Generated by JEB on 2019/08/01
PE: C:\Windows\System32\D3DCompiler_36.dll Base=0x400000 SHA-256=D002A8731182968D4036D54E401F9792A57C1C84CAEF576059CA18190B4698A4
PDB: D3DCompiler_36.pdb GUID={D5CA9762-49BB-4D85-97A04F4E91383416} Age=1
4536 located named symbols:
0x43B02C: "phase" ??_C@_05CBPKLGJM@phase?$AA@
0x59C290: "public: long __cdecl CFXLProgram::EmitAddress(class CArgument * __ptr64,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@@QEAAJPEAVCArgument@@K@Z
0x43A818: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x43AD08: "is_front_face" ??_C@_0O@GLHEGAEO@is_front_face?$AA@
0x51ED00: "private: long __cdecl CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@@AEAAJXZ
0x448B38: "internal error: non ordinal inpu" ??_C@_0CP@IBCOGNDA@internal?5error?3?5non?5ordinal?5inpu@
0x47C540: "public: virtual void __cdecl CNodeList::Print(void)const __ptr64" ?Print@CNodeList@@UEBAXXZ
0x44B000: "cannot map expression to %s inst" ??_C@_0CM@DNPMFOMB@cannot?5map?5expression?5to?5?$CFs?5inst@
0x43F0B0: "any" ??_C@_03OBJFJEBA@any?$AA@
0x442580: "xr" ??_C@_02EHFFAEHB@xr?$AA@
0x444C68: "sqrt(bool) -> bool" ??_C@_0BD@MGLALODF@sqrt?$CIbool?$CJ?5?9?$DO?5bool?$AA@
0x4477D8: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x43D240: "%s: WARNING: There exist invalid" ??_C@_0KM@HAGIJBPN@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x44FF60: "%s signature parameter %s (1-bas" ??_C@_0EP@GDNIMPOE@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x558F4C: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DX10Core@@UEAAKXZ
0x444CC0: "trunc -> integer" ??_C@_0BB@DJJELGFN@trunc?5?9?$DO?5integer?$AA@
0x58B3B0: "protected: virtual long __cdecl CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@@MEAAJXZ
0x4418A0: "Sampler parameter must come from" ??_C@_0DH@LOBIDDN@Sampler?5parameter?5must?5come?5from@
0x440F80: "geometry shader fragments are no" ??_C@_0CM@MLEANKBK@geometry?5shader?5fragments?5are?5no@
0x444678: "combine OR of two equal shifts" ??_C@_0BP@KGGAFEJM@combine?5OR?5of?5two?5equal?5shifts?$AA@
0x4F9B10: "private: long __cdecl CProgram::AddSequence(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,double * __ptr64,unsigned int) __ptr64" ?AddSequence@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@PEANI@Z
0x4F84B0: "private: long __cdecl CProgram::SimplifyTernary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyTernary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@111@Z
0x5A0EB0: "protected: virtual long __cdecl C30Program::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@@MEAAJPEAVCInstruction@@I@Z
0x446C10: "1.#IND" ??_C@_06NPENICIJ@1?4?$CDIND?$AA@
0x491EE0: "protected: class CNode * __ptr64 __cdecl CParse::VectorType(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?VectorType@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x446448: "eval movc with known range" ??_C@_0BL@NLCBAHC@eval?5movc?5with?5known?5range?$AA@
0x442380: "this FX API is not available in " ??_C@_0DM@JLFEJNHP@this?5FX?5API?5is?5not?5available?5in?5@
0x4EF9E0: "public: long __cdecl CArgument::ApplyFloatValue(double) __ptr64" ?ApplyFloatValue@CArgument@@QEAAJN@Z
0x443460: "Try to combine like instructions" ??_C@_0CB@LMCLLHAF@Try?5to?5combine?5like?5instructions@
0x43A6B4: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x43C348: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x446F4C: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x447AD4: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x43AE30: "defb" ??_C@_04ECAGGAOJ@defb?$AA@
0x5B1B30: "protected: virtual long __cdecl CD3D10Program::PatternMatch(void) __ptr64" ?PatternMatch@CD3D10Program@@MEAAJXZ
0x502450: "protected: long __cdecl CProgram::RemapArgumentsTempArray(void) __ptr64" ?RemapArgumentsTempArray@CProgram@@IEAAJXZ
0x446D90: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x44CF10: "Overlapping output index range d" ??_C@_0FC@EPDLFMIP@Overlapping?5output?5index?5range?5d@
0x40178C: "gs_4_1" ??_C@_06MFIDHEFG@gs_4_1?$AA@
0x5D9110: "__cdecl fltused" _fltused
0x57DAD0: "protected: long __cdecl CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@@IEAAJXZ
0x44B418: "Failed to extract output signatu" ??_C@_0CE@FIJKPEGC@Failed?5to?5extract?5output?5signatu@
0x5A6CC0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOMaskDecl(void) __ptr64" ?EmitOMaskDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x59CFF0: "protected: virtual long __cdecl C30Program::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@C30Program@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x44A420: "FXL code:
" ??_C@_0L@DBDDHMMB@FXL?5code?3?6?$AA@
0x442D40: "sqrt times sqrt of positive valu" ??_C@_0EF@PECBFGLA@sqrt?5times?5sqrt?5of?5positive?5valu@
0x43BC48: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x5CB6E2: asin
0x550570: "[thunk]:public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetInputParameterDesc`adjustor{8}' (unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputParameterDesc@CShaderReflection@D3D10ShaderReflection@@W7EAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x43A9A0: "string" ??_C@_06ICGJLFIM@string?$AA@
0x4405E8: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x59C690: "public: virtual void * __ptr64 __cdecl CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@@UEAAPEAXI@Z
0x43F42C: "static" ??_C@_06GGHJAEBN@static?$AA@
0x47C7C0: "public: virtual void __cdecl CNodeProgram::Validate(void)const __ptr64" ?Validate@CNodeProgram@@UEBAXXZ
0x401780: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x44A040: "Normal" ??_C@_06EFAGIKOH@Normal?$AA@
0x43C0B0: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x443D68: "cmp of known negative identity" ??_C@_0BP@BNOKKKAD@cmp?5of?5known?5negative?5identity?$AA@
0x49E930: "protected: int __cdecl CParse::IsSomewhatLiteral(class CNode const * __ptr64) __ptr64" ?IsSomewhatLiteral@CParse@@IEAAHPEBVCNode@@@Z
0x43E220: "'%s': stream input parameter '%s" ??_C@_0EH@BNCGBDCA@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x43A7E4: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x443B78: "abs(a), a negative -> neg(a)" ??_C@_0BN@PGPOLMCM@abs?$CIa?$CJ?0?5a?5negative?5?9?$DO?5neg?$CIa?$CJ?$AA@
0x43AE84: "cnd" ??_C@_03LEPADAIH@cnd?$AA@
0x4492F8: "al" ??_C@_02IAODKDFB@al?$AA@
0x449524: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x545AF0: "public: virtual void * __ptr64 __cdecl CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@@UEAAPEAXI@Z
0x446E08: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x44ED10: "ld requires resource declared as" ??_C@_0HC@JHHNNKNL@ld?5requires?5resource?5declared?5as@
0x43B1C4: ">, " ??_C@_03GKJMDEFH@?$DO?0?5?$AA@
0x440130: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x5CB360: "__cdecl FindPESection" _FindPESection
0x445D28: "eval literal imul" ??_C@_0BC@BCOGGPON@eval?5literal?5imul?$AA@
0x445958: "eval btof with some bits known" ??_C@_0BP@MKCPEOAP@eval?5btof?5with?5some?5bits?5known?$AA@
0x47DBF0: "public: virtual __cdecl CNodeType::~CNodeType(void) __ptr64" ??1CNodeType@@UEAA@XZ
0x57CDE0: "protected: long __cdecl CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@@IEAAJXZ
0x443548: "Compact Registers - Compress" ??_C@_0BN@PFILJPK@Compact?5Registers?5?9?5Compress?$AA@
0x5A0BB0: "protected: virtual long __cdecl C30Program::DestRegister(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?DestRegister@C30Program@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x43FD48: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x44F960: "label (%d) must be preceded by a" ??_C@_0FH@LMOCCPPF@label?5?$CI?$CFd?$CJ?5must?5be?5preceded?5by?5a@
0x47D550: "public: virtual int __cdecl CNodeCaseCondition::IsEqual(class CNode * __ptr64) __ptr64" ?IsEqual@CNodeCaseCondition@@UEAAHPEAVCNode@@@Z
0x43A72C: " %8s" ??_C@_04EBJKOGPH@?5?$CF8s?$AA@
0x442478: "D3D10_SHADER_AVOID_FLOW_CONTROL" ??_C@_0CA@LAJBMKFJ@D3D10_SHADER_AVOID_FLOW_CONTROL?$AA@
0x43A7D8: "min" ??_C@_03KLIPLJLL@min?$AA@
0x4467A0: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x4D7230: "protected: long __cdecl CCompiler::EmitLerp(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@111I@Z
0x450AC0: "__cdecl _real@41efffffffe00000" __real@41efffffffe00000
0x44F838: "default statement seen already. " ??_C@_0DN@OLIALPLD@default?5statement?5seen?5already?4?5@
0x450A58: "__stdcall _real" __real@3810000000000000
0x450AC8: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x448930: "Reading uninitialized value" ??_C@_0BM@BBDOGBPO@Reading?5uninitialized?5value?$AA@
0x457090: "long __cdecl PrintOperandD3D10(struct SContext * __ptr64,class D3D10ShaderBinary::COperandBase * __ptr64,int,int)" ?PrintOperandD3D10@@YAJPEAUSContext@@PEAVCOperandBase@D3D10ShaderBinary@@HH@Z
0x4EED00: "protected: long __cdecl CParse::EffectsApiCall(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?EffectsApiCall@CParse@@IEAAJPEAVCNode@@0PEAPEAV2@@Z
0x445430: "generate floating point special " ??_C@_0CP@CBBFGPBB@generate?5floating?5point?5special?5@
0x43DD50: "Only 4_x targets supported on th" ??_C@_0CN@MHOLLIDK@Only?54_x?5targets?5supported?5on?5th@
0x4E39C0: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsPred(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsPred@CCompiler@@IEAAJIPEAPEAVCArgument@@0000@Z
0x5B3D70: "protected: long __cdecl CD3D10Program::EmitRET(void) __ptr64" ?EmitRET@CD3D10Program@@IEAAJXZ
0x565D80: "protected: virtual unsigned long __cdecl CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@@MEAAKK@Z
0x44C0E0: "GS has no input primitive, so no" ??_C@_0FO@EKIPAJBL@GS?5has?5no?5input?5primitive?0?5so?5no@
0x43ECD8: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x43EEBC: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x544F70: "protected: long __cdecl CProgram::CompactPool_End(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@@IEAAJPEAU_D3DCP_DATA@@@Z
0x43AEF4: "endrep" ??_C@_06EFEEOEEO@endrep?$AA@
0x47E510: "public: virtual void * __ptr64 __cdecl CNodeVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeVariable@@UEAAPEAXI@Z
0x43FFA0: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x450720: "source component %d in temp r%d " ??_C@_0EP@IHJBNPLM@source?5component?5?$CFd?5in?5temp?5r?$CFd?5@
0x450EB0: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x43C5E0: "RenderTargetView" ??_C@_0BB@GOKJNCIL@RenderTargetView?$AA@
0x441070: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x43F088: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x579E70: "protected: long __cdecl CShaderProgram::GroupIfs(class CArgument * __ptr64,bool,unsigned int * __ptr64,unsigned int,bool,bool,class CArgument * __ptr64,bool,bool * __ptr64) __ptr64" ?GroupIfs@CShaderProgram@@IEAAJPEAVCArgument@@_NPEAII1101PEA_N@Z
0x45C770: "public: unsigned int __cdecl D3D10Effects::SCompilerConstant::ToInt(void) __ptr64" ?ToInt@SCompilerConstant@D3D10Effects@@QEAAIXZ
0x47C030: "public: virtual void * __ptr64 __cdecl CNodeTree::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeTree@@UEAAPEAXI@Z
0x43A724: "SAMPLE" ??_C@_06CLEKFGNM@SAMPLE?$AA@
0x43EFEC: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x4455E8: "generate floating point special " ??_C@_0DA@DHFOAFCP@generate?5floating?5point?5special?5@
0x43B06C: "_cube" ??_C@_05GCEPDJOB@_cube?$AA@
0x599380: "protected: long __cdecl CVSProgram::EmitAddress(class CArgument * __ptr64) __ptr64" ?EmitAddress@CVSProgram@@IEAAJPEAVCArgument@@@Z
0x558EBC: "public: virtual long __cdecl D3DX10Core::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DX10Core@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x43FD88: "DeclStmts" ??_C@_09JHEMIMEA@DeclStmts?$AA@
0x43A9B8: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x47F7F0: "public: virtual void * __ptr64 __cdecl CNodeValue::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeValue@@UEAAPEAXI@Z
0x43C0D8: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x593D50: "protected: long __cdecl CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@@IEAAJXZ
0x57E4D0: "protected: long __cdecl CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@@IEAAJXZ
0x47C540: "public: virtual void __cdecl CNodeAsmInstruction::Print(void)const __ptr64" ?Print@CNodeAsmInstruction@@UEBAXXZ
0x5695D0: "protected: long __cdecl CShaderProgram::CombineOrdinalsBank(unsigned int,unsigned int,class CPool * __ptr64,class CBank * __ptr64) __ptr64" ?CombineOrdinalsBank@CShaderProgram@@IEAAJIIPEAVCPool@@PEAVCBank@@@Z
0x4465E0: "tv" ??_C@_02CKCDDIBB@tv?$AA@
0x43BC38: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x447618: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x4EF760: "public: long __cdecl CArgument::Copy(class CArgument * __ptr64) __ptr64" ?Copy@CArgument@@QEAAJPEAV1@@Z
0x43AEC0: "m3x2" ??_C@_04NHDIBMI@m3x2?$AA@
0x43FAB4: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x445E00: "eval literal or" ??_C@_0BA@LBAFJEMC@eval?5literal?5or?$AA@
0x525770: "protected: long __cdecl CProgram::CompactArrays(void) __ptr64" ?CompactArrays@CProgram@@IEAAJXZ
0x43B440: "_buffer" ??_C@_07KDHDIMP@_buffer?$AA@
0x43F228: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x43B320: " line " ??_C@_06EGFLGOFJ@?5line?5?$AA@
0x4010F8: "__cdecl _imp_VirtualProtect" __imp_VirtualProtect
0x47EB60: "public: virtual void * __ptr64 __cdecl CNodeStatement::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStatement@@UEAAPEAXI@Z
0x446A50: "SV_TARGET" ??_C@_09DMBAEMGN@SV_TARGET?$AA@
0x439F6C: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x5804A0: "protected: long __cdecl CShaderProgram::EmitInstComplex(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,bool) __ptr64" ?EmitInstComplex@CShaderProgram@@IEAAJIPEAPEAVCArgument@@I000IIII_N@Z
0x4478A8: "oT" ??_C@_02JNOCDCKA@oT?$AA@
0x4D9B00: "protected: long __cdecl CCompiler::EmitForLoop(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitForLoop@CCompiler@@IEAAJPEBVCNode@@0000PEAPEAVCArgument@@_N@Z
0x554410: "public: long __cdecl CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@@QEAAJXZ
0x4412E0: "CaseStmts" ??_C@_09MBFPLCMN@CaseStmts?$AA@
0x43C1E0: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x48B840: "protected: long __cdecl CParse::FindCompatibleDecl(class CNode const * __ptr64,enum _D3DDECL_TYPE,struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNodeScope const * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,class CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindCompatibleDecl@CParse@@IEAAJPEBVCNode@@W4_D3DDECL_TYPE@@PEAUD3DTOKEN@@PEAV2@3PEBVCNodeScope@@KPEAI5PEAPEAVCNodeDecl@@@Z
0x4409F8: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x4458F8: "eval itof with some bits known" ??_C@_0BP@GNFBIOEL@eval?5itof?5with?5some?5bits?5known?$AA@
0x43AC00: "%d." ??_C@_03NIOBFDP@?$CFd?4?$AA@
0x582C60: "unsigned int __cdecl TypeSize(class CNode const * __ptr64)" ?TypeSize@@YAIPEBVCNode@@@Z
0x43B6E0: "
NULL,
" ??_C@_0M@BDFFCPKA@?6?5?5?5?5NULL?0?6?$AA@
0x442C28: "eval cmp" ??_C@_08LAKIGJLB@eval?5cmp?$AA@
0x44B660: "Incorrect number of operands for" ??_C@_0FP@LNIHLPIM@Incorrect?5number?5of?5operands?5for@
0x442B38: "eval rcp" ??_C@_08FCJDHEEB@eval?5rcp?$AA@
0x5DBC00: "struct SAssertionContainment * g_GeLtContainsTable" ?g_GeLtContainsTable@@3PAUSAssertionContainment@@A
0x447608: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x4427C0: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x508E00: "public: static int __cdecl CInstruction::CompareDuplicateAndSeqID(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64)" ?CompareDuplicateAndSeqID@CInstruction@@SAHPEAV1@0PEBX@Z
0x560800: "protected: static long __cdecl CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@@KAJPEBDIKI0PEAX@Z
0x444E38: "propagate known bits through mov" ??_C@_0CB@KMEGCFBB@propagate?5known?5bits?5through?5mov@
0x40E160: "unsigned int const * const gSwizzlesNoReps" ?gSwizzlesNoReps@@3QBIB
0x43A958: "i%u" ??_C@_03PEFLJBNC@i?$CFu?$AA@
0x5A7A00: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputIndexingRangeDecl2D(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputIndexingRangeDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIII@Z
0x5C9940: "protected: void __cdecl CD3D10PixelShaderValidator::FlushAndPopTempSnapShot(void) __ptr64" ?FlushAndPopTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x5A8E60: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGlobalFlagsDecl(unsigned int) __ptr64" ?EmitGlobalFlagsDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x443918: "CMP(c,d=1+CMP(c,a,b),f) -> CMP(c" ??_C@_0CI@DAEEIPNJ@CMP?$CIc?0d?$DN1?$CLCMP?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5CMP?$CIc@
0x446250: "eval imin with some bits known" ??_C@_0BP@MECLLOK@eval?5imin?5with?5some?5bits?5known?$AA@
0x46B730: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerTechnique>::~D3DXVectorOwner<struct D3D10Effects::SCompilerTechnique>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerTechnique@D3D10Effects@@@@QEAA@XZ
0x44A3E0: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x5D9108: "__cdecl _security_cookie_complement" __security_cookie_complement
0x47E3E0: "public: virtual void __cdecl CNodeFunction::Validate(void)const __ptr64" ?Validate@CNodeFunction@@UEBAXXZ
0x5D97A0: "struct D3D_SEMANTIC * g_D3D10PSOutput" ?g_D3D10PSOutput@@3PAUD3D_SEMANTIC@@A
0x47D8D0: "public: virtual void __cdecl CNodeUsage::Validate(void)const __ptr64" ?Validate@CNodeUsage@@UEBAXXZ
0x43C5C8: "TextureCubeArray" ??_C@_0BB@INBJNKAC@TextureCubeArray?$AA@
0x44F000: "sample/_l/_d instructions requir" ??_C@_0HE@HJNBJAPC@sample?1_l?1_d?5instructions?5requir@
0x44F9C0: "label (%d) must not be nested in" ??_C@_0GE@FDEMPDGM@label?5?$CI?$CFd?$CJ?5must?5not?5be?5nested?5in@
0x43F060: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x4448F0: "cmp, binary_compute on values ->" ??_C@_0DF@PFJOPLNB@cmp?0?5binary_compute?5on?5values?5?9?$DO@
0x57FF20: "protected: long __cdecl CShaderProgram::EmitInst(unsigned int) __ptr64" ?EmitInst@CShaderProgram@@IEAAJI@Z
0x5107E0: "int __cdecl cmpmaskstrict(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmaskstrict@@YAH_K000H@Z
0x442148: "non-empty case statements must h" ??_C@_0DE@GLAKACDD@non?9empty?5case?5statements?5must?5h@
0x5CA240: "public: __cdecl TSet<struct LabelInfo,20>::~TSet<struct LabelInfo,20>(void) __ptr64" ??1?$TSet@ULabelInfo@@$0BE@@@QEAA@XZ
0x401228: "__cdecl _imp__stricmp" __imp__stricmp
0x43EF40: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x43C3B8: "DEPTHSTENCILSTATE" ??_C@_0BC@ECNIOOAD@DEPTHSTENCILSTATE?$AA@
0x56BEA0: "protected: long __cdecl CShaderProgram::SplitSamplers(void) __ptr64" ?SplitSamplers@CShaderProgram@@IEAAJXZ
0x4F0A00: "public: long __cdecl CArgument::CheckApplyUintRange(struct _D3D_RULES * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?CheckApplyUintRange@CArgument@@QEAAJPEAU_D3D_RULES@@_K1@Z
0x446C18: "(%u,%u): " ??_C@_09GDCFIADH@?$CI?$CFu?0?$CFu?$CJ?3?5?$AA@
0x440E80: "Method and Parameters" ??_C@_0BG@GLNOLBDP@Method?5and?5Parameters?$AA@
0x43B778: " %s = asm {
" ??_C@_0BF@KPPJDCIO@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5asm?5?$HL?6?6?$AA@
0x5160F0: "protected: long __cdecl CProgram::ApplyMatchAndReplace(long,long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),long (__cdecl*)(class CProgram * __ptr64,class CInstruction * __ptr64,bool),unsigned __int64,unsigned __int64) __ptr64" ?ApplyMatchAndReplace@CProgram@@IEAAJJP6AJPEAV1@PEAVCInstruction@@_N@Z33_K4@Z
0x443E48: "1 / x -> rcp(x)" ??_C@_0BA@JKOECNNN@1?5?1?5x?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x43F350: "the 'pixelshader' keyword is dep" ??_C@_0EE@EPIDPFAC@the?5?8pixelshader?8?5keyword?5is?5dep@
0x564BB0: "protected: long __cdecl CShaderProgram::EmitTypeInfo10(class CCommentBlock * __ptr64,class CNode const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,class CResourceDef * __ptr64) __ptr64" ?EmitTypeInfo10@CShaderProgram@@IEAAJPEAVCCommentBlock@@PEBVCNode@@IIPEAIPEAVCResourceDef@@@Z
0x447548: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x4433F8: "Remove temp array stores that ar" ??_C@_0DK@IFJFDPKE@Remove?5temp?5array?5stores?5that?5ar@
0x4827F0: "protected: int __cdecl CParse::Token(int * __ptr64) __ptr64" ?Token@CParse@@IEAAHPEAH@Z
0x440008: "invalid usage modifier applied t" ??_C@_0CK@JGBOOHF@invalid?5usage?5modifier?5applied?5t@
0x45F560: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseObject(struct D3D10Effects::SCompilerVariable * __ptr64) __ptr64" ?ParseObject@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@@Z
0x5BB130: "void __cdecl gReportMessage(bool,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessage@@YAX_NP6AXPEAXPEBD@Z12ZZ
0x4483E8: "source modifiers are not allowed" ??_C@_0DL@OMAEJHPC@source?5modifiers?5are?5not?5allowed@
0x574560: "protected: long __cdecl CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@@IEAAJXZ
0x5DCC70: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x444368: "movc((a<b),b,a) -> max(a,b)" ??_C@_0BM@EHDNIJBF@movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x43D9C0: "TEXTURE assignments inside of sa" ??_C@_0EE@EMHOMABA@TEXTURE?5assignments?5inside?5of?5sa@
0x443488: "Remove args for CBuffers that ar" ??_C@_0CN@MBDFCMKD@Remove?5args?5for?5CBuffers?5that?5ar@
0x43B884: "FRONT" ??_C@_05LCELFLHH@FRONT?$AA@
0x4F0050: "public: long __cdecl CArgument::ApplyRangeFlags(class CRange * __ptr64) __ptr64" ?ApplyRangeFlags@CArgument@@QEAAJPEAVCRange@@@Z
0x4FFCA0: "protected: virtual bool __cdecl CProgram::IsDPNoSwizzle(class CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@@MEAA_NPEAVCInstruction@@@Z
0x43BF44: "float1" ??_C@_06PIJOCBLL@float1?$AA@
0x57DBB0: "protected: long __cdecl CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@@IEAAJXZ
0x43C7D0: "Only numeric variables ('%s') ca" ??_C@_0DI@CNHJPKPA@Only?5numeric?5variables?5?$CI?8?$CFs?8?$CJ?5ca@
0x47E840: "public: virtual class CNodeVariable * __ptr64 __cdecl CNodeVariable::Copy(unsigned int)const __ptr64" ?Copy@CNodeVariable@@UEBAPEAV1@I@Z
0x43E010: "Texture sample will be considere" ??_C@_0GA@KFJDAMNF@Texture?5sample?5will?5be?5considere@
0x5B7380: "protected: long __cdecl CD3D10Program::EmitENDIF(void) __ptr64" ?EmitENDIF@CD3D10Program@@IEAAJXZ
0x43F314: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x5B5120: "protected: long __cdecl CD3D10Program::EmitUDIV(void) __ptr64" ?EmitUDIV@CD3D10Program@@IEAAJXZ
0x563BD0: "public: virtual class CNodeAsmInstruction * __ptr64 __cdecl CNodeAsmInstruction::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmInstruction@@UEBAPEAV1@I@Z
0x47C540: "public: virtual void __cdecl CNodeToken::Validate(void)const __ptr64" ?Validate@CNodeToken@@UEBAXXZ
0x4F1980: "public: static int __cdecl CArgument::ComparePhase(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?ComparePhase@CArgument@@SAHPEAV1@0PEBX@Z
0x443CB8: "eval lt" ??_C@_07LIKIAMGD@eval?5lt?$AA@
0x43EAC0: "const CNodeAttribute::`vftable'" ??_7CNodeAttribute@@6B@
0x4011A8: "__cdecl _imp_modf" __imp_modf
0x44257C: "ixr" ??_C@_03NPHOLKPG@ixr?$AA@
0x48E7E0: "protected: unsigned int __cdecl CParse::ScoreCast(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?ScoreCast@CParse@@IEAAIPEBVCNode@@0@Z
0x401718: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x441610: "array reference cannot be used a" ??_C@_0FP@CKKIMJE@array?5reference?5cannot?5be?5used?5a@
0x5CA8F0: "__cdecl CRT_INIT" _CRT_INIT
0x43B518: " ," ??_C@_02BMCALKD@?5?0?$AA@
0x545790: "private: long __cdecl CProgram::CompactLiterals(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@1PEAI@Z
0x43B458: "_texture2d" ??_C@_0L@DIBEPFE@_texture2d?$AA@
0x550080: "public: class D3D10ShaderReflection::CShaderReflectionConstantBuffer * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionConstantBuffer>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionConstantBuffer@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionConstantBuffer@D3D10ShaderReflection@@I@Z
0x440F38: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x43F164: "char" ??_C@_04ENMBGAPA@char?$AA@
0x4012B8: "__cdecl _imp_exp" __imp_exp
0x43B7C0: "REV_SUBTRACT" ??_C@_0N@DGGLJHJP@REV_SUBTRACT?$AA@
0x4E3850: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsAlgebraic(unsigned int,unsigned int,bool,class CNode const * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsAlgebraic@CCompiler@@IEAAJII_NPEBVCNode@@PEAIPEAPEAVCArgument@@333@Z
0x401040: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x445898: "eval itob with known range" ??_C@_0BL@ILIDNMIC@eval?5itob?5with?5known?5range?$AA@
0x44F2C0: "sample_b requires sampler declar" ??_C@_0GE@HHFAGEMC@sample_b?5requires?5sampler?5declar@
0x477CB0: "protected: long __cdecl CCompiler::EmitArgs(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@I@Z
0x446CD8: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x4427D8: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x4462F0: "eval or with some bits known" ??_C@_0BN@GIKNIAOJ@eval?5or?5with?5some?5bits?5known?$AA@
0x544130: "protected: long __cdecl CProgram::CompactPool_Begin(struct _D3DCP_DATA * __ptr64,class CPool * __ptr64,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@@IEAAJPEAU_D3DCP_DATA@@PEAVCPool@@I@Z
0x4965C0: "protected: long __cdecl CParse::PrintIntrinsicDesc(struct D3DINTRINSIC const * __ptr64,class CNodeType const * __ptr64,unsigned int,char * __ptr64) __ptr64" ?PrintIntrinsicDesc@CParse@@IEAAJPEBUD3DINTRINSIC@@PEBVCNodeType@@IPEAD@Z
0x43A8B8: "Error: Error getting texture sha" ??_C@_0DD@PGDMPJFD@Error?3?5Error?5getting?5texture?5sha@
0x444058: "exp(a*log(0)) = 0 identity" ??_C@_0BL@IHCLCIIJ@exp?$CIa?$CKlog?$CI0?$CJ?$CJ?5?$DN?50?5identity?$AA@
0x4010E8: "__cdecl _imp_TlsGetValue" __imp_TlsGetValue
0x401758: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x5D7BE8: "__stdcall CT??_R0J" _CT??_R0J@84
0x446EA0: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x442FE8: "shift of communitive literals" ??_C@_0BO@PKCBELLP@shift?5of?5communitive?5literals?$AA@
0x43A96C: "s%u" ??_C@_03MLPPCGCJ@s?$CFu?$AA@
0x5CA7B0: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x443CE0: "UGE a,a -> true" ??_C@_0BA@BPCIGALD@UGE?5a?0a?5?9?$DO?5true?$AA@
0x43EE48: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x57F1A0: "protected: long __cdecl CShaderProgram::EmitLIT(void) __ptr64" ?EmitLIT@CShaderProgram@@IEAAJXZ
0x45EA20: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAnnotation(class CNodeDecl * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> * __ptr64) __ptr64" ?ParseAnnotation@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@@PEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@@Z
0x45DAF0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseInternal(class CNode * __ptr64) __ptr64" ?ParseInternal@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@@Z
0x442558: "ci" ??_C@_02POBAIDHK@ci?$AA@
0x449BB0: "Fog" ??_C@_03JPDFGHP@Fog?$AA@
0x4E2C70: "protected: long __cdecl CCompiler::EmitIf_AnalyzePredicatedCode(unsigned int,class CInstMark,bool,bool,bool,bool,bool,bool,bool,class CNode const * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_AnalyzePredicatedCode@CCompiler@@IEAAJIVCInstMark@@_N111111PEBVCNode@@IPEAI33PEA_N@Z
0x47AE60: "protected: long __cdecl CCompiler::PragmaRules(void) __ptr64" ?PragmaRules@CCompiler@@IEAAJXZ
0x44D090: "GS input primitive already decla" ??_C@_0EG@IGHAHCBA@GS?5input?5primitive?5already?5decla@
0x446FC8: "include" ??_C@_07FHOHOHLG@include?$AA@
0x5CB204: setlocale
0x4014BC: "for" ??_C@_03JOHEBPFF@for?$AA@
0x57FCD0: "protected: long __cdecl CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@@IEAAJXZ
0x4400D8: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x5CB12C: atoi
0x441538: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x57FA80: "protected: long __cdecl CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@@IEAAJXZ
0x4494A0: "clip cannot be performed from a " ??_C@_0DE@IHAEELJC@clip?5cannot?5be?5performed?5from?5a?5@
0x43AAC0: "// Registers:
" ??_C@_0P@KFJNJIGM@?1?1?5Registers?3?6?$AA@
0x545AE0: "public: virtual long __cdecl CTransform::Apply(void) __ptr64" ?Apply@CTransform@@UEAAJXZ
0x448A10: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x4FE4C0: "protected: long __cdecl CProgram::ReorderBinaryI(void) __ptr64" ?ReorderBinaryI@CProgram@@IEAAJXZ
0x565DB0: "protected: void __cdecl CShaderProgram::PrintSIVOutError(unsigned int * __ptr64,class CArgument * __ptr64) __ptr64" ?PrintSIVOutError@CShaderProgram@@IEAAXPEAIPEAVCArgument@@@Z
0x491CA0: "protected: class CNode * __ptr64 __cdecl CParse::Attribute(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?Attribute@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x445118: "evaluate literal blt" ??_C@_0BF@GFDKHLKG@evaluate?5literal?5blt?$AA@
0x573230: "protected: long __cdecl CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@@IEAAJXZ
0x463330: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SubstitutePredefines(class CNode * __ptr64 * __ptr64,unsigned int) __ptr64" ?SubstitutePredefines@CEffectCompiler10@D3D10Effects@@IEAAJPEAPEAVCNode@@I@Z
0x444848: "cmp, unary_compute on values -> " ??_C@_0DD@OKDNDPEN@cmp?0?5unary_compute?5on?5values?5?9?$DO?5@
0x43B558: ",
" ??_C@_0CB@OHMGLKHA@?0?6?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5@
0x43AEA8: "m4x3" ??_C@_04IJLPIIDA@m4x3?$AA@
0x43A478: "// Sampler/Resource to DX9 shade" ??_C@_0DF@PLFHKJGK@?1?1?5Sampler?1Resource?5to?5DX9?5shade@
0x466820: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeString(char const * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeString@CEffectCompiler10@D3D10Effects@@IEAAJPEBDAEAVCDataBlockStore@@PEAI@Z
0x43B43C: " %d" ??_C@_03EBJOKFHF@?5?$CFd?$AA@
0x5011D0: "protected: virtual long __cdecl CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@@MEAAJXZ
0x43BAD8: "COMPARISON_MIN_MAG_POINT_MIP_LIN" ??_C@_0CE@BDNJCEEB@COMPARISON_MIN_MAG_POINT_MIP_LIN@
0x54F8E0: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionType::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_TYPE_INFO * __ptr64) __ptr64" ?Initialize@CShaderReflectionType@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_TYPE_INFO@@@Z
0x43A790: "[%s%d[%s].%c]" ??_C@_0O@BEKNKADK@?$FL?$CFs?$CFd?$FL?$CFs?$FN?4?$CFc?$FN?$AA@
0x546DB0: "private: void __cdecl CProgram::ParentChildInfo_WalkInstrs(unsigned int * __ptr64) __ptr64" ?ParentChildInfo_WalkInstrs@CProgram@@AEAAXPEAI@Z
0x440068: "CBUFFER" ??_C@_07CFAIMCHJ@CBUFFER?$AA@
0x4EF590: "public: long __cdecl CArgument::Initialize(class CPool * __ptr64,unsigned int,unsigned int,__int64,double) __ptr64" ?Initialize@CArgument@@QEAAJPEAVCPool@@II_JN@Z
0x4012A0: "__cdecl _imp_ceil" __imp_ceil
0x447688: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x445130: "evaluate literal bge" ??_C@_0BF@DKLGLHFH@evaluate?5literal?5bge?$AA@
0x43D2F0: "Unrecognized RHS value in assign" ??_C@_0CL@KJMEKFMI@Unrecognized?5RHS?5value?5in?5assign@
0x5996D0: "protected: virtual long __cdecl CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@@MEAAJXZ
0x46B600: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerConstantBuffer>::~D3DXVectorOwner<struct D3D10Effects::SCompilerConstantBuffer>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerConstantBuffer@D3D10Effects@@@@QEAA@XZ
0x43AB18: "// Default values:
" ??_C@_0BE@EKDLOCPD@?1?1?5Default?5values?3?6?$AA@
0x44EA00: "Reference of undeclared register" ??_C@_0FJ@PMDDFEII@Reference?5of?5undeclared?5register@
0x551D30: "protected: unsigned int __cdecl CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@@IEAAIPEBDPEAPEBD@Z
0x43C060: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x46C740: "public: void __cdecl CInstruction::SetArgsWritten(unsigned int) __ptr64" ?SetArgsWritten@CInstruction@@QEAAXI@Z
0x444540: "cmp(c,d=cmp(c,a,b),f) -> cmp(c,a" ??_C@_0CE@LAGJOPOH@cmp?$CIc?0d?$DNcmp?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5cmp?$CIc?0a@
0x445F90: "eval imul with known range" ??_C@_0BL@FJOBFJAL@eval?5imul?5with?5known?5range?$AA@
0x442B78: "eval rsq" ??_C@_08FHKOOGHA@eval?5rsq?$AA@
0x55DE90: "long __cdecl EmitZeroDefaultValue(class CCommentBlock * __ptr64,unsigned int,unsigned int * __ptr64)" ?EmitZeroDefaultValue@@YAJPEAVCCommentBlock@@IPEAI@Z
0x43A998: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x595D50: "protected: virtual long __cdecl CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@@MEAAJXZ
0x497A30: "protected: class CNode * __ptr64 __cdecl CParse::ConditionalExpr(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@@IEAAPEAVCNode@@PEAV2@00@Z
0x48CF90: "protected: class CNode const * __ptr64 __cdecl CParse::FindDecls(struct D3DTOKEN const * __ptr64,class CNodeScope const * __ptr64) __ptr64" ?FindDecls@CParse@@IEAAPEBVCNode@@PEBUD3DTOKEN@@PEBVCNodeScope@@@Z
0x43F5F0: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x5BB0E0: "public: bool __cdecl CBitField::BitIsSet(unsigned int) __ptr64" ?BitIsSet@CBitField@@QEAA_NI@Z
0x439E10: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x43B078: "_volume" ??_C@_07DIGHJEBB@_volume?$AA@
0x43B524: "_nz " ??_C@_04JEIFBJOM@_nz?5?$AA@
0x43AF40: "texreg2gb" ??_C@_09MCDLOMLJ@texreg2gb?$AA@
0x55900C: "public: void * __ptr64 __cdecl CDataBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDataBlock@@QEAAPEAXI@Z
0x4467D8: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x5C3A80: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x442548: "p" ??_C@_01JBBJJEPG@p?$AA@
0x43ABF8: " + %d]" ??_C@_06NGKDNMAF@?5?$CL?5?$CFd?$FN?$AA@
0x45D4E0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::InitializeParseState(void) __ptr64" ?InitializeParseState@CEffectCompiler10@D3D10Effects@@IEAAJXZ
0x441870: "internal error: addressing incon" ??_C@_0CN@LMNECLPM@internal?5error?3?5addressing?5incon@
0x43B2F0: " triangestrip " ??_C@_0P@ILHOJMLC@?5triangestrip?5?$AA@
0x5995A0: "public: virtual char * __ptr64 __cdecl CFXL10Program::GetTargetString(void) __ptr64" ?GetTargetString@CFXL10Program@@UEAAPEADXZ
0x450ED0: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x4476A0: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x4E9430: "protected: long __cdecl CCompiler::OptimizeCondition(class CArgument * __ptr64 * __ptr64) __ptr64" ?OptimizeCondition@CCompiler@@IEAAJPEAPEAVCArgument@@@Z
0x43F308: "packoffset" ??_C@_0L@HFPEJKMP@packoffset?$AA@
0x532FB0: "private: bool __cdecl CProgram::VectorizeLeft_IsSameRegister(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x43F004: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x43EF78: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x572600: "protected: long __cdecl CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CInstruction * __ptr64,bool) __ptr64" ?MatchSourceModifier@CShaderProgram@@IEAAJIIPEAPEAVCArgument@@IPEAVCInstruction@@_N@Z
0x43B7E0: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x44AB80: "internal error gathering debug f" ??_C@_0DA@JNKAKDEL@internal?5error?5gathering?5debug?5f@
0x5CB198: "__cdecl finite" _finite
0x4A3330: "protected: long __cdecl CCompiler::VectorizeBank(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class CNode const * __ptr64,class CNode const * __ptr64,class CPacker * __ptr64,unsigned int) __ptr64" ?VectorizeBank@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@PEAVCPool@@_N300PEAVCPacker@@I@Z
0x43FC50: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x43F268: "interface" ??_C@_09NFKLEKPH@interface?$AA@
0x521940: "protected: long __cdecl CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@@IEAAJXZ
0x444CB0: "ceil -> integer" ??_C@_0BA@EFOMKKLM@ceil?5?9?$DO?5integer?$AA@
0x4486B0: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x4480B0: "only one address register refere" ??_C@_0EN@JJAJIHLJ@only?5one?5address?5register?5refere@
0x44FB60: "label (%d) defined but never cal" ??_C@_0CF@MLKKCLHO@label?5?$CI?$CFd?$CJ?5defined?5but?5never?5cal@
0x46B350: "public: struct D3D10Effects::SCompilerAssignment * __ptr64 * __ptr64 __cdecl D3DXVector<struct D3D10Effects::SCompilerAssignment * __ptr64>::Add(void) __ptr64" ?Add@?$D3DXVector@PEAUSCompilerAssignment@D3D10Effects@@@@QEAAPEAPEAUSCompilerAssignment@D3D10Effects@@XZ
0x47F3B0: "public: __cdecl CNodeExpression::CNodeExpression(class CNode const * __ptr64,enum _D3DEXPR_OP,class CNode * __ptr64,class CNode * __ptr64,int,struct D3DTOKEN const * __ptr64) __ptr64" ??0CNodeExpression@@QEAA@PEBVCNode@@W4_D3DEXPR_OP@@PEAV1@2HPEBUD3DTOKEN@@@Z
0x43DFC8: "flatten" ??_C@_07FOIKENOC@flatten?$AA@
0x43C110: "BACKFACESTENCILFUNC" ??_C@_0BE@NHMOCOIA@BACKFACESTENCILFUNC?$AA@
0x448214: "dw" ??_C@_02CPBOKKCA@dw?$AA@
0x47F8B0: "public: __cdecl CNodeValue::CNodeValue(struct SValue const * __ptr64,struct D3DTOKEN const * __ptr64,unsigned int) __ptr64" ??0CNodeValue@@QEAA@PEBUSValue@@PEBUD3DTOKEN@@I@Z
0x450A60: "__cdecl _real@b810000000000000" __real@b810000000000000
0x580EE0: "protected: long __cdecl CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@@IEAAJK@Z
0x43ECF0: "elements" ??_C@_08DIGDHHDM@elements?$AA@
0x445BE8: "generate floating point special " ??_C@_0CP@KJHNHDD@generate?5floating?5point?5special?5@
0x450BF0: "__cdecl _real@3fefffffe0000000" __real@3fefffffe0000000
0x442B48: "eval frc" ??_C@_08PBODDMFM@eval?5frc?$AA@
0x4474F8: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x43A0DC: "buf" ??_C@_03COAJHJPB@buf?$AA@
0x450E98: "__cdecl _real@c000000000000000" __real@c000000000000000
0x445DB8: "eval literal umin" ??_C@_0BC@JAPMCNPI@eval?5literal?5umin?$AA@
0x5C1200: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_InstructionSpecificValidation(void) __ptr64" ?Rule_InstructionSpecificValidation@CD3D10ShaderValidatorBase@@IEAAXXZ
0x43F2F8: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x44E010: "Reference of undeclared input or" ??_C@_0HJ@MGDDMGME@Reference?5of?5undeclared?5input?5or@
0x448A68: "NaN and infinity literals not al" ??_C@_0DG@PCGLLDIE@NaN?5and?5infinity?5literals?5not?5al@
0x43AFE0: "texm3x3" ??_C@_07KBINOLHJ@texm3x3?$AA@
0x446C68: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x5CB15C: "__cdecl clearfp" _clearfp
0x4499A0: "const CShaderProgram::`vftable'" ??_7CShaderProgram@@6B@
0x444F50: "evaluate literal acos" ??_C@_0BG@DEHCDAIE@evaluate?5literal?5acos?$AA@
0x4421B0: "error, duplicate case %u" ??_C@_0BJ@HFPAOJEK@error?0?5duplicate?5case?5?$CFu?$AA@
0x54F0F0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetOutputParameterDesc(unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputParameterDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x5A8820: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitImmediateConstantBufferDecl(unsigned int,unsigned int const * __ptr64) __ptr64" ?EmitImmediateConstantBufferDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIPEBI@Z
0x508F90: "public: long __cdecl Util::Vector<class CArgument * __ptr64,class Util::NewDeleteObjectTraits<class CArgument * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CArgument * __ptr64) __ptr64" ?Append@?$Vector@PEAVCArgument@@V?$NewDeleteObjectTraits@PEAVCArgument@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEAVCArgument@@@Z
0x4465DC: "%u." ??_C@_03BAGKNMHI@?$CFu?4?$AA@
0x43FB50: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x4D96A0: "protected: long __cdecl CCompiler::EmitFor(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?EmitFor@CCompiler@@IEAAJPEBVCNode@@0000@Z
0x445F50: "eval idiv with known range" ??_C@_0BL@LOGOGFFD@eval?5idiv?5with?5known?5range?$AA@
0x43E9D0: "const CNodeTree::`vftable'" ??_7CNodeTree@@6B@
0x444590: "mul of one identity" ??_C@_0BE@MOPHNPCO@mul?5of?5one?5identity?$AA@
0x440578: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x43FED8: "%cnorm can not be used with type" ??_C@_0CE@OBALMLIF@?$CFcnorm?5can?5not?5be?5used?5with?5type@
0x504DF0: "protected: long __cdecl CBaseProgram::CreateArgumentErrorString(class CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@@IEAAJPEAVCArgument@@PEADH@Z
0x5C2970: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidSignatures(void) __ptr64" ?Rule_ValidSignatures@CD3D10ShaderValidatorBase@@IEAAXXZ
0x449020: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x444990: "mad match 1 (a + b*c)" ??_C@_0BG@OHNGJBLI@mad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x43BE60: "float2x3" ??_C@_08PHGEGMIF@float2x3?$AA@
0x5C3840: "protected: virtual void __cdecl CD3D10VertexShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10VertexShaderValidator@@MEAAXXZ
0x43D850: "Assignment %s: Attempting to ass" ??_C@_0EC@NCGIAHDP@Assignment?5?$CFs?3?5Attempting?5to?5ass@
0x43F2DC: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x43BE50: "float2x4" ??_C@_08LICFPKEC@float2x4?$AA@
0x404240: "struct D3D_MATCHENTRY const * const g_BREAKEQCmpLit_Match" ?g_BREAKEQCmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x441338: "Locals" ??_C@_06ENAHIJ@Locals?$AA@
0x442E00: "min(x,y) where range of one is <" ??_C@_0EA@CDHBBPPB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x448430: "relative addressing of destinati" ??_C@_0FG@FCLIIPMN@relative?5addressing?5of?5destinati@
0x5933C0: "public: __cdecl CVSProgram::CVSProgram(bool) __ptr64" ??0CVSProgram@@QEAA@_N@Z
0x46B150: "public: long __cdecl D3DXVector<struct D3D10Effects::SCompilerVariable * __ptr64>::Add(struct D3D10Effects::SCompilerVariable * __ptr64 const & __ptr64) __ptr64" ?Add@?$D3DXVector@PEAUSCompilerVariable@D3D10Effects@@@@QEAAJAEBQEAUSCompilerVariable@D3D10Effects@@@Z
0x4010D8: "__cdecl _imp_TlsAlloc" __imp_TlsAlloc
0x43B520: "_z " ??_C@_03IBDHPGDD@_z?5?$AA@
0x4F43D0: "public: void * __ptr64 __cdecl CInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCInstruction@@QEAAPEAXI@Z
0x49F3E0: "protected: class CNode * __ptr64 __cdecl CParse::rDiscardStmt(class CNode const * __ptr64) __ptr64" ?rDiscardStmt@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x439DEF: "" ??_C@_00CNPNBAHC@?$AA@
0x442C38: "min of known positive identity" ??_C@_0BP@PMEOKFCF@min?5of?5known?5positive?5identity?$AA@
0x446190: "eval idiv with some bits known" ??_C@_0BP@IEAJHNDJ@eval?5idiv?5with?5some?5bits?5known?$AA@
0x43B808: "INCR_SAT" ??_C@_08KPABMPDL@INCR_SAT?$AA@
0x47C540: "public: virtual void __cdecl CNodeCaseCondition::Print(void)const __ptr64" ?Print@CNodeCaseCondition@@UEBAXXZ
0x43BB68: "MIN_LINEAR_MAG_POINT_MIP_LINEAR" ??_C@_0CA@PLHBLOON@MIN_LINEAR_MAG_POINT_MIP_LINEAR?$AA@
0x58B220: "public: __cdecl CPSProgram::CPSProgram(bool) __ptr64" ??0CPSProgram@@QEAA@_N@Z
0x445770: "eval literal ineg" ??_C@_0BC@PPIBLKLI@eval?5literal?5ineg?$AA@
0x490B40: "protected: class CNode * __ptr64 __cdecl CParse::FunctionDecl(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@@IEAAPEAVCNode@@PEAV2@000@Z
0x4666F0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::FindVariable(char const * __ptr64,struct D3D10Effects::SCompilerVariable * __ptr64 * __ptr64) __ptr64" ?FindVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEBDPEAPEAUSCompilerVariable@2@@Z
0x58B1B0: "public: virtual bool __cdecl CPSProgram::HasSwizzle(unsigned int,class CInstruction * __ptr64) __ptr64" ?HasSwizzle@CPSProgram@@UEAA_NIPEAVCInstruction@@@Z
0x4FFCB0: "protected: virtual bool __cdecl CProgram::HasSwizzle(unsigned int,class CInstruction * __ptr64) __ptr64" ?HasSwizzle@CProgram@@MEAA_NIPEAVCInstruction@@@Z
0x44F3C0: "sample_b requires resource decla" ??_C@_0HN@OFNINOOH@sample_b?5requires?5resource?5decla@
0x44ADD0: "MSAA Sample Index must resolve t" ??_C@_0EL@ECNKMJFE@MSAA?5Sample?5Index?5must?5resolve?5t@
0x596ED0: "protected: virtual long __cdecl CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@@MEAAJXZ
0x526360: "protected: long __cdecl CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@@IEAAJXZ
0x444B98: "propagate unit flat for non spec" ??_C@_0DE@OOLNEMPE@propagate?5unit?5flat?5for?5non?5spec@
0x43B1D4: "%s<%d" ??_C@_05CCMEDNHH@?$CFs?$DM?$CFd?$AA@
0x47C540: "public: virtual void __cdecl CNodeType::Print(void)const __ptr64" ?Print@CNodeType@@UEBAXXZ
0x401140: "__cdecl _imp_isspace" __imp_isspace
0x43AC80: "position" ??_C@_08OAGMDKAF@position?$AA@
0x5086D0: "public: unsigned int __cdecl CInstruction::GetTextureOffset(void) __ptr64" ?GetTextureOffset@CInstruction@@QEAAIXZ
0x47A920: "protected: class CNode * __ptr64 __cdecl CCompiler::FindFunctionFromNode(class CNode * __ptr64,class CNode * __ptr64,char const * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?FindFunctionFromNode@CCompiler@@IEAAPEAVCNode@@PEAV2@0PEAPEBDPEAPEAV2@@Z
0x44AE20: "offset texture instructions must" ??_C@_0GH@CLGHCOOA@offset?5texture?5instructions?5must@
0x43EF0C: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x444310: "integer movc((a<b),a,b) -> min(a" ??_C@_0CE@FJKNACII@integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa@
0x47C1E0: "public: virtual class CNodeTree * __ptr64 __cdecl CNodeTree::Copy(unsigned int)const __ptr64" ?Copy@CNodeTree@@UEBAPEAV1@I@Z
0x440ED8: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x43ECE8: "Gather" ??_C@_06IBECDMNF@Gather?$AA@
0x443198: "abs instruction to abs modifier " ??_C@_0CG@NODBEJMA@abs?5instruction?5to?5abs?5modifier?5@
0x401684: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x443AA0: "NOT BGE => BLT" ??_C@_0P@PGPFDDOI@NOT?5BGE?5?$DN?$DO?5BLT?$AA@
0x43A944: "oD%u" ??_C@_04FKAHCOKM@oD?$CFu?$AA@
0x40154C: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x49A050: "protected: class CNode * __ptr64 __cdecl CParse::Eval(class CNode const * __ptr64) __ptr64" ?Eval@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x442B68: "eval log" ??_C@_08OOMMCJBP@eval?5log?$AA@
0x5DAB70: "struct D3D_SEMANTIC * g_AonVS20InputOutput" ?g_AonVS20InputOutput@@3PAUD3D_SEMANTIC@@A
0x5A7D10: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputIndexingRangeDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitOutputIndexingRangeDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x43C5B0: "Texture2DMSArray" ??_C@_0BB@EGDNAAKH@Texture2DMSArray?$AA@
0x5DA660: "struct D3D_SEMANTIC * g_VS20InputSemantic" ?g_VS20InputSemantic@@3PAUD3D_SEMANTIC@@A
0x44D300: "instanceID already declared for " ??_C@_0EI@BMPEBEED@instanceID?5already?5declared?5for?5@
0x43ED54: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x4E0570: "protected: long __cdecl CCompiler::EmitContinue(class CNode const * __ptr64,class CPacker * __ptr64) __ptr64" ?EmitContinue@CCompiler@@IEAAJPEBVCNode@@PEAVCPacker@@@Z
0x5649D0: "protected: long __cdecl CShaderProgram::ValidateCompilerSignatureParam(bool,bool,unsigned int,char const * __ptr64,enum D3D10_SB_INTERPOLATION_MODE,struct _D3D10_INTERNALSHADER_PARAMETER * __ptr64,char * __ptr64 * __ptr64,struct _D3D10_INTERNALSHADER_SIGNATURESTATE * __ptr64) __ptr64" ?ValidateCompilerSignatureParam@CShaderProgram@@IEAAJ_N0IPEBDW4D3D10_SB_INTERPOLATION_MODE@@PEAU_D3D10_INTERNALSHADER_PARAMETER@@PEAPEADPEAU_D3D10_INTERNALSHADER_SIGNATURESTATE@@@Z
0x43EFD0: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x4D3850: "protected: long __cdecl CCompiler::EmitASinACos(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@11I@Z
0x442340: "SetVertexShader" ??_C@_0BA@OMAFCOKL@SetVertexShader?$AA@
0x444020: "itof(ftoi(x)) -> trunc(x)" ??_C@_0BK@FBIBMMLN@itof?$CIftoi?$CIx?$CJ?$CJ?5?9?$DO?5trunc?$CIx?$CJ?$AA@
0x495D20: "protected: class CNode * __ptr64 __cdecl CParse::InitExpr(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?InitExpr@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x445CE0: "eval literal iadd" ??_C@_0BC@INANJDBK@eval?5literal?5iadd?$AA@
0x43C4B0: "Variable has an invalid type; is" ??_C@_0EB@KFGIFPLG@Variable?5has?5an?5invalid?5type?$DL?5is@
0x5BBCE0: "public: __cdecl CD3D10ShaderValidatorBase::CD3D10ShaderValidatorBase(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10ShaderValidatorBase@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x510FD0: "void __cdecl umulmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?umulmask@@YAX_K000PEA_K1@Z
0x598A90: "protected: long __cdecl CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@@IEAAJXZ
0x43F5E0: "TriangleStream" ??_C@_0P@JKLODILG@TriangleStream?$AA@
0x43AE58: "sge" ??_C@_03PCCDGNNG@sge?$AA@
0x43B6B0: "
asm {
" ??_C@_0N@GGPJBJNF@?6?5?5?5?5asm?5?$HL?6?6?$AA@
0x44C520: "Registers in an input index rang" ??_C@_0JM@GBHFEHFD@Registers?5in?5an?5input?5index?5rang@
0x453330: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x5C2660: "long __cdecl ValidateD3D10SignatureEntry(int,int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,struct D3D10_SIGNATURE_PARAMETER * __ptr64,char * __ptr64 * __ptr64,struct _D3D10_INTERNALSHADER_SIGNATURESTATE * __ptr64)" ?ValidateD3D10SignatureEntry@@YAJHHIW4D3D10_SB_INTERPOLATION_MODE@@PEAUD3D10_SIGNATURE_PARAMETER@@PEAPEADPEAU_D3D10_INTERNALSHADER_SIGNATURESTATE@@@Z
0x4477B0: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x444AB0: "if(!a) -> ifn(a)" ??_C@_0BB@KCKHFLCG@if?$CI?$CBa?$CJ?5?9?$DO?5ifn?$CIa?$CJ?$AA@
0x401680: "vs" ??_C@_02FENABIDK@vs?$AA@
0x50D250: "long __cdecl SFPS_UnaryFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x44756C: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x5BC250: "public: void __cdecl CD3D10ShaderValidatorBase::RunValidation(void) __ptr64" ?RunValidation@CD3D10ShaderValidatorBase@@QEAAXXZ
0x500DC0: "public: long __cdecl CProgram::Copy(class CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Copy@CProgram@@QEAAJPEAV1@KK@Z
0x4456B8: "generate floating point special " ??_C@_0DB@BKGHIJNH@generate?5floating?5point?5special?5@
0x4012C0: "__cdecl _imp_fmod" __imp_fmod
0x43B4F0: " unorm" ??_C@_06DEKAACMC@?5unorm?$AA@
0x4475E0: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x494BD0: "protected: class CNode * __ptr64 __cdecl CParse::VariableExpr(class CNode const * __ptr64,class CNode * __ptr64) __ptr64" ?VariableExpr@CParse@@IEAAPEAVCNode@@PEBV2@PEAV2@@Z
0x50CFE0: "long __cdecl SFPS_CmpRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_CmpRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43F27C: "line" ??_C@_04HJPCFDOP@line?$AA@
0x43D3E0: "ConstructGSWithSO can't operate " ??_C@_0DE@HBLINDJP@ConstructGSWithSO?5can?8t?5operate?5@
0x47D750: "public: virtual int __cdecl CNodeUsage::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeUsage@@UEBAHPEBVCNode@@@Z
0x4411B0: "potentially unintended use of a " ??_C@_0EH@LIMCAIHH@potentially?5unintended?5use?5of?5a?5@
0x5614E0: "protected: class CNode * __ptr64 __cdecl CAssembler::DecodeRegister(struct D3DTOKEN * __ptr64,class CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@@IEAAPEAVCNode@@PEAUD3DTOKEN@@PEAV2@@Z
0x43B2A8: " %i" ??_C@_03PEDANLDI@?5?$CFi?$AA@
0x447650: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x43C020: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x43BD90: "int2x4" ??_C@_06PJPLPLKH@int2x4?$AA@
0x43AAE0: " Reg Size
" ??_C@_0N@JLHOAENN@?5Reg?5?5?5Size?6?$AA@
0x439E54: "Buffer" ??_C@_06LBMCOACO@Buffer?$AA@
0x447EF8: "instruction coissue is not suppo" ??_C@_0DM@PNIGIHLP@instruction?5coissue?5is?5not?5suppo@
0x439DD0: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x4E4000: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputVars(unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputVars@CCompiler@@IEAAJIPEAIPEAPEAVCArgument@@@Z
0x43EF04: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x4459B8: "evaluate range min" ??_C@_0BD@GLPEGLGJ@evaluate?5range?5min?$AA@
0x574390: "protected: long __cdecl CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@@IEAAJXZ
0x44B8F0: "Expected nonzero component mask " ??_C@_0IP@LOHBNMCN@Expected?5nonzero?5component?5mask?5@
0x43A060: "// ---------------- ---------- -" ??_C@_0EC@IPGDGOEH@?1?1?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?9?5?9@
0x53B040: "protected: long __cdecl CProgram::Split(void) __ptr64" ?Split@CProgram@@IEAAJXZ
0x43B87C: "BACK" ??_C@_04FJBHJJME@BACK?$AA@
0x502B10: "private: long __cdecl CProgram::UnionRanges(class CArgument * __ptr64 * __ptr64,unsigned int,class CRange * __ptr64) __ptr64" ?UnionRanges@CProgram@@AEAAJPEAPEAVCArgument@@IPEAVCRange@@@Z
0x54E280: "private: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionVariable@@PEBD@Z
0x401738: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x4A3A40: "protected: long __cdecl CCompiler::VectorizeVar(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class CNode const * __ptr64,unsigned int * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned int,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeVar@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@PEAVCPool@@_N30PEAI004PEAVCPacker@@IIPEAPEAVCResourceDef@@@Z
0x44751C: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x589F60: "public: long __cdecl CDebugInfo::SerializeInstructions(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeInstructions@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x4533C0: "public: __cdecl D3D10ShaderBinary::COperandIndex::COperandIndex(void) __ptr64" ??0COperandIndex@D3D10ShaderBinary@@QEAA@XZ
0x5606D0: "protected: void __cdecl CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@@IEAAXPEBDZZ
0x4EFB90: "public: long __cdecl CArgument::ApplyUintRange(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CArgument@@QEAAJ_K0@Z
0x47F9E0: "public: virtual int __cdecl CNodeValue::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeValue@@UEBAHPEBVCNode@@@Z
0x43ABDC: "|" ??_C@_01DNKMNLPK@?$HM?$AA@
0x4411F8: "if statement conditional express" ??_C@_0DP@MDHMBEDG@if?5statement?5conditional?5express@
0x447594: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x447158: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x43C2D0: "FRONTCOUNTERCLOCKWISE" ??_C@_0BG@EBFIDACK@FRONTCOUNTERCLOCKWISE?$AA@
0x56F9D0: "protected: long __cdecl CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@@IEAAJXZ
0x5B6BA0: "protected: long __cdecl CD3D10Program::EmitBREAKA(void) __ptr64" ?EmitBREAKA@CD3D10Program@@IEAAJXZ
0x43A170: "// %-16s %10s %7s %11s %4u %8u
" ??_C@_0CA@NFDHMAAN@?1?1?5?$CF?916s?5?$CF10s?5?$CF7s?5?$CF11s?5?$CF4u?5?$CF8u?6?$AA@
0x5A8240: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitIndexableTempDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitIndexableTempDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x440408: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x446430: "evaluate range movc" ??_C@_0BE@ENILLIOH@evaluate?5range?5movc?$AA@
0x43B3D8: " linear noperspective sample " ??_C@_0BO@DJIAJBEG@?5linear?5noperspective?5sample?5?$AA@
0x442DF0: "eval atan2" ??_C@_0L@KOBECAPE@eval?5atan2?$AA@
0x43DEC0: "register semantic on local varia" ??_C@_0CM@BEPOONLN@register?5semantic?5on?5local?5varia@
0x479ED0: "protected: bool __cdecl CCompiler::IsLimited(class CArgument * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?IsLimited@CCompiler@@IEAA_NPEAVCArgument@@IPEAIPEAPEAV2@@Z
0x442620: "Zero character semantics aren't " ??_C@_0CI@JONNPHEL@Zero?5character?5semantics?5aren?8t?5@
0x43B510: " float" ??_C@_06EOECJFKG@?5float?$AA@
0x444A68: "breaka match" ??_C@_0N@FHOJPLJD@breaka?5match?$AA@
0x578480: "private: long __cdecl CShaderProgram::Reschedule_FindPair(struct _D3DCP_DATA * __ptr64,struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int,bool) __ptr64" ?Reschedule_FindPair@CShaderProgram@@AEAAJPEAU_D3DCP_DATA@@0PEAPEAVCInstruction@@1I_N@Z
0x43BDC8: "int1x1" ??_C@_06JGDJKAAM@int1x1?$AA@
0x4466D0: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x43A9E8: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x58D510: "protected: virtual long __cdecl CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@@MEAAJXZ
0x443F80: "ineg(and(ne(x,0),1)) -> ne(x,0)" ??_C@_0CA@EMBKKNGC@ineg?$CIand?$CIne?$CIx?00?$CJ?01?$CJ?$CJ?5?9?$DO?5ne?$CIx?00?$CJ?$AA@
0x43AA70: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x43A93C: "oX%u" ??_C@_04EAMIMGIL@oX?$CFu?$AA@
0x5BC600: "protected: virtual void __cdecl CD3D10ShaderValidatorBase::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10ShaderValidatorBase@@MEAAXXZ
0x596420: "protected: virtual long __cdecl CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@@MEAAJXZ
0x43BCC8: "bool1x1" ??_C@_07EKFDNAB@bool1x1?$AA@
0x58C720: "protected: virtual long __cdecl CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@@MEAAJXZ
0x449348: "Bool Generation:
" ??_C@_0BC@EMPNMGLF@Bool?5Generation?3?6?$AA@
0x57D4A0: "protected: long __cdecl CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@@IEAAJXZ
0x50B420: "protected: long __cdecl CProgram::UnaliasArrayLoads(void) __ptr64" ?UnaliasArrayLoads@CProgram@@IEAAJXZ
0x552DB0: "public: void * __ptr64 __cdecl CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@@QEAAPEAXI@Z
0x561F00: "protected: long __cdecl CAssembler::Validate(struct D3DTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@@IEAAJPEAUD3DTOKEN@@@Z
0x43B250: "gs_%d_%d
" ??_C@_09PMBIEBON@gs_?$CFd_?$CFd?6?$AA@
0x43B1A0: "_bx2" ??_C@_04KFCDACOJ@_bx2?$AA@
0x4445C8: "mul of a number times its invers" ??_C@_0CL@CDMKGDND@mul?5of?5a?5number?5times?5its?5invers@
0x563AC0: "public: virtual void * __ptr64 __cdecl CNodeAsmInstruction::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmInstruction@@UEAAPEAXI@Z
0x5B6420: "protected: long __cdecl CD3D10Program::EmitEMIT(void) __ptr64" ?EmitEMIT@CD3D10Program@@IEAAJXZ
0x448188: "blendweight" ??_C@_0M@KDPBHIBL@blendweight?$AA@
0x4057D0: "struct D3D_MATCHENTRY const * const g_MatchMAD1_Match" ?g_MatchMAD1_Match@@3QBUD3D_MATCHENTRY@@B
0x43A7E0: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x563150: "protected: long __cdecl CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@@IEAAJXZ
0x43F640: "the 'vertexshader' keyword is de" ??_C@_0EF@INODMFAO@the?5?8vertexshader?8?5keyword?5is?5de@
0x4EA8A0: "public: long __cdecl CSwitchInfo::RemoveUnreachableConds(class CRange * __ptr64) __ptr64" ?RemoveUnreachableConds@CSwitchInfo@@QEAAJPEAVCRange@@@Z
