0E0: "Invalid stream index s%d. Index" ??_C@_0FK@CLKADMHF@Invalid?5stream?5index?5s?$CFd?4?5?5Index@
0x82C1C0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitOutputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x4A425C: D3DXFrameAppendChild
0x464E30: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x5DB26C: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumClusters(void) __ptr64" ?GetNumClusters@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x653A84: "long __cdecl D3DXUVAtlasPackInt(struct ID3DXMesh * __ptr64,unsigned int,unsigned int,float,unsigned long,unsigned long const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned int)" ?D3DXUVAtlasPackInt@@YAJPEAUID3DXMesh@@IIMKPEBKP6AJMPEAX@ZM2KPEAUID3DXBuffer@@I@Z
0x46BD80: "all" ??_C@_03NFKEKGGK@all?$AA@
0x6F3F10: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@D3DXShader@@IEAAJXZ
0x470928: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x47FA40: "Invalid name or shader for SGV d" ??_C@_0EF@IIIFNLN@Invalid?5name?5or?5shader?5for?5SGV?5d@
0x627958: NFM_Decompress
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypePointer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypePointer@@UEAAPEAXI@Z
0x46BFF0: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x4D5268: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAJII@Z
0x643D00: "void __cdecl D3DX::png_write_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4B35A8: D3DXSHEvalDirection
0x593A94: D3DXGetShaderConstantTableEx
0x478C90: "movc(bool,x,0) -> and(bool,x)" ??_C@_0BO@BNDLHPFB@movc?$CIbool?0x?00?$CJ?5?9?$DO?5and?$CIbool?0x?$CJ?$AA@
0x48F258: "private: struct HBITMAP__ * __ptr64 __cdecl D3DXCore::CFont::CreateBitmap(struct tagSIZE const * __ptr64,struct tagRGBQUAD * __ptr64 * __ptr64) __ptr64" ?CreateBitmap@CFont@D3DXCore@@AEAAPEAUHBITMAP__@@PEBUtagSIZE@@PEAPEAUtagRGBQUAD@@@Z
0x85DAF4: "public: long __cdecl CSignatureParser5::ReadSignature5(void const * __ptr64) __ptr64" ?ReadSignature5@CSignatureParser5@@QEAAJPEBX@Z
0x6F6280: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSymbolTable(void) __ptr64" ?EmitSymbolTable@CShaderProgram@D3DXShader@@IEAAJXZ
0x57F940: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7F7700: "protected: void __cdecl CShaderProgram::SetStandardOptimizationRules(void) __ptr64" ?SetStandardOptimizationRules@CShaderProgram@@IEAAXXZ
0x5D419C: "bool __cdecl D3DXSHSim::TriHemiIntersect(struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 * __ptr64 const)" ?TriHemiIntersect@D3DXSHSim@@YA_NAEAUD3DXVECTOR3@@M0MQEAU2@@Z
0x470F24: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x48788C: "__cdecl _real@3d9d9011" __real@3d9d9011
0x46BFA4: "return" ??_C@_06LNOFJDNM@return?$AA@
0x46BB18: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x6CF414: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchOutputModifier(void) __ptr64" ?MatchOutputModifier@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4ECE94: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x462680: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x46BF80: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x46EA30: "internal error: texld alias foun" ??_C@_0CC@KKBBHOFH@internal?5error?3?5texld?5alias?5foun@
0x4A9F40: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x619928: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBDPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x48764C: "__cdecl _real@3f7d70a4" __real@3f7d70a4
0x4629E0: "v_" ??_C@_02GNOBHDJE@v_?$AA@
0x603F78: "int __cdecl D3DXSHSim::dlamc1_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dlamc1_@D3DXSHSim@@YAHPEAH000@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<unsigned char>::~dynamicarray<unsigned char>(void) __ptr64" ??1?$dynamicarray@E@D3DXIsochart@@QEAA@XZ
0x468A68: "Invalid color quantization mode " ??_C@_0CH@EFBBPPCK@Invalid?5color?5quantization?5mode?5@
0x896FC0: "short * NXOF::xofparse_rindex" ?xofparse_rindex@NXOF@@3PAFA
0x479460: "and int_flags" ??_C@_0O@GKOAIEGM@and?5int_flags?$AA@
0x4A0088: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x82BEE0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitODepthDecl(void) __ptr64" ?EmitODepthDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x46C1D0: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x49E3B8: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CKeyframedAnimationSet@D3DXAnimation@@UEAANN@Z
0x476B18: "not" ??_C@_03NJKJADM@not?$AA@
0x4672C0: "Precision" ??_C@_09DGDDLEAF@Precision?$AA@
0x860D78: "protected: static long __cdecl D3DXShader::CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x486968: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x6F87E4: "protected: virtual long __cdecl D3DXShader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3DXShader@@MEAAJIPEAII0I@Z
0x4714C0: "alternate cases for 'technique' " ??_C@_0DO@DMMEDCHM@alternate?5cases?5for?5?8technique?8?5@
0x577930: "public: virtual __cdecl D3DXTex::CCodec::~CCodec(void) __ptr64" ??1CCodec@D3DXTex@@UEAA@XZ
0x472328: "stream object '%s' cannot be dec" ??_C@_0DK@GNPOMOBE@stream?5object?5?8?$CFs?8?5cannot?5be?5dec@
0x706B44: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_Special(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x83FCE0: "public: long __cdecl Util::Vector<struct CD3D10Program::IfaceType,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceType>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::SetUsed(unsigned __int64,bool) __ptr64" ?SetUsed@?$Vector@UIfaceType@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceType@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAJ_K_N@Z
0x583C78: "public: long __cdecl D3DXTex::CDataCollector::WriteData(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?WriteData@CDataCollector@D3DXTex@@QEAAJPEBXKPEAK@Z
0x476BF8: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x46BAC0: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x7A6090: "private: long __cdecl CProgram::ReduceLiterals(void) __ptr64" ?ReduceLiterals@CProgram@@AEAAJXZ
0x7C2890: "private: long __cdecl CProgram::MergePredicates(class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?MergePredicates@CProgram@@AEAAJPEAVCArgument@@0_N@Z
0x5BF8A4: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrixTranspose@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x45F8F0: IID_ID3DXAnimationSet
0x473560: "Class" ??_C@_05EKAMNAII@Class?$AA@
0x60E0BC: "int __cdecl D3DXSHSim::dsytrd_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dsytrd_@D3DXSHSim@@YAHPEBDPEAHPEAN1222211@Z
0x61EC18: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x71F7A0: "void __cdecl RefreshDevSettings(void)" ?RefreshDevSettings@@YAXXZ
0x46D800: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x4631E0: "const D3DXShader::CFragmentLinker::`vftable'" ??_7CFragmentLinker@D3DXShader@@6B@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<bool>::~dynamicarray<bool>(void) __ptr64" ??1?$dynamicarray@_N@D3DXIsochart@@QEAA@XZ
0x46B3D0: "malformed height string in sCAL " ??_C@_0CG@ILPCKGAK@malformed?5height?5string?5in?5sCAL?5@
0x4673B4: "QL" ??_C@_02DBAMGCGD@QL?$AA@
0x4013D8: "__cdecl _imp_??2@YAPEAX_K@Z" __imp_??2@YAPEAX_K@Z
0x5BEA44: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x48769C: "__cdecl _real@42ff0000" __real@42ff0000
0x477630: "continuen match" ??_C@_0BA@IALBMMPL@continuen?5match?$AA@
0x4632D8: "//listing for: %s[%d]
" ??_C@_0BH@KOLJEGEJ@?1?1listing?5for?3?5?$CFs?$FL?$CFd?$FN?6?$AA@
0x78F820: "protected: class CNode * __ptr64 __cdecl CParse::NewLoopStmt(struct ArSourceLocation const * __ptr64,enum _D3DSTMT_TYPE,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewLoopStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@W4_D3DSTMT_TYPE@@PEBV2@2222@Z
0x468618: "6b 27-Mar-1998" ??_C@_0BA@LIJBPGPA@6b?5?527?9Mar?91998?$AA@
0x479AE0: "floor float_literal" ??_C@_0BE@MEHLHDJL@floor?5float_literal?$AA@
0x486E40: "_x8" ??_C@_03KILKAE@_x8?$AA@
0x83A020: "protected: long __cdecl CD3D10Program::EmitSIN(void) __ptr64" ?EmitSIN@CD3D10Program@@IEAAJXZ
0x4A6A58: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?init_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x4A76F4: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?init_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x4A945C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?init_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x470CC0: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x747F50: "protected: void __cdecl CCompiler::ChangeFromIncomplete(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?ChangeFromIncomplete@CCompiler@@IEAAXPEAVCArgument@@0@Z
0x724470: "public: virtual void * __ptr64 __cdecl CNodeState::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeState@@UEAAPEAXI@Z
0x464C98: "DECRSAT" ??_C@_07JMBBINNN@DECRSAT?$AA@
0x591A94: "void __cdecl D3DXTex::FindClosestSNORM(struct D3DXTex::BC4_SNORM * __ptr64,float * __ptr64 const)" ?FindClosestSNORM@D3DXTex@@YAXPEAUBC4_SNORM@1@QEAM@Z
0x4682B0: "Quantizing to %d colors" ??_C@_0BI@NEIBNACE@Quantizing?5to?5?$CFd?5colors?$AA@
0x464560: "TEXCOORDSIZE2_4" ??_C@_0BA@GKEJIONA@TEXCOORDSIZE2_4?$AA@
0x465DC8: "ID3DXEffectCompiler::CompileEffe" ??_C@_0DM@FLJENMJB@ID3DXEffectCompiler?3?3CompileEffe@
0x725E40: "protected: class ArType * __ptr64 __cdecl CParse::NewUnsignedType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64) __ptr64" ?NewUnsignedType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@@Z
0x4E3C44: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x467374: "QRF" ??_C@_03GEBBFKHJ@QRF?$AA@
0x474AC0: "Unable to unroll loop, loop does" ??_C@_0FM@NLCPODPL@Unable?5to?5unroll?5loop?0?5loop?5does@
0x46BC20: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x464204: "WRAP7" ??_C@_05MCHGELGE@WRAP7?$AA@
0x6422D8: "double __cdecl D3DX::__gl_edgeEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x464DB0: "DESTCOLOR" ??_C@_09GCPEOKGO@DESTCOLOR?$AA@
0x4A7114: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4877EC: "__cdecl _real@3e755d90" __real@3e755d90
0x71A8A8: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiply_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiply_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x6AE05C: "protected: long __cdecl D3DXShader::CCompiler::EmitForUnrolled(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForUnrolled@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x4013B0: "__cdecl _imp_iswpunct" __imp_iswpunct
0x8AE440: "short * D3DXShader::d3dxasm_ss" ?d3dxasm_ss@D3DXShader@@3PAFA
0x4B4508: D3DXSHScale
0x712344: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIKII@Z
0x7EA8C0: "private: long __cdecl CProgram::CompactPool_MergeEndif(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64) __ptr64" ?CompactPool_MergeEndif@CProgram@@AEAAJPEAU_D3DCP_DATA@@PEAVCInstruction@@@Z
0x65EBD8: "private: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@AEAA_N_K@Z
0x478E38: "or(ine(x,0),ine(y,0)) -> ine(or(" ??_C@_0CI@CPCEFFJM@or?$CIine?$CIx?00?$CJ?0ine?$CIy?00?$CJ?$CJ?5?9?$DO?5ine?$CIor?$CI@
0x49B6EC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x840530: "public: static void __cdecl Util::MultiObjectHelper<struct CD3D10Program::IfaceVar,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceVar>,class Util::DoublingSizeTCount>::DestroyRange(struct CD3D10Program::IfaceVar * __ptr64,unsigned __int64,unsigned __int64)" ?DestroyRange@?$MultiObjectHelper@UIfaceVar@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceVar@CD3D10Program@@@Util@@VDoublingSizeTCount@4@@Util@@SAXPEAUIfaceVar@CD3D10Program@@_K1@Z
0x46A9E8: "Truncating incorrect info tRNS c" ??_C@_0CM@LODLIOMP@Truncating?5incorrect?5info?5tRNS?5c@
0x401588: "__cdecl _imp_toupper" __imp_toupper
0x4010A8: "__cdecl _imp_GetTextMetricsW" __imp_GetTextMetricsW
0x462308: "const D3DXTex::CCodec_R32F::`vftable'" ??_7CCodec_R32F@D3DXTex@@6B@
0x46471C: "COUNT1" ??_C@_06MPKOBJLH@COUNT1?$AA@
0x46CDCC: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x46A8B8: "Not enough memory for text." ??_C@_0BM@JFPBMAIB@Not?5enough?5memory?5for?5text?4?$AA@
0x476730: "internal error: not all rules in" ??_C@_0CK@CHIPPIMK@internal?5error?3?5not?5all?5rules?5in@
0x46DA68: "const D3DXShader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3DXShader@@6B@
0x8AEA68: "protected: static class D3DXShader::CParse * __ptr64 __ptr64 D3DXShader::CParse::s_pParse" ?s_pParse@CParse@D3DXShader@@1PEAV12@EA
0x470F34: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x5EC5DC: "public: long __cdecl D3DXSHSim::mySphereHiearchy::ComputeLevelsBi(unsigned int) __ptr64" ?ComputeLevelsBi@mySphereHiearchy@D3DXSHSim@@QEAAJI@Z
0x47D5E0: "Invalid operand type for operand" ??_C@_0EK@KFENFFDP@Invalid?5operand?5type?5for?5operand@
0x4AEE94: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x401560: "__cdecl _imp__isnan" __imp__isnan
0x4707BC: "output" ??_C@_06DKIGHACF@output?$AA@
0x65CE04: "public: __cdecl D3DXIsochart::dynamicarray<unsigned char>::dynamicarray<unsigned char>(void) __ptr64" ??0?$dynamicarray@E@D3DXIsochart@@QEAA@XZ
0x727110: "protected: long __cdecl CCompiler::EmitTemp(class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitTemp@CCompiler@@IEAAJPEAPEAVCArgument@@I@Z
0x465A60: "ID3DXEffectCompiler: State '%s' " ??_C@_0EJ@FGJINDDJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x72FBD0: "protected: bool __cdecl CCompiler::CheckGSInputSemantics(class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?CheckGSInputSemantics@CCompiler@@IEAA_NPEAPEAVCArgument@@I@Z
0x48A938: D3DXCreateFontW
0x896EC0: "short * NXOF::xofparse_sindex" ?xofparse_sindex@NXOF@@3PAFA
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x4DD8D0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x648B68: "void __cdecl D3DX::png_do_gray_to_rgb(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_gray_to_rgb@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x48798C: "__cdecl _real@3dae3133" __real@3dae3133
0x46C65C: "Ids" ??_C@_03HDGLHOJN@Ids?$AA@
0x4872FC: "usubb" ??_C@_05OLNJBOPE@usubb?$AA@
0x4A7D1C: D3DXVec3TransformCoordArray
0x46B8B8: "data error" ??_C@_0L@HAHMBNLP@data?5error?$AA@
0x4624E8: "%u %u
255
" ??_C@_0L@JLCEDNKF@?$CFu?5?$CFu?6255?6?$AA@
0x4A6578: "float * __ptr64 __cdecl c_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?c_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x4D8AC4: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x45F5D0: IID_ID3DXMatrixStack
0x7A2D10: "public: long __cdecl CArgument::CheckGetFloatValue(double * __ptr64,class CProgram * __ptr64) __ptr64" ?CheckGetFloatValue@CArgument@@QEAAJPEANPEAVCProgram@@@Z
0x496550: "public: virtual long __cdecl D3DXCore::CLine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLine@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x46B480: "No memory to process text chunk." ??_C@_0CB@EKMLANHJ@No?5memory?5to?5process?5text?5chunk?4@
0x4010A0: "__cdecl _imp_GetTextMetricsA" __imp_GetTextMetricsA
0x624B28: "public: virtual long __cdecl NXOF::XDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataRef@NXOF@@UEAAJPEA_K@Z
0x4ED218: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x471028: "cbuffer" ??_C@_07NIFFHOPN@cbuffer?$AA@
0x839430: "protected: long __cdecl CD3D10Program::EmitRETA(void) __ptr64" ?EmitRETA@CD3D10Program@@IEAAJXZ
0x497784: "public: virtual int __cdecl D3DXCore::CLine::GetGLLines(void) __ptr64" ?GetGLLines@CLine@D3DXCore@@UEAAHXZ
0x46B4D8: "Insufficient memory to process t" ??_C@_0CL@OGIJCCIO@Insufficient?5memory?5to?5process?5t@
0x4795C0: "bge int_literal" ??_C@_0BA@DDOKFKGH@bge?5int_literal?$AA@
0x4A6454: "struct D3DXFLOAT16 * __ptr64 __cdecl c_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?c_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x693240: "protected: void __cdecl GeodesicDist::CExactOneToAll::ProcessNewWindow(struct GeodesicDist::EdgeWindow * __ptr64) __ptr64" ?ProcessNewWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@@Z
0x401008: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x7F6730: "enum D3D10_NAME __cdecl ConvertFromSB(enum D3D10_SB_NAME)" ?ConvertFromSB@@YA?AW4D3D10_NAME@@W4D3D10_SB_NAME@@@Z
0x4A9834: "float __cdecl c_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x7121F4: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEBDKII@Z
0x483DB0: "endswitch statement doesn't matc" ??_C@_0GK@KMLFGNPG@endswitch?5statement?5doesn?8t?5matc@
0x4864A0: "Dest register relative index tem" ??_C@_0GM@PHAJPHGJ@Dest?5register?5relative?5index?5tem@
0x48A834: D3DXCreateFontA
0x8AEA9C: "long volatile D3DXShader::g_SpinLock" ?g_SpinLock@D3DXShader@@3JC
0x5910EC: "public: float __cdecl D3DXTex::BC4_UNORM::DecodeFromIndex(unsigned int)const __ptr64" ?DecodeFromIndex@BC4_UNORM@D3DXTex@@QEBAMI@Z
0x46CAB8: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x86309C: "protected: long __cdecl D3DXShader::CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@D3DXShader@@IEAAJXZ
0x401F08: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x461B84: "C" ??_C@_01GFHCPBMG@C?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeInterface::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeInterface@@UEAAPEAXI@Z
0x7A1C90: "public: bool __cdecl CArgument::HasEqualRangeData(class CArgument * __ptr64) __ptr64" ?HasEqualRangeData@CArgument@@QEAA_NPEAV1@@Z
0x464C28: "COORD1" ??_C@_06ODBHNNMD@COORD1?$AA@
0x742430: "protected: long __cdecl CParse::Cast(struct SValue * __ptr64,struct SValue * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?Cast@CParse@@IEAAJPEAUSValue@@0PEBUArSourceLocation@@@Z
0x469EC8: "same structure. Resetting write" ??_C@_0DC@EOBOCMJO@same?5structure?4?5?5Resetting?5write@
0x48789C: "__cdecl _real@3e5b7627" __real@3e5b7627
0x865710: strchr
0x487928: "__cdecl _real@3d5b7627" __real@3d5b7627
0x616698: "int __cdecl D3DXSHSim::dlarf_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarf_@D3DXSHSim@@YAHPEBDPEAH1PEAN12212@Z
0x5FBF68: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x69F570: "protected: long __cdecl D3DXShader::CParse::FindDecl(enum D3DXShader::_D3DXDECL_TYPE,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeScope * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3DXShader@@IEAAJW4_D3DXDECL_TYPE@2@PEAUD3DXTOKEN@2@PEAVCNode@2@2PEAVCNodeScope@2@KPEAPEAV52@4@Z
0x866F92: log
0x5A9BE0: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::Release(void) __ptr64" ?Release@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x4D40A8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6664C8: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x67184C: "public: static long __cdecl D3DXIsochart::CIsochartMesh::MergeSmallCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?MergeSmallCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KAEBVCBaseMeshInfo@2@AEAVCCallbackSchemer@2@@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::~dynamicarray<unsigned long>(void) __ptr64" ??1?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x4AB0F0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x85D3B8: "public: long __cdecl CDXBCBuilder::AppendBlob(class CDXBCParser * __ptr64,enum DXBCFourCC) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJPEAVCDXBCParser@@W4DXBCFourCC@@@Z
0x6F2F00: "protected: long __cdecl D3DXShader::CShaderProgram::FindMatchUp(unsigned long,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?FindMatchUp@CShaderProgram@D3DXShader@@IEAAJKPEAVCInstruction@2@PEAPEAV32@I@Z
0x776000: "protected: long __cdecl CCompiler::GatherFunctionOutputs(class ArSymbolFunction * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CPacker * __ptr64) __ptr64" ?GatherFunctionOutputs@CCompiler@@IEAAJPEAVArSymbolFunction@@IPEAI1PEAPEAVCArgument@@PEAVCPacker@@@Z
0x401398: "__cdecl _imp_qsort" __imp_qsort
0x464EA8: "const D3DXEffects::CEffectPool::`vftable'" ??_7CEffectPool@D3DXEffects@@6B@
0x5EDC50: "public: __cdecl D3DXSHSim::mySphereLevel::mySphereLevel(void) __ptr64" ??0mySphereLevel@D3DXSHSim@@QEAA@XZ
0x5963F8: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::Release(void) __ptr64" ?Release@CFragmentLinker@D3DXShader@@UEAAKXZ
0x469060: "DCT coefficient out of range" ??_C@_0BN@OJEJKKDL@DCT?5coefficient?5out?5of?5range?$AA@
0x6944C0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::add(struct GeodesicDist::EdgeWindow const & __ptr64) __ptr64" ?add@?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBUEdgeWindow@GeodesicDist@@@Z
0x486E4C: "_d2" ??_C@_03OPHLAIJK@_d2?$AA@
0x464AF8: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x617D98: "public: virtual unsigned long __cdecl NXOF::TSaveObject::Release(void) __ptr64" ?Release@TSaveObject@NXOF@@UEAAKXZ
0x47BBA8: "SV_SampleIndex" ??_C@_0P@FNPEDHC@SV_SampleIndex?$AA@
0x482050: "Reference of undeclared input or" ??_C@_0JI@PICKBHLA@Reference?5of?5undeclared?5input?5or@
0x866F6E: sqrtf
0x462468: "%u %u
-1.000000
" ??_C@_0BB@ODJMHPLO@?$CFu?5?$CFu?6?91?4000000?6?$AA@
0x6DC200: "protected: long __cdecl D3DXShader::CPSProgram::RemapOutputMov(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@I@Z
0x4DB7C4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x467020: "const D3DXSHSim::PRTVertAlbedoFetch::`vftable'" ??_7PRTVertAlbedoFetch@D3DXSHSim@@6B@
0x4D68DC: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x46B8D8: "file error" ??_C@_0L@KIJFAKBJ@file?5error?$AA@
0x46342C: " }
" ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x4643F8: "ZWRITEENABLE" ??_C@_0N@EGCNALM@ZWRITEENABLE?$AA@
0x6C25D0: "public: virtual class D3DXShader::CNodeStatement * __ptr64 __cdecl D3DXShader::CNodeStatement::Copy(void) __ptr64" ?Copy@CNodeStatement@D3DXShader@@UEAAPEAV12@XZ
0x4CFD78: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences16(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences16@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x5B6F7C: "public: long __cdecl D3DXEffects::CEffect::LoadEffect(struct IDirect3DDevice9 * __ptr64,class D3DXEffects::CEffectPool * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64,char const * __ptr64) __ptr64" ?LoadEffect@CEffect@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@PEAVCEffectPool@2@KPEAUID3DXBuffer@@PEAKPEBD@Z
0x486FC8: "deriv_rty" ??_C@_09CJNNLEFB@deriv_rty?$AA@
0x45F440: "const D3DXCore::CRenderToSurface::`vftable'" ??_7CRenderToSurface@D3DXCore@@6B@
0x5DB278: "public: virtual int __cdecl D3DXSHSim::CPRTCompBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTCompBuffer@D3DXSHSim@@UEAAHXZ
0x4D8ADC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x867022: pow
0x5D27D0: "public: virtual int __cdecl NXOF::TBinaryData::IsReference(void) __ptr64" ?IsReference@TBinaryData@NXOF@@UEAAHXZ
0x4647E0: "MIN_MAG_POINT_MIP_LINEAR" ??_C@_0BJ@FHHFFPEN@MIN_MAG_POINT_MIP_LINEAR?$AA@
0x81CBD0: "protected: virtual long __cdecl CPSProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CPSProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x57152C: D3DXCreateCubeTextureFromFileExW
0x47CF10: "finalTriInsideWEdgeTessFactor" ??_C@_0BO@GLEAPFEO@finalTriInsideWEdgeTessFactor?$AA@
0x4670E0: "const D3DXSHSim::PRTCBClosestAdaptMono::`vftable'" ??_7PRTCBClosestAdaptMono@D3DXSHSim@@6B@
0x650878: "void __cdecl D3DX::png_handle_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x487A54: "__cdecl _real@3f805d7d" __real@3f805d7d
0x59CCDC: "public: virtual long __cdecl D3DXShader::CFragmentLinker::ClearCache(void) __ptr64" ?ClearCache@CFragmentLinker@D3DXShader@@UEAAJXZ
0x5C3BD0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x5662F8: "private: void __cdecl CD3DXTexSampler::ComputePointSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputePointSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x5DCF98: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetSamplingInfo(unsigned int,int,int,int,float) __ptr64" ?SetSamplingInfo@PRTComputeEngine@D3DXSHSim@@UEAAJIHHHM@Z
0x4016D0: "__cdecl _imp_sinh" __imp_sinh
0x4869A8: "{
" ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x4A81BC: D3DXVec3Project
0x841F60: "public: void * __ptr64 __cdecl TSet<unsigned int,20>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TSet@I$0BE@@@QEAAPEAXI@Z
0x4712F0: "Texture1D" ??_C@_09LIFFCGAH@Texture1D?$AA@
0x4678A0: "const NXOF::XDataArray<float,250>::`vftable'" ??_7?$XDataArray@M$0PK@@NXOF@@6B@
0x7A59A0: "protected: long __cdecl CProgram::PropagateFlags(void) __ptr64" ?PropagateFlags@CProgram@@IEAAJXZ
0x7C4AE0: "private: long __cdecl CProgram::CreateInstructionFromPattern(class CInstruction * __ptr64,struct D3D_REPLACEENTRY const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?CreateInstructionFromPattern@CProgram@@AEAAJPEAVCInstruction@@PEBUD3D_REPLACEENTRY@@IPEAPEAVCArgument@@2PEAIPEAPEAV2@4@Z
0x487880: "__cdecl _real@3e506f9a" __real@3e506f9a
0x464C6C: "LINEAR" ??_C@_06HLLDPCCO@LINEAR?$AA@
0x617F00: "public: virtual long __cdecl NXOF::TSaveObject::Save(void) __ptr64" ?Save@TSaveObject@NXOF@@UEAAJXZ
0x829030: "public: virtual char * __ptr64 __cdecl CFXLProgram::GetTargetString(void) __ptr64" ?GetTargetString@CFXLProgram@@UEAAPEADXZ
0x88CB60: "short * D3DXShader::d3dxasm_check" ?d3dxasm_check@D3DXShader@@3PAFA
0x6A2798: "protected: long __cdecl D3DXShader::CParse::ApplyUsage(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ApplyUsage@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x748620: "protected: long __cdecl CCompiler::Vectorize(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class ArSemantic * __ptr64,class ArSemantic * __ptr64,class CPacker * __ptr64,unsigned __int64,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?Vectorize@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEAPEAVCArgument@@PEAVCPool@@_N4PEAVArSemantic@@5PEAVCPacker@@_KPEAPEAVCResourceDef@@@Z
0x866F9E: cos
0x487A00: "__cdecl _real@bdc093a3" __real@bdc093a3
0x7A3340: "public: long __cdecl CArgument::CopyVarInfo(class CArgument * __ptr64) __ptr64" ?CopyVarInfo@CArgument@@QEAAJPEAV1@@Z
0x5D8308: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::Resize(unsigned int) __ptr64" ?Resize@CPRTBuffer@D3DXSHSim@@UEAAJI@Z
0x744210: "protected: long __cdecl CParse::EvalIntrinsic(class CNode const * __ptr64,unsigned int,struct SValue * __ptr64) __ptr64" ?EvalIntrinsic@CParse@@IEAAJPEBVCNode@@IPEAUSValue@@@Z
0x727800: "protected: long __cdecl CCompiler::ResetCompiler(unsigned long,char const * __ptr64,bool,class CPreProcessor * __ptr64) __ptr64" ?ResetCompiler@CCompiler@@IEAAJKPEBD_NPEAVCPreProcessor@@@Z
0x4E7F54: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAE@Z
0x85C8EC: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x84F4B0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x68958C: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricErrorMetric(void) __ptr64" ?CalculateQuadricErrorMetric@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x7D1FA0: "protected: long __cdecl CProgram::ConvertIgnores(void) __ptr64" ?ConvertIgnores@CProgram@@IEAAJXZ
0x622C44: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@UEAAPEAXI@Z
0x4A0FE4: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x5C4688: "private: long __cdecl D3DXEffects::CEffect::_Copy(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?_Copy@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@2PEAV12@@Z
0x61EAB4: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x467BF0: "const NXOF::XDataSaveObj::`vftable'{for `ID3DXFileSaveData'}" ??_7XDataSaveObj@NXOF@@6BID3DXFileSaveData@@@
0x488E4C: "__cdecl _real@3a802008" __real@3a802008
0x4014E8: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x80D9F0: "protected: long __cdecl CShaderProgram::EmitANDENDIF(void) __ptr64" ?EmitANDENDIF@CShaderProgram@@IEAAJXZ
0x5CAB58: "public: virtual long __cdecl D3DXEffects::CEffect::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffect@D3DXEffects@@UEAAJPEBD0@Z
0x4841A0: "Multiple Hull Shader phases cann" ??_C@_0KH@LMELDHG@Multiple?5Hull?5Shader?5phases?5cann@
0x4A60A4: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CAnimationSetBase@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x725F30: "protected: class ArType * __ptr64 __cdecl CParse::NewPointerType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64) __ptr64" ?NewPointerType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@@Z
0x462688: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x7F7910: "protected: virtual unsigned long __cdecl CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@@MEAAKKK@Z
0x7269F0: "protected: class ArSymbol * __ptr64 __cdecl CParse::NewTypeDef(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?NewTypeDef@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBD@Z
0x740410: "public: virtual long __cdecl ArTypeCompound::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeCompound@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x773EF0: "protected: long __cdecl CCompiler::EmitIntrinsic_TextureMethodExpansion(unsigned int,struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitIntrinsic_TextureMethodExpansion@CCompiler@@IEAAJIPEBUArSourceLocation@@IPEAPEAPEAVCArgument@@PEAPEAV3@_N@Z
0x464E3C: "POINT" ??_C@_05NKNPLGBO@POINT?$AA@
0x471158: "RasterizerState" ??_C@_0BA@LIKHENHC@RasterizerState?$AA@
0x7C3D40: "void __cdecl HeapSort<class CInstruction * __ptr64>(int (__cdecl*)(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64),class CInstruction * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCInstruction@@@@YAXP6AHPEAVCInstruction@@0PEBX@ZPEAPEAV0@I1@Z
0x678678: "public: static long __cdecl D3DXIsochart::CIsochartMesh::PackingCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PackingCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAVCCallbackSchemer@2@@Z
0x46BBE0: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x799850: "protected: unsigned int __cdecl CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@@IEAAIPEBDPEAI@Z
0x7E69A0: "private: class CArgument * __ptr64 __cdecl CProgram::CanVectorize_TraceMulAdd(class CArgument * __ptr64,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@@AEAAPEAVCArgument@@PEAV2@PEAN1@Z
0x487650: "__cdecl _real@3d93a92a" __real@3d93a92a
0x476B90: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x464638: "TEX7" ??_C@_04KKCMBGNK@TEX7?$AA@
0x5C0498: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3DXShader@@MEAAJXZ
0x46EC60: "cannot match to texreg2ar or tex" ??_C@_0FH@PAHKLJKJ@cannot?5match?5to?5texreg2ar?5or?5tex@
0x473118: "'%s': objects cannot be members" ??_C@_0CA@OFKCBIFA@?8?$CFs?8?3?5objects?5cannot?5be?5members?$AA@
0x465B40: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@EICMCNGJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x49F3F0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x6176B0: "public: virtual unsigned long __cdecl NXOF::TFile::Release(void) __ptr64" ?Release@TFile@NXOF@@UEAAKXZ
0x472FD8: "Attributes" ??_C@_0L@PLFFHFAH@Attributes?$AA@
0x5E5D58: "public: __cdecl D3DXSHSim::mySphereLevel::~mySphereLevel(void) __ptr64" ??1mySphereLevel@D3DXSHSim@@QEAA@XZ
0x714494: "public: int __cdecl D3DXShader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3DXShader@@QEAAHXZ
0x65ED00: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::dynamicarray<unsigned long>(void) __ptr64" ??0?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x62B070: "void __cdecl D3DX::jpeg_abort(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_abort@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x4771E0: "atan of knwn 0 or 1 identity" ??_C@_0BN@EPJAECON@atan?5of?5knwn?50?5or?51?5identity?$AA@
0x73C050: "protected: class ArSymbol * __ptr64 __cdecl CParse::NewVariable(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?NewVariable@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEBD@Z
0x6A2924: "protected: long __cdecl D3DXShader::CParse::CombineUsages(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x722DB0: "public: virtual int __cdecl CNodeList::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeList@@UEBAHPEBVCNode@@@Z
0x7EF190: "private: long __cdecl CProgram::CompactLiterals_Match(class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int const * __ptr64) __ptr64" ?CompactLiterals_Match@CProgram@@AEAAJPEAPEAVCArgument@@I0IPEAIIPEBI@Z
0x71D910: "long __cdecl D3DAssembleFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DAssembleFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@IPEAPEAUID3D10Blob@@5@Z
0x472364: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x46C788: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x4012A8: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::~GXArray<struct D3DXSHSim::SubSurfFaceSamp>(void) __ptr64" ??1?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6A0C44: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionCall(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x4673B0: "LQ" ??_C@_02NKJODOFM@LQ?$AA@
0x475450: "internal error: unable to add no" ??_C@_0DF@JHCMCJDM@internal?5error?3?5unable?5to?5add?5no@
0x49FAC0: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x4634E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x46A3A0: "Invalid number of transparent co" ??_C@_0CP@PFJBFCBG@Invalid?5number?5of?5transparent?5co@
0x7B56A0: "public: long __cdecl CBaseProgram::DeleteUnusedRemapArgs(void) __ptr64" ?DeleteUnusedRemapArgs@CBaseProgram@@QEAAJXZ
0x4697C8: "Ignoring attempt to set chromati" ??_C@_0DO@EEGLKLJK@Ignoring?5attempt?5to?5set?5chromati@
0x632120: "void __cdecl D3DX::jinit_merged_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_merged_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x401448: "__cdecl _imp___pioinfo" __imp___pioinfo
0x5B3844: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x509DFC: "long __cdecl D3DXMesh::CRectPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CRectPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x5924A4: D3DXCompileShaderFromFileA
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x7246B0: "public: virtual void * __ptr64 __cdecl CNode::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNode@@UEAAPEAXI@Z
0x467430: "WORD" ??_C@_04ILLECDIN@WORD?$AA@
0x5B88A0: "private: long __cdecl D3DXEffects::CEffect::LoadParameter(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadParameter@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x4706A0: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x7F1C50: "protected: void __cdecl CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@@IEAAXPEAI0@Z
0x465340: "ID3DXEffectCompiler: Arrays must" ??_C@_0FA@FFLABOF@ID3DXEffectCompiler?3?5Arrays?5must@
0x6A4230: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x474C80: "can't flatten if statements that" ??_C@_0EG@NJLNDEDP@can?8t?5flatten?5if?5statements?5that@
0x8385D0: "protected: long __cdecl CD3D10Program::EmitARRAYSTORE(void) __ptr64" ?EmitARRAYSTORE@CD3D10Program@@IEAAJXZ
0x47AAB8: "sincos fp_range" ??_C@_0BA@GNGFIJAP@sincos?5fp_range?$AA@
0x81F860: "public: virtual long __cdecl CVSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4A5454: "long __cdecl D3DXAnimation::AddKeyframedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXKeyframedAnimationSet * __ptr64)" ?AddKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXKeyframedAnimationSet@@@Z
0x8656E0: isalpha
0x4766F0: "ch" ??_C@_02OHALLCDL@ch?$AA@
0x478A70: "movc and comparison sequence red" ??_C@_0CI@NKPPMKCE@movc?5and?5comparison?5sequence?5red@
0x46A120: "Invalid bit depth for RGBA image" ??_C@_0CB@KFCOJLNF@Invalid?5bit?5depth?5for?5RGBA?5image@
0x47E570: "Registers in an input index rang" ??_C@_0LL@NJBOACNC@Registers?5in?5an?5input?5index?5rang@
0x4716A8: "const CNodeStatement::`vftable'" ??_7CNodeStatement@@6B@
0x487084: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x46DE50: "internal error: multiple write t" ??_C@_0CO@POMDMDLL@internal?5error?3?5multiple?5write?5t@
0x61BA00: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateMember(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XTemplateMember,10> * __ptr64) __ptr64" ?LoadTemplateMember@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXTemplateMember@NXOF@@$09@2@@Z
0x58B0EC: "protected: long __cdecl D3DXTex::CBlt::BltNone(void) __ptr64" ?BltNone@CBlt@D3DXTex@@IEAAJXZ
0x833270: "protected: long __cdecl CD3D10Program::EmitTempArrayDCL(unsigned int * __ptr64) __ptr64" ?EmitTempArrayDCL@CD3D10Program@@IEAAJPEAI@Z
0x46FCD0: "%s semantics '%s' has been depre" ??_C@_0DK@NLFBPGJL@?$CFs?5semantics?5?8?$CFs?8?5has?5been?5depre@
0x5EBADC: "protected: long __cdecl D3DXSHSim::GXArray<unsigned char>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@E@D3DXSHSim@@IEAAJI@Z
0x7F3F30: "protected: long __cdecl CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@@IEAAJXZ
0x477640: "breakge match" ??_C@_0O@ONJHDDFO@breakge?5match?$AA@
0x486B1C: "m%u" ??_C@_03HLDJAGIF@m?$CFu?$AA@
0x5E11AC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamplesDirectSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIIPEBUD3DXVECTOR3@@PEAUID3DXPRTBuffer@@@Z
0x5D7F48: "protected: long __cdecl D3DXSHSim::GXArray<unsigned int>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@I@D3DXSHSim@@IEAAJI@Z
0x47F2E0: "GS output topology in stream m%d" ??_C@_0FE@JKMEPDG@GS?5output?5topology?5in?5stream?5m?$CFd@
0x8A34D8: "unsigned long * D3DXMesh::g_PatchDegree" ?g_PatchDegree@D3DXMesh@@3PAKA
0x5D7F48: "protected: long __cdecl D3DXSHSim::GXArray<int>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@H@D3DXSHSim@@IEAAJI@Z
0x5DB290: "public: __cdecl D3DXSHSim::PRTComputeEngine::PRTComputeEngine(void) __ptr64" ??0PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x834370: "protected: long __cdecl CD3D10Program::EmitLD(void) __ptr64" ?EmitLD@CD3D10Program@@IEAAJXZ
0x63DBE0: "void __cdecl D3DX::jpeg_fdct_ifast(short * __ptr64)" ?jpeg_fdct_ifast@D3DX@@YAXPEAF@Z
0x46FDE8: "internal error: multiple breaks " ??_C@_0CG@BJDMIILG@internal?5error?3?5multiple?5breaks?5@
0x5043D4: D3DXSaveMeshToXA
0x5707A4: D3DXCreateTextureFromFileA
0x5D7F48: "protected: long __cdecl D3DXSHSim::GXArray<float>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@M@D3DXSHSim@@IEAAJI@Z
0x4688B0: "Cannot quantize to more than %d " ??_C@_0CH@NHMNHHIB@Cannot?5quantize?5to?5more?5than?5?$CFd?5@
0x477C10: "continue(a,bine(x,0)) -> continu" ??_C@_0CH@LCINKOEB@continue?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5continu@
0x45F290: "ScriptJustify" ??_C@_0O@NJJKLBE@ScriptJustify?$AA@
0x740F80: "public: virtual bool __cdecl ArTypePointer::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypePointer@@UEAA_NIPEAUArTypeInfo@@@Z
0x727D40: "protected: long __cdecl CCompiler::MergeBytecodeBlobs(struct ID3D10Blob * __ptr64,struct ID3D10Blob * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?MergeBytecodeBlobs@CCompiler@@IEAAJPEAUID3D10Blob@@0PEAPEAU2@@Z
0x5F1410: "bool __cdecl D3DXSHSim::ComputeHemiInfo(struct D3DXSHSim::myFace & __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,float & __ptr64)" ?ComputeHemiInfo@D3DXSHSim@@YA_NAEAUmyFace@1@PEAUD3DXVECTOR3@@MAEAU3@2AEAM@Z
0x401360: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAM@Z
0x70CE0C: "private: unsigned int __cdecl D3DXShader::CProgram::CompactLiterals_Allocate(unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,int) __ptr64" ?CompactLiterals_Allocate@CProgram@D3DXShader@@AEAAIPEAIIIIH@Z
0x47B840: "output %s%u used more than once" ??_C@_0CA@MADBEBEC@output?5?$CFs?$CFu?5used?5more?5than?5once?$AA@
0x671BB8: "private: static long __cdecl D3DXIsochart::CIsochartMesh::CalAdjacentChartsForEachChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long const * __ptr64,unsigned long)" ?CalAdjacentChartsForEachChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBKK@Z
0x866F56: sqrt
0x46E708: "conflicting sampler array bindin" ??_C@_0CD@ECBFKOII@conflicting?5sampler?5array?5bindin@
0x65CE28: "private: float __cdecl IsochartRepacker::CUVAtlasRepacker::GetTotalArea<unsigned long>(void) __ptr64" ??$GetTotalArea@K@CUVAtlasRepacker@IsochartRepacker@@AEAAMXZ
0x71D5F0: "struct D3DXFLOAT16 * __ptr64 __cdecl intelsse3_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x48BC50: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x4757D0: "slt" ??_C@_03KNKPKBCH@slt?$AA@
0x621458: "public: virtual __cdecl NXOF::XSrcMemory::~XSrcMemory(void) __ptr64" ??1XSrcMemory@NXOF@@UEAA@XZ
0x462728: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x4A81E8: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x569F78: D3DXCreateTeapot
0x4749F8: "texture access must have literal" ??_C@_0DO@JMLCDKCM@texture?5access?5must?5have?5literal@
0x5F0584: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetFaceChildren(unsigned int,unsigned int * __ptr64 const,unsigned int & __ptr64) __ptr64" ?GetFaceChildren@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAIAEAI@Z
0x5D2EBC: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x4628E8: "xy" ??_C@_02KEKBNNLK@xy?$AA@
0x479BD0: "ftou int_literal" ??_C@_0BB@NOOCKHBI@ftou?5int_literal?$AA@
0x64EDA4: "void __cdecl D3DX::png_do_pack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_pack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x68D1EC: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateFuzzyRegion(bool * __ptr64) __ptr64" ?CalculateFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_N@Z
0x5A4084: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x65E914: "public: bool __cdecl D3DXIsochart::dynamicarray<struct _D3DXATTRIBUTERANGE>::add(struct _D3DXATTRIBUTERANGE const & __ptr64) __ptr64" ?add@?$dynamicarray@U_D3DXATTRIBUTERANGE@@@D3DXIsochart@@QEAA_NAEBU_D3DXATTRIBUTERANGE@@@Z
0x4F65A0: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x854760: "public: long __cdecl SOutputContext::InitLocale(void) __ptr64" ?InitLocale@SOutputContext@@QEAAJXZ
0x7B6870: "public: static bool __cdecl CInstruction::IsTextureCmpOp(unsigned int)" ?IsTextureCmpOp@CInstruction@@SA_NI@Z
0x8622F0: "protected: long __cdecl D3DXShader::CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@D3DXShader@@IEAAJI@Z
0x65ED00: "public: __cdecl D3DXIsochart::dynamicarray<int>::dynamicarray<int>(void) __ptr64" ??0?$dynamicarray@H@D3DXIsochart@@QEAA@XZ
0x89099C: "int use_eigen" ?use_eigen@@3HA
0x478AF8: "unsigned integer movc((a<b),a,b)" ??_C@_0CN@FAJICBHA@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ@
0x46BED8: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x471848: "methods" ??_C@_07BJMFCLHJ@methods?$AA@
0x6820B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneLikeShape(unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessPlaneLikeShape@CIsochartMesh@D3DXIsochart@@AEAAJKKAEA_N@Z
0x5C1098: "private: class D3DXEffects::CD3DXVariable * __ptr64 __cdecl D3DXEffects::CEffect::FindParameterByName(char const * __ptr64,unsigned long) __ptr64" ?FindParameterByName@CEffect@D3DXEffects@@AEAAPEAVCD3DXVariable@2@PEBDK@Z
0x594740: "long __cdecl D3DXShader::CopyTypeInfo(class D3DXShader::CCommentBlock * __ptr64,unsigned char * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?CopyTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAEPEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x5A7E30: "long __cdecl D3DXEffects::_RemapRefs(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?_RemapRefs@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAK@Z
0x47D0B0: "Bytecode appears corrupt - integ" ??_C@_0DD@DCABPLPL@Bytecode?5appears?5corrupt?5?9?5integ@
0x61D098: "int __cdecl NXOF::yyGetNumber(int)" ?yyGetNumber@NXOF@@YAHH@Z
0x467D58: "%s %s {" ??_C@_07HFEKMKPP@?$CFs?5?$CFs?5?$HL?$AA@
0x77ED40: "protected: long __cdecl CCompiler::EmitForUnrolled(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitForUnrolled@CCompiler@@IEAAJPEBVCNode@@0000PEAPEAVCArgument@@I@Z
0x8539D0: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Push(struct CD3D10ShaderValidatorBase::STACK_ENTRY const & __ptr64) __ptr64" ?Push@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXAEBUSTACK_ENTRY@CD3D10ShaderValidatorBase@@@Z
0x46B8E8: "stream end" ??_C@_0L@FNAOCBOG@stream?5end?$AA@
0x8118B0: "protected: virtual long __cdecl CShaderProgram::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@CShaderProgram@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x65CF78: "private: float __cdecl IsochartRepacker::CUVAtlasRepacker::GetTotalArea<unsigned short>(void) __ptr64" ??$GetTotalArea@G@CUVAtlasRepacker@IsochartRepacker@@AEAAMXZ
0x464020: "MULTISAMPLEMASK" ??_C@_0BA@EOIGANJC@MULTISAMPLEMASK?$AA@
0x47C940: "internal error: expected scalar " ??_C@_0DE@OABGIEAH@internal?5error?3?5expected?5scalar?5@
0x492E14: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::D3DXFONT_WORD>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UD3DXFONT_WORD@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x740610: "public: virtual long __cdecl ArTypeCompound::GetMember(char const * __ptr64,enum ArSymbolObjectKind,unsigned int,class ArSymbol * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetMember@ArTypeCompound@@UEAAJPEBDW4ArSymbolObjectKind@@IPEAPEAVArSymbol@@PEAI@Z
0x46D9C0: "const D3DXShader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3DXShader@@6B@
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeToken::Print(void) __ptr64" ?Print@CNodeToken@D3DXShader@@UEAAXXZ
0x734AF0: "protected: class CNode * __ptr64 __cdecl CParse::NewTrueFalseExpr(struct ArSourceLocation const * __ptr64,bool) __ptr64" ?NewTrueFalseExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@_N@Z
0x690064: "public: void __cdecl D3DXIsochart::CGraphcut::Clear(void) __ptr64" ?Clear@CGraphcut@D3DXIsochart@@QEAAXXZ
0x474148: "asint cannot be used on %s" ??_C@_0BL@GJGDPLBO@asint?5cannot?5be?5used?5on?5?$CFs?$AA@
0x401340: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x5732D4: D3DXFillCubeTexture
0x46AA50: "Missing IHDR before gAMA" ??_C@_0BJ@CCOIFGBO@Missing?5IHDR?5before?5gAMA?$AA@
0x477868: "Try to match temp array loads to" ??_C@_0DG@EGIGBHFF@Try?5to?5match?5temp?5array?5loads?5to@
0x46BAB8: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x477CB0: "Legacy NOT GE => LT" ??_C@_0BE@CLICOOHH@Legacy?5NOT?5GE?5?$DN?$DO?5LT?$AA@
0x4E0F70: "long __cdecl D3DXOptimizeVerticesEx<unsigned int,0,4294967295>(unsigned int const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@I$0A@$0PPPPPPPP@@@YAJPEBIIIPEAK@Z
0x860C58: "protected: void __cdecl D3DXShader::CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@D3DXShader@@IEAAXPEBDZZ
0x85966C: "public: virtual unsigned __int64 __cdecl D3DX10Core::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DX10Core@@UEAA_KXZ
0x64F424: "unsigned long __cdecl D3DX::png_get_uint_31(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_get_uint_31@D3DX@@YAKPEAUpng_struct_def@1@PEAE@Z
0x663F18: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Optimize(unsigned long & __ptr64,unsigned long * __ptr64) __ptr64" ?Optimize@CIsochartEngine@D3DXIsochart@@UEAAJAEAKPEAK@Z
0x476788: "$Params" ??_C@_07EDAJCIPN@$Params?$AA@
0x6F3A04: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@D3DXShader@@IEAAJXZ
0x4ADC10: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x71D504: "float * __ptr64 __cdecl intelsse3_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x4628E4: "z" ??_C@_01GLPGHMHM@z?$AA@
0x4755C8: "oPts" ??_C@_04LOFIANGF@oPts?$AA@
0x4DD980: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x46C0B0: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x467868: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x6C7804: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSLegacyProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x46DA38: "const D3DXShader::CNodeState::`vftable'" ??_7CNodeState@D3DXShader@@6B@
0x479B08: "frc fp_flags" ??_C@_0N@OEMLBGB@frc?5fp_flags?$AA@
0x6EEE78: "protected: long __cdecl D3DXShader::CShaderProgram::MatchX2Modifier(void) __ptr64" ?MatchX2Modifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x4776B0: "Don't use marker values for clam" ??_C@_0DI@HJDICPF@Don?8t?5use?5marker?5values?5for?5clam@
0x401040: "__cdecl _imp_TranslateCharsetInfo" __imp_TranslateCharsetInfo
0x724740: "public: virtual class CNodeBuffer * __ptr64 __cdecl CNodeBuffer::Copy(unsigned int)const __ptr64" ?Copy@CNodeBuffer@@UEBAPEAV1@I@Z
0x47B890: "nointerpolation usage unsupporte" ??_C@_0CI@BFIJKJCB@nointerpolation?5usage?5unsupporte@
0x612ED4: "int __cdecl D3DXSHSim::dlassq_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64)" ?dlassq_@D3DXSHSim@@YAHPEAHPEAN011@Z
0x493BD4: "public: long __cdecl D3DXCore::CRenderToEnvMap::EndScene(void) __ptr64" ?EndScene@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x465E60: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@KNAOGMBI@ID3DXEffectCompiler?3?3CompileEffe@
0x4876B8: "__cdecl _real@3c820821" __real@3c820821
0x467DE0: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x66D2B4: "public: __cdecl GeodesicDist::Edge::~Edge(void) __ptr64" ??1Edge@GeodesicDist@@QEAA@XZ
