Generated by JEB on 2019/08/01

PE: C:\Windows\Installer\$PatchCache$\Managed\4003DA6594B0F7696F280B65056BA187\8.100.25984\filea6260809a6f194fce52ed32275bebe1 Base=0x10000000 SHA-256=D7E0FA908CE42BE3E602BBF862719B387A9E4F3293DB8C7BF2C31E9C692F4DE5
PDB: VSD3DWARPDebug.pdb GUID={2812A345-A73C-4D9B-AD7070A9C2E751C2} Age=1

378 located named symbols:
0x100095B0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::WriteMessage(void *,unsigned long)" ?WriteMessage@CDxConnectionPiped@WarpDebugInternal@@UAEJPAXK@Z
0x10002D70: "long __stdcall WarpDebugInternal::VSD3DAttach2(unsigned long,void *,void * *)" ?VSD3DAttach2@WarpDebugInternal@@YGJKPAXPAPAX@Z
0x1000A3F0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::WriteProgramMemory(void *,void const *,unsigned long,unsigned long *)" ?WriteProgramMemory@CDxConnectionSxS@WarpDebugInternal@@UAEJPAXPBXKPAK@Z
0x10009810: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::TryEstablishConnection(struct VSD3D_DEBUG_EVENT *,unsigned long)" ?TryEstablishConnection@CDxConnectionPiped@WarpDebugInternal@@UAEJPAUVSD3D_DEBUG_EVENT@@K@Z
0x1000E05C: "__stdcall _imp__FreeLibrary" __imp__FreeLibrary@4
0x1000D998: "__cdecl __onexitend" ___onexitend
0x1000E07C: "__stdcall _imp__CreateNamedPipeW" __imp__CreateNamedPipeW@32
0x1000D3C0: "protected: static struct VSD3D_MONITORFUNCS WarpDebugInternal::CDxConnection::s_monitorFuncs" ?s_monitorFuncs@CDxConnection@WarpDebugInternal@@1UVSD3D_MONITORFUNCS@@A
0x10001080: "__cdecl WARP_EVENT_PROVIDER" _WARP_EVENT_PROVIDER
0x1000E100: "__stdcall _imp__GetLengthSid" __imp__GetLengthSid@4
0x1000E218: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x1000E0A4: "__stdcall _imp__OpenProcess" __imp__OpenProcess@12
0x1000ACEF: "__cdecl __CppXcptFilter" ___CppXcptFilter
0x1000D004: "__cdecl __security_cookie" ___security_cookie
0x1000AFC4: "__fastcall __security_check_cookie" @__security_check_cookie@4
0x10009B50: "private: long __thiscall WarpDebugInternal::CDxConnectionPiped::InitializeNamedPipe(void)" ?InitializeNamedPipe@CDxConnectionPiped@WarpDebugInternal@@AAEJXZ
0x1000D758: "unsigned __int64 hETW" ?hETW@@3_KA
0x100096F0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::WriteVSD3DMessage(struct WarpDebugInternal::VSD3D_MESSAGE *)" ?WriteVSD3DMessage@CDxConnectionPiped@WarpDebugInternal@@UAEJPAUVSD3D_MESSAGE@2@@Z
0x100093E0: "public: static long __stdcall WarpDebugInternal::secutil::GetUserFromToken(void *,struct _TOKEN_USER * *)" ?GetUserFromToken@secutil@WarpDebugInternal@@SGJPAXPAPAU_TOKEN_USER@@@Z
0x1000E0C0: "__stdcall _imp__CreateEventA" __imp__CreateEventA@16
0x1000E008: "__stdcall _imp__GetFileVersionInfoSizeA" __imp__GetFileVersionInfoSizeA@8
0x1000E0B0: "__stdcall _imp__QueryPerformanceCounter" __imp__QueryPerformanceCounter@4
0x1000B251: "__cdecl _SEH_epilog4" __SEH_epilog4
0x1000E0C8: "__stdcall _imp__Sleep" __imp__Sleep@4
0x1000E0F8: "__stdcall _imp__InitializeSecurityDescriptor" __imp__InitializeSecurityDescriptor@8
0x1000E1C8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-2-1" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-2-1
0x1000A7E0: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::MarkEventProduced(void)" ?MarkEventProduced@CDxConnectionSxS@WarpDebugInternal@@AAEJXZ
0x1000D620: "class TMap<unsigned long,void *,8> WarpDebugInternal::g_DebuggeeMap" ?g_DebuggeeMap@WarpDebugInternal@@3V?$TMap@KPAX$07@@A
0x1000E040: "__stdcall _imp__HeapFree" __imp__HeapFree@12
0x1000E1F0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-kernel32-legacy-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-kernel32-legacy-l1-1-1
0x10001E30: "void __stdcall WarpDebugInternal::ShaderCleanup(void *)" ?ShaderCleanup@WarpDebugInternal@@YGXPAX@Z
0x1000B20C: "__cdecl _SEH_prolog4" __SEH_prolog4
0x1000D364: "bool volatile gDllIsInitialized" ?gDllIsInitialized@@3_NC
0x1000E27C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-2-1" __IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-2-1
0x1000E00C: VERSION_NULL_THUNK_DATA
0x1000D994: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUehwDwdzikwvyftUzkrUlyquivUrDIGUkxsOlyq@VSD3DWarpDebugApi" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUehwDwdzikwvyftUzkrUlyquivUrDIGUkxsOlyq@VSD3DWarpDebugApi
0x1000129C: "const WarpDebugInternal::CDxConnectionPiped::`vftable'" ??_7CDxConnectionPiped@WarpDebugInternal@@6B@
0x1000E044: api-ms-win-core-heap-l1-2-0_NULL_THUNK_DATA
0x1000D370: "struct HINSTANCE__ * g_hDLL" ?g_hDLL@@3PAUHINSTANCE__@@A
0x1000E098: "__stdcall _imp__OpenProcessToken" __imp__OpenProcessToken@12
0x1000E02C: api-ms-win-core-file-l1-2-1_NULL_THUNK_DATA
0x1000E074: "__stdcall _imp__WriteProcessMemory" __imp__WriteProcessMemory@20
0x1000E09C: "__stdcall _imp__TerminateProcess" __imp__TerminateProcess@8
0x10004630: "long __stdcall WarpDebugInternal::VSD3DGatherShaderBufferMemory(void *,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64 *,unsigned int,unsigned int,unsigned char *,unsigned int)" ?VSD3DGatherShaderBufferMemory@WarpDebugInternal@@YGJPAXW4VSD3D_REGISTER_SET@@IPA_KIIPAEI@Z
0x100094B0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::ReadMessage(void *,unsigned long,unsigned long)" ?ReadMessage@CDxConnectionPiped@WarpDebugInternal@@UAEJPAXKK@Z
0x100078F0: "public: bool __thiscall TMap<void *,void *,8>::Contains(void * const &)const " ?Contains@?$TMap@PAXPAX$07@@QBE_NABQAX@Z
0x10001000: "__cdecl __guard_check_icall_fptr" ___guard_check_icall_fptr
0x10003D10: "long __stdcall WarpDebugInternal::VSD3DGetDeviceInfo(void *,struct VSD3D_DEVICE_INFO *)" ?VSD3DGetDeviceInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_DEVICE_INFO@@@Z
0x1000E0E0: "__stdcall _imp__GetSystemDirectoryA" __imp__GetSystemDirectoryA@8
0x10005800: "long __stdcall WarpDebugInternal::VSD3DGroupGetThreadsInfo(void *,struct VSD3D_THREAD_INFO *,unsigned int,unsigned int *)" ?VSD3DGroupGetThreadsInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_THREAD_INFO@@IPAI@Z