0x43EFD8: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x445D10: "eval literal imod" ??_C@_0BC@MLIOMDED@eval?5literal?5imod?$AA@
0x5B4760: "protected: long __cdecl CD3D10Program::EmitIMUL(void) __ptr64" ?EmitIMUL@CD3D10Program@@IEAAJXZ
0x4914E0: "protected: long __cdecl CParse::PushUsageType(class CNode * __ptr64) __ptr64" ?PushUsageType@CParse@@IEAAJPEAVCNode@@@Z
0x43F3F8: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x4462D0: "eval and with some bits known" ??_C@_0BO@GOICLONM@eval?5and?5with?5some?5bits?5known?$AA@
0x43AEFC: "if" ??_C@_02HEBPBKGD@if?$AA@
0x44D130: "GS input primID already declared" ??_C@_0ED@MNGAAPMK@GS?5input?5primID?5already?5declared@
0x44D0E0: "GS input primitive unrecognized." ??_C@_0EC@OGCHDEBA@GS?5input?5primitive?5unrecognized?4@
0x447FD0: "negate and divide modifiers cann" ??_C@_0CP@DFLODLPG@negate?5and?5divide?5modifiers?5cann@
0x49EE40: "protected: class CNode * __ptr64 __cdecl CParse::rBreakStmt(class CNode const * __ptr64) __ptr64" ?rBreakStmt@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x43A108: "1darray" ??_C@_07JKCHHPGM@1darray?$AA@
0x43F7B0: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x44B3F0: "Failed to extract input signatur" ??_C@_0CD@NAMPNEGP@Failed?5to?5extract?5input?5signatur@
0x401600: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x43CB98: "State '%s' belongs in %s blocks," ??_C@_0CP@LDBKNDOO@State?5?8?$CFs?8?5belongs?5in?5?$CFs?5blocks?0@
0x43A32C: "BOOL" ??_C@_04PPJDIBFE@BOOL?$AA@
0x43ACC8: "vertex_id" ??_C@_09EDOGLAHH@vertex_id?$AA@
0x43C140: "BACKFACESTENCILDEPTHFAIL" ??_C@_0BJ@PDKJDPOO@BACKFACESTENCILDEPTHFAIL?$AA@
0x401788: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x44A1C0: "PatternMatch:
" ??_C@_0P@FBABGKAC@PatternMatch?3?6?$AA@
0x43A6C8: "CULLDST" ??_C@_07NOAJLAE@CULLDST?$AA@
0x5C9F10: "public: struct LabelInfo * __ptr64 __cdecl TSet<struct LabelInfo,20>::Add(struct LabelInfo const & __ptr64) __ptr64" ?Add@?$TSet@ULabelInfo@@$0BE@@@QEAAPEAULabelInfo@@AEBU2@@Z
0x4404B0: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x47D450: "public: virtual void __cdecl CNodeCBuffer::Validate(void)const __ptr64" ?Validate@CNodeCBuffer@@UEBAXXZ
0x4010B0: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x440208: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x43BA00: "COMPARISON_MIN_MAG_LINEAR_MIP_PO" ??_C@_0CE@FPNCAEBM@COMPARISON_MIN_MAG_LINEAR_MIP_PO@
0x43F474: "this" ??_C@_04IIAJELJL@this?$AA@
0x43FE20: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x43CA80: "Deprecated DX9 state '%s' is bei" ??_C@_0EO@KFOBFKJE@Deprecated?5DX9?5state?5?8?$CFs?8?5is?5bei@
0x4F1600: "public: class CArgument * __ptr64 __cdecl CArgument::TunnelMoves(void) __ptr64" ?TunnelMoves@CArgument@@QEAAPEAV1@XZ
0x440C20: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x43E0B8: "duplicate attribute %s" ??_C@_0BH@MKMADCFN@duplicate?5attribute?5?$CFs?$AA@
0x450A70: "__cdecl _real@fff0000000000000" __real@fff0000000000000
0x5BC3F0: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessageUserProblem(char const * __ptr64,...) __ptr64" ?ReportMessageUserProblem@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x449160: "%s semantic '%s' cannot be centr" ??_C@_0CE@KLJGCNNJ@?$CFs?5semantic?5?8?$CFs?8?5cannot?5be?5centr@
0x450E70: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x4EA1B0: "int __cdecl CompareCaseCond(unsigned int,unsigned int,void const * __ptr64)" ?CompareCaseCond@@YAHIIPEBX@Z
0x54E260: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@CInvalidSRType@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@PEBD@Z
0x43A3E0: "// ---------- ------------------" ??_C@_0EC@GONKDDCA@?1?1?5?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@
0x43B068: "_2d" ??_C@_03GLKLKAEK@_2d?$AA@
0x43BE70: "float2x2" ??_C@_08OOHPFNME@float2x2?$AA@
0x4472E0: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x4A2640: "public: long __cdecl CPacker::GetOrdinal(unsigned int,unsigned int,int,int,int,unsigned long,char const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetOrdinal@CPacker@@QEAAJIIHHHKPEBDIIIPEAI1@Z
0x43B17C: "_pp" ??_C@_03DGBLCOLB@_pp?$AA@
0x43F600: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x43C810: "Error: constant buffer %s has bo" ??_C@_0FF@KBHBLKKM@Error?3?5constant?5buffer?5?$CFs?5has?5bo@
0x43B86C: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x47BC30: "public: static unsigned char * __ptr64 __cdecl CNode::Alloc(unsigned int,unsigned int)" ?Alloc@CNode@@SAPEAEII@Z
0x401410: "d3d10_1.dll" ??_C@_0M@CCPGMKJE@d3d10_1?4dll?$AA@
0x441C88: "Loop doesn't seem to do anything" ??_C@_0DL@PMFDKKBI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x43A740: " %6s" ??_C@_04ELAEMLPN@?5?$CF6s?$AA@
0x448D40: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x59C5C0: "public: __cdecl C30Program::C30Program(bool) __ptr64" ??0C30Program@@QEAA@_N@Z
0x47C540: "public: virtual void __cdecl CNode::Validate(void)const __ptr64" ?Validate@CNode@@UEBAXXZ
0x442EA0: "cmp diff to basic logic identity" ??_C@_0CB@LGKGODJL@cmp?5diff?5to?5basic?5logic?5identity@
0x54E270: "private: virtual char const * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeName(unsigned int) __ptr64" ?GetMemberTypeName@CInvalidSRType@D3D10ShaderReflection@@EEAAPEBDI@Z
0x5A0090: "protected: virtual long __cdecl CPSProgram::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CPSProgram@@MEAAJPEAVCArgument@@@Z
0x47C120: "public: virtual int __cdecl CNodeTree::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeTree@@UEBAHPEBVCNode@@@Z
0x4484E0: "predicates are not supported in " ??_C@_0DE@FGKBEK@predicates?5are?5not?5supported?5in?5@
0x5AB410: "protected: virtual long __cdecl CD3D10Program::SplitScalarRHS(void) __ptr64" ?SplitScalarRHS@CD3D10Program@@MEAAJXZ
0x448A40: "internal error: emitting a denor" ??_C@_0CC@KKHBMHA@internal?5error?3?5emitting?5a?5denor@
0x442438: "D3D10_SHADER_PARTIAL_PRECISION" ??_C@_0BP@CLMFPENH@D3D10_SHADER_PARTIAL_PRECISION?$AA@
0x49F200: "protected: class CNode * __ptr64 __cdecl CParse::rStopStmt(class CNode const * __ptr64) __ptr64" ?rStopStmt@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x447758: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x44BF50: "Invalid relative indexing regist" ??_C@_0HF@OFNOFMLO@Invalid?5relative?5indexing?5regist@
0x59C690: "public: virtual void * __ptr64 __cdecl CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@@UEAAPEAXI@Z
0x49B450: "protected: long __cdecl CParse::EvalIntrinsic(class CNode const * __ptr64,struct SValue * __ptr64) __ptr64" ?EvalIntrinsic@CParse@@IEAAJPEBVCNode@@PEAUSValue@@@Z
0x441738: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x5CB1EC: isxdigit
0x4031B0: "struct D3D_MATCHENTRY const * const g_IFLTGECMP_Match" ?g_IFLTGECMP_Match@@3QBUD3D_MATCHENTRY@@B
0x443DD8: "nullify discard ops on known fal" ??_C@_0CK@GLAHFEKK@nullify?5discard?5ops?5on?5known?5fal@
0x4FFCA0: "protected: virtual bool __cdecl CShaderProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@@MEAA_NPEAVCInstruction@@I@Z
0x4460D0: "eval bige with some bits known" ??_C@_0BP@EEONCFKA@eval?5bige?5with?5some?5bits?5known?$AA@
0x5C46D0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x4476D8: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x440718: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x43B0C8: "_psize" ??_C@_06FJMOEOM@_psize?$AA@
0x447580: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x545AF0: "public: virtual void * __ptr64 __cdecl CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@@UEAAPEAXI@Z
0x4472A8: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x43BE00: "float4x1" ??_C@_08OADJFBNL@float4x1?$AA@
0x4477A0: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x44AA90: "Sum of temp registers and indexa" ??_C@_0EI@MFOFHAMO@Sum?5of?5temp?5registers?5and?5indexa@
0x43BBA8: "MIN_POINT_MAG_MIP_LINEAR" ??_C@_0BJ@LIDOHGCK@MIN_POINT_MAG_MIP_LINEAR?$AA@
0x450AD0: "__stdcall _real" __real@80800000
0x450990: "__stdcall _real" __real@0000000000000000
0x5647D0: "public: static long __cdecl CProgram::Create(unsigned int,unsigned int,bool,class CProgram * __ptr64 * __ptr64)" ?Create@CProgram@@SAJII_NPEAPEAV1@@Z
0x44A678: "internal error: no profile exist" ??_C@_0DK@FBAJNIJM@internal?5error?3?5no?5profile?5exist@
0x587E40: "protected: virtual long __cdecl CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@@MEAAJXZ
0x56D2A0: "protected: long __cdecl CShaderProgram::IndexSemanticFromTable(class CArgument * __ptr64,struct D3D_SEMANTIC * __ptr64,unsigned short,bool * __ptr64,bool) __ptr64" ?IndexSemanticFromTable@CShaderProgram@@IEAAJPEAVCArgument@@PEAUD3D_SEMANTIC@@GPEA_N_N@Z
0x443FA0: "ineg(ineg(x)) -> mov(x)" ??_C@_0BI@KDOLFEJB@ineg?$CIineg?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x522F70: "protected: long __cdecl CProgram::RemoveDuplicateArguments(bool) __ptr64" ?RemoveDuplicateArguments@CProgram@@IEAAJ_N@Z
0x401290: "__cdecl _imp_atan" __imp_atan
0x450B68: "__cdecl _real@c030000000000000" __real@c030000000000000
0x43ABE0: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x43C3E0: "$Globals" ??_C@_08HFLAMECO@$Globals?$AA@
0x4412F0: "non-constant attribute parameter" ??_C@_0CB@JEHDPGG@non?9constant?5attribute?5parameter@
0x443220: "breakeq match" ??_C@_0O@DLJACEAJ@breakeq?5match?$AA@
0x446C60: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x4802E0: "public: virtual void __cdecl CNodeRegister::Validate(void)const __ptr64" ?Validate@CNodeRegister@@UEBAXXZ
0x43AD58: " ps_2_x
" ??_C@_0M@LDKBCILI@?5?5?5?5ps_2_x?6?$AA@
0x448E98: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x440648: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x5CB316: "__cdecl XcptFilter" _XcptFilter
0x44C050: "Invalid representation for index" ??_C@_0FP@JLOOIDHH@Invalid?5representation?5for?5index@
0x43A718: "COVERAGE" ??_C@_08IIGEMAHG@COVERAGE?$AA@
0x5A0380: "protected: virtual long __cdecl CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@@MEAAJXZ
0x44C220: "GS output topology not declared." ??_C@_0CC@BIFPDAMP@GS?5output?5topology?5not?5declared?4@
0x57D3A0: "protected: long __cdecl CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@@IEAAJXZ
0x401318: "__cdecl _xc_a" __xc_a
0x43BD98: "int2x3" ??_C@_06LGLKGNGA@int2x3?$AA@
0x47E650: "public: virtual int __cdecl CNodeVariable::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeVariable@@UEBAHPEBVCNode@@@Z
0x564400: "long __cdecl GenD3D10PostMod_Both(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenD3D10PostMod_Both@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x450BE0: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x442EF8: "Negative values for cmp and clip" ??_C@_0DB@CEHMOPCI@Negative?5values?5for?5cmp?5and?5clip@
0x49E5D0: "protected: long __cdecl CParse::CastToFloat(double * __ptr64,struct SValue * __ptr64,struct D3DTOKEN const * __ptr64) __ptr64" ?CastToFloat@CParse@@IEAAJPEANPEAUSValue@@PEBUD3DTOKEN@@@Z
0x55E710: "public: __cdecl CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@@QEAA@H@Z
0x44789C: "$SKIP" ??_C@_05CEFGJIEA@$SKIP?$AA@
0x43EE10: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x443C80: "ILT a,a -> false" ??_C@_0BB@DDBCECJH@ILT?5a?0a?5?9?$DO?5false?$AA@
0x444EF0: "evaluate literal sincos" ??_C@_0BI@CAMCPBH@evaluate?5literal?5sincos?$AA@
0x43BB48: "MIN_MAG_LINEAR_MIP_POINT" ??_C@_0BJ@BLHOHPBA@MIN_MAG_LINEAR_MIP_POINT?$AA@
0x450000: "Input signature parameter #%d (1" ??_C@_0HP@LDEIDPHB@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x447778: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x5DC518: "char const * __ptr64 * x_rgszFontColor" ?x_rgszFontColor@@3PAPEBDA
0x44951C: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x443B18: "NOT BINE => BIEQ" ??_C@_0BB@LNMGIMHD@NOT?5BINE?5?$DN?$DO?5BIEQ?$AA@
0x443BE8: "combine AND of two equal shifts" ??_C@_0CA@LOOLJPHH@combine?5AND?5of?5two?5equal?5shifts?$AA@
0x401298: "__cdecl _imp_atan2" __imp_atan2
0x47E510: "public: virtual void * __ptr64 __cdecl CNodeVariable::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeVariable@@UEAAPEAXI@Z
0x447748: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x43A8F0: " tx_%u_%u
" ??_C@_0O@LFDMILBB@?5?5?5?5tx_?$CFu_?$CFu?6?$AA@
0x43C208: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x43A7E8: "add" ??_C@_03BDGOHNNK@add?$AA@
0x47C540: "public: virtual void __cdecl CNodeValue::Print(void)const __ptr64" ?Print@CNodeValue@@UEBAXXZ
0x550A60: "public: long __cdecl CTErrors::Warning(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@@QEAAJPEBUD3DTOKEN@@IPEBDZZ
0x47C030: "public: virtual void * __ptr64 __cdecl CNodeTree::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeTree@@UEAAPEAXI@Z
0x43BFB8: "ELEMENTINDEX" ??_C@_0N@JECOJKL@ELEMENTINDEX?$AA@
0x5470D0: "public: virtual long __cdecl CTReorderInstructions::Apply(bool) __ptr64" ?Apply@CTReorderInstructions@@UEAAJ_N@Z
0x5BB210: "void __cdecl gReportMessageUserProblem(void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessageUserProblem@@YAXP6AXPEAXPEBD@Z01ZZ
0x47F7F0: "public: virtual void * __ptr64 __cdecl CNodeValue::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeValue@@UEAAPEAXI@Z
0x5B8B50: "protected: long __cdecl CD3D10Program::SetDebugInstInputs(class CDebugInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetDebugInstInputs@CD3D10Program@@IEAAJPEAVCDebugInstruction@@PEAPEAVCArgument@@I1I1I@Z
0x444098: "movc(true,b,c) -> mov(b)" ??_C@_0BJ@PGHEPEDF@movc?$CItrue?0b?0c?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x43C0C0: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x51F060: "protected: long __cdecl CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@@IEAAJXZ
0x440140: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x5BAF60: "public: __cdecl CBitField::CBitField(unsigned int) __ptr64" ??0CBitField@@QEAA@I@Z
0x439DF0: " " ??_C@_01CLKCMJKC@?5?$AA@
0x43F1F0: "default" ??_C@_07DLHCIBDH@default?$AA@
0x43B7DC: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x43AF00: "else" ??_C@_04FHMCPBIP@else?$AA@
0x45D200: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileEx(enum D3D10Effects::CEffectCompiler10::ESourceType,int,void * __ptr64,void * __ptr64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,char const * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileEx@CEffectCompiler10@D3D10Effects@@IEAAJW4ESourceType@12@HPEAX1PEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@2IIPEAPEAUID3D10Blob@@5@Z
0x43B840: "NOT_EQUAL" ??_C@_09BCHNGNOE@NOT_EQUAL?$AA@
0x5053A0: "public: static bool __cdecl CInstruction::IsFloatSamplerOp(unsigned int)" ?IsFloatSamplerOp@CInstruction@@SA_NI@Z
0x44A840: "fxl_2_0" ??_C@_07HECPOPIJ@fxl_2_0?$AA@
0x440CC8: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x43BE10: "float3x4" ??_C@_08JJJNCH@float3x4?$AA@
0x442C78: "lt of known range reduction" ??_C@_0BM@BCMNBCCC@lt?5of?5known?5range?5reduction?$AA@
0x43D580: "Illegal initializer for a numeri" ??_C@_0CL@FIPIEANI@Illegal?5initializer?5for?5a?5numeri@
0x45DDE0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::GetType(class CNode const * __ptr64,struct D3DTOKEN * __ptr64,struct D3D10Effects::SCompilerType * __ptr64 * __ptr64,unsigned int * __ptr64,enum D3D10Effects::SCompilerType::EScope) __ptr64" ?GetType@CEffectCompiler10@D3D10Effects@@IEAAJPEBVCNode@@PEAUD3DTOKEN@@PEAPEAUSCompilerType@2@PEAIW4EScope@52@@Z
0x439E88: "Texture2D" ??_C@_09LKBDJIFO@Texture2D?$AA@
0x47EB60: "public: virtual void * __ptr64 __cdecl CNodeStatement::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStatement@@UEAAPEAXI@Z
0x573F90: "protected: long __cdecl CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@@IEAAJXZ
0x43BF3C: "float2" ??_C@_06NDLDHCHI@float2?$AA@
0x5855B0: "protected: long __cdecl CShaderProgram::FillLegacyShaderHeader(class CBank * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?FillLegacyShaderHeader@CShaderProgram@@IEAAJPEAPEAVCBank@@PEAI1I@Z
0x43A190: "// Constant buffer to DX9 shader" ??_C@_0DF@MIOHNPIG@?1?1?5Constant?5buffer?5to?5DX9?5shader@
0x43B7E8: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x4475C0: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x43FA28: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x43B368: " linear " ??_C@_08CACKELNN@?5linear?5?$AA@
0x43F7D8: "untyped textures are deprecated " ??_C@_0CP@HLGPOHMB@untyped?5textures?5are?5deprecated?5@
0x401720: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x4418E0: "tex1D will be considered depende" ??_C@_0FG@EAPHFDG@tex1D?5will?5be?5considered?5depende@
0x4EAE00: "protected: long __cdecl CCompiler::CreateDerivedCaseArgument(class CSwitchInfo * __ptr64,class CNodeStatement const * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CreateDerivedCaseArgument@CCompiler@@IEAAJPEAVCSwitchInfo@@PEBVCNodeStatement@@PEAPEAVCArgument@@@Z
0x5C1700: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidFlowControl(void) __ptr64" ?Rule_ValidFlowControl@CD3D10ShaderValidatorBase@@IEAAXXZ
0x449DB8: "internal error: unexpected Alias" ??_C@_0DI@IDPJLKHN@internal?5error?3?5unexpected?5Alias@
0x401370: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x43A990: "p%u" ??_C@_03NJEKIJMH@p?$CFu?$AA@
0x4F0760: "public: long __cdecl CArgument::CheckApplyFloatRangeFlags(struct _D3D_RULES * __ptr64) __ptr64" ?CheckApplyFloatRangeFlags@CArgument@@QEAAJPEAU_D3D_RULES@@@Z
0x4414F0: "Integer modulus may be much slow" ??_C@_0EB@MMKHFJN@Integer?5modulus?5may?5be?5much?5slow@
0x4489D8: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x440BE0: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x59F020: "protected: virtual long __cdecl C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@@MEAAJXZ
0x43B348: " triangleadj " ??_C@_0O@NONCCPHL@?5triangleadj?5?$AA@
0x590A50: "protected: long __cdecl CPSProgram::RemapInput(class CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@@IEAAJAEAPEAVCInstruction@@II@Z
0x55CB10: "public: long __cdecl D3D10Effects::CSOParser::Parse(char const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Parse@CSOParser@D3D10Effects@@QEAAJPEBDPEAPEAUID3D10Blob@@@Z
0x5011D0: "private: virtual long __cdecl CProgram::CombineOrdinalsBank(unsigned long,unsigned long,class CPool * __ptr64,class CBank * __ptr64) __ptr64" ?CombineOrdinalsBank@CProgram@@EEAAJKKPEAVCPool@@PEAVCBank@@@Z
0x4A1620: "protected: long __cdecl CParse::WalkDeclList(class CNodeList * __ptr64,unsigned int,class CDebugScopeVar * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?WalkDeclList@CParse@@IEAAJPEAVCNodeList@@IPEAPEAVCDebugScopeVar@@PEAI@Z
0x43EF14: "tan" ??_C@_03IIINPABG@tan?$AA@
0x442B18: "eval mov" ??_C@_08FKJGNGK@eval?5mov?$AA@
0x59EFC0: "protected: virtual long __cdecl C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@@MEAAJXZ
0x5A0380: "protected: virtual long __cdecl CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@@MEAAJXZ
0x447130: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x44A058: "BlendWeight" ??_C@_0M@HEHNJKHP@BlendWeight?$AA@
0x441324: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x43D120: "%s: ERROR: No valid GeometryShad" ??_C@_0GE@BMACDMKM@?$CFs?3?5ERROR?3?5No?5valid?5GeometryShad@
0x4482C8: "invalid register '%s[%u]'" ??_C@_0BK@FOKIDEMM@invalid?5register?5?8?$CFs?$FL?$CFu?$FN?8?$AA@
0x47B860: "public: void __cdecl CProgram::ScratchPtr<unsigned int>::Delete(void) __ptr64" ?Delete@?$ScratchPtr@I@CProgram@@QEAAXXZ
0x442F58: "Sequence of compares" ??_C@_0BF@IFONMAJI@Sequence?5of?5compares?$AA@
0x5DB170: "struct D3D_SEMANTIC * g_Aon20InputOutput" ?g_Aon20InputOutput@@3PAUD3D_SEMANTIC@@A
0x5CA490: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Pop(void) __ptr64" ?Pop@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXXZ
0x58FAC0: "protected: long __cdecl CPSProgram::PSEmitLT(void) __ptr64" ?PSEmitLT@CPSProgram@@IEAAJXZ
0x43ED00: "SampleLevel" ??_C@_0M@DEKNICDN@SampleLevel?$AA@
0x43A914: "v%u" ??_C@_03PMCBNGBL@v?$CFu?$AA@
0x43E268: "'%s': input parameter '%s' canno" ??_C@_0DM@LKHBDKGE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5canno@
0x4454F0: "generate floating point special " ??_C@_0DC@BKNMIODK@generate?5floating?5point?5special?5@
0x43DB68: "asm blocks have not yet been imp" ??_C@_0CJ@LLOAMAPK@asm?5blocks?5have?5not?5yet?5been?5imp@
0x57C830: "protected: long __cdecl CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@@IEAAJXZ
0x5AD9F0: "protected: long __cdecl CD3D10Program::EmitInputArrayDCL(void) __ptr64" ?EmitInputArrayDCL@CD3D10Program@@IEAAJXZ
0x54F300: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetConversionInstructionCount(unsigned int * __ptr64) __ptr64" ?GetConversionInstructionCount@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAI@Z
0x588720: "protected: virtual long __cdecl CShaderProgram::PredRegister(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x43AF90: "texm3x3pad" ??_C@_0L@FGBICJOM@texm3x3pad?$AA@
0x44F880: "continue/continuec statement not" ??_C@_0EL@CONIEFDM@continue?1continuec?5statement?5not@
0x43E740: "User defined %s buffer slots can" ??_C@_0DH@CMPAMIBN@User?5defined?5?$CFs?5buffer?5slots?5can@
0x43AF70: "texm3x2pad" ??_C@_0L@GLHIAAFM@texm3x2pad?$AA@
0x5DBB00: "struct SAssertionContainment * g_LtGeContainsTable" ?g_LtGeContainsTable@@3PAUSAssertionContainment@@A
0x5D98C0: "unsigned long * g_dwMasks" ?g_dwMasks@@3PAKA
0x446CA8: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x47AB80: "protected: long __cdecl CCompiler::Reset(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?Reset@CCompiler@@IEAAJIIPEAPEAVCArgument@@@Z
0x43CA40: "Deprecated DX9 state '%s' is bei" ??_C@_0DG@PMKKPBIN@Deprecated?5DX9?5state?5?8?$CFs?8?5is?5bei@
0x450F80: "void __cdecl `vector constructor iterator'(void * __ptr64,unsigned __int64,int,void * __ptr64 (__cdecl*)(void * __ptr64))" ??_H@YAXPEAX_KHP6APEAX0@Z@Z
0x43BC80: "bool3x2" ??_C@_07IFIBKGEJ@bool3x2?$AA@
0x44CDC0: "Invalid sampler mode on sampler " ??_C@_0EG@NIIDEHAG@Invalid?5sampler?5mode?5on?5sampler?5@
0x450EE0: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x491D80: "protected: long __cdecl CParse::CombineUsages(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CombineUsages@CParse@@IEAAJPEAVCNode@@0@Z
0x449514: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x55DA50: "public: long __cdecl CFragmentConstants::GetConstantSize(struct D3DTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@@QEAAJPEAUD3DTOKEN@@PEBDPEAI@Z
0x552F80: "public: long __cdecl CPPInclude::FinishInit(class D3DX10Core::CAlloc * __ptr64,class CTErrors * __ptr64,unsigned int) __ptr64" ?FinishInit@CPPInclude@@QEAAJPEAVCAlloc@D3DX10Core@@PEAVCTErrors@@I@Z
0x5CB670: "__cdecl lock" _lock
0x5DA170: "struct D3D_SEMANTIC * g_Aon30InputOutput" ?g_Aon30InputOutput@@3PAUD3D_SEMANTIC@@A
0x4011F0: "__cdecl _imp_isdigit" __imp_isdigit
0x47C9C0: "public: virtual class CNodeScope * __ptr64 __cdecl CNodeScope::Copy(unsigned int)const __ptr64" ?Copy@CNodeScope@@UEBAPEAV1@I@Z
0x4F50D0: "protected: long __cdecl CProgram::SimplifyInstructionsComplex(void) __ptr64" ?SimplifyInstructionsComplex@CProgram@@IEAAJXZ
0x43BE20: "float3x3" ??_C@_08EPNIALOA@float3x3?$AA@
0x566CF0: "public: virtual long __cdecl CShaderProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4692B0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeAnnotations(class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> & __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64) __ptr64" ?SerializeAnnotations@CEffectCompiler10@D3D10Effects@@IEAAJAEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@AEAVCDataBlockStore@@1@Z
0x43B0F0: "_binormal" ??_C@_09BHDMLAE@_binormal?$AA@
0x502150: "protected: long __cdecl CProgram::RemapArguments_ArgsAndInsts(void) __ptr64" ?RemapArguments_ArgsAndInsts@CProgram@@IEAAJXZ
0x4493C8: "cannot clip from a swizzled vect" ??_C@_0CD@IINKIBFO@cannot?5clip?5from?5a?5swizzled?5vect@
0x44A070: "unknown VS target" ??_C@_0BC@OMNBOIOK@unknown?5VS?5target?$AA@
0x449DF0: "Shader model %s doesn't allow re" ??_C@_0DP@DFFKEGKM@Shader?5model?5?$CFs?5doesn?8t?5allow?5re@
0x54E800: "protected: long __cdecl D3D10ShaderReflection::CShaderReflection::ParseSignature(struct _D3D10_INTERNALSHADER_SIGNATURE * __ptr64,unsigned char * __ptr64,class D3DXVector<struct _D3D10_SIGNATURE_PARAMETER_DESC> * __ptr64,unsigned int * __ptr64) __ptr64" ?ParseSignature@CShaderReflection@D3D10ShaderReflection@@IEAAJPEAU_D3D10_INTERNALSHADER_SIGNATURE@@PEAEPEAV?$D3DXVector@U_D3D10_SIGNATURE_PARAMETER_DESC@@@@PEAI@Z
0x529780: "protected: long __cdecl CProgram::ProcessTBuffer(void) __ptr64" ?ProcessTBuffer@CProgram@@IEAAJXZ
0x55DBD0: "long __cdecl EmitDefaultValue(class CCommentBlock * __ptr64,unsigned int,unsigned int,class CNode * __ptr64,unsigned int * __ptr64)" ?EmitDefaultValue@@YAJPEAVCCommentBlock@@IIPEAVCNode@@PEAI@Z
0x440678: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x43F33C: "point" ??_C@_05BBEJFBFA@point?$AA@
0x43C378: "DEPTHSTENCILVIEW" ??_C@_0BB@CKHHCBBL@DEPTHSTENCILVIEW?$AA@
0x404D30: "struct D3D_MATCHENTRY const * const g_DP2ADD_Match" ?g_DP2ADD_Match@@3QBUD3D_MATCHENTRY@@B
0x5CA4D0: "public: bool * __ptr64 __cdecl TStack<bool,20>::GetTop(void) __ptr64" ?GetTop@?$TStack@_N$0BE@@@QEAAPEA_NXZ
0x445190: "evaluate literal movc" ??_C@_0BG@OCGBOIJD@evaluate?5literal?5movc?$AA@
0x5DA990: "struct D3D_SEMANTIC * g_VS20OutputSemantic" ?g_VS20OutputSemantic@@3PAUD3D_SEMANTIC@@A
0x439E20: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x445148: "evaluate literal beq" ??_C@_0BF@BHJMLEGM@evaluate?5literal?5beq?$AA@
0x44A400: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x4475B0: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x552E20: "public: void * __ptr64 __cdecl CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@@QEAAPEAXI@Z
0x43FBC0: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x44D870: "Interpolation mode for PS clip o" ??_C@_0JO@DCMAAPKL@Interpolation?5mode?5for?5PS?5clip?5o@
0x447500: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x43EDD8: "trunc" ??_C@_05NOECMME@trunc?$AA@
0x5B6680: "protected: long __cdecl CD3D10Program::EmitSTOP(void) __ptr64" ?EmitSTOP@CD3D10Program@@IEAAJXZ
0x440550: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x440D7C: "out " ??_C@_04LICCFMPO@out?5?$AA@
0x443CC0: "btof -> movc" ??_C@_0N@KFIECMBI@btof?5?9?$DO?5movc?$AA@
0x588B70: "protected: static long __cdecl CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@@KAJPEBDIKI0PEAX@Z
0x5BB090: "public: void __cdecl CBitField::SetBit(unsigned int) __ptr64" ?SetBit@CBitField@@QEAAXI@Z
0x444640: "X OR 0 => X" ??_C@_0M@FOAHAPED@X?5OR?50?5?$DN?$DO?5X?$AA@
0x444CD8: "min(int,int) -> integer" ??_C@_0BI@EFJBEPEL@min?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x5C4870: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10PixelShaderValidator@@MEAAXXZ
0x4431E0: "breakn match" ??_C@_0N@IOMJOJDP@breakn?5match?$AA@
0x4407C0: "constinterp usage cannot be used" ??_C@_0EP@DLHJBDEG@constinterp?5usage?5cannot?5be?5used@
0x55D910: "long __cdecl CalcNumRegisters(class CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@@YAJPEBVCNode@@PEAI1@Z
0x440168: "VarDeclStmts" ??_C@_0N@MHGEIBEN@VarDeclStmts?$AA@
0x524270: "protected: long __cdecl CProgram::RemoveDuplicateInstructions(bool) __ptr64" ?RemoveDuplicateInstructions@CProgram@@IEAAJ_N@Z
0x43A974: "aL" ??_C@_02BFGHIHPD@aL?$AA@
0x53FBB0: "private: bool __cdecl CProgram::CompactPool_AllExcluded(struct _D3DCP_DATA * __ptr64,class CArgument * __ptr64,unsigned int) __ptr64" ?CompactPool_AllExcluded@CProgram@@AEAA_NPEAU_D3DCP_DATA@@PEAVCArgument@@I@Z
0x43A458: "Unknown Value" ??_C@_0O@NJKMDCBP@Unknown?5Value?$AA@
0x43C0A0: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x442728: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x444EC0: "evaluate literal exp" ??_C@_0BF@IHKOINLH@evaluate?5literal?5exp?$AA@
0x508ED0: "public: class CArgument * __ptr64 * __ptr64 __cdecl Util::FixedSizeAllocator<class CArgument * __ptr64,class Util::NewDeleteObjectTraits<class CArgument * __ptr64>,class Util::NewDeleteAllocTraits,class Util::FixedIncrementSizeTCount<50> >::Alloc(void) __ptr64" ?Alloc@?$FixedSizeAllocator@PEAVCArgument@@V?$NewDeleteObjectTraits@PEAVCArgument@@@Util@@VNewDeleteAllocTraits@3@V?$FixedIncrementSizeTCount@$0DC@@3@@Util@@QEAAPEAPEAVCArgument@@XZ
0x5ACCF0: "protected: virtual long __cdecl CD3D10Program::UnnestAddresses(void) __ptr64" ?UnnestAddresses@CD3D10Program@@MEAAJXZ
0x509210: "protected: long __cdecl CProgram::GetArrayState_LoopHelper(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_LoopHelper@CProgram@@IEAAJPEAVCArgument@@000IIPEAPEAV2@I11@Z
0x453220: "long __cdecl InitializeCompilerThread(unsigned long * __ptr64)" ?InitializeCompilerThread@@YAJPEAK@Z
0x401678: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x591190: "protected: long __cdecl CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@@IEAAJXZ
0x43A670: "SV_Coverage" ??_C@_0M@HLBEOMGN@SV_Coverage?$AA@
0x5321D0: "protected: long __cdecl CProgram::Validate(void) __ptr64" ?Validate@CProgram@@IEAAJXZ
0x447A90: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x44D5B0: "Invalid interpolation mode for r" ??_C@_0EO@PGEEABMM@Invalid?5interpolation?5mode?5for?5r@
0x43A828: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x5887C0: "protected: virtual long __cdecl CShaderProgram::TempRegister(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@@MEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAII@Z
0x5CB634: memcpy
0x43AE9C: "lrp" ??_C@_03NHABKNJA@lrp?$AA@
0x5B9220: "protected: long __cdecl CD3D10Program::GatherDebugVariables(void) __ptr64" ?GatherDebugVariables@CD3D10Program@@IEAAJXZ
0x43FB00: "DX9-style '= sampler_state' synt" ??_C@_0EA@NICLNLLN@DX9?9style?5?8?$DN?5sampler_state?8?5synt@
0x4406D8: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x4730D0: "protected: long __cdecl CCompiler::GatherFunctionOutputs(class CNodeFunction * __ptr64,class CNode * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CPacker * __ptr64,char const * __ptr64) __ptr64" ?GatherFunctionOutputs@CCompiler@@IEAAJPEAVCNodeFunction@@PEAVCNode@@IPEAI2PEAPEAVCArgument@@PEAVCPacker@@PEBD@Z
0x43B6C0: "
},
" ??_C@_08COJDDPHI@?6?5?5?5?5?$HN?0?6?$AA@
0x520CF0: "protected: long __cdecl CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@@IEAAJXZ
0x4F58F0: "protected: long __cdecl CProgram::SimplifyInstructionsLegacy(void) __ptr64" ?SimplifyInstructionsLegacy@CProgram@@IEAAJXZ
0x43F5A0: "alternate cases for 'TextureCube" ??_C@_0EA@FGGMPIPF@alternate?5cases?5for?5?8TextureCube@
0x446150: "eval buge with some bits known" ??_C@_0BP@MLEMNLIC@eval?5buge?5with?5some?5bits?5known?$AA@
0x588C10: "protected: virtual long __cdecl CShaderProgram::AddUserOffsetInfo(class CNodeVariable * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@@MEAAJPEAVCNodeVariable@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@@Z
0x443CD0: "btoi -> movc" ??_C@_0N@FEIPHHJF@btoi?5?9?$DO?5movc?$AA@
0x4A24B0: "protected: long __cdecl CPacker::AddEntry(char const * __ptr64,unsigned int,unsigned int,unsigned int,int,int,int,unsigned long,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AddEntry@CPacker@@IEAAJPEBDIIIHHHKIIII@Z
0x552020: "protected: unsigned int __cdecl CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@@IEAAIPEBDPEAI@Z
0x401618: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x5996D0: "public: virtual long __cdecl CFXL10Program::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CFXL10Program@@UEAAJKKI@Z
0x5CA5D0: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Find(unsigned int const & __ptr64) __ptr64" ?Find@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x580140: "protected: virtual long __cdecl CShaderProgram::AddExtraSymbolTableEntries(class CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@@MEAAJPEAVCCommentBlock@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@I@Z
0x4434E0: "Compact Registers - Paint " ??_C@_0BL@EBHHNOHF@Compact?5Registers?5?9?5Paint?5?$AA@
0x5CB7A4: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x5DC260: "char const * __ptr64 const __ptr64 D3D10Effects::g_szCompilerArea" ?g_szCompilerArea@D3D10Effects@@3PEBDEB
0x43F870: "the 'sampler2D' keyword is depre" ??_C@_0FB@KPDEPBIJ@the?5?8sampler2D?8?5keyword?5is?5depre@
0x5011D0: "public: virtual long __cdecl CProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CProgram@@UEAAJPEAVCArgument@@_N@Z
0x450A68: "__cdecl _real@7ff0000000000000" __real@7ff0000000000000
0x4012E0: "__cdecl _imp_sin" __imp_sin
0x442CB8: "mul of a half times add of same " ??_C@_0CP@HANNLNGK@mul?5of?5a?5half?5times?5add?5of?5same?5@
0x446F20: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x4472D4: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x446BF8: "1.#SNAN" ??_C@_07NGNKFJEF@1?4?$CDSNAN?$AA@
0x448170: "d4" ??_C@_02PEEKLGOG@d4?$AA@
0x447B08: "invalid register, input, or cons" ??_C@_0CP@KIKGPAFB@invalid?5register?0?5input?0?5or?5cons@
0x477880: "protected: long __cdecl CCompiler::EmitBoolNot(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolNot@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@1@Z
0x57E7B0: "protected: long __cdecl CShaderProgram::EmitLOG(void) __ptr64" ?EmitLOG@CShaderProgram@@IEAAJXZ
0x445178: "evaluate literal cmp" ??_C@_0BF@LICILDPA@evaluate?5literal?5cmp?$AA@
0x401158: "__cdecl _imp_memset" __imp_memset
0x57D510: "protected: long __cdecl CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@@IEAAJXZ
0x450FD0: D3D10CreateBlob
0x5996D0: "protected: virtual long __cdecl CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@@MEAAJXZ
0x449BA8: "Diffuse" ??_C@_07PDCHJCFI@Diffuse?$AA@
0x43DFBC: "branch" ??_C@_06KAEOJLJM@branch?$AA@
0x5C9ED0: "public: struct CD3D10ShaderValidatorBase::STACK_ENTRY * __ptr64 __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::GetTop(void) __ptr64" ?GetTop@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAPEAUSTACK_ENTRY@CD3D10ShaderValidatorBase@@XZ
0x55CA20: "protected: long __cdecl D3D10Effects::CSOParser::ConsumeRegisterMask(char * __ptr64) __ptr64" ?ConsumeRegisterMask@CSOParser@D3D10Effects@@IEAAJPEAD@Z
0x439DF8: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x5CB42A: "__cdecl initterm" _initterm
0x55F200: "public: long __cdecl CAssembler::Assemble(class CPreProcessor * __ptr64,unsigned long,class CFragmentConstants * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@@QEAAJPEAVCPreProcessor@@KPEAVCFragmentConstants@@PEAPEAUID3D10Blob@@@Z
0x558E28: "public: static long __cdecl D3DX10Core::CBuffer::Create(unsigned __int64,class D3DX10Core::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DX10Core@@SAJ_KPEAPEAV12@@Z
0x44EC10: "Reference out of range of indexa" ??_C@_0PC@KMLEMDOD@Reference?5out?5of?5range?5of?5indexa@
0x443D88: "cmp(cmp(a, 1, 0), b, c) -> cmp(a" ??_C@_0CG@KMNKIPEM@cmp?$CIcmp?$CIa?0?51?0?50?$CJ?0?5b?0?5c?$CJ?5?9?$DO?5cmp?$CIa@
0x447530: "rtx" ??_C@_03KLJDHLIG@rtx?$AA@
0x43A7A0: "[%s%d.%c]" ??_C@_09BFEBHINH@?$FL?$CFs?$CFd?4?$CFc?$FN?$AA@
0x508840: "public: bool __cdecl CInstruction::HasModifier(unsigned int) __ptr64" ?HasModifier@CInstruction@@QEAA_NI@Z
0x44E8B0: "Reference of undeclared immediat" ??_C@_0GD@HODFCDDF@Reference?5of?5undeclared?5immediat@
0x441CC8: "Loop doesn't seem to do anything" ??_C@_0DJ@ODJKDNMI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x446760: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x4427F0: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x440DB8: "%s object does not have methods" ??_C@_0CA@CJPCAPLC@?$CFs?5object?5does?5not?5have?5methods?$AA@
0x4925D0: "protected: class CNode const * __ptr64 __cdecl CParse::TypeDim(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?TypeDim@CParse@@IEAAPEBVCNode@@PEBV2@0@Z
0x495F60: "protected: class CNode * __ptr64 __cdecl CParse::CastExpr(class CNode const * __ptr64,class CNode const * __ptr64,int,int) __ptr64" ?CastExpr@CParse@@IEAAPEAVCNode@@PEBV2@0HH@Z
0x5A4FD0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputDecl(unsigned int,unsigned int) __ptr64" ?EmitInputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXII@Z
0x577770: "protected: long __cdecl CShaderProgram::Scan(unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64,unsigned int,bool) __ptr64" ?Scan@CShaderProgram@@IEAAJPEAIPEAPEAVCArgument@@PEA_NI_N@Z
0x550F30: "public: long __cdecl CTErrors::GetErrorBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@@QEAAJPEAPEAUID3D10Blob@@@Z
0x50F730: "long __cdecl SFPS_BinaryFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x441414: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x43A788: " ip" ??_C@_03BGLAAGIE@?5ip?$AA@
0x43F16C: "class" ??_C@_05ENKANFLO@class?$AA@
0x471B50: "protected: long __cdecl CCompiler::CompressMov(class CInstruction * __ptr64) __ptr64" ?CompressMov@CCompiler@@IEAAJPEAVCInstruction@@@Z
0x5DDE48: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x43EDE0: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x5031A0: "public: long __cdecl CBaseProgram::Copy(class CBaseProgram * __ptr64) __ptr64" ?Copy@CBaseProgram@@QEAAJPEAV1@@Z
0x440180: "potentially unintended use of a " ??_C@_0EL@NBGGDDKH@potentially?5unintended?5use?5of?5a?5@
0x43ECAC: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x44A660: "unknown 3 target" ??_C@_0BB@EFACMIHB@unknown?53?5target?$AA@
0x4456F0: "generate floating point special " ??_C@_0DA@JJBOFFIP@generate?5floating?5point?5special?5@
0x43BF98: "MAGFILTER" ??_C@_09LFLMIBIO@MAGFILTER?$AA@
0x550540: "[thunk]:public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetResourceBindingDesc`adjustor{8}' (unsigned int,struct _D3D10_SHADER_INPUT_BIND_DESC * __ptr64) __ptr64" ?GetResourceBindingDesc@CShaderReflection@D3D10ShaderReflection@@W7EAAJIPEAU_D3D10_SHADER_INPUT_BIND_DESC@@@Z
0x579940: "protected: long __cdecl CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@@IEAAJXZ
0x5B9870: "protected: long __cdecl CD3D10Program::EmitDebugInfo(class CDXBCBuilder * __ptr64) __ptr64" ?EmitDebugInfo@CD3D10Program@@IEAAJPEAVCDXBCBuilder@@@Z
0x450EC8: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x59C760: "protected: virtual long __cdecl C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@@MEAAJXZ
0x5B6550: "protected: long __cdecl CD3D10Program::EmitCUT(void) __ptr64" ?EmitCUT@CD3D10Program@@IEAAJXZ
0x55C654: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x43B748: " %s = %s[%d];
" ??_C@_0BG@HJIDFEKA@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5?$CFs?$FL?$CFd?$FN?$DL?6?$AA@
0x4010F0: "__cdecl _imp_Sleep" __imp_Sleep
0x447540: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x4435C8: "Multiply by 2, 4, or 8" ??_C@_0BH@GCOGDALM@Multiply?5by?52?0?54?0?5or?58?$AA@
0x43D678: "Shader model %s is not allowed i" ??_C@_0DD@CJOKAHJL@Shader?5model?5?$CFs?5is?5not?5allowed?5i@
0x43FCF8: "packoffset is only allowed in a " ??_C@_0DA@PPGHOBFE@packoffset?5is?5only?5allowed?5in?5a?5@
0x444458: "movc((a>=b),b,a) -> min(a,b)" ??_C@_0BN@KLOONOEC@movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x439DE8: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x4AB730: "protected: long __cdecl CCompiler::EmitArray(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitArray@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@I1I01_N@Z
0x450BB0: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x4026C0: "struct D3D_MATCHENTRY const * const g_MINMAX_Match" ?g_MINMAX_Match@@3QBUD3D_MATCHENTRY@@B
0x533B10: "private: long __cdecl CProgram::VectorizeLeft_PerComponent(class CInstruction * __ptr64,bool) __ptr64" ?VectorizeLeft_PerComponent@CProgram@@AEAAJPEAVCInstruction@@_N@Z
0x401340: "__cdecl _xi_z" __xi_z
0x43B948: "DEST_COLOR" ??_C@_0L@LELCFELP@DEST_COLOR?$AA@
0x43F6C8: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x4449C0: "mad match 3 (a + b+b)" ??_C@_0BG@LCJDACHF@mad?5match?53?5?$CIa?5?$CL?5b?$CLb?$CJ?$AA@
0x401778: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x440988: "unorm double" ??_C@_0N@IMPINCOK@unorm?5double?$AA@
0x44B9E0: "Abs modifier not allowed for ope" ??_C@_0EO@HMMKJCEI@Abs?5modifier?5not?5allowed?5for?5ope@
0x44A180: "translate pass 1
" ??_C@_0BC@FFJNCONA@translate?5pass?51?6?$AA@
0x447370: "D3DX: (WARN) An allocation of ze" ??_C@_0FJ@CGONBAHN@D3DX?3?5?$CIWARN?$CJ?5An?5allocation?5of?5ze@
0x43FA98: "CaseConditions" ??_C@_0P@MFFACEOC@CaseConditions?$AA@
0x401018: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x447AA0: "TANGENT" ??_C@_07HOFFNMLH@TANGENT?$AA@
0x478350: "protected: long __cdecl CCompiler::FindArgTypes(unsigned int,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?FindArgTypes@CCompiler@@IEAAJIPEAPEAVCArgument@@PEA_K@Z
0x446E30: "No include handler specified, ca" ??_C@_0GL@HLMFLIKD@No?5include?5handler?5specified?0?5ca@
0x43F690: "alternate cases for 'asm' are de" ??_C@_0DI@PACPPMKL@alternate?5cases?5for?5?8asm?8?5are?5de@
0x44BCA0: "Index Dimension %d's relative ad" ??_C@_0JL@KMBKPGIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x43E778: "Buffers may only be bound to one" ??_C@_0CH@OKEJBHGG@Buffers?5may?5only?5be?5bound?5to?5one@
0x45B0A0: "long __cdecl DisassembleCodeD3D10(struct SContext * __ptr64,class CDXBCParser * __ptr64,unsigned long * __ptr64,unsigned __int64,char const * __ptr64)" ?DisassembleCodeD3D10@@YAJPEAUSContext@@PEAVCDXBCParser@@PEAK_KPEBD@Z
0x43E930: "const CNodeVariable::`vftable'" ??_7CNodeVariable@@6B@
0x43BF0C: "int4" ??_C@_04JONEKOJF@int4?$AA@
0x579370: "protected: class CInstruction * __ptr64 __cdecl CShaderProgram::NewAndIf(class CInstruction * __ptr64,bool) __ptr64" ?NewAndIf@CShaderProgram@@IEAAPEAVCInstruction@@PEAV2@_N@Z
0x56CF60: "protected: bool __cdecl CShaderProgram::IsRedundantMov(class CInstruction * __ptr64,bool) __ptr64" ?IsRedundantMov@CShaderProgram@@IEAA_NPEAVCInstruction@@_N@Z
0x4471F8: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x43BCE8: "uint4x1" ??_C@_07LNBJMPNN@uint4x1?$AA@
0x442658: "SV_CullDistance" ??_C@_0BA@COMLDELL@SV_CullDistance?$AA@
0x4FACB0: "protected: long __cdecl CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@@IEAAJXZ
0x444BD0: "generate unit flag for non speci" ??_C@_0DA@HHODOMCL@generate?5unit?5flag?5for?5non?5speci@
0x43D4D0: "Stream output geometry shaders c" ??_C@_0FO@EKGGIHNB@Stream?5output?5geometry?5shaders?5c@
0x45FCE0: "void __cdecl D3D10Effects::PurgeDuplicateAssignments(class D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment> * __ptr64)" ?PurgeDuplicateAssignments@D3D10Effects@@YAXPEAV?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@@Z
0x43DE68: "invalid packoffset location '%s'" ??_C@_0CB@GHLMGHCO@invalid?5packoffset?5location?5?8?$CFs?8@
0x440D00: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x5CB180: "__cdecl fpclass" _fpclass
0x43A1C8: "// Target Reg Buffer Source Reg" ??_C@_0CM@LCFHDONC@?1?1?5Target?5Reg?5Buffer?5?5Source?5Reg@
0x43B018: "dsx" ??_C@_03NLKOGFEA@dsx?$AA@
0x5CB442: "__cdecl _C_specific_handler" __C_specific_handler
0x448160: "x8" ??_C@_02ENMDKDPO@x8?$AA@
0x43B760: " %s = %s;
" ??_C@_0BC@GBACEBBC@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5?$CFs?$DL?6?$AA@
0x43B5D4: "%s
" ??_C@_03OFAPEBGM@?$CFs?6?$AA@
0x43AE60: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x448AF0: "internal error: statistics appen" ??_C@_0EF@LKAJJGLO@internal?5error?3?5statistics?5appen@
0x444810: "movc, unary_compute on values ->" ??_C@_0DF@KBIGOFKG@movc?0?5unary_compute?5on?5values?5?9?$DO@
0x4478D0: "boolean constant register '%s' m" ??_C@_0EP@PDBMPKMG@boolean?5constant?5register?5?8?$CFs?8?5m@
0x5B3A10: "protected: long __cdecl CD3D10Program::EmitCALL(void) __ptr64" ?EmitCALL@CD3D10Program@@IEAAJXZ
0x442A68: "Eval range add unit flag if rang" ??_C@_0CN@HNLGKJMA@Eval?5range?5add?5unit?5flag?5if?5rang@
0x510540: "long __cdecl SFPS_UnaryIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43B0D0: "_texcoord" ??_C@_09BOAKIAKG@_texcoord?$AA@
0x43B6D0: "asm {
" ??_C@_07GFPBDDEE@asm?5?$HL?6?6?$AA@
0x5533D0: "public: void * __ptr64 __cdecl CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@@QEAAPEAXI@Z
0x444F98: "evaluate literal sqrt" ??_C@_0BG@IPPNMNJG@evaluate?5literal?5sqrt?$AA@
0x43EC88: "robject" ??_C@_07JCNCIFHA@robject?$AA@
0x50D6F0: "long __cdecl SFPS_UnaryIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x569F70: "protected: long __cdecl CShaderProgram::GetDebugTypeInfo(class CNode const * __ptr64,unsigned int,enum _D3D10_SHADER_VARIABLE_TYPE * __ptr64) __ptr64" ?GetDebugTypeInfo@CShaderProgram@@IEAAJPEBVCNode@@IPEAW4_D3D10_SHADER_VARIABLE_TYPE@@@Z
0x445650: "generate floating point special " ??_C@_0DA@LEONNGAN@generate?5floating?5point?5special?5@
0x4DFA70: "protected: long __cdecl CCompiler::EmitBreak(class CNode const * __ptr64) __ptr64" ?EmitBreak@CCompiler@@IEAAJPEBVCNode@@@Z
0x48B140: "protected: long __cdecl CParse::PushScope(enum _D3DSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@@IEAAJW4_D3DSCOPE_TYPE@@PEBD@Z
0x550560: "[thunk]:public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::Release`adjustor{8}' (void) __ptr64" ?Release@CShaderReflection@D3D10ShaderReflection@@W7EAAKXZ
0x4F7820: "private: long __cdecl CProgram::SimplifyUnary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyUnary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@1@Z
0x54FD20: "public: char const * __ptr64 * __ptr64 __cdecl D3DXVector<char const * __ptr64>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@PEBD@@QEAAPEAPEBDI@Z
0x551590: "public: int __cdecl CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@@QEAAHXZ
0x43DD10: "Only 3_x and earlier targets are" ??_C@_0DN@ECMKLIOH@Only?53_x?5and?5earlier?5targets?5are@
0x442568: "ic" ??_C@_02JGIOOCG@ic?$AA@
0x504450: "public: long __cdecl CBaseProgram::CopyBank(class CBank * __ptr64,class CBank * __ptr64 * __ptr64) __ptr64" ?CopyBank@CBaseProgram@@QEAAJPEAVCBank@@PEAPEAV2@@Z
0x443A08: "movc(c,ignore,ignore) -> ignore(" ??_C@_0CD@LKIBEOJP@movc?$CIc?0ignore?0ignore?$CJ?5?9?$DO?5ignore?$CI@
0x444D18: "ge -> bool" ??_C@_0L@MPFPEHEP@ge?5?9?$DO?5bool?$AA@
0x442180: "error, duplicate default in swit" ??_C@_0CN@NIJEILHB@error?0?5duplicate?5default?5in?5swit@
0x43EC38: "const CNodeState::`vftable'" ??_7CNodeState@@6B@
0x43B508: " uint" ??_C@_05DHJHNGIE@?5uint?$AA@
0x440D74: "NMLK" ??_C@_04NNGNIMEA@NMLK?$AA@
0x442350: "SetPixelShader" ??_C@_0P@BDKOJBMM@SetPixelShader?$AA@
0x4501F0: "Input signature name mismatch wi" ??_C@_0GA@GNMCFMBO@Input?5signature?5name?5mismatch?5wi@
0x5ABEC0: "protected: long __cdecl CD3D10Program::MatchBreaks10(void) __ptr64" ?MatchBreaks10@CD3D10Program@@IEAAJXZ
0x4461D0: "eval imul with some bits known" ??_C@_0BP@CFLELFNP@eval?5imul?5with?5some?5bits?5known?$AA@
0x550520: "[thunk]:public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetOutputParameterDesc`adjustor{8}' (unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputParameterDesc@CShaderReflection@D3D10ShaderReflection@@W7EAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x43B7B8: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x401130: "__cdecl _imp__onexit" __imp__onexit
0x43A978: "vPos" ??_C@_04MDNLLEAH@vPos?$AA@
0x440900: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x43E3D8: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x449BD8: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x46ACC0: "public: int __cdecl D3D10Effects::SCompilerType::IsEqual(struct D3D10Effects::SCompilerType * __ptr64) __ptr64" ?IsEqual@SCompilerType@D3D10Effects@@QEAAHPEAU12@@Z
0x43AB10: " %4u" ??_C@_04BONKLIBF@?5?$CF4u?$AA@
0x47DA40: "public: virtual class CNodeArray * __ptr64 __cdecl CNodeArray::Copy(unsigned int)const __ptr64" ?Copy@CNodeArray@@UEBAPEAV1@I@Z
0x446418: "evaluate range cmp" ??_C@_0BD@FIGDILFJ@evaluate?5range?5cmp?$AA@
0x4638C0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileConstructGSWithSO(class CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerVariable * __ptr64,struct D3DTOKEN * __ptr64) __ptr64" ?CompileConstructGSWithSO@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAPEAUID3D10Blob@@PEAPEBDPEAUSCompilerVariable@2@PEAUD3DTOKEN@@@Z
0x5CB120: memmove
0x43F154: "case" ??_C@_04CKOINMPC@case?$AA@
0x444FB0: "evaluate literal ftoi" ??_C@_0BG@PLLBHJGJ@evaluate?5literal?5ftoi?$AA@
0x43DF78: "stream object '%s' cannot be dec" ??_C@_0DK@OJNNFDMB@stream?5object?5?8?$CFs?8?5cannot?5be?5dec@
0x4439A8: "Legacy A * !(A * B) => A * !B" ??_C@_0BO@GPMIDCAB@Legacy?5A?5?$CK?5?$CB?$CIA?5?$CK?5B?$CJ?5?$DN?$DO?5A?5?$CK?5?$CBB?$AA@
0x4A4BD0: "bool __cdecl IsPrimitiveId(char const * __ptr64)" ?IsPrimitiveId@@YA_NPEBD@Z
0x577080: "protected: long __cdecl CShaderProgram::MatchLRP2(bool) __ptr64" ?MatchLRP2@CShaderProgram@@IEAAJ_N@Z
0x4449D8: "mad match 4 (a - b+b)" ??_C@_0BG@KFNLNOMA@mad?5match?54?5?$CIa?5?9?5b?$CLb?$CJ?$AA@
0x47C400: "public: __cdecl CNodeToken::CNodeToken(struct D3DTOKEN const * __ptr64) __ptr64" ??0CNodeToken@@QEAA@PEBUD3DTOKEN@@@Z
0x440488: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x44FF10: "%s signature parameter %s (1-bas" ??_C@_0EK@ODNIAEJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x439FB8: "// {
" ??_C@_05PJCPJBGP@?1?1?5?$HL?6?$AA@
0x44BD40: "Invalid index dimension for rela" ??_C@_0JF@DKLCAMNE@Invalid?5index?5dimension?5for?5rela@
0x43FF20: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x43B270: "_O(%i,%i,%i)" ??_C@_0N@HFFHCPLM@_O?$CI?$CFi?0?$CFi?0?$CFi?$CJ?$AA@
0x43C680: "Unexpected node encountered when" ??_C@_0DK@PJBINDKB@Unexpected?5node?5encountered?5when@
0x44C244: "[]" ??_C@_02GPECMEKF@?$FL?$FN?$AA@
0x59D380: "public: virtual long __cdecl C30Program::BackEndOptimize(void) __ptr64" ?BackEndOptimize@C30Program@@UEAAJXZ
0x448F80: "maximum iterator register index " ??_C@_0JK@OPBFNAAD@maximum?5iterator?5register?5index?5@
0x4428C8: "Floating-point Value out of inte" ??_C@_0DN@EOCDLONF@Floating?9point?5Value?5out?5of?5inte@
0x4461B0: "eval imod with some bits known" ??_C@_0BP@FBFAHJHF@eval?5imod?5with?5some?5bits?5known?$AA@
0x4447C0: "utof(sampleinfo_uint_rt(x)) -> s" ??_C@_0DA@IFAMIBAE@utof?$CIsampleinfo_uint_rt?$CIx?$CJ?$CJ?5?9?$DO?5s@
0x4455B8: "generate floating point special " ??_C@_0DA@PGCCLBP@generate?5floating?5point?5special?5@
0x54EF70: "public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByIndex(unsigned int) __ptr64" ?GetConstantBufferByIndex@CShaderReflection@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionConstantBuffer@@I@Z
0x5CB1A4: "__cdecl strnicmp" _strnicmp
0x504A40: "public: long __cdecl CBaseProgram::InsertInstructionsBefore(unsigned int,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64,unsigned int) __ptr64" ?InsertInstructionsBefore@CBaseProgram@@QEAAJIPEAPEAVCInstruction@@PEAV2@I@Z
0x449620: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x43ABA4: "cb" ??_C@_02BNOEFKLB@cb?$AA@
0x553390: "public: void * __ptr64 __cdecl CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@@QEAAPEAXI@Z
0x4481B0: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x43B064: "???" ??_C@_03BBKEAIF@?$DP?$DP?$DP?$AA@
0x47DB10: "public: virtual void __cdecl CNodeCaseCondition::Validate(void)const __ptr64" ?Validate@CNodeCaseCondition@@UEBAXXZ
0x43ADE0: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x505900: "public: static bool __cdecl CInstruction::IsGradientOp(unsigned int)" ?IsGradientOp@CInstruction@@SA_NI@Z
0x44E650: "Reference of undeclared sampler " ??_C@_0FF@OPPBEAHG@Reference?5of?5undeclared?5sampler?5@
0x446D70: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x4486F0: "const CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@@6B@
0x450EA8: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x56E3B0: "protected: long __cdecl CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@@IEAAJXZ
0x43BA58: "COMPARISON_MIN_LINEAR_MAG_MIP_PO" ??_C@_0CE@ELIPCDDG@COMPARISON_MIN_LINEAR_MAG_MIP_PO@
0x402760: "struct D3D_MATCHENTRY const * const g_MIN2_Match" ?g_MIN2_Match@@3QBUD3D_MATCHENTRY@@B
0x43FCB0: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x5CA490: "public: void __cdecl TStack<bool,20>::Pop(void) __ptr64" ?Pop@?$TStack@_N$0BE@@@QEAAXXZ
0x5B1550: "protected: long __cdecl CD3D10Program::EmitBTOF(void) __ptr64" ?EmitBTOF@CD3D10Program@@IEAAJXZ
0x43D658: "Internal error in compiler" ??_C@_0BL@JAKOCFBB@Internal?5error?5in?5compiler?$AA@
0x5BC350: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessage(char const * __ptr64,...) __ptr64" ?ReportMessage@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x4462B0: "eval umax with some bits known" ??_C@_0BP@OHBIJDHI@eval?5umax?5with?5some?5bits?5known?$AA@
0x5484E0: "protected: void __cdecl CTReorderInstructions::MarkParentsAndChildrenInRange(unsigned int,unsigned int,unsigned int) __ptr64" ?MarkParentsAndChildrenInRange@CTReorderInstructions@@IEAAXIII@Z
0x443E70: "ftob(trunc(btof(x))) -> mov(x)" ??_C@_0BP@INCBLIJC@ftob?$CItrunc?$CIbtof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x502800: "protected: long __cdecl CProgram::VisitConditionInstructions(class CArgument * __ptr64,bool,unsigned int,long (__cdecl*)(class CProgram * __ptr64,void * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64,bool),void * __ptr64) __ptr64" ?VisitConditionInstructions@CProgram@@IEAAJPEAVCArgument@@_NIP6AJPEAV1@PEAXPEAVCInstruction@@01@Z3@Z
0x43A81C: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x531FE0: "public: long __cdecl CPool::Copy(class CPool * __ptr64) __ptr64" ?Copy@CPool@@QEAAJPEAV1@@Z
0x5CB108: malloc
0x5A4220: "public: long __cdecl CFXLProgram::EmitDouble(double) __ptr64" ?EmitDouble@CFXLProgram@@QEAAJN@Z
0x4417C8: "internal error: OR operater inpu" ??_C@_0CM@IAOBBGKE@internal?5error?3?5OR?5operater?5inpu@
0x43D8F0: "Assignment %s: Dimensionality mi" ??_C@_0EE@HIHGNFG@Assignment?5?$CFs?3?5Dimensionality?5mi@
0x47C540: "public: virtual void __cdecl CNodeUsage::Print(void)const __ptr64" ?Print@CNodeUsage@@UEBAXXZ
0x44CAF0: "Invalid component mask in indexa" ??_C@_0GA@FEBHFDDB@Invalid?5component?5mask?5in?5indexa@
0x5B1840: "protected: long __cdecl CD3D10Program::EmitBTOI(void) __ptr64" ?EmitBTOI@CD3D10Program@@IEAAJXZ
0x55C694: "public: long __cdecl CSignatureParser::ReadSignature(void const * __ptr64) __ptr64" ?ReadSignature@CSignatureParser@@QEAAJPEBX@Z
0x43DD80: "ps_1_x is no longer supported; u" ??_C@_0CM@FOOOGOJB@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x44C350: "Masks (and if pixel shader, also" ??_C@_0MF@HABBKFDG@Masks?5?$CIand?5if?5pixel?5shader?0?5also@
0x448000: "invalid complement expression" ??_C@_0BO@MOIAKPAE@invalid?5complement?5expression?$AA@
0x4425F0: "Semantic length is limited to %d" ??_C@_0CM@KFGOMHLI@Semantic?5length?5is?5limited?5to?5?$CFd@
0x44FAB0: "break/continue can only be follo" ??_C@_0ID@CLLMJPJM@break?1continue?5can?5only?5be?5follo@
0x45CC60: "public: virtual void __cdecl D3D10Effects::CCompilerErrorLog::Log(unsigned int,char const * __ptr64,...) __ptr64" ?Log@CCompilerErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x440978: "unorm half" ??_C@_0L@MPDCGGF@unorm?5half?$AA@
0x43A0E0: "1d" ??_C@_02CEIGAHOJ@1d?$AA@
0x44AF90: "idiv currently not supported (in" ??_C@_0GN@CCIEMHLO@idiv?5currently?5not?5supported?5?$CIin@
0x440380: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x43EF88: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x4490E0: "Cannot use texture arrays on DX9" ??_C@_0EB@JHPAEECH@Cannot?5use?5texture?5arrays?5on?5DX9@
0x448AC8: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x43C968: "Redefinition of pass "%s"" ??_C@_0BK@MMNBKEHP@Redefinition?5of?5pass?5?$CC?$CFs?$CC?$AA@
0x4FFFD0: "public: virtual __cdecl CProgram::~CProgram(void) __ptr64" ??1CProgram@@UEAA@XZ
0x440F48: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x5A68A0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputPrimIdDecl(void) __ptr64" ?EmitInputPrimIdDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x447538: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x43B54C: " { " ??_C@_03LDKJCMMO@?5?$HL?5?$AA@
0x43EF20: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x449598: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x43A6C0: "CLIPDST" ??_C@_07KHLKJCJ@CLIPDST?$AA@
0x442970: "Possible integer divide by zero" ??_C@_0CA@MEMIMPHN@Possible?5integer?5divide?5by?5zero?$AA@
0x440968: "unorm float" ??_C@_0M@KDOHMGKJ@unorm?5float?$AA@
0x4EE7D0: "protected: long __cdecl Util::Vector<bool,class Util::NewDeleteObjectTraits<bool>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@_NV?$NewDeleteObjectTraits@_N@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x5CB048: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x43A77C: " of" ??_C@_03OKFMPOB@?5of?$AA@
0x563AC0: "public: virtual void * __ptr64 __cdecl CNodeAsmInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmInstruction@@UEAAPEAXI@Z
0x43A994: "x%u" ??_C@_03BMPOKBCI@x?$CFu?$AA@
0x5D9118: "__cdecl _native_vcclrit_reason" __native_vcclrit_reason
0x471E00: "protected: long __cdecl CCompiler::EmitFunctionInputs(char const * __ptr64,class CNodeFunction * __ptr64,bool,bool,unsigned int,class CPacker * __ptr64,class CPacker * __ptr64,class CNode * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitFunctionInputs@CCompiler@@IEAAJPEBDPEAVCNodeFunction@@_N2IPEAVCPacker@@3PEAVCNode@@PEAPEAVCArgument@@@Z
0x43AD48: " vs_3_sw
" ??_C@_0N@MIIKEDB@?5?5?5?5vs_3_sw?6?$AA@
0x446BE0: "const D3D10ShaderReflection::CInvalidSRConstantBuffer::`vftable'" ??_7CInvalidSRConstantBuffer@D3D10ShaderReflection@@6B@
0x446688: "internal error: consume move rea" ??_C@_0DL@LCFLKCEN@internal?5error?3?5consume?5move?5rea@
0x448618: "internal error: instruction size" ??_C@_0CK@OOJOMBM@internal?5error?3?5instruction?5size@
0x446F40: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x448EE0: "maximum boolean register index e" ??_C@_0JN@HJHDKNND@maximum?5boolean?5register?5index?5e@
0x447728: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x443B30: "NOT BULT => BUGE" ??_C@_0BB@BDDBJEAF@NOT?5BULT?5?$DN?$DO?5BUGE?$AA@