0x5CC9DC: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x5BECA4: "public: virtual long __cdecl D3DXEffects::CEffect::ApplyParameterBlock(char const * __ptr64) __ptr64" ?ApplyParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x486838: "const CD3D10ShaderValidatorBase::`vftable'" ??_7CD3D10ShaderValidatorBase@@6B@
0x46B810: "invalid stored block lengths" ??_C@_0BN@LGAADGOK@invalid?5stored?5block?5lengths?$AA@
0x6A44DC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x479928: "cos fp_range" ??_C@_0N@LAOALBG@cos?5fp_range?$AA@
0x475CC0: "instruction predication is not s" ??_C@_0EA@OBEGANPP@instruction?5predication?5is?5not?5s@
0x401178: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x47B608: "invalid %s %s" ??_C@_0O@HBEFAGBF@invalid?5?$CFs?5?$CFs?$AA@
0x56E174: D3DXLoadSurfaceFromSurface
0x464C90: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x8AF79C: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`8'::t18" ?t18@?7??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x85C128: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOperand(class D3D10ShaderBinary::COperandBase const & __ptr64) __ptr64" ?EmitOperand@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCOperandBase@2@@Z
0x48A3A8: "__stdcall _real" __real@4051800000000000
0x47AC88: "umul fp_flags" ??_C@_0O@LOOGPBOG@umul?5fp_flags?$AA@
0x7B9C70: "protected: long __cdecl CProgram::GetArrayState(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x46C0DC: "true" ??_C@_04LOAJBDKD@true?$AA@
0x4644D0: "TEXCOORDSIZE3_5" ??_C@_0BA@MLOONIPE@TEXCOORDSIZE3_5?$AA@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<int>::~dynamicarray<int>(void) __ptr64" ??1?$dynamicarray@H@D3DXIsochart@@QEAA@XZ
0x476BA4: "or" ??_C@_02FODMLBIE@or?$AA@
0x401140: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x4CFC2C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneInfluence(unsigned long,unsigned long * __ptr64,float * __ptr64) __ptr64" ?GetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAKPEAM@Z
0x4624A8: "FORMAT=" ??_C@_07ELMCKOC@FORMAT?$DN?$AA@
0x56F780: D3DXCheckCubeTextureRequirements
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x463BB0: "LIGHTDIFFUSE" ??_C@_0N@EKAHCLBC@LIGHTDIFFUSE?$AA@
0x5D2E3C: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x4877E4: "__cdecl _real@3dda29f1" __real@3dda29f1
0x487A50: "__cdecl _real@3eea01e8" __real@3eea01e8
0x473600: "geometryshader" ??_C@_0P@KPFMCAMP@geometryshader?$AA@
0x798C30: "public: long __cdecl CTErrors::SyntaxError(unsigned int,struct D3DTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@@QEAAJIPEAUD3DTOKEN@@@Z
0x78D6D0: "protected: long __cdecl Util::Vector<class CInstruction * __ptr64,class Util::NewDeleteObjectTraits<class CInstruction * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAVCInstruction@@V?$NewDeleteObjectTraits@PEAVCInstruction@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x46E2A8: "cannot map swizzle to ps_1_1" ??_C@_0BN@KFPOIAMI@cannot?5map?5swizzle?5to?5ps_1_1?$AA@
0x683140: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionCylindricalShape(float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionCylindricalShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM00KAEA_N@Z
0x488EF0: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x46B428: "Duplicate tIME chunk" ??_C@_0BF@CMKMELPN@Duplicate?5tIME?5chunk?$AA@
0x6C9028: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixNeg(void) __ptr64" ?FixNeg@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x896ACC: "enum _D3DX_CPU_OPTIMIZATION g_CpuOptimization" ?g_CpuOptimization@@3W4_D3DX_CPU_OPTIMIZATION@@A
0x73E280: "protected: long __cdecl CParse::AddDebugScope(class CDebugScope * __ptr64,unsigned int * __ptr64) __ptr64" ?AddDebugScope@CParse@@IEAAJPEAVCDebugScope@@PEAI@Z
0x4765C0: "IEEE-safe mode clamps float lite" ??_C@_0IB@EIEDEECC@IEEE?9safe?5mode?5clamps?5float?5lite@
0x619480: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTSaveObject@NXOF@@EEAAPEAXI@Z
0x798910: "public: long __cdecl CTErrors::ErrorTok(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?ErrorTok@CTErrors@@QEAAJPEBUD3DTOKEN@@IPEBDZZ
0x7F12A0: "protected: long __cdecl CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@@IEAAJXZ
0x4A6ACC: D3DXVec2BaryCentric
0x4674B8: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x470AD8: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x475F50: "tessfactor" ??_C@_0L@EJDPMBCK@tessfactor?$AA@
0x45F2A0: "ScriptTextOut" ??_C@_0O@EHCGHHIG@ScriptTextOut?$AA@
0x4DED60: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::AddRef(void) __ptr64" ?AddRef@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x49DC7C: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x405210: "struct D3D_MATCHENTRY const * const g_NRM_Match" ?g_NRM_Match@@3QBUD3D_MATCHENTRY@@B
0x6F36D8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x4DB7C4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x47AF30: "const CTransform::`vftable'" ??_7CTransform@@6B@
0x479CE8: "imax bits_known" ??_C@_0BA@FCKJGOPJ@imax?5bits_known?$AA@
0x464530: "TEXCOORDSIZE2_7" ??_C@_0BA@EBGENNBD@TEXCOORDSIZE2_7?$AA@
0x4639C8: "PIXELSHADERCONSTANTB" ??_C@_0BF@LKDKJAKA@PIXELSHADERCONSTANTB?$AA@
0x747CC0: "protected: long __cdecl CCompiler::CreateChangedVarInputs(unsigned int,class CArgument * __ptr64 * __ptr64,bool * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CreateChangedVarInputs@CCompiler@@IEAAJIPEAPEAVCArgument@@PEA_NIPEAI00@Z
0x464CF4: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x805FF0: "protected: long __cdecl CShaderProgram::ApplyIfReplacements(void) __ptr64" ?ApplyIfReplacements@CShaderProgram@@IEAAJXZ
0x818D70: "public: long __cdecl CDebugInfo::Optimize_ReferenceInst(class CDebugInstruction * __ptr64) __ptr64" ?Optimize_ReferenceInst@CDebugInfo@@QEAAJPEAVCDebugInstruction@@@Z
0x7C7A80: "long __cdecl SFPS_Mov(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_Mov@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x5D27D0: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAHXZ
0x4876C0: "__cdecl _real@427c0000" __real@427c0000
0x4A68C8: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x462748: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x5DB284: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x46AD60: "Incorrect sRGB chunk length" ??_C@_0BM@FMAJKMKD@Incorrect?5sRGB?5chunk?5length?$AA@
0x6A4F18: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CastExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0HH@Z
0x715008: "int __cdecl D3DXShader::d3dxtok_parse(void)" ?d3dxtok_parse@D3DXShader@@YAHXZ
0x8978E0: "char const * __ptr64 * D3DXShader::x_rgszWriteMask" ?x_rgszWriteMask@D3DXShader@@3PAPEBDA
0x4779A8: "Compact Registers - Press Moves" ??_C@_0CA@JJPJGKGP@Compact?5Registers?5?9?5Press?5Moves?$AA@
0x651ACC: "void __cdecl D3DX::png_handle_zTXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x7234E0: "public: virtual class CNodeCaseCondition * __ptr64 __cdecl CNodeCaseCondition::Copy(unsigned int)const __ptr64" ?Copy@CNodeCaseCondition@@UEBAPEAV1@I@Z
0x79A430: "public: static class D3DX10Core::CAlloc * __ptr64 __cdecl CNode::SetAlloc(class D3DX10Core::CAlloc * __ptr64)" ?SetAlloc@CNode@@SAPEAVCAlloc@D3DX10Core@@PEAV23@@Z
0x483B80: "sample_* instructions require re" ??_C@_0IH@HJPCNGMP@sample_?$CK?5instructions?5require?5re@
0x5B328C: "long __cdecl D3DXEffects::Compiler::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int)" ?_Get@Compiler@D3DXEffects@@YAJPEAPEAUSType@2@PEAPEAVCNode@@PEAPEAEH@Z
0x464C74: "EXP2" ??_C@_04CGLLICFH@EXP2?$AA@
0x643198: "void __cdecl D3DX::png_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x47CC10: "SV_SampleIndex isn't supported o" ??_C@_0CO@MGDFGLOD@SV_SampleIndex?5isn?8t?5supported?5o@
0x84F660: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10PixelShaderValidator@@MEAAXXZ
0x4AED78: D3DXPlaneTransform
0x475C68: "entrypoint" ??_C@_0L@BPGLNOGK@entrypoint?$AA@
0x5D27DC: "public: virtual long __cdecl D3DXEffects::CEffect::FindNextValidTechnique(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindNextValidTechnique@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x686970: "public: __cdecl GeodesicDist::Edge::Edge(void) __ptr64" ??0Edge@GeodesicDist@@QEAA@XZ
0x46A820: "Buffer error in compressed datas" ??_C@_0DC@PEAPBHCI@Buffer?5error?5in?5compressed?5datas@
0x473C9C: "view" ??_C@_04CHADEDPO@view?$AA@
0x46BE58: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x4CACEC: "void __cdecl IndexedHeapSort(unsigned long * __ptr64,float * __ptr64,unsigned long)" ?IndexedHeapSort@@YAXPEAKPEAMK@Z
0x47AC98: "umul int_literal" ??_C@_0BB@EKPMHENE@umul?5int_literal?$AA@
0x463AF8: "LIGHTTHETA" ??_C@_0L@GMBFJKCN@LIGHTTHETA?$AA@
0x471DD8: "redefinition of type with interf" ??_C@_0CE@FGCJEFLF@redefinition?5of?5type?5with?5interf@
0x5B45F0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x467FF8: "Freed XMS handle %u" ??_C@_0BE@FOGGKKAO@Freed?5XMS?5handle?5?$CFu?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x46B648: "Decompression Error" ??_C@_0BE@JLEKBIKH@Decompression?5Error?$AA@
0x47A978: "samplecube_a fp_flags" ??_C@_0BG@DBIHLPCA@samplecube_a?5fp_flags?$AA@
0x46A208: "Ignoring request to write a PLTE" ??_C@_0DI@EOMIECBC@Ignoring?5request?5to?5write?5a?5PLTE@
0x61F264: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TBinaryLoad@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x4634BC: "memory" ??_C@_06HLKELJGF@memory?$AA@
0x66CEC0: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::~dynamicarray<struct GeodesicDist::Edge>(void) __ptr64" ??1?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x719F78: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x487FE8: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x890CA0: "short * D3DXShader::d3dxtok_check" ?d3dxtok_check@D3DXShader@@3PAFA
0x4D277C: "long __cdecl D3DXMesh::D3DXFVFFromDeclaratorEx(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long * __ptr64,int)" ?D3DXFVFFromDeclaratorEx@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@PEAKH@Z
0x401530: "__cdecl _imp__tempnam" __imp__tempnam
0x4626B8: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x47E150: "Domain Shader must declare an in" ??_C@_0DJ@HFHFMBKG@Domain?5Shader?5must?5declare?5an?5in@
0x7901A0: "protected: long __cdecl CCompiler::EmitBaseFunctionCall(class CNodeExpression * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBaseFunctionCall@CCompiler@@IEAAJPEAVCNodeExpression@@PEAVArSymbolFunction@@PEBVCNode@@IIPEAPEAVCArgument@@@Z
0x5CCFD4: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetCurrentTechnique(void) __ptr64" ?GetCurrentTechnique@CEffect@D3DXEffects@@UEAAPEBDXZ
0x479678: "bieq int_range" ??_C@_0P@OCDHBAPK@bieq?5int_range?$AA@
0x461A00: "Patch %i degenerate" ??_C@_0BE@NOECLGIG@Patch?5?$CFi?5degenerate?$AA@
0x46E308: "unable to emmulate write masks f" ??_C@_0DI@LNPPNCLA@unable?5to?5emmulate?5write?5masks?5f@
0x694638: "private: virtual void __cdecl GeodesicDist::CApproximateOneToAll::CutHeapTopData(struct GeodesicDist::EdgeWindow & __ptr64) __ptr64" ?CutHeapTopData@CApproximateOneToAll@GeodesicDist@@EEAAXAEAUEdgeWindow@2@@Z
0x463F40: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x45F690: IID_TBinaryLoad
0x828A00: "protected: long __cdecl C30Program::EmitAddress(class CArgument * __ptr64) __ptr64" ?EmitAddress@C30Program@@IEAAJPEAVCArgument@@@Z
0x6C279C: "public: virtual class D3DXShader::CNodeExpression * __ptr64 __cdecl D3DXShader::CNodeExpression::Copy(void) __ptr64" ?Copy@CNodeExpression@D3DXShader@@UEAAPEAV12@XZ
0x7924F0: "public: class CRegisterEntryNode * __ptr64 __cdecl CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@@QEAAPEAVCRegisterEntryNode@@PEBD@Z
0x462758: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x6901E4: "public: long __cdecl D3DXIsochart::CGraphcut::CutGraph(float & __ptr64) __ptr64" ?CutGraph@CGraphcut@D3DXIsochart@@QEAAJAEAM@Z
0x4747B8: "Can't use gradient instructions " ??_C@_0DE@IFIJMBHB@Can?8t?5use?5gradient?5instructions?5@
0x82D4E0: "public: __cdecl CD3D10Program::CD3D10Program(bool) __ptr64" ??0CD3D10Program@@QEAA@_N@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolPass::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolPass@@UEAAPEAXI@Z
0x463AE8: "LIGHTPHI" ??_C@_08CMIJEPOP@LIGHTPHI?$AA@
0x723180: "public: virtual void * __ptr64 __cdecl CNodeAttribute::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAttribute@@UEAAPEAXI@Z
0x469E30: "Decompression error" ??_C@_0BE@JMOGBNJB@Decompression?5error?$AA@
0x4647C0: "MIN_POINT_MAG_LINEAR_MIP_POINT" ??_C@_0BP@GPKFBPIB@MIN_POINT_MAG_LINEAR_MIP_POINT?$AA@
0x4A5328: "long __cdecl D3DXAnimation::AddCompressedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXCompressedAnimationSet * __ptr64)" ?AddCompressedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXCompressedAnimationSet@@@Z
0x6FBAB4: "protected: long __cdecl D3DXShader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3DXShader@@IEAAJXZ
0x44B630: d3dx_z_errmsg
0x4624D0: "32-bit_rle_xyze" ??_C@_0BA@OLKFCJPL@32?9bit_rle_xyze?$AA@
0x4076A0: "struct D3D_MATCHENTRY const * const g_DP2ADDNEG_Match" ?g_DP2ADDNEG_Match@@3QBUD3D_MATCHENTRY@@B
0x401300: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x486D08: " // %s
" ??_C@_0L@BDEEJCPM@?5?5?5?5?1?1?5?$CFs?6?$AA@
0x471BB0: "matrix types cannot be both colu" ??_C@_0DH@IDPDOCCJ@matrix?5types?5cannot?5be?5both?5colu@
0x4790B8: "and, unary_compute on values -> " ??_C@_0DD@LMLODJAN@and?0?5unary_compute?5on?5values?5?9?$DO?5@
0x49F01C: "public: long __cdecl D3DXAnimation::CKeyframedAnimationSet::Init(char const * __ptr64,unsigned int,enum _D3DXPLAYBACK_TYPE,double,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CKeyframedAnimationSet@D3DXAnimation@@QEAAJPEBDIW4_D3DXPLAYBACK_TYPE@@NIPEBU_D3DXKEY_CALLBACK@@@Z
0x865244: sprintf_s_downlevel
0x486D20: "%u "%s"
" ??_C@_08BHEPLOK@?$CFu?5?$CC?$CFs?$CC?6?$AA@
0x69081C: "protected: void __cdecl D3DXIsochart::CMaxFlow::trace_current_path(int,int,int) __ptr64" ?trace_current_path@CMaxFlow@D3DXIsochart@@IEAAXHHH@Z
0x4672CC: "T" ??_C@_01GAPBHFFA@T?$AA@
0x47B328: "iterator" ??_C@_08EAMFHCBD@iterator?$AA@
0x46A798: "CRC error" ??_C@_09BJGMGMHA@CRC?5error?$AA@
0x47BBF0: "SV_Target0" ??_C@_0L@HNNGMBCK@SV_Target0?$AA@
0x4713F8: "VertexShader" ??_C@_0N@GMCBJINM@VertexShader?$AA@
0x46470C: "COUNT3" ??_C@_06PNJIHLDF@COUNT3?$AA@
0x8A7658: "union NXOF::YYSTYPE NXOF::xofparse_val" ?xofparse_val@NXOF@@3TYYSTYPE@1@A
0x464D80: "BOTHSRCALPHA" ??_C@_0N@GHJHLBN@BOTHSRCALPHA?$AA@
0x47AB78: "udiv int_literal" ??_C@_0BB@CCJFKKFG@udiv?5int_literal?$AA@
0x58DD18: "long __cdecl D3DXTex::c_BoxFilter2D_A8R8G8B8(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?c_BoxFilter2D_A8R8G8B8@D3DXTex@@YAJPEAI0IIII@Z
0x7F0250: "private: long __cdecl CProgram::ReorderInstructions_OnlyChild(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions_OnlyChild@CProgram@@AEAAJPEAVCInstruction@@PEAPEAV2@PEAI@Z
0x7C2040: "protected: long __cdecl CProgram::CompactArguments_GatherUsedInterfaceTypes(class Util::Vector<class ArType * __ptr64,class Util::NewDeleteObjectTraits<class ArType * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?CompactArguments_GatherUsedInterfaceTypes@CProgram@@IEAAJPEAV?$Vector@PEAVArType@@V?$NewDeleteObjectTraits@PEAVArType@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x83E3D0: "protected: long __cdecl CD3D10Program::GatherDebugFileData(void) __ptr64" ?GatherDebugFileData@CD3D10Program@@IEAAJXZ
0x47A768: "sample2d_lod_l fp_flags" ??_C@_0BI@GIOPMMGD@sample2d_lod_l?5fp_flags?$AA@
0x741F50: "public: virtual long __cdecl ArTypeArray::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArTypeArray@@UEAAJPEAPEAVArType@@@Z
0x47FB80: "Invalid name or shader for SIV d" ??_C@_0EF@DIBCKILE@Invalid?5name?5or?5shader?5for?5SIV?5d@
0x4011D0: "__cdecl _imp_GlobalMemoryStatus" __imp_GlobalMemoryStatus
0x71583C: "public: void * __ptr64 __cdecl D3DXShader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3DXShader@@QEAAPEAXI@Z
0x88F360: "struct SAssertionContainment * g_LtLtContainsTable" ?g_LtLtContainsTable@@3PAUSAssertionContainment@@A
0x79E160: "protected: long __cdecl CPreProcessor::DoEndif(void) __ptr64" ?DoEndif@CPreProcessor@@IEAAJXZ
0x7A0490: "protected: unsigned int __cdecl CPreProcessor::Escape(char const * __ptr64,unsigned int,char * __ptr64,unsigned int) __ptr64" ?Escape@CPreProcessor@@IEAAIPEBDIPEADI@Z
0x7803B0: "protected: long __cdecl CCompiler::CopyOutRangesIn(unsigned int,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64) __ptr64" ?CopyOutRangesIn@CCompiler@@IEAAJI_NPEAPEAVCArgument@@PEA_KPEAVCRange@@@Z
0x48F230: "public: virtual long __cdecl D3DXCore::CFont::OnResetDevice(void) __ptr64" ?OnResetDevice@CFont@D3DXCore@@UEAAJXZ
0x477560: "negate modifier match" ??_C@_0BG@LOJCLAJC@negate?5modifier?5match?$AA@
0x4DED70: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4878CC: "__cdecl _real@3e2d7fe4" __real@3e2d7fe4
0x464078: "POINTSCALEENABLE" ??_C@_0BB@IMIGEIPA@POINTSCALEENABLE?$AA@
0x7A33B0: "public: bool __cdecl CArgument::IsVarying(void) __ptr64" ?IsVarying@CArgument@@QEAA_NXZ
0x4776E8: "propogate swizzles" ??_C@_0BD@MNGFEPOB@propogate?5swizzles?$AA@
0x5E609C: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x865598: free
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<double>::~dynamicarray<double>(void) __ptr64" ??1?$dynamicarray@N@D3DXIsochart@@QEAA@XZ
0x46E158: "program too complex to compile t" ??_C@_0CJ@MPMBAJDE@program?5too?5complex?5to?5compile?5t@
0x5A8E1C: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CAssignment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAssignment@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x480870: "Interpolation mode for PS render" ??_C@_0IJ@LDDNDFLC@Interpolation?5mode?5for?5PS?5render@
0x690034: "public: __cdecl D3DXIsochart::CGraphcut::~CGraphcut(void) __ptr64" ??1CGraphcut@D3DXIsochart@@QEAA@XZ
0x479800: "btof fp_flags" ??_C@_0O@IKILJGGB@btof?5fp_flags?$AA@
0x4781E8: "add of zero identity" ??_C@_0BF@GMNNENPK@add?5of?5zero?5identity?$AA@
0x4D88B4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x483F00: "default statement doesn't match " ??_C@_0HF@MCOFIABE@default?5statement?5doesn?8t?5match?5@
0x59C154: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUID3DXBuffer@@2@Z
0x462710: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x463F98: "POSITIONDEGREE" ??_C@_0P@KALPGOJI@POSITIONDEGREE?$AA@
0x4E0C04: "long __cdecl D3DXOptimizeFacesEx<unsigned int,0,4294967295>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@I$0A@$0PPPPPPPP@@@YAJPEBXIIPEAK@Z
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeStatement::Print(void) __ptr64" ?Print@CNodeStatement@D3DXShader@@UEAAXXZ
0x477D20: "Legacy (A || A) => A" ??_C@_0BF@MGGMBION@Legacy?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5A?$AA@
0x464B68: "TWEENING" ??_C@_08OEOOEIGC@TWEENING?$AA@
0x464D0C: "CCW" ??_C@_03NADMCPDK@CCW?$AA@
0x7A1920: "public: long __cdecl CArgument::ApplyBoolValueFlags(bool,bool) __ptr64" ?ApplyBoolValueFlags@CArgument@@QEAAJ_N0@Z
0x59E76C: "public: long __cdecl CMacroConverter9To10::Initialize(struct _D3DXMACRO const * __ptr64) __ptr64" ?Initialize@CMacroConverter9To10@@QEAAJPEBU_D3DXMACRO@@@Z
0x46C498: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x7356B0: "protected: long __cdecl CParse::PromoteBoolToInt(struct ArSourceLocation const * __ptr64,class CNodeExpression * __ptr64 * __ptr64,class ArType * __ptr64 * __ptr64) __ptr64" ?PromoteBoolToInt@CParse@@IEAAJPEBUArSourceLocation@@PEAPEAVCNodeExpression@@PEAPEAVArType@@@Z
0x859678: "public: long __cdecl D3DX10Core::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DX10Core@@QEAAJPEBXH@Z
0x4690A0: "Bogus buffer control mode" ??_C@_0BK@DKALDNKG@Bogus?5buffer?5control?5mode?$AA@
0x4AF9CC: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x890C84: "int cull" ?cull@@3HA
0x80DBB0: "protected: long __cdecl CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@@IEAAJXZ
0x79E600: "protected: long __cdecl CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@@IEAAJXZ
0x486C88: " ps_2_sw
" ??_C@_0N@LEMOAOBO@?5?5?5?5ps_2_sw?6?$AA@
0x70B0A8: "protected: long __cdecl D3DXShader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3DXShader@@IEAAJXZ
0x474660: "Literal loop terminated early du" ??_C@_0EA@OGMAAIBJ@Literal?5loop?5terminated?5early?5du@
0x7B95C0: "public: static void * __ptr64 __cdecl CInstruction::operator new(unsigned __int64)" ??2CInstruction@@SAPEAX_K@Z
0x469A68: "Insufficient memory for pCAL uni" ??_C@_0CE@GHAOJDBK@Insufficient?5memory?5for?5pCAL?5uni@
0x4D4218: "public: static class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Create(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,long * __ptr64)" ?Create@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@SAPEAV12@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KPEAJ@Z
0x47AF18: "const CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@@6B@
0x5787B0: "protected: void __cdecl D3DXTex::CCodec::AddDiffusionError(struct D3DXCOLOR * __ptr64) __ptr64" ?AddDiffusionError@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x4876EC: "__cdecl _real@437e0000" __real@437e0000
0x4845C0: "Output" ??_C@_06PFDLEJLJ@Output?$AA@
0x470A98: "define" ??_C@_06EPMMJFDC@define?$AA@
0x49F238: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CKeyframedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7AA9B0: "private: bool __cdecl CProgram::MulSequence(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?MulSequence@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x493768: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x462EF0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HJ@MJGFEPNI@ID3DXFragmentLinker?3?3LinkShader?3@
0x46D890: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x4879A4: "__cdecl _real@3d0e3a32" __real@3d0e3a32
0x4678E8: "const NXOF::XTemplate::`vftable'" ??_7XTemplate@NXOF@@6B@
0x464B88: "2WEIGHTS" ??_C@_08DGOGIENA@2WEIGHTS?$AA@
0x8036D0: "protected: long __cdecl CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@@IEAAJXZ
0x487140: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x6FD648: "protected: long __cdecl D3DXShader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3DXShader@@IEAAJXZ
0x46BAE0: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x7FE0F0: "private: virtual long __cdecl CProgram::CombineOrdinalsBank(unsigned __int64,unsigned __int64,class CPool * __ptr64,class CBank * __ptr64) __ptr64" ?CombineOrdinalsBank@CProgram@@EEAAJ_K0PEAVCPool@@PEAVCBank@@@Z
0x467378: "RQF" ??_C@_03HEOCELMO@RQF?$AA@
0x4757C4: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x4718E8: "const ArSymbolConstantBuffer::`vftable'" ??_7ArSymbolConstantBuffer@@6B@
0x479AA8: "exp fp_range" ??_C@_0N@EKIJLGLJ@exp?5fp_range?$AA@
0x7420A0: "public: virtual long __cdecl ArTypeQualifier::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeQualifier@@UEAAJPEADI@Z
0x477190: "ge of known range reduction" ??_C@_0BM@CNEEENPJ@ge?5of?5known?5range?5reduction?$AA@
0x46BBA0: "step" ??_C@_04CNBNFAL@step?$AA@
0x7246B0: "public: virtual void * __ptr64 __cdecl CNodeBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeBuffer@@UEAAPEAXI@Z
0x81CC90: "protected: virtual bool __cdecl CVSProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@@MEAA_NPEAVCInstruction@@I@Z
0x6BE49C: "protected: unsigned int __cdecl D3DXShader::CCompiler::GetTypeFlags(class D3DXShader::CNode * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeFlags@CCompiler@D3DXShader@@IEAAIPEAVCNode@2@PEAK@Z
0x6A9D4C: "protected: long __cdecl D3DXShader::CParse::CastToUint(unsigned int * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToUint@CParse@D3DXShader@@IEAAJPEAIPEAU_D3DXVALUE@2@PEAUD3DXTOKEN@2@@Z
0x734BC0: "protected: class CNode * __ptr64 __cdecl CParse::NewScalarExpr(struct ArSourceLocation const * __ptr64,struct RawToken * __ptr64) __ptr64" ?NewScalarExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAURawToken@@@Z
0x47AC30: "umin int_range" ??_C@_0P@MAMOMEMC@umin?5int_range?$AA@
0x477278: "eval mul" ??_C@_08KEDFLBBH@eval?5mul?$AA@
0x4A4680: "long __cdecl CalculateRadius(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?CalculateRadius@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAM@Z
0x46B7A0: "invalid window size" ??_C@_0BE@EMOGCLGO@invalid?5window?5size?$AA@
0x68BC44: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >::~dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >(void) __ptr64" ??1?$dynamicarray@V?$dynamicarray@K@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x58567C: "private: long __cdecl D3DXTex::CImage::LoadHDR(void const * __ptr64,unsigned long) __ptr64" ?LoadHDR@CImage@D3DXTex@@AEAAJPEBXK@Z
0x48847C: "__cdecl _real@3b95a025" __real@3b95a025
0x489D38: "__cdecl _real@3fc45f306dc9c883" __real@3fc45f306dc9c883
0x45F630: IID_ID3DXFile
0x401170: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x835AA0: "protected: long __cdecl CD3D10Program::EmitGATHER(void) __ptr64" ?EmitGATHER@CD3D10Program@@IEAAJXZ
0x45CF90: "private: static unsigned long const * const D3DXMesh::CD3DXBitField256::nibbleCount" ?nibbleCount@CD3DXBitField256@D3DXMesh@@0QBKB
0x8AB0E8: "struct _RTL_CRITICAL_SECTION D3DXShader::g_CriticalSection" ?g_CriticalSection@D3DXShader@@3U_RTL_CRITICAL_SECTION@@A
0x488470: "__cdecl _real@3bcd17b6" __real@3bcd17b6
0x56E8D4: D3DXSaveSurfaceToFileW
0x61EAF8: "public: virtual unsigned long __cdecl NXOF::XDataArray<unsigned long,10>::Release(void) __ptr64" ?Release@?$XDataArray@K$09@NXOF@@UEAAKXZ
0x85D6CC: "long __cdecl DXBCGetOutputSignature(void const * __ptr64,class CSignatureParser5 * __ptr64)" ?DXBCGetOutputSignature@@YAJPEBXPEAVCSignatureParser5@@@Z
0x4866D0: "source indexable temp register c" ??_C@_0GP@LINLIKLN@source?5indexable?5temp?5register?5c@
0x865538: "__cdecl purecall" _purecall
0x5B1FA8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x5AF88C: "private: class D3DXEffects::Compiler::CFunction * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindFunction(char const * __ptr64) __ptr64" ?FindFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCFunction@23@PEBD@Z
0x4012A0: "__cdecl _imp_GetFileSizeEx" __imp_GetFileSizeEx
0x46B1A8: "Duplicate pHYs chunk" ??_C@_0BF@MBDJBKMG@Duplicate?5pHYs?5chunk?$AA@
0x795AD0: "protected: unsigned long __cdecl CAssembler::DecodeSwizzle(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@@IEAAKPEAUD3DTOKEN@@@Z
0x476D90: "Floating-point Value out of unsi" ??_C@_0DO@DIGNIOCN@Floating?9point?5Value?5out?5of?5unsi@
0x5B1DD8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x44C8B0: "int const * const D3DX::jpeg_natural_order" ?jpeg_natural_order@D3DX@@3QBHB
0x6BA324: "protected: long __cdecl D3DXShader::CCompiler::EmitSinCos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x8A4CD0: "int D3DXCore::g_bUnicodeAPI" ?g_bUnicodeAPI@D3DXCore@@3HA
0x79DF60: "protected: long __cdecl CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@@IEAAJH@Z
0x46E258: "internal error: malformed clip f" ??_C@_0CF@LNEOFKIP@internal?5error?3?5malformed?5clip?5f@
0x5D27D0: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x6F2C98: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::FindMatch(unsigned long,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?FindMatch@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@KPEAV32@PEAIII@Z
0x61B988: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XDimension,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXDimension@NXOF@@$01@NXOF@@QEAAPEAXI@Z
0x791530: "protected: long __cdecl CCompiler::DevirtualizeCall(class CNodeExpression * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?DevirtualizeCall@CCompiler@@IEAAJPEAVCNodeExpression@@PEAVArSymbolFunction@@PEBVCNode@@IPEAPEAVCArgument@@@Z
0x80CED0: "protected: long __cdecl CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@@IEAAJXZ
0x5F261C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHAdaptive(unsigned int,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJIMMIPEAUID3DXPRTBuffer@@@Z
0x46244C: "PF
" ??_C@_03JLEODGLJ@PF?6?$AA@
0x5BFB94: "private: long __cdecl D3DXEffects::CEffect::RecordSetString(char const * __ptr64,char const * __ptr64) __ptr64" ?RecordSetString@CEffect@D3DXEffects@@AEAAJPEBD0@Z
0x47CA98: "TextureCubeArray textures aren't" ??_C@_0DK@BGEJBPFP@TextureCubeArray?5textures?5aren?8t@
0x6AA61C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ForStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ForStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x4640F8: "EMISSIVEMATERIALSOURCE" ??_C@_0BH@OFPGONAA@EMISSIVEMATERIALSOURCE?$AA@
0x479B28: "frc float_literal" ??_C@_0BC@DJHEENEF@frc?5float_literal?$AA@
0x73E850: "protected: long __cdecl CParse::WalkDeclList(class ArSymbol * __ptr64,unsigned int,class CDebugScopeVar * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?WalkDeclList@CParse@@IEAAJPEAVArSymbol@@IPEAPEAVCDebugScopeVar@@PEAI@Z
0x8353C0: "protected: long __cdecl CD3D10Program::EmitSAMPLEINFO(void) __ptr64" ?EmitSAMPLEINFO@CD3D10Program@@IEAAJXZ
0x483400: "lod instruction requires sampler" ??_C@_0GL@NCINFEBG@lod?5instruction?5requires?5sampler@
0x47A938: "samplecube_c_lz_a fp_flags" ??_C@_0BL@GECLBOND@samplecube_c_lz_a?5fp_flags?$AA@
0x5D86A8: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::EvalGH(void) __ptr64" ?EvalGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x479610: "bne fp_flags" ??_C@_0N@CPFCLBMJ@bne?5fp_flags?$AA@
0x8158E0: "protected: virtual long __cdecl CShaderProgram::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x5C0498: "public: virtual long __cdecl D3DXShader::CProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x487698: "__cdecl _real@437f0000" __real@437f0000
0x4AE004: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x7CB6F0: "int __cdecl cmpmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmask@@YAH_K000H@Z
0x71B088: "void __cdecl amdx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?amdx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x485470: "All HS fork phase input vocp[][]" ??_C@_0BAG@BENBMCNG@All?5HS?5fork?5phase?5input?5vocp?$FL?$FN?$FL?$FN@
0x4DD8E0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x4624E4: "P6
" ??_C@_03MPLPFOOJ@P6?6?$AA@
0x477650: "breaklt match" ??_C@_0O@NPNDJMDG@breaklt?5match?$AA@
0x6A4D6C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::InitExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x8595BC: "public: virtual long __cdecl D3DXCore::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x467474: "0303" ??_C@_04KKGCGHIL@0303?$AA@
0x47CC40: "Sample interpolation usage unsup" ??_C@_0DG@GGDBAEGA@Sample?5interpolation?5usage?5unsup@
0x4DB7AC: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x583294: "public: virtual __cdecl D3DXTex::CCodecDXT::~CCodecDXT(void) __ptr64" ??1CCodecDXT@D3DXTex@@UEAA@XZ
0x897888: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPos" ?meshDeclPos@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x6BF3F0: "protected: long __cdecl D3DXShader::CCompiler::EvalValue(unsigned int,double * __ptr64) __ptr64" ?EvalValue@CCompiler@D3DXShader@@IEAAJIPEAN@Z
0x83C100: "protected: long __cdecl CD3D10Program::EmitELSE(void) __ptr64" ?EmitELSE@CD3D10Program@@IEAAJXZ
0x64B7F4: "void __cdecl D3DX::png_write_chunk(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk@D3DX@@YAXPEAUpng_struct_def@1@PEAE1_K@Z
0x49F3B8: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x46BAA8: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x84CEF0: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x471090: "lineadj" ??_C@_07DDMNHKPE@lineadj?$AA@
0x479530: "atan2 fp_flags" ??_C@_0P@BDLMPCJA@atan2?5fp_flags?$AA@
0x4683F8: "JFIF APP0 marker: version %d.%02" ??_C@_0DF@LOKNABIG@JFIF?5APP0?5marker?3?5version?5?$CFd?4?$CF02@
0x5CAD0C: "public: virtual long __cdecl D3DXEffects::CEffect::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x753B10: "protected: long __cdecl CCompiler::EmitExpression(class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,bool,bool) __ptr64" ?EmitExpression@CCompiler@@IEAAJPEBVCNode@@IPEAPEAVCArgument@@_N2@Z
0x7C6290: "public: long __cdecl CProgram::MatchAndReplace(class CInstruction * __ptr64,struct D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,bool) __ptr64" ?MatchAndReplace@CProgram@@QEAAJPEAVCInstruction@@PEBUD3D_REPLACEENTRY@@PEAU_D3D_RULE@@_N@Z
0x571634: D3DXCreateCubeTextureFromResourceExA
0x479CF8: "imax int_range" ??_C@_0P@HIHPGJBI@imax?5int_range?$AA@
0x741F10: "public: virtual bool __cdecl ArTypeMatrix::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeMatrix@@UEAA_NPEAVArType@@@Z
0x471798: "const CNodeBuffer::`vftable'" ??_7CNodeBuffer@@6B@
0x4DA838: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x501EC4: "long __cdecl D3DXMesh::AddEffectDefaultString(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultString@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x566EF4: "long __cdecl D3DXMesh::SetMesh(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SCorner * __ptr64,unsigned long,struct D3DXMesh::SFVFData * __ptr64,struct D3DXMesh::SDeclData * __ptr64,int,unsigned long * __ptr64,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64 const,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?SetMesh@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@KAEAPEAUSLoadVertex@1@KPEAUSCorner@1@KPEAUSFVFData@1@PEAUSDeclData@1@HPEAKKQEAU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@@Z
0x853C20: "public: struct LabelInfo * __ptr64 __cdecl TSet<struct LabelInfo,20>::Find(struct LabelInfo const & __ptr64) __ptr64" ?Find@?$TSet@ULabelInfo@@$0BE@@@QEAAPEAULabelInfo@@AEBU2@@Z
0x4A961C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x71F440: "long __cdecl D3DPreprocessFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DPreprocessFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@PEAPEAUID3D10Blob@@5@Z
0x464E58: "FLAT" ??_C@_04JACDDNCJ@FLAT?$AA@
0x5B29A0: "long __cdecl D3DXEffects::Compiler::SetMatTPtr(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAPEBUD3DXMATRIX@@I@Z
0x4A7FCC: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x807E60: "private: long __cdecl CShaderProgram::Reschedule_FindCoissue(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int,bool,bool) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@@AEAAJPEAU_D3DCP_DATA@@PEAPEAVCInstruction@@1I_N2@Z
0x85E360: "int __cdecl D3DXShader::d3dxasm_parse(void)" ?d3dxasm_parse@D3DXShader@@YAHXZ
0x825350: "protected: static long __cdecl CFXL10Program::TranslateOpToFXLOp(unsigned int,unsigned int * __ptr64)" ?TranslateOpToFXLOp@CFXL10Program@@KAJIPEAI@Z
0x602674: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x71DB00: "long __cdecl CheckPragma(class CPreProcessor * __ptr64,unsigned int * __ptr64,class CPPPragmaRule * __ptr64 * __ptr64,class D3DXVector<char> * __ptr64)" ?CheckPragma@@YAJPEAVCPreProcessor@@PEAIPEAPEAVCPPPragmaRule@@PEAV?$D3DXVector@D@@@Z
0x487978: "__cdecl _real@bdae3133" __real@bdae3133
0x4D3F4C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x8A7648: "union NXOF::YYSTYPE NXOF::xofparse_lval" ?xofparse_lval@NXOF@@3TYYSTYPE@1@A
0x609BF8: "int __cdecl D3DXSHSim::dtrmv_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmv_@D3DXSHSim@@YAHPEBD00PEAHPEAN121@Z
0x46D300: "infinite/indefinite log" ??_C@_0BI@NBDDNAKJ@infinite?1indefinite?5log?$AA@
0x48BE98: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewRH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewRH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x6B8BEC: "protected: long __cdecl D3DXShader::CCompiler::EmitArray(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII1I01H@Z
0x866F40: memcmp
0x8A4D08: "int nc_over" ?nc_over@@3HA
0x464E88: "d3d10.dll" ??_C@_09MPDKCPEA@d3d10?4dll?$AA@
0x6D873C: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x618A6C: "private: void __cdecl NXOF::TSaveObject::bin_write_uuid(struct _GUID const * __ptr64) __ptr64" ?bin_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x6DFB38: "protected: virtual long __cdecl D3DXShader::C30Program::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x6434F4: "void __cdecl D3DX::png_free_data(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,int)" ?png_free_data@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KH@Z
0x79EB20: "protected: long __cdecl CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@@IEAAJXZ
0x5B1B8C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x477C88: "if(x){...} else {} -> if(x) {..." ??_C@_0CC@INKCMFDH@if?$CIx?$CJ?$HL?4?4?4?$HN?5else?5?$HL?$HN?5?9?$DO?5if?$CIx?$CJ?5?$HL?4?4?4@
0x401510: "__cdecl _imp_fread" __imp_fread
0x473FB8: "Bitwise operations not supported" ??_C@_0DE@CMAKAPIB@Bitwise?5operations?5not?5supported@
0x45F810: DXFILEOBJ_EffectString
0x5D27D0: "public: virtual long __cdecl NXOF::TBinaryDataRef::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryDataRef@NXOF@@UEAAJPEBX@Z
0x5CDC10: "private: long __cdecl D3DXEffects::CEffect::Set(struct D3DXEffects::SHandle * __ptr64,unsigned char * __ptr64) __ptr64" ?Set@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@PEAE@Z
0x5C99CC: "public: virtual long __cdecl D3DXEffects::CEffect::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x4D9148: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x6448B0: "void __cdecl D3DX::png_set_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double,double,double,double,double,double,double,double)" ?png_set_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@NNNNNNNN@Z
0x4673A8: "QR" ??_C@_02OFENFNLM@QR?$AA@
0x478FC8: "utof(sampleinfo_uint(x)) -> samp" ??_C@_0CK@HJMAFBBJ@utof?$CIsampleinfo_uint?$CIx?$CJ?$CJ?5?9?$DO?5samp@
0x464C40: "U" ??_C@_01HJOKEEBB@U?$AA@
0x5709D8: D3DXCreateTextureFromResourceW
0x47ABF8: "umin fp_flags" ??_C@_0O@OPJIOIFK@umin?5fp_flags?$AA@
0x486158: "Invalid instruction for Hull Sha" ??_C@_0DJ@HPHHANFI@Invalid?5instruction?5for?5Hull?5Sha@
0x4A6F54: D3DXVec2TransformCoordArray
0x46DEA8: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x4F6310: "public: long __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::Delete(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64) __ptr64" ?Delete@?$CSimplificationHeap@G@D3DXMesh@@QEAAJPEAV?$CEdgeInfo@G@2@@Z
0x4011C8: "__cdecl _imp_ExpandEnvironmentStringsA" __imp_ExpandEnvironmentStringsA
0x479E88: "ishr bits_known" ??_C@_0BA@GPLBHAKF@ishr?5bits_known?$AA@
0x6A6360: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x484060: "call/callc statement not referen" ??_C@_0EL@HDCHDAMI@call?1callc?5statement?5not?5referen@
0x72AED0: "protected: long __cdecl CCompiler::EmitStatement(class CNode const * __ptr64,class CPacker * __ptr64,bool,bool) __ptr64" ?EmitStatement@CCompiler@@IEAAJPEBVCNode@@PEAVCPacker@@_N2@Z
0x46C5B8: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x5F6FE8: "double __cdecl clusters_assign_points_cull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_cull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x6D3570: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumerWriters(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindConsumerWriters@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAI1@Z
0x6BD528: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3DXShader@@IEAAPEAII@Z
0x724CC0: "public: class ArSymbol * __ptr64 __cdecl ArSymbol::FindInScope(char const * __ptr64,bool,class ArSymbol const * __ptr64) __ptr64" ?FindInScope@ArSymbol@@QEAAPEAV1@PEBD_NPEBV1@@Z
0x478150: "NOT BIEQ => BINE" ??_C@_0BB@JCFJBCBB@NOT?5BIEQ?5?$DN?$DO?5BINE?$AA@
0x5B87C0: "public: long __cdecl D3DXEffects::CEffect::ProcessSkipConstants(char const * __ptr64) __ptr64" ?ProcessSkipConstants@CEffect@D3DXEffects@@QEAAJPEBD@Z
0x5C0498: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x5FD998: "public: virtual __cdecl D3DXSHSim::PRTAlbedoFetch::~PRTAlbedoFetch(void) __ptr64" ??1PRTAlbedoFetch@D3DXSHSim@@UEAA@XZ
0x401620: "__cdecl _imp_floor" __imp_floor
0x46BE50: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x46BA88: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x47B860: "sample interpolation usage unsup" ??_C@_0CN@CABFDPHA@sample?5interpolation?5usage?5unsup@
0x4788F0: "movc(a, b, and(c, b)) -> and(or(" ??_C@_0CK@EMKPAHCP@movc?$CIa?0?5b?0?5and?$CIc?0?5b?$CJ?$CJ?5?9?$DO?5and?$CIor?$CI@
0x463B60: "LIGHTRANGE" ??_C@_0L@BKFBEEGN@LIGHTRANGE?$AA@
0x6EB798: "protected: long __cdecl D3DXShader::CShaderProgram::FoldBreak(void) __ptr64" ?FoldBreak@CShaderProgram@D3DXShader@@IEAAJXZ
0x7474A0: "public: long __cdecl CPacker::GetOrdinal(unsigned int,unsigned int,int,int,int,unsigned __int64,char const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetOrdinal@CPacker@@QEAAJIIHHH_KPEBDIIIPEAI2@Z
0x5DDCF4: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSRebuild(unsigned int,unsigned int) __ptr64" ?SSRebuild@PRTComputeEngine@D3DXSHSim@@QEAAJII@Z
0x46CF78: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x5D82BC: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::Release(void) __ptr64" ?Release@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x4793B8: "acos fp_flags" ??_C@_0O@OADPHLLB@acos?5fp_flags?$AA@
0x7B8500: "public: static unsigned int __cdecl CInstruction::InverseCompareOp(unsigned int)" ?InverseCompareOp@CInstruction@@SAII@Z
0x475340: "scalar value expected" ??_C@_0BG@CIOPLJHA@scalar?5value?5expected?$AA@
0x79C530: "protected: int __cdecl CPreProcessor::Token(int * __ptr64) __ptr64" ?Token@CPreProcessor@@IEAAHPEAH@Z
0x4F48A8: "private: void __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::Adjust(unsigned int,bool,bool) __ptr64" ?Adjust@?$CSimplificationHeap@G@D3DXMesh@@AEAAXI_N0@Z
0x5C39A8: "private: struct D3DXEffects::SPass * __ptr64 __cdecl D3DXEffects::CEffect::FindPass(char const * __ptr64,unsigned long) __ptr64" ?FindPass@CEffect@D3DXEffects@@AEAAPEAUSPass@2@PEBDK@Z
0x481DD0: "Relative indexing input register" ??_C@_0KI@HCAFHCCM@Relative?5indexing?5input?5register@
0x783940: "protected: long __cdecl CCompiler::EmitIf_CombineResults(unsigned int,bool,bool,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf_CombineResults@CCompiler@@IEAAJI_N0PEAVCArgument@@111PEAPEAV2@222IPEAI222223@Z
0x489D20: "__cdecl _real@bff921fb54442d18" __real@bff921fb54442d18
0x4728D8: "samples" ??_C@_07ODIFGGLK@samples?$AA@
0x46B920: "incomplete dynamic bit lengths t" ??_C@_0CE@LOHAHEGK@incomplete?5dynamic?5bit?5lengths?5t@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x4016D8: "__cdecl _imp_tan" __imp_tan
0x487898: "__cdecl _real@3e779941" __real@3e779941
0x4D2278: D3DXComputeBoundingBox
0x464BE0: "QUINTIC" ??_C@_07FNFIJKCO@QUINTIC?$AA@
0x592A08: D3DXCompileShaderFromResourceW
0x480500: "isFrontFace already declared for" ??_C@_0EJ@HLOAHDNN@isFrontFace?5already?5declared?5for@
0x6BE3E8: "protected: long __cdecl D3DXShader::CCompiler::ApplyType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x467D74: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x6C2930: "public: virtual class D3DXShader::CNodeValue * __ptr64 __cdecl D3DXShader::CNodeValue::Copy(void) __ptr64" ?Copy@CNodeValue@D3DXShader@@UEAAPEAV12@XZ
0x623B14: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x468254: "RST%d" ??_C@_05LLAPAOG@RST?$CFd?$AA@
0x480FE0: "position declaration must have x" ??_C@_0EL@EPAKAPAC@position?5declaration?5must?5have?5x@
0x46EF48: "DEPTH must be a scalar" ??_C@_0BH@GNEIDLHD@DEPTH?5must?5be?5a?5scalar?$AA@
0x4D4038: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5C0498: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x487764: "__cdecl _real@3debb407" __real@3debb407
0x6D2ED4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GreedyPullUp(void) __ptr64" ?GreedyPullUp@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x4634B0: "resource" ??_C@_08NJJFDENH@resource?$AA@
0x5A8AF4: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CHandle::`vector deleting destructor'(unsigned int) __ptr64" ??_ECHandle@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x478E80: "double rcp identity" ??_C@_0BE@INFGNCCK@double?5rcp?5identity?$AA@
0x478B48: "integer movc((a<b),b,a) -> max(a" ??_C@_0CE@MMKBIBDE@integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa@
0x66D8E8: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ComputeGeoAvgL2Stretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,bool)" ?ComputeGeoAvgL2Stretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@_N@Z
0x487308: "firstbit_lo" ??_C@_0M@HEBCHCJD@firstbit_lo?$AA@
0x5D9C1C: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::Release(void) __ptr64" ?Release@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x46DD60: "internal error: no profile exist" ??_C@_0EB@KLCFAMBD@internal?5error?3?5no?5profile?5exist@
0x5E574C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x82B3B0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputDecl2D(enum D3D10_SB_OPERAND_TYPE,unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_OPERAND_TYPE@@III@Z
0x731040: "public: unsigned char * __ptr64 __cdecl Util::StackOrderAllocator<unsigned char,class Util::NewDeleteObjectTraits<unsigned char>,class Util::NewDeleteAllocTraits,class Util::FixedIncrementSizeTCount<12288> >::Alloc(unsigned __int64) __ptr64" ?Alloc@?$StackOrderAllocator@EV?$NewDeleteObjectTraits@E@Util@@VNewDeleteAllocTraits@2@V?$FixedIncrementSizeTCount@$0DAAA@@2@@Util@@QEAAPEAE_K@Z
0x4DED60: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x468E40: "Improper call to JPEG library in" ??_C@_0CK@BAMFIBMM@Improper?5call?5to?5JPEG?5library?5in@
0x46C888: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x7840A0: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsAlgebraic(unsigned int,unsigned int,bool,unsigned __int64,struct ArSourceLocation const * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsAlgebraic@CCompiler@@IEAAJII_N_KPEBUArSourceLocation@@PEAIPEAPEAVCArgument@@444@Z
0x489D18: "__cdecl _real@4012d97c7f3321d2" __real@4012d97c7f3321d2
0x49F2D8: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::Release(void) __ptr64" ?Release@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x684D00: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge * __ptr64>::add(struct GeodesicDist::Edge * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAUEdge@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBQEAUEdge@GeodesicDist@@@Z
0x88C148: "__cdecl _wnullstring" __wnullstring
0x45F880: DXFILEOBJ_CompressedAnimationSet
0x464B28: "CLIPPLANE3" ??_C@_0L@LPGOMHAF@CLIPPLANE3?$AA@
0x5A3F68: "public: virtual long __cdecl D3DXShader::CTextureShader::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x472EC8: "'%s': identifier represents a %s" ??_C@_0DB@GBDEIMMB@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x7C8190: "long __cdecl SFPS_CmpLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_CmpLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x46734C: "Unit" ??_C@_04BOICIEDE@Unit?$AA@
0x8AE918: "unsigned int D3DXEffects::g_InitiallyNotDirtyTimer" ?g_InitiallyNotDirtyTimer@D3DXEffects@@3IA
0x7413A0: "public: virtual long __cdecl ArTypeObject::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeObject@@UEAAJPEADI@Z
0x619A58: "private: unsigned long __cdecl NXOF::TSaveObject::hprintf(char const * __ptr64,...) __ptr64" ?hprintf@TSaveObject@NXOF@@AEAAKPEBDZZ
0x7FE0E0: "protected: virtual long __cdecl CShaderProgram::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CShaderProgram@@MEAAJPEAVCArgument@@@Z
0x564FC4: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Encode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float const * __ptr64,unsigned int) __ptr64" ?Encode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEBMI@Z
0x73B3D0: "protected: class CNode * __ptr64 __cdecl CParse::NewAttribute(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewAttribute@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBDPEBV2@@Z
0x568474: "int __cdecl AddToDynamicArray<struct D3DXMesh::SLoadVertex>(struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,struct D3DXMesh::SLoadVertex const & __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$AddToDynamicArray@USLoadVertex@D3DXMesh@@@@YAHPEAPEAUSLoadVertex@D3DXMesh@@AEBU01@PEAK2@Z
0x4876E8: "__cdecl _real@4282f646" __real@4282f646
0x463D58: "ALPHAOP" ??_C@_07HKJJEOGG@ALPHAOP?$AA@
0x4AA4D0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x464800: "MIN_MAG_MIP_POINT" ??_C@_0BC@NBGEKGB@MIN_MAG_MIP_POINT?$AA@
0x466020: "ID3DXEffectCompiler: There were " ??_C@_0CO@LLIMMJNE@ID3DXEffectCompiler?3?5There?5were?5@
0x65528C: "long __cdecl D3DXIMTTextureCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x5C1750: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x487904: "__cdecl _real@3d804a1b" __real@3d804a1b
0x47A040: "movc fp_range" ??_C@_0O@ELBLGBHM@movc?5fp_range?$AA@
0x814B30: "protected: virtual long __cdecl CShaderProgram::FindTextureDims(void) __ptr64" ?FindTextureDims@CShaderProgram@@MEAAJXZ