0x1000E060: "__stdcall _imp__LoadLibraryExW" __imp__LoadLibraryExW@12
0x10003470: "long __stdcall WarpDebugInternal::VSD3DGetShaderInfo(void *,struct VSD3D_SHADER_INFO *)" ?VSD3DGetShaderInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_SHADER_INFO@@@Z
0x1000E028: "__stdcall _imp__ReadFile" __imp__ReadFile@20
0x10001530: "__stdcall DllMain" _DllMain@12
0x1000E0DC: "__stdcall _imp__GetSystemTimeAsFileTime" __imp__GetSystemTimeAsFileTime@4
0x10007150: "long __stdcall WarpDebugInternal::VSD3DEnableWarning(void *,enum VSD3DDebugWarningType,int)" ?VSD3DEnableWarning@WarpDebugInternal@@YGJPAXW4VSD3DDebugWarningType@@H@Z
0x1000D780: "void * (*)[32] g_LastAllocationFailedStack" ?g_LastAllocationFailedStack@@3PAY0CA@PAXA
0x100010C8: "%s\%s" ??_C@_05BMGBEOOC@?$CFs?2?$CFs?$AA@
0x10001610: "public: static bool __stdcall WarpPlatform::Initialize(void)" ?Initialize@WarpPlatform@@SG_NXZ
0x1000E0F4: "__stdcall _imp__InitializeAcl" __imp__InitializeAcl@12
0x1000D980: "void ** g_LastAllocationFailedAddress" ?g_LastAllocationFailedAddress@@3PAPAXA
0x10008CA0: "long __stdcall CheckedReadProgramMemory(void *,void const *,void *,unsigned long)" ?CheckedReadProgramMemory@@YGJPAXPBX0K@Z
0x100018E0: "void * __stdcall GetCurrentAddress(void)" ?GetCurrentAddress@@YGPAXXZ
0x1000B328: "__cdecl atexit" _atexit
0x1000E0F0: "__stdcall _imp__AddAccessAllowedAce" __imp__AddAccessAllowedAce@16
0x10006E30: "long __stdcall WarpDebugInternal::VSD3DWriteGroupSharedRegister(void *,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DWriteGroupSharedRegister@WarpDebugInternal@@YGJPAXI_KPAEI@Z
0x1000E070: "__stdcall _imp__ReadProcessMemory" __imp__ReadProcessMemory@20
0x1000E0D8: "__stdcall _imp__GetTickCount" __imp__GetTickCount@0
0x100089E0: "long __cdecl StringCchPrintfA(char *,unsigned int,char const *,...)" ?StringCchPrintfA@@YAJPADIPBDZZ
0x100010E4: "const TList<struct WarpDebugInternal::DataBeakpointRecord>::`vftable'" ??_7?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@6B@
0x10009050: "public: long __thiscall WarpDebugInternal::secutil::CTokenData::InitializeFromToken(void *)" ?InitializeFromToken@CTokenData@secutil@WarpDebugInternal@@QAEJPAX@Z
0x1000B4A0: "__cdecl _unlock" __unlock
0x1000E034: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x1000E0AC: "__stdcall _imp__QueryPerformanceFrequency" __imp__QueryPerformanceFrequency@4
0x1000E0FC: "__stdcall _imp__GetTokenInformation" __imp__GetTokenInformation@20
0x1000E064: "__stdcall _imp__DisableThreadLibraryCalls" __imp__DisableThreadLibraryCalls@4
0x1000E110: "__cdecl _imp__memcpy" __imp__memcpy
0x1000D3B4: "protected: static unsigned long WarpDebugInternal::CDxConnection::s_exceptionKey" ?s_exceptionKey@CDxConnection@WarpDebugInternal@@1KA
0x1000E010: "__stdcall _imp__SetUnhandledExceptionFilter" __imp__SetUnhandledExceptionFilter@4
0x1000E080: "__stdcall _imp__ConnectNamedPipe" __imp__ConnectNamedPipe@8
0x1000E204: "__cdecl _IMPORT_DESCRIPTOR_VERSION" __IMPORT_DESCRIPTOR_VERSION
0x1000A420: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::ReadConnectionBufferChecked(unsigned long,void *,unsigned long)" ?ReadConnectionBufferChecked@CDxConnectionSxS@WarpDebugInternal@@AAEJKPAXK@Z
0x1000E13C: "__cdecl _imp___amsg_exit" __imp___amsg_exit
0x1000D3BC: "protected: static struct WarpConnectionDebugBuffer * WarpDebugInternal::CDxConnection::VSD3DDebugConnectionBuffer" ?VSD3DDebugConnectionBuffer@CDxConnection@WarpDebugInternal@@1PAUWarpConnectionDebugBuffer@@A
0x1000D3AC: "struct WarpConfig gWarpConfig" ?gWarpConfig@@3UWarpConfig@@A
0x10001AF0: "private: void __thiscall CPUID::CheckDAZ(void)" ?CheckDAZ@CPUID@@AAEXXZ
0x1000E090: "__stdcall _imp__GetCurrentProcessId" __imp__GetCurrentProcessId@0
0x1000D750: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUoryizirvhUkozgulinUdrmDCUlyquivUrDIGUkxsOlyq@WarpPlatformWin32" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUoryizirvhUkozgulinUdrmDCUlyquivUrDIGUkxsOlyq@WarpPlatformWin32
0x1000AF9B: "__cdecl _initterm_e" __initterm_e
0x1000E268: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-security-base-l1-2-0
0x1000AAF7: "__stdcall _CRT_INIT" __CRT_INIT@12
0x100010E8: "const TList<struct TMap<unsigned long,void *,8>::Pair>::`vftable'" ??_7?$TList@UPair@?$TMap@KPAX$07@@@@6B@
0x10008870: "public: virtual void * __thiscall TList<unsigned short *>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@PAG@@UAEPAXI@Z
0x100010EC: "const TMap<unsigned long,void *,8>::`vftable'" ??_7?$TMap@KPAX$07@@6B@
0x10008780: "public: virtual void * __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::`vector deleting destructor'(unsigned int)" ??_E?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@UAEPAXI@Z
0x10009D50: "private: long __thiscall WarpDebugInternal::CDxConnectionPiped::GetSecurityDescriptor(struct _SECURITY_DESCRIPTOR *,struct _ACL * *,struct _ACL * *)" ?GetSecurityDescriptor@CDxConnectionPiped@WarpDebugInternal@@AAEJPAU_SECURITY_DESCRIPTOR@@PAPAU_ACL@@1@Z
0x1000D779: "bool gBreakOnOverRun" ?gBreakOnOverRun@@3_NA
0x10009960: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::Initialize(void)" ?Initialize@CDxConnectionPiped@WarpDebugInternal@@UAEJXZ
0x10009CB0: "private: long __thiscall WarpDebugInternal::CDxConnectionPiped::InitializeEvent(void)" ?InitializeEvent@CDxConnectionPiped@WarpDebugInternal@@AAEJXZ
0x1000D440: "class TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8> WarpDebugInternal::g_breakPointShaderMap" ?g_breakPointShaderMap@WarpDebugInternal@@3V?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@A
0x10006F90: "long __stdcall WarpDebugInternal::VSD3DReleaseDebugString(unsigned short *)" ?VSD3DReleaseDebugString@WarpDebugInternal@@YGJPAG@Z
0x1000A4A0: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::WriteConnectionBufferChecked(unsigned long,void const *,unsigned long)" ?WriteConnectionBufferChecked@CDxConnectionSxS@WarpDebugInternal@@AAEJKPBXK@Z