0x43E850: "SV_PrimitiveId is an invalid inp" ??_C@_0GK@NHMPIMML@SV_PrimitiveId?5is?5an?5invalid?5inp@
0x445010: "evaluate literal floor" ??_C@_0BH@HNIBNDAA@evaluate?5literal?5floor?$AA@
0x401300: "__cdecl _imp_tanh" __imp_tanh
0x446C38: "Error creating error string" ??_C@_0BM@KBNJDKGG@Error?5creating?5error?5string?$AA@
0x4460B0: "eval bilt with some bits known" ??_C@_0BP@FEPPNMKO@eval?5bilt?5with?5some?5bits?5known?$AA@
0x46CF80: "protected: long __cdecl CCompiler::MergeBlobs(class CDXBCParser * __ptr64,class CDXBCParser * __ptr64,enum DXBCFourCC,class CDXBCBuilder * __ptr64) __ptr64" ?MergeBlobs@CCompiler@@IEAAJPEAVCDXBCParser@@0W4DXBCFourCC@@PEAVCDXBCBuilder@@@Z
0x442530: "(unknown)" ??_C@_09GPGAJHPD@?$CIunknown?$CJ?$AA@
0x447B68: "addressing operations are not al" ??_C@_0DO@CINKJAFB@addressing?5operations?5are?5not?5al@
0x50CCD0: "long __cdecl SFPS_MovcMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43A468: "// c%-10d %49s
" ??_C@_0BA@PFLMEIPM@?1?1?5c?$CF?910d?5?$CF49s?6?$AA@
0x4A2EC0: ?Grow@?$D3DXHashTable@USPackerEntry@CPacker@@$1?AreSemanticsEqual@12@SAHAEBU12@0@Z@@QEAAJIIPEAPEAX_N@Z
0x43B4E8: " mixed" ??_C@_06GMGADPLO@?5mixed?$AA@
0x5A96B0: "protected: long __cdecl CD3D10Program::TallyInstruction(class CInstruction * __ptr64,struct _D3D10_SHADER_STATISTICS * __ptr64) __ptr64" ?TallyInstruction@CD3D10Program@@IEAAJPEAVCInstruction@@PEAU_D3D10_SHADER_STATISTICS@@@Z
0x43F614: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x4409C8: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x4014E8: "#pragma warning (once:%d)
" ??_C@_0BL@OHOMJJIN@?$CDpragma?5warning?5?$CIonce?3?$CFd?$CJ?6?$AA@
0x43FC88: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x5AE670: "protected: virtual long __cdecl CD3D10Program::EmitInstructionSimple(class CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionSimple@CD3D10Program@@MEAAJPEAVCInstruction@@W4D3D10_SB_OPCODE_TYPE@@@Z
0x4504F0: "Unrecognized instruction or inst" ??_C@_0ED@IHPDIIFE@Unrecognized?5instruction?5or?5inst@
0x54A660: "private: long __cdecl CProgram::PropagateSwizzles_Unswizzle(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAI@Z
0x54F890: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionVariable::GetDesc(struct _D3D10_SHADER_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionVariable@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_VARIABLE_DESC@@@Z
0x441820: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x44F4D0: "else statement doesn't match to " ??_C@_0GC@MPBHDAFI@else?5statement?5doesn?8t?5match?5to?5@
0x50DD90: "long __cdecl SFPS_BinaryFloatToIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatToIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x47DB30: "public: virtual void * __ptr64 __cdecl CNodeType::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeType@@UEAAPEAXI@Z
0x5061B0: "public: long __cdecl CInstruction::ReallocInputs(unsigned int) __ptr64" ?ReallocInputs@CInstruction@@QEAAJI@Z
0x4A2C80: ?Initialize@?$D3DXHashTable@USPackerEntry@CPacker@@$1?AreSemanticsEqual@12@SAHAEBU12@0@Z@@QEAAJPEAV1@@Z
0x442B58: "eval exp" ??_C@_08IPCOFHPG@eval?5exp?$AA@
0x450E40: "__cdecl _real@402ffae147ae147b" __real@402ffae147ae147b
0x43DC10: "internal error: blob mismatch be" ??_C@_0DO@HBAFLGGM@internal?5error?3?5blob?5mismatch?5be@
0x536D40: "private: long __cdecl CProgram::VectorizeLeft_UpdateLinks(class CInstruction * __ptr64) __ptr64" ?VectorizeLeft_UpdateLinks@CProgram@@AEAAJPEAVCInstruction@@@Z
0x43ECE0: "height" ??_C@_06LNLHEAAG@height?$AA@
0x47B970: "void __cdecl HeapSort<unsigned int>(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@I@@YAXP6AHIIPEBX@ZPEAII0@Z
0x43B01C: "dsy" ??_C@_03MCLFFEAB@dsy?$AA@
0x439F18: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x447790: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x563E50: "public: virtual class CNodeAsmRegister * __ptr64 __cdecl CNodeAsmRegister::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmRegister@@UEBAPEAV1@I@Z
0x443E58: "exp(log(x)) identity" ??_C@_0BF@DJOOICGM@exp?$CIlog?$CIx?$CJ?$CJ?5identity?$AA@
0x43F4D0: "technique10" ??_C@_0M@IDJKJBKP@technique10?$AA@
0x446AB0: "const D3D10ShaderReflection::CShaderReflectionConstantBuffer::`vftable'" ??_7CShaderReflectionConstantBuffer@D3D10ShaderReflection@@6B@
0x443520: "Compact Registers - Press Loop I" ??_C@_0CD@HBCKHFNE@Compact?5Registers?5?9?5Press?5Loop?5I@
0x4509B8: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x47FA80: "public: virtual class CNodeValue * __ptr64 __cdecl CNodeValue::Copy(unsigned int)const __ptr64" ?Copy@CNodeValue@@UEBAPEAV1@I@Z
0x442418: "D3D10_SHADER_SKIP_OPTIMIZATION" ??_C@_0BP@NIBCGPFC@D3D10_SHADER_SKIP_OPTIMIZATION?$AA@
0x43DEF0: "packoffset semantic can only be " ??_C@_0DJ@KNDMECKK@packoffset?5semantic?5can?5only?5be?5@
0x5C3BD0: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x43B8C0: "INV_SRC1_ALPHA" ??_C@_0P@NLLOMGJK@INV_SRC1_ALPHA?$AA@
0x47B860: "public: void __cdecl CProgram::ScratchPtr<class CRange>::Delete(void) __ptr64" ?Delete@?$ScratchPtr@VCRange@@@CProgram@@QEAAXXZ
0x43C178: "FRONTFACESTENCILFUNC" ??_C@_0BF@MNAAOAEB@FRONTFACESTENCILFUNC?$AA@
0x43E180: "'%s': input parameter '%s' confl" ??_C@_0FK@FCEODMBA@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5confl@
0x440258: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x52D210: "protected: long __cdecl CProgram::CombineInstsVectorized(void) __ptr64" ?CombineInstsVectorized@CProgram@@IEAAJXZ
0x44FCE0: "%s array signature parameter %s " ??_C@_0DP@EMIKPEOE@?$CFs?5array?5signature?5parameter?5?$CFs?5@
0x449188: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x43B828: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x5AD850: "protected: long __cdecl CD3D10Program::EmitGSInfo(void) __ptr64" ?EmitGSInfo@CD3D10Program@@IEAAJXZ
0x5CB706: ceil
0x43FF44: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x43F1D0: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x43D780: "Assignment %s: Reference to shad" ??_C@_0HN@LBBHFOOO@Assignment?5?$CFs?3?5Reference?5to?5shad@
0x47C7E0: "public: virtual void * __ptr64 __cdecl CNodeScope::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeScope@@UEAAPEAXI@Z
0x443A50: "continue never match (to NOP)" ??_C@_0BO@JPMLPPJK@continue?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@@UEAAPEAXI@Z
0x4EA9C0: "public: long __cdecl CSwitchInfo::RemoveUnusedCases(void) __ptr64" ?RemoveUnusedCases@CSwitchInfo@@QEAAJXZ
0x5CA2B0: "public: struct LABEL_NODE * __ptr64 __cdecl TSet<struct LABEL_NODE,20>::Add(struct LABEL_NODE const & __ptr64) __ptr64" ?Add@?$TSet@ULABEL_NODE@@$0BE@@@QEAAPEAULABEL_NODE@@AEBU2@@Z
0x442948: "indefinite derivative calculatio" ??_C@_0CC@CJPALJGC@indefinite?5derivative?5calculatio@
0x444478: "integer movc((a>=b),b,a) -> min(" ??_C@_0CF@OHAMFCBE@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CI@
0x43FC20: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x44D990: "renderTargetArrayIndex already d" ??_C@_0FE@CJNADIIO@renderTargetArrayIndex?5already?5d@
0x43C308: "AB_SAMPLEMASK" ??_C@_0O@KJJBJAFK@AB_SAMPLEMASK?$AA@
0x402E90: "struct D3D_MATCHENTRY const * const g_IFEQ2_Match" ?g_IFEQ2_Match@@3QBUD3D_MATCHENTRY@@B
0x44A430: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x447BA8: "Invalid pixel shader input regis" ??_C@_0DD@FHGBNODM@Invalid?5pixel?5shader?5input?5regis@
0x43EDA8: "CalculateLevelOfDetail" ??_C@_0BH@OLDGKOCJ@CalculateLevelOfDetail?$AA@
0x43E5B0: "'%s': undefined variable" ??_C@_0BJ@BBMBHKLA@?8?$CFs?8?3?5undefined?5variable?$AA@
0x5903C0: "protected: virtual long __cdecl C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@@MEAAJXZ
0x446A60: "SV_DEPTH" ??_C@_08IIDPCGHN@SV_DEPTH?$AA@
0x43AC1C: "(%d)" ??_C@_04FEBIMPDM@?$CI?$CFd?$CJ?$AA@
0x4F19A0: "public: bool __cdecl CArgument::IsLiteral(void) __ptr64" ?IsLiteral@CArgument@@QEAA_NXZ
0x588AF0: "protected: long __cdecl CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@@IEAAJXZ
0x4E9D20: "public: long __cdecl Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::Append(class CArgAssertion const * __ptr64,unsigned __int64) __ptr64" ?Append@?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@QEAAJPEBVCArgAssertion@@_K@Z
0x4EA630: "public: long __cdecl CSwitchInfo::RemoveValuedDefaultConds(class Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?RemoveValuedDefaultConds@CSwitchInfo@@QEAAJPEAV?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@@Z
0x44A020: "Binormal" ??_C@_08MOBOOILK@Binormal?$AA@
0x43FA00: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x4D7EB0: "protected: long __cdecl CCompiler::EmitLerpVirtualSeparate(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitLerpVirtualSeparate@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@111I@Z
0x4B4D60: "protected: long __cdecl CCompiler::EmitReturn(class CNode const * __ptr64) __ptr64" ?EmitReturn@CCompiler@@IEAAJPEBVCNode@@@Z
0x43B8F0: "SRC1_COLOR" ??_C@_0L@MCMGPDMI@SRC1_COLOR?$AA@
0x4474F0: "div" ??_C@_03FEJMGOGI@div?$AA@
0x580EE0: "protected: long __cdecl CShaderProgram::EmitReg(unsigned long) __ptr64" ?EmitReg@CShaderProgram@@IEAAJK@Z
0x445E58: "eval literal ushr" ??_C@_0BC@MHIPDKDO@eval?5literal?5ushr?$AA@
0x43BCD8: "uint4x3" ??_C@_07IPCPKNFP@uint4x3?$AA@
0x5769F0: "protected: long __cdecl CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@@IEAAJXZ
0x450AB8: "__cdecl _real@c1e0000000000000" __real@c1e0000000000000
0x5A7410: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitOutputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x555190: "protected: void __cdecl CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@@IEAAXII@Z
0x43C390: "RENDERTARGETVIEW" ??_C@_0BB@GGEIGNEO@RENDERTARGETVIEW?$AA@
0x476EE0: "protected: long __cdecl CCompiler::EmitPositive(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@11I@Z
0x4F47F0: "protected: static long __cdecl CProgram::SimplifyInstructions_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?SimplifyInstructions_NoExcl@CProgram@@KAJPEAV1@PEAVCInstruction@@_N@Z
0x43F020: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x441590: "internal error: operand type mis" ??_C@_0CG@KBDEEIIP@internal?5error?3?5operand?5type?5mis@
0x474740: "protected: long __cdecl CCompiler::EmitFunction(char const * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,bool,bool) __ptr64" ?EmitFunction@CCompiler@@IEAAJPEBDPEAVCNode@@1PEBV2@PEAPEAVCArgument@@_N4@Z
0x46C7C0: "public: __cdecl CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@@QEAA@XZ
0x507BC0: "public: bool __cdecl CInstruction::IsParamConstInterp(unsigned int) __ptr64" ?IsParamConstInterp@CInstruction@@QEAA_NI@Z
0x43BE80: "float2x1" ??_C@_08MFFCAOAH@float2x1?$AA@
0x494FC0: "protected: class CNode * __ptr64 __cdecl CParse::FunctionExpr(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,bool) __ptr64" ?FunctionExpr@CParse@@IEAAPEAVCNode@@PEAV2@00_N@Z
0x5CB436: "__cdecl amsg_exit" _amsg_exit
0x44A6C0: "const C30Program::`vftable'" ??_7C30Program@@6B@
0x50E520: "long __cdecl SFPS_UnaryFloatToIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatToIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x553410: "public: __cdecl CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@@QEAA@XZ
0x44077C: "center" ??_C@_06BBLOAEEI@center?$AA@
0x446FE8: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x557FB0: "protected: int __cdecl CPreProcessor::CallDefine(struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@@IEAAHPEAUD3DTOKEN@@PEAVCNode@@1@Z
0x441848: "internal error: inconsitent addr" ??_C@_0CH@MDGEGMA@internal?5error?3?5inconsitent?5addr@
0x440998: "Texture2DArrayMS" ??_C@_0BB@FEMLELDM@Texture2DArrayMS?$AA@
0x5287E0: "protected: long __cdecl CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@@IEAAJXZ
0x59EF40: "protected: virtual long __cdecl C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@@MEAAJXZ
0x4485A0: "source modifiers incompatible wi" ??_C@_0DD@GOMDFKNO@source?5modifiers?5incompatible?5wi@
0x440E28: "%s object does not have method '" ??_C@_0CE@DKHKGIFC@?$CFs?5object?5does?5not?5have?5method?5?8@
0x4011C0: "__cdecl _imp_isalpha" __imp_isalpha
0x441D20: "Loop will not exit early, try to" ??_C@_0FD@IALBJKGA@Loop?5will?5not?5exit?5early?0?5try?5to@
0x43AA38: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x46AE90: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerType::SCompilerMember>::~D3DXVectorOwner<struct D3D10Effects::SCompilerType::SCompilerMember>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerMember@SCompilerType@D3D10Effects@@@@QEAA@XZ
0x43F090: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x43C090: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x43A448: "Instance ID" ??_C@_0M@MIGFCEKJ@Instance?5ID?$AA@
0x55E610: "public: long __cdecl CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@@QEAAJPEBDII@Z
0x44E510: "Reference of undeclared indexabl" ??_C@_0FO@KCBFNEEL@Reference?5of?5undeclared?5indexabl@
0x446330: "eval ishl with some bits known" ??_C@_0BP@HPDGNFFL@eval?5ishl?5with?5some?5bits?5known?$AA@
0x43B668: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x401C70: "struct D3D_MATCHENTRY const * const g_RETURNBIEQ2RETURNN_Match" ?g_RETURNBIEQ2RETURNN_Match@@3QBUD3D_MATCHENTRY@@B
0x54E260: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRVariable::GetType(void) __ptr64" ?GetType@CInvalidSRVariable@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@XZ
0x48CFF0: "protected: long __cdecl CParse::FindIntrinsic(struct D3DINTRINSIC const * __ptr64,unsigned int,class CNodeType * __ptr64,struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindIntrinsic@CParse@@IEAAJPEBUD3DINTRINSIC@@IPEAVCNodeType@@PEAUD3DTOKEN@@PEAVCNode@@PEAPEAV5@4PEAI5@Z
0x50D220: "long __cdecl SFPS_SetToZero(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_SetToZero@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x494940: "protected: class CNode * __ptr64 __cdecl CParse::StringExpr(class CNode * __ptr64) __ptr64" ?StringExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x43E6A8: "invalid semantic on %s buffer" ??_C@_0BO@MMLBFFKF@invalid?5semantic?5on?5?$CFs?5buffer?$AA@
0x43F274: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x447988: "c_" ??_C@_02HHAMBCAP@c_?$AA@
0x47BC80: "public: virtual int __cdecl CNode::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNode@@UEBAHPEBV1@@Z
0x4A3080: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x43B978: "INV_SRC_ALPHA" ??_C@_0O@MHCJAMGI@INV_SRC_ALPHA?$AA@
0x445998: "itof -> INT" ??_C@_0M@JKNNLFFF@itof?5?9?$DO?5INT?$AA@
0x4039D0: "struct D3D_MATCHENTRY const * const g_BREAKLTCmpLit_Match" ?g_BREAKLTCmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x43ABBC: "null" ??_C@_04MLLLIHIP@null?$AA@
0x4E12A0: "protected: long __cdecl CCompiler::EmitIf_AnalyzeSwitchCondition(class CNode const * __ptr64,class CArgument * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,struct SEmitIfSwitchData * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,struct SEmitIfSwitchData * __ptr64,struct SEmitIfSwitchData * __ptr64,class CNode const * __ptr64 * __ptr64,class CNode const * __ptr64 * __ptr64) __ptr64" ?EmitIf_AnalyzeSwitchCondition@CCompiler@@IEAAJPEBVCNode@@PEAVCArgument@@00PEAUSEmitIfSwitchData@@PEAPEAV3@322PEAPEBV2@4@Z
0x44255C: "cl" ??_C@_02IDGHHHDP@cl?$AA@
0x402030: "struct D3D_MATCHENTRY const * const g_LRP_Match" ?g_LRP_Match@@3QBUD3D_MATCHENTRY@@B
0x4452C8: "evaluate range dsx/y" ??_C@_0BF@NLJOBGAA@evaluate?5range?5dsx?1y?$AA@
0x508010: "public: static long __cdecl CInstruction::CheckRelationRanges(unsigned int,bool,class CRange * __ptr64,unsigned __int64,class CRange * __ptr64,unsigned __int64,class CRange * __ptr64)" ?CheckRelationRanges@CInstruction@@SAJI_NPEAVCRange@@_K121@Z
0x43BD18: "uint2x3" ??_C@_07KKEEPCID@uint2x3?$AA@
0x553660: "public: __cdecl CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@@QEAA@XZ
0x48AF80: "protected: void __cdecl CParse::Warning(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@@IEAAXPEBUD3DTOKEN@@IPEBDZZ
0x443CF0: "ULT a,a -> false" ??_C@_0BB@LBFLLDLL@ULT?5a?0a?5?9?$DO?5false?$AA@
0x46F0A0: "protected: long __cdecl CCompiler::MakeMemoryPool(class CPool * __ptr64,unsigned int,unsigned int,class CNode * __ptr64,class CPool * __ptr64 * __ptr64) __ptr64" ?MakeMemoryPool@CCompiler@@IEAAJPEAVCPool@@IIPEAVCNode@@PEAPEAV2@@Z
0x442E40: "max(x,y) where range of one is >" ??_C@_0EA@BOEHAJFJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x47CF30: "public: virtual void * __ptr64 __cdecl CNodeCBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeCBuffer@@UEAAPEAXI@Z
0x43B890: "MIRROR_ONCE" ??_C@_0M@IBDDGNND@MIRROR_ONCE?$AA@
0x43BB30: "MIN_MAG_MIP_LINEAR" ??_C@_0BD@LLNOFHHP@MIN_MAG_MIP_LINEAR?$AA@
0x4AA710: "protected: long __cdecl CCompiler::EmitArrayLoad(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArrayLoad@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@1I@Z
0x403110: "struct D3D_MATCHENTRY const * const g_IFGE_Match" ?g_IFGE_Match@@3QBUD3D_MATCHENTRY@@B
0x4430E0: "umax(x,y) where one is >= the ot" ??_C@_0CE@PPEOOLHA@umax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x45D6D0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::GetByteOffsetAndSizeFromRegisterNode(class CNodeVariable * __ptr64,class CNodeRegister * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,int,char * __ptr64,unsigned int) __ptr64" ?GetByteOffsetAndSizeFromRegisterNode@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeVariable@@PEAVCNodeRegister@@PEAI2HPEADI@Z
0x440C58: "Possible intrinsics are:" ??_C@_0BJ@EEINILGG@Possible?5intrinsics?5are?3?$AA@
0x44DDD0: "renderTargetArrayIndex already d" ??_C@_0FF@BOEDGCKE@renderTargetArrayIndex?5already?5d@
0x5643C0: "long __cdecl GenD3D10PreMod_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenD3D10PreMod_NoExcl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x401198: "__cdecl _imp_isxdigit" __imp_isxdigit
0x5760A0: "protected: long __cdecl CShaderProgram::ApplyTargetReplacements(void) __ptr64" ?ApplyTargetReplacements@CShaderProgram@@IEAAJXZ
0x54E9B0: "public: long __cdecl D3D10ShaderReflection::CShaderReflection::Initialize(void * __ptr64,unsigned int) __ptr64" ?Initialize@CShaderReflection@D3D10ShaderReflection@@QEAAJPEAXI@Z
0x444428: "unsigned integer movc((a>=b),a,b" ??_C@_0CO@MBGPJOKF@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b@
0x447C20: "constant register '%s' must be d" ??_C@_0DK@LHKGOFLH@constant?5register?5?8?$CFs?8?5must?5be?5d@
0x445A30: "evaluate range mul" ??_C@_0BD@EMPOFDPP@evaluate?5range?5mul?$AA@
0x49E310: "protected: long __cdecl CParse::EvalUint(class CNode const * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@@IEAAJPEBVCNode@@PEAI@Z
0x4A5AF0: "struct InstructionEquiv * __ptr64 __cdecl GetInstructionEquiv(unsigned int)" ?GetInstructionEquiv@@YAPEAUInstructionEquiv@@I@Z
0x43F44C: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x557EC0: "protected: int __cdecl CPreProcessor::FindDefine(char const * __ptr64,class CNode * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@@IEAAHPEBDPEAPEAVCNode@@1@Z
0x43B158: "_le" ??_C@_03BEJCJCLB@_le?$AA@
0x4463B0: "eval and arg flags" ??_C@_0BD@KAJDJAII@eval?5and?5arg?5flags?$AA@
0x5A0200: "protected: virtual bool __cdecl C30Program::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@@MEAA_NPEAVCInstruction@@PEAI@Z
0x43CC68: "Internal error: unrecognized ass" ??_C@_0CN@CAGBGIPA@Internal?5error?3?5unrecognized?5ass@
0x441188: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x43A830: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x47DCD0: "public: virtual class CNodeType * __ptr64 __cdecl CNodeType::Copy(unsigned int)const __ptr64" ?Copy@CNodeType@@UEBAPEAV1@I@Z
0x442EC8: "nullify clip ops on known positi" ??_C@_0CK@NIBECHKE@nullify?5clip?5ops?5on?5known?5positi@
0x449300: "cannot match lerp because lerp f" ??_C@_0DE@GOGBAOIA@cannot?5match?5lerp?5because?5lerp?5f@
0x43AA08: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x562BD0: "protected: long __cdecl CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@@IEAAJXZ
0x4014A0: "#pragma ruledisable 0x%08x
" ??_C@_0BM@FHLDHAHA@?$CDpragma?5ruledisable?50x?$CF08x?6?$AA@
0x445AC0: "evaluate range bne" ??_C@_0BD@NFCMLEHB@evaluate?5range?5bne?$AA@
0x5533D0: "public: void * __ptr64 __cdecl CPPPragmaRule::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaRule@@QEAAPEAXI@Z
0x477AE0: "protected: long __cdecl CCompiler::UpdateKnownComparisons(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?UpdateKnownComparisons@CCompiler@@IEAAJIPEAPEAVCArgument@@00@Z
0x54F360: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::IsLevel9Shader(int * __ptr64) __ptr64" ?IsLevel9Shader@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAH@Z
0x5B7250: "protected: long __cdecl CD3D10Program::EmitENDSWITCH(void) __ptr64" ?EmitENDSWITCH@CD3D10Program@@IEAAJXZ
0x43B180: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x44CE10: "Input index range declaration ou" ??_C@_0EN@PPMOHILB@Input?5index?5range?5declaration?5ou@
0x5CA510: "public: __cdecl TSet<unsigned int,20>::TSet<unsigned int,20>(void) __ptr64" ??0?$TSet@I$0BE@@@QEAA@XZ
0x5B4270: "protected: long __cdecl CD3D10Program::EmitRCP(void) __ptr64" ?EmitRCP@CD3D10Program@@IEAAJXZ
0x442F98: "Mulitply by 1 reduces to no-op m" ??_C@_0CE@JCOIJBBI@Mulitply?5by?51?5reduces?5to?5no?9op?5m@
0x402580: "struct D3D_MATCHENTRY const * const g_MinMaxSat_Match" ?g_MinMaxSat_Match@@3QBUD3D_MATCHENTRY@@B
0x45B800: "long __cdecl D3DDisassembleEffect(struct ID3D10Effect * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DDisassembleEffect@@YAJPEAUID3D10Effect@@KPEAPEAUID3D10Blob@@@Z
0x43CCA8: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x43E698: "constant" ??_C@_08KFDOCAEB@constant?$AA@
0x53B950: "private: long __cdecl CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@@AEAAJXZ
0x57D1F0: "protected: long __cdecl CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@@IEAAJXZ
0x43F080: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x51EBB0: "private: void __cdecl CProgram::ReadWriteInfo_ReadInfo(class CArgument * __ptr64,unsigned int,class CInstruction * __ptr64) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@@AEAAXPEAVCArgument@@IPEAVCInstruction@@@Z
0x43B2C4: "none" ??_C@_04CGFJFPFD@none?$AA@
0x43B11C: "_color" ??_C@_06NHOPLGF@_color?$AA@
0x5996D0: "protected: virtual long __cdecl CFXL10Program::Reschedule(void) __ptr64" ?Reschedule@CFXL10Program@@MEAAJXZ
0x43B728: " // No embedded %s
" ??_C@_0BL@NFEHNKPM@?5?5?5?5?5?5?5?5?1?1?5No?5embedded?5?$CFs?6?$AA@
0x47CB30: "public: virtual void * __ptr64 __cdecl CNodeDecl::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeDecl@@UEAAPEAXI@Z
0x43C9C0: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x449BB4: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x445F10: "eval buge with known range" ??_C@_0BL@EDIHIJKF@eval?5buge?5with?5known?5range?$AA@
0x443900: "Legacy (!A * A) => 0" ??_C@_0BF@ILOCBDIP@Legacy?5?$CI?$CBA?5?$CK?5A?$CJ?5?$DN?$DO?50?$AA@
0x43A738: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x446FC0: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x43DFB4: "unroll" ??_C@_06IGOPPDDC@unroll?$AA@
0x439E78: "Texture1DArray" ??_C@_0P@EANKIFMA@Texture1DArray?$AA@
0x4471B0: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x4015E8: "vs_4_0_level_9_1" ??_C@_0BB@DNLFPEBP@vs_4_0_level_9_1?$AA@
0x56CC10: "public: virtual long __cdecl CShaderProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CShaderProgram@@UEAAJPEAVCArgument@@_N@Z
0x446230: "eval umul with some bits known" ??_C@_0BP@PAFLFFMF@eval?5umul?5with?5some?5bits?5known?$AA@
0x5CB6B8: toupper
0x5A1150: "public: virtual long __cdecl CFXLProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x44D520: "Components of input declaration " ??_C@_0IH@MGFGMBM@Components?5of?5input?5declaration?5@
0x4476C0: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x43AE28: "defi" ??_C@_04KBPCLJCC@defi?$AA@
0x444E60: "evaluate literal neg" ??_C@_0BF@EBNCLOAD@evaluate?5literal?5neg?$AA@
0x54EF30: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetDesc(struct _D3D10_SHADER_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_DESC@@@Z
0x43F298: "linear" ??_C@_06HPJICMPM@linear?$AA@
0x5B33E0: "protected: long __cdecl CD3D10Program::EmitABS(void) __ptr64" ?EmitABS@CD3D10Program@@IEAAJXZ
0x445220: "evaluate range log" ??_C@_0BD@GAHMLPH@evaluate?5range?5log?$AA@
0x5261B0: "protected: long __cdecl CProgram::SquishInstruction(class CInstruction * __ptr64) __ptr64" ?SquishInstruction@CProgram@@IEAAJPEAVCInstruction@@@Z
0x43BC90: "bool2x4" ??_C@_07GLGHGGKK@bool2x4?$AA@
0x5890E0: "void __cdecl HeapSort<class CBank * __ptr64>(int (__cdecl*)(class CBank * __ptr64,class CBank * __ptr64,void const * __ptr64),class CBank * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCBank@@@@YAXP6AHPEAVCBank@@0PEBX@ZPEAPEAV0@I1@Z
0x588E60: "void __cdecl HeapSort<class CPool * __ptr64>(int (__cdecl*)(class CPool * __ptr64,class CPool * __ptr64,void const * __ptr64),class CPool * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCPool@@@@YAXP6AHPEAVCPool@@0PEBX@ZPEAPEAV0@I1@Z
0x528200: "void __cdecl HeapSort<class CArgument * __ptr64>(int (__cdecl*)(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64),class CArgument * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCArgument@@@@YAXP6AHPEAVCArgument@@0PEBX@ZPEAPEAV0@I1@Z
0x443B60: "abs(a), a positive -> a" ??_C@_0BI@CAEIMKMP@abs?$CIa?$CJ?0?5a?5positive?5?9?$DO?5a?$AA@
0x449200: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x445E70: "eval bilt with known range" ??_C@_0BL@MJLKLGKO@eval?5bilt?5with?5known?5range?$AA@
0x55E9C0: "long __cdecl GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@@YAJPEBDPEAE1@Z
0x501D70: "protected: long __cdecl CProgram::ArgsMatchConsumeValues(class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64) __ptr64" ?ArgsMatchConsumeValues@CProgram@@IEAAJPEAPEAVCArgument@@IPEAV2@@Z
0x43B428: ", immediateIndexed" ??_C@_0BD@OHLNBIMB@?0?5immediateIndexed?$AA@
0x443068: "imin(x,y) where one is <= the ot" ??_C@_0CE@KGCEDLLH@imin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x58D000: "protected: virtual long __cdecl CPSProgram::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@CPSProgram@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x444400: "integer movc((a>=b),a,b) -> max(" ??_C@_0CF@HCAANBKI@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CI@
0x4509C8: "__stdcall _real" __real@4024000000000000
0x401110: "__cdecl _imp_lstrcmpiA" __imp_lstrcmpiA
0x44AD28: "internal error: binary instructi" ??_C@_0CM@GNHNPAMO@internal?5error?3?5binary?5instructi@
0x44DB20: "PS output coverage mask already " ??_C@_0EL@MJFPJFON@PS?5output?5coverage?5mask?5already?5@
0x448BC0: "cbuffer bank %u used more than o" ??_C@_0CE@BLMKHHJP@cbuffer?5bank?5?$CFu?5used?5more?5than?5o@
0x401580: "D3DGetOutputSignatureBlob" ??_C@_0BK@HDPHOPDC@D3DGetOutputSignatureBlob?$AA@
0x4458D8: "eval not with some bits known" ??_C@_0BO@MIODCKI@eval?5not?5with?5some?5bits?5known?$AA@
0x440730: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x443FB8: "A + B for boolean A & B -> OR A," ??_C@_0CD@OBFBHAAL@A?5?$CL?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5OR?5A?0@
0x4437A8: "umod(x,x), x boolean, -> mov 0" ??_C@_0BP@DDFAPBMI@umod?$CIx?0x?$CJ?0?5x?5boolean?0?5?9?$DO?5mov?50?$AA@
0x531770: "protected: long __cdecl CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@@IEAAJXZ
0x43DA10: "Assignment %s: Expressions canno" ??_C@_0HL@ENOHOHLL@Assignment?5?$CFs?3?5Expressions?5canno@
0x43C520: "Objects not allowed in structure" ??_C@_0CC@IANECHLH@Objects?5not?5allowed?5in?5structure@
0x527B90: "protected: long __cdecl CProgram::MarkConstInterp(void) __ptr64" ?MarkConstInterp@CProgram@@IEAAJXZ
0x4459E8: "evaluate range lt" ??_C@_0BC@MLJONHCE@evaluate?5range?5lt?$AA@
0x44D010: "GS output vertex count declarati" ??_C@_0HD@EAMKJNI@GS?5output?5vertex?5count?5declarati@
0x43BCA0: "bool2x2" ??_C@_07DNDNMBCM@bool2x2?$AA@
0x43C260: "MULTISAMPLEENABLE" ??_C@_0BC@GMNJGCJN@MULTISAMPLEENABLE?$AA@
0x44CC00: "Texture2DMS resources are only a" ??_C@_0GF@LCBBADCG@Texture2DMS?5resources?5are?5only?5a@
0x401128: "__cdecl _imp__lock" __imp__lock
0x440898: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x4EE3C0: "protected: long __cdecl CCompiler::EmitSwitch(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitSwitch@CCompiler@@IEAAJPEBVCNode@@00PEAVCArgument@@@Z
0x444008: "itob(x) -> bine(x,0)" ??_C@_0BF@GFLDPCHJ@itob?$CIx?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x401008: GDI32_NULL_THUNK_DATA
0x4010E0: "__cdecl _imp_TlsSetValue" __imp_TlsSetValue
0x43D6D8: "Assignment %s: Non-array right-h" ??_C@_0DC@COPJGIBP@Assignment?5?$CFs?3?5Non?9array?5right?9h@
0x5CB796: tanh
0x442A98: "(A + L2) - (A + L1) = L2 - L1 if" ??_C@_0CP@DOINNMAM@?$CIA?5?$CL?5L2?$CJ?5?9?5?$CIA?5?$CL?5L1?$CJ?5?$DN?5L2?5?9?5L1?5if@
0x43B530: "dcl_immediateConstantBuffer" ??_C@_0BM@MCDOAHBF@dcl_immediateConstantBuffer?$AA@
0x444DE0: "propagate floating point range t" ??_C@_0CL@JLBCENPB@propagate?5floating?5point?5range?5t@
0x5A8C20: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSMaxOutputVertexCountDecl(unsigned int) __ptr64" ?EmitGSMaxOutputVertexCountDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x446010: "eval imin with known range" ??_C@_0BL@BOKFMJDE@eval?5imin?5with?5known?5range?$AA@
0x4477D0: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x449338: "If generation:
" ??_C@_0BA@FNLMBJOP@If?5generation?3?6?$AA@
0x47C550: "public: virtual void * __ptr64 __cdecl CNodeProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeProgram@@UEAAPEAXI@Z
0x43A708: "TARGET" ??_C@_06JNJLBPLI@TARGET?$AA@
0x43A6E8: "VERTID" ??_C@_06JAOBFPMD@VERTID?$AA@
0x4016F8: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x43A0B0: "tbuffer" ??_C@_07KOCLEGMP@tbuffer?$AA@
0x5CB2C0: atexit
0x43B818: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x5CB736: fmod
0x445DD0: "eval literal umax" ??_C@_0BC@ICHHMJJH@eval?5literal?5umax?$AA@
0x445EF0: "eval bult with known range" ??_C@_0BL@LFFFKJIP@eval?5bult?5with?5known?5range?$AA@
0x5C3940: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x5640B0: "public: long __cdecl CCommentBlock::WriteComment(unsigned int * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@@QEAAJPEAII@Z
0x443BB0: "add of negative of itself identi" ??_C@_0CD@JEMODCDM@add?5of?5negative?5of?5itself?5identi@
0x44764C: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x439DE0: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x43AC50: "undefined" ??_C@_09MLGAJAED@undefined?$AA@
0x402D50: "struct D3D_MATCHENTRY const * const g_IFEQ_Match" ?g_IFEQ_Match@@3QBUD3D_MATCHENTRY@@B
0x43A838: "dotswiz" ??_C@_07PJHNJOOF@dotswiz?$AA@
0x4802E0: "public: virtual void __cdecl CNodeState::Validate(void)const __ptr64" ?Validate@CNodeState@@UEBAXXZ
0x47EEA0: "public: virtual class CNodeStatement * __ptr64 __cdecl CNodeStatement::Copy(unsigned int)const __ptr64" ?Copy@CNodeStatement@@UEBAPEAV1@I@Z
0x43BA28: "COMPARISON_MIN_LINEAR_MAG_POINT_" ??_C@_0CL@PMJFJEGG@COMPARISON_MIN_LINEAR_MAG_POINT_@
0x43B390: " linear noperspective " ??_C@_0BH@LKMGKBKO@?5linear?5noperspective?5?$AA@
0x44D910: "renderTargetArrayIndex or viewpo" ??_C@_0HE@JKMNCDEM@renderTargetArrayIndex?5or?5viewpo@
0x550580: "[thunk]:public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByIndex`adjustor{8}' (unsigned int) __ptr64" ?GetConstantBufferByIndex@CShaderReflection@D3D10ShaderReflection@@W7EAAPEAUID3D10ShaderReflectionConstantBuffer@@I@Z
0x5A9330: "protected: static void __cdecl CD3D10Program::ErrorCallback(void * __ptr64,char const * __ptr64)" ?ErrorCallback@CD3D10Program@@KAXPEAXPEBD@Z
0x558DA4: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DX10Core@@UEAAPEAXI@Z
0x43AE50: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x43BEDC: "bool2" ??_C@_05NPJLJBPB@bool2?$AA@
0x5100B0: "long __cdecl SFPS_BinaryFloatToIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatToIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x446CF8: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x43AB68: "{ %d, %d, %d, %d }" ??_C@_0BD@FHLAELDH@?$HL?5?$CFd?0?5?$CFd?0?5?$CFd?0?5?$CFd?5?$HN?$AA@
0x442680: "const CProgram::`vftable'" ??_7CProgram@@6B@
0x43B8B4: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x43A9A8: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x43BF88: "MINFILTER" ??_C@_09BBCLDILN@MINFILTER?$AA@
0x44FB38: "label (%d) called but not define" ??_C@_0CD@NLJIBLGH@label?5?$CI?$CFd?$CJ?5called?5but?5not?5define@
0x449E30: "Invalid %s input semantic '%s'." ??_C@_0CA@FJJEGPJB@Invalid?5?$CFs?5input?5semantic?5?8?$CFs?8?4?$AA@
0x47C540: "public: virtual void __cdecl CNodeScope::Print(void)const __ptr64" ?Print@CNodeScope@@UEBAXXZ
0x5CB0D8: "__cdecl vsnprintf" _vsnprintf
0x4FFF90: "public: virtual void * __ptr64 __cdecl CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@@UEAAPEAXI@Z
0x447F80: "scalar registers cannot be maske" ??_C@_0CC@GOEOADD@scalar?5registers?5cannot?5be?5maske@
0x54E280: "private: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetVariableByIndex(unsigned int) __ptr64" ?GetVariableByIndex@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionVariable@@I@Z
0x44DE30: "viewportArrayIndex already decla" ??_C@_0FB@PHIDGIFK@viewportArrayIndex?5already?5decla@
0x4768C0: "protected: long __cdecl CCompiler::GetArrayArguments(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetArrayArguments@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@1I@Z
0x46AFC0: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerVariable>::~D3DXVectorOwner<struct D3D10Effects::SCompilerVariable>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@QEAA@XZ
0x47D910: "public: virtual void * __ptr64 __cdecl CNodeArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeArray@@UEAAPEAXI@Z
0x442B28: "eval neg" ??_C@_08EJFCGEEC@eval?5neg?$AA@
0x43F06C: "a" ??_C@_01MCMALHOG@a?$AA@
0x446EC8: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x43BD68: "int4x1" ??_C@_06KBOHFADO@int4x1?$AA@
0x5CB78A: tan
0x479230: "protected: long __cdecl CCompiler::Unalias(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@I@Z
0x43FFD0: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x43BCF8: "uint3x3" ??_C@_07BCPIJFOG@uint3x3?$AA@
0x456EE0: "long __cdecl PrintRegister(struct SContext * __ptr64,enum D3D10_SB_OPERAND_TYPE)" ?PrintRegister@@YAJPEAUSContext@@W4D3D10_SB_OPERAND_TYPE@@@Z
0x55B62C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInstruction(class D3D10ShaderBinary::CInstruction const & __ptr64) __ptr64" ?EmitInstruction@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCInstruction@2@@Z
0x479BC0: "protected: bool __cdecl CCompiler::IsRowMajor(class CArgument * __ptr64 * __ptr64,enum _D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@@IEAA_NPEAPEAVCArgument@@W4_D3DTYPE_TEMPLATE@@II@Z
0x43BC50: "bool4x4" ??_C@_07EOAMDJHG@bool4x4?$AA@
0x43FC30: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x580140: "protected: virtual long __cdecl CShaderProgram::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@@MEAAJPEAVCInstruction@@I@Z
0x446A70: "SV_COVERAGE" ??_C@_0M@IGEJFAOJ@SV_COVERAGE?$AA@
0x401210: "__cdecl _imp_tolower" __imp_tolower
0x450E88: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x439F98: "// cbuffer %s
" ??_C@_0P@MHBHIJAM@?1?1?5cbuffer?5?$CFs?6?$AA@
0x4011E0: "__cdecl _imp__fpclass" __imp__fpclass
0x5B2570: "protected: long __cdecl CD3D10Program::EmitTextureDCL(class CArgument * __ptr64) __ptr64" ?EmitTextureDCL@CD3D10Program@@IEAAJPEAVCArgument@@@Z
0x404E70: "struct D3D_MATCHENTRY const * const g_LERPa_Match" ?g_LERPa_Match@@3QBUD3D_MATCHENTRY@@B
0x4DDC10: "protected: long __cdecl CCompiler::GetForLoopRanges(unsigned int,bool,bool,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64,class CRange * __ptr64) __ptr64" ?GetForLoopRanges@CCompiler@@IEAAJI_N00PEAPEAVCArgument@@PEA_K2PEAVCRange@@3@Z
0x43B298: " x%i[%i], %d" ??_C@_0N@MPDBOPLI@?5x?$CFi?$FL?$CFi?$FN?0?5?$CFd?$AA@
0x447BDC: "r_" ??_C@_02GKOINLEI@r_?$AA@
0x4E3550: "protected: long __cdecl CCompiler::EmitIf_CombineSameOutputs(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf_CombineSameOutputs@CCompiler@@IEAAJIPEAPEAVCArgument@@0IPEAI001@Z
0x583E00: "protected: virtual long __cdecl CShaderProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x54F380: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::IsSampleFrequencyShader(int * __ptr64) __ptr64" ?IsSampleFrequencyShader@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAH@Z
0x43B080: "_unknown" ??_C@_08GJACEKG@_unknown?$AA@
0x4A07A0: "protected: class CNode * __ptr64 __cdecl CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@@IEAAPEAVCNode@@H@Z
0x43BC1C: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x4506A0: "source register relative index i" ??_C@_0HO@MDCFBODK@source?5register?5relative?5index?5i@
0x5CB114: "__cdecl stricmp" _stricmp
0x43EEF8: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x43DAE0: "const D3D10Effects::CCompilerErrorLog::`vftable'" ??_7CCompilerErrorLog@D3D10Effects@@6B@
0x445720: "generate floating point special " ??_C@_0DB@OGBGPNHI@generate?5floating?5point?5special?5@
0x4427A0: "floating point division by zero" ??_C@_0CA@HOOMLCPM@floating?5point?5division?5by?5zero?$AA@
0x50E3E0: "long __cdecl SFPS_UnaryIntToFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x48BA60: "protected: long __cdecl CParse::FindDeclsNamespace(class CNode const * __ptr64,enum _D3DDECL_TYPE,struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64,unsigned long,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindDeclsNamespace@CParse@@IEAAJPEBVCNode@@W4_D3DDECL_TYPE@@PEAUD3DTOKEN@@PEAV2@3KPEBDPEAI5PEAPEAVCNodeDecl@@@Z
0x44A488: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x43D800: "Assignment %s: Left-hand side ty" ??_C@_0EH@GCBPHCDG@Assignment?5?$CFs?3?5Left?9hand?5side?5ty@
0x4489A8: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x4EE8F0: "protected: long __cdecl Util::Vector<class CNodeCaseCondition const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeCaseCondition const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNodeCaseCondition@@V?$NewDeleteObjectTraits@PEBVCNodeCaseCondition@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x43EB48: "const CNodeType::`vftable'" ??_7CNodeType@@6B@
0x44B3C8: "Failed to extract driver shader " ??_C@_0CG@JGGCEAEB@Failed?5to?5extract?5driver?5shader?5@
0x440038: "invalid usage modifier applied t" ??_C@_0CK@HPBPNGEH@invalid?5usage?5modifier?5applied?5t@
0x43CD30: "Stage linkeage warning: Semantic" ??_C@_0FH@CLIKFADP@Stage?5linkeage?5warning?3?5Semantic@
0x505FA0: "public: static bool __cdecl CInstruction::IsUIntArithmeticOp(unsigned int)" ?IsUIntArithmeticOp@CInstruction@@SA_NI@Z
0x4A5B50: "protected: long __cdecl CCompiler::EmitChainInst(class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned __int64) __ptr64" ?EmitChainInst@CCompiler@@IEAAJPEBVCNode@@IPEAPEAVCArgument@@111PEAVCPool@@_K@Z
0x449D38: "texlod not supported on this tar" ??_C@_0CE@FEAPPCLD@texlod?5not?5supported?5on?5this?5tar@
0x443710: "vectorize tunnel through add" ??_C@_0BN@PHDEJPKC@vectorize?5tunnel?5through?5add?$AA@
0x4447F0: "combine XOR of two equal shifts" ??_C@_0CA@NCNNEDMG@combine?5XOR?5of?5two?5equal?5shifts?$AA@
0x5123C0: "long __cdecl checkimul(__int64,__int64)" ?checkimul@@YAJ_J0@Z
0x44B460: "Failed to parse shader using ref" ??_C@_0DL@MBANMFLG@Failed?5to?5parse?5shader?5using?5ref@
0x43B798: " %s = NULL;
" ??_C@_0BE@GDHEHCG@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5NULL?$DL?6?$AA@
0x43BFD8: "MAXMIPLEVEL" ??_C@_0M@IBELFJEO@MAXMIPLEVEL?$AA@
0x4E2F60: "protected: long __cdecl CCompiler::EmitIf_Reset(unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_Reset@CCompiler@@IEAAJIIPEAPEAVCArgument@@@Z
0x4404F8: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x449B90: "Depth" ??_C@_05BOMFGPKE@Depth?$AA@
0x442544: "cr" ??_C@_02FHCGEIOA@cr?$AA@
0x43A76C: "%c" ??_C@_02HAOIJKIC@?$CFc?$AA@
0x401218: "__cdecl _imp_atoi" __imp_atoi
0x43A680: " oMask" ??_C@_09ONPHJIEE@?5?5?5?5oMask?$AA@
0x401288: "__cdecl _imp_asin" __imp_asin
0x4473D0: "D3DX: (WARN) least zero bytes. D" ??_C@_0FH@GNJOJBC@D3DX?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4?5D@
0x440430: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x43C278: "SCISSORENABLE" ??_C@_0O@POJFLJBA@SCISSORENABLE?$AA@
0x43CB80: "Unrecognized state '%s'" ??_C@_0BI@KGEBHFJB@Unrecognized?5state?5?8?$CFs?8?$AA@
0x43B7BC: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x401090: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x43A810: "log" ??_C@_03MGHMBJCF@log?$AA@
0x526F00: "protected: long __cdecl CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@@IEAAJXZ
0x541C40: "private: long __cdecl CProgram::CompactPool_Paint(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Paint@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x4F1110: "public: long __cdecl CArgument::CheckApplyIntValue(struct _D3D_RULES * __ptr64,unsigned __int64) __ptr64" ?CheckApplyIntValue@CArgument@@QEAAJPEAU_D3D_RULES@@_K@Z
0x43B034: "texldp" ??_C@_06PKDOLDOP@texldp?$AA@
0x5B6030: "protected: long __cdecl CD3D10Program::EmitSWITCH(void) __ptr64" ?EmitSWITCH@CD3D10Program@@IEAAJXZ
0x44CD80: "Sampler s%d already declared. O" ??_C@_0DP@ENHLAELP@Sampler?5s?$CFd?5already?5declared?4?5?5O@
0x4D5AD0: "protected: long __cdecl CCompiler::EmitSinCos(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@11I@Z
0x4EAB20: "public: long __cdecl CSwitchInfo::MoveDefaultsToEnd(void) __ptr64" ?MoveDefaultsToEnd@CSwitchInfo@@QEAAJXZ
0x478240: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetMinusOne(unsigned __int64) __ptr64" ?GetMinusOne@CCompiler@@IEAAPEAVCArgument@@_K@Z
0x4EE8F0: "protected: long __cdecl Util::Vector<class CNodeStatement const * __ptr64,class Util::NewDeleteObjectTraits<class CNodeStatement const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNodeStatement@@V?$NewDeleteObjectTraits@PEBVCNodeStatement@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x44270C: "input" ??_C@_05DFJCHPDH@input?$AA@
0x556B80: "protected: long __cdecl CPreProcessor::DoPragmaRuleDisable(void) __ptr64" ?DoPragmaRuleDisable@CPreProcessor@@IEAAJXZ
0x445088: "evaluate literal lt" ??_C@_0BE@FFEPGACO@evaluate?5literal?5lt?$AA@
0x44C660: "Named register components cannot" ??_C@_0JI@KFCDFIOL@Named?5register?5components?5cannot@
0x401080: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x401020: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x43B138: "_sample" ??_C@_07FLCJGJHD@_sample?$AA@
0x5996D0: "protected: virtual long __cdecl CShaderProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CShaderProgram@@MEAAJXZ
0x47EC00: "public: virtual __cdecl CNodeStatement::~CNodeStatement(void) __ptr64" ??1CNodeStatement@@UEAA@XZ
0x449790: "SV_Position" ??_C@_0M@GMLACIDJ@SV_Position?$AA@
0x4432C8: "Emit return instructions" ??_C@_0BJ@OEMJEHML@Emit?5return?5instructions?$AA@
0x497180: "protected: class CNode * __ptr64 __cdecl CParse::OffsetExpr(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int) __ptr64" ?OffsetExpr@CParse@@IEAAPEAVCNode@@PEBV2@00I@Z
0x5CB664: "__cdecl _dllonexit" __dllonexit
0x5275F0: "private: long __cdecl CProgram::MergePredicates(class CArgument * __ptr64 * __ptr64,bool * __ptr64,class CArgument * __ptr64,bool,class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?MergePredicates@CProgram@@AEAAJPEAPEAVCArgument@@PEA_NPEAV2@_N223@Z
0x4012D0: "__cdecl _imp_pow" __imp_pow
0x43EA98: "const CNodeUsage::`vftable'" ??_7CNodeUsage@@6B@
0x441360: "State Block" ??_C@_0M@PEGHOLKC@State?5Block?$AA@
0x558DE8: "public: virtual long __cdecl D3DX10Core::CBuffer::Init(unsigned __int64) __ptr64" ?Init@CBuffer@D3DX10Core@@UEAAJ_K@Z
0x4445F8: "A * B/A with negative variations" ??_C@_0CG@NLLAKBEA@A?5?$CK?5B?1A?5with?5negative?5variations@
0x5B6E00: "protected: long __cdecl CD3D10Program::EmitCONTINUE(void) __ptr64" ?EmitCONTINUE@CD3D10Program@@IEAAJXZ
0x403610: "struct D3D_MATCHENTRY const * const g_BREAKGECmpLit_Match" ?g_BREAKGECmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x4917A0: "protected: class CNode * __ptr64 __cdecl CParse::ParseUsage(class CNode * __ptr64,int) __ptr64" ?ParseUsage@CParse@@IEAAPEAVCNode@@PEAV2@H@Z
0x47B860: "public: void __cdecl CProgram::ScratchPtr<class CArgument * __ptr64>::Delete(void) __ptr64" ?Delete@?$ScratchPtr@PEAVCArgument@@@CProgram@@QEAAXXZ
0x4478AC: "oD" ??_C@_02NHCACAPB@oD?$AA@
0x5996D0: "protected: virtual long __cdecl CProgram::Translate(void) __ptr64" ?Translate@CProgram@@MEAAJXZ
0x439E4C: "String" ??_C@_06ENNEIMBA@String?$AA@
0x401794: "gs" ??_C@_02EJDENBHN@gs?$AA@
0x444FF8: "evaluate literal round" ??_C@_0BH@IAJIIBEG@evaluate?5literal?5round?$AA@
0x4495C0: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x447050: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x404B00: "struct D3D_MATCHENTRY const * const g_BREAKNECmpLit_Match" ?g_BREAKNECmpLit_Match@@3QBUD3D_MATCHENTRY@@B
0x47FCA0: "public: virtual int __cdecl CNodeState::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeState@@UEBAHPEBVCNode@@@Z
0x43BDF0: "float4x2" ??_C@_08MLBEACBI@float4x2?$AA@
0x492770: "protected: int __cdecl CParse::IsTypeEqual(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?IsTypeEqual@CParse@@IEAAHPEBVCNode@@0@Z
0x56F5F0: "protected: long __cdecl CShaderProgram::ResolveAddresses(void) __ptr64" ?ResolveAddresses@CShaderProgram@@IEAAJXZ
0x589990: "public: long __cdecl CDebugInfo::SerializeInputs(class CDataBlockStore * __ptr64) __ptr64" ?SerializeInputs@CDebugInfo@@QEAAJPEAVCDataBlockStore@@@Z
0x444040: "log(exp(x)) identity" ??_C@_0BF@HODDGHBA@log?$CIexp?$CIx?$CJ?$CJ?5identity?$AA@
0x5711D0: "protected: long __cdecl CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@@IEAAJXZ
0x4011E8: "__cdecl _imp_strncmp" __imp_strncmp
0x4509E0: "__cdecl _real@404ca5dc1a63c1f8" __real@404ca5dc1a63c1f8
0x49A490: "protected: long __cdecl CParse::Eval(class CNode const * __ptr64,struct SValue * __ptr64) __ptr64" ?Eval@CParse@@IEAAJPEBVCNode@@PEAUSValue@@@Z
0x43E8C0: "for better compilation results, " ??_C@_0EB@DMJGHOBJ@for?5better?5compilation?5results?0?5@
0x43BEF4: "uint3" ??_C@_05PNJKPCJO@uint3?$AA@
0x582CF0: "protected: virtual long __cdecl CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@@MEAAJXZ
0x442360: "parameter count mismatch (%s)" ??_C@_0BO@EINEGKBM@parameter?5count?5mismatch?5?$CI?$CFs?$CJ?$AA@
0x43F230: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x4EFFC0: "public: long __cdecl CArgument::ApplyUintRangeFlags(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRangeFlags@CArgument@@QEAAJ_K0@Z
0x446BD0: "const D3D10ShaderReflection::CInvalidSRVariable::`vftable'" ??_7CInvalidSRVariable@D3D10ShaderReflection@@6B@
0x4F3470: "private: long __cdecl CProgram::ProcessSFPSTable(struct D3D_SFPS_ENTRY * __ptr64,unsigned int,class CInstruction * __ptr64) __ptr64" ?ProcessSFPSTable@CProgram@@AEAAJPEAUD3D_SFPS_ENTRY@@IPEAVCInstruction@@@Z
0x5B5AE0: "protected: long __cdecl CD3D10Program::EmitMADN(void) __ptr64" ?EmitMADN@CD3D10Program@@IEAAJXZ
0x44A208: "relative addressing not supporte" ??_C@_0DM@NEJKOEJP@relative?5addressing?5not?5supporte@
0x447554: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x442210: "Fall-throughs in switch statemen" ??_C@_0DE@HONMKLFI@Fall?9throughs?5in?5switch?5statemen@
0x443388: "Try swizzling literal arrays to " ??_C@_0DC@FLBCGBHN@Try?5swizzling?5literal?5arrays?5to?5@
0x43D3C0: "Undefined shader variable '%s'" ??_C@_0BP@LAKGIMLB@Undefined?5shader?5variable?5?8?$CFs?8?$AA@
0x461330: "long __cdecl D3D10Effects::AreStagesCompatible(struct D3D10Effects::SShaderSignatureInfo * __ptr64,unsigned int,struct D3D10Effects::SShaderSignatureInfo * __ptr64,unsigned int,enum D3D10Effects::EShaderCompatibility * __ptr64,enum D3D10Effects::EShaderLinkType,class D3D10Effects::IErrorLog * __ptr64)" ?AreStagesCompatible@D3D10Effects@@YAJPEAUSShaderSignatureInfo@1@I0IPEAW4EShaderCompatibility@1@W4EShaderLinkType@1@PEAVIErrorLog@1@@Z
0x43AA88: "Microsoft (R) D3DX9 Shader Disas" ??_C@_0CI@EBAGDPMI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Disas@
0x43EFE0: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x43C660: "Unexpected component type" ??_C@_0BK@PLFFEPLE@Unexpected?5component?5type?$AA@
0x5DDE28: "__cdecl _native_startup_lock" __native_startup_lock
0x52DF70: "protected: long __cdecl CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@@IEAAJXZ
0x4406A8: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x44AC70: "geometry shader can only emit to" ??_C@_0CK@BCCBKBKC@geometry?5shader?5can?5only?5emit?5to@
0x43C2E8: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x5CB1D4: modf
0x44E090: "Relative indexing input register" ??_C@_0KG@PJOOKIIJ@Relative?5indexing?5input?5register@
0x55CEE0: "public: void * __ptr64 __cdecl CRegisterEntryNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRegisterEntryNode@@QEAAPEAXI@Z
0x451090: DllMain
0x43B400: "cb%d[%d]" ??_C@_08HINCELLC@cb?$CFd?$FL?$CFd?$FN?$AA@
0x4F1750: "public: class CArgument * __ptr64 __cdecl CArgument::GetLoopPredicate(void) __ptr64" ?GetLoopPredicate@CArgument@@QEAAPEAV1@XZ
0x4424C0: "D3D10_SHADER_ENABLE_BACKWARDS_CO" ??_C@_0CM@BKHEDEJD@D3D10_SHADER_ENABLE_BACKWARDS_CO@
0x443EE0: "ftou(trunc(utof(x))) -> mov(x)" ??_C@_0BP@JDPFJHKH@ftou?$CItrunc?$CIutof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x43BD50: "int4x4" ??_C@_06NMJAKEHL@int4x4?$AA@
0x4412A0: "non-scalar case expression" ??_C@_0BL@CGIONDED@non?9scalar?5case?5expression?$AA@
0x446ED0: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x44A650: "Tessfactor" ??_C@_0L@MPKDEOPN@Tessfactor?$AA@
0x446468: "generate floating point special " ??_C@_0CP@MGBDOANA@generate?5floating?5point?5special?5@
0x43C870: "Buffers can only be bound to one" ??_C@_0EB@EDAEHHME@Buffers?5can?5only?5be?5bound?5to?5one@
0x5046F0: "public: long __cdecl CBaseProgram::CopyArgument(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@@QEAAJPEAVCArgument@@PEAPEAV2@@Z
0x480110: "public: virtual int __cdecl CNodeRegister::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeRegister@@UEBAHPEBVCNode@@@Z
0x4493F0: "clip must be performed from a fl" ??_C@_0DO@IPJDJMDL@clip?5must?5be?5performed?5from?5a?5fl@
0x43BFF0: "MAXLOD" ??_C@_06LFDJMOIC@MAXLOD?$AA@
0x47B860: "public: void __cdecl CProgram::ScratchPtr<double>::Delete(void) __ptr64" ?Delete@?$ScratchPtr@N@CProgram@@QEAAXXZ
0x444F80: "evaluate literal dsx/y" ??_C@_0BH@IMFJEJHF@evaluate?5literal?5dsx?1y?$AA@
0x5B8EA0: "protected: long __cdecl CD3D10Program::AddDebugInstInfo(enum D3D10_SB_OPCODE_TYPE,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?AddDebugInstInfo@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@IPEAPEAVCArgument@@I1I1I@Z
0x43C2C0: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x445B80: "generate floating point special " ??_C@_0CP@NCIODIHG@generate?5floating?5point?5special?5@
0x43EA48: "const CNodeDecl::`vftable'" ??_7CNodeDecl@@6B@
0x44C700: "CB[%d] already declared, repeate" ??_C@_0FB@KHJMLLAE@CB?$FL?$CFd?$FN?5already?5declared?0?5repeate@
0x43AB9C: "d" ??_C@_01LPLHEDKD@d?$AA@
0x43AE6C: "sgn" ??_C@_03BBNHLEBN@sgn?$AA@
0x401188: "__cdecl _imp_setlocale" __imp_setlocale
0x43A33C: "UINT" ??_C@_04ILOBGHHE@UINT?$AA@
0x401708: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x537A70: "private: long __cdecl CProgram::CheckInputPredicates(class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?CheckInputPredicates@CProgram@@AEAAJPEAVCArgument@@0_N@Z
0x5011D0: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRVariable::GetDesc(struct _D3D10_SHADER_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRVariable@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_VARIABLE_DESC@@@Z
0x4016F0: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x44820C: "dz" ??_C@_02JKLANEGN@dz?$AA@
0x439F38: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x505DB0: "public: static bool __cdecl CInstruction::IsFloatArithmeticOp(unsigned int)" ?IsFloatArithmeticOp@CInstruction@@SA_NI@Z
0x44D2B0: "vertexID already declared for in" ??_C@_0EG@LPABPJPD@vertexID?5already?5declared?5for?5in@
0x44A158: "internal error: DST test failure" ??_C@_0CB@IBIDALDH@internal?5error?3?5DST?5test?5failure@
0x401270: "__cdecl _imp___CxxFrameHandler" __imp___CxxFrameHandler
0x44E6B0: "Reference of undeclared resource" ??_C@_0FG@MJEHHHGN@Reference?5of?5undeclared?5resource@
0x441700: "internal error: invalid sequence" ??_C@_0DB@HOIKFFIC@internal?5error?3?5invalid?5sequence@
0x442554: "j" ??_C@_01CBDEGOCN@j?$AA@
0x4475D0: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x5519A0: "protected: unsigned int __cdecl CTokenize::LexOctal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexOctal@CTokenize@@IEAAIPEBDPEAI@Z
0x442AF0: "Don't flush denorm values to zer" ??_C@_0CC@IFACKNHM@Don?8t?5flush?5denorm?5values?5to?5zer@
0x43BF68: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x43A920: "t%u" ??_C@_03FGCIBOJA@t?$CFu?$AA@
0x43C580: "Unexpected template type" ??_C@_0BJ@JDOBIDDD@Unexpected?5template?5type?$AA@
0x43EF5C: "round" ??_C@_05MIMAKCN@round?$AA@
0x43A648: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x5A40F0: "public: long __cdecl CFXL10Program::EmitPool(class CArgument * __ptr64) __ptr64" ?EmitPool@CFXL10Program@@QEAAJPEAVCArgument@@@Z
0x43ABE4: "[%d]" ??_C@_04KBDJOJNB@?$FL?$CFd?$FN?$AA@
0x594DB0: "protected: virtual long __cdecl CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@@MEAAJXZ
0x43C938: "Only passes are allowed within a" ??_C@_0CL@CHINNDKB@Only?5passes?5are?5allowed?5within?5a@
0x54FAF0: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@PEBD@Z
0x401168: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x58B760: "protected: virtual long __cdecl CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@@MEAAJXZ
0x44C890: "Temp decl already encountered. " ??_C@_0FI@OCILCFIN@Temp?5decl?5already?5encountered?4?5?5@
0x5BAF10: "public: __cdecl CSignatureParser::~CSignatureParser(void) __ptr64" ??1CSignatureParser@@QEAA@XZ
0x47D450: "public: virtual void __cdecl CNodeAttribute::Validate(void)const __ptr64" ?Validate@CNodeAttribute@@UEBAXXZ
0x448DC0: "maximum texture register index e" ??_C@_0CI@EFBBHKDG@maximum?5texture?5register?5index?5e@
0x5484C0: "protected: static int __cdecl CTReorderInstructions::CompareArgumentID(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareArgumentID@CTReorderInstructions@@KAHPEAVCArgument@@0PEBX@Z
0x505F20: "public: static bool __cdecl CInstruction::IsIntArithmeticOp(unsigned int)" ?IsIntArithmeticOp@CInstruction@@SA_NI@Z
0x557A50: "protected: long __cdecl CPreProcessor::AddDefine(class CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@@IEAAJPEAVCPPDefine@@@Z
0x43AB98: "l" ??_C@_01HHGOMJKL@l?$AA@
0x443138: "min max to saturate modifier mat" ??_C@_0CD@NOBAEDI@min?5max?5to?5saturate?5modifier?5mat@
0x43BF34: "float3" ??_C@_06MKKIEDDJ@float3?$AA@
0x401058: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x402850: "struct D3D_MATCHENTRY const * const g_MAX2_Match" ?g_MAX2_Match@@3QBUD3D_MATCHENTRY@@B
0x4913F0: "protected: long __cdecl CParse::PushCBuffer(class CNode * __ptr64) __ptr64" ?PushCBuffer@CParse@@IEAAJPEAVCNode@@@Z
0x43A758: "%s%d%s" ??_C@_06PFFBCHML@?$CFs?$CFd?$CFs?$AA@
0x440098: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x43B1C8: "%s::" ??_C@_04EFCDBJNL@?$CFs?3?3?$AA@
0x4429D8: "Eval range add inf flag if range" ??_C@_0CL@OOBOOBE@Eval?5range?5add?5inf?5flag?5if?5range@
0x401258: "__cdecl _imp_strstr" __imp_strstr
0x46BEF0: "public: void __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerVariable>::Empty(void) __ptr64" ?Empty@?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@QEAAXXZ
0x43BD70: "int3x4" ??_C@_06EBEHJMMC@int3x4?$AA@
0x43C318: "AB_BLENDFACTOR" ??_C@_0P@FNLHCBHJ@AB_BLENDFACTOR?$AA@
0x565F40: "protected: void __cdecl CShaderProgram::RequireSIVOutputWrites(void) __ptr64" ?RequireSIVOutputWrites@CShaderProgram@@IEAAXXZ
0x43D190: "%s: WARNING: There exist invalid" ??_C@_0KN@DNBAHDEK@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x4400B0: "class members" ??_C@_0O@JLGOJIHJ@class?5members?$AA@
0x446F08: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x44DCE0: "isFrontFace already declared for" ??_C@_0EK@OMHDFCKB@isFrontFace?5already?5declared?5for@
0x43AEB8: "m3x3" ??_C@_04BEGILAIJ@m3x3?$AA@
0x4443E0: "movc((a>=b),a,b) -> max(a,b)" ??_C@_0BN@DOOCFNPO@movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x43AF08: "endif" ??_C@_05PAODFFED@endif?$AA@
0x552E60: "public: __cdecl CPPInclude::~CPPInclude(void) __ptr64" ??1CPPInclude@@QEAA@XZ
0x445558: "generate floating point special " ??_C@_0CP@OOLKGHHN@generate?5floating?5point?5special?5@
0x450E60: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x449B88: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x483F50: "protected: void __cdecl CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@@IEAAXII@Z
0x43A248: "// i%-9d cb%-5d %10d %9d
" ??_C@_0BK@PHAICHEM@?1?1?5i?$CF?99d?5cb?$CF?95d?5?$CF10d?5?$CF9d?6?$AA@
0x5AE310: "protected: virtual long __cdecl CD3D10Program::EmitInstructionScalarRHS(class CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionScalarRHS@CD3D10Program@@MEAAJPEAVCInstruction@@W4D3D10_SB_OPCODE_TYPE@@@Z
0x43E5D0: "internal error: invalid access o" ??_C@_0DD@BKFLOJCA@internal?5error?3?5invalid?5access?5o@
0x4E1B70: "protected: long __cdecl CCompiler::EmitIf_EmitStatement(bool,bool,bool,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64 const,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,struct SEmitIfSwitchData * __ptr64,bool * __ptr64,class CNode const * __ptr64 * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_EmitStatement@CCompiler@@IEAAJ_N00PEAVCArgument@@QEAPEAV2@PEBVCNode@@33PEAUSEmitIfSwitchData@@PEA_NPEAPEBV3@555@Z