0x6CA310: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixPortConstraintsAndFixCMP(void) __ptr64" ?FixPortConstraintsAndFixCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x464370: "DITHERENABLE" ??_C@_0N@GFBIILEJ@DITHERENABLE?$AA@
0x46C410: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x46D858: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x463830: "$PRESHADER_PS" ??_C@_0O@JFEBAAFO@$PRESHADER_PS?$AA@
0x61F130: "public: virtual long __cdecl NXOF::TBinarySave::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinarySave@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x6D87C0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x47BBFC: "COLOR0" ??_C@_06HHEMGNC@COLOR0?$AA@
0x4D3FB0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x70F730: "private: long __cdecl D3DXShader::CProgram::CompactPool_Read(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,int,unsigned int,unsigned int) __ptr64" ?CompactPool_Read@CProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@IHII@Z
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x5DB284: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x8A9920: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUtvlwvhrxhUmlyygUlyquivUznwGEUkxsOlyq@geodesicdist" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUtvlwvhrxhUmlyygUlyquivUznwGEUkxsOlyq@geodesicdist
0x4628C8: "xyw" ??_C@_03ELGOBEHO@xyw?$AA@
0x624CB8: "public: virtual unsigned long __cdecl NXOF::XDataObj::Release(void) __ptr64" ?Release@XDataObj@NXOF@@UEAAKXZ
0x817B90: "public: long __cdecl CDebugInfo::SerializeScopes(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopes@CDebugInfo@@QEAAJPEAVCDataBlockStore@@00@Z
0x46D738: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x47D9C0: "4 component with no swizzle expe" ??_C@_0FK@PKMLCGEO@4?5component?5with?5no?5swizzle?5expe@
0x6D667C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchDep(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64) __ptr64" ?MatchDep@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0@Z
0x4DD850: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x46C018: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x656B44: "long __cdecl FalseEdgesConnected<unsigned long>(unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@K@@YAJPEBK00I@Z
0x4AFB3C: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRoll(float,float,float) __ptr64" ?RotateYawPitchRoll@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x468430: " %3d %3d %3d %3d %3d %3d " ??_C@_0CI@FKGPAJC@?5?5?5?5?5?5?5?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5@
0x5744EC: D3DXComputeNormalMap
0x479910: "cos float_literal" ??_C@_0BC@DOEGCIFD@cos?5float_literal?$AA@
0x72ECE0: "protected: long __cdecl CCompiler::ApplyType(class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@@IEAAJPEAVArType@@PEAPEAVCArgument@@I@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x45F660: IID_ID3DXFileEnumObject
0x59E2CC: D3DXGatherFragmentsFromFileW
0x4645C0: "TEXCOORDSIZE1_6" ??_C@_0BA@EKMKEDLM@TEXCOORDSIZE1_6?$AA@
0x47A7B8: "sample3d_o fp_flags" ??_C@_0BE@HGIJJAOC@sample3d_o?5fp_flags?$AA@
0x578290: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::EncodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?EncodeGamma22@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x7247F0: "public: virtual void __cdecl ArSymbol::Print(void) __ptr64" ?Print@ArSymbol@@UEAAXXZ
0x467328: "Epsilon" ??_C@_07MHFJNEOI@Epsilon?$AA@
0x83FD80: "public: void __cdecl Util::Vector<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Empty(void) __ptr64" ?Empty@?$Vector@UIfaceBodyTable@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBodyTable@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAXXZ
0x401428: "__cdecl _imp__strtime" __imp__strtime
0x863FF1: intelsse3_D3DXVec3Normalize
0x8539C0: "public: __cdecl TStack<bool,20>::~TStack<bool,20>(void) __ptr64" ??1?$TStack@_N$0BE@@@QEAA@XZ
0x8383C0: "protected: long __cdecl CD3D10Program::EmitMOV(void) __ptr64" ?EmitMOV@CD3D10Program@@IEAAJXZ
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<bool>::~GXArray<bool>(void) __ptr64" ??1?$GXArray@_N@D3DXSHSim@@QEAA@XZ
0x7D4630: "protected: long __cdecl CProgram::SplitRegisters(bool) __ptr64" ?SplitRegisters@CProgram@@IEAAJ_N@Z
0x464470: "TEXCOORDSIZE4_3" ??_C@_0BA@GDEHML@TEXCOORDSIZE4_3?$AA@
0x5D0C74: ??$_Unpack@M$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAMPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x866FAA: exp
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Reschedule(void) __ptr64" ?Reschedule@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x479160: "and, binary_compute on values ->" ??_C@_0DF@LPHGPNPG@and?0?5binary_compute?5on?5values?5?9?$DO@
0x4789D0: "movc(bool b, TRUE, FALSE) -> mov" ??_C@_0CD@NDFCCPKF@movc?$CIbool?5b?0?5TRUE?0?5FALSE?$CJ?5?9?$DO?5mov@
0x4879E0: "__cdecl _real@3e906ebb" __real@3e906ebb
0x46BED4: "in" ??_C@_02LMMGJAGL@in?$AA@
0x4643D8: "LASTPIXEL" ??_C@_09CAGAAEMC@LASTPIXEL?$AA@
0x8A3470: "struct _GUID const * __ptr64 * D3DXMesh::x_rgPMTemplateIds" ?x_rgPMTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x4819F0: "The intersection of all masks on" ??_C@_0IO@KHENJOMJ@The?5intersection?5of?5all?5masks?5on@
0x46C308: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x8638C0: intelsse3_sincos
0x464C58: "MATERIAL" ??_C@_08NCEIPHOL@MATERIAL?$AA@
0x44D030: "private: static struct NXOF::TSaveObject::_keyTypes const * const NXOF::TSaveObject::keyTypes" ?keyTypes@TSaveObject@NXOF@@0QBU_keyTypes@12@B
0x463908: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x47A340: "sample1d_c_a fp_flags" ??_C@_0BG@DPCOPNLC@sample1d_c_a?5fp_flags?$AA@
0x474578: "'%s' must have a max vertex coun" ??_C@_0DB@OJCCDNJK@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x5AAF60: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeParameter(class ArSymbolVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,char const * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64 * __ptr64,unsigned long * __ptr64,class D3DXEffects::Compiler::CAssignment * __ptr64 * __ptr64) __ptr64" ?InitializeParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolVariable@@PEAVCData@23@1PEBDPEAPEAVCVariable@23@PEAKPEAPEAVCAssignment@23@@Z
0x5661E0: "public: long __cdecl CD3DXTexSampler::End(void) __ptr64" ?End@CD3DXTexSampler@@QEAAJXZ
0x5D27D0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x730F60: "public: long __cdecl CCompiler::Error(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@@QEAAJPEBUArSourceLocation@@IPEBDZZ
0x46EE00: "cannot match to texm* because te" ??_C@_0FA@DLOBAHFL@cannot?5match?5to?5texm?$CK?5because?5te@
0x49FCC4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x4869BC: "%s%d" ??_C@_04HGGBINEM@?$CFs?$CFd?$AA@
0x59B890: "private: long __cdecl D3DXShader::CFragmentLinker::Validate(unsigned long * __ptr64) __ptr64" ?Validate@CFragmentLinker@D3DXShader@@AEAAJPEAK@Z
0x46B2A0: "No memory for pCAL purpose." ??_C@_0BM@BADKGCIJ@No?5memory?5for?5pCAL?5purpose?4?$AA@
0x4AC74C: D3DXMatrixPerspectiveRH
0x713610: "protected: void __cdecl D3DXShader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x4768B8: "const CBaseProgram::`vftable'" ??_7CBaseProgram@@6B@
0x46BCB4: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x46DCE0: "PositionT" ??_C@_09OBAAADDF@PositionT?$AA@
0x4644E0: "TEXCOORDSIZE3_4" ??_C@_0BA@NCPFOJLF@TEXCOORDSIZE3_4?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x7A1A50: "public: long __cdecl CArgument::ApplyIntRangeFlags(__int64,__int64) __ptr64" ?ApplyIntRangeFlags@CArgument@@QEAAJ_J0@Z
0x473780: "<unknown qual> " ??_C@_0BA@NKPHDPAI@?$DMunknown?5qual?$DO?5?$AA@
0x4827C0: "Reference of undeclared output o" ??_C@_0JG@DADCMDDE@Reference?5of?5undeclared?5output?5o@
0x47BC70: "SV_Target outputs must be contig" ??_C@_0ED@NLHMGEMG@SV_Target?5outputs?5must?5be?5contig@
0x4F4F8C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SGIStripReorder(class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?SGIStripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CMeshStatus@G$00$0PPPP@@2@PEAI1@Z
0x4879C4: "__cdecl _real@3e2ca141" __real@3e2ca141
0x473630: "<nocast>" ??_C@_08CIOJKBJI@?$DMnocast?$DO?$AA@
0x4798B8: "cmp fp_specials" ??_C@_0BA@PFEJOJED@cmp?5fp_specials?$AA@
0x668564: "public: long __cdecl D3DXIsochart::CIsochartMesh::Partition(void) __ptr64" ?Partition@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x4689B0: "JPEG datastream contains no imag" ??_C@_0CC@BKPLBDLJ@JPEG?5datastream?5contains?5no?5imag@
0x78FC80: "protected: class CNode * __ptr64 __cdecl CParse::NewWhileStmt(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewWhileStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@11@Z
0x47A7D0: "sample3d_dd fp_flags" ??_C@_0BF@GLPPIBFC@sample3d_dd?5fp_flags?$AA@
0x4D6964: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x472164: "cp" ??_C@_02GFBACKGC@cp?$AA@
0x464030: "MULTISAMPLEANTIALIAS" ??_C@_0BF@NFOEAMCN@MULTISAMPLEANTIALIAS?$AA@
0x842360: "protected: void __cdecl CD3D10ShaderValidatorBase::AddLabel(struct LabelInfo & __ptr64) __ptr64" ?AddLabel@CD3D10ShaderValidatorBase@@IEAAXAEAULabelInfo@@@Z
0x4D3D48: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x467480: "xof %stxt " ??_C@_0L@FCOMHLCG@xof?5?$CFstxt?5?$AA@
0x714E3C: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64 const) __ptr64" ?LexOperator@CTokenize@D3DXShader@@IEAAIPEBDQEAD@Z
0x5B061C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileEffect(unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?CompileEffect@CEffectCompiler@Compiler@D3DXEffects@@UEAAJKPEAPEAUID3DXBuffer@@0@Z
0x484CB0: "Output signature name mismatch w" ??_C@_0GB@HADLJIE@Output?5signature?5name?5mismatch?5w@
0x4A19D0: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateFrame(char const * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64) __ptr64" ?CreateFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEAPEAU_D3DXFRAME@@@Z
0x7B3AE0: "public: virtual void * __ptr64 __cdecl CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@@UEAAPEAXI@Z
0x724580: "public: virtual class CNodeState * __ptr64 __cdecl CNodeState::Copy(unsigned int)const __ptr64" ?Copy@CNodeState@@UEBAPEAV1@I@Z
0x723B40: "public: virtual void __cdecl CNodeStatement::Validate(void)const __ptr64" ?Validate@CNodeStatement@@UEBAXXZ
0x487914: "__cdecl _real@3d99c3f9" __real@3d99c3f9
0x80C1E0: "protected: long __cdecl CShaderProgram::EmitENDLOOP_INC(void) __ptr64" ?EmitENDLOOP_INC@CShaderProgram@@IEAAJXZ
0x81F7D0: "protected: virtual long __cdecl CVSProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CVSProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x6DF784: "protected: virtual long __cdecl D3DXShader::C30Program::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x47A050: "mul fp_flags" ??_C@_0N@OOFBDIL@mul?5fp_flags?$AA@
0x581428: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46A2A0: "Empty keyword in iCCP chunk" ??_C@_0BM@MGJENKCF@Empty?5keyword?5in?5iCCP?5chunk?$AA@
0x7B4BF0: "public: long __cdecl CBaseProgram::AddArgumentI(class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int,unsigned int,__int64,unsigned __int64) __ptr64" ?AddArgumentI@CBaseProgram@@QEAAJPEAPEAVCArgument@@PEAVCPool@@II_J_K@Z
0x502794: "long __cdecl D3DXMesh::AddVertexDuplicationIndices(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexDuplicationIndices@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x487420: "dcl_hs_max_tessfactor" ??_C@_0BG@ONMMOKCD@dcl_hs_max_tessfactor?$AA@
0x47C908: "internal error: vectorized instr" ??_C@_0DB@CGALFCLF@internal?5error?3?5vectorized?5instr@
0x57FF74: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x8639D0: intelsse3_SinCos4
0x464DF0: "SRCALPHA" ??_C@_08DFCIMMKC@SRCALPHA?$AA@
0x4010F0: "__cdecl _imp_SelectObject" __imp_SelectObject
0x46BCEC: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x71B264: "void __cdecl intelsse3_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelsse3_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x469F48: "Invalid image height" ??_C@_0BF@IBPIFLEG@Invalid?5image?5height?$AA@
0x81CB00: "protected: virtual long __cdecl CPSProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CPSProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x471608: "const CNodeList::`vftable'" ??_7CNodeList@@6B@
0x5DBF4C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetVertexAlbedo(struct D3DXCOLOR * __ptr64,unsigned int) __ptr64" ?GetVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUD3DXCOLOR@@I@Z
0x6DBCE4: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x478E08: "double negative to original" ??_C@_0BM@BPACBAOG@double?5negative?5to?5original?$AA@
0x5B216C: "long __cdecl D3DXEffects::Compiler::SetMat(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEBUD3DXMATRIX@@I@Z
0x48B5F4: D3DXDebugMute
0x4632C0: "NULL;
" ??_C@_07OCOMFLPK@NULL?$DL?6?6?$AA@
0x6D8338: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDD(void) __ptr64" ?EmitTEXLDD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x580964: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x580CCC: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x486B04: "o%u" ??_C@_03NBDAMOAO@o?$CFu?$AA@
0x467090: "const D3DXSHSim::PRTCBClosestVertMono::`vftable'" ??_7PRTCBClosestVertMono@D3DXSHSim@@6B@
0x5A735C: "long __cdecl D3DXShader::FXLJitPreSort(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitPreSort@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x479298: "mad match 2 (a - b*c)" ??_C@_0BG@PDJIHGHC@mad?5match?52?5?$CIa?5?9?5b?$CKc?$CJ?$AA@
0x5718EC: D3DXCreateCubeTextureFromFileInMemoryEx
0x66F220: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSigL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalFaceSigL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAMPEAM3@Z
0x4679B0: "const NXOF::XSrcFile::`vftable'" ??_7XSrcFile@NXOF@@6B@
0x470470: "r" ??_C@_01KDCPPGHE@r?$AA@
0x49C92C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?GetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x8AB0D8: "short * __ptr64 __ptr64 D3DXShader::d3dxtok_ssp" ?d3dxtok_ssp@D3DXShader@@3PEAFEA
0x46C560: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x4DB86C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x4718E8: "const ArSymbolTechnique::`vftable'" ??_7ArSymbolTechnique@@6B@
0x46BC00: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x464BF0: "QUADRATIC" ??_C@_09ODLAAHKG@QUADRATIC?$AA@
0x4725E8: "out of memory" ??_C@_0O@BNNCBLEN@out?5of?5memory?$AA@
0x472A70: "GetRenderTargetSampleCount" ??_C@_0BL@FIICKLGG@GetRenderTargetSampleCount?$AA@
0x462F70: "ID3DXFragmentLinker::LinkShader:" ??_C@_0KO@HEJBLHDO@ID3DXFragmentLinker?3?3LinkShader?3@
0x4AE154: "void __cdecl c_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x7357D0: "protected: class CNode * __ptr64 __cdecl CParse::NewUnaryExpr(struct ArSourceLocation const * __ptr64,enum _D3DEXPR_OP,class CNode const * __ptr64) __ptr64" ?NewUnaryExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@W4_D3DEXPR_OP@@PEBV2@@Z
0x4845B8: "Input" ??_C@_05DCDOHKAB@Input?$AA@
0x717FB0: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3DXShader@@IEAAJXZ
0x747E80: "protected: void __cdecl CCompiler::ChangeToIncomplete(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?ChangeToIncomplete@CCompiler@@IEAAXPEAVCArgument@@0@Z
0x72C010: "protected: bool __cdecl CCompiler::GetValue(class CNode const * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?GetValue@CCompiler@@IEAA_NPEBVCNode@@PEBDPEAII_N@Z
0x470160: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x476B08: "fcall" ??_C@_05EFBNDJAP@fcall?$AA@
0x401F28: "d3d9.dll" ??_C@_08NIHLGCK@d3d9?4dll?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBM@Z
0x45FB00: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x742610: "protected: long __cdecl CParse::CastToUint(unsigned int * __ptr64,struct SValue * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?CastToUint@CParse@@IEAAJPEAIPEAUSValue@@PEBUArSourceLocation@@@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<float>::~GXArray<float>(void) __ptr64" ??1?$GXArray@M@D3DXSHSim@@QEAA@XZ
0x46BFE0: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x47C688: "internal error gathering debug s" ??_C@_0DB@KBIPDBPI@internal?5error?5gathering?5debug?5s@
0x4634C8: "const CDefD3D10Include::`vftable'" ??_7CDefD3D10Include@@6B@
0x477FE0: "propagate special floating point" ??_C@_0DE@GOJABDHO@propagate?5special?5floating?5point@
0x6F4BD0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@D3DXShader@@IEAAJXZ
0x7EB1E0: "private: long __cdecl CProgram::CompactPool_MergeMov(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64,bool) __ptr64" ?CompactPool_MergeMov@CProgram@@AEAAJPEAU_D3DCP_DATA@@PEAVCInstruction@@_N@Z
0x8A7670: "int NXOF::xofparse_char" ?xofparse_char@NXOF@@3HA
0x462918: "BLENDINDICES" ??_C@_0N@DBILKEJG@BLENDINDICES?$AA@
0x47B0B8: "Duplicate system value semantic " ??_C@_0DG@DENHPKHM@Duplicate?5system?5value?5semantic?5@
0x66522C: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportIsochartResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportIsochartResult@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAPEAUID3DXBuffer@@1111@Z
0x468188: "Start Of Scan: %d components" ??_C@_0BN@BLOOHNC@Start?5Of?5Scan?3?5?$CFd?5components?$AA@
0x4AEC18: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x47A800: "sample3d_lod fp_flags" ??_C@_0BG@PKIAJHKC@sample3d_lod?5fp_flags?$AA@
0x46D260: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x8623A0: "protected: long __cdecl D3DXShader::CAssembler::EmitInstruction(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x487630: "__cdecl _real@3ff70a3d70a3d70a" __real@3ff70a3d70a3d70a
0x46C008: "short" ??_C@_05BFKKPKCG@short?$AA@
0x69F3C0: "protected: long __cdecl D3DXShader::CParse::AddDeclTree(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?AddDeclTree@CParse@D3DXShader@@IEAAJPEAVCNodeScope@2@PEAVCNode@2@@Z
0x730710: "protected: class ArSymbolFunction * __ptr64 __cdecl CCompiler::FindFunctionByName(char const * __ptr64) __ptr64" ?FindFunctionByName@CCompiler@@IEAAPEAVArSymbolFunction@@PEBD@Z
0x463968: "PIXELSHADERCONSTANT2" ??_C@_0BF@JFAFOJFG@PIXELSHADERCONSTANT2?$AA@
0x7945B0: "protected: class CNode * __ptr64 __cdecl CAssembler::NonNull(class CNode * __ptr64) __ptr64" ?NonNull@CAssembler@@IEAAPEAVCNode@@PEAV2@@Z
0x821700: "protected: virtual long __cdecl CVSProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x64C20C: "void __cdecl D3DX::png_write_IDAT(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_IDAT@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4754B0: "internal error: unable to resolv" ??_C@_0DM@JNKAPMBE@internal?5error?3?5unable?5to?5resolv@
0x6D877C: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x811AF0: "protected: virtual long __cdecl CShaderProgram::SrcRegister(class CArgument * __ptr64,unsigned long * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAKPEAPEAV2@@Z
0x5EBFFC: "public: long __cdecl D3DXSHSim::myHamerslyPoints::SetNumSamples(unsigned int) __ptr64" ?SetNumSamples@myHamerslyPoints@D3DXSHSim@@QEAAJI@Z
0x57B2C0: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x57C270: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x487A28: "__cdecl _real@3ef23881" __real@3ef23881
0x611A48: "int __cdecl D3DXSHSim::dsytd2_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsytd2_@D3DXSHSim@@YAHPEBDPEAHPEAN12221@Z
0x46C718: "value" ??_C@_05MFEJDJP@value?$AA@
0x7A1150: "public: long __cdecl CRange::Initialize(double,double,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?Initialize@CRange@@QEAAJNN_J0_K111@Z
0x68FC44: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyBoundaryOptResult(unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?ApplyBoundaryOptResult@CIsochartMesh@D3DXIsochart@@AEAAJPEAK0KAEA_N@Z
0x486D2C: "%u
" ??_C@_03OBICDNNO@?$CFu?6?$AA@
0x620964: "public: int __cdecl NXOF::ZipCompressor::Init(void) __ptr64" ?Init@ZipCompressor@NXOF@@QEAAHXZ
0x470C70: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x47BCB8: "Unsupported texture type for %s" ??_C@_0CA@EIPOCBII@Unsupported?5texture?5type?5for?5?$CFs?$AA@
0x4D6398: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x46BC84: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x724900: "public: long __cdecl ArSymbol::AddUniqueChild(class ArSymbol * __ptr64,void * __ptr64,class ArSymbol * __ptr64 * __ptr64) __ptr64" ?AddUniqueChild@ArSymbol@@QEAAJPEAV1@PEAXPEAPEAV1@@Z
0x477AA8: "Multiply by 0 reduces to literal" ??_C@_0CD@JKGELCAC@Multiply?5by?50?5reduces?5to?5literal@
0x45F6C0: IID_ID3DXPMesh
0x46748C: "0032" ??_C@_04KDIKEHHN@0032?$AA@
0x70C844: "protected: long __cdecl D3DXShader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3DXShader@@IEAAJXZ
0x484DE0: "Hull Shader declsphase must decl" ??_C@_0EC@PJJDGMMJ@Hull?5Shader?5declsphase?5must?5decl@
0x5C1FE8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x58238C: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5E4D0C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceInt(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64,float * __ptr64) __ptr64" ?ComputeBounceInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAMPEAVPRTClosestCB@2@1@Z
0x476700: "xra" ??_C@_03FLKDEOEI@xra?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x57D1AC: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4DFB0C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x45F730: IID_ID3DXPRTEngine
0x475660: "texreg2rgb" ??_C@_0L@IELIFMKH@texreg2rgb?$AA@
0x7B6FE0: "public: long __cdecl CInstruction::Initialize(unsigned int,unsigned int,unsigned int,bool) __ptr64" ?Initialize@CInstruction@@QEAAJIII_N@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJPEAI@Z
0x486B70: "// Parameters:
" ??_C@_0BA@OFBMCILA@?1?1?5Parameters?3?6?$AA@
0x4D406C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x592EC0: D3DXGetVertexShaderProfile
0x46C380: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x47CEF0: "finalTriInsideTessFactor" ??_C@_0BJ@GEGINOHK@finalTriInsideTessFactor?$AA@
0x5CC5D4: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x45F800: DXFILEOBJ_EffectFloats
0x472F80: "conflicting geometry types" ??_C@_0BL@KAPKJDDG@conflicting?5geometry?5types?$AA@
0x5885C4: "private: long __cdecl D3DXTex::CImage::SaveTGA(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveTGA@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5D27D0: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::pRawVerts(void) __ptr64" ?pRawVerts@PRTAccellHiearchy@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x474778: "Cannot map loop to shader target" ??_C@_0DJ@GKDOJGBK@Cannot?5map?5loop?5to?5shader?5target@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x4FF374: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SortAttributeBuffer(void) __ptr64" ?SortAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x4845D0: "%s signature parameter %s (1-bas" ??_C@_0GP@OCOONANJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x4AEB54: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x46BB60: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x469524: "%TEMP%" ??_C@_06BFCLNFNF@?$CFTEMP?$CF?$AA@
0x47CF70: "finalQuadVInsideTessFactor" ??_C@_0BL@NFHFBJIJ@finalQuadVInsideTessFactor?$AA@
0x46F7D0: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x680078: "private: long __cdecl D3DXIsochart::CIsochartMesh::SmoothPartitionResult(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?SmoothPartitionResult@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x864A84: "__cdecl initterm_e" _initterm_e
0x4879A0: "__cdecl _real@be1a67a6" __real@be1a67a6
0x6243FC: "public: virtual long __cdecl NXOF::XDataObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x478EE0: "rsq(x) * rsq(x) -> rcp(x) for po" ??_C@_0CJ@GKBFPLGI@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?5for?5po@
0x487820: "__cdecl _real@3deae176" __real@3deae176
0x48AEF4: "public: void * __ptr64 __cdecl D3DXCore::CLine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCLine@D3DXCore@@QEAAPEAXI@Z
0x461070: "D3DXValidIndices: An invalid nei" ??_C@_0EL@NBFIICOP@D3DXValidIndices?3?5An?5invalid?5nei@
0x735290: "protected: class CNode * __ptr64 __cdecl CParse::NewAggregateInitExpr(struct ArSourceLocation const * __ptr64,class ArSymbolVariable * __ptr64,class CNode const * __ptr64) __ptr64" ?NewAggregateInitExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArSymbolVariable@@PEBV2@@Z
0x487810: "__cdecl _real@3d99fd31" __real@3d99fd31
0x486E2C: "_eq" ??_C@_03DFONHOGL@_eq?$AA@
0x5090AC: D3DXCreatePMeshFromStream
0x46C138: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x47AC68: "umod bits_known" ??_C@_0BA@PGIKMJAO@umod?5bits_known?$AA@
0x4FF710: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetTessSize(float,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTessSize@GXPatchMesh@D3DXMesh@@UEAAJMKPEAK0@Z
0x46B098: "Incorrect bKGD chunk length" ??_C@_0BM@MJOFIPAI@Incorrect?5bKGD?5chunk?5length?$AA@
0x470E68: "#pragma pack_matrix()
" ??_C@_0BH@CGMMBECE@?$CDpragma?5pack_matrix?$CI?$CJ?6?$AA@
0x47F530: "GS input primitive can be a patc" ??_C@_0HB@JFOLKBDH@GS?5input?5primitive?5can?5be?5a?5patc@
0x463198: "Fragment %s has a different targ" ??_C@_0DN@MKCMLMHF@Fragment?5?$CFs?5has?5a?5different?5targ@
0x6D1C3C: "protected: int __cdecl D3DXShader::CPSLegacyProgram::CheckDependents(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?CheckDependents@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@I@Z
0x49CB7C: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackSpeed(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackSpeed@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x4EAFD8: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x47A098: "neg fp_flags" ??_C@_0N@JMBGBFPN@neg?5fp_flags?$AA@
0x56B530: "private: long __cdecl D3DX::CFaceContext::ResizeVertices(unsigned int) __ptr64" ?ResizeVertices@CFaceContext@D3DX@@AEAAJI@Z
0x49642C: "public: void __cdecl D3DXCore::CRenderToEnvMap::Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,unsigned int) __ptr64" ?Project@CRenderToEnvMap@D3DXCore@@QEAAXPEAUD3DXVECTOR3@@0II@Z
0x735190: "protected: long __cdecl CParse::IsCompatibleClassInitializer(class ArType * __ptr64,class CNode const * __ptr64) __ptr64" ?IsCompatibleClassInitializer@CParse@@IEAAJPEAVArType@@PEBVCNode@@@Z
0x670038: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVerticesInHeap(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVerticesInHeap@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x488048: "__cdecl _real@3f8147ae" __real@3f8147ae
0x5E574C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x476760: "internal error: Rule class id in" ??_C@_0CG@JDOPDMEP@internal?5error?3?5Rule?5class?5id?5in@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x5C0498: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3DXShader@@MEAAJXZ
0x774430: "protected: long __cdecl CCompiler::EmitIntrinsic_TextureSampleGrad(unsigned int,struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,bool) __ptr64" ?EmitIntrinsic_TextureSampleGrad@CCompiler@@IEAAJIPEBUArSourceLocation@@IPEAPEAPEAVCArgument@@PEAPEAV3@I_N@Z
0x46ED10: "unable to match texm* because so" ??_C@_0IL@LHMKDFEE@unable?5to?5match?5texm?$CK?5because?5so@
0x805E90: "protected: long __cdecl CShaderProgram::ApplyConstraintReplacements(void) __ptr64" ?ApplyConstraintReplacements@CShaderProgram@@IEAAJXZ
0x484010: "break/breakc statement not insid" ??_C@_0EP@KENHGGCA@break?1breakc?5statement?5not?5insid@
0x8620CC: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeMask(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x82D680: "public: virtual __cdecl CD3D10Program::~CD3D10Program(void) __ptr64" ??1CD3D10Program@@UEAA@XZ
0x471030: "CompileShader" ??_C@_0O@MIPHMFLC@CompileShader?$AA@
0x6FB878: "private: long __cdecl D3DXShader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3DXShader@@AEAAJXZ
0x82AE90: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE) __ptr64" ?EmitResourceDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111@Z
0x487060: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x476A50: "internal error: argument pulled " ??_C@_0DJ@GNKKONHM@internal?5error?3?5argument?5pulled?5@
0x5C94B4: "private: long __cdecl D3DXEffects::CEffect::UpdateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdateVSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x49D098: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackEnable(unsigned int,int,double) __ptr64" ?KeyTrackEnable@CAnimationController@D3DXAnimation@@UEAAKIHN@Z
0x89083C: "int pca_1" ?pca_1@@3HA
0x461D78: "D3DXCreateText: Alloc of glyphBu" ??_C@_0CK@EKHBDCNJ@D3DXCreateText?3?5Alloc?5of?5glyphBu@
0x475F30: "normal" ??_C@_06IKLLLDHL@normal?$AA@
0x462388: "const D3DXTex::CCodec_D3DX_R16G16B16::`vftable'" ??_7CCodec_D3DX_R16G16B16@D3DXTex@@6B@
0x7297F0: "protected: long __cdecl CCompiler::EmitEval(class CNode const * __ptr64) __ptr64" ?EmitEval@CCompiler@@IEAAJPEBVCNode@@@Z
0x478100: "NOT BEQ => BNE" ??_C@_0P@FDHBAHNG@NOT?5BEQ?5?$DN?$DO?5BNE?$AA@
0x6BEAA0: "protected: long __cdecl D3DXShader::CCompiler::VectorizeType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH011@Z
0x61CB10: "int __cdecl NXOF::yyGetUuid(void)" ?yyGetUuid@NXOF@@YAHXZ
0x474F18: "ConstructGSWithSO" ??_C@_0BC@JDHEKNLM@ConstructGSWithSO?$AA@
0x618E64: "private: void __cdecl NXOF::TSaveObject::indent(unsigned long) __ptr64" ?indent@TSaveObject@NXOF@@AEAAXK@Z
0x841CD0: "public: __cdecl CD3D10ShaderValidatorBase::~CD3D10ShaderValidatorBase(void) __ptr64" ??1CD3D10ShaderValidatorBase@@QEAA@XZ
0x5F6A64: "void __cdecl clusters_get_means(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int)" ?clusters_get_means@@YAXPEAUpoints_typ@@PEAHPEAUcluster_typ@@H@Z
0x4A8780: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x487A90: "__cdecl _real@400c0000" __real@400c0000
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeQualifier::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeQualifier@@UEAAPEAXI@Z
0x464140: "DIFFUSEMATERIALSOURCE" ??_C@_0BG@CPIBGMAH@DIFFUSEMATERIALSOURCE?$AA@
0x469838: "Setting negative gamma to zero" ??_C@_0BP@BJIADBMD@Setting?5negative?5gamma?5to?5zero?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CStateCaptureDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4015B8: "__cdecl _imp_strrchr" __imp_strrchr
0x475358: "could not cast condition to uint" ??_C@_0CB@FHHOLJKN@could?5not?5cast?5condition?5to?5uint@
0x4E1CAC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x88C000: HotPatchBuffer
0x83B190: "protected: long __cdecl CD3D10Program::EmitCASE(void) __ptr64" ?EmitCASE@CD3D10Program@@IEAAJXZ
0x6E0014: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@C30Program@D3DXShader@@MEAAJKKK@Z
0x8AEAD0: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultScaleKey" ?m_DefaultScaleKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x622C18: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x71B244: "void __cdecl intelx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x483110: "Reference of undeclared componen" ??_C@_0JA@HLJBHNLB@Reference?5of?5undeclared?5componen@
0x7247F0: "public: virtual void __cdecl CNodeStatement::Print(void)const __ptr64" ?Print@CNodeStatement@@UEBAXXZ
0x46CCA8: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x806740: "protected: long __cdecl CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@@IEAAJXZ
0x805A60: "protected: long __cdecl CShaderProgram::MatchBreaks(void) __ptr64" ?MatchBreaks@CShaderProgram@@IEAAJXZ
0x6C1DB0: "public: virtual class D3DXShader::CNodeArray * __ptr64 __cdecl D3DXShader::CNodeArray::Copy(void) __ptr64" ?Copy@CNodeArray@D3DXShader@@UEAAPEAV12@XZ
0x462148: "const D3DXTex::CCodec_A8L8::`vftable'" ??_7CCodec_A8L8@D3DXTex@@6B@
0x4A63F8: "struct D3DXFLOAT16 * __ptr64 __cdecl init_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?init_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x7C2D40: "protected: long __cdecl CProgram::EnumerateLoopConsumes(class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EnumerateLoopConsumes@CProgram@@IEAAJPEAVCArgument@@0IPEAPEAV2@PEAI@Z
0x49C5B4: "public: virtual double __cdecl D3DXAnimation::CAnimationController::GetTime(void) __ptr64" ?GetTime@CAnimationController@D3DXAnimation@@UEAANXZ
0x48ECC0: "public: virtual long __cdecl D3DXCore::CFont::GetGlyphData(unsigned int,struct IDirect3DTexture9 * __ptr64 * __ptr64,struct tagRECT * __ptr64,struct tagPOINT * __ptr64) __ptr64" ?GetGlyphData@CFont@D3DXCore@@UEAAJIPEAPEAUIDirect3DTexture9@@PEAUtagRECT@@PEAUtagPOINT@@@Z
0x8A4CD4: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUxlivUmlyygUlyquivUznwGEUkxsxlivOlyq@d3dxcore" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUxlivUmlyygUlyquivUznwGEUkxsxlivOlyq@d3dxcore
0x4877F8: "__cdecl _real@3e2c3ef1" __real@3e2c3ef1
0x470F4C: "vs_4_1" ??_C@_06ECKODCM@vs_4_1?$AA@
0x475600: "texldd" ??_C@_06NEJAGELK@texldd?$AA@
0x47B820: "Semantic '%s' unsupported on %s" ??_C@_0CA@IAJDIGIP@Semantic?5?8?$CFs?8?5unsupported?5on?5?$CFs?$AA@
0x4014E0: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::~dynamicarray<struct GeodesicDist::Face>(void) __ptr64" ??1?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x46E280: "Clip must be from a 3 vector in " ??_C@_0CI@BELJEKHH@Clip?5must?5be?5from?5a?53?5vector?5in?5@
0x470290: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x5BF794: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixPointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x475F80: "le" ??_C@_02FJPJILEL@le?$AA@
0x61B28C: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETEnumObject@NXOF@@MEAAPEAXI@Z
0x7A19C0: "public: long __cdecl CArgument::ApplyIntMaskFlags(unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMaskFlags@CArgument@@QEAAJ_K0@Z
0x7B4620: "private: long __cdecl CBaseProgram::AddArgumentX(class CArgument * __ptr64) __ptr64" ?AddArgumentX@CBaseProgram@@AEAAJPEAVCArgument@@@Z
0x586D0C: "private: long __cdecl D3DXTex::CImage::SaveDIB(class D3DXTex::CDataCollector * __ptr64,int) __ptr64" ?SaveDIB@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@H@Z
0x488E5C: "__cdecl _real@46fffe00" __real@46fffe00
0x4AE880: D3DXPlaneNormalize
0x484B40: "Pixel Shader allows output seman" ??_C@_0JI@BAFMCAHJ@Pixel?5Shader?5allows?5output?5seman@
0x580DC8: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4DE640: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4879D4: "__cdecl _real@be5fc101" __real@be5fc101
0x47F900: "Input domain point declaration c" ??_C@_0FK@NPALBKFD@Input?5domain?5point?5declaration?5c@
0x49E384: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x476B04: "neg" ??_C@_03GBOCFEHI@neg?$AA@
0x486E0C: "_fog" ??_C@_04PEOEIJFK@_fog?$AA@
0x471190: "SamplerState" ??_C@_0N@INDOHCDB@SamplerState?$AA@
0x64F4CC: "int __cdecl D3DX::png_crc_finish(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_crc_finish@D3DX@@YAHPEAUpng_struct_def@1@K@Z
0x68078C: "private: long __cdecl D3DXIsochart::CIsochartMesh::AdjustToSameChartID(unsigned long * __ptr64,unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?AdjustToSameChartID@CIsochartMesh@D3DXIsochart@@AEAAJPEAKK0AEA_N@Z
0x480AC0: "primitiveID already declared for" ??_C@_0EK@BKILNIMF@primitiveID?5already?5declared?5for@
0x643980: "int __cdecl D3DX::png_handle_as_unknown(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_handle_as_unknown@D3DX@@YAHPEAUpng_struct_def@1@PEAE@Z
0x71B898: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5B1508: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x45F610: IID_ID3DXRenderToEnvMap
0x81C690: "protected: virtual long __cdecl CPSProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x6BF318: "protected: void __cdecl D3DXShader::CCompiler::EvalRange_Mul(struct D3DXShader::_D3DXRANGE * __ptr64,struct D3DXShader::_D3DXRANGE * __ptr64,struct D3DXShader::_D3DXRANGE * __ptr64,unsigned long) __ptr64" ?EvalRange_Mul@CCompiler@D3DXShader@@IEAAXPEAU_D3DXRANGE@2@00K@Z
0x4673E0: "CSTRING" ??_C@_07NJBOKOEH@CSTRING?$AA@
0x891640: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30PSOutput" ?g_30PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x486E70: "_bias" ??_C@_05FLDOPDPI@_bias?$AA@
0x401078: "__cdecl _imp_GetCharacterPlacementA" __imp_GetCharacterPlacementA
0x46C800: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x5AA0C8: "long __cdecl D3DXEffects::Compiler::InitializeHandle(unsigned char * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64)" ?InitializeHandle@Compiler@D3DXEffects@@YAJPEAEPEAVCVariable@12@@Z
0x4A56E0: "long __cdecl D3DXAnimation::AddFrame(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFrame@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x5D605C: "public: long __cdecl D3DXSHSim::PRTSamplingInfo::Init(unsigned int,int,int) __ptr64" ?Init@PRTSamplingInfo@D3DXSHSim@@QEAAJIHH@Z
0x811690: "protected: virtual long __cdecl CShaderProgram::DestRegister(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?DestRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x7247F0: "public: virtual void __cdecl CNodeToken::Print(void)const __ptr64" ?Print@CNodeToken@@UEBAXXZ
0x49F3C4: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x487750: "__cdecl _real@3c847f2f" __real@3c847f2f
0x624A50: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataObj@NXOF@@W7EAAPEAXI@Z
0x643014: "long __cdecl D3DX::__gl_pqSortInsert(struct D3DX::PriorityQSort * __ptr64,void * __ptr64)" ?__gl_pqSortInsert@D3DX@@YAJPEAUPriorityQSort@1@PEAX@Z
0x634520: "void __cdecl D3DX::jinit_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x5D9170: D3DXCreatePRTBufferTex
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x47A388: "sample1d_c_lz fp_flags" ??_C@_0BH@BDGADNOG@sample1d_c_lz?5fp_flags?$AA@
0x6A1128: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x64333C: "int __cdecl D3DX::png_sig_cmp(unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?png_sig_cmp@D3DX@@YAHPEAE_K1@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x4014C0: "__cdecl _imp_memcpy" __imp_memcpy
0x486D30: " + " ??_C@_04PJLCAFHL@?5?5?$CL?5?$AA@
0x5D819C: "long __cdecl D3DXSHSim::SimpReadFile(void * __ptr64,unsigned char * __ptr64,unsigned int)" ?SimpReadFile@D3DXSHSim@@YAJPEAXPEAEI@Z
0x73E650: "protected: long __cdecl CParse::GenerateStructScope(class ArTypeCompound * __ptr64,unsigned int * __ptr64) __ptr64" ?GenerateStructScope@CParse@@IEAAJPEAVArTypeCompound@@PEAI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x7C41C0: "int __cdecl CheckArgument(unsigned __int64,unsigned __int64,class CArgument * __ptr64)" ?CheckArgument@@YAH_K0PEAVCArgument@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CStateCaptureDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x4879FC: "__cdecl _real@be3d1b49" __real@be3d1b49
0x624F58: "int __cdecl reverseItoa<unsigned long>(unsigned long,unsigned long,char * __ptr64,int)" ??$reverseItoa@K@@YAHKKPEADH@Z
0x45F260: "ScriptShape" ??_C@_0M@FMELGHKG@ScriptShape?$AA@
0x497838: "public: virtual long __cdecl D3DXCore::CLine::OnResetDevice(void) __ptr64" ?OnResetDevice@CLine@D3DXCore@@UEAAJXZ
0x487360: "hs_fork_phase" ??_C@_0O@KJBCOHLG@hs_fork_phase?$AA@
0x8AEAA0: "protected: static class D3DXShader::CPreProcessor * __ptr64 __ptr64 D3DXShader::CPreProcessor::s_pPP" ?s_pPP@CPreProcessor@D3DXShader@@1PEAV12@EA
0x4D3F38: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x4D3F24: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x5A0D08: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposeArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x624AB0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataObj@NXOF@@W7EAAKXZ
0x469B60: "No memory for sPLT palettes." ??_C@_0BN@MLELJANO@No?5memory?5for?5sPLT?5palettes?4?$AA@
0x6EC910: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepeatedNRM(void) __ptr64" ?MatchRepeatedNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x474B40: "continue must be inside loop" ??_C@_0BN@BNAEBKKG@continue?5must?5be?5inside?5loop?$AA@
0x464500: "TEXCOORDSIZE3_2" ??_C@_0BA@IEKPEODD@TEXCOORDSIZE3_2?$AA@
0x7105A4: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Process(struct D3DXShader::_D3DXCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@H@Z
0x46F610: "const D3DXShader::C30Program::`vftable'" ??_7C30Program@D3DXShader@@6B@
0x461B30: "Out of memory!" ??_C@_0P@MCKMEEL@Out?5of?5memory?$CB?$AA@
0x610824: "int __cdecl D3DXSHSim::dlagtf_(int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlagtf_@D3DXSHSim@@YAHPEAHPEAN1111100@Z
0x4674E0: "array %s %s" ??_C@_0M@CHCAIODK@array?5?$CFs?5?$CFs?$AA@
0x479A70: "exp fp_flags" ??_C@_0N@GOKFJHAE@exp?5fp_flags?$AA@
0x64D9A0: "void __cdecl D3DX::png_write_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x476298: "source modifiers are not allowed" ??_C@_0CP@MGCFIDAM@source?5modifiers?5are?5not?5allowed@
0x840730: "public: void __cdecl Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::TakeOwnership(class Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> & __ptr64) __ptr64" ?TakeOwnership@?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@QEAAXAEAV12@@Z
0x74EB10: "protected: long __cdecl CCompiler::EmitArrayStore(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArrayStore@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@1I@Z
0x467344: "Lower" ??_C@_05IIDIPOEN@Lower?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x65ECE0: "public: __cdecl IsochartRepacker::_PositionInfo::~_PositionInfo(void) __ptr64" ??1_PositionInfo@IsochartRepacker@@QEAA@XZ
0x4876F8: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x463AC8: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x47B6C4: "%s+%s" ??_C@_05OKIJNGMH@?$CFs?$CL?$CFs?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x46C260: "States" ??_C@_06OKBMNGLE@States?$AA@
0x4626B0: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x4AD060: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x8AE838: "short * __ptr64 __ptr64 D3DXShader::d3dxasm_ssp" ?d3dxasm_ssp@D3DXShader@@3PEAFEA
0x622C18: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x482710: "Relative indexing output registe" ??_C@_0KG@DCOBFACG@Relative?5indexing?5output?5registe@
0x633B30: "void __cdecl D3DX::jinit_d_main_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_main_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x498E44: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex1TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1TL@1@@Z
0x5A0C7C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTranspose(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x4AB380: D3DXMatrixRotationAxis
0x46B118: "Missing PLTE before hIST" ??_C@_0BJ@KBMKNJIK@Missing?5PLTE?5before?5hIST?$AA@
0x859BE0: "public: long __cdecl CDataBlockStore::AddData(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddData@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x470B20: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x47EF70: "Invalid resource return type on " ??_C@_0FP@HFOIPPC@Invalid?5resource?5return?5type?5on?5@
0x478588: "division by a literal becomes mu" ??_C@_0DL@PNBKFJBD@division?5by?5a?5literal?5becomes?5mu@
0x477FA8: "propagate special floating point" ??_C@_0DE@CEGJILHG@propagate?5special?5floating?5point@
0x47BECC: "vs_1_2" ??_C@_06BINJEANN@vs_1_2?$AA@
0x4639F8: "VERTEXSHADERCONSTANT4" ??_C@_0BG@KLNJACPM@VERTEXSHADERCONSTANT4?$AA@
0x7B48A0: "public: long __cdecl CBaseProgram::AddBank(class CBank * __ptr64 * __ptr64,char const * __ptr64,unsigned __int64) __ptr64" ?AddBank@CBaseProgram@@QEAAJPEAPEAVCBank@@PEBD_K@Z
0x5B4318: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x8927A0: "short * D3DXShader::d3dxshader_dgoto" ?d3dxshader_dgoto@D3DXShader@@3PAFA
0x86552C: qsort
0x6C7964: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Translate(void) __ptr64" ?Translate@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x49CF68: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackPosition(unsigned int,double,double) __ptr64" ?KeyTrackPosition@CAnimationController@D3DXAnimation@@UEAAKINN@Z
0x4744C8: "'%s': output parameter '%s' not " ??_C@_0DH@GFIGIKBN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5not?5@
0x486E44: "_x4" ??_C@_03KMBNPFAI@_x4?$AA@
0x4710B0: "nointerpolation" ??_C@_0BA@LKIDIFDF@nointerpolation?$AA@
0x49F3F0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x4877D0: "__cdecl _real@3e055285" __real@3e055285
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x47C470: "const CFXLProgram::`vftable'" ??_7CFXLProgram@@6B@
0x6C2CC4: "public: virtual class D3DXShader::CNodeRegister * __ptr64 __cdecl D3DXShader::CNodeRegister::Copy(void) __ptr64" ?Copy@CNodeRegister@D3DXShader@@UEAAPEAV12@XZ
0x4780C0: "return never match (to NOP)" ??_C@_0BM@EKHEIHCD@return?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x48773C: "__cdecl _real@3e055287" __real@3e055287
0x73FEC0: "public: virtual unsigned int __cdecl ArTypeBasic::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeBasic@@UEAAIIPEAPEAVArType@@@Z
0x405D50: "struct D3D_MATCHENTRY const * const g_BREAKGECmp_Match" ?g_BREAKGECmp_Match@@3QBUD3D_MATCHENTRY@@B
0x7EFBB0: "protected: long __cdecl CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@@IEAAJXZ
0x740120: "public: virtual struct ArTypeProperties __cdecl ArTypeBasic::QueryProperties(void) __ptr64" ?QueryProperties@ArTypeBasic@@UEAA?AUArTypeProperties@@XZ
0x654124: D3DXUVAtlasCreate
0x5C0DE4: "int __cdecl D3DXEffects::CompareConstants(void const * __ptr64,void const * __ptr64)" ?CompareConstants@D3DXEffects@@YAHPEBX0@Z
0x5EAD5C: D3DXSHPRTCompSplitMeshSC
0x88FC60: "public: static char const * __ptr64 * ArTypeBasic::s_KindNames" ?s_KindNames@ArTypeBasic@@2PAPEBDA
0x49D61C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllPriorityBlends(void) __ptr64" ?UnkeyAllPriorityBlends@CAnimationController@D3DXAnimation@@UEAAJXZ
0x5D27D0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDII@Z
0x49D33C: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingPriorityBlend(unsigned long) __ptr64" ?GetUpcomingPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKK@Z
0x66D4D4: "private: class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@2@_K@Z
0x4632F8: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x6842C8: "private: long __cdecl D3DXIsochart::CIsochartMesh::GetMaxLengthCutPathsInWatershed(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?GetMaxLengthCutPathsInWatershed@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@00@Z
0x82CB90: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSInputPrimitiveDecl(enum D3D10_SB_PRIMITIVE) __ptr64" ?EmitGSInputPrimitiveDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_PRIMITIVE@@@Z
0x487740: "__cdecl _real@3e259efc" __real@3e259efc
0x8652E8: strcpy_s_downlevel
0x4F5F1C: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DGenerateBorderError(unsigned short,unsigned short,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAANGGPEAUD3DXVECTOR3@@PEAE@Z
0x4ABC48: D3DXMatrixTransformation2D
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x640350: "void __cdecl D3DX::__gl_meshTesselateMonoRegion(struct D3DX::GLUface * __ptr64)" ?__gl_meshTesselateMonoRegion@D3DX@@YAXPEAUGLUface@1@@Z
0x695828: d3dx_inflateInit_
0x492EB4: "public: long __cdecl D3DXCore::CArray<unsigned short>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@G@D3DXCore@@QEAAJIH@Z
0x406FC0: "struct D3D_MATCHENTRY const * const g_BREAKNECmp_Match" ?g_BREAKNECmp_Match@@3QBUD3D_MATCHENTRY@@B
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x61EB3C: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GstringList@NXOF@@UEAAPEAXI@Z
0x65CCF4: "public: __cdecl IsochartRepacker::_PositionInfo::_PositionInfo(void) __ptr64" ??0_PositionInfo@IsochartRepacker@@QEAA@XZ
0x462788: "D3DXAssembleShaderFromFileA" ??_C@_0BM@OFKHMCJE@D3DXAssembleShaderFromFileA?$AA@
0x46B590: "Not enough memory to process zTX" ??_C@_0CJ@BBPBJAPJ@Not?5enough?5memory?5to?5process?5zTX@
0x6C3EBC: "public: long __cdecl D3DXShader::CFXLProgram::EmitPool(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@D3DXShader@@QEAAJPEAVCArgument@2@@Z
0x4AD8D4: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x49400C: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginParabolic(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginParabolic@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x6025CC: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::InitAdaptive(class D3DXSHSim::myAdaptiveMesh & __ptr64,unsigned long * __ptr64) __ptr64" ?InitAdaptive@PRTSimpBVH@D3DXSHSim@@UEAAJAEAVmyAdaptiveMesh@2@PEAK@Z
0x47D228: "Declaration statements must appe" ??_C@_0DO@BENCOJAC@Declaration?5statements?5must?5appe@
0x468F60: "Sampling factors too large for i" ??_C@_0DA@HLEOHNPA@Sampling?5factors?5too?5large?5for?5i@