0x1000D3B0: "unsigned int WarpDebugInternal::g_ActiveRaceMode" ?g_ActiveRaceMode@WarpDebugInternal@@3IA
0x10001A40: "public: static void * __stdcall WarpPlatform::AllocateMemory(unsigned int,enum WarpPlatform::AllocationType)" ?AllocateMemory@WarpPlatform@@SGPAXIW4AllocationType@1@@Z
0x10001274: "\\.\pipe\warp" ??_C@_1BM@BCDNDFPG@?$AA?2?$AA?2?$AA?4?$AA?2?$AAp?$AAi?$AAp?$AAe?$AA?2?$AAw?$AAa?$AAr?$AAp?$AA?$AA@
0x100012C4: "const WarpDebugInternal::CDxConnectionSxS::`vftable'" ??_7CDxConnectionSxS@WarpDebugInternal@@6B@
0x1000E15C: "__stdcall _imp__RtlCaptureStackBackTrace" __imp__RtlCaptureStackBackTrace@16
0x1000E14C: "__cdecl _imp__memset" __imp__memset
0x1000E11C: "__cdecl _imp__wcsncpy_s" __imp__wcsncpy_s
0x1000E058: api-ms-win-core-kernel32-legacy-l1-1-1_NULL_THUNK_DATA
0x10007010: "long __stdcall WarpDebugInternal::VSD3DGetConfigInfo(struct VSD3D_CONFIG_INFO *)" ?VSD3DGetConfigInfo@WarpDebugInternal@@YGJPAUVSD3D_CONFIG_INFO@@@Z
0x10007960: "public: class TList<struct TMap<void *,void *,8>::Pair>::Iter __thiscall TMap<void *,void *,8>::Erase(void * const &)" ?Erase@?$TMap@PAXPAX$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAX$07@@@@ABQAX@Z
0x1000A3C0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::ReadProgramMemory(void const *,void *,unsigned long,unsigned long *)" ?ReadProgramMemory@CDxConnectionSxS@WarpDebugInternal@@UAEJPBXPAXKPAK@Z
0x100017F0: "public: static void __stdcall WarpPlatform::Cleanup(void)" ?Cleanup@WarpPlatform@@SGXXZ
0x1000E01C: api-ms-win-core-errorhandling-l1-1-1_NULL_THUNK_DATA
0x10006350: "long __stdcall WarpDebugInternal::VSD3DWriteThreadRegister(void *,struct VSD3D_SHADER_DIMENSION,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DWriteThreadRegister@WarpDebugInternal@@YGJPAXUVSD3D_SHADER_DIMENSION@@W4VSD3D_REGISTER_SET@@I_KPAEI@Z
0x1000E0B8: "__stdcall _imp__InitializeCriticalSection" __imp__InitializeCriticalSection@4
0x1000E158: "__stdcall _imp__EtwEventRegister" __imp__EtwEventRegister@16
0x1000D774: "int gProfiling" ?gProfiling@@3HA
0x100097D0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::WriteProgramMemory(void *,void const *,unsigned long,unsigned long *)" ?WriteProgramMemory@CDxConnectionPiped@WarpDebugInternal@@UAEJPAXPBXKPAK@Z
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,unsigned int *,8>::Pair>::`vector deleting destructor'(unsigned int)" ??_E?$TList@UPair@?$TMap@PAXPAI$07@@@@UAEPAXI@Z
0x1000A520: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::IsEventAvailable(bool *,unsigned int *)" ?IsEventAvailable@CDxConnectionSxS@WarpDebugInternal@@AAEJPA_NPAI@Z
0x10007240: "long __stdcall WarpDebugInternal::VSD3DGetWarningEnabled(void *,enum VSD3DDebugWarningType,int *)" ?VSD3DGetWarningEnabled@WarpDebugInternal@@YGJPAXW4VSD3DDebugWarningType@@PAH@Z
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,void *,8>::Pair>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@UPair@?$TMap@PAXPAX$07@@@@UAEPAXI@Z
0x10008FC0: "unsigned int __stdcall GetInstructionIndex(unsigned __int64,unsigned int,unsigned int const *)" ?GetInstructionIndex@@YGI_KIPBI@Z
0x10008780: "public: virtual void * __thiscall TMap<void *,unsigned int *,8>::`scalar deleting destructor'(unsigned int)" ??_G?$TMap@PAXPAI$07@@UAEPAXI@Z
0x10008780: "public: virtual void * __thiscall TMap<void *,void *,8>::`scalar deleting destructor'(unsigned int)" ??_G?$TMap@PAXPAX$07@@UAEPAXI@Z
0x1000E144: "__cdecl _imp___initterm" __imp___initterm
0x1000E06C: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x1000D020: "class TList<unsigned short *> WarpDebugInternal::g_listOfDebugStringsCreated" ?g_listOfDebugStringsCreated@WarpDebugInternal@@3V?$TList@PAG@@A
0x10006C00: "long __stdcall WarpDebugInternal::VSD3DGatherGroupSharedRegister(void *,unsigned int,unsigned __int64 *,unsigned int,unsigned int,unsigned char *,unsigned int)" ?VSD3DGatherGroupSharedRegister@WarpDebugInternal@@YGJPAXIPA_KIIPAEI@Z
0x1000E068: "__stdcall _imp__GetProcAddress" __imp__GetProcAddress@8
0x100081E0: "public: class TList<struct TMap<void *,unsigned int *,8>::Pair>::Iter __thiscall TMap<void *,unsigned int *,8>::Erase(void * const &)" ?Erase@?$TMap@PAXPAI$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAI$07@@@@ABQAX@Z
0x1000A2A0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::WriteMessage(void *,unsigned long)" ?WriteMessage@CDxConnectionSxS@WarpDebugInternal@@UAEJPAXK@Z
0x10007EC0: "public: __thiscall TMap<void *,unsigned int *,8>::TMap<void *,unsigned int *,8>(void)" ??0?$TMap@PAXPAI$07@@QAE@XZ
0x10005EA0: "long __stdcall WarpDebugInternal::VSD3DShaderDispatchGetThreadsInfo(void *,struct VSD3D_GROUP_THREADS_INFO *,unsigned int,unsigned int *)" ?VSD3DShaderDispatchGetThreadsInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_GROUP_THREADS_INFO@@IPAI@Z
0x10008D50: "long __stdcall CheckedWriteProgramMemory(void *,void *,void const *,unsigned long)" ?CheckedWriteProgramMemory@@YGJPAX0PBXK@Z
0x10008870: "public: virtual void * __thiscall TList<unsigned short *>::`vector deleting destructor'(unsigned int)" ??_E?$TList@PAG@@UAEPAXI@Z
0x100010D0: "d3d11.dll" ??_C@_09EGGPMOF@d3d11?4dll?$AA@
0x10008780: "public: virtual void * __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::`scalar deleting destructor'(unsigned int)" ??_G?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@UAEPAXI@Z
0x10001290: "%s%x" ??_C@_19GODENFJI@?$AA?$CF?$AAs?$AA?$CF?$AAx?$AA?$AA@
0x1000E048: "__stdcall _imp__GetOverlappedResult" __imp__GetOverlappedResult@16
0x10008B40: "public: bool __thiscall VSD3D_SHADER_DIMENSION::Contains(struct VSD3D_SHADER_DIMENSION const &)" ?Contains@VSD3D_SHADER_DIMENSION@@QAE_NABU1@@Z
0x10008B00: "public: bool __thiscall VSD3D_SHADER_DIMENSION::operator!=(struct VSD3D_SHADER_DIMENSION const &)" ??9VSD3D_SHADER_DIMENSION@@QAE_NABU0@@Z
0x100072A0: "long __stdcall WarpDebugInternal::VSD3DGetDispatchDictionary(void *,struct VSD3D_NAME_VALUE_PAIR *,unsigned int,unsigned int *)" ?VSD3DGetDispatchDictionary@WarpDebugInternal@@YGJPAXPAUVSD3D_NAME_VALUE_PAIR@@IPAI@Z