0x401118: KERNEL32_NULL_THUNK_DATA
0x43FC08: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x491A10: "protected: long __cdecl CParse::CreateConstDerivedType(class CNode const * __ptr64,bool,bool,class CNode const * __ptr64 * __ptr64) __ptr64" ?CreateConstDerivedType@CParse@@IEAAJPEBVCNode@@_N1PEAPEBV2@@Z
0x54FE00: "public: class D3D10ShaderReflection::CShaderReflectionType * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionType>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionType@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionType@D3D10ShaderReflection@@I@Z
0x43FEB0: "unsigned can not be used with ty" ??_C@_0CG@CAHHCMCN@unsigned?5can?5not?5be?5used?5with?5ty@
0x43B89C: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x447230: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x477590: "protected: long __cdecl CCompiler::EmitSqrt(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitSqrt@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@1I@Z
0x4409E8: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x43F3D0: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x43CCD0: "Stage linkeage warning: Semantic" ??_C@_0FO@MAFAJHG@Stage?5linkeage?5warning?3?5Semantic@
0x44DB70: "Components of output declaration" ??_C@_0II@BDLCKJKP@Components?5of?5output?5declaration@
0x44D4A0: "Too many total clip/cull distanc" ??_C@_0HC@GFHNHIFB@Too?5many?5total?5clip?1cull?5distanc@
0x44CA20: "Indexable temp x%d already decla" ??_C@_0EG@DGOCINFA@Indexable?5temp?5x?$CFd?5already?5decla@
0x4F1AE0: "long __cdecl GenSimplifyInstructionsOpt_Excl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsOpt_Excl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x443A90: "NOT BLT => BGE" ??_C@_0P@OKCCFCNM@NOT?5BLT?5?$DN?$DO?5BGE?$AA@
0x5A5760: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x5CB0F0: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x43AE7C: "logp" ??_C@_04GEPNNBKI@logp?$AA@
0x43B058: "texcoord" ??_C@_08FDJGCBLL@texcoord?$AA@
0x59CBA0: "protected: virtual long __cdecl C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@@MEAAJXZ
0x450E80: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x449D00: "relative addressing not allowed " ??_C@_0DC@CAHGCBPG@relative?5addressing?5not?5allowed?5@
0x5996E0: "public: virtual long __cdecl CFXL10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXL10Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4A22C0: "public: long __cdecl CPacker::Initialize(class CPacker * __ptr64) __ptr64" ?Initialize@CPacker@@QEAAJPEAV1@@Z
0x43AE44: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x401648: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x43B328: " triangle " ??_C@_0L@GCPCFDBB@?5triangle?5?$AA@
0x593180: "protected: virtual long __cdecl CPSProgram::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x5539C0: "public: void __cdecl CPreProcessor::AddInclude(class CPPInclude * __ptr64) __ptr64" ?AddInclude@CPreProcessor@@QEAAXPEAVCPPInclude@@@Z
0x44798C: "s_" ??_C@_02GLCKLBHP@s_?$AA@
0x507860: "public: bool __cdecl CInstruction::IsBinaryCompute(void) __ptr64" ?IsBinaryCompute@CInstruction@@QEAA_NXZ
0x4EFB20: "public: long __cdecl CArgument::ApplyIntRange(__int64,__int64) __ptr64" ?ApplyIntRange@CArgument@@QEAAJ_J0@Z
0x493CA0: "protected: void __cdecl CParse::ErrorUnsupportedCast(struct D3DTOKEN * __ptr64,char const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@@IEAAXPEAUD3DTOKEN@@PEBDPEBVCNode@@2H@Z
0x5D9114: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x43DE58: "cinstanceid" ??_C@_0M@FFKHAGLH@cinstanceid?$AA@
0x5CB0B4: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x47DB30: "public: virtual void * __ptr64 __cdecl CNodeType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeType@@UEAAPEAXI@Z
0x593510: "protected: virtual long __cdecl CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@@MEAAJXZ
0x4449F0: "imad match 1 (a + b*c)" ??_C@_0BH@KBLKLIEG@imad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x43B9E0: "COMPARISON_MIN_MAG_MIP_LINEAR" ??_C@_0BO@EDLFHIHK@COMPARISON_MIN_MAG_MIP_LINEAR?$AA@
0x4E40D0: "protected: long __cdecl CCompiler::EmitIf(class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,bool,class CArgument * __ptr64 * __ptr64 const,struct SEmitIfSwitchData * __ptr64) __ptr64" ?EmitIf@CCompiler@@IEAAJPEBVCNode@@0PEAVCArgument@@00_NQEAPEAV3@PEAUSEmitIfSwitchData@@@Z
0x44D720: "sampleIndex already declared for" ??_C@_0EJ@LIGOAJMA@sampleIndex?5already?5declared?5for@
0x4450A0: "evaluate literal ge" ??_C@_0BE@KMDKMNP@evaluate?5literal?5ge?$AA@
0x44A848: "internal error: gradient instruc" ??_C@_0DH@HILFJKDG@internal?5error?3?5gradient?5instruc@
0x4509E8: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x43D6B0: "There was an error compiling exp" ??_C@_0CI@IPPMIPPC@There?5was?5an?5error?5compiling?5exp@
0x4A02B0: "protected: class CNode * __ptr64 __cdecl CParse::rForStmt(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?rForStmt@CParse@@IEAAPEAVCNode@@PEBV2@00000@Z
0x44AC30: "internal error: expected binary " ??_C@_0DL@HMMBCPGE@internal?5error?3?5expected?5binary?5@
0x573130: "protected: long __cdecl CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@@IEAAJXZ
0x580490: "protected: virtual unsigned long __cdecl CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@@MEAAKK@Z
0x50AE00: "protected: long __cdecl CProgram::GetArrayState_EndIf(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_EndIf@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x43AE68: "crs" ??_C@_03KEEPOOAF@crs?$AA@
0x43B1B0: "_abs" ??_C@_04EPEFPFOF@_abs?$AA@
0x450BE8: "__cdecl _real@be60000000000000" __real@be60000000000000
0x47C540: "public: virtual void __cdecl CNodeDecl::Print(void)const __ptr64" ?Print@CNodeDecl@@UEBAXXZ
0x43BD30: "uint1x4" ??_C@_07PHLAMLKK@uint1x4?$AA@
0x589730: "public: long __cdecl CDebugInfo::SerializeVariables(class CDataBlockStore * __ptr64) __ptr64" ?SerializeVariables@CDebugInfo@@QEAAJPEAVCDataBlockStore@@@Z
0x531E80: "private: long __cdecl CProgram::SwizzleParameter(class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?SwizzleParameter@CProgram@@AEAAJPEAPEAVCArgument@@PEAII_N@Z
0x5DBCD0: "struct SFxApiCall * g_FxApiList" ?g_FxApiList@@3PAUSFxApiCall@@A
0x54F8D0: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionVariable::GetType(void) __ptr64" ?GetType@CShaderReflectionVariable@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@XZ
0x439F68: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x4016E8: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x4460F0: "eval bieq with some bits known" ??_C@_0BP@JMPIMOHA@eval?5bieq?5with?5some?5bits?5known?$AA@
0x43BD38: "uint1x3" ??_C@_07LIPBFNGN@uint1x3?$AA@
0x442B88: "eval sin" ??_C@_08DDPJKJCN@eval?5sin?$AA@
0x405000: "struct D3D_MATCHENTRY const * const g_LERPb_Match" ?g_LERPb_Match@@3QBUD3D_MATCHENTRY@@B
0x43DFE0: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x43C3A8: "BLENDSTATE" ??_C@_0L@EBGNPMI@BLENDSTATE?$AA@
0x444D08: "lt -> bool" ??_C@_0L@CEBCCKNN@lt?5?9?$DO?5bool?$AA@
0x449B78: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x5A85B0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitConstantBufferDecl(unsigned int,unsigned int,enum D3D10_SB_CONSTANT_BUFFER_ACCESS_PATTERN) __ptr64" ?EmitConstantBufferDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_CONSTANT_BUFFER_ACCESS_PATTERN@@@Z
0x5CB1C8: isalnum
0x5D92B0: "__cdecl pow10neg" _pow10neg
0x5CB6EE: atan
0x442768: "internal error: array store inst" ??_C@_0DH@GPCBEIDO@internal?5error?3?5array?5store?5inst@
0x44CA70: "Sum of temp registers and indexa" ??_C@_0HE@LAEABFGP@Sum?5of?5temp?5registers?5and?5indexa@
0x442820: "Literal float out of integer ran" ??_C@_0DG@HNDEIMKK@Literal?5float?5out?5of?5integer?5ran@
0x401278: "__cdecl _imp_memcmp" __imp_memcmp
0x48B0E0: "protected: class CNode * __ptr64 __cdecl CParse::NonNull(class CNode * __ptr64) __ptr64" ?NonNull@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x43A770: " r" ??_C@_02CFPKHLHJ@?5r?$AA@
0x43AFB0: "texm3x3spec" ??_C@_0M@EJPNKOAD@texm3x3spec?$AA@
0x5D9C60: "struct D3D_SEMANTIC * g_30InputOutput" ?g_30InputOutput@@3PAUD3D_SEMANTIC@@A
0x44EA60: "Reference of undeclared register" ??_C@_0FI@OAGFPMGI@Reference?5of?5undeclared?5register@
0x448174: "d8" ??_C@_02FIPPPJOK@d8?$AA@
0x47C7E0: "public: virtual void * __ptr64 __cdecl CNodeScope::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeScope@@UEAAPEAXI@Z
0x4470E8: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@@UEAAPEAXI@Z
0x5CB6FA: atan2
0x54F140: "public: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CShaderReflection@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionVariable@@PEBD@Z
0x5D9930: "struct D3D_SEMANTIC * g_30VertexInputSemantic" ?g_30VertexInputSemantic@@3PAUD3D_SEMANTIC@@A
0x47F1A0: "public: virtual int __cdecl CNodeStateBlockFunctionCall::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStateBlockFunctionCall@@UEBAHPEBVCNode@@@Z
0x59C320: "public: virtual long __cdecl CFXL10Program::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CFXL10Program@@UEAAJPEAVCArgument@@_N@Z
0x59D220: "protected: long __cdecl C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@@IEAAJXZ
0x43F02C: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x450EC0: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x445C50: "eval literal bilt" ??_C@_0BC@HLLIMJAN@eval?5literal?5bilt?$AA@
0x43A700: "FFACE" ??_C@_05JMPFKNEF@FFACE?$AA@
0x43F444: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x491C50: "protected: void __cdecl CParse::ApplyAttributes(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?ApplyAttributes@CParse@@IEAAXPEAVCNode@@0@Z
0x4739E0: "protected: long __cdecl CCompiler::ModifyShaderOutputs(class CNode const * __ptr64,class CInstruction * __ptr64,unsigned int,unsigned int,class CInstruction * __ptr64 * __ptr64) __ptr64" ?ModifyShaderOutputs@CCompiler@@IEAAJPEBVCNode@@PEAVCInstruction@@IIPEAPEAV3@@Z
0x43EAF0: "const CNodeCaseCondition::`vftable'" ??_7CNodeCaseCondition@@6B@
0x440EA0: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x443328: "reorder instructions to minimize" ??_C@_0CP@CLBMKOBN@reorder?5instructions?5to?5minimize@
0x43A7B4: ", %.9g" ??_C@_06CFOICNFJ@?0?5?$CF?49g?$AA@
0x43B4A8: "_texture2darray" ??_C@_0BA@PDFKGHPL@_texture2darray?$AA@
0x44AA38: "unknown D3D10 target" ??_C@_0BF@DEOCHCBD@unknown?5D3D10?5target?$AA@
0x4404D8: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x4509D8: "__stdcall _real" __real@4000000000000000
0x5A8000: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitTempsDecl(unsigned int) __ptr64" ?EmitTempsDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXI@Z
0x50CA90: "long __cdecl SFPS_MovcRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43C990: "Rasterizer" ??_C@_0L@DHGKKNDB@Rasterizer?$AA@
0x43CC38: "Internal error: unrecognized SB " ??_C@_0CJ@JJJBLCCO@Internal?5error?3?5unrecognized?5SB?5@
0x539CC0: "protected: long __cdecl CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@@IEAAJXZ
0x442248: "internal error: no storage type " ??_C@_0DC@EDEGBJNI@internal?5error?3?5no?5storage?5type?5@
0x44A038: "PSize" ??_C@_05DKMCCJFN@PSize?$AA@
0x4011B8: "__cdecl _imp_strchr" __imp_strchr
0x47C540: "public: virtual void __cdecl CNodeFunction::Print(void)const __ptr64" ?Print@CNodeFunction@@UEBAXXZ
0x449760: "internal error: output found wit" ??_C@_0CO@KHEMCLFB@internal?5error?3?5output?5found?5wit@
0x5862E0: "protected: long __cdecl CShaderProgram::EmitResourceDef(class CDXBCBuilder * __ptr64) __ptr64" ?EmitResourceDef@CShaderProgram@@IEAAJPEAVCDXBCBuilder@@@Z
0x43BC70: "bool3x4" ??_C@_07NDNLABMP@bool3x4?$AA@
0x4517D0: "long __cdecl D3DPreprocessCode(class CPreProcessor * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DPreprocessCode@@YAJPEAVCPreProcessor@@PEAPEAUID3D10Blob@@1@Z
0x443940: "LERP(!A,B,C) -> LERP(A, C, B)" ??_C@_0BO@BMOEIKEJ@LERP?$CI?$CBA?0B?0C?$CJ?5?9?$DO?5LERP?$CIA?0?5C?0?5B?$CJ?$AA@
0x4010C0: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x43ED88: "CalculateLevelOfDetailUnclamped" ??_C@_0CA@HJPDEEGL@CalculateLevelOfDetailUnclamped?$AA@
0x43B5D8: "Microsoft (R) D3D Shader Disasse" ??_C@_0CH@HDEMDDDK@Microsoft?5?$CIR?$CJ?5D3D?5Shader?5Disasse@
0x546970: "private: long __cdecl CProgram::ReorderInstructions_InitializeScratch(struct CProgram::ReorderInstructionsAllocState * __ptr64) __ptr64" ?ReorderInstructions_InitializeScratch@CProgram@@AEAAJPEAUReorderInstructionsAllocState@1@@Z
0x5507F0: "public: long __cdecl CTErrors::Error(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@@QEAAJPEBUD3DTOKEN@@IPEBDZZ
0x43C2F8: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x478170: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetOne(unsigned __int64) __ptr64" ?GetOne@CCompiler@@IEAAPEAVCArgument@@_K@Z
0x440E10: "Possible methods are:" ??_C@_0BG@EMGMDBFJ@Possible?5methods?5are?3?$AA@
0x43CE60: "%s: WARNING: There exist invalid" ??_C@_0LJ@GNFLGJDM@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x43C368: "GENERATEMIPS" ??_C@_0N@OONBEGPD@GENERATEMIPS?$AA@
0x581220: "protected: long __cdecl CShaderProgram::EmitSymbolTable(bool) __ptr64" ?EmitSymbolTable@CShaderProgram@@IEAAJ_N@Z
0x43B03C: "texldb" ??_C@_06ICMKMDDM@texldb?$AA@
0x50CBA0: "long __cdecl SFPS_MovcIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43B500: " sint" ??_C@_05LINHCDCE@?5sint?$AA@
0x546AF0: "protected: long __cdecl CProgram::ParentChildInfo(struct CProgram::ParentChildInfoAllocState * __ptr64) __ptr64" ?ParentChildInfo@CProgram@@IEAAJPEAUParentChildInfoAllocState@1@@Z
0x5CA140: "public: __cdecl TSet<struct LABEL_NODE,20>::TSet<struct LABEL_NODE,20>(void) __ptr64" ??0?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x43A7C0: " oC" ??_C@_03OGFGBPAG@?5oC?$AA@
0x445818: "eval ineg with known range" ??_C@_0BL@GIMOOLOB@eval?5ineg?5with?5known?5range?$AA@
0x401390: "__cdecl _lookuptable_s" __lookuptable_s
0x43A660: " oDepth" ??_C@_09FKJHJFI@?5?5?5oDepth?$AA@
0x43BD40: "uint1x2" ??_C@_07KBOKGMCM@uint1x2?$AA@
0x47C8D0: "public: virtual int __cdecl CNodeScope::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeScope@@UEBAHPEBVCNode@@@Z
0x43A344: "UNKN" ??_C@_04KANAGHPN@UNKN?$AA@
0x43BC88: "bool3x1" ??_C@_07KOKMPFIK@bool3x1?$AA@
0x47F960: "public: __cdecl CNodeValue::CNodeValue(enum _D3DVALUE_TYPE,unsigned int,struct D3DTOKEN const * __ptr64,unsigned int) __ptr64" ??0CNodeValue@@QEAA@W4_D3DVALUE_TYPE@@IPEBUD3DTOKEN@@I@Z
0x440830: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x43B478: "_texture3d" ??_C@_0L@CEDCFGD@_texture3d?$AA@
0x4435E0: "range sequence reduction" ??_C@_0BJ@OKLADPHF@range?5sequence?5reduction?$AA@
0x447544: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x43EFB8: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x5011E0: "public: virtual long __cdecl CProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x5011D0: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetDesc(struct _D3D10_SHADER_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_BUFFER_DESC@@@Z
0x440C88: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x43B16C: "_d4" ??_C@_03LJCBKPBM@_d4?$AA@
0x4509F0: "__cdecl _real@38d1b717" __real@38d1b717
0x447A50: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x44CF70: "GS output topology already decla" ??_C@_0EG@NCPAAFDG@GS?5output?5topology?5already?5decla@
0x4A2210: "public: __cdecl CPacker::~CPacker(void) __ptr64" ??1CPacker@@QEAA@XZ
0x401038: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x43AEE0: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x442858: "Literal float out of unsigned ra" ??_C@_0DH@PIOEPFLC@Literal?5float?5out?5of?5unsigned?5ra@
0x401424: "fx_4_1" ??_C@_06JDDIPCB@fx_4_1?$AA@
0x528610: "public: long __cdecl CProgram::Error(class CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@@QEAAJPEBVCNode@@IPEBDZZ
0x445A60: "evaluate range div" ??_C@_0BD@JEOHLMLK@evaluate?5range?5div?$AA@
0x43C4F8: "Incorrect number of rows or colu" ??_C@_0CE@BKBHPPPC@Incorrect?5number?5of?5rows?5or?5colu@
0x47CF30: "public: virtual void * __ptr64 __cdecl CNodeCBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeCBuffer@@UEAAPEAXI@Z
0x5BD9D0: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidateDeclarations(void) __ptr64" ?Rule_ValidateDeclarations@CD3D10ShaderValidatorBase@@IEAAXXZ
0x446F30: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x43F458: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x4EF050: "protected: long __cdecl CParse::CompileFlagExpr(class CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?CompileFlagExpr@CParse@@IEAAJPEAVCNode@@PEAI@Z
0x59C710: "public: virtual char * __ptr64 __cdecl C30Program::GetTargetString(void) __ptr64" ?GetTargetString@C30Program@@UEAAPEADXZ
0x4918F0: "protected: bool __cdecl CParse::IsTypeConst(class CNode const * __ptr64) __ptr64" ?IsTypeConst@CParse@@IEAA_NPEBVCNode@@@Z
0x4457B8: "eval literal itob" ??_C@_0BC@LAMFHMNA@eval?5literal?5itob?$AA@
0x446AD0: "const D3D10ShaderReflection::CShaderReflection::`vftable'{for `ID3D10ShaderReflection'}" ??_7CShaderReflection@D3D10ShaderReflection@@6BID3D10ShaderReflection@@@
0x43DB20: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x43B210: " (%u texture, %u arithmetic)" ??_C@_0BN@ENDNHJNL@?5?$CI?$CFu?5texture?0?5?$CFu?5arithmetic?$CJ?$AA@
0x447278: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x43EA70: "const CNodeCBuffer::`vftable'" ??_7CNodeCBuffer@@6B@
0x5CA240: "public: __cdecl TSet<struct LABEL_NODE,20>::~TSet<struct LABEL_NODE,20>(void) __ptr64" ??1?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x530220: "private: unsigned int __cdecl CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@@AEAAIXZ
0x5DA080: "struct D3D_SEMANTIC * g_30PSOutput" ?g_30PSOutput@@3PAUD3D_SEMANTIC@@A
0x439F10: "
" ??_C@_01EEMJAFIK@?6?$AA@
0x449D60: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x5501C0: "public: struct _D3D10_SHADER_INPUT_BIND_DESC * __ptr64 __cdecl D3DXVector<struct _D3D10_SHADER_INPUT_BIND_DESC>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@U_D3D10_SHADER_INPUT_BIND_DESC@@@@QEAAPEAU_D3D10_SHADER_INPUT_BIND_DESC@@I@Z
0x46BD20: ?Grow@?$D3DXHashTable@USPooledString@CEffectCompiler10@D3D10Effects@@$1?IsEqual@123@SAHAEBU123@0@Z@@QEAAJIIPEAPEAX_N@Z
0x43ABB4: "primID" ??_C@_06HOCBFKMM@primID?$AA@
0x53AA60: "private: long __cdecl CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@@AEAAJXZ
0x4481B8: "tangent" ??_C@_07IDAIGADD@tangent?$AA@
0x446F68: "HLSL_VERSION" ??_C@_0N@KCPCNANP@HLSL_VERSION?$AA@
0x445978: "eval btoi with some bits known" ??_C@_0BP@LMCPJFIH@eval?5btoi?5with?5some?5bits?5known?$AA@
0x447200: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x449C60: "pixel shader must minimally writ" ??_C@_0EA@FKAHGICE@pixel?5shader?5must?5minimally?5writ@
0x4F01C0: "public: long __cdecl CArgument::CopyRangeData(class CArgument * __ptr64) __ptr64" ?CopyRangeData@CArgument@@QEAAJPEAV1@@Z
0x439FA8: "// tbuffer %s
" ??_C@_0P@LPJHINHP@?1?1?5tbuffer?5?$CFs?6?$AA@
0x43ABA8: "icb" ??_C@_03IFMPOEDG@icb?$AA@
0x44CFC0: "GS output primitive topology unr" ??_C@_0EM@ILCMDIAB@GS?5output?5primitive?5topology?5unr@
0x445E10: "eval literal xor" ??_C@_0BB@LBOCOCHJ@eval?5literal?5xor?$AA@
0x5B8D70: "protected: long __cdecl CD3D10Program::GetFirstExpressionData(class CNode const * __ptr64,struct D3DTOKEN * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetFirstExpressionData@CD3D10Program@@IEAAJPEBVCNode@@PEAPEAUD3DTOKEN@@PEAIPEAPEAI@Z
0x43AC60: "clip_distance" ??_C@_0O@OHNPEMMP@clip_distance?$AA@
0x4507E0: "Instructions calculating derivat" ??_C@_0PD@IJANBAAJ@Instructions?5calculating?5derivat@
0x5D7C10: "__cdecl CTA1J" _CTA1J
0x503BE0: "public: long __cdecl CBaseProgram::AddInstructionX(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInstructionX@CBaseProgram@@QEAAJPEAVCInstruction@@PEAI@Z
0x54F1F0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetResourceBindingDescByName(char const * __ptr64,struct _D3D10_SHADER_INPUT_BIND_DESC * __ptr64) __ptr64" ?GetResourceBindingDescByName@CShaderReflection@D3D10ShaderReflection@@UEAAJPEBDPEAU_D3D10_SHADER_INPUT_BIND_DESC@@@Z
0x5505A0: "[thunk]:public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByName`adjustor{8}' (char const * __ptr64) __ptr64" ?GetConstantBufferByName@CShaderReflection@D3D10ShaderReflection@@W7EAAPEAUID3D10ShaderReflectionConstantBuffer@@PEBD@Z
0x517710: "public: long __cdecl CProgram::SetupRules(void) __ptr64" ?SetupRules@CProgram@@QEAAJXZ
0x443058: "umod(x,x) -> 0" ??_C@_0P@HFJBACHA@umod?$CIx?0x?$CJ?5?9?$DO?50?$AA@
0x47CB30: "public: virtual void * __ptr64 __cdecl CNodeDecl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeDecl@@UEAAPEAXI@Z
0x4478A4: "oC" ??_C@_02JIGBLGDG@oC?$AA@
0x439E30: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x44B0D0: "SV_Position cannot be constinter" ??_C@_0CC@MNEAIAGB@SV_Position?5cannot?5be?5constinter@
0x4468A0: "Internal error: invalid read of " ??_C@_0DI@EAJEBNNC@Internal?5error?3?5invalid?5read?5of?5@
0x5A09D0: "protected: virtual long __cdecl C30Program::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@C30Program@@MEAAJKKPEAVCArgument@@@Z
0x44AF60: "texture2DMS cannot be more then " ??_C@_0CM@EPCGJLAD@texture2DMS?5cannot?5be?5more?5then?5@
0x5CB330: "__cdecl ValidateImageBase" _ValidateImageBase
0x49E9F0: "protected: void __cdecl CParse::ComputeExprSize(class CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@@IEAAXPEAVCNode@@@Z
0x448320: "invalid mask '%s'" ??_C@_0BC@OLOFEEHK@invalid?5mask?5?8?$CFs?8?$AA@
0x448100: "'%s' is not a valid instruction " ??_C@_0DH@CMLFLCOE@?8?$CFs?8?5is?5not?5a?5valid?5instruction?5@
0x445C80: "eval literal bieq" ??_C@_0BC@JBOAGMH@eval?5literal?5bieq?$AA@
0x512350: "long __cdecl checkumul(unsigned __int64,unsigned __int64)" ?checkumul@@YAJ_K0@Z
0x43EDC0: "RestartStrip" ??_C@_0N@CDMDBLGF@RestartStrip?$AA@
0x5749E0: "protected: long __cdecl CShaderProgram::FoldBreak(bool) __ptr64" ?FoldBreak@CShaderProgram@@IEAAJ_N@Z
0x440618: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x439E38: "int" ??_C@_03JBIPMCLC@int?$AA@
0x440300: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x443FE0: "A * B for boolean A & B -> AND A" ??_C@_0CE@EOFOKMLM@A?5?$CK?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5AND?5A@
0x4472D8: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x43E548: "internal error: unassociated ret" ??_C@_0CE@HPILGNJ@internal?5error?3?5unassociated?5ret@
0x50C980: "long __cdecl SFPS_MovcLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4013F0: IID_IUnknown
0x43B3A8: " linear noperspective centroid " ??_C@_0CA@GOIDKKGG@?5linear?5noperspective?5centroid?5?$AA@
0x447684: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x44FBC8: "When code ends in subroutine def" ??_C@_0DP@KKFBHKGC@When?5code?5ends?5in?5subroutine?5def@
0x4474E0: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x57CAC0: "protected: long __cdecl CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@@IEAAJXZ
0x439FF8: "// Resource Bindings:
" ??_C@_0BH@NIDBMJFB@?1?1?5Resource?5Bindings?3?6?$AA@
0x443868: "Legacy NOT (A || A) => NOT A" ??_C@_0BN@NPGAAJBG@Legacy?5NOT?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5NOT?5A?$AA@
0x47C540: "public: virtual void __cdecl CNodeArray::Print(void)const __ptr64" ?Print@CNodeArray@@UEBAXXZ
0x445A00: "evaluate range ge" ??_C@_0BC@JEBCBLNF@evaluate?5range?5ge?$AA@
0x507E40: "public: static unsigned int __cdecl CInstruction::GetCompatibleCompareOp(unsigned int,unsigned int)" ?GetCompatibleCompareOp@CInstruction@@SAIII@Z
0x43D938: "Invalid assignment index (%u). M" ??_C@_0DG@OMFJJGNC@Invalid?5assignment?5index?5?$CI?$CFu?$CJ?4?5M@
0x443F60: "imul one reduces to no-op mov" ??_C@_0BO@BILAJHEA@imul?5one?5reduces?5to?5no?9op?5mov?$AA@
0x440A08: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x43B448: "_texture1d" ??_C@_0L@BMHPBAN@_texture1d?$AA@
0x4503F0: "Unrecognized instruction or inst" ??_C@_0EG@GIEBBNFG@Unrecognized?5instruction?5or?5inst@
0x4509C0: "__cdecl _real@3f91df46a2529d39" __real@3f91df46a2529d39
0x47CD70: "public: virtual class CNodeDecl * __ptr64 __cdecl CNodeDecl::Copy(unsigned int)const __ptr64" ?Copy@CNodeDecl@@UEBAPEAV1@I@Z
0x43A308: "// c%-9d cb%-5d %9d %9d (" ??_C@_0BL@HPELCNHP@?1?1?5c?$CF?99d?5cb?$CF?95d?5?$CF9d?5?$CF9d?5?5?$CI?$AA@
0x57DA00: "protected: long __cdecl CShaderProgram::EmitDSY(void) __ptr64" ?EmitDSY@CShaderProgram@@IEAAJXZ
0x56A4E0: "protected: long __cdecl CShaderProgram::CombineConstants(class CPool * __ptr64,unsigned int,unsigned __int64,unsigned __int64,char,class CBank * __ptr64,bool,class CBank * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CombineConstants@CShaderProgram@@IEAAJPEAVCPool@@I_K1DPEAVCBank@@_NPEAPEAV3@PEAI5@Z
0x445E40: "eval literal ishr" ??_C@_0BC@GCJPEALN@eval?5literal?5ishr?$AA@
0x447CB0: "o_" ??_C@_02HOBGOLGL@o_?$AA@
0x551050: "public: long __cdecl CTokenize::GetToken(unsigned int,struct D3DTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@@QEAAJIPEAUD3DTOKEN@@@Z
0x464360: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchCastConstant(class CNode * __ptr64,class D3DXVector<struct D3D10Effects::SCompilerConstant> * __ptr64) __ptr64" ?CompileAssignment_MatchCastConstant@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAV?$D3DXVector@USCompilerConstant@D3D10Effects@@@@@Z
0x5102D0: "long __cdecl SFPS_UnaryIntMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x44E290: "Reference of undeclared output o" ??_C@_0HH@NGLLHOFN@Reference?5of?5undeclared?5output?5o@
0x43A0EC: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x43B300: " undefined " ??_C@_0M@HCPJPIGD@?5undefined?5?$AA@
0x44C140: "All GS input v[][] registers mus" ??_C@_0NJ@IEDCBGND@All?5GS?5input?5v?$FL?$FN?$FL?$FN?5registers?5mus@
0x4439C8: "movc(c,ignore,a) -> mov(a)" ??_C@_0BL@JKCOKJBA@movc?$CIc?0ignore?0a?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x43BC34: "ALL" ??_C@_03NIFPGLBG@ALL?$AA@
0x477720: "protected: long __cdecl CCompiler::EmitBoolOr(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolOr@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@11@Z
0x43F334: "public" ??_C@_06EOMAMIIF@public?$AA@
0x44256C: "e" ??_C@_01KGKMHCOC@e?$AA@
0x5994D0: "public: __cdecl CFXL10Program::CFXL10Program(void) __ptr64" ??0CFXL10Program@@QEAA@XZ
0x43BD28: "uint2x1" ??_C@_07JIHCJAAB@uint2x1?$AA@
0x448AA0: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x442550: "k" ??_C@_01DICPFPGM@k?$AA@
0x43B18C: "%.9g" ??_C@_04HBBHFDOE@?$CF?49g?$AA@
0x439FEC: "// }
" ??_C@_05PNKCONNN@?1?1?5?$HN?6?$AA@
0x43B5B0: ", mode_comparison" ??_C@_0BC@MPNHEFJG@?0?5mode_comparison?$AA@
0x446950: "internal error: legacy preshader" ??_C@_0EN@BGBIBBDF@internal?5error?3?5legacy?5preshader@
0x43A334: " INT" ??_C@_04LKNDAIML@?5INT?$AA@
0x43F710: "alternate cases for 'pass' are d" ??_C@_0DJ@INJKJLMD@alternate?5cases?5for?5?8pass?8?5are?5d@
0x555A30: "protected: void __cdecl CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@@IEAAXPEBDZZ
0x48EE90: "protected: class CNode * __ptr64 __cdecl CParse::TypeDecl(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?TypeDecl@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x43B020: "reserved0" ??_C@_09KPHEBIGN@reserved0?$AA@
0x445788: "eval literal not" ??_C@_0BB@JCMKENLM@eval?5literal?5not?$AA@
0x5011D0: "protected: virtual long __cdecl CD3D10Program::EmitInstructions(void) __ptr64" ?EmitInstructions@CD3D10Program@@MEAAJXZ
0x43FC5C: "token" ??_C@_05JMKJMOPH@token?$AA@
0x443DB0: "cmp(cmp(a, 0, 1), b, c) -> cmp(a" ??_C@_0CG@HPNBLCKN@cmp?$CIcmp?$CIa?0?50?0?51?$CJ?0?5b?0?5c?$CJ?5?9?$DO?5cmp?$CIa@
0x439F78: "// Buffer Definitions:
" ??_C@_0BJ@FBILCHLN@?1?1?5Buffer?5Definitions?3?5?6?$AA@
0x449430: "clip must be performed from a fl" ??_C@_0DO@KBOOBNKD@clip?5must?5be?5performed?5from?5a?5fl@
0x443780: "return(a,bine(x,0)) -> return(a," ??_C@_0CD@EIIPGNHF@return?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5return?$CIa?0@
0x43E1E0: "'%s': stream input parameter '%s" ??_C@_0DO@CDCFDNHG@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x443028: "shift of communtiive inputs" ??_C@_0BM@HBJEHKOK@shift?5of?5communtiive?5inputs?$AA@
0x53C080: "private: bool __cdecl CProgram::CanVectorize_IsSameRegister(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?CanVectorize_IsSameRegister@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x47C550: "public: virtual void * __ptr64 __cdecl CNodeProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeProgram@@UEAAPEAXI@Z
0x442648: "SV_ClipDistance" ??_C@_0BA@PDLPCOPC@SV_ClipDistance?$AA@
0x442BC8: "eval atan" ??_C@_09NJNOPGI@eval?5atan?$AA@
0x44B128: "invalid semantic '%s' on pixel s" ??_C@_0CN@GBNGCAJH@invalid?5semantic?5?8?$CFs?8?5on?5pixel?5s@
0x43F4B0: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x4EE8F0: "protected: long __cdecl Util::Vector<unsigned __int64,class Util::NewDeleteObjectTraits<unsigned __int64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@_KV?$NewDeleteObjectTraits@_K@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x445FD0: "eval umod with known range" ??_C@_0BL@KLIGLANE@eval?5umod?5with?5known?5range?$AA@
0x43E9F8: "const CNodeProgram::`vftable'" ??_7CNodeProgram@@6B@
0x442574: "xrai" ??_C@_04MMGDLKAC@xrai?$AA@
0x4012C8: "__cdecl _imp_log" __imp_log
0x493A90: "protected: unsigned int __cdecl CParse::PrintType(char * __ptr64,unsigned int,class CNode const * __ptr64) __ptr64" ?PrintType@CParse@@IEAAIPEADIPEBVCNode@@@Z
0x43E6C8: "invalid register specification, " ??_C@_0DM@OCFPKEKI@invalid?5register?5specification?0?5@
0x444A08: "imad match 2 (a + b+b)" ??_C@_0BH@GPFKGHOE@imad?5match?52?5?$CIa?5?$CL?5b?$CLb?$CJ?$AA@
0x401508: "#pragma warning (disable:%d)
" ??_C@_0BO@DCFFCJOE@?$CDpragma?5warning?5?$CIdisable?3?$CFd?$CJ?6?$AA@
0x401E50: "struct D3D_MATCHENTRY const * const g_CONTINUEBINE2CONTINUE_Match" ?g_CONTINUEBINE2CONTINUE_Match@@3QBUD3D_MATCHENTRY@@B
0x5DC590: "class D3D10ShaderReflection::CInvalidSRConstantBuffer D3D10ShaderReflection::g_InvalidSRConstantBuffer" ?g_InvalidSRConstantBuffer@D3D10ShaderReflection@@3VCInvalidSRConstantBuffer@1@A
0x47C540: "public: virtual void __cdecl CNodeAsmRegister::Print(void)const __ptr64" ?Print@CNodeAsmRegister@@UEBAXXZ
0x580140: "protected: virtual long __cdecl CD3D10Program::ConstrainPortsArgumentTest(class CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CD3D10Program@@MEAAJPEAVCInstruction@@I@Z
0x558DA4: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DX10Core@@UEAAPEAXI@Z
0x5218A0: "private: void __cdecl CProgram::RemoveDeadCode_Reference(class CArgument * __ptr64,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@@AEAAXPEAVCArgument@@I@Z
0x59D440: "protected: virtual long __cdecl C30Program::Translate(void) __ptr64" ?Translate@C30Program@@MEAAJXZ
0x446C98: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x43B314: " %u" ??_C@_03BCEHIGGF@?5?$CFu?$AA@
0x44E460: "Relative indexing output registe" ??_C@_0KI@OIPMGDCL@Relative?5indexing?5output?5registe@
0x455DF0: "long __cdecl PrintComponent(struct SContext * __ptr64,enum D3D10_SB_4_COMPONENT_NAME)" ?PrintComponent@@YAJPEAUSContext@@W4D3D10_SB_4_COMPONENT_NAME@@@Z
0x55ED80: "public: long __cdecl CFragmentInfo::GetRegisterInfo(class CTErrors * __ptr64,class CFragmentConstants * __ptr64,struct D3DTOKEN * __ptr64,char const * __ptr64,class CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@@QEAAJPEAVCTErrors@@PEAVCFragmentConstants@@PEAUD3DTOKEN@@PEBDPEAVCNode@@PEAK55@Z
0x43A91C: "a%u" ??_C@_03DBOPLJDN@a?$CFu?$AA@
0x4F0C10: "public: long __cdecl CArgument::CheckApplyIntRange(struct _D3D_RULES * __ptr64,__int64,__int64) __ptr64" ?CheckApplyIntRange@CArgument@@QEAAJPEAU_D3D_RULES@@_J1@Z
0x4B58E0: "protected: long __cdecl CCompiler::EmitIntrinsic(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,bool) __ptr64" ?EmitIntrinsic@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@_N@Z
0x441420: "SV_PrimitiveId" ??_C@_0P@KANIPDMD@SV_PrimitiveId?$AA@
0x43E980: "const CNodeToken::`vftable'" ??_7CNodeToken@@6B@
0x43B850: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x44ABF8: "internal error: scalar instructi" ??_C@_0DI@CAINPAEH@internal?5error?3?5scalar?5instructi@
0x5A9400: "protected: virtual long __cdecl CD3D10Program::InitCaps(void) __ptr64" ?InitCaps@CD3D10Program@@MEAAJXZ
0x43B00C: "bem" ??_C@_03NBNLADEK@bem?$AA@
0x4474CC: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x43AF28: "texbeml" ??_C@_07OKHFAMNG@texbeml?$AA@
0x4F0E00: "public: long __cdecl CArgument::CheckApplyIntMask(struct _D3D_RULES * __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?CheckApplyIntMask@CArgument@@QEAAJPEAU_D3D_RULES@@_K1@Z
0x4713A0: "protected: long __cdecl CCompiler::MakeTextureFromSampler(class CNode * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?MakeTextureFromSampler@CCompiler@@IEAAJPEAVCNode@@PEAVCArgument@@PEAPEAV3@@Z
0x4FFF90: "public: virtual void * __ptr64 __cdecl CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@@UEAAPEAXI@Z
0x447C60: "constant register address out of" ??_C@_0EN@EDDHNMBH@constant?5register?5address?5out?5of@
0x440288: "'%s': invalid shader target/usag" ??_C@_0CC@EPDCJFKH@?8?$CFs?8?3?5invalid?5shader?5target?1usag@
0x43F0A0: "asint" ??_C@_05HMNDPKON@asint?$AA@
0x40141C: "fx_4_0" ??_C@_06BACILOGA@fx_4_0?$AA@
0x5996D0: "protected: virtual long __cdecl CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@@MEAAJXZ
0x47D910: "public: virtual void * __ptr64 __cdecl CNodeArray::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeArray@@UEAAPEAXI@Z
0x5B9480: "protected: long __cdecl CD3D10Program::GatherDebugInputData(void) __ptr64" ?GatherDebugInputData@CD3D10Program@@IEAAJXZ
0x4EA200: "public: long __cdecl CSwitchInfo::ScanParseNodes(void) __ptr64" ?ScanParseNodes@CSwitchInfo@@QEAAJXZ
0x43B610: "// Pixel Shader runs at sample f" ??_C@_0CK@OIAPOKDO@?1?1?5Pixel?5Shader?5runs?5at?5sample?5f@
0x446498: "generate floating point special " ??_C@_0DA@NJHBPDAI@generate?5floating?5point?5special?5@
0x4010B8: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x58C880: "protected: virtual long __cdecl CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@@MEAAJXZ
0x49E640: "protected: int __cdecl CParse::IsPartiallyLiteral(class CNode const * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@@IEAAHPEBVCNode@@@Z
0x57B220: "protected: bool __cdecl CShaderProgram::CombineSwitches_IsSameArg(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?CombineSwitches_IsSameArg@CShaderProgram@@IEAA_NPEAVCArgument@@0@Z
0x448490: "only one address register refere" ??_C@_0FA@OOIKMLNO@only?5one?5address?5register?5refere@
0x439E28: "void" ??_C@_04GKJNKENE@void?$AA@
0x478330: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetBoolOne(void) __ptr64" ?GetBoolOne@CCompiler@@IEAAPEAVCArgument@@XZ
0x44F080: "sample/_l/_d requires resource d" ??_C@_0IB@JHOJDEAG@sample?1_l?1_d?5requires?5resource?5d@
0x4012A8: "__cdecl _imp_cos" __imp_cos
0x43A0E8: "3d" ??_C@_02CHACNDIH@3d?$AA@
0x583B80: "protected: long __cdecl CShaderProgram::Assure(unsigned long) __ptr64" ?Assure@CShaderProgram@@IEAAJK@Z
0x44A198: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x44FC80: "%s signature parameter %s (1-bas" ??_C@_0GA@EHDEGFOG@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x4011C8: "__cdecl _imp__strnicmp" __imp__strnicmp
0x450928: "const CD3D10GeometryShaderValidator::`vftable'" ??_7CD3D10GeometryShaderValidator@@6B@
0x401190: "__cdecl _imp__strdup" __imp__strdup
0x450998: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x5B61F0: "protected: long __cdecl CD3D10Program::EmitEMITARG(void) __ptr64" ?EmitEMITARG@CD3D10Program@@IEAAJXZ
0x43A0D0: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x5B4DE0: "protected: long __cdecl CD3D10Program::EmitCOS(void) __ptr64" ?EmitCOS@CD3D10Program@@IEAAJXZ
0x43A84C: " %s" ??_C@_06PBOFDCCP@?5?5?5?5?$CFs?$AA@
0x43E570: "Structure being emitted has elem" ??_C@_0DO@JDMNOCOK@Structure?5being?5emitted?5has?5elem@
0x504F10: "public: static bool __cdecl CInstruction::IsSamplerOp(unsigned int)" ?IsSamplerOp@CInstruction@@SA_NI@Z
0x405190: "struct D3D_MATCHENTRY const * const g_LERPc_Match" ?g_LERPc_Match@@3QBUD3D_MATCHENTRY@@B
0x4423E8: "invalid function call" ??_C@_0BG@KEEBMFGL@invalid?5function?5call?$AA@
0x4533D0: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x445858: "eval utof with known range" ??_C@_0BL@COPOCOCB@eval?5utof?5with?5known?5range?$AA@
0x444A20: "iflt(-a^2,a^2) -> ifne(a,0)" ??_C@_0BM@HOGIBJPL@iflt?$CI?9a?$FO2?0a?$FO2?$CJ?5?9?$DO?5ifne?$CIa?00?$CJ?$AA@
0x57E2F0: "protected: long __cdecl CShaderProgram::EmitANDIFBOOL(bool) __ptr64" ?EmitANDIFBOOL@CShaderProgram@@IEAAJ_N@Z
0x43FB98: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x446870: "Internal error: unpredicated end" ??_C@_0CJ@DBALDBCE@Internal?5error?3?5unpredicated?5end@
0x5CB18C: "__cdecl isnan" _isnan
0x44D680: "primitiveID already declared for" ??_C@_0EJ@DKEMEMAI@primitiveID?5already?5declared?5for@
0x43F4C0: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x477690: "protected: long __cdecl CCompiler::EmitBoolAnd(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitBoolAnd@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@11@Z
0x5C3D10: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10GeometryShaderValidator@@MEAAXXZ
0x4944D0: "protected: class CNode * __ptr64 __cdecl CParse::ScalarExpr(enum _D3DCOMPONENT_TYPE,unsigned int,double,struct D3DTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@@IEAAPEAVCNode@@W4_D3DCOMPONENT_TYPE@@INPEAUD3DTOKEN@@@Z
0x43EF64: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x44BC10: "Invalid index dimension %d for r" ??_C@_0IN@FDOFKNEB@Invalid?5index?5dimension?5?$CFd?5for?5r@
0x5C8A20: "protected: bool __cdecl CD3D10PixelShaderValidator::CurrFlowIsVarying(void) __ptr64" ?CurrFlowIsVarying@CD3D10PixelShaderValidator@@IEAA_NXZ
0x550390: "public: void __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionVariable>::Empty(void) __ptr64" ?Empty@?$D3DXVector@VCShaderReflectionVariable@D3D10ShaderReflection@@@@QEAAXXZ
0x5DAED0: "struct D3D_SEMANTIC * g_20InputOutput" ?g_20InputOutput@@3PAUD3D_SEMANTIC@@A
0x4431C0: "integer negate modifier match" ??_C@_0BO@JJNFCPNK@integer?5negate?5modifier?5match?$AA@
0x450EA0: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x43AFA0: "texm3x3tex" ??_C@_0L@DIAEELDK@texm3x3tex?$AA@
0x43ED38: "SampleCmp" ??_C@_09GKLNLLCO@SampleCmp?$AA@
0x55C98C: "long __cdecl D3D10Effects::GetShader10Version(char const * __ptr64,unsigned long,unsigned long * __ptr64)" ?GetShader10Version@D3D10Effects@@YAJPEBDKPEAK@Z
0x544D40: "protected: long __cdecl CProgram::CompactPool_Process(struct _D3DCP_DATA * __ptr64,bool) __ptr64" ?CompactPool_Process@CProgram@@IEAAJPEAU_D3DCP_DATA@@_N@Z
0x446B20: "const D3D10ShaderReflection::CShaderReflection::`vftable'{for `ID3D10ShaderReflection1'}" ??_7CShaderReflection@D3D10ShaderReflection@@6BID3D10ShaderReflection1@@@
0x43A390: "// Target Reg " ??_C@_0EC@EPGLGPGP@?1?1?5Target?5Reg?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5@
0x5A5210: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputDecl2D(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x54F320: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetBitwiseInstructionCount(unsigned int * __ptr64) __ptr64" ?GetBitwiseInstructionCount@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAI@Z
0x4529C0: "long __cdecl D3DGetCodeDebugInfo(void const * __ptr64,unsigned __int64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DGetCodeDebugInfo@@YAJPEBX_KPEAPEAUID3D10Blob@@@Z
0x43F468: "template" ??_C@_08FJNLKCPH@template?$AA@
0x444ED8: "evaluate literal log" ??_C@_0BF@OGEMPDFO@evaluate?5literal?5log?$AA@
0x4EFC00: "public: long __cdecl CArgument::ApplyRange(class CRange * __ptr64) __ptr64" ?ApplyRange@CArgument@@QEAAJPEAVCRange@@@Z
0x44BDE0: "Index Dimension %d's relative ad" ??_C@_0KF@EBADLJOL@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x53A210: "protected: long __cdecl CProgram::SimplifyAddressesIPA(void) __ptr64" ?SimplifyAddressesIPA@CProgram@@IEAAJXZ
0x5CAFC8: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x4463C8: "eval or arg flags" ??_C@_0BC@NPCBPCLO@eval?5or?5arg?5flags?$AA@
0x447198: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x446F58: "D3D10_COMPILER" ??_C@_0P@GJNMMKGL@D3D10_COMPILER?$AA@
0x448DF0: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x441350: "Interface" ??_C@_09JKPGEJCH@Interface?$AA@
0x43EF28: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x401178: "__cdecl _imp__initterm" __imp__initterm
0x5CB150: "__cdecl controlfp" _controlfp
0x5A4320: "public: virtual long __cdecl CFXLProgram::IndexSemantic(class CArgument * __ptr64,bool) __ptr64" ?IndexSemantic@CFXLProgram@@UEAAJPEAVCArgument@@_N@Z
0x43BCD0: "uint4x4" ??_C@_07MAGODLJI@uint4x4?$AA@
0x43A350: ")
" ??_C@_02MNMNLDAI@?$CJ?6?$AA@
0x43C050: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x57D2A0: "protected: long __cdecl CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@@IEAAJXZ
0x445328: "evaluate range ftob" ??_C@_0BE@LHKPPANG@evaluate?5range?5ftob?$AA@
0x450AB0: "__cdecl _real@41dfffffffc00000" __real@41dfffffffc00000
0x4EF210: "public: class CArgument * __ptr64 __cdecl CInstruction::FindInputForOutput(class CArgument * __ptr64) __ptr64" ?FindInputForOutput@CInstruction@@QEAAPEAVCArgument@@PEAV2@@Z
0x4509B0: "__stdcall _real" __real@4008000000000000
0x43DE90: "packoffset cannot have a target " ??_C@_0CK@HJPJLEAP@packoffset?5cannot?5have?5a?5target?5@
0x43B1DC: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x43C030: "MIPLODBIAS" ??_C@_0L@OFAABIFB@MIPLODBIAS?$AA@
0x47C540: "public: virtual void __cdecl CNodeStateBlockFunctionCall::Print(void)const __ptr64" ?Print@CNodeStateBlockFunctionCall@@UEBAXXZ
0x43F188: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x445310: "evaluate range ftou" ??_C@_0BE@LCCMHEEA@evaluate?5range?5ftou?$AA@
0x439FC0: " [unused]" ??_C@_09DFLIKCAH@?5?$FLunused?$FN?$AA@
0x448BE8: "maximum cbuffer exceeded. target" ??_C@_0CO@IJJMPMOI@maximum?5cbuffer?5exceeded?4?5target@
0x43F208: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x448550: "relative addressing of predicate" ??_C@_0EK@NBDIIGO@relative?5addressing?5of?5predicate@
0x43CAD0: "DX9 state '%s' is not supported " ??_C@_0EM@EBKEMECH@DX9?5state?5?8?$CFs?8?5is?5not?5supported?5@
0x43FB40: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x44EAC0: "Index Dimension %d's relative ad" ??_C@_0LF@CEJBANNO@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x44A048: "BlendIndices" ??_C@_0N@GGKBKPBI@BlendIndices?$AA@
0x442498: "D3D10_SHADER_PREFER_FLOW_CONTROL" ??_C@_0CB@BALAKIIN@D3D10_SHADER_PREFER_FLOW_CONTROL@
0x43C984: "Pass" ??_C@_04NAPBKLHD@Pass?$AA@
0x447664: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x43B2D0: " pointlist " ??_C@_0M@DLLBKPGJ@?5pointlist?5?$AA@
0x43AC70: "cull_distance" ??_C@_0O@OIACMBOB@cull_distance?$AA@
0x44C420: "Named register components cannot" ??_C@_0JH@JNKJLDO@Named?5register?5components?5cannot@
0x447578: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x43A7C4: " vPos" ??_C@_05LDJHOHIP@?5vPos?$AA@
0x402AD0: "struct D3D_MATCHENTRY const * const g_IFGEIdent_Match" ?g_IFGEIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x52D070: "protected: bool __cdecl CProgram::HasReferenceVec(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?HasReferenceVec@CProgram@@IEAA_NPEAVCArgument@@PEAPEAV2@I@Z
0x443160: "min of positive value to saturat" ??_C@_0DB@CNIJFJDK@min?5of?5positive?5value?5to?5saturat@
0x505720: "public: static bool __cdecl CInstruction::IsFlowControlOp(unsigned int)" ?IsFlowControlOp@CInstruction@@SA_NI@Z
0x43AEE8: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x43FBF8: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x441038: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x5B02F0: "protected: long __cdecl CD3D10Program::EmitSAMPLE(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x564200: "long __cdecl GenMad(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenMad@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x492890: "protected: int __cdecl CParse::IsSupportedCast(class CNode const * __ptr64,class CNode const * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@@IEAAHPEBVCNode@@0H@Z
0x5DC580: "class D3D10ShaderReflection::CInvalidSRType D3D10ShaderReflection::g_InvalidSRType" ?g_InvalidSRType@D3D10ShaderReflection@@3VCInvalidSRType@1@A
0x5DC588: "class D3D10ShaderReflection::CInvalidSRVariable D3D10ShaderReflection::g_InvalidSRVariable" ?g_InvalidSRVariable@D3D10ShaderReflection@@3VCInvalidSRVariable@1@A
0x439F74: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x43BC40: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x43EE74: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x5BC480: "long __cdecl ReportMessageStr(char * __ptr64 * __ptr64,char * __ptr64 const,...)" ?ReportMessageStr@@YAJPEAPEADQEADZZ
0x43E4A0: "maxvertexcount" ??_C@_0P@FFELHENO@maxvertexcount?$AA@
0x47DE70: "public: virtual __cdecl CNodeFunction::~CNodeFunction(void) __ptr64" ??1CNodeFunction@@UEAA@XZ
0x4987A0: "protected: class CNode * __ptr64 __cdecl CParse::CompileExpr(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,unsigned int,int) __ptr64" ?CompileExpr@CParse@@IEAAPEAVCNode@@PEAV2@00IH@Z
0x5903C0: "protected: virtual long __cdecl CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@@MEAAJXZ
0x442F70: "FRC of add with integer can bypa" ??_C@_0CH@MKBGFMIM@FRC?5of?5add?5with?5integer?5can?5bypa@
0x445C98: "eval literal bine" ??_C@_0BC@CLOFDOHD@eval?5literal?5bine?$AA@
0x4488E0: "Duplicate non-system value seman" ??_C@_0DK@HLOABGEN@Duplicate?5non?9system?5value?5seman@
0x4436D0: "vectorize tunnel through mul" ??_C@_0BN@GINPGDFF@vectorize?5tunnel?5through?5mul?$AA@
0x4474EC: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x446C78: "Unable to create warning string" ??_C@_0CA@KEHFGHMI@Unable?5to?5create?5warning?5string?$AA@
0x447A60: "BLENDWEIGHT" ??_C@_0M@NKNBBMD@BLENDWEIGHT?$AA@
0x47B7E0: "public: long __cdecl CProgram::ScratchPtr<class CArgument * __ptr64>::Initialize(unsigned int) __ptr64" ?Initialize@?$ScratchPtr@PEAVCArgument@@@CProgram@@QEAAJI@Z
0x47C540: "public: virtual void __cdecl CNode::Print(void)const __ptr64" ?Print@CNode@@UEBAXXZ
0x5DB080: "struct D3D_SEMANTIC * g_20PSOutput" ?g_20PSOutput@@3PAUD3D_SEMANTIC@@A
0x539020: "private: long __cdecl CProgram::SimplifyPredicates_SimplifySwitch(class CInstruction * __ptr64) __ptr64" ?SimplifyPredicates_SimplifySwitch@CProgram@@AEAAJPEAVCInstruction@@@Z
0x43EF54: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x43B12C: "_depth" ??_C@_06OAFKINBB@_depth?$AA@
0x561CB0: "protected: unsigned long __cdecl CAssembler::DecodeMask(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@@IEAAKPEAUD3DTOKEN@@@Z
0x43B57C: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x43B090: "_position" ??_C@_09KNPAJLBI@_position?$AA@
0x401F40: "struct D3D_MATCHENTRY const * const g_RETURNBINE2RETURN_Match" ?g_RETURNBINE2RETURN_Match@@3QBUD3D_MATCHENTRY@@B
0x43B6A0: "%s %s[%d] =
{
" ??_C@_0BA@BPMLFINB@?$CFs?5?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x447AF0: "DIFFUSE" ??_C@_07PHAMEMIK@DIFFUSE?$AA@
0x43F038: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x450950: "const CD3D10PixelShaderValidator::`vftable'" ??_7CD3D10PixelShaderValidator@@6B@
0x43AF18: "texkill" ??_C@_07KMHBLLCI@texkill?$AA@
0x5A0C10: "protected: virtual long __cdecl C30Program::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@C30Program@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x447644: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x552660: "int __cdecl d3d10tok_parse(class CPreProcessor * __ptr64)" ?d3d10tok_parse@@YAHPEAVCPreProcessor@@@Z
0x43AD98: " ps_%u_%u
" ??_C@_0O@DOICLFLG@?5?5?5?5ps_?$CFu_?$CFu?6?$AA@
0x444D58: "endif int, int -> int" ??_C@_0BG@NKHKGCIK@endif?5int?0?5int?5?9?$DO?5int?$AA@
0x45F100: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseConstantBuffer(class CNodeDecl * __ptr64,int) __ptr64" ?ParseConstantBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@@H@Z
0x43B150: "_lt" ??_C@_03EHELLBKB@_lt?$AA@
0x401B80: "struct D3D_MATCHENTRY const * const g_CONTINUEBIEQ2CONTINUEN_Match" ?g_CONTINUEBIEQ2CONTINUEN_Match@@3QBUD3D_MATCHENTRY@@B
0x44C4C0: "Output index range defined from " ??_C@_0FN@LKDIINOM@Output?5index?5range?5defined?5from?5@
0x43F620: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x5284C0: "public: long __cdecl CProgram::PrintWithHeader(unsigned int,char const * __ptr64,...) __ptr64" ?PrintWithHeader@CProgram@@QEAAJIPEBDZZ
0x44A3D0: "VOID" ??_C@_04KGKHEGKM@VOID?$AA@
0x442D88: "bool multiply chain reduction" ??_C@_0BO@NGKINBLK@bool?5multiply?5chain?5reduction?$AA@
0x467D30: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeNumericInitializers(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeNumericInitializers@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@PEAI@Z
0x401690: "ps_4_1" ??_C@_06GHPKNGBG@ps_4_1?$AA@
0x441938: "texcube instructions cannot have" ??_C@_0DB@BGFCELGD@texcube?5instructions?5cannot?5have@
0x4915E0: "protected: long __cdecl CParse::PopUsageType(void) __ptr64" ?PopUsageType@CParse@@IEAAJXZ
0x446A40: "$Invalid" ??_C@_08GFPOHABG@$Invalid?$AA@
0x438150: "public: static unsigned __int64 const * const CNode::s_uNodeSizes" ?s_uNodeSizes@CNode@@2QB_KB
0x580140: "protected: virtual long __cdecl CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@@MEAAJXZ
0x443358: "Use replicate swizzles to squish" ??_C@_0DA@FGAPANPD@Use?5replicate?5swizzles?5to?5squish@
0x440080: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x448648: "Microsoft (R) D3DX9 Shader Assem" ??_C@_0DD@KIKHBNAI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Assem@
0x446C28: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x546600: "private: long __cdecl CProgram::ReorderInstructions(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@@AEAAJPEAVCInstruction@@PEAPEAV2@PEAI@Z
0x57F440: "protected: long __cdecl CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@@IEAAJXZ
0x43B968: "DEST_ALPHA" ??_C@_0L@MALFDAFE@DEST_ALPHA?$AA@
0x4440B8: "movc(false,b,c) -> mov(c)" ??_C@_0BK@GLBGCKMP@movc?$CIfalse?0b?0c?$CJ?5?9?$DO?5mov?$CIc?$CJ?$AA@
0x401750: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x43B1B8: " // " ??_C@_05NGJEOOHJ@?5?5?1?1?5?$AA@
0x43A9F8: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x57B360: "protected: long __cdecl CShaderProgram::CombineSwitches(unsigned int) __ptr64" ?CombineSwitches@CShaderProgram@@IEAAJI@Z
0x5A0420: "protected: virtual long __cdecl C30Program::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@@MEAAJPEAVCArgument@@PEAK@Z
0x537A00: "private: long __cdecl CProgram::PropagatePredicates_TravelAddresses(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?PropagatePredicates_TravelAddresses@CProgram@@AEAAJPEAVCArgument@@0@Z
0x445400: "generate floating point special " ??_C@_0CP@CECIPNCA@generate?5floating?5point?5special?5@
0x43BC98: "bool2x3" ??_C@_07CECGPAGN@bool2x3?$AA@
0x44C9C0: "Indexable temp register index, [" ??_C@_0FJ@IIHPCOAK@Indexable?5temp?5register?5index?0?5?$FL@
0x450330: "Output signature does not specif" ??_C@_0GF@GEFJMDGC@Output?5signature?5does?5not?5specif@
0x40168C: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x402170: "struct D3D_MATCHENTRY const * const g_SAT1_Match" ?g_SAT1_Match@@3QBUD3D_MATCHENTRY@@B
0x441F20: "can't flatten with flow control " ??_C@_0EF@DGGBBMHF@can?8t?5flatten?5with?5flow?5control?5@
0x43F01C: "N" ??_C@_01NANMIPIL@N?$AA@
0x442A08: "Eval range add pos flag if range" ??_C@_0DA@PDGDAPID@Eval?5range?5add?5pos?5flag?5if?5range@
0x47D9D0: "public: virtual int __cdecl CNodeArray::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeArray@@UEBAHPEBVCNode@@@Z
0x444160: "movc(a, and(b, c), 0) -> and(and" ??_C@_0CL@KLMBEMPB@movc?$CIa?0?5and?$CIb?0?5c?$CJ?0?50?$CJ?5?9?$DO?5and?$CIand@
0x4453D0: "generate floating point special " ??_C@_0CP@DPOJONCD@generate?5floating?5point?5special?5@
0x4471F0: "once" ??_C@_04KLFNICNF@once?$AA@
0x43C0C8: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x443F20: "Integer addition negative identi" ??_C@_0CF@IIOGPFNG@Integer?5addition?5negative?5identi@
0x47BFD0: "public: virtual void __cdecl CNodeList::Validate(void)const __ptr64" ?Validate@CNodeList@@UEBAXXZ
0x4011F8: "__cdecl _imp__clearfp" __imp__clearfp
0x447B40: "Invalid input register '%s' spec" ??_C@_0CG@NCKHPBIL@Invalid?5input?5register?5?8?$CFs?8?5spec@
0x401308: "__cdecl _imp_floorf" __imp_floorf
0x43AE38: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x445D88: "eval literal imin" ??_C@_0BC@DFOMFHHL@eval?5literal?5imin?$AA@
0x4420B0: "can't force branch with gradient" ??_C@_0CC@MGDKHDCG@can?8t?5force?5branch?5with?5gradient@
0x4442D8: "movc(a,b,b) -> mov(b)" ??_C@_0BG@IPOFFOIL@movc?$CIa?0b?0b?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x57D930: "protected: long __cdecl CShaderProgram::EmitDSX(void) __ptr64" ?EmitDSX@CShaderProgram@@IEAAJXZ
0x44D260: "SGV must have scalar mask in dec" ??_C@_0EL@OBKPDMGE@SGV?5must?5have?5scalar?5mask?5in?5dec@
0x4438E0: "Legacy (!A + A) => 1 + B" ??_C@_0BJ@KHNLCOAN@Legacy?5?$CI?$CBA?5?$CL?5A?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x447520: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x5C4750: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x445918: "eval itob with some bits known" ??_C@_0BP@GNANCPNI@eval?5itob?5with?5some?5bits?5known?$AA@
0x4471D0: "'%s' : unknown pragma ignored" ??_C@_0BO@PJNFJJEC@?8?$CFs?8?5?3?5unknown?5pragma?5ignored?$AA@
0x43C9B0: "Blend" ??_C@_05BPEPCAMP@Blend?$AA@
0x440E98: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x5B3F60: "protected: long __cdecl CD3D10Program::EmitFTOB(void) __ptr64" ?EmitFTOB@CD3D10Program@@IEAAJXZ
0x56E8C0: "protected: long __cdecl CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@@IEAAJXZ
0x446F78: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x47C540: "public: virtual void __cdecl CNodeState::Print(void)const __ptr64" ?Print@CNodeState@@UEBAXXZ
0x4023F0: "struct D3D_MATCHENTRY const * const g_SAT2_Match" ?g_SAT2_Match@@3QBUD3D_MATCHENTRY@@B
0x4451A8: "evaluate range neg" ??_C@_0BD@KBJJIGKK@evaluate?5range?5neg?$AA@
0x5CA630: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Add(unsigned int const & __ptr64) __ptr64" ?Add@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x54E340: "public: __cdecl D3D10ShaderReflection::CShaderReflection::~CShaderReflection(void) __ptr64" ??1CShaderReflection@D3D10ShaderReflection@@QEAA@XZ
0x447CB8: "Invalid output register '%s' spe" ??_C@_0CH@EPGJGAHL@Invalid?5output?5register?5?8?$CFs?8?5spe@
0x43FD60: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x520630: "protected: long __cdecl CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@@IEAAJXZ
0x43DDB0: "ps_1_x is no longer supported; u" ??_C@_0FC@IBMIHCDD@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x439ED8: "PixelShader" ??_C@_0M@FCHPCNFJ@PixelShader?$AA@
0x448308: "invalid register '%s'" ??_C@_0BG@CDEBKFJO@invalid?5register?5?8?$CFs?8?$AA@
0x4416B0: "sampler array index must be a li" ??_C@_0EJ@DPKOJFLP@sampler?5array?5index?5must?5be?5a?5li@
0x43ED48: "SampleBias" ??_C@_0L@HHEIONOB@SampleBias?$AA@
0x47B530: "public: long __cdecl CCompiler::Error(class CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@@QEAAJPEBVCNode@@IPEBDZZ
0x5DDE30: "__cdecl _onexitend" __onexitend
0x4475B8: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x596470: "protected: virtual long __cdecl CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@@MEAAJXZ
0x444740: "positive sqrt(x*x) identity" ??_C@_0BM@PGKDNLGA@positive?5sqrt?$CIx?$CKx?$CJ?5identity?$AA@
0x43B65C: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x440948: "snorm half" ??_C@_0L@OEEGOMCG@snorm?5half?$AA@
0x562140: "protected: long __cdecl CAssembler::EmitInstruction(class CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@@IEAAJPEAVCNode@@@Z
0x5CB658: "__cdecl unlock" _unlock
0x4481E0: "positiont" ??_C@_09DLNJCEEH@positiont?$AA@
0x449C00: "internal error: no profile exist" ??_C@_0EA@CINGFJDM@internal?5error?3?5no?5profile?5exist@
0x5ADAF0: "protected: virtual long __cdecl CD3D10Program::EmitAddress(class D3D10ShaderBinary::COperandIndex * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitAddress@CD3D10Program@@MEAAJPEAVCOperandIndex@D3D10ShaderBinary@@PEAVCArgument@@@Z
0x445AF0: "generate floating point special " ??_C@_0CP@PFIEAAOA@generate?5floating?5point?5special?5@
0x4022B0: "struct D3D_MATCHENTRY const * const g_SAT3_Match" ?g_SAT3_Match@@3QBUD3D_MATCHENTRY@@B
0x57EC40: "protected: long __cdecl CShaderProgram::EmitLT(void) __ptr64" ?EmitLT@CShaderProgram@@IEAAJXZ
0x43F2E0: "noperspective" ??_C@_0O@IHOOLIGB@noperspective?$AA@
0x43AB90: "v" ??_C@_01MHEDDDHA@v?$AA@
0x44815C: "sat" ??_C@_03KFHHDCHE@sat?$AA@
0x43ABAC: "label" ??_C@_05IDCCNNGI@label?$AA@
0x5A6080: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE) __ptr64" ?EmitPSInputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@@Z
0x5CB694: RtlLookupFunctionEntry
0x445BB0: "generate floating point special " ??_C@_0DB@EGJGDHCN@generate?5floating?5point?5special?5@
0x43F140: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x43D420: "Stream output geometry shaders c" ??_C@_0FO@GKNBGPJJ@Stream?5output?5geometry?5shaders?5c@
0x44E140: "Reference of undeclared input or" ??_C@_0JG@JOPHONLL@Reference?5of?5undeclared?5input?5or@
0x5112C0: "long __cdecl SFPS_BinaryIntMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43BB20: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x43C190: "FRONTFACESTENCILPASS" ??_C@_0BF@KDOHGANJ@FRONTFACESTENCILPASS?$AA@