0x64D328: "void __cdecl D3DX::png_write_pCAL(struct D3DX::png_struct_def * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_write_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEADJJHH1PEAPEAD@Z
0x5C9E38: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x83BEF0: "protected: long __cdecl CD3D10Program::EmitLOOPEND(void) __ptr64" ?EmitLOOPEND@CD3D10Program@@IEAAJXZ
0x46D4B8: "ps_1_0 is no longer supported; u" ??_C@_0CM@ICEBBLON@ps_1_0?5is?5no?5longer?5supported?$DL?5u@
0x470260: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x79A110: "protected: unsigned int __cdecl CTokenize::LexOperator(char const * __ptr64,char * __ptr64) __ptr64" ?LexOperator@CTokenize@@IEAAIPEBDPEAD@Z
0x717AFC: "protected: long __cdecl D3DXShader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3DXShader@@IEAAJXZ
0x484EC0: "Hull Shader declsphase must decl" ??_C@_0EA@IDMLBKHI@Hull?5Shader?5declsphase?5must?5decl@
0x472970: "GetDimensions" ??_C@_0O@KHOHPDJF@GetDimensions?$AA@
0x7270F0: "public: struct ArSourceLocation const * __ptr64 __cdecl CInstruction::GetSrcLoc(void) __ptr64" ?GetSrcLoc@CInstruction@@QEAAPEBUArSourceLocation@@XZ
0x466FC8: "cluster %d has bad singular valu" ??_C@_0CH@CIMINJCF@cluster?5?$CFd?5has?5bad?5singular?5valu@
0x483510: "comparison" ??_C@_0L@ECKICNFF@comparison?$AA@
0x7B5750: "public: void __cdecl CBaseProgram::DeleteInstructionsAbove(unsigned int) __ptr64" ?DeleteInstructionsAbove@CBaseProgram@@QEAAXI@Z
0x46E090: "cannot access texture coordinate" ??_C@_0EJ@PBJDBHMA@cannot?5access?5texture?5coordinate@
0x475DD8: "complement cannot be used with o" ??_C@_0CP@LILJCPPC@complement?5cannot?5be?5used?5with?5o@
0x4748A0: "Loop executes for more than %d i" ??_C@_0GD@CNFPKFJM@Loop?5executes?5for?5more?5than?5?$CFd?5i@
0x4869E4: " l" ??_C@_02PBLLEEKG@?5l?$AA@
0x464A00: "ADDSIGNED2X" ??_C@_0M@MGDHHFNH@ADDSIGNED2X?$AA@
0x4620C8: "const D3DXTex::CCodec_A16B16G16R16::`vftable'" ??_7CCodec_A16B16G16R16@D3DXTex@@6B@
0x480820: "viewportArrayIndex already decla" ??_C@_0FA@IKHPPDII@viewportArrayIndex?5already?5decla@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x464C38: "W" ??_C@_01ELNMCGJD@W?$AA@
0x476B44: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x48B994: "public: virtual unsigned long __cdecl D3DXCore::CSprite::Release(void) __ptr64" ?Release@CSprite@D3DXCore@@UEAAKXZ
0x479868: "ceil fp_specials" ??_C@_0BB@GFMIPOOH@ceil?5fp_specials?$AA@
0x479408: "add fp_flags" ??_C@_0N@LJCBOKKG@add?5fp_flags?$AA@
0x404090: "struct D3D_MATCHENTRY const * const g_BREAKN_Match" ?g_BREAKN_Match@@3QBUD3D_MATCHENTRY@@B
0x46A950: "Invalid PLTE after IDAT" ??_C@_0BI@GEKPHPN@Invalid?5PLTE?5after?5IDAT?$AA@
0x4012B0: "__cdecl _imp_IsDBCSLeadByte" __imp_IsDBCSLeadByte
0x7E1DD0: "protected: long __cdecl CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@@IEAAJXZ
0x5C13E0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x7D4A30: "private: bool __cdecl CProgram::SeparatePhases_MoveTex(unsigned int) __ptr64" ?SeparatePhases_MoveTex@CProgram@@AEAA_NI@Z
0x7F6A80: "long __cdecl GenIf(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenIf@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x477BE8: "break(a,bine(x,0)) -> break(a,x)" ??_C@_0CB@CFCLIDAE@break?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5break?$CIa?0x?$CJ@
0x7C90D0: "long __cdecl SFPS_BinaryIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x47CF50: "finalTriInsideUEdgeTessFactor" ??_C@_0BO@OMOANACN@finalTriInsideUEdgeTessFactor?$AA@
0x46E970: "exceeded maximum constant regist" ??_C@_0CE@EMEGLEBA@exceeded?5maximum?5constant?5regist@
0x69C104: "protected: int __cdecl D3DXShader::CParse::Token(void) __ptr64" ?Token@CParse@D3DXShader@@IEAAHXZ
0x64B840: "void __cdecl D3DX::png_write_chunk_start(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_write_chunk_start@D3DX@@YAXPEAUpng_struct_def@1@PEAEK@Z
0x64F164: "void __cdecl D3DX::png_do_write_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x5A13D8: "public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x672C54: "private: static long __cdecl D3DXIsochart::CIsochartMesh::TryMergeChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)" ?TryMergeChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBV12@1PEAPEAV12@@Z
0x48932C: "__cdecl _real@3f7ffff7" __real@3f7ffff7
0x724FD0: "public: static unsigned int __cdecl ArSymbol::ParseRegSemantic(char const * __ptr64,char const * __ptr64,class ArType * __ptr64)" ?ParseRegSemantic@ArSymbol@@SAIPEBD0PEAVArType@@@Z
0x47CAD8: "Unsized MSAA textures aren't sup" ??_C@_0DG@JLKCFEGK@Unsized?5MSAA?5textures?5aren?8t?5sup@
0x4D9148: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x4629B0: "SPECULAR" ??_C@_08EABEDICH@SPECULAR?$AA@
0x4049A0: "struct D3D_MATCHENTRY const * const g_LRP2_Match" ?g_LRP2_Match@@3QBUD3D_MATCHENTRY@@B
0x891F30: "short * D3DXShader::d3dxshader_lhs" ?d3dxshader_lhs@D3DXShader@@3PAFA
0x8AB114: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUkhtkUrmgvoUwDwcJUcGEUlyquivUznwGEUkxsrmgvoOlyq@d3dx64intel" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUkhtkUrmgvoUwDwcJUcGEUlyquivUznwGEUkxsrmgvoOlyq@d3dx64intel
0x4DED60: "public: virtual unsigned long __cdecl NXOF::TFile::AddRef(void) __ptr64" ?AddRef@TFile@NXOF@@UEAAKXZ
0x480900: "PS output depth already declared" ??_C@_0ED@EHICEECD@PS?5output?5depth?5already?5declared@
0x6834C4: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessGeneralShape(unsigned long,unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64) __ptr64" ?ProcessGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJKKPEBM00@Z
0x7247F0: "public: virtual void __cdecl CNodeValue::Validate(void)const __ptr64" ?Validate@CNodeValue@@UEBAXXZ
0x746EE0: "public: class CResourceDef * __ptr64 __cdecl CResourceDef::Copy(void) __ptr64" ?Copy@CResourceDef@@QEAAPEAV1@XZ
0x6D86C4: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x481A80: "Reference of undeclared temp r%d" ??_C@_0FC@IDMAGAPD@Reference?5of?5undeclared?5temp?5r?$CFd@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x867082: sinh
0x72C270: "protected: long __cdecl CCompiler::VerifyAttributes(class CNode const * __ptr64,char const * __ptr64 * __ptr64,unsigned int * __ptr64,bool * __ptr64,unsigned int,unsigned int) __ptr64" ?VerifyAttributes@CCompiler@@IEAAJPEBVCNode@@PEAPEBDPEAIPEA_NII@Z
0x487708: "__cdecl _real@3d0f5c29" __real@3d0f5c29
0x49E378: "public: virtual void * __ptr64 __cdecl D3DXShader::CConstantTable::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CConstantTable@D3DXShader@@UEAAPEAXXZ
0x4A673C: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x4A7370: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4A9054: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x72CB80: "protected: long __cdecl CCompiler::EmitEmit(class CNode const * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitEmit@CCompiler@@IEAAJPEBVCNode@@PEAVCArgument@@PEAPEAV3@I@Z
0x56EC58: D3DXLoadVolumeFromFileInMemory
0x5CCD24: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffect@D3DXEffects@@UEAAJPEBDM@Z
0x8AF100: ?fvecf0pt5@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x658D04: "private: int __cdecl IsochartRepacker::CUVAtlasRepacker::CheckUserInput(void) __ptr64" ?CheckUserInput@CUVAtlasRepacker@IsochartRepacker@@AEAAHXZ
0x4724A0: "cannot match attribute %s, non-u" ??_C@_0DF@GDBLNDOI@cannot?5match?5attribute?5?$CFs?0?5non?9u@
0x5B2B20: "long __cdecl D3DXEffects::Compiler::GetMatTPtr(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAPEAUD3DXMATRIX@@I@Z
0x497F4C: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex4TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex4TL@1@@Z
0x4FCCB4: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x4706B8: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x4E4A44: "long __cdecl GXGenerateAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x47C110: "const CFXL10Program::`vftable'" ??_7CFXL10Program@@6B@
0x728C20: "protected: long __cdecl CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@@IEAAJXZ
0x479E70: "ishr int_literal" ??_C@_0BB@BLFFMJGC@ishr?5int_literal?$AA@
0x465800: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@PMOJPBLB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x467400: "SWORD" ??_C@_05HGEOAPGK@SWORD?$AA@
0x6A2E70: "protected: int __cdecl D3DXShader::CParse::IsTypeEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3DXShader@@IEAAHPEAVCNode@2@0@Z
0x467F70: "Inconsistent progression sequenc" ??_C@_0EC@CBCJOINE@Inconsistent?5progression?5sequenc@
0x5D27D0: "public: virtual int __cdecl NXOF::XDataSaveObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataSaveObj@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x5C39EC: "private: struct D3DXEffects::STechnique * __ptr64 __cdecl D3DXEffects::CEffect::FindTechnique(char const * __ptr64,unsigned long) __ptr64" ?FindTechnique@CEffect@D3DXEffects@@AEAAPEAUSTechnique@2@PEBDK@Z
0x6212A8: "long __cdecl NXOF::DecompressFile_Zip(class NXOF::XSource * __ptr64,class NXOF::XSrcMemory * __ptr64 * __ptr64)" ?DecompressFile_Zip@NXOF@@YAJPEAVXSource@1@PEAPEAVXSrcMemory@1@@Z
0x61F180: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryLoad@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x463358: "technique " ??_C@_0L@DMBEHLKL@technique?5?$AA@
0x497764: "public: virtual long __cdecl D3DXCore::CLine::SetGLLines(int) __ptr64" ?SetGLLines@CLine@D3DXCore@@UEAAJH@Z
0x719A4C: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2Normalize_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?D3DXVec2Normalize_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x719A94: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3Normalize_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?D3DXVec3Normalize_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x719AEC: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Normalize_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Normalize_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x467288: "M" ??_C@_01PLPBNMEI@M?$AA@
0x4678B8: "const NXOF::stringList::`vftable'" ??_7stringList@NXOF@@6B@
0x723D60: "public: virtual void * __ptr64 __cdecl CNodeExpression::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeExpression@@UEAAPEAXI@Z
0x46CFE8: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x4839F0: "bias amount for sample_b must be" ??_C@_0IM@OCHGCIJM@bias?5amount?5for?5sample_b?5must?5be@
0x5D8638: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AttachGH(struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?AttachGH@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXTextureGutterHelper@@@Z
0x46BEC0: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x825980: "public: virtual void * __ptr64 __cdecl CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@@UEAAPEAXI@Z
0x48AF94: "int __cdecl D3DXCore::GetUnicodeSupport(void)" ?GetUnicodeSupport@D3DXCore@@YAHXZ
0x475F20: "blendindices" ??_C@_0N@CMKJIGLL@blendindices?$AA@
0x57C70C: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46AA18: "No image in file" ??_C@_0BB@BLPFHNNN@No?5image?5in?5file?$AA@
0x464650: "TEX4" ??_C@_04IBABEFBJ@TEX4?$AA@
0x463304: ",
" ??_C@_03MDCHFNDJ@?0?6?6?$AA@
0x486980: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x725680: "protected: class ArType * __ptr64 __cdecl CParse::NewBasicType(enum ArBasicKind) __ptr64" ?NewBasicType@CParse@@IEAAPEAVArType@@W4ArBasicKind@@@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge>::~dynamicarray<struct D3DXIsochart::_IsochartEdge>(void) __ptr64" ??1?$dynamicarray@U_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x479378: "returna match" ??_C@_0O@DIJBKLOJ@returna?5match?$AA@
0x47ABB0: "umax fp_flags" ??_C@_0O@KPNHJACM@umax?5fp_flags?$AA@
0x5C5D8C: "public: virtual long __cdecl D3DXEffects::CEffect::EndPass(void) __ptr64" ?EndPass@CEffect@D3DXEffects@@UEAAJXZ
0x48D810: "public: virtual long __cdecl D3DXCore::CSprite::OnResetDevice(void) __ptr64" ?OnResetDevice@CSprite@D3DXCore@@UEAAJXZ
0x5A3D88: "public: virtual long __cdecl D3DXShader::CTextureShader::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CTextureShader@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x774760: "protected: long __cdecl CCompiler::EmitIntrinsic_TextureSample1DSpecial(struct ArSourceLocation const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIntrinsic_TextureSample1DSpecial@CCompiler@@IEAAJPEBUArSourceLocation@@IPEAPEAPEAVCArgument@@PEAPEAV3@@Z
0x4871A8: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x7A34A0: "public: static int __cdecl CArgument::CompareRegister(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareRegister@CArgument@@SAHPEAV1@0PEBX@Z
0x47B050: "emitting a system-interpreted va" ??_C@_0GB@EJHBNEKO@emitting?5a?5system?9interpreted?5va@
0x6F1724: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::NewAndIf(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x46423C: "WRAP0" ??_C@_05INDHNNKD@WRAP0?$AA@
0x463D08: "BUMPENVMAT00" ??_C@_0N@KMEKALOG@BUMPENVMAT00?$AA@
0x7161B4: "public: long __cdecl D3DXShader::CPreProcessor::GetToken(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@@Z
0x49E290: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::Release(void) __ptr64" ?Release@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x619C1C: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x5B4A84: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0@Z
0x82D640: "public: virtual void * __ptr64 __cdecl CD3D10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3D10Program@@UEAAPEAXI@Z
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CEffect::OnResetDevice(void) __ptr64" ?OnResetDevice@CEffect@D3DXEffects@@UEAAJXZ
0x48AE18: D3DXCreateLine
0x473558: "Struct" ??_C@_06DOCMLGPG@Struct?$AA@
0x61FC04: "public: long __cdecl NXOF::XTemplateMember::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64,class NXOF::XTemplate * __ptr64) __ptr64" ?ModulateData@XTemplateMember@NXOF@@QEAAJPEAPEAXPEA_K10PEAVXTemplate@2@@Z
0x5C5E14: "public: virtual long __cdecl D3DXEffects::CEffect::BeginPass(unsigned int) __ptr64" ?BeginPass@CEffect@D3DXEffects@@UEAAJI@Z
0x6192D0: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x88C128: "__cdecl _security_cookie" __security_cookie
0x5C4444: "private: long __cdecl D3DXEffects::CEffect::SetStr(char const * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetStr@CEffect@D3DXEffects@@AEAAJPEBDKPEAVCD3DXVariableShare@2@@Z
0x736850: "protected: class CNode * __ptr64 __cdecl CParse::NewConstructorExpr(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64) __ptr64" ?NewConstructorExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArType@@PEBV2@@Z
0x503BC0: "long __cdecl D3DXMesh::D3DXPatchSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXPatchMesh * __ptr64,char const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXPatchSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXPatchMesh@@PEBDPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x46BB50: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x79D5C0: "protected: long __cdecl CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@@IEAAJPEBDH@Z
0x46BD38: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x470858: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x6838BC: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?CalculateRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x798430: "protected: long __cdecl CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@@IEAAJIPEAI@Z
0x484AD0: "Input signature does not specify" ??_C@_0GE@GGALLOKA@Input?5signature?5does?5not?5specify@
0x685DBC: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceABC(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64)const __ptr64" ?CalculateGeodesicDistanceABC@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@00@Z
0x4757BC: "m4x4" ??_C@_04MGPOBOPH@m4x4?$AA@
0x79E450: "protected: long __cdecl CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@@IEAAJXZ
0x465840: "ID3DXEffectCompiler: State '%s' " ??_C@_0DM@EOPFMBML@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x7C7E50: "long __cdecl SFPS_MovcMaybeLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcMaybeLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4641F4: "WRAP9" ??_C@_05FMPFGGOK@WRAP9?$AA@
0x83DCB0: "protected: long __cdecl CD3D10Program::GatherDebugScopeData(void) __ptr64" ?GatherDebugScopeData@CD3D10Program@@IEAAJXZ
0x47B778: "internal error: no semantic foun" ??_C@_0DC@IINIDHLC@internal?5error?3?5no?5semantic?5foun@
0x470E20: "#pragma pack_matrix(row_major)
" ??_C@_0CA@PANHOIPN@?$CDpragma?5pack_matrix?$CIrow_major?$CJ?6?$AA@
0x61836C: D3DXFileCreate
0x4D2CA8: D3DXWeldVertices
0x829040: "protected: virtual long __cdecl CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@@MEAAJXZ
0x475690: "texm3x3vspec" ??_C@_0N@KDLHKEAM@texm3x3vspec?$AA@
0x78B570: "protected: long __cdecl CCompiler::EmitSwitchInst(class CSwitchInfo * __ptr64) __ptr64" ?EmitSwitchInst@CCompiler@@IEAAJPEAVCSwitchInfo@@@Z
0x486AFC: "oT%u" ??_C@_04KBOHJDD@oT?$CFu?$AA@
0x6018AC: "public: virtual __cdecl D3DXSHSim::PRTSimpBVH::~PRTSimpBVH(void) __ptr64" ??1PRTSimpBVH@D3DXSHSim@@UEAA@XZ
0x584B4C: "private: long __cdecl D3DXTex::CImage::LoadPFM(void const * __ptr64,unsigned long) __ptr64" ?LoadPFM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6664BC: "public: __cdecl D3DXIsochart::CBaseMeshInfo::~CBaseMeshInfo(void) __ptr64" ??1CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x5911C0: "public: float __cdecl D3DXTex::BC4_SNORM::DecodeFromIndex(unsigned int)const __ptr64" ?DecodeFromIndex@BC4_SNORM@D3DXTex@@QEBAMI@Z
0x62A3B0: "void __cdecl D3DX::jpeg_add_quant_table(struct D3DX::jpeg_compress_struct * __ptr64,int,unsigned int const * __ptr64,int,int)" ?jpeg_add_quant_table@D3DX@@YAXPEAUjpeg_compress_struct@1@HPEBIHH@Z
0x7267F0: "protected: long __cdecl CParse::ExtendDeferredTypeToArray(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64,bool,class ArType * __ptr64 * __ptr64) __ptr64" ?ExtendDeferredTypeToArray@CParse@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEBVCNode@@_NPEAPEAV3@@Z
0x7237B0: "public: virtual int __cdecl CNodeStatement::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStatement@@UEBAHPEBVCNode@@@Z
0x468B88: "Huffman code size table overflow" ??_C@_0CB@LLDOGNPJ@Huffman?5code?5size?5table?5overflow@
0x4AFA1C: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrixLocal(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrixLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x7405B0: "public: virtual long __cdecl ArTypeCompound::GetName(char * __ptr64,unsigned int) __ptr64" ?GetName@ArTypeCompound@@UEAAJPEADI@Z
0x5D27D0: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x4878E8: "__cdecl _real@3debdb7b" __real@3debdb7b
0x6F1D58: "protected: long __cdecl D3DXShader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int) __ptr64" ?GroupIfs@CShaderProgram@D3DXShader@@IEAAJIIPEAI000IHHII@Z
0x45F680: IID_TEnumObject
0x4C7304: D3DXSphereBoundProbe
0x47046C: "o" ??_C@_01FMEDJKGI@o?$AA@
0x479B40: "frc fp_range" ??_C@_0N@CKGAJANM@frc?5fp_range?$AA@
0x47C6F8: "internal error gathering debug i" ??_C@_0DB@CPOADBEI@internal?5error?5gathering?5debug?5i@
0x6DEFE0: "protected: virtual long __cdecl D3DXShader::C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@D3DXShader@@MEAAJXZ
0x65CD54: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@K@D3DXIsochart@@QEAA_N_K@Z
0x484250: "label (%d) being defined without" ??_C@_0LF@HAHGHDBH@label?5?$CI?$CFd?$CJ?5being?5defined?5without@
0x401438: "__cdecl _imp__isatty" __imp__isatty
0x621604: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcFile@NXOF@@UEAAPEAXI@Z
0x60272C: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::pRawVerts(void) __ptr64" ?pRawVerts@PRTSimpBVH@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x867140: "__cdecl alloca_probe" _alloca_probe
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolTechnique::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolTechnique@@UEAAPEAXI@Z
0x7F7960: "protected: bool __cdecl CShaderProgram::HasSystemInterpretedSemantic(class CArgument * __ptr64) __ptr64" ?HasSystemInterpretedSemantic@CShaderProgram@@IEAA_NPEAVCArgument@@@Z
0x71A5B8: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransform_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXPlaneTransform_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x82CC20: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSOutputTopologyDecl(enum D3D10_SB_PRIMITIVE_TOPOLOGY) __ptr64" ?EmitGSOutputTopologyDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_PRIMITIVE_TOPOLOGY@@@Z
0x723410: "public: virtual void * __ptr64 __cdecl CNodeCaseCondition::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeCaseCondition@@UEAAPEAXI@Z
0x4CB6DC: "public: virtual char const * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneName(unsigned long) __ptr64" ?GetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAPEBDK@Z
0x477778: "Tunnel through temp arrays on lo" ??_C@_0CD@IBOMCEKG@Tunnel?5through?5temp?5arrays?5on?5lo@
0x474110: "asfloat can only be used on floa" ??_C@_0DI@HPHCHDEJ@asfloat?5can?5only?5be?5used?5on?5floa@
0x5E5FEC: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x7B2800: "public: long __cdecl CProgram::GetSemanticModifiers(class ArSemantic * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetSemanticModifiers@CProgram@@QEAAJPEAVArSemantic@@PEBDPEAI22@Z
0x479DF0: "ineg int_literal" ??_C@_0BB@OKCHJFKI@ineg?5int_literal?$AA@
0x47A678: "sample2d_c_lz fp_flags" ??_C@_0BH@EAPKGGGC@sample2d_c_lz?5fp_flags?$AA@
0x69A2FC: d3dx_inflate_flush
0x4628EC: "y" ??_C@_01EANLCPLP@y?$AA@
0x59F90C: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantByName(char const * __ptr64,int) __ptr64" ?GetConstantByName@CConstant@D3DXShader@@QEAAPEAV12@PEBDH@Z
0x6F0430: "protected: long __cdecl D3DXShader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3DXShader@@IEAAJPEAIPEAHIH@Z
0x84CE90: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x4681D8: "Start Of Frame 0x%02x: width=%u," ??_C@_0DK@DMINKOGN@Start?5Of?5Frame?50x?$CF02x?3?5width?$DN?$CFu?0@
0x737270: "protected: class CNode * __ptr64 __cdecl CParse::NewOffsetExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,char const * __ptr64,class ArSymbolVariable * __ptr64) __ptr64" ?NewOffsetExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@PEBDPEAVArSymbolVariable@@@Z
0x68C3A0: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::RowItem>::add(class D3DXIsochart::CSparseMatrix<double>::RowItem const & __ptr64) __ptr64" ?add@?$dynamicarray@VRowItem@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBVRowItem@?$CSparseMatrix@N@2@@Z
0x47561C: "cmp" ??_C@_03JIBIFJIL@cmp?$AA@
0x5F1B24: "public: long __cdecl D3DXSHSim::PRTComputeEngine::FixAlbedo(void) __ptr64" ?FixAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x571428: D3DXCreateCubeTextureFromFileExA
0x468C60: "Read from EMS failed" ??_C@_0BF@CPNENPBA@Read?5from?5EMS?5failed?$AA@
0x7A3690: "public: static int __cdecl CArgument::CompareRegisterAndSemantic(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareRegisterAndSemantic@CArgument@@SAHPEAV1@0PEBX@Z
0x7F1BA0: "protected: void __cdecl CTReorderInstructions::Read(class CInstruction * __ptr64,class CArgument * __ptr64) __ptr64" ?Read@CTReorderInstructions@@IEAAXPEAVCInstruction@@PEAVCArgument@@@Z
0x722CC0: "public: virtual void * __ptr64 __cdecl CNodeList::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeList@@UEAAPEAXI@Z
0x464A60: "SELECTARG1" ??_C@_0L@BIPAKGK@SELECTARG1?$AA@
0x6C3E3C: "public: long __cdecl D3DXShader::CFXLProgram::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@D3DXShader@@QEAAJIK@Z
0x81F6A0: "protected: virtual long __cdecl CVSProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CVSProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x65CAC8: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::ChartsInfo>::~dynamicarray<struct IsochartRepacker::ChartsInfo>(void) __ptr64" ??1?$dynamicarray@UChartsInfo@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x4D8ADC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x6C7884: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::InitCaps(void) __ptr64" ?InitCaps@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x8423F0: "protected: void __cdecl CD3D10ShaderValidatorBase::RefLabel(struct LabelInfo & __ptr64) __ptr64" ?RefLabel@CD3D10ShaderValidatorBase@@IEAAXAEAULabelInfo@@@Z
0x6C9A90: "int __cdecl D3DXShader::IsValidSwizzle(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int)" ?IsValidSwizzle@D3DXShader@@YAHPEAI0I@Z
0x6F4DD0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x789FD0: "protected: long __cdecl CCompiler::CanRefineArgument(class CArgument * __ptr64 * __ptr64) __ptr64" ?CanRefineArgument@CCompiler@@IEAAJPEAPEAVCArgument@@@Z
0x46AE78: "Ignoring truncated iCCP profile." ??_C@_0CC@CMHPFMBC@Ignoring?5truncated?5iCCP?5profile?4@
0x8A2760: "unsigned char * _D3DX_D3DRM_XTEMPLATES" ?_D3DX_D3DRM_XTEMPLATES@@3PAEA
0x731240: "int __cdecl d3d10shader_parse(class CParse * __ptr64)" ?d3d10shader_parse@@YAHPEAVCParse@@@Z
0x72F110: "protected: long __cdecl CCompiler::Unalias(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVArType@@PEAPEAVCArgument@@I@Z
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x867016: sin
0x8AE938: "double D3DXSHSim::fALeaf" ?fALeaf@D3DXSHSim@@3NA
0x478950: "movc(!a,b,c) -> movc(a,c,b)" ??_C@_0BM@PGKKAEIO@movc?$CI?$CBa?0b?0c?$CJ?5?9?$DO?5movc?$CIa?0c?0b?$CJ?$AA@
0x723280: "public: virtual int __cdecl CNodeAttribute::IsEqual(class CNode * __ptr64) __ptr64" ?IsEqual@CNodeAttribute@@UEAAHPEAVCNode@@@Z
0x468FE8: "Bogus JPEG colorspace" ??_C@_0BG@NEGIHEMC@Bogus?5JPEG?5colorspace?$AA@
0x859CA4: "public: long __cdecl CDataBlockStore::AddStaticData(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddStaticData@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x474A90: "Forced to unroll loop, but unrol" ??_C@_0CN@CAMDGKED@Forced?5to?5unroll?5loop?0?5but?5unrol@
0x4A5030: "long __cdecl D3DXAnimation::AddAnimation(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAnimation@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDIPEAU_D3DXKEY_VECTOR3@@IPEAU_D3DXKEY_QUATERNION@@I2PEAUID3DXFileSaveData@@@Z
0x832FC0: "protected: long __cdecl CD3D10Program::EmitFCALL(void) __ptr64" ?EmitFCALL@CD3D10Program@@IEAAJXZ
0x6A694C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::SamplerExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x5F5A9C: "void __cdecl cluster_get_svd(int * __ptr64,int * __ptr64,struct points_typ * __ptr64,struct cmwork_typ * __ptr64,struct cluster_typ * __ptr64,int)" ?cluster_get_svd@@YAXPEAH0PEAUpoints_typ@@PEAUcmwork_typ@@PEAUcluster_typ@@H@Z
0x46C0E4: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x48792C: "__cdecl _real@3e4093a3" __real@3e4093a3
0x479B88: "ftoi fp_flags" ??_C@_0O@NPONLM@ftoi?5fp_flags?$AA@
0x475498: "RemappedParameters" ??_C@_0BD@ELOLGMMI@RemappedParameters?$AA@
0x471850: "struct/class members" ??_C@_0BF@PKADAAN@struct?1class?5members?$AA@
0x686860: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x46DB70: "const D3DXShader::CFXLProgram::`vftable'" ??_7CFXLProgram@D3DXShader@@6B@
0x825980: "public: virtual void * __ptr64 __cdecl C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@@UEAAPEAXI@Z
0x461520: "const D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x482370: "Relative indexing input register" ??_C@_0KJ@LPBLCFNF@Relative?5indexing?5input?5register@
0x71B94C: intelsse3_D3DXVec2Normalize
0x8AEA98: "long volatile D3DXShader::g_NumContenders" ?g_NumContenders@D3DXShader@@3JC
0x6A3FC8: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXCOMPONENT_TYPE@2@INPEAUD3DXTOKEN@2@@Z
0x463CB8: "BUMPENVLSCALE" ??_C@_0O@HAAKADHN@BUMPENVLSCALE?$AA@
0x56D078: "double __cdecl D3DX::CalcAngle(struct D3DX::POINT2D * __ptr64,struct D3DX::POINT2D * __ptr64)" ?CalcAngle@D3DX@@YANPEAUPOINT2D@1@0@Z
0x462498: "#?RADIANCE" ??_C@_0L@NCPEAJBD@?$CD?$DPRADIANCE?$AA@
0x462A20: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x4D4044: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x467600: "const NXOF::IBinaryLoadObject::`vftable'" ??_7IBinaryLoadObject@NXOF@@6B@
0x4648B0: "MULTIPLYADD" ??_C@_0M@BAIHMOCF@MULTIPLYADD?$AA@
0x464048: "POINTSCALE_C" ??_C@_0N@FOANIMIK@POINTSCALE_C?$AA@
0x6D6078: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchPhase1(void) __ptr64" ?MatchPhase1@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x506AB8: "long __cdecl D3DXMesh::D3DXLoadMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,class D3DXMesh::CBone * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@PEAPEAE322PEAPEAVCBone@1@3PEAPEAPEAU2@3@Z
0x48799C: "__cdecl _real@be2ca141" __real@be2ca141
0x463080: "Direct3DShaderValidatorCreate9" ??_C@_0BP@IMMCKKEG@Direct3DShaderValidatorCreate9?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x47C8A8: "internal error: Constant buffer " ??_C@_0DA@CPCGHJNK@internal?5error?3?5Constant?5buffer?5@
0x63ADF0: "void __cdecl D3DX::jinit_color_converter(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_color_converter@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6304E0: "void __cdecl D3DX::jinit_color_deconverter(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_color_deconverter@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x475EEC: "d2" ??_C@_02KCBABBGA@d2?$AA@
0x4673D4: "UUM" ??_C@_03NMIACGA@UUM?$AA@
0x46F5B0: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x897440: "short * NXOF::xofparse_check" ?xofparse_check@NXOF@@3PAFA
0x462718: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x642D10: "void __cdecl D3DX::__gl_pqHeapDelete(struct D3DX::PriorityQHeap * __ptr64,long)" ?__gl_pqHeapDelete@D3DX@@YAXPEAUPriorityQHeap@1@J@Z
0x47FCF0: "finalLine*TessFactor requires IS" ??_C@_0FL@BFEPBDGH@finalLine?$CKTessFactor?5requires?5IS@
0x63BB20: "void __cdecl D3DX::jpeg_idct_float(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_float@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x4877B8: "__cdecl _real@3e239f74" __real@3e239f74
0x624AC0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@W7EAAKXZ
0x5BF3F4: "private: long __cdecl D3DXEffects::CEffect::RecordSetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?RecordSetVector@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x462984: "FOG" ??_C@_03KEDKDEDN@FOG?$AA@
0x46B780: "unknown compression method" ??_C@_0BL@IHKGDAEE@unknown?5compression?5method?$AA@
0x486A30: "
// approximately %u instruction" ??_C@_0CJ@CINFLODN@?6?1?1?5approximately?5?$CFu?5instruction@
0x402088: "D3DX: (WARN) D3DX relies upon th" ??_C@_0CP@NGNADHIL@D3DX?3?5?$CIWARN?$CJ?5D3DX?5relies?5upon?5th@
0x5B4E64: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x46BC40: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x462998: "VFACE" ??_C@_05JPCDKPNO@VFACE?$AA@
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolVariable@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x465190: "ID3DXEffectCompiler: Error initi" ??_C@_0EO@JGOBPOFG@ID3DXEffectCompiler?3?5Error?5initi@
0x5CAF08: "public: virtual long __cdecl D3DXEffects::CEffect::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x46B690: "Row has too many bytes to alloca" ??_C@_0CO@BIJGDGNC@Row?5has?5too?5many?5bytes?5to?5alloca@
0x401098: "__cdecl _imp_SetBkMode" __imp_SetBkMode
0x464510: "TEXCOORDSIZE3_1" ??_C@_0BA@KPICBNPA@TEXCOORDSIZE3_1?$AA@
0x852D40: "protected: void __cdecl CD3D10PixelShaderValidator::PushTempSnapShot(void) __ptr64" ?PushTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x4709C8: "failed to open resource" ??_C@_0BI@LOODAFEE@failed?5to?5open?5resource?$AA@
0x61F130: "public: virtual long __cdecl NXOF::TSaveObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TSaveObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x46B2D8: "Invalid pCAL parameters for equa" ??_C@_0CK@ONFOCIAG@Invalid?5pCAL?5parameters?5for?5equa@
0x5C048C: "public: virtual float __cdecl D3DXEffects::CStateCaptureDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAMXZ
0x4E1A40: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@@Z
0x4012C8: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x59264C: D3DXCompileShaderFromFileW
0x4AE11C: D3DXQuaternionSquadSetup
0x47A1E8: "rsq fp_flags" ??_C@_0N@BHMNEMEI@rsq?5fp_flags?$AA@
0x463738: "D3DXCreateEffectCompilerFromReso" ??_C@_0CG@JIMIEDMD@D3DXCreateEffectCompilerFromReso@
0x46A7A8: "Not enough memory to decompress " ??_C@_0CG@CPNAANEJ@Not?5enough?5memory?5to?5decompress?5@
0x46BF18: "out" ??_C@_03KEJHNBPP@out?$AA@
0x46BDD8: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x60B240: "int __cdecl D3DXSHSim::dsyr2_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2_@D3DXSHSim@@YAHPEBDPEAHPEAN212121@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x471960: "const ArSymbolVariable::`vftable'" ??_7ArSymbolVariable@@6B@
0x4728A8: "memory exhausted" ??_C@_0BB@IJMKJPOK@memory?5exhausted?$AA@
0x470CE0: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x478668: "ftoi(trunc(itof(x))) -> mov(x)" ??_C@_0BP@LACCMMCF@ftoi?$CItrunc?$CIitof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x4628B4: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x5D27D0: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::ShowCursor(int) __ptr64" ?ShowCursor@CStateCaptureDevice@D3DXEffects@@UEAAHH@Z
0x5E65E0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersPRT(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ApplyGuttersPRT@CGutterHelper@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x80EA10: "protected: virtual long __cdecl CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@@MEAAJKKK@Z
0x830F40: "protected: long __cdecl CD3D10Program::GatherInterfaceInfo(void) __ptr64" ?GatherInterfaceInfo@CD3D10Program@@IEAAJXZ
0x6908E8: "protected: void __cdecl D3DXIsochart::CMaxFlow::AugmentCurrentPath(void) __ptr64" ?AugmentCurrentPath@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x469780: "zlib error" ??_C@_0L@KKACNLAH@zlib?5error?$AA@
0x6216B8: "public: virtual long __cdecl NXOF::TBinarySaveReference::Save(bool) __ptr64" ?Save@TBinarySaveReference@NXOF@@UEAAJ_N@Z
0x6C2BB8: "public: virtual class D3DXShader::CNodeBuffer * __ptr64 __cdecl D3DXShader::CNodeBuffer::Copy(void) __ptr64" ?Copy@CNodeBuffer@D3DXShader@@UEAAPEAV12@XZ
0x819140: "public: virtual long __cdecl CPSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x622FF4: "private: long __cdecl NXOF::TBinarySave::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x581140: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x580B3C: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5804CC: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4AA920: D3DXMatrixInverse
0x461B60: "Specular" ??_C@_08LNEJIEKD@Specular?$AA@
0x5C5358: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<1>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$00@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x702788: "public: int __cdecl D3DXShader::CProgram::InputsAreVRegisters(class D3DXShader::CInstruction * __ptr64) __ptr64" ?InputsAreVRegisters@CProgram@D3DXShader@@QEAAHPEAVCInstruction@2@@Z
0x723D40: "public: virtual void __cdecl CNodeStateBlockFunctionCall::Validate(void)const __ptr64" ?Validate@CNodeStateBlockFunctionCall@@UEBAXXZ
0x580684: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4010E8: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x79DB10: "protected: long __cdecl CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@@IEAAJXZ
0x7F68C0: "long __cdecl GenDiv(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenDiv@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x6583AC: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::CreateUVAtlas(void) __ptr64" ?CreateUVAtlas@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x5D7FE4: "protected: long __cdecl D3DXSHSim::GXArray<struct _D3DXATTRIBUTERANGE>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@U_D3DXATTRIBUTERANGE@@@D3DXSHSim@@IEAAJI@Z
0x489588: "__cdecl _real@3e2aa8eb" __real@3e2aa8eb
0x59B7C8: "long __cdecl D3DXShader::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@D3DXShader@@YAJPEBDIKI0PEAX@Z
0x46F604: "o_%s%d" ??_C@_06KNAJCDAB@o_?$CFs?$CFd?$AA@
0x4640E8: "VERTEXBLEND" ??_C@_0M@IOCDMCGM@VERTEXBLEND?$AA@
0x464570: "TEXCOORDSIZE2_3" ??_C@_0BA@CFAIBIBH@TEXCOORDSIZE2_3?$AA@
0x401288: "__cdecl _imp_LocalFree" __imp_LocalFree
0x479F70: "max fp_range" ??_C@_0N@DLPIFDPM@max?5fp_range?$AA@
0x404180: "struct D3D_MATCHENTRY const * const g_CONTINUEN_Match" ?g_CONTINUEN_Match@@3QBUD3D_MATCHENTRY@@B
0x818A70: "public: long __cdecl CDebugInfo::Optimize_ReferenceToken(unsigned int) __ptr64" ?Optimize_ReferenceToken@CDebugInfo@@QEAAJI@Z
0x7401B0: "public: virtual bool __cdecl ArTypeBasic::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeBasic@@UEAA_NIPEAUArTypeInfo@@@Z
0x798710: "public: long __cdecl CTErrors::ErrorVa(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,char * __ptr64) __ptr64" ?ErrorVa@CTErrors@@QEAAJPEBUArSourceLocation@@IPEBDPEAD@Z
0x5B8C4C: "private: long __cdecl D3DXEffects::CEffect::LoadAnnotation(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAnnotation@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x46BC3C: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x486590: "source register relative index t" ??_C@_0GO@NABHLDCN@source?5register?5relative?5index?5t@
0x504424: D3DXSaveMeshToXW
0x57085C: D3DXCreateTextureFromFileW
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeArray@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x469D00: "Unknown zlib error" ??_C@_0BD@CPDHIJBA@Unknown?5zlib?5error?$AA@
0x487A10: "__cdecl _real@3efa7d71" __real@3efa7d71
0x475EF8: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x47139C: "unorm" ??_C@_05NHLDEFID@unorm?$AA@
0x49FEE0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CCompressedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x488478: "__cdecl _real@3c019bec" __real@3c019bec
0x890980: "short * D3DXShader::d3dxtok_gindex" ?d3dxtok_gindex@D3DXShader@@3PAFA
0x5EBD58: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::CompSHSuperCluster>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UCompSHSuperCluster@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x4AED88: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x49D404: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetEventDesc(unsigned long,struct _D3DXEVENT_DESC * __ptr64) __ptr64" ?GetEventDesc@CAnimationController@D3DXAnimation@@UEAAJKPEAU_D3DXEVENT_DESC@@@Z
0x4876F0: "__cdecl _real@3e45798ee2308c3a" __real@3e45798ee2308c3a
0x486E30: "_ge" ??_C@_03BIMHHNFA@_ge?$AA@
0x479B78: "ftob int_range" ??_C@_0P@PINKGAIE@ftob?5int_range?$AA@
0x4649C0: "BLENDTEXTUREALPHA" ??_C@_0BC@OLDMPKON@BLENDTEXTUREALPHA?$AA@
0x47A728: "sample2d_bias_o fp_flags" ??_C@_0BJ@GPEFCNDM@sample2d_bias_o?5fp_flags?$AA@
0x468DF0: "JPEG parameter struct mismatch: " ??_C@_0EN@DKAEGIBH@JPEG?5parameter?5struct?5mismatch?3?5@
0x4D0128: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::GenerateSkinnedMesh(void) __ptr64" ?GenerateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x44A2B8: d3dx_inflate_copyright
0x463308: "};
" ??_C@_03JFDPLKFJ@?$HN?$DL?6?$AA@
0x461CB0: "D3DXCreateText: GetTextMetrics f" ??_C@_0ED@MMCEEPFL@D3DXCreateText?3?5GetTextMetrics?5f@
0x5DC260: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelNormal(struct IDirect3DTexture9 * __ptr64) __ptr64" ?SetPerTexelNormal@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x4626E8: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x7A1DF0: "public: long __cdecl CArgument::GetRange(class CRange * __ptr64) __ptr64" ?GetRange@CArgument@@QEAAJPEAVCRange@@@Z
0x46DB08: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x49FDB8: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumTranslationKeys(unsigned int) __ptr64" ?GetNumTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x493D6C: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::Release(void) __ptr64" ?Release@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x63FBF8: "unsigned char __cdecl D3DX::__gl_renderCache(class D3DX::GLUtesselator * __ptr64)" ?__gl_renderCache@D3DX@@YAEPEAVGLUtesselator@1@@Z
0x627C10: "public: virtual long __cdecl NXOF::XObject::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@XObject@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x64F654: "char * __ptr64 __cdecl D3DX::png_decompress_chunk(struct D3DX::png_struct_def * __ptr64,int,char * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64)" ?png_decompress_chunk@D3DX@@YAPEADPEAUpng_struct_def@1@HPEAD_K2PEA_K@Z
0x461900: "const D3DXMesh::CD3DXSkinInfo::`vftable'" ??_7CD3DXSkinInfo@D3DXMesh@@6B@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x476FD8: "reduce mov instruction" ??_C@_0BH@LDNGCAHL@reduce?5mov?5instruction?$AA@
0x46A3D0: "Ignoring attempt to write tRNS c" ??_C@_0EA@GMIFOPEM@Ignoring?5attempt?5to?5write?5tRNS?5c@
0x638770: "void __cdecl D3DX::jinit_c_coef_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_coef_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x823A80: "protected: virtual long __cdecl CFXL10Program::InitCaps(void) __ptr64" ?InitCaps@CFXL10Program@@MEAAJXZ
0x405940: "struct D3D_MATCHENTRY const * const g_IFLT_Match" ?g_IFLT_Match@@3QBUD3D_MATCHENTRY@@B
0x486BB0: " ----- ----
" ??_C@_0N@PGPBPOEG@?5?9?9?9?9?9?5?9?9?9?9?6?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x47D850: "Negate modifier not allowed for " ??_C@_0FB@BOCPKGFG@Negate?5modifier?5not?5allowed?5for?5@
0x5B2EAC: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int) __ptr64" ?_Set@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAPEAUSType@3@PEAPEAVCNode@@PEAPEAEH@Z
0x45F6E0: IID_ID3DXSkinInfo
0x4750D0: "invalid compiler flag %s" ??_C@_0BJ@NCCKKJKF@invalid?5compiler?5flag?5?$CFs?$AA@
0x47DEA0: "Index Dimension %d out of range " ??_C@_0IA@OIBFDKII@Index?5Dimension?5?$CFd?5out?5of?5range?5@
0x4796F8: "bilt bits_known" ??_C@_0BA@KPEOOJIH@bilt?5bits_known?$AA@
0x486E54: "_d8" ??_C@_03BFJEOABA@_d8?$AA@
0x56E53C: D3DXLoadSurfaceFromMemory
0x6469A0: "void __cdecl D3DX::png_read_image(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64)" ?png_read_image@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAE@Z
0x7EA610: "private: bool __cdecl CProgram::CompactPool_MergeComponent(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int,class CArgument * __ptr64) __ptr64" ?CompactPool_MergeComponent@CProgram@@AEAA_NPEAU_D3DCP_DATA@@IIIPEAVCArgument@@@Z
0x66C764: "private: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::SplitVertices(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?SplitVertices@CIsochartMesh@D3DXIsochart@@AEAAPEAV12@AEBV?$dynamicarray@K@2@AEAV32@1@Z
0x497670: "public: virtual unsigned long __cdecl D3DXCore::CLine::GetPattern(void) __ptr64" ?GetPattern@CLine@D3DXCore@@UEAAKXZ
0x4755C0: "oFog" ??_C@_04PFPHJOOC@oFog?$AA@
0x486B20: "l%u" ??_C@_03MDIFGBOA@l?$CFu?$AA@
0x819190: "public: virtual char * __ptr64 __cdecl CPSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CPSProgram@@UEAAPEADXZ
0x479948: "div fp_specials" ??_C@_0BA@HKAODPOD@div?5fp_specials?$AA@
0x46CF80: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x4E8F14: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x7365D0: "protected: class CNode * __ptr64 __cdecl CParse::NewSequenceExpr(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewSequenceExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@1@Z
0x797830: "int __cdecl d3dxasm_parse(class CAssembler * __ptr64)" ?d3dxasm_parse@@YAHPEAVCAssembler@@@Z
0x5980AC: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPushRegisterState(void) __ptr64" ?BranchPushRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x48778C: "__cdecl _real@3dab6a18" __real@3dab6a18
0x487700: "__cdecl _real@3ee4f8b588e368f1" __real@3ee4f8b588e368f1
0x476BE0: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x463A70: "VERTEXSHADERCONSTANTI" ??_C@_0BG@DBEIAFEH@VERTEXSHADERCONSTANTI?$AA@
0x48EA1C: "public: virtual long __cdecl D3DXCore::CLine::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CLine@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6AAB8C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineStrings(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x48F31C: "private: long __cdecl D3DXCore::CFont::Preload(unsigned short const * __ptr64,int,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64) __ptr64" ?Preload@CFont@D3DXCore@@AEAAJPEBGHPEAPEAU_D3DXFONT_CELL@2@@Z
0x46D098: "Truncating %d-vector to size 1" ??_C@_0BP@OIDFALFL@Truncating?5?$CFd?9vector?5to?5size?51?$AA@
0x4E787C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5D27D0: "protected: virtual int __cdecl D3DXShader::CShaderProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x475750: "mova" ??_C@_04BHKABCEP@mova?$AA@
0x475610: "dp2add" ??_C@_06HMPDGJ@dp2add?$AA@
0x4063E0: "struct D3D_MATCHENTRY const * const g_BREAKEQ_Match" ?g_BREAKEQ_Match@@3QBUD3D_MATCHENTRY@@B
0x617C30: "public: virtual long __cdecl NXOF::TEnumObject::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TEnumObject@NXOF@@UEAAJPEA_K@Z
0x464348: "FOGENABLE" ??_C@_09COMDPICF@FOGENABLE?$AA@
0x60AF94: "int __cdecl D3DXSHSim::dger_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dger_@D3DXSHSim@@YAHPEAH0PEAN101010@Z
0x471A80: "the 'sampler3D' keyword is depre" ??_C@_0FB@HKDBINPF@the?5?8sampler3D?8?5keyword?5is?5depre@
0x619028: "public: long __cdecl NXOF::TSaveObject::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TSaveObject@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6237D0: "public: virtual long __cdecl NXOF::XDataSaveObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataSaveObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x47AEE0: "Internal error: unread predicate" ??_C@_0CB@MDMIDGHK@Internal?5error?3?5unread?5predicate@
0x730560: "protected: bool __cdecl CCompiler::IsNonLiteralOffsetTexture(class CInstruction * __ptr64) __ptr64" ?IsNonLiteralOffsetTexture@CCompiler@@IEAA_NPEAVCInstruction@@@Z
0x489548: "__cdecl _real@2edbe6fe" __real@2edbe6fe
0x47576C: "nrm" ??_C@_03ICGEAJAH@nrm?$AA@
0x6C197C: "public: virtual class D3DXShader::CNodeScope * __ptr64 __cdecl D3DXShader::CNodeScope::Copy(void) __ptr64" ?Copy@CNodeScope@D3DXShader@@UEAAPEAV12@XZ
0x571990: D3DXCreateVolumeTexture
0x464D34: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x7EA540: "bool __cdecl AnyExcludedRegComp(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AnyExcludedRegComp@@YA_NPEAU_D3DCP_DATA@@II@Z
0x57AF1C: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x57BBF8: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x57907C: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4AB83C: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x487A70: "__cdecl _real@3f723881" __real@3f723881
0x494340: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x5A8C64: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CTechnique::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTechnique@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x479FF0: "movc fp_specials" ??_C@_0BB@JGCBFEHJ@movc?5fp_specials?$AA@
0x461340: "const D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`vftable'" ??_7?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@6B@
0x473D40: "Integer divides may be much slow" ??_C@_0EB@OOFLCANP@Integer?5divides?5may?5be?5much?5slow@
0x80BF70: "protected: virtual long __cdecl CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@@MEAAJIPEAI@Z
0x62048C: "private: void __cdecl NXOF::TSaveObject::flushIntegerList(void) __ptr64" ?flushIntegerList@TSaveObject@NXOF@@AEAAXXZ
0x612FD0: "int __cdecl D3DXSHSim::dorm2r_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2r_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x7993A0: "public: int __cdecl CTokenize::SkipWhitespace(void) __ptr64" ?SkipWhitespace@CTokenize@@QEAAHXZ
0x468DC8: "Bogus virtual array access" ??_C@_0BL@CBOEEPLK@Bogus?5virtual?5array?5access?$AA@
0x5797E4: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x840730: "public: void __cdecl Util::Vector<unsigned short,class Util::NewDeleteObjectTraits<unsigned short>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::TakeOwnership(class Util::Vector<unsigned short,class Util::NewDeleteObjectTraits<unsigned short>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> & __ptr64) __ptr64" ?TakeOwnership@?$Vector@GV?$NewDeleteObjectTraits@G@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@QEAAXAEAV12@@Z
0x47A618: "sample2d_c fp_flags" ??_C@_0BE@OBJMODFD@sample2d_c?5fp_flags?$AA@
0x46D1F0: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x478CB0: "movc(c,d=movc(c,a,b),f) -> movc(" ??_C@_0CH@NKAJJELC@movc?$CIc?0d?$DNmovc?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5movc?$CI@
0x487A18: "__cdecl _real@bfe293a5" __real@bfe293a5
0x4068E0: "struct D3D_MATCHENTRY const * const g_BREAKEQLit_Match" ?g_BREAKEQLit_Match@@3QBUD3D_MATCHENTRY@@B