0x10007AA0: "public: __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>(void)" ??0?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QAE@XZ
0x1000D760: "bool gETWLogging" ?gETWLogging@@3_NA
0x10005BC0: "long __stdcall WarpDebugInternal::VSD3DOpenActiveGroup(void *,struct VSD3D_SHADER_DIMENSION,void * *)" ?VSD3DOpenActiveGroup@WarpDebugInternal@@YGJPAXUVSD3D_SHADER_DIMENSION@@PAPAX@Z
0x1000D000: "__cdecl __native_dllmain_reason" ___native_dllmain_reason
0x1000B494: "__cdecl _lock" __lock
0x1000E18C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x1000D990: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUoryizirvhUhszivwUlyquivUrDIGUkivxlnkOlyq@Shared" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUdzikUoryizirvhUhszivwUlyquivUrDIGUkivxlnkOlyq@Shared
0x1000E108: "__cdecl _imp___except_handler4_common" __imp___except_handler4_common
0x10001C10: "long __stdcall WarpDebugInternal::GetInstructionOffsets(void *,struct ShaderState const &,unsigned int * *)" ?GetInstructionOffsets@WarpDebugInternal@@YGJPAXABUShaderState@@PAPAI@Z
0x100021C0: "long __stdcall WarpDebugInternal::DeleteProcessState(void *)" ?DeleteProcessState@WarpDebugInternal@@YGJPAX@Z
0x1000E130: "__cdecl _imp___unlock" __imp___unlock
0x10007080: "long __stdcall WarpDebugInternal::VSD3DGetWarningInfo(void *,struct VSD3D_WARNING_INFO *,unsigned int,unsigned int *)" ?VSD3DGetWarningInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_WARNING_INFO@@IPAI@Z
0x100075F0: "public: __thiscall TMap<void *,void *,8>::TMap<void *,void *,8>(void)" ??0?$TMap@PAXPAX$07@@QAE@XZ
0x100072E0: "long __stdcall WarpDebugInternal::VSD3DGetSupportedDeviceIds(struct _LUID *,unsigned int,unsigned int *)" ?VSD3DGetSupportedDeviceIds@WarpDebugInternal@@YGJPAU_LUID@@IPAI@Z
0x1000A610: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::MarkEventConsumed(void)" ?MarkEventConsumed@CDxConnectionSxS@WarpDebugInternal@@AAEJXZ
0x10003320: "long __stdcall WarpDebugInternal::VSD3DBreak(void *)" ?VSD3DBreak@WarpDebugInternal@@YGJPAX@Z
0x10008A80: "public: __thiscall DeviceState::DeviceState(void)" ??0DeviceState@@QAE@XZ
0x100082A0: "public: __thiscall TMap<unsigned long,void *,8>::TMap<unsigned long,void *,8>(void)" ??0?$TMap@KPAX$07@@QAE@XZ
0x100010E8: "const TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::`vftable'" ??_7?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@6B@
0x10002F20: "long __stdcall WarpDebugInternal::VSD3DWaitForDebugEvent(struct VSD3D_DEBUG_EVENT *,void * *,unsigned long)" ?VSD3DWaitForDebugEvent@WarpDebugInternal@@YGJPAUVSD3D_DEBUG_EVENT@@PAPAXK@Z
0x1000D38C: "struct _RTL_CRITICAL_SECTION gDeviceCriticalSection" ?gDeviceCriticalSection@@3U_RTL_CRITICAL_SECTION@@A
0x10008980: "public: class TList<struct TMap<unsigned long,void *,8>::Pair>::Iter __thiscall TList<struct TMap<unsigned long,void *,8>::Pair>::Erase(class TList<struct TMap<unsigned long,void *,8>::Pair>::Iter,class TList<struct TMap<unsigned long,void *,8>::Pair>::Iter)" ?Erase@?$TList@UPair@?$TMap@KPAX$07@@@@QAE?AVIter@1@V21@0@Z
0x1000D374: "struct _RTL_CRITICAL_SECTION gWatchDogCriticalSection" ?gWatchDogCriticalSection@@3U_RTL_CRITICAL_SECTION@@A
0x1000E154: "__stdcall _imp__EtwEventUnregister" __imp__EtwEventUnregister@8
0x10001230: "DirectX WARP Software Rasterizer" ??_C@_1EC@GAHNFOCG@?$AAD?$AAi?$AAr?$AAe?$AAc?$AAt?$AAX?$AA?5?$AAW?$AAA?$AAR?$AAP?$AA?5?$AAS?$AAo?$AAf?$AAt?$AAw?$AAa?$AAr?$AAe?$AA?5?$AAR?$AAa?$AAs?$AAt?$AAe?$AAr?$AAi?$AAz?$AAe?$AAr@
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,unsigned int *,8>::Pair>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@UPair@?$TMap@PAXPAI$07@@@@UAEPAXI@Z
0x1000E0E4: "__stdcall _imp__GetSystemInfo" __imp__GetSystemInfo@4
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,void *,8>::Pair>::`vector deleting destructor'(unsigned int)" ??_E?$TList@UPair@?$TMap@PAXPAX$07@@@@UAEPAXI@Z
0x10008780: "public: virtual void * __thiscall TMap<void *,unsigned int *,8>::`vector deleting destructor'(unsigned int)" ??_E?$TMap@PAXPAI$07@@UAEPAXI@Z
0x1000A1C0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::ReadMessage(void *,unsigned long,unsigned long)" ?ReadMessage@CDxConnectionSxS@WarpDebugInternal@@UAEJPAXKK@Z
0x1000B158: "__cdecl __security_init_cookie" ___security_init_cookie
0x1000B000: "__cdecl _FindPESection" __FindPESection
0x10008780: "public: virtual void * __thiscall TMap<void *,void *,8>::`vector deleting destructor'(unsigned int)" ??_E?$TMap@PAXPAX$07@@UAEPAXI@Z
0x1000D500: "class TMap<void *,unsigned int *,8> WarpDebugInternal::g_shaderInstructionOffsetMap" ?g_shaderInstructionOffsetMap@WarpDebugInternal@@3V?$TMap@PAXPAI$07@@A
0x1000E0D0: "__stdcall _imp__EnterCriticalSection" __imp__EnterCriticalSection@4
0x10006150: "long __stdcall WarpDebugInternal::VSD3DGatherThreadRegister(void *,struct VSD3D_SHADER_DIMENSION,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64 *,unsigned int,unsigned int,unsigned char *,unsigned int)" ?VSD3DGatherThreadRegister@WarpDebugInternal@@YGJPAXUVSD3D_SHADER_DIMENSION@@W4VSD3D_REGISTER_SET@@IPA_KIIPAEI@Z
0x10001034: "__cdecl __xi_a" ___xi_a
0x10007E20: "public: class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Erase(class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter)" ?Erase@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@V23@@Z
0x10001004: "__cdecl __xc_a" ___xc_a
0x10001030: "__cdecl __xc_z" ___xc_z
0x10008E00: "long __stdcall ReadGlobalBufferBytes(void *,unsigned int *,unsigned int * *,unsigned long,unsigned long,unsigned char *,unsigned int,unsigned int *)" ?ReadGlobalBufferBytes@@YGJPAXPAIPAPAIKKPAEI1@Z
0x1000103C: "__cdecl __xi_z" ___xi_z
0x1000A350: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::ReadDebugEvent(struct VSD3D_DEBUG_EVENT *,unsigned long)" ?ReadDebugEvent@CDxConnectionSxS@WarpDebugInternal@@UAEJPAUVSD3D_DEBUG_EVENT@@K@Z
0x1000E10C: "__cdecl _imp__swprintf_s" __imp__swprintf_s