0x43F3A8: "register" ??_C@_08DHHIDNEP@register?$AA@
0x43BE90: "float1x4" ??_C@_08KKJAFFKM@float1x4?$AA@
0x4428A8: "Unsigned integer divide by zero" ??_C@_0CA@BIALICIP@Unsigned?5integer?5divide?5by?5zero?$AA@
0x446C54: "error" ??_C@_05KKCIMGE@error?$AA@
0x43C5F8: "DepthStencilView" ??_C@_0BB@LMDLMKPB@DepthStencilView?$AA@
0x401150: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x447AC8: "POSITIONT" ??_C@_09LCIBJLA@POSITIONT?$AA@
0x402CB0: "struct D3D_MATCHENTRY const * const g_IFEQIdent_Match" ?g_IFEQIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x44B760: "Expected component count of 0 fo" ??_C@_0FD@KNNEOCDC@Expected?5component?5count?5of?50?5fo@
0x43E678: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x447930: "integer constant register '%s' m" ??_C@_0FH@PHGMEDJN@integer?5constant?5register?5?8?$CFs?8?5m@
0x4479E0: "Sampler variable '%s' does not s" ??_C@_0GN@JFPDPGGN@Sampler?5variable?5?8?$CFs?8?5does?5not?5s@
0x4464C8: "internal error: invalid register" ??_C@_0CB@JCBIMGNN@internal?5error?3?5invalid?5register@
0x4FA520: "private: long __cdecl CProgram::RangeSequence(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?RangeSequence@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@1111@Z
0x441380: "internal error: failed generatin" ??_C@_0CN@DOEFPLJP@internal?5error?3?5failed?5generatin@
0x4FFCC0: "public: __cdecl CProgram::CProgram(void) __ptr64" ??0CProgram@@QEAA@XZ
0x5B5460: "protected: long __cdecl CD3D10Program::EmitUMOD(void) __ptr64" ?EmitUMOD@CD3D10Program@@IEAAJXZ
0x43B100: "_tessfactor" ??_C@_0M@BHICHDNE@_tessfactor?$AA@
0x44C8F0: "Too many temp registers declared" ??_C@_0FM@NCPHKMID@Too?5many?5temp?5registers?5declared@
0x4420D8: "can't flatten if statements that" ??_C@_0DG@HOAKDIFA@can?8t?5flatten?5if?5statements?5that@
0x55C440: "public: long __cdecl CDXBCBuilder::GetFinalDXBC(void * __ptr64,unsigned int * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?GetFinalDXBC@CDXBCBuilder@@QEAAJPEAXPEAIP6AXPEBEIPEAE@Z@Z
0x44F590: "endif statement doesn't match to" ??_C@_0GD@OPGNNALO@endif?5statement?5doesn?8t?5match?5to@
0x43AE4C: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x448208: "bx2" ??_C@_03PIAGHCPC@bx2?$AA@
0x5CB2E0: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x54EEF0: "public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::AddRef(void) __ptr64" ?AddRef@CShaderReflection@D3D10ShaderReflection@@UEAAKXZ
0x578C30: "protected: long __cdecl CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@@IEAAJXZ
0x43A7DC: "max" ??_C@_03LJAEFNNE@max?$AA@
0x43B6EC: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x440528: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x449650: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x466A30: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeType(struct D3D10Effects::SCompilerType * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeType@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerType@2@AEAVCDataBlockStore@@PEAI@Z
0x401028: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x47C4B0: "public: virtual class CNodeToken * __ptr64 __cdecl CNodeToken::Copy(unsigned int)const __ptr64" ?Copy@CNodeToken@@UEBAPEAV1@I@Z
0x576290: "protected: long __cdecl CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@@IEAAJXZ
0x446CC8: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x4477F0: "ID3D10Effect::ParseSODecl - inva" ??_C@_0DK@DFDLMMPP@ID3D10Effect?3?3ParseSODecl?5?9?5inva@
0x43A924: "oPos" ??_C@_04KOCLEBPE@oPos?$AA@
0x43A0C0: "sampler_c" ??_C@_09CLHHFHFG@sampler_c?$AA@
0x449840: "Noperspective interpolation usag" ??_C@_0DN@KJAJOKMB@Noperspective?5interpolation?5usag@
0x5525B0: "protected: unsigned int __cdecl CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@@IEAAIPEBDPEAUD3DTOKEN@@@Z
0x45D010: "public: __cdecl D3D10Effects::CEffectCompiler10::~CEffectCompiler10(void) __ptr64" ??1CEffectCompiler10@D3D10Effects@@QEAA@XZ
0x5BA460: "protected: long __cdecl CD3D10Program::EmitNames(bool,unsigned __int64,unsigned __int64,unsigned int * __ptr64) __ptr64" ?EmitNames@CD3D10Program@@IEAAJ_N_K1PEAI@Z
0x447078: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x512490: "long __cdecl SFPS_BinaryIntRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43AE88: "setp" ??_C@_04PHJACMLG@setp?$AA@
0x43BFC8: "SRGBTEXTURE" ??_C@_0M@JHOLBIKM@SRGBTEXTURE?$AA@
0x482540: "public: __cdecl CParse::~CParse(void) __ptr64" ??1CParse@@QEAA@XZ
0x441318: "AttrParams" ??_C@_0L@JLMOMNCN@AttrParams?$AA@
0x5284D0: "protected: virtual void __cdecl CProgram::GetArgumentName(class CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@@MEAAXPEAVCArgument@@PEADI@Z
0x43F4E0: "alternate cases for 'Texture1D' " ??_C@_0DO@KFONJANO@alternate?5cases?5for?5?8Texture1D?8?5@
0x43B1C0: ",%d" ??_C@_03LEIBKMN@?0?$CFd?$AA@
0x445CB0: "eval literal bult" ??_C@_0BC@GBHHCBCK@eval?5literal?5bult?$AA@
0x441158: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x5A7710: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputIndexingRangeDecl(unsigned int,unsigned int,unsigned int) __ptr64" ?EmitInputIndexingRangeDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIII@Z
0x480020: "public: virtual void * __ptr64 __cdecl CNodeRegister::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeRegister@@UEAAPEAXI@Z
0x443438: "Try to reduce known values to mo" ??_C@_0CD@DIKMEOPN@Try?5to?5reduce?5known?5values?5to?5mo@
0x43C5A0: "Texture2DMS" ??_C@_0M@DDDIMBLL@Texture2DMS?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@@UEAAPEAXI@Z
0x43F134: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x558F94: "char * __ptr64 __cdecl D3DX10Core::D3DX10StrDup(char const * __ptr64)" ?D3DX10StrDup@D3DX10Core@@YAPEADPEBD@Z
0x444C00: "generate unit flag for non speci" ??_C@_0DA@NMBLKLBK@generate?5unit?5flag?5for?5non?5speci@
0x57F050: "protected: long __cdecl CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@@IEAAJXZ
0x494870: "protected: class CNode * __ptr64 __cdecl CParse::ScalarExpr(class CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x501CE0: "public: long __cdecl CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@@QEAAJPEBD@Z
0x442BD8: "eval dsx" ??_C@_08PDBOFFHK@eval?5dsx?$AA@
0x4422E8: "SetDepthStencilState" ??_C@_0BF@OADJNGMC@SetDepthStencilState?$AA@
0x4410F8: "Couldn't cast expression to bool" ??_C@_0DJ@CDNMAFBC@Couldn?8t?5cast?5expression?5to?5bool@
0x445268: "evaluate range cos" ??_C@_0BD@HAMKAMPE@evaluate?5range?5cos?$AA@
0x48F210: "protected: class CNode * __ptr64 __cdecl CParse::AddCBuffer(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?AddCBuffer@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x43AD88: " vs_%u_%u
" ??_C@_0O@DDJMMFPB@?5?5?5?5vs_?$CFu_?$CFu?6?$AA@
0x5B6990: "protected: long __cdecl CD3D10Program::EmitBREAK(void) __ptr64" ?EmitBREAK@CD3D10Program@@IEAAJXZ
0x44BE90: "Index Dimension %d's relative ad" ??_C@_0LK@IBHEPKIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x445938: "eval utof with some bits known" ??_C@_0BP@LILOGOFB@eval?5utof?5with?5some?5bits?5known?$AA@
0x44C250: "Input index range defined from %" ??_C@_0FP@IHMFFEJM@Input?5index?5range?5defined?5from?5?$CF@
0x43C9D0: "DX9-style assignment syntax is d" ??_C@_0GK@DFPBDMGH@DX9?9style?5assignment?5syntax?5is?5d@
0x47C540: "public: virtual void __cdecl CNodeBuffer::Validate(void)const __ptr64" ?Validate@CNodeBuffer@@UEBAXXZ
0x448180: "pp" ??_C@_02HLHADHEL@pp?$AA@
0x4F0320: "public: long __cdecl CArgument::CheckApplyFloatRange(struct _D3D_RULES * __ptr64,double,double) __ptr64" ?CheckApplyFloatRange@CArgument@@QEAAJPEAU_D3D_RULES@@NN@Z
0x43F048: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x443590: "Addition of same argument is sam" ??_C@_0DD@CJEDCPDF@Addition?5of?5same?5argument?5is?5sam@
0x54F2E0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetMovcInstructionCount(unsigned int * __ptr64) __ptr64" ?GetMovcInstructionCount@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAI@Z
0x450BA8: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x449880: "Not all elements of SV_Position " ??_C@_0CN@HPNELBFI@Not?5all?5elements?5of?5SV_Position?5@
0x43E440: "'%s': Geometry shaders can't ret" ??_C@_0CL@NHJIBINE@?8?$CFs?8?3?5Geometry?5shaders?5can?8t?5ret@
0x4453A0: "generate floating point special " ??_C@_0CP@HDBCOEAL@generate?5floating?5point?5special?5@
0x47BCA0: "public: virtual class CNode * __ptr64 __cdecl CNode::Copy(unsigned int)const __ptr64" ?Copy@CNode@@UEBAPEAV1@I@Z
0x44DF80: "Reference out of range on vertex" ??_C@_0JA@MPJEIEGB@Reference?5out?5of?5range?5on?5vertex@
0x530BD0: "protected: long __cdecl CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@@IEAAJXZ
0x43A690: " primID" ??_C@_09DEBNAOOB@?5?5?5primID?$AA@
0x43B0B0: "_blendindices" ??_C@_0O@IDPJMGJF@_blendindices?$AA@
0x43E7A0: "Buffers may only be bound to one" ??_C@_0DC@NFDLAOPG@Buffers?5may?5only?5be?5bound?5to?5one@
0x44A110: "vertex shader must minimally wri" ??_C@_0ED@BLFAFALO@vertex?5shader?5must?5minimally?5wri@
0x466E50: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeAssignment(struct D3D10Effects::SCompilerAssignment * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64) __ptr64" ?SerializeAssignment@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerAssignment@2@AEAVCDataBlockStore@@1@Z
0x43AC4C: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x43BDB8: "int1x3" ??_C@_06KEAPMCIO@int1x3?$AA@
0x5AF2C0: "protected: long __cdecl CD3D10Program::EmitCALCLOD(void) __ptr64" ?EmitCALCLOD@CD3D10Program@@IEAAJXZ
0x446A00: "overlapping register semantics n" ??_C@_0DJ@FOADCJNA@overlapping?5register?5semantics?5n@
0x54F5E0: "public: void * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderReflectionType@D3D10ShaderReflection@@QEAAPEAXI@Z
0x444F68: "evaluate literal atan" ??_C@_0BG@MEOBOLE@evaluate?5literal?5atan?$AA@
0x43A768: "." ??_C@_01LFCBOECM@?4?$AA@
0x43E0D0: "internal error: unable to emit a" ??_C@_0DE@MGCEAOFD@internal?5error?3?5unable?5to?5emit?5a@
0x401280: "__cdecl _imp_acos" __imp_acos
0x442110: "can't use branch and flatten att" ??_C@_0DB@HPNHPCNI@can?8t?5use?5branch?5and?5flatten?5att@
0x441330: "Globals" ??_C@_07CJIGNMEG@Globals?$AA@
0x443960: "B*!(A * -B + B) -> A * B" ??_C@_0BJ@EJDNHLLB@B?$CK?$CB?$CIA?5?$CK?5?9B?5?$CL?5B?$CJ?5?9?$DO?5A?5?$CK?5B?$AA@
0x43A228: "// b%-9d cb%-5d %10d %9d
" ??_C@_0BK@IBFEFNFH@?1?1?5b?$CF?99d?5cb?$CF?95d?5?$CF10d?5?$CF9d?6?$AA@
0x440868: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x443648: "rsq result can be assumed positi" ??_C@_0CD@HJKJGPKP@rsq?5result?5can?5be?5assumed?5positi@
0x4EEB90: "protected: class CNode * __ptr64 __cdecl CParse::StateBlockFunctionCall(class CNode * __ptr64 * __ptr64) __ptr64" ?StateBlockFunctionCall@CParse@@IEAAPEAVCNode@@PEAPEAV2@@Z
0x49E400: "protected: long __cdecl CParse::Cast(struct SValue * __ptr64,struct SValue * __ptr64,struct D3DTOKEN const * __ptr64) __ptr64" ?Cast@CParse@@IEAAJPEAUSValue@@0PEBUD3DTOKEN@@@Z
0x464C40: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchExpression(class CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchExpression@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAPEAUID3D10Blob@@@Z
0x43B164: "_x2" ??_C@_03PKEHFCIO@_x2?$AA@
0x43B140: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x43A148: "// %-16s %10s %6s%d %11s %4u %8u" ??_C@_0CC@HHCCIMBF@?1?1?5?$CF?916s?5?$CF10s?5?$CF6s?$CFd?5?$CF11s?5?$CF4u?5?$CF8u@
0x401330: "__cdecl _xi_a" __xi_a
0x448164: "x4" ??_C@_02OBHGOMPC@x4?$AA@
0x47C610: "public: virtual int __cdecl CNodeProgram::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeProgram@@UEBAHPEBVCNode@@@Z
0x43F988: "the 'stateblock' keyword is depr" ??_C@_0DG@ILLJHDEI@the?5?8stateblock?8?5keyword?5is?5depr@
0x4F1CF0: "long __cdecl GenSimplifyInstructionsOpt_NoExcl(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsOpt_NoExcl@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x46B350: "public: struct D3D10Effects::SCompilerType::SCompilerMember * __ptr64 * __ptr64 __cdecl D3DXVector<struct D3D10Effects::SCompilerType::SCompilerMember * __ptr64>::Add(void) __ptr64" ?Add@?$D3DXVector@PEAUSCompilerMember@SCompilerType@D3D10Effects@@@@QEAAPEAPEAUSCompilerMember@SCompilerType@D3D10Effects@@XZ
0x43C2B0: "DEPTHBIASCLAMP" ??_C@_0P@BNCHDHLP@DEPTHBIASCLAMP?$AA@
0x46C170: "public: void __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerTechnique>::Empty(void) __ptr64" ?Empty@?$D3DXVectorOwner@USCompilerTechnique@D3D10Effects@@@@QEAAXXZ
0x502350: "protected: long __cdecl CProgram::RemapArguments_PoolsAndBanks(void) __ptr64" ?RemapArguments_PoolsAndBanks@CProgram@@IEAAJXZ
0x4439E8: "movc(c,a,ignore) -> mov(a)" ??_C@_0BL@ONBHCJJH@movc?$CIc?0a?0ignore?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x4509A0: "__cdecl _real@3eb0c6f7a0b5ed8d" __real@3eb0c6f7a0b5ed8d
0x444A40: "movc(blt(a, 0), |a|, a) -> abs(a" ??_C@_0CC@PDNMFBCD@movc?$CIblt?$CIa?0?50?$CJ?0?5?$HMa?$HM?0?5a?$CJ?5?9?$DO?5abs?$CIa@
0x5CA480: "public: __cdecl TStack<struct TEMP_SNAPSHOT,10>::~TStack<struct TEMP_SNAPSHOT,10>(void) __ptr64" ??1?$TStack@UTEMP_SNAPSHOT@@$09@@QEAA@XZ
0x43AE5C: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x44C5C0: "Masks on all output registers in" ??_C@_0JG@DGBJFCKH@Masks?5on?5all?5output?5registers?5in@
0x44B4A0: "Can't continue validation - abor" ??_C@_0CG@NCBBOJPG@Can?8t?5continue?5validation?5?9?5abor@
0x48E450: "protected: unsigned int __cdecl CParse::ScoreFunctionCall(class CNodeFunction * __ptr64,class CNode * __ptr64,class CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@@IEAAIPEAVCNodeFunction@@PEAVCNode@@1K@Z
0x47D800: "public: virtual class CNodeUsage * __ptr64 __cdecl CNodeUsage::Copy(unsigned int)const __ptr64" ?Copy@CNodeUsage@@UEBAPEAV1@I@Z
0x444D70: "cmp(X,int,int) -> int" ??_C@_0BG@CPOECHPH@cmp?$CIX?0int?0int?$CJ?5?9?$DO?5int?$AA@
0x401048: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x403750: "struct D3D_MATCHENTRY const * const g_BREAKLT_Match" ?g_BREAKLT_Match@@3QBUD3D_MATCHENTRY@@B
0x4801E0: "public: virtual class CNodeRegister * __ptr64 __cdecl CNodeRegister::Copy(unsigned int)const __ptr64" ?Copy@CNodeRegister@@UEBAPEAV1@I@Z
0x59D380: "public: virtual long __cdecl CVSProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CVSProgram@@UEAAJXZ
0x43B410: ", dynamicIndexed" ??_C@_0BB@EMLLIIGI@?0?5dynamicIndexed?$AA@
0x44D3F0: "Too many unique registers contai" ??_C@_0KG@JFBFBKDJ@Too?5many?5unique?5registers?5contai@
0x504890: "public: long __cdecl CBaseProgram::CopyInstruction(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@@QEAAJPEAVCInstruction@@PEAPEAV2@@Z
0x43F064: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x445298: "evaluate range acos" ??_C@_0BE@JLJIGAPA@evaluate?5range?5acos?$AA@
0x441478: "internal error: chain register i" ??_C@_0CH@IBOGPGKL@internal?5error?3?5chain?5register?5i@
0x558F3C: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DX10Core@@UEAAKXZ
0x4A9930: "protected: long __cdecl CCompiler::EmitInst_DetermineLeftAndRightFlags(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?EmitInst_DetermineLeftAndRightFlags@CCompiler@@IEAAJIPEAPEAVCArgument@@0PEA_K1@Z
0x504EB0: "public: bool __cdecl CArgument::IsConstInterp(void) __ptr64" ?IsConstInterp@CArgument@@QEAA_NXZ
0x44DE90: "Global flags already declared on" ??_C@_0EF@CCDELDKF@Global?5flags?5already?5declared?5on@
0x48B3E0: "protected: long __cdecl CParse::AddDecl(class CNode const * __ptr64,int) __ptr64" ?AddDecl@CParse@@IEAAJPEBVCNode@@H@Z
0x43C480: "There was an unexpected error in" ??_C@_0DA@CEKKMPAP@There?5was?5an?5unexpected?5error?5in@
0x55E840: "public: __cdecl CFragmentInfo::~CFragmentInfo(void) __ptr64" ??1CFragmentInfo@@QEAA@XZ
0x443848: "Legacy -BOOL < BOOL => BOOL" ??_C@_0BM@ECNNPHPA@Legacy?5?9BOOL?5?$DM?5BOOL?5?$DN?$DO?5BOOL?$AA@
0x440CBC: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x401748: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x448280: "temporary and constant registers" ??_C@_0EH@EMLNKHPK@temporary?5and?5constant?5registers@
0x463580: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileExpressionNode(class CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?CompileExpressionNode@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAPEAUID3D10Blob@@PEAPEBD@Z
0x442BB8: "eval acos" ??_C@_09DFKBMBFI@eval?5acos?$AA@
0x439EF8: "GeometryShader" ??_C@_0P@OICECHMN@GeometryShader?$AA@
0x449678: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x446390: "eval ENDIF with some bits known" ??_C@_0CA@PEFJIFFO@eval?5ENDIF?5with?5some?5bits?5known?$AA@
0x43B720: "
{
" ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x44D770: "Interpolation mode for PS SGV mu" ??_C@_0GA@KEGBHOND@Interpolation?5mode?5for?5PS?5SGV?5mu@
0x43A658: " N/A" ??_C@_07MLMDABPJ@?5?5?5?5N?1A?$AA@
0x401148: "__cdecl _imp__unlock" __imp__unlock
0x580270: "protected: virtual long __cdecl CShaderProgram::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@CShaderProgram@@MEAAJKKPEAVCArgument@@@Z
0x43F520: "alternate cases for 'Texture2D' " ??_C@_0DO@MIGLGDIE@alternate?5cases?5for?5?8Texture2D?8?5@
0x5D7C20: "__cdecl TI1J" _TI1J
0x47C540: "public: virtual void __cdecl CNodeProgram::Print(void)const __ptr64" ?Print@CNodeProgram@@UEBAXXZ
0x447570: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x44759C: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x43CBE8: "Max index for effect state '%s' " ??_C@_0CG@BBFEKIMO@Max?5index?5for?5effect?5state?5?8?$CFs?8?5@
0x44BA80: "Immediate32 indexing only permit" ??_C@_0GC@NBNPLJAL@Immediate32?5indexing?5only?5permit@
0x442A38: "Eval range add neg flag if range" ??_C@_0DA@HEFCEHEM@Eval?5range?5add?5neg?5flag?5if?5range@
0x43BD58: "int4x3" ??_C@_06JDNBDCLM@int4x3?$AA@
0x490810: "protected: long __cdecl CParse::AddThisParam(class CNodeFunction * __ptr64,class CNode const * __ptr64) __ptr64" ?AddThisParam@CParse@@IEAAJPEAVCNodeFunction@@PEBVCNode@@@Z
0x44F600: "endloop statement doesn't match " ??_C@_0GG@OLCBPAMM@endloop?5statement?5doesn?8t?5match?5@
0x44F540: "else statement seen already. Op" ??_C@_0EP@MJPHDGGF@else?5statement?5seen?5already?4?5?5Op@
0x448220: "temporary, constant, and output " ??_C@_0FH@OCDHNJPF@temporary?0?5constant?0?5and?5output?5@
0x44AB10: "internal error gathering debug v" ??_C@_0DE@KJPKPIBG@internal?5error?5gathering?5debug?5v@
0x4498B0: "texture mismatch: texture used i" ??_C@_0IF@KLNIHALM@texture?5mismatch?3?5texture?5used?5i@
0x43D0B0: "%s: ERROR: No valid VertexShader" ??_C@_0GF@BMPKKIHG@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x4E97D0: "protected: long __cdecl CCompiler::CreateConditionRanges(class CArgument * __ptr64,bool,class Util::HoldVectorCount<class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> > * __ptr64) __ptr64" ?CreateConditionRanges@CCompiler@@IEAAJPEAVCArgument@@_NPEAV?$HoldVectorCount@V?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Util@@@Z
0x446090: "eval ENDIF with known range" ??_C@_0BM@MBOJNAPP@eval?5ENDIF?5with?5known?5range?$AA@
0x43ECB8: "GetSamplePosition" ??_C@_0BC@LKJDENFG@GetSamplePosition?$AA@
0x4E6C50: "protected: long __cdecl CCompiler::EmitStatementCond(class CNode const * __ptr64,class CPacker * __ptr64,bool) __ptr64" ?EmitStatementCond@CCompiler@@IEAAJPEBVCNode@@PEAVCPacker@@_N@Z
0x5C8B60: "protected: bool __cdecl CD3D10PixelShaderValidator::RegisterComponentIsVarying(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?RegisterComponentIsVarying@CD3D10PixelShaderValidator@@IEAA_NPEBUOPERAND_NODE@@I@Z
0x4482E8: "invalid register '%s[...]'" ??_C@_0BL@ENKBHICH@invalid?5register?5?8?$CFs?$FL?4?4?4?$FN?8?$AA@
0x4A9560: "protected: unsigned __int64 __cdecl CCompiler::EmitInst_ChooseOutputType(class CInstruction * __ptr64,unsigned __int64,unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?EmitInst_ChooseOutputType@CCompiler@@IEAA_KPEAVCInstruction@@_KI11@Z
0x43A7D0: " vPSize" ??_C@_07JIOMNANA@?5vPSize?$AA@
0x441EA0: "break must be inside loop" ??_C@_0BK@BKOAOLGB@break?5must?5be?5inside?5loop?$AA@
0x43DBD0: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x43C780: "Numeric variables ('%s') can't b" ??_C@_0EP@EBAEGJPJ@Numeric?5variables?5?$CI?8?$CFs?8?$CJ?5can?8t?5b@
0x50D790: "long __cdecl SFPS_UnaryIntToFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x48F630: "protected: class CNode * __ptr64 __cdecl CParse::VariableDecl(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?VariableDecl@CParse@@IEAAPEAVCNode@@PEAV2@000@Z
0x447528: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x44B440: "Unrecognized shader type." ??_C@_0BK@CKIOIHAG@Unrecognized?5shader?5type?4?$AA@
0x5CB138: tolower
0x43EE68: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x545AF0: "public: virtual void * __ptr64 __cdecl CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@@UEAAPEAXI@Z
0x4423C0: "Unrecognized FX function call (%" ??_C@_0CD@HCPLCGDK@Unrecognized?5FX?5function?5call?5?$CI?$CF@
0x43A9D8: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x401630: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x5A5D70: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x43C9B8: "Sampler" ??_C@_07DOIDFKN@Sampler?$AA@
0x5A45D0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::StartShader(enum D3D10_SB_TOKENIZED_PROGRAM_TYPE,unsigned int,unsigned int) __ptr64" ?StartShader@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@II@Z
0x57F660: "protected: long __cdecl CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@@IEAAJXZ
0x5011D0: "protected: virtual long __cdecl CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@@MEAAJXZ
0x440F08: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x43AB08: " %c%-4u" ??_C@_07FKBNDOGH@?5?$CFc?$CF?94u?$AA@
0x4A1EF0: "public: void * __ptr64 __cdecl CResourceDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCResourceDef@@QEAAPEAXI@Z
0x43ADF4: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x43F2A0: "LineStream" ??_C@_0L@PNFAKCPG@LineStream?$AA@
0x43A520: "// s%-13d s%-14d t%-16d
" ??_C@_0BJ@EGAFLPEF@?1?1?5s?$CF?913d?5s?$CF?914d?5t?$CF?916d?6?$AA@
0x563D90: "public: virtual void * __ptr64 __cdecl CNodeAsmRegister::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmRegister@@UEAAPEAXI@Z
0x5A4A80: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceMSDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,unsigned int) __ptr64" ?EmitResourceMSDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111I@Z
0x439E3C: "uint" ??_C@_04EHNLIFAM@uint?$AA@
0x43F018: "I" ??_C@_01JPJNBJEM@I?$AA@
0x443C70: "IGE a,a -> true" ??_C@_0BA@FOCNINOF@IGE?5a?0a?5?9?$DO?5true?$AA@
0x4451C0: "evaluate range rcp" ??_C@_0BD@LKFIJGKJ@evaluate?5range?5rcp?$AA@
0x46B220: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment>::~D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@QEAA@XZ
0x4AADB0: "protected: long __cdecl CCompiler::EmitArrayStore(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitArrayStore@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@1I@Z
0x45CDA0: "public: long __cdecl D3D10Effects::SCompilerConstantBuffer::AddVariable(struct D3D10Effects::SCompilerVariable * __ptr64) __ptr64" ?AddVariable@SCompilerConstantBuffer@D3D10Effects@@QEAAJPEAUSCompilerVariable@2@@Z
0x446CB8: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x447118: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x440A30: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x448718: "const CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@@6B@
0x43A95C: "oC%u" ??_C@_04MHNABGBF@oC?$CFu?$AA@
0x448878: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x5CB83A: floorf
0x556110: "protected: long __cdecl CPreProcessor::DoUndef(char const * __ptr64) __ptr64" ?DoUndef@CPreProcessor@@IEAAJPEBD@Z
0x43A358: "// Runtime generated constant ma" ??_C@_0CJ@NOLKECKG@?1?1?5Runtime?5generated?5constant?5ma@
0x447860: "ID3D10Effect::ParseSODecl - Non-" ??_C@_0DK@EJOBCBEP@ID3D10Effect?3?3ParseSODecl?5?9?5Non?9@
0x403D90: "struct D3D_MATCHENTRY const * const g_BREAKEQCmp_Match" ?g_BREAKEQCmp_Match@@3QBUD3D_MATCHENTRY@@B
0x44C950: "Sum of temp registers and indexa" ??_C@_0GK@BPPNHNHG@Sum?5of?5temp?5registers?5and?5indexa@
0x4D84D0: "protected: long __cdecl CCompiler::EmitPow(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@11I@Z
0x43B194: "1-" ??_C@_02FDNPDKF@1?9?$AA@
0x440D38: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x47C540: "public: virtual void __cdecl CNodeExpression::Print(void)const __ptr64" ?Print@CNodeExpression@@UEBAXXZ
0x57EA50: "protected: long __cdecl CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@@IEAAJXZ
0x439F50: "// Offset: %4u
" ??_C@_0BA@IINJOLLI@?1?1?5Offset?3?5?$CF4u?6?$AA@
0x5BC6A0: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_BasicInstructionAgnosticInspection(void) __ptr64" ?Rule_BasicInstructionAgnosticInspection@CD3D10ShaderValidatorBase@@IEAAXXZ
0x439E98: "Texture2DArray" ??_C@_0P@MOFFICCD@Texture2DArray?$AA@
0x43F1B4: "const" ??_C@_05BNCCCJPP@const?$AA@
0x440774: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x447428: "D3DX: (WARN) D3DX10 relies upon " ??_C@_0DB@CACLHPEI@D3DX?3?5?$CIWARN?$CJ?5D3DX10?5relies?5upon?5@
0x442670: "SV_InstanceId" ??_C@_0O@KCDOANEH@SV_InstanceId?$AA@
0x43B988: "SRC_ALPHA" ??_C@_09GFJMFOHN@SRC_ALPHA?$AA@
0x5B3700: "protected: long __cdecl CD3D10Program::EmitITOB(void) __ptr64" ?EmitITOB@CD3D10Program@@IEAAJXZ
0x401608: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x448E40: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x4461F0: "eval udiv with some bits known" ??_C@_0BP@FBOGJNCD@eval?5udiv?5with?5some?5bits?5known?$AA@
0x43C6E8: "Only numeric types and strings a" ??_C@_0DK@NNNCCMLG@Only?5numeric?5types?5and?5strings?5a@
0x449700: "Maximum number of inputs (%d) ex" ??_C@_0CI@MJEFCAEN@Maximum?5number?5of?5inputs?5?$CI?$CFd?$CJ?5ex@
0x47C540: "public: virtual void __cdecl CNodeTree::Print(void)const __ptr64" ?Print@CNodeTree@@UEBAXXZ
0x441FD8: "internal error: flattened side e" ??_C@_0CG@IPNENGFN@internal?5error?3?5flattened?5side?5e@
0x44B060: "internal error: invalid debug in" ??_C@_0DK@PCICAMIM@internal?5error?3?5invalid?5debug?5in@
0x43B1D0: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x450900: "const CD3D10VertexShaderValidator::`vftable'" ??_7CD3D10VertexShaderValidator@@6B@
0x442564: "co" ??_C@_02KIEKCEPM@co?$AA@
0x4015D0: "vs_4_0_level_9_3" ??_C@_0BB@PIDJGJN@vs_4_0_level_9_3?$AA@
0x4A9C20: "protected: long __cdecl CCompiler::EmitInst_InsertConversions(unsigned int,unsigned __int64,unsigned __int64,class CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?EmitInst_InsertConversions@CCompiler@@IEAAJI_K0PEBVCNode@@PEAI2PEAPEAPEAVCArgument@@3PEAPEAV3@4PEA_K@Z
0x445B50: "generate floating point special " ??_C@_0CP@ENGFMEIB@generate?5floating?5point?5special?5@
0x548590: "protected: static bool __cdecl CTReorderInstructions::IsFlowControl(class CInstruction * __ptr64)" ?IsFlowControl@CTReorderInstructions@@KA_NPEAVCInstruction@@@Z
0x593920: "protected: virtual long __cdecl CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@@MEAAJXZ
0x443C48: "bge(mul(x,x),neg(mul(x,x))) -> t" ??_C@_0CE@HEAEEILF@bge?$CImul?$CIx?0x?$CJ?0neg?$CImul?$CIx?0x?$CJ?$CJ?$CJ?5?9?$DO?5t@
0x43FF28: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x5505B0: "public: long __cdecl CTErrors::SetWarningSpecifier(unsigned int,unsigned int) __ptr64" ?SetWarningSpecifier@CTErrors@@QEAAJII@Z
0x5653C0: "long __cdecl EmitTypeInfo(class CCommentBlock * __ptr64,class CNode const * __ptr64,bool,unsigned int,unsigned int,unsigned int * __ptr64)" ?EmitTypeInfo@@YAJPEAVCCommentBlock@@PEBVCNode@@_NIIPEAI@Z
0x4EB020: "protected: long __cdecl CCompiler::AnalyzeSwitch(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64,class CSwitchInfo * __ptr64) __ptr64" ?AnalyzeSwitch@CCompiler@@IEAAJPEBVCNode@@00PEAVCArgument@@PEAVCSwitchInfo@@@Z
0x43FAA8: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x43B240: "vs_%d_%d
" ??_C@_09DEHEKLDL@vs_?$CFd_?$CFd?6?$AA@
0x48F580: "protected: class CNode * __ptr64 __cdecl CParse::StructDecl(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?StructDecl@CParse@@IEAAPEAVCNode@@PEAV2@00@Z
0x4E9E90: "protected: long __cdecl Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x43EF74: "i" ??_C@_01KBJDNOO@i?$AA@
0x47FBB0: "public: virtual void * __ptr64 __cdecl CNodeState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeState@@UEAAPEAXI@Z
0x4019A0: "struct D3D_MATCHENTRY const * const g_RETURNN_Match" ?g_RETURNN_Match@@3QBUD3D_MATCHENTRY@@B
0x47F4E0: "public: virtual int __cdecl CNodeExpression::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeExpression@@UEBAHPEBVCNode@@@Z
0x447534: "rty" ??_C@_03LCIIEKMH@rty?$AA@
0x43ACB0: "viewport_array_index" ??_C@_0BF@LENHFFPA@viewport_array_index?$AA@
0x4016D8: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x503E00: "public: long __cdecl CBaseProgram::AddPool(class CPool * __ptr64 * __ptr64,char const * __ptr64,unsigned __int64,class CBank * __ptr64,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@@QEAAJPEAPEAVCPool@@PEBD_KPEAVCBank@@II@Z
0x501280: "protected: long __cdecl CProgram::TranslateChainMerge(void) __ptr64" ?TranslateChainMerge@CProgram@@IEAAJXZ
0x47D0E0: "public: virtual class CNodeCBuffer * __ptr64 __cdecl CNodeCBuffer::Copy(unsigned int)const __ptr64" ?Copy@CNodeCBuffer@@UEBAPEAV1@I@Z
0x446630: "internal error: consume instruct" ??_C@_0FB@KKMOLMDN@internal?5error?3?5consume?5instruct@
0x447654: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x4463E0: "eval xor arg flags" ??_C@_0BD@FGMEMCDN@eval?5xor?5arg?5flags?$AA@
0x445680: "generate floating point special " ??_C@_0DB@OHHONLJB@generate?5floating?5point?5special?5@
0x5CA090: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Push(struct _INST_NODE * __ptr64 const & __ptr64) __ptr64" ?Push@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXAEBQEAU_INST_NODE@@@Z
0x4E27B0: "protected: long __cdecl CCompiler::EmitIf_DecideIfType(class CArgument * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int * __ptr64,bool,bool,bool,bool,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_DecideIfType@CCompiler@@IEAAJPEAVCArgument@@PEBVCNode@@11PEAI_N333PEAPEAI42PEA_N55@Z
0x5320E0: "public: void __cdecl Util::DoubleList<class CArgument,24,32>::Delete(void) __ptr64" ?Delete@?$DoubleList@VCArgument@@$0BI@$0CA@@Util@@QEAAXXZ
0x463CC0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileVariable(struct D3D10Effects::SCompilerVariable * __ptr64,int) __ptr64" ?CompileVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@H@Z
0x5DDE40: "__cdecl pRawDllMain" _pRawDllMain
0x446C08: "1.#INF" ??_C@_06ONHLOAAL@1?4?$CDINF?$AA@
0x548470: "protected: static int __cdecl CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@@KAHIIPEBX@Z
0x4438A0: "Legacy !A * (A + B) => !A * B" ??_C@_0BO@KJPFADAA@Legacy?5?$CBA?5?$CK?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?5?$CBA?5?$CK?5B?$AA@
0x5DC6C8: "long `RTTI Type Descriptor'" ??_R0J@8
0x449470: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x4015A0: "D3DGetInputAndOutputSignatureBlo" ??_C@_0CD@CFMKKKMH@D3DGetInputAndOutputSignatureBlo@
0x401138: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x530520: "protected: long __cdecl CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@@IEAAJXZ
0x4422D0: "SetRenderTargets" ??_C@_0BB@DHKOAONF@SetRenderTargets?$AA@
0x43C06C: "FILTER" ??_C@_06EKKPGGCG@FILTER?$AA@
0x473C40: "protected: long __cdecl CCompiler::EmitFunctionOutputs(char const * __ptr64,class CNodeFunction * __ptr64,bool,bool,unsigned int,class CPacker * __ptr64,class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitFunctionOutputs@CCompiler@@IEAAJPEBDPEAVCNodeFunction@@_N2IPEAVCPacker@@PEAVCNode@@PEAPEAVCArgument@@5@Z
0x56CAF0: "protected: long __cdecl CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@@IEAAJXZ
0x44CE60: "Overlapping input index range de" ??_C@_0FB@FFDFICOG@Overlapping?5input?5index?5range?5de@
0x580140: "protected: virtual long __cdecl CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@@MEAAJXZ
0x5C36B0: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x447AB8: "TESSFACTOR" ??_C@_0L@PPFCHDAK@TESSFACTOR?$AA@
0x45C7F0: "public: __cdecl D3D10Effects::SCompilerVariable::SCompilerVariable(void) __ptr64" ??0SCompilerVariable@D3D10Effects@@QEAA@XZ
0x43A90C: "w" ??_C@_01NOFIACDB@w?$AA@
0x44E570: "Reference out of bounds, [%d], o" ??_C@_0GB@CKDDDPPC@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x4417F8: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x43C418: "register or offset bind %s not v" ??_C@_0CF@MNLLPJJD@register?5or?5offset?5bind?5?$CFs?5not?5v@
0x43C0F8: "ALPHATOCOVERAGEENABLE" ??_C@_0BG@NANIPAKH@ALPHATOCOVERAGEENABLE?$AA@
0x43BCF0: "uint3x4" ??_C@_07FNLJADCB@uint3x4?$AA@
0x44ACA0: "Geometry shader didn't emit anyt" ??_C@_0CF@BJGJAHIO@Geometry?5shader?5didn?8t?5emit?5anyt@
0x5A0090: "protected: virtual long __cdecl C30Program::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@C30Program@@MEAAJPEAVCArgument@@@Z
0x43DC50: "internal error: blob size mismat" ??_C@_0ED@MEFOMHFA@internal?5error?3?5blob?5size?5mismat@
0x401120: "__cdecl _imp___dllonexit" __imp___dllonexit
0x583FF0: "protected: virtual long __cdecl CShaderProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x4509F4: "__cdecl _real@3f800000" __real@3f800000
0x442050: "can't flatten if statements that" ??_C@_0FO@FDDCEBOD@can?8t?5flatten?5if?5statements?5that@
0x43BEB0: "float1x2" ??_C@_08PMMKPCCK@float1x2?$AA@
0x46B530: "public: unsigned char * __ptr64 __cdecl D3DXVector<unsigned char>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@E@@QEAAPEAEI@Z
0x43F1C0: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x449CC8: "COLOR outputs must be contiguous" ??_C@_0DH@OGPLJLMC@COLOR?5outputs?5must?5be?5contiguous@
0x450170: "Output signature parameter #%d (" ??_C@_0IA@IBFPDFFH@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x446720: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x43F2B8: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x43B0C0: "_normal" ??_C@_07POPDFCAG@_normal?$AA@
0x447700: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x449128: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x43EC10: "const CNodeValue::`vftable'" ??_7CNodeValue@@6B@
0x441DC0: "Loop simulation finished early, " ??_C@_0FA@BKIPEPNH@Loop?5simulation?5finished?5early?0?5@
0x43AD38: " vs_2_sw
" ??_C@_0N@MHNEHHJE@?5?5?5?5vs_2_sw?6?$AA@
0x498520: "protected: class CNode * __ptr64 __cdecl CParse::AsmExpr(class CNode * __ptr64) __ptr64" ?AsmExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x45C880: "public: __cdecl D3D10Effects::SCompilerVariable::~SCompilerVariable(void) __ptr64" ??1SCompilerVariable@D3D10Effects@@QEAA@XZ
0x4F9690: "public: long __cdecl CProgram::FindAddIdentity(class CArgument * __ptr64) __ptr64" ?FindAddIdentity@CProgram@@QEAAJPEAVCArgument@@@Z
0x43A140: "%sMS" ??_C@_04KAKCLHOA@?$CFsMS?$AA@
0x5CB0E4: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x444AC8: "Needs to be replaced with a real" ??_C@_0CG@KEABAGNH@Needs?5to?5be?5replaced?5with?5a?5real@
0x5DBE80: "struct InstructionEquiv * InstTable" ?InstTable@@3PAUInstructionEquiv@@A
0x43AED0: "callnz" ??_C@_06KBMOAPKH@callnz?$AA@
0x439F14: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x443F48: "if(bine(x,0)) -> if(x)" ??_C@_0BH@KOOCAFEC@if?$CIbine?$CIx?00?$CJ?$CJ?5?9?$DO?5if?$CIx?$CJ?$AA@
0x43B174: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x558D98: "void __cdecl D3DXDebugInternalSetMute(int)" ?D3DXDebugInternalSetMute@@YAXH@Z
0x503050: "public: void * __ptr64 __cdecl CArgument::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCArgument@@QEAAPEAXI@Z
0x442310: "SetRasterizerState" ??_C@_0BD@GHIFNOMI@SetRasterizerState?$AA@
0x43AE20: "dcl" ??_C@_03OJCGBBGF@dcl?$AA@
0x44B7C0: "Expected component count of 1 (o" ??_C@_0HH@DOMCHJFM@Expected?5component?5count?5of?51?5?$CIo@
0x47FE70: "public: virtual void * __ptr64 __cdecl CNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNode@@UEAAPEAXI@Z
0x441970: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x4A0F30: "protected: long __cdecl CParse::FillDebugVar(class CNodeToken const * __ptr64,unsigned int,unsigned int,unsigned int,class CNode const * __ptr64,class CDebugScopeVar * __ptr64 * __ptr64) __ptr64" ?FillDebugVar@CParse@@IEAAJPEBVCNodeToken@@IIIPEBVCNode@@PEAPEAVCDebugScopeVar@@@Z
0x43A110: "2darray" ??_C@_07BEKIHIIP@2darray?$AA@
0x54FA90: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionType::GetDesc(struct _D3D10_SHADER_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionType@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_TYPE_DESC@@@Z
0x43B640: "// Level9 shader bytecode:
" ??_C@_0BM@EJDCMPBN@?1?1?5Level9?5shader?5bytecode?3?6?$AA@
0x4481F4: "fog" ??_C@_03KJMBPJEB@fog?$AA@
0x46B410: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerPassBlock>::~D3DXVectorOwner<struct D3D10Effects::SCompilerPassBlock>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerPassBlock@D3D10Effects@@@@QEAA@XZ
0x401378: "const type_info::`vftable'" ??_7type_info@@6B@
0x43A6E0: "VPINDEX" ??_C@_07PFJANJPB@VPINDEX?$AA@
0x44C760: "Immediate constant buffer alread" ??_C@_0GE@BFCADCNJ@Immediate?5constant?5buffer?5alread@
0x446D50: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x546FD0: "private: void __cdecl CProgram::ParentChildInfo_ParentInfo(class CArgument * __ptr64,class CInstruction * __ptr64,bool,unsigned int * __ptr64) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@@AEAAXPEAVCArgument@@PEAVCInstruction@@_NPEAI@Z
0x47DC40: "public: virtual int __cdecl CNodeType::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeType@@UEBAHPEBVCNode@@@Z
0x43ED10: "SampleGrad" ??_C@_0L@DNDDDGJJ@SampleGrad?$AA@
0x43B0E0: "_tangent" ??_C@_08KNMICFFD@_tangent?$AA@
0x551B30: "protected: unsigned int __cdecl CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@@IEAAIPEBDPEAPEBD@Z
0x4446B0: "rcp(mul(x, rsq(x)) = rsq(x) iden" ??_C@_0CF@OMPLDIL@rcp?$CImul?$CIx?0?5rsq?$CIx?$CJ?$CJ?5?$DN?5rsq?$CIx?$CJ?5iden@
0x46BD20: ?Grow@?$D3DXHashTable@USPooledType@CEffectCompiler10@D3D10Effects@@$1?IsEqual@123@SAHAEBU123@0@Z@@QEAAJIIPEAPEAX_N@Z
0x445A18: "evaluate range add" ??_C@_0BD@NDBFKPAI@evaluate?5range?5add?$AA@
0x401098: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x444A78: "continuea match" ??_C@_0BA@FJJBNOFH@continuea?5match?$AA@
0x4485D8: "only a0.x is allowed as a relati" ??_C@_0DO@ODLPCPFA@only?5a0?4x?5is?5allowed?5as?5a?5relati@
0x43A6F8: "INSTID" ??_C@_06FGNAGKJH@INSTID?$AA@
0x448920: "GenerateCode:
" ??_C@_0P@KHHLJAKM@GenerateCode?3?6?$AA@
0x401250: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x556610: "protected: long __cdecl CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@@IEAAJXZ
0x445AD8: "evaluate range endif" ??_C@_0BF@CLDAIBFN@evaluate?5range?5endif?$AA@
0x44CCD0: "Invalid resource dimension on re" ??_C@_0EN@NLJPJKIJ@Invalid?5resource?5dimension?5on?5re@
0x5CB020: "__cdecl _security_check_cookie" __security_check_cookie
0x56EEE0: "protected: long __cdecl CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@@IEAAJXZ
0x43F0F8: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x446F90: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x449808: "Constant interpolation usage uns" ??_C@_0DI@EIAGECM@Constant?5interpolation?5usage?5uns@
0x48ED60: "protected: int __cdecl CParse::IsCast(enum _D3DCOMPONENT_TYPE,enum _D3DCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@@IEAAHW4_D3DCOMPONENT_TYPE@@0@Z
0x43B1E0: "// approximately %u instruction " ??_C@_0CM@HOBCFJIL@?1?1?5approximately?5?$CFu?5instruction?5@
0x450B7C: "__cdecl _real@c1800000" __real@c1800000
0x448B70: "maximum cbuffer exceeded. target" ??_C@_0EN@GFCCNIIE@maximum?5cbuffer?5exceeded?4?5target@
0x4438C0: "Legacy !A + (A + B) => 1 + B" ??_C@_0BN@CMEEKEJM@Legacy?5?$CBA?5?$CL?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x47BCF0: "public: static class CNode * __ptr64 __cdecl CNode::Append(class CNode * __ptr64,class CNode * __ptr64)" ?Append@CNode@@SAPEAV1@PEAV1@0@Z
0x580140: "protected: virtual long __cdecl CShaderProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x58CEB0: "protected: virtual bool __cdecl CPSProgram::IsDPNoSwizzle(class CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@@MEAA_NPEAVCInstruction@@@Z
0x401328: "__cdecl _xc_z" __xc_z
0x43BCB0: "bool1x4" ??_C@_07HJNCMJEE@bool1x4?$AA@
0x4F8D10: "private: long __cdecl CProgram::SimplifyDotProduct(class CInstruction * __ptr64,bool) __ptr64" ?SimplifyDotProduct@CProgram@@AEAAJPEAVCInstruction@@_N@Z
0x43B7F8: "DECR_SAT" ??_C@_08DCEDEDK@DECR_SAT?$AA@
0x43D358: "StreamOut declarations must be a" ??_C@_0DA@LIPGJHKC@StreamOut?5declarations?5must?5be?5a@
0x43ABD4: "oMask" ??_C@_05EENIILCI@oMask?$AA@
0x4475F0: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x43C6C0: "There was a problem getting anno" ??_C@_0CI@NEGJGDKM@There?5was?5a?5problem?5getting?5anno@
0x43B708: "
{
" ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x403390: "struct D3D_MATCHENTRY const * const g_BREAKGE_Match" ?g_BREAKGE_Match@@3QBUD3D_MATCHENTRY@@B
0x446C00: "1.#QNAN" ??_C@_07KMBKAKCF@1?4?$CDQNAN?$AA@
0x4048D0: "struct D3D_MATCHENTRY const * const g_BREAKNELit_Match" ?g_BREAKNELit_Match@@3QBUD3D_MATCHENTRY@@B
0x5CB174: strncmp
0x43BF50: "D3D10EffectCompiler" ??_C@_0BE@PPIGEOOL@D3D10EffectCompiler?$AA@
0x5608F0: "protected: int __cdecl CAssembler::DecodeOpcode(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@@IEAAHPEAUD3DTOKEN@@@Z
0x404470: "struct D3D_MATCHENTRY const * const g_BREAKNE_Match" ?g_BREAKNE_Match@@3QBUD3D_MATCHENTRY@@B
0x4459D0: "evaluate range max" ??_C@_0BD@HJHPIPAG@evaluate?5range?5max?$AA@
0x5286F0: "public: long __cdecl CProgram::Warning(class CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@@QEAAJPEBVCNode@@IPEBDZZ
0x4010A8: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x447DC8: "vs_1_0 is no longer supported; u" ??_C@_0CM@BNGBLPJL@vs_1_0?5is?5no?5longer?5supported?$DL?5u@
0x401640: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x44B310: "D3D10 Assembler Error: Invalid B" ??_C@_0CM@HLOCFGGD@D3D10?5Assembler?5Error?3?5Invalid?5B@
0x445AA8: "evaluate range beq" ??_C@_0BD@PHNHIMMF@evaluate?5range?5beq?$AA@
0x43C218: "DEPTHFUNC" ??_C@_09PEKGCOAN@DEPTHFUNC?$AA@
0x440938: "snorm float" ??_C@_0M@EMNKGDEJ@snorm?5float?$AA@
0x43A130: "sint" ??_C@_04MIJLHAKM@sint?$AA@
0x5CB71E: cosh
0x401698: "ps_4_0_level_9_3" ??_C@_0BB@KILHCBJF@ps_4_0_level_9_3?$AA@
0x43C440: "Internal Error - there was a pro" ??_C@_0DJ@HMCJGKKO@Internal?5Error?5?9?5there?5was?5a?5pro@
0x445A78: "evaluate range blt" ??_C@_0BD@IFHBEDAP@evaluate?5range?5blt?$AA@
0x59C290: "public: long __cdecl CFXL10Program::EmitAddress(class CArgument * __ptr64,unsigned long) __ptr64" ?EmitAddress@CFXL10Program@@QEAAJPEAVCArgument@@K@Z
0x43F810: "the 'sampler1D' keyword is depre" ??_C@_0FB@LEKHDEM@the?5?8sampler1D?8?5keyword?5is?5depre@
0x445A48: "evaluate range atan2" ??_C@_0BF@HGLHDCIP@evaluate?5range?5atan2?$AA@
0x4444A0: "unsigned integer movc((a>=b),b,a" ??_C@_0CO@FEGDBNBJ@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a@
0x54FF50: "public: class D3D10ShaderReflection::CShaderReflectionVariable * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionVariable>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionVariable@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionVariable@D3D10ShaderReflection@@I@Z
0x444A98: "if(bieq(x,0)) -> ifn(x)" ??_C@_0BI@CCAGKLKM@if?$CIbieq?$CIx?00?$CJ?$CJ?5?9?$DO?5ifn?$CIx?$CJ?$AA@
0x44A250: "const CVSProgram::`vftable'" ??_7CVSProgram@@6B@
0x43F408: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x5A0380: "protected: virtual long __cdecl C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@@MEAAJXZ
0x440FF0: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x5766B0: "protected: long __cdecl CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@@IEAAJXZ
0x43B684: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x440D98: "%s%s%cx%c%s%s" ??_C@_0O@GNBKINPK@?$CFs?$CFs?$CFcx?$CFc?$CFs?$CFs?$AA@
0x4446D8: "rsq(x) * rsq(x) -> rcp(x)" ??_C@_0BK@LDEFBHCK@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x43B9B4: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x43F070: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x54EF00: "public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::Release(void) __ptr64" ?Release@CShaderReflection@D3D10ShaderReflection@@UEAAKXZ
0x4F3B80: "protected: long __cdecl CProgram::InitSFPSTable(void) __ptr64" ?InitSFPSTable@CProgram@@IEAAJXZ
0x580FD0: "protected: long __cdecl CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@@IEAAJXZ
0x43AB40: "// %c%-4u= " ??_C@_0BA@PIPEENNC@?1?1?5?5?5?5?5?$CFc?$CF?94u?$DN?5?$AA@
0x43FA0C: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x401A90: "struct D3D_MATCHENTRY const * const g_BREAKBIEQ2BREAKN_Match" ?g_BREAKBIEQ2BREAKN_Match@@3QBUD3D_MATCHENTRY@@B
0x44D180: "Components of input declaration " ??_C@_0IG@CFBCJGOO@Components?5of?5input?5declaration?5@
0x43AE98: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x441AC8: "Loop only executes for %d iterat" ??_C@_0DP@DKFMHHIK@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x542410: "private: long __cdecl CProgram::CompactPool_PressMovs(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressMovs@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x442FC0: "Multiply by -1 reduces to NEG op" ??_C@_0CI@JGOLAFL@Multiply?5by?5?91?5reduces?5to?5NEG?5op@
0x4497A0: "SV_Target" ??_C@_09PHIGKLCD@SV_Target?$AA@
0x44B0F8: "SV_Coverage not supported on thi" ??_C@_0CJ@OJKFHKPD@SV_Coverage?5not?5supported?5on?5thi@
0x43BF1C: "int2" ??_C@_04MIIOAJBD@int2?$AA@
0x43EDD0: "Append" ??_C@_06DNDPPMPK@Append?$AA@
0x58F7E0: "protected: long __cdecl CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@@IEAAJXZ
0x47D1E0: "public: virtual void * __ptr64 __cdecl CNodeAttribute::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAttribute@@UEAAPEAXI@Z
0x43F480: "triangle" ??_C@_08FOPOJBJM@triangle?$AA@
0x55A864: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x58FDA0: "protected: long __cdecl CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@@IEAAJXZ
0x444FE0: "evaluate literal ftob" ??_C@_0BG@BIEFKAKC@evaluate?5literal?5ftob?$AA@
0x54E5C0: "protected: long __cdecl D3D10ShaderReflection::CShaderReflection::ParseResourceDef(struct _D3D10_INTERNALSHADER_RESOURCE_DEF * __ptr64,unsigned char * __ptr64) __ptr64" ?ParseResourceDef@CShaderReflection@D3D10ShaderReflection@@IEAAJPEAU_D3D10_INTERNALSHADER_RESOURCE_DEF@@PEAE@Z
0x44AA00: "Failed to log error, redirecting" ??_C@_0DD@OEFKCLAG@Failed?5to?5log?5error?0?5redirecting@
0x5CB64C: "__cdecl CxxThrowException" _CxxThrowException
0x401670: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x43FA18: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x575990: "protected: long __cdecl CShaderProgram::MatchBreak(struct BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak@CShaderProgram@@IEAAJPEBUBREAKMATCH@@@Z
0x548600: "protected: long __cdecl CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@@IEAAJXZ
0x557BD0: "protected: unsigned int __cdecl CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@@IEAAIPEBD@Z
0x43F198: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x443C10: "binary expression with negative " ??_C@_0DD@DBHEDJNM@binary?5expression?5with?5negative?5@
0x450B70: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x43BD60: "int4x2" ??_C@_06IKMKADPN@int4x2?$AA@
0x479620: "protected: long __cdecl CCompiler::EvalRange(class CArgument * __ptr64,class CRange * __ptr64) __ptr64" ?EvalRange@CCompiler@@IEAAJPEAVCArgument@@PEAVCRange@@@Z
0x43A7BC: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x43B6F4: ";
" ??_C@_03OOJDCBP@?$DL?6?6?$AA@
0x43BFE8: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x47DDD0: "public: virtual void * __ptr64 __cdecl CNodeFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeFunction@@UEAAPEAXI@Z
0x446900: "internal error: unpredicated loo" ??_C@_0CF@ELKFBLAA@internal?5error?3?5unpredicated?5loo@
0x449E50: "internal error: invalid swizzle " ??_C@_0CG@GBMBLEJA@internal?5error?3?5invalid?5swizzle?5@
0x495AC0: "protected: class CNode * __ptr64 __cdecl CParse::NullExpr(struct D3DTOKEN * __ptr64) __ptr64" ?NullExpr@CParse@@IEAAPEAVCNode@@PEAUD3DTOKEN@@@Z
0x4FF8A0: "protected: long __cdecl CProgram::ProcessAssertions(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?ProcessAssertions@CProgram@@IEAAJPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x43A7FC: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x54FB90: "public: virtual char const * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeName(unsigned int) __ptr64" ?GetMemberTypeName@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEBDI@Z
0x401030: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x43AEF0: "rep" ??_C@_03HOKODIMJ@rep?$AA@
0x43DCE8: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x49F5C0: "protected: class CNode * __ptr64 __cdecl CParse::rIfStmt(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?rIfStmt@CParse@@IEAAPEAVCNode@@PEBV2@0000@Z
0x44E5E0: "Reference of undeclared componen" ??_C@_0GM@DHGCJJIJ@Reference?5of?5undeclared?5componen@
0x444260: "movc(bool b, TRUE, bool c) -> or" ??_C@_0CG@OHAKHLKK@movc?$CIbool?5b?0?5TRUE?0?5bool?5c?$CJ?5?9?$DO?5or@
0x443090: "imax(x,y) where one is >= the ot" ??_C@_0CE@FGPPGAJF@imax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x4645B0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchConstant(class CNode * __ptr64,class D3DXVector<struct D3D10Effects::SCompilerConstant> * __ptr64) __ptr64" ?CompileAssignment_MatchConstant@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAV?$D3DXVector@USCompilerConstant@D3D10Effects@@@@@Z
0x43AD28: " vs_2_x
" ??_C@_0M@HFMOCBDP@?5?5?5?5vs_2_x?6?$AA@
0x4434B8: "mov of sampler register reductio" ??_C@_0CC@DKEJGKHP@mov?5of?5sampler?5register?5reductio@
0x4EF3D0: "long __cdecl ComputeDoubleGreaterThan(double,double * __ptr64)" ?ComputeDoubleGreaterThan@@YAJNPEAN@Z
0x449228: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x54EE10: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CShaderReflection@D3D10ShaderReflection@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x47FE70: "public: virtual void * __ptr64 __cdecl CNodeBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeBuffer@@UEAAPEAXI@Z
0x4457A0: "eval literal itof" ??_C@_0BC@NEKJLJNE@eval?5literal?5itof?$AA@
0x43C128: "BACKFACESTENCILPASS" ??_C@_0BE@LJCJKOBI@BACKFACESTENCILPASS?$AA@
0x444D28: "int + int -> int" ??_C@_0BB@JOCDNBCB@int?5?$CL?5int?5?9?$DO?5int?$AA@
0x5DBB70: "struct SAssertionContainment * g_GeGeContainsTable" ?g_GeGeContainsTable@@3PAUSAssertionContainment@@A
0x461A20: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ValidateShaderLinkage(char const * __ptr64,struct D3D10Effects::SCompilerPassBlock * __ptr64) __ptr64" ?ValidateShaderLinkage@CEffectCompiler10@D3D10Effects@@IEAAJPEBDPEAUSCompilerPassBlock@2@@Z
0x43EEA0: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x43E390: "'%s': stream output parameter '%" ??_C@_0EI@GIFHBFKP@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x446FD0: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x5B0F90: "protected: long __cdecl CD3D10Program::EmitSAMPLE_D(void) __ptr64" ?EmitSAMPLE_D@CD3D10Program@@IEAAJXZ
0x44F190: "sample_c_* instructions require " ??_C@_0JC@IAOCKPBA@sample_c_?$CK?5instructions?5require?5@
0x401638: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x440150: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x446030: "eval imax with known range" ??_C@_0BL@NOACPJP@eval?5imax?5with?5known?5range?$AA@
0x4991C0: "protected: class CNode * __ptr64 __cdecl CParse::Expr(enum _D3DEXPR_OP,class CNode const * __ptr64,class CNode const * __ptr64,int,int) __ptr64" ?Expr@CParse@@IEAAPEAVCNode@@W4_D3DEXPR_OP@@PEBV2@1HH@Z
0x43A980: "vFace" ??_C@_05JFHEGHJE@vFace?$AA@
0x4FEC70: "protected: long __cdecl CProgram::AppendConditionAssertion(class CInstruction * __ptr64,class CArgument * __ptr64,bool,class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?AppendConditionAssertion@CProgram@@IEAAJPEAVCInstruction@@PEAVCArgument@@_NPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x59D1F0: "protected: virtual long __cdecl C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@@MEAAJXZ
0x43BF78: "MIPFILTER" ??_C@_09HIBKBLKE@MIPFILTER?$AA@
0x43AE18: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x491620: "protected: long __cdecl CParse::ApplyUsage(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64 * __ptr64) __ptr64" ?ApplyUsage@CParse@@IEAAJPEBVCNode@@0PEAPEBV2@@Z
0x439DD8: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x4505B0: "Dest register relative index ind" ??_C@_0HM@BKMJJOBI@Dest?5register?5relative?5index?5ind@
0x43F0B8: "GetRenderTargetSamplePosition" ??_C@_0BO@BHFMDJGP@GetRenderTargetSamplePosition?$AA@
0x54F3A0: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_BUFFER * __ptr64) __ptr64" ?Initialize@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_CONSTANT_BUFFER@@@Z
0x4457E8: "eval literal btof" ??_C@_0BC@KDHJIIMF@eval?5literal?5btof?$AA@
0x4452B0: "evaluate range atan" ??_C@_0BE@KDKEEOMA@evaluate?5range?5atan?$AA@
0x442458: "D3D10_SHADER_NO_PRESHADER" ??_C@_0BK@DENPFLEM@D3D10_SHADER_NO_PRESHADER?$AA@
0x569760: "protected: long __cdecl CShaderProgram::AllocateBanks(void) __ptr64" ?AllocateBanks@CShaderProgram@@IEAAJXZ
0x440328: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x43B858: "LESS_EQUAL" ??_C@_0L@POPDHMNN@LESS_EQUAL?$AA@
0x551A40: "protected: unsigned int __cdecl CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@@IEAAIPEBDPEAI@Z
0x4016B0: "ps_4_0_level_9_1" ??_C@_0BB@JKIBEDBH@ps_4_0_level_9_1?$AA@
0x43AB30: "// %s
" ??_C@_08FGIMKEPI@?1?1?5?5?5?$CFs?6?$AA@
0x44C0B0: "GS input primitive not declared." ??_C@_0CC@PIBMPAOF@GS?5input?5primitive?5not?5declared?4@
0x43EFA8: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x43AF30: "texreg2ar" ??_C@_09IMHEICFK@texreg2ar?$AA@
0x55CE2C: "protected: long __cdecl D3D10Effects::CSOParser::FillErrorBuffer(char * __ptr64) __ptr64" ?FillErrorBuffer@CSOParser@D3D10Effects@@IEAAJPEAD@Z
0x447A80: "NORMAL" ??_C@_06IOJAGNKJ@NORMAL?$AA@
0x55FAD0: "protected: void __cdecl CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@@IEAAXII@Z
0x44CC70: "Expected sample count > 0 but en" ??_C@_0GA@BJOAHMAG@Expected?5sample?5count?5?$DO?50?5but?5en@
0x401620: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x572560: "protected: bool __cdecl CShaderProgram::HasAddress(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?HasAddress@CShaderProgram@@IEAA_NPEAVCArgument@@PEAPEAV2@I@Z
0x5CB850: "__cdecl _chkstk" __chkstk
0x43B000: "texdepth" ??_C@_08KEGBHNNF@texdepth?$AA@
0x479D50: "protected: bool __cdecl CCompiler::IsColumnMajor(class CArgument * __ptr64 * __ptr64,enum _D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@@IEAA_NPEAPEAVCArgument@@W4_D3DTYPE_TEMPLATE@@II@Z
0x43F49C: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x440710: "CBuffer" ??_C@_07OOJOCFDH@CBuffer?$AA@
0x444AF0: "propagate floating point value f" ??_C@_0DB@FIMOHIEP@propagate?5floating?5point?5value?5f@
0x449B68: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x563A00: "protected: long __cdecl CAssembler::GetShaderCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetShaderCode@CAssembler@@IEAAJPEAPEAUID3D10Blob@@@Z
0x43AA48: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x442328: "SetGeometryShader" ??_C@_0BC@KKFIFOGB@SetGeometryShader?$AA@
0x5BB000: "public: __cdecl CBitField::CBitField(class CBitField const * __ptr64) __ptr64" ??0CBitField@@QEAA@PEBV0@@Z
0x57C230: "protected: long __cdecl CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int,bool) __ptr64" ?BuildInstruction@CShaderProgram@@IEAAJPEAIII_N@Z
0x44FFB0: "Input signature parameter #%d (1" ??_C@_0EN@PGCMENFN@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x50D830: "long __cdecl SFPS_UnaryFloatToIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatToIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x447738: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x55C530: "public: long __cdecl CDXBCParser::ReadDXBC(void const * __ptr64,unsigned int,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBC@CDXBCParser@@QEAAJPEBXI_NP6AXPEBEIPEAE@Z@Z
0x4FEC40: "protected: static long __cdecl CProgram::VciAppendConditionAssertions(class CProgram * __ptr64,void * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64,bool)" ?VciAppendConditionAssertions@CProgram@@KAJPEAV1@PEAXPEAVCInstruction@@PEAVCArgument@@_N@Z
0x4454C0: "generate floating point special " ??_C@_0CP@JIHHKAHO@generate?5floating?5point?5special?5@
0x43A900: "x" ??_C@_01FJMABOPO@x?$AA@
0x4481EC: "color" ??_C@_05PEENBMOG@color?$AA@
0x444238: "movc(bool b, FALSE, TRUE) -> not" ??_C@_0CD@EEFPDLPM@movc?$CIbool?5b?0?5FALSE?0?5TRUE?$CJ?5?9?$DO?5not@
0x4EFD30: "public: long __cdecl CArgument::ApplyFloatValueFlags(double) __ptr64" ?ApplyFloatValueFlags@CArgument@@QEAAJN@Z
0x44A0D8: "PSIZE must be a scalar" ??_C@_0BH@GIHPEPDB@PSIZE?5must?5be?5a?5scalar?$AA@
0x441408: "GS Input" ??_C@_08MLBCGMHL@GS?5Input?$AA@
0x5ABBD0: "protected: long __cdecl CD3D10Program::MatchBreak10(struct BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak10@CD3D10Program@@IEAAJPEBUBREAKMATCH@@@Z
0x44BB50: "Unexpected indexing dimension fo" ??_C@_0FM@CMMDOECP@Unexpected?5indexing?5dimension?5fo@
0x477980: "protected: long __cdecl CCompiler::CreateDerivedArgument(class CArgument * __ptr64,class CArgument * __ptr64,class CNode const * __ptr64,class CRange * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?CreateDerivedArgument@CCompiler@@IEAAJPEAVCArgument@@0PEBVCNode@@PEAVCRange@@PEAPEAV2@@Z