0x6206A4: "private: void __cdecl NXOF::TSaveObject::flushFloatList(void) __ptr64" ?flushFloatList@TSaveObject@NXOF@@AEAAXXZ
0x64C378: "void __cdecl D3DX::png_write_iCCP(struct D3DX::png_struct_def * __ptr64,char * __ptr64,int,char * __ptr64,int)" ?png_write_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEADH1H@Z
0x4687F0: "Invalid JPEG file structure: two" ??_C@_0CN@HGJCMLNE@Invalid?5JPEG?5file?5structure?3?5two@
0x48A1E8: "__cdecl _real@3f7ae148" __real@3f7ae148
0x489EC4: "__cdecl _real@bf8147ae" __real@bf8147ae
0x80E2E0: "unsigned long __cdecl NegateReg(unsigned long)" ?NegateReg@@YAKK@Z
0x7134C8: "protected: void __cdecl D3DXShader::CTReorderInstructions::Write(unsigned int,unsigned int) __ptr64" ?Write@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x5E6140: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersFloat(float * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?ApplyGuttersFloat@CGutterHelper@D3DXSHSim@@UEAAJPEAMIII@Z
0x4D402C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4847A0: "%s signature parameter %s (1-bas" ??_C@_0ED@MLOGDOPA@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x475738: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x7B8180: "public: bool __cdecl CInstruction::IsUnaryCompute(void) __ptr64" ?IsUnaryCompute@CInstruction@@QEAA_NXZ
0x5DA6D4: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Alloc(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?Alloc@CPRTCompBuffer@D3DXSHSim@@QEAAJIIIIIIIH@Z
0x465220: "ID3DXEffectCompiler: There was a" ??_C@_0DN@MFNPGLAB@ID3DXEffectCompiler?3?5There?5was?5a@
0x477B18: "min(x,y) where range of one is <" ??_C@_0CM@NBPMOCFB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x473A30: "const ArTypeArray::`vftable'" ??_7ArTypeArray@@6B@
0x486D88: "_blendweight" ??_C@_0N@PJKKBKLC@_blendweight?$AA@
0x6C1128: "protected: struct D3DXShader::D3DXTOKEN * __ptr64 __cdecl D3DXShader::CCompiler::GetToken(class D3DXShader::CNode * __ptr64) __ptr64" ?GetToken@CCompiler@D3DXShader@@IEAAPEAUD3DXTOKEN@2@PEAVCNode@2@@Z
0x4646EC: "SPOT" ??_C@_04CIHCOAPG@SPOT?$AA@
0x486B2C: ";
" ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x5B52E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x49FACC: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x401478: "__cdecl _imp_wctomb" __imp_wctomb
0x5DA7F0: D3DXCreatePRTCompBuffer
0x4879B8: "__cdecl _real@3e1a67a6" __real@3e1a67a6
0x47FDB0: "finalQuadVeq0EdgeTessFactor alre" ??_C@_0FJ@KPAPLGBO@finalQuadVeq0EdgeTessFactor?5alre@
0x4D46F4: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetOptions(void) __ptr64" ?GetOptions@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x4F4A70: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::Init(unsigned short,unsigned short,bool) __ptr64" ?Init@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAJGG_N@Z
0x47F660: "Hull Shader output control point" ??_C@_0FH@HJENKEP@Hull?5Shader?5output?5control?5point@
0x4673A4: "OR" ??_C@_02PDPFNDMG@OR?$AA@
0x56F7C4: D3DXCheckVolumeTextureRequirements
0x46ABC0: "Missing IHDR before cHRM" ??_C@_0BJ@BBKPBEBF@Missing?5IHDR?5before?5cHRM?$AA@
0x680D4C: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyUserSpecifiedRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyUserSpecifiedRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N11@Z
0x5AAB9C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeFunction(class ArSymbolFunction * __ptr64) __ptr64" ?InitializeFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolFunction@@@Z
0x46B410: "Out of place tIME chunk" ??_C@_0BI@DEMOLHAA@Out?5of?5place?5tIME?5chunk?$AA@
0x47F060: "The first stream declaration can" ??_C@_0HO@CBHMFJND@The?5first?5stream?5declaration?5can@
0x73B130: "protected: unsigned __int64 __cdecl CParse::ParseUsageId(struct ArSourceLocation const * __ptr64,char const * __ptr64) __ptr64" ?ParseUsageId@CParse@@IEAA_KPEBUArSourceLocation@@PEBD@Z
0x5C613C: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?ApplyShaderBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@@Z
0x70D600: "private: int __cdecl D3DXShader::CProgram::CanVectorize_CanRead(unsigned int,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize_CanRead@CProgram@D3DXShader@@AEAAHIPEAVCInstruction@2@II@Z
0x464890: "CURRENT" ??_C@_07EHKOIGEK@CURRENT?$AA@
0x7EC8F0: "private: long __cdecl CProgram::CompactPool_Compress(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Compress@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x47C878: "internal error: modifier used on" ??_C@_0CJ@MEDHCAHH@internal?5error?3?5modifier?5used?5on@
0x4E6220: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x4AED2C: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x487814: "__cdecl _real@3e094d90" __real@3e094d90
0x49FFD8: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterAnimation(unsigned int) __ptr64" ?UnregisterAnimation@CKeyframedAnimationSet@D3DXAnimation@@UEAAJI@Z
0x8AE920: "int pca_0" ?pca_0@@3HA
0x473740: "row_major " ??_C@_0L@FBOBFEFF@row_major?5?$AA@
0x808300: "protected: virtual long __cdecl CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@@MEAAJXZ
0x46B9F8: "invalid literal/length code" ??_C@_0BM@FFFLPBBC@invalid?5literal?1length?5code?$AA@
0x606704: "int __cdecl D3DXSHSim::idamax_(int * __ptr64,double * __ptr64,int * __ptr64)" ?idamax_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x4A94D0: D3DXVec4BaryCentric
0x46C0E8: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x828B50: "protected: virtual long __cdecl CVSProgram::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@CVSProgram@@MEAAJKKPEAVCArgument@@@Z
0x4725F8: "all template type components mus" ??_C@_0DF@JKMLOFAF@all?5template?5type?5components?5mus@
0x4629C0: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x472920: "SampleCmpLevelZero" ??_C@_0BD@LMNMJNCA@SampleCmpLevelZero?$AA@
0x46CDE8: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x8C1400: "__cdecl _onexitbegin" __onexitbegin
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::~dynamicarray<struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x63E7D4: gluTessBeginPolygon
0x464A10: "ADDSIGNED" ??_C@_09KJCKDPI@ADDSIGNED?$AA@
0x5AA3EC: "public: long __cdecl D3DXEffects::Compiler::CEffectCompiler::Initialize(struct ArParseResult * __ptr64,unsigned long) __ptr64" ?Initialize@CEffectCompiler@Compiler@D3DXEffects@@QEAAJPEAUArParseResult@@K@Z
0x5D2E14: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x4D2718: D3DXGetDeclVertexSize
0x624A90: "[thunk]:private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataRef@NXOF@@G7EAAPEAXI@Z
0x46B138: "Duplicate hIST chunk" ??_C@_0BF@FMFDLFKH@Duplicate?5hIST?5chunk?$AA@
0x59CDD0: D3DXCreateFragmentLinker
0x46BE64: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x4056C0: "struct D3D_MATCHENTRY const * const g_IFNE_Match" ?g_IFNE_Match@@3QBUD3D_MATCHENTRY@@B
0x46BEEC: "long" ??_C@_04GOKPGOLB@long?$AA@
0x621490: "public: virtual int __cdecl NXOF::XSrcMemory::ReadByte(unsigned char * __ptr64) __ptr64" ?ReadByte@XSrcMemory@NXOF@@UEAAHPEAE@Z
0x67F968: "public: bool __cdecl D3DXIsochart::CVertIter::HasNextFace(void) __ptr64" ?HasNextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x473E60: "%s array index must be a literal" ??_C@_0CM@CPCNPLEI@?$CFs?5array?5index?5must?5be?5a?5literal@
0x792F80: "protected: void __cdecl CAssembler::DeleteResources(void) __ptr64" ?DeleteResources@CAssembler@@IEAAXXZ
0x70565C: "private: long __cdecl D3DXShader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3DXShader@@AEAAJIPEAI0000@Z
0x47DA80: "Invalid indexing mode for first " ??_C@_0FL@ENMECHCF@Invalid?5indexing?5mode?5for?5first?5@
0x4A4328: D3DXFrameRegisterNamedMatrices
0x462008: "const D3DXTex::CCodec_X4R4G4B4::`vftable'" ??_7CCodec_X4R4G4B4@D3DXTex@@6B@
0x462068: "const D3DXTex::CCodec_X8B8G8R8::`vftable'" ??_7CCodec_X8B8G8R8@D3DXTex@@6B@
0x461F08: "const D3DXTex::CCodec_X8R8G8B8::`vftable'" ??_7CCodec_X8R8G8B8@D3DXTex@@6B@
0x465470: "ID3DXEffectCompiler: Index is re" ??_C@_0DG@IIBCMNJK@ID3DXEffectCompiler?3?5Index?5is?5re@
0x658570: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeFinalAtlasRect(void) __ptr64" ?ComputeFinalAtlasRect@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x723300: "public: virtual class CNodeAttribute * __ptr64 __cdecl CNodeAttribute::Copy(unsigned int)const __ptr64" ?Copy@CNodeAttribute@@UEBAPEAV1@I@Z
0x49C810: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackEnable(unsigned int,int) __ptr64" ?SetTrackEnable@CAnimationController@D3DXAnimation@@UEAAJIH@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x624530: "private: virtual __cdecl NXOF::XDataRef::~XDataRef(void) __ptr64" ??1XDataRef@NXOF@@EEAA@XZ
0x5E60D4: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetGutterMap(unsigned char * __ptr64) __ptr64" ?GetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x46D810: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x811F40: "protected: long __cdecl CShaderProgram::EmitSignature(class CDXBCBuilder * __ptr64,enum DXBCFourCC,unsigned __int64,unsigned __int64) __ptr64" ?EmitSignature@CShaderProgram@@IEAAJPEAVCDXBCBuilder@@W4DXBCFourCC@@_K2@Z
0x6D2E60: "protected: int __cdecl D3DXShader::CPSLegacyProgram::IsDependentOnPhase2(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDependentOnPhase2@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x4782E8: "bine(bine(x,0),0) -> bine(x,0)" ??_C@_0BP@DLNOMNAO@bine?$CIbine?$CIx?00?$CJ?00?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x46BA50: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x45F330: "ScriptStringAnalyse" ??_C@_0BE@DPDJMHJ@ScriptStringAnalyse?$AA@
0x6FE16C: "protected: long __cdecl D3DXShader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3DXShader@@IEAAJXZ
0x4D3D20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x4D493C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x5DEE40: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSEdgeInt(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myEdgeRep * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSEdgeInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIIPEAUD3DXVECTOR3@@PEAUmyEdgeRep@2@PEAM2@Z
0x8A34C0: "unsigned long * D3DXMesh::g_PatchSize" ?g_PatchSize@D3DXMesh@@3PAKA
0x478258: "eval ge" ??_C@_07OHCEMAJC@eval?5ge?$AA@
0x461F48: "const D3DXTex::CCodec_X1R5G5B5::`vftable'" ??_7CCodec_X1R5G5B5@D3DXTex@@6B@
0x47E290: "Domain Shader input vDomain must" ??_C@_0FH@LBPENIDM@Domain?5Shader?5input?5vDomain?5must@
0x639620: "void __cdecl D3DX::jpeg_make_c_derived_tbl(struct D3DX::jpeg_compress_struct * __ptr64,int,int,struct D3DX::c_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_c_derived_tbl@D3DX@@YAXPEAUjpeg_compress_struct@1@HHPEAPEAUc_derived_tbl@1@@Z
0x56D814: D3DXGetImageInfoFromResourceA
0x470C08: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x46D768: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x5A4060: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x478688: "ftou(utof(x)) -> mov(x)" ??_C@_0BI@MHHJEJPI@ftou?$CIutof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x8AE940: "double D3DXSHSim::fAEarly" ?fAEarly@D3DXSHSim@@3NA
0x46C040: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x479F58: "max float_literal" ??_C@_0BC@DMJEOJPB@max?5float_literal?$AA@
0x472630: "unexpected error in GetTypeArgFl" ??_C@_0CE@MFKEGLEE@unexpected?5error?5in?5GetTypeArgFl@
0x504540: "long __cdecl D3DXMesh::CombineDecls(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?CombineDecls@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@00@Z
0x5A0508: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x47A0F0: "not int_literal" ??_C@_0BA@KAPMJIDC@not?5int_literal?$AA@
0x487200: "emit_stream" ??_C@_0M@PILPCALM@emit_stream?$AA@
0x61F048: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryDataRef@NXOF@@UEAAJPEA_K@Z
0x4698E0: "image size exceeds user limits i" ??_C@_0CH@MBJMGPKM@image?5size?5exceeds?5user?5limits?5i@
0x466270: "const D3DXEffects::CEffect::`vftable'" ??_7CEffect@D3DXEffects@@6B@
0x471040: "DepthStencilState" ??_C@_0BC@JHBFINCM@DepthStencilState?$AA@
0x46B620: "Ignoring bad adaptive filter typ" ??_C@_0CC@FECADCN@Ignoring?5bad?5adaptive?5filter?5typ@
0x46AE18: "Ignoring nonzero compression typ" ??_C@_0DA@PBEFIAOD@Ignoring?5nonzero?5compression?5typ@
0x6951DC: "void __cdecl GeodesicDist::ParameterizePt3ToPt2(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt3ToPt2@GeodesicDist@@YAXAEBUDVector3@1@00AEAUDVector2@1@@Z
0x4A17C8: "public: long __cdecl D3DXMesh::CD3DXCrackDecl1::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl1@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x7190A0: "protected: int __cdecl D3DXShader::CPreProcessor::CallDefine(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@PEAVCNode@2@1@Z
0x505A94: "long __cdecl D3DXMesh::LoadMeshes(struct ID3DXFileData * __ptr64,struct D3DXMATRIX & __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?LoadMeshes@D3DXMesh@@YAJPEAUID3DXFileData@@AEAUD3DXMATRIX@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@44PEAK@Z
0x55D3DC: "void __cdecl D3DXMesh::SetUp(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,float)" ?SetUp@D3DXMesh@@YAXQEAUD3DXVECTOR3@@0M@Z
0x461A20: "const D3DXMesh::GXPatchMesh::`vftable'" ??_7GXPatchMesh@D3DXMesh@@6B@
0x5AF954: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileShader(char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0KPEAPEAUID3DXBuffer@@1PEAPEAUID3DXConstantTable@@@Z
0x4673D8: "ST" ??_C@_02LAJDCOFE@ST?$AA@
0x462678: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x497030: "public: virtual long __cdecl D3DXCore::CLine::Draw(struct D3DXVECTOR2 const * __ptr64,unsigned long,unsigned long) __ptr64" ?Draw@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR2@@KK@Z
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x5D27D0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3DXShader@@MEAAJXZ
0x6EF4B0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x616368: "int __cdecl D3DXSHSim::dlarfg_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarfg_@D3DXSHSim@@YAHPEAHPEAN101@Z
0x891850: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20PSOutput" ?g_20PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x468D50: "CCIR601 sampling not implemented" ??_C@_0CF@LAEFHNAH@CCIR601?5sampling?5not?5implemented@
0x48B91C: "public: virtual long __cdecl D3DXCore::CSprite::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CSprite@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x488E58: "__cdecl _real@477fff00" __real@477fff00
0x487640: "__cdecl _real@40dfffc000000000" __real@40dfffc000000000
0x5960F0: "public: long __cdecl D3DXShader::CFragmentLinker::Init(void) __ptr64" ?Init@CFragmentLinker@D3DXShader@@QEAAJXZ
0x46AED8: "malformed sPLT chunk" ??_C@_0BF@JHCGGFHI@malformed?5sPLT?5chunk?$AA@
0x474988: "Infinite loop detected" ??_C@_0BH@CMACDHPC@Infinite?5loop?5detected?$AA@
0x4ABC80: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x479EB8: "log fp_flags" ??_C@_0N@BGHNEINH@log?5fp_flags?$AA@
0x497C6C: "protected: long __cdecl D3DXCore::CLine::CheckIndexBuffer(void) __ptr64" ?CheckIndexBuffer@CLine@D3DXCore@@IEAAJXZ
0x474ED0: "can't use call or forcecase attr" ??_C@_0EC@JJHDOFEP@can?8t?5use?5call?5or?5forcecase?5attr@
0x4879DC: "__cdecl _real@3e5fc101" __real@3e5fc101
0x48A314: "__cdecl _real@41afede0" __real@41afede0
0x473588: "Annotation" ??_C@_0L@PIPMEIKL@Annotation?$AA@
0x79B150: "public: long __cdecl CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64) __ptr64" ?InitializeFromFile@CPreProcessor@@QEAAJPEBXHPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@@Z
0x4870B0: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x8186A0: "public: long __cdecl CDebugInfo::Optimize_Remap(void) __ptr64" ?Optimize_Remap@CDebugInfo@@QEAAJXZ
0x5B54E4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x4D05A8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Remap(unsigned long,unsigned long * __ptr64) __ptr64" ?Remap@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAK@Z
0x46AD30: "Out of place sRGB chunk" ??_C@_0BI@FNFAFLBL@Out?5of?5place?5sRGB?5chunk?$AA@
0x4846E0: "Non system-generated input signa" ??_C@_0GC@LCKKLEEJ@Non?5system?9generated?5input?5signa@
0x5CA260: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x5034AC: "long __cdecl D3DXMesh::D3DXSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,char const * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBDPEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x65A358: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::SortCharts_quick_sort(int,int) __ptr64" ?SortCharts_quick_sort@CUVAtlasRepacker@IsochartRepacker@@AEAAXHH@Z
0x5AFB4C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GrabSamplerTexturesFromShader(struct ID3D10Blob * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?GrabSamplerTexturesFromShader@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAUID3D10Blob@@PEBUArSourceLocation@@@Z
0x467500: "const NXOF::TEnumObject::`vftable'" ??_7TEnumObject@NXOF@@6B@
0x486AD8: "r%u" ??_C@_03HDEDEBEM@r?$CFu?$AA@
0x47A120: "or int_flags" ??_C@_0N@JLEOEEOP@or?5int_flags?$AA@
0x464058: "POINTSCALE_B" ??_C@_0N@EHBGLNML@POINTSCALE_B?$AA@
0x58AC98: "public: long __cdecl D3DXTex::CBlt::Blt(struct D3DX_BLT * __ptr64,struct D3DX_BLT * __ptr64,unsigned long) __ptr64" ?Blt@CBlt@D3DXTex@@QEAAJPEAUD3DX_BLT@@0K@Z
0x4688D8: "Cannot quantize to fewer than %d" ??_C@_0CI@PLMPLCNO@Cannot?5quantize?5to?5fewer?5than?5?$CFd@
0x64654C: "void __cdecl D3DX::png_read_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_read_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE1@Z
0x6CAA7C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateWriteMasksX(void) __ptr64" ?EmmulateWriteMasksX@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x680F5C: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyManifoldRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyManifoldRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N1@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x56D888: D3DXGetImageInfoFromResourceW
0x81EF40: "public: virtual char * __ptr64 __cdecl CVSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CVSProgram@@UEAAPEADXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x469978: "Invalid color type in IHDR" ??_C@_0BL@KPIFPGMP@Invalid?5color?5type?5in?5IHDR?$AA@
0x4653D0: "ID3DXEffectCompiler: Unrecognize" ??_C@_0CN@DHFMMGAP@ID3DXEffectCompiler?3?5Unrecognize@
0x5A10B4: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4641B8: "CLIPPING" ??_C@_08EGPFJKBI@CLIPPING?$AA@
0x4798E0: "cmp fp_range" ??_C@_0N@HONHPDII@cmp?5fp_range?$AA@
0x67E9B4: "public: long __cdecl D3DXIsochart::CIsoMap::GetPrimaryEnergyDimension(float,unsigned long & __ptr64) __ptr64" ?GetPrimaryEnergyDimension@CIsoMap@D3DXIsochart@@QEAAJMAEAK@Z
0x4A4B30: "float __cdecl fabs(float)" ?fabs@@YAMM@Z
0x464C14: "RED" ??_C@_03FNPLCCOA@RED?$AA@
0x47A4B0: "sample1d_lod_a_o fp_flags" ??_C@_0BK@NIICMNCL@sample1d_lod_a_o?5fp_flags?$AA@
0x484538: "End of program reached with inco" ??_C@_0DP@MHBCOGDA@End?5of?5program?5reached?5with?5inco@
0x4611E0: "D3DXValidMesh: A bowtie was foun" ??_C@_0EP@CBFMAGPG@D3DXValidMesh?3?5A?5bowtie?5was?5foun@
0x486FA4: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x480A30: "Components of output declaration" ??_C@_0IH@COBKIBLC@Components?5of?5output?5declaration@
0x4716D8: "const CNodeStateBlockFunctionCall::`vftable'" ??_7CNodeStateBlockFunctionCall@@6B@
0x487930: "__cdecl _real@3e3d1b49" __real@3e3d1b49
0x79B750: "public: long __cdecl CPreProcessor::GetToken(struct D3DTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@@QEAAJPEAUD3DTOKEN@@@Z
0x6A3394: "protected: unsigned int __cdecl D3DXShader::CParse::PrintType(char * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ?PrintType@CParse@D3DXShader@@IEAAIPEADIPEAVCNode@2@@Z
0x486C08: "{ %g, %g, %g, %g }" ??_C@_0BD@JFNMIFDI@?$HL?5?$CFg?0?5?$CFg?0?5?$CFg?0?5?$CFg?5?$HN?$AA@
0x4755F0: "texldl" ??_C@_06BMEJOOLC@texldl?$AA@
0x8979E8: "char const * __ptr64 const __ptr64 D3DXTex::pHDRHeaderString" ?pHDRHeaderString@D3DXTex@@3PEBDEB
0x46AC50: "Invalid cHRM white point" ??_C@_0BJ@FAHLKGEB@Invalid?5cHRM?5white?5point?$AA@
0x741F50: "public: virtual long __cdecl ArTypeVector::GetDereferenceType(class ArType * __ptr64 * __ptr64) __ptr64" ?GetDereferenceType@ArTypeVector@@UEAAJPEAPEAVArType@@@Z
0x6FE0EC: "private: unsigned int __cdecl D3DXShader::CProgram::MergeInstructions_Input(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,int) __ptr64" ?MergeInstructions_Input@CProgram@D3DXShader@@AEAAIPEAVCInstruction@2@IIH@Z
0x5CF0BC: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,4>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5CEC14: "private: void __cdecl D3DXEffects::CEffect::Unpack<float,4>(struct D3DXEffects::SHandle * __ptr64,float * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@M$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAMKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5CF9FC: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,4>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x405850: "struct D3D_MATCHENTRY const * const g_IFNE2_Match" ?g_IFNE2_Match@@3QBUD3D_MATCHENTRY@@B
0x47A6B0: "sample2d_c_lz_o fp_flags" ??_C@_0BJ@BPBPLDDN@sample2d_c_lz_o?5fp_flags?$AA@
0x47B740: "%s input limit (%d) exceeded, sh" ??_C@_0DF@CDKCKEAJ@?$CFs?5input?5limit?5?$CI?$CFd?$CJ?5exceeded?0?5sh@
0x88C8B8: "short * D3DXShader::d3dxasm_gindex" ?d3dxasm_gindex@D3DXShader@@3PAFA
0x48B240: "public: virtual long __cdecl D3DXCore::CBufferA16::Init(unsigned long) __ptr64" ?Init@CBufferA16@D3DXCore@@UEAAJK@Z
0x4D3F9C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x6DD994: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@D3DXShader@@UEAAPEAXI@Z
0x7B4450: "private: long __cdecl CBaseProgram::AddBankX(class CBank * __ptr64) __ptr64" ?AddBankX@CBaseProgram@@AEAAJPEAVCBank@@@Z
0x730690: "protected: class ArSymbolFunction * __ptr64 __cdecl CCompiler::FindBestTargetFunction(class ArSymbolFunction * __ptr64) __ptr64" ?FindBestTargetFunction@CCompiler@@IEAAPEAVArSymbolFunction@@PEAV2@@Z
0x696460: d3dx_deflateEnd
0x471EE0: "internal error: blob content mis" ??_C@_0EG@EPJLEHMN@internal?5error?3?5blob?5content?5mis@
0x464CB0: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x47A5E0: "sample2d_lod_o fp_flags" ??_C@_0BI@PBANKKGC@sample2d_lod_o?5fp_flags?$AA@
0x6D492C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AllocateRegisters(int,int) __ptr64" ?AllocateRegisters@CPSLegacyProgram@D3DXShader@@IEAAJHH@Z
0x85EC54: "public: long __cdecl D3DXShader::CFragmentConstants::GetConstantSize(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@PEBDPEAI@Z
0x46BBC4: "c" ??_C@_01PAPGNFGE@c?$AA@
0x8AEC10: "double D3DXSHSim::fRSigmaTR" ?fRSigmaTR@D3DXSHSim@@3NA
0x88CE90: "struct D3D_SEMANTIC * g_D3D10InputOutput" ?g_D3D10InputOutput@@3PAUD3D_SEMANTIC@@A
0x479558: "atan2 float_literal" ??_C@_0BE@IPCJNMLH@atan2?5float_literal?$AA@
0x6F3790: "protected: long __cdecl D3DXShader::CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x46C988: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x468980: "Quantization table 0x%02x was no" ??_C@_0CK@CCHKIENB@Quantization?5table?50x?$CF02x?5was?5no@
0x464EF0: "ID3DXEffectCompiler: Unexpected " ??_C@_0CP@EGPPJLAL@ID3DXEffectCompiler?3?5Unexpected?5@
0x4821A0: "Reference of undeclared input or" ??_C@_0HJ@OKPKHGHJ@Reference?5of?5undeclared?5input?5or@
0x46BBBC: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x46D978: "const D3DXShader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3DXShader@@6B@
0x7D4FD0: "protected: long __cdecl CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@@IEAAJXZ
0x483530: "gather4_po_c" ??_C@_0N@FGOFBPPP@gather4_po_c?$AA@
0x6019E4: "protected: int __cdecl D3DXSHSim::PRTSimpBVH::bAnyIntersectHeap(struct D3DXSHSim::AugGenRay const & __ptr64,unsigned int,unsigned int) __ptr64" ?bAnyIntersectHeap@PRTSimpBVH@D3DXSHSim@@IEAAHAEBUAugGenRay@2@II@Z
0x867046: acosf
0x722E50: "public: virtual class CNodeList * __ptr64 __cdecl CNodeList::Copy(unsigned int)const __ptr64" ?Copy@CNodeList@@UEBAPEAV1@I@Z
0x47FC30: "finalQuad*TessFactor requires QU" ??_C@_0FI@NJIOMJOL@finalQuad?$CKTessFactor?5requires?5QU@
0x4791F8: "split literal sum ushr to allow " ??_C@_0CP@PENPOIBH@split?5literal?5sum?5ushr?5to?5allow?5@
0x47D710: "Expected component count of 4 (o" ??_C@_0KE@GILOGCBM@Expected?5component?5count?5of?54?5?$CIo@
0x7B3B20: "public: virtual __cdecl CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@@UEAA@XZ
0x401248: "__cdecl _imp_CreateFileMappingA" __imp_CreateFileMappingA
0x49FAC0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetFVF(void) __ptr64" ?GetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x702898: "private: long __cdecl D3DXShader::CProgram::MergePredicates(class D3DXShader::CArgument * __ptr64,class D3DXShader::CArgument * __ptr64) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAVCArgument@2@0@Z
0x5F0D50: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetInterpolatedInfo(unsigned int,float * __ptr64 const,float * __ptr64 const,struct D3DXSHSim::myFace & __ptr64) __ptr64" ?GetInterpolatedInfo@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAM0AEAUmyFace@2@@Z
0x606A70: "double __cdecl D3DXSHSim::ddot_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?ddot_@D3DXSHSim@@YANPEAHPEAN010@Z
0x702044: "private: long __cdecl D3DXShader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3DXShader@@AEAAJXZ
0x624CA8: "public: virtual long __cdecl NXOF::XDataSaveObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@UEAAJPEADPEA_K@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x474050: "abstract interfaces not supporte" ??_C@_0CI@KNECCAGA@abstract?5interfaces?5not?5supporte@
0x47E230: "Domain Shader input vDomain must" ??_C@_0FE@CJONOOII@Domain?5Shader?5input?5vDomain?5must@
0x4DED60: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x476B3C: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x470F8C: "ps_5_0" ??_C@_06MGFNIADC@ps_5_0?$AA@
0x469790: "Ignoring attempt to set negative" ??_C@_0DE@IIKHIEFN@Ignoring?5attempt?5to?5set?5negative@
0x5BF2FC: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?RecordSetFloatArray@CEffect@D3DXEffects@@AEAAJPEBDPEBMI@Z
0x4AD5B4: D3DXQuaternionRotationYawPitchRoll
0x6FA260: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3DXShader@@UEAAPEAXI@Z
0x4A9248: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x401120: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x5814F4: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4847F0: "%s signature parameter %s (1-bas" ??_C@_0FK@CBJOLGML@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x478898: "movc(a, true, b) -> or(a, b)" ??_C@_0BN@DACCIAIF@movc?$CIa?0?5true?0?5b?$CJ?5?9?$DO?5or?$CIa?0?5b?$CJ?$AA@
0x859964: "public: unsigned char * __ptr64 __cdecl D3DX10Core::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DX10Core@@QEAAPEAEII@Z
0x651364: "void __cdecl D3DX::png_handle_oFFs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_oFFs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x471814: "block" ??_C@_05PIBOEKAB@block?$AA@
0x4649D8: "BLENDDIFFUSEALPHA" ??_C@_0BC@EJEAKPDA@BLENDDIFFUSEALPHA?$AA@
0x563E94: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned long,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned long * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@K$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@1PEAU_D3DVERTEXELEMENT9@@@Z
0x79B110: "public: void __cdecl CPreProcessor::LeaveAllocRegion(void) __ptr64" ?LeaveAllocRegion@CPreProcessor@@QEAAXXZ
0x7044A8: "private: long __cdecl D3DXShader::CProgram::SimplifyTernary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@IIII@Z
0x7246B0: "public: virtual void * __ptr64 __cdecl CNodeToken::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeToken@@UEAAPEAXI@Z
0x4642A0: "STENCILPASS" ??_C@_0M@IDKHFKOF@STENCILPASS?$AA@
0x486B90: "// Name" ??_C@_09PCNAGNIF@?1?1?5?5?5Name?$AA@
0x741BD0: "public: virtual unsigned int __cdecl ArTypeMatrix::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeMatrix@@UEAAIIPEAUSValue@@@Z
0x5E5D58: "public: __cdecl D3DXSHSim::BitArray::~BitArray(void) __ptr64" ??1BitArray@D3DXSHSim@@QEAA@XZ
0x475650: "texdp3tex" ??_C@_09FFGLJGDK@texdp3tex?$AA@
0x46EF18: "relative addressing not supporte" ??_C@_0CM@LOGNKBJG@relative?5addressing?5not?5supporte@
0x865974: abort
0x4799C8: "dsy fp_flags" ??_C@_0N@LJOMNEAK@dsy?5fp_flags?$AA@
0x46D3A0: "float expected" ??_C@_0P@NNEAODJC@float?5expected?$AA@
0x47A208: "rsq float_literal" ??_C@_0BC@PKFOBGOF@rsq?5float_literal?$AA@
0x5FBD30: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTAnyCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTAnyCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x7719B0: "protected: long __cdecl CCompiler::EmitLerp(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@111I@Z
0x81CC90: "protected: virtual bool __cdecl CPSProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@@MEAA_NPEAVCInstruction@@I@Z
0x487770: "__cdecl _real@be055285" __real@be055285
0x4645D0: "TEXCOORDSIZE1_5" ??_C@_0BA@GBOHBAHP@TEXCOORDSIZE1_5?$AA@
0x475BD8: "unrecognized shader version" ??_C@_0BM@ONDMKAHF@unrecognized?5shader?5version?$AA@
0x49DB50: D3DXCreateAnimationController
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeCompound::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeCompound@@UEAAPEAXI@Z
0x58E274: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A1R5G5B5(void) __ptr64" ?BltBox2D_A1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x47B338: "<internal error>" ??_C@_0BB@OPMGKHIE@?$DMinternal?5error?$DO?$AA@
0x5A0710: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBoolArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x795D60: "protected: long __cdecl CAssembler::Emit(unsigned long) __ptr64" ?Emit@CAssembler@@IEAAJK@Z
0x61EAB4: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x406110: "struct D3D_MATCHENTRY const * const g_BREAKLTCmp_Match" ?g_BREAKLTCmp_Match@@3QBUD3D_MATCHENTRY@@B
0x474218: "return type of texture too large" ??_C@_0DN@MIKIMIMN@return?5type?5of?5texture?5too?5large@
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5BB084: "private: long __cdecl D3DXEffects::CEffect::LoadExpressionAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadExpressionAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x47671C: "xi" ??_C@_02OOGDMPOL@xi?$AA@
0x470F3C: "vs_5_a" ??_C@_06GCNNJBN@vs_5_a?$AA@
0x6F7D74: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x486F40: "const D3DX10Core::CBuffer::`vftable'" ??_7CBuffer@D3DX10Core@@6B@
0x46BD28: "b" ??_C@_01OJONOECF@b?$AA@
0x470950: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x4757E0: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x864850: SSEFloat16Conversion8_asm
0x47EDE0: "Expected sample count of 0 but e" ??_C@_0GB@JOCIKFNM@Expected?5sample?5count?5of?50?5but?5e@
0x726720: "protected: class ArType * __ptr64 __cdecl CParse::EndInterfaceType(class ArSymbol * __ptr64) __ptr64" ?EndInterfaceType@CParse@@IEAAPEAVArType@@PEAVArSymbol@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x723BC0: "public: virtual void * __ptr64 __cdecl CNodeStateBlockFunctionCall::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStateBlockFunctionCall@@UEAAPEAXI@Z
0x60B7EC: "int __cdecl D3DXSHSim::dormtr_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormtr_@D3DXSHSim@@YAHPEBD00PEAH1PEAN1221211@Z
0x5D27D0: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::AddRef(void) __ptr64" ?AddRef@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x73E040: "protected: class ArSymbol * __ptr64 __cdecl CParse::StartCTBuffer(struct ArSourceLocation const * __ptr64,enum ArSymbolObjectKind,unsigned __int64,char const * __ptr64,class ArSemantic * __ptr64,class ArSymbol * __ptr64) __ptr64" ?StartCTBuffer@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@W4ArSymbolObjectKind@@_KPEBDPEAVArSemantic@@PEAV2@@Z
0x487A3C: "__cdecl _real@3f7db439" __real@3f7db439
0x56E8B0: D3DXSaveSurfaceToFileA
0x701DE4: "protected: long __cdecl D3DXShader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3DXShader@@IEAAJXZ
0x61A8D4: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromMemory@TBinaryLoad@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x718B54: "protected: int __cdecl D3DXShader::CPreProcessor::AreDefinesIdentical(class D3DXShader::CPPDefine * __ptr64,class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3DXShader@@IEAAHPEAVCPPDefine@2@0@Z
0x4E55EC: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x46C100: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x5A0E84: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4E2D18: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x401468: "__cdecl _imp__itoa" __imp__itoa
0x72DF60: "protected: long __cdecl CCompiler::EmitArgs(class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@@IEAAJPEBVCNode@@IPEAPEAVCArgument@@I@Z
0x886FCC: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x479718: "bine fp_flags" ??_C@_0O@HLOHHKKL@bine?5fp_flags?$AA@
0x477BA8: "vectorize tunnel through neg" ??_C@_0BN@IFLILGAA@vectorize?5tunnel?5through?5neg?$AA@
0x481B70: "Reference out of range on vertex" ??_C@_0IP@NMFBMAMJ@Reference?5out?5of?5range?5on?5vertex@
0x4753A0: "non-numeric case expression" ??_C@_0BM@JDCLCKMB@non?9numeric?5case?5expression?$AA@
0x5A0934: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloatArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBMI@Z
0x486C38: " preshader
" ??_C@_0P@EIFGCDOI@?5?5?5?5preshader?6?$AA@
0x46FA18: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x487A60: "__cdecl _real@3ffdfdfc" __real@3ffdfdfc
0x8A7678: "int NXOF::xofparse_nerrs" ?xofparse_nerrs@NXOF@@3HA
0x4DED60: "public: virtual unsigned long __cdecl NXOF::TBinarySave::AddRef(void) __ptr64" ?AddRef@TBinarySave@NXOF@@UEAAKXZ
0x67FA88: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateAllSubCharts(unsigned long const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?GenerateAllSubCharts@CIsochartMesh@D3DXIsochart@@AEAAJPEBKKAEA_N@Z
0x467338: "Transpose" ??_C@_09OMALPMGL@Transpose?$AA@
0x46FF40: "internal error: endif mismatch" ??_C@_0BP@NPMJAJLK@internal?5error?3?5endif?5mismatch?$AA@
0x486CC8: "// disassembly only available fo" ??_C@_0DF@KEBKIBBJ@?1?1?5disassembly?5only?5available?5fo@
0x80EF80: "protected: long __cdecl CShaderProgram::EmitInstScalar(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,bool) __ptr64" ?EmitInstScalar@CShaderProgram@@IEAAJIPEAPEAVCArgument@@0III_N@Z
0x471330: "Texture3D" ??_C@_09LLNBPCGJ@Texture3D?$AA@
0x47AB90: "udiv bits_known" ??_C@_0BA@KMGBIGEG@udiv?5bits_known?$AA@
0x740860: "public: virtual bool __cdecl ArTypeCompound::CollectInfo(unsigned int,struct ArTypeInfo * __ptr64) __ptr64" ?CollectInfo@ArTypeCompound@@UEAA_NIPEAUArTypeInfo@@@Z
0x7B4AF0: "public: long __cdecl CBaseProgram::AddArgument(class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int,unsigned int,double,unsigned __int64) __ptr64" ?AddArgument@CBaseProgram@@QEAAJPEAPEAVCArgument@@PEAVCPool@@IIN_K@Z
0x4869D8: " ob" ??_C@_03GKMJAKOF@?5ob?$AA@
0x5A5728: D3DXCreateEffectFromFileW
0x462504: "1.0.18" ??_C@_06ICNLLJPG@1?40?418?$AA@
0x46C6B8: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x476FA8: "reduce literal lit instruction" ??_C@_0BP@HJDBPKLD@reduce?5literal?5lit?5instruction?$AA@
0x4D19F8: D3DXCreateMesh
0x47BB88: "SV_RenderTargetArrayIndex" ??_C@_0BK@MGFFEMHA@SV_RenderTargetArrayIndex?$AA@
0x6432FC: "void __cdecl D3DX::png_chunk_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4DF030: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x5A47A4: D3DXCreateEffectCompilerFromFileW
0x4838F0: "sample_c_* instructions require " ??_C@_0JA@CPDFIDND@sample_c_?$CK?5instructions?5require?5@
0x48D698: "public: virtual long __cdecl D3DXCore::CSprite::End(void) __ptr64" ?End@CSprite@D3DXCore@@UEAAJXZ
0x632690: "int __cdecl D3DX::jpeg_fill_bit_buffer(struct D3DX::bitread_working_state * __ptr64,int,int,int)" ?jpeg_fill_bit_buffer@D3DX@@YAHPEAUbitread_working_state@1@HHH@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x46AC30: "Incorrect cHRM chunk length" ??_C@_0BM@JPCBJGIK@Incorrect?5cHRM?5chunk?5length?$AA@
0x7C83A0: "double __cdecl round_ne(double)" ?round_ne@@YANN@Z
0x4874A0: "__cdecl _mask@@AbsDouble@" __mask@@AbsDouble@
0x82D420: "protected: void __cdecl D3D10ShaderBinary::CShaderAsm::Reserve(unsigned int) __ptr64" ?Reserve@CShaderAsm@D3D10ShaderBinary@@IEAAXI@Z
0x4AFD7C: D3DXCreateMatrixStack
0x4757AC: "m3x4" ??_C@_04FLCJCGEO@m3x4?$AA@
0x462950: "BINORMAL" ??_C@_08DDEDFEDO@BINORMAL?$AA@
0x86595C: "__cdecl ultoa" _ultoa
0x47A818: "sample3d_lod_o fp_flags" ??_C@_0BI@BOFPBMID@sample3d_lod_o?5fp_flags?$AA@
0x484750: "%s signature parameter %s (1-bas" ??_C@_0EE@GINMCKJK@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x734E60: "protected: class CNode * __ptr64 __cdecl CParse::NewNullExpr(struct ArSourceLocation const * __ptr64) __ptr64" ?NewNullExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@@Z
0x5A1050: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x462630: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x5A44A8: D3DXCreateEffectCompilerFromFileA
0x7A2EF0: "public: bool __cdecl CArgument::AlwaysHasDifferentAddress(class CArgument * __ptr64) __ptr64" ?AlwaysHasDifferentAddress@CArgument@@QEAA_NPEAV1@@Z
0x57D4C0: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4ADA20: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x468950: "Not a JPEG file: starts with 0x%" ??_C@_0CL@GNLFDFCL@Not?5a?5JPEG?5file?3?5starts?5with?50x?$CF@
0x468010: "Unrecognized component IDs %d %d" ??_C@_0DE@EEJCDLOO@Unrecognized?5component?5IDs?5?$CFd?5?$CFd@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x5A52F8: D3DXCreateEffectFromFileA
0x825980: "public: virtual void * __ptr64 __cdecl CFXL10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXL10Program@@UEAAPEAXI@Z
0x469658: "Unable to write international te" ??_C@_0CE@EAKCIEIA@Unable?5to?5write?5international?5te@
0x47B678: "relative address references too " ??_C@_0CF@FBOOPCDC@relative?5address?5references?5too?5@
0x73B1F0: "protected: unsigned __int64 __cdecl CParse::CombineUsageFlags(struct ArSourceLocation const * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?CombineUsageFlags@CParse@@IEAA_KPEBUArSourceLocation@@_K1@Z
0x8404B0: "public: static void __cdecl Util::MultiObjectHelper<struct CD3D10Program::IfaceBody,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBody>,class Util::DoublingSizeTCount>::DestroyRange(struct CD3D10Program::IfaceBody * __ptr64,unsigned __int64,unsigned __int64)" ?DestroyRange@?$MultiObjectHelper@UIfaceBody@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBody@CD3D10Program@@@Util@@VDoublingSizeTCount@4@@Util@@SAXPEAUIfaceBody@CD3D10Program@@_K1@Z
0x571734: D3DXCreateCubeTextureFromResourceExW
0x46A148: "Invalid image color type specifi" ??_C@_0CD@BMDFBAM@Invalid?5image?5color?5type?5specifi@
0x486FE4: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x4DED60: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::AddRef(void) __ptr64" ?AddRef@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x480D40: "finalQuadVInsideTessFactor alrea" ??_C@_0FJ@HCBBMJCF@finalQuadVInsideTessFactor?5alrea@
0x566374: "private: void __cdecl CD3DXTexSampler::GetTexel(int,int,int,float * __ptr64) __ptr64" ?GetTexel@CD3DXTexSampler@@AEAAXHHHPEAM@Z
0x4801D0: "position already declared for in" ??_C@_0EG@KHFLBGDG@position?5already?5declared?5for?5in@
0x8659EC: "__cdecl _security_init_cookie" __security_init_cookie
0x470478: "q" ??_C@_01IIACKFLH@q?$AA@
0x4635F0: "const D3DXShader::CTextureShader::`vftable'" ??_7CTextureShader@D3DXShader@@6B@
0x4657A0: "ID3DXEffectCompiler: Unexpected " ??_C@_0CG@DCKDAMCL@ID3DXEffectCompiler?3?5Unexpected?5@
0x4ADB00: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x634E40: "void __cdecl D3DX::jinit_c_prep_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_prep_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x46BDC8: "break" ??_C@_05ELPHFHOI@break?$AA@
0x47FD50: "finalQuadUeq0EdgeTessFactor alre" ??_C@_0FJ@ILGHBOCB@finalQuadUeq0EdgeTessFactor?5alre@
0x6C0DB4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(class D3DXShader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@PEAPEBD@Z
0x723F90: "public: virtual class CNodeExpression * __ptr64 __cdecl CNodeExpression::Copy(unsigned int)const __ptr64" ?Copy@CNodeExpression@@UEBAPEAV1@I@Z
0x48DA9C: "public: __cdecl D3DXVECTOR3::D3DXVECTOR3(void) __ptr64" ??0D3DXVECTOR3@@QEAA@XZ
0x4629D0: "i_" ??_C@_02HKJLJHNJ@i_?$AA@
0x714500: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3DXShader@@IEAAIPEBDPEAN@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x46BD74: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x66CA58: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateDijkstraPathToVertex(unsigned long,unsigned long * __ptr64)const __ptr64" ?CalculateDijkstraPathToVertex@CIsochartMesh@D3DXIsochart@@AEBAJKPEAK@Z
0x4F627C: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemoveWedgeElement(unsigned short,unsigned short,unsigned short) __ptr64" ?RemoveWedgeElement@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGG@Z
0x650A64: "void __cdecl D3DX::png_handle_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x71B5C4: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x470730: "const D3DXShader::CProgram::`vftable'" ??_7CProgram@D3DXShader@@6B@
0x712110: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x6D9058: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MarkCoIssues(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?MarkCoIssues@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAI@Z
0x5C0498: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3DXShader@@MEAAJXZ
0x477EC8: "propagate literal value through " ??_C@_0CE@LNEEJCMA@propagate?5literal?5value?5through?5@
0x866FFE: acos
0x570914: D3DXCreateTextureFromResourceA
0x61EEC4: "public: virtual long __cdecl NXOF::TBinaryData::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryData@NXOF@@UEAAJPEA_K@Z
0x5E40D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ScaleMeshChunk(unsigned int,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ScaleMeshChunk@PRTComputeEngine@D3DXSHSim@@UEAAJIMPEAUID3DXPRTBuffer@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x7F7940: "protected: virtual unsigned long __cdecl CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@@MEAAKK@Z
0x73FB90: "public: static unsigned int __cdecl ArType::GetBasicSVT(enum ArBasicKind,unsigned int,unsigned __int64)" ?GetBasicSVT@ArType@@SAIW4ArBasicKind@@I_K@Z
0x474630: "Can't unroll loops marked with l" ??_C@_0CO@GDLEMPFD@Can?8t?5unroll?5loops?5marked?5with?5l@
0x475EE8: "x2" ??_C@_02LHCMELHE@x2?$AA@
0x734610: "protected: unsigned int __cdecl CParse::GetNumExprElements(class CNode const * __ptr64) __ptr64" ?GetNumExprElements@CParse@@IEAAIPEBVCNode@@@Z
0x4D3C58: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x488EA8: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x470B98: "," ??_C@_01IHBHIGKO@?0?$AA@
0x715B90: "public: void * __ptr64 __cdecl D3DXMesh::SHitNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHitNode@D3DXMesh@@QEAAPEAXI@Z
0x4777A0: "don't emit write masks on sample" ??_C@_0CO@CJKHIECK@don?8t?5emit?5write?5masks?5on?5sample@
0x5C7A64: "private: void __cdecl D3DXEffects::CEffect::CastAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?CastAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x47011C: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x83AB60: "protected: long __cdecl CD3D10Program::EmitUMUL(void) __ptr64" ?EmitUMUL@CD3D10Program@@IEAAJXZ
0x7310D0: "public: __cdecl CProgram::ScratchPtr<class CArgument * __ptr64>::~ScratchPtr<class CArgument * __ptr64>(void) __ptr64" ??1?$ScratchPtr@PEAVCArgument@@@CProgram@@QEAA@XZ
0x461DE0: "D3DXUseFontOutlines:LoopOrientat" ??_C@_0FJ@JBAEPCAF@D3DXUseFontOutlines?3LoopOrientat@
0x577AEC: "protected: virtual void __cdecl D3DXTex::CCodec::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodec@D3DXTex@@MEAAXXZ
0x462E80: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GJ@FDALLJKN@ID3DXFragmentLinker?3?3LinkShader?3@
0x46D508: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x49ED14: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAMPEAU_D3DXKEY_QUATERNION@@III@Z
0x7E9C10: "void __cdecl AppendAndLink(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AppendAndLink@@YAXPEAU_D3DCP_DATA@@II@Z
0x463A88: "VERTEXSHADERCONSTANTB" ??_C@_0BG@NCLMNMIM@VERTEXSHADERCONSTANTB?$AA@
0x66F180: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSquraedStretch(bool,bool,struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64)const __ptr64" ?CalFaceSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAM_N0QEAU_IsochartFace@2@AEBUD3DXVECTOR2@@22MAEAMPEAM@Z
0x5A1068: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4A4194: D3DXFrameDestroy
0x68A570: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBV12@@Z
0x480DA0: "finalTriUeq0EdgeTessFactor alrea" ??_C@_0FJ@LHCOLACJ@finalTriUeq0EdgeTessFactor?5alrea@
0x46F0C0: "%s semantic '%s' not yet impleme" ??_C@_0CP@MAPLCPKD@?$CFs?5semantic?5?8?$CFs?8?5not?5yet?5impleme@
0x4F40F4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x5FDA7C: "public: long __cdecl D3DXSHSim::OctTree::Insert(int) __ptr64" ?Insert@OctTree@D3DXSHSim@@QEAAJH@Z
0x463C58: "VIEWTRANSFORM" ??_C@_0O@JLLJECMP@VIEWTRANSFORM?$AA@
0x831D90: "protected: long __cdecl CD3D10Program::GatherInterfaceClasses(void) __ptr64" ?GatherInterfaceClasses@CD3D10Program@@IEAAJXZ
0x6EAFF0: "protected: long __cdecl D3DXShader::CShaderProgram::FoldIterator(void) __ptr64" ?FoldIterator@CShaderProgram@D3DXShader@@IEAAJXZ
0x469928: "Width is too large for libpng to" ??_C@_0DA@KJHOLOOI@Width?5is?5too?5large?5for?5libpng?5to@
0x5D9ACC: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x4633D8: " pixelshader =
" ??_C@_0CK@KLANAJMJ@?5?5?5?5?5?5?5?5pixelshader?5?$DN?5?6?5?5?5?5?5?5?5?5?5@
0x6422A4: "int __cdecl D3DX::__gl_vertLeq(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_vertLeq@D3DX@@YAHPEAUGLUvertex@1@0@Z
0x6E2680: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x479428: "add float_literal" ??_C@_0BC@JFMGJBCB@add?5float_literal?$AA@
0x4FD404: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREADDRESS,unsigned long) __ptr64" ?SetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAUIDirect3DBaseTexture9@@W4_D3DTEXTUREFILTERTYPE@@11W4_D3DTEXTUREADDRESS@@K@Z
0x462168: "const D3DXTex::CCodec_A4L4::`vftable'" ??_7CCodec_A4L4@D3DXTex@@6B@
0x78E870: "protected: class CNode * __ptr64 __cdecl CParse::AddStmtAttrs(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?AddStmtAttrs@CParse@@IEAAPEAVCNode@@PEBV2@0@Z
0x4FCCFC: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAK@Z
0x66F0EC: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateVertexStretch(bool,struct D3DXIsochart::_IsochartVertex * __ptr64 const,float const * __ptr64)const __ptr64" ?CalculateVertexStretch@CIsochartMesh@D3DXIsochart@@AEBAM_NQEAU_IsochartVertex@2@PEBM@Z
0x46D8E8: "const D3DXShader::CNodeList::`vftable'" ??_7CNodeList@D3DXShader@@6B@
0x5927F4: D3DXCompileShaderFromResourceA
0x4D7064: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x486AE0: "c%u" ??_C@_03JLOGHBLG@c?$CFu?$AA@
0x477670: "breakne match" ??_C@_0O@EBDEIFAF@breakne?5match?$AA@
0x71BD94: "struct D3DXPLANE * __ptr64 __cdecl intelsse3_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?intelsse3_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x65FC38: "long __cdecl D3DXIsochart::IMTFromTextureMap(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned long,float,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromTextureMap@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@KMIKP6AJPEBU3@IIPEAXPEAM@Z3KPEAY02M@Z
0x6676E4: "public: __cdecl D3DXIsochart::CIsochartMesh::~CIsochartMesh(void) __ptr64" ??1CIsochartMesh@D3DXIsochart@@QEAA@XZ
0x45F3B0: "const D3DXCore::CFont::`vftable'" ??_7CFont@D3DXCore@@6B@
0x47A6D0: "sample2d_c_lz_a_o fp_flags" ??_C@_0BL@COGDIHKI@sample2d_c_lz_a_o?5fp_flags?$AA@
0x601CC4: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::Init(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?Init@PRTSimpBVH@D3DXSHSim@@UEAAJPEAUID3DXMesh@@H0@Z
0x832720: "protected: long __cdecl CD3D10Program::EmitInterfaceMetadata(class CDXBCBuilder * __ptr64) __ptr64" ?EmitInterfaceMetadata@CD3D10Program@@IEAAJPEAVCDXBCBuilder@@@Z
0x4A4B30: fabsf
0x4623C8: "const D3DXTex::CCodec_BC4S::`vftable'" ??_7CCodec_BC4S@D3DXTex@@6B@
0x4872E8: "f16tof32" ??_C@_08OKJKNINI@f16tof32?$AA@
0x624AD0: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@W7EAAJPEADPEA_K@Z