0x100018F0: "public: __thiscall CPUID::CPUID(void)" ??0CPUID@@QAE@XZ
0x1000E004: "__stdcall _imp__VerQueryValueA" __imp__VerQueryValueA@16
0x1000B26A: "__cdecl _except_handler4" __except_handler4
0x1000E000: "__stdcall _imp__GetFileVersionInfoA" __imp__GetFileVersionInfoA@16
0x10001D60: "void __stdcall WarpDebugInternal::ClearBreakpoints(void *)" ?ClearBreakpoints@WarpDebugInternal@@YGXPAX@Z
0x1000D4A0: "class TMap<void *,void *,8> WarpDebugInternal::g_shaderProcessMap" ?g_shaderProcessMap@WarpDebugInternal@@3V?$TMap@PAXPAX$07@@A
0x1000D00C: "class TList<struct WarpDebugInternal::DataBeakpointRecord> WarpDebugInternal::g_dataBreakpoints" ?g_dataBreakpoints@WarpDebugInternal@@3V?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@A
0x1000E0E8: api-ms-win-core-sysinfo-l1-2-1_NULL_THUNK_DATA
0x1000AFDA: "__cdecl _XcptFilter" __XcptFilter
0x1000E0A0: "__stdcall _imp__GetCurrentProcess" __imp__GetCurrentProcess@0
0x1000E2A4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-namedpipe-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-namedpipe-l1-2-0
0x1000A710: "private: long __thiscall WarpDebugInternal::CDxConnectionSxS::IsEventWriteable(unsigned int *)" ?IsEventWriteable@CDxConnectionSxS@WarpDebugInternal@@AAEJPAI@Z
0x1000D008: "__cdecl __security_cookie_complement" ___security_cookie_complement
0x1000E050: api-ms-win-core-io-l1-1-1_NULL_THUNK_DATA
0x1000E088: api-ms-win-core-namedpipe-l1-2-0_NULL_THUNK_DATA
0x100037B0: "long __stdcall WarpDebugInternal::VSD3DGetRegisterInfo(void *,struct VSD3D_REGISTER_INFO *,unsigned int)" ?VSD3DGetRegisterInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_REGISTER_INFO@@I@Z
0x1000E12C: "__cdecl _imp___lock" __imp___lock
0x10002BB0: "long __stdcall WarpDebugInternal::VSD3DAttach(unsigned long,struct VSD3D_CONFIG_INFO,void * *)" ?VSD3DAttach@WarpDebugInternal@@YGJKUVSD3D_CONFIG_INFO@@PAPAX@Z
0x1000E120: "__cdecl _imp__wcscpy_s" __imp__wcscpy_s
0x1000E138: "__cdecl _imp__free" __imp__free
0x1000E1B4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-2" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-2
0x10008820: "public: virtual void * __thiscall TList<struct WarpDebugInternal::DataBeakpointRecord>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@UAEPAXI@Z
0x10008B70: "public: __thiscall ShaderInstanceState::ShaderInstanceState(void)" ??0ShaderInstanceState@@QAE@XZ
0x10001870: "public: static void __stdcall WarpPlatform::RecordError(long,void *,unsigned int)" ?RecordError@WarpPlatform@@SGXJPAXI@Z
0x10003010: "long __stdcall WarpDebugInternal::VSD3DContinueDebugEvent(void *,struct VSD3D_SINGLESTEP_INFO *)" ?VSD3DContinueDebugEvent@WarpDebugInternal@@YGJPAXPAUVSD3D_SINGLESTEP_INFO@@@Z
0x1000D684: "unsigned int gLogFlags" ?gLogFlags@@3IA
0x1000E054: "__stdcall _imp__WaitForMultipleObjects" __imp__WaitForMultipleObjects@16
0x1000E240: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-2-0
0x100070E0: "long __stdcall WarpDebugInternal::UpdateDeviceRaceTrackingOption(void *,void *)" ?UpdateDeviceRaceTrackingOption@WarpDebugInternal@@YGJPAX0@Z
0x1000B530: "__cdecl _alloca_probe" __alloca_probe
0x10006890: "long __stdcall WarpDebugInternal::VSD3DGroupReadThreadRegister(void *,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned int,unsigned char *,unsigned int)" ?VSD3DGroupReadThreadRegister@WarpDebugInternal@@YGJPAXW4VSD3D_REGISTER_SET@@I_KIPAEI@Z
0x1000A140: "protected: long __thiscall WarpDebugInternal::CWarpDebugConnectionBase::OnPipeOperationTimeOut(struct _OVERLAPPED *)" ?OnPipeOperationTimeOut@CWarpDebugConnectionBase@WarpDebugInternal@@IAEJPAU_OVERLAPPED@@@Z
0x100092B0: "public: static long __stdcall WarpDebugInternal::secutil::GetLowBoxPackageSid(void *,void * *)" ?GetLowBoxPackageSid@secutil@WarpDebugInternal@@SGJPAXPAPAX@Z
0x10003650: "long __stdcall WarpDebugInternal::VSD3DGetShaderDispatchInfo(void *,struct VSD3D_SHADER_DISPATCH_INFO *)" ?VSD3DGetShaderDispatchInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_SHADER_DISPATCH_INFO@@@Z
0x1000E03C: "__stdcall _imp__GetProcessHeap" __imp__GetProcessHeap@0
0x10001E90: "long __stdcall WarpDebugInternal::UpdateInternalStateOnDebugEvent(void *,struct VSD3D_DEBUG_EVENT *)" ?UpdateInternalStateOnDebugEvent@WarpDebugInternal@@YGJPAXPAUVSD3D_DEBUG_EVENT@@@Z
0x1000B56C: "__cdecl memset" _memset
0x1000AA60: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::CloseConnection(int)" ?CloseConnection@CDxConnectionSxS@WarpDebugInternal@@UAEJH@Z
0x1000B294: "__cdecl _onexit" __onexit
0x1000B530: "__cdecl _chkstk" __chkstk
0x1000D3A8: "unsigned int gAllocationGranularity" ?gAllocationGranularity@@3IA
0x10002990: "long __stdcall WarpDebugInternal::AddDataBreakpoint(void *,struct VSD3D_BREAKPOINT_INFO,void * *)" ?AddDataBreakpoint@WarpDebugInternal@@YGJPAXUVSD3D_BREAKPOINT_INFO@@PAPAX@Z
0x1000D690: "struct _g_LastIFCErrors * g_LastIFCErrors" ?g_LastIFCErrors@@3PAU_g_LastIFCErrors@@A
0x1000E0C4: "__stdcall _imp__WaitForSingleObject" __imp__WaitForSingleObject@8
0x1000B4AC: "__cdecl __dllonexit" ___dllonexit
0x1000B577: "__fastcall _guard_check_icall_nop" @_guard_check_icall_nop@4
0x10008680: "public: long __thiscall TList<struct WarpDebugInternal::DataBeakpointRecord>::Insert(class TList<struct WarpDebugInternal::DataBeakpointRecord>::Iter &,struct WarpDebugInternal::DataBeakpointRecord const &)" ?Insert@?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@QAEJAAVIter@1@ABUDataBeakpointRecord@WarpDebugInternal@@@Z
0x1000AA70: "public: virtual bool __thiscall WarpDebugInternal::CDxConnectionSxS::IsConnected(void)" ?IsConnected@CDxConnectionSxS@WarpDebugInternal@@UAE_NXZ
0x10001B90: "void __stdcall WarpDebugInternal::DllCleanup(void)" ?DllCleanup@WarpDebugInternal@@YGXXZ
0x10007030: "long __stdcall WarpDebugInternal::VSD3DConfig(void *,unsigned long,struct VSD3D_MONITORFUNCS *,struct VSD3D_CONFIG_INFO2 *)" ?VSD3DConfig@WarpDebugInternal@@YGJPAXKPAUVSD3D_MONITORFUNCS@@PAUVSD3D_CONFIG_INFO2@@@Z