0x450440: "Declared output vertex count (%d" ??_C@_0KF@GMGIAFAE@Declared?5output?5vertex?5count?5?$CI?$CFd@
0x43A748: " YES" ??_C@_07DLLJFAPK@?5?5?5?5YES?$AA@
0x442E80: "cmp of negated bool identity" ??_C@_0BN@HKOKMBME@cmp?5of?5negated?5bool?5identity?$AA@
0x44B030: "internal error: failed to emit i" ??_C@_0CL@KFCGHFDJ@internal?5error?3?5failed?5to?5emit?5i@
0x5CB2E0: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x5A65B0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,enum D3D10_SB_NAME) __ptr64" ?EmitPSInputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@W4D3D10_SB_NAME@@@Z
0x442B98: "eval cos" ??_C@_08JIABOOBM@eval?5cos?$AA@
0x56FC90: "protected: long __cdecl CShaderProgram::MatchMinMax(class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,bool) __ptr64" ?MatchMinMax@CShaderProgram@@IEAAJPEAPEAVCInstruction@@0PEAI_N@Z
0x43EFB4: "h" ??_C@_01BDACAMKP@h?$AA@
0x447AE8: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x43F490: "triangleadj" ??_C@_0M@JFAAFFDN@triangleadj?$AA@
0x43E908: "const CNode::`vftable'" ??_7CNode@@6B@
0x5B1CC0: "protected: long __cdecl CD3D10Program::MakeSwitchCalls(void) __ptr64" ?MakeSwitchCalls@CD3D10Program@@IEAAJXZ
0x55F930: "protected: int __cdecl CAssembler::Token(int * __ptr64) __ptr64" ?Token@CAssembler@@IEAAHPEAH@Z
0x43BECC: "bool4" ??_C@_05IJMBDGHH@bool4?$AA@
0x43F418: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x505C40: "public: static bool __cdecl CInstruction::IsTextureOffsetOp(unsigned int)" ?IsTextureOffsetOp@CInstruction@@SA_NI@Z
0x5894B0: "public: long __cdecl CDebugInfo::AddInstruction(unsigned int * __ptr64) __ptr64" ?AddInstruction@CDebugInfo@@QEAAJPEAI@Z
0x50A5D0: "protected: long __cdecl CProgram::GetArrayState_SwitchOut(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState_SwitchOut@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x50E2C0: "long __cdecl SFPS_UnaryIntToFloatMask(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryIntToFloatMask@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x56D7E0: "protected: long __cdecl CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@@IEAAJXZ
0x4058D0: "struct D3D_MATCHENTRY const * const g_MatchMAD2A_Match" ?g_MatchMAD2A_Match@@3QBUD3D_MATCHENTRY@@B
0x557D70: "protected: int __cdecl CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@@IEAAHPEBD@Z
0x43B358: " constant " ??_C@_0L@JKGLDNMJ@?5constant?5?$AA@
0x442400: "D3D10_SHADER_DEBUG" ??_C@_0BD@GAFJEMGG@D3D10_SHADER_DEBUG?$AA@
0x4059D0: "struct D3D_MATCHENTRY const * const g_MatchMAD2B_Match" ?g_MatchMAD2B_Match@@3QBUD3D_MATCHENTRY@@B
0x445208: "evaluate range exp" ??_C@_0BD@GHOFLFBO@evaluate?5range?5exp?$AA@
0x441430: "Duplicated input semantics can't" ??_C@_0EG@IAEMEBKA@Duplicated?5input?5semantics?5can?8t@
0x4424F0: "D3D10_SHADER_IEEE_STRICTNESS" ??_C@_0BN@JKFICNBA@D3D10_SHADER_IEEE_STRICTNESS?$AA@
0x441418: "sc" ??_C@_02BINJMIIA@sc?$AA@
0x501240: "protected: virtual long __cdecl CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@@MEAAJXZ
0x580140: "protected: virtual unsigned int __cdecl CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@@MEAAIXZ
0x504620: "public: long __cdecl CBaseProgram::CopyPool(class CPool * __ptr64,class CPool * __ptr64 * __ptr64) __ptr64" ?CopyPool@CBaseProgram@@QEAAJPEAVCPool@@PEAPEAV2@@Z
0x401078: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x56ED20: "protected: long __cdecl CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@@IEAAJXZ
0x464230: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchVariable(class CNode * __ptr64,enum _D3DCOMPONENT_TYPE,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerType * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@W4_D3DCOMPONENT_TYPE@@PEAPEBDPEAPEAUSCompilerType@2@@Z
0x480020: "public: virtual void * __ptr64 __cdecl CNodeRegister::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeRegister@@UEAAPEAXI@Z
0x44F920: "label (%d) already defined. Opco" ??_C@_0DJ@EAHMEMIH@label?5?$CI?$CFd?$CJ?5already?5defined?4?5Opco@
0x558F7C: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DX10Core@@UEAAPEAXXZ
0x43F0A8: "asfloat" ??_C@_07LIHAMGLO@asfloat?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@@UEAAPEAXI@Z
0x447BE0: "addressing operations not allowe" ??_C@_0DO@BHPEKDGB@addressing?5operations?5not?5allowe@
0x43E070: "DX9-style intrinsics are disable" ??_C@_0EG@GPEOMPGP@DX9?9style?5intrinsics?5are?5disable@
0x57E120: "protected: long __cdecl CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@@IEAAJXZ
0x5A6ED0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputDecl(unsigned int,unsigned int) __ptr64" ?EmitOutputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXII@Z
0x449260: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x577A10: "private: long __cdecl CShaderProgram::RFC_Convert(char const * __ptr64,unsigned int,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@@AEAAJPEBDIPEAVCArgument@@PEAPEAV2@@Z
0x43AF20: "texbem" ??_C@_06OEEPMCPH@texbem?$AA@
0x43A710: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x43DB98: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x50BC40: "protected: long __cdecl CProgram::RemoveDeadArrayWrites(void) __ptr64" ?RemoveDeadArrayWrites@CProgram@@IEAAJXZ
0x43B7B4: "}
" ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x49A2B0: "protected: unsigned int __cdecl CParse::EvalType(class CNode const * __ptr64,struct SValue * __ptr64) __ptr64" ?EvalType@CParse@@IEAAIPEBVCNode@@PEAUSValue@@@Z
0x550550: "[thunk]:public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetDesc`adjustor{8}' (struct _D3D10_SHADER_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflection@D3D10ShaderReflection@@W7EAAJPEAU_D3D10_SHADER_DESC@@@Z
0x4437C8: "if(x){} else {...} -> if(!x) {.." ??_C@_0CD@HELLMEHM@if?$CIx?$CJ?$HL?$HN?5else?5?$HL?4?4?4?$HN?5?9?$DO?5if?$CI?$CBx?$CJ?5?$HL?4?4@
0x5060F0: "protected: static long __cdecl CInstruction::AllocArgRefs(unsigned int,unsigned short * __ptr64,class CArgument * __ptr64 * __ptr64 * __ptr64)" ?AllocArgRefs@CInstruction@@KAJIPEAGPEAPEAPEAVCArgument@@@Z
0x49FFB0: "protected: class CNode * __ptr64 __cdecl CParse::rCaseStmt(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?rCaseStmt@CParse@@IEAAPEAVCNode@@PEBV2@0@Z
0x446520: "cannot have divergent gradient o" ??_C@_0DH@MHNPDEHG@cannot?5have?5divergent?5gradient?5o@
0x43F2AC: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x4F79E0: "private: long __cdecl CProgram::SimplifyBinary(class CInstruction * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?SimplifyBinary@CProgram@@AEAAJPEAVCInstruction@@PEAVCArgument@@11@Z
0x448088: "scalar registers cannot be swizz" ??_C@_0CE@OJBKLNIJ@scalar?5registers?5cannot?5be?5swizz@
0x47E480: "public: __cdecl CNodeVariable::CNodeVariable(void) __ptr64" ??0CNodeVariable@@QEAA@XZ
0x4787B0: "protected: unsigned int __cdecl CCompiler::GetTypeFlags(class CNode const * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetTypeFlags@CCompiler@@IEAAIPEBVCNode@@PEA_K@Z
0x444568: "cmp(c,f,d=cmp(c,a,b)) -> cmp(c,f" ??_C@_0CE@HNLAEHDL@cmp?$CIc?0f?0d?$DNcmp?$CIc?0a?0b?$CJ?$CJ?5?9?$DO?5cmp?$CIc?0f@
0x53AE20: "private: long __cdecl CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@@AEAAJXZ
0x43EC90: "function" ??_C@_08HFFPPCHF@function?$AA@
0x43F60C: "using" ??_C@_05IFHLPLPC@using?$AA@
0x445358: "evaluate range floor" ??_C@_0BF@CKEGIMHF@evaluate?5range?5floor?$AA@
0x446AA0: "const D3D10ShaderReflection::CShaderReflectionVariable::`vftable'" ??_7CShaderReflectionVariable@D3D10ShaderReflection@@6B@
0x43AD78: " ps_3_sw
" ??_C@_0N@HPJCNNLL@?5?5?5?5ps_3_sw?6?$AA@
0x448210: "db" ??_C@_02BIKLEMDE@db?$AA@
0x43C3F0: "register or offset bind %s.%s no" ??_C@_0CI@MNFIJDF@register?5or?5offset?5bind?5?$CFs?4?$CFs?5no@
0x448350: "call, callnz, label, and ret ins" ??_C@_0FA@KPDDNGND@call?0?5callnz?0?5label?0?5and?5ret?5ins@
0x5A9690: "protected: virtual long __cdecl CD3D10Program::ValidateOutput(void) __ptr64" ?ValidateOutput@CD3D10Program@@MEAAJXZ
0x578080: "private: long __cdecl CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@@AEAAJII@Z
0x4403B0: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x5479A0: "protected: long __cdecl CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@@IEAAJI@Z
0x43E708: "invalid register specification, " ??_C@_0DF@PFABJLJH@invalid?5register?5specification?0?5@
0x43B998: "INV_SRC_COLOR" ??_C@_0O@LDCOGIID@INV_SRC_COLOR?$AA@
0x401108: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x537B70: "protected: long __cdecl CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@@IEAAJXZ
0x4011A0: "__cdecl _imp_atof" __imp_atof
0x43B468: "_texture2dms" ??_C@_0N@HMKJLFJG@_texture2dms?$AA@
0x5062D0: "public: long __cdecl CInstruction::ReallocOutputs(unsigned int) __ptr64" ?ReallocOutputs@CInstruction@@QEAAJI@Z
0x4A20F0: "public: long __cdecl CResourceDef::AddEntry(unsigned int,unsigned int,char const * __ptr64,class CNodeVariable * __ptr64,class CResourceDef * __ptr64) __ptr64" ?AddEntry@CResourceDef@@QEAAJIIPEBDPEAVCNodeVariable@@PEAV1@@Z
0x43F244: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x43BF24: "int1" ??_C@_04ODKDFKNA@int1?$AA@
0x45C0C0: "[thunk]: __cdecl ID3D10ShaderReflection1::`vcall'{64,{flat}}' }'" ??_9ID3D10ShaderReflection1@@$BEA@AA
0x43B928: "SRC_ALPHA_SAT" ??_C@_0O@NDCPKMML@SRC_ALPHA_SAT?$AA@
0x444E90: "evaluate literal rsq" ??_C@_0BF@FPCODMDB@evaluate?5literal?5rsq?$AA@
0x5A0DC0: "protected: virtual void __cdecl C30Program::GetArgumentName(class CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@@MEAAXPEAVCArgument@@PEADI@Z
0x450AA8: "__stdcall _real" __real@00800000
0x450E38: "__stdcall _real" __real@80000000
0x4509D0: "__stdcall _real" __real@8000000000000000
0x523920: "protected: long __cdecl CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@@IEAAJXZ
0x4478C8: "b_" ??_C@_02HGMOHIDI@b_?$AA@
0x4F19D0: "long __cdecl GenSimplifyInstructionsAlways_Both(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenSimplifyInstructionsAlways_Both@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x442DD0: "eval add" ??_C@_08DLNOENOA@eval?5add?$AA@
0x43BFA8: "DMAPOFFSET" ??_C@_0L@MIKNHKND@DMAPOFFSET?$AA@
0x559054: "public: long __cdecl CDataBlock::AddData(void const * __ptr64,unsigned int,class CDataBlock * __ptr64 * __ptr64) __ptr64" ?AddData@CDataBlock@@QEAAJPEBXIPEAPEAV1@@Z
0x570920: "protected: long __cdecl CShaderProgram::MatchMinMax2(class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,bool) __ptr64" ?MatchMinMax2@CShaderProgram@@IEAAJPEAPEAVCInstruction@@0PEAI_N@Z
0x43A854: "s" ??_C@_01LKDEMHDF@s?$AA@
0x43B710: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x4429B0: "symmetric cmp" ??_C@_0O@MLEODJLN@symmetric?5cmp?$AA@
0x43A814: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x44755C: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x44A3D8: "fxl_4_0" ??_C@_07FBEELAFF@fxl_4_0?$AA@
0x4016E0: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x4440F8: "movc(a, b, movc(c, b, d)) -> mov" ??_C@_0DC@OJJBPFML@movc?$CIa?0?5b?0?5movc?$CIc?0?5b?0?5d?$CJ?$CJ?5?9?$DO?5mov@
0x448138: "invalid instruction modifiers '%" ??_C@_0CD@MJEDDOIP@invalid?5instruction?5modifiers?5?8?$CF@
0x4481C0: "binormal" ??_C@_08EMOPGKBJ@binormal?$AA@
0x43AC10: "(0x%08x)" ??_C@_08KHOOFMJF@?$CI0x?$CF08x?$CJ?$AA@
0x43B900: "INV_BLEND_FACTOR" ??_C@_0BB@FCOEJJBC@INV_BLEND_FACTOR?$AA@
0x43F6D0: "alternate cases for 'decl' are d" ??_C@_0DJ@MMFEJLLL@alternate?5cases?5for?5?8decl?8?5are?5d@
0x43F560: "alternate cases for 'Texture3D' " ??_C@_0DO@OMOJDCLC@alternate?5cases?5for?5?8Texture3D?8?5@
0x5A5A70: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x4EA450: "public: long __cdecl CSwitchInfo::CheckForDuplicates(class Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?CheckForDuplicates@CSwitchInfo@@QEAAJPEAV?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@@Z
0x445FB0: "eval udiv with known range" ??_C@_0BL@PCHLJKBC@eval?5udiv?5with?5known?5range?$AA@
0x449BE8: "unknown PS target" ??_C@_0BC@OBMPJIKN@unknown?5PS?5target?$AA@
0x508AA0: "public: static int __cdecl CInstruction::CompareDuplicate(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64)" ?CompareDuplicate@CInstruction@@SAHPEAV1@0PEBX@Z
0x448020: "complement is not supported in t" ??_C@_0DD@GNHGMJHC@complement?5is?5not?5supported?5in?5t@
0x445CF8: "eval literal idiv" ??_C@_0BC@MKPPIAKI@eval?5literal?5idiv?$AA@
0x557790: "protected: int __cdecl CPreProcessor::AreDefinesIdentical(class CPPDefine * __ptr64,class CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@@IEAAHPEAVCPPDefine@@0@Z
0x43EF98: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x5A9390: "public: virtual char * __ptr64 __cdecl CD3D10Program::GetTargetString(void) __ptr64" ?GetTargetString@CD3D10Program@@UEAAPEADXZ
0x43C328: "DS_STENCILREF" ??_C@_0O@EIOIKBJ@DS_STENCILREF?$AA@
0x401768: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x51EFA0: "protected: long __cdecl CProgram::JustWriteInfo(void) __ptr64" ?JustWriteInfo@CProgram@@IEAAJXZ
0x43A138: "%sMS%d" ??_C@_06DEGMFPMJ@?$CFsMS?$CFd?$AA@
0x44A0F0: "FOG must be a scalar" ??_C@_0BF@PGEPAHKB@FOG?5must?5be?5a?5scalar?$AA@
0x536940: "private: long __cdecl CProgram::VectorizeLeft_Special(class CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@@AEAAJPEAVCInstruction@@@Z
0x4FFCA0: "protected: virtual bool __cdecl CShaderProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x43B9B8: "TEXT_1BIT" ??_C@_09JIMOEHJJ@TEXT_1BIT?$AA@
0x441080: "unary negate of unsigned value i" ??_C@_0DB@PCIOODHL@unary?5negate?5of?5unsigned?5value?5i@
0x43E348: "'%s': stream output parameter '%" ??_C@_0DP@CNLAHMEF@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x446FB8: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x447FA8: "not cannot be used with other mo" ??_C@_0CI@OBKELLM@not?5cannot?5be?5used?5with?5other?5mo@
0x43A2C0: "// ---------- ------- --------- " ??_C@_0EC@MNBNENBF@?1?1?5?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?5@
0x43A7F0: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x4F4DB0: "protected: long __cdecl CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@@IEAAJXZ
0x43ED5C: "Load" ??_C@_04IPBPFFEL@Load?$AA@
0x4465E8: "internal error: consume instruct" ??_C@_0DP@JHACIMMA@internal?5error?3?5consume?5instruct@
0x55DF50: "public: long __cdecl CFragmentConstants::AddRegister(class CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@@QEAAJPEAVCCommentBlock@@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@PEBDIK@Z
0x54F4F0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetDesc(struct _D3D10_SHADER_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_BUFFER_DESC@@@Z
0x509020: "protected: long __cdecl CProgram::CheckArrayStore(class CInstruction * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CheckArrayStore@CProgram@@IEAAJPEAVCInstruction@@IPEAPEAVCArgument@@11PEA_N@Z
0x43BEEC: "uint4" ??_C@_05LCNLGEFJ@uint4?$AA@
0x57EEB0: "protected: long __cdecl CShaderProgram::EmitMUL(void) __ptr64" ?EmitMUL@CShaderProgram@@IEAAJXZ
0x443BD8: "X AND TRUE => X" ??_C@_0BA@ONIHNKEK@X?5AND?5TRUE?5?$DN?$DO?5X?$AA@
0x47CAE0: "public: virtual void __cdecl CNodeScope::Validate(void)const __ptr64" ?Validate@CNodeScope@@UEBAXXZ
0x43FA48: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x4419E0: "can't use loop and unroll attrib" ??_C@_0CO@EKEOEFGA@can?8t?5use?5loop?5and?5unroll?5attrib@
0x5AC0E0: "protected: virtual long __cdecl CD3D10Program::Translate(void) __ptr64" ?Translate@CD3D10Program@@MEAAJXZ
0x57C960: "protected: long __cdecl CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@@IEAAJXZ
0x54E290: "long __cdecl D3D10ShaderReflection::CopyStringFromBytecode(unsigned char const * __ptr64,unsigned int,unsigned char const * __ptr64,char * __ptr64 * __ptr64)" ?CopyStringFromBytecode@D3D10ShaderReflection@@YAJPEBEI0PEAPEAD@Z
0x43B154: "_ne" ??_C@_03BHBGEGNP@_ne?$AA@
0x43A7F8: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x5DC5B0: "const D3D10Effects::SCompilerVariable::`vbtable'" ??_8SCompilerVariable@D3D10Effects@@7B@
0x49EB70: "protected: class CNode * __ptr64 __cdecl CParse::rReturnStmt(class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?rReturnStmt@CParse@@IEAAPEAVCNode@@PEBV2@0@Z
0x43DA90: "Assignment %s: Objects left-hand" ??_C@_0EJ@LCEEFCFJ@Assignment?5?$CFs?3?5Objects?5left?9hand@
0x47E1A0: "public: virtual class CNodeFunction * __ptr64 __cdecl CNodeFunction::Copy(unsigned int)const __ptr64" ?Copy@CNodeFunction@@UEBAPEAV1@I@Z
0x43CCB8: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x45DC30: "void __cdecl D3D10Effects::AssignNumericTypeName(struct D3D10Effects::SType * __ptr64)" ?AssignNumericTypeName@D3D10Effects@@YAXPEAUSType@1@@Z
0x4487B0: "all elements of system-interpret" ??_C@_0GA@EDOLNIJM@all?5elements?5of?5system?9interpret@
0x402620: "struct D3D_MATCHENTRY const * const g_MaxMinSat_Match" ?g_MaxMinSat_Match@@3QBUD3D_MATCHENTRY@@B
0x401200: "__cdecl _imp__controlfp" __imp__controlfp
0x4475F8: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x531B90: "private: long __cdecl CProgram::CombinePools(class CPool * __ptr64,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@@AEAAJPEAVCPool@@KK@Z
0x450E50: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x4011B0: "__cdecl _imp_isalnum" __imp_isalnum
0x43B1AC: "_dw" ??_C@_03GCHFLDNK@_dw?$AA@
0x561F90: "protected: long __cdecl CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@@IEAAJI@Z
0x43BB88: "MIN_LINEAR_MAG_MIP_POINT" ??_C@_0BJ@PCDFIDK@MIN_LINEAR_MAG_MIP_POINT?$AA@
0x43E7E0: "Cannot declare streams as an inp" ??_C@_0GB@JEJICHCD@Cannot?5declare?5streams?5as?5an?5inp@
0x5996D0: "public: virtual long __cdecl CFXL10Program::CombineOrdinalsBank(unsigned long,unsigned long,unsigned int,unsigned int) __ptr64" ?CombineOrdinalsBank@CFXL10Program@@UEAAJKKII@Z
0x442AC8: "Don't truncate double values to " ??_C@_0CH@IAAKNGGE@Don?8t?5truncate?5double?5values?5to?5@
0x441B10: "Cannot map loop to shader target" ??_C@_0EB@HCGMCGDF@Cannot?5map?5loop?5to?5shader?5target@
0x5CB1F8: "__cdecl strdup" _strdup
0x401310: msvcrt_NULL_THUNK_DATA
0x43F628: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x43AFD0: "texm3x2depth" ??_C@_0N@FKGOHOIG@texm3x2depth?$AA@
0x545AF0: "public: virtual void * __ptr64 __cdecl CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@@UEAAPEAXI@Z
0x4F3CD0: "protected: long __cdecl CProgram::ReduceLiteralForInstruction(class CInstruction * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?ReduceLiteralForInstruction@CProgram@@IEAAJPEAVCInstruction@@PEAPEAV2@@Z
0x4496D0: "Maximum number of outputs (%d) e" ??_C@_0CJ@ELAMPEPH@Maximum?5number?5of?5outputs?5?$CI?$CFd?$CJ?5e@
0x43EB70: "const CNodeFunction::`vftable'" ??_7CNodeFunction@@6B@
0x43B8AC: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x43C238: "DEPTHENABLE" ??_C@_0M@PPODFALB@DEPTHENABLE?$AA@
0x43DAF0: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x43F328: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x43EEB0: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x4471C0: "ruledisable" ??_C@_0M@LFACOMJE@ruledisable?$AA@
0x43F398: "PointStream" ??_C@_0M@HOBGFHBK@PointStream?$AA@
0x43ABC8: "rasterizer" ??_C@_0L@LBPGCCOG@rasterizer?$AA@
0x563D90: "public: virtual void * __ptr64 __cdecl CNodeAsmRegister::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmRegister@@UEAAPEAXI@Z
0x43C9A0: "DepthStencil" ??_C@_0N@MBBNNGME@DepthStencil?$AA@
0x449080: "Using sampler arrays with textur" ??_C@_0FB@FLEDBLL@Using?5sampler?5arrays?5with?5textur@
0x43A1F8: "// ---------- ------- ----------" ??_C@_0CM@JBCNPHII@?1?1?5?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?9@
0x439F60: "//
" ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x450BC8: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x47EAF0: "public: virtual void __cdecl CNodeVariable::Validate(void)const __ptr64" ?Validate@CNodeVariable@@UEBAXXZ
0x4FF1E0: "protected: void __cdecl CProgram::GroupAssertions(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64) __ptr64" ?GroupAssertions@CProgram@@IEAAXPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Z
0x444E78: "evaluate literal rcp" ??_C@_0BF@FKBDKOAA@evaluate?5literal?5rcp?$AA@
0x45CD00: "public: virtual void __cdecl D3D10Effects::CCompilerErrorLog::LogWarning(unsigned int,char const * __ptr64,...) __ptr64" ?LogWarning@CCompilerErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x5502B0: "public: struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64 __cdecl D3DXVector<struct _D3D10_SIGNATURE_PARAMETER_DESC>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@U_D3D10_SIGNATURE_PARAMETER_DESC@@@@QEAAPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@I@Z
0x43B690: "%s %s = " ??_C@_08MMOEHAJH@?$CFs?5?$CFs?5?$DN?5?$AA@
0x5B07F0: "protected: long __cdecl CD3D10Program::EmitSAMPLE_Extra(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE_Extra@CD3D10Program@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x5B88C0: "protected: long __cdecl CD3D10Program::SetDebugInstOutputs(class CDebugInstruction * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetDebugInstOutputs@CD3D10Program@@IEAAJPEAVCDebugInstruction@@IPEAPEAVCArgument@@I@Z
0x514F90: "protected: long __cdecl CProgram::MatchComplexTree(class CInstruction * __ptr64,struct D3D_MATCHENTRY const * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?MatchComplexTree@CProgram@@IEAAJPEAVCInstruction@@PEBUD3D_MATCHENTRY@@PEAPEAV2@PEAIPEAPEAVCArgument@@3I_N@Z
0x43DFD0: "forcecase" ??_C@_09FMHBCHKH@forcecase?$AA@
0x50E8F0: "long __cdecl SFPS_UnaryFloatRange(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_UnaryFloatRange@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x43ACF8: "instance_id" ??_C@_0M@EOMBCNNJ@instance_id?$AA@
0x44AE90: "Sample Bias value is limited to " ??_C@_0FC@EFGDLMGJ@Sample?5Bias?5value?5is?5limited?5to?5@
0x448C20: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x501A80: "public: long __cdecl CProgram::GetSemanticModifiers(class CNode const * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetSemanticModifiers@CProgram@@QEAAJPEBVCNode@@PEBDPEAI22@Z
0x498F30: "protected: class CNode * __ptr64 __cdecl CParse::StateblockExpr(class CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x44CEC0: "Output index range declaration o" ??_C@_0EO@OJJCEMAA@Output?5index?5range?5declaration?5o@
0x4400C0: "interface members" ??_C@_0BC@DPINNLHI@interface?5members?$AA@
0x443288: "attempt to group scalar values r" ??_C@_0DM@BFHFFNIC@attempt?5to?5group?5scalar?5values?5r@
0x43F930: "the 'samplerCUBE' keyword is dep" ??_C@_0FD@OBMCHKKL@the?5?8samplerCUBE?8?5keyword?5is?5dep@
0x5A7110: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitOutputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x43BC28: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x49E730: "protected: int __cdecl CParse::IsFullyLiteral(class CNode const * __ptr64,int) __ptr64" ?IsFullyLiteral@CParse@@IEAAHPEBVCNode@@H@Z
0x43F0B4: "all" ??_C@_03NFKEKGGK@all?$AA@
0x493DD0: "protected: long __cdecl CParse::GetSubType(class CNode const * __ptr64,unsigned int,class CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@@IEAAJPEBVCNode@@IPEAVCNodeType@@@Z
0x446DB8: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x44D210: "Invalid name or shader for SGV d" ??_C@_0EF@IIIFNLN@Invalid?5name?5or?5shader?5for?5SGV?5d@
0x43F3E8: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x4444D0: "movc(bool,x,0) -> and(bool,x)" ??_C@_0BO@BNDLHPFB@movc?$CIbool?0x?00?$CJ?5?9?$DO?5and?$CIbool?0x?$CJ?$AA@
0x565B70: "protected: void __cdecl CShaderProgram::SetStandardOptimizationRules(void) __ptr64" ?SetStandardOptimizationRules@CShaderProgram@@IEAAXXZ
0x401544: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x43F3DC: "return" ??_C@_06LNOFJDNM@return?$AA@
0x43EE90: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x43A010: "// Name Type " ??_C@_0EC@NNMHOEFM@?1?1?5Name?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5Type?5?5@
0x401660: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x43F3B8: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x447B38: "v_" ??_C@_02GNOBHDJE@v_?$AA@
0x5A6AB0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitODepthDecl(void) __ptr64" ?EmitODepthDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXXZ
0x43F790: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x4475A8: "not" ??_C@_03NJKJADM@not?$AA@
0x439E18: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x5134C0: "long __cdecl GetSFPSTable(unsigned int,struct D3D_SFPS_ENTRY const * __ptr64 * __ptr64,unsigned int * __ptr64)" ?GetSFPSTable@@YAJIPEAPEBUD3D_SFPS_ENTRY@@PEAI@Z
0x43F750: "alternate cases for 'technique' " ??_C@_0DO@DMMEDCHM@alternate?5cases?5for?5?8technique?8?5@
0x47C6C0: "public: virtual class CNodeProgram * __ptr64 __cdecl CNodeProgram::Copy(unsigned int)const __ptr64" ?Copy@CNodeProgram@@UEBAPEAV1@I@Z
0x44754C: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x43EE38: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x4F4510: "private: long __cdecl CProgram::ReduceLiterals(void) __ptr64" ?ReduceLiterals@CProgram@@AEAAJXZ
0x527460: "private: long __cdecl CProgram::MergePredicates(class CArgument * __ptr64,class CArgument * __ptr64,bool) __ptr64" ?MergePredicates@CProgram@@AEAAJPEAVCArgument@@0_N@Z
0x441348: "Class" ??_C@_05EKAMNAII@Class?$AA@
0x442BE8: "eval dsy" ??_C@_08OKAFGEDL@eval?5dsy?$AA@
0x43E46C: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x401240: "__cdecl _imp_??2@YAPEAX_K@Z" __imp_??2@YAPEAX_K@Z
0x4431F0: "continuen match" ??_C@_0BA@IALBMMPL@continuen?5match?$AA@
0x446130: "eval bult with some bits known" ??_C@_0BP@NLFOCCIM@eval?5bult?5with?5some?5bits?5known?$AA@
0x43B15C: "_x8" ??_C@_03KILKAE@_x8?$AA@
0x5B4AA0: "protected: long __cdecl CD3D10Program::EmitSIN(void) __ptr64" ?EmitSIN@CD3D10Program@@IEAAJXZ
0x444C30: "propagate floating point integer" ??_C@_0DE@KGNBPIGJ@propagate?5floating?5point?5integer@
0x43AC24: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x47FBB0: "public: virtual void * __ptr64 __cdecl CNodeState::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeState@@UEAAPEAXI@Z
0x445250: "evaluate range sin" ??_C@_0BD@NLDCELMF@evaluate?5range?5sin?$AA@
0x45B650: "long __cdecl D3DDisassembleCode(void const * __ptr64,unsigned __int64,unsigned long,char const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DDisassembleCode@@YAJPEBX_KKPEBDPEAPEAUID3D10Blob@@@Z
0x43A570: "// %s signature:
" ??_C@_0BC@IOFGEBHN@?1?1?5?$CFs?5signature?3?6?$AA@
0x43CBC8: "State '%s' is not indexed" ??_C@_0BK@CFDBIKIB@State?5?8?$CFs?8?5is?5not?5indexed?$AA@
0x441E40: "Unable to unroll loop, loop does" ??_C@_0FM@NLCPODPL@Unable?5to?5unroll?5loop?0?5loop?5does@
0x43AE64: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x43A5E0: "// ---------------- ----- ------" ??_C@_0EC@IKPDIJEM@?1?1?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?5?9?9?9?9?9?9@
0x47F460: "public: virtual __cdecl CNodeExpression::~CNodeExpression(void) __ptr64" ??1CNodeExpression@@UEAA@XZ
0x540750: "private: long __cdecl CProgram::CompactPool_MergeEndif(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64) __ptr64" ?CompactPool_MergeEndif@CProgram@@AEAAJPEAU_D3DCP_DATA@@PEAVCInstruction@@@Z
0x444650: "or(ine(x,0),ine(y,0)) -> ine(or(" ??_C@_0CI@CPCEFFJM@or?$CIine?$CIx?00?$CJ?0ine?$CIy?00?$CJ?$CJ?5?9?$DO?5ine?$CIor?$CI@
0x401268: "__cdecl _imp_toupper" __imp_toupper
0x4409C0: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x442590: "internal error: not all rules in" ??_C@_0CK@CHIPPIMK@internal?5error?3?5not?5all?5rules?5in@
0x401554: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x44B710: "Invalid operand type for operand" ??_C@_0EK@KFENFFDP@Invalid?5operand?5type?5for?5operand@
0x4011D8: "__cdecl _imp__isnan" __imp__isnan
0x442714: "output" ??_C@_06DKIGHACF@output?$AA@
0x445CC8: "eval literal buge" ??_C@_0BC@DOPLONNL@eval?5literal?5buge?$AA@
0x46C790: "protected: long __cdecl CCompiler::EmitTemp(class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitTemp@CCompiler@@IEAAJPEAPEAVCArgument@@I@Z
0x43CB20: "DX9 state '%s' is not supported " ??_C@_0FP@CJOKFBHF@DX9?5state?5?8?$CFs?8?5is?5not?5supported?5@
0x479AC0: "protected: bool __cdecl CCompiler::CheckGSInputSemantics(class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?CheckGSInputSemantics@CCompiler@@IEAA_NPEAPEAVCArgument@@I@Z
0x503110: "public: void * __ptr64 __cdecl CBank::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBank@@QEAAPEAXI@Z
0x445238: "evaluate range sincos" ??_C@_0BG@CCDEGNPL@evaluate?5range?5sincos?$AA@
0x45C7B0: "public: void __cdecl D3D10Effects::SCompilerConstant::ConvertToInt(void) __ptr64" ?ConvertToInt@SCompilerConstant@D3D10Effects@@QEAAXXZ
0x43D388: "Invalid StreamOut decl: %s" ??_C@_0BL@CNKLIAAD@Invalid?5StreamOut?5decl?3?5?$CFs?$AA@
0x43A0A8: "cbuffer" ??_C@_07NIFFHOPN@cbuffer?$AA@
0x5B6680: "protected: long __cdecl CD3D10Program::EmitRETA(void) __ptr64" ?EmitRETA@CD3D10Program@@IEAAJXZ
0x450BD0: "__cdecl _real@3ff921fb54442d18" __real@3ff921fb54442d18
0x44F670: "endswitch statement doesn't matc" ??_C@_0GK@KMLFGNPG@endswitch?5statement?5doesn?8t?5matc@
0x450540: "Dest register relative index tem" ??_C@_0GM@PHAJPHGJ@Dest?5register?5relative?5index?5tem@
0x449538: "Microsoft (R) HLSL Shader Compil" ??_C@_0DB@NBHIOGHG@Microsoft?5?$CIR?$CJ?5HLSL?5Shader?5Compil@
0x5011D0: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRType::GetDesc(struct _D3D10_SHADER_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRType@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_TYPE_DESC@@@Z
0x440590: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x446EC4: "C" ??_C@_01GFHCPBMG@C?$AA@
0x54F340: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetGSInputPrimitive(enum D3D10_PRIMITIVE * __ptr64) __ptr64" ?GetGSInputPrimitive@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAW4D3D10_PRIMITIVE@@@Z
0x5CB1BC: strchr
0x5CB742: log
0x55C3A0: "public: long __cdecl CDXBCBuilder::AppendBlob(class CDXBCParser * __ptr64,enum DXBCFourCC) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJPEAVCDXBCParser@@W4DXBCFourCC@@@Z
0x401260: "__cdecl _imp_qsort" __imp_qsort
0x43B168: "_d2" ??_C@_03OPHLAIJK@_d2?$AA@
0x43B7D0: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x449B58: "SV_SampleIndex" ??_C@_0P@FNPEDHC@SV_SampleIndex?$AA@
0x47B5E0: "public: long __cdecl CCompiler::Warning(class CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@@QEAAJPEBVCNode@@IPEBDZZ
0x43B7AC: " }
" ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x43D530: "Identifier invalid or not found " ??_C@_0EL@JBNKBEAL@Identifier?5invalid?5or?5not?5found?5@
0x4651D0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignments(class D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment> * __ptr64,int) __ptr64" ?CompileAssignments@CEffectCompiler10@D3D10Effects@@IEAAJPEAV?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@H@Z
0x5CB74E: pow
0x43BBE8: "MIN_MAG_POINT_MIP_LINEAR" ??_C@_0BJ@FHHFFPEN@MIN_MAG_POINT_MIP_LINEAR?$AA@
0x5908E0: "protected: virtual long __cdecl CPSProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CPSProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x445D58: "eval literal umod" ??_C@_0BC@GOJOLJMA@eval?5literal?5umod?$AA@
0x445058: "evaluate literal min" ??_C@_0BF@ILLPFDMA@evaluate?5literal?5min?$AA@
0x445838: "eval itof with known range" ??_C@_0BL@GCOLNBGA@eval?5itof?5with?5known?5range?$AA@
0x4012E8: "__cdecl _imp_sinh" __imp_sinh
0x439F48: "{
" ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x5BC1E0: "public: void * __ptr64 __cdecl TSet<unsigned int,20>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$TSet@I$0BE@@@QEAAPEAXI@Z
0x439E68: "Texture1D" ??_C@_09LIFFCGAH@Texture1D?$AA@
0x4F3A10: "protected: long __cdecl CProgram::PropagateFlags(void) __ptr64" ?PropagateFlags@CProgram@@IEAAJXZ
0x5145D0: "private: long __cdecl CProgram::CreateInstructionFromPattern(class CInstruction * __ptr64,struct D3D_REPLACEENTRY const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64) __ptr64" ?CreateInstructionFromPattern@CProgram@@AEAAJPEAVCInstruction@@PEBUD3D_REPLACEENTRY@@IPEAPEAVCArgument@@2PEAIPEAPEAV2@4@Z
0x5A1020: "public: virtual char * __ptr64 __cdecl CFXLProgram::GetTargetString(void) __ptr64" ?GetTargetString@CFXLProgram@@UEAAPEADXZ
0x444F38: "evaluate literal asin" ??_C@_0BG@JPIKHHLF@evaluate?5literal?5asin?$AA@
0x446350: "eval ishr with some bits known" ??_C@_0BP@JDDHGCEL@eval?5ishr?5with?5some?5bits?5known?$AA@
0x5CB712: cos
0x4F16A0: "public: long __cdecl CArgument::CopyVarInfo(class CArgument * __ptr64) __ptr64" ?CopyVarInfo@CArgument@@QEAAJPEAV1@@Z
0x46CBE0: "protected: long __cdecl CCompiler::ResetCompiler(unsigned long,char const * __ptr64,bool,class CPreProcessor * __ptr64) __ptr64" ?ResetCompiler@CCompiler@@IEAAJKPEBD_NPEAVCPreProcessor@@@Z
0x55B8D4: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x5C47F0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x52CF50: "protected: long __cdecl CProgram::ConvertIgnores(void) __ptr64" ?ConvertIgnores@CProgram@@IEAAJXZ
0x401170: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x57E430: "protected: long __cdecl CShaderProgram::EmitANDENDIF(void) __ptr64" ?EmitANDENDIF@CShaderProgram@@IEAAJXZ
0x5CB6A0: strstr
0x401668: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x565D60: "protected: virtual unsigned long __cdecl CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@@MEAAKKK@Z
0x44E9A0: "Reference of undeclared register" ??_C@_0FK@LIEDBAGP@Reference?5of?5undeclared?5register@
0x43C628: "RasterizerState" ??_C@_0BA@LIKHENHC@RasterizerState?$AA@
0x528200: "void __cdecl HeapSort<class CInstruction * __ptr64>(int (__cdecl*)(class CInstruction * __ptr64,class CInstruction * __ptr64,void const * __ptr64),class CInstruction * __ptr64 * __ptr64,unsigned int,void const * __ptr64)" ??$HeapSort@PEAVCInstruction@@@@YAXP6AHPEAVCInstruction@@0PEBX@ZPEAPEAV0@I1@Z
0x43EF48: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x5518B0: "protected: unsigned int __cdecl CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@@IEAAIPEBDPEAI@Z
0x445A90: "evaluate range bge" ??_C@_0BD@NKPNIPPO@evaluate?5range?5bge?$AA@
0x53C1A0: "private: class CArgument * __ptr64 __cdecl CProgram::CanVectorize_TraceMulAdd(class CArgument * __ptr64,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@@AEAAPEAVCArgument@@PEAV2@PEAN1@Z
0x44765C: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x43E958: "const CNodeRegister::`vftable'" ??_7CNodeRegister@@6B@
0x43BCE0: "uint4x2" ??_C@_07JGDEJMBO@uint4x2?$AA@
0x440788: "Attributes" ??_C@_0L@PLFFHFAH@Attributes?$AA@
0x442CE8: "atan of knwn 0 or 1 identity" ??_C@_0BN@EPJAECON@atan?5of?5knwn?50?5or?51?5identity?$AA@
0x47BE40: "public: virtual int __cdecl CNodeList::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeList@@UEBAHPEBVCNode@@@Z
0x545160: "private: long __cdecl CProgram::CompactLiterals_Match(class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int const * __ptr64) __ptr64" ?CompactLiterals_Match@CProgram@@AEAAJPEAPEAVCArgument@@I0IPEAIIPEBI@Z
0x43AED8: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x4474B8: IID_ID3D10ShaderReflection1
0x440238: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x4010C8: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x4A01B0: "protected: class CNode * __ptr64 __cdecl CParse::AttributeParam(class CNode * __ptr64) __ptr64" ?AttributeParam@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x504C80: "public: long __cdecl CBaseProgram::DeleteUnusedRemapArgs(void) __ptr64" ?DeleteUnusedRemapArgs@CBaseProgram@@QEAAJXZ
0x43A6F0: "PRIMID" ??_C@_06NHMDOGFM@PRIMID?$AA@
0x47FE70: "public: virtual void * __ptr64 __cdecl CNode::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNode@@UEAAPEAXI@Z
0x442808: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x5AB110: "protected: virtual long __cdecl CD3D10Program::CombineOrdinals(unsigned long,unsigned long,class CPool * __ptr64) __ptr64" ?CombineOrdinals@CD3D10Program@@MEAAJKKPEAVCPool@@@Z
0x442000: "can't flatten if statements that" ??_C@_0EG@NJLNDEDP@can?8t?5flatten?5if?5statements?5that@
0x5B2C20: "protected: long __cdecl CD3D10Program::EmitARRAYSTORE(void) __ptr64" ?EmitARRAYSTORE@CD3D10Program@@IEAAJXZ
0x4A1850: "protected: long __cdecl CParse::UpdateScope(class CNodeScope * __ptr64) __ptr64" ?UpdateScope@CParse@@IEAAJPEAVCNodeScope@@@Z
0x593D30: "public: virtual long __cdecl CVSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x5CB1B0: isalpha
0x442560: "ch" ??_C@_02OHALLCDL@ch?$AA@
0x4442B0: "movc and comparison sequence red" ??_C@_0CI@NKPPMKCE@movc?5and?5comparison?5sequence?5red@
0x43EB98: "const CNodeStatement::`vftable'" ??_7CNodeStatement@@6B@
0x44766C: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x4492C8: "internal error: multiple write t" ??_C@_0CO@POMDMDLL@internal?5error?3?5multiple?5write?5t@
0x54ADB0: "protected: long __cdecl CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@@IEAAJXZ
0x443200: "breakge match" ??_C@_0O@ONJHDDFO@breakge?5match?$AA@
0x43A988: "m%u" ??_C@_03HLDJAGIF@m?$CFu?$AA@
0x4474A8: IID_ID3D10ShaderReflection
0x5AE960: "protected: long __cdecl CD3D10Program::EmitLD(void) __ptr64" ?EmitLD@CD3D10Program@@IEAAJXZ
0x446370: "eval ushr with some bits known" ??_C@_0BP@EGNIICFB@eval?5ushr?5with?5some?5bits?5known?$AA@
0x443758: "continue(a,bine(x,0)) -> continu" ??_C@_0CH@LCINKOEB@continue?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5continu@
0x46D140: "protected: long __cdecl CCompiler::MergeBytecodeBlobs(struct ID3D10Blob * __ptr64,struct ID3D10Blob * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?MergeBytecodeBlobs@CCompiler@@IEAAJPEAUID3D10Blob@@0PEAPEAU2@@Z
0x401100: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x4497B0: "output %s%u used more than once" ??_C@_0CA@MADBEBEC@output?5?$CFs?$CFu?5used?5more?5than?5once?$AA@
0x5CB77E: sqrt
0x43AE54: "slt" ??_C@_03KNKPKBCH@slt?$AA@
0x401740: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x441D78: "texture access must have literal" ??_C@_0DO@JMLCDKCM@texture?5access?5must?5have?5literal@
0x442BA8: "eval asin" ??_C@_09JOFJIGGJ@eval?5asin?$AA@
0x453330: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x444338: "unsigned integer movc((a<b),a,b)" ??_C@_0CN@FAJICBHA@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ@
0x43F260: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x44B390: "Bytecode appears corrupt - integ" ??_C@_0DD@DCABPLPL@Bytecode?5appears?5corrupt?5?9?5integ@
0x4DE430: "protected: long __cdecl CCompiler::EmitForUnrolled(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitForUnrolled@CCompiler@@IEAAJPEBVCNode@@0000PEAPEAVCArgument@@I@Z
0x5C9DF0: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Push(struct CD3D10ShaderValidatorBase::STACK_ENTRY const & __ptr64) __ptr64" ?Push@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXAEBUSTACK_ENTRY@CD3D10ShaderValidatorBase@@@Z
0x45C0D0: "[thunk]: __cdecl ID3D10ShaderReflection1::`vcall'{56,{flat}}' }'" ??_9ID3D10ShaderReflection1@@$BDI@AA
0x442C10: "frc of int to zero" ??_C@_0BD@GLEEPICI@frc?5of?5int?5to?5zero?$AA@
0x583E10: "protected: virtual long __cdecl CShaderProgram::DestMask(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,bool) __ptr64" ?DestMask@CShaderProgram@@MEAAJPEAPEAVCArgument@@IPEAK_N@Z
0x43A428: "Vertex Shader position offset" ??_C@_0BO@BCBGKHKI@Vertex?5Shader?5position?5offset?$AA@
0x44AD90: "internal error: expected scalar " ??_C@_0DE@OABGIEAH@internal?5error?3?5expected?5scalar?5@
0x43A6A0: " %c%c%c%c" ??_C@_0M@IANJCBOC@?5?5?5?$CFc?$CFc?$CFc?$CFc?$AA@
0x4010A0: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x4433C0: "Try to match temp array loads to" ??_C@_0DG@EGIGBHFF@Try?5to?5match?5temp?5array?5loads?5to@
0x43EE30: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x443818: "Legacy NOT GE => LT" ??_C@_0BE@CLICOOHH@Legacy?5NOT?5GE?5?$DN?$DO?5LT?$AA@
0x558F88: "public: virtual unsigned __int64 __cdecl D3DX10Core::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DX10Core@@UEAA_KXZ
0x4425E8: "$Params" ??_C@_07EDAJCIPN@$Params?$AA@
0x43A908: "z" ??_C@_01GLPGHMHM@z?$AA@
0x43A92C: "oPts" ??_C@_04LOFIANGF@oPts?$AA@
0x43ABF0: "_%d_%d." ??_C@_07HBENPHEN@_?$CFd_?$CFd?4?$AA@
0x43A9C8: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x43F110: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x47FF70: "public: virtual class CNodeBuffer * __ptr64 __cdecl CNodeBuffer::Copy(unsigned int)const __ptr64" ?Copy@CNodeBuffer@@UEBAPEAV1@I@Z
0x47DB10: "public: virtual void __cdecl CNodeArray::Validate(void)const __ptr64" ?Validate@CNodeArray@@UEBAXXZ
0x43AC28: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x4508D8: "const CD3D10ShaderValidatorBase::`vftable'" ??_7CD3D10ShaderValidatorBase@@6B@
0x57F270: "protected: long __cdecl CShaderProgram::EmitCMP(void) __ptr64" ?EmitCMP@CShaderProgram@@IEAAJXZ
0x48AD20: "protected: void __cdecl CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@@IEAAXPEBDZZ
0x4A06A0: "protected: class CNode * __ptr64 __cdecl CParse::AsmDecl(void) __ptr64" ?AsmDecl@CParse@@IEAAPEAVCNode@@XZ
0x447F40: "instruction predication is not s" ??_C@_0EA@OBEGANPP@instruction?5predication?5is?5not?5s@
0x401060: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x449150: "invalid %s %s" ??_C@_0O@HBEFAGBF@invalid?5?$CFs?5?$CFs?$AA@
0x43B7F0: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x441F68: "cant use flow control on this pr" ??_C@_0CG@NGJPOGCG@cant?5use?5flow?5control?5on?5this?5pr@
0x55B0C8: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOperand(class D3D10ShaderBinary::COperandBase const & __ptr64) __ptr64" ?EmitOperand@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCOperandBase@2@@Z
0x5095B0: "protected: long __cdecl CProgram::GetArrayState(class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?GetArrayState@CProgram@@IEAAJPEAVCArgument@@00IIPEAPEAV2@I11@Z
0x43AB7C: "true" ??_C@_04LOAJBDKD@true?$AA@
0x4475AC: "or" ??_C@_02FODMLBIE@or?$AA@
0x401050: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x43B338: " lineadj " ??_C@_09GFLJKANF@?5lineadj?5?$AA@
0x43CFC0: "%s: WARNING: There exist invalid" ??_C@_0OH@ILJLPKAC@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x4409B0: "geometryshader" ??_C@_0P@KPFMCAMP@geometryshader?$AA@
0x550D80: "public: long __cdecl CTErrors::SyntaxError(unsigned int,struct D3DTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@@QEAAJIPEAUD3DTOKEN@@@Z
0x450E78: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x445618: "generate floating point special " ??_C@_0DB@OLLPBDKC@generate?5floating?5point?5special?5@
0x43BD10: "uint2x4" ??_C@_07OFAFGEEE@uint2x4?$AA@
0x4A0E30: "protected: long __cdecl CParse::AddDebugScope(class CDebugScope * __ptr64,unsigned int * __ptr64) __ptr64" ?AddDebugScope@CParse@@IEAAJPEAVCDebugScope@@PEAI@Z
0x46C060: "public: void __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment>::Empty(void) __ptr64" ?Empty@?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@QEAAXXZ
0x43A99C: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x446FD8: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x4481D0: "tessfactor" ??_C@_0L@EJDPMBCK@tessfactor?$AA@
0x402940: "struct D3D_MATCHENTRY const * const g_NRM_Match" ?g_NRM_Match@@3QBUD3D_MATCHENTRY@@B
0x4469F0: "const CTransform::`vftable'" ??_7CTransform@@6B@
0x43B864: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x43C288: "DEPTHCLIPENABLE" ??_C@_0BA@KHHKFNGG@DEPTHCLIPENABLE?$AA@
0x50C5C0: "long __cdecl SFPS_Mov(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_Mov@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x401760: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x44EF10: "gather4 instruction requires sam" ??_C@_0GP@LHHBAFFD@gather4?5instruction?5requires?5sam@
0x43A118: "mixed" ??_C@_05IPHDHIPP@mixed?$AA@
0x443500: "Compact Registers - Press Moves" ??_C@_0CA@JJPJGKGP@Compact?5Registers?5?9?5Press?5Moves?$AA@
0x47D5C0: "public: virtual class CNodeCaseCondition * __ptr64 __cdecl CNodeCaseCondition::Copy(unsigned int)const __ptr64" ?Copy@CNodeCaseCondition@@UEBAPEAV1@I@Z
0x44F440: "sample_* instructions require re" ??_C@_0IH@HJPCNGMP@sample_?$CK?5instructions?5require?5re@
0x44B0A0: "SV_SampleIndex isn't supported o" ??_C@_0CO@MGDFGLOD@SV_SampleIndex?5isn?8t?5supported?5o@
0x5C4970: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10PixelShaderValidator@@MEAAXXZ
0x447EE8: "entrypoint" ??_C@_0L@BPGLNOGK@entrypoint?$AA@
0x43F200: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x445EB0: "eval bieq with known range" ??_C@_0BL@PIMNGOA@eval?5bieq?5with?5known?5range?$AA@
0x450E58: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x4016D0: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x43C248: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x5A0890: "protected: long __cdecl C30Program::EmitAddress(class CArgument * __ptr64) __ptr64" ?EmitAddress@C30Program@@IEAAJPEAVCArgument@@@Z
0x55E560: "public: class CRegisterEntryNode * __ptr64 __cdecl CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@@QEAAPEAVCRegisterEntryNode@@PEBD@Z
0x401770: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x57F370: "protected: long __cdecl CShaderProgram::EmitABS(void) __ptr64" ?EmitABS@CShaderProgram@@IEAAJXZ
0x43C3D0: "RASTERIZERSTATE" ??_C@_0BA@OHIICMCP@RASTERIZERSTATE?$AA@
0x48F450: "protected: class CNode * __ptr64 __cdecl CParse::NamespaceDecl(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?NamespaceDecl@CParse@@IEAAPEAVCNode@@PEAV2@00@Z
0x441B98: "Can't use gradient instructions " ??_C@_0DE@IFIJMBHB@Can?8t?5use?5gradient?5instructions?5@
0x5A9000: "public: __cdecl CD3D10Program::CD3D10Program(bool) __ptr64" ??0CD3D10Program@@QEAA@_N@Z
0x47D1E0: "public: virtual void * __ptr64 __cdecl CNodeAttribute::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAttribute@@UEAAPEAXI@Z
0x43BBC8: "MIN_POINT_MAG_LINEAR_MIP_POINT" ??_C@_0BP@GPKFBPIB@MIN_POINT_MAG_LINEAR_MIP_POINT?$AA@
0x47C2B0: "public: virtual void __cdecl CNodeTree::Validate(void)const __ptr64" ?Validate@CNodeTree@@UEBAXXZ
0x43BDE0: "float4x3" ??_C@_08NCAPDDFJ@float4x3?$AA@
0x404DD0: "struct D3D_MATCHENTRY const * const g_DP2ADDNEG_Match" ?g_DP2ADDNEG_Match@@3QBUD3D_MATCHENTRY@@B
0x401088: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x43ADE8: " // %s
" ??_C@_0L@BDEEJCPM@?5?5?5?5?1?1?5?$CFs?6?$AA@
0x444880: "and, unary_compute on values -> " ??_C@_0DD@LMLODJAN@and?0?5unary_compute?5on?5values?5?9?$DO?5@
0x4A1AE0: "protected: long __cdecl CParse::SaveScopeStack(class CNodeExpression * __ptr64) __ptr64" ?SaveScopeStack@CParse@@IEAAJPEAVCNodeExpression@@@Z
0x43AE00: "%u "%s"
" ??_C@_08BHEPLOK@?$CFu?5?$CC?$CFs?$CC?6?$AA@
0x448C98: "iterator" ??_C@_08EAMFHCBD@iterator?$AA@
0x43A4B0: "// Target Sampler Source Sampler" ??_C@_0DD@IJFBODAK@?1?1?5Target?5Sampler?5Source?5Sampler@
0x439EE8: "VertexShader" ??_C@_0N@GMCBJINM@VertexShader?$AA@
0x43CC98: "(unnamed)" ??_C@_09EBEJEDCD@?$CIunnamed?$CJ?$AA@
0x444FC8: "evaluate literal ftou" ??_C@_0BG@BNMGCEDE@evaluate?5literal?5ftou?$AA@
0x5B9740: "protected: long __cdecl CD3D10Program::GatherDebugFileData(void) __ptr64" ?GatherDebugFileData@CD3D10Program@@IEAAJXZ
0x44D350: "Invalid name or shader for SIV d" ??_C@_0EF@DIBCKILE@Invalid?5name?5or?5shader?5for?5SIV?5d@
0x5DBA60: "struct SAssertionContainment * g_LtLtContainsTable" ?g_LtLtContainsTable@@3PAUSAssertionContainment@@A
0x5569A0: "protected: long __cdecl CPreProcessor::DoEndif(void) __ptr64" ?DoEndif@CPreProcessor@@IEAAJXZ
0x4DF970: "protected: long __cdecl CCompiler::CopyOutRangesIn(unsigned int,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64) __ptr64" ?CopyOutRangesIn@CCompiler@@IEAAJI_NPEAPEAVCArgument@@PEA_KPEAVCRange@@@Z
0x443120: "negate modifier match" ??_C@_0BG@LOJCLAJC@negate?5modifier?5match?$AA@
0x4F1710: "public: bool __cdecl CArgument::IsVarying(void) __ptr64" ?IsVarying@CArgument@@QEAA_NXZ
0x443270: "propogate swizzles" ??_C@_0BD@MNGFEPOB@propogate?5swizzles?$AA@
0x44E820: "Relative indexing not allowed fo" ??_C@_0II@FDMIBGAP@Relative?5indexing?5not?5allowed?5fo@
0x5CB0FC: free
0x44DA40: "Interpolation mode for PS render" ??_C@_0IJ@LDDNDFLC@Interpolation?5mode?5for?5PS?5render@
0x47DDD0: "public: virtual void * __ptr64 __cdecl CNodeFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeFunction@@UEAAPEAXI@Z
0x443B98: "add of zero identity" ??_C@_0BF@GMNNENPK@add?5of?5zero?5identity?$AA@
0x43B378: " linear centroid " ??_C@_0BC@MNEAJFJJ@?5linear?5centroid?5?$AA@
0x44F7C0: "default statement doesn't match " ??_C@_0HF@MCOFIABE@default?5statement?5doesn?8t?5match?5@
0x401728: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x443888: "Legacy (A || A) => A" ??_C@_0BF@MGGMBION@Legacy?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5A?$AA@
0x493840: "char const * __ptr64 __cdecl GetComponentTypeName(enum _D3DCOMPONENT_TYPE)" ?GetComponentTypeName@@YAPEBDW4_D3DCOMPONENT_TYPE@@@Z
0x450BC0: "__cdecl _real@400921fb54442d18" __real@400921fb54442d18
0x4EFDF0: "public: long __cdecl CArgument::ApplyBoolValueFlags(bool,bool) __ptr64" ?ApplyBoolValueFlags@CArgument@@QEAAJ_N0@Z
0x43FDF0: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x445370: "evaluate range ceil" ??_C@_0BE@NOEBOGA@evaluate?5range?5ceil?$AA@
0x57E640: "protected: long __cdecl CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@@IEAAJXZ
0x556E00: "protected: long __cdecl CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@@IEAAJXZ
0x43AD68: " ps_2_sw
" ??_C@_0N@LEMOAOBO@?5?5?5?5ps_2_sw?6?$AA@
0x441A40: "Literal loop terminated early du" ??_C@_0EA@OGMAAIBJ@Literal?5loop?5terminated?5early?5du@
0x508E50: "public: static void * __ptr64 __cdecl CInstruction::operator new(unsigned __int64)" ??2CInstruction@@SAPEAX_K@Z
0x4469D8: "const CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@@6B@
0x43B608: "Output" ??_C@_06PFDLEJLJ@Output?$AA@
0x43BEE4: "bool1" ??_C@_05PELGMCDC@bool1?$AA@
0x446FA8: "define" ??_C@_06EPMMJFDC@define?$AA@
0x4F9560: "private: bool __cdecl CProgram::MulSequence(class CArgument * __ptr64,class CArgument * __ptr64) __ptr64" ?MulSequence@CProgram@@AEAA_NPEAVCArgument@@0@Z
0x43BAA8: "COMPARISON_MIN_POINT_MAG_LINEAR_" ??_C@_0CK@OGELINIF@COMPARISON_MIN_POINT_MAG_LINEAR_@
0x43E608: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x5736C0: "protected: long __cdecl CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@@IEAAJXZ
0x447718: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x47C540: "public: virtual void __cdecl CNodeVariable::Print(void)const __ptr64" ?Print@CNodeVariable@@UEBAXXZ
0x43EE58: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x43A808: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x442C98: "ge of known range reduction" ??_C@_0BM@CNEEENPJ@ge?5of?5known?5range?5reduction?$AA@
0x43EF18: "step" ??_C@_04CNBNFAL@step?$AA@
0x47FE70: "public: virtual void * __ptr64 __cdecl CNodeBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeBuffer@@UEAAPEAXI@Z
0x43B4F8: " snorm" ??_C@_06OCPJOBNP@?5snorm?$AA@
0x596FE0: "protected: virtual bool __cdecl CVSProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@@MEAA_NPEAVCInstruction@@I@Z
0x43BDA8: "int2x1" ??_C@_06IEIMAPOC@int2x1?$AA@
0x442DE0: "eval mul" ??_C@_08KEDFLBBH@eval?5mul?$AA@
0x444D40: "int * int -> int" ??_C@_0BB@EDLFAIKE@int?5?$CK?5int?5?9?$DO?5int?$AA@
0x43FF50: "TypeDeclStmts" ??_C@_0O@KDHCBEJF@TypeDeclStmts?$AA@
0x445C18: "generate floating point special " ??_C@_0DB@BLBBIEPP@generate?5floating?5point?5special?5@
0x450E90: "__cdecl _real@3fc45f306dc9c883" __real@3fc45f306dc9c883
0x57EF80: "protected: long __cdecl CShaderProgram::EmitDST(void) __ptr64" ?EmitDST@CShaderProgram@@IEAAJXZ
0x401068: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x5AFDD0: "protected: long __cdecl CD3D10Program::EmitGATHER(void) __ptr64" ?EmitGATHER@CD3D10Program@@IEAAJXZ
0x43D628: "Illegal initializer" ??_C@_0BE@IJHLDFEE@Illegal?5initializer?$AA@
0x450770: "source indexable temp register c" ??_C@_0GP@LINLIKLN@source?5indexable?5temp?5register?5c@
0x5CB144: "__cdecl purecall" _purecall
0x440E50: "'%s': method does not take %u p" ??_C@_0CL@EEBANJAC@?8?$CFs?8?3?5method?5?5does?5not?5take?5?$CFu?5p@
0x561DD0: "protected: unsigned long __cdecl CAssembler::DecodeSwizzle(struct D3DTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@@IEAAKPEAUD3DTOKEN@@@Z
0x442908: "Floating-point Value out of unsi" ??_C@_0DO@DIGNIOCN@Floating?9point?5Value?5out?5of?5unsi@
0x5567E0: "protected: long __cdecl CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@@IEAAJH@Z
0x57D750: "protected: long __cdecl CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@@IEAAJXZ
0x44AEE8: "TextureCubeArray textures aren't" ??_C@_0DK@BGEJBPFP@TextureCubeArray?5textures?5aren?8t@
0x5AF6C0: "protected: long __cdecl CD3D10Program::EmitSAMPLEINFO(void) __ptr64" ?EmitSAMPLEINFO@CD3D10Program@@IEAAJXZ
0x44EE10: "lod instruction requires sampler" ??_C@_0GL@NCINFEBG@lod?5instruction?5requires?5sampler@
0x588590: "protected: virtual long __cdecl CShaderProgram::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x4920D0: "protected: class CNode * __ptr64 __cdecl CParse::MatrixType(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?MatrixType@CParse@@IEAAPEAVCNode@@PEAV2@00@Z
0x5106C0: "int __cdecl cmpmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmask@@YAH_K000H@Z
0x443210: "breaklt match" ??_C@_0O@NPNDJMDG@breaklt?5match?$AA@
0x4497D0: "Sample interpolation usage unsup" ??_C@_0DG@GGDBAEGA@Sample?5interpolation?5usage?5unsup@
0x5B74B0: "protected: long __cdecl CD3D10Program::EmitELSE(void) __ptr64" ?EmitELSE@CD3D10Program@@IEAAJXZ
0x43EE20: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x5C37C0: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x45EC00: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseVariable(class CNodeDecl * __ptr64,unsigned int) __ptr64" ?ParseVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@@I@Z
0x43F288: "lineadj" ??_C@_07DDMNHKPE@lineadj?$AA@
0x515DD0: "public: long __cdecl CProgram::MatchAndReplace(class CInstruction * __ptr64,struct D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,bool) __ptr64" ?MatchAndReplace@CProgram@@QEAAJPEAVCInstruction@@PEBUD3D_REPLACEENTRY@@PEAU_D3D_RULE@@_N@Z
0x445B20: "generate floating point special " ??_C@_0CP@OHAPOEIP@generate?5floating?5point?5special?5@
0x43EC60: "const CNodeBuffer::`vftable'" ??_7CNodeBuffer@@6B@
0x48AED0: "protected: void __cdecl CParse::Error(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@@IEAAXPEBUD3DTOKEN@@IPEBDZZ
0x4528F0: "long __cdecl D3DPreprocessFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DPreprocessFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@PEAPEAUID3D10Blob@@5@Z
0x5781E0: "private: long __cdecl CShaderProgram::Reschedule_FindCoissue(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64 * __ptr64,class CInstruction * __ptr64 * __ptr64,unsigned int,bool,bool) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@@AEAAJPEAU_D3DCP_DATA@@PEAPEAVCInstruction@@1I_N2@Z
0x4515D0: "long __cdecl CheckPragma(class CPreProcessor * __ptr64,unsigned int * __ptr64,class CPPPragmaRule * __ptr64 * __ptr64,class D3DXVector<char> * __ptr64)" ?CheckPragma@@YAJPEAVCPreProcessor@@PEAIPEAPEAVCPPPragmaRule@@PEAV?$D3DXVector@D@@@Z
0x5CB6C4: memcmp
0x401400: "d3d10.dll" ??_C@_09MPDKCPEA@d3d10?4dll?$AA@
0x57EAA0: "protected: long __cdecl CShaderProgram::EmitMIN(void) __ptr64" ?EmitMIN@CShaderProgram@@IEAAJXZ
0x557350: "protected: long __cdecl CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@@IEAAJXZ
0x4437F0: "if(x){...} else {} -> if(x) {..." ??_C@_0CC@INKCMFDH@if?$CIx?$CJ?$HL?4?4?4?$HN?5else?5?$HL?$HN?5?9?$DO?5if?$CIx?$CJ?5?$HL?4?4?4@
0x441760: "Bitwise operations not supported" ??_C@_0DE@CMAKAPIB@Bitwise?5operations?5not?5supported@
0x43BD78: "int3x3" ??_C@_06OAGAKAF@int3x3?$AA@
0x444790: "utof(sampleinfo_uint(x)) -> samp" ??_C@_0CK@HJMAFBBJ@utof?$CIsampleinfo_uint?$CIx?$CJ?$CJ?5?9?$DO?5samp@
0x43B8E0: "INV_SRC1_COLOR" ??_C@_0P@KPLJKCHB@INV_SRC1_COLOR?$AA@
0x44A1D0: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x43BEA0: "float1x3" ??_C@_08OFNBMDGL@float1x3?$AA@
0x46F210: "protected: long __cdecl CCompiler::EmitStatement(class CNode const * __ptr64,class CPacker * __ptr64,bool,bool) __ptr64" ?EmitStatement@CCompiler@@IEAAJPEBVCNode@@PEAVCPacker@@_N2@Z
0x43FF60: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x443B00: "NOT BIEQ => BINE" ??_C@_0BB@JCFJBCBB@NOT?5BIEQ?5?$DN?$DO?5BINE?$AA@
0x4012D8: "__cdecl _imp_floor" __imp_floor
0x43F1F8: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x43EE00: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x453080: "public: long __cdecl D3DXVector<char>::AddRange(char const * __ptr64,unsigned int) __ptr64" ?AddRange@?$D3DXVector@D@@QEAAJPEBDI@Z
0x444130: "movc(a, b, and(c, b)) -> and(or(" ??_C@_0CK@EMKPAHCP@movc?$CIa?0?5b?0?5and?$CIc?0?5b?$CJ?$CJ?5?9?$DO?5and?$CIor?$CI@
0x440BE8: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x507D10: "public: static unsigned int __cdecl CInstruction::InverseCompareOp(unsigned int)" ?InverseCompareOp@CInstruction@@SAII@Z
0x445100: "evaluate literal div" ??_C@_0BF@HEKMIEBD@evaluate?5literal?5div?$AA@
0x441260: "scalar value expected" ??_C@_0BG@CIOPLJHA@scalar?5value?5expected?$AA@
0x44EF80: "gather4 requires resource declar" ??_C@_0HI@IIPICDBC@gather4?5requires?5resource?5declar@
0x554A70: "protected: int __cdecl CPreProcessor::Token(int * __ptr64) __ptr64" ?Token@CPreProcessor@@IEAAHPEAH@Z
0x5011D0: "private: virtual long __cdecl CProgram::CombineOrdinals(unsigned long,unsigned long,class CPool * __ptr64) __ptr64" ?CombineOrdinals@CProgram@@EEAAJKKPEAVCPool@@@Z
0x44E1E0: "Relative indexing input register" ??_C@_0KI@HCAFHCCM@Relative?5indexing?5input?5register@