0x66275C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::~dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x464648: "TEX5" ??_C@_04JIBKHEFI@TEX5?$AA@
0x46D930: "const D3DXShader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3DXShader@@6B@
0x4DED60: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::AddRef(void) __ptr64" ?AddRef@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x4A1748: "public: __cdecl D3DXMesh::CD3DXCrackDecl1::CD3DXCrackDecl1(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0CD3DXCrackDecl1@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@@Z
0x4785D8: "dot(normalized_v, normalized_v) " ??_C@_0DJ@OJAEHFOF@dot?$CInormalized_v?0?5normalized_v?$CJ?5@
0x4EC264: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x4879F8: "__cdecl _real@bd324a99" __real@bd324a99
0x46BCBC: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x65CD54: "public: bool __cdecl D3DXIsochart::dynamicarray<int>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@H@D3DXIsochart@@QEAA_N_K@Z
0x475318: "could not cast condition to bool" ??_C@_0CE@GDOLGFEP@could?5not?5cast?5condition?5to?5bool@
0x4ED8F8: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x5FEC88: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradNbrRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,double) __ptr64" ?EvalIrradNbrRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHN@Z
0x401068: "__cdecl _imp_GetObjectW" __imp_GetObjectW
0x4621A8: "const D3DXTex::CCodec_L6V5U5::`vftable'" ??_7CCodec_L6V5U5@D3DXTex@@6B@
0x471010: "BlendState" ??_C@_0L@DDELOHAJ@BlendState?$AA@
0x478198: "NOT BUGE => BULT" ??_C@_0BB@KHPADFGG@NOT?5BUGE?5?$DN?$DO?5BULT?$AA@
0x477250: "dot of partial nullity reduction" ??_C@_0CB@MOCJJLKK@dot?5of?5partial?5nullity?5reduction@
0x475218: "DX9-style 'compile' syntax is de" ??_C@_0DI@OMPMKFLJ@DX9?9style?5?8compile?8?5syntax?5is?5de@
0x477A10: "Literal in Log * Mul * Exp patte" ??_C@_0CD@CBNAGOEM@Literal?5in?5Log?5?$CK?5Mul?5?$CK?5Exp?5patte@
0x475178: "DX9-style 'LHS = <RHS>' syntax i" ??_C@_0DM@ODIJOKPB@DX9?9style?5?8LHS?5?$DN?5?$DMRHS?$DO?8?5syntax?5i@
0x71B708: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x6547A8: D3DXComputeIMTFromSignal
0x47117C: "snorm" ??_C@_05BOKKGJO@snorm?$AA@
0x7B7F20: "public: long __cdecl CInstruction::Copy(class CInstruction * __ptr64) __ptr64" ?Copy@CInstruction@@QEAAJPEAV1@@Z
0x652180: "void __cdecl D3DX::png_do_read_interlace(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_interlace@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5C1484: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x46B9B0: "incomplete distance tree" ??_C@_0BJ@CBCPDPJF@incomplete?5distance?5tree?$AA@
0x47E190: "Domain Shader must declare a tes" ??_C@_0DB@FLFCKMMO@Domain?5Shader?5must?5declare?5a?5tes@
0x4D5CF0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x477AD0: "Known literals reduced to mov" ??_C@_0BO@JAJCBCFC@Known?5literals?5reduced?5to?5mov?$AA@
0x5CD590: "private: long __cdecl D3DXEffects::CEffect::SetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x4879A8: "__cdecl _real@3e6bdb7b" __real@3e6bdb7b
0x487A34: "__cdecl _real@3f0bd8a1" __real@3f0bd8a1
0x589D6C: "long __cdecl D3DXTex::InternalCopy(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64)" ?InternalCopy@D3DXTex@@YAJPEAUIDirect3DSurface9@@0@Z
0x46BEA4: "false" ??_C@_05LAPONLG@false?$AA@
0x70CAE0: "private: void __cdecl D3DXShader::CProgram::ReorderInstructions_MarkParents(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3DXShader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x5C7838: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplyShaderAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@@Z
0x481540: "Invalid Tessellator Partitioning" ??_C@_0JA@BPNOPPDM@Invalid?5Tessellator?5Partitioning@
0x7281C0: "protected: long __cdecl CCompiler::CompileInternal(class CPreProcessor * __ptr64,struct ArParseResult * __ptr64,char const * __ptr64,class ArSymbolFunction * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,bool,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@@IEAAJPEAVCPreProcessor@@PEAUArParseResult@@PEBDPEAVArSymbolFunction@@PEBVCNode@@4_N2KPEAPEAUID3D10Blob@@@Z
0x7C43E0: "protected: long __cdecl CProgram::ComputeSwizzle(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?ComputeSwizzle@CProgram@@IEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAI2I_N@Z
0x78DAD0: "protected: long __cdecl CParse::FindFXApi(struct ArSourceLocation const * __ptr64,char const * __ptr64,class CNode const * __ptr64,bool,bool,struct SFxApiCall * __ptr64 * __ptr64) __ptr64" ?FindFXApi@CParse@@IEAAJPEBUArSourceLocation@@PEBDPEBVCNode@@_N3PEAPEAUSFxApiCall@@@Z
0x6AACC8: "protected: long __cdecl D3DXShader::CCompiler::CompileInternal(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3DXShader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x4A87F0: D3DXVec3Unproject
0x78D6D0: "protected: long __cdecl Util::Vector<unsigned int * __ptr64,class Util::NewDeleteObjectTraits<unsigned int * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAIV?$NewDeleteObjectTraits@PEAI@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x4646A8: "XYZB5" ??_C@_05OOHMANKC@XYZB5?$AA@
0x59FABC: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantElement(unsigned int) __ptr64" ?GetConstantElement@CConstant@D3DXShader@@QEAAPEAV12@I@Z
0x46BC34: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x896D60: "short * NXOF::xofparse_defred" ?xofparse_defred@NXOF@@3PAFA
0x73F220: "public: bool __cdecl ArType::CanConvertTo(class ArType * __ptr64,bool) __ptr64" ?CanConvertTo@ArType@@QEAA_NPEAV1@_N@Z
0x5C2008: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x49FE2C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x476C00: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x470F08: "#pragma warning (error:%d)
" ??_C@_0BM@CPMFAKGG@?$CDpragma?5warning?5?$CIerror?3?$CFd?$CJ?6?$AA@
0x5BA5D0: "private: long __cdecl D3DXEffects::CEffect::LoadInlineShaderAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadInlineShaderAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x722940: "protected: bool __cdecl CParse::RestartDeferredMethodBodies(class ArSymbol * __ptr64) __ptr64" ?RestartDeferredMethodBodies@CParse@@IEAA_NPEAVArSymbol@@@Z
0x46C908: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x4A0AA8: "private: long __cdecl D3DXAnimation::CKeyframedAnimationSet::RemoveKey<struct _D3DXKEY_VECTOR3>(unsigned int,unsigned int * __ptr64,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ??$RemoveKey@U_D3DXKEY_VECTOR3@@@CKeyframedAnimationSet@D3DXAnimation@@AEAAJIPEAIPEAU_D3DXKEY_VECTOR3@@@Z
0x479480: "and bits_known" ??_C@_0P@LACHKHCB@and?5bits_known?$AA@
0x465EC0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EN@OBDLAHHE@ID3DXEffectCompiler?3?3CompileEffe@
0x46CAD8: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x4D3F9C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x8A3430: "struct _GUID const * __ptr64 * D3DXMesh::x_rgTemplateIds" ?x_rgTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x5C04A4: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CLoggableDevice@D3DXEffects@@UEAAXHHK@Z
0x662778: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Edge>::add(struct D3DXIsochart::CMaxFlow::Edge const & __ptr64) __ptr64" ?add@?$dynamicarray@UEdge@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBUEdge@CMaxFlow@2@@Z
0x5D6858: D3DXConcatenateMeshes
0x471B70: "non-numeric sample count" ??_C@_0BJ@MEIAGJHH@non?9numeric?5sample?5count?$AA@
0x5EE9E8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddChildVert(unsigned int,unsigned int,int & __ptr64) __ptr64" ?AddChildVert@myAdaptiveMesh@D3DXSHSim@@QEAAJIIAEAH@Z
0x4CA978: "float __cdecl CalculateDiff(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?CalculateDiff@@YAMKKKKKKPEAEK@Z
0x462E20: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FO@BFFDGGLJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x62E080: "void __cdecl D3DX::jinit_marker_writer(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_marker_writer@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x624CC8: "public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef(void) __ptr64" ?AddRef@XDataObj@NXOF@@UEAAKXZ
0x624A00: "private: virtual unsigned long __cdecl NXOF::stringList::Release(void) __ptr64" ?Release@stringList@NXOF@@EEAAKXZ
0x758A60: "protected: long __cdecl CCompiler::EmitReturn(struct ArSourceLocation const * __ptr64) __ptr64" ?EmitReturn@CCompiler@@IEAAJPEBUArSourceLocation@@@Z
0x5AD8C4: "long __cdecl D3DXEffects::Compiler::CastToUint(unsigned int * __ptr64,struct SValue * __ptr64,struct ArSourceLocation const * __ptr64)" ?CastToUint@Compiler@D3DXEffects@@YAJPEAIPEAUSValue@@PEBUArSourceLocation@@@Z
0x4673C4: "UN" ??_C@_02EDDKIDN@UN?$AA@
0x471530: "%s%s%s%s" ??_C@_08KJEDNCKC@?$CFs?$CFs?$CFs?$CFs?$AA@
0x478838: "symmetric min or max on value" ??_C@_0BO@GJCFBEKK@symmetric?5min?5or?5max?5on?5value?$AA@
0x502CF8: "long __cdecl D3DXMesh::AddOtherFVFData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64)" ?AddOtherFVFData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKPEAUID3DXFileSaveData@@@Z
0x80D4D0: "protected: long __cdecl CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@@IEAAJXZ
0x476A90: "cannot have divergent gradient o" ??_C@_0DO@ECGNDPFB@cannot?5have?5divergent?5gradient?5o@
0x66CEFC: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x568A08: D3DXCreateBox
0x472E3C: "byte" ??_C@_04IHGKJMLH@byte?$AA@
0x886FA4: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x8177E0: "public: long __cdecl CDebugInfo::SerializeScopeVars(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopeVars@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x467360: "Non-unit" ??_C@_08IAEIADFB@Non?9unit?$AA@
0x85F498: "public: long __cdecl D3DXShader::CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@D3DXShader@@QEAAJPEBDII@Z
0x4D0A78: D3DXCreateSkinInfo
0x464408: "SHADEMODE" ??_C@_09LIHDEJNE@SHADEMODE?$AA@
0x475AE8: "addressing operations are not al" ??_C@_0DP@HPBIOHGL@addressing?5operations?5are?5not?5al@
0x470CDC: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x4673BC: "TR" ??_C@_02ODIGJPFH@TR?$AA@
0x476B68: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x486F90: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x7B4CF0: "public: long __cdecl CBaseProgram::AddInstruction(class CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@@QEAAJPEAPEAVCInstruction@@III@Z
0x473BF0: "array dimension for %s must be %" ??_C@_0CC@EMOGNELK@array?5dimension?5for?5?$CFs?5must?5be?5?$CF@
0x4D3E40: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x712530: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x587450: "private: long __cdecl D3DXTex::CImage::LoadJPG(void const * __ptr64,unsigned long) __ptr64" ?LoadJPG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x47A918: "samplecube_c_lz fp_flags" ??_C@_0BJ@GLEIKPKC@samplecube_c_lz?5fp_flags?$AA@
0x645A58: "void __cdecl D3DX::png_default_flush(struct D3DX::png_struct_def * __ptr64)" ?png_default_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x6FA2E0: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CNode * __ptr64,class D3DXShader::CTErrors * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@KK@Z
0x4E7600: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x488540: "__cdecl _real@3ff921fb60000000" __real@3ff921fb60000000
0x897878: "double D3DXSHSim::fRSigmaA" ?fRSigmaA@D3DXSHSim@@3NA
0x5886D4: "private: long __cdecl D3DXTex::CImage::LoadPPM(void const * __ptr64,unsigned long) __ptr64" ?LoadPPM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x4760B8: "invalid swizzle '%s'" ??_C@_0BF@HCOGMEGH@invalid?5swizzle?5?8?$CFs?8?$AA@
0x581AB0: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6D8DB8: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x46C720: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x470EA0: "#pragma def (%s, %s, %g, %g, %g," ??_C@_0CG@MMAENENB@?$CDpragma?5def?5?$CI?$CFs?0?5?$CFs?0?5?$CFg?0?5?$CFg?0?5?$CFg?0@
0x4737F0: "const ArTypeQualifier::`vftable'" ??_7ArTypeQualifier@@6B@
0x46C200: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x477390: "Negative value compared with zer" ??_C@_0CC@FFFCDCJ@Negative?5value?5compared?5with?5zer@
0x581698: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x582254: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x49C96C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetPriorityBlend(float) __ptr64" ?SetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAJM@Z
0x66FEC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexWithInfiniteStretch(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexWithInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x5DA53C: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Init(enum _D3DXSHCOMPRESSQUALITYTYPE,unsigned int,unsigned int,long (__cdecl*)(float,void * __ptr64),void * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?Init@CPRTCompBuffer@D3DXSHSim@@QEAAJW4_D3DXSHCOMPRESSQUALITYTYPE@@IIP6AJMPEAX@Z1PEAUID3DXPRTBuffer@@@Z
0x8AE840: "int D3DXShader::d3dxasm_char" ?d3dxasm_char@D3DXShader@@3HA
0x47D900: ".rrrr swizzle expected for opera" ??_C@_0EM@BMHJBJKA@?4rrrr?5swizzle?5expected?5for?5opera@
0x6A3CB4: "protected: long __cdecl D3DXShader::CParse::GetComponentType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAW4_D3DXCOMPONENT_TYPE@2@@Z
0x401388: "__cdecl _imp_memmove" __imp_memmove
0x479BF8: "ge fp_flags" ??_C@_0M@KIPFGEKA@ge?5fp_flags?$AA@
0x566C3C: "long __cdecl D3DXMesh::InitVertices(struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long)" ?InitVertices@D3DXMesh@@YAJAEAPEAUSLoadVertex@1@K@Z
0x7B3AE0: "public: virtual void * __ptr64 __cdecl CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@@UEAAPEAXI@Z
0x606168: "int __cdecl D3DXSHSim::s_copy(char * __ptr64,char const * __ptr64,int,int)" ?s_copy@D3DXSHSim@@YAHPEADPEBDHH@Z
0x4A9A08: D3DXMatrixDecompose
0x478120: "NOT BILT => BIGE" ??_C@_0BB@OMNMFP@NOT?5BILT?5?$DN?$DO?5BIGE?$AA@
0x6AA2F0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::DiscardStmt(void) __ptr64" ?DiscardStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x8AE950: "char * NXOF::indentBuffer" ?indentBuffer@NXOF@@3PADA
0x6C765C: "int __cdecl D3DXShader::IsTextureInst(unsigned int)" ?IsTextureInst@D3DXShader@@YAHI@Z
0x621D88: "public: virtual long __cdecl NXOF::TBinarySaveData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinarySaveData@NXOF@@UEAAJPEADPEA_K@Z
0x725260: "public: virtual enum ArScopeKind __cdecl ArSymbolScope::GetScopeType(void) __ptr64" ?GetScopeType@ArSymbolScope@@UEAA?AW4ArScopeKind@@XZ
0x464F20: "ID3DXEffectCompiler: Unexpected " ??_C@_0EP@BMGDIIDB@ID3DXEffectCompiler?3?5Unexpected?5@
0x8A4CE4: "__cdecl _@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszkvUmlyygUlyquivUznwGEUkxshszkvOlyq@d3dxshape" __@@_PchSym_@00@UtucPhwpqfmvAIOlyqOznwGEuivUdrmwldhUwrivxgcUwctUwDwBBUwDwcJUhszkvUmlyygUlyquivUznwGEUkxshszkvOlyq@d3dxshape
0x6C1508: "public: virtual int __cdecl D3DXShader::CNodeTree::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeTree@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x500D2C: D3DXLoadPatchMeshFromXof
0x5D9AB4: "public: virtual int __cdecl D3DXSHSim::PRTAnyCB::bCallBackMiss(void)const __ptr64" ?bCallBackMiss@PRTAnyCB@D3DXSHSim@@UEBAHXZ
0x591C1C: "long __cdecl D3DXTex::D3DXEncodeBC5U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5E02E8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounce(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x82B190: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitSamplerDecl(unsigned int,enum D3D10_SB_SAMPLER_MODE) __ptr64" ?EmitSamplerDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIW4D3D10_SB_SAMPLER_MODE@@@Z
0x4F08DC: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAV?$CEdgeInfo@I@2@PEAE@Z
0x46D918: "const D3DXShader::CNodeToken::`vftable'" ??_7CNodeToken@D3DXShader@@6B@
0x47AE90: "internal error: unpredicated inc" ??_C@_0CI@PENPGHEO@internal?5error?3?5unpredicated?5inc@
0x4FAFB0: D3DXComputeTangent
0x48A3E0: "__cdecl _real@406a400000000000" __real@406a400000000000
0x8539C0: "public: __cdecl TStack<struct _INST_NODE * __ptr64,20>::~TStack<struct _INST_NODE * __ptr64,20>(void) __ptr64" ??1?$TStack@PEAU_INST_NODE@@$0BE@@@QEAA@XZ
0x61FFD8: "public: long __cdecl NXOF::XTemplate::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64) __ptr64" ?ValidateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K_K@Z
0x78F1C0: "protected: class CNode * __ptr64 __cdecl CParse::NewSwitchStmt(struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?NewSwitchStmt@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEBV2@11@Z
0x5AD924: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::EvalNode(class CNode * __ptr64,unsigned long,class CNode * __ptr64 * __ptr64,struct ArSourceLocation const * __ptr64) __ptr64" ?EvalNode@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@@KPEAPEAV4@PEBUArSourceLocation@@@Z
0x601958: "public: void * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBVHMemAllocator@D3DXSHSim@@QEAAPEAXI@Z
0x47A648: "sample2d_c_o fp_flags" ??_C@_0BG@EEJAGCEG@sample2d_c_o?5fp_flags?$AA@
0x47C760: "internal error: debug info appen" ??_C@_0EF@GKMDPBBK@internal?5error?3?5debug?5info?5appen@
0x85BAC8: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x462458: "%u %u%s" ??_C@_07PNODOIPK@?$CFu?5?$CFu?$CFs?$AA@
0x4A6968: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x49F50C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::RegisterAnimationSRTKeys(char const * __ptr64,unsigned int,unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 const * __ptr64,struct _D3DXKEY_QUATERNION const * __ptr64,struct _D3DXKEY_VECTOR3 const * __ptr64,unsigned long * __ptr64) __ptr64" ?RegisterAnimationSRTKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDIIIPEBU_D3DXKEY_VECTOR3@@PEBU_D3DXKEY_QUATERNION@@1PEAK@Z
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeList::Print(void) __ptr64" ?Print@CNodeList@D3DXShader@@UEAAXXZ
0x477150: "max of known positive identity" ??_C@_0BP@NDJBOGLI@max?5of?5known?5positive?5identity?$AA@
0x6F0A94: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindCoissue(struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x85D2B4: "public: long __cdecl CDXBCBuilder::AppendBlob(enum DXBCFourCC,unsigned int,void const * __ptr64) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJW4DXBCFourCC@@IPEBX@Z
0x5899D8: "private: long __cdecl D3DXTex::CImage::SaveDDS(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveDDS@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5D311C: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAJM@Z
0x46A0A8: "Invalid bit depth for RGB image" ??_C@_0CA@JFINDAEN@Invalid?5bit?5depth?5for?5RGB?5image?$AA@
0x83C1B0: "protected: long __cdecl CD3D10Program::EmitInstructions(class CInstruction * __ptr64 const * __ptr64,unsigned int,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitInstructions@CD3D10Program@@IEAAJPEBQEAVCInstruction@@IPEAIPEA_N@Z
0x4766DC: "cm" ??_C@_02JKHMEGHO@cm?$AA@
0x46BC4C: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x46BA78: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x465520: "ID3DXEffectCompiler: Invalid sam" ??_C@_0CO@BGMCADLN@ID3DXEffectCompiler?3?5Invalid?5sam@
0x474388: "'%s': input parameter '%s' must " ??_C@_0DK@ENENBIGP@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5must?5@
0x4875D0: "__stdcall _real" __real@46800100
0x5948CC: "public: void * __ptr64 __cdecl D3DXShader::CFragment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragment@D3DXShader@@QEAAPEAXI@Z
0x479668: "bieq bits_known" ??_C@_0BA@BMDHKFNE@bieq?5bits_known?$AA@
0x624428: "public: virtual long __cdecl NXOF::XDataObj::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataObj@NXOF@@UEAAJPEA_K@Z
0x642DE0: "void __cdecl D3DX::__gl_pqSortInit(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortInit@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x6F6F68: "unsigned int __cdecl D3DXShader::TypeSize(class D3DXShader::CNode * __ptr64)" ?TypeSize@D3DXShader@@YAIPEAVCNode@1@@Z
0x7226E0: "protected: long __cdecl CParse::DeferMethodBody(class ArSymbol * __ptr64,class ArSymbol * __ptr64,int * __ptr64) __ptr64" ?DeferMethodBody@CParse@@IEAAJPEAVArSymbol@@0PEAH@Z
0x57EC30: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x64A43C: "void __cdecl D3DX::png_do_gamma(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_gamma@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE1PEAPEAGH@Z
0x6681E8: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReBuildRootChartByAdjacence(void) __ptr64" ?ReBuildRootChartByAdjacence@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x478B70: "unsigned integer movc((a<b),b,a)" ??_C@_0CN@MFJEKCMM@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ@
0x45F6B0: IID_ID3DXMesh
0x7E1D20: "void __cdecl UpdateGroup(class CArgument * __ptr64,unsigned int)" ?UpdateGroup@@YAXPEAVCArgument@@I@Z
0x8321A0: "protected: long __cdecl CD3D10Program::EmitInterfaceDecls(void) __ptr64" ?EmitInterfaceDecls@CD3D10Program@@IEAAJXZ
0x465158: "ID3DXEffectCompiler: Error initi" ??_C@_0DG@JAPLCCGC@ID3DXEffectCompiler?3?5Error?5initi@
0x48954C: "__stdcall _real" __real@43800000
0x7A3130: "public: static void __cdecl CArgument::AddMasks(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?AddMasks@CArgument@@SAX_K000PEA_K1@Z
0x6F969C: "public: int __cdecl D3DXShader::CInstruction::IsCopy(void) __ptr64" ?IsCopy@CInstruction@D3DXShader@@QEAAHXZ
0x465990: "ID3DXEffectCompiler: Internal er" ??_C@_0FA@GIMACHKP@ID3DXEffectCompiler?3?5Internal?5er@
0x739870: "protected: long __cdecl CParse::FindVariableByName(struct ArSourceLocation const * __ptr64,char const * __ptr64,class ArSymbolVariable * __ptr64 * __ptr64) __ptr64" ?FindVariableByName@CParse@@IEAAJPEBUArSourceLocation@@PEBDPEAPEAVArSymbolVariable@@@Z
0x487688: "__stdcall _real" __real@42800000
0x4ACBA4: D3DXMatrixOrthoRH
0x4707A0: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x401048: "__cdecl _imp_MoveToEx" __imp_MoveToEx
0x488480: "__stdcall _real" __real@41800000
0x46439C: "ZFUNC" ??_C@_05GJBIJLLI@ZFUNC?$AA@
0x4755D8: "break_c" ??_C@_07EKJIKHKN@break_c?$AA@
0x479858: "ceil fp_flags" ??_C@_0O@HDIHPFCM@ceil?5fp_flags?$AA@
0x723C90: "public: virtual class CNodeStateBlockFunctionCall * __ptr64 __cdecl CNodeStateBlockFunctionCall::Copy(unsigned int)const __ptr64" ?Copy@CNodeStateBlockFunctionCall@@UEBAPEAV1@I@Z
0x64D820: "void __cdecl D3DX::png_write_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4724D8: "unknown attribute %s, or attribu" ??_C@_0DO@PCGEGOJK@unknown?5attribute?5?$CFs?0?5or?5attribu@
0x472228: "'%s': %s does not support double" ??_C@_0CC@CJOLILPG@?8?$CFs?8?3?5?$CFs?5does?5not?5support?5double@
0x5B2110: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x487AB8: "__stdcall _real" __real@40800000
0x47A0E0: "not fp_flags" ??_C@_0N@EBDFFPFG@not?5fp_flags?$AA@
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeExpression::Print(void) __ptr64" ?Print@CNodeExpression@D3DXShader@@UEAAXXZ
0x57DD04: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x482CD0: "Relative indexing not allowed fo" ??_C@_0II@OJFPDNBJ@Relative?5indexing?5not?5allowed?5fo@
0x57FC00: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x488EE0: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x6D9E74: "protected: virtual long __cdecl D3DXShader::CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@D3DXShader@@MEAAJXZ
0x79B3C0: "public: long __cdecl CPreProcessor::InitializeFromMemory(char const * __ptr64,void const * __ptr64,unsigned int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64) __ptr64" ?InitializeFromMemory@CPreProcessor@@QEAAJPEBDPEBXIPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@@Z
0x7E40F0: "protected: long __cdecl CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@@IEAAJXZ
0x475F04: "volume" ??_C@_06EMCPHFGM@volume?$AA@
0x83BBF0: "protected: long __cdecl CD3D10Program::EmitCONTINUEA(void) __ptr64" ?EmitCONTINUEA@CD3D10Program@@IEAAJXZ
0x5A74F8: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::Release(void) __ptr64" ?Release@CEffectPool@D3DXEffects@@UEAAKXZ
0x5F6BB8: "bool __cdecl clusters_get_svd(struct points_typ * __ptr64,int * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_get_svd@@YA_NPEAUpoints_typ@@PEAH1PEAUcluster_typ@@HH@Z
0x464DD0: "DESTALPHA" ??_C@_09BGPDIOIF@DESTALPHA?$AA@
0x463468: "Internal error compiling the fra" ??_C@_0CL@IDGCOEOM@Internal?5error?5compiling?5the?5fra@
0x46FED8: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x46B230: "Incorrect oFFs chunk length" ??_C@_0BM@NBDONMKL@Incorrect?5oFFs?5chunk?5length?$AA@
0x4612F0: "D3DXValidMesh: Bowtie found arou" ??_C@_0EH@GHABPNPE@D3DXValidMesh?3?5Bowtie?5found?5arou@
0x724A00: "public: class ArSymbol * __ptr64 __cdecl ArSymbol::Find(char const * __ptr64,void * __ptr64,bool,class ArSymbol const * __ptr64) __ptr64" ?Find@ArSymbol@@QEAAPEAV1@PEBDPEAX_NPEBV1@@Z
0x46D708: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x6DEFE0: "protected: virtual long __cdecl D3DXShader::CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@D3DXShader@@MEAAJXZ
0x5EDB60: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6E319C: "public: virtual long __cdecl D3DXShader::CShaderProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x6C21FC: "public: virtual int __cdecl D3DXShader::CNodeVariable::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeVariable@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x469C00: "Out of memory processing unknown" ??_C@_0CI@ICGKPKMD@Out?5of?5memory?5processing?5unknown@
0x5CD3C0: "private: long __cdecl D3DXEffects::CEffect::GetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x475F7C: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x5EBA8C: "public: __cdecl D3DXSHSim::TmpSC::~TmpSC(void) __ptr64" ??1TmpSC@D3DXSHSim@@QEAA@XZ
0x469E48: "Call to NULL read function" ??_C@_0BL@GPADEDKN@Call?5to?5NULL?5read?5function?$AA@
0x5EF0D4: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::OrientFace(unsigned int,class D3DXSHSim::myEdge * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int & __ptr64,unsigned int & __ptr64) __ptr64" ?OrientFace@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAPEAVmyEdge@2@QEAIAEAI2@Z
0x6572B0: "long __cdecl D3DXIsochart::isochartpartition(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long,float,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long const * __ptr64,unsigned long)" ?isochartpartition@D3DXIsochart@@YAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMKMPEBKPEAPEAUID3DXBuffer@@4444PEAKPEAMKP6AJMPEAX@ZM73K@Z
0x405440: "struct D3D_MATCHENTRY const * const g_IFLTIdent_Match" ?g_IFLTIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x4DAF18: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x818F60: "public: long __cdecl CDebugInfo::Optimize(void) __ptr64" ?Optimize@CDebugInfo@@QEAAJXZ
0x469BD0: "Out of memory while processing u" ??_C@_0CO@KHAGOEON@Out?5of?5memory?5while?5processing?5u@
0x4A8AD0: D3DXVec3UnprojectArray
0x7FE0F0: "protected: virtual long __cdecl CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@@MEAAJXZ
0x477468: "combine of commutative literals" ??_C@_0CA@MJCAMKPL@combine?5of?5commutative?5literals?$AA@
0x50963C: D3DXLoadMeshFromXInMemory
0x40391C: "unsigned int const gNumSwizzlesNoReps" ?gNumSwizzlesNoReps@@3IB
0x47D098: "Validation Error: %s" ??_C@_0BF@HMKOONHC@Validation?5Error?3?5?$CFs?$AA@
0x5F6DC8: "double __cdecl clusters_assign_points_nocull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_nocull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x86519C: memcpy_s_downlevel
0x5D80B4: "void __cdecl D3DXSHSim::SimpErrorReport(void)" ?SimpErrorReport@D3DXSHSim@@YAXXZ
0x7247F0: "public: virtual void __cdecl ArSymbolFunction::PrintDetail(void) __ptr64" ?PrintDetail@ArSymbolFunction@@UEAAXXZ
0x6472D4: "void __cdecl D3DX::png_init_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_init_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x467878: "indexColor" ??_C@_0L@ILBAHFNK@indexColor?$AA@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x47A448: "sample1d_dd_a_o fp_flags" ??_C@_0BJ@NHJKLCNI@sample1d_dd_a_o?5fp_flags?$AA@
0x48A310: "__cdecl _real@3e924925" __real@3e924925
0x607094: "int __cdecl D3DXSHSim::dsyr2k_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2k_@D3DXSHSim@@YAHPEBD0PEAH1PEAN2121221@Z
0x5EE748: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetVertParent(unsigned int,struct D3DXSHSim::myVertParentInfo & __ptr64,unsigned int) __ptr64" ?GetVertParent@myAdaptiveMesh@D3DXSHSim@@QEAAJIAEAUmyVertParentInfo@2@I@Z
0x467158: "const D3DXSHSim::PRTClosestCB::`vftable'" ??_7PRTClosestCB@D3DXSHSim@@6B@
0x46BE9C: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x64D258: "void __cdecl D3DX::png_write_oFFs(struct D3DX::png_struct_def * __ptr64,long,long,int)" ?png_write_oFFs@D3DX@@YAXPEAUpng_struct_def@1@JJH@Z
0x482C20: "Reference out of bounds, [%d], o" ??_C@_0KG@MCMBHKEM@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x4641C4: "WRAP15" ??_C@_06OMKBGNAO@WRAP15?$AA@
0x84F1D0: "public: __cdecl CD3D10PixelShaderValidator::~CD3D10PixelShaderValidator(void) __ptr64" ??1CD3D10PixelShaderValidator@@QEAA@XZ
0x46FF08: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x4A0088: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x477760: "Emit output arrays" ??_C@_0BD@HOAFBLB@Emit?5output?5arrays?$AA@
0x652B18: "void __cdecl D3DX::png_read_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4869DC: " oi" ??_C@_03IJDNNDCO@?5oi?$AA@
0x4054E0: "struct D3D_MATCHENTRY const * const g_IFNEIdent_Match" ?g_IFNEIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x4799E8: "dsy float_literal" ??_C@_0BC@KJJCGJDH@dsy?5float_literal?$AA@
0x4EDD10: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddVertex(unsigned char * __ptr64,unsigned int) __ptr64" ?AddVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAEI@Z
0x4677FA: "public: static unsigned char const NXOF::TBinarySave::c_End" ?c_End@TBinarySave@NXOF@@2EB
0x469AE0: "Insufficient memory to process i" ??_C@_0CL@FFBJCBGI@Insufficient?5memory?5to?5process?5i@
0x4878A4: "__cdecl _real@3dea3936" __real@3dea3936
0x4DE400: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x4D04AC: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x4013E0: "__cdecl _imp_malloc" __imp_malloc
0x470AE0: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x6C2080: "public: virtual class D3DXShader::CNodeFunction * __ptr64 __cdecl D3DXShader::CNodeFunction::Copy(void) __ptr64" ?Copy@CNodeFunction@D3DXShader@@UEAAPEAV12@XZ
0x4A0B34: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x47A008: "movc float_literal" ??_C@_0BD@FDMLHOEG@movc?5float_literal?$AA@
0x483380: "ld2dms requires resource declare" ??_C@_0HD@JBENMEMM@ld2dms?5requires?5resource?5declare@
0x465C70: "ID3DXEffectCompiler: State '%s' " ??_C@_0FL@HPIBDGBB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x487A78: "__cdecl _real@3efa2a1c" __real@3efa2a1c
0x725720: "protected: class ArType * __ptr64 __cdecl CParse::NewVectorType(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,class CNode const * __ptr64) __ptr64" ?NewVectorType@CParse@@IEAAPEAVArType@@PEBUArSourceLocation@@PEAV2@PEBVCNode@@@Z
0x61ED90: "public: virtual unsigned long __cdecl NXOF::TBinaryData::Release(void) __ptr64" ?Release@TBinaryData@NXOF@@UEAAKXZ
0x5D9DFC: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractClusterIDs(unsigned int * __ptr64) __ptr64" ?ExtractClusterIDs@CPRTCompBuffer@D3DXSHSim@@UEAAJPEAI@Z
0x401390: "__cdecl _imp__purecall" __imp__purecall
0x4628BC: "yzw" ??_C@_03PBJEMNEC@yzw?$AA@
0x401018: ADVAPI32_NULL_THUNK_DATA
0x4A7184: D3DXVec2TransformNormalArray
0x59591C: "public: long __cdecl D3DXShader::CFragment::CalculateReadWriteInfo(unsigned int,unsigned int,unsigned char * __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateReadWriteInfo@CFragment@D3DXShader@@QEAAJIIPEAE0@Z
0x602848: "int __cdecl svd_eigen(int,double * __ptr64 const,int,double * __ptr64 const,double * __ptr64 const,double * __ptr64 const,int,int * __ptr64 const,int * __ptr64 const)" ?svd_eigen@@YAHHQEANH000HQEAH1@Z
0x464678: "LASTBETA_D3DCOLOR" ??_C@_0BC@CIELPDNO@LASTBETA_D3DCOLOR?$AA@
0x476D18: "Integer divide by zero" ??_C@_0BH@NHLLGLIN@Integer?5divide?5by?5zero?$AA@
0x866EF8: RtlVirtualUnwind
0x59F4B0: "public: void * __ptr64 __cdecl D3DXShader::CConstant::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstant@D3DXShader@@QEAAPEAXI@Z
0x4755E0: "if_c" ??_C@_04JKICOEOI@if_c?$AA@
0x5EBF2C: "public: __cdecl D3DXSHSim::TmpSC::TmpSC(void) __ptr64" ??0TmpSC@D3DXSHSim@@QEAA@XZ
0x46BD18: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x7FE0F0: "private: virtual long __cdecl CProgram::CombineOrdinals(unsigned __int64,unsigned __int64,class CPool * __ptr64) __ptr64" ?CombineOrdinals@CProgram@@EEAAJ_K0PEAVCPool@@@Z
0x866ACC: "__cdecl safecrt_cfltcvt" _safecrt_cfltcvt
0x79E200: "protected: long __cdecl CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@@IEAAJXZ
0x47AA78: "sincos fp_flags" ??_C@_0BA@EJEJKILC@sincos?5fp_flags?$AA@
0x469AB8: "Insufficient memory for pCAL par" ??_C@_0CI@BJJAJFBL@Insufficient?5memory?5for?5pCAL?5par@
0x4869D0: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x6C9B0C: "protected: int __cdecl D3DXShader::CPSLegacyProgram::HasWriteMask(class D3DXShader::CInstruction * __ptr64) __ptr64" ?HasWriteMask@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x476718: "xxi" ??_C@_03JOONEBJG@xxi?$AA@
0x461CF8: "D3DXCreateText: Non vector font " ??_C@_0CK@OCHIANCE@D3DXCreateText?3?5Non?5vector?5font?5@
0x4878D0: "__cdecl _real@3d7397a8" __real@3d7397a8
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeQualifier::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArTypeQualifier@@UEAAPEAXI@Z
0x477E18: "Legacy C + (A * B) + (A * !B) =>" ??_C@_0CH@NFPLDPND@Legacy?5C?5?$CL?5?$CIA?5?$CK?5B?$CJ?5?$CL?5?$CIA?5?$CK?5?$CBB?$CJ?5?$DN?$DO@
0x865604: isspace
0x4874E8: "__cdecl _real@401921fb60000000" __real@401921fb60000000
0x47A8B8: "samplecube_dd fp_flags" ??_C@_0BH@PHODPPPP@samplecube_dd?5fp_flags?$AA@
0x80D9A0: "protected: long __cdecl CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@@IEAAJXZ
0x622C18: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x591908: "long __cdecl D3DXTex::D3DXDecodeBC5S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x55CE90: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetIndexElement(unsigned int) __ptr64" ?GetIndexElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@I@Z
0x4012B8: "__cdecl _imp_WriteFile" __imp_WriteFile
0x583EB0: "public: __cdecl D3DXTex::CImage::~CImage(void) __ptr64" ??1CImage@D3DXTex@@QEAA@XZ
0x826540: "public: virtual long __cdecl C30Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x5B1470: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x606C78: "double __cdecl D3DXSHSim::dasum_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dasum_@D3DXSHSim@@YANPEAHPEAN0@Z
0x7A24D0: "public: long __cdecl CArgument::CheckApplyFloatValue(struct _D3D_RULES * __ptr64,double) __ptr64" ?CheckApplyFloatValue@CArgument@@QEAAJPEAU_D3D_RULES@@N@Z
0x7E0FD0: "private: long __cdecl CProgram::VectorizeLeft_DotProduct(class CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@@AEAAJPEAVCInstruction@@@Z
0x63B670: "void __cdecl D3DX::jpeg_idct_ifast(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_ifast@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x8AF060: "class D3DX10Core::CD3DDLL D3DX10Core::g_D3D10DLL" ?g_D3D10DLL@D3DX10Core@@3VCD3DDLL@1@A
0x6AA7E4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3DXShader@@IEAAPEAVCNode@2@H@Z
0x4745B0: "'%s': Not all control paths retu" ??_C@_0CD@GKLOCGCG@?8?$CFs?8?3?5Not?5all?5control?5paths?5retu@
0x683E0C: "private: long __cdecl D3DXIsochart::CIsochartMesh::BiPartitionParameterlizeShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?BiPartitionParameterlizeShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@@Z
0x4011C0: "__cdecl _imp_IsBadCodePtr" __imp_IsBadCodePtr
0x46B440: "Incorrect tIME chunk length" ??_C@_0BM@HAEOJOJG@Incorrect?5tIME?5chunk?5length?$AA@
0x476BD0: "bufinfo" ??_C@_07IJAKMBGN@bufinfo?$AA@
0x8407D0: "public: void __cdecl Util::Vector<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::TakeOwnership(class Util::Vector<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> & __ptr64) __ptr64" ?TakeOwnership@?$Vector@UIfaceBodyTable@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBodyTable@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@QEAAXAEAV12@@Z
0x83B7D0: "protected: long __cdecl CD3D10Program::EmitIF(void) __ptr64" ?EmitIF@CD3D10Program@@IEAAJXZ
0x4878C4: "__cdecl _real@3e0fd5a0" __real@3e0fd5a0
0x489320: "__stdcall _real" __real@45863733
0x464BB8: "DISABLE" ??_C@_07MMIDIINJ@DISABLE?$AA@
0x475F94: "da" ??_C@_02DDIGBPPH@da?$AA@
0x6C0930: "protected: int __cdecl D3DXShader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3DXShader@@IEAAHIIPEAI0@Z
0x5D27D0: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAHXZ
0x61B28C: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTEnumObject@NXOF@@MEAAPEAXI@Z
0x48ECB4: "public: virtual struct HDC__ * __ptr64 __cdecl D3DXCore::CFont::GetDC(void) __ptr64" ?GetDC@CFont@D3DXCore@@UEAAPEAUHDC__@@XZ
0x615D70: "int __cdecl D3DXSHSim::dorm2l_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2l_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x46A040: "Overflow in png_memset_check." ??_C@_0BO@NNBHIBOC@Overflow?5in?5png_memset_check?4?$AA@
0x497B98: "protected: long __cdecl D3DXCore::CLine::CheckVertexBuffer(void) __ptr64" ?CheckVertexBuffer@CLine@D3DXCore@@IEAAJXZ
0x721810: "long __cdecl PrintIntrinsicParam(struct D3DINTRINSIC_ARGUMENT const * __ptr64,unsigned int,char * __ptr64,unsigned int * __ptr64)" ?PrintIntrinsicParam@@YAJPEBUD3DINTRINSIC_ARGUMENT@@IPEADPEAI@Z
0x644F78: "void __cdecl D3DX::png_set_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_set_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KKHHHHH@Z
0x4690C0: "MAX_ALLOC_CHUNK is wrong, please" ??_C@_0CF@DENLILGA@MAX_ALLOC_CHUNK?5is?5wrong?0?5please@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x4ACD90: D3DXMatrixOrthoOffCenterLH
0x487108: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x58E148: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X1R5G5B5(void) __ptr64" ?BltBox2D_X1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x5B280C: "long __cdecl D3DXEffects::Compiler::GetMatPtr(struct D3DXEffects::SType * __ptr64,class CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@@PEAPEAUD3DXMATRIX@@I@Z
0x5020CC: "long __cdecl D3DXMesh::AddEffectDefaultDWord(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultDWord@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x4ACEDC: D3DXMatrixShadow
0x46E080: "bias" ??_C@_04NBAGBPGE@bias?$AA@
0x46AAA0: "Duplicate gAMA chunk" ??_C@_0BF@IMCFKHDJ@Duplicate?5gAMA?5chunk?$AA@
0x6E95F0: "protected: long __cdecl D3DXShader::CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@D3DXShader@@IEAAJXZ
0x5C0828: "private: long __cdecl D3DXEffects::CEffect::BuildFXLArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildFXLArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x4CA340: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned short)" ??$D3DXValidMeshEx@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@G@Z
0x46B0E0: "Missing IHDR before hIST" ??_C@_0BJ@EEABIBEO@Missing?5IHDR?5before?5hIST?$AA@
0x46AFC0: "Missing PLTE before tRNS" ??_C@_0BJ@NIHNNFHD@Missing?5PLTE?5before?5tRNS?$AA@
0x46E870: "dependent texture read chain can" ??_C@_0DH@MCMHDAJI@dependent?5texture?5read?5chain?5can@
0x470878: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x57FB0C: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x865968: "__cdecl tempnam" _tempnam
0x47A100: "not bits_known" ??_C@_0P@MNKHCDBA@not?5bits_known?$AA@
0x46B7B8: "incorrect header check" ??_C@_0BH@LIBMMIGA@incorrect?5header?5check?$AA@
0x73F890: "public: static long __cdecl ArType::CombineBasicTypes(enum ArBasicKind,enum ArBasicKind,enum ArBasicKind * __ptr64)" ?CombineBasicTypes@ArType@@SAJW4ArBasicKind@@0PEAW42@@Z
0x472394: "call" ??_C@_04OMFAIDPG@call?$AA@
0x487984: "__cdecl _real@3e1f03d6" __real@3e1f03d6
0x62B0C0: "void __cdecl D3DX::jpeg_destroy(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_destroy@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x5D84A8: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::LockBuffer(unsigned int,unsigned int,float * __ptr64 * __ptr64) __ptr64" ?LockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJIIPEAPEAM@Z
0x684D00: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face * __ptr64>::add(struct GeodesicDist::Face * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAUFace@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBQEAUFace@GeodesicDist@@@Z
0x79DFF0: "protected: long __cdecl CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@@IEAAJH@Z
0x730FC0: "protected: static int __cdecl CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@@KAHIIPEBX@Z
0x4ADD34: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x487940: "__cdecl _real@3e1fd301" __real@3e1fd301
0x5BEF1C: "public: virtual long __cdecl D3DXEffects::CEffect::DeleteParameterBlock(char const * __ptr64) __ptr64" ?DeleteParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x55CEA8: "void __cdecl D3DXMesh::D3DXMesh::CalculateEdgeControlPoint(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 * __ptr64)" ?CalculateEdgeControlPoint@D3DXMesh@1@YAXPEAUD3DXVECTOR3@@00M0@Z
0x713960: "public: long __cdecl D3DXShader::CTErrors::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x636FF0: "void __cdecl D3DX::jinit_c_main_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_main_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x82BB60: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,enum D3D10_SB_NAME) __ptr64" ?EmitPSInputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@W4D3D10_SB_NAME@@@Z
0x467498: "
template %s {" ??_C@_0BA@CHBHCADP@?$AN?6template?5?$CFs?5?$HL?$AA@
0x64CFD4: "void __cdecl D3DX::png_write_tEXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64)" ?png_write_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_K@Z
0x46FDB0: "cannot map general loop to this " ??_C@_0DA@ENJFNHNH@cannot?5map?5general?5loop?5to?5this?5@
0x6646F8: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::IMTOptimize(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,float const (* __ptr64)[3],float,float) __ptr64" ?IMTOptimize@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEAY02$$CBMMM@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x724110: "public: virtual void __cdecl CNodeExpression::Validate(void)const __ptr64" ?Validate@CNodeExpression@@UEBAXXZ
0x464D70: "BOTHINVSRCALPHA" ??_C@_0BA@EMOALHOH@BOTHINVSRCALPHA?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x4702D0: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x4A6BBC: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401240: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x479590: "beq int_literal" ??_C@_0BA@OEHCFIIB@beq?5int_literal?$AA@
0x709B9C: "protected: long __cdecl D3DXShader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3DXShader@@IEAAJXZ
0x886FB8: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x47BB70: "SV_ViewportArrayIndex" ??_C@_0BG@PIIAIAKI@SV_ViewportArrayIndex?$AA@
0x65EB50: "private: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@K@D3DXIsochart@@AEAA_N_K@Z
0x7FAB90: "protected: long __cdecl CShaderProgram::ColorParents(class CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@@IEAAJPEAVCInstruction@@I@Z
0x665D68: "public: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::cutTopData(void) __ptr64" ?cutTopData@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAPEAVCIsochartMesh@2@XZ
0x472D50: "intrinsic function" ??_C@_0BD@KKJLAFF@intrinsic?5function?$AA@
0x5AAC80: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeRefs(class ArType * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?InitializeRefs@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArType@@PEAPEAE@Z
0x6243A4: "public: virtual long __cdecl NXOF::XDataObj::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataObj@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x816C80: "public: long __cdecl CDebugInfo::SerializeTokens(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeTokens@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x468D00: "Unsupported color conversion req" ??_C@_0CF@JDLOPNGO@Unsupported?5color?5conversion?5req@
0x4FCF34: "public: __cdecl D3DXMesh::GXPatchMesh::GXPatchMesh(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long * __ptr64,struct _D3DXPATCHINFO const * __ptr64) __ptr64" ??0GXPatchMesh@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KKKKPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@PEAKPEBU_D3DXPATCHINFO@@@Z
0x834A20: "protected: long __cdecl CD3D10Program::EmitRESINFO(void) __ptr64" ?EmitRESINFO@CD3D10Program@@IEAAJXZ
0x46AD48: "Duplicate sRGB chunk" ??_C@_0BF@EFDCKHOG@Duplicate?5sRGB?5chunk?$AA@
0x46A278: "Invalid sRGB rendering intent sp" ??_C@_0CI@CGCNKNIG@Invalid?5sRGB?5rendering?5intent?5sp@
0x7220A0: "protected: class ArSemantic * __ptr64 __cdecl CParse::NewSemantic(struct ArSourceLocation const * __ptr64,enum ArSemanticKind,char const * __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?NewSemantic@CParse@@IEAAPEAVArSemantic@@PEBUArSourceLocation@@W4ArSemanticKind@@PEBD22@Z
0x66D884: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimizeAllL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,bool)" ?OptimizeAllL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAVCCallbackSchemer@2@_N@Z
0x4ACC98: D3DXMatrixOrthoOffCenterRH
0x7C8CE0: "long __cdecl SFPS_BinaryFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x46FC88: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x470898: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x5F7D2C: "long __cdecl D3DXSHVQPCA2(unsigned int,unsigned int,unsigned int,unsigned int,bool,float * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,long (__cdecl*)(float,void * __ptr64),void * __ptr64)" ?D3DXSHVQPCA2@@YAJIIII_NPEAMPEAPEAM2PEAPEAIP6AJMPEAX@Z4@Z
0x5A8D2C: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFunction@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x860E00: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x5CF554: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,1>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5CFEB0: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,1>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x46B288: "Duplicate pCAL chunk" ??_C@_0BF@HCCMEAIJ@Duplicate?5pCAL?5chunk?$AA@
0x88F4F4: "int pca_inc_0" ?pca_inc_0@@3HA
0x486A60: "Error: Texture shader assemembly" ??_C@_0CM@EMOKOCFE@Error?3?5Texture?5shader?5assemembly@
0x7B8470: "public: bool __cdecl CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@@QEAA_NXZ
0x471898: "<symobj>" ??_C@_08LAHOENAH@?$DMsymobj?$DO?$AA@
0x57821C: "protected: void __cdecl D3DXTex::CCodec::ColorKey(struct D3DXCOLOR * __ptr64) __ptr64" ?ColorKey@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x6EFCE4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x46AC88: "Invalid cHRM green point" ??_C@_0BJ@OMNHHNBI@Invalid?5cHRM?5green?5point?$AA@
0x469A90: "Insufficient memory for pCAL par" ??_C@_0CF@FNBJPHKN@Insufficient?5memory?5for?5pCAL?5par@
0x624FB8: NFMcompress
0x622C18: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x79E0B0: "protected: long __cdecl CPreProcessor::DoElse(void) __ptr64" ?DoElse@CPreProcessor@@IEAAJXZ
0x463D80: "COLORARG0" ??_C@_09ELOAIHFE@COLORARG0?$AA@
0x46FC10: "multi-register semantics are not" ??_C@_0DL@FEPGDIJI@multi?9register?5semantics?5are?5not@
0x46C7D8: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x64AAC8: "void __cdecl D3DX::png_do_expand(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64)" ?png_do_expand@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@@Z
0x47AF08: "preshader" ??_C@_09NGEGDMAK@preshader?$AA@
0x5A9790: "unsigned long __cdecl D3DXEffects::Compiler::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetTypeSize@Compiler@D3DXEffects@@YAKPEAEPEAK1@Z
0x64CD20: "void __cdecl D3DX::png_write_hIST(struct D3DX::png_struct_def * __ptr64,unsigned short * __ptr64,int)" ?png_write_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAGH@Z
0x478D68: "(A + A) * 0.5 -> no-op mov of A" ??_C@_0CA@EDFJGFGD@?$CIA?5?$CL?5A?$CJ?5?$CK?50?45?5?9?$DO?5no?9op?5mov?5of?5A?$AA@
0x46B8C8: "stream error" ??_C@_0N@MKKNPMJD@stream?5error?$AA@
0x4774F8: "umin(x,y) where one is <= the ot" ??_C@_0CE@PJFLAFC@umin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x479BB0: "ftoi int_range" ??_C@_0P@IJEIMEIK@ftoi?5int_range?$AA@