0x1000D3A4: "unsigned int gPageSize" ?gPageSize@@3IA
0x1000E0B4: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x1000D3B8: "protected: static void * WarpDebugInternal::CDxConnection::s_moduleHandle" ?s_moduleHandle@CDxConnection@WarpDebugInternal@@1PAXA
0x1000E150: msvcrt_NULL_THUNK_DATA
0x1000E118: "__cdecl _imp___vsnprintf" __imp___vsnprintf
0x10009670: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::ReadDebugEvent(struct VSD3D_DEBUG_EVENT *,unsigned long)" ?ReadDebugEvent@CDxConnectionPiped@WarpDebugInternal@@UAEJPAUVSD3D_DEBUG_EVENT@@K@Z
0x1000E078: api-ms-win-core-memory-l1-1-2_NULL_THUNK_DATA
0x10004940: "long __stdcall WarpDebugInternal::VSD3DSetShaderBreakPoint(void *,struct VSD3D_BREAKPOINT_INFO,void * *)" ?VSD3DSetShaderBreakPoint@WarpDebugInternal@@YGJPAXUVSD3D_BREAKPOINT_INFO@@PAPAX@Z
0x1000B488: "__cdecl _except_handler4_common" __except_handler4_common
0x1000E0EC: "__stdcall _imp__SetSecurityDescriptorDacl" __imp__SetSecurityDescriptorDacl@16
0x1000A8A0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::Initialize(void)" ?Initialize@CDxConnectionSxS@WarpDebugInternal@@UAEJXZ
0x10008820: "public: virtual void * __thiscall TList<struct WarpDebugInternal::DataBeakpointRecord>::`vector deleting destructor'(unsigned int)" ??_E?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@UAEPAXI@Z
0x1000B200: "__cdecl _initterm" __initterm
0x1000E290: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-io-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-io-l1-1-1
0x10003E40: "long __stdcall WarpDebugInternal::VSD3DGetShaderDebugData(void *,unsigned char *,unsigned __int64,unsigned __int64 *)" ?VSD3DGetShaderDebugData@WarpDebugInternal@@YGJPAXPAE_KPA_K@Z
0x1000D99C: "__cdecl __onexitbegin" ___onexitbegin
0x10007DC0: "public: bool __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Contains(void * const &)const " ?Contains@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QBE_NABQAX@Z
0x100024C0: "long __stdcall WarpDebugInternal::ReadThreadRegisterWithSize(void *,unsigned int,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?ReadThreadRegisterWithSize@WarpDebugInternal@@YGJPAXIW4VSD3D_REGISTER_SET@@I_KPAEI@Z
0x1000E084: "__stdcall _imp__DisconnectNamedPipe" __imp__DisconnectNamedPipe@4
0x1000D768: "void * gCurrentHeap" ?gCurrentHeap@@3PAXA
0x100010E0: "const TList<unsigned short *>::`vftable'" ??_7?$TList@PAG@@6B@
0x1000E0A8: api-ms-win-core-processthreads-l1-1-2_NULL_THUNK_DATA
0x10004CC0: "long __stdcall WarpDebugInternal::VSD3DGetBreakPointInfo(void *,struct VSD3D_BREAKPOINT_INFO *)" ?VSD3DGetBreakPointInfo@WarpDebugInternal@@YGJPAXPAUVSD3D_BREAKPOINT_INFO@@@Z
0x1000E014: "__stdcall _imp__UnhandledExceptionFilter" __imp__UnhandledExceptionFilter@4
0x1000E104: api-ms-win-security-base-l1-2-0_NULL_THUNK_DATA
0x100074D0: "long __stdcall InitializeDebugging(struct VSD3D_INITDEBUG *)" ?InitializeDebugging@@YGJPAUVSD3D_INITDEBUG@@@Z
0x1000E018: "__stdcall _imp__GetLastError" __imp__GetLastError@0
0x1000B373: "__cdecl __report_gsfailure" ___report_gsfailure
0x1000A0B0: "private: long __thiscall WarpDebugInternal::CDxConnectionPiped::OnProcessExit(struct VSD3D_DEBUG_EVENT *)" ?OnProcessExit@CDxConnectionPiped@WarpDebugInternal@@AAEJPAUVSD3D_DEBUG_EVENT@@@Z
0x10004230: "long __stdcall WarpDebugInternal::VSD3DReadShaderBufferMemory(void *,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DReadShaderBufferMemory@WarpDebugInternal@@YGJPAXW4VSD3D_REGISTER_SET@@I_KPAEI@Z
0x1000B4C0: "__cdecl _aulldiv" __aulldiv
0x10009790: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::ReadProgramMemory(void const *,void *,unsigned long,unsigned long *)" ?ReadProgramMemory@CDxConnectionPiped@WarpDebugInternal@@UAEJPBXPAXKPAK@Z
0x1000D9A0: "__cdecl __native_startup_lock" ___native_startup_lock
0x10003250: "long __stdcall WarpDebugInternal::VSD3DGetDebugEvent(struct VSD3D_DEBUG_EVENT *,void *)" ?VSD3DGetDebugEvent@WarpDebugInternal@@YGJPAUVSD3D_DEBUG_EVENT@@PAX@Z
0x1000E114: "__cdecl _imp__malloc" __imp__malloc
0x1000D764: "enum ETWLevels::Enum gETWLevel" ?gETWLevel@@3W4Enum@ETWLevels@@A
0x10008460: "public: long __thiscall TMap<unsigned long,void *,8>::Insert(unsigned long const &,void * const &)" ?Insert@?$TMap@KPAX$07@@QAEJABKABQAX@Z
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@UAEPAXI@Z
0x1000E22C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x10008A50: "public: unsigned int __thiscall ShaderInstanceState::NumWarps(void)" ?NumWarps@ShaderInstanceState@@QAEIXZ
0x1000D9A4: "__cdecl __native_startup_state" ___native_startup_state
0x1000E1DC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-1
0x10006040: "long __stdcall WarpDebugInternal::VSD3DReadThreadRegister(void *,struct VSD3D_SHADER_DIMENSION,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DReadThreadRegister@WarpDebugInternal@@YGJPAXUVSD3D_SHADER_DIMENSION@@W4VSD3D_REGISTER_SET@@I_KPAEI@Z
0x10002930: "bool __stdcall WarpDebugInternal::DeleteDataBreakpoint(void *)" ?DeleteDataBreakpoint@WarpDebugInternal@@YG_NPAX@Z
0x100088C0: "public: class TList<struct WarpDebugInternal::DataBeakpointRecord>::Iter __thiscall TList<struct WarpDebugInternal::DataBeakpointRecord>::Erase(class TList<struct WarpDebugInternal::DataBeakpointRecord>::Iter,class TList<struct WarpDebugInternal::DataBeakpointRecord>::Iter)" ?Erase@?$TList@UDataBeakpointRecord@WarpDebugInternal@@@@QAE?AVIter@1@V21@0@Z
0x100012F0: "__cdecl _load_config_used" __load_config_used
0x10007840: "public: class TList<struct TMap<void *,void *,8>::Pair>::Iter __thiscall TMap<void *,void *,8>::Lookup(void * const &)" ?Lookup@?$TMap@PAXPAX$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAX$07@@@@ABQAX@Z
0x10006340: "long __stdcall WarpDebugInternal::VSD3DSetThreadsFrozen(void *,unsigned int,int)" ?VSD3DSetThreadsFrozen@WarpDebugInternal@@YGJPAXIH@Z
0x1000E024: "__stdcall _imp__FlushFileBuffers" __imp__FlushFileBuffers@4
0x1000E128: "__cdecl _imp_??3@YAXPAX@Z" __imp_??3@YAXPAX@Z