0x4E3010: "protected: long __cdecl CCompiler::EmitIf_CombineResults(unsigned int,bool,bool,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf_CombineResults@CCompiler@@IEAAJI_N0PEAVCArgument@@111PEAPEAV2@222IPEAI222223@Z
0x450BD8: "__cdecl _real@bff921fb54442d18" __real@bff921fb54442d18
0x43ECD0: "samples" ??_C@_07ODIFGGLK@samples?$AA@
0x445280: "evaluate range asin" ??_C@_0BE@DAGACHMB@evaluate?5range?5asin?$AA@
0x4012F8: "__cdecl _imp_tan" __imp_tan
0x43C338: "GEOMETRYSHADER" ??_C@_0P@PHNPEEKE@GEOMETRYSHADER?$AA@
0x44D6D0: "isFrontFace already declared for" ??_C@_0EJ@HLOAHDNN@isFrontFace?5already?5declared?5for@
0x43B550: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x44DD30: "position declaration must have x" ??_C@_0EL@EPAKAPAC@position?5declaration?5must?5have?5x@
0x449C40: "DEPTH must be a scalar" ??_C@_0BH@GNEIDLHD@DEPTH?5must?5be?5a?5scalar?$AA@
0x4A4CC0: "protected: long __cdecl CCompiler::VectorizeBase(enum _D3DTYPE_TEMPLATE,unsigned int,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int * __ptr64,class CNode const * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeBase@CCompiler@@IEAAJW4_D3DTYPE_TEMPLATE@@IIIPEAPEAVCArgument@@PEAVCPool@@PEAIPEBVCNode@@3PEAVCPacker@@II@Z
0x444698: "double rcp identity" ??_C@_0BE@INFGNCCK@double?5rcp?5identity?$AA@
0x444388: "integer movc((a<b),b,a) -> max(a" ??_C@_0CE@MMKBIBDE@integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa@
0x44A090: "internal error: no profile exist" ??_C@_0EB@KLCFAMBD@internal?5error?3?5no?5profile?5exist@
0x47B700: "public: unsigned char * __ptr64 __cdecl Util::StackOrderAllocator<unsigned char,class Util::NewDeleteObjectTraits<unsigned char>,class Util::NewDeleteAllocTraits,class Util::FixedIncrementSizeTCount<12288> >::Alloc(unsigned __int64) __ptr64" ?Alloc@?$StackOrderAllocator@EV?$NewDeleteObjectTraits@E@Util@@VNewDeleteAllocTraits@2@V?$FixedIncrementSizeTCount@$0DAAA@@2@@Util@@QEAAPEAE_K@Z
0x43BED4: "bool3" ??_C@_05MGIAKALA@bool3?$AA@
0x440360: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x450BB8: "__cdecl _real@4012d97c7f3321d2" __real@4012d97c7f3321d2
0x47B860: "public: void __cdecl CProgram::ScratchPtr<unsigned __int64>::Delete(void) __ptr64" ?Delete@?$ScratchPtr@_K@CProgram@@QEAAXXZ
0x50CD70: "long __cdecl SFPS_CmpLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_CmpLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x580140: "protected: virtual long __cdecl CShaderProgram::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CShaderProgram@@MEAAJPEAVCArgument@@@Z
0x43A0F8: "cubearray" ??_C@_09OBLFAOAL@cubearray?$AA@
0x43B4E4: " (" ??_C@_02GFKOMOKH@?5?$CI?$AA@
0x43BC08: "MIN_MAG_MIP_POINT" ??_C@_0BC@NBGEKGB@MIN_MAG_MIP_POINT?$AA@
0x587850: "protected: virtual long __cdecl CShaderProgram::FindTextureDims(void) __ptr64" ?FindTextureDims@CShaderProgram@@MEAAJXZ
0x43FD28: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x441670: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x45FEA0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAssignment(class CNode * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment> * __ptr64,enum D3D10Effects::EBlockType) __ptr64" ?ParseAssignment@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAV?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@W4EBlockType@2@@Z
0x43BDA0: "int2x2" ??_C@_06KPKBFMCB@int2x2?$AA@
0x58A7E0: "public: long __cdecl CDebugInfo::SerializeScopes(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopes@CDebugInfo@@QEAAJPEAVCDataBlockStore@@00@Z
0x43A540: "// Approximately %i instruction " ??_C@_0CM@MDKGIIHD@?1?1?5Approximately?5?$CFi?5instruction?5@
0x43E2E8: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x44BAF0: "4 component with no swizzle expe" ??_C@_0FK@PKMLCGEO@4?5component?5with?5no?5swizzle?5expe@
0x43F410: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x5CA480: "public: __cdecl TStack<bool,20>::~TStack<bool,20>(void) __ptr64" ??1?$TStack@_N$0BE@@@QEAA@XZ
0x5B28C0: "protected: long __cdecl CD3D10Program::EmitMOV(void) __ptr64" ?EmitMOV@CD3D10Program@@IEAAJXZ
0x52FF30: "protected: long __cdecl CProgram::SplitRegisters(bool) __ptr64" ?SplitRegisters@CProgram@@IEAAJ_N@Z
0x5CB72A: exp
0x444928: "and, binary_compute on values ->" ??_C@_0DF@LPHGPNPG@and?0?5binary_compute?5on?5values?5?9?$DO@
0x444210: "movc(bool b, TRUE, FALSE) -> mov" ??_C@_0CD@NDFCCPKF@movc?$CIbool?5b?0?5TRUE?0?5FALSE?$CJ?5?9?$DO?5mov@
0x43F25C: "in" ??_C@_02LMMGJAGL@in?$AA@
0x43FBC8: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x43C040: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x43B9C8: "COMPARISON_ANISOTROPIC" ??_C@_0BH@FICIAAEE@COMPARISON_ANISOTROPIC?$AA@
0x43E4E8: "'%s' must have a max vertex coun" ??_C@_0DB@OJCCDNJK@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x43A760: "%s%d" ??_C@_04HGGBINEM@?$CFs?$CFd?$AA@
0x43B6D8: "
}" ??_C@_02JHLIKEIA@?6?$HN?$AA@
0x43C730: "This object can only be bound to" ??_C@_0EF@FOJJAHCH@This?5object?5can?5only?5be?5bound?5to@
0x442720: "const CBaseProgram::`vftable'" ??_7CBaseProgram@@6B@
0x43EFF4: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x44A010: "PositionT" ??_C@_09OBAAADDF@PositionT?$AA@
0x4A1130: "protected: long __cdecl CParse::GenerateStructScope(class CNodeList * __ptr64,unsigned int * __ptr64) __ptr64" ?GenerateStructScope@CParse@@IEAAJPEAVCNodeList@@PEAI@Z
0x47D670: "public: virtual void * __ptr64 __cdecl CNodeUsage::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeUsage@@UEAAPEAXI@Z
0x4EFF20: "public: long __cdecl CArgument::ApplyIntRangeFlags(__int64,__int64) __ptr64" ?ApplyIntRangeFlags@CArgument@@QEAAJ_J0@Z
0x44E3C0: "Reference of undeclared output o" ??_C@_0JG@DADCMDDE@Reference?5of?5undeclared?5output?5o@
0x43DE54: "cp" ??_C@_02GFBACKGC@cp?$AA@
0x4502C0: "Output signature name mismatch w" ??_C@_0GB@HADLJIE@Output?5signature?5name?5mismatch?5w@
0x502D00: "public: virtual void * __ptr64 __cdecl CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@@UEAAPEAXI@Z
0x47FD70: "public: virtual class CNodeState * __ptr64 __cdecl CNodeState::Copy(unsigned int)const __ptr64" ?Copy@CNodeState@@UEBAPEAV1@I@Z
0x47F060: "public: virtual void __cdecl CNodeStatement::Validate(void)const __ptr64" ?Validate@CNodeStatement@@UEBAXXZ
0x43B5C8: ", mode_mono" ??_C@_0M@GKHCFDEB@?0?5mode_mono?$AA@
0x43ACE8: "primitive_id" ??_C@_0N@BCCKALFF@primitive_id?$AA@
0x57CA20: "protected: long __cdecl CShaderProgram::EmitENDLOOP_INC(void) __ptr64" ?EmitENDLOOP_INC@CShaderProgram@@IEAAJXZ
0x593CA0: "protected: virtual long __cdecl CVSProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CVSProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x504120: "public: long __cdecl CBaseProgram::AddArgumentI(class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int,unsigned int,__int64,unsigned __int64) __ptr64" ?AddArgumentI@CBaseProgram@@QEAAJPEAPEAVCArgument@@PEAVCPool@@II_J_K@Z
0x44AD58: "internal error: vectorized instr" ??_C@_0DB@CGALFCLF@internal?5error?3?5vectorized?5instr@
0x43A590: "// Name Index Mask" ??_C@_0EC@HMMENMJI@?1?1?5Name?5?5?5?5?5?5?5?5?5?5?5?5?5Index?5?5?5Mask@
0x43A80C: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x590810: "protected: virtual long __cdecl CPSProgram::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@CPSProgram@@MEAAJPEAVCArgument@@PEAK1@Z
0x43E9A8: "const CNodeList::`vftable'" ??_7CNodeList@@6B@
0x444620: "double negative to original" ??_C@_0BM@BPACBAOG@double?5negative?5to?5original?$AA@
0x43A954: "o%u" ??_C@_03NBDAMOAO@o?$CFu?$AA@
0x4449A8: "mad match 2 (a - b*c)" ??_C@_0BG@PDJIHGHC@mad?5match?52?5?$CIa?5?9?5b?$CKc?$CJ?$AA@
0x464760: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchConstIndex(class CNode * __ptr64,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerConstant * __ptr64,struct D3D10Effects::SCompilerType * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchConstIndex@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAPEBDPEAUSCompilerConstant@2@PEAPEAUSCompilerType@2@@Z
0x43AB8C: "r" ??_C@_01KDCPPGHE@r?$AA@
0x43FF00: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x43EF68: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x43E630: "out of memory" ??_C@_0O@BNNCBLEN@out?5of?5memory?$AA@
0x445070: "evaluate literal max" ??_C@_0BF@JJDELHKP@evaluate?5literal?5max?$AA@
0x43F0D8: "GetRenderTargetSampleCount" ??_C@_0BL@FIICKLGG@GetRenderTargetSampleCount?$AA@
0x43B600: "Input" ??_C@_05DCDOHKAB@Input?$AA@
0x471650: "protected: bool __cdecl CCompiler::GetValue(class CNode const * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?GetValue@CCompiler@@IEAA_NPEBVCNode@@PEBDPEAII_N@Z
0x449570: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x43D320: "There was an error compiling HLS" ??_C@_0DC@MHLKKBEN@There?5was?5an?5error?5compiling?5HLS@
0x447EB8: "d3d9.dll" ??_C@_08NIHLGCK@d3d9?4dll?$AA@
0x43AA18: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x445588: "generate floating point special " ??_C@_0DA@KEJKGMCO@generate?5floating?5point?5special?5@
0x44AAD8: "internal error gathering debug s" ??_C@_0DB@KBIPDBPI@internal?5error?5gathering?5debug?5s@
0x446050: "eval umin with known range" ??_C@_0BL@FCLADGHF@eval?5umin?5with?5known?5range?$AA@
0x5415B0: "private: long __cdecl CProgram::CompactPool_MergeMov(struct _D3DCP_DATA * __ptr64,class CInstruction * __ptr64,bool) __ptr64" ?CompactPool_MergeMov@CProgram@@AEAAJPEAU_D3DCP_DATA@@PEAVCInstruction@@_N@Z
0x516340: "protected: long __cdecl CProgram::GetRule(unsigned long,struct _D3D_RULE * __ptr64 * __ptr64) __ptr64" ?GetRule@CProgram@@IEAAJKPEAPEAU_D3D_RULE@@@Z
0x447A70: "BLENDINDICES" ??_C@_0N@DBILKEJG@BLENDINDICES?$AA@
0x43B2B0: "refactoringAllowed" ??_C@_0BD@IAJDEDDF@refactoringAllowed?$AA@
0x4488A8: "Duplicate system value semantic " ??_C@_0DG@DENHPKHM@Duplicate?5system?5value?5semantic?5@
0x57EDE0: "protected: long __cdecl CShaderProgram::EmitADD(void) __ptr64" ?EmitADD@CShaderProgram@@IEAAJXZ
0x43B4D0: "_texturecubearray" ??_C@_0BC@CHOOFIPO@_texturecubearray?$AA@
0x445E90: "eval bige with known range" ??_C@_0BL@DPGIJGIE@eval?5bige?5with?5known?5range?$AA@
0x441018: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x43F400: "short" ??_C@_05BFKKPKCG@short?$AA@
0x54F540: "public: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionVariable@@PEBD@Z
0x5608A0: "protected: class CNode * __ptr64 __cdecl CAssembler::NonNull(class CNode * __ptr64) __ptr64" ?NonNull@CAssembler@@IEAAPEAVCNode@@PEAV2@@Z
0x597050: "protected: virtual long __cdecl CVSProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x49EA50: "protected: class CNode * __ptr64 __cdecl CParse::rStmt(class CNode const * __ptr64) __ptr64" ?rStmt@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x584040: "protected: virtual long __cdecl CShaderProgram::SrcRegister(class CArgument * __ptr64,unsigned long * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAKPEAPEAV2@@Z
0x43C160: "BACKFACESTENCILFAIL" ??_C@_0BE@IKGCOEAC@BACKFACESTENCILFAIL?$AA@
0x43D710: "Assignment %s: Only literal righ" ??_C@_0GL@LGPLNPJJ@Assignment?5?$CFs?3?5Only?5literal?5righ@
0x4A0CA0: "protected: class CNode * __ptr64 __cdecl CParse::CombineStrings(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CombineStrings@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x440160: "value" ??_C@_05MFEJDJP@value?$AA@
0x4EF540: "public: long __cdecl CRange::Initialize(double,double,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?Initialize@CRange@@QEAAJNN_J0_K111@Z
0x506020: "public: __cdecl CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@@QEAA@XZ
0x43AE0C: "%u
" ??_C@_03OBICDNNO@?$CFu?6?$AA@
0x43B580: "undecipherable custom data
" ??_C@_0BM@KIOABKME@undecipherable?5custom?5data?6?$AA@
0x447170: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x449D98: "Unsupported texture type for %s" ??_C@_0CA@EIPOCBII@Unsupported?5texture?5type?5for?5?$CFs?$AA@
0x43EFC8: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x443600: "Multiply by 0 reduces to literal" ??_C@_0CD@JKGELCAC@Multiply?5by?50?5reduces?5to?5literal@
0x442280: "internal error: invalid range da" ??_C@_0DE@MPPDGLDK@internal?5error?3?5invalid?5range?5da@
0x553A30: "public: long __cdecl CPreProcessor::InitializeFromMemory(char const * __ptr64,void const * __ptr64,unsigned int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,int) __ptr64" ?InitializeFromMemory@CPreProcessor@@QEAAJPEBDPEBXIPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@H@Z
0x442570: "xra" ??_C@_03FLKDEOEI@xra?$AA@
0x43AF50: "texreg2rgb" ??_C@_0L@IELIFMKH@texreg2rgb?$AA@
0x506400: "public: long __cdecl CInstruction::Initialize(unsigned int,unsigned int,unsigned int,bool) __ptr64" ?Initialize@CInstruction@@QEAAJIII_N@Z
0x43BE30: "float3x2" ??_C@_08FGMDDKKB@float3x2?$AA@
0x43AAB0: "// Parameters:
" ??_C@_0BA@OFBMCILA@?1?1?5Parameters?3?6?$AA@
0x43FC40: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x550530: "[thunk]:public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CShaderReflection@D3D10ShaderReflection@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x440810: "conflicting geometry types" ??_C@_0BL@KAPKJDDG@conflicting?5geometry?5types?$AA@
0x441B58: "Cannot map loop to shader target" ??_C@_0DJ@GKDOJGBK@Cannot?5map?5loop?5to?5shader?5target@
0x446070: "eval umax with known range" ??_C@_0BL@EBPFNANO@eval?5umax?5with?5known?5range?$AA@
0x44FC10: "%s signature parameter %s (1-bas" ??_C@_0GP@OCOONANJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x43EED8: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x448950: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x4446F8: "rsq(x) * rsq(x) -> rcp(x) for po" ??_C@_0CJ@GKBFPLGI@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?5for?5po@
0x43B148: "_eq" ??_C@_03DFONHOGL@_eq?$AA@
0x43AA58: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x401488: "#pragma pack_matrix()
" ??_C@_0BH@CGMMBECE@?$CDpragma?5pack_matrix?$CI?$CJ?6?$AA@
0x446A80: "const D3D10ShaderReflection::CShaderReflectionType::`vftable'" ??_7CShaderReflectionType@D3D10ShaderReflection@@6B@
0x4425C0: "internal error: Rule class id in" ??_C@_0CG@JDOPDMEP@internal?5error?3?5Rule?5class?5id?5in@
0x446FA0: "D3D10" ??_C@_05NCOMKCEO@D3D10?$AA@
0x44F8D0: "break/breakc statement not insid" ??_C@_0EP@KENHGGCA@break?1breakc?5statement?5not?5insid@
0x5A9190: "public: virtual __cdecl CD3D10Program::~CD3D10Program(void) __ptr64" ??1CD3D10Program@@UEAA@XZ
0x43F1E0: "CompileShader" ??_C@_0O@MIPHMFLC@CompileShader?$AA@
0x5A4780: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE) __ptr64" ?EmitResourceDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111@Z
0x447628: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x446558: "internal error: argument pulled " ??_C@_0DJ@GNKKONHM@internal?5error?3?5argument?5pulled?5@
0x4481A8: "normal" ??_C@_06IKLLLDHL@normal?$AA@
0x46EDC0: "protected: long __cdecl CCompiler::EmitEval(class CNode const * __ptr64) __ptr64" ?EmitEval@CCompiler@@IEAAJPEBVCNode@@@Z
0x4452F8: "evaluate range ftoi" ??_C@_0BE@FEFLCJBN@evaluate?5range?5ftoi?$AA@
0x443AB0: "NOT BEQ => BNE" ??_C@_0P@FDHBAHNG@NOT?5BEQ?5?$DN?$DO?5BNE?$AA@
0x4422B8: "ConstructGSWithSO" ??_C@_0BC@JDHEKNLM@ConstructGSWithSO?$AA@
0x5BBF60: "public: __cdecl CD3D10ShaderValidatorBase::~CD3D10ShaderValidatorBase(void) __ptr64" ??1CD3D10ShaderValidatorBase@@QEAA@XZ
0x445758: "frc(integer) -> 0" ??_C@_0BC@BONCNHIL@frc?$CIinteger?$CJ?5?9?$DO?50?$AA@
0x441278: "could not cast condition to uint" ??_C@_0CB@FHHOLJKN@could?5not?5cast?5condition?5to?5uint@
0x5D9000: HotPatchBuffer
0x440070: "NameSpace" ??_C@_09OHDHADDO@NameSpace?$AA@
0x5B5E70: "protected: long __cdecl CD3D10Program::EmitCASE(void) __ptr64" ?EmitCASE@CD3D10Program@@IEAAJXZ
0x44EB80: "Reference of undeclared componen" ??_C@_0JA@HLJBHNLB@Reference?5of?5undeclared?5componen@
0x47C540: "public: virtual void __cdecl CNodeStatement::Print(void)const __ptr64" ?Print@CNodeStatement@@UEBAXXZ
0x440798: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x5768F0: "protected: long __cdecl CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@@IEAAJXZ
0x575DD0: "protected: long __cdecl CShaderProgram::MatchBreaks(void) __ptr64" ?MatchBreaks@CShaderProgram@@IEAAJXZ
0x527870: "protected: long __cdecl CProgram::EnumerateLoopConsumes(class CArgument * __ptr64,class CArgument * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?EnumerateLoopConsumes@CProgram@@IEAAJPEAVCArgument@@0IPEAPEAV2@PEAI@Z
0x494260: "protected: long __cdecl CParse::BinaryType(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,enum _D3DCOMPONENT_TYPE,bool,class CNode const * __ptr64 * __ptr64,class CNode const * __ptr64 * __ptr64,class CNode const * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@@IEAAJPEBVCNode@@00W4_D3DCOMPONENT_TYPE@@_NPEAPEBV2@33@Z
0x4015C4: "vs_4_1" ??_C@_06ECKODCM@vs_4_1?$AA@
0x43AF64: "texldd" ??_C@_06NEJAGELK@texldd?$AA@
0x43AC04: "(%f)" ??_C@_04FHJMBLFC@?$CI?$CFf?$CJ?$AA@
0x401180: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x449970: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x4481FC: "le" ??_C@_02FJPJILEL@le?$AA@
0x503A30: "private: long __cdecl CBaseProgram::AddArgumentX(class CArgument * __ptr64) __ptr64" ?AddArgumentX@CBaseProgram@@AEAAJPEAVCArgument@@@Z
0x450080: "Pixel Shader allows output seman" ??_C@_0JI@BAFMCAHJ@Pixel?5Shader?5allows?5output?5seman@
0x43A800: "neg" ??_C@_03GBOCFEHI@neg?$AA@
0x43B124: "_fog" ??_C@_04PEOEIJFK@_fog?$AA@
0x439EC8: "SamplerState" ??_C@_0N@INDOHCDB@SamplerState?$AA@
0x4451F0: "evaluate range frc" ??_C@_0BD@BJCINOLE@evaluate?5range?5frc?$AA@
0x44DC90: "primitiveID already declared for" ??_C@_0EK@BKILNIMF@primitiveID?5already?5declared?5for@
0x5903F0: "protected: virtual long __cdecl CPSProgram::EmitDCL(class CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@@MEAAJPEAVCArgument@@PEAK@Z
0x43B830: "GREATER_EQUAL" ??_C@_0O@LBCFDHKJ@GREATER_EQUAL?$AA@
0x43BC58: "bool4x3" ??_C@_07BENKPLB@bool4x3?$AA@
0x43B198: "_bias" ??_C@_05FLDOPDPI@_bias?$AA@
0x4402D8: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x583C50: "protected: virtual long __cdecl CShaderProgram::DestRegister(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?DestRegister@CShaderProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x47C540: "public: virtual void __cdecl CNodeToken::Print(void)const __ptr64" ?Print@CNodeToken@@UEBAXXZ
0x401160: "__cdecl _imp_memcpy" __imp_memcpy
0x43AE10: " + " ??_C@_04PJLCAFHL@?5?5?$CL?5?$AA@
0x513CD0: "int __cdecl CheckArgument(unsigned __int64,unsigned __int64,class CArgument * __ptr64)" ?CheckArgument@@YAH_K0PEAVCArgument@@@Z
0x444C80: "round -> integer" ??_C@_0BB@MLOHLMK@round?5?9?$DO?5integer?$AA@
0x43CF20: "%s: ERROR: No valid VertexShader" ??_C@_0JP@BHBILGLG@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x43BCA8: "bool2x1" ??_C@_07BGBAJCOP@bool2x1?$AA@
0x492390: "protected: int __cdecl CParse::IsConst(class CNode const * __ptr64) __ptr64" ?IsConst@CParse@@IEAAHPEBVCNode@@@Z
0x441EC0: "continue must be inside loop" ??_C@_0BN@BNAEBKKG@continue?5must?5be?5inside?5loop?$AA@
0x448518: "source modifiers are not allowed" ??_C@_0CP@MGCFIDAM@source?5modifiers?5are?5not?5allowed@
0x450E48: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x43C358: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x44950C: "%s+%s" ??_C@_05OKIJNGMH@?$CFs?$CL?$CFs?$AA@
0x43FA50: "States" ??_C@_06OKBMNGLE@States?$AA@
0x4016C8: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x44E310: "Relative indexing output registe" ??_C@_0KG@DCOBFACG@Relative?5indexing?5output?5registe@
0x493F10: "protected: long __cdecl CParse::GetComponentType(class CNode const * __ptr64,class CNode const * __ptr64,enum _D3DCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@@IEAAJPEBVCNode@@0PEAW4_D3DCOMPONENT_TYPE@@@Z
0x55915C: "public: long __cdecl CDataBlockStore::AddData(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddData@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x447020: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x44CD20: "Invalid resource return type on " ??_C@_0FP@HFOIPPC@Invalid?5resource?5return?5type?5on?5@
0x443E08: "division by a literal becomes mu" ??_C@_0DL@PNBKFJBD@division?5by?5a?5literal?5becomes?5mu@
0x44A064: "vs_1_2" ??_C@_06BINJEANN@vs_1_2?$AA@
0x43C298: "SLOPESCALEDDEPTHBIAS" ??_C@_0BF@OGLKPOFG@SLOPESCALEDDEPTHBIAS?$AA@
0x503CC0: "public: long __cdecl CBaseProgram::AddBank(class CBank * __ptr64 * __ptr64,char const * __ptr64,unsigned __int64) __ptr64" ?AddBank@CBaseProgram@@QEAAJPEAPEAVCBank@@PEBD_K@Z
0x5CB6AC: qsort
0x445F30: "eval iadd with known range" ??_C@_0BL@OCOKNJCA@eval?5iadd?5with?5known?5range?$AA@
0x43E408: "'%s': output parameter '%s' not " ??_C@_0DH@GFIGIKBN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5not?5@
0x43B160: "_x4" ??_C@_03KMBNPFAI@_x4?$AA@
0x43F2C0: "nointerpolation" ??_C@_0BA@LKIDIFDF@nointerpolation?$AA@
0x47CED0: "public: virtual void __cdecl CNodeDecl::Validate(void)const __ptr64" ?Validate@CNodeDecl@@UEBAXXZ
0x44A880: "const CFXLProgram::`vftable'" ??_7CFXLProgram@@6B@
0x443A70: "return never match (to NOP)" ??_C@_0BM@EKHEIHCD@return?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x43C1C8: "FRONTFACESTENCILFAIL" ??_C@_0BF@JAKMCKMD@FRONTFACESTENCILFAIL?$AA@
0x48E1D0: "protected: unsigned int __cdecl CParse::ScoreFunctionDecl(class CNodeFunction * __ptr64,class CNode * __ptr64,class CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@@IEAAIPEAVCNodeFunction@@PEAVCNode@@1K@Z
0x5A5460: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x461470: "long __cdecl D3D10Effects::PerformLinkageTests(struct D3D10Effects::SShaderSignatureInfo * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int * __ptr64 const,char const * __ptr64,char const * __ptr64,char const * __ptr64,class D3D10Effects::IErrorLog * __ptr64)" ?PerformLinkageTests@D3D10Effects@@YAJQEAPEAUSShaderSignatureInfo@1@QEAI1PEBD22PEAVIErrorLog@1@@Z
0x403480: "struct D3D_MATCHENTRY const * const g_BREAKGECmp_Match" ?g_BREAKGECmp_Match@@3QBUD3D_MATCHENTRY@@B
0x453020: "long __cdecl D3DGetOutputSignatureBlob(void const * __ptr64,unsigned __int64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DGetOutputSignatureBlob@@YAJPEBX_KPEAPEAUID3D10Blob@@@Z
0x545E10: "protected: long __cdecl CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@@IEAAJXZ
0x5C3E10: "public: __cdecl CD3D10PixelShaderValidator::CD3D10PixelShaderValidator(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10PixelShaderValidator@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x43B2E0: " linestrip " ??_C@_0M@KOPHPPHB@?5linestrip?5?$AA@
0x439F64: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x43A6D0: "POS" ??_C@_03PPOGOLCL@POS?$AA@
0x5A8900: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSInputPrimitiveDecl(enum D3D10_SB_PRIMITIVE) __ptr64" ?EmitGSInputPrimitiveDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_PRIMITIVE@@@Z
0x43CDE0: "%s: ERROR: No valid VertexShader" ??_C@_0HB@BAPPENDM@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x43D970: "TEXTURE assignments inside of sa" ??_C@_0EC@PMKJPEFM@TEXTURE?5assignments?5inside?5of?5sa@
0x4046F0: "struct D3D_MATCHENTRY const * const g_BREAKNECmp_Match" ?g_BREAKNECmp_Match@@3QBUD3D_MATCHENTRY@@B
0x43A6AC: " %8u" ??_C@_04BHMAEBHB@?5?$CF8u?$AA@
0x54E260: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@CInvalidSRType@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@I@Z
0x498140: "protected: class CNode * __ptr64 __cdecl CParse::ArrayExpr(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x44B4C8: "Declaration statements must appe" ??_C@_0DO@BENCOJAC@Declaration?5statements?5must?5appe@
0x5B7120: "protected: long __cdecl CD3D10Program::EmitLOOPEND(void) __ptr64" ?EmitLOOPEND@CD3D10Program@@IEAAJXZ
0x447DF8: "ps_1_0 is no longer supported; u" ??_C@_0CM@ICEBBLON@ps_1_0?5is?5no?5longer?5supported?$DL?5u@
0x467ED0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeConstantBuffer(struct D3D10Effects::SCompilerConstantBuffer * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeConstantBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerConstantBuffer@2@AEAVCDataBlockStore@@1H@Z
0x4496A0: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x478610: "protected: long __cdecl CCompiler::ApplyType(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@I@Z
0x5523C0: "protected: unsigned int __cdecl CTokenize::LexOperator(char const * __ptr64,char * __ptr64) __ptr64" ?LexOperator@CTokenize@@IEAAIPEBDPEAD@Z
0x43ED78: "GetDimensions" ??_C@_0O@KHOHPDJF@GetDimensions?$AA@
0x448058: "complement cannot be used with o" ??_C@_0CP@LILJCPPC@complement?5cannot?5be?5used?5with?5o@
0x441C20: "Loop executes for more than %d i" ??_C@_0GD@CNFPKFJM@Loop?5executes?5for?5more?5than?5?$CFd?5i@
0x43A78C: " l" ??_C@_02PBLLEEKG@?5l?$AA@
0x44D9F0: "viewportArrayIndex already decla" ??_C@_0FA@IKHPPDII@viewportArrayIndex?5already?5decla@
0x44767C: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x46CDA0: "protected: long __cdecl CCompiler::EmitAndGenerateCode(class CNode * __ptr64,char const * __ptr64,class CNode * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?EmitAndGenerateCode@CCompiler@@IEAAJPEAVCNode@@PEBD0PEBV2@2PEAPEAUID3D10Blob@@@Z
0x4017C0: "struct D3D_MATCHENTRY const * const g_BREAKN_Match" ?g_BREAKN_Match@@3QBUD3D_MATCHENTRY@@B
0x537030: "protected: long __cdecl CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@@IEAAJXZ
0x530330: "private: bool __cdecl CProgram::SeparatePhases_MoveTex(unsigned int) __ptr64" ?SeparatePhases_MoveTex@CProgram@@AEAA_NI@Z
0x564380: "long __cdecl GenIf(class CProgram * __ptr64,class CInstruction * __ptr64,bool)" ?GenIf@@YAJPEAVCProgram@@PEAVCInstruction@@_N@Z
0x443730: "break(a,bine(x,0)) -> break(a,x)" ??_C@_0CB@CFCLIDAE@break?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5break?$CIa?0x?$CJ@
0x50DFA0: "long __cdecl SFPS_BinaryIntLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryIntLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x4A0AE0: "protected: class CNode * __ptr64 __cdecl CParse::CombineUintId(class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CombineUintId@CParse@@IEAAPEAVCNode@@PEAV2@0@Z
0x44AF28: "Unsized MSAA textures aren't sup" ??_C@_0DG@JLKCFEGK@Unsized?5MSAA?5textures?5aren?8t?5sup@
0x43B51C: " ) " ??_C@_03NMJBNGBA@?5?$CJ?5?$AA@
0x447AF8: "SPECULAR" ??_C@_08EABEDICH@SPECULAR?$AA@
0x4020D0: "struct D3D_MATCHENTRY const * const g_LRP2_Match" ?g_LRP2_Match@@3QBUD3D_MATCHENTRY@@B
0x44DAD0: "PS output depth already declared" ??_C@_0ED@EHICEECD@PS?5output?5depth?5already?5declared@
0x4A4100: "protected: long __cdecl CCompiler::VectorizeType(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class CPacker * __ptr64,unsigned int,unsigned int,unsigned int,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeType@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@PEAVCPool@@_N30PEAI4PEAVCPacker@@IIIPEAPEAVCResourceDef@@@Z
0x47C540: "public: virtual void __cdecl CNodeValue::Validate(void)const __ptr64" ?Validate@CNodeValue@@UEBAXXZ
0x4A1F60: "public: class CResourceDef * __ptr64 __cdecl CResourceDef::Copy(void) __ptr64" ?Copy@CResourceDef@@QEAAPEAV1@XZ
0x44DF20: "Reference of undeclared temp r%d" ??_C@_0FC@IDMAGAPD@Reference?5of?5undeclared?5temp?5r?$CFd@
0x4769C0: "protected: long __cdecl CCompiler::EmitEmit(class CNode * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitEmit@CCompiler@@IEAAJPEAVCNode@@PEAVCArgument@@PEAPEAV3@I@Z
0x5CB772: sinh
0x471830: "protected: long __cdecl CCompiler::VerifyAttributes(class CNode const * __ptr64,char const * __ptr64 * __ptr64,unsigned int * __ptr64,bool * __ptr64,unsigned int,unsigned int) __ptr64" ?VerifyAttributes@CCompiler@@IEAAJPEBVCNode@@PEAPEBDPEAIPEA_NII@Z
0x43BD88: "int3x1" ??_C@_06DMDAGIIH@int3x1?$AA@
0x43BDB0: "int1x4" ??_C@_06OLEOFEEJ@int1x4?$AA@
0x4451D8: "evaluate range rsq" ??_C@_0BD@LPGFAEJI@evaluate?5range?5rsq?$AA@
0x43E108: "cannot match attribute %s, non-u" ??_C@_0DF@GDBLNDOI@cannot?5match?5attribute?5?$CFs?0?5non?9u@
0x4469B0: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x44A4C0: "const CFXL10Program::`vftable'" ??_7CFXL10Program@@6B@
0x46E200: "protected: long __cdecl CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@@IEAAJXZ
0x452FF0: "long __cdecl D3DGetInputSignatureBlob(void const * __ptr64,unsigned __int64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DGetInputSignatureBlob@@YAJPEBX_KPEAPEAUID3D10Blob@@@Z
0x464990: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchStructMember(class CNode * __ptr64,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerConstant * __ptr64,struct D3D10Effects::SCompilerType * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchStructMember@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAPEBDPEAUSCompilerConstant@2@PEAPEAUSCompilerType@2@@Z
0x47F2C0: "public: virtual void * __ptr64 __cdecl CNodeExpression::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeExpression@@UEAAPEAXI@Z
0x440C78: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x43AC90: "rendertarget_array_index" ??_C@_0BJ@GFBGNHOF@rendertarget_array_index?$AA@
0x44F330: "bias amount for sample_b must be" ??_C@_0IM@OCHGCIJM@bias?5amount?5for?5sample_b?5must?5be@
0x47A560: "protected: class CNode * __ptr64 __cdecl CCompiler::FindFunctionFromNode(class CNode * __ptr64,char const * __ptr64,char const * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?FindFunctionFromNode@CCompiler@@IEAAPEAVCNode@@PEAV2@PEBD1PEAPEAV2@@Z
0x43F24C: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@@UEAAPEAXI@Z
0x448198: "blendindices" ??_C@_0N@CMKJIGLL@blendindices?$AA@
0x47DF80: "public: virtual int __cdecl CNodeFunction::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeFunction@@UEBAHPEBVCNode@@@Z
0x439F20: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x444A88: "returna match" ??_C@_0O@DIJBKLOJ@returna?5match?$AA@
0x447768: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x57EB70: "protected: long __cdecl CShaderProgram::EmitMAX(void) __ptr64" ?EmitMAX@CShaderProgram@@IEAAJXZ
0x4F17B0: "public: static int __cdecl CArgument::CompareRegister(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareRegister@CArgument@@SAHPEAV1@0PEBX@Z
0x448810: "emitting a system-interpreted va" ??_C@_0GB@EJHBNEKO@emitting?5a?5system?9interpreted?5va@
0x5A9150: "public: virtual void * __ptr64 __cdecl CD3D10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3D10Program@@UEAAPEAXI@Z
0x441340: "Struct" ??_C@_06DOCMLGPG@Struct?$AA@
0x4A3100: "protected: long __cdecl CCompiler::Vectorize(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,bool,bool,class CNode const * __ptr64,class CNode const * __ptr64,class CPacker * __ptr64,unsigned int,class CResourceDef * __ptr64 * __ptr64) __ptr64" ?Vectorize@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@PEAVCPool@@_N300PEAVCPacker@@IPEAPEAVCResourceDef@@@Z
0x5D9100: "__cdecl _security_cookie" __security_cookie
0x43EEC8: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x555B60: "protected: long __cdecl CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@@IEAAJPEBDH@Z
0x43F078: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x446CE8: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x550640: "protected: long __cdecl CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@@IEAAJIPEAI@Z
0x450250: "Input signature does not specify" ??_C@_0GE@GGALLOKA@Input?5signature?5does?5not?5specify@
0x43AEA0: "m4x4" ??_C@_04MGPOBOPH@m4x4?$AA@
0x556C60: "protected: long __cdecl CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@@IEAAJXZ
0x50CA30: "long __cdecl SFPS_MovcMaybeLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_MovcMaybeLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x5B9070: "protected: long __cdecl CD3D10Program::GatherDebugScopeData(void) __ptr64" ?GatherDebugScopeData@CD3D10Program@@IEAAJXZ
0x449728: "internal error: no semantic foun" ??_C@_0DC@IINIDHLC@internal?5error?3?5no?5semantic?5foun@
0x401440: "#pragma pack_matrix(row_major)
" ??_C@_0CA@PANHOIPN@?$CDpragma?5pack_matrix?$CIrow_major?$CJ?6?$AA@
0x5A1030: "protected: virtual long __cdecl CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@@MEAAJXZ
0x43AFC0: "texm3x3vspec" ??_C@_0N@KDLHKEAM@texm3x3vspec?$AA@
0x4EB570: "protected: long __cdecl CCompiler::EmitSwitchInst(class CSwitchInfo * __ptr64) __ptr64" ?EmitSwitchInst@CCompiler@@IEAAJPEAVCSwitchInfo@@@Z
0x43A94C: "oT%u" ??_C@_04KBOHJDD@oT?$CFu?$AA@
0x47ED00: "public: virtual int __cdecl CNodeStatement::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStatement@@UEBAHPEBVCNode@@@Z
0x43B488: "_texturecube" ??_C@_0N@IGLLJBPN@_texturecube?$AA@
0x444C98: "floor -> integer" ??_C@_0BB@OLKPALKC@floor?5?9?$DO?5integer?$AA@
0x4410B8: "Couldn't cast expression to bool" ??_C@_0DN@PEMHDEJB@Couldn?8t?5cast?5expression?5to?5bool@
0x43AB94: "o" ??_C@_01FMEDJKGI@o?$AA@
0x44AB48: "internal error gathering debug i" ??_C@_0DB@CPOADBEI@internal?5error?5gathering?5debug?5i@
0x49F020: "protected: class CNode * __ptr64 __cdecl CParse::rContinueStmt(class CNode const * __ptr64) __ptr64" ?rContinueStmt@CParse@@IEAAPEAVCNode@@PEBV2@@Z
0x4EA020: "public: void __cdecl CSwitchInfo::RemoveCond(unsigned int) __ptr64" ?RemoveCond@CSwitchInfo@@QEAAXI@Z
0x5CB850: "__cdecl alloca_probe" _alloca_probe
0x5A8A90: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSOutputTopologyDecl(enum D3D10_SB_PRIMITIVE_TOPOLOGY) __ptr64" ?EmitGSOutputTopologyDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_PRIMITIVE_TOPOLOGY@@@Z
0x47D490: "public: virtual void * __ptr64 __cdecl CNodeCaseCondition::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeCaseCondition@@UEAAPEAXI@Z
0x443300: "Tunnel through temp arrays on lo" ??_C@_0CD@IBOMCEKG@Tunnel?5through?5temp?5arrays?5on?5lo@
0x43A904: "y" ??_C@_01EANLCPLP@y?$AA@
0x4450E8: "evaluate literal atan2" ??_C@_0BH@CBHAGNPK@evaluate?5literal?5atan2?$AA@
0x5C3730: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x43A848: "cmp" ??_C@_03JIBIFJIL@cmp?$AA@
0x43D3A8: "Invalid StreamOut decl" ??_C@_0BH@CHEOMAEH@Invalid?5StreamOut?5decl?$AA@
0x5483C0: "protected: void __cdecl CTReorderInstructions::Read(class CInstruction * __ptr64,class CArgument * __ptr64) __ptr64" ?Read@CTReorderInstructions@@IEAAXPEAVCInstruction@@PEAVCArgument@@@Z
0x47BD20: "public: virtual void * __ptr64 __cdecl CNodeList::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeList@@UEAAPEAXI@Z
0x48B680: "protected: long __cdecl CParse::AddDeclTree(class CNodeScope * __ptr64,class CNode const * __ptr64) __ptr64" ?AddDeclTree@CParse@@IEAAJPEAVCNodeScope@@PEBVCNode@@@Z
0x593B70: "protected: virtual long __cdecl CVSProgram::FindOutput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,bool * __ptr64) __ptr64" ?FindOutput@CVSProgram@@MEAAJPEAVCArgument@@PEAK1PEA_N@Z
0x43CC10: "Index is required for state '%s'" ??_C@_0CB@CAPLNJK@Index?5is?5required?5for?5state?5?8?$CFs?8@
0x480330: "int __cdecl d3d10shader_parse(class CParse * __ptr64)" ?d3d10shader_parse@@YAHPEAVCParse@@@Z
0x54EFA0: "public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByName(char const * __ptr64) __ptr64" ?GetConstantBufferByName@CShaderReflection@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionConstantBuffer@@PEBD@Z
0x5CB766: sin
0x492500: "public: static unsigned int __cdecl CParse::TypeSize(class CNode const * __ptr64)" ?TypeSize@CParse@@SAIPEBVCNode@@@Z
0x444190: "movc(!a,b,c) -> movc(a,c,b)" ??_C@_0BM@PGKKAEIO@movc?$CI?$CBa?0b?0c?$CJ?5?9?$DO?5movc?$CIa?0c?0b?$CJ?$AA@
0x47D2C0: "public: virtual int __cdecl CNodeAttribute::IsEqual(class CNode * __ptr64) __ptr64" ?IsEqual@CNodeAttribute@@UEAAHPEAVCNode@@@Z
0x441E10: "Forced to unroll loop, but unrol" ??_C@_0CN@CAMDGKED@Forced?5to?5unroll?5loop?0?5but?5unrol@
0x43F4A4: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@@UEAAPEAXI@Z
0x4494D8: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x447EC8: "Direct3DShaderValidatorCreate9" ??_C@_0BP@IMMCKKEG@Direct3DShaderValidatorCreate9?$AA@
0x44ACF8: "internal error: Constant buffer " ??_C@_0DA@CPCGHJNK@internal?5error?3?5Constant?5buffer?5@
0x44816C: "d2" ??_C@_02KCBABBGA@d2?$AA@
0x442668: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x401730: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x447ADC: "FOG" ??_C@_03KEDKDEDN@FOG?$AA@
0x43A858: "
// approximately %u instruction" ??_C@_0CJ@CINFLODN@?6?1?1?5approximately?5?$CFu?5instruction@
0x496770: "protected: class CNode * __ptr64 __cdecl CParse::MethodExpr(class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?MethodExpr@CParse@@IEAAPEAVCNode@@PEAV2@00@Z
0x464190: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_ConsumeCasts(class CNode * __ptr64,enum _D3DCOMPONENT_TYPE,class CNodeExpression * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_ConsumeCasts@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@W4_D3DCOMPONENT_TYPE@@PEAPEAVCNodeExpression@@@Z
0x43EF94: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x447AE0: "VFACE" ??_C@_05JPCDKPNO@VFACE?$AA@
0x5C8F60: "protected: void __cdecl CD3D10PixelShaderValidator::PushTempSnapShot(void) __ptr64" ?PushTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x401070: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x43F2F0: "out" ??_C@_03KEJHNBPP@out?$AA@
0x43F15C: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x43F120: "memory exhausted" ??_C@_0BB@IJMKJPOK@memory?5exhausted?$AA@
0x447208: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x443EA8: "ftoi(trunc(itof(x))) -> mov(x)" ??_C@_0BP@LACCMMCF@ftoi?$CItrunc?$CIitof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x4477DC: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x580150: "protected: virtual long __cdecl CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@@MEAAJKKK@Z
0x58B300: "public: virtual long __cdecl CPSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@@UEAAJPEAPEAUID3D10Blob@@@Z
0x449B98: "Specular" ??_C@_08LNEJIEKD@Specular?$AA@
0x47DDB0: "public: virtual void __cdecl CNodeStateBlockFunctionCall::Validate(void)const __ptr64" ?Validate@CNodeStateBlockFunctionCall@@UEBAXXZ
0x401000: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x556240: "protected: long __cdecl CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@@IEAAJXZ
0x5273B0: "protected: long __cdecl CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@@IEAAJXZ
0x43B318: " point " ??_C@_07PPMGFOEG@?5point?5?$AA@
0x4018B0: "struct D3D_MATCHENTRY const * const g_CONTINUEN_Match" ?g_CONTINUEN_Match@@3QBUD3D_MATCHENTRY@@B
0x43A7EC: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x450630: "source register relative index t" ??_C@_0GO@NABHLDCN@source?5register?5relative?5index?5t@
0x43A0E4: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x43A120: "unorm" ??_C@_05NHLDEFID@unorm?$AA@
0x47C540: "public: virtual void __cdecl CNodeRegister::Print(void)const __ptr64" ?Print@CNodeRegister@@UEBAXXZ
0x45F740: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseTechnique(class CNodeDecl * __ptr64) __ptr64" ?ParseTechnique@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@@@Z
0x460D90: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileInternal(void) __ptr64" ?CompileInternal@CEffectCompiler10@D3D10Effects@@IEAAJXZ
0x445FF0: "eval umul with known range" ??_C@_0BL@BFPEKGEK@eval?5umul?5with?5known?5range?$AA@
0x48F2B0: "protected: class CNode * __ptr64 __cdecl CParse::CBufferDecl(enum _D3DDECL_TYPE,class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64) __ptr64" ?CBufferDecl@CParse@@IEAAPEAVCNode@@W4_D3DDECL_TYPE@@PEAV2@111@Z
0x43B14C: "_ge" ??_C@_03BIMHHNFA@_ge?$AA@
0x444D88: "movc(X,int float,int float) -> i" ??_C@_0CJ@DPHBJFFE@movc?$CIX?0int?5float?0int?5float?$CJ?5?9?$DO?5i@
0x401700: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x4F0250: "public: long __cdecl CArgument::GetRange(class CRange * __ptr64) __ptr64" ?GetRange@CArgument@@QEAAJPEAVCRange@@@Z
0x44A458: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x43B498: "_texture1darray" ??_C@_0BA@HNNFGABI@_texture1darray?$AA@
0x4429C0: "reduce mov instruction" ??_C@_0BH@LDNGCAHL@reduce?5mov?5instruction?$AA@
0x5995B0: "protected: virtual long __cdecl CFXL10Program::InitCaps(void) __ptr64" ?InitCaps@CFXL10Program@@MEAAJXZ
0x403070: "struct D3D_MATCHENTRY const * const g_IFLT_Match" ?g_IFLT_Match@@3QBUD3D_MATCHENTRY@@B
0x43AAF8: " ----- ----
" ??_C@_0N@PGPBPOEG@?5?9?9?9?9?9?5?9?9?9?9?6?$AA@
0x44B980: "Negate modifier not allowed for " ??_C@_0FB@BOCPKGFG@Negate?5modifier?5not?5allowed?5for?5@
0x442510: "invalid compiler flag %s" ??_C@_0BJ@NCCKKJKF@invalid?5compiler?5flag?5?$CFs?$AA@
0x44BFD0: "Index Dimension %d out of range " ??_C@_0IA@OIBFDKII@Index?5Dimension?5?$CFd?5out?5of?5range?5@
0x43B170: "_d8" ??_C@_03BFJEOABA@_d8?$AA@
0x540490: "private: bool __cdecl CProgram::CompactPool_MergeComponent(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int,class CArgument * __ptr64) __ptr64" ?CompactPool_MergeComponent@CProgram@@AEAA_NPEAU_D3DCP_DATA@@IIIPEAVCArgument@@@Z
0x43A934: "oFog" ??_C@_04PFPHJOOC@oFog?$AA@
0x43A98C: "l%u" ??_C@_03MDIFGBOA@l?$CFu?$AA@
0x58B350: "public: virtual char * __ptr64 __cdecl CPSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CPSProgram@@UEAAPEADXZ
0x440BF0: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x55CF20: "int __cdecl d3dxasm_parse(class CAssembler * __ptr64)" ?d3dxasm_parse@@YAHPEAVCAssembler@@@Z
0x4477C0: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x43AE3C: "mova" ??_C@_04BHKABCEP@mova?$AA@
0x43B010: "dp2add" ??_C@_06HMPDGJ@dp2add?$AA@
0x403B10: "struct D3D_MATCHENTRY const * const g_BREAKEQ_Match" ?g_BREAKEQ_Match@@3QBUD3D_MATCHENTRY@@B
0x43BC78: "bool3x3" ??_C@_07JMJKJHAI@bool3x3?$AA@
0x43F8D0: "the 'sampler3D' keyword is depre" ??_C@_0FB@HKDBINPF@the?5?8sampler3D?8?5keyword?5is?5depre@
0x446928: "Internal error: unread predicate" ??_C@_0CB@MDMIDGHK@Internal?5error?3?5unread?5predicate@
0x47A430: "protected: bool __cdecl CCompiler::IsNonLiteralOffsetTexture(class CInstruction * __ptr64) __ptr64" ?IsNonLiteralOffsetTexture@CCompiler@@IEAA_NPEAVCInstruction@@@Z
0x43AE70: "nrm" ??_C@_03ICGEAJAH@nrm?$AA@
0x43B8A4: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x5403C0: "bool __cdecl AnyExcludedRegComp(struct _D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AnyExcludedRegComp@@YA_NPEAU_D3DCP_DATA@@II@Z
0x4414A0: "Integer divides may be much slow" ??_C@_0EB@OOFLCANP@Integer?5divides?5may?5be?5much?5slow@
0x43B918: "BLEND_FACTOR" ??_C@_0N@HLIPIAPO@BLEND_FACTOR?$AA@
0x57C760: "protected: virtual long __cdecl CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@@MEAAJIPEAI@Z
0x551320: "public: int __cdecl CTokenize::SkipWhitespace(void) __ptr64" ?SkipWhitespace@CTokenize@@QEAAHXZ
0x441138: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x446310: "eval xor with some bits known" ??_C@_0BO@NCIIALBK@eval?5xor?5with?5some?5bits?5known?$AA@
0x4444F0: "movc(c,d=movc(c,a,b),f) -> movc(" ??_C@_0CH@NKAJJELC@movc?$CIc?0d?$DNmovc?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5movc?$CI@
0x404010: "struct D3D_MATCHENTRY const * const g_BREAKEQLit_Match" ?g_BREAKEQLit_Match@@3QBUD3D_MATCHENTRY@@B
0x43CD90: "Stage linkeage warning: Semantic" ??_C@_0EN@ILPFFPGF@Stage?5linkeage?5warning?3?5Semantic@
0x57F990: "unsigned long __cdecl NegateReg(unsigned long)" ?NegateReg@@YAKK@Z
0x44FDE0: "%s signature parameter %s (1-bas" ??_C@_0ED@MLOGDOPA@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x43B04C: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x507720: "public: bool __cdecl CInstruction::IsUnaryCompute(void) __ptr64" ?IsUnaryCompute@CInstruction@@QEAA_NXZ
0x443670: "min(x,y) where range of one is <" ??_C@_0CM@NBPMOCFB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x43B0A0: "_blendweight" ??_C@_0N@PJKKBKLC@_blendweight?$AA@
0x43AA68: ";
" ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x4E9E10: "public: __cdecl Util::HoldVectorCount<class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> >::~HoldVectorCount<class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> >(void) __ptr64" ??1?$HoldVectorCount@V?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@@Util@@QEAA@XZ
0x542FD0: "private: long __cdecl CProgram::CompactPool_Compress(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Compress@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x44ACC8: "internal error: modifier used on" ??_C@_0CJ@MEDHCAHH@internal?5error?3?5modifier?5used?5on@
0x5786C0: "protected: virtual long __cdecl CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@@MEAAJXZ
0x43F4A8: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x5A09D0: "protected: virtual long __cdecl CVSProgram::EmitSrc(unsigned long,unsigned long,class CArgument * __ptr64) __ptr64" ?EmitSrc@CVSProgram@@MEAAJKKPEAVCArgument@@@Z
0x43E640: "all template type components mus" ??_C@_0DF@JKMLOFAF@all?5template?5type?5components?5mus@
0x439F08: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x43ED20: "SampleCmpLevelZero" ??_C@_0BD@LMNMJNCA@SampleCmpLevelZero?$AA@
0x4409D0: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x5DDE38: "__cdecl _onexitbegin" __onexitbegin
0x43F20C: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x402DF0: "struct D3D_MATCHENTRY const * const g_IFNE_Match" ?g_IFNE_Match@@3QBUD3D_MATCHENTRY@@B
0x43F290: "long" ??_C@_04GOKPGOLB@long?$AA@
0x44BBB0: "Invalid indexing mode for first " ??_C@_0FL@ENMECHCF@Invalid?5indexing?5mode?5for?5first?5@
0x47D370: "public: virtual class CNodeAttribute * __ptr64 __cdecl CNodeAttribute::Copy(unsigned int)const __ptr64" ?Copy@CNodeAttribute@@UEBAPEAV1@I@Z
0x43B6F8: "technique10 " ??_C@_0N@NDGOAAEK@technique10?5?$AA@
0x444EA8: "evaluate literal frc" ??_C@_0BF@PJGDOGBN@evaluate?5literal?5frc?$AA@
0x4415C0: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x5843F0: "protected: long __cdecl CShaderProgram::EmitSignature(class CDXBCBuilder * __ptr64,enum DXBCFourCC,unsigned __int64,unsigned __int64) __ptr64" ?EmitSignature@CShaderProgram@@IEAAJPEAVCDXBCBuilder@@W4DXBCFourCC@@_K2@Z
0x443C98: "bine(bine(x,0),0) -> bine(x,0)" ??_C@_0BP@DLNOMNAO@bine?$CIbine?$CIx?00?$CJ?00?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x43ECA0: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x443C08: "eval ge" ??_C@_07OHCEMAJC@eval?5ge?$AA@
0x447108: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x43E318: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x443EC8: "ftou(utof(x)) -> mov(x)" ??_C@_0BI@MHHJEJPI@ftou?$CIutof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x43F438: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x440DD8: "%s method of object %s does not " ??_C@_0DF@PLJNEFPG@?$CFs?5method?5of?5object?5?$CFs?5does?5not?5@
0x43C610: "DepthStencilState" ??_C@_0BC@JHBFINCM@DepthStencilState?$AA@
0x439E60: "Texture" ??_C@_07GKACAEDJ@Texture?$AA@
0x401658: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x5000D0: "public: long __cdecl CProgram::Initialize(class CNode * __ptr64,class CTErrors * __ptr64,class CPreProcessor * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@@QEAAJPEAVCNode@@PEAVCTErrors@@PEAVCPreProcessor@@KK@Z
0x453050: "long __cdecl D3DGetInputAndOutputSignatureBlob(void const * __ptr64,unsigned __int64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DGetInputAndOutputSignatureBlob@@YAJPEBX_KPEAPEAUID3D10Blob@@@Z
0x441D08: "Infinite loop detected" ??_C@_0BH@CMACDHPC@Infinite?5loop?5detected?$AA@
0x43A0D8: "NA" ??_C@_02JDNIPIGD@NA?$AA@
0x441370: "Annotation" ??_C@_0L@PIPMEIKL@Annotation?$AA@
0x4476B0: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x44FD20: "Non system-generated input signa" ??_C@_0GC@LCKKLEEJ@Non?5system?9generated?5input?5signa@
0x46C870: "public: long __cdecl CCompiler::CompileExpression(class CPreProcessor * __ptr64,class CNode * __ptr64,class CNode * __ptr64,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CompileExpression@CCompiler@@QEAAJPEAVCPreProcessor@@PEAVCNode@@1PEBDKPEAPEAUID3D10Blob@@PEAK@Z
0x43A910: "r%u" ??_C@_03HDEDEBEM@r?$CFu?$AA@
0x43C548: "Only single-dimensional object a" ??_C@_0DC@OKNJGCNI@Only?5single?9dimensional?5object?5a@
0x593490: "public: virtual char * __ptr64 __cdecl CVSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CVSProgram@@UEAAPEADXZ
0x44FB88: "End of program reached with inco" ??_C@_0DP@MHBCOGDA@End?5of?5program?5reached?5with?5inco@
0x4474F4: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x44DC00: "Components of output declaration" ??_C@_0IH@COBKIBLC@Components?5of?5output?5declaration@
0x43EBC0: "const CNodeStateBlockFunctionCall::`vftable'" ??_7CNodeStateBlockFunctionCall@@6B@
0x49FA30: "protected: class CNode * __ptr64 __cdecl CParse::rSwitchStmt(class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64) __ptr64" ?rSwitchStmt@CParse@@IEAAPEAVCNode@@PEBV2@000@Z
0x553C40: "public: long __cdecl CPreProcessor::GetToken(struct D3DTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@@QEAAJPEAUD3DTOKEN@@@Z
0x43AB50: "{ %g, %g, %g, %g }" ??_C@_0BD@JFNMIFDI@?$HL?5?$CFg?0?5?$CFg?0?5?$CFg?0?5?$CFg?5?$HN?$AA@
0x43AF5C: "texldl" ??_C@_06BMEJOOLC@texldl?$AA@
0x43B260: "<!-- id=%d -->" ??_C@_0P@NLNJGHCJ@?$DM?$CB?9?9?5id?$DN?$CFd?5?9?9?$DO?$AA@
0x402F80: "struct D3D_MATCHENTRY const * const g_IFNE2_Match" ?g_IFNE2_Match@@3QBUD3D_MATCHENTRY@@B
0x54FAD0: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@I@Z
0x503820: "private: long __cdecl CBaseProgram::AddBankX(class CBank * __ptr64) __ptr64" ?AddBankX@CBaseProgram@@AEAAJPEAVCBank@@@Z
0x43DCA0: "internal error: blob content mis" ??_C@_0EG@EPJLEHMN@internal?5error?3?5blob?5content?5mis@
0x43B820: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x43EF3C: "c" ??_C@_01PAPGNFGE@c?$AA@
0x5D9440: "struct D3D_SEMANTIC * g_D3D10InputOutput" ?g_D3D10InputOutput@@3PAUD3D_SEMANTIC@@A
0x440460: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x43B8D0: "SRC1_ALPHA" ??_C@_0L@LGMBJHCD@SRC1_ALPHA?$AA@
0x443048: "imod(x,x) -> 0" ??_C@_0P@HEAGDENL@imod?$CIx?0x?$CJ?5?9?$DO?50?$AA@
0x47B3F0: "protected: struct D3DTOKEN * __ptr64 __cdecl CCompiler::GetToken(class CNode const * __ptr64) __ptr64" ?GetToken@CCompiler@@IEAAPEAUD3DTOKEN@@PEBVCNode@@@Z
0x43EF34: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x530990: "protected: long __cdecl CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@@IEAAJXZ
0x47BEE0: "public: virtual class CNodeList * __ptr64 __cdecl CNodeList::Copy(unsigned int)const __ptr64" ?Copy@CNodeList@@UEBAPEAV1@I@Z
0x44B840: "Expected component count of 4 (o" ??_C@_0KE@GILOGCBM@Expected?5component?5count?5of?54?5?$CIo@
0x502D40: "public: virtual __cdecl CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@@UEAA@XZ
0x43BA80: "COMPARISON_MIN_POINT_MAG_MIP_LIN" ??_C@_0CE@PMJCANCG@COMPARISON_MIN_POINT_MAG_MIP_LIN@
0x447588: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x401010: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x47D010: "public: virtual int __cdecl CNodeCBuffer::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeCBuffer@@UEBAHPEBVCNode@@@Z
0x44FE30: "%s signature parameter %s (1-bas" ??_C@_0FK@CBJOLGML@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x4440D8: "movc(a, true, b) -> or(a, b)" ??_C@_0BN@DACCIAIF@movc?$CIa?0?5true?0?5b?$CJ?5?9?$DO?5or?$CIa?0?5b?$CJ?$AA@
0x559220: "public: unsigned char * __ptr64 __cdecl D3DX10Core::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DX10Core@@QEAAPEAEII@Z
0x43A4E8: "// -------------- --------------" ??_C@_0DE@IGEPGNFG@?1?1?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9@
0x47FE70: "public: virtual void * __ptr64 __cdecl CNodeToken::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeToken@@UEAAPEAXI@Z
0x43AAD0: "// Name" ??_C@_09PCNAGNIF@?1?1?5?5?5Name?$AA@
0x43AFE8: "texdp3tex" ??_C@_09FFGLJGDK@texdp3tex?$AA@
0x596FE0: "protected: virtual bool __cdecl CPSProgram::ViolatesWriteLim(class CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@@MEAA_NPEAVCInstruction@@I@Z
0x43BD08: "uint3x1" ??_C@_07CAMOPHGE@uint3x1?$AA@
0x43BC68: "bool4x1" ??_C@_07DDHLMNDD@bool4x1?$AA@
0x447E28: "unrecognized shader version" ??_C@_0BM@ONDMKAHF@unrecognized?5shader?5version?$AA@
0x43BCC0: "bool1x2" ??_C@_07CPIIGOMC@bool1x2?$AA@
0x448CA8: "<internal error>" ??_C@_0BB@OPMGKHIE@?$DMinternal?5error?$DO?$AA@
0x562060: "protected: long __cdecl CAssembler::Emit(unsigned long) __ptr64" ?Emit@CAssembler@@IEAAJK@Z
0x43B4B8: "_texture2dmsarray" ??_C@_0BC@BHKNFIOC@_texture2dmsarray?$AA@
0x403840: "struct D3D_MATCHENTRY const * const g_BREAKLTCmp_Match" ?g_BREAKLTCmp_Match@@3QBUD3D_MATCHENTRY@@B
0x4A5930: "protected: long __cdecl CCompiler::VectorizeDefaults(class CNode const * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@@IEAAJPEBVCNode@@@Z
0x4419A0: "return type of texture too large" ??_C@_0DN@MIKIMIMN@return?5type?5of?5texture?5too?5large@
0x44258C: "xi" ??_C@_02OOGDMPOL@xi?$AA@
0x447460: "const D3DX10Core::CBuffer::`vftable'" ??_7CBuffer@D3DX10Core@@6B@
0x43F068: "b" ??_C@_01OJONOECF@b?$AA@
0x444B60: "propagate floating point integer" ??_C@_0DC@KFALHBLJ@propagate?5floating?5point?5integer@
0x446DE0: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x43A804: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x44CB90: "Expected sample count of 0 but e" ??_C@_0GB@JOCIKFNM@Expected?5sample?5count?5of?50?5but?5e@
0x47F0E0: "public: virtual void * __ptr64 __cdecl CNodeStateBlockFunctionCall::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStateBlockFunctionCall@@UEAAPEAXI@Z
0x4EFA70: "public: long __cdecl CArgument::ApplyFloatRange(double,double,int) __ptr64" ?ApplyFloatRange@CArgument@@QEAAJNNH@Z
0x43A0B8: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x5D7C64: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x4436F0: "vectorize tunnel through neg" ??_C@_0BN@IFLILGAA@vectorize?5tunnel?5through?5neg?$AA@
0x4412C0: "non-numeric case expression" ??_C@_0BM@JDCLCKMB@non?9numeric?5case?5expression?$AA@
0x43AD18: " preshader
" ??_C@_0P@EIFGCDOI@?5?5?5?5preshader?6?$AA@
0x448D18: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x445C68: "eval literal bige" ??_C@_0BC@CEDEAFPM@eval?5literal?5bige?$AA@
0x43ADA8: "// disassembly only available fo" ??_C@_0DF@KEBKIBBJ@?1?1?5disassembly?5only?5available?5fo@
0x5807A0: "protected: long __cdecl CShaderProgram::EmitInstScalar(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,bool) __ptr64" ?EmitInstScalar@CShaderProgram@@IEAAJIPEAPEAVCArgument@@0III_N@Z
0x439EA8: "Texture3D" ??_C@_09LLNBPCGJ@Texture3D?$AA@
0x503F40: "public: long __cdecl CBaseProgram::AddArgument(class CArgument * __ptr64 * __ptr64,class CPool * __ptr64,unsigned int,unsigned int,double,unsigned __int64) __ptr64" ?AddArgument@CBaseProgram@@QEAAJPEAPEAVCArgument@@PEAVCPool@@IIN_K@Z
0x43A780: " ob" ??_C@_03GKMJAKOF@?5ob?$AA@
0x440100: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x442990: "reduce literal lit instruction" ??_C@_0BP@HJDBPKLD@reduce?5literal?5lit?5instruction?$AA@
0x45E980: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAnnotations(class CNode * __ptr64,struct D3DTOKEN * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> * __ptr64) __ptr64" ?ParseAnnotations@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAUD3DTOKEN@@PEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@@Z
0x449B38: "SV_RenderTargetArrayIndex" ??_C@_0BK@MGFFEMHA@SV_RenderTargetArrayIndex?$AA@
0x495A60: "protected: class CNode * __ptr64 __cdecl CParse::ObjectExpr(class CNode * __ptr64) __ptr64" ?ObjectExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x44F230: "sample_c_* instructions require " ??_C@_0JA@CPDFIDND@sample_c_?$CK?5instructions?5require?5@
0x469A00: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeToBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?SerializeToBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAPEAUID3D10Blob@@@Z
0x50D140: "double __cdecl round_ne(double)" ?round_ne@@YANN@Z
0x450980: "__cdecl _mask@@AbsDouble@" __mask@@AbsDouble@
0x55934C: "protected: void __cdecl D3D10ShaderBinary::CShaderAsm::Reserve(unsigned int) __ptr64" ?Reserve@CShaderAsm@D3D10ShaderBinary@@IEAAXI@Z
0x54F2C0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetMovInstructionCount(unsigned int * __ptr64) __ptr64" ?GetMovInstructionCount@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAI@Z
0x43AEB0: "m3x4" ??_C@_04FLCJCGEO@m3x4?$AA@
0x447AA8: "BINORMAL" ??_C@_08DDEDFEDO@BINORMAL?$AA@
0x44FD90: "%s signature parameter %s (1-bas" ??_C@_0EE@GINMCKJK@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x43C1A8: "FRONTFACESTENCILDEPTHFAIL" ??_C@_0BK@JKFCCGCB@FRONTFACESTENCILDEPTHFAIL?$AA@
0x401610: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x4F1240: "public: bool __cdecl CArgument::AlwaysHasDifferentAddress(class CArgument * __ptr64) __ptr64" ?AlwaysHasDifferentAddress@CArgument@@QEAA_NPEAV1@@Z
0x444CF0: "max(int,int) -> integer" ??_C@_0BI@JOCOBMKM@max?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl CFXL10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXL10Program@@UEAAPEAXI@Z
0x4492A0: "relative address references too " ??_C@_0CF@FBOOPCDC@relative?5address?5references?5too?5@
0x44C2B0: "Registers in an input index rang" ??_C@_0JM@JHAIJCKF@Registers?5in?5an?5input?5index?5rang@
0x447590: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x43C1F8: "STENCILREADMASK" ??_C@_0BA@KPOPNOOH@STENCILREADMASK?$AA@
0x445028: "evaluate literal ceil" ??_C@_0BG@KCAOEOBE@evaluate?5literal?5ceil?$AA@
0x44D3A0: "position already declared for in" ??_C@_0EG@KHFLBGDG@position?5already?5declared?5for?5in@
0x46D7C0: "protected: long __cdecl CCompiler::CompileInternal(class CPreProcessor * __ptr64,class CNode * __ptr64,char const * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNode * __ptr64,bool,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@@IEAAJPEAVCPreProcessor@@PEAVCNode@@PEBD111_N2KPEAPEAUID3D10Blob@@@Z