0x72E8F0: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetBoolZero(void) __ptr64" ?GetBoolZero@CCompiler@@IEAAPEAVCArgument@@XZ
0x4A67B0: D3DXVec2Hermite
0x79C010: "protected: long __cdecl CPreProcessor::InitializeDefines(struct _D3D10_SHADER_MACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@@IEAAJPEBU_D3D10_SHADER_MACRO@@@Z
0x6214B8: "public: virtual int __cdecl NXOF::XSrcMemory::ReadWord(unsigned short * __ptr64) __ptr64" ?ReadWord@XSrcMemory@NXOF@@UEAAHPEAG@Z
0x56C27C: "int __cdecl D3DX::extr_PolyInit(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyInit@D3DX@@YAHPEAUEXTRContext@1@@Z
0x4F6A48: "long __cdecl D3DXMesh::AddWeights(unsigned int,int,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?AddWeights@D3DXMesh@@YAJIHQEAU_D3DVERTEXELEMENT9@@@Z
0x581FAC: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x623AB8: "public: virtual long __cdecl NXOF::XDataSaveObj::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@XDataSaveObj@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x73AAD0: "protected: unsigned __int64 __cdecl CParse::ScoreFunctionCall(class ArSymbolFunction * __ptr64,unsigned int,class CNode const * __ptr64,unsigned int) __ptr64" ?ScoreFunctionCall@CParse@@IEAA_KPEAVArSymbolFunction@@IPEBVCNode@@I@Z
0x8A7668: "short * __ptr64 __ptr64 NXOF::xofparse_ssp" ?xofparse_ssp@NXOF@@3PEAFEA
0x473278: "Conflicting register semantics: " ??_C@_0CO@MHDICLGH@Conflicting?5register?5semantics?3?5@
0x83BE40: "protected: long __cdecl CD3D10Program::EmitLOOP(void) __ptr64" ?EmitLOOP@CD3D10Program@@IEAAJXZ
0x4673AC: "RQ" ??_C@_02MMCGLACG@RQ?$AA@
0x5FC75C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x470640: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x740990: "public: virtual bool __cdecl ArTypeCompound::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeCompound@@UEAA_NPEAVArType@@@Z
0x483EA0: "case %d (or if bits to be interp" ??_C@_0FO@EMAHCLOJ@case?5?$CFd?5?$CIor?5if?5bits?5to?5be?5interp@
0x478AB0: "movc((a<b),a,b) -> min(a,b)" ??_C@_0BM@NCDBAKKJ@movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x6E55E0: "protected: long __cdecl D3DXShader::CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@D3DXShader@@IEAAJXZ
0x648634: "void __cdecl D3DX::png_do_read_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x48A338: "__cdecl _real@402e000000000000" __real@402e000000000000
0x8AB0CC: "int D3DXShader::d3dxtok_char" ?d3dxtok_char@D3DXShader@@3HA
0x4AFC5C: "public: virtual long __cdecl D3DXMath::CMatrixStack::ScaleLocal(float,float,float) __ptr64" ?ScaleLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5C84C8: ?_PackD@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEFAPEFANPEAK@Z
0x84E1E0: "protected: void __cdecl CD3D11HullShaderValidator::Rule_ValidHSInstructionOrdering(void) __ptr64" ?Rule_ValidHSInstructionOrdering@CD3D11HullShaderValidator@@IEAAXXZ
0x46E1D0: "texcoord inputs used directly (t" ??_C@_0IE@LMCIPBJA@texcoord?5inputs?5used?5directly?5?$CIt@
0x6A9DAC: "protected: long __cdecl D3DXShader::CParse::CastToFloat(double * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToFloat@CParse@D3DXShader@@IEAAJPEANPEAU_D3DXVALUE@2@PEAUD3DXTOKEN@2@@Z
0x478CD8: "movc(c,f,d=movc(c,a,b)) -> movc(" ??_C@_0CH@HHANAKED@movc?$CIc?0f?0d?$DNmovc?$CIc?0a?0b?$CJ?$CJ?5?9?$DO?5movc?$CI@
0x465A18: "ID3DXEffectCompiler: Initializer" ??_C@_0DK@KHEFODA@ID3DXEffectCompiler?3?5Initializer@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x73BDF0: "protected: long __cdecl CParse::ValidateVariableDimensions(struct ArSourceLocation const * __ptr64,class ArSymbolVariable * __ptr64,class CNode const * __ptr64) __ptr64" ?ValidateVariableDimensions@CParse@@IEAAJPEBUArSourceLocation@@PEAVArSymbolVariable@@PEBVCNode@@@Z
0x865BA4: "__cdecl _report_gsfailure" __report_gsfailure
0x46BC18: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x47FF30: "finalQuadVInsideTessFactor alrea" ??_C@_0FI@HNOOFENK@finalQuadVInsideTessFactor?5alrea@
0x729D00: "bool __cdecl ValidatePackOffsetName(class CProgram * __ptr64,class ArSemantic * __ptr64,class ArSymbolConstantBuffer * __ptr64)" ?ValidatePackOffsetName@@YA_NPEAVCProgram@@PEAVArSemantic@@PEAVArSymbolConstantBuffer@@@Z
0x463494: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x7157C0: "public: __cdecl D3DXShader::CPPInclude::CPPInclude(void) __ptr64" ??0CPPInclude@D3DXShader@@QEAA@XZ
0x4AB258: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x476400: "fragment info exceeds maximum co" ??_C@_0CL@LFOONOMK@fragment?5info?5exceeds?5maximum?5co@
0x45F250: "ScriptItemize" ??_C@_0O@GOFFLEHP@ScriptItemize?$AA@
0x47A518: "sample2d_o fp_flags" ??_C@_0BE@OLIGHBJE@sample2d_o?5fp_flags?$AA@
0x4AB0A0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x47C978: "MSAA Sample Index must be in the" ??_C@_0DA@BPINBEHM@MSAA?5Sample?5Index?5must?5be?5in?5the@
0x463408: " //No embedded pixel shad" ??_C@_0CE@IONOIEDI@?5?5?5?5?5?5?5?5?1?1No?5embedded?5pixel?5shad@
0x48CA1C: "public: virtual long __cdecl D3DXCore::CSprite::Draw(struct IDirect3DTexture9 * __ptr64,struct tagRECT const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long) __ptr64" ?Draw@CSprite@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@PEBUtagRECT@@PEBUD3DXVECTOR3@@2K@Z
0x866F7A: floor
0x4AB17C: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x81D090: "protected: long __cdecl CPSProgram::RemapOutputMov(class CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@@IEAAJAEAPEAVCInstruction@@I@Z
0x4AD09C: D3DXMatrixReflect
0x4AC1D0: D3DXMatrixAffineTransformation2D
0x487278: "dcl_interface" ??_C@_0O@HMMOFIP@dcl_interface?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x4FCBE4: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetPatchInfo(struct _D3DXPATCHINFO * __ptr64) __ptr64" ?GetPatchInfo@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DXPATCHINFO@@@Z
0x4DBDA4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x589E8C: "public: long __cdecl D3DXTex::CLockSurface::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct tagRECT const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockSurface@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DSurface9@@PEBUtagPALETTEENTRY@@PEBUtagRECT@@KK@Z
0x464010: "PATCHEDGESTYLE" ??_C@_0P@FDMCFNLL@PATCHEDGESTYLE?$AA@
0x4799A0: "dsx float_literal" ??_C@_0BC@HPKPIKG@dsx?5float_literal?$AA@
0x401380: "__cdecl _imp__finite" __imp__finite
0x471708: "const CNodeExpression::`vftable'" ??_7CNodeExpression@@6B@
0x61EB3C: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`vector deleting destructor'(unsigned int) __ptr64" ??_EstringList@NXOF@@UEAAPEAXI@Z
0x4736F0: "<basic>" ??_C@_07GEDGKLAF@?$DMbasic?$DO?$AA@
0x479620: "bne int_literal" ??_C@_0BA@EFJIENAI@bne?5int_literal?$AA@
0x591858: "long __cdecl D3DXTex::D3DXDecodeBC5U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x7B3AB0: "public: unsigned int __cdecl CProgram::GetNextPoolRegister(class CPool * __ptr64) __ptr64" ?GetNextPoolRegister@CProgram@@QEAAIPEAVCPool@@@Z
0x4F64B0: "public: unsigned int __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::IFindNextFace(unsigned int) __ptr64" ?IFindNextFace@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAII@Z
0x8AE930: "int D3DXSHSim::iNumTryInsert" ?iNumTryInsert@D3DXSHSim@@3HA
0x479580: "beq fp_flags" ??_C@_0N@EAOPKCIO@beq?5fp_flags?$AA@
0x4757E4: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x471890: "invalid" ??_C@_07MALOAKCI@invalid?$AA@
0x6C2E14: "public: virtual int __cdecl NXOF::XDataRef::IsReference(void) __ptr64" ?IsReference@XDataRef@NXOF@@UEAAHXZ
0x8539C0: "public: __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::~TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>(void) __ptr64" ??1?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAA@XZ
0x600424: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::pGrabNode(void) __ptr64" ?pGrabNode@BVHMemAllocator@D3DXSHSim@@QEAAPEAUBVHNode@2@XZ
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x5A0E38: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4A95C0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4A7270: D3DXVec3Normalize
0x464BD0: "DISCRETE" ??_C@_08DPAJOCPM@DISCRETE?$AA@
0x7995B0: "protected: unsigned int __cdecl CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@@IEAAIPEBDPEAN@Z
0x45F650: IID_ID3DXFileSaveData
0x4623C8: "const D3DXTex::CCodec_BC4U::`vftable'" ??_7CCodec_BC4U@D3DXTex@@6B@
0x4A093C: D3DXCreateKeyframedAnimationSet
0x469958: "Invalid bit depth in IHDR" ??_C@_0BK@OAKOLNFJ@Invalid?5bit?5depth?5in?5IHDR?$AA@
0x465550: "ID3DXEffectCompiler: Invalid int" ??_C@_0DL@GBPEKLIP@ID3DXEffectCompiler?3?5Invalid?5int@
0x734D80: "protected: class CNode * __ptr64 __cdecl CParse::NewStringExpr(struct ArSourceLocation const * __ptr64,struct RawToken * __ptr64) __ptr64" ?NewStringExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAURawToken@@@Z
0x486E28: "_gt" ??_C@_03ELBOFOEA@_gt?$AA@
0x57F9C4: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x473BC0: "input types for geometry shader " ??_C@_0CP@GBFKHHPA@input?5types?5for?5geometry?5shader?5@
0x61CCB0: "int __cdecl NXOF::yyGetString(void)" ?yyGetString@NXOF@@YAHXZ
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x46BB08: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x4699F8: "Unknown compression method in IH" ??_C@_0CD@DDOOCEDP@Unknown?5compression?5method?5in?5IH@
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x462930: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x7148C8: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x46DD00: "Tangent" ??_C@_07HKHOACGF@Tangent?$AA@
0x7247F0: "public: virtual void __cdecl ArSymbol::PrintDetail(void) __ptr64" ?PrintDetail@ArSymbol@@UEAAXXZ
0x4645B0: "TEXCOORDSIZE1_7" ??_C@_0BA@FDNBHCPN@TEXCOORDSIZE1_7?$AA@
0x462860: "D3DXCompileShaderFromResourceA" ??_C@_0BP@MJIKNLM@D3DXCompileShaderFromResourceA?$AA@
0x474550: "'%s' must have a max vertex coun" ??_C@_0CC@FCAMBPJF@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x66CF90: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::Row(void) __ptr64" ??0Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x5EC374: "public: float __cdecl D3DXSHSim::mySphereTri::Area(void) __ptr64" ?Area@mySphereTri@D3DXSHSim@@QEAAMXZ
0x711000: "private: void __cdecl D3DXShader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3DXShader@@AEAAXII@Z
0x865270: vsprintf_s
0x48B1C4: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DXCore@@UEAAKXZ
0x4FCB58: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumVertices(void) __ptr64" ?GetNumVertices@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x668F3C: "private: long __cdecl D3DXIsochart::CIsochartMesh::IsomapParameterlization(bool & __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64) __ptr64" ?IsomapParameterlization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_NAEAK1PEAPEAM22@Z
0x4D4E8C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x78D6D0: "protected: long __cdecl Util::Vector<class CNode const * __ptr64,class Util::NewDeleteObjectTraits<class CNode const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNode@@V?$NewDeleteObjectTraits@PEBVCNode@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x78D6D0: "protected: long __cdecl Util::Vector<class CArgument * __ptr64,class Util::NewDeleteObjectTraits<class CArgument * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAVCArgument@@V?$NewDeleteObjectTraits@PEAVCArgument@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x59EE9C: "public: long __cdecl CParamConverter9To10::InitFromResource(class D3DXCore::CResource * __ptr64,struct HINSTANCE__ * __ptr64,void const * __ptr64,bool,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?InitFromResource@CParamConverter9To10@@QEAAJPEAVCResource@D3DXCore@@PEAUHINSTANCE__@@PEBX_NPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEAPEAUID3DXBuffer@@6@Z
0x78D6D0: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceClass,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceClass>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceClass@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceClass@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x8401A0: "protected: long __cdecl Util::Vector<struct CD3D10Program::IfaceBodyTable,class Util::NewDeleteObjectTraits<struct CD3D10Program::IfaceBodyTable>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@UIfaceBodyTable@CD3D10Program@@V?$NewDeleteObjectTraits@UIfaceBodyTable@CD3D10Program@@@Util@@VNewDeleteAllocTraits@4@VDoublingSizeTCount@4@@Util@@IEAAJ_K@Z
0x401260: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x46DCB8: "Psize" ??_C@_05PLADAGFJ@Psize?$AA@
0x47A4E8: "sample2d fp_flags" ??_C@_0BC@IFGDCIAC@sample2d?5fp_flags?$AA@
0x6F8454: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3DXShader@@MEAAJXZ
0x719CAC: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoordArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformCoordArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x782130: "protected: long __cdecl CCompiler::EmitIf_EmitStatement(bool,bool,bool,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64 const,class CNode const * __ptr64,struct ArSourceLocation const * __ptr64,class CNode const * __ptr64,struct SEmitIfSwitchData * __ptr64,bool * __ptr64,struct ArSourceLocation const * __ptr64 * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_EmitStatement@CCompiler@@IEAAJ_N00PEAVCArgument@@QEAPEAV2@PEBVCNode@@PEBUArSourceLocation@@3PEAUSEmitIfSwitchData@@PEA_NPEAPEBU4@666@Z
0x7246E0: "public: virtual int __cdecl CNodeBuffer::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeBuffer@@UEBAHPEBVCNode@@@Z
0x4D7430: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII@Z
0x68CE8C: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x8165D0: "public: __cdecl CDebugInfo::~CDebugInfo(void) __ptr64" ??1CDebugInfo@@QEAA@XZ
0x617C04: "public: virtual unsigned long __cdecl NXOF::TEnumObject::Release(void) __ptr64" ?Release@TEnumObject@NXOF@@UEAAKXZ
0x81A740: "protected: virtual long __cdecl CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@@MEAAJXZ
0x5A6680: "long __cdecl D3DXShader::FXLExecutePreSortVM(unsigned long * __ptr64,unsigned long * __ptr64,double * __ptr64,double * __ptr64,void * __ptr64 * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long)" ?FXLExecutePreSortVM@D3DXShader@@YAJPEAK0PEAN1PEAPEAX111KKKKKK@Z
0x828C10: "protected: virtual long __cdecl C30Program::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x4790F0: "movc, binary_compute on values -" ??_C@_0DH@EFKIONNE@movc?0?5binary_compute?5on?5values?5?9@
0x6809E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindCongenerFaces(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?FindCongenerFaces@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@0AEA_N@Z
0x86561C: "__cdecl onexit" _onexit
0x569208: D3DXCreateCylinder
0x4A9F8C: D3DXMatrixMultiply
0x47A160: "rcp fp_specials" ??_C@_0BA@FAHFFODJ@rcp?5fp_specials?$AA@
0x5D6734: "bool __cdecl D3DXSHSim::bCompatibleMiscFlags(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?bCompatibleMiscFlags@D3DXSHSim@@YA_NW4_D3DDECLTYPE@@0@Z
0x71AD34: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransformArray_X64(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXPlaneTransformArray_X64@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x478440: "cmp of known positive identity" ??_C@_0BP@OFNHIFFF@cmp?5of?5known?5positive?5identity?$AA@
0x488508: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x707174: "protected: long __cdecl D3DXShader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3DXShader@@IEAAJXZ
0x46D680: "tex1D will considered dependent " ??_C@_0FD@OKHFAJJB@tex1D?5will?5considered?5dependent?5@
0x467FE0: "Obtained XMS handle %u" ??_C@_0BH@LJLGPEFF@Obtained?5XMS?5handle?5?$CFu?$AA@
0x7EB920: "private: long __cdecl CProgram::CompactPool_PressLoopIns(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressLoopIns@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x474540: "MaxVertexCount" ??_C@_0P@MCBDJEIO@MaxVertexCount?$AA@
0x478970: "movc(movc(a,TRUE,FALSE),b,c) -> " ??_C@_0CM@PJOAGHHN@movc?$CImovc?$CIa?0TRUE?0FALSE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x4E47CC: "long __cdecl GXConvertPointRepsToAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x706D28: "protected: long __cdecl D3DXShader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3DXShader@@IEAAJXZ
0x467ED0: "Corrupt JPEG data: bad Huffman c" ??_C@_0CE@PBLDOPKB@Corrupt?5JPEG?5data?3?5bad?5Huffman?5c@
0x477680: "max of neg idenity to abs instru" ??_C@_0CM@DCCGMDFE@max?5of?5neg?5idenity?5to?5abs?5instru@
0x4696D8: "Application is running with pn" ??_C@_0DG@CCNLMKFB@Application?5?5is?5?5running?5with?5pn@
0x5FBE48: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTAdaptMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x475638: "texdp3" ??_C@_06PPPBIMGK@texdp3?$AA@
0x820EF0: "protected: virtual long __cdecl CD3D10Program::Constrain(void) __ptr64" ?Constrain@CD3D10Program@@MEAAJXZ
0x49FAC0: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetHeight(void) __ptr64" ?GetHeight@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x5769A8: "public: static class D3DXTex::CCodec * __ptr64 __cdecl D3DXTex::CCodec::Create(struct D3DX_BLT * __ptr64)" ?Create@CCodec@D3DXTex@@SAPEAV12@PEAUD3DX_BLT@@@Z
0x47D060: "D3D10 Internal Compiler Error: I" ??_C@_0DE@LFHCCDJF@D3D10?5Internal?5Compiler?5Error?3?5I@
0x4756D0: "texm3x2tex" ??_C@_0L@FGEGCIK@texm3x2tex?$AA@
0x841000: "long __cdecl D3D10ValidateShader(unsigned char const * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int)" ?D3D10ValidateShader@@YAJPEBEP6AXPEAXPEBD@Z1I@Z
0x5D6264: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanBeAdaptive(void) __ptr64" ?CanBeAdaptive@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x484850: "Too many %s signature parameters" ??_C@_0HI@MCBINBPF@Too?5many?5?$CFs?5signature?5parameters@
0x56B668: "public: long __cdecl D3DX::CFaceContext::AddQuadStrip(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,int) __ptr64" ?AddQuadStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0IH@Z
0x61F1C8: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x6EC2A4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ(void) __ptr64" ?MatchBREAK_NEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x4D8254: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned short>(unsigned short * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@G@D3DXMesh@@YAJPEAGPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x4622A8: "const D3DXTex::CCodec_R16F::`vftable'" ??_7CCodec_R16F@D3DXTex@@6B@
0x479440: "add fp_range" ??_C@_0N@JNANMLBL@add?5fp_range?$AA@
0x644808: "void __cdecl D3DX::png_set_filter_heuristics(struct D3DX::png_struct_def * __ptr64,int,int,double * __ptr64,double * __ptr64)" ?png_set_filter_heuristics@D3DX@@YAXPEAUpng_struct_def@1@HHPEAN1@Z
0x46BC08: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x723D60: "public: virtual void * __ptr64 __cdecl CNodeExpression::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeExpression@@UEAAPEAXI@Z
0x4795A0: "beq int_range" ??_C@_0O@EBNPKFEF@beq?5int_range?$AA@
0x6C1004: "protected: long __cdecl D3DXShader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3DXShader@@IEAAJXZ
0x859D58: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x78CA00: "protected: long __cdecl CCompiler::EmitSwitchIfs(class CSwitchInfo * __ptr64) __ptr64" ?EmitSwitchIfs@CCompiler@@IEAAJPEAVCSwitchInfo@@@Z
0x825980: "public: virtual void * __ptr64 __cdecl CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@@UEAAPEAXI@Z
0x7230B0: "public: virtual int __cdecl CNodeToken::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeToken@@UEBAHPEBVCNode@@@Z
0x477200: "negative bool less then another " ??_C@_0CO@CGPGPKNH@negative?5bool?5less?5then?5another?5@
0x4E82F0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x46C250: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x897760: "struct NXOF::_keyword * NXOF::keywords" ?keywords@NXOF@@3PAU_keyword@1@A
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x486F78: IID_ID3D10Blob
0x8C13F8: "__cdecl _native_startup_state" __native_startup_state
0x59E3A0: D3DXGatherFragmentsFromResourceA
0x7215F0: "protected: void __cdecl CParse::FatalError(struct ArSourceLocation const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@@IEAAXPEBUArSourceLocation@@IPEBDZZ
0x5D31F4: "protected: long __cdecl D3DXSHSim::PRTAccellHiearchy::MeshInit(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?MeshInit@PRTAccellHiearchy@D3DXSHSim@@IEAAJPEAUID3DXMesh@@H0@Z
0x573D1C: D3DXFillVolumeTexture
0x475F6C: "gt" ??_C@_02GHFEHLK@gt?$AA@
0x479A38: "endif int_range" ??_C@_0BA@IKHCGMOO@endif?5int_range?$AA@
0x7B8000: "public: unsigned int __cdecl CInstruction::GetOutputs(unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@@QEAAIIPEAPEAPEAVCArgument@@@Z
0x734710: "protected: class CNode * __ptr64 __cdecl CParse::NewValueExpr(struct ArSourceLocation const * __ptr64,class ArType * __ptr64,unsigned __int64,class CNode * __ptr64) __ptr64" ?NewValueExpr@CParse@@IEAAPEAVCNode@@PEBUArSourceLocation@@PEAVArType@@_KPEAV2@@Z
0x407F10: "struct D3D_MATCHENTRY const * const g_LERP2c_Match" ?g_LERP2c_Match@@3QBUD3D_MATCHENTRY@@B
0x66275C: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::~Row(void) __ptr64" ??1Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x582140: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x58B2E8: "protected: long __cdecl D3DXTex::CBlt::BltPoint(void) __ptr64" ?BltPoint@CBlt@D3DXTex@@IEAAJXZ
0x407D80: "struct D3D_MATCHENTRY const * const g_LERP2b_Match" ?g_LERP2b_Match@@3QBUD3D_MATCHENTRY@@B
0x5ABCA0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAnnotation(class ArSymbolVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64 * __ptr64) __ptr64" ?InitializeAnnotation@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVArSymbolVariable@@PEAVCData@23@1PEAPEAVCVariable@23@@Z
0x893030: "short * D3DXShader::d3dxshader_gindex" ?d3dxshader_gindex@D3DXShader@@3PAFA
0x407BF0: "struct D3D_MATCHENTRY const * const g_LERP2a_Match" ?g_LERP2a_Match@@3QBUD3D_MATCHENTRY@@B
0x5CB790: "public: virtual long __cdecl D3DXEffects::CEffect::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x7032FC: "private: long __cdecl D3DXShader::CProgram::SimplifyBinary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@III@Z
0x5E5D58: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::~GXArray<class D3DXSHSim::OctNode>(void) __ptr64" ??1?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x482BC0: "Reference of undeclared constant" ??_C@_0GA@FHINAGNI@Reference?5of?5undeclared?5constant@
0x46BCD4: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x479D18: "imin int_literal" ??_C@_0BB@CIEMHHPO@imin?5int_literal?$AA@
0x4AFCBC: "public: virtual long __cdecl D3DXMath::CMatrixStack::Translate(float,float,float) __ptr64" ?Translate@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x481188: "Unrecognized global flags. Opco" ??_C@_0DM@LOLBLNMN@Unrecognized?5global?5flags?4?5?5Opco@
0x49DC7C: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumEvents(void) __ptr64" ?GetMaxNumEvents@CAnimationController@D3DXAnimation@@UEAAIXZ
0x71A1C4: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoordArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformCoordArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x475688: "expp" ??_C@_04LNEKGJAK@expp?$AA@
0x82D640: "public: virtual void * __ptr64 __cdecl CD3D10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECD3D10Program@@UEAAPEAXI@Z
0x74E6F0: "protected: void __cdecl CCompiler::SetForceUnroll(void) __ptr64" ?SetForceUnroll@CCompiler@@IEAAXXZ
0x49316C: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::Release(void) __ptr64" ?Release@CRenderToSurface@D3DXCore@@UEAAKXZ
0x46ADD0: "Out of place iCCP chunk" ??_C@_0BI@LKBHEKNI@Out?5of?5place?5iCCP?5chunk?$AA@
0x4878DC: "__cdecl _real@3e379d5c" __real@3e379d5c
0x4878A8: "__cdecl _real@3d379d5c" __real@3d379d5c
0x591CAC: "long __cdecl D3DXTex::D3DXEncodeBC5S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4C799C: D3DXIntersect
0x651C74: "void __cdecl D3DX::png_handle_unknown(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_unknown@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x479FD8: "mov mov" ??_C@_07EDNFBFJL@mov?5mov?$AA@
0x462328: "const D3DXTex::CCodec_G32R32F::`vftable'" ??_7CCodec_G32R32F@D3DXTex@@6B@
0x46D210: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x468080: "JFIF extension marker: palette t" ??_C@_0DK@JGAPDCJL@JFIF?5extension?5marker?3?5palette?5t@
0x4800B0: "finalTriInsideTessFactor already" ??_C@_0FG@GIFDPJLI@finalTriInsideTessFactor?5already@
0x4937F8: "public: long __cdecl D3DXCore::CRenderToEnvMap::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToEnvMap@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x4A6C60: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x5A5028: D3DXCreateEffectCompiler
0x727400: "public: long __cdecl CCompiler::Compile(class CPreProcessor * __ptr64,struct ArParseResult * __ptr64,char const * __ptr64,bool,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Compile@CCompiler@@QEAAJPEAVCPreProcessor@@PEAUArParseResult@@PEBD_N2KPEAPEAUID3D10Blob@@@Z
0x892890: "short * D3DXShader::d3dxshader_sindex" ?d3dxshader_sindex@D3DXShader@@3PAFA
0x62A120: "int __cdecl D3DX::jpeg_start_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_start_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x5A632C: D3DXCreateEffect
0x46C180: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x892C60: "short * D3DXShader::d3dxshader_rindex" ?d3dxshader_rindex@D3DXShader@@3PAFA
0x462288: "const D3DXTex::CCodec_L16::`vftable'" ??_7CCodec_L16@D3DXTex@@6B@
0x5FBE0C: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTDefMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x806840: "protected: long __cdecl CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@@IEAAJXZ
0x46C6A8: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x6ECAC0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x4624B0: "EXPOSURE=" ??_C@_09ENFNLEAL@EXPOSURE?$DN?$AA@
0x6A2F54: "protected: int __cdecl D3DXShader::CParse::IsSupportedCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3DXShader@@IEAAHPEAVCNode@2@0H@Z
0x464490: "TEXCOORDSIZE4_1" ??_C@_0BA@DCFFCFEJ@TEXCOORDSIZE4_1?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x4623C8: "const D3DXTex::CCodec_BC5S::`vftable'" ??_7CCodec_BC5S@D3DXTex@@6B@
0x487964: "__cdecl _real@be6bdb7b" __real@be6bdb7b
0x470724: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x4878B8: "__cdecl _real@3e62068d" __real@3e62068d
0x4A00AC: "private: void __cdecl D3DXAnimation::CKeyframedAnimationSet::RecalculatePeriod(void) __ptr64" ?RecalculatePeriod@CKeyframedAnimationSet@D3DXAnimation@@AEAAXXZ
0x479810: "btoi fp_flags" ??_C@_0O@BJHDGCKH@btoi?5fp_flags?$AA@
0x4794D0: "asin fp_range" ??_C@_0O@PKELNAPK@asin?5fp_range?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginScene(void) __ptr64" ?BeginScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x5A3FB8: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CTextureShader@D3DXShader@@UEAAJPEBDM@Z
0x621604: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcFile@NXOF@@UEAAPEAXI@Z
0x741090: "public: virtual void __cdecl ArTypeObject::GetNumRowsAndCols(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetNumRowsAndCols@ArTypeObject@@UEAAXPEAI0@Z
0x48BC80: "public: virtual long __cdecl D3DXCore::CSprite::GetTransform(struct D3DXMATRIX * __ptr64) __ptr64" ?GetTransform@CSprite@D3DXCore@@UEAAJPEAUD3DXMATRIX@@@Z
0x5F4074: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSSAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x68C24C: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::Row>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@VRow@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x48EA1C: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToEnvMap@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x65C820: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_PositionInfo>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@U_PositionInfo@IsochartRepacker@@@D3DXIsochart@@QEAA_N_K@Z
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolTechnique::`scalar deleting destructor'(unsigned int) __ptr64" ??_GArSymbolTechnique@@UEAAPEAXI@Z
0x646D10: "void __cdecl D3DX::png_default_read_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_read_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x462450: "Pf
" ??_C@_03KDADHAFJ@Pf?6?$AA@
0x723410: "public: virtual void * __ptr64 __cdecl CNodeCaseCondition::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeCaseCondition@@UEAAPEAXI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndScene(void) __ptr64" ?EndScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x487990: "__cdecl _real@3d324a99" __real@3d324a99
0x470CBC: "def" ??_C@_03BHEEIFFN@def?$AA@
0x46BF40: "private" ??_C@_07NMPLPEPB@private?$AA@
0x5A5C1C: D3DXCreateEffectFromResourceExA
0x479FA0: "min float_literal" ??_C@_0BC@GPDCPBBF@min?5float_literal?$AA@
0x5963E4: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::AddRef(void) __ptr64" ?AddRef@CFragmentLinker@D3DXShader@@UEAAKXZ
0x78D370: "public: long __cdecl Util::Vector<class CInstruction * __ptr64,class Util::NewDeleteObjectTraits<class CInstruction * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CInstruction * __ptr64) __ptr64" ?Append@?$Vector@PEAVCInstruction@@V?$NewDeleteObjectTraits@PEAVCInstruction@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEAVCInstruction@@@Z
0x488EC8: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x487870: "__cdecl _real@3dcb69a4" __real@3dcb69a4
0x47B708: "%s output limit (%d) exceeded, s" ??_C@_0DH@LAIEDECP@?$CFs?5output?5limit?5?$CI?$CFd?$CJ?5exceeded?0?5s@
0x49C5C8: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64) __ptr64" ?SetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAUID3DXAnimationSet@@@Z
0x401608: "__cdecl _imp_sqrt" __imp_sqrt
0x722CC0: "public: virtual void * __ptr64 __cdecl CNodeList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeList@@UEAAPEAXI@Z
0x8052B0: "protected: long __cdecl CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@@IEAAJXZ
0x6EF5B8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x46A9A8: "Invalid palette chunk" ??_C@_0BG@HHEHMEJK@Invalid?5palette?5chunk?$AA@
0x471510: "%s%s%c%s%s" ??_C@_0L@MNKOGIHF@?$CFs?$CFs?$CFc?$CFs?$CFs?$AA@
0x654F8C: "long __cdecl D3DXIMTTextureCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x7AAAE0: "public: long __cdecl CProgram::FindMulIdentity(class CArgument * __ptr64) __ptr64" ?FindMulIdentity@CProgram@@QEAAJPEAVCArgument@@@Z
0x46D150: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x5FE5D0: "public: void __cdecl D3DXSHSim::OctTree::EvalIrrad(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64) __ptr64" ?EvalIrrad@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAM@Z
0x487494: "__cdecl _real@5f800000" __real@5f800000
0x716ED0: "protected: void __cdecl D3DXShader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3DXShader@@IEAAXII@Z
0x46BF08: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x59C0E8: "int __cdecl D3DXShader::BCompatibleTargets(unsigned long,unsigned long)" ?BCompatibleTargets@D3DXShader@@YAHKK@Z
0x5D9AC0: "public: virtual int __cdecl D3DXSHSim::CPRTBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTBuffer@D3DXSHSim@@UEAAHXZ
0x79AB70: "public: void __cdecl CPPInclude::CallClose(void) __ptr64" ?CallClose@CPPInclude@@QEAAXXZ
0x4634F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x6973C4: d3dx_inflate_blocks_reset
0x730B20: "protected: long __cdecl CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@@IEAAJXZ
0x4766E0: "ct" ??_C@_02BHMOPGG@ct?$AA@
0x464BA8: "0WEIGHTS" ??_C@_08BIBAKMFG@0WEIGHTS?$AA@
0x46DA08: "const D3DXShader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3DXShader@@6B@
0x7247F0: "public: virtual void __cdecl CNodeBuffer::Print(void)const __ptr64" ?Print@CNodeBuffer@@UEBAXXZ
0x6405AC: "void __cdecl D3DX::__gl_meshDiscardExterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDiscardExterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x401220: "__cdecl _imp_LoadResource" __imp_LoadResource
0x476714: "xo" ??_C@_02LIDJGIGN@xo?$AA@
0x85DF04: "public: __cdecl D3DXCore::CFile::~CFile(void) __ptr64" ??1CFile@D3DXCore@@QEAA@XZ
0x475748: "texcrd" ??_C@_06JEFIKLCO@texcrd?$AA@
0x464CA0: "INCRSAT" ??_C@_07FBDMMPG@INCRSAT?$AA@
0x464B38: "CLIPPLANE2" ??_C@_0L@KGHFPGEE@CLIPPLANE2?$AA@
0x50551C: "public: void * __ptr64 __cdecl D3DXMesh::SDefaultList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSDefaultList@D3DXMesh@@QEAAPEAXI@Z
0x4A75D0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x59D06C: D3DXDisassembleEffect
0x825980: "public: virtual void * __ptr64 __cdecl C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@@UEAAPEAXI@Z
0x46BE70: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x72F5E0: "protected: long __cdecl CCompiler::EvalValue(class CArgument * __ptr64,struct _D3DVAL * __ptr64) __ptr64" ?EvalValue@CCompiler@@IEAAJPEAVCArgument@@PEAU_D3DVAL@@@Z
0x4011A8: "__cdecl _imp_CreateMutexA" __imp_CreateMutexA
0x46BB70: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x5A5FD0: D3DXCreateEffectFromResourceExW
0x479760: "buge fp_flags" ??_C@_0O@MIPDFPBL@buge?5fp_flags?$AA@
0x72F560: "protected: long __cdecl CCompiler::EvalBool(class CArgument * __ptr64,bool * __ptr64) __ptr64" ?EvalBool@CCompiler@@IEAAJPEAVCArgument@@PEA_N@Z
0x5D22FC: ??$_Unpack@N$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4016C8: "__cdecl _imp_cosh" __imp_cosh
0x464868: "CONSTANT" ??_C@_08NKJCBOGG@CONSTANT?$AA@
0x854B20: "public: void __cdecl SOutputContext::SetColor(enum SOutputContext::ColorIndex) __ptr64" ?SetColor@SOutputContext@@QEAAXW4ColorIndex@1@@Z
0x472B50: "global variables are implicitly " ??_C@_0FK@OGBIBKLE@global?5variables?5are?5implicitly?5@
0x4890C8: "__cdecl _real@3e4ccccc" __real@3e4ccccc
0x488548: "__cdecl _real@bff921fb60000000" __real@bff921fb60000000
0x468108: "Opened temporary file %s" ??_C@_0BJ@GOCABEP@Opened?5temporary?5file?5?$CFs?$AA@
0x49D454: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyEvent(unsigned long) __ptr64" ?UnkeyEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x5D27D0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x80DCA0: "protected: long __cdecl CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@@IEAAJXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x85EB80: "long __cdecl D3DXShader::CalcNumRegisters(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@D3DXShader@@YAJPEAVCNode@1@PEAI1@Z
0x6AA074: "protected: void __cdecl D3DXShader::CParse::ComputeExprSize(class D3DXShader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3DXShader@@IEAAXPEAVCNode@2@@Z
0x467810: "BINARY" ??_C@_06FJHKNKMG@BINARY?$AA@
0x5BF048: "public: __cdecl D3DXEffects::CD3DXSetCall::~CD3DXSetCall(void) __ptr64" ??1CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x4D3CD8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x832660: "long __cdecl AnsiToWide(char const * __ptr64,unsigned short * __ptr64 * __ptr64)" ?AnsiToWide@@YAJPEBDPEAPEAG@Z
0x5D3188: "public: virtual __cdecl D3DXSHSim::PRTAccellHiearchy::~PRTAccellHiearchy(void) __ptr64" ??1PRTAccellHiearchy@D3DXSHSim@@UEAA@XZ
0x6A5FF0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ArrayExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x46A7F8: "Not enough memory to decompress " ??_C@_0CI@GGNOMFOH@Not?5enough?5memory?5to?5decompress?5@
0x46C110: "union" ??_C@_05MNALHJLP@union?$AA@
0x470FF0: "out of memory while parsing" ??_C@_0BM@COCHMOGC@out?5of?5memory?5while?5parsing?$AA@
0x4D82EC: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned int>(unsigned int * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@I@D3DXMesh@@YAJPEAIPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x470E10: "Shader@0x%p" ??_C@_0M@OIMFNBEO@Shader?$EA0x?$CFp?$AA@
0x741570: "public: virtual bool __cdecl ArTypeObject::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypeObject@@UEAA_NPEAVArType@@@Z
0x488A9C: "__cdecl _real@3d4ccccd" __real@3d4ccccd
0x725660: "public: virtual void * __ptr64 __cdecl ArSymbolVariable::`vector deleting destructor'(unsigned int) __ptr64" ??_EArSymbolVariable@@UEAAPEAXI@Z
0x4D46F4: "public: virtual unsigned int __cdecl D3DXSHSim::PRTAnyCB::uNumDir(void) __ptr64" ?uNumDir@PRTAnyCB@D3DXSHSim@@UEAAIXZ
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x62328C: "private: long __cdecl NXOF::TBinarySave::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x86592C: wcstombs
0x487784: "__cdecl _real@3dac1e4f" __real@3dac1e4f
0x464C3C: "V" ??_C@_01FCMHBHNC@V?$AA@
0x488E50: "__cdecl _real@3fdc000000000000" __real@3fdc000000000000
0x476BA0: "and" ??_C@_03BOPJPIAM@and?$AA@
0x7D06B0: "protected: long __cdecl CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@@IEAAJXZ
0x741020: "public: virtual bool __cdecl ArTypePointer::IsEqual(class ArType * __ptr64) __ptr64" ?IsEqual@ArTypePointer@@UEAA_NPEAVArType@@@Z
0x46C3A8: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x686A64: "void __cdecl D3DXIsochart::IsochartVec3Cross(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?IsochartVec3Cross@D3DXIsochart@@YAXPEAUD3DXVECTOR3@@PEBU2@1@Z
0x65010C: "void __cdecl D3DX::png_handle_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4AF234: "float __cdecl D3DXPerlinNoise(struct D3DXVECTOR3 const * __ptr64)" ?D3DXPerlinNoise@@YAMPEBUD3DXVECTOR3@@@Z
0x46B5F0: "unknown critical chunk" ??_C@_0BH@OMJPKJPP@unknown?5critical?5chunk?$AA@
0x494D18: "public: long __cdecl D3DXCore::CRenderToEnvMap::Setup(void) __ptr64" ?Setup@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x483470: "lod requires resource declared a" ??_C@_0IC@DOIKFLKI@lod?5requires?5resource?5declared?5a@
0x5B3564: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x488C98: "__cdecl _real@3e7ad7f2a0000000" __real@3e7ad7f2a0000000
0x474F60: "SetBlendState" ??_C@_0O@OGINBCKC@SetBlendState?$AA@
0x477548: "umod(x,y) where x < y" ??_C@_0BG@GLCHECAE@umod?$CIx?0y?$CJ?5where?5x?5?$DM?5y?$AA@
0x7FDEB0: "protected: bool __cdecl CShaderProgram::InstViolatesPortConstraints(class CInstruction * __ptr64,unsigned int,unsigned int * __ptr64 const,unsigned int * __ptr64) __ptr64" ?InstViolatesPortConstraints@CShaderProgram@@IEAA_NPEAVCInstruction@@IQEAIPEAI@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x479D78: "imod bits_known" ??_C@_0BA@LHIPCEFI@imod?5bits_known?$AA@
0x46B170: "Missing IHDR before pHYs" ??_C@_0BJ@HLHPANNL@Missing?5IHDR?5before?5pHYs?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x48784C: "__cdecl _real@3e198268" __real@3e198268
0x581BFC: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4EAD28: "public: __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::CFaceListIter<unsigned short,1,65535>(unsigned short,unsigned short,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned char) __ptr64" ??0?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA@GGPEAV?$GXTri3Mesh@G$00$0PPPP@@1@E@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x401568: "__cdecl _imp_rand" __imp_rand
0x608BE4: "int __cdecl D3DXSHSim::dtrmm_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmm_@D3DXSHSim@@YAHPEBD000PEAH1PEAN2121@Z
0x464918: "MODULATEINVALPHA_ADDCOLOR" ??_C@_0BK@DBFMPGAC@MODULATEINVALPHA_ADDCOLOR?$AA@
0x8180D0: "public: long __cdecl CDebugInfo::SerializeFiles(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeFiles@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x65872C: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeChartsLengthInPixel(void) __ptr64" ?ComputeChartsLengthInPixel@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x4638F8: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x48B6C4: "void __cdecl D3DXCore::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXCore@@YAXP6AHIIPEBX@ZPEAII0@Z
0x49C9C4: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyPriorityBlend(float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKMNNW4_D3DXTRANSITION_TYPE@@@Z
0x5E26D8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesDirectSH(unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIPEBUD3DXVECTOR3@@0PEAUID3DXPRTBuffer@@@Z
0x64B7AC: "void * __ptr64 __cdecl D3DX::png_malloc(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_malloc@D3DX@@YAPEAXPEAUpng_struct_def@1@K@Z
0x591B70: "long __cdecl D3DXTex::D3DXEncodeBC4U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4673F8: "SDWORD" ??_C@_06FGAOLALO@SDWORD?$AA@
0x7DFFA0: "private: long __cdecl CProgram::VectorizeLeft_ConsumeInstruction(class CInstruction * __ptr64,class CPool * __ptr64,bool) __ptr64" ?VectorizeLeft_ConsumeInstruction@CProgram@@AEAAJPEAVCInstruction@@PEAVCPool@@_N@Z
0x44BF00: d3dx__length_code
0x6AAA1C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineUintId(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x67E0A0: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateBordersAroundCenter(unsigned long) __ptr64" ?RotateBordersAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK@Z
0x853030: "protected: void __cdecl CD3D10PixelShaderValidator::MergeResultsAndRevertToTempSnapShot(void) __ptr64" ?MergeResultsAndRevertToTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x47364C: "<none>" ??_C@_06PAOMPDJH@?$DMnone?$DO?$AA@
0x4701E0: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x47E890: "Named register components cannot" ??_C@_0LG@OECBAPAL@Named?5register?5components?5cannot@
0x61B6BC: "protected: long __cdecl NXOF::TBinaryLoad::ValidateStream(void) __ptr64" ?ValidateStream@TBinaryLoad@NXOF@@IEAAJXZ
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeArray::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeArray@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x49C6E0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackSpeed(unsigned int,float) __ptr64" ?SetTrackSpeed@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x4875C4: "__cdecl _real@3f8a8bd4" __real@3f8a8bd4
0x487070: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x4A8B24: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x47A188: "rcp fp_range" ??_C@_0N@POHHFPMJ@rcp?5fp_range?$AA@
0x477CC8: "Legacy NOT LT => GE" ??_C@_0BE@EGEKINOO@Legacy?5NOT?5LT?5?$DN?$DO?5GE?$AA@
0x7AB650: "private: long __cdecl CProgram::AddSequenceI(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,__int64 * __ptr64,unsigned int) __ptr64" ?AddSequenceI@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@PEA_JI@Z
0x7B0DB0: "protected: virtual bool __cdecl CD3D10Program::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CD3D10Program@@MEAA_NPEAVCInstruction@@PEAI@Z
0x5E574C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x472448: "t" ??_C@_01PFHFFBPC@t?$AA@
0x45F930: "const D3DXAnimation::CAnimationController::`vftable'" ??_7CAnimationController@D3DXAnimation@@6B@
0x484D90: "Unrecognized instruction or inst" ??_C@_0EE@CJLGAAPG@Unrecognized?5instruction?5or?5inst@
0x5A8EBC: "public: long __cdecl D3DXEffects::Compiler::CData::AddData(unsigned char * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddData@CData@Compiler@D3DXEffects@@QEAAJPEAEKPEAPEAV123@@Z
0x64FFBC: "void __cdecl D3DX::png_handle_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x5D9EEC: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractTexture(unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAUIDirect3DTexture9@@@Z
0x66275C: "public: __cdecl D3DXIsochart::CVector<double>::~CVector<double>(void) __ptr64" ??1?$CVector@N@D3DXIsochart@@QEAA@XZ
0x5965E4: "unsigned char * __ptr64 __cdecl D3DXShader::GetComment(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long)" ?GetComment@D3DXShader@@YAPEAEPEBKPEAKK@Z
0x800370: "protected: long __cdecl CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@@IEAAJXZ
0x47B350: "maximum %s register index exceed" ??_C@_0FH@NBLNHFHL@maximum?5?$CFs?5register?5index?5exceed@
0x478400: "cmp(+d * a,b,c) -> cmp(a,b,c)" ??_C@_0BO@PMMEKLBI@cmp?$CI?$CLd?5?$CK?5a?0b?0c?$CJ?5?9?$DO?5cmp?$CIa?0b?0c?$CJ?$AA@
0x5CE3E8: "private: long __cdecl D3DXEffects::CEffect::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,int) __ptr64" ?_Get@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@H@Z
0x470E40: "#pragma pack_matrix(column_major" ??_C@_0CD@DKLIJCJE@?$CDpragma?5pack_matrix?$CIcolumn_major@
0x6B7E94: "protected: long __cdecl D3DXShader::CCompiler::EmitFunction(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3DXShader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x71F5B0: D3D10GetTargetDescByName
0x8AE92C: "int D3DXSHSim::iNumFailInsert" ?iNumFailInsert@D3DXSHSim@@3HA
0x5A763C: "public: __cdecl D3DXEffects::CD3DXVariableShareList::~CD3DXVariableShareList(void) __ptr64" ??1CD3DXVariableShareList@D3DXEffects@@QEAA@XZ
0x6E4238: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK2(void) __ptr64" ?MatchBREAK2@CShaderProgram@D3DXShader@@IEAAJXZ
0x478F98: "convert mod by power-of-2 to bit" ??_C@_0CJ@LLHNJFIH@convert?5mod?5by?5power?9of?92?5to?5bit@
0x67D5F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateChartBordersOfAllDirection(struct D3DXIsochart::_AtlasInfo & __ptr64) __ptr64" ?CalculateChartBordersOfAllDirection@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_AtlasInfo@2@@Z
0x4755AC: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x471340: "TextureCube" ??_C@_0M@FBAAHKI@TextureCube?$AA@
0x46AEC0: "Invalid sPLT after IDAT" ??_C@_0BI@FFAFDNM@Invalid?5sPLT?5after?5IDAT?$AA@
0x70BC64: "private: unsigned int __cdecl D3DXShader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3DXShader@@AEAAIXZ
0x4F1BC4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@@Z
0x46CD68: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x488768: "__stdcall _real" __real@41900000
0x5A0E20: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7CF170: "private: long __cdecl CProgram::ProcessTBuffer_MakeLoad(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CPool * __ptr64,class CArgument * __ptr64,bool,class CBank * __ptr64,class CInstruction * __ptr64) __ptr64" ?ProcessTBuffer_MakeLoad@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAVCPool@@PEAV3@_NPEAVCBank@@0@Z
0x489574: "__stdcall _real" __real@40900000
0x5C04A4: "public: virtual void __cdecl D3DXShader::CNodeType::Print(void) __ptr64" ?Print@CNodeType@D3DXShader@@UEAAXXZ
0x4645A0: "TEXCOORDSIZE2_0" ??_C@_0BA@OCFELNE@TEXCOORDSIZE2_0?$AA@
0x46A0C8: "Invalid bit depth for paletted i" ??_C@_0CF@KCHGLJIB@Invalid?5bit?5depth?5for?5paletted?5i@
0x401618: "__cdecl _imp_sqrtf" __imp_sqrtf
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x5A3ED8: "public: virtual long __cdecl D3DXShader::CTextureShader::SetDefaults(void) __ptr64" ?SetDefaults@CTextureShader@D3DXShader@@UEAAJXZ
0x77EA90: "protected: long __cdecl CCompiler::GetForLoopUnrolledRanges(unsigned int,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64) __ptr64" ?GetForLoopUnrolledRanges@CCompiler@@IEAAJI_NPEAPEAVCArgument@@PEA_KPEAVCRange@@@Z
0x46D8B8: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x480C80: "finalQuadVeq1EdgeTessFactor alre" ??_C@_0FK@BDGJDIEL@finalQuadVeq1EdgeTessFactor?5alre@
0x4013D0: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x464D04: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x5F5810: "void __cdecl cluster_free_work(struct cmwork_typ * __ptr64)" ?cluster_free_work@@YAXPEAUcmwork_typ@@@Z
0x8AE82C: "int D3DXShader::d3dxasm_val" ?d3dxasm_val@D3DXShader@@3HA
0x486DF8: "_positiont" ??_C@_0L@FIJCNEDP@_positiont?$AA@
0x7BFEF0: "protected: long __cdecl CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@@IEAAJXZ
0x6DB7AC: "protected: virtual long __cdecl D3DXShader::C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@D3DXShader@@MEAAJXZ
0x5CD204: "private: long __cdecl D3DXEffects::CEffect::GetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x5B56D8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x840610: "protected: long __cdecl Util::Vector<unsigned short,class Util::NewDeleteObjectTraits<unsigned short>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@GV?$NewDeleteObjectTraits@G@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x78D5A0: "protected: long __cdecl Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x46BEC8: "half" ??_C@_04GBGPFKGN@half?$AA@
0x4E04AC: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned short * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAGKPEAEKPEAKKKK3K3@Z
0x5B6054: "public: __cdecl D3DXEffects::SPass::~SPass(void) __ptr64" ??1SPass@D3DXEffects@@QEAA@XZ
0x806B00: "protected: long __cdecl CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@@IEAAJXZ
0x486A04: " (%.9g" ??_C@_06OBLMFEA@?5?$CI?$CF?49g?$AA@