0x10008390: "public: void __thiscall TMap<unsigned long,void *,8>::Clear(void)" ?Clear@?$TMap@KPAX$07@@QAEXXZ
0x1000E160: ntdll_NULL_THUNK_DATA
0x1000B560: "__cdecl memcpy" _memcpy
0x10004930: "long __stdcall WarpDebugInternal::VSD3DGetResourceInformation(void *,enum VSD3D_REGISTER_SET,unsigned int,struct D3D11_BOX *,enum DXGI_FORMAT *)" ?VSD3DGetResourceInformation@WarpDebugInternal@@YGJPAXW4VSD3D_REGISTER_SET@@IPAUD3D11_BOX@@PAW4DXGI_FORMAT@@@Z
0x100010E8: "const TList<struct TMap<void *,unsigned int *,8>::Pair>::`vftable'" ??_7?$TList@UPair@?$TMap@PAXPAI$07@@@@6B@
0x10002160: "long __stdcall WarpDebugInternal::GetShaderProcessHandle(void *,void * *)" ?GetShaderProcessHandle@WarpDebugInternal@@YGJPAXPAPAX@Z
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<unsigned long,void *,8>::Pair>::`vector deleting destructor'(unsigned int)" ??_E?$TList@UPair@?$TMap@KPAX$07@@@@UAEPAXI@Z
0x1000D9A8: "__cdecl _pRawDllMain" __pRawDllMain
0x10008780: "public: virtual void * __thiscall TMap<unsigned long,void *,8>::`vector deleting destructor'(unsigned int)" ??_E?$TMap@KPAX$07@@UAEPAXI@Z
0x10008080: "public: long __thiscall TMap<void *,unsigned int *,8>::Insert(void * const &,unsigned int * const &)" ?Insert@?$TMap@PAXPAI$07@@QAEJABQAXABQAI@Z
0x100052C0: "long __stdcall WarpDebugInternal::VSD3DDeleteShaderBreakPoint(void *)" ?VSD3DDeleteShaderBreakPoint@WarpDebugInternal@@YGJPAX@Z
0x100091C0: "public: static long __stdcall WarpDebugInternal::secutil::GetMandatoryLabelFromToken(void *,struct _TOKEN_MANDATORY_LABEL * *)" ?GetMandatoryLabelFromToken@secutil@WarpDebugInternal@@SGJPAXPAPAU_TOKEN_MANDATORY_LABEL@@@Z
0x100010DC: "\" ??_C@_01KICIPPFI@?2?$AA@
0x100010EC: "const TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::`vftable'" ??_7?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@6B@
0x1000E0CC: "__stdcall _imp__DeleteCriticalSection" __imp__DeleteCriticalSection@4
0x10008520: "public: class TList<struct TMap<unsigned long,void *,8>::Pair>::Iter __thiscall TMap<unsigned long,void *,8>::Lookup(unsigned long const &)" ?Lookup@?$TMap@KPAX$07@@QAE?AVIter@?$TList@UPair@?$TMap@KPAX$07@@@@ABK@Z
0x10001390: "__cdecl __safe_se_handler_table" ___safe_se_handler_table
0x10002EB0: "long __stdcall WarpDebugInternal::VSD3DDetach(void *,int)" ?VSD3DDetach@WarpDebugInternal@@YGJPAXH@Z
0x1000E030: "__stdcall _imp__CloseHandle" __imp__CloseHandle@4
0x10008140: "public: class TList<struct TMap<void *,unsigned int *,8>::Pair>::Iter __thiscall TMap<void *,unsigned int *,8>::Lookup(void * const &)" ?Lookup@?$TMap@PAXPAI$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAI$07@@@@ABQAX@Z
0x1000A890: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::TryEstablishConnection(struct VSD3D_DEBUG_EVENT *,unsigned long)" ?TryEstablishConnection@CDxConnectionSxS@WarpDebugInternal@@UAEJPAUVSD3D_DEBUG_EVENT@@K@Z
0x100028C0: "struct VSD3D_BREAKPOINT_INFO * __stdcall WarpDebugInternal::FindDataBreakpoint(struct WarpDebugInternal::DataBeakpointRecord &)" ?FindDataBreakpoint@WarpDebugInternal@@YGPAUVSD3D_BREAKPOINT_INFO@@AAUDataBeakpointRecord@1@@Z
0x1000E020: "__stdcall _imp__WriteFile" __imp__WriteFile@20
0x10009A10: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionPiped::CloseConnection(int)" ?CloseConnection@CDxConnectionPiped@WarpDebugInternal@@UAEJH@Z
0x10004F40: "long __stdcall WarpDebugInternal::VSD3DGetShaderBreakPoints(void *,void * *,unsigned int,unsigned int *)" ?VSD3DGetShaderBreakPoints@WarpDebugInternal@@YGJPAXPAPAXIPAI@Z
0x10007790: "public: long __thiscall TMap<void *,void *,8>::Insert(void * const &,void * const &)" ?Insert@?$TMap@PAXPAX$07@@QAEJABQAX0@Z
0x1000ACD4: "__stdcall _DllMainCRTStartup" __DllMainCRTStartup@12
0x10006AB0: "long __stdcall WarpDebugInternal::VSD3DReadGroupSharedRegister(void *,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DReadGroupSharedRegister@WarpDebugInternal@@YGJPAXI_KPAEI@Z
0x1000AA80: "public: static void __stdcall WarpDebugInternal::CDxConnection::SetSxSConfigInfo(void *,unsigned long,struct VSD3D_MONITORFUNCS const *)" ?SetSxSConfigInfo@CDxConnection@WarpDebugInternal@@SGXPAXKPBUVSD3D_MONITORFUNCS@@@Z
0x1000E04C: "__stdcall _imp__CancelIoEx" __imp__CancelIoEx@8
0x10001090: "D3D10Warp.dll" ??_C@_1BM@IGMGMIDL@?$AAD?$AA3?$AAD?$AA1?$AA0?$AAW?$AAa?$AAr?$AAp?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x10007D20: "public: class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Lookup(void * const &)" ?Lookup@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@ABQAX@Z
0x1000E164: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x1000E148: "__cdecl _imp___onexit" __imp___onexit
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::`vector deleting destructor'(unsigned int)" ??_E?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@UAEPAXI@Z
0x10008920: "public: class TList<unsigned short *>::Iter __thiscall TList<unsigned short *>::Erase(class TList<unsigned short *>::Iter,class TList<unsigned short *>::Iter)" ?Erase@?$TList@PAG@@QAE?AVIter@1@V21@0@Z
0x10008700: "public: long __thiscall TList<unsigned short *>::PushBack(unsigned short * const &)" ?PushBack@?$TList@PAG@@QAEJABQAG@Z
0x1000D5C0: "class TMap<void *,void *,8> WarpDebugInternal::g_activeGroupMap" ?g_activeGroupMap@WarpDebugInternal@@3V?$TMap@PAXPAX$07@@A
0x10007B90: "public: void __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Clear(void)" ?Clear@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QAEXXZ
0x1000B344: "__cdecl __raise_securityfailure" ___raise_securityfailure
0x1000D3CC: "class ErrorChecking gErrorChecking" ?gErrorChecking@@3VErrorChecking@@A
0x1000E038: "__stdcall _imp__HeapAlloc" __imp__HeapAlloc@12
0x1000D9AC: "__cdecl __dyn_tls_init_callback" ___dyn_tls_init_callback
0x10004030: "long __stdcall WarpDebugInternal::VSD3DGetShaderInstructions(void *,unsigned char *,unsigned __int64,unsigned __int64 *)" ?VSD3DGetShaderInstructions@WarpDebugInternal@@YGJPAXPAE_KPA_K@Z