0x5CB450: "__cdecl _security_init_cookie" __security_init_cookie
0x44254C: "q" ??_C@_01IIACKFLH@q?$AA@
0x43AF10: "break" ??_C@_05ELPHFHOI@break?$AA@
0x47F5E0: "public: virtual class CNodeExpression * __ptr64 __cdecl CNodeExpression::Copy(unsigned int)const __ptr64" ?Copy@CNodeExpression@@UEBAPEAV1@I@Z
0x447920: "i_" ??_C@_02HKJLJHNJ@i_?$AA@
0x43A820: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x43B9A8: "SRC_COLOR" ??_C@_09BBJLDKJG@SRC_COLOR?$AA@
0x43A6D8: "RTINDEX" ??_C@_07IFJFPDBI@RTINDEX?$AA@
0x444DB8: "propagate literal value through " ??_C@_0CE@LNEEJCMA@propagate?5literal?5value?5through?5@
0x5CB6D6: acos
0x565D90: "protected: virtual unsigned long __cdecl CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@@MEAAKK@Z
0x441A10: "Can't unroll loops marked with l" ??_C@_0CO@GDLEMPFD@Can?8t?5unroll?5loops?5marked?5with?5l@
0x448168: "x2" ??_C@_02LHCMELHE@x2?$AA@
0x450EB8: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x43A34C: "," ??_C@_01IHBHIGKO@?0?$AA@
0x44952C: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x5B57A0: "protected: long __cdecl CD3D10Program::EmitUMUL(void) __ptr64" ?EmitUMUL@CD3D10Program@@IEAAJXZ
0x444F20: "evaluate literal cos" ??_C@_0BF@JAIBDEFN@evaluate?5literal?5cos?$AA@
0x445878: "eval btoi with known range" ??_C@_0BL@KBEPMMOO@eval?5btoi?5with?5known?5range?$AA@
0x43DBF0: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x439FD0: "// Offset: %4u Size: %5u%s
" ??_C@_0BM@LMAJMBAE@?1?1?5Offset?3?5?$CF4u?5Size?3?5?$CF5u?$CFs?6?$AA@
0x43C0E8: "BLENDENABLE" ??_C@_0M@MEFFFMNI@BLENDENABLE?$AA@
0x43D5B0: "Can't create/set an invalid shad" ??_C@_0HI@FDAALMK@Can?8t?5create?1set?5an?5invalid?5shad@
0x43A918: "c%u" ??_C@_03JLOGHBLG@c?$CFu?$AA@
0x443230: "breakne match" ??_C@_0O@EBDEIFAF@breakne?5match?$AA@
0x4A2380: "public: long __cdecl CPacker::Mark(unsigned int,int,int,unsigned long) __ptr64" ?Mark@CPacker@@QEAAJIHHK@Z
0x507C80: "public: bool __cdecl CInstruction::AreInputsConstInterp(void) __ptr64" ?AreInputsConstInterp@CInstruction@@QEAA_NXZ
0x43EFFC: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x441238: "could not cast condition to bool" ??_C@_0CE@GDOLGFEP@could?5not?5cast?5condition?5to?5bool@
0x43C638: "BlendState" ??_C@_0L@DDELOHAJ@BlendState?$AA@
0x443B48: "NOT BUGE => BULT" ??_C@_0BB@KHPADFGG@NOT?5BUGE?5?$DN?$DO?5BULT?$AA@
0x442DA8: "dot of partial nullity reduction" ??_C@_0CB@MOCJJLKK@dot?5of?5partial?5nullity?5reduction@
0x43FAC0: "DX9-style 'compile' syntax is de" ??_C@_0DI@OMPMKFLJ@DX9?9style?5?8compile?8?5syntax?5is?5de@
0x443568: "Literal in Log * Mul * Exp patte" ??_C@_0CD@CBNAGOEM@Literal?5in?5Log?5?$CK?5Mul?5?$CK?5Exp?5patte@
0x43FA58: "DX9-style 'LHS = <RHS>' syntax i" ??_C@_0DM@ODIJOKPB@DX9?9style?5?8LHS?5?$DN?5?$DMRHS?$DO?8?5syntax?5i@
0x43A128: "snorm" ??_C@_05BOKKGJO@snorm?$AA@
0x5073D0: "public: long __cdecl CInstruction::Copy(class CInstruction * __ptr64) __ptr64" ?Copy@CInstruction@@QEAAJPEAV1@@Z
0x445490: "generate floating point special " ??_C@_0CP@PJJFNOJH@generate?5floating?5point?5special?5@
0x443628: "Known literals reduced to mov" ??_C@_0BO@JAJCBCFC@Known?5literals?5reduced?5to?5mov?$AA@
0x43AB84: "false" ??_C@_05LAPONLG@false?$AA@
0x4459A8: "utof -> INT" ??_C@_0M@JDMPBFCI@utof?5?9?$DO?5INT?$AA@
0x513E80: "protected: long __cdecl CProgram::ComputeSwizzle(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,bool) __ptr64" ?ComputeSwizzle@CProgram@@IEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAI2I_N@Z
0x43C228: "DEPTHWRITEMASK" ??_C@_0P@LAMAALMJ@DEPTHWRITEMASK?$AA@
0x4EE8F0: "protected: long __cdecl Util::Vector<unsigned int * __ptr64,class Util::NewDeleteObjectTraits<unsigned int * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAIV?$NewDeleteObjectTraits@PEAI@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x446BB0: "const D3D10ShaderReflection::CInvalidSRType::`vftable'" ??_7CInvalidSRType@D3D10ShaderReflection@@6B@
0x43A840: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x447510: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x492440: "protected: int __cdecl CParse::IsNumeric(class CNode const * __ptr64) __ptr64" ?IsNumeric@CParse@@IEAAHPEBVCNode@@@Z
0x401528: "#pragma warning (error:%d)
" ??_C@_0BM@CPMFAKGG@?$CDpragma?5warning?5?$CIerror?3?$CFd?$CJ?6?$AA@
0x4403E0: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x4405B0: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x445DA0: "eval literal imax" ??_C@_0BC@CHGHLDBE@eval?5literal?5imax?$AA@
0x446210: "eval umod with some bits known" ??_C@_0BP@IELPJJGP@eval?5umod?5with?5some?5bits?5known?$AA@
0x43F9C0: "non-numeric sample count" ??_C@_0BJ@MEIAGJHH@non?9numeric?5sample?5count?$AA@
0x464F80: "enum D3D10Effects::ETypeCompatibility __cdecl D3D10Effects::CheckType(unsigned int,struct D3D10Effects::SCompilerType * __ptr64)" ?CheckType@D3D10Effects@@YA?AW4ETypeCompatibility@1@IPEAUSCompilerType@1@@Z
0x445040: "evaluate literal trunc" ??_C@_0BH@IBPAKHKP@evaluate?5literal?5trunc?$AA@
0x5530F0: "public: long __cdecl CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DX10Core::CAlloc * __ptr64,struct D3DTOKEN * __ptr64,class CTErrors * __ptr64,struct ID3D10Include * __ptr64,enum _D3D10_INCLUDE_TYPE,void const * __ptr64,unsigned int) __ptr64" ?InitializeFromFile@CPPInclude@@QEAAJPEBXHPEAVCAlloc@D3DX10Core@@PEAUD3DTOKEN@@PEAVCTErrors@@PEAUID3D10Include@@W4_D3D10_INCLUDE_TYPE@@0I@Z
0x440DA8: "%s%s%s%s" ??_C@_08KJEDNCKC@?$CFs?$CFs?$CFs?$CFs?$AA@
0x444078: "symmetric min or max on value" ??_C@_0BO@GJCFBEKK@symmetric?5min?5or?5max?5on?5value?$AA@
0x57DEC0: "protected: long __cdecl CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@@IEAAJXZ
0x446598: "cannot have divergent gradient o" ??_C@_0DO@ECGNDPFB@cannot?5have?5divergent?5gradient?5o@
0x5D7C3C: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x58A430: "public: long __cdecl CDebugInfo::SerializeScopeVars(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopeVars@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x447CE0: "addressing operations are not al" ??_C@_0DP@HPBIOHGL@addressing?5operations?5are?5not?5al@
0x43AAF0: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x447564: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x4474D4: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x504300: "public: long __cdecl CBaseProgram::AddInstruction(class CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@@QEAAJPEAPEAVCInstruction@@III@Z
0x4413E0: "array dimension for %s must be %" ??_C@_0CC@EMOGNELK@array?5dimension?5for?5?$CFs?5must?5be?5?$CF@
0x47D670: "public: virtual void * __ptr64 __cdecl CNodeUsage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeUsage@@UEAAPEAXI@Z
0x478E80: "protected: long __cdecl CCompiler::EmitBank(class CNodeDecl * __ptr64,unsigned __int64) __ptr64" ?EmitBank@CCompiler@@IEAAJPEAVCNodeDecl@@_K@Z
0x448338: "invalid swizzle '%s'" ??_C@_0BF@HCOGMEGH@invalid?5swizzle?5?8?$CFs?8?$AA@
0x445340: "evaluate range round" ??_C@_0BF@NHFPNODD@evaluate?5range?5round?$AA@
0x4401D0: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x4014C0: "#pragma def (%s, %s, %g, %g, %g," ??_C@_0CG@MMAENENB@?$CDpragma?5def?5?$CI?$CFs?0?5?$CFs?0?5?$CFg?0?5?$CFg?0?5?$CFg?0@
0x43F7C0: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x442F30: "Negative value compared with zer" ??_C@_0CC@FFFCDCJ@Negative?5value?5compared?5with?5zer@
0x44BA30: ".rrrr swizzle expected for opera" ??_C@_0EM@BMHJBJKA@?4rrrr?5swizzle?5expected?5for?5opera@
0x401220: "__cdecl _imp_memmove" __imp_memmove
0x502D00: "public: virtual void * __ptr64 __cdecl CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@@UEAAPEAXI@Z
0x43FCD0: "object types are not allowed in " ??_C@_0CI@KOENGGHI@object?5types?5are?5not?5allowed?5in?5@
0x45C0E0: "long __cdecl D3DCompileEffectFromMemory(void * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,char const * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DCompileEffectFromMemory@@YAJPEAX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@2IIPEAPEAUID3D10Blob@@5@Z
0x443AD0: "NOT BILT => BIGE" ??_C@_0BB@OMNMFP@NOT?5BILT?5?$DN?$DO?5BIGE?$AA@
0x43BFF8: "MINLOD" ??_C@_06LGMKCOMN@MINLOD?$AA@
0x440958: "snorm double" ??_C@_0N@CMBNANDH@snorm?5double?$AA@
0x5A4DA0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitSamplerDecl(unsigned int,enum D3D10_SB_SAMPLER_MODE) __ptr64" ?EmitSamplerDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIW4D3D10_SB_SAMPLER_MODE@@@Z
0x4468D8: "internal error: unpredicated inc" ??_C@_0CI@PENPGHEO@internal?5error?3?5unpredicated?5inc@
0x5CA480: "public: __cdecl TStack<struct _INST_NODE * __ptr64,20>::~TStack<struct _INST_NODE * __ptr64,20>(void) __ptr64" ??1?$TStack@PEAU_INST_NODE@@$0BE@@@QEAA@XZ
0x44ABB0: "internal error: debug info appen" ??_C@_0EF@GKMDPBBK@internal?5error?3?5debug?5info?5appen@
0x55ABF0: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x550590: "[thunk]:public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CShaderReflection@D3D10ShaderReflection@@W7EAAKXZ
0x442C58: "max of known positive identity" ??_C@_0BP@NDJBOGLI@max?5of?5known?5positive?5identity?$AA@
0x47CC40: "public: virtual int __cdecl CNodeDecl::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeDecl@@UEBAHPEBVCNode@@@Z
0x55C29C: "public: long __cdecl CDXBCBuilder::AppendBlob(enum DXBCFourCC,unsigned int,void const * __ptr64) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJW4DXBCFourCC@@IPEBX@Z
0x43BF2C: "float4" ??_C@_06IFOJNFPO@float4?$AA@
0x5B75E0: "protected: long __cdecl CD3D10Program::EmitInstructions(class CInstruction * __ptr64 const * __ptr64,unsigned int,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitInstructions@CD3D10Program@@IEAAJPEBQEAVCInstruction@@IPEAIPEA_N@Z
0x44253C: "cm" ??_C@_02JKHMEGHO@cm?$AA@
0x43EFA0: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x43EDF0: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x43E2A8: "'%s': input parameter '%s' must " ??_C@_0DK@ENENBIGP@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5must?5@
0x4D4590: "protected: long __cdecl CCompiler::EmitATan2(class CNode * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@@IEAAJPEAVCNode@@PEAPEAVCArgument@@11I@Z
0x4443B0: "unsigned integer movc((a<b),b,a)" ??_C@_0CN@MFJEKCMM@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ@
0x445F70: "eval imod with known range" ??_C@_0BL@OHJDEPJF@eval?5imod?5with?5known?5range?$AA@
0x4F1480: "public: static void __cdecl CArgument::AddMasks(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?AddMasks@CArgument@@SAX_K000PEA_K1@Z
0x43EB20: "const CNodeArray::`vftable'" ??_7CNodeArray@@6B@
0x43B28C: "_uint " ??_C@_06GFEGFEIP@_uint?5?$AA@
0x4426F8: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x4478B0: "break_c" ??_C@_07EKJIKHKN@break_c?$AA@
0x47F210: "public: virtual class CNodeStateBlockFunctionCall * __ptr64 __cdecl CNodeStateBlockFunctionCall::Copy(unsigned int)const __ptr64" ?Copy@CNodeStateBlockFunctionCall@@UEBAPEAV1@I@Z
0x43E140: "unknown attribute %s, or attribu" ??_C@_0DO@PCGEGOJK@unknown?5attribute?5?$CFs?0?5or?5attribu@
0x4EEA20: "protected: long __cdecl CParse::FindFXApi(class CNode * __ptr64,class CNode * __ptr64,bool,bool,struct SFxApiCall * __ptr64 * __ptr64) __ptr64" ?FindFXApi@CParse@@IEAAJPEAVCNode@@0_N1PEAPEAUSFxApiCall@@@Z
0x450E68: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x5396D0: "protected: long __cdecl CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@@IEAAJXZ
0x4A5F20: "protected: long __cdecl CCompiler::EmitInst(class CNode const * __ptr64,unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned __int64,bool,class CInstruction * __ptr64 * __ptr64) __ptr64" ?EmitInst@CCompiler@@IEAAJPEBVCNode@@IPEAPEAVCArgument@@11_K_NPEAPEAVCInstruction@@@Z
0x448178: "volume" ??_C@_06EMCPHFGM@volume?$AA@
0x5B6CD0: "protected: long __cdecl CD3D10Program::EmitCONTINUEA(void) __ptr64" ?EmitCONTINUEA@CD3D10Program@@IEAAJXZ
0x449360: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x43E470: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x4475A4: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x402B70: "struct D3D_MATCHENTRY const * const g_IFLTIdent_Match" ?g_IFLTIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x43BF04: "uint1" ??_C@_05MPKMJABM@uint1?$AA@
0x5011D0: "protected: virtual long __cdecl CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@@MEAAJXZ
0x4017AC: "unsigned int const gNumSwizzlesNoReps" ?gNumSwizzlesNoReps@@3IB
0x44B378: "Validation Error: %s" ??_C@_0BF@HMKOONHC@Validation?5Error?3?5?$CFs?$AA@
0x440FB0: "int, or unsigned int type requir" ??_C@_0DJ@EJLDJKDM@int?0?5or?5unsigned?5int?5type?5requir@
0x43BCB8: "bool1x3" ??_C@_07DGJDFPID@bool1x3?$AA@
0x43ACD8: "sampleIndex" ??_C@_0M@NPDPLBCG@sampleIndex?$AA@
0x43F23C: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x44E770: "Reference out of bounds, [%d], o" ??_C@_0KG@MCMBHKEM@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x5C4240: "public: __cdecl CD3D10PixelShaderValidator::~CD3D10PixelShaderValidator(void) __ptr64" ??1CD3D10PixelShaderValidator@@QEAA@XZ
0x449390: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x48B2D0: "protected: long __cdecl CParse::PopScope(void) __ptr64" ?PopScope@CParse@@IEAAJXZ
0x4432E8: "Emit output arrays" ??_C@_0BD@HOAFBLB@Emit?5output?5arrays?$AA@
0x43A784: " oi" ??_C@_03IJDNNDCO@?5oi?$AA@
0x402C10: "struct D3D_MATCHENTRY const * const g_IFNEIdent_Match" ?g_IFNEIdent_Match@@3QBUD3D_MATCHENTRY@@B
0x4450D0: "evaluate literal mul" ??_C@_0BF@KMLFGLFG@evaluate?5literal?5mul?$AA@
0x43BB00: "COMPARISON_MIN_MAG_MIP_POINT" ??_C@_0BN@EJHCGLM@COMPARISON_MIN_MAG_MIP_POINT?$AA@
0x401230: "__cdecl _imp_malloc" __imp_malloc
0x446FE0: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x44ED90: "ld2dms requires resource declare" ??_C@_0HD@JBENMEMM@ld2dms?5requires?5resource?5declare@
0x43AC38: "(%f, %f, %f, %f)" ??_C@_0BB@DPCCPPOD@?$CI?$CFf?0?5?$CFf?0?5?$CFf?0?5?$CFf?$CJ?$AA@
0x4B02E0: "protected: long __cdecl CCompiler::EmitExpression(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,bool,bool) __ptr64" ?EmitExpression@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@_N2@Z
0x401208: "__cdecl _imp__purecall" __imp__purecall
0x54F520: "public: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetVariableByIndex(unsigned int) __ptr64" ?GetVariableByIndex@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionVariable@@I@Z
0x442890: "Integer divide by zero" ??_C@_0BH@NHLLGLIN@Integer?5divide?5by?5zero?$AA@
0x5CB688: RtlVirtualUnwind
0x4478B8: "if_c" ??_C@_04JKICOEOI@if_c?$AA@
0x43F058: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x556A40: "protected: long __cdecl CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@@IEAAJXZ
0x43A778: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x442588: "xxi" ??_C@_03JOONEBJG@xxi?$AA@
0x5DCC64: "__cdecl _@@_PchSym_@00@UtucPhwpPmlevnyviOlyqOznwGEuivUdrmwldhUwrivxgcUwctUzxgrevUxlnnlmUucUivovzhvyfrowUlyquivUznwGEUkxsuchszivwOlyq@d3dfxshared" __@@_PchSym_@00@UtucPhwpPmlevnyviOlyqOznwGEuivUdrmwldhUwrivxgcUwctUzxgrevUxlnnlmUucUivovzhvyfrowUlyquivUznwGEUkxsuchszivwOlyq@d3dfxshared
0x443980: "Legacy C + (A * B) + (A * !B) =>" ??_C@_0CH@NFPLDPND@Legacy?5C?5?$CL?5?$CIA?5?$CK?5B?$CJ?5?$CL?5?$CIA?5?$CK?5?$CBB?$CJ?5?$DN?$DO@
0x5CB67C: isspace
0x57E390: "protected: long __cdecl CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@@IEAAJXZ
0x59D1E0: "public: virtual long __cdecl C30Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4F08B0: "public: long __cdecl CArgument::CheckApplyFloatValue(struct _D3D_RULES * __ptr64,double) __ptr64" ?CheckApplyFloatValue@CArgument@@QEAAJPEAU_D3D_RULES@@N@Z
0x535530: "private: long __cdecl CProgram::VectorizeLeft_DotProduct(class CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@@AEAAJPEAVCInstruction@@@Z
0x5DDDF0: "class D3DX10Core::CD3DDLL D3DX10Core::g_D3D10DLL" ?g_D3D10DLL@D3DX10Core@@3VCD3DDLL@1@A
0x43E520: "'%s': Not all control paths retu" ??_C@_0CD@GKLOCGCG@?8?$CFs?8?3?5Not?5all?5control?5paths?5retu@
0x4458B8: "eval ineg with some bits known" ??_C@_0BP@BJGOAGKK@eval?5ineg?5with?5some?5bits?5known?$AA@
0x5B67B0: "protected: long __cdecl CD3D10Program::EmitIF(void) __ptr64" ?EmitIF@CD3D10Program@@IEAAJXZ
0x448218: "da" ??_C@_02DDIGBPPH@da?$AA@
0x43B790: "
};" ??_C@_03NBJNNELM@?6?$HN?$DL?$AA@
0x43C8C0: "Constant buffers, functions, and" ??_C@_0FI@FMHNMFHI@Constant?5buffers?0?5functions?0?5and@
0x4476F0: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x448200: "bias" ??_C@_04NBAGBPGE@bias?$AA@
0x54FBB0: "long __cdecl D3DReflectCode(struct _GUID const & __ptr64,void const * __ptr64,unsigned __int64,void * __ptr64 * __ptr64)" ?D3DReflectCode@@YAJAEBU_GUID@@PEBX_KPEAPEAX@Z
0x446D08: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x43AEC8: "call" ??_C@_04OMFAIDPG@call?$AA@
0x556870: "protected: long __cdecl CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@@IEAAJH@Z
0x47B680: "protected: static int __cdecl CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@@KAHIIPEBX@Z
0x445DE8: "eval literal and" ??_C@_0BB@IBKJCFIM@eval?5literal?5and?$AA@
0x5A62C0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitPSInputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,enum D3D10_SB_NAME) __ptr64" ?EmitPSInputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_INTERPOLATION_MODE@@W4D3D10_SB_NAME@@@Z
0x468150: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeNumericVariable(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeNumericVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@1H@Z
0x47F7A0: "public: virtual void __cdecl CNodeExpression::Validate(void)const __ptr64" ?Validate@CNodeExpression@@UEBAXXZ
0x447990: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x5D7C50: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x449B20: "SV_ViewportArrayIndex" ??_C@_0BG@PIIAIAKI@SV_ViewportArrayIndex?$AA@
0x569520: "protected: long __cdecl CShaderProgram::ColorParents(class CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@@IEAAJPEAVCInstruction@@I@Z
0x589BC0: "public: long __cdecl CDebugInfo::SerializeTokens(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeTokens@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x47DDB0: "public: virtual void __cdecl CNodeType::Validate(void)const __ptr64" ?Validate@CNodeType@@UEBAXXZ
0x49FD60: "protected: class CNode * __ptr64 __cdecl CParse::CaseCondExpr(class CNode * __ptr64) __ptr64" ?CaseCondExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x5AEF50: "protected: long __cdecl CD3D10Program::EmitRESINFO(void) __ptr64" ?EmitRESINFO@CD3D10Program@@IEAAJXZ
0x50DA90: "long __cdecl SFPS_BinaryFloatLiteral(class CProgram * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64)" ?SFPS_BinaryFloatLiteral@@YAJPEAVCProgram@@PEAVCInstruction@@PEAPEAVCArgument@@2@Z
0x57E690: "protected: long __cdecl CShaderProgram::EmitFRC(void) __ptr64" ?EmitFRC@CShaderProgram@@IEAAJXZ
0x4825D0: "public: long __cdecl CParse::Parse(class CPreProcessor * __ptr64,unsigned long,class CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@@QEAAJPEAVCPreProcessor@@KPEAPEAVCNode@@@Z
0x43F178: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x446D28: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x43BEFC: "uint2" ??_C@_05OEIBMDNP@uint2?$AA@
0x479A10: "protected: bool __cdecl CCompiler::IsNumeric(class CNode const * __ptr64) __ptr64" ?IsNumeric@CCompiler@@IEAA_NPEBVCNode@@@Z
0x445D70: "eval literal umul" ??_C@_0BC@LHPGBFGO@eval?5literal?5umul?$AA@
0x43A888: "Error: Texture shader assemembly" ??_C@_0CM@EMOKOCFE@Error?3?5Texture?5shader?5assemembly@
0x507A10: "public: bool __cdecl CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@@QEAA_NXZ
0x514130: "private: long __cdecl CProgram::SetupOutputArgs(struct D3D_REPLACEENTRY const * __ptr64,class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?SetupOutputArgs@CProgram@@AEAAJPEBUD3D_REPLACEENTRY@@PEAVCInstruction@@PEAPEAVCArgument@@@Z
0x445160: "evaluate literal bne" ??_C@_0BF@DFGHIMNI@evaluate?5literal?5bne?$AA@
0x556910: "protected: long __cdecl CPreProcessor::DoElse(void) __ptr64" ?DoElse@CPreProcessor@@IEAAJXZ
0x4402B0: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x4463F8: "eval movc with some bits known" ??_C@_0BP@LBFIHHPM@eval?5movc?5with?5some?5bits?5known?$AA@
0x4469A0: "preshader" ??_C@_09NGEGDMAK@preshader?$AA@
0x4445A8: "(A + A) * 0.5 -> no-op mov of A" ??_C@_0CA@EDFJGFGD@?$CIA?5?$CL?5A?$CJ?5?$CK?50?45?5?9?$DO?5no?9op?5mov?5of?5A?$AA@
0x4430B8: "umin(x,y) where one is <= the ot" ??_C@_0CE@PJFLAFC@umin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x43C010: "COMPARISONFUNC" ??_C@_0P@CMMDFEBI@COMPARISONFUNC?$AA@
0x478310: "protected: class CArgument * __ptr64 __cdecl CCompiler::GetBoolZero(void) __ptr64" ?GetBoolZero@CCompiler@@IEAAPEAVCArgument@@XZ
0x5544D0: "protected: long __cdecl CPreProcessor::InitializeDefines(struct _D3D10_SHADER_MACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@@IEAAJPEBU_D3D10_SHADER_MACRO@@@Z
0x43BD48: "uint1x1" ??_C@_07IKMHDPOP@uint1x1?$AA@
0x5B6FF0: "protected: long __cdecl CD3D10Program::EmitLOOP(void) __ptr64" ?EmitLOOP@CD3D10Program@@IEAAJXZ
0x4464F0: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x44F760: "case %d (or if bits to be interp" ??_C@_0FO@EMAHCLOJ@case?5?$CFd?5?$CIor?5if?5bits?5to?5be?5interp@
0x4442F0: "movc((a<b),a,b) -> min(a,b)" ??_C@_0BM@NCDBAKKJ@movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x444518: "movc(c,f,d=movc(c,a,b)) -> movc(" ??_C@_0CH@HHANAKED@movc?$CIc?0f?0d?$DNmovc?$CIc?0a?0b?$CJ?$CJ?5?9?$DO?5movc?$CI@
0x5CB50C: "__cdecl _report_gsfailure" __report_gsfailure
0x43EF80: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x4409DC: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x448680: "fragment info exceeds maximum co" ??_C@_0CL@LFOONOMK@fragment?5info?5exceeds?5maximum?5co@
0x5CB75A: floor
0x590E70: "protected: long __cdecl CPSProgram::RemapOutputMov(class CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@@IEAAJAEAPEAVCInstruction@@I@Z
0x43B230: "ps_%d_%d
" ??_C@_09DJGKNLHM@ps_?$CFd_?$CFd?6?$AA@
0x4011D0: "__cdecl _imp__finite" __imp__finite
0x43EBE8: "const CNodeExpression::`vftable'" ??_7CNodeExpression@@6B@
0x4405D8: "ThisType" ??_C@_08DBABEHND@ThisType?$AA@
0x444F08: "evaluate literal sin" ??_C@_0BF@DLHJHDGM@evaluate?5literal?5sin?$AA@
0x43AE48: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x5CA480: "public: __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::~TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>(void) __ptr64" ??1?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAA@XZ
0x551610: "protected: unsigned int __cdecl CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@@IEAAIPEBDPEAN@Z
0x43A638: "// %-16s %5u" ??_C@_0N@HLNBCHKH@?1?1?5?$CF?916s?5?$CF5u?$AA@
0x43B144: "_gt" ??_C@_03ELBOFOEA@_gt?$AA@
0x4413B0: "input types for geometry shader " ??_C@_0CP@GBFKHHPA@input?5types?5for?5geometry?5shader?5@
0x43D480: "Stream output geometry shaders c" ??_C@_0EJ@JNOMCEAN@Stream?5output?5geometry?5shaders?5c@
0x43EE80: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x447A88: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x44A030: "Tangent" ??_C@_07HKHOACGF@Tangent?$AA@
0x43E4C0: "'%s' must have a max vertex coun" ??_C@_0CC@FCAMBPJF@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x43C918: "Unnamed objects are not allowed" ??_C@_0CA@MLIHPFLH@Unnamed?5objects?5are?5not?5allowed?$AA@
0x4457D0: "eval literal utof" ??_C@_0BC@HBLJMDFH@eval?5literal?5utof?$AA@
0x48BF30: "protected: long __cdecl CParse::FindDecl(enum _D3DDECL_TYPE,struct D3DTOKEN * __ptr64,class CNode * __ptr64,class CNode * __ptr64,class CNodeScope const * __ptr64,class CNode const * __ptr64,unsigned long,class CNode const * __ptr64 * __ptr64,class CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@@IEAAJW4_D3DDECL_TYPE@@PEAUD3DTOKEN@@PEAVCNode@@2PEBVCNodeScope@@PEBV4@KPEAPEBV4@PEAPEAV4@@Z
0x4EE8F0: "protected: long __cdecl Util::Vector<class CNode const * __ptr64,class Util::NewDeleteObjectTraits<class CNode const * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEBVCNode@@V?$NewDeleteObjectTraits@PEBVCNode@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x4EE8F0: "protected: long __cdecl Util::Vector<class CArgument * __ptr64,class Util::NewDeleteObjectTraits<class CArgument * __ptr64>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@PEAVCArgument@@V?$NewDeleteObjectTraits@PEAVCArgument@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x449BCC: "Psize" ??_C@_05PLADAGFJ@Psize?$AA@
0x47FF10: "public: virtual int __cdecl CNodeBuffer::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeBuffer@@UEBAHPEBVCNode@@@Z
0x589360: "public: __cdecl CDebugInfo::~CDebugInfo(void) __ptr64" ??1CDebugInfo@@QEAA@XZ
0x58D1A0: "protected: virtual long __cdecl CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@@MEAAJXZ
0x401560: "D3DGetInputSignatureBlob" ??_C@_0BJ@PFNCLLKA@D3DGetInputSignatureBlob?$AA@
0x5A0B30: "protected: virtual long __cdecl C30Program::SrcSwizzle(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@@MEAAJPEAPEAVCArgument@@IKPEAK@Z
0x4448B8: "movc, binary_compute on values -" ??_C@_0DH@EFKIONNE@movc?0?5binary_compute?5on?5values?5?9@
0x5CB210: "__cdecl onexit" _onexit
0x4D9630: "protected: long __cdecl CCompiler::EmitCut(class CNode * __ptr64,class CArgument * __ptr64) __ptr64" ?EmitCut@CCompiler@@IEAAJPEAVCNode@@PEAVCArgument@@@Z
0x443D48: "cmp of known positive identity" ??_C@_0BP@OFNHIFFF@cmp?5of?5known?5positive?5identity?$AA@
0x4509A8: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x57ED10: "protected: long __cdecl CShaderProgram::EmitGE(void) __ptr64" ?EmitGE@CShaderProgram@@IEAAJXZ
0x43BEC0: "float1x1" ??_C@_08NHOHKBOJ@float1x1?$AA@
0x541DE0: "private: long __cdecl CProgram::CompactPool_PressLoopIns(struct _D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressLoopIns@CProgram@@AEAAJPEAU_D3DCP_DATA@@@Z
0x45FA60: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParsePass(class CNodeDecl * __ptr64,struct D3D10Effects::SCompilerTechnique * __ptr64) __ptr64" ?ParsePass@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@@PEAUSCompilerTechnique@2@@Z
0x43E4B0: "MaxVertexCount" ??_C@_0P@MCBDJEIO@MaxVertexCount?$AA@
0x4441B0: "movc(movc(a,TRUE,FALSE),b,c) -> " ??_C@_0CM@PJOAGHHN@movc?$CImovc?$CIa?0TRUE?0FALSE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x443240: "max of neg idenity to abs instru" ??_C@_0CM@DCCGMDFE@max?5of?5neg?5idenity?5to?5abs?5instru@
0x43BDC0: "int1x2" ??_C@_06LNBEPDMP@int1x2?$AA@
0x43AFF4: "texdp3" ??_C@_06PPPBIMGK@texdp3?$AA@
0x596420: "protected: virtual long __cdecl CD3D10Program::Constrain(void) __ptr64" ?Constrain@CD3D10Program@@MEAAJXZ
0x43B5A0: ", mode_default" ??_C@_0P@OAOGFPGL@?0?5mode_default?$AA@
0x44B340: "D3D10 Internal Compiler Error: I" ??_C@_0DE@LFHCCDJF@D3D10?5Internal?5Compiler?5Error?3?5I@
0x43AF80: "texm3x2tex" ??_C@_0L@FGEGCIK@texm3x2tex?$AA@
0x5BB2E0: "long __cdecl D3D10ValidateShader(unsigned char const * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int)" ?D3D10ValidateShader@@YAJPEBEP6AXPEAXPEBD@Z1I@Z
0x44FE90: "Too many %s signature parameters" ??_C@_0HI@MCBINBPF@Too?5many?5?$CFs?5signature?5parameters@
0x444B28: "propagate floating point integer" ??_C@_0DC@GDHHECAN@propagate?5floating?5point?5integer@
0x43EF70: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x47F2C0: "public: virtual void * __ptr64 __cdecl CNodeExpression::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeExpression@@UEAAPEAXI@Z
0x5593F4: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x4EDD50: "protected: long __cdecl CCompiler::EmitSwitchIfs(class CSwitchInfo * __ptr64) __ptr64" ?EmitSwitchIfs@CCompiler@@IEAAJPEAVCSwitchInfo@@@Z
0x59C690: "public: virtual void * __ptr64 __cdecl CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@@UEAAPEAXI@Z
0x47C470: "public: virtual int __cdecl CNodeToken::IsEqual(class CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeToken@@UEBAHPEBVCNode@@@Z
0x442D08: "negative bool less then another " ??_C@_0CO@CGPGPKNH@negative?5bool?5less?5then?5another?5@
0x43FA40: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x447498: IID_ID3D10Blob
0x5DDE24: "__cdecl _native_startup_state" __native_startup_state
0x4481F8: "gt" ??_C@_02GHFEHLK@gt?$AA@
0x507470: "public: unsigned int __cdecl CInstruction::GetOutputs(unsigned int,class CArgument * __ptr64 * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@@QEAAIIPEAPEAPEAVCArgument@@@Z
0x405640: "struct D3D_MATCHENTRY const * const g_LERP2c_Match" ?g_LERP2c_Match@@3QBUD3D_MATCHENTRY@@B
0x4054B0: "struct D3D_MATCHENTRY const * const g_LERP2b_Match" ?g_LERP2b_Match@@3QBUD3D_MATCHENTRY@@B
0x405320: "struct D3D_MATCHENTRY const * const g_LERP2a_Match" ?g_LERP2a_Match@@3QBUD3D_MATCHENTRY@@B
0x44E710: "Reference of undeclared constant" ??_C@_0GA@FHINAGNI@Reference?5of?5undeclared?5constant@
0x46B350: "public: struct D3D10Effects::SCompilerConstant * __ptr64 __cdecl D3DXVector<struct D3D10Effects::SCompilerConstant>::Add(void) __ptr64" ?Add@?$D3DXVector@USCompilerConstant@D3D10Effects@@@@QEAAPEAUSCompilerConstant@D3D10Effects@@XZ
0x43F014: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x44DED8: "Unrecognized global flags. Opco" ??_C@_0DM@LOLBLNMN@Unrecognized?5global?5flags?4?5?5Opco@
0x43AE74: "expp" ??_C@_04LNEKGJAK@expp?$AA@
0x5A9150: "public: virtual void * __ptr64 __cdecl CD3D10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECD3D10Program@@UEAAPEAXI@Z
0x4AA6D0: "protected: void __cdecl CCompiler::SetForceUnroll(void) __ptr64" ?SetForceUnroll@CCompiler@@IEAAXXZ
0x54F0A0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetInputParameterDesc(unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputParameterDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x446270: "eval imax with some bits known" ??_C@_0BP@DCPHHDGC@eval?5imax?5with?5some?5bits?5known?$AA@
0x440F58: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x43B280: "_rcpfloat " ??_C@_0L@INOIDMIP@_rcpfloat?5?$AA@
0x43F150: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x445388: "evaluate range trunc" ??_C@_0BF@NGDHPINK@evaluate?5range?5trunc?$AA@
0x4400F0: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x43D8A0: "Assignment %s: Only 0 and NULL a" ??_C@_0EM@CLGBHFHE@Assignment?5?$CFs?3?5Only?50?5and?5NULL?5a@
0x4465D8: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x47D490: "public: virtual void * __ptr64 __cdecl CNodeCaseCondition::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeCaseCondition@@UEAAPEAXI@Z
0x43AE24: "def" ??_C@_03BHEEIFFN@def?$AA@
0x43F320: "private" ??_C@_07NMPLPEPB@private?$AA@
0x450ED8: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x4012F0: "__cdecl _imp_sqrt" __imp_sqrt
0x47BD20: "public: virtual void * __ptr64 __cdecl CNodeList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeList@@UEAAPEAXI@Z
0x575570: "protected: long __cdecl CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@@IEAAJXZ
0x440D88: "%s%s%c%s%s" ??_C@_0L@MNKOGIHF@?$CFs?$CFs?$CFc?$CFs?$CFs?$AA@
0x4D6BA0: "protected: long __cdecl CCompiler::EmitClip(class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@@IEAAJPEBVCNode@@PEAPEAVCArgument@@I@Z
0x440EB8: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x445528: "generate floating point special " ??_C@_0CP@EFECCAEM@generate?5floating?5point?5special?5@
0x43F2D0: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x47AFE0: "protected: long __cdecl CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@@IEAAJXZ
0x442540: "ct" ??_C@_02BHMOPGG@ct?$AA@
0x43B958: "INV_DEST_ALPHA" ??_C@_0P@KNMKGBON@INV_DEST_ALPHA?$AA@
0x47C540: "public: virtual void __cdecl CNodeBuffer::Print(void)const __ptr64" ?Print@CNodeBuffer@@UEBAXXZ
0x442584: "xo" ??_C@_02LIDJGIGN@xo?$AA@
0x43B050: "texcrd" ??_C@_06JEFIKLCO@texcrd?$AA@
0x59C690: "public: virtual void * __ptr64 __cdecl C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@@UEAAPEAXI@Z
0x43F218: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x479560: "protected: long __cdecl CCompiler::EvalValue(class CArgument * __ptr64,struct _D3DVAL * __ptr64) __ptr64" ?EvalValue@CCompiler@@IEAAJPEAVCArgument@@PEAU_D3DVAL@@@Z
0x43B3F8: " , " ??_C@_03NKFKBEPL@?5?0?5?$AA@
0x43EEE8: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x479490: "protected: long __cdecl CCompiler::EvalBool(class CArgument * __ptr64,bool * __ptr64) __ptr64" ?EvalBool@CCompiler@@IEAAJPEAVCArgument@@PEA_N@Z
0x4012B0: "__cdecl _imp_cosh" __imp_cosh
0x57E800: "protected: long __cdecl CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@@IEAAJXZ
0x54E4A0: "public: void __cdecl D3D10ShaderReflection::CShaderReflection::Clear(void) __ptr64" ?Clear@CShaderReflection@D3D10ShaderReflection@@QEAAXXZ
0x461000: "long __cdecl D3D10Effects::AreSignaturesCompatible(unsigned char const * __ptr64,unsigned char const * __ptr64,unsigned char const * __ptr64,unsigned char const * __ptr64,int * __ptr64,enum D3D10Effects::EShaderLinkType,class D3D10Effects::IErrorLog * __ptr64)" ?AreSignaturesCompatible@D3D10Effects@@YAJPEBE000PEAHW4EShaderLinkType@1@PEAVIErrorLog@1@@Z
0x43F5F8: "union" ??_C@_05MNALHJLP@union?$AA@
0x43A750: " NO" ??_C@_07MHKMANFA@?5?5?5?5?5NO?$AA@
0x401430: "Shader@0x%p" ??_C@_0M@OIMFNBEO@Shader?$EA0x?$CFp?$AA@
0x552F50: "public: void * __ptr64 __cdecl CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@@QEAAPEAXI@Z
0x4E1FC0: "protected: long __cdecl CCompiler::EmitIf_SimplifyIfCondition(class CArgument * __ptr64,class CNode const * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_SimplifyIfCondition@CCompiler@@IEAAJPEAVCArgument@@PEBVCNode@@PEAPEAV2@22PEA_N3@Z
0x4474C8: "and" ??_C@_03BOPJPIAM@and?$AA@
0x52A480: "protected: long __cdecl CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@@IEAAJXZ
0x43FC68: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x43A324: " FLT" ??_C@_04OBDEMMPD@?5FLT?$AA@
0x44EE80: "lod requires resource declared a" ??_C@_0IC@DOIKFLKI@lod?5requires?5resource?5declared?5a@
0x442300: "SetBlendState" ??_C@_0O@OGINBCKC@SetBlendState?$AA@
0x445ED0: "eval bine with known range" ??_C@_0BL@MHNEHLHA@eval?5bine?5with?5known?5range?$AA@
0x443108: "umod(x,y) where x < y" ??_C@_0BG@GLCHECAE@umod?$CIx?0y?$CJ?5where?5x?5?$DM?5y?$AA@
0x56D070: "protected: bool __cdecl CShaderProgram::InstViolatesPortConstraints(class CInstruction * __ptr64,unsigned int,unsigned int * __ptr64 const,unsigned int * __ptr64) __ptr64" ?InstViolatesPortConstraints@CShaderProgram@@IEAA_NPEAVCInstruction@@IQEAIPEAI@Z
0x443008: "combine of communitive literals" ??_C@_0CA@BEDNICMO@combine?5of?5communitive?5literals?$AA@
0x58AD80: "public: long __cdecl CDebugInfo::SerializeFiles(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeFiles@CDebugInfo@@QEAAJPEAVCDataBlockStore@@0@Z
0x43C000: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x43C078: "RENDERTARGETWRITEMASK" ??_C@_0BG@GFJIFPLH@RENDERTARGETWRITEMASK?$AA@
0x553240: "public: long __cdecl CPPInclude::InitializeFromMemory(char const * __ptr64,void const * __ptr64,unsigned int,class D3DX10Core::CAlloc * __ptr64,class CTErrors * __ptr64,unsigned int) __ptr64" ?InitializeFromMemory@CPPInclude@@QEAAJPEBDPEBXIPEAVCAlloc@D3DX10Core@@PEAVCTErrors@@I@Z
0x5330D0: "private: long __cdecl CProgram::VectorizeLeft_ConsumeInstruction(class CInstruction * __ptr64,class CPool * __ptr64,bool) __ptr64" ?VectorizeLeft_ConsumeInstruction@CProgram@@AEAAJPEAVCInstruction@@PEAVCPool@@_N@Z
0x5C95D0: "protected: void __cdecl CD3D10PixelShaderValidator::MergeResultsAndRevertToTempSnapShot(void) __ptr64" ?MergeResultsAndRevertToTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x4495F0: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x447638: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x443830: "Legacy NOT LT => GE" ??_C@_0BE@EGEKINOO@Legacy?5NOT?5LT?5?$DN?$DO?5GE?$AA@
0x4F9FD0: "private: long __cdecl CProgram::AddSequenceI(class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,__int64 * __ptr64,unsigned int) __ptr64" ?AddSequenceI@CProgram@@AEAAJPEAVCArgument@@PEAPEAV2@PEA_JI@Z
0x4FFCA0: "protected: virtual bool __cdecl CD3D10Program::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CD3D10Program@@MEAA_NPEAVCInstruction@@PEAI@Z
0x43ABA0: "t" ??_C@_01PFHFFBPC@t?$AA@
0x4503A0: "Unrecognized instruction or inst" ??_C@_0EE@CJLGAAPG@Unrecognized?5instruction?5or?5inst@
0x56FC00: "protected: long __cdecl CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@@IEAAJXZ
0x448CC0: "maximum %s register index exceed" ??_C@_0FH@NBLNHFHL@maximum?5?$CFs?5register?5index?5exceed@
0x443D08: "cmp(+d * a,b,c) -> cmp(a,b,c)" ??_C@_0BO@PMMEKLBI@cmp?$CI?$CLd?5?$CK?5a?0b?0c?$CJ?5?9?$DO?5cmp?$CIa?0b?0c?$CJ?$AA@
0x401460: "#pragma pack_matrix(column_major" ??_C@_0CD@DKLIJCJE@?$CDpragma?5pack_matrix?$CIcolumn_major@
0x453150: D3D10GetTargetDescByName
0x444760: "convert mod by power-of-2 to bit" ??_C@_0CJ@LLHNJFIH@convert?5mod?5by?5power?9of?92?5to?5bit@
0x54F6C0: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionVariable::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_VARIABLE_DEF * __ptr64) __ptr64" ?Initialize@CShaderReflectionVariable@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_VARIABLE_DEF@@@Z
0x43A964: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x439EB8: "TextureCube" ??_C@_0M@FBAAHKI@TextureCube?$AA@
0x4408D0: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x528B00: "private: long __cdecl CProgram::ProcessTBuffer_MakeLoad(class CInstruction * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int,class CPool * __ptr64,class CArgument * __ptr64,bool,class CBank * __ptr64,class CInstruction * __ptr64) __ptr64" ?ProcessTBuffer_MakeLoad@CProgram@@AEAAJPEAVCInstruction@@PEAPEAVCArgument@@IPEAVCPool@@PEAV3@_NPEAVCBank@@0@Z
0x4DE180: "protected: long __cdecl CCompiler::GetForLoopUnrolledRanges(unsigned int,bool,class CArgument * __ptr64 * __ptr64,unsigned __int64 * __ptr64,class CRange * __ptr64) __ptr64" ?GetForLoopUnrolledRanges@CCompiler@@IEAAJI_NPEAPEAVCArgument@@PEA_KPEAVCRange@@@Z
0x441560: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x401248: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x43B874: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x43B110: "_positiont" ??_C@_0L@FIJCNEDP@_positiont?$AA@
0x5B3BC0: "protected: long __cdecl CD3D10Program::EmitLABEL(unsigned int) __ptr64" ?EmitLABEL@CD3D10Program@@IEAAJI@Z
0x524A00: "protected: long __cdecl CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@@IEAAJXZ
0x4EE6A0: "protected: long __cdecl Util::Vector<unsigned int,class Util::NewDeleteObjectTraits<unsigned int>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@IV?$NewDeleteObjectTraits@I@Util@@VNewDeleteAllocTraits@2@VDoublingSizeTCount@2@@Util@@IEAAJ_K@Z
0x43F254: "half" ??_C@_04GBGPFKGN@half?$AA@
0x4914A0: "protected: long __cdecl CParse::PopCBuffer(void) __ptr64" ?PopCBuffer@CParse@@IEAAJXZ
0x43D640: "Unrecognized token %s" ??_C@_0BG@DIPMCONC@Unrecognized?5token?5?$CFs?$AA@
0x576B40: "protected: long __cdecl CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@@IEAAJXZ
0x43A7AC: " (%.9g" ??_C@_06OBLMFEA@?5?$CI?$CF?49g?$AA@
0x44A000: "SV_Color" ??_C@_08KJCBLCHB@SV_Color?$AA@
0x44D600: "Interpolation mode cannot vary f" ??_C@_0HL@KCINGIFA@Interpolation?5mode?5cannot?5vary?5f@
0x563F30: "public: long __cdecl CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Add@CCommentBlock@@QEAAJPEBXIIPEAI@Z
0x5B3040: "protected: long __cdecl CD3D10Program::EmitNEG(void) __ptr64" ?EmitNEG@CD3D10Program@@IEAAJXZ
0x45D990: "protected: long __cdecl D3D10Effects::CEffectCompiler10::GetUserPackedGlobalCBSize(class CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?GetUserPackedGlobalCBSize@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@@PEAI@Z
0x5A0F50: "public: __cdecl CFXLProgram::CFXLProgram(void) __ptr64" ??0CFXLProgram@@QEAA@XZ
0x449CA0: "COLOR%d must be a four-component" ??_C@_0CI@CMMCLOBJ@COLOR?$CFd?5must?5be?5a?5four?9component@
0x450120: "Output signature parameter #%d (" ??_C@_0EO@OAHAHJOM@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x4478C0: "breakp" ??_C@_06IBKFOEOL@breakp?$AA@
0x43F1A0: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x4452E0: "evaluate range sqrt" ??_C@_0BE@CABHJNOC@evaluate?5range?5sqrt?$AA@
0x43F098: "asuint" ??_C@_06LMOCJFFB@asuint?$AA@
0x441A80: "Loop only executes for %d iterat" ??_C@_0EB@KIBFPGNH@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x401710: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x45C720: "public: int __cdecl D3D10Effects::SType::IsShaderResource(void) __ptr64" ?IsShaderResource@SType@D3D10Effects@@QEAAHXZ
0x440118: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x43EA20: "const CNodeScope::`vftable'" ??_7CNodeScope@@6B@
0x447690: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x44F110: "sample_c_* instructions require " ??_C@_0HF@DPEEKBEA@sample_c_?$CK?5instructions?5require?5@
0x444728: "1 / sqrt(x) -> rsq(x)" ??_C@_0BG@FDJKOEBL@1?5?1?5sqrt?$CIx?$CJ?5?9?$DO?5rsq?$CIx?$CJ?$AA@
0x53C420: "private: bool __cdecl CProgram::CanVectorize(class CArgument * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@@AEAA_NPEAPEAVCArgument@@IPEAI1PEAVCInstruction@@II@Z
0x48B020: "protected: void __cdecl CParse::FatalError(struct D3DTOKEN const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@@IEAAXPEBUD3DTOKEN@@IPEBDZZ
0x444960: "split literal sum shift to allow" ??_C@_0DA@JHOIMKLK@split?5literal?5sum?5shift?5to?5allow@
0x446290: "eval umin with some bits known" ??_C@_0BP@NJKNFLPA@eval?5umin?5with?5some?5bits?5known?$AA@
0x5B2870: "protected: virtual long __cdecl CD3D10Program::EmitSamplerDCL(class CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CD3D10Program@@MEAAJPEAVCArgument@@@Z
0x596F10: "protected: virtual bool __cdecl CVSProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x470BE0: "protected: long __cdecl CCompiler::FindOtherTexInputs(class CNode * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?FindOtherTexInputs@CCompiler@@IEAAJPEAVCNode@@IIPEAPEAVCArgument@@@Z
0x43BF14: "int3" ??_C@_04NBJFDIFC@int3?$AA@
0x4032A0: "struct D3D_MATCHENTRY const * const g_POW_Match" ?g_POW_Match@@3QBUD3D_MATCHENTRY@@B
0x43B30C: " ??? " ??_C@_05HIBLBKMF@?5?$DP?$DP?$DP?5?$AA@
0x442BF8: "frc of bool to zero" ??_C@_0BE@IIDPIAFH@frc?5of?5bool?5to?5zero?$AA@
0x446170: "eval iadd with some bits known" ??_C@_0BP@MPFDFKP@eval?5iadd?5with?5some?5bits?5known?$AA@
0x43FBE8: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x445460: "generate floating point special " ??_C@_0CP@IHFILFDN@generate?5floating?5point?5special?5@
0x56D670: "protected: virtual long __cdecl CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@@MEAAJXZ
0x562AF0: "int __cdecl compare(void const * __ptr64,void const * __ptr64)" ?compare@@YAHPEBX0@Z
0x445E28: "eval literal ishl" ??_C@_0BC@LGNOHPGC@eval?5literal?5ishl?$AA@
0x43F00C: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x44F6E0: "case statement doesn't match to " ??_C@_0HC@JNNNPFDF@case?5statement?5doesn?8t?5match?5to?5@
0x449E80: "const CPSProgram::`vftable'" ??_7CPSProgram@@6B@
0x441BD0: "Can't use gradient instructions " ??_C@_0EM@HEPPCGCJ@Can?8t?5use?5gradient?5instructions?5@
0x4477E4: "rgba" ??_C@_04CLILDBFP@rgba?$AA@
0x444E10: "propagate integer range through " ??_C@_0CE@NHMINLOC@propagate?5integer?5range?5through?5@
0x59D130: "protected: virtual long __cdecl C30Program::FindInput(class CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?FindInput@C30Program@@MEAAJPEAVCArgument@@PEAK1@Z
0x443AE8: "NOT BIGE => BILT" ??_C@_0BB@LECNHNDM@NOT?5BIGE?5?$DN?$DO?5BILT?$AA@
0x4436A0: "max(x,y) where range of one is >" ??_C@_0CM@IHONJFIJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x43BD00: "uint3x2" ??_C@_07LODKEKH@uint3x2?$AA@
0x5A40F0: "public: long __cdecl CFXLProgram::EmitPool(class CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@@QEAAJPEAVCArgument@@@Z
0x597350: "protected: long __cdecl CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@@IEAAJXZ
0x439F40: "struct
" ??_C@_07FHHJPBED@struct?6?$AA@
0x5C4B00: "protected: void __cdecl CD3D10PixelShaderValidator::Rule_DerivativesSafeAndTempsInitialized(void) __ptr64" ?Rule_DerivativesSafeAndTempsInitialized@CD3D10PixelShaderValidator@@IEAAXXZ
0x5DA4D0: "struct D3D_SEMANTIC * g_Aon30PSOutput" ?g_Aon30PSOutput@@3PAUD3D_SEMANTIC@@A
0x447310: "D3DX: (WARN) Overloaded ::new an" ??_C@_0FI@MLNDFIEC@D3DX?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5an@
0x446840: "Use of potentially uninitialized" ??_C@_0CP@KCCHEFKP@Use?5of?5potentially?5uninitialized@
0x43AE90: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x43BD20: "uint2x2" ??_C@_07LDFPMDMC@uint2x2?$AA@
0x5B4590: "protected: long __cdecl CD3D10Program::EmitDISCARD(void) __ptr64" ?EmitDISCARD@CD3D10Program@@IEAAJXZ
0x43B3C8: " linear sample " ??_C@_0BA@GMAGEIAK@?5linear?5sample?5?$AA@
0x441F90: "can't emit if statement with bot" ??_C@_0EF@CIKMJGHH@can?8t?5emit?5if?5statement?5with?5bot@
0x450B78: "__cdecl _real@417fd70a" __real@417fd70a
0x598160: "protected: long __cdecl CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@@IEAAJXZ
0x45C560: "public: static void * __ptr64 __cdecl CNode::operator new(unsigned __int64)" ??2CNode@@SAPEAX_K@Z
0x44CB50: "Resource t%d already declared. " ??_C@_0EA@PIPBOOFD@Resource?5t?$CFd?5already?5declared?4?5?5@
0x59E8F0: "protected: long __cdecl C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@@IEAAJXZ
0x4510E0: "long __cdecl D3DCompileFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,char const * __ptr64,char const * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DCompileFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@22IIPEAPEAUID3D10Blob@@5@Z
0x5CB168: isdigit
0x43A970: "b%u" ??_C@_03CDFKBGND@b?$CFu?$AA@
0x447E50: "only vs_1_1, vs_2_0, vs_2_x, vs_" ??_C@_0GH@DNGIMEEL@only?5vs_1_1?0?5vs_2_0?0?5vs_2_x?0?5vs_@
0x4E3770: "protected: long __cdecl CCompiler::EmitIf_UpdateOutputsSameResult(unsigned int,class CArgument * __ptr64 * __ptr64,class CArgument * __ptr64 * __ptr64) __ptr64" ?EmitIf_UpdateOutputsSameResult@CCompiler@@IEAAJIPEAPEAVCArgument@@0@Z
0x4683F0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeObjectVariable(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeObjectVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@1H@Z
0x43BDD0: "float4x4" ??_C@_08JNEOKFJO@float4x4?$AA@
0x446810: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x5900B0: "protected: long __cdecl CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@@IEAAJXZ
0x449BC0: "Texcoord" ??_C@_08NBGHKDBI@Texcoord?$AA@
0x5108A0: "void __cdecl udivmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?udivmask@@YAX_K000PEA_K111@Z
0x401650: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x43BE40: "float3x1" ??_C@_08HNOOGJGC@float3x1?$AA@
0x445D40: "eval literal udiv" ??_C@_0BC@GPOPPKCL@eval?5literal?5udiv?$AA@
0x5803B0: "protected: long __cdecl CShaderProgram::EmitInstSimple(unsigned int,bool) __ptr64" ?EmitInstSimple@CShaderProgram@@IEAAJI_N@Z
0x4963F0: "long __cdecl PrintIntrinsicParam(struct _D3DINTRINSIC_ARGUMENT const * __ptr64,unsigned int,char * __ptr64,unsigned int * __ptr64)" ?PrintIntrinsicParam@@YAJPEBU_D3DINTRINSIC_ARGUMENT@@IPEADPEAI@Z
0x401D60: "struct D3D_MATCHENTRY const * const g_BREAKBINE2BREAK_Match" ?g_BREAKBINE2BREAK_Match@@3QBUD3D_MATCHENTRY@@B
0x444288: "movc(bool b, bool b, false) -> m" ??_C@_0CF@MMOCIIFP@movc?$CIbool?5b?0?5bool?5b?0?5false?$CJ?5?9?$DO?5m@
0x448740: "'%s' contains a system-interpret" ??_C@_0GH@COMPGAEN@?8?$CFs?8?5contains?5a?5system?9interpret@
0x4450B8: "evaluate literal add" ??_C@_0BF@DDFOJHKB@evaluate?5literal?5add?$AA@
0x5667F0: "protected: virtual long __cdecl CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@@MEAAJXZ
0x401628: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x57C660: "protected: virtual long __cdecl CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@@MEAAJIPEAM@Z
0x5DB4D0: "struct D3D_SEMANTIC * g_Aon20PSOutput" ?g_Aon20PSOutput@@3PAUD3D_SEMANTIC@@A
0x4EF250: "long __cdecl ComputeDoubleLessThan(double,double * __ptr64)" ?ComputeDoubleLessThan@@YAJNPEAN@Z
0x43EFC0: "length" ??_C@_06IJDLPEM@length?$AA@
0x443E90: "ftoi(itof(x)) -> mov(x)" ??_C@_0BI@EIBNHNLE@ftoi?$CIitof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x43ED64: "levels" ??_C@_06EJAJJCNG@levels?$AA@
0x5909A0: "protected: virtual bool __cdecl CPSProgram::ViolatesPortConstraints(class CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@@MEAA_NPEAVCInstruction@@PEAI@Z
0x401238: "__cdecl _imp_free" __imp_free
0x43AE1C: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x43A774: " c" ??_C@_02HGCDFIGJ@?5c?$AA@
0x43A628: "// no %s
" ??_C@_09NOEDCEEM@?1?1?5no?5?$CFs?6?$AA@
0x552270: "protected: unsigned int __cdecl CTokenize::LexVersion(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexVersion@CTokenize@@IEAAIPEBDPEAI@Z
0x445800: "eval literal btoi" ??_C@_0BC@CEOBJEAK@eval?5literal?5btoi?$AA@
0x43C648: "SamplerComparisonState" ??_C@_0BH@GLGJECKK@SamplerComparisonState?$AA@
0x5A9F30: "public: virtual long __cdecl CD3D10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CD3D10Program@@UEAAJPEAPEAUID3D10Blob@@@Z
0x5CB3B0: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x44DD80: "position already declared for ou" ??_C@_0EH@NLHHNCDE@position?5already?5declared?5for?5ou@
0x441EE0: "case ordinal too large for float" ??_C@_0DJ@FPKBFBOE@case?5ordinal?5too?5large?5for?5float@
0x53A640: "private: long __cdecl CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@@AEAAJXZ
0x446110: "eval bine with some bits known" ??_C@_0BP@BHMFHMDJ@eval?5bine?5with?5some?5bits?5known?$AA@
0x4010D0: "__cdecl _imp_TlsFree" __imp_TlsFree
0x47FE70: "public: virtual void * __ptr64 __cdecl CNodeToken::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeToken@@UEAAPEAXI@Z
0x45CEC0: "public: long __cdecl D3D10Effects::SCompilerTechnique::AddPass(struct D3D10Effects::SCompilerPassBlock * __ptr64,int * __ptr64) __ptr64" ?AddPass@SCompilerTechnique@D3D10Effects@@QEAAJPEAUSCompilerPassBlock@2@PEAH@Z
0x4472A4: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x43AA28: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x43B044: "texld" ??_C@_05GBILPNCC@texld?$AA@
0x43DE10: "Alternately, fxc's /LD option al" ??_C@_0EC@PPKLKCJC@Alternately?0?5fxc?8s?5?1LD?5option?5al@
0x43EFB0: "m" ??_C@_01GOHFPIOK@m?$AA@
0x441798: "internal error: AND operater inp" ??_C@_0CN@DNJOHDJN@internal?5error?3?5AND?5operater?5inp@
0x5895F0: "public: long __cdecl CDebugInfo::AddToken(struct D3DTOKEN const * __ptr64,unsigned int * __ptr64) __ptr64" ?AddToken@CDebugInfo@@QEAAJPEBUD3DTOKEN@@PEAI@Z
0x4491C8: "invalid %s semantic '%s': Legal " ??_C@_0DH@OCLNOOFJ@invalid?5?$CFs?5semantic?5?8?$CFs?8?3?5Legal?5@
0x503930: "private: long __cdecl CBaseProgram::AddPoolX(class CPool * __ptr64) __ptr64" ?AddPoolX@CBaseProgram@@AEAAJPEAVCPool@@@Z
0x47F0E0: "public: virtual void * __ptr64 __cdecl CNodeStateBlockFunctionCall::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStateBlockFunctionCall@@UEAAPEAXI@Z
0x4421D0: "can't use branch, flatten, call " ??_C@_0DN@JJGENBCP@can?8t?5use?5branch?0?5flatten?0?5call?5@
0x43A270: "// Target Reg Buffer Start Reg " ??_C@_0EC@PNKAKPGI@?1?1?5Target?5Reg?5Buffer?5?5Start?5Reg?5@
0x470E60: "protected: long __cdecl CCompiler::MakeResourceDescriptor(class CNode * __ptr64,class CArgument * __ptr64,class CArgument * __ptr64 * __ptr64,unsigned int) __ptr64" ?MakeResourceDescriptor@CCompiler@@IEAAJPEAVCNode@@PEAVCArgument@@PEAPEAV3@I@Z
0x43B1A8: "_dz" ??_C@_03NHNLMNJH@_dz?$AA@
0x498CA0: "protected: class CNode * __ptr64 __cdecl CParse::SamplerExpr(class CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@@IEAAPEAVCNode@@PEAV2@@Z
0x44B160: "const CD3D10Program::`vftable'" ??_7CD3D10Program@@6B@
0x4FF2F0: "protected: long __cdecl CProgram::CheckAssertion_Group(class Util::Vector<class CArgAssertion,class Util::NewDeleteObjectTraits<class CArgAssertion>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount> * __ptr64,unsigned int,unsigned int,class CArgument * __ptr64 * __ptr64) __ptr64" ?CheckAssertion_Group@CProgram@@IEAAJPEAV?$Vector@VCArgAssertion@@V?$NewDeleteObjectTraits@VCArgAssertion@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IIPEAPEAVCArgument@@@Z
0x443AC0: "NOT BNE => BEQ" ??_C@_0P@HIEGNHOI@NOT?5BNE?5?$DN?$DO?5BEQ?$AA@
0x43AC2C: "0x%08x" ??_C@_06BJBFBFHM@0x?$CF08x?$AA@
0x402A30: "struct D3D_MATCHENTRY const * const g_SETP_Match" ?g_SETP_Match@@3QBUD3D_MATCHENTRY@@B
0x5DB5F0: "unsigned int * g_Swizzle" ?g_Swizzle@@3PAIA
0x47C540: "public: virtual void __cdecl CNodeAttribute::Print(void)const __ptr64" ?Print@CNodeAttribute@@UEBAXXZ
0x57E760: "protected: long __cdecl CShaderProgram::EmitEXP(void) __ptr64" ?EmitEXP@CShaderProgram@@IEAAJXZ
0x44C7D0: "Immediate constant buffer size m" ??_C@_0LG@BEABDAII@Immediate?5constant?5buffer?5size?5m@
0x447830: "ID3D10Effect::ParseSODecl - Inva" ??_C@_0DA@CBHHLNBD@ID3D10Effect?3?3ParseSODecl?5?9?5Inva@
0x43F9E0: "sample count must be non-zero" ??_C@_0BO@BPMNPPD@sample?5count?5must?5be?5non?9zero?$AA@
0x446FB0: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x4483A0: "Matrices cannot be specified in " ??_C@_0EI@PMOHFJJO@Matrices?5cannot?5be?5specified?5in?5@
0x443A30: "break never match (to NOP)" ??_C@_0BL@JKMMEMHI@break?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x45C970: "public: void * __ptr64 __cdecl D3D10Effects::SCompilerVariable::SAssignmentBlock::`vector deleting destructor'(unsigned int) __ptr64" ??_ESAssignmentBlock@SCompilerVariable@D3D10Effects@@QEAAPEAXI@Z
0x59C690: "public: virtual void * __ptr64 __cdecl CFXL10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXL10Program@@UEAAPEAXI@Z
0x44E920: "Reference out of bounds, [%d], o" ??_C@_0HI@IODOHBEG@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x443D28: "cmp(-d * a,b,c) -> cmp(-a,b,c)" ??_C@_0BP@NMIKJAID@cmp?$CI?9d?5?$CK?5a?0b?0c?$CJ?5?9?$DO?5cmp?$CI?9a?0b?0c?$CJ?$AA@
0x447674: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x546540: "private: void __cdecl CProgram::ReorderInstructions_MarkParents(class CInstruction * __ptr64,unsigned int * __ptr64,class CInstruction * __ptr64) __ptr64" ?ReorderInstructions_MarkParents@CProgram@@AEAAXPEAVCInstruction@@PEAI0@Z
0x43BC60: "bool4x2" ??_C@_07BIFGJOPA@bool4x2?$AA@
0x57C8C0: "protected: long __cdecl CShaderProgram::EmitENDLOOP(void) __ptr64" ?EmitENDLOOP@CShaderProgram@@IEAAJXZ
0x54F040: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetResourceBindingDesc(unsigned int,struct _D3D10_SHADER_INPUT_BIND_DESC * __ptr64) __ptr64" ?GetResourceBindingDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SHADER_INPUT_BIND_DESC@@@Z
0x5AFA10: "protected: long __cdecl CD3D10Program::EmitSAMPLEPOS(void) __ptr64" ?EmitSAMPLEPOS@CD3D10Program@@IEAAJXZ
0x44B6C0: "Saturate modifier not permitted " ??_C@_0EG@JEELEJAM@Saturate?5modifier?5not?5permitted?5@
0x5D9150: "__cdecl pow10pos" _pow10pos
0x4441E0: "movc(movc(a,FALSE,TRUE),b,c) -> " ??_C@_0CM@OAPAGCEO@movc?$CImovc?$CIa?0FALSE?0TRUE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x4E2AF0: "protected: long __cdecl CCompiler::EmitIf_AnalyzeAlgebraicCode(class CInstMark,bool,bool,bool,bool,class CNode const * __ptr64,class CNode const * __ptr64,class CNode const * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,bool * __ptr64) __ptr64" ?EmitIf_AnalyzeAlgebraicCode@CCompiler@@IEAAJVCInstMark@@_N111PEBVCNode@@22IPEAI33PEA_N@Z
0x5CB1E0: atof
0x43F688: "while" ??_C@_05OODBEKIG@while?$AA@
0x4470A0: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x44FA30: "ret can only be followed by case" ??_C@_0HO@CNFDFJNN@ret?5can?5only?5be?5followed?5by?5case@
0x5CB640: memset
0x5D7C78: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x439E44: "float" ??_C@_05KNFBNCOH@float?$AA@
0x4E9E90: "protected: long __cdecl Util::Vector<class CRange,class Util::NewDeleteObjectTraits<class CRange>,class Util::NewDeleteAllocTraits,class Util::DoublingSizeTCount>::AllocToCount(unsigned __int64) __ptr64" ?AllocToCount@?$Vector@VCRange@@V?$NewDeleteObjectTraits@VCRange@@@Util@@VNewDeleteAllocTraits@3@VDoublingSizeTCount@3@@Util@@IEAAJ_K@Z
0x449938: "Cannot sample from non-floating " ??_C@_0DH@CBPHJJHG@Cannot?5sample?5from?5non?9floating?5@
0x43ED6C: "width" ??_C@_05IGKADHGO@width?$AA@
0x43BD80: "int3x2" ??_C@_06BHBNDLEE@int3x2?$AA@
0x443F00: "iadd zero reduces to no-op mov" ??_C@_0BP@FFBPBFFO@iadd?5zero?5reduces?5to?5no?9op?5mov?$AA@
0x448D98: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x45CBC0: "enum _D3DCOMPONENT_TYPE __cdecl D3D10Effects::SimplifyComponentType(enum _D3DCOMPONENT_TYPE)" ?SimplifyComponentType@D3D10Effects@@YA?AW4_D3DCOMPONENT_TYPE@@W42@@Z
0x5ADC00: "protected: virtual long __cdecl CD3D10Program::EmitArgument(class D3D10ShaderBinary::COperandBase * __ptr64,bool,class CArgument * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,int * __ptr64) __ptr64" ?EmitArgument@CD3D10Program@@MEAAJPEAVCOperandBase@D3D10ShaderBinary@@_NPEAPEAVCArgument@@IPEAKPEAH@Z
0x43DF30: "cannot mix packoffset elements w" ??_C@_0EI@MCJPMGCA@cannot?5mix?5packoffset?5elements?5w@
0x447DB0: "shader version expected" ??_C@_0BI@FLANODHC@shader?5version?5expected?$AA@
0x44D7D0: "Interpolation mode for PS input " ??_C@_0KA@CCEFOJEO@Interpolation?5mode?5for?5PS?5input?5@
0x4F1900: "public: static int __cdecl CArgument::CompareValueInt(class CArgument * __ptr64,class CArgument * __ptr64,void const * __ptr64)" ?CompareValueInt@CArgument@@SAHPEAV1@0PEBX@Z
0x43B938: "INV_DEST_COLOR" ??_C@_0P@NJMNAFAG@INV_DEST_COLOR?$AA@
0x447D20: "'%s' is not a valid register nam" ??_C@_0IJ@KOJJNDHE@?8?$CFs?8?5is?5not?5a?5valid?5register?5nam@
[JEB Decompiler by PNF Software]