0x47BEC0: "SV_Color" ??_C@_08KJCBLCHB@SV_Color?$AA@
0x616158: "int __cdecl D3DXSHSim::dlaruv_(int * __ptr64,int * __ptr64,double * __ptr64)" ?dlaruv_@D3DXSHSim@@YAHPEAH0PEAN@Z
0x480430: "Interpolation mode cannot vary f" ??_C@_0HL@KCINGIFA@Interpolation?5mode?5cannot?5vary?5f@
0x8590F0: "public: long __cdecl CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Add@CCommentBlock@@QEAAJPEBXIIPEAI@Z
0x667948: "public: static long __cdecl D3DXIsochart::CIsochartMesh::BuildRootChart(class D3DXIsochart::CBaseMeshInfo & __ptr64,void const * __ptr64,enum _D3DFORMAT,class D3DXIsochart::CIsochartMesh * __ptr64,bool)" ?BuildRootChart@CIsochartMesh@D3DXIsochart@@SAJAEAVCBaseMeshInfo@2@PEBXW4_D3DFORMAT@@PEAV12@_N@Z
0x838960: "protected: long __cdecl CD3D10Program::EmitNEG(void) __ptr64" ?EmitNEG@CD3D10Program@@IEAAJXZ
0x463C20: "MATERIALDIFFUSE" ??_C@_0BA@IADPNFMK@MATERIALDIFFUSE?$AA@
0x59DA18: "int __cdecl ResizeDynamicArray2<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray2@K@@YAHPEAPEAKIIPEAI@Z
0x5EC2A4: "void __cdecl D3DXSHSim::myMapSquareToCosHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToCosHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x479740: "bine bits_known" ??_C@_0BA@CHLBFCHF@bine?5bits_known?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6EF68C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@D3DXShader@@IEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x464270: "STENCILMASK" ??_C@_0M@JJMMJBIP@STENCILMASK?$AA@
0x46F330: "COLOR%d must be a four-component" ??_C@_0CI@CMMCLOBJ@COLOR?$CFd?5must?5be?5a?5four?9component@
0x484BE0: "Output signature parameter #%d (" ??_C@_0EO@OAHAHJOM@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x5B4BA8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x461EA8: "const D3DXTex::CCodec::`vftable'" ??_7CCodec@D3DXTex@@6B@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x57F104: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x473440: "'%s': return type does not match" ??_C@_0DD@GHANADGA@?8?$CFs?8?3?5return?5type?5does?5not?5match@
0x4DE688: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x401088: "__cdecl _imp_SetTextColor" __imp_SetTextColor
0x4A1A84: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateMeshContainer(char const * __ptr64,struct _D3DXMESHDATA const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long const * __ptr64,struct ID3DXSkinInfo * __ptr64,struct _D3DXMESHCONTAINER * __ptr64 * __ptr64) __ptr64" ?CreateMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEBU_D3DXMESHDATA@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEBKPEAUID3DXSkinInfo@@PEAPEAU_D3DXMESHCONTAINER@@@Z
0x6FAD60: "protected: long __cdecl D3DXShader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3DXShader@@IEAAJXZ
0x5C5788: "public: virtual long __cdecl D3DXEffects::CEffect::Begin(unsigned int * __ptr64,unsigned long) __ptr64" ?Begin@CEffect@D3DXEffects@@UEAAJPEAIK@Z
0x475758: "breakp" ??_C@_06IBKFOEOL@breakp?$AA@
0x4622E8: "const D3DXTex::CCodec_A16B16G16R16F::`vftable'" ??_7CCodec_A16B16G16R16F@D3DXTex@@6B@
0x46BE08: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x469108: "Sorry, there are legal restricti" ??_C@_0DJ@KONAFFHE@Sorry?0?5there?5are?5legal?5restricti@
0x68BC80: "private: long __cdecl D3DXIsochart::CIsochartMesh::AssignBarycentricResult(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?AssignBarycentricResult@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CVector@N@2@0AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x472A34: "asuint" ??_C@_06LMOCJFFB@asuint?$AA@
0x624130: "private: long __cdecl NXOF::XDataObj::ProcessDataPartList(void) __ptr64" ?ProcessDataPartList@XDataObj@NXOF@@AEAAJXZ
0x487A4C: "__cdecl _real@befa2a1c" __real@befa2a1c
0x4AD224: D3DXQuaternionToAxisAngle
0x4746A0: "Loop only executes for %d iterat" ??_C@_0EB@KIBFPGNH@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x564A68: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Decode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float * __ptr64,unsigned int) __ptr64" ?Decode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEAMI@Z
0x4626F8: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x4674F0: "XOF" ??_C@_03NOHCFNA@XOF?$AA@
0x64F2BC: "void __cdecl D3DX::png_do_write_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x852360: "protected: void __cdecl CD3D10PixelShaderValidator::PropagateOperandInfo(struct _INST_NODE * __ptr64) __ptr64" ?PropagateOperandInfo@CD3D10PixelShaderValidator@@IEAAXPEAU_INST_NODE@@@Z
0x646EE4: "void __cdecl D3DX::png_do_invert(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_invert@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x401250: "__cdecl _imp_MapViewOfFile" __imp_MapViewOfFile
0x865398: strncpy_s_downlevel
0x4645E0: "TEXCOORDSIZE1_4" ??_C@_0BA@HIPMCBDO@TEXCOORDSIZE1_4?$AA@
0x5D661C: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ShadowRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64) __ptr64" ?ShadowRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0@Z
0x65BD88: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::Normalize(void) __ptr64" ?Normalize@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x631900: "void __cdecl D3DX::jinit_d_coef_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_coef_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x49E46C: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x46C6D0: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x487090: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x4837D0: "sample_c_* instructions require " ??_C@_0HF@DPEEKBEA@sample_c_?$CK?5instructions?5require?5@
0x474BE8: "can't use flow control on this p" ??_C@_0CH@EKHLKOFH@can?8t?5use?5flow?5control?5on?5this?5p@
0x478F10: "1 / sqrt(x) -> rsq(x)" ??_C@_0BG@FDJKOEBL@1?5?1?5sqrt?$CIx?$CJ?5?9?$DO?5rsq?$CIx?$CJ?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x838370: "protected: virtual long __cdecl CD3D10Program::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CD3D10Program@@MEAAJPEAVCArgument@@@Z
0x684B48: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReserveFarestTwoLandmarks(float const * __ptr64) __ptr64" ?ReserveFarestTwoLandmarks@CIsochartMesh@D3DXIsochart@@AEAAJPEBM@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x863B26: intelsse3_D3DXPSGPTessellateNPatchPosition
0x821630: "protected: virtual bool __cdecl CVSProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x772A20: "protected: long __cdecl CCompiler::EmitPow(struct ArSourceLocation const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@@IEAAJPEBUArSourceLocation@@PEAPEAVCArgument@@11I@Z
0x489558: "__cdecl _real@3e2aaa7e" __real@3e2aaa7e
0x4A803C: D3DXVec3TransformNormalArray
0x5D9AD8: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x5F7A6C: "struct cluster_typ * __ptr64 __cdecl clusters_alloc(int,int,int)" ?clusters_alloc@@YAPEAUcluster_typ@@HHH@Z
0x5C97D8: "public: virtual long __cdecl D3DXEffects::CEffect::SetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXII@Z
0x5C8CDC: "long __cdecl D3DXEffects::_ConvertFXLOutput(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,double * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_ConvertFXLOutput@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEANPEAK@Z
0x4878E0: "__cdecl _real@3da9fe82" __real@3da9fe82
0x622C7C: "public: virtual __cdecl NXOF::TBinarySaveData::~TBinarySaveData(void) __ptr64" ??1TBinarySaveData@NXOF@@UEAA@XZ
0x5DB9B0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerVertexAlbedo(void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEBXII@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x4DA468: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x4877BC: "__cdecl _real@3d6ae176" __real@3d6ae176
0x405B70: "struct D3D_MATCHENTRY const * const g_POW_Match" ?g_POW_Match@@3QBUD3D_MATCHENTRY@@B
0x4877E8: "__cdecl _real@3e6ae176" __real@3e6ae176
0x6F96DC: "public: int __cdecl D3DXShader::CInstruction::IsLoop(void) __ptr64" ?IsLoop@CInstruction@D3DXShader@@QEAAHXZ
0x5C04B0: "unsigned long __cdecl D3DXEffects::_GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long)" ?_GetTypeRegisterCount@D3DXEffects@@YAKPEAPEAUSType@1@K@Z
0x46C328: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x464460: "TEXCOORDSIZE4_4" ??_C@_0BA@EPCCNBAM@TEXCOORDSIZE4_4?$AA@
0x64D67C: "void __cdecl D3DX::png_write_pHYs(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int)" ?png_write_pHYs@D3DX@@YAXPEAUpng_struct_def@1@KKH@Z
0x46E118: "shader too complex. Try reducing" ??_C@_0DO@KALLLKPJ@shader?5too?5complex?4?5Try?5reducing@
0x4D3C08: D3DXOptimizeFaces
0x7FE540: "protected: virtual long __cdecl CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@@MEAAJXZ
0x47A030: "movc bits_known" ??_C@_0BA@HOKPBMDK@movc?5bits_known?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x8AA4F8: "int D3DXShader::d3dxshader_errflag" ?d3dxshader_errflag@D3DXShader@@3HA
0x4EC73C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x7966B0: "int __cdecl compare(void const * __ptr64,void const * __ptr64)" ?compare@@YAHPEBX0@Z
0x4A1738: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x48A360: "__cdecl _real@403c000000000000" __real@403c000000000000
0x45F700: IID_ID3DXPRTBuffer
0x488538: "__cdecl _real@400921fb60000000" __real@400921fb60000000
0x46BCCC: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x588A18: "private: long __cdecl D3DXTex::CImage::SavePNG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePNG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x504478: "long __cdecl D3DXMesh::AddDeclDataElements(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?AddDeclDataElements@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@0@Z
0x462248: "const D3DXTex::CCodec_Q16W16V16U16::`vftable'" ??_7CCodec_Q16W16V16U16@D3DXTex@@6B@
0x5917D0: "long __cdecl D3DXTex::D3DXDecodeBC4S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x483E20: "case statement doesn't match to " ??_C@_0HC@JNNNPFDF@case?5statement?5doesn?8t?5match?5to?5@
0x47BD40: "const CPSProgram::`vftable'" ??_7CPSProgram@@6B@
0x478500: "remove discards that are merged " ??_C@_0DM@OFBONPBO@remove?5discards?5that?5are?5merged?5@
0x4747F0: "Can't use gradient instructions " ??_C@_0EM@HEPPCGCJ@Can?8t?5use?5gradient?5instructions?5@
0x46737C: "LQF" ??_C@_03MECEGLGC@LQF?$AA@
0x5DB548: "public: void * __ptr64 __cdecl D3DXSHSim::PRTComputeEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTComputeEngine@D3DXSHSim@@QEAAPEAXI@Z
0x477F20: "propagate integer range through " ??_C@_0CE@NHMINLOC@propagate?5integer?5range?5through?5@
0x464FC0: "ID3DXEffectCompiler: There was a" ??_C@_0FC@JDCDPHLB@ID3DXEffectCompiler?3?5There?5was?5a@
0x46B378: "Out of memory while processing s" ??_C@_0CK@IHKBDLGD@Out?5of?5memory?5while?5processing?5s@
0x6DF784: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x45F5C0: IID_IDirect3DDevice9Ex
0x71F510: "protected: long __cdecl D3DXVector<char>::Reserve(unsigned int) __ptr64" ?Reserve@?$D3DXVector@D@@IEAAJI@Z
0x46D2F0: "indefinite asin" ??_C@_0BA@JKBOHPGE@indefinite?5asin?$AA@
0x6C17C4: "public: virtual int __cdecl D3DXShader::CNodeProgram::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeProgram@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x47A020: "movc int_range" ??_C@_0P@KHJDCBKG@movc?5int_range?$AA@
0x826490: "protected: virtual long __cdecl C30Program::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@C30Program@@MEAAJPEAVCArgument@@PEAK1@Z
0x5E54F4: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5BA22C: "private: void __cdecl D3DXEffects::CEffect::CreatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreatePSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x4835C0: "%s requires resource declared as" ??_C@_0GG@NBMMPBIF@?$CFs?5requires?5resource?5declared?5as@
0x59F86C: "public: long __cdecl D3DXShader::CConstant::SetScratch(unsigned long * __ptr64) __ptr64" ?SetScratch@CConstant@D3DXShader@@QEAAJPEAK@Z
0x478138: "NOT BIGE => BILT" ??_C@_0BB@LECNHNDM@NOT?5BIGE?5?$DN?$DO?5BILT?$AA@
0x477B48: "max(x,y) where range of one is >" ??_C@_0CM@IHONJFIJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x5D1D10: ??$_Unpack@N$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4840B0: "Shader Model 5+ requires that su" ??_C@_0OD@FAIINANE@Shader?5Model?55?$CL?5requires?5that?5su@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x48796C: "__cdecl _real@be1f03d6" __real@be1f03d6
0x47A1F8: "rsq fp_specials" ??_C@_0BA@IJBICAAA@rsq?5fp_specials?$AA@
0x46FFF0: "i_$zz%d" ??_C@_07JECONHEG@i_$zz?$CFd?$AA@
0x4628A0: "D3DXCompileShader" ??_C@_0BC@BOEFLGJF@D3DXCompileShader?$AA@
0x648CE8: "int __cdecl D3DX::png_do_rgb_to_gray(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_rgb_to_gray@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE@Z
0x581380: "public: virtual void __cdecl D3DXTex::CCodec_L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4DD2B8: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x73FEE0: "public: virtual long __cdecl ArTypeBasic::GetArgFlags(struct _D3DPROGRAM_CAPS * __ptr64,unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArgFlags@ArTypeBasic@@UEAAJPEAU_D3DPROGRAM_CAPS@@IPEA_KPEAI@Z
0x5B4484: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x715BC4: "public: void * __ptr64 __cdecl D3DXShader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3DXShader@@QEAAPEAXI@Z
0x824F00: "public: long __cdecl CFXLProgram::EmitPool(class CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@@QEAAJPEAVCArgument@@@Z
0x48AA50: D3DXCreateFontIndirectA
0x8219B0: "protected: long __cdecl CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@@IEAAJXZ
0x7A37B0: "public: static void __cdecl CArgument::operator delete(void * __ptr64)" ??3CArgument@@SAXPEAX@Z
0x401470: "__cdecl _imp__snprintf" __imp__snprintf
0x56F274: D3DXSaveVolumeToFileA
0x4869A0: "struct
" ??_C@_07FHHJPBED@struct?6?$AA@
0x84F7C0: "protected: void __cdecl CD3D10PixelShaderValidator::Rule_DerivativesSafeAndTempsInitialized(void) __ptr64" ?Rule_DerivativesSafeAndTempsInitialized@CD3D10PixelShaderValidator@@IEAAXXZ
0x88DF20: "struct D3D_SEMANTIC * g_Aon30PSOutput" ?g_Aon30PSOutput@@3PAUD3D_SEMANTIC@@A
0x401F70: "D3DX: (WARN) Overloaded ::new an" ??_C@_0FI@MLNDFIEC@D3DX?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5an@
0x47ADF8: "Use of potentially uninitialized" ??_C@_0CP@KCCHEFKP@Use?5of?5potentially?5uninitialized@
0x471C98: "multiple concrete base types spe" ??_C@_0CH@MJOLFJCM@multiple?5concrete?5base?5types?5spe@
0x6033C8: "class D3DXSHSim::myHashTable<class D3DXSHSim::myEdge> * __ptr64 __cdecl D3DXSHSim::BuildHashTable(struct D3DXSHSim::myFace * __ptr64,unsigned int)" ?BuildHashTable@D3DXSHSim@@YAPEAV?$myHashTable@VmyEdge@D3DXSHSim@@@1@PEAUmyFace@1@I@Z
0x46BBC8: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x839BD0: "protected: long __cdecl CD3D10Program::EmitDISCARD(void) __ptr64" ?EmitDISCARD@CD3D10Program@@IEAAJXZ
0x4EEBD0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x865508: iswpunct
0x474C10: "can't emit if statement with bot" ??_C@_0EF@CIKMJGHH@can?8t?5emit?5if?5statement?5with?5bot@
0x780E50: "protected: long __cdecl CCompiler::EmitContinue(struct ArSourceLocation const * __ptr64,class CPacker * __ptr64) __ptr64" ?EmitContinue@CCompiler@@IEAAJPEBUArSourceLocation@@PEAVCPacker@@@Z
0x62E3A0: "void __cdecl D3DX::jpeg_open_backing_store(struct D3DX::jpeg_common_struct * __ptr64,struct D3DX::backing_store_struct * __ptr64,long)" ?jpeg_open_backing_store@D3DX@@YAXPEAUjpeg_common_struct@1@PEAUbacking_store_struct@1@J@Z
0x487720: "__cdecl _real@3effffde" __real@3effffde
0x479F90: "min fp_specials" ??_C@_0BA@PCJOBDGH@min?5fp_specials?$AA@
0x6EF294: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexBX2(void) __ptr64" ?MatchComplexBX2@CShaderProgram@D3DXShader@@IEAAJXZ
0x4E5E30: "protected: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GXSimplifyMesh<unsigned int,0,4294967295>(void) __ptr64" ??0?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@IEAA@XZ
0x489A58: "__cdecl _real@417fd70a" __real@417fd70a
0x822710: "protected: long __cdecl CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@@IEAAJXZ
0x6CB764: "protected: long __cdecl D3DXShader::CPSLegacyProgram::DeSwizzle(void) __ptr64" ?DeSwizzle@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5A74D0: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariableShareList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariableShareList@D3DXEffects@@QEAAPEAXI@Z
0x4AC90C: D3DXMatrixPerspectiveFovLH
0x4872F4: "uaddc" ??_C@_05EMKKHBP@uaddc?$AA@
0x695CF8: d3dx_deflateInit2_
0x5B56E4: "public: static void * __ptr64 __cdecl CNode::operator new(unsigned __int64)" ??2CNode@@SAPEAX_K@Z
0x56F298: D3DXSaveVolumeToFileW
0x4AC840: D3DXMatrixPerspectiveFovRH
0x47EDA0: "Resource t%d already declared. " ??_C@_0EA@PIPBOOFD@Resource?5t?$CFd?5already?5declared?4?5?5@
0x73D590: "protected: class ArSymbol * __ptr64 __cdecl CParse::EndFunctionDef(struct ArSourceLocation const * __ptr64,class ArSymbol * __ptr64,class ArSemantic * __ptr64) __ptr64" ?EndFunctionDef@CParse@@IEAAPEAVArSymbol@@PEBUArSourceLocation@@PEAV2@PEAVArSemantic@@@Z
0x5E2BA4: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesBounce(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEBUD3DXVECTOR3@@100@Z
0x69F11C: "protected: long __cdecl D3DXShader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3DXShader@@IEAAJXZ
0x4872B0: "deriv_rty_coarse" ??_C@_0BB@EMAFJNKA@deriv_rty_coarse?$AA@
0x624B64: "public: virtual long __cdecl NXOF::XDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x4FCD80: "long __cdecl D3DXMesh::CalcNumIndicesPerPatch(struct _D3DXPATCHINFO const * __ptr64,unsigned long * __ptr64)" ?CalcNumIndicesPerPatch@D3DXMesh@@YAJPEBU_D3DXPATCHINFO@@PEAK@Z
0x48AAF0: D3DXCreateFontIndirectW
0x827360: "protected: long __cdecl C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@@IEAAJXZ
0x473218: "'%s': member not a static variab" ??_C@_0CD@CMFICFDL@?8?$CFs?8?3?5member?5not?5a?5static?5variab@
0x59EE00: "public: long __cdecl CParamConverter9To10::InitFromFile(void const * __ptr64,bool,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?InitFromFile@CParamConverter9To10@@QEAAJPEBX_NPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEAPEAUID3DXBuffer@@4@Z
0x71D680: "long __cdecl D3DCompileFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,char const * __ptr64,char const * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DCompileFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@22IIPEAPEAUID3D10Blob@@5@Z
0x865610: isdigit
0x46A0F0: "Invalid bit depth for grayscale+" ??_C@_0CM@FPEKKHEM@Invalid?5bit?5depth?5for?5grayscale?$CL@
0x486B18: "b%u" ??_C@_03CDFKBGND@b?$CFu?$AA@
0x464C18: "COORD3" ??_C@_06NBCBLPEB@COORD3?$AA@
0x475C00: "only vs_1_1, vs_2_0, vs_2_x, vs_" ??_C@_0GH@DNGIMEEL@only?5vs_1_1?0?5vs_2_0?0?5vs_2_x?0?5vs_@
0x46AFA0: "Incorrect tRNS chunk length" ??_C@_0BM@JNMFOMLO@Incorrect?5tRNS?5chunk?5length?$AA@
0x783FB0: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsSameResult(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsSameResult@CCompiler@@IEAAJIPEAPEAVCArgument@@0@Z
0x4717C8: "parameter list" ??_C@_0P@LEGEAFEE@parameter?5list?$AA@
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x470610: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x572A64: D3DXSaveTextureToFileA
0x81C2D0: "protected: long __cdecl CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@@IEAAJXZ
0x463CA8: "BUMPENVLOFFSET" ??_C@_0P@LKPKGDAC@BUMPENVLOFFSET?$AA@
0x46B608: "invalid chunk type" ??_C@_0BD@GFBMLKLH@invalid?5chunk?5type?$AA@
0x467388: "BRD" ??_C@_03BEILMAIK@BRD?$AA@
0x70C1A0: "protected: long __cdecl D3DXShader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3DXShader@@IEAAJXZ
0x46DD08: "Texcoord" ??_C@_08NBGHKDBI@Texcoord?$AA@
0x467A98: "const NXOF::TBinarySaveReference::`vftable'" ??_7TBinarySaveReference@NXOF@@6B@
0x4C617C: D3DXSHEvalSphericalLight
0x7CB8D0: "void __cdecl udivmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?udivmask@@YAX_K000PEA_K111@Z
0x497D50: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex1TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex1TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex1TL@1@@Z
0x462670: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x58259C: "public: long __cdecl D3DXTex::CCodecYUV::Commit(void) __ptr64" ?Commit@CCodecYUV@D3DXTex@@QEAAJXZ
0x50998C: D3DXTriPatchSize
0x80EB90: "protected: long __cdecl CShaderProgram::EmitInstSimple(unsigned int,bool) __ptr64" ?EmitInstSimple@CShaderProgram@@IEAAJI_N@Z
0x462348: "const D3DXTex::CCodec_A32B32G32R32F::`vftable'" ??_7CCodec_A32B32G32R32F@D3DXTex@@6B@
0x404630: "struct D3D_MATCHENTRY const * const g_BREAKBINE2BREAK_Match" ?g_BREAKBINE2BREAK_Match@@3QBUD3D_MATCHENTRY@@B
0x478A48: "movc(bool b, bool b, false) -> m" ??_C@_0CF@MMOCIIFP@movc?$CIbool?5b?0?5bool?5b?0?5false?$CJ?5?9?$DO?5m@
0x583BD0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x88F594: "int pca_inc_1" ?pca_inc_1@@3HA
0x658EE0: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::Initialize(void) __ptr64" ?Initialize@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x897870: "double D3DXSHSim::fRSigmaSP" ?fRSigmaSP@D3DXSHSim@@3NA
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x6DD994: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@D3DXShader@@UEAAPEAXI@Z
0x47AF80: "'%s' contains a system-interpret" ??_C@_0GH@COMPGAEN@?8?$CFs?8?5contains?5a?5system?9interpret@
0x5E6060: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x6E15BC: "public: virtual long __cdecl D3DXShader::CShaderProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5CF8F8: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$00@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x5997EC: "private: long __cdecl D3DXShader::CFragmentLinker::BuildShaderBody(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?BuildShaderBody@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAPEAKPEAUSRegisterInfo@2@PEAPEAK@Z
0x740080: "public: virtual unsigned int __cdecl ArTypeBasic::SetValueKinds(unsigned int,struct SValue * __ptr64) __ptr64" ?SetValueKinds@ArTypeBasic@@UEAAIIPEAUSValue@@@Z
0x4D3CD8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x8AEC08: "double D3DXSHSim::fRSigmaTP" ?fRSigmaTP@D3DXSHSim@@3NA
0x401410: "__cdecl _imp_calloc" __imp_calloc
0x46B778: "const GeodesicDist::CApproximateOneToAll::`vftable'" ??_7CApproximateOneToAll@GeodesicDist@@6B@
0x4D4058: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5D27D0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Optimize(unsigned long) __ptr64" ?Optimize@GXPatchMesh@D3DXMesh@@UEAAJK@Z
0x7F8060: "protected: virtual long __cdecl CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@@MEAAJXZ
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x462648: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x401F38: "DebugSetMute" ??_C@_0N@DIPAJPJI@DebugSetMute?$AA@
0x80BE70: "protected: virtual long __cdecl CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@@MEAAJIPEAM@Z
0x88EF20: "struct D3D_SEMANTIC * g_Aon20PSOutput" ?g_Aon20PSOutput@@3PAUD3D_SEMANTIC@@A
0x46E518: "program too big" ??_C@_0BA@KFOANDAN@program?5too?5big?$AA@
0x4A99AC: "long __cdecl init_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x7A0E60: "long __cdecl ComputeDoubleLessThan(double,double * __ptr64)" ?ComputeDoubleLessThan@@YAJNPEAN@Z
0x463BE0: "MATERIALEMISSIVE" ??_C@_0BB@GONJAJDB@MATERIALEMISSIVE?$AA@
0x4E5F8C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAE@Z
0x4A73E4: D3DXVec3Hermite
0x462128: "const D3DXTex::CCodec_L8::`vftable'" ??_7CCodec_L8@D3DXTex@@6B@
0x46BC7C: "length" ??_C@_06IJDLPEM@length?$AA@
0x47A328: "sample1d_c fp_flags" ??_C@_0BE@JNPNMGII@sample1d_c?5fp_flags?$AA@
0x478650: "ftoi(itof(x)) -> mov(x)" ??_C@_0BI@EIBNHNLE@ftoi?$CIitof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x4D3F88: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x61BDB4: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateOption(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64,bool) __ptr64" ?LoadTemplateOption@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@_N@Z
0x47295C: "levels" ??_C@_06EJAJJCNG@levels?$AA@
0x81CD00: "protected: virtual bool __cdecl CPSProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x401408: "__cdecl _imp_free" __imp_free
0x486D3C: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x62224C: "public: virtual long __cdecl NXOF::TBinarySave::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x56D500: "struct _D3DXFORMAT_INFO const * __ptr64 __cdecl D3DXTex::GetFormatInfo(enum _D3DFORMAT)" ?GetFormatInfo@D3DXTex@@YAPEBU_D3DXFORMAT_INFO@@W4_D3DFORMAT@@@Z
0x5D27D0: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x4869CC: " c" ??_C@_02HGCDFIGJ@?5c?$AA@
0x6FA260: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3DXShader@@UEAAPEAXI@Z
0x471868: "loop variables" ??_C@_0P@CFELEGPM@loop?5variables?$AA@
0x799FD0: "protected: unsigned int __cdecl CTokenize::LexVersion(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexVersion@CTokenize@@IEAAIPEBDPEAI@Z
0x4711A0: "SamplerComparisonState" ??_C@_0BH@GLGJECKK@SamplerComparisonState?$AA@
0x82E6A0: "public: virtual long __cdecl CD3D10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CD3D10Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x49A6AC: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::Release(void) __ptr64" ?Release@CAnimationController@D3DXAnimation@@UEAAKXZ
0x462AF0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EK@CPFKCBFD@ID3DXFragmentLinker?3?3LinkShader?3@
0x683360: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionLonghornShape(float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionLonghornShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0KAEA_N@Z
0x5A08AC: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloat(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float) __ptr64" ?SetFloat@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDM@Z
0x4A7888: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x865B30: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x46AB88: "Duplicate sBIT chunk" ??_C@_0BF@BAIKMFDA@Duplicate?5sBIT?5chunk?$AA@
0x481030: "position already declared for ou" ??_C@_0EH@NLHHNCDE@position?5already?5declared?5for?5ou@
0x474B60: "case ordinal too large for float" ??_C@_0DJ@FPKBFBOE@case?5ordinal?5too?5large?5for?5float@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJIPEAI@Z
0x7E5000: "private: long __cdecl CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@@AEAAJXZ
0x47F860: "Input primitive ID already decla" ??_C@_0EG@MKLKOGNH@Input?5primitive?5ID?5already?5decla@
0x7135C0: "protected: void __cdecl D3DXShader::CTReorderInstructions::ReverseInsts(unsigned int,unsigned int) __ptr64" ?ReverseInsts@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x5E5E94: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGutterHelper@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x740B30: "public: class ArSymbolFunction * __ptr64 __cdecl ArTypeCompound::FindMatchingMethod(class ArSymbolFunction * __ptr64) __ptr64" ?FindMatchingMethod@ArTypeCompound@@QEAAPEAVArSymbolFunction@@PEAV2@@Z
0x646DC8: "unsigned long __cdecl D3DX::png_get_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?png_get_IHDR@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAK2PEAH3333@Z
0x7246B0: "public: virtual void * __ptr64 __cdecl CNodeToken::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeToken@@UEAAPEAXI@Z
0x468560: "Unknown APP0 marker (not JFIF), " ??_C@_0CK@HCPFFNKJ@Unknown?5APP0?5marker?5?$CInot?5JFIF?$CJ?0?5@
0x470D74: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x46BF60: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x5D9B9C: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTCompBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45F6D0: IID_ID3DXSPMesh
0x475730: "texld" ??_C@_05GBILPNCC@texld?$AA@
0x715B90: "public: void * __ptr64 __cdecl D3DXShader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3DXShader@@QEAAPEAXI@Z
0x565B14: "void __cdecl c_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?c_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x700A64: "protected: long __cdecl D3DXShader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3DXShader@@IEAAJXZ
0x63F150: "void __cdecl D3DX::__gl_renderMesh(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderMesh@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x472120: "Alternately, fxc's /LD option al" ??_C@_0EC@PPKLKCJC@Alternately?0?5fxc?8s?5?1LD?5option?5al@
0x46BC60: "m" ??_C@_01GOHFPIOK@m?$AA@
0x73FEA0: "public: virtual void * __ptr64 __cdecl ArTypeCompound::`vector deleting destructor'(unsigned int) __ptr64" ??_EArTypeCompound@@UEAAPEAXI@Z
0x473FF0: "internal error: AND operater inp" ??_C@_0CN@DNJOHDJN@internal?5error?3?5AND?5operater?5inp@
0x61EAB4: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x4673CC: "PB" ??_C@_02KOENCFNK@PB?$AA@
0x45F5B0: IID_IDirect3DVolumeTexture9
0x591748: "long __cdecl D3DXTex::D3DXDecodeBC4U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x56622C: "private: void __cdecl CD3DXTexSampler::ComputeLinearSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputeLinearSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x5C3FE0: "public: virtual long __cdecl D3DXEffects::CEffect::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffect@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x4976C4: "public: virtual long __cdecl D3DXCore::CLine::SetWidth(float) __ptr64" ?SetWidth@CLine@D3DXCore@@UEAAJM@Z
0x47B640: "invalid %s semantic '%s': Legal " ??_C@_0DH@OCLNOOFJ@invalid?5?$CFs?5semantic?5?8?$CFs?8?3?5Legal?5@
0x4E998C: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,65535>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x6958FC: d3dx_inflate
0x6A0AFC: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionDecl(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x5ED250: "public: long __cdecl D3DXSHSim::mySphereHiearchy::BinPoints(struct D3DXVECTOR3 * __ptr64 * __ptr64,unsigned int,class D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> > & __ptr64) __ptr64" ?BinPoints@mySphereHiearchy@D3DXSHSim@@QEAAJPEAPEAUD3DXVECTOR3@@IAEAV?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@2@@Z
0x890490: "char const * __ptr64 * g_ArScopeValueNames" ?g_ArScopeValueNames@@3PAPEBDA
0x7B4540: "private: long __cdecl CBaseProgram::AddPoolX(class CPool * __ptr64) __ptr64" ?AddPoolX@CBaseProgram@@AEAAJPEAVCPool@@@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x723BC0: "public: virtual void * __ptr64 __cdecl CNodeStateBlockFunctionCall::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStateBlockFunctionCall@@UEAAPEAXI@Z
0x740360: "public: virtual unsigned int __cdecl ArTypeCompound::GetNthElementType(unsigned int,class ArType * __ptr64 * __ptr64) __ptr64" ?GetNthElementType@ArTypeCompound@@UEAAIIPEAPEAVArType@@@Z
0x5C101C: "private: class D3DXEffects::CD3DXVariable * __ptr64 __cdecl D3DXEffects::CEffect::FindParameter(char const * __ptr64,unsigned long) __ptr64" ?FindParameter@CEffect@D3DXEffects@@AEAAPEAVCD3DXVariable@2@PEBDK@Z
0x4DEDA4: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x473708: "<anonymous>" ??_C@_0M@BAKNDHOI@?$DManonymous?$DO?$AA@
0x705E24: "private: int __cdecl D3DXShader::CProgram::VectorizeLeft_IsConflicting(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsConflicting@CProgram@D3DXShader@@AEAAHPEAVCInstruction@2@II@Z
0x8AF110: ??_B?1??rsqrt_nr@@YA?AVF32vec1@@AEBV1@@Z@51
0x4637A0: "D3DXCreateEffectFromFileExW" ??_C@_0BM@ODNOBBLF@D3DXCreateEffectFromFileExW?$AA@
0x474E58: "can't use branch, flatten, call " ??_C@_0DN@JJGENBCP@can?8t?5use?5branch?0?5flatten?0?5call?5@
0x59CF10: "long __cdecl D3DXDisassembleShaderEx(unsigned long const * __ptr64,int,int,char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXDisassembleShaderEx@@YAJPEBKHHPEBDPEAPEAUID3DXBuffer@@@Z
0x5A1050: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5A0E20: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4A3AA8: "long __cdecl D3DXAnimation::LoadPatchMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadPatchMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x4A666C: D3DXVec2Normalize
0x832420: "protected: long __cdecl CD3D10Program::EmitInterfaces(void) __ptr64" ?EmitInterfaces@CD3D10Program@@IEAAJXZ
0x467DE8: "Application transferred too many" ??_C@_0CL@OCGBAKPF@Application?5transferred?5too?5many@
0x4623C8: "const D3DXTex::CCodec_BC5U::`vftable'" ??_7CCodec_BC5U@D3DXTex@@6B@
0x78EA50: "protected: class CNode * __ptr64 __cdecl CParse::NewSymbolStmt(class ArSymbol * __ptr64) __ptr64" ?NewSymbolStmt@CParse@@IEAAPEAVCNode@@PEAVArSymbol@@@Z
0x486E80: "_dz" ??_C@_03NHNLMNJH@_dz?$AA@
0x47CD00: "const CD3D10Program::`vftable'" ??_7CD3D10Program@@6B@
0x623E54: "public: static class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::Create(class NXOF::TEnumObject * __ptr64,class NXOF::XTemplate * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XObjPtrArray<class NXOF::XDataPart,10> * __ptr64)" ?Create@XDataObj@NXOF@@SAPEAV12@PEAVTEnumObject@2@PEAVXTemplate@2@PEBDAEBU_GUID@@PEAV?$XObjPtrArray@VXDataPart@NXOF@@$09@2@@Z
0x7B0470: "protected: long __cdecl CProgram::CheckAssertion_Group(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?CheckAssertion_Group@CProgram@@IEAAJPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IIPEAPEAVCArgument@@@Z
0x478110: "NOT BNE => BEQ" ??_C@_0P@HIEGNHOI@NOT?5BNE?5?$DN?$DO?5BEQ?$AA@
0x5A3F3C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x488B78: "__cdecl _real@3fdd1758e0000000" __real@3fdd1758e0000000
0x656FC0: "long __cdecl UVAtlasGetRealVertexRemap<unsigned int>(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@I@@YAJIIPEAI00PEAPEAUID3DXBuffer@@PEAPEAI@Z
0x662778: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::add(struct D3DXIsochart::DoubleVector2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBUDoubleVector2@2@@Z
0x4876D8: "__cdecl _real@429467f0" __real@429467f0
0x479C68: "iadd int_range" ??_C@_0P@EGLHOLFL@iadd?5int_range?$AA@
0x5F5208: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::AddElement(struct D3DXVECTOR3) __ptr64" ?AddElement@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJUD3DXVECTOR3@@@Z
0x722170: "protected: class ArSemantic * __ptr64 __cdecl CParse::NewRegLocationSemantic(struct ArSourceLocation const * __ptr64,enum ArSemanticKind,char const * __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?NewRegLocationSemantic@CParse@@IEAAPEAVArSemantic@@PEBUArSourceLocation@@W4ArSemanticKind@@PEBD22@Z
0x461B78: "Texture1" ??_C@_08JJDCINLO@Texture1?$AA@
0x405300: "struct D3D_MATCHENTRY const * const g_SETP_Match" ?g_SETP_Match@@3QBUD3D_MATCHENTRY@@B
0x596978: "public: virtual long __cdecl D3DXShader::CFragmentLinker::AddFragments(unsigned long const * __ptr64) __ptr64" ?AddFragments@CFragmentLinker@D3DXShader@@UEAAJPEBK@Z
0x48BC50: "public: virtual long __cdecl D3DXCore::CSprite::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CSprite@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6BF488: "protected: long __cdecl D3DXShader::CCompiler::EvalRangeNoRecurse(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRangeNoRecurse@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x7F7130: "long __cdecl EmitTypeInfo(class CCommentBlock * __ptr64,class ArType * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,class CResourceDef * __ptr64)" ?EmitTypeInfo@@YAJPEAVCCommentBlock@@PEAVArType@@IIIPEAIPEAVCResourceDef@@@Z
0x5B1930: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x4656FC: "List" ??_C@_04PPBEGPNI@List?$AA@
0x8AB0C8: "int D3DXShader::d3dxtok_val" ?d3dxtok_val@D3DXShader@@3HA
0x68A950: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::upheap(unsigned __int64) __ptr64" ?upheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x5CBEBC: "public: virtual long __cdecl D3DXEffects::CEffect::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x49C498: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ResetTime(void) __ptr64" ?ResetTime@CAnimationController@D3DXAnimation@@UEAAJXZ
0x476E18: "Reading from texture buffers is " ??_C@_0DC@FDDHACEE@Reading?5from?5texture?5buffers?5is?5@
0x6A9E10: "protected: long __cdecl D3DXShader::CParse::CastToValue(struct D3DXShader::_D3DXVALUE * __ptr64,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToValue@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@NPEAUD3DXTOKEN@2@@Z
0x88F040: "unsigned int * g_Swizzle" ?g_Swizzle@@3PAIA
0x467390: "PO" ??_C@_02BLODFLJH@PO?$AA@
0x7247F0: "public: virtual void __cdecl CNodeAttribute::Print(void)const __ptr64" ?Print@CNodeAttribute@@UEBAXXZ
0x48C068: "public: virtual long __cdecl D3DXCore::CSprite::Begin(unsigned long) __ptr64" ?Begin@CSprite@D3DXCore@@UEAAJK@Z
0x583C40: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x671B38: "private: static void __cdecl D3DXIsochart::CIsochartMesh::ReleaseAllNewCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?ReleaseAllNewCharts@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x4881E8: "__cdecl _real@3f7fff58" __real@3f7fff58
0x487E28: "__cdecl _real@3fed1eb851eb851f" __real@3fed1eb851eb851f
0x4DB7B8: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x70D660: "private: int __cdecl D3DXShader::CProgram::CanVectorize_IsSameRegister(unsigned int,unsigned int) __ptr64" ?CanVectorize_IsSameRegister@CProgram@D3DXShader@@AEAAHII@Z
0x4DAFC0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x4AB0E0: D3DXMatrixRotationX
0x80DC00: "protected: long __cdecl CShaderProgram::EmitEXP(void) __ptr64" ?EmitEXP@CShaderProgram@@IEAAJXZ
0x6DD770: "protected: virtual long __cdecl D3DXShader::CPSProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x695618: d3dx_crc32
0x4AB1BC: D3DXMatrixRotationY
0x47AA30: "sin fp_flags" ??_C@_0N@BBHKKAFN@sin?5fp_flags?$AA@
0x5FBFC4: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTTexAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTTexAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x4AB298: D3DXMatrixRotationZ
0x5D9AB4: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x47EA20: "Immediate constant buffer size m" ??_C@_0LG@BEABDAII@Immediate?5constant?5buffer?5size?5m@
0x4E3B80: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Reorder(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Reorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x471B90: "sample count must be non-zero" ??_C@_0BO@BPMNPPD@sample?5count?5must?5be?5non?9zero?$AA@
0x6A2860: "protected: long __cdecl D3DXShader::CParse::MakeTypeConst(class D3DXShader::CNode * __ptr64,int) __ptr64" ?MakeTypeConst@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x49913C: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex4TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4TL@1@@Z
0x470AA0: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x476120: "Matrices cannot be specified in " ??_C@_0EI@PMOHFJJO@Matrices?5cannot?5be?5specified?5in?5@
0x478080: "break never match (to NOP)" ??_C@_0BL@JKMMEMHI@break?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x621C08: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x4A796C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x488068: "__cdecl _real@406fe00000000000" __real@406fe00000000000
0x825980: "public: virtual void * __ptr64 __cdecl CFXL10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXL10Program@@UEAAPEAXI@Z
0x5C3C88: "public: virtual long __cdecl D3DXEffects::CEffect::OnLostDevice(void) __ptr64" ?OnLostDevice@CEffect@D3DXEffects@@UEAAJXZ
0x471D50: "secondary array dimensions must " ??_C@_0CM@OBHKGLC@secondary?5array?5dimensions?5must?5@
0x482DD0: "Reference out of bounds, [%d], o" ??_C@_0HI@IODOHBEG@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x65C974: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x478420: "cmp(-d * a,b,c) -> cmp(-a,b,c)" ??_C@_0BP@NMIKJAID@cmp?$CI?9d?5?$CK?5a?0b?0c?$CJ?5?9?$DO?5cmp?$CI?9a?0b?0c?$CJ?$AA@
0x678F6C: "private: static void __cdecl D3DXIsochart::CIsochartMesh::DestroyChartsPackingBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?DestroyChartsPackingBuffer@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x476BBC: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x4D3F10: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4D40D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x6BF010: "protected: long __cdecl D3DXShader::CCompiler::VectorizeDefaults(class D3DXShader::CNode * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x7F0190: "private: void __cdecl CProgram::ReorderInstructions_MarkParents(class CInstruction * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64) __ptr64" ?ReorderInstructions_MarkParents@CProgram@@AEAAXPEAVCInstruction@@PEAI0@Z
0x464858: "COMPLEMENT" ??_C@_0L@LKNMPCPJ@COMPLEMENT?$AA@
0x80C0D0: "protected: long __cdecl CShaderProgram::EmitENDLOOP(void) __ptr64" ?EmitENDLOOP@CShaderProgram@@IEAAJXZ
0x835720: "protected: long __cdecl CD3D10Program::EmitSAMPLEPOS(void) __ptr64" ?EmitSAMPLEPOS@CD3D10Program@@IEAAJXZ
0x480C20: "finalQuadUeq1EdgeTessFactor alre" ??_C@_0FK@KFCLHNNO@finalQuadUeq1EdgeTessFactor?5alre@
0x5B4CE8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x4AC2F4: D3DXMatrixLookAtRH
0x865998: fread
0x5744B0: D3DXFillTextureTX
0x6C7518: "protected: long __cdecl D3DXShader::C30Program::EmitAddress(unsigned int) __ptr64" ?EmitAddress@C30Program@D3DXShader@@IEAAJI@Z
0x47D590: "Saturate modifier not permitted " ??_C@_0EG@JEELEJAM@Saturate?5modifier?5not?5permitted?5@
0x853800: "public: struct ROOT_CALLER_PHASE * __ptr64 __cdecl TSet<struct ROOT_CALLER_PHASE,5>::Find(struct ROOT_CALLER_PHASE const & __ptr64) __ptr64" ?Find@?$TSet@UROOT_CALLER_PHASE@@$04@@QEAAPEAUROOT_CALLER_PHASE@@AEBU2@@Z
0x5BE7BC: "long __cdecl D3DXEffects::ValidateHandleArray_NoLAW<struct D3DXEffects::SAssignment>(struct D3DXEffects::SAssignment * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray_NoLAW@USAssignment@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSAssignment@0@K@Z
0x46B1C0: "Incorrect pHYs chunk length" ??_C@_0BM@CAALIFOJ@Incorrect?5pHYs?5chunk?5length?$AA@
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x593924: "public: void * __ptr64 __cdecl D3DXShader::CConstantTable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstantTable@D3DXShader@@QEAAPEAXI@Z
0x5D27D0: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@PEBD@Z
0x5BAD04: "private: long __cdecl D3DXEffects::CEffect::LoadIndexedAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadIndexedAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x88C180: "__cdecl pow10pos" _pow10pos
0x57CF48: "public: virtual void __cdecl D3DXTex::CCodec_L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4672A4: "DORMTR" ??_C@_06OEEMGMKD@DORMTR?$AA@
0x642C9C: "void * __ptr64 __cdecl D3DX::__gl_pqHeapExtractMin(struct D3DX::PriorityQHeap * __ptr64)" ?__gl_pqHeapExtractMin@D3DX@@YAPEAXPEAUPriorityQHeap@1@@Z
0x643088: "void * __ptr64 __cdecl D3DX::__gl_pqSortExtractMin(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortExtractMin@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x4789A0: "movc(movc(a,FALSE,TRUE),b,c) -> " ??_C@_0CM@OAPAGCEO@movc?$CImovc?$CIa?0FALSE?0TRUE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x479C08: "ge float_literal" ??_C@_0BB@MOFJBLHF@ge?5float_literal?$AA@
0x721F00: "protected: bool __cdecl CParse::IsSomewhatLiteral(class CNode const * __ptr64) __ptr64" ?IsSomewhatLiteral@CParse@@IEAA_NPEBVCNode@@@Z
0x865944: atof
0x46C178: "while" ??_C@_05OODBEKIG@while?$AA@
0x470BA0: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x4843E0: "ret can only be followed by case" ??_C@_0HO@CNFDFJNN@ret?5can?5only?5be?5followed?5by?5case@
0x865D24: memset
0x886FF4: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x4DED60: "public: virtual unsigned long __cdecl D3DXCore::CSprite::AddRef(void) __ptr64" ?AddRef@CSprite@D3DXCore@@UEAAKXZ
0x5CB0E0: "public: virtual long __cdecl D3DXEffects::CEffect::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x6664A8: "public: virtual __cdecl D3DXIsochart::ID3DXIsochartEngine::~ID3DXIsochartEngine(void) __ptr64" ??1ID3DXIsochartEngine@D3DXIsochart@@UEAA@XZ
0x5C9BA0: "public: virtual long __cdecl D3DXEffects::CEffect::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x74DE70: "protected: long __cdecl CCompiler::EmitInst_InsertConversions(struct ArSourceLocation const * __ptr64,unsigned int,unsigned __int64,unsigned __int64,unsigned int * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?EmitInst_InsertConversions@CCompiler@@IEAAJPEBUArSourceLocation@@I_K1PEAI2PEAPEAPEAVCArgument@@3PEAPEAV3@4PEA_K@Z
0x46BEAC: "float" ??_C@_05KNFBNCOH@float?$AA@
0x4AA474: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x78A540: "protected: long __cdecl Util::Vector<class CRange,class Util::NewDeleteObjectTraits<class CRange>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@VCRange@@V?$NewDeleteObjectTraits@VCRange@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x66DA8C: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimalScaleChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float,bool)" ?OptimalScaleChart@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@M_N@Z
0x5F0A6C: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::BuildAccelInfo(void) __ptr64" ?BuildAccelInfo@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x47B998: "Cannot sample from non-floating " ??_C@_0DH@CBPHJJHG@Cannot?5sample?5from?5non?9floating?5@
0x472964: "width" ??_C@_05IGKADHGO@width?$AA@
0x591BC4: "long __cdecl D3DXTex::D3DXEncodeBC4S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4786C0: "iadd zero reduces to no-op mov" ??_C@_0BP@FFBPBFFO@iadd?5zero?5reduces?5to?5no?9op?5mov?$AA@
0x6C1828: "public: virtual class D3DXShader::CNodeProgram * __ptr64 __cdecl D3DXShader::CNodeProgram::Copy(void) __ptr64" ?Copy@CNodeProgram@D3DXShader@@UEAAPEAV12@XZ
0x6FA5E8: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAV12@KK@Z
0x64C4A0: "void __cdecl D3DX::png_write_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_sPLT_struct * __ptr64)" ?png_write_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_sPLT_struct@1@@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x4ACE90: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x4AFB9C: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRollLocal(float,float,float) __ptr64" ?RotateYawPitchRollLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5C0498: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4012D0: "__cdecl _imp_ReadFile" __imp_ReadFile
0x58403C: "public: long __cdecl D3DXTex::CImage::Load(void const * __ptr64,unsigned long,unsigned long,struct _D3DXIMAGE_INFO * __ptr64,int) __ptr64" ?Load@CImage@D3DXTex@@QEAAJPEBXKKPEAU_D3DXIMAGE_INFO@@H@Z
0x624CC8: "public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef(void) __ptr64" ?AddRef@XDataRef@NXOF@@UEAAKXZ
0x47A248: "sample1d_a fp_flags" ??_C@_0BE@MFJBHPEJ@sample1d_a?5fp_flags?$AA@
0x67EBFC: "public: bool __cdecl D3DXIsochart::CIsoMap::GetDestineVectors(unsigned long,float * __ptr64) __ptr64" ?GetDestineVectors@CIsoMap@D3DXIsochart@@QEAA_NKPEAM@Z
0x46FA98: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x4878AC: "__cdecl _real@3d97cb4e" __real@3d97cb4e
0x833600: "protected: virtual long __cdecl CD3D10Program::EmitArgument(class D3D10ShaderBinary::COperandBase * __ptr64,bool,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,int * __ptr64) __ptr64" ?EmitArgument@CD3D10Program@@MEAAJPEAVCOperandBase@D3D10ShaderBinary@@_NPEAPEAVCArgument@@IPEAKPEAH@Z
0x4722E0: "cannot mix packoffset elements w" ??_C@_0EI@MCJPMGCA@cannot?5mix?5packoffset?5elements?5w@
0x5C5BE4: "public: virtual long __cdecl D3DXEffects::CEffect::CommitChanges(void) __ptr64" ?CommitChanges@CEffect@D3DXEffects@@UEAAJXZ
0x475BC0: "shader version expected" ??_C@_0BI@FLANODHC@shader?5version?5expected?$AA@
0x480600: "Interpolation mode for PS input " ??_C@_0KA@CCEFOJEO@Interpolation?5mode?5for?5PS?5input?5@
0x725610: "public: __cdecl ArSymbolConstantBuffer::ArSymbolConstantBuffer(void) __ptr64" ??0ArSymbolConstantBuffer@@QEAA@XZ
0x7A35F0: "public: static int __cdecl CArgument::CompareValueInt(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareValueInt@CArgument@@SAHPEAV1@0PEBX@Z
0x4AC520: D3DXMatrixLookAtLH
0x5C0498: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x7FF5A0: "void __cdecl ExchangeRow(class CInstruction * __ptr64,unsigned int)" ?ExchangeRow@@YAXPEAVCInstruction@@I@Z
0x622B44: "int __cdecl GlobalMemoryStatusSafe(struct _MEMORYSTATUSEX * __ptr64)" ?GlobalMemoryStatusSafe@@YAHPEAU_MEMORYSTATUSEX@@@Z
0x475B30: "'%s' is not a valid register nam" ??_C@_0IJ@KOJJNDHE@?8?$CFs?8?5is?5not?5a?5valid?5register?5nam@
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