0x10005E20: "long __stdcall WarpDebugInternal::VSD3DCloseActiveGroup(void *)" ?VSD3DCloseActiveGroup@WarpDebugInternal@@YGJPAX@Z
0x10008980: "public: class TList<struct TMap<void *,void *,8>::Pair>::Iter __thiscall TList<struct TMap<void *,void *,8>::Pair>::Erase(class TList<struct TMap<void *,void *,8>::Pair>::Iter,class TList<struct TMap<void *,void *,8>::Pair>::Iter)" ?Erase@?$TList@UPair@?$TMap@PAXPAX$07@@@@QAE?AVIter@1@V21@0@Z
0x1000E0BC: "__stdcall _imp__LeaveCriticalSection" __imp__LeaveCriticalSection@4
0x1000E094: "__stdcall _imp__GetCurrentThreadId" __imp__GetCurrentThreadId@0
0x100087D0: "public: virtual void * __thiscall TList<struct TMap<unsigned long,void *,8>::Pair>::`scalar deleting destructor'(unsigned int)" ??_G?$TList@UPair@?$TMap@KPAX$07@@@@UAEPAXI@Z
0x1000D77A: "bool gBreakOnLeak" ?gBreakOnLeak@@3_NA
0x10005660: "long __stdcall WarpDebugInternal::VSD3DGetActiveGroups(void *,int,struct VSD3D_GROUP_STATISTICS *,struct VSD3D_SHADER_DIMENSION *,unsigned int,unsigned int *)" ?VSD3DGetActiveGroups@WarpDebugInternal@@YGJPAXHPAUVSD3D_GROUP_STATISTICS@@PAUVSD3D_SHADER_DIMENSION@@IPAI@Z
0x1000AFE6: "__cdecl _amsg_exit" __amsg_exit
0x10007FB0: "public: void __thiscall TMap<void *,unsigned int *,8>::Clear(void)" ?Clear@?$TMap@PAXPAI$07@@QAEXXZ
0x10008ED0: "long __stdcall WriteGlobalBufferBytes(void *,unsigned int *,unsigned int * *,unsigned long,unsigned long,unsigned char *,unsigned int,unsigned int *)" ?WriteGlobalBufferBytes@@YGJPAXPAIPAPAIKKPAEI1@Z
0x1000B050: "__cdecl _IsNonwritableInCurrentImage" __IsNonwritableInCurrentImage
0x100085C0: "public: class TList<struct TMap<unsigned long,void *,8>::Pair>::Iter __thiscall TMap<unsigned long,void *,8>::Erase(unsigned long const &)" ?Erase@?$TMap@KPAX$07@@QAE?AVIter@?$TList@UPair@?$TMap@KPAX$07@@@@ABK@Z
0x100010EC: "const TMap<void *,void *,8>::`vftable'" ??_7?$TMap@PAXPAX$07@@6B@
0x1000E08C: "__stdcall _imp__GetExitCodeProcess" __imp__GetExitCodeProcess@8
0x10009110: "public: static long __stdcall WarpDebugInternal::secutil::GetProcessToken(unsigned long,void * *,unsigned long)" ?GetProcessToken@secutil@WarpDebugInternal@@SGJKPAPAXK@Z
0x10008780: "public: virtual void * __thiscall TMap<unsigned long,void *,8>::`scalar deleting destructor'(unsigned int)" ??_G?$TMap@KPAX$07@@UAEPAXI@Z
0x100010E8: "const TList<struct TMap<void *,void *,8>::Pair>::`vftable'" ??_7?$TList@UPair@?$TMap@PAXPAX$07@@@@6B@
0x1000D560: "class TMap<void *,void *,8> WarpDebugInternal::g_shaderDispatchProcessMap" ?g_shaderDispatchProcessMap@WarpDebugInternal@@3V?$TMap@PAXPAX$07@@A
0x1000D778: "bool gBreakOnUnderRun" ?gBreakOnUnderRun@@3_NA
0x100010EC: "const TMap<void *,unsigned int *,8>::`vftable'" ??_7?$TMap@PAXPAI$07@@6B@
0x1000E134: "__cdecl _imp___XcptFilter" __imp___XcptFilter
0x10008980: "public: class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter __thiscall TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Erase(class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter,class TList<struct TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Pair>::Iter)" ?Erase@?$TList@UPair@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@@@QAE?AVIter@1@V21@0@Z
0x100010AC: "VSD3DDebugConnectionBuffer" ??_C@_0BL@JDHAOBJL@VSD3DDebugConnectionBuffer?$AA@
0x1000E254: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-2" __IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-2
0x1000D680: "void * gWatchdogTerminateEvent" ?gWatchdogTerminateEvent@@3PAXA
0x10005030: "long __stdcall WarpDebugInternal::VSD3DEnableShaderBreakPoint(void *,bool)" ?VSD3DEnableShaderBreakPoint@WarpDebugInternal@@YGJPAX_N@Z
0x10008980: "public: class TList<struct TMap<void *,unsigned int *,8>::Pair>::Iter __thiscall TList<struct TMap<void *,unsigned int *,8>::Pair>::Erase(class TList<struct TMap<void *,unsigned int *,8>::Pair>::Iter,class TList<struct TMap<void *,unsigned int *,8>::Pair>::Iter)" ?Erase@?$TList@UPair@?$TMap@PAXPAI$07@@@@QAE?AVIter@1@V21@0@Z
0x10004430: "long __stdcall WarpDebugInternal::VSD3DWriteShaderBufferMemory(void *,enum VSD3D_REGISTER_SET,unsigned int,unsigned __int64,unsigned char *,unsigned int)" ?VSD3DWriteShaderBufferMemory@WarpDebugInternal@@YGJPAXW4VSD3D_REGISTER_SET@@I_KPAEI@Z
0x1000E1A0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x10007C60: "public: long __thiscall TMap<void *,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO *,8>::Insert(void * const &,struct WarpDebugInternal::VSD3D_SHADER_BREAKPOINT_INFO * const &)" ?Insert@?$TMap@PAXPAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@$07@@QAEJABQAXABQAUVSD3D_SHADER_BREAKPOINT_INFO@WarpDebugInternal@@@Z
0x1000E140: "__cdecl _imp____dllonexit" __imp____dllonexit
0x1000E0D4: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x1000E124: "__cdecl _imp_??2@YAPAXI@Z" __imp_??2@YAPAXI@Z
0x1000A130: "public: virtual bool __thiscall WarpDebugInternal::CDxConnectionPiped::IsConnected(void)" ?IsConnected@CDxConnectionPiped@WarpDebugInternal@@UAE_NXZ
0x1000B120: "__cdecl _ValidateImageBase" __ValidateImageBase
0x100076D0: "public: void __thiscall TMap<void *,void *,8>::Clear(void)" ?Clear@?$TMap@PAXPAX$07@@QAEXXZ
0x1000E178: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x10007A10: "public: class TList<struct TMap<void *,void *,8>::Pair>::Iter __thiscall TMap<void *,void *,8>::Erase(class TList<struct TMap<void *,void *,8>::Pair>::Iter)" ?Erase@?$TMap@PAXPAX$07@@QAE?AVIter@?$TList@UPair@?$TMap@PAXPAX$07@@@@V23@@Z
0x1000D3D0: "class TMap<void *,void *,8> WarpDebugInternal::g_deviceProcessMap" ?g_deviceProcessMap@WarpDebugInternal@@3V?$TMap@PAXPAX$07@@A
0x1000E2B8: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x100096F0: "public: virtual long __thiscall WarpDebugInternal::CDxConnectionSxS::WriteVSD3DMessage(struct WarpDebugInternal::VSD3D_MESSAGE *)" ?WriteVSD3DMessage@CDxConnectionSxS@WarpDebugInternal@@UAEJPAUVSD3D_MESSAGE@2@@Z

[JEB Decompiler by PNF Software]